<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS>
  <context>
    <name>BlockDefinition</name>
    <message>
      <location/>
      <source>Block definition</source>
      <translation>Визначення блоку</translation>
    </message>
    <message>
      <location/>
      <source>First limit</source>
      <translation>Перше обмеження</translation>
    </message>
    <message>
      <location/>
      <source>Type:</source>
      <translation>Тип:</translation>
    </message>
    <message>
      <location/>
      <source>mm</source>
      <translation>мм</translation>
    </message>
    <message>
      <location/>
      <source>Length:</source>
      <translation>Довжина:</translation>
    </message>
    <message>
      <location/>
      <source>Dimension</source>
      <translation>Розмір</translation>
    </message>
    <message>
      <location/>
      <source>Up to next</source>
      <translation>До наступного</translation>
    </message>
    <message>
      <location/>
      <source>Up to last</source>
      <translation>До останнього</translation>
    </message>
    <message>
      <location/>
      <source>Up to plane</source>
      <translation>До площини</translation>
    </message>
    <message>
      <location/>
      <source>Up to face</source>
      <translation>До лиця</translation>
    </message>
    <message>
      <location/>
      <source>Limit:</source>
      <translation>Обмеження:</translation>
    </message>
    <message>
      <location/>
      <source>No selection</source>
      <translation>Нічого не вибрано</translation>
    </message>
    <message>
      <location/>
      <source>Profile</source>
      <translation>Профіль</translation>
    </message>
    <message>
      <location/>
      <source>Selection:</source>
      <translation>Вибір:</translation>
    </message>
    <message>
      <location/>
      <source>Reverse</source>
      <translation>Навпаки</translation>
    </message>
    <message>
      <location/>
      <source>Both sides</source>
      <translation>Обидві сторони</translation>
    </message>
    <message>
      <location/>
      <source>Second limit</source>
      <translation>Друге обмеження</translation>
    </message>
    <message>
      <location/>
      <source>Direction</source>
      <translation>Напрямок</translation>
    </message>
    <message>
      <location/>
      <source>Perpendicular to sketch</source>
      <translation>Perpendicular to sketch</translation>
    </message>
    <message>
      <location/>
      <source>Reference</source>
      <translation>Посилання</translation>
    </message>
    <message>
      <location/>
      <source>Apply</source>
      <translation>Застосувати</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Скасувати</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>Гаразд</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBoolean</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Boolean...</source>
      <translation>Логічне...</translation>
    </message>
    <message>
      <location/>
      <source>Run a boolean operation with two shapes selected</source>
      <translation>Виконати логічну операцію з двома обраними формами</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Create box...</source>
      <translation>Створити коробку ...</translation>
    </message>
    <message>
      <location/>
      <source>Create a Box feature</source>
      <translation>Функція створення коробки</translation>
    </message>
    <message>
      <location/>
      <source>Box</source>
      <translation>Коробка</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox2</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Box fix 1</source>
      <translation>Box fix 1</translation>
    </message>
    <message>
      <location/>
      <source>Create a box feature without dialog</source>
      <translation>Create a box feature without dialog</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox3</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Box fix 2</source>
      <translation>Box fix 2</translation>
    </message>
    <message>
      <location/>
      <source>Create a box feature without dialog</source>
      <translation>Create a box feature without dialog</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCommon</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Intersection</source>
      <translation>Перетин</translation>
    </message>
    <message>
      <location/>
      <source>Intersection of two shapes</source>
      <translation>Перетин двох форм</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCone</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Cone</source>
      <translation>Конус</translation>
    </message>
    <message>
      <location/>
      <source>Create a cone feature</source>
      <translation>Create a cone feature</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCrossSections</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Cross-sections...</source>
      <translation>Cross-sections...</translation>
    </message>
    <message>
      <location/>
      <source>Cross-sections</source>
      <translation>Cross-sections</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCut</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Cut</source>
      <translation>Вирізати</translation>
    </message>
    <message>
      <location/>
      <source>Create a Cut feature</source>
      <translation>Функція вирізання</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCylinder</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Create Cylinder...</source>
      <translation>Створити циліндр ...</translation>
    </message>
    <message>
      <location/>
      <source>Create a Cylinder</source>
      <translation>Створення циліндру</translation>
    </message>
    <message>
      <location/>
      <source>Cylinder</source>
      <translation>Циліндр</translation>
    </message>
  </context>
  <context>
    <name>CmdPartExtrude</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Extrude...</source>
      <translation>Видавлювання...</translation>
    </message>
    <message>
      <location/>
      <source>Extrude a selected sketch</source>
      <translation>Видавлювання вибраного ескізу</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFillet</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Fillet...</source>
      <translation>Округлення...</translation>
    </message>
    <message>
      <location/>
      <source>Fillet the selected edges of a shape</source>
      <translation>Округлення вибраного краю форми</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFilletEdges</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Fillet...</source>
      <translation>Округлення...</translation>
    </message>
    <message>
      <location/>
      <source>Fillet the selected edges of a shape</source>
      <translation>Округлення вибраного краю форми</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFuse</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Union</source>
      <translation>Об'єднання</translation>
    </message>
    <message>
      <location/>
      <source>Make union of two shapes</source>
      <translation>Зробити об'єднання двох форм</translation>
    </message>
    <message>
      <location/>
      <source>Make union of several shapes</source>
      <translation>Make union of several shapes</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImport</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Imports a CAD file</source>
      <translation>Імпорт файлу CAD</translation>
    </message>
    <message>
      <location/>
      <source>Import CAD...</source>
      <translation>Імпорт CAD ...</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImportCurveNet</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Import a curve network</source>
      <translation>Import a curve network</translation>
    </message>
    <message>
      <location/>
      <source>Import curve network...</source>
      <translation>Import curve network...</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMakeSolid</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Convert to solid</source>
      <translation>Convert to solid</translation>
    </message>
    <message>
      <location/>
      <source>Create solid from a shell or compound</source>
      <translation>Create solid from a shell or compound</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMirror</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Mirroring...</source>
      <translation>Mirroring...</translation>
    </message>
    <message>
      <location/>
      <source>Mirroring a selected shape</source>
      <translation>Mirroring a selected shape</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPickCurveNet</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Pick curve network</source>
      <translation>Pick curve network</translation>
    </message>
    <message>
      <location/>
      <source>Pick a curve network</source>
      <translation>Pick a curve network</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPrimitives</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Create primitives...</source>
      <translation>Створення примітивів ...</translation>
    </message>
    <message>
      <location/>
      <source>Creation of parametrized geometric primitives</source>
      <translation>Створення параметризованих геометричних примітивів</translation>
    </message>
  </context>
  <context>
    <name>CmdPartReverseShape</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Reverse shapes</source>
      <translation>Reverse shapes</translation>
    </message>
    <message>
      <location/>
      <source>Reverse orientation of shapes</source>
      <translation>Reverse orientation of shapes</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRevolve</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Revolve...</source>
      <translation>Revolve...</translation>
    </message>
    <message>
      <location/>
      <source>Revolve a selected shape</source>
      <translation>Revolve a selected shape</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRuledSurface</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Create ruled surface</source>
      <translation>Create ruled surface</translation>
    </message>
    <message>
      <location/>
      <source>Create a ruled surface from two curves</source>
      <translation>Create a ruled surface from two curves</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSection</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Section</source>
      <translation>Section</translation>
    </message>
    <message>
      <location/>
      <source>Make section of two shapes</source>
      <translation>Make section of two shapes</translation>
    </message>
  </context>
  <context>
    <name>CmdPartShapeFromMesh</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Create shape from mesh...</source>
      <translation>Create shape from mesh...</translation>
    </message>
    <message>
      <location/>
      <source>Create shape from selected mesh object</source>
      <translation>Create shape from selected mesh object</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCylinder</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Create Cylinder...</source>
      <translation>Створити циліндр ...</translation>
    </message>
    <message>
      <location/>
      <source>Create a Cylinder</source>
      <translation>Створення циліндру</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSphere</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Sphere</source>
      <translation>Сфера</translation>
    </message>
    <message>
      <location/>
      <source>Create a sphere feature</source>
      <translation>Create a sphere feature</translation>
    </message>
  </context>
  <context>
    <name>CmdPartTorus</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>Torus</source>
      <translation>Тор</translation>
    </message>
    <message>
      <location/>
      <source>Create a torus feature</source>
      <translation>Create a torus feature</translation>
    </message>
  </context>
  <context>
    <name>DlgPartImportIgesImp</name>
    <message>
      <location/>
      <source>IGES (*.igs *.iges);;All Files (*.*)</source>
      <translation>IGES (*.igs *.iges);;All Files (*.*)</translation>
    </message>
  </context>
  <context>
    <name>DlgPartImportStepImp</name>
    <message>
      <location/>
      <source>STEP (*.stp *.step);;All Files (*.*)</source>
      <translation>STEP (*.stp *.step);;All Files (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::CrossSections</name>
    <message>
      <location/>
      <source>Cross sections</source>
      <translation>Cross sections</translation>
    </message>
    <message>
      <location/>
      <source>Guiding plane</source>
      <translation>Guiding plane</translation>
    </message>
    <message>
      <location/>
      <source>XY</source>
      <translation>XY</translation>
    </message>
    <message>
      <location/>
      <source>XZ</source>
      <translation>XZ</translation>
    </message>
    <message>
      <location/>
      <source>YZ</source>
      <translation>YZ</translation>
    </message>
    <message>
      <location/>
      <source>Position:</source>
      <translation>Position:</translation>
    </message>
    <message>
      <location/>
      <source>Sections</source>
      <translation>Sections</translation>
    </message>
    <message>
      <location/>
      <source>On both sides</source>
      <translation>On both sides</translation>
    </message>
    <message>
      <location/>
      <source>Count</source>
      <translation>Count</translation>
    </message>
    <message>
      <location/>
      <source>Distance:</source>
      <translation>Distance:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgBooleanOperation</name>
    <message>
      <location/>
      <source>Boolean Operation</source>
      <translation>Boolean Operation</translation>
    </message>
    <message>
      <location/>
      <source>Shape</source>
      <translation>Shape</translation>
    </message>
    <message>
      <location/>
      <source>No selection</source>
      <translation>Нічого не вибрано</translation>
    </message>
    <message>
      <location/>
      <source>Second shape</source>
      <translation>Second shape</translation>
    </message>
    <message>
      <location/>
      <source>First shape</source>
      <translation>First shape</translation>
    </message>
    <message>
      <location/>
      <source>Boolean operation</source>
      <translation>Boolean operation</translation>
    </message>
    <message>
      <location/>
      <source>Section</source>
      <translation>Section</translation>
    </message>
    <message>
      <location/>
      <source>Difference</source>
      <translation>Difference</translation>
    </message>
    <message>
      <location/>
      <source>Union</source>
      <translation>Об'єднання</translation>
    </message>
    <message>
      <location/>
      <source>Intersection</source>
      <translation>Перетин</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>Гаразд</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Скасувати</translation>
    </message>
    <message>
      <location/>
      <source>Cannot perform a boolean operation with the same shape</source>
      <translation>Cannot perform a boolean operation with the same shape</translation>
    </message>
    <message>
      <location/>
      <source>Solids</source>
      <translation>Solids</translation>
    </message>
    <message>
      <location/>
      <source>Shells</source>
      <translation>Shells</translation>
    </message>
    <message>
      <location/>
      <source>Compounds</source>
      <translation>Compounds</translation>
    </message>
    <message>
      <location/>
      <source>Faces</source>
      <translation>Faces</translation>
    </message>
    <message>
      <location/>
      <source>Swap selection</source>
      <translation>Swap selection</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape on the left side, first</source>
      <translation>Select a shape on the left side, first</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape on the right side, first</source>
      <translation>Select a shape on the right side, first</translation>
    </message>
    <message>
      <location/>
      <source>No active document available</source>
      <translation>No active document available</translation>
    </message>
    <message>
      <location/>
      <source>One of the selected objects doesn't exist anymore</source>
      <translation>One of the selected objects doesn't exist anymore</translation>
    </message>
    <message>
      <location/>
      <source>Performing union on non-solids is not possible</source>
      <translation>Performing union on non-solids is not possible</translation>
    </message>
    <message>
      <location/>
      <source>Performing intersection on non-solids is not possible</source>
      <translation>Performing intersection on non-solids is not possible</translation>
    </message>
    <message>
      <location/>
      <source>Performing difference on non-solids is not possible</source>
      <translation>Performing difference on non-solids is not possible</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExtrusion</name>
    <message>
      <location/>
      <source>Extrude</source>
      <translation>Extrude</translation>
    </message>
    <message>
      <location/>
      <source>Direction</source>
      <translation>Напрямок</translation>
    </message>
    <message>
      <location/>
      <source>Along normal</source>
      <translation>Along normal</translation>
    </message>
    <message>
      <location/>
      <source>x</source>
      <translation>x</translation>
    </message>
    <message>
      <location/>
      <source>y</source>
      <translation>y</translation>
    </message>
    <message>
      <location/>
      <source>Length:</source>
      <translation>Довжина:</translation>
    </message>
    <message>
      <location/>
      <source>Shape</source>
      <translation>Shape</translation>
    </message>
    <message>
      <location/>
      <source>Sketch:</source>
      <translation>Sketch:</translation>
    </message>
    <message>
      <location/>
      <source>No selection</source>
      <translation>Нічого не вибрано</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>Гаразд</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Скасувати</translation>
    </message>
    <message>
      <location/>
      <source></source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape for extrusion, first.</source>
      <translation>Select a shape for extrusion, first.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgFilletEdges</name>
    <message>
      <location/>
      <source>Fillet Edges</source>
      <translation>Fillet Edges</translation>
    </message>
    <message>
      <location/>
      <source>Fillet Parameter</source>
      <translation>Fillet Parameter</translation>
    </message>
    <message>
      <location/>
      <source>Radius:</source>
      <translation>Radius:</translation>
    </message>
    <message>
      <location/>
      <source>Fillet type:</source>
      <translation>Fillet type:</translation>
    </message>
    <message>
      <location/>
      <source>Constant Radius</source>
      <translation>Constant Radius</translation>
    </message>
    <message>
      <location/>
      <source>Variable Radius</source>
      <translation>Variable Radius</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>Гаразд</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Скасувати</translation>
    </message>
    <message>
      <location/>
      <source>Shape</source>
      <translation>Shape</translation>
    </message>
    <message>
      <location/>
      <source>Selected shape:</source>
      <translation>Selected shape:</translation>
    </message>
    <message>
      <location/>
      <source>No selection</source>
      <translation>Нічого не вибрано</translation>
    </message>
    <message>
      <location/>
      <source>Edges to fillet</source>
      <translation>Edges to fillet</translation>
    </message>
    <message>
      <location/>
      <source>Start radius</source>
      <translation>Start radius</translation>
    </message>
    <message>
      <location/>
      <source>End radius</source>
      <translation>End radius</translation>
    </message>
    <message>
      <location/>
      <source>Edge &lt;%1&gt;</source>
      <translation>Edge &lt;%1&gt;</translation>
    </message>
    <message>
      <location/>
      <source>Radius</source>
      <translation>Radius</translation>
    </message>
    <message>
      <location/>
      <source>No edge selected</source>
      <translation>No edge selected</translation>
    </message>
    <message>
      <location/>
      <source>No edge entity is checked to fillet.
Please check one or more edge entities first.</source>
      <translation>No edge entity is checked to fillet.
Please check one or more edge entities first.</translation>
    </message>
    <message>
      <location/>
      <source>All</source>
      <translation>All</translation>
    </message>
    <message>
      <location/>
      <source>None</source>
      <translation>Немає</translation>
    </message>
    <message>
      <location/>
      <source>Edge%1</source>
      <translation>Край%1</translation>
    </message>
    <message>
      <location/>
      <source>No shape selected</source>
      <translation>Немає обраної форми</translation>
    </message>
    <message>
      <location/>
      <source>No valid shape is selected.
Please select a valid shape in the drop-down box first.</source>
      <translation>No valid shape is selected.
Please select a valid shape in the drop-down box first.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartBox</name>
    <message>
      <location/>
      <source>Box definition</source>
      <translation>Box definition</translation>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Скасувати</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>Гаразд</translation>
    </message>
    <message>
      <location/>
      <source>Size:</source>
      <translation>Size:</translation>
    </message>
    <message>
      <location/>
      <source>Height:</source>
      <translation>Height:</translation>
    </message>
    <message>
      <location/>
      <source>Width:</source>
      <translation>Width:</translation>
    </message>
    <message>
      <location/>
      <source>Length:</source>
      <translation>Довжина:</translation>
    </message>
    <message>
      <location/>
      <source>Position:</source>
      <translation>Position:</translation>
    </message>
    <message>
      <location/>
      <source>X</source>
      <translation>X</translation>
    </message>
    <message>
      <location/>
      <source>Y</source>
      <translation>Y</translation>
    </message>
    <message>
      <location/>
      <source>Z</source>
      <translation>Z</translation>
    </message>
    <message>
      <location/>
      <source>User defined...</source>
      <translation>User defined...</translation>
    </message>
    <message>
      <location/>
      <source>Direction:</source>
      <translation>Напрям:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartCylinder</name>
    <message>
      <location/>
      <source>Cylinder definition</source>
      <translation>Визначення циліндра</translation>
    </message>
    <message>
      <location/>
      <source>Parameter</source>
      <translation>Параметр</translation>
    </message>
    <message>
      <location/>
      <source>Height:</source>
      <translation>Height:</translation>
    </message>
    <message>
      <location/>
      <source>Radius:</source>
      <translation>Radius:</translation>
    </message>
    <message>
      <location/>
      <source>Position:</source>
      <translation>Position:</translation>
    </message>
    <message>
      <location/>
      <source>X</source>
      <translation>X</translation>
    </message>
    <message>
      <location/>
      <source>Y</source>
      <translation>Y</translation>
    </message>
    <message>
      <location/>
      <source>Z</source>
      <translation>Z</translation>
    </message>
    <message>
      <location/>
      <source>User defined...</source>
      <translation>User defined...</translation>
    </message>
    <message>
      <location/>
      <source>Direction:</source>
      <translation>Напрям:</translation>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>Гаразд</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Скасувати</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportIges</name>
    <message>
      <location/>
      <source>IGES input file</source>
      <translation>Вхідний файл IGES</translation>
    </message>
    <message>
      <location/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Скасувати</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>Гаразд</translation>
    </message>
    <message>
      <location/>
      <source>File Name</source>
      <translation>Ім'я файлу</translation>
    </message>
    <message>
      <location/>
      <source></source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportIgesImp</name>
    <message>
      <location/>
      <source>IGES (*.igs *.iges);;All Files (*.*)</source>
      <translation>IGES (*.igs *.iges);;All Files (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStep</name>
    <message>
      <location/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Скасувати</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>Гаразд</translation>
    </message>
    <message>
      <location/>
      <source>Step input file</source>
      <translation>Крок вхідного файлу</translation>
    </message>
    <message>
      <location/>
      <source>File Name</source>
      <translation>Ім'я файлу</translation>
    </message>
    <message>
      <location/>
      <source></source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStepImp</name>
    <message>
      <location/>
      <source>STEP (*.stp *.step);;All Files (*.*)</source>
      <translation>STEP (*.stp *.step);;All Files (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPrimitives</name>
    <message>
      <location/>
      <source>Geometric Primitives</source>
      <translation>Геометричні примітиви</translation>
    </message>
    <message>
      <location/>
      <source>Primitive</source>
      <translation>Примітив</translation>
    </message>
    <message>
      <location/>
      <source>Position</source>
      <translation>Позиція</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Direction:</source>
      <translation>Напрям:</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>X</source>
      <translation>X</translation>
    </message>
    <message>
      <location/>
      <source>Y</source>
      <translation>Y</translation>
    </message>
    <message>
      <location/>
      <source>Z</source>
      <translation>Z</translation>
    </message>
    <message>
      <location/>
      <source>User defined...</source>
      <translation>User defined...</translation>
    </message>
    <message>
      <location/>
      <source>Plane</source>
      <translation>Площини</translation>
    </message>
    <message>
      <location/>
      <source>Box</source>
      <translation>Коробка</translation>
    </message>
    <message>
      <location/>
      <source>Cylinder</source>
      <translation>Циліндр</translation>
    </message>
    <message>
      <location/>
      <source>Cone</source>
      <translation>Конус</translation>
    </message>
    <message>
      <location/>
      <source>Sphere</source>
      <translation>Сфера</translation>
    </message>
    <message>
      <location/>
      <source>Ellipsoid</source>
      <translation>Еліпсоїд</translation>
    </message>
    <message>
      <location/>
      <source>Torus</source>
      <translation>Тор</translation>
    </message>
    <message>
      <location/>
      <source>Parameter</source>
      <translation>Параметр</translation>
    </message>
    <message>
      <location/>
      <source>Width:</source>
      <translation>Width:</translation>
    </message>
    <message>
      <location/>
      <source>Length:</source>
      <translation>Довжина:</translation>
    </message>
    <message>
      <location/>
      <source>Height:</source>
      <translation>Height:</translation>
    </message>
    <message>
      <location/>
      <source>Angle:</source>
      <translation>Кут:</translation>
    </message>
    <message>
      <location/>
      <source>Radius:</source>
      <translation>Radius:</translation>
    </message>
    <message>
      <location/>
      <source>Radius 1:</source>
      <translation>Радіус 1:</translation>
    </message>
    <message>
      <location/>
      <source>Radius 2:</source>
      <translation>Радіус 2:</translation>
    </message>
    <message>
      <location/>
      <source>U parametric:</source>
      <translation>U параметричне:</translation>
    </message>
    <message>
      <location/>
      <source>V parametric:</source>
      <translation>V параметричне:</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Create</source>
      <translation>Створити</translation>
    </message>
    <message>
      <location/>
      <source>Alt+C</source>
      <translation>Alt+C</translation>
    </message>
    <message>
      <location/>
      <source>Cl&amp;ose</source>
      <translation>Закрити</translation>
    </message>
    <message>
      <location/>
      <source>Alt+O</source>
      <translation>Alt+O</translation>
    </message>
    <message>
      <location/>
      <source>Create %1</source>
      <translation>Створити %1</translation>
    </message>
    <message>
      <location/>
      <source>No active document</source>
      <translation>Немає активного документу</translation>
    </message>
    <message>
      <location/>
      <source>Pitch:</source>
      <translation>Крок:</translation>
    </message>
    <message>
      <location/>
      <source>Helix</source>
      <translation>Спіраль</translation>
    </message>
    <message>
      <location/>
      <source>3D View</source>
      <translation>3D Вигляд</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgRevolution</name>
    <message>
      <location/>
      <source>Revolve</source>
      <translation>Обертатися</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Angle:</source>
      <translation>Кут:</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>Axis:</source>
      <translation>Осі:</translation>
    </message>
    <message>
      <location/>
      <source>Shape</source>
      <translation>Shape</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape for revolution, first.</source>
      <translation>Select a shape for revolution, first.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettings3DViewPart</name>
    <message>
      <location/>
      <source>View accuracy / Performance</source>
      <translation>Переглянути точність/характеристики</translation>
    </message>
    <message>
      <location/>
      <source>View smoothing</source>
      <translation>View smoothing</translation>
    </message>
    <message>
      <location/>
      <source>Using high-quality normals</source>
      <translation>Використання високоякісних нормалей</translation>
    </message>
    <message>
      <location/>
      <source>This will slow down render speed but will lead to nicer results</source>
      <translation>Це буде сповільняти швидкість візуалізації, але приведе до кращих результатів</translation>
    </message>
    <message>
      <location/>
      <source>Defines the appearance of surfaces</source>
      <translation>Визначає зовнішній вигляд поверхонь</translation>
    </message>
    <message>
      <location/>
      <source>Shape view</source>
      <translation>Перегляд форми</translation>
    </message>
    <message>
      <location/>
      <source>Tessellation</source>
      <translation>Мозаїка</translation>
    </message>
    <message>
      <location/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Flat shading/Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. &lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;If this option is unset Phong shading is used, if it is set flat shading is used.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Flat shading/Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. &lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;If this option is unset Phong shading is used, if it is set flat shading is used.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location/>
      <source>Do not define normal per vertex</source>
      <translation>Не визначайте нормалей для кожної вершини</translation>
    </message>
    <message>
      <location/>
      <source>Defines the deviation of tessellation to the actual surface</source>
      <translation>Визначає відхилення тесселяції до активної поверхні</translation>
    </message>
    <message>
      <location/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location/>
      <source>Maximum deviation of tessellated shapes</source>
      <translation>Максимальне відхилення мозаїчні форми</translation>
    </message>
    <message>
      <location/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;Hint&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Defining the normals per vertex is also called &lt;span style=" font-style:italic;"&gt;Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;while defining the normals per face is called &lt;/span&gt;Flat shading&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;Hint&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Defining the normals per vertex is also called &lt;span style=" font-style:italic;"&gt;Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;while defining the normals per face is called &lt;/span&gt;Flat shading&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;High-quality normals&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;This will slow down render speed but will lead to nicer results.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;High-quality normals&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;This will slow down render speed but will lead to nicer results.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location/>
      <source>Maximum deviation depending on the model bounding box</source>
      <translation>Maximum deviation depending on the model bounding box</translation>
    </message>
    <message>
      <location/>
      <source> %</source>
      <translation> %</translation>
    </message>
    <message>
      <location/>
      <source>Deviation</source>
      <translation>Deviation</translation>
    </message>
    <message>
      <location/>
      <source>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</source>
      <translation>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsGeneral</name>
    <message>
      <location/>
      <source>General</source>
      <translation>Загальне</translation>
    </message>
    <message>
      <location/>
      <source>Export</source>
      <translation>Експорт</translation>
    </message>
    <message>
      <location/>
      <source>Millimeter</source>
      <translation>Міліметри</translation>
    </message>
    <message>
      <location/>
      <source>Meter</source>
      <translation>Метри</translation>
    </message>
    <message>
      <location/>
      <source>Inch</source>
      <translation>Дюйми</translation>
    </message>
    <message>
      <location/>
      <source>Units for export of STEP/IGES</source>
      <translation>Одиниці для експорту STEP/IGES</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Mirroring</name>
    <message>
      <location/>
      <source>Mirroring</source>
      <translation>Віддзеркалення</translation>
    </message>
    <message>
      <location/>
      <source>Shapes</source>
      <translation>Форми</translation>
    </message>
    <message>
      <location/>
      <source>Mirror plane:</source>
      <translation>Дзеркальна площина:</translation>
    </message>
    <message>
      <location/>
      <source>XY plane</source>
      <translation>Площина XY</translation>
    </message>
    <message>
      <location/>
      <source>XZ plane</source>
      <translation>Площина XZ</translation>
    </message>
    <message>
      <location/>
      <source>YZ plane</source>
      <translation>Площина YZ</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape for mirroring, first.</source>
      <translation>Спочатку виберіть форму для дзеркального відображення.</translation>
    </message>
    <message>
      <location/>
      <source>No such document '%1'.</source>
      <translation>Документ '%1' не знайдено.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Workbench</name>
    <message>
      <location/>
      <source>&amp;Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Simple</source>
      <translation>&amp;Simple</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Parametric</source>
      <translation>&amp;Parametric</translation>
    </message>
    <message>
      <location/>
      <source>Solids</source>
      <translation>Solids</translation>
    </message>
    <message>
      <location/>
      <source>Part tools</source>
      <translation>Part tools</translation>
    </message>
    <message>
      <location/>
      <source>Boolean</source>
      <translation>Логічне</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <location/>
      <source>Wrong selection</source>
      <translation>Невірний вибір</translation>
    </message>
    <message>
      <location/>
      <source>Select two shapes please.</source>
      <translation>Виберіть дві форми, будь ласка.</translation>
    </message>
    <message>
      <location/>
      <source>All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep)</source>
      <translation>Усі файли CAD (*.stp *.step *.igs *.iges *.brp *.brep)</translation>
    </message>
    <message>
      <location/>
      <source>STEP (*.stp *.step)</source>
      <translation>STEP (*.stp *.step)</translation>
    </message>
    <message>
      <location/>
      <source>IGES (*.igs *.iges)</source>
      <translation>IGES (*.igs *.iges)</translation>
    </message>
    <message>
      <location/>
      <source>BREP (*.brp *.brep)</source>
      <translation>BREP (*.brp *.brep)</translation>
    </message>
    <message>
      <location/>
      <source>All Files (*.*)</source>
      <translation>Всі файли (*.*)</translation>
    </message>
    <message>
      <location/>
      <source>Sewing Tolerance</source>
      <translation>Sewing Tolerance</translation>
    </message>
    <message>
      <location/>
      <source>Enter tolerance for sewing shape:</source>
      <translation>Enter tolerance for sewing shape:</translation>
    </message>
    <message>
      <location/>
      <source>Edit mirror plane</source>
      <translation>Редагувати площину відзеркалення</translation>
    </message>
    <message>
      <location/>
      <source>Transform</source>
      <translation>Перетворення</translation>
    </message>
    <message>
      <location/>
      <source>Part design</source>
      <translation>Дизайн частини</translation>
    </message>
    <message>
      <location/>
      <source>Select two shapes or more, please.</source>
      <translation>Select two shapes or more, please.</translation>
    </message>
    <message>
      <location/>
      <source>You have to select either two edges or two wires.</source>
      <translation>You have to select either two edges or two wires.</translation>
    </message>
    <message>
      <location/>
      <source>Edit fillet edges</source>
      <translation>Edit fillet edges</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location/>
      <source>&amp;Part</source>
      <translation>Частина</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Simple</source>
      <translation>&amp;Simple</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Parametric</source>
      <translation>&amp;Parametric</translation>
    </message>
    <message>
      <location/>
      <source>Part tools</source>
      <translation>Part tools</translation>
    </message>
    <message>
      <location/>
      <source>Import</source>
      <translation>Import</translation>
    </message>
    <message>
      <location/>
      <source>Boolean Operators</source>
      <translation>Boolean Operators</translation>
    </message>
    <message>
      <location/>
      <source>Solids</source>
      <translation>Solids</translation>
    </message>
    <message>
      <location/>
      <source>Boolean</source>
      <translation>Логічне</translation>
    </message>
  </context>
</TS>
