<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS>
  <context>
    <name>BlockDefinition</name>
    <message>
      <location/>
      <source>Block definition</source>
      <translation>Определение блока </translation>
    </message>
    <message>
      <location/>
      <source>First limit</source>
      <translation>Первый лимит</translation>
    </message>
    <message>
      <location/>
      <source>Type:</source>
      <translation>Тип:</translation>
    </message>
    <message>
      <location/>
      <source>mm</source>
      <translation>мм</translation>
    </message>
    <message>
      <location/>
      <source>Length:</source>
      <translation>Длина:</translation>
    </message>
    <message>
      <location/>
      <source>Dimension</source>
      <translation>Размер</translation>
    </message>
    <message>
      <location/>
      <source>Up to next</source>
      <translation>До следующего </translation>
    </message>
    <message>
      <location/>
      <source>Up to last</source>
      <translation>До последнего </translation>
    </message>
    <message>
      <location/>
      <source>Up to plane</source>
      <translation>До плоскости</translation>
    </message>
    <message>
      <location/>
      <source>Up to face</source>
      <translation>До грани</translation>
    </message>
    <message>
      <location/>
      <source>Limit:</source>
      <translation>Ограничение:</translation>
    </message>
    <message>
      <location/>
      <source>No selection</source>
      <translation>Ничего не выбрано</translation>
    </message>
    <message>
      <location/>
      <source>Profile</source>
      <translation>Профиль</translation>
    </message>
    <message>
      <location/>
      <source>Selection:</source>
      <translation>Выделение:</translation>
    </message>
    <message>
      <location/>
      <source>Reverse</source>
      <translation>Развернуть</translation>
    </message>
    <message>
      <location/>
      <source>Both sides</source>
      <translation>В обе стороны</translation>
    </message>
    <message>
      <location/>
      <source>Second limit</source>
      <translation>Второе ограничение</translation>
    </message>
    <message>
      <location/>
      <source>Direction</source>
      <translation>Направление</translation>
    </message>
    <message>
      <location/>
      <source>Perpendicular to sketch</source>
      <translation>Перпендикулярно эскизу</translation>
    </message>
    <message>
      <location/>
      <source>Reference</source>
      <translation>Ссылка</translation>
    </message>
    <message>
      <location/>
      <source>Apply</source>
      <translation>Применить</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Отмена</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBoolean</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Boolean...</source>
      <translation>Логический...</translation>
    </message>
    <message>
      <location/>
      <source>Run a boolean operation with two shapes selected</source>
      <translation>Выполнить булеву операцию с двумя выбранными формами</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Create box...</source>
      <translation>Создать переллелепипед...</translation>
    </message>
    <message>
      <location/>
      <source>Create a Box feature</source>
      <translation>Создать параллелепипед</translation>
    </message>
    <message>
      <location/>
      <source>Box</source>
      <translation>Куб</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox2</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Box fix 1</source>
      <translation>Поле исправление 1</translation>
    </message>
    <message>
      <location/>
      <source>Create a box feature without dialog</source>
      <translation>Создать параллелепипед без диалогового окна</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox3</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Box fix 2</source>
      <translation>Поле исправление 2</translation>
    </message>
    <message>
      <location/>
      <source>Create a box feature without dialog</source>
      <translation>Создать параллелепипед без диалогового окна</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCommon</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Intersection</source>
      <translation>Пересечение</translation>
    </message>
    <message>
      <location/>
      <source>Intersection of two shapes</source>
      <translation>Пересечение двух форм</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCone</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Cone</source>
      <translation>Конус</translation>
    </message>
    <message>
      <location/>
      <source>Create a cone feature</source>
      <translation>Создайте функцию конуса</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCrossSections</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Cross-sections...</source>
      <translation>Поперечные сечения...</translation>
    </message>
    <message>
      <location/>
      <source>Cross-sections</source>
      <translation>Поперечные сечения</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCut</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Cut</source>
      <translation>Обрезать</translation>
    </message>
    <message>
      <location/>
      <source>Create a Cut feature</source>
      <translation>Создать тело пересечения</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCylinder</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Create Cylinder...</source>
      <translation>Создайте цилиндр ...</translation>
    </message>
    <message>
      <location/>
      <source>Create a Cylinder</source>
      <translation>Создайте цилиндр</translation>
    </message>
    <message>
      <location/>
      <source>Cylinder</source>
      <translation>Цилиндр</translation>
    </message>
  </context>
  <context>
    <name>CmdPartExtrude</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Extrude...</source>
      <translation>Выдавить ...</translation>
    </message>
    <message>
      <location/>
      <source>Extrude a selected sketch</source>
      <translation>Выдавить выбранный эскиз</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFillet</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Fillet...</source>
      <translation>Скругление...</translation>
    </message>
    <message>
      <location/>
      <source>Fillet the selected edges of a shape</source>
      <translation>Cкругление выбранного края формы</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFilletEdges</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Fillet...</source>
      <translation>Скругление...</translation>
    </message>
    <message>
      <location/>
      <source>Fillet the selected edges of a shape</source>
      <translation>Cкругление выбранного края формы</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFuse</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Union</source>
      <translation>Объединение</translation>
    </message>
    <message>
      <location/>
      <source>Make union of two shapes</source>
      <translation>Создать объединение двух форм</translation>
    </message>
    <message>
      <location/>
      <source>Make union of several shapes</source>
      <translation>Make union of several shapes</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImport</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Imports a CAD file</source>
      <translation>Импортировать CAD-файл</translation>
    </message>
    <message>
      <location/>
      <source>Import CAD...</source>
      <translation>Импорт CAD...</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImportCurveNet</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Import a curve network</source>
      <translation>Импортировать кривую сети</translation>
    </message>
    <message>
      <location/>
      <source>Import curve network...</source>
      <translation>Импортировать кривую сети...</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMakeSolid</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Convert to solid</source>
      <translation>Convert to solid</translation>
    </message>
    <message>
      <location/>
      <source>Create solid from a shell or compound</source>
      <translation>Create solid from a shell or compound</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMirror</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Mirroring...</source>
      <translation>Зеркальное отображение...</translation>
    </message>
    <message>
      <location/>
      <source>Mirroring a selected shape</source>
      <translation>Зеркальное отображение выбранной фигуры</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPickCurveNet</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Pick curve network</source>
      <translation>Выберите кривую сети</translation>
    </message>
    <message>
      <location/>
      <source>Pick a curve network</source>
      <translation>Выберите кривую сети</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPrimitives</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Create primitives...</source>
      <translation>Создать примитивы...</translation>
    </message>
    <message>
      <location/>
      <source>Creation of parametrized geometric primitives</source>
      <translation>Создание параметризованных геометрических примитивов</translation>
    </message>
  </context>
  <context>
    <name>CmdPartReverseShape</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Reverse shapes</source>
      <translation>Обратная фигура</translation>
    </message>
    <message>
      <location/>
      <source>Reverse orientation of shapes</source>
      <translation>Обратная ориентация фигуры</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRevolve</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Revolve...</source>
      <translation>Вращать...</translation>
    </message>
    <message>
      <location/>
      <source>Revolve a selected shape</source>
      <translation>Вращать выбранную фигуру</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRuledSurface</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Create ruled surface</source>
      <translation>Create ruled surface</translation>
    </message>
    <message>
      <location/>
      <source>Create a ruled surface from two curves</source>
      <translation>Create a ruled surface from two curves</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSection</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Section</source>
      <translation>Раздел</translation>
    </message>
    <message>
      <location/>
      <source>Make section of two shapes</source>
      <translation>Сделать раздел из двух форм</translation>
    </message>
  </context>
  <context>
    <name>CmdPartShapeFromMesh</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Create shape from mesh...</source>
      <translation>Создание формы из сетки ...</translation>
    </message>
    <message>
      <location/>
      <source>Create shape from selected mesh object</source>
      <translation>Создание формы из выбранного объекта сетки</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCylinder</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Create Cylinder...</source>
      <translation>Создайте цилиндр ...</translation>
    </message>
    <message>
      <location/>
      <source>Create a Cylinder</source>
      <translation>Создайте цилиндр</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSphere</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Sphere</source>
      <translation>Сфера</translation>
    </message>
    <message>
      <location/>
      <source>Create a sphere feature</source>
      <translation>Создайте функцию сферы</translation>
    </message>
  </context>
  <context>
    <name>CmdPartTorus</name>
    <message>
      <location/>
      <source>Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>Torus</source>
      <translation>Тор</translation>
    </message>
    <message>
      <location/>
      <source>Create a torus feature</source>
      <translation>Создайте функцию тора</translation>
    </message>
  </context>
  <context>
    <name>DlgPartImportIgesImp</name>
    <message>
      <location/>
      <source>IGES (*.igs *.iges);;All Files (*.*)</source>
      <translation>IGES (*.igs *.iges);;Все файлы (*.*)</translation>
    </message>
  </context>
  <context>
    <name>DlgPartImportStepImp</name>
    <message>
      <location/>
      <source>STEP (*.stp *.step);;All Files (*.*)</source>
      <translation>STEP (*.stp *.step);;Все файлы (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::CrossSections</name>
    <message>
      <location/>
      <source>Cross sections</source>
      <translation>Поперечные сечения</translation>
    </message>
    <message>
      <location/>
      <source>Guiding plane</source>
      <translation>Ведущая проекция</translation>
    </message>
    <message>
      <location/>
      <source>XY</source>
      <translation>XY</translation>
    </message>
    <message>
      <location/>
      <source>XZ</source>
      <translation>XZ</translation>
    </message>
    <message>
      <location/>
      <source>YZ</source>
      <translation>YZ</translation>
    </message>
    <message>
      <location/>
      <source>Position:</source>
      <translation>Расположение:</translation>
    </message>
    <message>
      <location/>
      <source>Sections</source>
      <translation>Разделы</translation>
    </message>
    <message>
      <location/>
      <source>On both sides</source>
      <translation>С обеих сторон</translation>
    </message>
    <message>
      <location/>
      <source>Count</source>
      <translation>Итог</translation>
    </message>
    <message>
      <location/>
      <source>Distance:</source>
      <translation>Расстояние:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgBooleanOperation</name>
    <message>
      <location/>
      <source>Boolean Operation</source>
      <translation>Логическая операция</translation>
    </message>
    <message>
      <location/>
      <source>Shape</source>
      <translation>Форма</translation>
    </message>
    <message>
      <location/>
      <source>No selection</source>
      <translation>Ничего не выбрано</translation>
    </message>
    <message>
      <location/>
      <source>Second shape</source>
      <translation>Вторая форма</translation>
    </message>
    <message>
      <location/>
      <source>First shape</source>
      <translation>Первая форма</translation>
    </message>
    <message>
      <location/>
      <source>Boolean operation</source>
      <translation>Булева операция</translation>
    </message>
    <message>
      <location/>
      <source>Section</source>
      <translation>Раздел</translation>
    </message>
    <message>
      <location/>
      <source>Difference</source>
      <translation>Разность</translation>
    </message>
    <message>
      <location/>
      <source>Union</source>
      <translation>Объединение</translation>
    </message>
    <message>
      <location/>
      <source>Intersection</source>
      <translation>Пересечение</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Отмена</translation>
    </message>
    <message>
      <location/>
      <source>Cannot perform a boolean operation with the same shape</source>
      <translation>Невозможно выполнить булеву операцию с той же формой</translation>
    </message>
    <message>
      <location/>
      <source>Solids</source>
      <translation>Массивы</translation>
    </message>
    <message>
      <location/>
      <source>Shells</source>
      <translation>Оболочки</translation>
    </message>
    <message>
      <location/>
      <source>Compounds</source>
      <translation>Соединения</translation>
    </message>
    <message>
      <location/>
      <source>Faces</source>
      <translation>Изображения</translation>
    </message>
    <message>
      <location/>
      <source>Swap selection</source>
      <translation>Swap selection</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape on the left side, first</source>
      <translation>Сначала выберите фигуру на левой стороне</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape on the right side, first</source>
      <translation>Сначала выберите фигуру справа</translation>
    </message>
    <message>
      <location/>
      <source>No active document available</source>
      <translation>Нет доступного активного документа</translation>
    </message>
    <message>
      <location/>
      <source>One of the selected objects doesn't exist anymore</source>
      <translation>Один из выбранных объектов больше не существует</translation>
    </message>
    <message>
      <location/>
      <source>Performing union on non-solids is not possible</source>
      <translation>Выполнение объединения без твердых тел не представляется возможным</translation>
    </message>
    <message>
      <location/>
      <source>Performing intersection on non-solids is not possible</source>
      <translation>Выполнение пересечения без твердых тел не представляется возможным</translation>
    </message>
    <message>
      <location/>
      <source>Performing difference on non-solids is not possible</source>
      <translation>Выполнение вычитания без твердых тел не представляется возможным</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExtrusion</name>
    <message>
      <location/>
      <source>Extrude</source>
      <translation>Выдавить</translation>
    </message>
    <message>
      <location/>
      <source>Direction</source>
      <translation>Направление</translation>
    </message>
    <message>
      <location/>
      <source>Along normal</source>
      <translation>Вдоль нормали</translation>
    </message>
    <message>
      <location/>
      <source>x</source>
      <translation>x</translation>
    </message>
    <message>
      <location/>
      <source>y</source>
      <translation>у</translation>
    </message>
    <message>
      <location/>
      <source>Length:</source>
      <translation>Длина:</translation>
    </message>
    <message>
      <location/>
      <source>Shape</source>
      <translation>Форма</translation>
    </message>
    <message>
      <location/>
      <source>Sketch:</source>
      <translation>Эскиз:</translation>
    </message>
    <message>
      <location/>
      <source>No selection</source>
      <translation>Ничего не выбрано</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Отмена</translation>
    </message>
    <message>
      <location/>
      <source></source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape for extrusion, first.</source>
      <translation>Сначала выберите фигуру для экструзии.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgFilletEdges</name>
    <message>
      <location/>
      <source>Fillet Edges</source>
      <translation>Скруглить ребра</translation>
    </message>
    <message>
      <location/>
      <source>Fillet Parameter</source>
      <translation>Параветр скругления</translation>
    </message>
    <message>
      <location/>
      <source>Radius:</source>
      <translation>Радиус:</translation>
    </message>
    <message>
      <location/>
      <source>Fillet type:</source>
      <translation>Fillet type:</translation>
    </message>
    <message>
      <location/>
      <source>Constant Radius</source>
      <translation>Постоянный радиус</translation>
    </message>
    <message>
      <location/>
      <source>Variable Radius</source>
      <translation>Переменный радиус</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Отмена</translation>
    </message>
    <message>
      <location/>
      <source>Shape</source>
      <translation>Форма</translation>
    </message>
    <message>
      <location/>
      <source>Selected shape:</source>
      <translation>Выделенная фигура:</translation>
    </message>
    <message>
      <location/>
      <source>No selection</source>
      <translation>Ничего не выбрано</translation>
    </message>
    <message>
      <location/>
      <source>Edges to fillet</source>
      <translation>Ребера для скругления</translation>
    </message>
    <message>
      <location/>
      <source>Start radius</source>
      <translation>Начальный радиус</translation>
    </message>
    <message>
      <location/>
      <source>End radius</source>
      <translation>Конечный радиус</translation>
    </message>
    <message>
      <location/>
      <source>Edge &lt;%1&gt;</source>
      <translation>Ребро &lt;%1&gt;</translation>
    </message>
    <message>
      <location/>
      <source>Radius</source>
      <translation>Радиус</translation>
    </message>
    <message>
      <location/>
      <source>No edge selected</source>
      <translation>Нет выбранных ребер</translation>
    </message>
    <message>
      <location/>
      <source>No edge entity is checked to fillet.
Please check one or more edge entities first.</source>
      <translation>No edge entity is checked to fillet.
Please check one or more edge entities first.</translation>
    </message>
    <message>
      <location/>
      <source>All</source>
      <translation>Все</translation>
    </message>
    <message>
      <location/>
      <source>None</source>
      <translation>Ничего</translation>
    </message>
    <message>
      <location/>
      <source>Edge%1</source>
      <translation>Грань%1</translation>
    </message>
    <message>
      <location/>
      <source>No shape selected</source>
      <translation>Профиль не выбран</translation>
    </message>
    <message>
      <location/>
      <source>No valid shape is selected.
Please select a valid shape in the drop-down box first.</source>
      <translation>Допустимый профиль не выбран. Пожалуйста сначала выберите допустимый профиль в выпадающем списке.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartBox</name>
    <message>
      <location/>
      <source>Box definition</source>
      <translation>Определение параллелепипеда</translation>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Отмена</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location/>
      <source>Size:</source>
      <translation>Размер:</translation>
    </message>
    <message>
      <location/>
      <source>Height:</source>
      <translation>Высота:</translation>
    </message>
    <message>
      <location/>
      <source>Width:</source>
      <translation>Ширина:</translation>
    </message>
    <message>
      <location/>
      <source>Length:</source>
      <translation>Длина:</translation>
    </message>
    <message>
      <location/>
      <source>Position:</source>
      <translation>Расположение:</translation>
    </message>
    <message>
      <location/>
      <source>X</source>
      <translation>X</translation>
    </message>
    <message>
      <location/>
      <source>Y</source>
      <translation>Y</translation>
    </message>
    <message>
      <location/>
      <source>Z</source>
      <translation>Z</translation>
    </message>
    <message>
      <location/>
      <source>User defined...</source>
      <translation>Определяемые пользователем...</translation>
    </message>
    <message>
      <location/>
      <source>Direction:</source>
      <translation>Направление:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartCylinder</name>
    <message>
      <location/>
      <source>Cylinder definition</source>
      <translation>Определение цилиндра</translation>
    </message>
    <message>
      <location/>
      <source>Parameter</source>
      <translation>Параметр</translation>
    </message>
    <message>
      <location/>
      <source>Height:</source>
      <translation>Высота:</translation>
    </message>
    <message>
      <location/>
      <source>Radius:</source>
      <translation>Радиус:</translation>
    </message>
    <message>
      <location/>
      <source>Position:</source>
      <translation>Расположение:</translation>
    </message>
    <message>
      <location/>
      <source>X</source>
      <translation>X</translation>
    </message>
    <message>
      <location/>
      <source>Y</source>
      <translation>Y</translation>
    </message>
    <message>
      <location/>
      <source>Z</source>
      <translation>Z</translation>
    </message>
    <message>
      <location/>
      <source>User defined...</source>
      <translation>Определяемые пользователем...</translation>
    </message>
    <message>
      <location/>
      <source>Direction:</source>
      <translation>Направление:</translation>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Отмена</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportIges</name>
    <message>
      <location/>
      <source>IGES input file</source>
      <translation>Входной файл IGES</translation>
    </message>
    <message>
      <location/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Отмена</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location/>
      <source>File Name</source>
      <translation>Имя файла</translation>
    </message>
    <message>
      <location/>
      <source></source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportIgesImp</name>
    <message>
      <location/>
      <source>IGES (*.igs *.iges);;All Files (*.*)</source>
      <translation>IGES (*.igs *.iges);;Все файлы (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStep</name>
    <message>
      <location/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <location/>
      <source>Cancel</source>
      <translation>Отмена</translation>
    </message>
    <message>
      <location/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location/>
      <source>Step input file</source>
      <translation>Шаг входного файла</translation>
    </message>
    <message>
      <location/>
      <source>File Name</source>
      <translation>Имя файла</translation>
    </message>
    <message>
      <location/>
      <source></source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStepImp</name>
    <message>
      <location/>
      <source>STEP (*.stp *.step);;All Files (*.*)</source>
      <translation>STEP (*.stp *.step);;Все файлы (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPrimitives</name>
    <message>
      <location/>
      <source>Geometric Primitives</source>
      <translation>Геометрические примитивы</translation>
    </message>
    <message>
      <location/>
      <source>Primitive</source>
      <translation>Примитив</translation>
    </message>
    <message>
      <location/>
      <source>Position</source>
      <translation>Позиция</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Direction:</source>
      <translation>Направление:</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>X</source>
      <translation>X</translation>
    </message>
    <message>
      <location/>
      <source>Y</source>
      <translation>Y</translation>
    </message>
    <message>
      <location/>
      <source>Z</source>
      <translation>Z</translation>
    </message>
    <message>
      <location/>
      <source>User defined...</source>
      <translation>Определяемые пользователем...</translation>
    </message>
    <message>
      <location/>
      <source>Plane</source>
      <translation>Плоскость</translation>
    </message>
    <message>
      <location/>
      <source>Box</source>
      <translation>Куб</translation>
    </message>
    <message>
      <location/>
      <source>Cylinder</source>
      <translation>Цилиндр</translation>
    </message>
    <message>
      <location/>
      <source>Cone</source>
      <translation>Конус</translation>
    </message>
    <message>
      <location/>
      <source>Sphere</source>
      <translation>Сфера</translation>
    </message>
    <message>
      <location/>
      <source>Ellipsoid</source>
      <translation>Эллипсоид</translation>
    </message>
    <message>
      <location/>
      <source>Torus</source>
      <translation>Тор</translation>
    </message>
    <message>
      <location/>
      <source>Parameter</source>
      <translation>Параметр</translation>
    </message>
    <message>
      <location/>
      <source>Width:</source>
      <translation>Ширина:</translation>
    </message>
    <message>
      <location/>
      <source>Length:</source>
      <translation>Длина:</translation>
    </message>
    <message>
      <location/>
      <source>Height:</source>
      <translation>Высота:</translation>
    </message>
    <message>
      <location/>
      <source>Angle:</source>
      <translation>Угол:</translation>
    </message>
    <message>
      <location/>
      <source>Radius:</source>
      <translation>Радиус:</translation>
    </message>
    <message>
      <location/>
      <source>Radius 1:</source>
      <translation>Радиус 1:</translation>
    </message>
    <message>
      <location/>
      <source>Radius 2:</source>
      <translation>Радиус 2:</translation>
    </message>
    <message>
      <location/>
      <source>U parametric:</source>
      <translation>Параметрический U:</translation>
    </message>
    <message>
      <location/>
      <source>V parametric:</source>
      <translation>Параметрический V:</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Create</source>
      <translation>&amp;Создать</translation>
    </message>
    <message>
      <location/>
      <source>Alt+C</source>
      <translation>Alt + C</translation>
    </message>
    <message>
      <location/>
      <source>Cl&amp;ose</source>
      <translation>Зак&amp;рыть</translation>
    </message>
    <message>
      <location/>
      <source>Alt+O</source>
      <translation>Alt + O</translation>
    </message>
    <message>
      <location/>
      <source>Create %1</source>
      <translation>Создать %1</translation>
    </message>
    <message>
      <location/>
      <source>No active document</source>
      <translation>Нет активного документа</translation>
    </message>
    <message>
      <location/>
      <source>Pitch:</source>
      <translation>Шаг:</translation>
    </message>
    <message>
      <location/>
      <source>Helix</source>
      <translation>Спираль</translation>
    </message>
    <message>
      <location/>
      <source>3D View</source>
      <translation>3D Вид</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgRevolution</name>
    <message>
      <location/>
      <source>Revolve</source>
      <translation>Вращаться</translation>
    </message>
    <message>
      <location/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location/>
      <source>Angle:</source>
      <translation>Угол:</translation>
    </message>
    <message>
      <location/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location/>
      <source>Axis:</source>
      <translation>Ось:</translation>
    </message>
    <message>
      <location/>
      <source>Shape</source>
      <translation>Форма</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape for revolution, first.</source>
      <translation>Сначала выберите фигуру для революции.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettings3DViewPart</name>
    <message>
      <location/>
      <source>View accuracy / Performance</source>
      <translation>Оценить точность / характеристики</translation>
    </message>
    <message>
      <location/>
      <source>View smoothing</source>
      <translation>View smoothing</translation>
    </message>
    <message>
      <location/>
      <source>Using high-quality normals</source>
      <translation>Использование высококачественных нормалей</translation>
    </message>
    <message>
      <location/>
      <source>This will slow down render speed but will lead to nicer results</source>
      <translation>Это будет замедлять скорость визуализации, но приведет к лучшему результату</translation>
    </message>
    <message>
      <location/>
      <source>Defines the appearance of surfaces</source>
      <translation>Определить внешний вид поверхностей</translation>
    </message>
    <message>
      <location/>
      <source>Shape view</source>
      <translation>Форма представления</translation>
    </message>
    <message>
      <location/>
      <source>Tessellation</source>
      <translation>Мозаика</translation>
    </message>
    <message>
      <location/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Flat shading/Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. &lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;If this option is unset Phong shading is used, if it is set flat shading is used.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Flat shading/Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. &lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;If this option is unset Phong shading is used, if it is set flat shading is used.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location/>
      <source>Do not define normal per vertex</source>
      <translation>Не определяйте нормалей каждой вершины</translation>
    </message>
    <message>
      <location/>
      <source>Defines the deviation of tessellation to the actual surface</source>
      <translation>Определяет отклонение тесселяции к самой поверхности</translation>
    </message>
    <message>
      <location/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location/>
      <source>Maximum deviation of tessellated shapes</source>
      <translation>Максимальное отклонение мозаичной формы</translation>
    </message>
    <message>
      <location/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;Hint&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Defining the normals per vertex is also called &lt;span style=" font-style:italic;"&gt;Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;while defining the normals per face is called &lt;/span&gt;Flat shading&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;Hint&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Defining the normals per vertex is also called &lt;span style=" font-style:italic;"&gt;Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;while defining the normals per face is called &lt;/span&gt;Flat shading&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;High-quality normals&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;This will slow down render speed but will lead to nicer results.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;High-quality normals&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;This will slow down render speed but will lead to nicer results.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location/>
      <source>Maximum deviation depending on the model bounding box</source>
      <translation>Максимальное отклонение в зависимости от ограничительной рамки модели</translation>
    </message>
    <message>
      <location/>
      <source> %</source>
      <translation>%</translation>
    </message>
    <message>
      <location/>
      <source>Deviation</source>
      <translation>Deviation</translation>
    </message>
    <message>
      <location/>
      <source>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</source>
      <translation>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsGeneral</name>
    <message>
      <location/>
      <source>General</source>
      <translation>Главный</translation>
    </message>
    <message>
      <location/>
      <source>Export</source>
      <translation>Экспорт</translation>
    </message>
    <message>
      <location/>
      <source>Millimeter</source>
      <translation>Миллиметр</translation>
    </message>
    <message>
      <location/>
      <source>Meter</source>
      <translation>Метр</translation>
    </message>
    <message>
      <location/>
      <source>Inch</source>
      <translation>Дюйм</translation>
    </message>
    <message>
      <location/>
      <source>Units for export of STEP/IGES</source>
      <translation>Единиц для экспорта STEP/IGES</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Mirroring</name>
    <message>
      <location/>
      <source>Mirroring</source>
      <translation>Зеркальное отображение</translation>
    </message>
    <message>
      <location/>
      <source>Shapes</source>
      <translation>Формы</translation>
    </message>
    <message>
      <location/>
      <source>Mirror plane:</source>
      <translation>Зеркальная плоскость:</translation>
    </message>
    <message>
      <location/>
      <source>XY plane</source>
      <translation>Плоскость XY</translation>
    </message>
    <message>
      <location/>
      <source>XZ plane</source>
      <translation>Плоскость XZ</translation>
    </message>
    <message>
      <location/>
      <source>YZ plane</source>
      <translation>Плоскость YZ</translation>
    </message>
    <message>
      <location/>
      <source>Select a shape for mirroring, first.</source>
      <translation>Сначала выберите фигуру для зеркального отображения.</translation>
    </message>
    <message>
      <location/>
      <source>No such document '%1'.</source>
      <translation>Нет такого документа'%1'.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Workbench</name>
    <message>
      <location/>
      <source>&amp;Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Simple</source>
      <translation>Простой</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Parametric</source>
      <translation>Параметрический</translation>
    </message>
    <message>
      <location/>
      <source>Solids</source>
      <translation>Массивы</translation>
    </message>
    <message>
      <location/>
      <source>Part tools</source>
      <translation>Часть средств</translation>
    </message>
    <message>
      <location/>
      <source>Boolean</source>
      <translation>Булевый</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <location/>
      <source>Wrong selection</source>
      <translation>Неправильный выбор</translation>
    </message>
    <message>
      <location/>
      <source>Select two shapes please.</source>
      <translation>Выберите две формы пожалуйста.</translation>
    </message>
    <message>
      <location/>
      <source>All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep)</source>
      <translation>Все CAD-файлы (*.stp *.step *.igs *.iges *.brp *.brep)</translation>
    </message>
    <message>
      <location/>
      <source>STEP (*.stp *.step)</source>
      <translation>STEP (*.stp *.step)</translation>
    </message>
    <message>
      <location/>
      <source>IGES (*.igs *.iges)</source>
      <translation>IGES (*.igs *.iges)</translation>
    </message>
    <message>
      <location/>
      <source>BREP (*.brp *.brep)</source>
      <translation>BREP (*.brp *.brep)</translation>
    </message>
    <message>
      <location/>
      <source>All Files (*.*)</source>
      <translation>Все файлы (*.*)</translation>
    </message>
    <message>
      <location/>
      <source>Sewing Tolerance</source>
      <translation>Sewing Tolerance</translation>
    </message>
    <message>
      <location/>
      <source>Enter tolerance for sewing shape:</source>
      <translation>Enter tolerance for sewing shape:</translation>
    </message>
    <message>
      <location/>
      <source>Edit mirror plane</source>
      <translation>Edit mirror plane</translation>
    </message>
    <message>
      <location/>
      <source>Transform</source>
      <translation>Преобразовать</translation>
    </message>
    <message>
      <location/>
      <source>Part design</source>
      <translation>Part design</translation>
    </message>
    <message>
      <location/>
      <source>Select two shapes or more, please.</source>
      <translation>Select two shapes or more, please.</translation>
    </message>
    <message>
      <location/>
      <source>You have to select either two edges or two wires.</source>
      <translation>You have to select either two edges or two wires.</translation>
    </message>
    <message>
      <location/>
      <source>Edit fillet edges</source>
      <translation>Edit fillet edges</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location/>
      <source>&amp;Part</source>
      <translation>Деталь</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Simple</source>
      <translation>Простой</translation>
    </message>
    <message>
      <location/>
      <source>&amp;Parametric</source>
      <translation>Параметрический</translation>
    </message>
    <message>
      <location/>
      <source>Part tools</source>
      <translation>Часть средств</translation>
    </message>
    <message>
      <location/>
      <source>Import</source>
      <translation>Импортировать</translation>
    </message>
    <message>
      <location/>
      <source>Boolean Operators</source>
      <translation>Boolean Operators</translation>
    </message>
    <message>
      <location/>
      <source>Solids</source>
      <translation>Массивы</translation>
    </message>
    <message>
      <location/>
      <source>Boolean</source>
      <translation>Булевый</translation>
    </message>
  </context>
</TS>
