Integrate Werners & Jans double branch
Move from float to double Further suggestions for float -> double move Moved Tools2D from float to double More suggestions for float->double move from Gui subdirectory Changes to FEM constraint visuals for float->double move Suggested changes for float -> double move Suggestions for Part module moving float -> double
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@@ -70,7 +70,7 @@ using namespace std;
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// FeatureViewPart
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//===========================================================================
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App::PropertyFloatConstraint::Constraints FeatureViewPart::floatRange = {0.01f,5.0f,0.05f};
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App::PropertyFloatConstraint::Constraints FeatureViewPart::floatRange = {0.01,5.0,0.05};
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PROPERTY_SOURCE(Drawing::FeatureViewPart, Drawing::FeatureView)
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@@ -84,8 +84,8 @@ FeatureViewPart::FeatureViewPart(void)
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ADD_PROPERTY_TYPE(Source ,(0),group,App::Prop_None,"Shape to view");
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ADD_PROPERTY_TYPE(ShowHiddenLines ,(false),group,App::Prop_None,"Control the appearance of the dashed hidden lines");
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ADD_PROPERTY_TYPE(ShowSmoothLines ,(false),group,App::Prop_None,"Control the appearance of the smooth lines");
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ADD_PROPERTY_TYPE(LineWidth,(0.35f),vgroup,App::Prop_None,"The thickness of the resulting lines");
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ADD_PROPERTY_TYPE(Tolerance,(0.05f),vgroup,App::Prop_None,"The tessellation tolerance");
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ADD_PROPERTY_TYPE(LineWidth,(0.35),vgroup,App::Prop_None,"The thickness of the resulting lines");
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ADD_PROPERTY_TYPE(Tolerance,(0.05),vgroup,App::Prop_None,"The tessellation tolerance");
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Tolerance.setConstraints(&floatRange);
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}
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@@ -188,7 +188,7 @@ App::DocumentObjectExecReturn *FeatureViewPart::execute(void)
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TopoDS_Shape shape = static_cast<Part::Feature*>(link)->Shape.getShape()._Shape;
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if (shape.IsNull())
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return new App::DocumentObjectExecReturn("Linked shape object is empty");
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Base::Vector3f Dir = Direction.getValue();
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Base::Vector3d Dir = Direction.getValue();
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bool hidden = ShowHiddenLines.getValue();
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bool smooth = ShowSmoothLines.getValue();
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