Integrate Werners & Jans double branch

Move from float to double
Further suggestions for float -> double move
Moved Tools2D from float to double
More suggestions for float->double move from Gui subdirectory
Changes to FEM constraint visuals for float->double move
Suggested changes for float -> double move
Suggestions for Part module moving float -> double
This commit is contained in:
jriegel
2013-09-22 21:55:11 +02:00
parent 78ba09a490
commit 00ea24e07e
64 changed files with 719 additions and 589 deletions

View File

@@ -131,16 +131,16 @@ void ViewProviderFemConstraintFixed::updateData(const App::Property* prop)
// Note: Points and Normals are always updated together
pShapeSep->removeAllChildren();
const std::vector<Base::Vector3f>& points = pcConstraint->Points.getValues();
const std::vector<Base::Vector3f>& normals = pcConstraint->Normals.getValues();
std::vector<Base::Vector3f>::const_iterator n = normals.begin();
const std::vector<Base::Vector3d>& points = pcConstraint->Points.getValues();
const std::vector<Base::Vector3d>& normals = pcConstraint->Normals.getValues();
std::vector<Base::Vector3d>::const_iterator n = normals.begin();
/*
SoMultipleCopy* cp = static_cast<SoMultipleCopy*>(pShapeSep->getChild(0));
cp->matrix.setNum(points.size());
int idx = 0;
*/
for (std::vector<Base::Vector3f>::const_iterator p = points.begin(); p != points.end(); p++) {
for (std::vector<Base::Vector3d>::const_iterator p = points.begin(); p != points.end(); p++) {
SbVec3f base(p->x, p->y, p->z);
SbVec3f dir(n->x, n->y, n->z);
SbRotation rot(SbVec3f(0,-1,0), dir);