Integrate Werners & Jans double branch

Move from float to double
Further suggestions for float -> double move
Moved Tools2D from float to double
More suggestions for float->double move from Gui subdirectory
Changes to FEM constraint visuals for float->double move
Suggested changes for float -> double move
Suggestions for Part module moving float -> double
This commit is contained in:
jriegel
2013-09-22 21:55:11 +02:00
parent 78ba09a490
commit 00ea24e07e
64 changed files with 719 additions and 589 deletions

View File

@@ -114,17 +114,17 @@ void ViewProviderFemConstraintPulley::updateData(const App::Property* prop)
pShapeSep->removeAllChildren();
// This should always point outside of the cylinder
Base::Vector3f base = pcConstraint->BasePoint.getValue();
Base::Vector3f axis = pcConstraint->Axis.getValue();
float radius = pcConstraint->Radius.getValue();
float dia = pcConstraint->Diameter.getValue();
Base::Vector3d base = pcConstraint->BasePoint.getValue();
Base::Vector3d axis = pcConstraint->Axis.getValue();
double radius = pcConstraint->Radius.getValue();
double dia = pcConstraint->Diameter.getValue();
if (dia < 2 * radius)
dia = 2 * radius;
float forceAngle = pcConstraint->ForceAngle.getValue() / 180 * M_PI;
float beltAngle = pcConstraint->BeltAngle.getValue();
double forceAngle = pcConstraint->ForceAngle.getValue() / 180 * M_PI;
double beltAngle = pcConstraint->BeltAngle.getValue();
double rat1 = 0.8, rat2 = 0.2;
float f1 = pcConstraint->BeltForce1.getValue();
float f2 = pcConstraint->BeltForce2.getValue();
double f1 = pcConstraint->BeltForce1.getValue();
double f2 = pcConstraint->BeltForce2.getValue();
if (f1+f2 > Precision::Confusion()) {
rat1 = f1 / (f1+f2);
rat2 = f2 / (f1+f2);
@@ -151,15 +151,15 @@ void ViewProviderFemConstraintPulley::updateData(const App::Property* prop)
} else if (strcmp(prop->getName(),"Diameter") == 0) {
if (pShapeSep->getNumChildren() > 0) {
// Change the symbol
float radius = pcConstraint->Radius.getValue();
float dia = pcConstraint->Diameter.getValue();
double radius = pcConstraint->Radius.getValue();
double dia = pcConstraint->Diameter.getValue();
if (dia < 2 * radius)
dia = 2 * radius;
float forceAngle = pcConstraint->ForceAngle.getValue() / 180 * M_PI;
float beltAngle = pcConstraint->BeltAngle.getValue();
double forceAngle = pcConstraint->ForceAngle.getValue() / 180 * M_PI;
double beltAngle = pcConstraint->BeltAngle.getValue();
double rat1 = 0.8, rat2 = 0.2;
float f1 = pcConstraint->BeltForce1.getValue();
float f2 = pcConstraint->BeltForce2.getValue();
double f1 = pcConstraint->BeltForce1.getValue();
double f2 = pcConstraint->BeltForce2.getValue();
if (f1+f2 > Precision::Confusion()) {
rat1 = f1 / (f1+f2);
rat2 = f2 / (f1+f2);
@@ -182,12 +182,12 @@ void ViewProviderFemConstraintPulley::updateData(const App::Property* prop)
}
} else if ((strcmp(prop->getName(), "ForceAngle") == 0) || (strcmp(prop->getName(), "BeltAngle") == 0)) {
if (pShapeSep->getNumChildren() > 0) {
float radius = pcConstraint->Radius.getValue();
float dia = pcConstraint->Diameter.getValue();
double radius = pcConstraint->Radius.getValue();
double dia = pcConstraint->Diameter.getValue();
if (dia < 2 * radius)
dia = 2 * radius;
float forceAngle = pcConstraint->ForceAngle.getValue() / 180 * M_PI;
float beltAngle = pcConstraint->BeltAngle.getValue();
double forceAngle = pcConstraint->ForceAngle.getValue() / 180 * M_PI;
double beltAngle = pcConstraint->BeltAngle.getValue();
const SoSeparator* sep = static_cast<SoSeparator*>(pShapeSep->getChild(3));
updatePlacement(sep, 0, SbVec3f(dia/2 * sin(forceAngle+beltAngle), 0, dia/2 * cos(forceAngle+beltAngle)),
@@ -198,13 +198,13 @@ void ViewProviderFemConstraintPulley::updateData(const App::Property* prop)
}
} else if ((strcmp(prop->getName(), "BeltForce1") == 0) || (strcmp(prop->getName(), "BeltForce2") == 0)) {
if (pShapeSep->getNumChildren() > 0) {
float radius = pcConstraint->Radius.getValue();
float dia = pcConstraint->Diameter.getValue();
double radius = pcConstraint->Radius.getValue();
double dia = pcConstraint->Diameter.getValue();
if (dia < 2 * radius)
dia = 2 * radius;
double rat1 = 0.8, rat2 = 0.2;
float f1 = pcConstraint->BeltForce1.getValue();
float f2 = pcConstraint->BeltForce2.getValue();
double f1 = pcConstraint->BeltForce1.getValue();
double f2 = pcConstraint->BeltForce2.getValue();
if (f1+f2 > Precision::Confusion()) {
rat1 = f1 / (f1+f2);
rat2 = f2 / (f1+f2);