Integrate Werners & Jans double branch
Move from float to double Further suggestions for float -> double move Moved Tools2D from float to double More suggestions for float->double move from Gui subdirectory Changes to FEM constraint visuals for float->double move Suggested changes for float -> double move Suggestions for Part module moving float -> double
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@@ -182,8 +182,8 @@ void Box::Restore(Base::XMLReader &reader)
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}
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// for 0.8 releases
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else if (location_axis) {
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Base::Vector3f d = Axis.getValue();
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Base::Vector3f p = Location.getValue();
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Base::Vector3d d = Axis.getValue();
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Base::Vector3d p = Location.getValue();
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Base::Rotation rot(Base::Vector3d(0.0,0.0,1.0),
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Base::Vector3d(d.x,d.y,d.z));
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plm.setRotation(rot);
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