Integrate Werners & Jans double branch
Move from float to double Further suggestions for float -> double move Moved Tools2D from float to double More suggestions for float->double move from Gui subdirectory Changes to FEM constraint visuals for float->double move Suggested changes for float -> double move Suggestions for Part module moving float -> double
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@@ -23,10 +23,10 @@
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <gp_Pnt.hxx>
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# include <gp_Ax1.hxx>
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# include <BRep_Tool.hxx>
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#ifndef _PreComp_
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# include <gp_Pnt.hxx>
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# include <gp_Ax1.hxx>
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# include <BRep_Tool.hxx>
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# include <TopoDS.hxx>
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# include <TopoDS_Vertex.hxx>
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# include <BRep_Builder.hxx>
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@@ -84,9 +84,9 @@ int TopoShapeVertexPy::PyInit(PyObject* args, PyObject* /*kwd*/)
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if (PyArg_ParseTuple(args,"O!",&(PyTuple_Type), &object)) {
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try {
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Py::Tuple tuple(object);
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x = (float)Py::Float(tuple.getItem(0));
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y = (float)Py::Float(tuple.getItem(1));
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z = (float)Py::Float(tuple.getItem(2));
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x = Py::Float(tuple.getItem(0));
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y = Py::Float(tuple.getItem(1));
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z = Py::Float(tuple.getItem(2));
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success = true;
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}
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catch (const Py::Exception&) {
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