PartDesign: implement Transform and Pattern features
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src/Mod/PartDesign/Gui/TaskMultiTransformParameters.h
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125
src/Mod/PartDesign/Gui/TaskMultiTransformParameters.h
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/******************************************************************************
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* Copyright (c)2012 Jan Rheinlaender <jrheinlaender@users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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******************************************************************************/
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#ifndef GUI_TASKVIEW_TaskMultiTransformParameters_H
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#define GUI_TASKVIEW_TaskMultiTransformParameters_H
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#include <Gui/TaskView/TaskView.h>
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#include <Gui/Selection.h>
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#include <Gui/TaskView/TaskDialog.h>
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#include "TaskTransformedParameters.h"
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#include "ViewProviderMultiTransform.h"
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class Ui_TaskMultiTransformParameters;
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namespace PartDesign {
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class Transformed;
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}
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namespace App {
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class Property;
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}
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namespace Gui {
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class ViewProvider;
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}
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namespace PartDesignGui {
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class TaskMultiTransformParameters : public TaskTransformedParameters
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{
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Q_OBJECT
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public:
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TaskMultiTransformParameters(ViewProviderTransformed *TransformedView,QWidget *parent = 0);
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virtual ~TaskMultiTransformParameters();
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const std::vector<App::DocumentObject*> getTransformFeatures(void) const;
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/// Return the currently active subFeature
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PartDesign::Transformed* getSubFeature(void) { return subFeature; }
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/// Recompute the feature associated with this task
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void recomputeFeature();
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/// Tell the subtask whether the view should be updated
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const bool updateView() const;
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private Q_SLOTS:
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void onTransformDelete();
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void onTransformEdit();
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void onTransformActivated(const QModelIndex& index);
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void onTransformAddMirrored();
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void onTransformAddLinearPattern();
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void onTransformAddPolarPattern();
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void onTransformAddScaled();
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void onMoveUp();
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void onMoveDown();
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virtual void onButtonReference() {}
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virtual void onOriginalDeleted();
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virtual void onUpdateView(bool);
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/// User finished editing a subFeature
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virtual void onSubTaskButtonOK();
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// Note: There is no Cancel button because I couldn't work out how to save the state of
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// a subFeature so as to revert the changes of an edit operation
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protected:
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virtual void changeEvent(QEvent *e);
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virtual void onSelectionChanged(const Gui::SelectionChanges& msg);
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private:
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void updateUI();
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void closeSubTask();
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void moveTransformFeature(const int increment);
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void finishAdd(App::DocumentObject *newFeature);
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private:
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Ui_TaskMultiTransformParameters* ui;
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/// The subTask and subFeature currently active in the UI
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TaskTransformedParameters* subTask;
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PartDesign::Transformed* subFeature;
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bool editHint;
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};
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/// simulation dialog for the TaskView
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class TaskDlgMultiTransformParameters : public TaskDlgTransformedParameters
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{
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Q_OBJECT
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public:
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TaskDlgMultiTransformParameters(ViewProviderMultiTransform *MultiTransformView);
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virtual ~TaskDlgMultiTransformParameters() {}
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public:
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/// is called by the framework if the dialog is accepted (Ok)
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virtual bool accept();
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/// is called by the framework if the dialog is rejected (Cancel)
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virtual bool reject();
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};
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} //namespace PartDesignGui
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#endif // GUI_TASKVIEW_TASKAPPERANCE_H
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