X11 independant implementation for USB SpaceNavigator, works with Wayland
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@@ -31,11 +31,10 @@
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#include "SpaceballEvent.h"
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#include "Application.h"
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#if defined(Q_OS_LINUX) && defined(SPNAV_FOUND)
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#include <QX11Info>
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#include <spnav.h>
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#if QT_VERSION >= 0x050000
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#include <X11/Xlib.h>
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#include <QTimer>
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#undef Bool
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#undef CursorShape
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#undef Expose
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@@ -98,23 +97,16 @@ void Gui::GUIApplicationNativeEventAware::initSpaceball(QMainWindow *window)
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mainWindow = window;
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#if defined(Q_OS_LINUX) && defined(SPNAV_FOUND)
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if (spnav_x11_open(QX11Info::display(), window->winId()) == -1) {
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if (spnav_open() == -1) {
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Base::Console().Log("Couldn't connect to spacenav daemon\n");
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} else {
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Base::Console().Log("Connected to spacenav daemon\n");
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spaceballPresent = true;
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#if QT_VERSION >= 0x050000
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static auto evFilter( [](void *msg, long *result){
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Q_UNUSED(result);
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auto inst(dynamic_cast<Gui::GUIApplicationNativeEventAware *>(QApplication::instance()));
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if (inst) {
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return inst->xcbEventFilter(static_cast<const xcb_client_message_event_t *>(msg));
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} else {
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return false;
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}
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} );
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qApp->installNativeEventFilter(new Gui::RawInputEventFilter(evFilter));
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QTimer* SpacenavPollTimer = new QTimer(this);
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connect(SpacenavPollTimer, &QTimer::timeout, this, &GUIApplicationNativeEventAware::pollSpacenav);
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SpacenavPollTimer->start(20);
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#endif // #if QT_VERSION >= 0x050000
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}
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@@ -179,6 +171,7 @@ void Gui::GUIApplicationNativeEventAware::initSpaceball(QMainWindow *window)
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bool Gui::GUIApplicationNativeEventAware::processSpaceballEvent(QObject *object, QEvent *event)
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{
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std::cout << "Gui::GUIApplicationNativeEventAware::processSpaceballEvent" << std::endl;
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if (!activeWindow()) {
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qDebug("No active window\n");
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return true;
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@@ -390,232 +383,4 @@ void Gui::GUIApplicationNativeEventAware::importSettings()
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}
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}
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#if defined(Q_OS_LINUX)
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#if QT_VERSION >= 0x050000
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bool Gui::GUIApplicationNativeEventAware::xcbEventFilter(const xcb_client_message_event_t *xcb_ev)
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{
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#if defined(SPNAV_FOUND)
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spnav_event navEvent;
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// Qt4 used XEvents in native event filters, but Qt5 changed to XCB. The
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// SpaceNavigator API only works with XEvent, so we need to construct a
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// temporary XEvent with just enough information for spnav_x11_event()
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if ((xcb_ev->response_type & 0x7F) == XCB_CLIENT_MESSAGE) {
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XClientMessageEvent xev;
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xev.type = ClientMessage;
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xev.message_type = xcb_ev->type;
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memcpy(xev.data.b, xcb_ev->data.data8, sizeof(xev.data.b));
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xev.serial = 0; // These are just to squash warnings...
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xev.send_event = 0;
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xev.display = 0;
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xev.window = 0;
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xev.format = 0;
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if (!spnav_x11_event(reinterpret_cast<XEvent *>(&xev), &navEvent)) {
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return false;
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}
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} else {
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return false;
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}
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// navEvent is now initialised
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auto currentWidget(focusWidget());
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if (!currentWidget) {
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currentWidget = mainWindow;
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}
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switch (navEvent.type) {
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case SPNAV_EVENT_MOTION:
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{
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motionDataArray[0] = navEvent.motion.x;
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motionDataArray[1] = navEvent.motion.y;
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motionDataArray[2] = navEvent.motion.z;
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motionDataArray[3] = navEvent.motion.rx;
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motionDataArray[4] = navEvent.motion.ry;
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motionDataArray[5] = navEvent.motion.rz;
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setOSIndependentMotionData();
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importSettings();
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auto motionEvent(new Spaceball::MotionEvent());
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motionEvent->setTranslations( motionDataArray[0],
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motionDataArray[1],
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motionDataArray[2] );
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motionEvent->setRotations( motionDataArray[3],
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motionDataArray[4],
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motionDataArray[5] );
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postEvent(currentWidget, motionEvent);
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return true;
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}
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case SPNAV_EVENT_BUTTON:
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{
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auto buttonEvent(new Spaceball::ButtonEvent());
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buttonEvent->setButtonNumber(navEvent.button.bnum);
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if (navEvent.button.press) {
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buttonEvent->setButtonStatus(Spaceball::BUTTON_PRESSED);
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} else {
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buttonEvent->setButtonStatus(Spaceball::BUTTON_RELEASED);
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}
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postEvent(currentWidget, buttonEvent);
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return true;
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}
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default:
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Base::Console().Log("Unknown spaceball event\n");
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return true;
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} // end switch (navEvent.type) {
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#else
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Q_UNUSED(xcb_ev);
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return false;
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#endif // if/else defined(SPNAV_FOUND)
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}
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#else // if QT_VERSION >= 0x050000
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bool Gui::GUIApplicationNativeEventAware::x11EventFilter(XEvent *event)
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{
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#ifdef SPNAV_FOUND
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/*
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First we check if we have a motion flush event:
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- If there are unprocessed motion events we are in a flooding situation.
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In that case we wait with generating a Spaceball event.
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- A motion event counter of 0 indicates that FreeCAD is ready to process
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the event. A Spaceball event, using the saved motion data, is posted.
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*/
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static Display* display = QX11Info::display();
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static Atom motion_flush_event = XInternAtom(display, "FCMotionFlushEvent", false);
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static int nMotionEvents = 0;
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QWidget *currentWidget = this->focusWidget();
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if (!currentWidget)
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currentWidget = mainWindow;
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if (event->type == ClientMessage)
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{
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Atom message_type = event->xclient.message_type;
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if (message_type == motion_flush_event)
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{
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nMotionEvents--;
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if (nMotionEvents == 0)
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{
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importSettings();
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Spaceball::MotionEvent *motionEvent = new Spaceball::MotionEvent();
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motionEvent->setTranslations(motionDataArray[0], motionDataArray[1], motionDataArray[2]);
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motionEvent->setRotations(motionDataArray[3], motionDataArray[4], motionDataArray[5]);
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this->postEvent(currentWidget, motionEvent);
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}
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return true;
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} // XEvent: motion_flush_event
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} // XEvent: ClientMessage
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/*
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From here on we deal with spacenav events only:
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- motion: The event data is saved and a self addressed flush event
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is sent through the window system (XEvent).
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In the case of an event flooding, the motion data is added up.
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- button: A Spaceball event is posted (QInputEvent).
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*/
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spnav_event navEvent;
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if (!spnav_x11_event(event, &navEvent))
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return false;
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if (navEvent.type == SPNAV_EVENT_MOTION)
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{
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/*
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If the motion data of the preceding event has not been processed
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through posting an Spaceball event (flooding situation),
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the motion data provided by the incoming event is added to the saved data.
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*/
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int dx, dy, dz, drx, dry, drz;
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if (nMotionEvents == 0)
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{
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dx = 0;
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dy = 0;
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dz = 0;
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drx = 0;
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dry = 0;
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drz = 0;
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}
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else
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{
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dx = motionDataArray[0];
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dy = motionDataArray[1];
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dz = motionDataArray[2];
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drx = motionDataArray[3];
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dry = motionDataArray[4];
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drz = motionDataArray[5];
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}
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motionDataArray[0] = navEvent.motion.x;
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motionDataArray[1] = navEvent.motion.y;
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motionDataArray[2] = navEvent.motion.z;
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motionDataArray[3] = navEvent.motion.rx;
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motionDataArray[4] = navEvent.motion.ry;
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motionDataArray[5] = navEvent.motion.rz;
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if (!setOSIndependentMotionData()) return false;
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motionDataArray[0] += dx;
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motionDataArray[1] += dy;
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motionDataArray[2] += dz;
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motionDataArray[3] += drx;
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motionDataArray[4] += dry;
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motionDataArray[5] += drz;
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/*
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Send a self addressed flush event through the window system. This will
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trigger a Spaceball event if FreeCAD is ready to do so.
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*/
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nMotionEvents++;
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XClientMessageEvent flushEvent;
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flushEvent.display = display;
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flushEvent.window = event->xclient.window;
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flushEvent.type = ClientMessage;
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flushEvent.format = 8;
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flushEvent.message_type = motion_flush_event;
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XSendEvent (display, flushEvent.window, False, 0, (XEvent*)&flushEvent); // siehe spnavd, False, 0
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return true;
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}
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if (navEvent.type == SPNAV_EVENT_BUTTON)
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{
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Spaceball::ButtonEvent *buttonEvent = new Spaceball::ButtonEvent();
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buttonEvent->setButtonNumber(navEvent.button.bnum);
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if (navEvent.button.press)
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buttonEvent->setButtonStatus(Spaceball::BUTTON_PRESSED);
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else
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buttonEvent->setButtonStatus(Spaceball::BUTTON_RELEASED);
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this->postEvent(currentWidget, buttonEvent);
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return true;
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}
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Base::Console().Log("Unknown spaceball event\n");
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return true;
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#else
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Q_UNUSED(event);
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return false;
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#endif // SPNAV_FOUND
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}
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#endif // if/else QT_VERSION >= 0x050000
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#endif // Q_OS_LINUX
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#include "moc_GuiApplicationNativeEventAware.cpp"
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