fix Coverity issues
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@@ -47,6 +47,10 @@ using namespace Gui;
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AbstractMouseSelection::AbstractMouseSelection() : _pcView3D(0)
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{
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m_iXold = 0;
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m_iYold = 0;
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m_iXnew = 0;
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m_iYnew = 0;
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m_bInner = true;
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}
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@@ -245,6 +249,7 @@ static const char* cursor_cut_scissors[]= {
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PolyPickerSelection::PolyPickerSelection()
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{
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lastConfirmed = false;
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}
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void PolyPickerSelection::setColor(float r, float g, float b, float a)
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