[Gui] remove unnecessary Boolean comparisons

This commit is contained in:
Uwe
2022-06-15 03:47:55 +02:00
parent a289ec4a06
commit 0828d769e8
13 changed files with 22 additions and 22 deletions

View File

@@ -893,9 +893,9 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent* const ev)
return true;
}
if ( (smev.isRelease(1) && this->button1down == false)
|| (smev.isRelease(2) && this->button2down == false)
|| (smev.isRelease(3) && this->button3down == false)) {
if ( (!smev.isRelease(1) && this->button1down)
|| (!smev.isRelease(2) && this->button2down)
|| (!smev.isRelease(3) && this->button3down)) {
//a button release event cane, but we didn't see the corresponding down
//event. Discard it. This discarding is relied upon in some hacks to
//overcome buggy synthetic mouse input coming from Qt when doing