Mesh: reduce the use of const_cast in Mesh module
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@@ -32,16 +32,6 @@ work!
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="move">
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<Documentation>
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<UserDocu>method move(Vector)
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This method moves the point in the mesh along the
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given vector. This affects the geometry of the mesh.
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Be aware that after moving point(s) the mesh can
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have self intersections!
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</UserDocu>
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</Documentation>
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</Methode>
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<Attribute Name="Index" ReadOnly="true">
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<Documentation>
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<UserDocu>The index of this point in the MeshObject</UserDocu>
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@@ -66,26 +56,23 @@ have self intersections!
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</Documentation>
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<Parameter Name="Normal" Type="Object"/>
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</Attribute>
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<Attribute Name="x" ReadOnly="false">
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<Attribute Name="x" ReadOnly="true">
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<Documentation>
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<UserDocu>The X component of the point.
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Setting this value also affects the mesh if this point is connected to it.</UserDocu>
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<UserDocu>The X component of the point.</UserDocu>
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</Documentation>
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<Parameter Name="x" Type="Float"/>
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</Attribute>
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<Attribute Name="y" ReadOnly="false">
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<Attribute Name="y" ReadOnly="true">
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<Documentation>
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<UserDocu>The Y component of the point.
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Setting this value also affects the mesh if this point is connected to it.</UserDocu>
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<UserDocu>The Y component of the point.</UserDocu>
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</Documentation>
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<Parameter Name="y" Type="Float"/>
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</Attribute>
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<Attribute Name="z" ReadOnly="false">
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<Attribute Name="z" ReadOnly="true">
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<Documentation>
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<UserDocu>The Z component of the point.
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Setting this value also affects the mesh if this point is connected to it.</UserDocu>
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<UserDocu>The Z component of the point.</UserDocu>
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</Documentation>
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<Parameter Name="z" Type="Float"/>
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</Attribute>
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</PythonExport>
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</GenerateModel>
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</GenerateModel>
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