From 0b41c4a8a8c48489d50488aeb56bc2698cdeeeec Mon Sep 17 00:00:00 2001 From: Chris Hennes Date: Thu, 18 May 2023 07:49:08 -0500 Subject: [PATCH] Update translations --- src/App/Resources/translations/App_hu.ts | 12 +- src/App/Resources/translations/App_sl.ts | 12 +- src/App/Resources/translations/App_zh-TW.ts | 12 +- src/Gui/Language/FreeCAD.ts | 98 +- src/Gui/Language/FreeCAD_be.ts | 100 +- src/Gui/Language/FreeCAD_ca.ts | 98 +- src/Gui/Language/FreeCAD_cs.ts | 98 +- src/Gui/Language/FreeCAD_de.ts | 130 +- src/Gui/Language/FreeCAD_el.ts | 98 +- src/Gui/Language/FreeCAD_es-AR.ts | 154 +- src/Gui/Language/FreeCAD_es-ES.ts | 192 +- src/Gui/Language/FreeCAD_eu.ts | 100 +- src/Gui/Language/FreeCAD_fi.ts | 98 +- src/Gui/Language/FreeCAD_fr.ts | 134 +- src/Gui/Language/FreeCAD_gl.ts | 98 +- src/Gui/Language/FreeCAD_hr.ts | 98 +- src/Gui/Language/FreeCAD_hu.ts | 102 +- src/Gui/Language/FreeCAD_it.ts | 98 +- src/Gui/Language/FreeCAD_ja.ts | 98 +- src/Gui/Language/FreeCAD_ka.ts | 124 +- src/Gui/Language/FreeCAD_ko.ts | 166 +- src/Gui/Language/FreeCAD_nl.ts | 98 +- src/Gui/Language/FreeCAD_pl.ts | 124 +- src/Gui/Language/FreeCAD_pt-BR.ts | 98 +- src/Gui/Language/FreeCAD_pt-PT.ts | 100 +- src/Gui/Language/FreeCAD_ro.ts | 172 +- src/Gui/Language/FreeCAD_ru.ts | 98 +- src/Gui/Language/FreeCAD_sl.ts | 98 +- src/Gui/Language/FreeCAD_sr-CS.ts | 102 +- src/Gui/Language/FreeCAD_sr.ts | 100 +- src/Gui/Language/FreeCAD_sv-SE.ts | 98 +- src/Gui/Language/FreeCAD_tr.ts | 98 +- src/Gui/Language/FreeCAD_uk.ts | 98 +- src/Gui/Language/FreeCAD_val-ES.ts | 98 +- src/Gui/Language/FreeCAD_zh-CN.ts | 98 +- src/Gui/Language/FreeCAD_zh-TW.ts | 98 +- .../Resources/translations/AddonManager.ts | 16 +- .../Resources/translations/AddonManager_be.qm | Bin 72387 -> 72557 bytes .../Resources/translations/AddonManager_be.ts | 22 +- .../Resources/translations/AddonManager_ca.qm | Bin 69452 -> 69540 bytes .../Resources/translations/AddonManager_ca.ts | 16 +- 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.../Gui/Resources/translations/Path_es-AR.ts | 2525 ++++++----- .../Gui/Resources/translations/Path_es-ES.ts | 2527 ++++++----- .../Gui/Resources/translations/Path_eu.ts | 2579 ++++++----- .../Gui/Resources/translations/Path_fi.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_fr.ts | 2719 ++++++------ .../Gui/Resources/translations/Path_gl.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_hr.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_hu.ts | 3783 +++++++++-------- .../Gui/Resources/translations/Path_it.ts | 2491 ++++++----- .../Gui/Resources/translations/Path_ja.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_ka.ts | 2632 +++++++----- .../Gui/Resources/translations/Path_ko.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_nl.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_pl.ts | 2685 ++++++------ .../Gui/Resources/translations/Path_pt-BR.ts | 2491 ++++++----- .../Gui/Resources/translations/Path_pt-PT.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_ro.ts | 3051 +++++++------ .../Gui/Resources/translations/Path_ru.ts | 2579 ++++++----- .../Gui/Resources/translations/Path_sl.ts | 2487 ++++++----- .../Gui/Resources/translations/Path_sr-CS.ts | 2513 ++++++----- .../Gui/Resources/translations/Path_sr.ts | 2513 ++++++----- .../Gui/Resources/translations/Path_sv-SE.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_tr.ts | 2490 ++++++----- .../Gui/Resources/translations/Path_uk.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_val-ES.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_zh-CN.ts | 2489 ++++++----- .../Gui/Resources/translations/Path_zh-TW.ts | 2489 ++++++----- .../Gui/Resources/translations/Points.ts | 62 +- .../Gui/Resources/translations/Points_be.ts | 62 +- .../Gui/Resources/translations/Points_ca.ts | 62 +- .../Gui/Resources/translations/Points_cs.ts | 62 +- .../Gui/Resources/translations/Points_de.ts | 62 +- .../Gui/Resources/translations/Points_el.ts | 62 +- .../Resources/translations/Points_es-AR.ts | 62 +- .../Resources/translations/Points_es-ES.ts | 62 +- .../Gui/Resources/translations/Points_eu.ts | 62 +- .../Gui/Resources/translations/Points_fi.ts | 62 +- .../Gui/Resources/translations/Points_fr.ts | 62 +- .../Gui/Resources/translations/Points_gl.ts | 62 +- .../Gui/Resources/translations/Points_hr.ts | 62 +- .../Gui/Resources/translations/Points_hu.ts | 62 +- .../Gui/Resources/translations/Points_it.ts | 62 +- .../Gui/Resources/translations/Points_ja.ts | 62 +- .../Gui/Resources/translations/Points_ka.ts | 62 +- .../Gui/Resources/translations/Points_ko.ts | 62 +- .../Gui/Resources/translations/Points_nl.ts | 62 +- .../Gui/Resources/translations/Points_pl.ts | 62 +- .../Resources/translations/Points_pt-BR.ts | 62 +- .../Resources/translations/Points_pt-PT.ts | 62 +- .../Gui/Resources/translations/Points_ro.ts | 62 +- .../Gui/Resources/translations/Points_ru.ts | 62 +- .../Gui/Resources/translations/Points_sl.ts | 62 +- .../Resources/translations/Points_sr-CS.ts | 62 +- .../Gui/Resources/translations/Points_sr.ts | 62 +- .../Resources/translations/Points_sv-SE.ts | 62 +- .../Gui/Resources/translations/Points_tr.ts | 62 +- .../Gui/Resources/translations/Points_uk.ts | 62 +- .../Resources/translations/Points_val-ES.ts | 62 +- .../Resources/translations/Points_zh-CN.ts | 62 +- .../Resources/translations/Points_zh-TW.ts | 62 +- .../Gui/Resources/translations/Sketcher.ts | 452 +- .../Gui/Resources/translations/Sketcher_be.ts | 460 +- .../Gui/Resources/translations/Sketcher_ca.ts | 458 +- .../Gui/Resources/translations/Sketcher_cs.ts | 458 +- .../Gui/Resources/translations/Sketcher_de.ts | 468 +- .../Gui/Resources/translations/Sketcher_el.ts | 458 +- .../Resources/translations/Sketcher_es-AR.ts | 482 ++- .../Resources/translations/Sketcher_es-ES.ts | 480 ++- .../Gui/Resources/translations/Sketcher_eu.ts | 458 +- .../Gui/Resources/translations/Sketcher_fi.ts | 460 +- .../Gui/Resources/translations/Sketcher_fr.ts | 475 ++- .../Gui/Resources/translations/Sketcher_gl.ts | 458 +- .../Gui/Resources/translations/Sketcher_hr.ts | 458 +- .../Gui/Resources/translations/Sketcher_hu.ts | 480 ++- .../Gui/Resources/translations/Sketcher_it.ts | 458 +- .../Gui/Resources/translations/Sketcher_ja.ts | 554 ++- .../Gui/Resources/translations/Sketcher_ka.ts | 530 ++- .../Gui/Resources/translations/Sketcher_ko.ts | 642 +-- .../Gui/Resources/translations/Sketcher_nl.ts | 636 ++- .../Gui/Resources/translations/Sketcher_pl.ts | 480 ++- .../Resources/translations/Sketcher_pt-BR.ts | 462 +- .../Resources/translations/Sketcher_pt-PT.ts | 458 +- .../Gui/Resources/translations/Sketcher_ro.ts | 1491 ++++--- .../Gui/Resources/translations/Sketcher_ru.ts | 458 +- .../Gui/Resources/translations/Sketcher_sl.ts | 458 +- .../Resources/translations/Sketcher_sr-CS.ts | 458 +- .../Gui/Resources/translations/Sketcher_sr.ts | 458 +- .../Resources/translations/Sketcher_sv-SE.ts | 458 +- .../Gui/Resources/translations/Sketcher_tr.ts | 458 +- .../Gui/Resources/translations/Sketcher_uk.ts | 458 +- .../Resources/translations/Sketcher_val-ES.ts | 458 +- .../Resources/translations/Sketcher_zh-CN.ts | 458 +- .../Resources/translations/Sketcher_zh-TW.ts | 458 +- .../Gui/Resources/translations/Spreadsheet.ts | 2 +- .../Resources/translations/Spreadsheet_be.ts | 4 +- .../Resources/translations/Spreadsheet_ca.ts | 2 +- .../Resources/translations/Spreadsheet_cs.ts | 2 +- .../Resources/translations/Spreadsheet_de.ts | 2 +- .../Resources/translations/Spreadsheet_el.ts | 2 +- .../translations/Spreadsheet_es-AR.ts | 2 +- .../translations/Spreadsheet_es-ES.ts | 2 +- .../Resources/translations/Spreadsheet_eu.ts | 2 +- .../Resources/translations/Spreadsheet_fi.ts | 2 +- .../Resources/translations/Spreadsheet_fr.ts | 2 +- .../Resources/translations/Spreadsheet_gl.ts | 2 +- .../Resources/translations/Spreadsheet_hr.ts | 2 +- .../Resources/translations/Spreadsheet_hu.ts | 2 +- .../Resources/translations/Spreadsheet_it.ts | 2 +- .../Resources/translations/Spreadsheet_ja.ts | 2 +- .../Resources/translations/Spreadsheet_ka.ts | 2 +- .../Resources/translations/Spreadsheet_ko.ts | 2 +- .../Resources/translations/Spreadsheet_nl.ts | 2 +- .../Resources/translations/Spreadsheet_pl.ts | 2 +- .../translations/Spreadsheet_pt-BR.ts | 2 +- .../translations/Spreadsheet_pt-PT.ts | 2 +- .../Resources/translations/Spreadsheet_ro.ts | 2 +- .../Resources/translations/Spreadsheet_ru.ts | 2 +- .../Resources/translations/Spreadsheet_sl.ts | 2 +- .../translations/Spreadsheet_sr-CS.ts | 2 +- .../Resources/translations/Spreadsheet_sr.ts | 2 +- .../translations/Spreadsheet_sv-SE.ts | 2 +- .../Resources/translations/Spreadsheet_tr.ts | 2 +- .../Resources/translations/Spreadsheet_uk.ts | 2 +- .../translations/Spreadsheet_val-ES.ts | 2 +- .../translations/Spreadsheet_zh-CN.ts | 2 +- .../translations/Spreadsheet_zh-TW.ts | 2 +- .../Gui/Resources/translations/TechDraw.ts | 38 +- .../Gui/Resources/translations/TechDraw_be.ts | 66 +- .../Gui/Resources/translations/TechDraw_ca.ts | 40 +- .../Gui/Resources/translations/TechDraw_cs.ts | 40 +- .../Gui/Resources/translations/TechDraw_de.ts | 42 +- .../Gui/Resources/translations/TechDraw_el.ts | 40 +- .../Resources/translations/TechDraw_es-AR.ts | 100 +- .../Resources/translations/TechDraw_es-ES.ts | 210 +- .../Gui/Resources/translations/TechDraw_eu.ts | 42 +- .../Gui/Resources/translations/TechDraw_fi.ts | 40 +- .../Gui/Resources/translations/TechDraw_fr.ts | 48 +- .../Gui/Resources/translations/TechDraw_gl.ts | 40 +- .../Gui/Resources/translations/TechDraw_hr.ts | 40 +- .../Gui/Resources/translations/TechDraw_hu.ts | 68 +- .../Gui/Resources/translations/TechDraw_it.ts | 40 +- .../Gui/Resources/translations/TechDraw_ja.ts | 40 +- .../Gui/Resources/translations/TechDraw_ka.ts | 102 +- .../Gui/Resources/translations/TechDraw_ko.ts | 110 +- .../Gui/Resources/translations/TechDraw_nl.ts | 40 +- .../Gui/Resources/translations/TechDraw_pl.ts | 52 +- .../Resources/translations/TechDraw_pt-BR.ts | 40 +- .../Resources/translations/TechDraw_pt-PT.ts | 40 +- .../Gui/Resources/translations/TechDraw_ro.ts | 42 +- .../Gui/Resources/translations/TechDraw_ru.ts | 42 +- .../Gui/Resources/translations/TechDraw_sl.ts | 82 +- .../Resources/translations/TechDraw_sr-CS.ts | 42 +- .../Gui/Resources/translations/TechDraw_sr.ts | 42 +- .../Resources/translations/TechDraw_sv-SE.ts | 40 +- .../Gui/Resources/translations/TechDraw_tr.ts | 40 +- .../Gui/Resources/translations/TechDraw_uk.ts | 40 +- .../Resources/translations/TechDraw_val-ES.ts | 40 +- .../Resources/translations/TechDraw_zh-CN.ts | 40 +- .../Resources/translations/TechDraw_zh-TW.ts | 40 +- src/Mod/Web/Gui/Resources/translations/Web.ts | 2 +- .../Web/Gui/Resources/translations/Web_be.ts | 2 +- .../Web/Gui/Resources/translations/Web_ca.ts | 2 +- .../Web/Gui/Resources/translations/Web_cs.ts | 2 +- .../Web/Gui/Resources/translations/Web_de.ts | 2 +- .../Web/Gui/Resources/translations/Web_el.ts | 2 +- .../Gui/Resources/translations/Web_es-AR.ts | 2 +- .../Gui/Resources/translations/Web_es-ES.ts | 2 +- .../Web/Gui/Resources/translations/Web_eu.ts | 2 +- .../Web/Gui/Resources/translations/Web_fi.ts | 2 +- .../Web/Gui/Resources/translations/Web_fr.ts | 2 +- .../Web/Gui/Resources/translations/Web_gl.ts | 2 +- .../Web/Gui/Resources/translations/Web_hr.ts | 2 +- .../Web/Gui/Resources/translations/Web_hu.ts | 2 +- .../Web/Gui/Resources/translations/Web_it.ts | 2 +- .../Web/Gui/Resources/translations/Web_ja.ts | 2 +- .../Web/Gui/Resources/translations/Web_ka.ts | 2 +- .../Web/Gui/Resources/translations/Web_ko.ts | 2 +- .../Web/Gui/Resources/translations/Web_nl.ts | 2 +- .../Web/Gui/Resources/translations/Web_pl.ts | 2 +- .../Gui/Resources/translations/Web_pt-BR.ts | 2 +- .../Gui/Resources/translations/Web_pt-PT.ts | 2 +- .../Web/Gui/Resources/translations/Web_ro.ts | 2 +- .../Web/Gui/Resources/translations/Web_ru.ts | 2 +- .../Web/Gui/Resources/translations/Web_sl.ts | 2 +- .../Gui/Resources/translations/Web_sr-CS.ts | 2 +- .../Web/Gui/Resources/translations/Web_sr.ts | 2 +- .../Gui/Resources/translations/Web_sv-SE.ts | 2 +- .../Web/Gui/Resources/translations/Web_tr.ts | 2 +- .../Web/Gui/Resources/translations/Web_uk.ts | 2 +- .../Gui/Resources/translations/Web_val-ES.ts | 2 +- .../Gui/Resources/translations/Web_zh-CN.ts | 2 +- .../Gui/Resources/translations/Web_zh-TW.ts | 2 +- 545 files changed, 79367 insertions(+), 64461 deletions(-) diff --git a/src/App/Resources/translations/App_hu.ts b/src/App/Resources/translations/App_hu.ts index d5cd775afe..e00e1e1f5c 100644 --- a/src/App/Resources/translations/App_hu.ts +++ b/src/App/Resources/translations/App_hu.ts @@ -24,32 +24,32 @@ amelyek ugyanarra a konfigurálható tárgyra hivatkoznak X-axis - X-axis + X-tengely Y-axis - Y-axis + Y tengely Z-axis - Z-axis + Z tengely XY-plane - XY-plane + XY sík XZ-plane - XZ-plane + XZ sík YZ-plane - YZ-plane + YZ síkban diff --git a/src/App/Resources/translations/App_sl.ts b/src/App/Resources/translations/App_sl.ts index 5fba367e94..9099970947 100644 --- a/src/App/Resources/translations/App_sl.ts +++ b/src/App/Resources/translations/App_sl.ts @@ -24,32 +24,32 @@ za vse povezave, ki se sklicujejo na isti nastavljivi predmet X-axis - X-axis + Os X Y-axis - Y-axis + Os Y Z-axis - Z-axis + Os Z XY-plane - XY-plane + Ravnina XY XZ-plane - XZ-plane + Ravnina XZ YZ-plane - YZ-plane + Ravnina YZ diff --git a/src/App/Resources/translations/App_zh-TW.ts b/src/App/Resources/translations/App_zh-TW.ts index bb787a5ccf..0a5fabccfe 100644 --- a/src/App/Resources/translations/App_zh-TW.ts +++ b/src/App/Resources/translations/App_zh-TW.ts @@ -24,32 +24,32 @@ that reference the same configurable object X-axis - X-axis + X軸 Y-axis - Y-axis + Y軸 Z-axis - Z-axis + Z軸 XY-plane - XY-plane + XY平面 XZ-plane - XZ-plane + XZ平面 YZ-plane - YZ-plane + YZ平面 diff --git a/src/Gui/Language/FreeCAD.ts b/src/Gui/Language/FreeCAD.ts index 29f6f49ee6..a73b93b296 100644 --- a/src/Gui/Language/FreeCAD.ts +++ b/src/Gui/Language/FreeCAD.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen - + FreeCAD would not be possible without the contributions of - + Individuals Header for the list of individual people in the Credits list. - + Organizations Header for the list of companies/organizations in the Credits list. - - + + License - + Libraries - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: - + Collection @@ -6730,62 +6730,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension - + Ready - + Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager - + Close All + - Toggles this toolbar + - Toggles this dockable window - - + + Unsaved document - + The exported object contains external link. Please save the documentat least once before exporting. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? @@ -8306,37 +8306,37 @@ Do you want to specify another directory? QDockWidget - + Tree view - + Property view - + Selection view - + Combo View - + DAG View - + Report view - + Python console @@ -8458,7 +8458,7 @@ Do you want to specify another directory? - + Unsaved document @@ -9030,32 +9030,32 @@ Please open a browser window and type in: http://localhost:%1. - + Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document before closing? - + If you don't save, your changes will be lost. - + Apply answer to all - + %1 Document(s) not saved - + Some documents could not be saved. Do you want to cancel closing? @@ -9288,7 +9288,7 @@ the current copy will be lost. - + Change image... @@ -10231,7 +10231,7 @@ the current copy will be lost. - + Unnamed @@ -12492,17 +12492,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar - + Left corner - + Right corner @@ -12591,12 +12591,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube - + Drag and place NaviCube @@ -12604,32 +12604,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT - + TOP - + RIGHT - + REAR - + BOTTOM - + LEFT diff --git a/src/Gui/Language/FreeCAD_be.ts b/src/Gui/Language/FreeCAD_be.ts index e77046c0ad..8ce786c340 100644 --- a/src/Gui/Language/FreeCAD_be.ts +++ b/src/Gui/Language/FreeCAD_be.ts @@ -712,47 +712,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Падзякі - + FreeCAD would not be possible without the contributions of FreeCAD не існаваў бы без удзелу - + Individuals Header for the list of individual people in the Credits list. Удзельнікі - + Organizations Header for the list of companies/organizations in the Credits list. Установы - - + + License Ліцэнзія - + Libraries Бібліятэкі - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Гэтае праграмнае забеспячэнне ўжывае кампаненты з адкрытым зыходным кодам, аўтарскія правы на якія і іншыя правы ўласнасці належаць іх адпаведным уладальнікам: - + Collection Калекцыя @@ -3467,7 +3467,7 @@ issues ranging from graphical anomalies to GPU crash bugs. Remember to report this setting as enabled when seeking support on the FreeCAD forums Калі птушка, будуць ужывацца аб'екты буфера вяршыняў (VBO). VBO - функцыя OpenGL, якая забяспечвае метады загрузкі дадзеных вяршыняў (становішча, вектар нармалі, колер і гэтак далей) на графічную карту. -VBO забяспечваюць значны прырост прадукцыйнасці, паколькі дадзеныя захоўваюцца ў графічнай памяці, а не ў сістэмнай, і таму яны могуць быць візуалізаваныя непасрэдна графічным працэсарам. +VBO забяспечваюць значны прырост эфектыўнасці, паколькі дадзеныя захоўваюцца ў графічнай памяці, а не ў сістэмнай, і таму яны могуць быць візуалізаваныя непасрэдна графічным працэсарам. Заўвага: часам гэтая функцыя можа прывесці да мноства розных праблем, пачынаючы ад графічных анамалій і заканчваючы збоямі графічнага працэсара. Не забудзьцеся паведаміць аб гэтай уключанай наладзе пры звароце па падтрымку на форумах FreeCAD @@ -6805,62 +6805,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Вымярэнне - + Ready Гатовы - + Help addon needed! Неабходны дадатак даведкі! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Даведачная сістэма %1 цяпер апрацоўваецца дадаткам "Даведка". Яго можна лёгка ўсталяваць праз Кіраванне дадаткамі - + Open Addon Manager Адчыніць Кіраванне дадаткамі - + Close All Зачыніць усё + - Toggles this toolbar Пераключае панэль інструментаў + - Toggles this dockable window Пераключае ўбудаванае акно - - + + Unsaved document Незахаваны дакумент - + The exported object contains external link. Please save the documentat least once before exporting. Аб'ект, які экспартуецца, утрымлівае знешні спасылак. Калі ласка, захавайце дакумент хаця б адзін раз перад экспартаваннем. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Каб стварыць спасылак на знешнія аб'екты, дакумент павінен быць захаваны хаця б адзін раз. @@ -8390,37 +8390,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Прагляд дрэва - + Property view Выгляд уласцівасці - + Selection view Выгляд абранага - + Combo View Камбінаваны Прагляд - + DAG View Выгляд DAG - + Report view Прагляд справаздачы - + Python console Кансоль Python @@ -8542,7 +8542,7 @@ Do you want to specify another directory? - + Unsaved document Незахаваны дакумент @@ -9128,32 +9128,32 @@ Please open a browser window and type in: http://localhost:%1. Do you want to close this dialog? - + Do you want to save your changes to document '%1' before closing? Ці жадаеце вы захаваць свае змены ў дакуменце '%1' перад закрыццём? - + Do you want to save your changes to document before closing? Ці жадаеце вы захаваць свае змены ў дакуменце перад закрыццём? - + If you don't save, your changes will be lost. Калі вы не захаваеце, вашыя змены будуць незваротна страчаныя. - + Apply answer to all Прымяніць адказ да ўсіх - + %1 Document(s) not saved %1 дакументы не захаваныя - + Some documents could not be saved. Do you want to cancel closing? Некаторыя дакументы не атрымалася захаваць. Ці жадаеце вы адмяніць закрыццё? @@ -9390,7 +9390,7 @@ the current copy will be lost. Змяніць %1 - + Change image... Змяніць выяву... @@ -10333,7 +10333,7 @@ the current copy will be lost. - + Unnamed Без назвы @@ -12606,17 +12606,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Панэль інструментаў - + Left corner Левы кут - + Right corner Правы кут @@ -12705,12 +12705,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Рухомы куб навігацыі - + Drag and place NaviCube Перацягнуць у Куб навігацыі @@ -12718,32 +12718,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT Спераду - + TOP Зверху - + RIGHT Справа - + REAR Сзаду - + BOTTOM Знізу - + LEFT Злева diff --git a/src/Gui/Language/FreeCAD_ca.ts b/src/Gui/Language/FreeCAD_ca.ts index a87a2c7e20..54bd758697 100644 --- a/src/Gui/Language/FreeCAD_ca.ts +++ b/src/Gui/Language/FreeCAD_ca.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Crèdits - + FreeCAD would not be possible without the contributions of El FreeCAD no seria possible sense les contribucions de - + Individuals Header for the list of individual people in the Credits list. Individus - + Organizations Header for the list of companies/organizations in the Credits list. Organitzacions - - + + License Llicència - + Libraries Llibreries - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Aquest programari utilitza components de codi obert el copyright i altres drets de propietat dels quals pertanyen als seus respectius propietaris: - + Collection Col·lecció @@ -6809,62 +6809,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Cota - + Ready Preparat - + Help addon needed! Necessiteu un complement d'ajuda! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager El sistema d'ajuda de % 1 ara és gestionat pel complement "Ajuda". Es pot instal·lar fàcilment mitjançant el Gestor de complements - + Open Addon Manager Obriu el Gestor de complements - + Close All Tanca-ho tot + - Toggles this toolbar Commuta la barra d'eines + - Toggles this dockable window Commuta la finestra flotant - - + + Unsaved document El document no s'ha desat - + The exported object contains external link. Please save the documentat least once before exporting. L’objecte exportat conté un enllaç extern. Deseu el documenta almenys una vegada abans d’exportar-lo. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Per a enllaçar amb objectes externs, el document s’ha de desar almenys una vegada. @@ -8387,37 +8387,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Vista d'arbre - + Property view Visualització de les propietats - + Selection view Visualització de la selecció - + Combo View Visualització combinada - + DAG View Vista DAG - + Report view Visualització de l'informe - + Python console Consola de Python @@ -8539,7 +8539,7 @@ Do you want to specify another directory? - + Unsaved document El document no s'ha desat @@ -9120,32 +9120,32 @@ Please open a browser window and type in: http://localhost:%1. Do you want to close this dialog? - + Do you want to save your changes to document '%1' before closing? Voleu desar els canvis en el document '%1' abans de tancar? - + Do you want to save your changes to document before closing? Voleu desar els vostres canvis en el document abans de tancar? - + If you don't save, your changes will be lost. Si no guardeu els canvis, es perdran. - + Apply answer to all Envia la resposta a tots - + %1 Document(s) not saved Document (s) %1 no desat - + Some documents could not be saved. Do you want to cancel closing? Alguns documents no s'han pogut desar. Vol cancel·lar la sortida? @@ -9383,7 +9383,7 @@ la còpia actual es perdrà. Editar %1 - + Change image... Change image... @@ -10326,7 +10326,7 @@ la còpia actual es perdrà. - + Unnamed Sense nom @@ -12600,17 +12600,17 @@ en iniciar FreeCAD Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barra d'eines - + Left corner Cantonada esquerra - + Right corner Cantonada dreta @@ -12699,12 +12699,12 @@ en iniciar FreeCAD NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12712,32 +12712,32 @@ en iniciar FreeCAD NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_cs.ts b/src/Gui/Language/FreeCAD_cs.ts index f7d62f3db3..214cf39c8b 100644 --- a/src/Gui/Language/FreeCAD_cs.ts +++ b/src/Gui/Language/FreeCAD_cs.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Zásluhy - + FreeCAD would not be possible without the contributions of FreeCAD by nebyl možný bez příspěvků od - + Individuals Header for the list of individual people in the Credits list. Jednotlivci - + Organizations Header for the list of companies/organizations in the Credits list. Organizace - - + + License Licence - + Libraries Knihovny - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Tento program používá open source komponenty, jejichž autorská a další vlastnická práva patří příslušným vlastníkům: - + Collection Kolekce @@ -6812,62 +6812,62 @@ Chcete uložit provedené změny? Gui::MainWindow - + Dimension Rozměr - + Ready Připraven - + Help addon needed! Doplněk nápovědy je potřeba! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Systém nápovědy %1 je nyní zpracován doplňkem "Nápověda". Může být snadno nainstalován prostřednictvím Správce rozšíření - + Open Addon Manager Otevřít správce rozšíření - + Close All Zavřít vše + - Toggles this toolbar Přepíná panel nástrojů + - Toggles this dockable window Přepíná dokovatelný okna - - + + Unsaved document Neuložený dokument - + The exported object contains external link. Please save the documentat least once before exporting. Exportovaný objekt obsahuje externí odkaz. Před exportem uložte dokument alespoň jednou. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Pro propojení s externími objekty musí být dokument uložen alespoň jednou. @@ -8395,37 +8395,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Stromové zobrazení - + Property view Vlastnosti zobrazení - + Selection view Výběr zobrazení - + Combo View Kombinované zobrazení - + DAG View DAG zobrazení - + Report view Zobrazení reportu - + Python console Python konzole @@ -8547,7 +8547,7 @@ Do you want to specify another directory? - + Unsaved document Neuložený dokument @@ -9132,32 +9132,32 @@ Prosím, otevřete okno prohlížeče a zadejte: http://localhost:%1.Chcete zavřít tento dialog? - + Do you want to save your changes to document '%1' before closing? Přejete si uložit změny v dokumentu "%1" před zavřením? - + Do you want to save your changes to document before closing? Přejete si uložit změny před zavřením dokumentu? - + If you don't save, your changes will be lost. V případě neuložení dokumentu budou změny ztraceny. - + Apply answer to all Použít odpověď na všechny - + %1 Document(s) not saved %1 dokument(y) nebyl(y) uložen(y) - + Some documents could not be saved. Do you want to cancel closing? Některé dokumenty nelze uložit. Chcete zrušit uzavření? @@ -9397,7 +9397,7 @@ na aktuální kopii budou ztraceny. Upravit %1 - + Change image... Změnit obrázek... @@ -10340,7 +10340,7 @@ na aktuální kopii budou ztraceny. - + Unnamed Nepojmenovaný @@ -12614,17 +12614,17 @@ po spuštění FreeCADu Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Panel nástrojů - + Left corner Levý roh - + Right corner Pravý roh @@ -12713,12 +12713,12 @@ po spuštění FreeCADu NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12726,32 +12726,32 @@ po spuštění FreeCADu NaviCubeSettings - + FRONT PŘEDNÍ - + TOP VRŠEK - + RIGHT VPRAVO - + REAR ZADNÍ - + BOTTOM SPODEK - + LEFT VLEVO diff --git a/src/Gui/Language/FreeCAD_de.ts b/src/Gui/Language/FreeCAD_de.ts index f1c970a2ea..6565eaf4e9 100644 --- a/src/Gui/Language/FreeCAD_de.ts +++ b/src/Gui/Language/FreeCAD_de.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Danksagungen - + FreeCAD would not be possible without the contributions of FreeCAD wäre nicht möglich ohne die Beiträge von - + Individuals Header for the list of individual people in the Credits list. Personen - + Organizations Header for the list of companies/organizations in the Credits list. Organisationen - - + + License Lizenz - + Libraries Bibliotheken - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Dieses Programm verwendet Open-Source-Komponenten, deren Urheberrechte und andere Eigentumsrechte ihren jeweiligen Eigentümern gehören: - + Collection Sammlung @@ -1288,9 +1288,9 @@ Wenn dies nicht ausgewählt ist, muss die Eigenschaft eindeutig benannt sein und Time in milliseconds to wait for the next key stroke of the current key sequence. For example, pressing 'F' twice in less than the time delay setting here will be be treated as shorctcut key sequence 'F, F'. - Time in milliseconds to wait for the next key stroke of the current key sequence. -For example, pressing 'F' twice in less than the time delay setting here will be -be treated as shorctcut key sequence 'F, F'. + Zeit in Millisekunden, um auf den nächsten Tastendruck der aktuellen Tastenfolge zu warten. +Zum Beispiel wird das zweifache Drücken von 'F' in weniger als der hier eingestellten Zeitverzögerung +als Tastenkombination 'F, F' behandelt. @@ -1957,10 +1957,10 @@ same time. The one with the highest priority will be triggered. will be substituted with locale separator, except in Python Console and Macro Editor where a dot/period will always be printed. - If enabled, numerical keypad decimal separator -will be substituted with locale separator, except -in Python Console and Macro Editor where a -dot/period will always be printed. + Wenn aktiviert, wird das Dezimaltrennzeichen des Ziffernblocks +durch das der Spracheinstellung entsprechende Trennzeichen ersetzt, +außer in der Python-Konsole und im Makro-Editor, wo immer ein +Punkt verwendet wird. @@ -2030,7 +2030,7 @@ dot/period will always be printed. Language and number format - Sprach- und Zahlenformat + Sprache und Zahlenformat @@ -6225,7 +6225,7 @@ dieses Dialogs ausgewählt wurden Critical messages - Critical messages + Kritische Meldungen @@ -6807,62 +6807,62 @@ Sollen die Änderungen gespeichert werden? Gui::MainWindow - + Dimension Abmessung - + Ready Bereit - + Help addon needed! Hilfe-Erweiterung benötigt! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Das Hilfesystem von %1 wird nun durch die Erweiterung "Hilfe" verwaltet. Es kann einfach über den Erweiterungsmanager installiert werden - + Open Addon Manager Erweiterungsmanager öffnen - + Close All Alles schließen + - Toggles this toolbar Symbolleiste ein-/ausschalten + - Toggles this dockable window Andockbares Fenster ein-/ausschalten - - + + Unsaved document Nicht gespeichertes Dokument - + The exported object contains external link. Please save the documentat least once before exporting. Das exportierte Objekt enthält einen externen Link. Bitte speichern Sie das Dokument mindestens einmal vor dem Exportieren. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Um zu externen Objekten zu verlinken, muss das Dokument mindestens einmal gespeichert werden. @@ -8391,37 +8391,37 @@ Möchten Sie ein anderes Verzeichnis angeben? QDockWidget - + Tree view Baumansicht - + Property view Eigenschaften - + Selection view Auswahlansicht - + Combo View Combo-Ansicht - + DAG View DAG-Ansicht - + Report view Ausgabefenster - + Python console Python-Konsole @@ -8543,7 +8543,7 @@ Möchten Sie ein anderes Verzeichnis angeben? - + Unsaved document Nicht gespeichertes Dokument @@ -9129,32 +9129,32 @@ Bitte starten Sie einen Browser und geben darin ein: http://localhost:%1.Möchten Sie dieses Dialogfeld schließen? - + Do you want to save your changes to document '%1' before closing? Möchten Sie Ihre Änderungen an dem Dokument '%1' vor dem Schließen speichern? - + Do you want to save your changes to document before closing? Möchten Sie Ihre Änderungen am Dokument vor dem Schließen speichern? - + If you don't save, your changes will be lost. Wenn Sie nicht speichern, gehen Ihre Änderungen verloren. - + Apply answer to all Antwort auf alle anwenden - + %1 Document(s) not saved %1 Dokument(e) nicht gespeichert - + Some documents could not be saved. Do you want to cancel closing? Einige Dokumente konnten nicht gespeichert werden. Möchtest du das Schließen abbrechen? @@ -9391,7 +9391,7 @@ the current copy will be lost. %1 bearbeiten - + Change image... Bild ändern... @@ -10220,7 +10220,7 @@ the current copy will be lost. Step to the next line executed - Step to the next line executed + Schritt zur nächsten Zeile ausgeführt @@ -10234,7 +10234,7 @@ the current copy will be lost. Step to the next line in this file - Step to the next line in this file + Schritt zur nächsten Zeile in dieser Datei @@ -10276,7 +10276,7 @@ the current copy will be lost. Activate the distance measurement tool - Activate the distance measurement tool + Aktiviere das Entfernungsmesswerkzeug @@ -10334,7 +10334,7 @@ the current copy will be lost. - + Unnamed Unbenannt @@ -10905,7 +10905,7 @@ the current copy will be lost. Add or remove a breakpoint at this position - Add or remove a breakpoint at this position + Haltepunkt an dieser Position hinzufügen oder entfernen @@ -12067,7 +12067,7 @@ Möchten Sie trotzdem fortfahren? Allow tree view columns to be manually resized. - Allow tree view columns to be manually resized. + Manuelle Größenanpassung der Spalten in der Baumansicht erlauben. @@ -12378,7 +12378,7 @@ Zurzeit verfügt dieses System über folgende Arbeitsbereiche:</p></bod Start up workbench: - Start up workbench: + Start up Arbeitsbereich: @@ -12566,7 +12566,7 @@ after FreeCAD launches This is the current startup module, and must be enabled. See Preferences/General/Autoload to change. - This is the current startup module, and must be enabled. See Preferences/General/Autoload to change. + Dies ist das aktuelle Startmodul und muss aktiviert sein. Siehe Einstellungen/Allgemein/Autoload um dies zu ändern. @@ -12607,17 +12607,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Symbolleiste - + Left corner Linke Ecke - + Right corner Rechte Ecke @@ -12706,12 +12706,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Beweglicher Navigationswürfel - + Drag and place NaviCube Navigationswürfel ziehen und platzieren @@ -12719,32 +12719,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT VORNE - + TOP OBEN - + RIGHT RECHTS - + REAR HINTEN - + BOTTOM UNTEN - + LEFT LINKS diff --git a/src/Gui/Language/FreeCAD_el.ts b/src/Gui/Language/FreeCAD_el.ts index 21e93a923d..f83b487cf9 100644 --- a/src/Gui/Language/FreeCAD_el.ts +++ b/src/Gui/Language/FreeCAD_el.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Ονόματα Συντελεστών - + FreeCAD would not be possible without the contributions of Το FreeCAD δεν θα ήταν δυνατό χωρίς τις συνεισφορές του - + Individuals Header for the list of individual people in the Credits list. Ατομικά - + Organizations Header for the list of companies/organizations in the Credits list. Οργανισμός - - + + License Άδεια - + Libraries Βιβλιοθήκες - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Αυτό το λογισμικό χρησιμοποιεί στοιχεία ανοικτού κώδικα. Τα πνευματικά δικαιώματα, καθώς και τα άλλα δικαιώματα ιδιοκτησίας, αυτών των στοιχείων, ανήκουν στους εκάστοτε ιδιοκτήτες τους: - + Collection Συλλογή @@ -6811,62 +6811,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Διάσταση - + Ready Έτοιμο - + Help addon needed! Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Το σύστημα βοήθειας του %1 αντιμετωπίζεται τώρα από το πρόσθετο "Βοήθεια". Μπορεί εύκολα να εγκατασταθεί μέσω του Διαχειριστή πρόσθετων - + Open Addon Manager Άνοιγμα Διαχειριστή Πρόσθετων - + Close All Κλείσιμο Όλων + - Toggles this toolbar Εναλλάσσει την λειτουργία εμφάνισης/απόκρυψης αυτής της γραμμής εργαλείων + - Toggles this dockable window Εναλλάσσει την λειτουργία εμφάνισης/απόκρυψης αυτού του προσδέσιμου παραθύρου - - + + Unsaved document Μη αποθηκευμένο έγγραφο - + The exported object contains external link. Please save the documentat least once before exporting. The exported object contains external link. Please save the documentat least once before exporting. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? To link to external objects, the document must be saved at least once. @@ -8395,37 +8395,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Προβολή δενδροδιαγράμματος - + Property view Προβολή ιδιοτήτων - + Selection view Προβολή επιλογής - + Combo View Συνδυασμένη Προβολή - + DAG View Προβολή Κατευθυνόμενου Ακυκλικού Γραφήματος - + Report view Προβολή αναφοράς - + Python console Κονσόλα Python @@ -8547,7 +8547,7 @@ Do you want to specify another directory? - + Unsaved document Μη αποθηκευμένο έγγραφο @@ -9134,32 +9134,32 @@ Please open a browser window and type in: http://localhost:%1. Do you want to close this dialog? - + Do you want to save your changes to document '%1' before closing? Θέλετε να αποθηκεύσετε τις αλλαγές σας στο έγγραφο '%1' πριν το κλείσιμο; - + Do you want to save your changes to document before closing? Do you want to save your changes to document before closing? - + If you don't save, your changes will be lost. Αν δεν κάνετε αποθήκευση, οι αλλαγές σας θα χαθούν. - + Apply answer to all Apply answer to all - + %1 Document(s) not saved %1 Document(s) not saved - + Some documents could not be saved. Do you want to cancel closing? Ορισμένα έγγραφα δεν ήταν δυνατόν να αποθηκευτούν. Θέλετε να ακυρώσετε τον τερματισμό; @@ -9396,7 +9396,7 @@ the current copy will be lost. Επεξεργασία %1 - + Change image... Change image... @@ -10339,7 +10339,7 @@ the current copy will be lost. - + Unnamed Ανώνυμο @@ -12614,17 +12614,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Toolbar - + Left corner Left corner - + Right corner Right corner @@ -12713,12 +12713,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12726,32 +12726,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_es-AR.ts b/src/Gui/Language/FreeCAD_es-AR.ts index ffb75b5257..e9fbf6f6e5 100644 --- a/src/Gui/Language/FreeCAD_es-AR.ts +++ b/src/Gui/Language/FreeCAD_es-AR.ts @@ -85,7 +85,7 @@ Run test cases to verify console messages - Run test cases to verify console messages + Ejecutar casos de prueba para verificar los mensajes de consola @@ -98,7 +98,7 @@ Clear all visible measurements - Clear all visible measurements + Borrar todas las mediciones visibles @@ -111,7 +111,7 @@ Turn on or off the display of all measurements - Turn on or off the display of all measurements + Activar o desactivar la visualización de todas las mediciones @@ -428,7 +428,7 @@ The object will be edited using the mode defined internally to be the most appropriate for the object type - The object will be edited using the mode defined internally to be the most appropriate for the object type + El objeto será editado utilizando el modo definido internamente que es más apropiado para el tipo de objeto @@ -438,7 +438,7 @@ The object will have its placement editable with the Std TransformManip command - The object will have its placement editable with the Std TransformManip command + El objeto tendrá su ubicación editable con el comando Std TransformManip @@ -448,7 +448,7 @@ This edit mode is implemented as available but currently does not seem to be used by any object - This edit mode is implemented as available but currently does not seem to be used by any object + Este modo de edición está implementado como disponible pero actualmente no parece ser utilizado por ningún objeto @@ -458,7 +458,7 @@ The object will have the color of its individual faces editable with the Part FaceColors command - The object will have the color of its individual faces editable with the Part FaceColors command + El objeto tendrá el color de sus caras individuales editables con el comando Part FaceColors @@ -712,47 +712,47 @@ mientras hace un clic izquierdo o derecho y mueve el mouse hacia arriba o hacia Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Créditos - + FreeCAD would not be possible without the contributions of FreeCAD no sería posible sin las contribuciones de - + Individuals Header for the list of individual people in the Credits list. Individual - + Organizations Header for the list of companies/organizations in the Credits list. Organizaciones - - + + License Licencia - + Libraries Bibliotecas - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Este software utiliza componentes de código abierto cuyos derechos de autor y otros derechos de propiedad pertenecen a sus respectivos propietarios: - + Collection Colección @@ -6808,62 +6808,62 @@ Desea guardar los cambios? Gui::MainWindow - + Dimension Cota - + Ready Listo - + Help addon needed! ¡Se necesita el complemento de ayuda! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager El sistema de ayuda de %1 ahora es manejado por el complemento "Ayuda". Se puede instalar fácilmente a través del Administrador de Complementos - + Open Addon Manager Abrir gestor de complementos - + Close All Cerrar todo + - Toggles this toolbar Alterna esta barra de herramientas + - Toggles this dockable window Alterna esta ventana acoplable - - + + Unsaved document Documento sin guardar - + The exported object contains external link. Please save the documentat least once before exporting. El objeto exportado contiene un vínculo externo. Por favor, guarde el documento al menos una vez antes de exportar. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Para vincular a objetos externos, el documento debe guardarse al menos una vez. @@ -6954,7 +6954,7 @@ How do you want to proceed? Point_%1 - Point_%1 + Puntos_%1 @@ -6974,12 +6974,12 @@ How do you want to proceed? &Align - &Align + &Alinear &Remove last point - &Remove last point + &Eliminar último punto @@ -6989,7 +6989,7 @@ How do you want to proceed? &Synchronize views - &Synchronize views + Sincronizar vistas @@ -8390,37 +8390,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Vista de árbol - + Property view Vista de Propiedades - + Selection view Vista de selección - + Combo View Vista combinada - + DAG View Vista DAG - + Report view Vista de informe - + Python console Consola de Python @@ -8542,7 +8542,7 @@ Do you want to specify another directory? - + Unsaved document Documento sin guardar @@ -9126,32 +9126,32 @@ Por favor abra una ventana del navegador y escriba en ella: http://localhost:%1. ¿Desea cerrar este diálogo? - + Do you want to save your changes to document '%1' before closing? ¿Desea guardar el documento '%1' antes de cerrar? - + Do you want to save your changes to document before closing? ¿Desea guardar los cambios en el documento antes de cerrar? - + If you don't save, your changes will be lost. Si no guarda, los cambios se perderán. - + Apply answer to all Aplicar respuesta a todos - + %1 Document(s) not saved %1 Documento(s) no guardados - + Some documents could not be saved. Do you want to cancel closing? Algunos documentos no se han podido guardar. ¿Desea cancelar el cierre? @@ -9390,7 +9390,7 @@ la copia actual se perderá. Editar %1 - + Change image... Cambiar imagen... @@ -9439,7 +9439,7 @@ la copia actual se perderá. Activate the box selection tool - Activate the box selection tool + Activar la herramienta de selección de caja @@ -9523,7 +9523,7 @@ la copia actual se perderá. Turns on or off the axis cross at the origin - Turns on or off the axis cross at the origin + Enciende o apaga el cruce del eje en el origen @@ -9831,7 +9831,7 @@ la copia actual se perderá. Actions that apply to expressions - Actions that apply to expressions + Acciones que se aplican a las expresiones @@ -10033,7 +10033,7 @@ la copia actual se perderá. Actions that apply to link objects - Actions that apply to link objects + Acciones que se aplican a los objetos de enlace @@ -10219,7 +10219,7 @@ la copia actual se perderá. Step to the next line executed - Step to the next line executed + Pasar a la siguiente línea ejecutada @@ -10233,7 +10233,7 @@ la copia actual se perderá. Step to the next line in this file - Step to the next line in this file + Pasar a la siguiente línea en este archivo @@ -10275,7 +10275,7 @@ la copia actual se perderá. Activate the distance measurement tool - Activate the distance measurement tool + Activar la herramienta de medición de distancia @@ -10333,7 +10333,7 @@ la copia actual se perderá. - + Unnamed Sin nombre @@ -10554,7 +10554,7 @@ la copia actual se perderá. Set each selected object to a randomly-selected color - Set each selected object to a randomly-selected color + Establece cada objeto seleccionado a un color seleccionado aleatoriamente @@ -10904,7 +10904,7 @@ la copia actual se perderá. Add or remove a breakpoint at this position - Add or remove a breakpoint at this position + Añadir o quitar un punto de interrupción en esta posición @@ -11542,7 +11542,7 @@ la copia actual se perderá. Activate window - Activate window + Activar ventana @@ -11780,7 +11780,7 @@ la copia actual se perderá. Activate the box zoom tool - Activate the box zoom tool + Activar la herramienta de zoom de caja @@ -11864,7 +11864,7 @@ la copia actual se perderá. Increase the zoom factor by a fixed amount - Increase the zoom factor by a fixed amount + Aumentar el factor de zoom en una cantidad fija @@ -11878,7 +11878,7 @@ la copia actual se perderá. Decrease the zoom factor by a fixed amount - Decrease the zoom factor by a fixed amount + Disminuir el factor de zoom en una cantidad fija @@ -12444,7 +12444,7 @@ after FreeCAD launches Reverse direction - Reverse direction + Invertir dirección @@ -12482,7 +12482,7 @@ after FreeCAD launches Reverse direction - Reverse direction + Invertir dirección @@ -12606,17 +12606,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barra de herramientas - + Left corner Esquina izquierda - + Right corner Esquina derecha @@ -12705,45 +12705,45 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube - Movable navigation cube + Cubo de navegación movible - + Drag and place NaviCube - Drag and place NaviCube + Arrastrar y colocar NaviCube NaviCubeSettings - + FRONT ANTERIOR - + TOP SUPERIOR - + RIGHT DERECHA - + REAR POSTERIOR - + BOTTOM INFERIOR - + LEFT IZQUIERDA diff --git a/src/Gui/Language/FreeCAD_es-ES.ts b/src/Gui/Language/FreeCAD_es-ES.ts index 9930b6a818..5fa7ed5d2e 100644 --- a/src/Gui/Language/FreeCAD_es-ES.ts +++ b/src/Gui/Language/FreeCAD_es-ES.ts @@ -85,7 +85,7 @@ Run test cases to verify console messages - Run test cases to verify console messages + Ejecutar casos de prueba para verificar los mensajes de consola @@ -98,7 +98,7 @@ Clear all visible measurements - Clear all visible measurements + Borrar todas las mediciones visibles @@ -111,7 +111,7 @@ Turn on or off the display of all measurements - Turn on or off the display of all measurements + Activar o desactivar la visualización de todas las mediciones @@ -428,7 +428,7 @@ The object will be edited using the mode defined internally to be the most appropriate for the object type - The object will be edited using the mode defined internally to be the most appropriate for the object type + El objeto será editado utilizando el modo definido internamente que es más apropiado para el tipo de objeto @@ -438,7 +438,7 @@ The object will have its placement editable with the Std TransformManip command - The object will have its placement editable with the Std TransformManip command + El objeto tendrá su ubicación editable con el comando Std TransformManip @@ -448,7 +448,7 @@ This edit mode is implemented as available but currently does not seem to be used by any object - This edit mode is implemented as available but currently does not seem to be used by any object + Este modo de edición está implementado como disponible pero actualmente no parece ser utilizado por ningún objeto @@ -458,7 +458,7 @@ The object will have the color of its individual faces editable with the Part FaceColors command - The object will have the color of its individual faces editable with the Part FaceColors command + El objeto tendrá el color de sus caras individuales editables con el comando Part FaceColors @@ -712,47 +712,47 @@ mientras hace clic con el botón izquierdo o derecho y mueve el ratón hacia arr Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Créditos - + FreeCAD would not be possible without the contributions of FreeCAD no sería posible sin las contribuciones de - + Individuals Header for the list of individual people in the Credits list. Individuos - + Organizations Header for the list of companies/organizations in the Credits list. Organizaciones - - + + License Licencia - + Libraries Bibliotecas - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Este software utiliza componentes de código abierto, cuyos derechos de autor y otros derechos de propiedad pertenecen a sus respectivos propietarios: - + Collection Colección @@ -2122,8 +2122,8 @@ esto de acuerdo con el tamaño de la pantalla o el gusto personal Background of the main window (when no document is opened) will consist of tiles of a special image. See the FreeCAD Wiki for details about the image. - Background of the main window (when no document is opened) will consist of tiles of a special image. -See the FreeCAD Wiki for details about the image. + El fondo de la ventana principal (cuando no hay documentos abiertos) consistirá en baldosas de una imagen especial. +Vea la wiki de FreeCAD para más detalles sobre la imagen. @@ -3062,12 +3062,12 @@ Especifique otro directorio, por favor. Failed to extract project - Failed to extract project + No se pudo extraer el proyecto Failed to create project - Failed to create project + Error al crear el proyecto @@ -5013,8 +5013,8 @@ espacio horizontal disponible en la consola de Python Area for picking elements in 3D view. Larger value eases to pick things, but can make small features impossible to select. - Area for picking elements in 3D view. -Larger value eases to pick things, but can make small features impossible to select. + Área para elegir elementos en la vista 3D. +Un valor más grande facilita la selección de cosas, pero puede hacer que las características pequeñas sean imposibles de seleccionar. @@ -6810,62 +6810,62 @@ Desea guardar los cambios? Gui::MainWindow - + Dimension Cota - + Ready Preparado - + Help addon needed! ¡Se necesita el complemento de ayuda! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager El sistema de ayuda de %1 ahora es manejado por el complemento "Ayuda". Se puede instalar fácilmente a través del Administrador de Complementos - + Open Addon Manager Abrir gestor de complementos - + Close All Cerrar todo + - Toggles this toolbar Muestra u oculta la barra de herramientas + - Toggles this dockable window Alterna esta ventana acoplable - - + + Unsaved document Documento sin guardar - + The exported object contains external link. Please save the documentat least once before exporting. El objeto exportado contiene un vínculo externo. Por favor, guarde el documento al menos una vez antes de exportar. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Para vincular a objetos externos, el documento debe guardarse al menos una vez. @@ -6956,7 +6956,7 @@ How do you want to proceed? Point_%1 - Point_%1 + Puntos_%1 @@ -6976,12 +6976,12 @@ How do you want to proceed? &Align - &Align + &Alinear &Remove last point - &Remove last point + &Eliminar último punto @@ -6991,7 +6991,7 @@ How do you want to proceed? &Synchronize views - &Synchronize views + Sincronizar vistas @@ -7777,7 +7777,7 @@ Do you want to specify another directory? Afrikaans - Africaans + Africano @@ -8056,7 +8056,7 @@ Do you want to specify another directory? Show items that are marked as 'hidden' in the tree view - Show items that are marked as 'hidden' in the tree view + Mostrar elementos marcados como 'ocultos' en la vista de árbol @@ -8392,37 +8392,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Vista en árbol - + Property view Vista de las propiedades - + Selection view Vista de selección - + Combo View Vista combinada - + DAG View Vista DAG - + Report view Vista de informe - + Python console Consola de Python @@ -8544,7 +8544,7 @@ Do you want to specify another directory? - + Unsaved document Documento sin guardar @@ -9128,32 +9128,32 @@ Por favor abra una ventana del navegador y escriba en ella: http://localhost:%1. ¿Desea cerrar este diálogo? - + Do you want to save your changes to document '%1' before closing? ¿Desea guardar el documento '%1' antes de cerrar? - + Do you want to save your changes to document before closing? ¿Desea guardar los cambios en el documento antes de cerrar? - + If you don't save, your changes will be lost. De no guardar, se perderán los cambios. - + Apply answer to all Aplicar respuesta a todos - + %1 Document(s) not saved %1 Documento(s) no guardados - + Some documents could not be saved. Do you want to cancel closing? Algunos documentos no se han podido guardar. ¿Desea cancelar el cierre? @@ -9392,7 +9392,7 @@ la copia actual se perderá. Editar %1 - + Change image... Cambiar imagen... @@ -9441,7 +9441,7 @@ la copia actual se perderá. Activate the box selection tool - Activate the box selection tool + Activar la herramienta de selección de caja @@ -9525,7 +9525,7 @@ la copia actual se perderá. Turns on or off the axis cross at the origin - Turns on or off the axis cross at the origin + Enciende o apaga el cruce del eje en el origen @@ -9833,7 +9833,7 @@ la copia actual se perderá. Actions that apply to expressions - Actions that apply to expressions + Acciones que se aplican a las expresiones @@ -10035,7 +10035,7 @@ la copia actual se perderá. Actions that apply to link objects - Actions that apply to link objects + Acciones que se aplican a los objetos de enlace @@ -10221,7 +10221,7 @@ la copia actual se perderá. Step to the next line executed - Step to the next line executed + Pasar a la siguiente línea ejecutada @@ -10235,7 +10235,7 @@ la copia actual se perderá. Step to the next line in this file - Step to the next line in this file + Pasar a la siguiente línea en este archivo @@ -10277,7 +10277,7 @@ la copia actual se perderá. Activate the distance measurement tool - Activate the distance measurement tool + Activar la herramienta de medición de distancia @@ -10335,7 +10335,7 @@ la copia actual se perderá. - + Unnamed Sin nombre @@ -10556,7 +10556,7 @@ la copia actual se perderá. Set each selected object to a randomly-selected color - Set each selected object to a randomly-selected color + Establece cada objeto seleccionado a un color seleccionado aleatoriamente @@ -10906,7 +10906,7 @@ la copia actual se perderá. Add or remove a breakpoint at this position - Add or remove a breakpoint at this position + Añadir o quitar un punto de interrupción en esta posición @@ -11544,7 +11544,7 @@ la copia actual se perderá. Activate window - Activate window + Activar ventana @@ -11782,7 +11782,7 @@ la copia actual se perderá. Activate the box zoom tool - Activate the box zoom tool + Activar la herramienta de zoom de caja @@ -11866,7 +11866,7 @@ la copia actual se perderá. Increase the zoom factor by a fixed amount - Increase the zoom factor by a fixed amount + Aumentar el factor de zoom en una cantidad fija @@ -11880,7 +11880,7 @@ la copia actual se perderá. Decrease the zoom factor by a fixed amount - Decrease the zoom factor by a fixed amount + Disminuir el factor de zoom en una cantidad fija @@ -12228,12 +12228,12 @@ Por favor, compruebe la Vista de Reportes para más detalles. Non-intrusive notifications will appear next to the notification area in the status bar - Non-intrusive notifications will appear next to the notification area in the status bar + Las notificaciones no intrusivas aparecerán junto al área de notificación en la barra de estado Enable non-intrusive notifications - Enable non-intrusive notifications + Habilitar notificaciones no intrusivas @@ -12243,7 +12243,7 @@ Por favor, compruebe la Vista de Reportes para más detalles. Errors will appear in the notification area - Errors will appear in the notification area + Los errores aparecerán en el área de notificación @@ -12253,7 +12253,7 @@ Por favor, compruebe la Vista de Reportes para más detalles. Warnings will appear in the notification area - Warnings will appear in the notification area + Las advertencias aparecerán en el área de notificación @@ -12349,7 +12349,7 @@ Por favor, compruebe la Vista de Reportes para más detalles. Removes the user notifications from the message list after the non-intrusive maximum duration has lapsed. - Removes the user notifications from the message list after the non-intrusive maximum duration has lapsed. + Elimina las notificaciones de usuario de la lista de mensajes después de que la duración máxima no intrusiva haya transcurrido. @@ -12359,7 +12359,7 @@ Por favor, compruebe la Vista de Reportes para más detalles. Activation of the Notification Area only takes effect after an application restart. - Activation of the Notification Area only takes effect after an application restart. + La activación del área de notificaciones sólo tendrá efecto una vez que se reinicie la aplicación. @@ -12373,8 +12373,8 @@ Por favor, compruebe la Vista de Reportes para más detalles. <html><head/><body><p>You can reorder workbenches by drag and drop. Additional workbenches can be installed through the addon manager.</p><p> Currently, your system has the following workbenches:</p></body></html> - <html><head/><body><p>You can reorder workbenches by drag and drop. Additional workbenches can be installed through the addon manager.</p><p> -Currently, your system has the following workbenches:</p></body></html> + <html><head/><body><p>Puede reordenar los entornos de trabajo arrastrando y soltando. Los entornos de trabajo adicionales pueden instalarse a través del administrador del complementos.</p><p> +Actualmente, su sistema tiene los siguientes entornos de trabajo:</p></body></html> @@ -12447,7 +12447,7 @@ después de que FreeCAD inicie Reverse direction - Reverse direction + Invertir dirección @@ -12485,7 +12485,7 @@ después de que FreeCAD inicie Reverse direction - Reverse direction + Invertir dirección @@ -12568,7 +12568,7 @@ después de que FreeCAD inicie This is the current startup module, and must be enabled. See Preferences/General/Autoload to change. - This is the current startup module, and must be enabled. See Preferences/General/Autoload to change. + Este es el módulo de inicio actual y debe ser activado. Ver Preferencias/General/Autocarga para cambiar. @@ -12609,17 +12609,17 @@ después de que FreeCAD inicie Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barra de herramientas - + Left corner Esquina izquierda - + Right corner Esquina derecha @@ -12702,51 +12702,51 @@ después de que FreeCAD inicie Enter desired distance between the points - Enter desired distance between the points + Introduzca la distancia deseada entre los puntos NaviCubeDraggableCmd - + Movable navigation cube - Movable navigation cube + Cubo de navegación movible - + Drag and place NaviCube - Drag and place NaviCube + Arrastrar y colocar NaviCube NaviCubeSettings - + FRONT FRONTAL - + TOP ARRIBA - + RIGHT DERECHA - + REAR ATRAS - + BOTTOM - BOTTOM + ABAJO - + LEFT IZQUIERDA diff --git a/src/Gui/Language/FreeCAD_eu.ts b/src/Gui/Language/FreeCAD_eu.ts index e8327e3f46..270bce6b75 100644 --- a/src/Gui/Language/FreeCAD_eu.ts +++ b/src/Gui/Language/FreeCAD_eu.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Kredituak - + FreeCAD would not be possible without the contributions of FreeCADik ez litzateke egongo honakoen laguntzarik gabe: - + Individuals Header for the list of individual people in the Credits list. Banakoak - + Organizations Header for the list of companies/organizations in the Credits list. Erakundeak - - + + License Lizentzia - + Libraries Liburutegiak - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Software honek kode irekiko osagaiak darabiltza, eta horien copyright-a eta beste jabetza-eskubide batzuk beren jabearenak dira: - + Collection Bilduma @@ -6821,62 +6821,62 @@ Aldaketak gorde nahi dituzu? Gui::MainWindow - + Dimension Kota - + Ready Prest - + Help addon needed! Laguntza-gehigarria behar da. - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager %1(e)n laguntza-sistema "Laguntza" gehigarriaren bidez kudeatzen da. Gehigarrien kudeatzailearen bidez instalatu daiteke. - + Open Addon Manager Ireki gehigarrien kudeatzailea - + Close All Itxi dena + - Toggles this toolbar Tresna-barra hau aktibatzen/desaktibatzen du + - Toggles this dockable window Aktibatu/desaktibatu leiho atrakagarri hau - - + + Unsaved document Gorde gabeko dokumentua - + The exported object contains external link. Please save the documentat least once before exporting. Esportatutako objektuak kanpoko estekak ditu. Gorde dokumentua gutxienez behin hura esportatu baino lehen. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Kanpoko objektuekin estekatzeko, dokumentua gutxienez behin gorde behar da. @@ -8406,37 +8406,37 @@ Beste direktorio bat aukeratu nahi al duzu? QDockWidget - + Tree view Zuhaitz-bista - + Property view Propietateen bista - + Selection view Hautapen-bista - + Combo View Bista konbinatua - + DAG View DAG bista - + Report view Txosten-bista - + Python console Python kontsola @@ -8558,7 +8558,7 @@ Beste direktorio bat aukeratu nahi al duzu? - + Unsaved document Gorde gabeko dokumentua @@ -9144,32 +9144,32 @@ Mesedez, ireki nabigatzaile-leiho bat eta idatzi: http://localhost:%1.Elkarrizketa-koadro hau itxi nahi duzu? - + Do you want to save your changes to document '%1' before closing? '%1' dokumentuko aldaketak gorde nahi dituzu aplikazioa itxi baino lehen? - + Do you want to save your changes to document before closing? Dokumentuko aldaketak gorde nahi dituzu aplikazioa itxi baino lehen? - + If you don't save, your changes will be lost. Gordetzen ez baduzu, zure aldaketak galdu egingo dira. - + Apply answer to all Aplikatu erantzuna denei - + %1 Document(s) not saved %1 dokumentu ez dira gorde - + Some documents could not be saved. Do you want to cancel closing? Zenbait dokumentu ezin izan dira gorde. Ixtea bertan behera utzi nahi duzu? @@ -9407,7 +9407,7 @@ egindako aldaketak galdu egingo direla. Editatu %1 - + Change image... Aldatu irudia... @@ -9624,7 +9624,7 @@ egindako aldaketak galdu egingo direla. Cut out - Kendu + Inausi @@ -10350,7 +10350,7 @@ egindako aldaketak galdu egingo direla. - + Unnamed Izenik gabea @@ -12624,17 +12624,17 @@ FreeCAD abiarazi ondoren Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Tresna-barra - + Left corner Ezkerreko izkina - + Right corner Eskuineko izkina @@ -12723,12 +12723,12 @@ FreeCAD abiarazi ondoren NaviCubeDraggableCmd - + Movable navigation cube Nabigazio-kubo mugikorra - + Drag and place NaviCube Arrastatu eta kokatu nabigazio-kuboa @@ -12736,32 +12736,32 @@ FreeCAD abiarazi ondoren NaviCubeSettings - + FRONT AURRETIK - + TOP GOITIK - + RIGHT ESKUBITIK - + REAR ATZETIK - + BOTTOM BEHETIK - + LEFT EZKERRETIK diff --git a/src/Gui/Language/FreeCAD_fi.ts b/src/Gui/Language/FreeCAD_fi.ts index 5dc09e3ce5..40d2623fa2 100644 --- a/src/Gui/Language/FreeCAD_fi.ts +++ b/src/Gui/Language/FreeCAD_fi.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Tekijät - + FreeCAD would not be possible without the contributions of FreeCAD ei olisi mahdollinen ilman seuraavien tahojen vaivannäköä - + Individuals Header for the list of individual people in the Credits list. Yksityishenkilöt - + Organizations Header for the list of companies/organizations in the Credits list. Organisaatiot - - + + License Lisenssi - + Libraries Kirjastot - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Tämä ohjelmisto käyttää avoimen lähdekoodin komponentteja, joiden tekijänoikeudet ja muut omistusoikeudet kuuluvat niiden omistajille: - + Collection Kokoelma @@ -6819,62 +6819,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Mitta - + Ready Valmis - + Help addon needed! Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager Avaa lisäosien hallinta - + Close All Sulje kaikki + - Toggles this toolbar Näyttä tai piilota tämä työkalurivi + - Toggles this dockable window Näytä tai piilota telakointiasema ikkunasta - - + + Unsaved document Tallentamaton asiakirja - + The exported object contains external link. Please save the documentat least once before exporting. Viety objekti sisältää ulkoisen linkin. Tallenna asiakirja vähintään kerran ennen vientiä. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Linkittääksesi ulkoisiin objekteihin, asiakirja on tallennettava vähintään kerran. @@ -8402,37 +8402,37 @@ Haluatko valita toisen hakemiston? QDockWidget - + Tree view Puunäkymä - + Property view Ominaisuusnäkymä - + Selection view Valintanäkymä - + Combo View Yhdistelmänäkymä - + DAG View DAG-näkymä - + Report view Raporttinäkymä - + Python console Python-konsoli @@ -8554,7 +8554,7 @@ Haluatko valita toisen hakemiston? - + Unsaved document Tallentamaton asiakirja @@ -9138,32 +9138,32 @@ Please open a browser window and type in: http://localhost:%1. Haluatko sulkea tämän valintaikkunan? - + Do you want to save your changes to document '%1' before closing? Haluatko tallentaa asiakirjan "%1" muutokset ennen sulkemista? - + Do you want to save your changes to document before closing? Haluatko tallentaa asiakirjan muutokset ennen sulkemista? - + If you don't save, your changes will be lost. Jos et tallenna, niin tekemäsi muutokset menetetään. - + Apply answer to all Käytä samaa vastausta kaikkiin - + %1 Document(s) not saved %1 Document(s) not saved - + Some documents could not be saved. Do you want to cancel closing? Some documents could not be saved. Do you want to cancel closing? @@ -9403,7 +9403,7 @@ the current copy will be lost. Muokkaa %1 - + Change image... Change image... @@ -10346,7 +10346,7 @@ the current copy will be lost. - + Unnamed Nimetön @@ -12620,17 +12620,17 @@ FreeCAD käynnistyksen jälkeen Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Työkalupalkki - + Left corner Vasen kulma - + Right corner Oikea kulma @@ -12719,12 +12719,12 @@ FreeCAD käynnistyksen jälkeen NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12732,32 +12732,32 @@ FreeCAD käynnistyksen jälkeen NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_fr.ts b/src/Gui/Language/FreeCAD_fr.ts index 53ff6e8931..5aef025a14 100644 --- a/src/Gui/Language/FreeCAD_fr.ts +++ b/src/Gui/Language/FreeCAD_fr.ts @@ -202,7 +202,7 @@ Toggle array elements - Activer/désactiver des éléments de la matrice + Activer/désactiver des éléments du réseau @@ -228,7 +228,7 @@ Edit image - Modifier image + Modifier l'image @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Remerciements - + FreeCAD would not be possible without the contributions of FreeCAD ne serait pas possible sans les contributions de - + Individuals Header for the list of individual people in the Credits list. Particuliers - + Organizations Header for the list of companies/organizations in the Credits list. Organisations - - + + License Licence - + Libraries Bibliothèques - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Ce logiciel utilise des composants open source dont le copyright et autres droits associés appartiennent à leurs propriétaires respectifs : - + Collection Collection @@ -1271,7 +1271,7 @@ Si ce n'est pas coché, alors la propriété doit être nommée de manière uniq To change a current shortcut enter the new shortcut in the field below and press 'Assign'. - Pour modifier un raccourci en cours, entrez le nouveau raccourci dans le champ ci-dessous et appuyez sur "Affecter". + Pour modifier l'actuel raccourci, entrez le nouveau raccourci dans le champ ci-dessous et appuyez sur "Affecter". @@ -2122,7 +2122,7 @@ selon la taille de votre écran ou votre goût personnel Background of the main window (when no document is opened) will consist of tiles of a special image. See the FreeCAD Wiki for details about the image. L'arrière-plan de la fenêtre principale (quand aucun document n'est ouvert) sera constitué de tuiles d'une image spéciale. -Voir le Wiki FreeCAD pour plus de détails sur l'image. +Voir le Wiki de FreeCAD pour plus de détails sur l'image. @@ -6807,62 +6807,62 @@ Voulez enregistrer les modifications ? Gui::MainWindow - + Dimension Dimension - + Ready Prêt - + Help addon needed! Extension d'aide nécessaire! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Le système d'aide de %1 est maintenant géré par l'extension "Help". Il peut facilement être installé via le gestionnaire des extensions - + Open Addon Manager Ouvrir le gestionnaire des extensions - + Close All Fermer tout + - Toggles this toolbar Bascule cette barre d'outils + - Toggles this dockable window Bascule cette fenêtre dockable - - + + Unsaved document Document non sauvegardé - + The exported object contains external link. Please save the documentat least once before exporting. L'objet exporté contient un lien externe. Veuillez enregistrer le document au moins une fois avant l'exportation. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Pour créer un lien vers des objets externes, le document doit être enregistré au moins une fois. @@ -8387,37 +8387,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Vue arborescente - + Property view Affichage des propriétés - + Selection view Afficher la sélection - + Combo View Vue combinée - + DAG View Vue du DAG - + Report view Vue rapport - + Python console Console Python @@ -8539,7 +8539,7 @@ Do you want to specify another directory? - + Unsaved document Document non sauvegardé @@ -9123,32 +9123,32 @@ Veuillez ouvrir une fenêtre de navigateur et saisir : http://localhost:%1.Voulez-vous fermer cette boîte de dialogue? - + Do you want to save your changes to document '%1' before closing? Voulez-vous enregistrer les modifications apportées au document "%1" avant sa fermeture ? - + Do you want to save your changes to document before closing? Voulez-vous enregistrer les modifications apportées au document avant sa fermeture ? - + If you don't save, your changes will be lost. Si vous n'enregistrez pas, vos modifications seront perdues. - + Apply answer to all Appliquez la réponse à tout - + %1 Document(s) not saved Document(s) %1 non enregistré(s) - + Some documents could not be saved. Do you want to cancel closing? Certains documents n'ont pas pu être enregistrés. Voulez-vous annuler la fermeture ? @@ -9361,12 +9361,12 @@ Notez que toute modification apportée à la copie en cours sera perdue. Toggle array elements - Activer/désactiver des éléments de la matrice + Activer/désactiver des éléments du réseau Change whether show each link array element as individual objects - Modifie l'affichage de chaque élément de la matrice liée en tant qu'objets isolés + Modifier l'affichage de chaque élément du réseau de liens en tant qu'objets isolés @@ -9385,7 +9385,7 @@ Notez que toute modification apportée à la copie en cours sera perdue.Modifier %1 - + Change image... Modifier l'image... @@ -9397,7 +9397,7 @@ Notez que toute modification apportée à la copie en cours sera perdue. Color Legend - Légende des couleurs + Légende de couleur @@ -9420,7 +9420,7 @@ Notez que toute modification apportée à la copie en cours sera perdue. Box element selection - Sélectionner des éléments par une boîte + Sélection d'éléments par boîte @@ -9666,7 +9666,7 @@ Notez que toute modification apportée à la copie en cours sera perdue. Macros ... - Macros ... + Macros... @@ -9694,7 +9694,7 @@ Notez que toute modification apportée à la copie en cours sera perdue. &Macro recording ... - &Enregistrement de macro ... + &Enregistrer une macro... @@ -10146,7 +10146,7 @@ Notez que toute modification apportée à la copie en cours sera perdue. Select the linked object and switch to its owner document - Sélectionnez l'objet lié et basculez vers son document propriétaire + Sélectionner l'objet lié et basculer vers son document propriétaire @@ -10328,7 +10328,7 @@ Notez que toute modification apportée à la copie en cours sera perdue. - + Unnamed Sans nom @@ -12317,7 +12317,7 @@ Voulez-vous tout de même continuer ? Prevent non-intrusive notifications from appearing when the FreeCAD Window is not the active window - Empêcher l'apparition de notifications non intrusives lorsque la fenêtre FreeCAD n'est pas la fenêtre active + Empêcher l'apparition de notifications non intrusives lorsque la fenêtre de FreeCAD n'est pas la fenêtre active @@ -12332,7 +12332,7 @@ Voulez-vous tout de même continuer ? Limit the number of messages that will be kept in the list. If 0 there is no limit. - Limite le nombre de messages qui seront conservés dans la liste. Si 0 il n'y a pas de limite. + Limite le nombre de messages qui seront conservés dans la liste. Si c'est 0 il n'y a pas de limite. @@ -12372,7 +12372,7 @@ Actuellement, votre système dispose des ateliers suivants :</p></body& Start up workbench: - Démarrage de l'atelier : + Atelier de démarrage : @@ -12453,7 +12453,7 @@ après le lancement de FreeCAD Image plane settings - Paramètres du plan de l'image + Réglages du plan de l'image @@ -12498,7 +12498,7 @@ après le lancement de FreeCAD Rotation : - Rotation  : + Rotation : @@ -12561,7 +12561,7 @@ après le lancement de FreeCAD This is the current startup module, and must be enabled. See Preferences/General/Autoload to change. - Ceci est le module de démarrage actuel et doit être activé. Voir Préférences/Générales/Autoload pour en changer. + Ceci est le module de démarrage actuel et doit être activé. Voir Préférences/Général/Chargement automatique pour en changer. @@ -12602,17 +12602,17 @@ après le lancement de FreeCAD Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barre d'outils - + Left corner Coin gauche - + Right corner Coin droit @@ -12681,7 +12681,7 @@ après le lancement de FreeCAD Load image... - Chargement de l'image... + Charger une image... @@ -12701,12 +12701,12 @@ après le lancement de FreeCAD NaviCubeDraggableCmd - + Movable navigation cube Cube de navigation déplaçable - + Drag and place NaviCube Glisser et placer le NaviCube @@ -12714,32 +12714,32 @@ après le lancement de FreeCAD NaviCubeSettings - + FRONT AVANT - + TOP HAUT - + RIGHT DROITE - + REAR ARRIÈRE - + BOTTOM BAS - + LEFT GAUCHE diff --git a/src/Gui/Language/FreeCAD_gl.ts b/src/Gui/Language/FreeCAD_gl.ts index eac6e00856..0efe1f2f22 100644 --- a/src/Gui/Language/FreeCAD_gl.ts +++ b/src/Gui/Language/FreeCAD_gl.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Créditos - + FreeCAD would not be possible without the contributions of FreeCAD non sería posible sen as contribucións de - + Individuals Header for the list of individual people in the Credits list. Individuos - + Organizations Header for the list of companies/organizations in the Credits list. Organizacións - - + + License Licenza - + Libraries Librarías - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Este software usa compoñentes de código aberto dos que os dereitos de autor e outros dereitos propietarios pertencen ós seus respectivos donos: - + Collection Colección @@ -6821,62 +6821,62 @@ Quere gardar os cambios? Gui::MainWindow - + Dimension Acoutamento - + Ready Pronto - + Help addon needed! Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager Open Addon Manager - + Close All Pechar todo + - Toggles this toolbar Amosa/agocha esta barra de ferramentas + - Toggles this dockable window Alterna esta xanela acoplable - - + + Unsaved document Documento non gardado - + The exported object contains external link. Please save the documentat least once before exporting. The exported object contains external link. Please save the documentat least once before exporting. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? To link to external objects, the document must be saved at least once. @@ -8408,37 +8408,37 @@ Quere especificar outro directorio? QDockWidget - + Tree view Vista en árbore - + Property view Vista de propiedades - + Selection view Vista de selección - + Combo View Vista combinada - + DAG View Vista DAG - + Report view Vista de informe - + Python console Consola Python @@ -8560,7 +8560,7 @@ Quere especificar outro directorio? - + Unsaved document Documento non gardado @@ -9143,32 +9143,32 @@ Por favor, abra un buscador e escriba: http://localhost:%1. Do you want to close this dialog? - + Do you want to save your changes to document '%1' before closing? Quere gardar os cambios no documento '%1' antes de pechalo? - + Do you want to save your changes to document before closing? Do you want to save your changes to document before closing? - + If you don't save, your changes will be lost. Se non garda os cambios, hanse perder. - + Apply answer to all Apply answer to all - + %1 Document(s) not saved %1 Document(s) not saved - + Some documents could not be saved. Do you want to cancel closing? Some documents could not be saved. Do you want to cancel closing? @@ -9408,7 +9408,7 @@ the current copy will be lost. Editar %1 - + Change image... Change image... @@ -10351,7 +10351,7 @@ the current copy will be lost. - + Unnamed Sen nome @@ -12625,17 +12625,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barra de ferramentas - + Left corner Left corner - + Right corner Right corner @@ -12724,12 +12724,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12737,32 +12737,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_hr.ts b/src/Gui/Language/FreeCAD_hr.ts index b97645d50c..32e4440ae4 100644 --- a/src/Gui/Language/FreeCAD_hr.ts +++ b/src/Gui/Language/FreeCAD_hr.ts @@ -711,49 +711,49 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Krediti - + FreeCAD would not be possible without the contributions of FreeCAD-a ne bi bilo bez doprinosa - + Individuals Header for the list of individual people in the Credits list. Pojedinci - + Organizations Header for the list of companies/organizations in the Credits list. Organizacije - - + + License Licenca - + Libraries Datoteke - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Ovaj softver koristi open source komponente čija autorska i druga vlasnička prava pripadaju njihovim vlasnicima: - + Collection Zbirka @@ -6866,65 +6866,65 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Dimenzija - + Ready Spreman - + Help addon needed! Potreban je dodatak za pomoć! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Sustavom pomoći %1 sada upravlja dodatak "Pomoć". Jednostavno se može instalirati putem Upravitelj dodataka - + Open Addon Manager Otvori Upravitelj dodataka - + Close All Zatvori sve + - Toggles this toolbar Uključuje ove alatne trake + - Toggles this dockable window Uključuje ovaj usidrivi prozor - - + + Unsaved document Nespremljeni dokument - + The exported object contains external link. Please save the documentat least once before exporting. Izvezeni objekt sadrži vanjsku poveznicu. Prije izvoza spremite dokument barem jednom. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Za povezivanje s vanjskim objektima dokument se mora barem jednom spremiti. @@ -8458,37 +8458,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Pogled hijerarhije - + Property view Prikaz svojstava - + Selection view Pregled selekcije - + Combo View Kombinirani pregled - + DAG View DAG pogled - + Report view Pregled izvještaja - + Python console Python konzola @@ -8610,7 +8610,7 @@ Do you want to specify another directory? - + Unsaved document Nespremljeni dokument @@ -9201,32 +9201,32 @@ Please open a browser window and type in: http://localhost:%1. Želite li zatvoriti ovaj dijalog? - + Do you want to save your changes to document '%1' before closing? Želite li spremiti promjene u dokumentu '%1' prije zatvaranja? - + Do you want to save your changes to document before closing? Želite li spremiti promjene u dokumentu prije zatvaranja? - + If you don't save, your changes will be lost. Ako ne spremite, vaše promjene bit će izgubljene. - + Apply answer to all Primijenite odgovor na sve - + %1 Document(s) not saved %1 dokument(a) nije spremljeno - + Some documents could not be saved. Do you want to cancel closing? Neke dokumente nije bilo moguće spremiti. Želite li otkazati zatvaranje? @@ -9464,7 +9464,7 @@ trenutnu kopiju će biti izgubljene. Uređivanje %1 - + Change image... Change image... @@ -10414,7 +10414,7 @@ trenutnu kopiju će biti izgubljene. - + Unnamed Neimenovano @@ -12699,17 +12699,17 @@ nakon pokretanja FreeCAD-a Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Alatna traka - + Left corner Lijevi ugao - + Right corner Desni ugao @@ -12798,12 +12798,12 @@ nakon pokretanja FreeCAD-a NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12811,32 +12811,32 @@ nakon pokretanja FreeCAD-a NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_hu.ts b/src/Gui/Language/FreeCAD_hu.ts index 491408f3b1..f419ac9714 100644 --- a/src/Gui/Language/FreeCAD_hu.ts +++ b/src/Gui/Language/FreeCAD_hu.ts @@ -458,7 +458,7 @@ The object will have the color of its individual faces editable with the Part FaceColors command - A tárgy egyes felületeinek színe a Part FaceColors paranccsal lesz szerkeszthető + A tárgy egyes felületeinek színe a alkatrész FaceColors paranccsal lesz szerkeszthető @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Készítők listája - + FreeCAD would not be possible without the contributions of A FreeCAD nem jöhetett volna létre az alábbi együttműködők nélkül - + Individuals Header for the list of individual people in the Credits list. Személyek - + Organizations Header for the list of companies/organizations in the Credits list. Szervezetek - - + + License Licenc - + Libraries Könyvtárak - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Ez a szoftver nyílt forráskódú összetevőket tartalmaz, melyeknek a szerzői jogai és egyéb szabadalmi jogai a saját jogtulajdonosáé: - + Collection Gyűjtemény @@ -6813,62 +6813,62 @@ El akarja menteni a változásokat? Gui::MainWindow - + Dimension Dimenzió - + Ready Kész - + Help addon needed! Segítség kiegészítő szükséges! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager A(z) %1 támogatási rendszerét most a "Súgó" bővítmény támogatja. Könnyen telepíthető a Bővítmények kezelőjével - + Open Addon Manager Bővítmények kezelő megnyitása - + Close All Minden bezárása + - Toggles this toolbar Eszköztár megjelenítése + - Toggles this dockable window Dokkolható ablak megjelenítése - - + + Unsaved document Nem mentett dokumentum - + The exported object contains external link. Please save the documentat least once before exporting. Az exportált tárgy külső hivatkozást tartalmaz. Exportálás előtt legalább egyszer mentse a dokumentumot. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Külső tárgyakra hivatkozáshoz a dokumentumot legalább egyszer menteni kell. @@ -8398,37 +8398,37 @@ Meg szeretne adni egy másik könyvtárat? QDockWidget - + Tree view Fanézet - + Property view Tulajdonságok nézet - + Selection view Részlet nézet - + Combo View Összetett nézet - + DAG View DAG nézet - + Report view Jelentés nézet - + Python console Python konzol @@ -8550,7 +8550,7 @@ Meg szeretne adni egy másik könyvtárat? - + Unsaved document Nem mentett dokumentum @@ -9135,32 +9135,32 @@ Nyisson meg egy böngészőt, és írja be: http://localhost:%1. Szeretné bezárni a párbeszédpanelt? - + Do you want to save your changes to document '%1' before closing? Szeretné menteni a módosításait bezárás előtt az '%1' dokumentumba? - + Do you want to save your changes to document before closing? Menti a dokumentum módosításait bezárás előtt? - + If you don't save, your changes will be lost. Ha nem menti, a módosítások elvesznek. - + Apply answer to all Válasz alkalmazása az összesre - + %1 Document(s) not saved %1 Dokumentum(ok) nincsen(ek) mentve - + Some documents could not be saved. Do you want to cancel closing? Egyes dokumentumok nem menthetők. Nem szeretné bezárni? @@ -9400,7 +9400,7 @@ az aktuális példány elveszik. %1 szerkesztése - + Change image... Kép módosítása... @@ -10343,7 +10343,7 @@ az aktuális példány elveszik. - + Unnamed Névtelen @@ -12617,17 +12617,17 @@ a FreeCAD elindítása után Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Eszköztár - + Left corner Bal sarok - + Right corner Jobb sarok @@ -12716,45 +12716,45 @@ a FreeCAD elindítása után NaviCubeDraggableCmd - + Movable navigation cube Mozgatható navigációs kocka - + Drag and place NaviCube - Húzzd és helyezd NaviCube + Húzd és helyezd NaviCube NaviCubeSettings - + FRONT ELÜLSŐ - + TOP FELSŐ - + RIGHT JOBB - + REAR HÁTSÓ - + BOTTOM ALSÓ - + LEFT BAL diff --git a/src/Gui/Language/FreeCAD_it.ts b/src/Gui/Language/FreeCAD_it.ts index 863db1640e..f81c22d633 100644 --- a/src/Gui/Language/FreeCAD_it.ts +++ b/src/Gui/Language/FreeCAD_it.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Ringraziamenti - + FreeCAD would not be possible without the contributions of FreeCAD non sarebbe possibile senza i contributi di - + Individuals Header for the list of individual people in the Credits list. Utenti privati - + Organizations Header for the list of companies/organizations in the Credits list. Organizzazioni - - + + License Licenza - + Libraries Librerie - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Questo software utilizza componenti open source i cui copyright e altri diritti di proprietà appartengono ai rispettivi proprietari: - + Collection Collezione @@ -6815,62 +6815,62 @@ Si desidera salvare le modifiche? Gui::MainWindow - + Dimension Dimensione - + Ready Pronto - + Help addon needed! Aiuto aggiuntivo necessario! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Il sistema di aiuto di %1 è ora gestito dall'addon "Help". Può essere facilmente installato tramite Addons Manager - + Open Addon Manager Apri Addon Manager - + Close All Chiudi tutto + - Toggles this toolbar Nascondi questa barra degli strumenti + - Toggles this dockable window Nascondi questa finestra - - + + Unsaved document Documento non salvato - + The exported object contains external link. Please save the documentat least once before exporting. L'oggetto esportato contiene un link esterno. Salvare il documento almeno una volta prima di esportarlo. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Per collegare oggetti esterni, il documento deve essere salvato almeno una volta. @@ -8399,37 +8399,37 @@ Vuoi specificare un'altra cartella? QDockWidget - + Tree view Struttura - + Property view Proprietà - + Selection view Selezione - + Combo View Vista combinata - + DAG View Vista DAG - + Report view Report - + Python console Console Python @@ -8551,7 +8551,7 @@ Vuoi specificare un'altra cartella? - + Unsaved document Documento non salvato @@ -9137,32 +9137,32 @@ Aprire una finestra browser e scrivere http://localhost:%1. Vuoi chiudere questa finestra di dialogo? - + Do you want to save your changes to document '%1' before closing? Si desidera salvare le modifiche apportate al documento '%1' prima di chiuderlo? - + Do you want to save your changes to document before closing? Salvare le modifiche apportate al documento prima di chiuderlo? - + If you don't save, your changes will be lost. Se non vengono salvate, le modifiche andranno perse. - + Apply answer to all Applica la risposta a tutti - + %1 Document(s) not saved %1 Documento(i) non salvato - + Some documents could not be saved. Do you want to cancel closing? Alcuni documenti non possono essere salvati. Vuoi annullare la chiusura? @@ -9402,7 +9402,7 @@ la copia corrente andranno perse. Edita %1 - + Change image... Cambia immagine... @@ -10345,7 +10345,7 @@ la copia corrente andranno perse. - + Unnamed Senza nome @@ -12619,17 +12619,17 @@ dopo l'avvio di FreeCAD Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barra degli strumenti - + Left corner Angolo sinistro - + Right corner Angolo destro @@ -12718,12 +12718,12 @@ dopo l'avvio di FreeCAD NaviCubeDraggableCmd - + Movable navigation cube Cubo di navigazione mobile - + Drag and place NaviCube Trascina e posiziona il Cubo di navigazione @@ -12731,32 +12731,32 @@ dopo l'avvio di FreeCAD NaviCubeSettings - + FRONT AVANTI - + TOP SOPRA - + RIGHT DESTRA - + REAR DIETRO - + BOTTOM SOTTO - + LEFT SINISTRA diff --git a/src/Gui/Language/FreeCAD_ja.ts b/src/Gui/Language/FreeCAD_ja.ts index 42321ff35d..353e6658be 100644 --- a/src/Gui/Language/FreeCAD_ja.ts +++ b/src/Gui/Language/FreeCAD_ja.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen 謝辞 - + FreeCAD would not be possible without the contributions of FreeCAD は以下の貢献がなければあり得なかったでしょう: - + Individuals Header for the list of individual people in the Credits list. 個人 - + Organizations Header for the list of companies/organizations in the Credits list. 組織 - - + + License ライセンス - + Libraries ライブラリ - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: このソフトウェアはオープンソースのコンポーネントを使用しており、それらコンポーネントの著作権及びその他の所有権はそれぞれの所有者に帰属します: - + Collection コレクション @@ -6794,62 +6794,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension 寸法 - + Ready 準備完了 - + Help addon needed! ヘルプ用アドオンが必要です! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager %1 のヘルプシステムは「Help」アドオンによって制御されるようになりました。アドオンマネージャーから簡単にインストールできます。 - + Open Addon Manager アドオンマネージャーを開く - + Close All すべて閉じる + - Toggles this toolbar このツールバーを切り替えます + - Toggles this dockable window このドッキング可能なウィンドウを切り替える - - + + Unsaved document 未保存のドキュメント - + The exported object contains external link. Please save the documentat least once before exporting. エクスポートされたオブジェクトには外部リンクがふくまれています。エクスポートの前に少なくとも一度ドキュメントを保存してください。 - + To link to external objects, the document must be saved at least once. Do you want to save the document now? 外部オブジェクトにリンクするにはドキュメントを少なくとも一度保存する必要があります。 @@ -8375,37 +8375,37 @@ Do you want to specify another directory? QDockWidget - + Tree view ツリービュー - + Property view プロパティビュー - + Selection view 選択ビュー - + Combo View コンボビュー - + DAG View DAGビュー - + Report view レポートビュー - + Python console Python コンソール @@ -8527,7 +8527,7 @@ Do you want to specify another directory? - + Unsaved document 未保存のドキュメント @@ -9111,32 +9111,32 @@ Please open a browser window and type in: http://localhost:%1. このダイアログを閉じますか? - + Do you want to save your changes to document '%1' before closing? 閉じる前にドキュメント '%1' に変更を保存しますか? - + Do you want to save your changes to document before closing? 閉じる前にドキュメントに変更を保存しますか? - + If you don't save, your changes will be lost. 保存しない場合、変更内容は失われます。 - + Apply answer to all すべてに適用 - + %1 Document(s) not saved %1 ドキュメントは保存されていません - + Some documents could not be saved. Do you want to cancel closing? 一部のドキュメントを保存できませんでした。閉じることをキャンセルしますか? @@ -9371,7 +9371,7 @@ the current copy will be lost. %1を編集 - + Change image... Change image... @@ -10314,7 +10314,7 @@ the current copy will be lost. - + Unnamed Unnamed @@ -12587,17 +12587,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar ツールバー - + Left corner Left corner - + Right corner Right corner @@ -12686,12 +12686,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12699,32 +12699,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_ka.ts b/src/Gui/Language/FreeCAD_ka.ts index b6cd932042..6e07b25978 100644 --- a/src/Gui/Language/FreeCAD_ka.ts +++ b/src/Gui/Language/FreeCAD_ka.ts @@ -85,7 +85,7 @@ Run test cases to verify console messages - Run test cases to verify console messages + კონსოლის შეტყობინებების შესამოწმებლად სატესტო შემთხვევების გაშვება @@ -111,7 +111,7 @@ Turn on or off the display of all measurements - Turn on or off the display of all measurements + ყველა გაზომვის ჩვენების ჩართვა/გამორთვა @@ -428,7 +428,7 @@ The object will be edited using the mode defined internally to be the most appropriate for the object type - The object will be edited using the mode defined internally to be the most appropriate for the object type + ობიექტი ჩასწორდება რეჟიმით, რომელიც შიგნით ამ ობიექტის ტიპისთვის ყველაზე შესაფერისია @@ -438,7 +438,7 @@ The object will have its placement editable with the Std TransformManip command - The object will have its placement editable with the Std TransformManip command + ობიექტს Std TransformManip ბრძანებით ჩასწორებადი მდებარეობა ექნება @@ -448,7 +448,7 @@ This edit mode is implemented as available but currently does not seem to be used by any object - This edit mode is implemented as available but currently does not seem to be used by any object + ეს ჩასწორების რეჟიმი განხორციელებულია, როგორც ხელმისაწვდომი, მაგრამ ამჟამად, როგორც ჩანს, არც ერთი ობიექტის მიერ არ გამოიყენება @@ -458,7 +458,7 @@ The object will have the color of its individual faces editable with the Part FaceColors command - The object will have the color of its individual faces editable with the Part FaceColors command + ობიექტს თითოეული ზედაპირის Part FaceColors ბრძანებით ჩასწორებადი ფერი ექნება @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen მონაწილეები - + FreeCAD would not be possible without the contributions of FreeCAD-ის შექმნა შეუძლებელი იქნება ამ ადამიანების წვლილის გარეშე - + Individuals Header for the list of individual people in the Credits list. ერთეულები - + Organizations Header for the list of companies/organizations in the Credits list. ორგანიზაციები - - + + License ლიცენზია - + Libraries ბიბლიოთეკები - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: ეს პროგრამა იყენებს ღია კოდის კომპონენტებს, რომელთა საავტორო და სხვა საკუთრების უფლებები ეკუთვნის მათ შესაბამის მფლობელებს: - + Collection კოლექცია @@ -6807,62 +6807,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension ზომა - + Ready მზადაა - + Help addon needed! საჭიროა დამატების დახმარება! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager %1-ის დახმარების სისტემა ახლა "Help" დამატების მიერაა მხარდაჭერილი. მისი დაყენება ადვილად შეგიძლიათ დამატების მმართველიდან - + Open Addon Manager დამატებების მმართველის გახსნა - + Close All ყველას დახურვა + - Toggles this toolbar ამ ზოლის ჩართ/გამორთ + - Toggles this dockable window მიმაგრებადი ფანჯრის ჩვენების ჩართ/გამორთ - - + + Unsaved document შეუნახავი დოკუმენტი - + The exported object contains external link. Please save the documentat least once before exporting. გატანილი ობიექტი შეიცავს გარე ბმულს. გთხოვთ გატანამდე დოკუმენტი ერთხელ მაინც შეინახოთ. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? გარე ობიექტებთან დასაკავშირებლად, დოკუმენტი უნდა იყოს შენახული ერთხელ მაინც. @@ -8392,37 +8392,37 @@ Do you want to specify another directory? QDockWidget - + Tree view ელემენტების ხე - + Property view თვისებაზე გადახედვა - + Selection view მონიშნულის ხედი - + Combo View კომბო ხედი - + DAG View DAG ხედი - + Report view ანგარიში - + Python console Python-ის კონსოლი @@ -8544,7 +8544,7 @@ Do you want to specify another directory? - + Unsaved document შეუნახავი დოკუმენტი @@ -9130,32 +9130,32 @@ Please open a browser window and type in: http://localhost:%1. Do you want to close this dialog? - + Do you want to save your changes to document '%1' before closing? გსურთ შეინახოთ ცვლილებები %1 -ში მის დახურვამდე? - + Do you want to save your changes to document before closing? გსურთ შეინახოთ დოკუმენტის ცვლილებები მის დახურვამდე? - + If you don't save, your changes will be lost. თუ არ შეინახავთ, ყველა თქვენი ცვლილება დაიკარგება. - + Apply answer to all პასუხის ყველაზე გადატარება - + %1 Document(s) not saved %1 დოკუმენტი არ იქნა შენახული - + Some documents could not be saved. Do you want to cancel closing? ზოგიერთი დოკუმენტის შენახვა შეუძლებელია. გნებავთ დახურვის გაუქმება? @@ -9394,7 +9394,7 @@ the current copy will be lost. ჩასწორება %1 - + Change image... გამოსახულების შეცვლა... @@ -9527,7 +9527,7 @@ the current copy will be lost. Turns on or off the axis cross at the origin - Turns on or off the axis cross at the origin + საწყისთან ღერძის კვეთის ჩართვა ან გამორთვა @@ -10337,7 +10337,7 @@ the current copy will be lost. - + Unnamed უსახელო @@ -10558,7 +10558,7 @@ the current copy will be lost. Set each selected object to a randomly-selected color - Set each selected object to a randomly-selected color + ყველა მონიშნული ობიექტისთვის შემთხვევითი ფერის დაყენება @@ -10908,7 +10908,7 @@ the current copy will be lost. Add or remove a breakpoint at this position - Add or remove a breakpoint at this position + ამ პოზიციაზე გაჩერების წერტილის დამატება ან წაშლა @@ -11868,7 +11868,7 @@ the current copy will be lost. Increase the zoom factor by a fixed amount - Increase the zoom factor by a fixed amount + გადიდების ფაქტორის მითითებული სიდიდით გაზრდა @@ -11882,7 +11882,7 @@ the current copy will be lost. Decrease the zoom factor by a fixed amount - Decrease the zoom factor by a fixed amount + გადიდების ფაქტორის მითითებული სიდიდით შემცირებ @@ -12449,7 +12449,7 @@ FreeCAD-ის გაშვების შემდეგ Reverse direction - Reverse direction + მიმართულების შებრუნება @@ -12487,7 +12487,7 @@ FreeCAD-ის გაშვების შემდეგ Reverse direction - Reverse direction + მიმართულების შებრუნება @@ -12611,17 +12611,17 @@ FreeCAD-ის გაშვების შემდეგ Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar ხელსაწყოთა ზოლი - + Left corner მარცხენა კუთხე - + Right corner მარჯვენა კუთხე @@ -12710,12 +12710,12 @@ FreeCAD-ის გაშვების შემდეგ NaviCubeDraggableCmd - + Movable navigation cube მოძრავი ნავიგაციის კუბი - + Drag and place NaviCube გადაათრიეთ და მოათავსეთ ნავიგაციის კუბი @@ -12723,32 +12723,32 @@ FreeCAD-ის გაშვების შემდეგ NaviCubeSettings - + FRONT წინა - + TOP თავზე - + RIGHT მარჯვენა - + REAR უკანა - + BOTTOM ფსკერი - + LEFT მარცხენა diff --git a/src/Gui/Language/FreeCAD_ko.ts b/src/Gui/Language/FreeCAD_ko.ts index 4a13cf991d..5d8d4c3947 100644 --- a/src/Gui/Language/FreeCAD_ko.ts +++ b/src/Gui/Language/FreeCAD_ko.ts @@ -99,7 +99,7 @@ Clear all visible measurements - Clear all visible measurements + 보이는 모든 측정값 지우기 @@ -112,7 +112,7 @@ Turn on or off the display of all measurements - Turn on or off the display of all measurements + 모든 측정값 표시 켜기 또는 끄기 @@ -229,7 +229,7 @@ Edit image - Edit image + 이미지 편집 @@ -429,7 +429,7 @@ The object will be edited using the mode defined internally to be the most appropriate for the object type - The object will be edited using the mode defined internally to be the most appropriate for the object type + 객체 유형에 가장 적합하도록 내부적으로 정의된 모드를 사용하여 객체를 편집합니다. @@ -459,7 +459,7 @@ The object will have the color of its individual faces editable with the Part FaceColors command - The object will have the color of its individual faces editable with the Part FaceColors command + 객체는 Part FaceColors 명령으로 개별 면의 색상을 편집할 수 있습니다. @@ -713,47 +713,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen 제작진 - + FreeCAD would not be possible without the contributions of 프리캐드는 도움이 없다면 불가능 할 것이다. - + Individuals Header for the list of individual people in the Credits list. 개인 개발자 - + Organizations Header for the list of companies/organizations in the Credits list. 단체 - - + + License 라이선스 - + Libraries 라이브러리 - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: 이 소프트웨어는 오픈 소스 컴포넌트를 사용하며, 각 컴포넌트의 저작권과 기타 톡점점 권리는 해당 권리자에게 귀속됩니다. - + Collection 컬렉션 @@ -1273,7 +1273,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces To change a current shortcut enter the new shortcut in the field below and press 'Assign'. - To change a current shortcut enter the new shortcut in the field below and press 'Assign'. + 현재 단축키를 변경하려면 아래 필드에 새 단축키를 입력하고 'Assign'을 누릅니다. @@ -2031,12 +2031,12 @@ dot/period will always be printed. Language and number format - Language and number format + 언어 및 숫자 형식 Language: - Language: + 언어: @@ -2046,7 +2046,7 @@ dot/period will always be printed. Unit system that should be used for all parts of the application - Unit system that should be used for all parts of the application + 응용프로그램의 모든 부분에 사용해야 하는 단위 시스템 @@ -2116,14 +2116,14 @@ this according to your screen size or personal taste Size of recent file list: - Size of recent file list: + 최근 파일 목록의 크기: Background of the main window (when no document is opened) will consist of tiles of a special image. See the FreeCAD Wiki for details about the image. - Background of the main window (when no document is opened) will consist of tiles of a special image. -See the FreeCAD Wiki for details about the image. + 기본 창의 배경(문서가 열려 있지 않은 경우) 은 특수 이미지의 타일로 구성됩니다. +이미지에 대한 자세한 내용은 FreeCAD 위키를 참조하세요. @@ -2881,7 +2881,7 @@ Specify another directory, please. Restart required - Restart required + 재시작 필요 @@ -3057,12 +3057,12 @@ Specify another directory, please. Failed to extract project - Failed to extract project + 프로젝트 추출 실패 Failed to create project - Failed to create project + 프로젝트 생성에 실패하였습니다. @@ -4710,12 +4710,12 @@ You can also use the form: John Doe <john@doe.com> Font name: - Font name: + 글꼴 이름: Font name of the navigation cube - Font name of the navigation cube + 탐색 큐브의 글꼴 이름 @@ -5177,7 +5177,7 @@ Larger value eases to pick things, but can make small features impossible to sel Central: - Central: + 중앙: @@ -5187,7 +5187,7 @@ Larger value eases to pick things, but can make small features impossible to sel End: - End: + 끝: @@ -5610,7 +5610,7 @@ The 'Status' column shows whether the document could be recovered. Panning: - Panning: + 패닝: @@ -6810,62 +6810,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension 치수 - + Ready 준비 - + Help addon needed! 도움말 추가 기능 필요! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager %1의 도움말 시스템은 이제 "도움말" 추가 기능에 의해 처리됩니다. Addons Manager를 통해 쉽게 설치할 수 있습니다. - + Open Addon Manager 애드온 관리자 열기 - + Close All 모두 닫기 + - Toggles this toolbar 이 도구 모음 전환하기 + - Toggles this dockable window 이 도킹 가능 창 전환하기 - - + + Unsaved document 저장하지 않은 문서 - + The exported object contains external link. Please save the documentat least once before exporting. 내보낸 객체에 외부 링크가 포함되어 있습니다. 내보내기 전에 문서를 한 번 이상 저장하십시오. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? 외부 객체에 링크하려면, 문서를 한 번 이상 저장해야 합니다. @@ -8053,22 +8053,22 @@ Do you want to specify another directory? Show items hidden in tree view - Show items hidden in tree view + 트리 뷰에서 숨겨진 항목 보기 Show items that are marked as 'hidden' in the tree view - Show items that are marked as 'hidden' in the tree view + 트리 뷰에서 '숨김'으로 표시된 항목 보기 Toggle visibility in tree view - Toggle visibility in tree view + 트리 뷰에서 표시여부 토글 Toggles the visibility of selected items in the tree view - Toggles the visibility of selected items in the tree view + 트리 뷰에서 선택 항목의 표시여부를 토글함 @@ -8394,37 +8394,37 @@ Do you want to specify another directory? QDockWidget - + Tree view 트리 보기 - + Property view 속성 보기 - + Selection view 선택항목 보기 - + Combo View 콤보 보기 - + DAG View DAG 보기 - + Report view 보고서 보기 - + Python console Python 콘솔 @@ -8546,7 +8546,7 @@ Do you want to specify another directory? - + Unsaved document 저장하지 않은 문서 @@ -8707,7 +8707,7 @@ Do you want to continue? Save image - Save image + 이미지 저장 @@ -8830,7 +8830,7 @@ Do you want to continue? Message - Message + 메시지 @@ -8840,7 +8840,7 @@ Do you want to continue? Do you want to skip confirmation of further critical message notifications while loading the file? - Do you want to skip confirmation of further critical message notifications while loading the file? + 파일을 로드하는 동안 추가 중요 메시지 알림의 확인을 건너뛰고 싶으신가요? @@ -9130,32 +9130,32 @@ Please open a browser window and type in: http://localhost:%1. 다이얼로그를 닫으시겠습니까? - + Do you want to save your changes to document '%1' before closing? 문서를 닫기 전에 변경 내용을 '%1'에 저장하시겠습니까? - + Do you want to save your changes to document before closing? 닫기 전에 변경사항을 문서에 저장하시겠습니까? - + If you don't save, your changes will be lost. 저장하지 않으면 변경 내용이 손실됩니다. - + Apply answer to all 모든 것에 답변 적용 - + %1 Document(s) not saved %1문서가 저장되지 않았습니다. - + Some documents could not be saved. Do you want to cancel closing? 일부 문서를 저장할 수 없습니다. 닫는 것을 취소하시겠습니까? @@ -9392,9 +9392,9 @@ the current copy will be lost. Edit %1 - + Change image... - Change image... + 이미지 변경... @@ -9404,7 +9404,7 @@ the current copy will be lost. Color Legend - Color Legend + 색상 범례 @@ -10277,7 +10277,7 @@ the current copy will be lost. Activate the distance measurement tool - Activate the distance measurement tool + 거리 측정 도구 활성화 @@ -10335,7 +10335,7 @@ the current copy will be lost. - + Unnamed 이름없음 @@ -10556,7 +10556,7 @@ the current copy will be lost. Set each selected object to a randomly-selected color - Set each selected object to a randomly-selected color + 선택한 각 객체를 무작위로 선택한 색상으로 설정합니다. @@ -10906,7 +10906,7 @@ the current copy will be lost. Add or remove a breakpoint at this position - Add or remove a breakpoint at this position + 이 위치에 중단점 추가 또는 제거 @@ -11116,7 +11116,7 @@ the current copy will be lost. Defines behavior when editing an object from tree - Defines behavior when editing an object from tree + 트리에서 객체를 편집할 때 동작을 정의합니다. @@ -11544,7 +11544,7 @@ the current copy will be lost. Activate window - Activate window + 창 활성화하기 @@ -12606,17 +12606,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar 도구 모음 - + Left corner 왼쪽 모서리 - + Right corner 오른쪽 모서리 @@ -12705,12 +12705,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12718,32 +12718,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_nl.ts b/src/Gui/Language/FreeCAD_nl.ts index ba81238ee3..5fc9f6a479 100644 --- a/src/Gui/Language/FreeCAD_nl.ts +++ b/src/Gui/Language/FreeCAD_nl.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Credits - + FreeCAD would not be possible without the contributions of FreeCAD zou niet mogelijk zijn met het werk van - + Individuals Header for the list of individual people in the Credits list. Individuen - + Organizations Header for the list of companies/organizations in the Credits list. Organisaties - - + + License Licentie - + Libraries Bibliotheken - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Deze software maakt gebruik van open source componenten waarvan copyright en andere eigendomsrechten tot hun respectievelijke eigenaars behoren: - + Collection Collectie @@ -6814,62 +6814,62 @@ Wilt u uw wijzigingen opslaan? Gui::MainWindow - + Dimension Afmeting - + Ready Gereed - + Help addon needed! Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager Open Addon Manager - + Close All Alles sluiten + - Toggles this toolbar Schakelt deze werkbalk in/uit + - Toggles this dockable window Schakelt dit dokbare venster in/uit - - + + Unsaved document Niet-opgeslagen document - + The exported object contains external link. Please save the documentat least once before exporting. Het geëxporteerde object bevat een externe link. Sla het document minstens één keer op voordat u het exporteert. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Om een link naar externe objecten te kunnen maken, moet het document minstens één keer worden opgeslagen. @@ -8395,37 +8395,37 @@ Wilt u een andere map opgeven? QDockWidget - + Tree view Boomstructuurweergave - + Property view Eigenschappen-aanzicht - + Selection view Selectieweergave - + Combo View Combi-weergave - + DAG View DAG weergave - + Report view Rapportweergave - + Python console Python Console @@ -8547,7 +8547,7 @@ Wilt u een andere map opgeven? - + Unsaved document Niet-opgeslagen document @@ -9131,32 +9131,32 @@ Open een browservenster en typ: http://localhost:%1. Wilt u dit dialoogvenster sluiten? - + Do you want to save your changes to document '%1' before closing? Wil je de wijzigingen in het document '%1' opslaan alvorens te sluiten? - + Do you want to save your changes to document before closing? Wilt u de wijzigingen aan het document opslaan voordat u afsluit? - + If you don't save, your changes will be lost. Als u niet opslaat, zullen uw wijzigingen verloren gaan. - + Apply answer to all Antwoord op alles toepassen - + %1 Document(s) not saved %1 Document(en) niet opgeslagen - + Some documents could not be saved. Do you want to cancel closing? Sommige documenten konden niet worden opgeslagen. Wilt u het sluiten annuleren? @@ -9396,7 +9396,7 @@ the current copy will be lost. Bewerken %1 - + Change image... Afbeelding wijzigen... @@ -10339,7 +10339,7 @@ the current copy will be lost. - + Unnamed Naamloos @@ -12613,17 +12613,17 @@ nadat FreeCAD opgestart is Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Werkbalk - + Left corner Linkerhoek - + Right corner Rechterhoek @@ -12712,12 +12712,12 @@ nadat FreeCAD opgestart is NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12725,32 +12725,32 @@ nadat FreeCAD opgestart is NaviCubeSettings - + FRONT VOORZIJDE - + TOP BOVEN - + RIGHT RECHTS - + REAR ACHTERZIJDE - + BOTTOM BODEM - + LEFT LINKS diff --git a/src/Gui/Language/FreeCAD_pl.ts b/src/Gui/Language/FreeCAD_pl.ts index 8924f540c7..873f5dca6f 100644 --- a/src/Gui/Language/FreeCAD_pl.ts +++ b/src/Gui/Language/FreeCAD_pl.ts @@ -712,47 +712,47 @@ podczas kliknięcia lewym lub prawym przyciskiem myszki i przesuwaj kursor w gó Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Zasłużeni - + FreeCAD would not be possible without the contributions of FreeCAD nie istniałby bez udziału - + Individuals Header for the list of individual people in the Credits list. Osoby - + Organizations Header for the list of companies/organizations in the Credits list. Organizacje - - + + License Licencja - + Libraries Biblioteki - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: To oprogramowanie używa komponentów typu open source, którego prawa autorskie i inne prawa zastrzeżone należą do ich właścicieli: - + Collection Kolekcja @@ -2042,7 +2042,7 @@ gdzie zawsze będzie wpisywana kropka. Unit system: - System jednostek: + Układ jednostek: @@ -2339,7 +2339,7 @@ wyświetli ekran powitalny Macros - Makrodefinicje + Makropolecenie @@ -4532,7 +4532,7 @@ Możesz również skorzystać z formatki: John Doe <john@doe.com> Macro - Makrodefinicje + Makropolecenia @@ -5256,7 +5256,7 @@ Aby dodać obliczenie, naciśnij klawisz Enter w polu wprowadzania wartości Unit system: - System jednostek: + Układ jednostek: @@ -6799,7 +6799,7 @@ Do you want to save your changes? Macros - Makropolecenie + Makrodefinicje @@ -6816,62 +6816,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Wymiar - + Ready Gotowe - + Help addon needed! Potrzebny dodatek pomocy! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager System pomocy dla %1 jest teraz obsługiwany przez dodatek "Pomoc". Można go łatwo zainstalować przy pomocy Menadżera dodatków - + Open Addon Manager Otwórz Menedżer dodatków - + Close All Zamknij wszystkie + - Toggles this toolbar Włącza/wyłącza ten pasek narzędzi + - Toggles this dockable window Włącza/wyłącza to okno dokujące - - + + Unsaved document Niezapisany dokument - + The exported object contains external link. Please save the documentat least once before exporting. Wyeksportowany obiekt zawiera zewnętrzny odnośnik. Proszę zapisać dokument przynajmniej raz przed wyeksportowaniem. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Aby powiązać z obiektami zewnętrznymi, dokument musi być zapisany co najmniej raz. @@ -7462,7 +7462,7 @@ Do you want to exit without saving your data? Select module - Wybierz moduł + Wybierz moduł importera @@ -8396,37 +8396,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Widok drzewa - + Property view Właściwości widoku - + Selection view Wybór widoku - + Combo View Widok połączony - + DAG View Widok DAG - + Report view Widok raportu - + Python console Konsola Python @@ -8549,7 +8549,7 @@ Do you want to specify another directory? - + Unsaved document Niezapisany dokument @@ -9133,32 +9133,32 @@ Proszę otworzyć okno przeglądarki i wpisać: http://localhost:%1.Czy chcesz zamknąć to okno dialogowe? - + Do you want to save your changes to document '%1' before closing? Czy chcesz zapisać zmiany do dokumentu "%1" przed zamknięciem? - + Do you want to save your changes to document before closing? Czy chcesz zapisać zmiany przed zamknięciem? - + If you don't save, your changes will be lost. Jeśli nie zapiszesz dokumentu, zmiany zostaną utracone. - + Apply answer to all Zastosuj odpowiedź dla wszystkich - + %1 Document(s) not saved Dokument %1 nie został zapisany - + Some documents could not be saved. Do you want to cancel closing? Niektóre dokumenty nie mogły zostać zapisane. Czy chcesz przerwać zamykanie dokumentów? @@ -9398,7 +9398,7 @@ bieżącej kopii zostaną utracone. Edytuj %1 - + Change image... Zmień obraz ... @@ -10277,7 +10277,7 @@ bieżącej kopii zostaną utracone. Measure distance - Pomiar odległości + Wymiarowanie odległości @@ -10291,7 +10291,7 @@ bieżącej kopii zostaną utracone. Measure distance - Wymiarowanie odległości + Pomiar odległości @@ -10341,7 +10341,7 @@ bieżącej kopii zostaną utracone. - + Unnamed Nienazwany @@ -11578,7 +11578,7 @@ bieżącej kopii zostaną utracone. Fullscreen - Cały ekran + Pełny ekran @@ -11816,7 +11816,7 @@ bieżącej kopii zostaną utracone. Display the active view either in fullscreen, in undocked or docked mode - Wyświetl aktywny widok w trybie pełnoekranowym, w trybie niezadokowanym lub zadokowanym + Wyświetl aktywny widok na pełnym ekranie, w trybie niezadokowanym lub zadokowanym @@ -11824,7 +11824,7 @@ bieżącej kopii zostaną utracone. Fullscreen - Pełny ekran + Cały ekran @@ -11858,7 +11858,7 @@ bieżącej kopii zostaną utracone. Display the active view either in fullscreen, in undocked or docked mode - Wyświetl aktywny widok na pełnym ekranie, w trybie niezadokowanym lub zadokowanym + Wyświetl aktywny widok w trybie pełnoekranowym, w trybie niezadokowanym lub zadokowanym @@ -12177,7 +12177,7 @@ Czy nadal chcesz kontynuować? Macro - Makropolecenia + Makrodefinicje @@ -12615,17 +12615,17 @@ po uruchomieniu FreeCAD Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Pasek narzędzi - + Left corner Lewy narożnik - + Right corner Prawy narożnik @@ -12714,12 +12714,12 @@ po uruchomieniu FreeCAD NaviCubeDraggableCmd - + Movable navigation cube Ruchoma Kostka nawigacyjna - + Drag and place NaviCube Przeciągnij i umieść Kostkę nawigacyjną @@ -12727,32 +12727,32 @@ po uruchomieniu FreeCAD NaviCubeSettings - + FRONT PRZÓD - + TOP GÓRA - + RIGHT PRAWA - + REAR TYŁ - + BOTTOM SPÓD - + LEFT LEWA diff --git a/src/Gui/Language/FreeCAD_pt-BR.ts b/src/Gui/Language/FreeCAD_pt-BR.ts index 671a33ee2a..cc338d46bd 100644 --- a/src/Gui/Language/FreeCAD_pt-BR.ts +++ b/src/Gui/Language/FreeCAD_pt-BR.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Créditos - + FreeCAD would not be possible without the contributions of O FreeCAD não seria possível sem as contribuições de - + Individuals Header for the list of individual people in the Credits list. Indivíduos - + Organizations Header for the list of companies/organizations in the Credits list. Organizações - - + + License Licença - + Libraries Bibliotecas - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Este software utiliza componentes de código aberto, cujos direitos autorais e outros direitos proprietários pertencem a seus respectivos proprietários: - + Collection Coleção @@ -6809,62 +6809,62 @@ Deseja salvar as alterações? Gui::MainWindow - + Dimension Dimensão - + Ready Pronto - + Help addon needed! Add-on de ajuda é necessário! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager O sistema de ajuda do %1 agora é tratado pela extensão "Ajuda". Ele pode ser facilmente instalado através do Gerenciador de Complementos - + Open Addon Manager Abrir o Gestor de Add-ons - + Close All Fechar tudo + - Toggles this toolbar Alterna esta barra de ferramentas + - Toggles this dockable window Alterna esta janela acoplável - - + + Unsaved document Documento não salvo - + The exported object contains external link. Please save the documentat least once before exporting. O objeto exportado contém links externos. Salve o documento pelo menos uma vez antes de exportar. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Para vincular a objetos externos, o documento deve ser salvo pelo menos uma vez. @@ -8389,37 +8389,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Árvore - + Property view Tela de propriedades - + Selection view Tela de seleção - + Combo View Tela combinada - + DAG View Vista DAG - + Report view Tela de relatório relatório - + Python console Console Python @@ -8541,7 +8541,7 @@ Do you want to specify another directory? - + Unsaved document Documento não salvo @@ -9122,32 +9122,32 @@ Please open a browser window and type in: http://localhost:%1. Deseja fechar este diálogo? - + Do you want to save your changes to document '%1' before closing? Deseja salvar as alterações no documento '%1' antes de fechar? - + Do you want to save your changes to document before closing? Deseja salvar suas alterações no documento antes de fechar? - + If you don't save, your changes will be lost. Se você não for salvar, suas alterações serão perdidas. - + Apply answer to all Aplicar esta resposta a todos - + %1 Document(s) not saved %1 Documento(s) não foram salvos - + Some documents could not be saved. Do you want to cancel closing? Alguns documentos não puderam ser salvos. Cancelar o fechamento? @@ -9387,7 +9387,7 @@ cópia atual será perdida. Editar %1 - + Change image... Change image... @@ -10330,7 +10330,7 @@ cópia atual será perdida. - + Unnamed Sem nome @@ -12603,17 +12603,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barra de ferramentas - + Left corner Canto esquerdo - + Right corner Canto direito @@ -12702,12 +12702,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12715,32 +12715,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_pt-PT.ts b/src/Gui/Language/FreeCAD_pt-PT.ts index a14ac19cea..3e355cf1da 100644 --- a/src/Gui/Language/FreeCAD_pt-PT.ts +++ b/src/Gui/Language/FreeCAD_pt-PT.ts @@ -405,7 +405,7 @@ Form - Formulário + De @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Créditos - + FreeCAD would not be possible without the contributions of O FreeCAD não seria possível sem as contribuições de - + Individuals Header for the list of individual people in the Credits list. Indivíduos - + Organizations Header for the list of companies/organizations in the Credits list. Organizações - - + + License Licença - + Libraries Bibliotecas - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Este software utiliza componentes de código aberto, cujos direitos autorais e outros direitos proprietários pertencem a seus respectivos proprietários: - + Collection Coleção @@ -6814,62 +6814,62 @@ Deseja guardar as suas alterações? Gui::MainWindow - + Dimension Dimensão - + Ready Pronto - + Help addon needed! Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager Open Addon Manager - + Close All Fechar Tudo + - Toggles this toolbar Altera esta Barra de Ferramentas + - Toggles this dockable window Ativa/desativa esta janela encaixável - - + + Unsaved document Documento não guardado - + The exported object contains external link. Please save the documentat least once before exporting. The exported object contains external link. Please save the documentat least once before exporting. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? To link to external objects, the document must be saved at least once. @@ -8397,37 +8397,37 @@ Quer especificar outro diretório? QDockWidget - + Tree view Visualizar em Árvore - + Property view Visualizar Propriedades - + Selection view Visualizar Seleção - + Combo View Visualização Combinada - + DAG View Vista DAG - + Report view Visualizar Relatório - + Python console Consola Python @@ -8549,7 +8549,7 @@ Quer especificar outro diretório? - + Unsaved document Documento não guardado @@ -9132,32 +9132,32 @@ Por favor, abra um navegador e digite: http://localhost:%1. Deseja fechar esta janela? - + Do you want to save your changes to document '%1' before closing? Deseja guardar as alterações no documento '%1' antes de fechar? - + Do you want to save your changes to document before closing? Do you want to save your changes to document before closing? - + If you don't save, your changes will be lost. Se não guardar, as alterações serão perdidas. - + Apply answer to all Aplicar resposta a todos - + %1 Document(s) not saved %1 Document(s) not saved - + Some documents could not be saved. Do you want to cancel closing? Some documents could not be saved. Do you want to cancel closing? @@ -9397,7 +9397,7 @@ the current copy will be lost. Edite %1 - + Change image... Change image... @@ -10340,7 +10340,7 @@ the current copy will be lost. - + Unnamed Sem nome @@ -12614,17 +12614,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barras de ferramentas - + Left corner Left corner - + Right corner Right corner @@ -12713,12 +12713,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12726,32 +12726,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_ro.ts b/src/Gui/Language/FreeCAD_ro.ts index b86dd96b39..39bb050aec 100644 --- a/src/Gui/Language/FreeCAD_ro.ts +++ b/src/Gui/Language/FreeCAD_ro.ts @@ -85,7 +85,7 @@ Run test cases to verify console messages - Run test cases to verify console messages + Rulează testele pentru verificarea mesajelor din consolă @@ -98,7 +98,7 @@ Clear all visible measurements - Clear all visible measurements + Ştergeţi toate măsurătorile vizibile @@ -111,7 +111,7 @@ Turn on or off the display of all measurements - Turn on or off the display of all measurements + Porniţi sau opriţi afişajul tuturor măsurătorilor @@ -428,7 +428,7 @@ The object will be edited using the mode defined internally to be the most appropriate for the object type - The object will be edited using the mode defined internally to be the most appropriate for the object type + Obiectul va fi editat folosind modul definit intern pentru a fi cel mai potrivit pentru tipul obiectului @@ -438,7 +438,7 @@ The object will have its placement editable with the Std TransformManip command - The object will have its placement editable with the Std TransformManip command + Obiectul va avea posibilitatea de a plasa cu comanda Std TransformManip @@ -448,7 +448,7 @@ This edit mode is implemented as available but currently does not seem to be used by any object - This edit mode is implemented as available but currently does not seem to be used by any object + Acest mod de editare este implementat ca disponibil, dar în prezent nu pare să fie folosit de orice obiect @@ -458,7 +458,7 @@ The object will have the color of its individual faces editable with the Part FaceColors command - The object will have the color of its individual faces editable with the Part FaceColors command + Obiectul va avea culoarea fețelor sale individuale editabile cu comanda Part FaceColors @@ -712,47 +712,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Contributii - + FreeCAD would not be possible without the contributions of FreeCAD nu ar fi posibil fără contribuțiile - + Individuals Header for the list of individual people in the Credits list. Persoane - + Organizations Header for the list of companies/organizations in the Credits list. Organizaţii - - + + License Licenţă - + Libraries Libraries - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: This software uses open source components whose copyright and other proprietary rights belong to their respective owners: - + Collection Colecție @@ -836,12 +836,12 @@ while doing a left or right click and move the mouse up or down Clipping - Clipire + Secțiune Clipping X - Clipire X + Secţiune de-a lungul axei X @@ -861,17 +861,17 @@ while doing a left or right click and move the mouse up or down Clipping Y - Clipire Y + Secţiune de-a lungul axei Y Clipping Z - Clipire Z + Secţiune de-a lungul axei Z Clipping custom direction - Decupare urmând o direcție personalizată + Secțiune urmând o direcție personalizată @@ -881,7 +881,7 @@ while doing a left or right click and move the mouse up or down Adjust to view direction - Ajustează pentru a vizualiza direcția + Ajustează pe direcția de vizualizare @@ -6814,62 +6814,62 @@ Doriți să salvați modificările? Gui::MainWindow - + Dimension Dimensiune - + Ready Gata - + Help addon needed! Ajutor supliment necesar! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Sistemul de ajutor al %1 este acum gestionat de suplimentul "Ajutor". Acesta poate fi instalat cu uşurinţă prin Addons Manager - + Open Addon Manager Deschide Addon Manager - + Close All Inchide toate + - Toggles this toolbar Activează/dezactivează această bară de instrumente + - Toggles this dockable window Activează/dezactivează această fereastră fixabilă - - + + Unsaved document Document nesalvat - + The exported object contains external link. Please save the documentat least once before exporting. Obiectul exportat conține o legătură externă. Vă rugăm să salvați documentul cel puțin o dată înainte de al exporta. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Pentru face legăturile la obiecte externe, documentul trebuie salvat cel puțin o dată. @@ -6963,7 +6963,7 @@ Cum doresti sa continuam? Point_%1 - Point_%1 + Punct_%1 @@ -6983,12 +6983,12 @@ Cum doresti sa continuam? &Align - &Align + Aliniere &Remove last point - &Remove last point + &Elimină ultimul punct @@ -6998,7 +6998,7 @@ Cum doresti sa continuam? &Synchronize views - &Synchronize views + &Sincronizează vizualizările @@ -8397,37 +8397,37 @@ Doriţi să specificaţi un alt director? QDockWidget - + Tree view Vizualizare arborescentă - + Property view Vizualizare proprietăţi - + Selection view Vizualizare selecție - + Combo View Vizualizare combo - + DAG View Vizualizare DAG - + Report view Vezualizare raport - + Python console Consola Python @@ -8549,7 +8549,7 @@ Doriţi să specificaţi un alt director? - + Unsaved document Document nesalvat @@ -9132,32 +9132,32 @@ Please open a browser window and type in: http://localhost:%1. Doriţi să închideţi această fereastră de dialog? - + Do you want to save your changes to document '%1' before closing? Vreți să salvați modificările dvs înainte de a închide? - + Do you want to save your changes to document before closing? Doriți să salvați modificările documentului înainte de închidere? - + If you don't save, your changes will be lost. Dacă nu salvați, schimbările vor fi pierdute. - + Apply answer to all Aplică răspunsul tuturor - + %1 Document(s) not saved %1 Document(e) nu au fost salvate - + Some documents could not be saved. Do you want to cancel closing? Unele documente nu au putut fi salvate. Doriți să renunțați la închiderea documentelor? @@ -9397,7 +9397,7 @@ copia curentă va fi pierdută. Editare %1 - + Change image... Schimbă imaginea... @@ -9446,7 +9446,7 @@ copia curentă va fi pierdută. Activate the box selection tool - Activate the box selection tool + Activează unealta de selecție a casetei @@ -9530,7 +9530,7 @@ copia curentă va fi pierdută. Turns on or off the axis cross at the origin - Turns on or off the axis cross at the origin + Se roteşte sau se opreşte axa încrucişată la origine @@ -9838,7 +9838,7 @@ copia curentă va fi pierdută. Actions that apply to expressions - Actions that apply to expressions + Acțiuni care se aplică expresiilor @@ -10040,7 +10040,7 @@ copia curentă va fi pierdută. Actions that apply to link objects - Actions that apply to link objects + Acțiuni care se aplică obiectelor de legătură @@ -10226,7 +10226,7 @@ copia curentă va fi pierdută. Step to the next line executed - Step to the next line executed + Pas la linia următoare executată @@ -10240,7 +10240,7 @@ copia curentă va fi pierdută. Step to the next line in this file - Step to the next line in this file + Pas la linia următoare din acest fișier @@ -10282,7 +10282,7 @@ copia curentă va fi pierdută. Activate the distance measurement tool - Activate the distance measurement tool + Activați unealta de măsurare a distanței @@ -10340,7 +10340,7 @@ copia curentă va fi pierdută. - + Unnamed Nedenumit @@ -10561,7 +10561,7 @@ copia curentă va fi pierdută. Set each selected object to a randomly-selected color - Set each selected object to a randomly-selected color + Setează fiecare obiect selectat la o culoare selectată aleatoriu @@ -10911,7 +10911,7 @@ copia curentă va fi pierdută. Add or remove a breakpoint at this position - Add or remove a breakpoint at this position + Adaugă sau elimină un punct de întrerupere la această poziție @@ -10919,13 +10919,13 @@ copia curentă va fi pierdută. Clipping plane - Planul de tăiere + Plan de secțiune Toggles clipping plane for active view - Activează/dezactivează planul de tăiere pentru vederea activă + Activează/dezactivează planul de secțiune pentru vederea activă @@ -11549,7 +11549,7 @@ copia curentă va fi pierdută. Activate window - Activate window + Activează fereastra @@ -11787,7 +11787,7 @@ copia curentă va fi pierdută. Activate the box zoom tool - Activate the box zoom tool + Activează unealta de mărire a cutiei @@ -11871,7 +11871,7 @@ copia curentă va fi pierdută. Increase the zoom factor by a fixed amount - Increase the zoom factor by a fixed amount + Crește factorul de zoom cu o sumă fixă @@ -11885,7 +11885,7 @@ copia curentă va fi pierdută. Decrease the zoom factor by a fixed amount - Decrease the zoom factor by a fixed amount + Scade factorul zoom cu o valoare fixă @@ -12289,7 +12289,7 @@ Doriți în continuare să continuați? s - s + S @@ -12452,7 +12452,7 @@ după lansarea FreeCAD Reverse direction - Reverse direction + Direcție inversă @@ -12490,7 +12490,7 @@ după lansarea FreeCAD Reverse direction - Reverse direction + Direcție inversă @@ -12614,17 +12614,17 @@ după lansarea FreeCAD Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Bară de instrumente - + Left corner Colț stânga - + Right corner Colţul din dreapta @@ -12713,45 +12713,45 @@ după lansarea FreeCAD NaviCubeDraggableCmd - + Movable navigation cube - Movable navigation cube + Cub de navigare mobil - + Drag and place NaviCube - Drag and place NaviCube + Trage și plasează NaviCube NaviCubeSettings - + FRONT FRONTUL - + TOP DE SUS - + RIGHT DREPTUL - + REAR SPATE - + BOTTOM DE JOS - + LEFT STANGA diff --git a/src/Gui/Language/FreeCAD_ru.ts b/src/Gui/Language/FreeCAD_ru.ts index e07521eca5..992fe47ac8 100644 --- a/src/Gui/Language/FreeCAD_ru.ts +++ b/src/Gui/Language/FreeCAD_ru.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Благодарности - + FreeCAD would not be possible without the contributions of Список всех, кто внес свой вклад в создание FreeCAD - + Individuals Header for the list of individual people in the Credits list. Участники - + Organizations Header for the list of companies/organizations in the Credits list. Организации - - + + License Лицензия - + Libraries Библиотеки - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Это программное обеспечение использует компоненты с открытым исходным кодом, чьи авторские права и другие права собственности принадлежат их соответствующим владельцам: - + Collection Коллекция @@ -6807,62 +6807,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Размер - + Ready Готово - + Help addon needed! Необходимо дополнение помощи! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Справочная система %1 теперь управляется дополнением «Справка». Его можно легко установить через Менеджер дополнений - + Open Addon Manager Открыть менеджер дополнений - + Close All Закрыть все + - Toggles this toolbar Переключение этой панели инструментов + - Toggles this dockable window Спрятать/показать это встраиваемое окно - - + + Unsaved document Документ не сохранён - + The exported object contains external link. Please save the documentat least once before exporting. Экспортированный объект содержит внешнюю ссылку. Пожалуйста, сохраните документ хотя бы один раз перед экспортом. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Для ссылки на внешние объекты документ необходимо сохранить хотя бы один раз. @@ -8390,37 +8390,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Иерархия документа - + Property view Окно свойств - + Selection view Просмотр выделения - + Combo View Комбо панель - + DAG View DAG Вид - + Report view Просмотр отчёта - + Python console Консоль Python @@ -8542,7 +8542,7 @@ Do you want to specify another directory? - + Unsaved document Документ не сохранён @@ -9124,32 +9124,32 @@ Please open a browser window and type in: http://localhost:%1. Вы хотите закрыть этот диалог? - + Do you want to save your changes to document '%1' before closing? Сохранить изменения перед закрытием документа '%1'? - + Do you want to save your changes to document before closing? Сохранить изменения перед закрытием документа ''? - + If you don't save, your changes will be lost. Если вы не сохраните, ваши изменения будут потеряны. - + Apply answer to all Применить ответ ко всем - + %1 Document(s) not saved %1 Документ(ы) не сохранены - + Some documents could not be saved. Do you want to cancel closing? Некоторые документы не удалось сохранить. Вы хотите отменить закрытие? @@ -9389,7 +9389,7 @@ the current copy will be lost. Редактировать %1 - + Change image... Изменить изображение... @@ -10332,7 +10332,7 @@ the current copy will be lost. - + Unnamed Безымянный @@ -12605,17 +12605,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Панель инструментов - + Left corner Левый угол - + Right corner Правый угол @@ -12704,12 +12704,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Подвижный навигационный куб - + Drag and place NaviCube Перетащить и поместить в NaviCube @@ -12717,32 +12717,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT Спереди - + TOP Сверху - + RIGHT Справа - + REAR Сзади - + BOTTOM Снизу - + LEFT Слева diff --git a/src/Gui/Language/FreeCAD_sl.ts b/src/Gui/Language/FreeCAD_sl.ts index 2cfac4562e..7c75c91f0d 100644 --- a/src/Gui/Language/FreeCAD_sl.ts +++ b/src/Gui/Language/FreeCAD_sl.ts @@ -712,47 +712,47 @@ kliknete na levo oz. desno tipko in premikate miško gor oz. dol Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Zahvale - + FreeCAD would not be possible without the contributions of FreeCADa ne bi bilo, če ne bi bilo prispevkov - + Individuals Header for the list of individual people in the Credits list. Posamezniki - + Organizations Header for the list of companies/organizations in the Credits list. Družbe - - + + License Dovoljenje - + Libraries Knjižnice - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: To programje uporablja odprtokodne dele, katerih avtorske pravice in ostale pravice pripadajo njihovim lastnikom: - + Collection Zbirka @@ -6819,62 +6819,62 @@ Ali želite shraniti spremembe? Gui::MainWindow - + Dimension Mera - + Ready Pripravljen - + Help addon needed! Potreben je dodatek za pomoč! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager %1 sistem pomoči sedaj upravlja dodatek "Pomoč". Zlahka ga lahko namestite z upravljalnikom dodatkov - + Open Addon Manager Odpri upravljalnik dodatkov - + Close All Zapri vse + - Toggles this toolbar Preklopi to orodno vrstico + - Toggles this dockable window Preklopi to usidrivo okno - - + + Unsaved document Neshranjen dokument - + The exported object contains external link. Please save the documentat least once before exporting. Izvoženi predmet vsebuje zunanje povezave. Pred izvažanjem shranite dokument vsaj enkrat. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Za povezovanje na zunanje predmete mora biti dokument shranjen vsaj enkrat. @@ -8404,37 +8404,37 @@ Ali želite navesti drugo mapo? QDockWidget - + Tree view Drevesni prikaz - + Property view Pogled z lastnostmi - + Selection view Pogled na izbor - + Combo View Sestavljen pogled - + DAG View DAG pogled - + Report view Poročevalni pogled - + Python console Pythonova ukazna miza @@ -8556,7 +8556,7 @@ Ali želite navesti drugo mapo? - + Unsaved document Neshranjen dokument @@ -9142,32 +9142,32 @@ Odprite brskalnik in vtipkajte: http://localhost:%1. Do you want to close this dialog? - + Do you want to save your changes to document '%1' before closing? Ali želite pred zapiranjem shraniti spremembe dokumenta '%1'? - + Do you want to save your changes to document before closing? Ali želite pred zapiranjem shraniti spremembe dokumenta? - + If you don't save, your changes will be lost. Če ne shranite, bodo spremembe izgubljene. - + Apply answer to all Uporabi odgovor za vse - + %1 Document(s) not saved %1 Dokumenti niso shranjeni - + Some documents could not be saved. Do you want to cancel closing? Določenih dokumentov se ni dalo zapreti. Ali želite preklicati zapiranje? @@ -9407,7 +9407,7 @@ bodo izgubljene. Uredi %1 - + Change image... Zamenjaj sliko ... @@ -10350,7 +10350,7 @@ bodo izgubljene. - + Unnamed Neimenovan @@ -12624,17 +12624,17 @@ ob zagodu FreeCAD-a Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Orodna vrstica - + Left corner Levi kot - + Right corner Desni kot @@ -12723,12 +12723,12 @@ ob zagodu FreeCAD-a NaviCubeDraggableCmd - + Movable navigation cube Premična krmilna kocka - + Drag and place NaviCube Povleci in umesti krmilno kocko @@ -12736,32 +12736,32 @@ ob zagodu FreeCAD-a NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_sr-CS.ts b/src/Gui/Language/FreeCAD_sr-CS.ts index abc87b9238..eaa7a4df85 100644 --- a/src/Gui/Language/FreeCAD_sr-CS.ts +++ b/src/Gui/Language/FreeCAD_sr-CS.ts @@ -712,47 +712,47 @@ dok pritiskš levim ili desnim tasterom i pomeraš miša gore ili dole Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Zasluge - + FreeCAD would not be possible without the contributions of Spisak svih koji su dali doprinos pri stvaranju FreeCAD-a - + Individuals Header for the list of individual people in the Credits list. Pojedinci - + Organizations Header for the list of companies/organizations in the Credits list. Organizacije - - + + License Licenca - + Libraries Biblioteke - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Ovaj softver koristi komponente otvorenog koda čija autorska prava i druga vlasnička prava pripadaju njihovim vlasnicima: - + Collection Kolekcija @@ -6815,62 +6815,62 @@ Da li želiš da sačuvaš promene? Gui::MainWindow - + Dimension Kota - + Ready Spreman - + Help addon needed! Potreban je dodatak Pomoć! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Sistemom pomoći %1 sada upravlja dodatak „Pomoć“. Može se lako instalirati preko Menadžera dodataka - + Open Addon Manager Otvori menadžer dodataka - + Close All Zatvori sve + - Toggles this toolbar Uključuje/isključuje ovu paletu alata + - Toggles this dockable window Toggles this dockable window - - + + Unsaved document Nesačuvan dokument - + The exported object contains external link. Please save the documentat least once before exporting. Izvezeni objekat sadrži spoljnu vezu. Sačuvaj dokument bar jednom pre nego što ga izvezeš. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Da bi se povezali sa spoljnim objektima, dokument mora biti sačuvan najmanje jednom. @@ -7494,7 +7494,7 @@ Da li želiš izaći bez čuvanja podataka? Download online help - Preuzmite pomoć sa mreže + Preuzmi pomoć sa mreže @@ -8400,37 +8400,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Stablo dokumenta - + Property view Osobine prikaza - + Selection view - Pregled izbora + Pregledač izbora - + Combo View Kombinovani panel - + DAG View DAG View - + Report view Pregledač objava - + Python console Python konzola @@ -8552,7 +8552,7 @@ Do you want to specify another directory? - + Unsaved document Nesačuvan dokument @@ -9138,32 +9138,32 @@ Otvori pregledač i ukucaj: http://localhost:%1. Do you want to close this dialog? - + Do you want to save your changes to document '%1' before closing? Da li želiš da sačuvaš promene u dokument '%1' pre zatvaranja? - + Do you want to save your changes to document before closing? Da li želiš da snimiš promene u dokumentu pre zatvaranja? - + If you don't save, your changes will be lost. Ako ne sačuvaš, promene će biti izgubljene. - + Apply answer to all Primeni odgovor na sve - + %1 Document(s) not saved %1 Dokument(i) nisu snimljeni - + Some documents could not be saved. Do you want to cancel closing? Neki dokumenti nisu mogli biti snimljeni. Da li želiš da otkažeš zatvaranje? @@ -9403,7 +9403,7 @@ the current copy will be lost. Uredi %1 - + Change image... Promeni sliku... @@ -10346,7 +10346,7 @@ the current copy will be lost. - + Unnamed Bez imena @@ -12620,17 +12620,17 @@ nakon pokretanja FreeCAD-a Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Paleta sa alatima - + Left corner Levi ugao - + Right corner Desni ugao @@ -12719,12 +12719,12 @@ nakon pokretanja FreeCAD-a NaviCubeDraggableCmd - + Movable navigation cube Pokretna navigaciona kocka - + Drag and place NaviCube Prevuci i postavi navigacionu kocku @@ -12732,32 +12732,32 @@ nakon pokretanja FreeCAD-a NaviCubeSettings - + FRONT Spreda - + TOP Odozgo - + RIGHT Sdesna - + REAR Straga - + BOTTOM Odozdo - + LEFT Sleva diff --git a/src/Gui/Language/FreeCAD_sr.ts b/src/Gui/Language/FreeCAD_sr.ts index 2769d69028..13e581e0c8 100644 --- a/src/Gui/Language/FreeCAD_sr.ts +++ b/src/Gui/Language/FreeCAD_sr.ts @@ -712,47 +712,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Заслуге - + FreeCAD would not be possible without the contributions of Списак свих који су дали допринос при стварању FreeCAD-а - + Individuals Header for the list of individual people in the Credits list. Појединци - + Organizations Header for the list of companies/organizations in the Credits list. Организације - - + + License Лиценца - + Libraries Библиотеке - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Овај софтвер користи компоненте отвореног кода чија ауторска права и друга власничка права припадају њиховим власницима: - + Collection Колекција @@ -6815,62 +6815,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Кота - + Ready Спреман - + Help addon needed! Потребан је додатак Помоћ! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Системом помоћи %1 сада управља додатак „Помоћ“. Може се лако инсталирати преко Менаџера додатака - + Open Addon Manager Отвори менаџер додатака - + Close All Затвори све + - Toggles this toolbar Укључује/иcкључује ову палету алатки + - Toggles this dockable window Toggles this dockable window - - + + Unsaved document Несачуван документ - + The exported object contains external link. Please save the documentat least once before exporting. Извезени објекат садржи спољну везу. Сачувај документ бар једном пре него што га извезеш. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Да би се повезао са спољним објектима, документ мора бити сачуван најмање једном. @@ -8400,37 +8400,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Стабло документа - + Property view Особине приказа - + Selection view - Преглед избора + Прегледач избора - + Combo View Комбиновани панел - + DAG View DAG View - + Report view Прегледач објава - + Python console Python конзола @@ -8552,7 +8552,7 @@ Do you want to specify another directory? - + Unsaved document Несачуван документ @@ -9138,32 +9138,32 @@ Please open a browser window and type in: http://localhost:%1. Да ли желите да затворите овај дијалог? - + Do you want to save your changes to document '%1' before closing? Да ли желиш да сачуваш промене у документу '%1' пре затварања? - + Do you want to save your changes to document before closing? Да ли желиш да снимиш промене у документу пре затварања? - + If you don't save, your changes will be lost. Ако не сачуваш, промене ће бити изгубљене. - + Apply answer to all Примени одговор на све - + %1 Document(s) not saved %1 Документ(и) нису снимљени - + Some documents could not be saved. Do you want to cancel closing? Неки документи нису могли бити снимљени. Да ли желиш да откажеш затварање? @@ -9403,7 +9403,7 @@ the current copy will be lost. Уреди %1 - + Change image... Промени слику... @@ -10346,7 +10346,7 @@ the current copy will be lost. - + Unnamed Без имена @@ -12620,17 +12620,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Палета са алатима - + Left corner Леви угао - + Right corner Десни угао @@ -12719,12 +12719,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Покретна навигациона коцка - + Drag and place NaviCube Превуци и постави навигациону коцку @@ -12732,32 +12732,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT Спреда - + TOP Одозго - + RIGHT Сдесна - + REAR Страга - + BOTTOM Одоздо - + LEFT Слева diff --git a/src/Gui/Language/FreeCAD_sv-SE.ts b/src/Gui/Language/FreeCAD_sv-SE.ts index 96aaa1c9ee..9d4a9895ec 100644 --- a/src/Gui/Language/FreeCAD_sv-SE.ts +++ b/src/Gui/Language/FreeCAD_sv-SE.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Tack till - + FreeCAD would not be possible without the contributions of FreeCAD skulle inte vara möjligt utan bidrag från - + Individuals Header for the list of individual people in the Credits list. Personer - + Organizations Header for the list of companies/organizations in the Credits list. Organisationer - - + + License Licens - + Libraries Bibliotek - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Denna mjukvara använder komponenter med öppen källkod vars copyright och andra rättigheter tillhör deras respektive ägare: - + Collection Samling @@ -6817,62 +6817,62 @@ Vill du spara ändringarna? Gui::MainWindow - + Dimension Dimension - + Ready Klar - + Help addon needed! Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager Open Addon Manager - + Close All Stäng alla + - Toggles this toolbar Växlar denna verktygsrad + - Toggles this dockable window Växlar detta dockningsbara fönster - - + + Unsaved document Osparat dokument - + The exported object contains external link. Please save the documentat least once before exporting. Det exporterade objektet innehåller extern länk. Spara dokumentet minst en gång innan du exporterar. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? För att länka till externa objekt måste dokumentet sparas minst en gång. @@ -8402,37 +8402,37 @@ Vill du ange en annan katalog? QDockWidget - + Tree view Trädvy - + Property view Egenskapsvy - + Selection view Markeringsvy - + Combo View Kombinerad vy - + DAG View DAG-vy - + Report view Rapportvy - + Python console Python konsoll @@ -8554,7 +8554,7 @@ Vill du ange en annan katalog? - + Unsaved document Osparat dokument @@ -9140,32 +9140,32 @@ Please open a browser window and type in: http://localhost:%1. Vill du stänga denna dialogruta? - + Do you want to save your changes to document '%1' before closing? Vill du spara dina ändringar i dokument "%1" innan du stänger? - + Do you want to save your changes to document before closing? Vill du spara dina ändringar i dokument innan du stänger? - + If you don't save, your changes will be lost. Om du inte sparar går dina ändringar förlorade. - + Apply answer to all Tillämpa svar på alla - + %1 Document(s) not saved %1 Document(s) not saved - + Some documents could not be saved. Do you want to cancel closing? Some documents could not be saved. Do you want to cancel closing? @@ -9405,7 +9405,7 @@ the current copy will be lost. Redigera %1 - + Change image... Ändra bild... @@ -10348,7 +10348,7 @@ the current copy will be lost. - + Unnamed Namnlös @@ -12620,17 +12620,17 @@ vid start av FreeCAD Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Verktygsfält - + Left corner Left corner - + Right corner Right corner @@ -12719,12 +12719,12 @@ vid start av FreeCAD NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12732,32 +12732,32 @@ vid start av FreeCAD NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_tr.ts b/src/Gui/Language/FreeCAD_tr.ts index 8b15f20dbd..0308f9223a 100644 --- a/src/Gui/Language/FreeCAD_tr.ts +++ b/src/Gui/Language/FreeCAD_tr.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Katkıda Bulunanlar - + FreeCAD would not be possible without the contributions of FreeCAD, bu katkılar olmadan ortaya çıkamazdı: - + Individuals Header for the list of individual people in the Credits list. Kişiler - + Organizations Header for the list of companies/organizations in the Credits list. Kuruluşlar - - + + License Lisans - + Libraries Kütüphaneler - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Bu yazılım telif hakkı ve diğer fikri mülkiyet hakları ilgili sahiplerine ait açık kaynak bileşenleri kullanır: - + Collection Koleksiyon @@ -6815,62 +6815,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Boyut - + Ready Hazır - + Help addon needed! Yardım eklentisi gerekli! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager Eklenti Yöneticisini Aç - + Close All Tümünü Kapat + - Toggles this toolbar Bu araç çubuğunu değiştirir + - Toggles this dockable window Bu yapışabilir pencere arasında geçiş yapar - - + + Unsaved document Kaydedilmemiş belge - + The exported object contains external link. Please save the documentat least once before exporting. Dışa aktarılan nesne dış bağlantı içeriyor. Lüften dışa aktarmadan önce belgeyi en az bir defa kaydedin. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Harici nesneleri bağlamak için belge, en az bir defa kaydedilmelidir. Belgeyi şimdi kaydetmek istiyor musunuz? @@ -8399,37 +8399,37 @@ Başka bir dizin belirlemek ister misiniz? QDockWidget - + Tree view Unsur Ağacı - + Property view Özellik görünümü - + Selection view Seçim görünümü - + Combo View Birleşik görünüm - + DAG View DAG görünümü - + Report view Rapor Görünümü - + Python console Python konsolu @@ -8551,7 +8551,7 @@ Başka bir dizin belirlemek ister misiniz? - + Unsaved document Kaydedilmemiş belge @@ -9132,32 +9132,32 @@ Please open a browser window and type in: http://localhost:%1. Bu pencereyi kapatmak ister misiniz? - + Do you want to save your changes to document '%1' before closing? Kapatmadan önce değişiklikleri kaydetmek istiyor musunuz? - + Do you want to save your changes to document before closing? Kapatmadan önce değişikliklerinizi belgeye kaydetmek istiyor musunuz? - + If you don't save, your changes will be lost. Kaydetmezseniz, yaptığınız değişiklikler kaybolacak. - + Apply answer to all Cevabı tümüne uygula - + %1 Document(s) not saved %1 belge kaydedilmedi - + Some documents could not be saved. Do you want to cancel closing? Bazı belgeler kaydedilemedi. Kapatmaktan vazgeçmek ister misiniz? @@ -9397,7 +9397,7 @@ the current copy will be lost. %1'i düzenle - + Change image... Change image... @@ -10340,7 +10340,7 @@ the current copy will be lost. - + Unnamed Adsız @@ -12613,17 +12613,17 @@ etkinleştirilip gösterileceğini seçin Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Araç çubuğu - + Left corner Left corner - + Right corner Right corner @@ -12712,12 +12712,12 @@ etkinleştirilip gösterileceğini seçin NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12725,32 +12725,32 @@ etkinleştirilip gösterileceğini seçin NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_uk.ts b/src/Gui/Language/FreeCAD_uk.ts index 1c49b53a8f..67db3413ac 100644 --- a/src/Gui/Language/FreeCAD_uk.ts +++ b/src/Gui/Language/FreeCAD_uk.ts @@ -712,47 +712,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Розробники - + FreeCAD would not be possible without the contributions of FreeCAD не був би можливим без внесків цих - + Individuals Header for the list of individual people in the Credits list. Персон - + Organizations Header for the list of companies/organizations in the Credits list. Організацій - - + + License Ліцензія - + Libraries Бібліотеки - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Це програмне забезпечення використовує компоненти з відкритим вихідним кодом, чиї права та інші права власності належать їх власникам: - + Collection Колекція @@ -6817,62 +6817,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Розмірність - + Ready Готово - + Help addon needed! Потрібен Додаток Допомога! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager Система Допомоги %1 тепер обробляється додатком "Допомога". Її можна легко встановити через Менеджер доповнень - + Open Addon Manager Відкрити менеджер додатків - + Close All Закрити все + - Toggles this toolbar Переключення цієї панелі + - Toggles this dockable window Переключення цього закріплюваного вікна - - + + Unsaved document Незбережений документ - + The exported object contains external link. Please save the documentat least once before exporting. Експортований обʼєкт містить зовнішні посилання. Збережіть документ хоча б раз перед експортом. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Щоб привʼязати зовнішні обʼєкти, документ повинен бути збережений хоча б один раз. @@ -8399,37 +8399,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Ієрархія документа - + Property view Вид Властивості - + Selection view Вид Виділення - + Combo View Комбінований вид - + DAG View Вид DAG - + Report view Вид Звіту - + Python console Консоль Python @@ -8551,7 +8551,7 @@ Do you want to specify another directory? - + Unsaved document Незбережений документ @@ -9137,32 +9137,32 @@ Please open a browser window and type in: http://localhost:%1. Ви бажаєте закрити це діалогове вікно? - + Do you want to save your changes to document '%1' before closing? Бажаєте зберегти внесені зміни в документ '%1' перед його закриттям? - + Do you want to save your changes to document before closing? Бажаєте зберегти зміни, які були внесені до документа перед його закриттям? - + If you don't save, your changes will be lost. Якщо ви не збережете, зміни будуть втрачено. - + Apply answer to all Застосувати відповідь до наступних питань - + %1 Document(s) not saved %1 Документ(и/ів) не збережено - + Some documents could not be saved. Do you want to cancel closing? Деякі документи не вдалося зберегти. Бажаєте скасувати закриття? @@ -9403,7 +9403,7 @@ the current copy will be lost. Редагувати %1 - + Change image... Змінити зображення... @@ -10346,7 +10346,7 @@ the current copy will be lost. - + Unnamed Без назви @@ -12620,17 +12620,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Панель інструментів - + Left corner Лівий кут - + Right corner Правий кут @@ -12719,12 +12719,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12732,32 +12732,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_val-ES.ts b/src/Gui/Language/FreeCAD_val-ES.ts index e9c797ae43..d38fb63bed 100644 --- a/src/Gui/Language/FreeCAD_val-ES.ts +++ b/src/Gui/Language/FreeCAD_val-ES.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen Crèdits - + FreeCAD would not be possible without the contributions of FreeCAD would not be possible without the contributions of - + Individuals Header for the list of individual people in the Credits list. Individuals - + Organizations Header for the list of companies/organizations in the Credits list. Organizations - - + + License Llicència - + Libraries Biblioteques - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: Aquest programari utilitza components de codi obert, el copyright i altres drets de propietat dels quals pertanyen als seus respectius propietaris: - + Collection Col·lecció @@ -6808,62 +6808,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension Dimensió - + Ready Preparat - + Help addon needed! Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager Open Addon Manager - + Close All Tanca-ho tot + - Toggles this toolbar Commuta la barra d'eines + - Toggles this dockable window Commuta la finestra flotant - - + + Unsaved document El document no s'ha guardat. - + The exported object contains external link. Please save the documentat least once before exporting. L’objecte exportat conté un enllaç extern. Guardeu el documenta almenys una vegada abans d’exportar-lo. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? Per a enllaçar amb objectes externs, el document s’ha de guardar almenys una vegada. @@ -8385,37 +8385,37 @@ Do you want to specify another directory? QDockWidget - + Tree view Vista d'arbre - + Property view Visualització de les propietats - + Selection view Visualització de la selecció - + Combo View Visualització combinada - + DAG View Vista DAG - + Report view Visualització de l'informe - + Python console Consola de Python @@ -8537,7 +8537,7 @@ Do you want to specify another directory? - + Unsaved document El document no s'ha guardat. @@ -9118,32 +9118,32 @@ Please open a browser window and type in: http://localhost:%1. Do you want to close this dialog? - + Do you want to save your changes to document '%1' before closing? Voleu guardar els vostres canvis en el document '%1' abans de tancar? - + Do you want to save your changes to document before closing? Voleu guardar els vostres canvis en el document abans de tancar? - + If you don't save, your changes will be lost. Si no guardeu els canvis, es perdran. - + Apply answer to all Envia la resposta a tots - + %1 Document(s) not saved %1 Document(s) not saved - + Some documents could not be saved. Do you want to cancel closing? Some documents could not be saved. Do you want to cancel closing? @@ -9383,7 +9383,7 @@ the current copy will be lost. Edita %1 - + Change image... Change image... @@ -10326,7 +10326,7 @@ the current copy will be lost. - + Unnamed Sense nom @@ -12600,17 +12600,17 @@ després que s'execute FreeCAD Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar Barra d'eines - + Left corner Left corner - + Right corner Right corner @@ -12699,12 +12699,12 @@ després que s'execute FreeCAD NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12712,32 +12712,32 @@ després que s'execute FreeCAD NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_zh-CN.ts b/src/Gui/Language/FreeCAD_zh-CN.ts index 91165a2d8f..7e741de6a5 100644 --- a/src/Gui/Language/FreeCAD_zh-CN.ts +++ b/src/Gui/Language/FreeCAD_zh-CN.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen 鸣谢 - + FreeCAD would not be possible without the contributions of 如果没有以下贡献者的帮助,FreeCAD 项目不可能成立 - + Individuals Header for the list of individual people in the Credits list. 个人用户 - + Organizations Header for the list of companies/organizations in the Credits list. 组织 - - + + License 授权许可 - + Libraries - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: 该软件使用开放源码组件, 其版权和其他专有权利属于各自的所有者: - + Collection 集合 @@ -6800,62 +6800,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension 尺寸标注 - + Ready 就绪 - + Help addon needed! Help addon needed! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager - + Open Addon Manager 打开插件管理器 - + Close All 全部关闭 + - Toggles this toolbar 切换此工具栏 + - Toggles this dockable window 切换此可停靠的窗口 - - + + Unsaved document 未保存的文件 - + The exported object contains external link. Please save the documentat least once before exporting. The exported object contains external link. Please save the documentat least once before exporting. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? To link to external objects, the document must be saved at least once. @@ -8380,37 +8380,37 @@ Do you want to specify another directory? QDockWidget - + Tree view 结构树浏览器 - + Property view 属性浏览器 - + Selection view 选择浏览器 - + Combo View 组合浏览器 - + DAG View DAG视图 - + Report view 报告浏览器 - + Python console Python控制台 @@ -8532,7 +8532,7 @@ Do you want to specify another directory? - + Unsaved document 未保存的文件 @@ -9115,32 +9115,32 @@ Please open a browser window and type in: http://localhost:%1. 您要关闭此对话框吗? - + Do you want to save your changes to document '%1' before closing? 在关闭前要储存「%1」文档嘛? - + Do you want to save your changes to document before closing? Do you want to save your changes to document before closing? - + If you don't save, your changes will be lost. 如果您现在退出的话,您的更改将会丢失。 - + Apply answer to all 将选择应用于所有 - + %1 Document(s) not saved %1 Document(s) not saved - + Some documents could not be saved. Do you want to cancel closing? Some documents could not be saved. Do you want to cancel closing? @@ -9379,7 +9379,7 @@ the current copy will be lost. 编辑 %1 - + Change image... Change image... @@ -10322,7 +10322,7 @@ the current copy will be lost. - + Unnamed 未命名 @@ -12595,17 +12595,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar 工具栏 - + Left corner 左边角 - + Right corner 右边角 @@ -12694,12 +12694,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12707,32 +12707,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT FRONT - + TOP TOP - + RIGHT RIGHT - + REAR REAR - + BOTTOM BOTTOM - + LEFT LEFT diff --git a/src/Gui/Language/FreeCAD_zh-TW.ts b/src/Gui/Language/FreeCAD_zh-TW.ts index c44e37042e..a25b35503b 100644 --- a/src/Gui/Language/FreeCAD_zh-TW.ts +++ b/src/Gui/Language/FreeCAD_zh-TW.ts @@ -711,47 +711,47 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::AboutDialog - - + + Credits Header for the Credits tab of the About screen 鳴謝 - + FreeCAD would not be possible without the contributions of 沒有這些人的貢獻 FreeCAD 將不可能成真 - + Individuals Header for the list of individual people in the Credits list. 貢獻者 - + Organizations Header for the list of companies/organizations in the Credits list. 組織 - - + + License 版權聲明 - + Libraries 函式庫 - + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: 此軟體使用開放原始碼元件,其版權及其他專屬權利屬於其各自擁有者: - + Collection 收藏 @@ -6803,62 +6803,62 @@ Do you want to save your changes? Gui::MainWindow - + Dimension 標註 - + Ready 就緒 - + Help addon needed! 需要求助說明附加元件! - + The Help system of %1 is now handled by the "Help" addon. It can easily be installed via the Addons Manager %1 的求助說明系統現在由'求助說明'附加元件處理. 它可以通過「附加元件管理員」 輕鬆安裝 - + Open Addon Manager 開啟附加元件管理員 - + Close All 全部關閉 + - Toggles this toolbar 切換此工具列 + - Toggles this dockable window 切換此可停靠的視窗 - - + + Unsaved document 未儲存文件 - + The exported object contains external link. Please save the documentat least once before exporting. 匯出的物體包含外部連結. 請在匯出前至少儲存一次文件. - + To link to external objects, the document must be saved at least once. Do you want to save the document now? 要連結到外部物體,文件必須至少儲存一次. @@ -8381,37 +8381,37 @@ Do you want to specify another directory? QDockWidget - + Tree view 樹狀檢視 - + Property view 屬性檢視 - + Selection view 選擇視圖 - + Combo View 複合檢視 - + DAG View DAG 視景 - + Report view 報表檢視 - + Python console Python 控制台 @@ -8533,7 +8533,7 @@ Do you want to specify another directory? - + Unsaved document 未儲存文件 @@ -9114,32 +9114,32 @@ Please open a browser window and type in: http://localhost:%1. 您確定要關閉此對話窗嗎? - + Do you want to save your changes to document '%1' before closing? 於關閉前要儲存「%1」檔嘛? - + Do you want to save your changes to document before closing? Do you want to save your changes to document before closing? - + If you don't save, your changes will be lost. 若不儲存將會失去所有修改. - + Apply answer to all 將回答套用到全部 - + %1 Document(s) not saved %1 檔案未儲存 - + Some documents could not be saved. Do you want to cancel closing? Some documents could not be saved. Do you want to cancel closing? @@ -9379,7 +9379,7 @@ the current copy will be lost. 編輯 %1 - + Change image... Change image... @@ -10322,7 +10322,7 @@ the current copy will be lost. - + Unnamed 未命名 @@ -12594,17 +12594,17 @@ after FreeCAD launches Gui::Dialog::DlgSettingsWorkbenchesImp - + Toolbar 工具列 - + Left corner 左邊角落 - + Right corner 右邊角落 @@ -12693,12 +12693,12 @@ after FreeCAD launches NaviCubeDraggableCmd - + Movable navigation cube Movable navigation cube - + Drag and place NaviCube Drag and place NaviCube @@ -12706,32 +12706,32 @@ after FreeCAD launches NaviCubeSettings - + FRONT 正面 - + TOP 上方 - + RIGHT 右側 - + REAR 背面 - + BOTTOM 底部 - + LEFT 左側 diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager.ts b/src/Mod/AddonManager/Resources/translations/AddonManager.ts index 21d9d5ce1e..c9566e93e8 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager.ts @@ -22,37 +22,41 @@ CompactView - + Form - + Icon - + <b>Package Name</b> - + Version - + Description - + + Update Available + + + UpdateAvailable diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_be.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_be.qm index 9c11a6041042d61d0d37527dea75523d91c5dc0e..b275ec8c6c6ebb1fca26ce66c66f5977231ca834 100644 GIT binary patch delta 2817 zcmYk8dt6L;AICpu=A1J#XU@#gWsz266Z6oM?l0pVkpr0-8(X3V%o65)-%BDQZQmR*y}X0HA7)(v%>OY3hRBrw$GyZ z3WYi03d0oXodWvg;Iu0T)X4aK^9(DnCmppCP3(D&ma;-%*8sFPQ~`(o!wBn_ z0MFu?p(Q(j-hCM#p62ttm>|xXcCKeadMpO|tC_fK^q|rZ=1VybIPRkG#xo|VwiB3D z#bm_T1M4O-dsnN0q7Ru|=Q;{_CUd-HPykT5g(<#l0$z`QM@ApQlur5vXuZdr3nYo1 ze_*biqZ?l3%Bd=o!$H*t;q(~pm}=7F5=xA#D*UJscsxfgQ<<$V;#HTWV?fA4)#a+C zz;-v)^%!s9n;6xtstZ84qw0^>+kmLusBuy#Dl)Q@SzHRb9RE6!6I~byF_o?GGRI z)2zRNxLEa@mMD^WAKUHFFd*2#cB@}Z7r}Vk^TJ5W)jYsO)a3M>}RnX9VwKfXV{EY85BDdI`m}^1W;xt>)3*n zslfdXw#ZBt>|er`THC>>TVxA6*!nm7u;*jI2=<}L7HD41F;Uq-%tX$`g95(uitDqP zl=hg%^IQn^BGIIn`cJ?w_D^?&SXvJQA-wk zafW9`ucqWYt0Y84I@Y)6bT~dPf^MmseC^_}~ z@T1he0y}umq7+iN7eBH25v|*U5B4Puma+Wgr{{s2!F;42Sv@F}Up~DKko)u9Roi^z zar^|^-G2Q2K+>~Sct=L-D`)X$Yo(_qvKN(2z&TBvB_DWGs9AQFn6P zH6@Q}*KAzx2SymK$%u{xqe<2r2_;$Wu4|4&z7L$WD7+M}Id`4>lI)#HfS!X zN!8pDnwpbaN&XJauiebRG^3_*={~r_5~I1duoE~{skt9;8JGi2TM@+`rPVwgItmQj zwYFZzsMS8y+BQ*In%v~CHKY6Q9H>oeEdq{6+Vp5MWodwRXJrGhW{h@k3+>~`1?_=` zMrwqya-(K~^_h*%*4>N3XwY?SVS&7j3SYYDy0^aozCWt4BT^R}L(#b9D%?6#;U0s+ z(tL%FF6ts8%BelB(anC__UwXmFPFq7#AK4EO}BU%`9OC`_xX}!$a&fxx|h0C zdn*|IbGb?zB4`HaE>d&G#R}O)=joOrjI<%ytD}XHkNT6$dj$XLy(GIN1kZN@+8l)7 zjik!hBw=<2$$qs&PSrW}cpfGsN6rG;n}oFknt(~ILZ*0%O#e_W)0unknIxR^3ZP^z z6mDc>10!OD+PY-mi+)0#9j)@qNZDR6+va)bc^k4}W|m%?mI-9n$ri!f`yi)ZS^X!q zn#KAxtNx~n>eR2BxPcu1Z~gkhPB4sK{y`XStqK;odJ6rqUgS@%18k#2`_oeZr@zFm zS16`2WuoZ-wZumrqO<=7z%N!bM=uA8e-#I34kbhSi*CWbfX^Dy$7VEOIwpp=l9`LW z#4!FfFkzH9)twH4l{3X@mPB%pS)9JYgB-L=T)3_bj!5q>F3AHc)KP^#m3jG1z#McyV_Wwr@5#{QNB-99W}V zw0D=k3&PY(e1)yBjGdtk^k}o82TiHWs-4o0O&flxq7sDQgC0uwt>4BRNwy zt&zQqCi5lfc1<(&$Xe;%)$eGpg7mFM|o;H10sY65ix{}SqI;sv>&U!TH! z5AECIjHgeRDRFZn6Xx}j|F_>sw!1d2uzdg5J@sbx1J;L~ z$a=Hk@&~sa~mu_P8J>q+*i+!B6Oa#sn3cau6Dw1V%p%k?jFMNevQ$B7h;g@J_@qfZL4} z>oK6N9w+)lpk*Y=`3hiEAW)X_{0m1G7WrEfcC0Vpr8T0_iBNo;~6n? 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Choose "Ignore Stop the cache update - Stop the cache update + Спыніць абнаўленне кэшу @@ -461,7 +465,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Update Available - Update Available + Абнаўленне даступнае @@ -2504,7 +2508,7 @@ installed addons will be checked for available updates Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Панэль інструментаў макрасаў, якія ствараюцца аўтаматычна diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ca.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_ca.qm index 97ccd3f474d56013856e37af877567aa3f987597..39c1d80dc1f6ceb4b7f4d4d61bd775f08f20e883 100644 GIT binary patch delta 2638 zcmXArd0b6-AICrE-h0knI`^I_jl}3mS%=#wF{mVKQI;a&k%Sf^581*+8cSJnEage^ zV9J&y=6STxOOi;LLAHu0s<{X?qebS+`RjeQ-|zSReZHUX_jig@6vqxLc6YIk1lVDK zZyj+W@KN|i2A2~C8jK%D0)hEp@B)gm9l*{j60_nZ=J-e~y9hn`J>(MyZssYN& zk;`5Iy5B=yZx*<92v7DJX8}p4P$AHZq|Y#2&jbzxqvd5Wa4e9~#4QH?G-Did4*~jG zW;jRhkF_upSUceOGsdTL1kf{=iM&S(T{bZ*#S_4(DH2O-ndpjkV0w2ZF~kzs_&?@o zteg~1W76#^Dd45dC4NCO%)V!TXm z{ZVE+jh10EWRpJR0?m1{X%}?BYn6Ci=3p$4l?WGsaVumc#mj&_^JQfru0WKTti1RZ zF!7=6`R9Yc%ph6gVK?9pD_L_v0i`Wj*4#*GR8Ez(te-)fIV=0(Oq zEGUy_O%zGpOY*D~QtRhv`OWDxFruHlbkh}Jd~f;dbV}QUm-43Mw?Jr&{EKNW`D>-Z z>hwThth2)E<|aV%o5H@7HkR;CESLA1d`vN6TLrMKK(XY@Uf^AXBK|Cm>M%*Ms|&4q zB3qHTIg!GIM5_ymlb)2r@qa7M#`puzCMdEDWVT+uihN@WxpIT(r*JT)E8cbe0B9W* z@AMY*)g6|Zn?f~G#o9YlY>%SZ9(zgD0SDM#Ogj~2clM_$dY;n24n7e~A_uarRb=g@ z3U=9Kf3-TaSkJ-Ylo>>WqeK~6;S{%iVHIL`&yi$PbJc(_4#AMFF_&^!djjCgmQW@!& z0W^+KuDC|pot~?V&Qk;TGnCuqlsV>=a#x%Om3^WzF_?_lTB$rYkuMe)CS{Z3Pzva(%EIL$b<|ju#cRq*`4(}la(JILs)U9tvT2QKUocJA za#(fv=1XAR8P!o!29TDeI{C7ijMXewE5{lyt1X;dD2N($N0S0bjg|N&UfrqX6R_nk zi4Awu-XRoA{}PEijS`b=C1y>K_$pc*5KuswFINYC?QIr))gc}8fr3x!MN#X4HXn7w z3bKGYOub|=-HRtx*6JiVd`_CJKfVUMUTKo} zD`fYL;&ruyZK$Tu#gh`5qj{W|0t}4PR8+2~PT`=b>_Bte?j>4k3>K+BnsMgjzukAu zR0&DI{(+*O#=*AEY*T3sHT~CSzifU>m9)le`}m!-u?J>xne9N+5%HL2u<-=XR#Dim zuJT;YcECKGx6GRg{LsXAyh{POn0WokgVazfc)M{l+BKFp1g{1z9N-<29O*gu0p9Mw z(6{_>b2p&tue?uh^6>c<-k1AKJua2^ccMDra#PuOF~VyEQkK77Le{y+-@Q zj~qKGRr{=<0vNeX`|2!-_pwmhu;?Ql^s~g%ygsN+=hR9GaN3|7>`9Kh5vlVynE|}e z>n3U`+XpOllTw_3vvs=3X@NkW{W{;GJd)~wZhkh+Qm)c1G9L*%@1%>o{04A1ql;Q@ z3G~~dTPfV4#5#-pw8M?nx=%|Dbf(u!eCjS(r`ZFZ7DCUqO8N;IB=k0?L!l~DaLRf? zr3m2B3r-1g{7u&RY+l_)476ugW5t3EY zsjL%(M$js0+?-Uml4HugZnP;XQI==KDcaB#! delta 2671 zcmXArdt6QF8pnTY@4fbJ?^b(#+PURYx}XU)mE@9`MpRTxk=v0J36Vn_QX9#odzMR? zq&b*w5^@Z?%ju{Tlj3k{+@cZENkX|KnTPe)ckQ+I`@YZndw$RJz9)~%YBOaiLyT7e z>}0_A1YPOu_lax>hOB2PeQy_;X(dv( zMr5ly*x}OwuZto}Mu2s91m^mSOqnaPqz`QN6Cku3!z^r|MgC%pv7&(i8jRht2skSh zdFMLp$Akchdoa1!5BS)InfVle)DE6jCjgTQc#b~=ocavU9TS0?Xv}u%1&YhyC8+>h zC&Sl*wi~oqWWz1^Zc7H*9N`xe2YiTxU+onw>9ObQ11T^W^W$luz+m_v{s`RUu_$Ld zFvC-1!yzo{rQh5BDYB7A;Hn7Va~D>$`vSR**ytY&^k0c>!Gi%=7$UW2fXdN0`$+{n zNI)rD2AJPQxfKgs_rkq{+9g2xVm##OLwW()D~o_5M(BA`3!LN`Rs1@NxR|joJqDPz zGE?RB{bU|9o3)^wCo|rI!+?>cO!#eD=yC?LMaTv6B_iw7n8=5Hzyfn7EufIKtiUpDO?Kv_FeTxSZr4iouh0#h+33V1r5srDp^%_Pk2Y8voLCnQKr zjZa9-=F>9l8OfYCrIeU($^7$b;MpaiQevx(kks)P0Qb$3y4sDvf&P+)kSRcfzT`pe zb-<@l^7!*nU~!$nSWt6K80stPEXE&13*X;jRU^h7VD%>+okIMOC73Z;xAt-U5o zDjPBoFfNjg-4zO4jh9a8+zMctbioG_$*WbmTzdytU0NqyAyF#kVB()|)N^2I-z_2mW`dwwfEGy~r97@~&1Zj6h2e2we`lWq2@arhq zz|-S^nU1o7HM;=SMVVziZ7lV;@IX3huAgl7{)fQ+D%tuk2T7t~vV=k!Wi&^YJcL%w zT_a1|okn3okH`%ozBY;vf_8-3l0;luYt?MZ{J@stlJc{0262gZ=^6*a1MsxvJTIBK^vQx}Hg^-{p<6!wJT)peSGkie2FNLw&uV*3^P0=OrjZ6=ee$2W zuaU77@<3NI^^Cppt&5ug!CG$2j25QLXBs-oUwCE$E#V@2U4;y}tu|H>IGn0uxGX?I$qh%8qEca|#Rq?9@4nIbvf73gzUqy>=?KP4&7`jDm?o#JfZP~g%@ zkriQz>V^U`evzWqhT_VYuDBs3Ni*Ll?vxxM?Pn_*2igEXWhh!Uo&xN>{S~dN`+y5w ziWeSrz(Q+9myQBo)UN2Zp9FNR*V8y(ppF`=r+H2}dEg{$S4{oRS}(OzM>ajAcPNOa z>+#V$Uh@QqD$qO8euiXRt(W(tg^ZOev?yk3LzNl_XW;lD<$!h>kmV@yrL%HS&j(=d zJCU7HO0N)#Wo(_uB(2D_TOu#_ihMR&xoA-p^}qyWz}McUu~vo*r~s;RlxriRNt`}q z*k-bTGE}*K9sL&a^o*5G%7lJo&M)tUT0I}7oAUQQZ{R;of~C^QPOF+|NTOFcs3yL) zCXq8#?)4`~bR(75N)wQo^?X=_LfKtGb((35<(ZJ#31mPGPHRGNL)IHwyh!Hk#x2_2q`-zmy&N zda3Eap%%eUWowqMzpMT!HT~!MdvI1sx3MW-g+Jzk3OkqD; 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"Ignorieren" wäh Set to today (CalVer style) - Set to today (CalVer style) + Auf heute setzen (CalVer style) @@ -268,7 +272,7 @@ Soll der Addon-Manager sie automatisch installieren? "Ignorieren" wäh Stop the cache update - Stop the cache update + Cache-Update stoppen @@ -461,7 +465,7 @@ Soll der Addon-Manager sie automatisch installieren? "Ignorieren" wäh Update Available - Update Available + Aktualisierung verfügbar @@ -939,7 +943,7 @@ installed addons will be checked for available updates Set to today (CalVer style) - Set to today (CalVer style) + Auf heute setzen (CalVer style) @@ -1354,7 +1358,7 @@ installed addons will be checked for available updates Are you sure you want to uninstall {}? - Are you sure you want to uninstall {}? + Sind Sie sicher, dass Sie {} deinstallieren möchten? @@ -1411,7 +1415,7 @@ installed addons will be checked for available updates On branch {}, update available to version - On branch {}, update available to version + Auf Zweig {}, Aktualisierung verfügbar auf Version @@ -1477,7 +1481,7 @@ installed addons will be checked for available updates No URL or wiki page provided by this macro - No URL or wiki page provided by this macro + Keine URL oder Wiki-Seite von diesem Makro bereitgestellt @@ -1487,12 +1491,12 @@ installed addons will be checked for available updates This Addon will be enabled next time you restart FreeCAD. - This Addon will be enabled next time you restart FreeCAD. + Dieses Addon wird beim nächsten Neustart von FreeCAD aktiviert. This Addon will be disabled next time you restart FreeCAD. - This Addon will be disabled next time you restart FreeCAD. + Dieses Addon wird beim nächsten Neustart von FreeCAD deaktiviert. @@ -1693,7 +1697,7 @@ installed addons will be checked for available updates This addon requires Python packages that are not installed, and cannot be installed automatically. To use this workbench you must install the following Python packages manually: - This addon requires Python packages that are not installed, and cannot be installed automatically. To use this workbench you must install the following Python packages manually: + Dieses Addon benötigt Python-Pakete, die nicht installiert sind und nicht automatisch installiert werden können. Um diesen Arbeitsbereich nutzen zu können, müssen Sie die folgenden Python-Pakete manuell installieren: @@ -1837,7 +1841,7 @@ installed addons will be checked for available updates A macro installed with the FreeCAD Addon Manager - A macro installed with the FreeCAD Addon Manager + Ein Makro, das mit dem FreeCAD Addon Manager installiert wurde @@ -2501,7 +2505,7 @@ installed addons will be checked for available updates Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Automatisch erstellte Makro-Symbolleiste diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_el.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_el.qm index 73441398a6507b4d4b0e50f606102521127a1d15..8099d2e44923d38da1262eb5ece0f8b462f21128 100644 GIT binary patch delta 2638 zcmXYzdt6QF8pnTY@4eP)@7CVybQ#H|Itnq=Ns>#ciK5uKlp=jfg>nl=F>Y;=p^L&2 zF^QuwT~J2jV7pAGi?t@rZ0zvuTn@5;+oy~|c@?PBLFE%OIJZ>TN@v4V!?-N}zKHR5!N(nJSqla%7$wF0;-Ls*VVHPvgEY_qNOv zH8LM}2WvML(8tL<6$y5{8!*K}W>%d{V=u4;jletudfPhzhN8h3!NA*x75wt1`c%nt{hBTmU8G>soV8F|6|NDWDw-Ay}8_jA)=*|y7?Ja~A zt^xcYvu*{#I_dwap)%`Q5fzsRd??497Lt@swJdZt@RbKv&F%rH{IS|l0{q7rM?Y$S zJJC4Ho&)-+UVaM%nGRpDEvQbzhhR{cLAYBCMVVsSg&OA zH!6V=o+-3%pmEmB@s`2C3jji@`EKs+h{jYk}Wwn3@2R*zPb>S3?t8R!JEO zTkFM&zlYE^Y?@;7o3oUdxr&fuI-qf@RHbk>OjBGIe+I@oDlXS91Ga5a+>G@E680+Y z*ZvAjk`xa=?IB4&DBAXo1}-NmK2%pz+ENrB+9-{@i=rcG1|6nG@!5?IS$;yvxY6DV z?3AjWR)BS?a&YoIpz@H?^VLcK-pc9iB$7Ty8Ev=$%r`bG<9sQNt1c<$Z>Cd=>y=4Y zl7P7pO5-Gn)ZMK#=8;;%-IN!m)5L{`l~tYL?)&fpokDLzx+K)-$tgYF3_D%s+ z^t27^y^0Z}sGXF-+88d`a;PUaJuBdt(HntX;Ml}A;FqTyS4e(JzQ9>TQGr@SaF*w0 z00&!To-gF&1f+4!MG3&T0&dtb>QrOfId|g*;K#e%gyz?@F30J;NrOd6+|;)hflJ4^ zC?9gQ-w1By%mzpUxE{q~3Xs`8NXq4$4O{pqJ1UPcXZa<;CBUnt z{PGIYuBd@uU9JYM4dm05lsTrB&r0_JIxP8|7;@tKHT=;@q^Wrte>AEWIaiQbp2*kS zJOU*8^0iJB*Y^T{NlB9KE#z;U*+tsN^S7*=fT`hp)3SrWkU*Y)I=>4z7S2EOzYI*T z;MlZnRTdRyHx@eht&%clSrKw^`hlu0=1iZ zaeNY_B9k8K8g+&xne(G0)tUrq-j7oM))fexdnh@m-Ca^OBg{zk3U|$j*8@rAIL-Jg z`BXk1H2S$Vz~dl|KC1y3ZLf*UA=Rr=r3|&Lb&Mt{DuSvnU$gn^CsfQin%%-V^7{g* zO6}Aq$4*n@;ZHUnuDO$w2MqPq)Hfv2B~+?uu%Jb1UP_i4XR|C*&WsGWl`}Qjwj0Rq zE(L3x`s^QJntbIkHI!wh-=(~uT52{;n~+InUu>FQ)&;!YEB&BxH_Q~+M-+GCIDtEp zMmmfXEX$_>y{d(7S1BTo9|hauJ=9ZU1^e+d+tW*MidhMimI}_hhmaT31Q)$GFtSka zG8+x_UM>VWl8Z~tg&^(|wYe}M)Rmh3%1B{Ga3b}~5@F^#H*(KIVSZW_&?9}n5ML+& zdwvp@MpL+@GlXSdn6+L?Fzs(h6TY8I%iYTm_8-&Jwd*Dn9N9)@>?RcTq*1yC;Y=_+ zkE{_YACr5w`Uw~J>u5GB^FV^kllNt|vO;b1W#DQz;SOU%wz(@bs(S;o|EV?eB<*X?UofoYO9O#Ct68m*F(1!>oI-1eN(BLV$8h@wy z*Nd)gJAgocad>4WWxPxrX`u#wyDEBmHskp?ykosw-nD7$?wC#=5skP~I-&B<5%>yomiMb}z zDW&hl+;B?aspn#WXixnyL-NqsI^~NGZqV-WdhzMCE!47`#8w*`)%J(@);AD1%8DQT fs2}*0(o&rfl3BmLWhJ_CnbNBBUS&MHfm*cNEH;w^`?}XWO6e``+)lyzlNkAkRJ^-#fx23Sg!J z{>g-Xz#Ex}1DDb#S!*4D&?;cy3FLS70I6~jOT0w9_*}$Wy^!~Z(7LUNnY%Ch-rx;UaAL^+XgJxVx+khpv`N+1WVc&Qh>!hd5L@T?30iAg}WIRfe{p~dT~e|^BfPRviHixzhx@L(TMzY`1dHUpjz zv1uF@ex|=SP7<*x3t>^QKwk`&cKHLj0@emD0fsnZ7uy68fIBu>Z&^8SzYlO>y427$m*Nk*g*uuUe(*&!o_ zOC)*btyJ(eNpaUiZ{Tva*Dy)a+3(9pn4!}7XVpNPyHG8))-uut{ygAiDQ&1<3#2$0Q|>VE_L z1nHwMM~KosY49)>luSOt z7%ZqC7~(jn`!>cG0W(ZL;{rcwkwG ztkh2c4tmQjdyUjtFPvOl}R$zN0D#wRC{ z4Lan;bqRnfL2l7V58GQMJdll@d$(CWYj+E;J##OY5D?Q4GqY<(4q=PL$*vz+3EcLNYq zspu|krKoII^w>I4L1{V$&gZG6dgvH*kS2eW37Zve+kT zfGrL>IbDTB<1C$mwsz`w^MrPVr}o(wrGcF@Rney$+9e0F(?xu7Q8}#t6R>ldh+VIg znn)^U;*TQksTJ{1vWO)r5uX$*7cQ(JHijufzjinMer4p)Dxfl0xhgiE*vV9`UQZ@a z+AG&Y$3w{18Lo^|rWlbq2c`@4I=-sjm&)G0L<6`Db;S33$RN;4BfReV?orO#ir>u((t<_y(guAI^| zLa0_+jXrckRqO0cQa)GR%g6>Md8k@i<7o&Lsag%`klJH{k;+=%O_$Xt1EyWj)k!}L z?5`67R92&pz0gf)d`b;vt?s|Jzosl5(M_6}N@h3HO+GgWyweCjsT{Pr9P^m!e)5rH zuOtxM6M=t(UuYTutM?Si}<+B3?`pv8$M??`!}XuX6V!revFDu1z@-Sn^LjeHY>` zYM+QNReC13c2n0p79)P>+%H&gR;s4^dR{A|ftEEwFlS~Ht+%Ue2i+DW;zd`z<^b~S z>|nizH7yiLH@#;?MBbYcy|=4Akm$FClbmUI>T|W-04ZSSq;~NB>bYm?X$6Hq>jJf( z9?5+mPdz)^jt1Tk^_<*LV7$B9|5^ocwOYOOG9B}Wt9q6Gbn32i)iIY|0oI}F*mXw0 z1RHf6{~HDFoiIVqO>3(D^n(@6^$HR1uIEj1Eoj13^J71^(hm`qx74S>(DI76D}6%w z|H9jK?+1Ln`6*SYq<94HWT*sw-^#nVcam?;@Y7r=#&uJ8&1#CZTP;67Oiit}m|uL? 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Choose "Ignore Stop the cache update - Stop the cache update + Detener la actualización del caché @@ -461,7 +465,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Update Available - Update Available + Actualización disponible @@ -1383,7 +1387,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Addon Manager Warning: Could not import QtWebEngineWidgets -- README data will display as text-only - Addon Manager Warning: Could not import QtWebEngineWidgets -- README data will display as text-only + Advertencia de Administrador de complementos: No se pudo importar QtWebEngineWidgets -- los datos del README se mostrarán como sólo texto @@ -1497,7 +1501,7 @@ los complementos instalados serán revisados por actualizaciones disponibles QtWebEngine Python bindings not installed -- using fallback README display. - QtWebEngine Python bindings not installed -- using fallback README display. + No se han instalado enlaces Python QtWebEngine -- usando la pantalla README de respaldo. @@ -1642,7 +1646,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Select the subdirectory for this content item - Select the subdirectory for this content item + Seleccione el subdirectorio para este artículo de contenido @@ -1693,7 +1697,7 @@ los complementos instalados serán revisados por actualizaciones disponibles This addon requires Python packages that are not installed, and cannot be installed automatically. To use this workbench you must install the following Python packages manually: - This addon requires Python packages that are not installed, and cannot be installed automatically. To use this workbench you must install the following Python packages manually: + Este complemento requiere paquetes de Python que no están instalados y no se pueden instalar automáticamente. Para utilizar este entorno de trabajo debes instalar manualmente los siguientes paquetes de Python: @@ -1713,33 +1717,33 @@ los complementos instalados serán revisados por actualizaciones disponibles Addon '{}' requires '{}', which is not available in your copy of FreeCAD. - Addon '{}' requires '{}', which is not available in your copy of FreeCAD. + El complemento '{}' requiere '{}', el cual no está disponible en su copia de FreeCAD. Addon '{}' requires the following workbenches, which are not available in your copy of FreeCAD: - Addon '{}' requires the following workbenches, which are not available in your copy of FreeCAD: + El complemento '{}' requiere los siguientes entornos de trabajo, los cuales no están disponibles en su copia de FreeCAD: Press OK to install anyway. - Press OK to install anyway. + Pulse OK para instalar de todos modos. Incompatible Python version - Incompatible Python version + Versión de Python incompatible This Addon (or one if its dependencies) requires Python {}.{}, and your system is running {}.{}. Installation cancelled. - This Addon (or one if its dependencies) requires Python {}.{}, and your system is running {}.{}. Installation cancelled. + Este complemento (o una si sus dependencias) requiere Python {}.{}, y su sistema está ejecutando {}.{}. La instalación ha sido cancelada. Optional dependency on {} ignored because it is not in the allow-list - Optional dependency on {} ignored because it is not in the allow-list + Dependencia opcional de {} ignorada porque no está en la lista permitida @@ -1751,7 +1755,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Cannot execute Python - Cannot execute Python + No se puede ejecutar Python @@ -1761,7 +1765,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Dependencies could not be installed. Continue with installation of {} anyway? - Dependencies could not be installed. Continue with installation of {} anyway? + No se pudieron instalar las dependencias. ¿Continuar con la instalación de {} de cualquier forma? @@ -1772,7 +1776,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Failed to execute pip, which may be missing from your Python installation. Please ensure your system has pip installed and try again. The failed command was: - Failed to execute pip, which may be missing from your Python installation. Please ensure your system has pip installed and try again. The failed command was: + Fallo al ejecutar pip, podría faltar en tu instalación de Python. Por favor, asegúrese de que su sistema tiene pip instalado y vuelva a intentarlo. El comando fallido fue: @@ -1789,7 +1793,7 @@ los complementos instalados serán revisados por actualizaciones disponibles See Report View for detailed failure log. - See Report View for detailed failure log. + Consulte Ver Informe para registro detallado de errores. @@ -1799,7 +1803,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Installing FreeCAD Addon '{}' - Installing FreeCAD Addon '{}' + Instalando complemento de FreeCAD '{}' @@ -1809,12 +1813,12 @@ los complementos instalados serán revisados por actualizaciones disponibles Cancelling installation of '{}' - Cancelling installation of '{}' + Cancelando instalación de '{}' {} was installed successfully - {} was installed successfully + {} fue instalado satisfactoriamente @@ -1825,13 +1829,13 @@ los complementos instalados serán revisados por actualizaciones disponibles Failed to install {} - Failed to install {} + Error al instalar {} Create new toolbar - Create new toolbar + Crear nueva barra de herramientas @@ -1849,12 +1853,12 @@ los complementos instalados serán revisados por actualizaciones disponibles Unable to read data from GitHub: check your internet connection and proxy settings and try again. - Unable to read data from GitHub: check your internet connection and proxy settings and try again. + No se han podido leer los datos de GitHub: comprueba tu conexión a Internet y la configuración del proxy e intente de nuevo. XML failure while reading metadata from file {} - XML failure while reading metadata from file {} + Fallo en archivo XML mientras se leían los metadatos del archivo {} @@ -1864,7 +1868,7 @@ los complementos instalados serán revisados por actualizaciones disponibles WARNING: Path specified in package.xml metadata does not match currently checked-out branch. - WARNING: Path specified in package.xml metadata does not match currently checked-out branch. + PRECAUCIÓN: La ruta especificada en los metadatos de package.xml no coincide con la rama que se ha realizado actualmente. @@ -1905,12 +1909,12 @@ los complementos instalados serán revisados por actualizaciones disponibles Scanning Addon for Python version compatibility - Scanning Addon for Python version compatibility + Examinando el complemento para compatibilidad con la versión de Python Minimum Python Version Detected - Minimum Python Version Detected + Versión mínima de Python detectada @@ -1920,35 +1924,35 @@ los complementos instalados serán revisados por actualizaciones disponibles Install Vermin? - Install Vermin? + ¿Instalar Vermin? Auto-detecting the required version of Python for this Addon requires Vermin (https://pypi.org/project/vermin/). OK to install? - Auto-detecting the required version of Python for this Addon requires Vermin (https://pypi.org/project/vermin/). OK to install? + Para detectar automáticamente la versión requerida de Python para este complemento requiere Vermin (https://pypi.org/project/vermin/). ¿Acepta la instalación? Attempting to install Vermin from PyPi - Attempting to install Vermin from PyPi + Intentando instalar Vermin desde PyPi Installation failed - Installation failed + Instalación fallida Failed to install Vermin -- check Report View for details. 'Vermin' is the name of a Python package, do not translate - Failed to install Vermin -- check Report View for details. + Error al instalar Vermin -- compruebe la vista del informe para más detalles. Failed to import vermin after installation -- cannot scan Addon. 'vermin' is the name of a Python package, do not translate - Failed to import vermin after installation -- cannot scan Addon. + Error al importar Vermin después de la instalación -- no se puede escanear el complemento. @@ -1958,32 +1962,32 @@ los complementos instalados serán revisados por actualizaciones disponibles Filter is valid - Filter is valid + El filtro es válido Filter regular expression is invalid - Filter regular expression is invalid + La expresión regular del filtro no es válida Click for details about package {} - Click for details about package {} + Haga clic para obtener detalles sobre el paquete {} Click for details about workbench {} - Click for details about workbench {} + Haga clic para obtener detalles sobre el entorno de trabajo {} Click for details about macro {} - Click for details about macro {} + Haga clic para obtener detalles sobre la macro {} Maintainers: - Maintainers: + Mantenedores: @@ -1993,32 +1997,32 @@ los complementos instalados serán revisados por actualizaciones disponibles updated - updated + actualizado Up-to-date - Up-to-date + Al día Update available - Update available + Actualización disponible Pending restart - Pending restart + Reinicio pendiente DISABLED - DISABLED + DESHABILITADO @@ -2028,12 +2032,12 @@ los complementos instalados serán revisados por actualizaciones disponibles Unknown version - Unknown version + Versión desconocida Installed on - Installed on + Instalado el @@ -2043,7 +2047,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Show Addons containing: - Show Addons containing: + Mostrar complementos que contienen: @@ -2063,7 +2067,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Preference Packs - Preference Packs + Paquetes de preferencias @@ -2078,7 +2082,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Not installed - Not installed + No instalado @@ -2093,17 +2097,17 @@ los complementos instalados serán revisados por actualizaciones disponibles DANGER: Developer feature - DANGER: Developer feature + PELIGRO: Función de desarrollador DANGER: Switching branches is intended for developers and beta testers, and may result in broken, non-backwards compatible documents, instability, crashes, and/or the premature heat death of the universe. Are you sure you want to continue? - DANGER: Switching branches is intended for developers and beta testers, and may result in broken, non-backwards compatible documents, instability, crashes, and/or the premature heat death of the universe. Are you sure you want to continue? + PELIGRO: Cambiar las ramas está destinado para desarrolladores y beta testers y puede resultar en rupturas, documentos no compatibles hacia atrás, inestabilidad, cierres abruptos y/o la prematura muerte térmica del universo. ¿Está seguro de que desea continuar? There are local changes - There are local changes + Hay cambios locales @@ -2187,47 +2191,47 @@ los complementos instalados serán revisados por actualizaciones disponibles Any dependency information in this file will be ignored - Any dependency information in this file will be ignored + Cualquier información de dependencia en este archivo será ignorada Downloaded metadata.txt for {} - Downloaded metadata.txt for {} + Se descargó metadata.txt para {} Downloaded requirements.txt for {} - Downloaded requirements.txt for {} + Se descargó requirements.txt para {} Downloaded icon for {} - Downloaded icon for {} + Se descargó icono para {} Unable to open macro wiki page at {} - Unable to open macro wiki page at {} + No se puede abrir la página de la wiki de la macro en {} Unable to fetch the code of this macro. - Unable to fetch the code of this macro. + No se puede obtener el código de esta macro. Unable to retrieve a description from the wiki for macro {} - Unable to retrieve a description from the wiki for macro {} + No se puede recuperar una descripción de la wiki para la macro {} Unable to open macro code URL {} - Unable to open macro code URL {} + No se puede abrir la URL del código de la macro {} Unable to fetch macro-specified file {} from {} - Unable to fetch macro-specified file {} from {} + No se puede obtener el archivo especificado macro {} de {} @@ -2237,17 +2241,17 @@ los complementos instalados serán revisados por actualizaciones disponibles {}: Unrecognized internal workbench '{}' - {}: Unrecognized internal workbench '{}' + {}: Banco de trabajo interno no reconocido '{}' Addon Developer Warning: Repository URL set in package.xml file for addon {} ({}) does not match the URL it was fetched from ({}) - Addon Developer Warning: Repository URL set in package.xml file for addon {} ({}) does not match the URL it was fetched from ({}) + Advertencia de desarrollador de complementos: la URL del repositorio establecida en el archivo package.xml para el complemento {} ({}) no coincide con la URL de la que fue obtenida ({}) Addon Developer Warning: Repository branch set in package.xml file for addon {} ({}) does not match the branch it was fetched from ({}) - Addon Developer Warning: Repository branch set in package.xml file for addon {} ({}) does not match the branch it was fetched from ({}) + Advertencia de desarrollador de complementos: la rama de repositorio establecida en el archivo package.xml para el complemento {} ({}) no coincide con la rama de la que fue obtenida ({}) @@ -2258,156 +2262,156 @@ los complementos instalados serán revisados por actualizaciones disponibles An unknown error occurred - An unknown error occurred + Se produjo un error desconocido Could not find addon {} to remove it. - Could not find addon {} to remove it. + No se pudo encontrar el complemento {} para eliminarlo. Execution of Addon's uninstall.py script failed. Proceeding with uninstall... - Execution of Addon's uninstall.py script failed. Proceeding with uninstall... + Falló la ejecución del script uninstall.py del complemento. Procediendo con la desinstalación... Removed extra installed file {} - Removed extra installed file {} + Archivo extra instalado {} eliminado Error while trying to remove extra installed file {} - Error while trying to remove extra installed file {} + Error al intentar eliminar el archivo extra instalado {} Error while trying to remove macro file {}: - Error while trying to remove macro file {}: + Error al intentar eliminar el archivo macro {}: Failed to connect to GitHub. Check your connection and proxy settings. - Failed to connect to GitHub. Check your connection and proxy settings. + Error al conectar a GitHub. Compruebe su conexión y configuración de proxy. WARNING: Duplicate addon {} ignored - WARNING: Duplicate addon {} ignored + ADVERTENCIA: Duplicar complemento {} ignorado Workbenches list was updated. - Workbenches list was updated. + Lista de bancos de trabajo actualizada. Git is disabled, skipping git macros - Git is disabled, skipping git macros + Git está deshabilitado, omitiendo macros git Attempting to change non-git Macro setup to use git - Attempting to change non-git Macro setup to use git + Intentando cambiar la configuración de macro no git para usar git An error occurred updating macros from GitHub, trying clean checkout... - An error occurred updating macros from GitHub, trying clean checkout... + Se ha producido un error al actualizar macros desde GitHub, intentando limpiar el checkout... Attempting to do a clean checkout... - Attempting to do a clean checkout... + Intentando hacer una comprobación limpia... Clean checkout succeeded - Clean checkout succeeded + Comprobación limpia exitosa Failed to update macros from GitHub -- try clearing the Addon Manager's cache. - Failed to update macros from GitHub -- try clearing the Addon Manager's cache. + Error al actualizar macros de GitHub -- intente limpiar la caché del administrador de complementos. Error connecting to the Wiki, FreeCAD cannot retrieve the Wiki macro list at this time - Error connecting to the Wiki, FreeCAD cannot retrieve the Wiki macro list at this time + Error al conectar a la Wiki, FreeCAD no puede recuperar la lista de macros de la Wiki en este momento Unable to fetch git updates for workbench {} - Unable to fetch git updates for workbench {} + No se pueden obtener actualizaciones de git para el entorno de trabajo {} git status failed for {} - git status failed for {} + git status falló para {} Failed to read metadata from {name} - Failed to read metadata from {name} + Error al leer los metadatos de {name} Failed to fetch code for macro '{name}' - Failed to fetch code for macro '{name}' + Error al obtener el código para el macro '{name}' Caching macro code... - Caching macro code... + Código macro en caché... Addon Manager: a worker process failed to complete while fetching {name} - Addon Manager: a worker process failed to complete while fetching {name} + Administrador de complementos: no se pudo completar un proceso al obtener {name} Out of {num_macros} macros, {num_failed} timed out while processing - Out of {num_macros} macros, {num_failed} timed out while processing + De {num_macros} macros, a {num_failed} se les agotó el tiempo durante el procesamiento Addon Manager: a worker process failed to halt ({name}) - Addon Manager: a worker process failed to halt ({name}) + Administrador de complementos: un proceso de trabajo falló al detenerse ({name}) Getting metadata from macro {} - Getting metadata from macro {} + Obteniendo metadatos de la macro {} Timeout while fetching metadata for macro {} - Timeout while fetching metadata for macro {} + Tiempo de espera agotado al buscar metadatos para la macro {} Failed to kill process for macro {}! - Failed to kill process for macro {}! + ¡Error al matar el proceso para macro {}! Retrieving macro description... - Retrieving macro description... + Recuperando descripción de macro... Retrieving info from git - Retrieving info from git + Recuperando información de git Retrieving info from wiki - Retrieving info from wiki + Recuperando información de la wiki @@ -2419,37 +2423,37 @@ los complementos instalados serán revisados por actualizaciones disponibles Branch name Preferences header for custom repositories - Branch name + Nombre de rama Basic git update failed with the following message: - Basic git update failed with the following message: + Falló la actualización básica de git con el siguiente mensaje: Backing up the original directory and re-cloning - Backing up the original directory and re-cloning + Copia de seguridad del directorio original y re-clonando Failed to clone {} into {} using git - Failed to clone {} into {} using git + Error al clonar {} en {} usando git Installing - Installing + Instalando Succeeded - Succeeded + Éxito Failed - Failed + Falló @@ -2472,7 +2476,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Manage external workbenches, macros, and preference packs - Manage external workbenches, macros, and preference packs + Administrar entornos de trabajo externos, macros y paquetes de preferencias @@ -2480,12 +2484,12 @@ los complementos instalados serán revisados por actualizaciones disponibles Finished removing {} - Finished removing {} + Se terminó de eliminar %s Failed to remove some files - Failed to remove some files + Error al eliminar algunos archivos @@ -2493,7 +2497,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Finished updating the following addons - Finished updating the following addons + Finalizó la actualización de los siguientes complementos @@ -2501,7 +2505,7 @@ los complementos instalados serán revisados por actualizaciones disponibles Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Barra de herramientas de macro creada automáticamente diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_es-ES.qm 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Choose "Ignore FreeCAD Addons - Complementos FreeCAD + Complementos de FreeCAD @@ -268,7 +272,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Stop the cache update - Stop the cache update + Detener la actualización de caché @@ -461,7 +465,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Update Available - Update Available + Actualización disponible @@ -1382,7 +1386,7 @@ installed addons will be checked for available updates Addon Manager Warning: Could not import QtWebEngineWidgets -- README data will display as text-only - Addon Manager Warning: Could not import QtWebEngineWidgets -- README data will display as text-only + Advertencia de Administrador de complementos: No se pudo importar QtWebEngineWidgets -- los datos del README se mostrarán como sólo texto @@ -1496,7 +1500,7 @@ installed addons will be checked for available updates QtWebEngine Python bindings not installed -- using fallback README display. - QtWebEngine Python bindings not installed -- using fallback README display. + No se han instalado enlaces Python QtWebEngine -- usando la pantalla README de respaldo. @@ -1641,7 +1645,7 @@ installed addons will be checked for available updates Select the subdirectory for this content item - Select the subdirectory for this content item + Seleccione el subdirectorio para este artículo de contenido @@ -1692,7 +1696,7 @@ installed addons will be checked for available updates This addon requires Python packages that are not installed, and cannot be installed automatically. To use this workbench you must install the following Python packages manually: - This addon requires Python packages that are not installed, and cannot be installed automatically. To use this workbench you must install the following Python packages manually: + Este complemento requiere paquetes de Python que no están instalados y no se pueden instalar automáticamente. Para utilizar este entorno de trabajo debes instalar manualmente los siguientes paquetes de Python: @@ -1712,33 +1716,33 @@ installed addons will be checked for available updates Addon '{}' requires '{}', which is not available in your copy of FreeCAD. - Addon '{}' requires '{}', which is not available in your copy of FreeCAD. + El complemento '{}' requiere '{}', el cual no está disponible en su copia de FreeCAD. Addon '{}' requires the following workbenches, which are not available in your copy of FreeCAD: - Addon '{}' requires the following workbenches, which are not available in your copy of FreeCAD: + El complemento '{}' requiere los siguientes entornos de trabajo, los cuales no están disponibles en su copia de FreeCAD: Press OK to install anyway. - Press OK to install anyway. + Pulse OK para instalar de todos modos. Incompatible Python version - Incompatible Python version + Versión de Python incompatible This Addon (or one if its dependencies) requires Python {}.{}, and your system is running {}.{}. Installation cancelled. - This Addon (or one if its dependencies) requires Python {}.{}, and your system is running {}.{}. Installation cancelled. + Este complemento (o una si sus dependencias) requiere Python {}.{}, y su sistema está ejecutando {}.{}. La instalación ha sido cancelada. Optional dependency on {} ignored because it is not in the allow-list - Optional dependency on {} ignored because it is not in the allow-list + Dependencia opcional de {} ignorada porque no está en la lista permitida @@ -1750,17 +1754,17 @@ installed addons will be checked for available updates Cannot execute Python - Cannot execute Python + No se puede ejecutar Python Failed to automatically locate your Python executable, or the path is set incorrectly. Please check the Addon Manager preferences setting for the path to Python. - Failed to automatically locate your Python executable, or the path is set incorrectly. Please check the Addon Manager preferences setting for the path to Python. + No se pudo localizar automáticamente el ejecutable de Python, o la ruta está configurada incorrectamente. Por favor, compruebe la configuración de preferencias del Administrador de complementos para la ruta a Python. Dependencies could not be installed. Continue with installation of {} anyway? - Dependencies could not be installed. Continue with installation of {} anyway? + No se pudieron instalar las dependencias. ¿Continuar con la instalación de {} de cualquier forma? @@ -1771,7 +1775,7 @@ installed addons will be checked for available updates Failed to execute pip, which may be missing from your Python installation. Please ensure your system has pip installed and try again. The failed command was: - Failed to execute pip, which may be missing from your Python installation. Please ensure your system has pip installed and try again. The failed command was: + Fallo al ejecutar pip, podría faltar en tu instalación de Python. Por favor, asegúrese de que su sistema tiene pip instalado y vuelva a intentarlo. El comando fallido fue: @@ -1788,7 +1792,7 @@ installed addons will be checked for available updates See Report View for detailed failure log. - See Report View for detailed failure log. + Consulte Ver Informe para registro detallado de errores. @@ -1798,7 +1802,7 @@ installed addons will be checked for available updates Installing FreeCAD Addon '{}' - Installing FreeCAD Addon '{}' + Instalando complemento de FreeCAD '{}' @@ -1808,12 +1812,12 @@ installed addons will be checked for available updates Cancelling installation of '{}' - Cancelling installation of '{}' + Cancelando instalación de '{}' {} was installed successfully - {} was installed successfully + {} fue instalado satisfactoriamente @@ -1824,13 +1828,13 @@ installed addons will be checked for available updates Failed to install {} - Failed to install {} + Error al instalar {} Create new toolbar - Create new toolbar + Crear nueva barra de herramientas @@ -1848,12 +1852,12 @@ installed addons will be checked for available updates Unable to read data from GitHub: check your internet connection and proxy settings and try again. - Unable to read data from GitHub: check your internet connection and proxy settings and try again. + No se han podido leer los datos de GitHub: comprueba tu conexión a Internet y la configuración del proxy e intente de nuevo. XML failure while reading metadata from file {} - XML failure while reading metadata from file {} + Fallo en archivo XML mientras se leían los metadatos del archivo {} @@ -1863,7 +1867,7 @@ installed addons will be checked for available updates WARNING: Path specified in package.xml metadata does not match currently checked-out branch. - WARNING: Path specified in package.xml metadata does not match currently checked-out branch. + PRECAUCIÓN: La ruta especificada en los metadatos de package.xml no coincide con la rama que se ha realizado actualmente. @@ -1904,12 +1908,12 @@ installed addons will be checked for available updates Scanning Addon for Python version compatibility - Scanning Addon for Python version compatibility + Examinando el complemento para compatibilidad con la versión de Python Minimum Python Version Detected - Minimum Python Version Detected + Versión mínima de Python detectada @@ -1919,35 +1923,35 @@ installed addons will be checked for available updates Install Vermin? - Install Vermin? + ¿Instalar Vermin? Auto-detecting the required version of Python for this Addon requires Vermin (https://pypi.org/project/vermin/). OK to install? - Auto-detecting the required version of Python for this Addon requires Vermin (https://pypi.org/project/vermin/). OK to install? + Para detectar automáticamente la versión requerida de Python para este complemento requiere Vermin (https://pypi.org/project/vermin/). ¿Acepta la instalación? Attempting to install Vermin from PyPi - Attempting to install Vermin from PyPi + Intentando instalar Vermin desde PyPi Installation failed - Installation failed + Instalación fallida Failed to install Vermin -- check Report View for details. 'Vermin' is the name of a Python package, do not translate - Failed to install Vermin -- check Report View for details. + Error al instalar Vermin -- compruebe la vista del informe para más detalles. Failed to import vermin after installation -- cannot scan Addon. 'vermin' is the name of a Python package, do not translate - Failed to import vermin after installation -- cannot scan Addon. + Error al importar Vermin después de la instalación -- no se puede escanear el complemento. @@ -1957,32 +1961,32 @@ installed addons will be checked for available updates Filter is valid - Filter is valid + El filtro es válido Filter regular expression is invalid - Filter regular expression is invalid + La expresión regular del filtro no es válida Click for details about package {} - Click for details about package {} + Haga clic para obtener detalles sobre el paquete {} Click for details about workbench {} - Click for details about workbench {} + Haga clic para obtener detalles sobre el entorno de trabajo {} Click for details about macro {} - Click for details about macro {} + Haga clic para obtener detalles sobre la macro {} Maintainers: - Maintainers: + Mantenedores: @@ -1992,32 +1996,32 @@ installed addons will be checked for available updates updated - updated + actualizado Up-to-date - Up-to-date + Al día Update available - Update available + Actualización disponible Pending restart - Pending restart + Reinicio pendiente DISABLED - DISABLED + DESHABILITADO @@ -2027,12 +2031,12 @@ installed addons will be checked for available updates Unknown version - Unknown version + Versión desconocida Installed on - Installed on + Instalado el @@ -2042,7 +2046,7 @@ installed addons will be checked for available updates Show Addons containing: - Show Addons containing: + Mostrar complementos que contienen: @@ -2062,7 +2066,7 @@ installed addons will be checked for available updates Preference Packs - Preference Packs + Paquetes de preferencias @@ -2077,7 +2081,7 @@ installed addons will be checked for available updates Not installed - Not installed + No instalado @@ -2092,17 +2096,17 @@ installed addons will be checked for available updates DANGER: Developer feature - DANGER: Developer feature + PELIGRO: Función de desarrollador DANGER: Switching branches is intended for developers and beta testers, and may result in broken, non-backwards compatible documents, instability, crashes, and/or the premature heat death of the universe. Are you sure you want to continue? - DANGER: Switching branches is intended for developers and beta testers, and may result in broken, non-backwards compatible documents, instability, crashes, and/or the premature heat death of the universe. Are you sure you want to continue? + PELIGRO: Cambiar las ramas está destinado para desarrolladores y beta testers y puede resultar en rupturas, documentos no compatibles hacia atrás, inestabilidad, cierres abruptos y/o la prematura muerte térmica del universo. ¿Está seguro de que desea continuar? There are local changes - There are local changes + Hay cambios locales @@ -2186,227 +2190,227 @@ installed addons will be checked for available updates Any dependency information in this file will be ignored - Any dependency information in this file will be ignored + Cualquier información de dependencia en este archivo será ignorada Downloaded metadata.txt for {} - Downloaded metadata.txt for {} + Se descargó metadata.txt para {} Downloaded requirements.txt for {} - Downloaded requirements.txt for {} + Se descargó requirements.txt para {} Downloaded icon for {} - Downloaded icon for {} + Se descargó icono para {} Unable to open macro wiki page at {} - Unable to open macro wiki page at {} + No se puede abrir la página de la wiki de la macro en {} Unable to fetch the code of this macro. - Unable to fetch the code of this macro. + No se puede obtener el código de esta macro. Unable to retrieve a description from the wiki for macro {} - Unable to retrieve a description from the wiki for macro {} + No se puede recuperar una descripción de la wiki para la macro {} Unable to open macro code URL {} - Unable to open macro code URL {} + No se puede abrir la URL del código de la macro {} Unable to fetch macro-specified file {} from {} - Unable to fetch macro-specified file {} from {} + No se puede obtener el archivo especificado macro {} de {} Could not locate macro-specified file {} (expected at {}) - Could not locate macro-specified file {} (expected at {}) + No se pudo encontrar el archivo especifico para la macro {} (se esperaba en {}) {}: Unrecognized internal workbench '{}' - {}: Unrecognized internal workbench '{}' + {}: Banco de trabajo interno no reconocido '{}' Addon Developer Warning: Repository URL set in package.xml file for addon {} ({}) does not match the URL it was fetched from ({}) - Addon Developer Warning: Repository URL set in package.xml file for addon {} ({}) does not match the URL it was fetched from ({}) + Advertencia de desarrollador de complementos: la URL del repositorio establecida en el archivo package.xml para el complemento {} ({}) no coincide con la URL de la que fue obtenida ({}) Addon Developer Warning: Repository branch set in package.xml file for addon {} ({}) does not match the branch it was fetched from ({}) - Addon Developer Warning: Repository branch set in package.xml file for addon {} ({}) does not match the branch it was fetched from ({}) + Advertencia de desarrollador de complementos: la rama de repositorio establecida en el archivo package.xml para el complemento {} ({}) no coincide con la rama de la que fue obtenida ({}) Got an error when trying to import {} - Got an error when trying to import {} + Se ha producido un error al intentar importar {} An unknown error occurred - An unknown error occurred + Se produjo un error desconocido Could not find addon {} to remove it. - Could not find addon {} to remove it. + No se pudo encontrar el complemento {} para eliminarlo. Execution of Addon's uninstall.py script failed. Proceeding with uninstall... - Execution of Addon's uninstall.py script failed. Proceeding with uninstall... + Falló la ejecución del script uninstall.py del complemento. Procediendo con la desinstalación... Removed extra installed file {} - Removed extra installed file {} + Archivo extra instalado {} eliminado Error while trying to remove extra installed file {} - Error while trying to remove extra installed file {} + Error al intentar eliminar el archivo extra instalado {} Error while trying to remove macro file {}: - Error while trying to remove macro file {}: + Error al intentar eliminar el archivo macro {}: Failed to connect to GitHub. Check your connection and proxy settings. - Failed to connect to GitHub. Check your connection and proxy settings. + Error al conectar a GitHub. Compruebe su conexión y configuración de proxy. WARNING: Duplicate addon {} ignored - WARNING: Duplicate addon {} ignored + ADVERTENCIA: Duplicar complemento {} ignorado Workbenches list was updated. - Workbenches list was updated. + Lista de bancos de trabajo actualizada. Git is disabled, skipping git macros - Git is disabled, skipping git macros + Git está deshabilitado, omitiendo macros git Attempting to change non-git Macro setup to use git - Attempting to change non-git Macro setup to use git + Intentando cambiar la configuración de macro no git para usar git An error occurred updating macros from GitHub, trying clean checkout... - An error occurred updating macros from GitHub, trying clean checkout... + Se ha producido un error al actualizar macros desde GitHub, intentando limpiar el checkout... Attempting to do a clean checkout... - Attempting to do a clean checkout... + Intentando hacer una comprobación limpia... Clean checkout succeeded - Clean checkout succeeded + Comprobación limpia exitosa Failed to update macros from GitHub -- try clearing the Addon Manager's cache. - Failed to update macros from GitHub -- try clearing the Addon Manager's cache. + Error al actualizar macros de GitHub -- intente limpiar la caché del administrador de complementos. Error connecting to the Wiki, FreeCAD cannot retrieve the Wiki macro list at this time - Error connecting to the Wiki, FreeCAD cannot retrieve the Wiki macro list at this time + Error al conectar a la Wiki, FreeCAD no puede recuperar la lista de macros de la Wiki en este momento Unable to fetch git updates for workbench {} - Unable to fetch git updates for workbench {} + No se pueden obtener actualizaciones de git para el entorno de trabajo {} git status failed for {} - git status failed for {} + git status falló para {} Failed to read metadata from {name} - Failed to read metadata from {name} + Error al leer los metadatos de {name} Failed to fetch code for macro '{name}' - Failed to fetch code for macro '{name}' + Error al obtener el código para el macro '{name}' Caching macro code... - Caching macro code... + Código macro en caché... Addon Manager: a worker process failed to complete while fetching {name} - Addon Manager: a worker process failed to complete while fetching {name} + Administrador de complementos: no se pudo completar un proceso al obtener {name} Out of {num_macros} macros, {num_failed} timed out while processing - Out of {num_macros} macros, {num_failed} timed out while processing + De {num_macros} macros, a {num_failed} se les agotó el tiempo durante el procesamiento Addon Manager: a worker process failed to halt ({name}) - Addon Manager: a worker process failed to halt ({name}) + Administrador de complementos: un proceso de trabajo falló al detenerse ({name}) Getting metadata from macro {} - Getting metadata from macro {} + Obteniendo metadatos de la macro {} Timeout while fetching metadata for macro {} - Timeout while fetching metadata for macro {} + Tiempo de espera agotado al buscar metadatos para la macro {} Failed to kill process for macro {}! - Failed to kill process for macro {}! + ¡Error al matar el proceso para macro {}! Retrieving macro description... - Retrieving macro description... + Recuperando descripción de macro... Retrieving info from git - Retrieving info from git + Recuperando información de git Retrieving info from wiki - Retrieving info from wiki + Recuperando información de la wiki @@ -2418,47 +2422,47 @@ installed addons will be checked for available updates Branch name Preferences header for custom repositories - Branch name + Nombre de rama Basic git update failed with the following message: - Basic git update failed with the following message: + Falló la actualización básica de git con el siguiente mensaje: Backing up the original directory and re-cloning - Backing up the original directory and re-cloning + Copia de seguridad del directorio original y re-clonando Failed to clone {} into {} using git - Failed to clone {} into {} using git + Error al clonar {} en {} usando git Installing - Installing + Instalando Succeeded - Succeeded + Éxito Failed - Failed + Falló Update was cancelled - Update was cancelled + La actualización fue cancelada some addons may have been updated - some addons may have been updated + algunos complementos podrían haber sido actualizados @@ -2471,7 +2475,7 @@ installed addons will be checked for available updates Manage external workbenches, macros, and preference packs - Manage external workbenches, macros, and preference packs + Administrar entornos de trabajo externos, macros y paquetes de preferencias @@ -2479,12 +2483,12 @@ installed addons will be checked for available updates Finished removing {} - Finished removing {} + Se terminó de eliminar %s Failed to remove some files - Failed to remove some files + Error al eliminar algunos archivos @@ -2492,7 +2496,7 @@ installed addons will be checked for available updates Finished updating the following addons - Finished updating the following addons + Finalizó la actualización de los siguientes complementos @@ -2500,7 +2504,7 @@ installed addons will be checked for available updates Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Barra de herramientas de macros creada automáticamente diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_eu.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_eu.qm index b0354f856824dd27c673803b6e1904ad5f70f7a6..29d88e83b2b2510d40578cb3f363641212e08f13 100644 GIT binary patch delta 2763 zcmXAre_T!XAID$k-gEA`=XUNr?k!rGLiy@D+_qY4Oz}-wMP-T>Q_a@*%~s9_m{AJGRt5I@CSXsR!U|DguhJAe~D2wpiHxG@{!y*q)* z;|Nie0)a^gcL@XHcPhO97~w0n0I!}SV)X_vx@<&LowI^rFZP^(G403X^ax=7GDLp$ z61epvqH{k3#@8vl|1F|B>3VIU!Uw})nU?~l*96RI4hMeVkQ6x^upfvOvmF688>!X; z;A#<$ztRDZr{N4&0t|YLvu+%4b1-ghw@w2N?nJFb4-P&;^Z6p+8+UZnR{@2Qj4pi< z(7B26IFktsEMZ1z=y{Qf8PB;8YnV{Sg}^&8OyX7gQTaS(shkI#9INowJSMfa3z!+t zWW?G5n=DMuS~V$L#^k!xQNTgWcjo3G;OBPc)MaNd>I#L%Vy1M$=Rli@DGMfvT@B3D zvN|v-t-Mj??C?xAU^4xNJFS}V^b8oAZK}zI2B1AdKCd!cyVj~MODBM^(W=W;NkH}( z)%931ne~|JkE%)_GD>y(^=@ExZ&hoyFK{PL_42|6;8LLKWh>>8->K?Ii=x>KQ+0dM zEU$X2883=9<(!)BYY)6_s~)y04!9nx_GwuTV6=KlJE=6ute$1PMuw`oqMjE(dHiCk zdj2|^wo$K6t4;$Fv(&|5GRga2b#WHS<+Dp&K7~G9x=dZYssxxgRQ({A@^&v%{e17A zz~VXT?&eu!usN*#k@ta+8rHsi6<{-$b*-j}WmT~MdQb@X9%lXXj{<2?Y|!ija*NtD zu~}rtudfBZ64-?9?O>P$cH=P`%C3ps(w9Q{-+ne@O$Nmdg$`HP{2x?A(vC;grRhG6!Ivk7Qf&oQ&IfO&T~S1$^j%O;G@aY2?yZ>*xi4ZkzLF;AOGw z$_+Ly;d0I79*%=l|~Jem^&yWS%H*|TBvM$_t)5!L;>HmDXfXtC|OC=xaTDUp?R7Q3aNjM zyQuLlUJZPIS2M2ZFB;cP6Ed1aSQf3B_`CwRyZg#hypMgPkza{-lWcleCk;NXz=4Vs3~_$ zE59Y(kJ`aLJ|iZMM7hZy4J(+JvIzTc``j&5;Pw6cEhJP4z8L;f*TZ`*}n0@?nj}a8meywTb z2_VW{YkELgY3`Ok<9*-B8L8dcQcU)(*6xTgQ~&&rHoLqYSTAUEnhQwCecJr`2J+S~ zasxls+Brlpd5#2*4iWk^v&2UVyZwc?I@*ElzHi8=eicGuDVq1H6z=&*;X$>+@^Xc3 z-9mKq1C+ejykd_ zQm)d5>hx=cOI@MBFXLrb!TY^T-Ebr6eyvtF{I7Sw7@-TS&LQ0eUC3M~pd(BdvV~;v z=XEnONcZ2S${PhI$JYyVX_o0!g2Qy{hCBd1Y1Hi!OX#Zr`Mh8rcra8~HZq8^`L(Vl zBMTVrqpPh;1Cj^m>TGG0n-#L1&fU1fMq?xsW)|3Jx9$SIZj~c+?gP?oR#o4l1);$1DfVW{U2+Jjjj7;(H;Zsm+ZSM;U#A{>fsf8yWe>7h<^P zH8A!|G18M(fi<_psE8EmqbtOzE4|1+FU0v9&I67a?c${B#zDdv=VN)Wgg{ zauqt*TpI34mbkAl1V~R14;|eK9Ih1e`qEpyri-T|=zg5HSbC4_li4Cx>@xs+ z_bV)XOJU`*H)K@1#HyytK)s__!#I&|&WrUzKVZ>Hz0rrHTio=94C?d_SJnf%g620T z4E$tQ(OvjlAGlx<@YF$`COUa=$@+C?*3#en6;?XxZ$>oGu41JA)`eOis7-(W*lya> zoYA+$Kcl2K%11Ypi5em=$V2s`tUnmq zKQ+^Oe_r9EuO){=uC(wqO8@ArqYVlxxfyA_c$y=57T=`?kS%$(Zl{Inx%6S_W=eRT zG{RN@>Mlw?qnoHwk|aN0s^i}`OCbwK00B>=$rb~3+n=SGzXbs6Ow!CY;-32o9V<>r zF)tp{&gZz47?ca#A1Wn(O95pcmpk=N16#&Oa$Fqn$6{%(b_z9^T50bz%HX9k>5$|? 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Aukeratu & Stop the cache update - Stop the cache update + Gelditu cachearen eguneratzea @@ -461,7 +465,7 @@ Gehigarrien kudeatzaileak automatikoki instalatu ditzan nahi al duzu? Aukeratu & Update Available - Update Available + Eguneraketa eskuragarri @@ -2502,7 +2506,7 @@ denean gehigarrien eguneraketarik dagoen begiratuko da Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Makrorako automatikoki sortutako tresna-barra diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_fi.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_fi.qm index 47cde45978ce771e1d595325e6e8d73260c3bee7..f2c6df017ae50b870fb45fd2629b5c2b5497a2e4 100644 GIT binary patch delta 2642 zcmXArd0b8T8^=HAo_o&i-cI*S$x@9%S;lZ1tr+1IQc4gdjB~$oi=~@Tv&9P(& z^J-{8A%jXZiZYWLifm;lTNAQZ!tXKXulL!$-|zGNJfG+Jp2S_s=3UBE3$rMI`w{T1 zAWi{Z*2?U9ljfk)x2b?RWx%Izp}d&{B>y1u>;joZg3Q_&C_87<`?)eRbTZHGlKE%@ zxIW_nuah#19KpFe0#m2TOl4&jE5Kzn0pT~$+gb-ba_TW;5DlFD7(-VE0(s#wuQkGM zNEnc$#E->(!24uOJVF7mF7O;SHgLtyqAz|C7` zZ59H%=zi4-nRV6(Ubr0SOve0HUm$xiqG!$ny062kdFFsJ8mskrz(oefKWc#6c_`t| z1O2X|bPxwrvbeKd9|WYIK!ZpxcC%%B;G>tZw)W%zV$JhnWKFCo!3uSyH%! z$+m8!fR8Z0>smd4b2pjdYAfJ{B=ch(Q|7Z4c$myoc#_0@x|rGu8qoSeN>o^yA2U<* zok8nxrxZS~ODHp@iWw)hKvS1guCUeTE2_m)fP0Lhx+)q-yP~)m<^sgrSKO=m6PR*M z@z19{z${0_+XJJ4>br`LOP7G6Kt;z}%A;zQqBAalcC%OU#gTUTM;gmG(&CF(uu6-b zfLT2|bVE2$9?rV7#R3@3`nQuxUJuz2eI2lUhK z6p7@0#1`!*xrVP~EB$F;go3Tva2}Xs!#>HTyj{;^-|c$=EDUD9w1xnOER;QuIsg;x zl|3sr0GiWEo0_j1^Of$g1E>C^oV=|8*yf^K`ei$5G*y|HPoug8DN`(H)$E?i^iAm$ zCS>-!rOfr9Bu;vx%-=W@xaXuS(vjN+dMV5Foxt12lAqF6e^~jl_iMn&PWjTxguXh# zF(Lb@Qh(=c94WRNE?ocZBvba0& z{3W-rc{K2*iVHttMjk)REeY!n6c6P7_iHe4q%Rk{l#=rynp-`cqVK2J#;wbr4FpAS zn+hfXcNcRB8_C2U^0;5Dl7UA9BpYs^aV3|nTMOuXxMP<+fsPm{h_f`g!E?8>sHCS~ z;O<@=L5liFiJX-_fky+msfFR0(VKx?lX-6WTcGqZ&u5dJHh#l*3#J0?md=}=4*(8t zlv&}%|EIs(P2M&qhVt-+cRER(YJwZ@T(l9$TEb6ic?CS1&3la{4I=9JY45I(u`Kvt zS8}!6WgaxB_p;wsg6$}O-(MVjt74WoW3LT4-Zwv z&11mwEvhOV#kDs?b(JMa_Y11JbGu0UX{!33I$&D5syX@)VCOwm^>oo^pkT1-nMXC? 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zmxoe7bC=84r-TygZRA_E%~WG=`QNMC=;VHsTkRXEIW@~q$N7`mj>@m}pK7SqEH!0^ ztwr0V+X7>4s$RO4=4)M*o+W}17)+_bgOtmsAII{SA9 zBLK08MhuOM#X>9~3_}S0DWBu$&3yVETlDi)%O19UG41~kx`%#@<@7QFkq9v@EOaii yy5lj}Z3I3>T=%L&FcwQ`AkC-$^J#6r?zNZFj(rhG|D$PYC_P(x{IJN_IsOm0t+Px3 diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_fr.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_fr.ts index 255d67ddba..0a33863472 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_fr.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_fr.ts @@ -22,37 +22,41 @@ CompactView - + Form Forme - + Icon Icône - + <b>Package Name</b> <b>Nom du paquet</b> - + Version Version - + Description Description - + + Update Available + Mise à jour disponible + + UpdateAvailable Mise à jour disponible @@ -268,7 +272,7 @@ Voulez-vous que le gestionnaire des extensions les installe automatiquement ? Ch Stop the cache update - Stop the cache update + Arrêter la mise à jour du cache @@ -461,7 +465,7 @@ Voulez-vous que le gestionnaire des extensions les installe automatiquement ? Ch Update Available - Update Available + Mise à jour disponible @@ -1385,7 +1389,7 @@ les mises à jour disponibles seront vérifiées pour les extensions installées Addon Manager Warning: Could not import QtWebEngineWidgets -- README data will display as text-only - Avertissement du gestionnaire d'extensions: impossible d'importer QtWebEngineWidgets -- Les données README s'afficheront uniquement en texte + Avertissement du gestionnaire d'extensions : impossible d'importer QtWebEngineWidgets -- Les données README s'afficheront uniquement en texte @@ -2503,7 +2507,7 @@ les mises à jour disponibles seront vérifiées pour les extensions installées Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Barre d'outils de macro créée automatiquement diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_gl.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_gl.qm index f0ead23d193916a1bc94504c4babed9f937f70d0..c384ecf990ec5cffc79a3a27b94b7d7f1814e6bc 100644 GIT binary patch delta 2635 zcmXArd0b8T8^=F)Ip=n7=ic+X6-|sTzp|$&6w_j?Eh*ne(Yt}eF>qf$2DowvQ|&(iXT0DkrG$R` zikTLaZcwMlJ0mc2HA(PKDtzJ+fOp;Ssko#kJq~{RK??i_zFX;_Kw$QsPM{(g{#k2* z$wne?cfkJ>{a@`T@=go_L!*Jt$@r;dCXm$wD`qbQdd$G;g}ngzY^>4e0;Ms??^Xf# z+i{+`0Q@@{C4(5CJOmGR>E{6{si@=WMoKGME*AoO^yq4+01h=sR9ho}=N1y%^QnOD zsKkY(`x)ycQyB}&e5k~$*HU1>8cF0GI_UIh$tocm$hHz$;VfBG_l2^#CP@h~0X7Vi zWNelJxf3K=7WEXchvZM|7B}FWgXCRwpuI)vTc80N1__s?Hu_p=C4Uldb(U6EtN@ZPO7Dd@0a2yW zM-?{!@4eC|pZ5WC71H)}XP|PhwDZapDqDrLvz^MQaFKS!&Y@&v(yyZ^$x?|-GK$V# z;v^x8&1bx3Ym^(`?E;gM|M^mFp5@pVA_1o^VByGWuyd14-|GIo?F^`=uZ z3*{-BQYcJ_G)(3`vw~m&X)v=s zZ$2>3h1pa%33%`avo(%P{Qehar*1pYI76^x1{f7NGg;Q_0PBA-C$72!A032wj85yz z)Mipk&q`(Oo?JcIn~j-U4+uk8Gf9mwk)5KAWt-g7fG1Bxekc$Qur~S{MPOfQj|o+ZNS|Dw zwNtV35^0yyOR=Uz3EV1CB*>_Ak_tuA*74N$`xGg`I4a``eXk2jwu=VPrc(M2kP>`Z% za;pUVZYkP}DRBRtiVoYcKwF4`k>g1kscr^FN&(}lGPm%)1slG}=bBRvdu2h(;P zHx1ISH2~`Z4KiAC>H1ZJoQ6hf)1gA6Vv4?6X=LXJq^(i*Y>@-$#v+>%mEU!J1bz({ z*;1zT453(tC5qhEEi%PeM-0|_yu^=UpTC?*B{}Srxf+G z#~gbu0nqw#CMC0g?`yf9wz&cc;eJGpVz!7)JIOU`DmEnV-+jqn@? zj4j|?w9Y`E1kP&^Svb#&o5_Br8Mly|ZAX(nCXSoq6HUXii<`TC6j`T{Tbyti=(Y7O z7m>vQ`(AQC2T{0rySWwLm~>W%G90MC!0lf|+dVYr4iobG_Q^c07&D^ta-V=1{?svr(Q^yDo_U>ShV^ICI-pSM`?jo9WA~qA zU^PjzioZe4c3rSiJL~J@nvXwQ(@XuH$QnQ1EYp%+Zx8qZpX%u=q!&L(OK*j`JG@=- zGiv^L-mZNY;1$3-lx-(Rxbb6+mB7th-f3Jj^~taNcxUS2YYDvPQtD}!YTh?cLvyx_ zUr;j%SewEx_(0r#@c-Uy491tzR^5$-@tVWig;Q5ugs@a?;jq*X;r|0PK2-_b;_n!OxexL8>`8>~aKBvl$rpkBsF%Jir z9{`_ZqBqd8Q)HKG%4nUwS(tAB893h!PbppK z$1m`)qU#2Ch`jq0K5I#W7oPBqPXIogfNy!Rp7faU^#duOhF>Bb6a@JH(gBqJh=82+ zz+@AVcaI_9Gksq>N94U>2nvq@+CO4Zvk#D6f|dTEz_+uoHncY&_s2SYK5%UqPIsw* zM@Mm)xdIGKLD5hKC^bV(s(wC@=81Zq9;9WV`T7~)7aMdwF9!|_5>?`Iiuj(y_HqVb zd0gVk((@zVOQthc#9E10?`6Q?b&}|NbkKiaNY)6sKu(>=TP>1x_1$!vGD%vPDX?jz zL?2&L?YNOvFt>DiBQ(dGL+i0@EzjCv(&4B8#+`5u3w!2HHlMR^}DWATh9@sHa9`z-aB+|;0PSL6!PV(eF zbZT~pJZ(!Fg$a>nnese$%Hg!D@>B8tK&`2~P)BAPqLmx;o#e`&1YfyMf4ENmrr&!& zZ6SYSX+nR?U?jnrRH?~~^%x57{zPU_DyceZ9y3JJO+|8;`Ti;Wo-vNG&kZ4!2Qki1 z$=lKAnc$`00?h^{yuk%{AIe0WFei^kGLd0}fI?^Hr(enNc_B<}6lJHai&-~27*>#m zFdI)T0Oq?gTh6!vH9<^bJem08SZ0sqE}%gwSTlo7&b2T(x($Ht8|LJn9>AwYVLoH2 zWtr-1D(TrNOl`3PN$MpeF_!urEb7TkjkT=AWh*73k!509fveA0Hi!JQ`90eshzhhv zG;4ZgE^w?=DD@4;(+sPHTEc`#Q3o<4J>M1?;T0 z8{{l=HfRF5da^egJMS?de8-wgwh5EiDOw%-$|DnavRmY*U?H8g(Qi`(^{4WfSgDBi z%?IA(DpnVhcDXkd>xz^>RkR{OMyZpOE0Pl@039BRv=DOQ#{$J^Z_?D{xZ-qBU*L~+ zkwsC8(g!Djm>YYas<5ut(8m>j=CxGcs{HOD)yi$mAvEfwekp+Plw8Lu?6`~Px+aWrKR~kRb0>lpy{D%`|y`k%lWGP z+!eC>5#hShW`Ign>f}x)w^miBWdftURrQbKXaqf1J?=q!l>RE1s%*3?j9D$&FS*6o zC}lse7lN870gPdKWw*U#pdrxf+G zWRAU*0BHR<)1uix-)gRB6~*IpnzPJ1Kn?XIXEl{pJG*nbkXYcFjpye2#!$1&oT+|sio|>4s(u^!fl~fN_>Hp+8mO`Bq6FAY(%8F`;S3g<33>Un=^Kr= znv%WuiDpKo9Sysgnwi;wz%XBp&y6CIDqgebBJJ|9N)xG_NS(D&6Mf+|U=yW@S!D{0 zaMP^eZ&G4og%N5Oecf42`wATm^#>v!8u8}Y)->K~_`#na(_2VyeyEnFLVY}MSNM#^ zmIH6snhJOY^5YD8YXR>(zKQC@o}b`CHC*P%doH7zcD=*<1!<_y8u*0| z-GKFJ{K8Mf^TYU%kFV(UsN?`2?VbbN?a#0JodQXz;Wt^m0+JH>_@)-J*f;#nIX*P^ z{^9owq_>mWKwgN50B&%6y3ri!Hr0Ike9GyCmwYyFMcr~Sf372x+QV)BN+RWK;{m=n zm;&;d#NV4qgDXFo|LZ;lx_lGgcxUGTYVEE3YYW<-wJ+c1=0( CompactView - 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+ Form Űrlap - + Icon Ikon - + <b>Package Name</b> <b>Csomag neve</b> - + Version Verzió - + Description Leírás - + + Update Available + Frissítés elérhető + + UpdateAvailable Frissítés elérhető @@ -268,7 +272,7 @@ A bővítmény kezelő automatikusan telepítse őket? Válassza a "Elvet&q Stop the cache update - Stop the cache update + A gyorsítótár frissítésének leállítása @@ -461,7 +465,7 @@ A bővítmény kezelő automatikusan telepítse őket? Válassza a "Elvet&q Update Available - Update Available + Frissítés elérhető @@ -2503,7 +2507,7 @@ telepített bővítményeket a rendszer ellenőrzi az elérhető frissítésekre Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Automatikusan létrehozott makró eszköztár diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_it.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_it.qm index 78a4e70f5efb2650cb613f716ef5adab5a380cd4..c71785847cbbe55a5e2c5d8d2ebb0e7b5d04d869 100644 GIT binary patch delta 2691 zcmYM0d0b8T8^=HA-gC}fI`$s`JeY&8m5${sBex+)u|-?*agHNkeS~_WKTIq*^B0^|3? z&(;@MyhP>;XZWq%1AO`b!{!}exLq(58?OUxWpr>IjIJF1I}N}>1E&3_5qQ!W0V(SN z?=qQ{jR*tB_oMHbf1>j^b1RCmtJPX936kP%hGiD%&aSK1!f;-;zG=UozYBE zloGhylS#3ypn{(}bE-z&QM({s2c#iaLFs56lY{|r6w!BxsrI2apODoVsGU}6tNNpTo($X)Rugv_@g zS@E>^Cg878JpXb42oe?bM}`AWe^)f-=L3aKipF|sq$*L-6gh*ol||F(#t469>87i|q*i533N`L|gYsj--$3XvWm|0! zaK1a+;q(AtLLu9sXcJ&!!P=G5#uDzZqiQk$w}K1}+|JEfFlu{lpUrNdK3uZndYW$J zQXI%W{f~2J3cSE*>ZMtnjp-`xQ8LZ>EN||~^&zD4F)4<#Ha?lpqntd}c#CI-M^ST1 zcrKzIxRu58DP*!;{(SpD8e8)e-u&teAR|d;*vyznH{NF?X|T$kpYrhrO?3kwIGVgZLFCuWtbo*uw^Ss2FOB8LnI+ltue?ak zw|Bpi(S%9~yo2$Ek1DVWjg4oRD%5Zm3}d5Ob)D3^n5J5HO#?hjQSDGt@0eEAo}Hs9 z4_2w-f)|k}X{vL+q-y)8s&j#zfZTAIC1X^D56CW&+f>C4R9Uj1x}_vhQ*Wxua`pp7 zcB+RR9DwQ7s_L*4aE4)->g8f;=kIx{SDqyl*QZtW*%d(G4%J7ep;XX*wV7)cMeQZE zSq*iircPR~8s0mRSMPnBP4+dae+hP=E(WWQ6jcG+!qiE%XGzI%>a?nA^41lpS~bqt z&{JdP>XOH%R7}B#lo9RnxzV%=j5HlL}?#RmgmwqzMSf z2cyl_%=tI=+K<(QSmXk?4``M~M3O7IX_l=bA81Z!RxFQ%l&ZGWwuNb8%#9Sq+oWRk zM6Ehl^S{=KK=CojPUF&lnRbXN>3+L|cF4Qlr1NvFM`;r2uG9J~um(PITAw{6%NSqn zoH)|`?m8((W8Lxd3~glKY@oSZyS+~hP5DJ_yl|CFKS#>bICMMSPFv{eNnU5QkKzsk zgJ){XD0-v)3FqX_df>n% zndu6d1zTi(2@#54mjD&v!Xw6-oKqlFX*vT-U3I2zBwlEN%;tSM%e&Dq!D;o^12mgU zc7mhklFnnva-jB$G)u7Qze>0LN)$aTKxToR?y;eo-XeE(&+^Lwk2ktM(+|*R&1K!& zr61@sfR#=QHi2*T&dsfWi?!axlT3H#Tm9&?vq0S|y|0eCop@3|>98|>Y|PhBPM!nw zEz$ekxCV5J($Bw4tJEylFEt%Q342W+dZ`X@YSTxAn*)v)^s7ZmL_I zNv?VuhjQ^**=tJ32Jz*cU9{J&Vx4sr>}<#7r&%mLfEh{k_W z&~iw@(pClA7lCu03WSs@Se^;a&l8xpO~HM`6|A7=avFh;Z(x9n(F~kP#|T%NxV#%9 z*DnByA{4xL4DKVMfDAv3J8uHRZ^87VRDe1J0j}AAb0Y%Ad5KT@#aXM}vV3wU9MDLDlUXAe`A`7#l*gf1=<12G6qH388k%==FV za4Q!JEE|EqIt3fHVnH|k-@+^Sry3E_31D;K<70Yl@NxLSHq={wANIhPn+rr@pl%!a!?z@o!U zMwA_px{b-+swRfZ7>i3i75q8lcBaK2xZ=&6uXX}@2ERo{oXV8U`W$#VnW+dMid_Pj z+6tP`Jx$)Oa_s+8m+HMxdJosBn)U1=DWg+`o-zQ>D&$2jk@-H)QQfKf1qjuu{&>9?h?G?A-;W3G1gbj9%1F3kRYyAsDI8RFCWQedw^hBK zw9RT;HRDNdk3Xem9r^(dTh${s#{j?S)jn;B0KC=nUlC0q?dnK#9n7e7S4aDjkXz2E zSAI?V?z2IiRFed(j#L-Tl!@Q_>Y@Y0mv@D_az0H=2vyf?E(T`xs2^HLxIdEB&-Xt8 z;>M|aTOx_)61Ly5(LhiI+plsnVAYo$RP$zIYuHH-PXRtR*r|EPfsM0S|7AzyHnq*1 z2fNvzZFhk^UhJCQJwVrScKZoh%I*_(mjjhjc!SN@l0mgYLHi&!&!427eUCknJP&A& zW{ZsE!D04niMbODTP>SdH}f#Ib-*(~|0~<-WCQ%oa7^R@V8u;tkS7(~IF1{t)LC52QG0TJB^Mht z7^q0*K0O!#oPES4uK5LwkjQPAOVtllWpkTOECQCU=e8930*`XI)MOn!aGKlgv=eBD zJcxVW+L5yu$v&eFbH~dAz-Twg;hdATio2OZeI6dj-M&1QST@SrIY;xYr#$YG$2!7z zX8cy*P%O_Sv;$Ws^1Oviwj-3cji9!*v+#DsVZfWMX(2AK3g9c$LowPb3c3x$<+KUjc3>^AVHD>p>EqxUe4bP~Kj(uS=fFPqR5x z&OZtuI@=b#MMl#t@8^x?%9}!jGqsI>ybx!~2ZN)+y354gSwCUJB`t7ow2-1E?U){6 zSL$RiRw^N5X$%<67@=S$v1)rqD2RBM{A{D()f%DVI@u-ZE1}9rmHm(>TvZdPxzR%1 zg>+)SK)BJ*2+VI1n&OYZ1Ey8NUn@z@pCg4w{?!!M$AtExdLSZ2c<%lo7{*0o<9(W< z_MFD%A*u2(QQjzwAC`4klh#%QoE)I}cBzrtv{mzcWh3xaye7LPpYAtl@*0~c2>s$__`OD;VWS@G87!hPXZnzT$HD_l0|+}?ZNYIDtf3L1Z_ zFSk6Qe)`iYC2%Jhev(ycVGjxOTt2KDW3DV$Sh2!16ya*MT0Bs>BN>x*s)EEV)kx+IL92l4YRj z^Aya_Qn0*_g5Cd!Rn65vJ;a-gBRQvBY}5__V!id&K15zzxq@Aedi!hJV1=VUyuCnY zmOMyw)B5WDK3Wa5Y?H%9r%@{X*B7_acgHIQ%L??jOigr(T+`nxy9@ZW>K~lgOISi1w911{L#*`_O4uMn+_}eqd#@p3tsUTY#;{(ZL}b$B5&8*cqv6%Z zMxbA$f)89J`NMgy6fo^Wv%3DO$Wwft>jVkCndmK$)kM_U^*#%P_mN*Z;(E; z)dDvQB%g`RmNwLt3D)Q2TP$528!D*X~_*=;LA0M69s%as zNGZ9rHuz=$s<$9!Q@q%|A+VObl@2U1`5& zK1EKAv_G5_t#FfaBo_+TYU#(0WfT#uQgJFNmhw!x97zR*wMn(J=>RytLAqDhOkw&` z`s=qHaEAMr(qqR)%8(T4x$g{e)+4EF8ij{nAO)blxiHPpomtpwi5fn@8FLYbWr)C9 aET@^1u#T={5KF(2@&(Jl!koI9e*XvM_+< CompactView - + Form Modulo - + Icon Icona - + <b>Package Name</b> <b>Nome pacchetto</b> - + Version Versione - + Description Descrizione - + + Update Available + Aggiornamento Disponibile + + UpdateAvailable AggiornamentoDisponibile @@ -461,7 +465,7 @@ Vuoi che Addon Manager li installi automaticamente? 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+ Form フォーム - + Icon アイコン - + <b>Package Name</b> <b>Package Name</b> - + Version バージョン - + Description 説明 - + + Update Available + Update Available + + UpdateAvailable 利用可能なものを更新 diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ka.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_ka.qm index eb74280c59d9663ad83d22a42d1279f3a58d5d58..4e81c32c382a4056367a384ae70ad55a527f7eb7 100644 GIT binary patch delta 2749 zcmXArcUTnX7RKM%ow7SSyR(#F1Or}cvTjf5T z$^t8uFGXy7{p^wURFO@~R!DZC~^LL_acQ;s&E17(=aKm1-Q2y zk=fq@fzc|fixK&TelHhQ{yq{>GvmSNBk@H;7;tP2;wDiRb`$Z<=k@@*2}>=9fs#NR zZ4-e%ym6L02e_<3zAFdZs7FPrWeTw8Br0XP@FRzYqFi9tNVL|L00*5JF)5ZJ-p+WO z-3d5PW`^)|{a`*bhU-q5FJ(gP=K-!;nFTlLMdwE_ite6Fq%37bsB>?=ilV6ic0IK71MLT;f zrEN~sCX^-sbH{4)LKTwtv^Fn;CN#z9-U;v5j-uYHtFb*swKHt+Zgi0z?$ z+Yn7Mx3irN_5*?f*-n>M0EXGDODQF`HAi`%?K!TI9kZ?yNa@7Rf13)l#) zhP=Jlj*Fi20admuH?z(cjK+_fb)Yj4!*g?EdH_Y2x&QBp0!}R9mdw8bhIi(cPN3*N z(yZf_9hnM5MQ|%~1As@*xTHjpZkWn#cG?Iu?NeO1kF5**xokIbO5b0(Ll=U;=msfM zI7jOmd#*f-dOG4ZcfY`kBn?rLIVa0i9+hOL*BsCIt^#&@^IZHZ;7SG0XOo}S_v3A% zs6%a6^S0+AfFo;E-f-dH7a*{ach6Zwg=pgk9H&t=Dv}?Vmk1nP&5wTi0{CYk)F?W@5u{4ns=UHH0y1@qNdIB$YhY79m2Efm!7&s~Uw@TpoXS1!D$nm%+1Rd+j4UQOH2P`pCY+78KE|#P zxMtGNjZXk0#OmjLO*YUs>*vQNK*`Z{7Tf3RlWi?Db!R9gx={Ug{nd^T;Bvm=q96F_ zP0`DWWdCiA==Gu(7_o~usx*^iw-JNCbOc@w5ra38Dnn&)S~|&I`cg^OJKFzk5fh@O zQVR|g*Z$`bH8d-3mCljrQlU0S1ee zpTq%{D}yDjhT?wVCGlt01J(;9+x!WDW0Yi9Mga|3C^_w?(bpI%bsx2nCYMoio3R8q z^-OZ#>OpP{l0FUg1AL;TAy&SClf4w;N=82AErs#zz_6LpBu^Un%fh6H@OZM1tMu8j z{&cc;k!G(if&-KiDK=XopE1%`(G>5gBq{D4f2dRz8G2e4O54Ar$331a?LHn1td5Yf z4yBMA{iGZRx=XH-&VKaP-i9mU4Rxi9IwU#J|EoT8FVo^2gK|A(f5 zf$uE0&E&uTF!1cYDbz^S&Uj@So8d|SDgsR7vZevOdzr#6=K~JarY}y@Q|iM_bFGHa zfK4|oIQ1vs;b4kiWDB_WFfEp8AVRP7Hu_qgE;POV%8kzUCY5!o<<40yz?d%b$8V~r zQa{SBR&+Kzi;z9@9?}3%WY1Trz<6i*zl9sA;+gUw8$ED0LH6-`N^>$r_V=Yez7-?~ z&!fKfzb;RVGSRrLk*D7c01|u4)Bho+ZF^4#6eP(r{(b^n50MuHW&_ou5r+3t5>p3%EU8-l3aJjqM}vm_ijSnj>e)-DyJhQoK!0Zs+CdTTg*Sr{%}jHvpez z$bUN4()m3|ZVm_m@+Qb_BWN51l+#F){FP}vd*mKA<)$eWWgjT%)is;y16XZwP3AD>A81MZbezDD-)!=NVMyRZsx~yx!!!={J?zA jTw%UPEB9$*Ic=+azww^AhSsWR?E(F!J90By_H_Ff-a}}M delta 2834 zcmYLLd0bW18eQj}=?>@K^B9~!83dE32+5$&iIl3P53`{SOq@7`zc{q42Z_w94@C|7xe z`@(TR9KeqQBJL5+0D3-tiHu=xwx5@^rv#W^0miTz-1X0at>aZJTdrb-pNfqG!F9b& z7w1157%ynScaR{#}w-O&?Uo?mTH_Toi4!pA! z5nDTfpLK{T{0In+RrXeg2+=oEctWBEb{fXhO< zbw6;a76-faz`aVG;!gwapW%!L5B#_kH#b}70r|5~FVjH&ZnRaB9C^*?x?2V8Eo1cS z6MzmQ<8vw(aGk@vCeV2C0%jWTMkjY$1JBGaky`}LWttQ zdCb*wG@&a)*`RT9IQm%QI-B<4f7Q%R+$q@#FD)0GiPrzy}p z_oq`{GP8_7ZT{XGmUHX}ICQfkR>lL>+t>+@mI0W^&Us2Kg@&-v)@#7x%0Jn-Aky&@ zgouL3<&SgvUh_119?D;t~F&S*l%G1E~K(@J%bZhWtJ9a(* z5{9tP+oFl)T&`cS9}p7E^*g^3Ff8WWYhD~ISh>Xx4gHXtwzeL~?#CrQ-wbp%a~lrO zEc=;UmLu(Y@B){!Du=>^iv6#1dxA;C8RNJEnGwMKK(5q_-1he|T!poZY{@C%oVV4) zJsk7|Fmc>NXIpyfEYC#eQIhoV?*0_p?RtL5W+K&3#}8$CDMRO;qu=cVbZ7B#O#xt-!+iYS0YI$4FNqxjREF{&=39UxHvF>0i(q(#PoG86 z57w;ZR~&d7utf5!N`ipqWPW|7o?f`ZZ*txUJn65v^RL*J-Q)|s$SJQL=lA^(0!A!W z=J8Ipx4-7=3Mi)|f8u{B9|P21S2pm@)-VC}WT(H<1Sa5965^J?r?vwZqXnUm{It$b zu(MEx+OHPuPe%d=hN@UwEW8vT_>tgUltMyu3!@HGshSccj4sV2ieC|?wmt^_tQ5=> ziG<_^;jNAfl)ycLC6H_#oGUDw+W;uTg#MbGGUW~7O&c$vC4~5Vu>2)5qPwzF@UosQ z5-l#2A(K1Br11SfZ@&0JInh^=B&MIy0k_VJ>sS(xc_L=54+Nw05OZSU!3Yb*gENR$ zyOZKU%Ru1Y4JuxIE}px-kGx+mR(VlmyPk=cSz`6uRpPai+lc<<;*EY@!0eS`Q}S;3 zBJ?Nm{^DNXq>tDVTn+qlve;fqq0e6^cKD11o{L)B@kgktTC}#!B+I>bm5;=LVYyA( z>_?@*euH*Pj2EdSYri~y7g%Md-PK0t*k7sLbGM1im8dj{ldbKCbhf_Zfr62`zHJ=g zWflMWP1nEcDUju-Vt0_v981x>8mQt{Ud69!R4n^n|D!}*RMc6jgekiDFDjhfcwKDY z3gGfq-ICM{qUW}5=?7#3U573)Ap=U0c7Xob9o+_dD;WJxN|kno&ZxW8I~}+%MRC`S z9+|8kV?(rGmi1#E4ZjD~BHHcr=69UPe24VrEMjGnte>AlwAZ978+1+%9gp=H zmbWPdi}Y)TH&a4$`t8zbFd9~=)Oov_^ykJ0la?3tbvb#!s6X`e4Hm^iN8Z}KiVq^C)WYCNs|4US%8y8>U)I(dhLD5c@LGohh>u6l#NumjFMN( zGT{46$$PsGx$&el(mWBE5G}oC6970nNYg#Y$j7fqVL}h^dYlyDO9g*Lm=qbFN+t84 zGKwtQs+IU)}xJ%wT-Zf&Z9IGmNBm-e%LxJYV3udQ)h@e86*3|!8JYixhWeO_?22dVf z{ZTeArMwQTm1kQ_RBrFc3vL7fnV#~3zX;3S^kJWXCA^ z6So#%bH1F}`T!WTLH>MB7~PV6aA_*>paacqc z0}K7sb}Ef5r2i>cRFYG^#^maPS^w{%mnY!^8ji;jdPdW8QAucRu7|%L4WzzYc?4d^ i`?T)MHE1mtn5i8@eTmc#r)MHfi>AK!OU88NyZjfuEpWpC diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ka.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_ka.ts index c75912b5e1..a59385d1f9 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_ka.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_ka.ts @@ -22,37 +22,41 @@ CompactView - + Form ფორმა - + Icon ხატულა - + <b>Package Name</b> <b>პაკეტის სახელი</b> - + Version ვერსია - + Description აღწერა - + + Update Available + განახლება ხელმისაწვდომია + + UpdateAvailable განახლება ხელმისაწვდომია @@ -268,7 +272,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Stop the cache update - Stop the cache update + კეშის განახლების გაჩერება @@ -461,7 +465,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Update Available - Update Available + განახლება ხელმისაწვდომია @@ -2503,7 +2507,7 @@ installed addons will be checked for available updates Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + ავტომატურად შექმნილი მაკროების პანელი diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ko.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_ko.qm index c64f240095475a5e055833e729f74862665ed183..5c75794dd4853a0de23ea19bbd5861c20d1181cb 100644 GIT binary patch delta 2941 zcmaKuc~lfv7RJBsuIi?nqAMUGqChLCgh)dmNK_CdpnxnYL=lMyD7c`Qh%rb)8@Cuh z&=h76iOUcp2;$P1C;~yYMgtfZBpSg5qT-;ULPpWxTu;q8bMnue{^M6&Rqwrfzx&ftu#z&2*bh~cXNb}}&M88H;NFNo})yz@P+?!Eztt_AuRgSomL$gC5opDwbjLS(ZA zn1O}#yhmi-9Fh7YksXC#HNHU5eUWADVEx^JSzn6G@)LP77wn-Bd@%Y)(Pg`fT9VPK0kt2OjDX-c+L_J?6f-AO)0|n?VaL za>2ZBUjPjc5n1>-;I~0!^E5=hqW>wrBAb6g%+j^M)2CR{69yFA#F}}F0rRI=zt{?3 z#voN!3RLXDv6m{~@@Q1DRlsOBR6DRh&AYgsql*G|JwrQB55Dz7Pn{mfF~&e=6R_`@ zM3u1$xIIMTTKOGd>o4(^)ARj_k|5TO*eMCIS_zD`maM)^3!V5;vQ8)hzJDaLAzzZ( zJ_yVkEy+zV2R0}r1zTjKaIK`!u7ln)k(|`_1OPupO3t*{0{2#m?3*B|o%IFqdxgXh zND^yeC6^5};E&&gOsS1kp@($TTv~^Xm(F@x2|U^_oqIwJv}=SqsaALAoV0~617;LT zTbkAY*~QYU30}aOBhnj9=Ydd(^wwW_KxB-xZ{HN4af|dteLZkeDt*yMg;bbG2h!$K zI-8`g-6_oqJDJ3tR$m?>V@3=EhI`ALHZB9II%QtHDFCL*BA$~>!IrXE-4$}wkBekW z{iu*B?Xu#6PRI*8v)fE#{R;a#KM?q_f7!s>lxp}M}SXsOu*uU zLa)qh&cz2z(AVw2SKUm~>l{*UGLw0frZVebvPV!T1sP24=3I&$B8N?34hK+aXTHrG z-82tq{e~&mk_X4?nOfZdnRSB@&S-V}Coqq#p8{M9^VrsmUi*uc#O?(aHnaBb6miR0 zc1#XQ?Q)GBCmEz>^=Dmf)BU_E)}ts62+3x>Zj-tXTs(3LNeKxE%G5T)V4#+imSRGypbRSoIT0`0${6Udgt)w(Y zD$-?CI!U1-JHrQfHeHb$NA~RfQE@DkG&S>A9E%wV9B&kP=C;CcmE4m2p`uAkf#q&h zG|NcRJ#Q(lRQ!Xq?^3i4(*m>W6kTf$!VSS+Def;H1WGLx-2p8?grlOboFbp!qv&^? z1U#@cGV?5>o%V>4**&VsrDoxCh4 zH#*$eMb5e@bSb9mZk<({xp`6)1xkw^2FQ03*%`029C!|F^%r?pPzEPZFiu*LnY%>p zN)f5I5P73O85vnmn`53b`pu?idPT=^-PK*=hTR;58GGO|)C zl$qva&c1q~$tYC0R{6_d2v8m**efTv?i#0>XiBPA7N{mZaU_-VRQ?wVsDD~j!SOa^ zyf#&Eb_d{9tcuPh)qg%KWGZc}Znvq@Vir>WNmSe3xkoK-soKp|k>QJlI;HcdV=9AZ z0NEU>Yq@&?w`Ns)M;e_??W&F;G)c`-!Cd8R+HEX1B?o4GVr;Z?H#tTlgsYrKZ86?> z;SbtmHW_c-{D}5WN8|LFS(MlT;|%>ERi$0{Uge=PaO`ag`$iiluSf^pdd`_we+Z0B z33dzRfbn)Dtc$%&?h}(Z67)YDU9Xhg;_KVG2(Fl4=UBXp_)BWfXTOp0#~fZWIi0oxA7`4Xe}{}3 zj)RYIplC=zfqJ`OQRA)uW>4wcL(MTApI{07KEO2iLQ}E1ktv9-R}3|;UsQIZ!2y~h zI9+1c0ZoJZ*$91lQ;uY)dCQKP8_?9(>sK3+FP(y>%3oinpV_iN`i^6DNkdVYC6z@} zA7}_Nc%F)a=1Nq}jk1w+=f5-7IF!1Sx(MyRhB=MD%o&nv6QO}CG>uF{(f=Ls@x=&_ z3C&S8x5PLN5j5^^@t4pyPpfZ3PAjeY_to?+mnx;!HZ_*|Yc$Bgu;UH?mqC4lAxJ;A Ib%yhQ0K5{&*Z=?k delta 2965 zcma)8X;>528h$64Nl2Jv1W^QJQCx5f7OK<*PzwrFKm|9nDj*_?pamDiCT?w&MQR6H zM2fc5hec6Ku&pSR0`7oyuhd`_6tRe)(7ILc=bh(1_x`+3p5&dGGv_T zA{uX(Fh?e#(NV&tSKyp{fawn;EK3LHHwKuoMZ)wR36J@KD`*Cme-C?S9Sr#H5=Oev z#1CI%)cP=>$Wg)zx8OE18c02a2`55<$8nf;kP?tRMSx2_;4l~gW3zz$^$6HJ4ye*& zy2mS^%m;xo+R)^W5#mhSjj)%nz8)bPGk`ztA#_^`(4jrlZ}0t4Mq<-!5gHfYQ=ECjOhVG?K{s|W41MnF7)7tM9RzI;ZV z8VB5oX51>i1|0nuZv~C-@6SxbTiaF8X2(J5$6fYj z3~lp-NzRO+)mH?`SvzaM##=sWYYb3nlzVn20hlD8_l#%?>?e;fTqQ^S&`ZADmxN3* z$ye;4eGA@l{Y5RIfdi*Gk3XD7Fo0`D1FpW+hWBLnNd^nlnYx14p^ zi=DpH1bo)U#=pq~?q#rPM<|qK6Psa2spL;!v$tnc?vT*hi!JsiX+Ido9@#b*xOSf{ z*O3Q@7}*-b3*gaJF_hIA_T6V6+dl#L2KKR|C2)Nv$3)}-i|V;SV<_W`eYnAyMD^&K z+)(B<6{{aN`VKwMiQ_zqB7vX`&hrjgKE9NTSlNdJx966(cmeHIT+BfmvVJZX8$B2} z7Q=1$CLB2Mm`jQ$$vQ*0(Xdki6M3vTUcq>M zLgFk^aBI6sb*(~CNG99Tpy(Y=W!u|QVO2RF_;#p-zkI5YL{TeTixSCgLlt97sek!w zPku?<()Fb72+#Wagt zMO#1~@Vk$MUFBk~LTC8Fs0??as(Ig2xjOVP@Q_okt0wLa%uyy+selWsl__$Pjww`T zq)wrBkfY3wBztzLl}Ce#Q%gVP(eVDj_ZuWUu~&KKI=Llrwz5t~iDi#f*2{^~oGRtj zlV1_{naUg1I$&n4vL)dF+!6Sh^1+JNK*?EUn|}i^Z@99%oHC!^uIzCePYETMSxzjY zPFrGT*-DyR86a*_dJpSmw!5<&_{PI5E0V%JzGAlTY%{RQ(=5OJFg<@@R@~e|#p^D% zD5o0k^if&5PXzXcsQR|EgeD1_%T@heJOe)Ulkk44DlnRo8KsjjEla|zVG@>}mhjf! zs<5zABz=c!@!O_n@sldLZw*j!SrxlhPwZ?|ty)JWP;sjGI6cH7Gh5XHRhkufFPxHZ@qYrn#?xy zPq%kaDe28qKG;PY>oHF?z6Sn$NBmChVc5cRcPMSs2wrhA1?csRx2l>A^iSsd{z~~w z)bWnRIn-(A^Ui)Wd*T^h7nuYcwBud(xRDn(@$Upq0>+Q#y)C=|`;mN*3%R&h&xa`f z0le?>bKU6(*bvXp4_!+=w2@!1c?_NPe*B7*TEI4CBOh1D17CIVYa%G!;!}LWTTDMD zCYld5^yT+1qj1;u^ZQE!0sRENpkz0B@m;>ij^5H9;!lRs^Tl?2%{?;Du6g{q{aTtG zBH_N(5|;Io@cxf{-NOdp{6hXF<3O${{rSd;6xOZpLDRoYGuVxo1en1%C zTLqk6B6v=ENQLs5FvW|ixMrddxQeRUJ6M<#t_2p_3rlYJ0?CQOlD`R!JB7%<+5kh< zX<@a0AyDrmBz{kcWE2ZqoM|BS9bwzU4#2KdNS_x1#M~3U7)XCxuG`ny zQH3)??n2V^n6*$KI8(#S6@Glalo~{lP?<`a8P*Ba5tPuZLgC6xI=YGl;r3NZbXBtO z;8HrApwkPF94J6XqR`_TM4nwEyqwCCDz3CjPm6K4);8Vva_`r}7zgo>c8C0uQ%Yet zCSxgm;t@v?R*5q&^fy-5Wis-Scwd}R*4K)jF2hHN!Wyil-#A1f$+)s%fy`qp{18J^ zqv)0Y21$4u2H`YiC5 CompactView - + Form 양식 - + Icon 아이콘 - + <b>Package Name</b> <b>패키지 이름</b> - + Version 버전 - + Description 설명 - + + Update Available + Update Available + + UpdateAvailable 업데이트 가능 @@ -528,7 +532,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore FreeCAD Version - FreeCAD Version + FreeCAD 버전 @@ -570,7 +574,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Addon manager options - Addon manager options + 애드온 관리자 옵션 @@ -594,12 +598,12 @@ installed addons will be checked for available updates Cache update frequency - Cache update frequency + 캐시 업데이트 빈도 Manual (no automatic updates) - Manual (no automatic updates) + 수동 (자동 업데이트 없음) @@ -614,17 +618,17 @@ installed addons will be checked for available updates Hide Addons marked Python 2 Only - Hide Addons marked Python 2 Only + 파이썬 2 전용으로 표시된 애드온 숨기기 Hide Addons marked Obsolete - Hide Addons marked Obsolete + 사용되지 않음으로 표시된 애드온 숨기기 Hide Addons that require a newer version of FreeCAD - Hide Addons that require a newer version of FreeCAD + 최신 버전의 FreeCAD가 필요한 애드온 숨기기 diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_nl.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_nl.qm index eb0336b0c960650bbfab0af3635b7a58cbe6cd73..5275ff69f8c3fe38639d53303fe3233068b96e36 100644 GIT binary patch delta 2679 zcmZvedq7R;8pfY}S^L&%ud^$XbW?6aMY%;6(+EX{qQt~@%dKP-(r7zED3O)yP#n#4 zn^7IcrILecVx|#OgHWc6<1(ep6sd4tv;IAQ{q|mKec$)K&-=XZTG?sRy~m`7&CMbK zW-1U+N%RLg!UguHr;K;hWdTdef&L0e?;Qk^odjMUDzNybz}jF)dqe4dsK5+sftURS zK6L_PJst2Z5Lny}X4V8?p1;7ua)Bi!U~*c3wRd4*>j3ET_F&9NS{T{}`>i2Bfw925 z6>u681|;=jYH1+w#t1XNqW~oK@EJ)#Tke6+#G}ABh49(w0{m!=Ig|Q<;!OC8DIw3% z2(YDWS4|=*mK1^$qCIG4}5t=nuofL^?=21wm==fL}%-B=>7z zhP%Mp1cda{|LtE1tYe^E6AkoE!K$_ZAa^u22dxAK%*XbXg8``)vAP1_dJ~HJR6um+X{H)A+Rq=R6chH&^%F8XhGX?K1pn4 zRwK4qNXIZ|#B={F1G@F%h3C{jO95XYcGRsB-{yV*W<`i^S8oPVipBTB+<>S@;>XoL z0sb}O-`^hx7CVc(PPqfOuZ!PRk}*q6#P7POjB;;rZ`>kEX14g_1WNMyDv4+UoxOgG zL~3pdn4OZ??^+8~cu3qjV*pH(1ox0gzQ0SB>*|1Yr3WNyyr_(^10?JAQPy0#B(5e7 zSY0G3@#jh1-y|iOq}Js1lAFP_FkCFD*>x3|Z7q40OJ(~tLDGHl6|m+@$;YM@_-hWc_B%83cs8>kY#6EjgxU5lEs%eoiP=cidGnTuT|m(f6~{0; z3qye=>zUo>y(rA7OkzBl_^lIj#3~tReZbo>BQ$%NT!$Ti!xZN1k3PUV1;2!`(mZGC zbEu;ilrfKPxR9a~`6R|lw@HQuGSiDoGLicp;Fzn7iS7cf9hS**$xiVqnX#7o(>OwA za&-}qJx^fOSlQqD&$uIV%!{Hrw96)*qe100Q8uY0o&tyr0 zZ;`P?GOZ_>dWKFGv$zr9Ka-h>?()-RGc~(pFMKkArci-B+xe3+2i+BCxz?K6J&!Ls3!HJ_^;(2qmC$2I!l0WKUW-G zLEF9AsyKDC1=taz$Z9Jf9ihl?X(eOT@~!fjy2VN(XICKegmPe;6gc&{z?XxRgL->_ zgxvz$zf}5$Q7raF0uOcw)SC;u)F`mULKzZLNtM5+T>5Fa85t?V29^Wmp~?->aX^o& zGJFepK)Fb{F@pZ{`3f^-y)wy!%-L_wS1bIL;mV&s_yPaf&D$v_jk~3C(U9mjUZ`AN ze?}sAs%F(>k?5StceN$(G+gC-s1a~qq*|&c(JM#uNlGiTO{zF;C^cWXYTxK*fKQ_; zoxMtSPvbA}5|<$N5eJ zrZlo18h5}ViS-*v9xnWf4UoO38F!csa;8ZilffwjhfWe73 z*@#>gINrx@T2A2>mb05b@z4c6%3y@9nLV+ZwtJMzo<8SG@7%3y&e;@lVknzuPET=C z_DUdKU#4WspOSSBZ)0zrR?})1foEC;7OxZ7K8&q?c^kMhovjyH0{f(Fi_!vESz)Mg zBk9((3jAZcq1mtdX=I+Z7Jj_!;_X-mRh_Tlto0E8l^(604hP$Ws%r5{M z%hdjcRP3~g>baTDz}ZUmyqu-LsBP+iTh~acc=f7M+T}sMdV}T*nyeSqk@T$s$8>dc zlnF3qt$Hi>6BSm=k1_Pn?Naw_a-etmJ%RU|IkOx)z+1%)?{B1!kRjYi4ZRc^=W)&@ z&D8sMIp?laz%PZHT%Jq?|CyU&tOTmZb8gdKQk#Tvp6=AbxBkKThEq#>yyq5b)ih>1 zxMlaffUk?VWp9besR9RIF6UOfc|l({kzAyAE>NrHqW(<*9kJv44K0U09>(!&*V2B? 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Wybierz &quo Stop the cache update - Stop the cache update + Zatrzymaj aktualizację pamięci podręcznej @@ -461,7 +465,7 @@ Czy chcesz, aby Menadżer dodatków zainstalował je automatycznie? Wybierz &quo Update Available - Update Available + Aktualizacja jest dostępna @@ -2505,7 +2509,7 @@ zainstalowane dodatki zostaną sprawdzone pod kątem dostępnych aktualizacji Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Pasek narzędzi makr tworzonych automatycznie diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.qm index 3d67df16972e9425b59b4b5db8b59fc36e2b4a19..da53cda77b8f390734cd0e5d5bdd327001045121 100644 GIT binary patch delta 2199 zcmXAqc~lfv8pUsQS9Nt&S9eW=(t=7$NJNZjqJ)DOx1cC4h(<;udO+|Pcf_NJaREmY zM?`7xsmKX#$1tFYs8KUYi&2Pa7ld(KqeqMbh!PYRR6vCJJoVS_^sBdg@80{pc74yY zd_LRPI~fo@2V(5RXyC;njh+5Ep+V{UfcSEtb3FK)TY#*y8c!KCmi(ge#zgRKarC`K z|Uy8~8bhlX< z8gHD(@by6jw5en;O=ph3TJ>1YH+rX09^FMoozFKymZ`C zX*}-+8h<+mQpmY~tf5r_n(DxrUaN`AkpkOpN!G~<>{hUj_ zRt%h+%cZgdz`-dRD-*d@_c{O;p|ggia7F&rR8b0dqHzpRx`K06lGV>gYwYml$|tS? zYHxGyvD*PZnY-qu`Au2Osk3|E)A>!IorPlE#22L`^J?9cpDn<{MCR5xJQ~AvmFjUI zvRGGHu@u-khlzT7*d$%+`SXBF(X}>{8{*$}ZE4e}%n)5?2$f$pPS1tV5esVde0Lk* zeNO+$x_Q8PKNhdIam!e$-p=K+T)jPTjs8{sQ(&%3-`SW*7eB|_e)(Z?by;)lCAIxEq*h6Fv-~5^jwUKH4?}=zm@a;5sPj zy@gL7(D?58>{s3v_zz)j?NH$LNMYWO-V~g6Vd0#QNP;WEihT*dk9EQ~i!TAKcUdQI zvu+VG*HbRqyo9axETDcf3lIXVNkWl>oN%la4*fnBcw52Z1z(R_M&XY_>VPSB;cgkJ zdA&Dt3ihyf2HYdN8gmWY(C>hq-3&rXGjMLT!B9kot>0kqOrV5&ZZ&i{L)sUHYP>Lk z)eF8pMS~6F8lD4xH5j6X(=C$14PU;x2vluhc0&NSgpD?gw#FGAk0k|aq48}v+hcH~ zm)gXHUV32U7h-ZuG4L`&Twd0dt~gR$byfndeI{`CGqi?N?=-?*j!Q#Oz$PW8Zd}Td1Le#OmUp#GJ4cUP~S~w>Ef`!8OEGvCBVNz zjN50?My=D0doI)fYnqJv8;fcDq48i%Ed{~F>cvs%4Q9zBcrdVMf#lW51A9#xpD0qd zwiaL`G(L-vqULmvT{?|f>ox9tqw(YgjdfL0Y%Fy{`#LH9{UhKpP@3aa4*WJ;T9}eX zHtVEC%gI-1v9vfT4eTeQkMuy=+$A08IK--q(b6R8a>oSV?0gm=h4wFy!>lBC`DHom zd0&!uog7)UpX9d6QD6H4kNo5)XEiW%pB%rF-Yb4tEGe+`k-65^;Qj>#K8t_Q~T zkn@x?6xj95Eji@8!Lobs7&37;>y&KVugoR~S&y0wR*F#eZIdx457^VQ=rn>Kv=l-?2Ev}s%xT_eMkd8`9yKEVp*P^n1~9#EAJt*l=5^{ER~{3B`7kW$4l z>l@%`PbDaC07Yvgvzu(*Yn91{cfj!5%G6+b)>e8d(_&J{`9Un&WV2pXmL$@FN8HNN z_souBsiuHwkCgAfrodMBQ1<>D1*E@J3J>K_YWgS#y3;JRhjKcG#%In}%InDNoNmg+ zy%xZERpb7H8cSj|J~Jy74VA#vHulD3x6U_v|2KoYZ_xPU5erZp^37;-{AsYXEO7u`TQuI0S-RQQ|D_sS@;~Y|mm1tmFXDtN>cH|W zpl*#i$WsEYl&M38H&8aatKmbbaW1W9ZnN(P&fe0dt=Czn+3r`MvU&4>%gJiK@hfT=Z#91gN$pBi3srx5a;n)di?8m8mBm|ZUhV3u nhzaEUQuXa9>Z%dJw6b%>vCWpgPWDUY-`G2M(6NGDUdjIlvy{=t delta 2201 zcmXAqd0Z2B8pfYVW-^({kohE9Q&1CG)TqT!VO>Rpy0i)&cvQUDR*HD82fCKhY8C6z zMX3b*d0@SlRnRI@b-PNyRZ)YA@Ub3S?TU4QrO+rIPz4e8?Pvb_elqi$ciueD^S;A& z^PXLNw%va|AVdK14&nshSx=1}H*3@TnGPYp2KaM0dIq_G0Y@Sb+>ahi zjK#pT1fcMS#+$Pd8axl!ya^GWc;MwBrgFCQkr=Zk9JqWBAzfEN*nuebm_{YhiT0Zh%Ls!7?Hw!IaooP&gd&w)|vHQtUu zLOcCl@w3L;rAV5e3drr7Fvm9;C}?8Gsh#C0dL;ut&PJ(l7WiEa&h-<3@-p1p`T?*r z1ou_CzHPa3Ag;zR^HwKh9H0RzG>6@pUCv zHgOeDo56XM)c*NbdTubiVqvYG z?`{M9&+7-ST>xCX!4ma0t~X25JGdCOL+|K6P~WoqF)-hw@AS`C=D& z>ijETmfl9*8`(78H7u{1Z|eCB@EgiEIjlhSK7pIH7x>5~^d3wt+<7ka*%}E9x+FNc z4oZ4o;q8ZXeQyB!7jNr7NSI$61++8^3%>EE;Is>i=Jf$QtAtMvBmv)S6Fy713bbaj zPTppT6f)OQE?O@OTO3(H{cz?KoEE!K;36knYlLH$#{jQBXNiK{dgruoH=ib8szdnk z0;zfP4s#2R@M8wtC%b$x1}m@jV}bAhl`(Fc!R>%EUr8!0pHh(oAeY`u2ytsMg#5DVs0|I+ZHVr zO(1EkqpYunOM5`PJhLi^Q4%< zQ)k?kOodua#(m{Az^W!=p0ALk*={^iQ%gZu$m+#W=?$flHEcMrue;RE#}hpoeI?SH zZ7+cgXl!bc;^uXbT{?|f>on%(Ydrm_#=3MVA%Ui$Jyc5kZ3$S1O7psv0cB65MX9Sv zmlM+BPsmp(MM_z+8tkYsK+2K6>Y7el_d`}?oFH-1wT|(?xd7&rh76h_hg(SQvXyf9 z(*eNiP&u|LkL0$C;< zu<|X_m+K$X9yw*&G&YOU8g9xw*#R`qVfpe9X`doIq%P~uvwGPcP@AA@jt&Vf0~JXP%Uw2=u>do_ysT5OB~u$3tcAtuZgMyi5D2(Y*A`BOv5~ zIrZbNK(NQ0rqV`fmRN{il=Z=P=9kM{z#A_$-YsV7ezrk*YFP1qY1S61Va>D=$6r^6 zmSvGG1Jz+&B;fjA)W{KyWZpG3I*JD8YB2Nq*#pjes3!l~0C-*M($NLLtyAj9-%{}{ z>zQbF1Wr-ef(5{}Ug~b+bQ;tv>h2FnVvkeJSA&53EEZ$7ha5kzKDb4-Q!MJwH#Sq_ pv(-m-I`-nI+A?xH@NJO#Y81`ayJ1wTv){?B<^k@L=Dotw{{u?X)zJU| diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.ts index d7afba4ff8..c203811ba7 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.ts @@ -22,37 +22,41 @@ CompactView - + Form Formulário - + Icon Ícone - + <b>Package Name</b> <b>Nome do pacote</b> - + Version Versão - + Description Descrição - + + Update Available + Update Available + + UpdateAvailable Atualização Disponível diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.qm index 3f37367760b6cd785d87093c3f760457e1922faa..1bac78f2955e4e4231059b1a88603082155ee886 100644 GIT binary patch delta 2208 zcmXAqc~lfv7RJBouIlQluI`!!r3FUXfQlGxMhIaLMT4TCB1RFFF%WbVJuc``G_E}{ zlc=Dy-SHGW@#kOAqyrcy+nP6V3nGL`dke&vfX|A+uCgkW6w@4%@B#Oo;j_kO~p0J_|a zN{!cvD_y`NPb7Yl1^kwY#OeyVd=HK7wMfdQZ9lBRlrP$V>OdqHtp;LVX}q3|fTDCorNsjgjZ)s=-IlY;}+olPFAIJcsxna)u`V9 zu|B$*>LoyK1{3x6h_kx33m1Tr>AJQiN{2W|*S>Zdg~@bXVHAFOuAU2{Gv-0h``Q5S z_4ruJNGf$uD1s{_09P&fb{43F82)JtI@pe@H@b$A9>rQb%313 z_r6BwZs}k@>HGTEM)Bh|)&m<_`HZfuz_VI@Q!y>`?9ID;*OCbDu|VE#eZ-eKD64({ z;47W&l>KNng%6In%{TUZ1(*$dqum3zGfUuR>?HqxAoLES5N>uC`fMEv42l#2xlXEu zB;hajXuRNEc9ypVWeam2MggxJ!rVjNK-yqoetI9Ew5RaVo;2X#2w_FWe}U!;tc&;Z zs0$UcKOtkZK=|CA13b9I0);?pwNT`sTnuaxj$9lAv>s=vg56pt{8&geFgabgQ$cF} z@D6hc_J|Av>M37O_87RRPsut@3_@lTaJIr=D58X|+iCDjBa3@ZHFPT@?e`zicyTa$ zEZDujG>m=rE3JkhemGrXL5g8w^JOx67qc4zx%F(cVU)*qhvDfMQsC}XjjaRNE<><0 zT}Y z9y#K%v_Avi-qu*2AXeQv0%ZD%)eZ{f%O>%vK81AMAm03LJ1H0|*4iAv#Npz@CHnyu zFBuK}L_qF;sYOF{c>Sf7>Wy?#oiL z&mrTsnY34PjB(ec2f!M$ai9Ari8I}J@WDfJ!hZHx9OZm8TJi`T0_+TuyxctToW`d* zsYm;3V0{mb?r`zU93=kS3Vo22=^$=`;*yY+3uaG1jN#$p+Smc z<_e&Al@h!ogxr?WIcgEGnR2QYl3G9{Ec+lnw{T4E-(kSvy9vRQX1i)YY*#eI|| zZ|IuGmYV{nB`N=!O{T5et?WJ?4>(Oq;gMV*zePFVOS3FblpEi$l4* z+d{8YqsG078c!Y6_`FN0epUlqi)O7RyEW15eSIUaYq!Ry4J=S`$Txaitu2NHZIf4b7hgnx!UN3e4-ODuIs$)*GS4jO>HMI0THD7Nvw26A+_(=7y zl{wV#kwCE!YwI&}CmGAE}-M^Wiq@?lkGKmVMG>W8f{^n{w!nJrK0NnNQfiYo%H z8`P!$rc-k3SQkyZ))V*h&(8lpWBbm+ delta 2210 zcmXAqdsq`!8phvAW-^({B=ZE72(FA3lxj6BveqJMt+xU-h=Mn^m4Z);t~abA+E&== zcD1O9^myGxt=bA!1-w*2D_SGP3&o0EtX8p#78OKAPyq}3`OIIxqQg2X0lsw_;11H6 zldAKGOJ_|LgdU>+SAx!>S_qK?f!G$Eo;f;;^C0Bb05cQOJ3 ze=O^)+>fLgX|UjVDn6)>19B&`0@8D`7=>*z@M~`z7fOJhOL6j5GWf?_TwV7ru(1u- zRa)QVLjCE3!1^0#ttkg~yvfO{<^q32aRZKT0kkiM93t}Eafd8I4!z+_0vXEtnZ9Gm!`x+)4umQJXSee1;Q`=#v zP!9o-{)US31wgjOM57iy&(Km@3KT1bmL^Jv7;0$Em`XB78af7&{F84Pxq)=XEExH2 z4#01PvH!A}fY-qijSg-hOE+pdL}*e|XFE1&W6I@SUASMaL~=(SEkyr)|Run z)C-e@zuu(voIltJ-q9yQm~nd;@VHu-xyKJk8Z69C=|vX&BrM*Z1nhnyESYx>Xij4t zysyud8e!FPDvahr;Y-a8)GTJfLa_Z)AJsM_hU5hESV(=nmtRnl1n`>F-7?8 z6uJ5HZRQcQaLt74l&`zvP28~0feo8XLRu4W;viFcY}>RdwJfAgNs z()+Ad(EOrJ@7#Y3)E1gt!|4)prkN%*p9RVbm}Uy*2C=tIV|+GLo9;!E1HYSfKE1}a znL;uhVp0zyFtR{Qjn4-j28xSLb)g$3h@YI4NS;Z|GE%K_<)UZR2;li?anp24?$dr^ z;W%=}$1N5n{RQ}LrOp!_Vp-KbAg!BN?j$My`C9zRI1SkHhWN|(8_B`v;$?>um@r(t zz2F;wxkPi{{lAL$qAGwXyTqoW)j+}wv3bB?5|eHA8AA0qzK_|bb~JGLBFhwq^!(w!re^cDGc~|ct9fUAKAEGKzpc4Vb6_H?6~|=Wc_#UU4Iv3vB;R@- z*g9Y5-2+nB*5|;At~%>#C09y21UNy_AgYCehaV%GUT`sw!2scUQErHd_nqMy^ zFp@S6?V~uSF98Z(Q$jWmpz4Zbn#JMgR^m*50>eislf!7TEg7gxjZdTO4`$;m4tta` zKba29|DUqpB|Y6(x+Qq3N%`-GRJ2!Pm9GxCfJ}>$yDytMa+k8Z8||{)Rlbj>^~61j z_YP&-Q>~o+%0^$QZ8~@GI*Sr?))gq__bY&kM)u62*?Fs9Zo@^Y7j3V6iRKeQ@xW6SMyhKQ-4# diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.ts index d7293e4c1b..58ec1b81d2 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.ts @@ -22,37 +22,41 @@ CompactView - + Form Formulário - + Icon Ícone - + <b>Package Name</b> <b>Package Name</b> - + Version Versão - + Description Descrição - + + Update Available + Update Available + + UpdateAvailable UpdateAvailable diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ro.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_ro.qm index c2c3f28dffc9dcd5d776d895db1d10f51183cad7..e7e8e1d52114d04c9298970363ddbbfce27cccb6 100644 GIT binary patch delta 2875 zcmaKudt6Ov7sr45oW1wyoc1|;Dx{*Q5W{H{5?zRl;uL9IVo*t<5^7A0j<=XWk?bNS zxx`z!#1w-J8bypoBVk-}%aDX-rd-M}EBnv)^LhXJ?(7dzFn6mjTP&FJO z1>XR^jWTQYBjg?ZUdGG3+7qGk5`Z_a5YaRV$lrw}Q|17jU9fD9HNg5|xv>cNxhD>{ zYk=Rk;S_fouwQ~QCl06-aVv9%5y)r!Xa+vJMPQc2W zOx|iGMff&T;Bc25zQG)A8sG<}IZ3(uQY; zr8I@D^?^}}o|EYuZk=MnU#EbU9L3~f9q_PNs!-^S4GD_N;t^o1x#Duw5+EZ=aXr!# zh+n96&GQ zN@g&fzJOPuQ8^$v3Me-!J)08&j8IN}Lt!!`E5nSnl+e;U%6Yz&$Ync}^ViV5 z#S~>ybrLYwOIaEyQGAyxOLHk+L+z9orqagfP0H%z(|~`4@<{jpGs*QpQ@_x#eGw_x6f#Zsnnwzzhp+Rf#WfYYLZ|LehRUgxh4d0jR$tIdXl> zYPkaa3SdApcksMF@VY^o!P%L$aX0g+&cBG@Zl86hC{LBrI6I@nqmCrjP{}i1t0^}R zc`l&^ICG2V3rJ(hxx7UvRjtKjzSHSxz}`Zc=Yx1TC-J;30FCA8*C{M;gtKG2i0EKlRTA z?#Ie}9VX@Q&PJmuvbhWYP-;?Go1{VoGj_o!M*$@7r8s#cd_K(nQZxyKP;VjmOp zCzO-leWhvEGF7wUl(T9dq{A`0YGlYRA%NLja~N2)Q# z$1!SiR}Ub!kGe|}OFSdev)rLs&WTJ6xRha~6 zUM*5zdLICsu8|zoZUYx++|4NLXZvd0|LjL$&ee>q&ZGKyt1-;A1s*NZ7}Dv9#T@ub>Z41P-ML&RbnbjYYyh!w6v5Cc)dx3+Ns#1UQk9iyjM;_>4Skl4t2r1sQ zx3O@%@cmq}cdJ6!S!|&9*i^_rm;vOp2!%GZOxGa%6inl@3Wf4NNIx5$go`_M^gp0p z=I$Vw$IE0k4Hv2!F9X$cg`12m38z4)S9b^I1ZmAYDSGqbWHxTpTGgzDDR$(3{6M3% z;}Hlt~s@uPTMT=_+ss?U{dXb5!!p_>ZmIFY9Ak>=)LsT zHb?(WY5!e1AlQbbchkAHQx04mb#8v7y7DeMpM6C@-LJYpEhRkbmTp3>E4_s7x{3L- zfWAX?lP;D4*5SH{lVs+`d0n*GC~B}5ba5x11I~fEg!oQC|312<;xCljM5({l+nA|) zvq(=5{*N-RzZb3Y9qHjK5_`Y9OR0J%I+@XXQ5P<{mOi8ht*7YPl1XjYRUBHrfl_`$ z9A=>gE=?9aM>JBcxQRYqRLK`yL_-W!w)YR>v_5Vj zhQE4Be|Ne3MOMr)nMy6@nwT?#Qh4H?m@hg| zj~pv`=E))_K88Ai&sH+ko>{V1=dq!) z9wQNscqAYc(TKt_;$rEOqg@q@Qkr<)w&X~Tjg6-V0uhJBh)`J3+6eTZRsXY##zSc) zlDLp&6KG`=eMgnF9UG$izXz2}Jm0gIs|$QO4ri2P#PIQe#bl@lnWBT~cl^hh(2s@} iBBo=cB>&kp*0Ku%XfTErb@(+GQRHREWL9%GtA7Cqf`sV+ delta 2841 zcmYLLdt6QF8h+N^Ypvbht-aT;3rVO`xvNg4WF$n5GFvFOG@9K-xuqG!iKcDB98;03 z5GOI>v~$U&8JDPORB~zL_G2(H#FQkrLTNZJ>yPut{yl4d-}>I~{hsG}-*1)XvPUF# zqn&L$z>NYz7ZZj6Z5A?i)#MC!GX?;WRX|r8*cke;tIHlUci($GG@<~@#H3OMUBAxFVWY@6)>7|Fl-PloSOxg z<>A0V8yPRh!(&(+khKe=PK5#O`S^T4C7`rH@SsAVUo3*XHv@&gAb8bCpt=rUjOYeV zq(ZNt1C6_fP$xQVRF#ZZV-dO{8+ddCVXHHMSMCU_I|C!0UjOufE(tR-X``>|Fmp>M zaIqZWrc@xHMaHWx2=Au`0r z#Nl@u;P*Z#=PCflrKlXl0cUe?J2%1zY;8h=NE3M@(OO*!Y`%!D#yViP7o*8c0R9SK zJj!Htt4k1YDvCLE$sTBZB4cMIQ#IvV;Lo#6Z7@;nu$#G7 zOADTOOIeD3z4u>J{9^{~!(}L@yeubW92GN;>VOA6QnkX>*z`_uN&E?zXsNhVw-m@R zSKNpj4J0j5{84uS2wAT9^Y86I_#H+2PCwwcSVd<|4GH&J(b-Nys@xS_X|w4#Llqyq z=$Ms5m5dkdzK~b4b~b>mQR$LCAE;uKqo1b$7^|H1mT1zaE2E6pNzk&n%J={ha>Y*N zf^~FmakVn7J`I@Xrz{JRfGvHMWd+2SkG=BTELyl|ld?X&0tl{FHknAcEB%!n`E5Yl z6Xl22DB}4kYja>Y5O{^PIhPJ-*0Ij@bg+$E*>O!rfssAf3HuHLOGmIlF?*%wO3P_C z9Ad+^H#2#8b6S$ql zmbsD#2fSjdj9tLX_fi<^W=vzB^?eCwS@xN|CB5~5W1qi4ne1}U}LW*^K$E}=B**hwtxmAbe0uff+n$iH^)-5h`HCemkG`Goq1JD>H zIdcOoVmOoQw}8uY?%>&A;7x)Q!P#4+a<_`8&Zoz6cg~CiF5i~2ID2Cc9t~u%WWjosVcuAxev^8o|gf8g3LBYQ@jqwZ0ET~;9IR(VQUGEcbV;Ld`NB3AU#wC z8Xvtwg*;NQJueDXo9kE3i{5@cMzS;noAG9Igt@%}+| zcz6xb;jE7Q*z_#A)p0$mfHMy2MagMIk4e3F8M#0`O1&f@4N|dLZ}nPrmNmJvD@3X@ zo2==0qrUilGEfmFIjcvwYc(S+i1uIiYev2p0(3fSCe{~H{d8*d^ZJqV-e~mMcL6`G zCNhs`uev8?sqJmmnl!^)D!)k0x}i-};pv)fLIsu6V5wT|>bP}}rq(xzw9MDs$}0ed zyJ;HkrqSKBS##Hlg4Ehc)*3ep(VVv+3ub4So8@c+a`UAyjjQ9%ljiC5kEqK8n18>f zjf%-+o-t_yxqYa4X6bw2`5bAF#@kp?FL3uM@%zsN{&WTr;VW2IP6zs&5_(>ylzcY| z_WQQeyeK$Lq~)Ur3$D>Az#%KaZJP)6U=P7vKNk3GlQ71@59qr{m^_G#T(V3E<^QJU zH$j-`NtZy1yD&Q}nf&7{%vt3{{y8Ho$f$-LG82RZlR!rE626Y2d`rrOr5`a{B_){; zFq+zg|IDL!w*!S;NA+|cn+rt;bEs!*5sK~THC?lCI*i66i-oF3m|@UZ9%$APv)wG4|BG z{o0i-{9`iSSS8vPIn%{gA`a-jOHy@<~9O(wEEaUqxyDeBj*o zV!qidD)!}KegtWH(jXRzPSjjm#N(YY)FV>FicHdMRiJn#iV_NS6t7LC{$HXJ?_H-v z6FkM{E9>C^*X!cbeiY!aEwFp ur-&{Xk8dd6r?nKr0s2pIzoFe65GEyh_b46STE{ZIq$^K*mD;@MWBWh5T8SM1 diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ro.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_ro.ts index 1ccf675f4a..7301b53082 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_ro.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_ro.ts @@ -22,37 +22,41 @@ CompactView - + Form Formular - + Icon Iconiță - + <b>Package Name</b> <b>Package Name</b> - + Version Versiunea - + Description Descriere - + + Update Available + Actualizare disponibilă + + UpdateAvailable UpdateAvailable @@ -268,7 +272,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Stop the cache update - Stop the cache update + Oprește actualizarea geocutiei @@ -461,7 +465,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Update Available - Update Available + Actualizare disponibilă @@ -946,7 +950,7 @@ installed addons will be checked for available updates Display Name - Display Name + Nume afișat @@ -2503,7 +2507,7 @@ installed addons will be checked for available updates Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Bară Macro creată automat diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ru.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_ru.qm index a5eb35185ed768e1401c09b98d76bd3e5dab59d4..b4bcbc69ab0968bfbe82d557855dbc49514ffc32 100644 GIT binary patch delta 2750 zcmXArd0b8T8^=HA-gD0Fo=*2DVajNkLj25)LZlK3MTM?XW27uunlOs7Ocya@Z<-Tg zEX~BU5Gg-PNGj_zsTrebMt7tv^|Fqd(IWG3{wA=+36`EQRx;h1TBqDprhp7A28aZ2-{`=<`*D*cNQ25svL@!7Lqv?iuPeOtGLM#uT3-mmQ)pKnDHWh1($AO4QzjgN7WD+Zk3pu~j(sypyUnsFwO5rsO59%Nj?lk!5~z*Dq0Q~*auGQzfainx$* zyLbR_Y+*+8^!(@@W-{jl9Lr;ZZ9fABI5JCrr4N-HXI9ENz{zHXHF3pqlO73+O#g{qcr{K;?9`_ls2keAF{ulS)(Xt7D9}$x!9@)eHP7kL&W( zi#F4;yPZ)d-AV%D7O0CtWZ+X|1-Mar7 z5I;cu_DKvGY&6^J*ic}SBirlx2EcqR>wN3o!a~?Fj|u><9M&&45BQ>n4VZgGexdF@ zbssxJUlGT}EbalcHE|0XeSo)B+`^+aK&&$t7uy#o zcjvzNJ{l-o&#hW=6O8&dZq0Ox{v%Zix9-F&Ao>iqvCtoQn8IyK7QnC$+_&~SffsjW zXRg2Hk6gB%%rnH3%exu~hHH^$a&}htdUCZ{ROXQrxIarrlFAe1?VO$QcN-pcWU>NZVR ze55uq@(LLKv^MHp%j-T{8{4xC_<4plE-{Hb@sakk6=VXzLc1hB3385^jnEOR-EM89 zHvFkvVHPZ~QQDunf`J=Wva{A>$UOab`6Rvp$kkdVd z+Vq2f$1eHNn)KX89#kwiaA18_ao2vf!S6=4PpTf&KergW&3T&V0kI2h?Rk z&A;0CjC$uZ^R1J1($Y?tZ!7Eqx>m}E1rOr^k*lY;pRW@63tIuJ&7yV5bil4g>{&$t z`MQbrxzr4w?Gc?O?xgGAME#sqz}e@b>s~i9V}Up%$d`KD2ywKf4`81m2D^}r&rT6T z`8R;yWHH>Gwg6+O7-2}HCc0bvWZf{bPlmW?YdK*1?P)PSTLgZ1DK3klaL?`)m%rog z@8ksY{>HW9ck^kwhwWlUK@hO%YcVS?mE7nl=Jckwy7dz;80h}IC1TkFvd^BS;*AU) zjdoO++oiB{pTf38v7)&W_)`>X89VY#h1j6&11yTMu=FPB;*Tl(x5C2amo1e4Y`ya5 zUq9Jdbk(l0n7B9|Xo`?$igs?DaTc2|ZlWVcg~C!li$4sFw1fO%@z<3)s>yJRhbKt9 z&NCJ-;$BhGi{)dYUCeHS&b@;&FnqPnBjBCs?(4?p9tWCt=t3+g+XwdPrW|yqgT@@) z)T}6A&;niPjS}EPd)>VAG)*I`i?bXDJa*A7J@=GKFjbeBU=6r_saq-02G-SG9%M1v z*r|KHOb_((RM;>=vdMC$ZO

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CompactView - + Form Форма - + Icon Значок - + <b>Package Name</b> <b>Название пакета</b> - + Version Версия - + Description Описание - + + Update Available + Доступно обновление + + UpdateAvailable Доступно обновление @@ -268,7 +272,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Stop the cache update - Stop the cache update + Остановить обновление кэша @@ -461,7 +465,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Update Available - Update Available + Доступно обновление @@ -2501,7 +2505,7 @@ installed addons will be checked for available updates Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Панель инструментов для автоматически создаваемых макросов diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_sl.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_sl.qm index 08921911c32d553111051fef5c1ca1f9239d5bc4..e0f318d743396953971ad899dfd35182fa40f0ad 100644 GIT binary patch delta 2630 zcmXArdt6QF8pnTY@4eP)?bhB)7f}vzYRGLjgkrjl5sC`s(#54*l2LLh*U@&wd~{J* zhQh>5oGz}FW2Rjkr`)Gg8Yah#au-b$)sYJ4Vg2=8xA%RY_xJpsXT7zDGzEt>JNwzj z0qhq*&?90X(DvmgGK}l4G0w(BU|}T~W)U=XJAlky3QJ82%T_3?tAnO%0loKDm}5{_ z`lrHYx4;gZ1o;1~uuKL!bu2J5M&Zszh2_h@=20LkQqbSQ02m8jV1yG5T-XaE*Ma75qAVEba>A5j6o7gN{G4)u0k7aU?mOUU4g5Bb2d=Kcbk`oB%oF~q zN?@WFf*feKi<1@J{t`hOGJ&R}2u@A~I@1tbRRJT~RG%&wMvXaXv`|C>=I(t9)RZ7J z{~KWPbcMGCg!a(=MuWoJ+Yqsw)O(+frOiP=K{Vp$E&+O<#fBwzfMz~68czb1Z8+Vn z1@5-u9D5#cU~s{S1+IJG_dVf8Ap0lOOY~xYKQvz~0rt&D*P|-nh!vwviv|94Wk#R- z9vEoDcyaXpNCh*Ub)cPZVgl@9fWb9P+)Y}jbTG44E&vMmDy;EjHrBrf=7~&Jlr^x$ zoXOp$22KxW@*Nr|;G@hxn@9Qr=OdZ2YJ1>S+b1&6GLSNurgL7y`>uh4*2 zH#uEpZyTi=G>4X9b5t{4p99`zsOA*wfyP<#MU}JhjjCEY158a&RaeCWyN{{rqC9}a zeX6@v*MYzns{8Nu17Xut?T0*p+7#8>OP45ZCe_<^N+a*1>PiX$er{2H7)zV1+@xm4 z(%LHxYE8dBfStK|IZUMCSHI6kOH|8SWRS%hYS~ESR9!Ry)topDAXgQ`yKSiUg)@d^P z(W(VHP1e>d3KI(Z>NSPFl*4InHK&s20{6l-CIgvm$Wl$Ev5Q<8EC*|xjd7Zm{;vUD zxTeM4lD>MxGLbn{BQ31sSc>hxGW*#c5_Qx8b_nwx$k@t${(zq66tb=bi%H}}*5d&= zYxQn6^6TD|STA<@V^84CI5zs2Em{0NyE5uCpge_L_d^75Jf2;@ijvdq!ET&Q(f?Hy z&u%`o00>WJx0d(-4cTm3GI_XrFT2}519%oEJFFfaG4OwK(^C3W9yuxeixK9a~T*o;VBv2ySxN*hQseC4JuBK!le+4(K=@rm?g!A_%5n|K1 zSsmAa82FOD>JEl~g#7(h?HAe8``U_zM|# zjKa$C{FS;Bz#1>U%0OWq%;5i{CP{O8_*>=sNc&>`b{_*UtC)Wre-s!U5W+uO@g6v{ zlYj184TMJ%IvxU}oulhC1p2Gs{NG$=yTpH@w%-HDyzz zyPv|=4#7W)Vi|c~VMe{e?C}aqzg76ORtOEfL}IuJ3qSTY%UME{O(k$?zpyefiNwhf zV%Cragb-m>EZxh6X0}4EkZx@RgHv*qS)g!R_~m^7@bAsCqu@HKOgr9!M89OK9sg<= z@L`g6YE3SQE@=Ii4FI0=TK~)jz%xd>FpEULvPw=D>}|WXNf8UE_+qr%hc^O#&$QX% zd9wRj`J&)FC_#J0-Iq+>OM53P2N;v7t#3&B*eSFPRy4=;TG?9bY;n(=vmp2FvN1Q? zl@07Q$iZ6YK?UYpYMxLti8lXs>q{!6)8?tuGRWv-&C^QW10Cn&BieDs3SML%P}q%v z$d#u87Q0333$ua#Q$(8^6p(wXXkWM=c#Z@6rS-0jT~_^6+jV<6My@dQuVp5-a(~P*HnZNOL0ez zblV5m6e%rwL(Gg-XlDwO7XR-#?fQZg=bI1IrArA#6p(Bw_vq{g?UUr_XrOAcbkJ-b z)wRELFq{%t?keR;4%8d%WOu#2p;o$gixyuMCOxa&L0ff`UJRhGI@_fVp8%lPOX{9X b-C$yOG#vy}OH%ZI%apUOdX+SN-?;k!1F1($ delta 2679 zcmXX|d0b8DAAZig_uPBW?R1ZlB}Qdxgi#^8woepAg|f6*DkNkXvW_m5`Jqi6Mz%7a z__f&Ohi>I#N)$~oOxCWYC_Zh7QONH*&iwV9?S0?peV*t0eNXNY#qCVR?!M+r0Cqg! 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Izaberi "Zanem Stop the cache update - Stop the cache update + Zaustavi ažuriranje keša @@ -461,7 +465,7 @@ Da li želiš da ih Menadžer dodataka automatski instalira? Izaberi "Zanem Update Available - Update Available + Dostupno jе ažuriranjе @@ -584,7 +588,7 @@ instalirani dodaci će biti provereni da li postoje dostupna ažuriranja Automatically check for updates at start (requires git) - Automatski proverite ažuriranja na početku (zahteva git) + Automatski proveri ažuriranja na početku (zahteva git) @@ -2503,7 +2507,7 @@ instalirani dodaci će biti provereni da li postoje dostupna ažuriranja Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Automatski napravljena Makro paleta alatki diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_sr.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_sr.qm index 95e708a55792ccf4e28507801b04c04f7095379e..3b2eea43678a83e92d7046e5b34c3149dda011f4 100644 GIT binary patch delta 2797 zcmXw5eOyjwAOD{FJ}>uuI^9Q!p1j<#LXUCRN-R`J&D~T|gqhr7$r4sE%eqb3r(qeV z5|8i<>uug@V?t7SytP`J_bEfx=8471DrCQ$=lSb+)`Jx9<|T?*vAK-aw*ps1b^HzrWT zdl}DDdBETV#-FG6#YxOm&V@1`!-V!*3bs^ggxwa&m_t6m|)O=YU4eGL3JlsOkn6u*|r z{B({Mv>#PAX`G!t)(oCW$8bfOX-`g(Fu|IcB?eIJO0~vheUhT7mA?Vr{y|e)lL%}N z*IbSD1yUR}w`wi|5v7`6UhDwoM`_x2`vKQ{HJxYAl5TC9&Nk9fNYQkq&IZcsH7~s> z%L`Fj#+wdb;h|;wI|BWkv?JHW0X4o_-`3Rt{Is(=h^6okwK3Mqq-WK9?czYv@snch zk_<|_SC}@nE)|Ght}P2wfL-C*vRy>iIIZ^lEL!+MrM7NeIS{&4+gw1p{cP5@?|cL# zyrF&B5<@hXvW{Pm0)o?6$Mfp|8++EZjuOkg%}#7Cp?zMklZy@jt3PMW3->FnTKnmD zhO$#XYXH6|WS70nBH{+Jn-0-d4sPt`{uIigQZ_d|mtu#CP6oEfOv;8WWe=rA0Zrv> znTag;&v9&(wTrwuK#62c*5VQD9|NBNwk7Nz&i26l0FH^-MWxfuxq4H?je2fK7E$fh z%nf6@saB1g#~pgUe>69yZ~;+o$NAnN!>zo`#k}7KczTLk+~fy5Z{p&Loq$*eE5X;>>?Ok;!Wwc$9Mo{u2yFQ?1P9ob7748~Ie{a~!#!D}8{Q&y`J_v$dW_16k}z9nbi! zCvnd6Tyh(5ejU#jkjXZ9@VzZmwGMN6hw|CLL3b7F2JosVM&7+JiQH!9N0(6hnzDf( zQy58~f`@R;@;%7;uK3KC2B>FpPQt1EcRB(l2s9KZUVMnDak5o797d$}{z5ox89;uPRJ>p(oV!YPNx34_m?*Nn2H|@xak@W4xO{RO zk$+dX=4b+DekU{~?uQq`+lAkjbOU8;gx}4zz`K<~TN#BOT_d!6js?16b@t=Gp-#I^ zXWvYs-0iKb5&VYdNxChqWx#UgLqUM(X>vu!N6Q{L@qakFE|NvsJ~XiTaROipC>Y#q9shcVAKGrx&W&5}=PLI-o+0|!5%Cvqh(3>p6VW;1l)Ak{ydZ|WX9ONC6+<=?FB1og z(YZwY_m0XYy|LfpWHHq;4`{nBX1v}^WgaSSmnfhYLzHU0>9sw*#B<}#Bpj}8X{EHMBn0?0PRc*91=#mQD(p{R$tBXsNP52LEvf20`6suRbYYJH$f;AY zC`-jNBUF6qBh@^p1+L$eZZJk*bGmd-KM+{*k*%FCQI~L3#kO2qryoB9#Qf{(pslas zDw)KFVYXA=PXKbc6-k}+l*Yw&tT5_n%Xj4}7v?y6x@(Ltd3njy@VJ;4T5OhK`SFKx3c_T?xE4$gzmC+m`dzIa#9uO{jwPgX*edIT*GD-4wd2DYz zaQOq-cftcImOk<%KPu&Vqa3o7N_$eLJkw$TV*1GQuLS~W^W^z|5$5nJ_N%bS3!eT? 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Choose "Ignore Stop the cache update - Stop the cache update + Заустави ажурирање кеша @@ -461,7 +465,7 @@ Do you want the Addon Manager to install them automatically? Choose "Ignore Update Available - Update Available + Доступно је ажурирање @@ -2503,7 +2507,7 @@ installed addons will be checked for available updates Auto-Created Macro Toolbar - Auto-Created Macro Toolbar + Аутоматски направљена Макро палета алатки diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_sv-SE.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_sv-SE.qm index 202068c20bce366b03e78e29ebcdeede379d9787..7e524445ee9610b929dfa52b217d374241b60f29 100644 GIT binary patch delta 2208 zcmXYyc~lfv7RJBouIlP)s;kqD(g8U#r(;ry&$J0dwY{ufGF>QFIMM2GWPq z3otZ25jc>f^71AG4@m(w?!?;_2|(*kX5y@wzae@>IB-UTiDAD2rKO0`Q2FmXLcBly zT=GSgS6qny!Uf!GM8c}|z>82M)Sdz!)vN5x#ncV7>Zdm`ZCeL$p$&;e%YpIjDzC&L z@mIS3LQ#3;B9dmO0fzP!nCXrO3fHm{D(5;5bs2ykBXL5g1pNMns(}J3VD}=7CK;?x3ZdpS&z{YFL;YYb5|C?0N3GS$y+^opsD(Y;2`;p3y(_HoB zFM-?bTut;=px+_xY7M>r%Q)uJ`1%z0)%2fAOABi>lb@d;odY#f4=cc(`K(6cusrCi zsWbf>hz!)!)h-5dVwkA4g=c9x&YS_t25CB4$qsR-rZeLssxwW~6H4`0C26@(+GDPw z<@;Cx?=0=mm2-gVFy_=+xh*VRYvY_OS8IDKPTQ9M7)WW;_PCRQZ|%IbcsMZO9&bIj zk_2DF2VA0kH(h79w1Ixt-ry&G)c~x!#V_dD0<`SqHu#XLjCZuH?%d zfq43vTNx=RA!qNr*1=?1# z9^T7xLl8EsqG+^L37c)%KvN#G3wHCjLXm^aa6mY4HX3;K8FLCYbFpx}kb2|TM#PwRrD|b$GZ5Ri%{~+egAb($u z5)Z|aHkNGhP|_cOqva~AY+_CQ0U*sL);g$`f7FW?wbM!3+2Rk!bAj?V#cNgvFlC~6 zcky1ZiJ~;F9Z4J=p zJT0dHt=4ayK})p>`W@$*fG@53J??`f&ItYfrn{7dnXFlyka@qiWCwK!k-NSItCgdFYN*Smmy}BFL2jxh;iKnBKjDdd8GL1-pnQW`ZNzVWF$?ezL;xR zH@F#y-e%Y?R|3xmvl=N#YBAJ|iXt2DvmVLH#WAbFVJV39(3vSku38U$&URqSO*YLC z)W5@H<)wQx0OLK@{QWUall>m+Kgg!Q26=2a(hWTQgcTY_7)}bZ&`4$88NiwizCMlb z$o`S^*61+VF=HuE@`)U@J(%M47iROYdRNKuy5E4YQ{-tOG~Jel%O54AQ3p+Bu^v|Q zGI>!l?N}npi(k_f#nL?j6ZZ|5zn(?0z44j6^KcB1*;_6=kOSn`%lrD!Ysy{ucmmyb zR>;-&$nQUmX)G;Q z7M48%f}Bd)l3u`&P$k_&bLA<=f{YQCpCgs_MGm0%IhFOrEYs)}++a0@l;5F_>oSG3 z(qNqQzUfcZ*+65KX{4t_2b^LWJ+_7X``$Dzg1V=sh1D2+{jwdVPhX7(jy0KPynIOK zYP4x#R1r;}A5BaCMZ4sbvL2(Y{|ghN0~_a#oAUJ^QrjLg<$p|CmoZbJ$shPGkd0An vlqaWR_4>}#HhvP>c*N8-ff{REA${28dt{>$oXz~tj$xho<|CE)ds6=o1dz=Y delta 2210 zcmXYydsGv57RSGnWHOmB$(%$b1-FTcO6w!Iu#`oSx;_B~RH#}GM;1JaRzy6CtW}|F zTk4ZYe~6F8M@ubOU#LX|1gTWPicrx)t3^uz@c}+TA-1sBGyUsx^2=}T-246Bd#8wL znm*TTx4JC`_;EnQT4FfRQK8VeCezQJ*3kpR(24UaXzI5C+v*jbb}Br(UE#GlXq@wb z43)y1*$U5iDs285{GiD|=puz@3&98Z0<(C9j_C@ER)NoJ29_+rn;v$IME++O^%gxi ze;-DtL;*)l3V)mc?@{r<)&m$<5(#w9WHM(-JBpBx{DJRJVus%zz}dwJRZ;r?>Oh1C z6&H6^Vcolk_|O5gW+L+A&A_u(L{?v*;?os6r(w<(iu&){n43)!TserS{B^*TZiRIm zqW+-Y9~u?btw-$QWI*3N1`FFGfIL5ToYL8Zf>(N=p&O-q88GC(D1VCwE~VgRRy44) z5sfmP@A5+X_osjzrEoS^178m2^ji{vyB5y7bT44b=HAuP|6hK~&EP$N+!!v*eHk!( zDVKEp7;t(Xm%{-QC z%v=xrmd{m&>;MK8aMvs8{)1=Cp|ZLkzN#8LheGq|s+rG9f#>zAIVX+4?^af+vYXqk zs%qqKfuP~4n(CFn_CJ}Rw)u}&^<2D2^50bTbdnvyXq7Ydeadr~s?V45FE^<JK;~mZNzAP%@J48pps?;OhqFsj-<7 zHN|#v)sxdyq&dm`0ybCU<^O@^@te;8gG%$*W(ICH@m$YP+v;n`c8gW)_CCW z!MrEeOQR6Lk7=UwoJ;Jy#&yKQ9)594An-JYUvk(Dhz;Qr;)el6yZQfo5epppiC?q) z2cXNB^=VwqzZCLYKBm^_O5#7aWdO}V%#-&tMe_M}GQ$r3=%o_$iRRTFWPQ0_P`cwfSV(hJ0!ae63Jfe-ucz3DtJWWly?rRXrcr`-X7i+)mQ4N@%dy zf!Q;JmX!y=W(eYl6UD;);2L1wNujg&HW0N+=<*&5JPy~H1E?cs`RdGVQ)u>bS(*?y zBI|}O^GPxAm9K8c0t(exsM}xF46L{4a@&v5`CZ*N%`Md516Z3dHLdlcX!Z%942ne8 zb`7v^mcn}cGo?WyDuM7PHKN%jS6fa3?_K)PmZ zkh#%*9MF+6L#!j6T$;N|1AO^JrM&<(z2JxM-4`CwtJssb|xSHajQZ zxj~^5$I17uZKK`RB6nEn*7G@X*OV}7f(7!csWf5}^C* CompactView - 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+ Form 格式 - + Icon 圖示 - + <b>Package Name</b> <b>套件名稱</b> - + Version 發行版本 - + Description 說明 - + + Update Available + Update Available + + UpdateAvailable 有可用更新 diff --git a/src/Mod/Arch/Resources/translations/Arch.ts b/src/Mod/Arch/Resources/translations/Arch.ts index f231417202..778078ac49 100644 --- a/src/Mod/Arch/Resources/translations/Arch.ts +++ b/src/Mod/Arch/Resources/translations/Arch.ts @@ -2884,17 +2884,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela - + Tools - + Edit views positions - + This object has no face @@ -3469,12 +3469,12 @@ Building creation aborted. - + Error: Unable to modify the base object of this wall - + Flip direction @@ -4981,13 +4981,13 @@ Building creation aborted. - + The size of the tag text - + The font of the tag text @@ -4998,19 +4998,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text - + If True, the object is rendered as a face, if possible. @@ -5026,63 +5026,63 @@ Building creation aborted. - + A margin inside the boundary - + Turns the display of the margin on/off - + The linked Panel cuts - + The tag text to display - + The font file - + The width of the sheet - + The height of the sheet - + The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. - + A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off @@ -6295,12 +6295,12 @@ Building creation aborted. Arch_Nest - + Nest - + Nests a series of selected shapes in a container @@ -6308,8 +6308,8 @@ Building creation aborted. 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трыангуляваныя грані @@ -2956,17 +2956,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Памылка вылічэнне фігуры - + Tools Інструменты - + Edit views positions Змяніць становішча выглядаў - + This object has no face Аб'ект не мае грані @@ -2990,7 +2990,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Please select exactly 2 or 3 Pipe objects - Калі ласка, абярыце роўна два ці тры аб'екта трубаправода + Калі ласка, абярыце толькі два ці тры аб'екта трубаправода @@ -3557,12 +3557,12 @@ Building creation aborted. Не атрымалася вылічыць блокі для сцен - + Error: Unable to modify the base object of this wall Памылка: немагчыма змяніць асноўны аб'ект сцяны - + Flip direction Адваротны напрамак @@ -3779,22 +3779,22 @@ Building creation aborted. X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) - Зрушэнне па восі X паміж асноўнай кропкай пачатку каардынат і воссю інструмента (ужываецца толькі ў тым выпадку, калі BasePerpendicularToTool роўны True) + Зрушэнне па восі X паміж асноўнай кропкай пачатку каардынат і воссю інструмента (ужываецца толькі ў тым выпадку, калі BasePerpendicularToTool зададзены ў True) Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) - Зрушэнне па восі Y паміж асноўнай кропкай пачатку каардынат і воссю інструмента (ужываецца толькі ў тым выпадку, калі BasePerpendicularToTool роўны True) + Зрушэнне па восі Y паміж асноўнай кропкай пачатку каардынат і воссю інструмента (ужываецца толькі ў тым выпадку, калі BasePerpendicularToTool зададзены ў True) Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) - Сіметрычнае адлюстраванне асновы наўздоўж восі Y (ужываецца толькі ў тым выпадку, калі BasePerpendicularToTool роўны True) + Сіметрычнае адлюстраванне асновы наўздоўж восі Y (ужываецца толькі ў тым выпадку, калі BasePerpendicularToTool зададзены ў True) Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) - Кручэнне асновы вакол восі інструмента (ужываецца толькі ў тым выпадку, калі BasePerpendicularToTool роўны True) + Кручэнне асновы вакол восі інструмента (ужываецца толькі ў тым выпадку, калі BasePerpendicularToTool зададзены ў True) @@ -5069,13 +5069,13 @@ Building creation aborted. - + The size of the tag text Памер тэксту меткі - + The font of the tag text Шрыфт тэксту меткі @@ -5086,19 +5086,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position Становішча тэксту меткі. Пакіньце (0,0,0) для цэнтральнага становішча - + The rotation of the tag text Паварот тэксту меткі - + If True, the object is rendered as a face, if possible. Калі True, аб'ект візуалізуецца як грань, калі гэтае магчыма. @@ -5114,63 +5114,63 @@ Building creation aborted. - + A margin inside the boundary Унутраныя водступы ад мяжы - + Turns the display of the margin on/off Уключае/адключае адлюстраванне водступу - + The linked Panel cuts Звязаныя выразы панэляў - + The tag text to display Тэкст меткі для адлюстравання - + The font file Файл шрыфту - + The width of the sheet Шырыня аркуша - + The height of the sheet Вышыня аркуша - + The fill ratio of this sheet Каэфіцыент запаўнення аркуша - + Specifies an angle for the wood grain (Clockwise, 0 is North) Вызначае напрамак драўняных валокнаў (па гадзінніку, 0 - поўнач) - + Specifies the scale applied to each panel view. Задае маштаб, які ўжываецца да кожнага з выглядаў панэлі. - + A list of possible rotations for the nester Спіс магчымага вярчэння для раскрою - + Turns the display of the wood grain texture on/off Уключае/адключае адлюстраванне тэкстуры драўняных валокнаў @@ -5413,7 +5413,7 @@ Building creation aborted. If not zero, the axes are not represented as one full line but as two lines of the given length - Калі не роўна нулю, восі прадстаўлены не як адна поўная лінія, а як дзве лініі зададзенай даўжыні + Калі не нуль, восі прадстаўлены не як адна поўная лінія, а як дзве лініі зададзенай даўжыні @@ -5659,7 +5659,7 @@ Building creation aborted. The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - Адлегласць паміж плоскасцю разрэзу і фактычным разрэзам выгляду (пакіньце гэтае значэнне вельмі малым, але не роўным нулю) + Адлегласць паміж плоскасцю разрэзу і фактычным разрэзам выгляду (пакіньце гэтае значэнне вельмі малым, але не нуль) @@ -5801,7 +5801,7 @@ Building creation aborted. This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - Пераназначае атрыбут Шырыня, каб задаць шырыню кожнага адрэзку сцяны. Прапускаецца, калі асноўны аб'ект падае інфармацыю аб шырыні з дапамогай метаду getwidth(). (Першае значэнне пераназначае атрыбут 'Шырыня' для першага адрэзку сцены; калі значэнне роўна нулю, будзе прытрымлівацца першае значэнне 'Пераназначэнне шырыні') + Пераназначае атрыбут Шырыня, каб задаць шырыню кожнага адрэзку сцяны. Прапускаецца, калі асноўны аб'ект падае інфармацыю аб шырыні з дапамогай метаду getwidth(). (Першае значэнне пераназначае атрыбут 'Шырыня' для першага адрэзку сцены; калі значэнне нуль - будзе прытрымлівацца першае значэнне 'Пераназначэнне шырыні') @@ -6383,12 +6383,12 @@ Building creation aborted. Arch_Nest - + Nest Кампаноўка - + Nests a series of selected shapes in a container Кампануе серыю абраных фігур у кантэйнер @@ -6396,8 +6396,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Інструменты панэлі diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.ts b/src/Mod/Arch/Resources/translations/Arch_ca.ts index 614280c42a..cf22a59b6d 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ca.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ca.ts @@ -2929,17 +2929,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela S'ha produït un error en calcular la forma de - + Tools Eines - + Edit views positions Edita les posicions de les vistes - + This object has no face Aquest objecte no té cap cara @@ -3530,12 +3530,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Volteja la direcció @@ -5042,13 +5042,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5059,19 +5059,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text La rotació del text de l'etiqueta - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5087,63 +5087,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6356,12 +6356,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6369,8 +6369,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.ts b/src/Mod/Arch/Resources/translations/Arch_cs.ts index 259332f57c..1d1c22ca9a 100644 --- a/src/Mod/Arch/Resources/translations/Arch_cs.ts +++ b/src/Mod/Arch/Resources/translations/Arch_cs.ts @@ -2961,17 +2961,17 @@ Je-li Run = 0, pak se běh vypočítá tak, aby výška byla stejná jako relati Error computing shape of - + Tools Nástroje - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3562,12 +3562,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Překlopit směr @@ -5074,13 +5074,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5091,19 +5091,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5119,63 +5119,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6388,12 +6388,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6401,8 +6401,8 @@ Building creation aborted. 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file. Choose another Structure object: - Choose another Structure object: + Wählen Sie ein anderes Strukturobjekt aus: The chosen object is not a Structure - The chosen object is not a Structure + Das ausgewählte Objekt ist keine Struktur The chosen object has no structural nodes - The chosen object has no structural nodes + Das ausgewählte Objekt hat keine Strukturknoten One of these objects has more than 2 nodes - One of these objects has more than 2 nodes + Eines dieser Objekte hat mehr als 2 Knoten Unable to find a suitable intersection point - Unable to find a suitable intersection point + Es konnte kein geeigneter Schnittpunkt gefunden werden @@ -1973,7 +1973,7 @@ unit to work with when opening the file. Couldn't compute a shape - Couldn't compute a shape + Es konnte keine Form berechnet werden @@ -1993,22 +1993,22 @@ unit to work with when opening the file. The selected object must be a mesh - The selected object must be a mesh + Das ausgewählte Objekt muss ein Netz sein This mesh has more than 1000 facets. - This mesh has more than 1000 facets. + Dieses Netz hat mehr als 1000 Facetten. This operation can take a long time. Proceed? - This operation can take a long time. Proceed? + Diese Operation kann einige Zeit in Anspruch nehmen. Fortfahren? The mesh has more than 500 facets. This will take a couple of minutes... - The mesh has more than 500 facets. This will take a couple of minutes... + Das Netz hat mehr als 500 Facetten. Dies wird ein paar Minuten dauern... @@ -2256,12 +2256,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Frame - Frame + Rahmen Create Frame - Create Frame + Rahmen erstellen @@ -2380,12 +2380,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Unable to create component - Unable to create component + Komponente konnte nicht erzeugt werden Window elements - Window elements + Fensterelemente @@ -2462,7 +2462,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Create new component - Create new component + Neue Komponente erstellen @@ -2543,12 +2543,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Create Axis System - Create Axis System + Achsensystem erstellen Please select at least one axis - Please select at least one axis + Bitte wählen Sie mindestens eine Achse @@ -2579,7 +2579,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Please select only one base object or none - Please select only one base object or none + Bitte wählen Sie nur ein Basisobjekt oder keines @@ -2600,7 +2600,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC Schema nicht gefunden, IFC import deaktiviert. @@ -2722,12 +2722,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Total width - Total width + Gesamtbreite Total height - Total height + Gesamthöhe @@ -2742,12 +2742,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Add col - Add col + Spalte hinzufügen Del col - Del col + Spalte entfernen @@ -2762,12 +2762,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Rows - Rows + Zeilen Columns - Columns + Spalten @@ -2936,17 +2936,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Werkzeuge - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -2975,7 +2975,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Please select only Pipe objects - Please select only Pipe objects + Bitte wählen Sie nur Rohrobjekte aus @@ -3036,7 +3036,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Pipes are already aligned - Pipes are already aligned + Rohre sind bereits ausgerichtet @@ -3537,12 +3537,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Richtung umkehren @@ -4487,7 +4487,7 @@ Building creation aborted. The preset number this window is based on - The preset number this window is based on + Die Voreinstellungsnummer, auf der dieses Fenster basiert @@ -4764,12 +4764,12 @@ Building creation aborted. The thickness of the lower floor slab - The thickness of the lower floor slab + Die Dicke der unteren Bodenplatte The thickness of the upper floor slab - The thickness of the upper floor slab + Die Dicke der oberen Bodenplatte @@ -4784,22 +4784,22 @@ Building creation aborted. A single section of the fence - A single section of the fence + Ein einzelner Zaunabschnitt A single fence post - A single fence post + Ein einzelner Zaunpfosten The Path the fence should follow - The Path the fence should follow + Der Pfad, dem der Zaun folgen soll The number of sections the fence is built of - The number of sections the fence is built of + Die Anzahl der Abschnitte aus denen der Zaun besteht @@ -4809,7 +4809,7 @@ Building creation aborted. When true, the fence will be colored like the original post and section. - When true, the fence will be colored like the original post and section. + Wenn wahr, wird der Zaun wie der ursprüngliche Pfosten und Abschnitt gefärbt. @@ -4820,7 +4820,7 @@ Building creation aborted. A URL where to find information about this material - A URL where to find information about this material + Eine URL wo Informationen zu diesem Werkstoff zu finden sind @@ -4945,7 +4945,7 @@ Building creation aborted. The type of this slab - The type of this slab + Der Typ dieser Platte @@ -5049,13 +5049,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5066,19 +5066,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5094,63 +5094,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file Die Schriftartdatei - + The width of the sheet Die Breite des Blattes - + The height of the sheet Die Höhe des Blattes - + The fill ratio of this sheet Das Füllverhältnis dieses Blattes - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6114,7 +6114,7 @@ Building creation aborted. Frame - Frame + Rahmen @@ -6363,12 +6363,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6376,8 +6376,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_el.ts b/src/Mod/Arch/Resources/translations/Arch_el.ts index 59641fa7e5..afa243b7b5 100644 --- a/src/Mod/Arch/Resources/translations/Arch_el.ts +++ b/src/Mod/Arch/Resources/translations/Arch_el.ts @@ -2958,17 +2958,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Εργαλεία - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3559,12 +3559,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Flip direction @@ -5071,13 +5071,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5088,19 +5088,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5116,63 +5116,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6385,12 +6385,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6398,8 +6398,8 @@ Building creation aborted. 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associated spreadsheet are updated whenever the document is recomputed. - If this is enabled, the schedule and the associated spreadsheet are updated whenever the document is recomputed. + Si se activa, el cronograma y la hoja de cálculo asociada se actualizarán cada vez que se recalcula el documento. @@ -2724,12 +2724,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Total row size is larger than height - Total row size is larger than height + El tamaño total de la fila es mayor que el alto Auto width is larger than width - Auto width is larger than width + El ancho automático es mayor que el ancho @@ -2774,12 +2774,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Create span - Create span + Crear claro Remove span - Remove span + Quitar claro @@ -2809,17 +2809,17 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Dent length - Dent length + Longitud de la abolladura Dent width - Dent width + Ancho de la abolladura Dent height - Dent height + Alto de la abolladura @@ -2844,72 +2844,72 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Spacing between holes - Spacing between holes + Espacio entre agujeros Number of grooves - Number of grooves + Número de ranuras Depth of grooves - Depth of grooves + Profundidad de las ranuras Height of grooves - Height of grooves + Altura de las ranuras Spacing between grooves - Spacing between grooves + Espaciamiento entre ranuras Number of risers - Number of risers + Número de contrahuellas Length of down floor - Length of down floor + Longitud de la planta baja Height of risers - Height of risers + Altura de contrahuellas Depth of treads - Depth of treads + Profundidad de peldaños Precast options - Precast options + Opciones de prefabricado Dents list - Dents list + Lista de abolladuras Add dent - Add dent + Añadir abolladura Remove dent - Remove dent + Eliminar abolladura Slant - Slant + Inclinación @@ -2924,7 +2924,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu View of - View of + Vista de @@ -2950,135 +2950,135 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Create Panel Sheet - Create Panel Sheet + Crear hoja de panel Error computing shape of - Error computing shape of + Error al calcular la forma - + Tools Herramientas - + Edit views positions - Edit views positions + Editar posiciones de vistas - + This object has no face - This object has no face + Este objeto no tiene cara Curtain Wall - Curtain Wall + Muro cortina Create Curtain Wall - Create Curtain Wall + Crear muro cortina Create Pipe - Create Pipe + Crear Tubería Please select exactly 2 or 3 Pipe objects - Please select exactly 2 or 3 Pipe objects + Por favor selecciona exactamente 2 o 3 objetos de tubería Please select only Pipe objects - Please select only Pipe objects + Por favor, selecciona sólo objetos de tubería Create Connector - Create Connector + Crear Conector Unable to build the base path - Unable to build the base path + No se puede generar la ruta base Unable to build the profile - Unable to build the profile + No se puede generar el perfil Unable to build the pipe - Unable to build the pipe + No se puede generar la tubería The base object is not a Part - The base object is not a Part + El objeto base no es una parte Too many wires in the base shape - Too many wires in the base shape + Demasiados cables en la forma base The base wire is closed - The base wire is closed + El cable base está cerrado The profile is not a 2D Part - The profile is not a 2D Part + El perfil no es una Pieza 2D The profile is not closed - The profile is not closed + El perfil no está cerrado Only the 3 first wires will be connected - Only the 3 first wires will be connected + Sólo los 3 primeros alambres serán conectados Common vertex not found - Common vertex not found + Vértice común no encontrado Pipes are already aligned - Pipes are already aligned + Las tuberías ya están alineadas At least 2 pipes must align - At least 2 pipes must align + Al menos dos tubos deben estar alineados removed property 'Result', and added property 'AutoUpdate' - removed property 'Result', and added property 'AutoUpdate' + Eliminada la propiedad 'Resultado', y agregada la propiedad 'Actualización Automática' added property 'Schedule' - added property 'Schedule' + Añadida propiedad 'Programación' Unable to retrieve value from object - Unable to retrieve value from object + No se puede recuperar el valor del objeto @@ -3099,7 +3099,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Export CSV File - Export CSV File + Exportar archivo CSV @@ -3559,12 +3559,12 @@ Creación de construcción cancelada. No se puede calcular los bloques para la pared - + Error: Unable to modify the base object of this wall Error: No se puede modificar el objeto base de esta pared - + Flip direction Voltear dirección @@ -3641,18 +3641,18 @@ Creación de construcción cancelada. Object doesn't have settable IFCData - Object doesn't have settable IFCData + Objeto no tiene atributos configurables de IFC Disabling Brep force flag of object - Disabling Brep force flag of object + Desactivar indicador de fuerza Brep del objeto Enabling Brep force flag of object - Enabling Brep force flag of object + Activar indicador de fuerza Brep del objeto @@ -3703,12 +3703,12 @@ Creación de construcción cancelada. The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: + El objeto no contiene el atributo IfcProperties. Cancelar la creación de hojas de cálculo para el objeto: Create IFC properties spreadsheet - Create IFC properties spreadsheet + Crear hoja de cálculo de propiedades IFC @@ -3721,7 +3721,7 @@ Creación de construcción cancelada. Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path - Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Crea varias estructuras de arco desde una base seleccionada, con cada borde seleccionado como ruta de extrusión @@ -3734,7 +3734,7 @@ Creación de construcción cancelada. Create a structural system object from a selected structure and axis - Create a structural system object from a selected structure and axis + Crea un objeto de sistema estructural a partir de una estructura y eje seleccionados @@ -3747,7 +3747,7 @@ Creación de construcción cancelada. Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Crea un objeto de estructura a partir de cero o a partir de un objeto seleccionado (boceto, contorno, cara o sólido) @@ -3756,93 +3756,93 @@ Creación de construcción cancelada. An optional extrusion path for this element - An optional extrusion path for this element + Una ruta de extrusión opcional para este elemento The computed length of the extrusion path - The computed length of the extrusion path + La longitud calculada de la ruta de extrusión Start offset distance along the extrusion path (positive: extend, negative: trim) - Start offset distance along the extrusion path (positive: extend, negative: trim) + Distancia de desplazamiento inicial a lo largo de la ruta de extrusión (positiva: extiende, negativa: reduce) End offset distance along the extrusion path (positive: extend, negative: trim) - End offset distance along the extrusion path (positive: extend, negative: trim) + Distancia de desplazamiento final a lo largo de la ruta de extrusión (positiva: extiende, negativa: reduce) Automatically align the Base of the Structure perpendicular to the Tool axis - Automatically align the Base of the Structure perpendicular to the Tool axis + Alinear automáticamente la base de la estructura perpendicular al eje de herramienta X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) - X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Desplazamiento X entre la Base Original y el Eje de la herramienta (sólo se utiliza si BasePerpendicularToTool es verdadero) Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) - Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Desplazamiento Y entre la Base Original y el Eje de la herramienta (sólo se utiliza si BasePerpendicularToTool es verdadero) Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) - Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Simula la base a lo largo de su eje Y (sólo se utiliza si BasePerpendicularToTool es verdadero) Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) - Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Rotación base alrededor del eje de la herramienta (sólo se utiliza si BasePerpendicularToTool es verdadero) The length of this element, if not based on a profile - The length of this element, if not based on a profile + La longitud de este elemento, si no está basado en un perfil The width of this element, if not based on a profile - The width of this element, if not based on a profile + La anchura de este elemento, si no está basado en un perfil The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + La altura o profundidad de extrusión de este elemento. Mantener 0 para automático The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Dirección de extrusión normal de este objeto (mantener (0,0,0) para normal automática) The structural nodes of this element - The structural nodes of this element + Los nodos estructurales de este elemento A description of the standard profile this element is based upon - A description of the standard profile this element is based upon + Una descripción del perfil estándar en el que este elemento se basa Offset distance between the centerline and the nodes line - Offset distance between the centerline and the nodes line + Distancia de separación entre la línea central y las líneas punteadas The facemaker type to use to build the profile of this object - The facemaker type to use to build the profile of this object + El tipo facemaker se usa para construir el perfil de este objeto @@ -3853,115 +3853,115 @@ Creación de construcción cancelada. If the nodes are visible or not - If the nodes are visible or not + Si los nodos son visibles o no The width of the nodes line - The width of the nodes line + El ancho de la línea de los nodos The size of the node points - The size of the node points + El tamaño de los puntos de nodo The color of the nodes line - The color of the nodes line + El color de la línea de nodos The type of structural node - The type of structural node + El tipo de nodo estructural Axes systems this structure is built on - Axes systems this structure is built on + Sistemas de ejes sobre los que esta estructura está construida The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes + El número de elementos a excluir cuando esta estructura esta basada en ejes If true the element are aligned with axes - If true the element are aligned with axes + Si es verdadero el elemento está alineado con los ejes The model description of this equipment - The model description of this equipment + La descripción del modelo de este equipo The URL of the product page of this equipment - The URL of the product page of this equipment + La URL de la página del producto de este equipo A standard code (MasterFormat, OmniClass,...) - A standard code (MasterFormat, OmniClass,...) + Un código estándar (MasterFormat, OmniClass,...) Additional snap points for this equipment - Additional snap points for this equipment + Puntos adicionales de ajuste de este equipo The electric power needed by this equipment in Watts - The electric power needed by this equipment in Watts + Potencia eléctrica necesaria por este equipo en Watts The type of this building - The type of this building + Tipo de este edificio The height of this object - The height of this object + La altura de este objeto If true, the height value propagates to contained objects - If true, the height value propagates to contained objects + Si es verdadero, el valor de la altura se propaga a los objetos contenidos The level of the (0,0,0) point of this level - The level of the (0,0,0) point of this level + El nivel del punto (0,0,0) de este nivel The computed floor area of this floor - The computed floor area of this floor + El área calculada de esta planta An optional description for this component - An optional description for this component + Una descripción opcional para este componente An optional tag for this component - An optional tag for this component + Una etiqueta opcional para este componente The shape of this object - The shape of this object + La forma de este objeto @@ -3976,7 +3976,7 @@ Creación de construcción cancelada. A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files - A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + Un mapa MaterialName:SolidIndexesList que relaciona nombres de materiales con índices de sólido a ser usado al referenciar este objeto desde otros archivos @@ -4235,55 +4235,55 @@ Creación de construcción cancelada. A URL that shows this site in a mapping website - A URL that shows this site in a mapping website + Una URL que muestra este sitio en un sitio web de mapeo Other shapes that are appended to this object - Other shapes that are appended to this object + Otras formas que están anexadas a este objeto Other shapes that are subtracted from this object - Other shapes that are subtracted from this object + Otras formas que están extraídas de este objeto The area of the projection of this object onto the XY plane - The area of the projection of this object onto the XY plane + El área de la proyección de este objeto sobre el plano XY The perimeter length of the projected area - The perimeter length of the projected area + La longitud del perímetro del área proyectada The volume of earth to be added to this terrain - The volume of earth to be added to this terrain + El volumen de tierra a añadir a este terreno The volume of earth to be removed from this terrain - The volume of earth to be removed from this terrain + El volumen de tierra a eliminar de este terreno An extrusion vector to use when performing boolean operations - An extrusion vector to use when performing boolean operations + Un vector de extrusión a utilizar cuando se realizan operaciones booleanas Remove splitters from the resulting shape - Remove splitters from the resulting shape + Quita los separadores de la forma resultante An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates + Un desplazamiento opcional entre el origen del modelo (0,0,0) y el punto indicado por las coordenadas geográficas @@ -4294,197 +4294,197 @@ Creación de construcción cancelada. The time zone where this site is located - The time zone where this site is located + La zona horaria donde se encuentra este sitio An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one + Un archivo EPW opcional para la ubicación de este sitio. Consulte la documentación del sitio para saber cómo obtener uno Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module + Mostrar diagrama de rosa de viento o no. Usa una escala de diagrama solar. Necesita el módulo Ladybug Show solar diagram or not - Show solar diagram or not + Mostrar diagrama solar o no The scale of the solar diagram - The scale of the solar diagram + La escala del diagrama solar The position of the solar diagram - The position of the solar diagram + La posición del diagrama solar The color of the solar diagram - The color of the solar diagram + El color del diagrama solar When set to 'True North' the whole geometry will be rotated to match the true north of this site - When set to 'True North' the whole geometry will be rotated to match the true north of this site + Cuando se configura en 'True North' toda la geometría será rotada para coincidir con el verdadero norte de este sitio Show compass or not - Show compass or not + Mostrar brújula o no The rotation of the Compass relative to the Site - The rotation of the Compass relative to the Site + La rotación de la brújula relativa al Sitio The position of the Compass relative to the Site placement - The position of the Compass relative to the Site placement + La posición de la brújula relativa a la colocación del sitio Update the Declination value based on the compass rotation - Update the Declination value based on the compass rotation + Actualizar el valor de declinación basado en la rotación de la brújula The list of angles of the roof segments - The list of angles of the roof segments + La lista de ángulos de los segmentos de techo The list of horizontal length projections of the roof segments - The list of horizontal length projections of the roof segments + La lista de proyecciones de la longitud horizontal de los segmentos de techo The list of IDs of the relative profiles of the roof segments - The list of IDs of the relative profiles of the roof segments + La lista de IDs de los perfiles relativos de los segmentos del techo The list of thicknesses of the roof segments - The list of thicknesses of the roof segments + La lista de grosores de los segmentos de techo The list of overhangs of the roof segments - The list of overhangs of the roof segments + La lista de voladizos de los segmentos de techo The list of calculated heights of the roof segments - The list of calculated heights of the roof segments + La lista de alturas calculadas de los segmentos de techo The face number of the base object used to build the roof - The face number of the base object used to build the roof + El número de caras del objeto base utilizado para construir el techo The total length of the ridges and hips of the roof - The total length of the ridges and hips of the roof + La longitud total de crestas y de lados del techo The total length of the borders of the roof - The total length of the borders of the roof + La longitud total de los bordes del techo Specifies if the direction of the roof should be flipped - Specifies if the direction of the roof should be flipped + Especifica si la dirección del techo debe ser invertida The base file this component is built upon - The base file this component is built upon + El archivo base sobre el que está construido este componente The part to use from the base file - The part to use from the base file + La parte a usar del archivo base The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation + La forma en que los objetos referenciados se incluyen en el documento actual. 'Normal' incluye la forma, 'Transitorio' descarta la forma cuando el objeto se apaga (tamaño de archivo más pequeño), 'Liviano' no importa la forma, sino sólo la representación OpenInventor Fuse objects of same material - Fuse objects of same material + Fusionar objetos del mismo material The latest time stamp of the linked file - The latest time stamp of the linked file + La última marca de tiempo del archivo vinculado If true, the colors from the linked file will be kept updated - If true, the colors from the linked file will be kept updated + Si es verdadero, los colores del archivo vinculado se mantendrán actualizados The profile used to build this frame - The profile used to build this frame + El perfil utilizado para crear este marco Specifies if the profile must be aligned with the extrusion wires - Specifies if the profile must be aligned with the extrusion wires + Especifica si el perfil debe estar alineado con los alambres de extrusión An offset vector between the base sketch and the frame - An offset vector between the base sketch and the frame + Un vector de desfase entre el boceto base y el marco Crossing point of the path on the profile. - Crossing point of the path on the profile. + Punto de cruce en la trayectoria sobre el perfil. An optional additional placement to add to the profile before extruding it - An optional additional placement to add to the profile before extruding it + Una colocación adicional opcional para añadir al perfil antes de extruirlo The rotation of the profile around its extrusion axis - The rotation of the profile around its extrusion axis + Rotación del perfil alrededor de su eje de extrusión The type of edges to consider - The type of edges to consider + Los tipos de ejes a considerar If true, geometry is fused, otherwise a compound - If true, geometry is fused, otherwise a compound + Si verdadero, la geometría se fusiona, si no se genera un compuesto The objects that host this window - The objects that host this window + Los objetos que alberga esta ventana The components of this window - The components of this window + Los componentes de esta ventana The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. + La profundidad del agujero que esta ventana hace en su objeto anfitrión. Si es 0, el valor se calculará automáticamente. @@ -4755,43 +4755,43 @@ Creación de construcción cancelada. The type of winders in these stairs - The type of winders in these stairs + El tipo de devanaderas en estas escaleras The type of structure of these stairs - The type of structure of these stairs + El tipo de estructura de estas escaleras The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + El espesor de la estructura masiva o de los largueros The width of the stringers - The width of the stringers + El ancho de los largueros The offset between the border of the stairs and the structure - The offset between the border of the stairs and the structure + La distancia entre el borde de las escaleras y la estructura The overlap of the stringers above the bottom of the treads - The overlap of the stringers above the bottom of the treads + La superposición de los largueros sobre la parte inferior de los peldaños The thickness of the lower floor slab - The thickness of the lower floor slab + El espesor de la losa de la planta inferior The thickness of the upper floor slab - The thickness of the upper floor slab + El espesor de la losa de la planta superior @@ -4801,37 +4801,37 @@ Creación de construcción cancelada. The type of connection between the end of the stairs and the upper floor slab - The type of connection between the end of the stairs and the upper floor slab + El tipo de conexión entre el final de las escaleras y la losa de la planta superior A single section of the fence - A single section of the fence + Una sola sección de la valla A single fence post - A single fence post + Un solo poste de valla The Path the fence should follow - The Path the fence should follow + La trayectoria que debe seguir la valla The number of sections the fence is built of - The number of sections the fence is built of + Número de secciones con las que se construye la valla The number of posts used to build the fence - The number of posts used to build the fence + El número de postes usados para construir la valla When true, the fence will be colored like the original post and section. - When true, the fence will be colored like the original post and section. + Cuando es verdadero, la valla se coloreará como el poste original y la sección. @@ -4847,7 +4847,7 @@ Creación de construcción cancelada. The transparency value of this material - The transparency value of this material + El valor de transparencia de este material @@ -4857,12 +4857,12 @@ Creación de construcción cancelada. The color of this material when cut - The color of this material when cut + El color de este material cuando se corta The list of layer names - The list of layer names + La lista de los nombres de capa @@ -4888,7 +4888,7 @@ Creación de construcción cancelada. Description of IFC attributes are not yet implemented - Description of IFC attributes are not yet implemented + La descripción de los atributos IFC aún no se han implementado @@ -4915,13 +4915,13 @@ Creación de construcción cancelada. The dent length of this element - The dent length of this element + La longitud de la hendidura de este elemento The dent height of this element - The dent height of this element + La altura de la hendidura de este elemento @@ -4932,137 +4932,137 @@ Creación de construcción cancelada. The chamfer length of this element - The chamfer length of this element + La longitud del chaflán de este elemento The base length of this element - The base length of this element + El largo de la base de este elemento The groove depth of this element - The groove depth of this element + La profundidad de la ranura de este elemento The groove height of this element - The groove height of this element + La altura de la ranura de este elemento The spacing between the grooves of this element - The spacing between the grooves of this element + La separación entre las ranuras de este elemento The number of grooves of this element - The number of grooves of this element + El número de ranuras de este elemento The dent width of this element - The dent width of this element + El ancho de la hendidura de este elemento The type of this slab - The type of this slab + El tipo de esta losa The size of the base of this element - The size of the base of this element + El tamaño de la base de este elemento The number of holes in this element - The number of holes in this element + El número de orificios en este elemento The major radius of the holes of this element - The major radius of the holes of this element + El radio mayor de los orificios de este elemento The minor radius of the holes of this element - The minor radius of the holes of this element + El radio menor de los orificios de este elemento The spacing between the holes of this element - The spacing between the holes of this element + La separación entre los orificios de este elemento The length of the down floor of this element - The length of the down floor of this element + La longitud de la planta baja de este elemento The number of risers in this element - The number of risers in this element + La cantidad de contrahuellas en este elemento The riser height of this element - The riser height of this element + La altura de la contrahuella de este elemento The tread depth of this element - The tread depth of this element + La profundidad de la huella de este elemento The thickness or extrusion depth of this element - The thickness or extrusion depth of this element + El espesor o profundidad de extrusión de este elemento The number of sheets to use - The number of sheets to use + El número de hojas a usar The offset between this panel and its baseline - The offset between this panel and its baseline + El desplazamiento entre este panel y su línea base The length of waves for corrugated elements - The length of waves for corrugated elements + La longitud de ondas para elementos corrugados The height of waves for corrugated elements - The height of waves for corrugated elements + La altura de ondas para elementos corrugados The horizontal offset of waves for corrugated elements - The horizontal offset of waves for corrugated elements + El desplazamiento horizontal de las ondas para elementos corrugados The direction of waves for corrugated elements - The direction of waves for corrugated elements + La dirección de ondas para elementos corrugados The type of waves for corrugated elements - The type of waves for corrugated elements + El tipo de ondas para elementos corrugados If the wave also affects the bottom side or not - If the wave also affects the bottom side or not + Si la onda también afecta la parte inferior o no The area of this panel - The area of this panel + El área de este panel @@ -5071,13 +5071,13 @@ Creación de construcción cancelada. - + The size of the tag text El tamaño del texto de la etiqueta - + The font of the tag text La fuente del texto de la etiqueta @@ -5088,19 +5088,19 @@ Creación de construcción cancelada. - + The position of the tag text. Keep (0,0,0) for center position La posicion del texto de la etiqueta. Mantenga (0,0,0) para la posicion de centro - + The rotation of the tag text La rotación del texto de la etiqueta - + If True, the object is rendered as a face, if possible. Si es verdadero, el objeto es renderizado como una cara, si es posible. @@ -5116,63 +5116,63 @@ Creación de construcción cancelada. - + A margin inside the boundary Un margen dentro de los límites - + Turns the display of the margin on/off Activa o desactiva la visualización del margen - + The linked Panel cuts Los cortes del panel vinculado - + The tag text to display El texto de la etiqueta para mostrar - + The font file El archivo de la tipografía - + The width of the sheet El ancho de la hoja - + The height of the sheet El alto de la hoja - + The fill ratio of this sheet La relación de llenado de esta hoja - + Specifies an angle for the wood grain (Clockwise, 0 is North) Especifica un ángulo para el grano de madera (en sentido horario, 0 es del norte) - + Specifies the scale applied to each panel view. Especifica la escala aplicada a cada vista del panel. - + A list of possible rotations for the nester Una lista de posibles rotaciones para el nester - + Turns the display of the wood grain texture on/off Activa o desactiva la textura del grano de madera @@ -5369,12 +5369,12 @@ Creación de construcción cancelada. If True, the schedule and the associated spreadsheet are updated whenever the document is recomputed - If True, the schedule and the associated spreadsheet are updated whenever the document is recomputed + Si es verdadero, la programación y la hoja de cálculo asociada se actualizan cada vez que el documento se recalcula The Arch Schedule that uses this spreadsheet - The Arch Schedule that uses this spreadsheet + El Programa del Arco que utiliza esta hoja de cálculo @@ -5435,12 +5435,12 @@ Creación de construcción cancelada. Where to add bubbles to this axis: Start, end, both or none - Where to add bubbles to this axis: Start, end, both or none + Dónde añadir burbujas a este eje: Inicio, fin, ambos o ninguno The line width to draw this axis - The line width to draw this axis + El grosor de la línea para dibujar este eje @@ -5465,27 +5465,27 @@ Creación de construcción cancelada. If true, show the labels - If true, show the labels + Si es verdadero, muestra las etiquetas A transformation to apply to each label - A transformation to apply to each label + Una transformación para aplicar a cada etiqueta The base object this component is built upon - The base object this component is built upon + El objeto base sobre el que se construye este componente The object this component is cloning - The object this component is cloning + El objeto de este componente se está clonando An optional standard (OmniClass, etc...) code for this component - An optional standard (OmniClass, etc...) code for this component + Un código estándar opcional (OmniClass, etc.) para este componente @@ -5495,37 +5495,37 @@ Creación de construcción cancelada. Specifies if moving this object moves its base instead - Specifies if moving this object moves its base instead + Especifica si mover este objeto mueve su base en su lugar Specifies if this object must move together when its host is moved - Specifies if this object must move together when its host is moved + Especifica si este objeto tiene que moverse junto, cuando su huésped es movido The area of all vertical faces of this object - The area of all vertical faces of this object + El área de todas caras verticales de este objeto The perimeter length of the horizontal area - The perimeter length of the horizontal area + La longitud del perímetro del área horizontal An optional higher-resolution mesh or shape for this object - An optional higher-resolution mesh or shape for this object + Una malla de alta resolución o forma opcional para este objeto An optional axis or axis system on which this object should be duplicated - An optional axis or axis system on which this object should be duplicated + Un eje o sistemas de ejes opcional en el cual este objeto se debe duplicar Use the material color as this object's shape color, if available - Use the material color as this object's shape color, if available + Usa el color del material como color de forma de este objeto, si está disponible @@ -5535,12 +5535,12 @@ Creación de construcción cancelada. The distance between the border of the beam and the first bar (concrete cover). - The distance between the border of the beam and the first bar (concrete cover). + La distancia entre el borde de la viga y la primera barra (cubierta de hormigón). The distance between the border of the beam and the last bar (concrete cover). - The distance between the border of the beam and the last bar (concrete cover). + La distancia entre el borde de la viga y la última barra (cubierta de hormigón). @@ -5555,17 +5555,17 @@ Creación de construcción cancelada. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - The total distance to span the rebars over. Keep 0 to automatically use the host shape size. + La distancia total donde se colocarán las barras. 0 para automáticamente usar la geometría del objeto padre. The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - The direction to use to spread the bars. Keep (0,0,0) for automatic direction. + La dirección a utilizar para difundir las barras. Mantener (0,0,0) para la dirección automática. The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. + El redondeo para aplicar en el ángulo del perfil base. Este valor se multiplica por el diámetro de la barra. @@ -5575,22 +5575,22 @@ Creación de construcción cancelada. The structure object that hosts this rebar - The structure object that hosts this rebar + El Objeto de Estructura que contiene esta barra The custom spacing of rebar - The custom spacing of rebar + El espaciado personalizado de la barra Length of a single rebar - Length of a single rebar + Longitud de un solo refuerzo Total length of all rebars - Total length of all rebars + Longitud total de todos los refuerzos @@ -5610,22 +5610,22 @@ Creación de construcción cancelada. If false, non-solids will be cut too, with possible wrong results. - If false, non-solids will be cut too, with possible wrong results. + Si es falso, los objetos no sólidos también se cortarán, con posibles resultados equivocados. If True, resulting views will be clipped to the section plane area. - If True, resulting views will be clipped to the section plane area. + Si es verdadero, las vistas resultantes se verán acopladas al área de plano de sección. If true, the color of the objects material will be used to fill cut areas. - If true, the color of the objects material will be used to fill cut areas. + Si es verdadero, el color del material de los objetos se utilizará para llenar las áreas cortadas. Geometry further than this value will be cut off. Keep zero for unlimited. - Geometry further than this value will be cut off. Keep zero for unlimited. + La geometría más allá de este valor será cortada. Mantener en cero para ilimitado. @@ -5683,47 +5683,47 @@ Creación de construcción cancelada. The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + Los objetos que hacen los límites de este objeto espacial The computed floor area of this space - The computed floor area of this space + El área del suelo calculada para este espacio The finishing of the floor of this space - The finishing of the floor of this space + El acabado del suelo en este espacio The finishing of the walls of this space - The finishing of the walls of this space + El acabado de las paredes en este espacio The finishing of the ceiling of this space - The finishing of the ceiling of this space + El acabado del techo en este espacio Objects that are included inside this space, such as furniture - Objects that are included inside this space, such as furniture + Objetos que están dentro de este espacio, como muebles The type of this space - The type of this space + El tipo de espacio The thickness of the floor finish - The thickness of the floor finish + El grosor del acabado del pavimento The number of people who typically occupy this space - The number of people who typically occupy this space + El número de personas que normalmente ocupan este espacio @@ -5738,7 +5738,7 @@ Creación de construcción cancelada. If True, Equipment Power will be automatically filled by the equipment included in this space - If True, Equipment Power will be automatically filled by the equipment included in this space + Si es Verdadero, la Potencia del Equipo será automáticamente llenada por el equipo incluido en este espacio @@ -5783,7 +5783,7 @@ Creación de construcción cancelada. The number of decimals to use for calculated texts - The number of decimals to use for calculated texts + El número de decimales a utilizar para textos calculados @@ -5793,47 +5793,47 @@ Creación de construcción cancelada. The length of this wall. Not used if this wall is based on an underlying object - The length of this wall. Not used if this wall is based on an underlying object + La longitud de este muro. No usada si esta pared se basa en un objeto subyacente The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face + La longitud de este muro. No usada si esta pared se basa en un objeto subyacente This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) + Esto anula el atributo Ancho para establecer el ancho de cada segmento de pared. Ignorado si el objeto Base proporciona información de anclas, con el método getWidths(). (El primer valor anular el atributo 'Ancho' para el primer segmento de pared; si un valor es cero, se seguirá el 1er valor de 'Ancho de Ancho') This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) + Esto anula el atributo Ancho para establecer el ancho de cada segmento de pared. Ignorado si el objeto Base proporciona información de anclas, con el método getWidths(). (El primer valor anular el atributo 'Ancho' para el primer segmento de pared; si un valor es cero, se seguirá el 1er valor de 'Ancho de Ancho') The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + La altura de esta pared. Dejar el 0 para automático. No usado si esta pared se basa en un sólido The area of this wall as a simple Height * Length calculation - The area of this wall as a simple Height * Length calculation + El área de esta pared como una altura simple * Cálculo de longitud The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable + La alineación de este muro sobre su objeto base, si es aplicable The face number of the base object used to build this wall - The face number of the base object used to build this wall + El número de caras del objeto base utilizado para construir esta pared The offset between this wall and its baseline (only for left and right alignments) - The offset between this wall and its baseline (only for left and right alignments) + El desplazamiento entre esta pared y su línea de base (sólo para alineaciones de izquierda y derecha) @@ -5921,7 +5921,7 @@ Creación de construcción cancelada. Creates a BuildingPart object including selected objects - Creates a BuildingPart object including selected objects + Crea un objeto BuildingPart incluyendo los objetos seleccionados @@ -5977,7 +5977,7 @@ Creación de construcción cancelada. Rebar tools - Rebar tools + Reiniciar herramientas @@ -6008,7 +6008,7 @@ Creación de construcción cancelada. &Arch - &Arch + &Arco @@ -6022,7 +6022,7 @@ Creación de construcción cancelada. &Draft - &Draft + &Proyecto @@ -6045,12 +6045,12 @@ Creación de construcción cancelada. Rebar tools - Rebar tools + Reiniciar herramientas Create various types of rebars, including U-shaped, L-shaped, and stirrup - Create various types of rebars, including U-shaped, L-shaped, and stirrup + Crear varios tipos de refuerzo, incluyendo forma-U, forma-L, y estribo @@ -6063,7 +6063,7 @@ Creación de construcción cancelada. Creates a profile object - Creates a profile object + Crea un objeto de perfil @@ -6076,7 +6076,7 @@ Creación de construcción cancelada. Creates a site object including selected objects. - Creates a site object including selected objects. + Crea un objeto de situación, incluyendo los objetos seleccionados. @@ -6089,7 +6089,7 @@ Creación de construcción cancelada. Creates a roof object from the selected wire. - Creates a roof object from the selected wire. + Crea un objeto de techo a partir de un alambre seleccionado. @@ -6097,12 +6097,12 @@ Creación de construcción cancelada. Cut with line - Cut with line + Cortar con línea Cut an object with a line - Cut an object with a line + Cortar un objeto con una línea @@ -6110,12 +6110,12 @@ Creación de construcción cancelada. Cut with plane - Cut with plane + Cortar con plano Cut an object with a plane - Cut an object with a plane + Cortar un objeto con un plano @@ -6123,12 +6123,12 @@ Creación de construcción cancelada. External reference - External reference + Referencia externa Creates an external reference object - Creates an external reference object + Crea un objeto de referencia externa @@ -6141,7 +6141,7 @@ Creación de construcción cancelada. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. - Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. + Crea un objeto de estructura a partir de un objeto 2D plano (la trayectoria de extrusión) y un perfil. Asegúrese de que los objetos son seleccionados en ese orden. @@ -6154,7 +6154,7 @@ Creación de construcción cancelada. Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Crea una ventana al objeto de un objeto seleccionado (alambre, rectángulo o sketch) @@ -6167,7 +6167,7 @@ Creación de construcción cancelada. Creates an axis system from a set of axes - Creates an axis system from a set of axes + Crea un sistema de ejes desde un conjunto de ejes @@ -6180,7 +6180,7 @@ Creación de construcción cancelada. Creates a truss object from selected line or from scratch - Creates a truss object from selected line or from scratch + Crea un objeto truss desde la línea seleccionada o desde cero @@ -6193,7 +6193,7 @@ Creación de construcción cancelada. Creates a project entity aggregating the selected sites. - Creates a project entity aggregating the selected sites. + Crea una entidad de proyecto que agrega los sitios seleccionados. @@ -6206,7 +6206,7 @@ Creación de construcción cancelada. Creates a stairs object - Creates a stairs object + Crea un objeto de escaleras @@ -6219,7 +6219,7 @@ Creación de construcción cancelada. Creates a space object from selected boundary objects - Creates a space object from selected boundary objects + Crea un objeto espacial a partir de los objetos límite seleccionados @@ -6232,7 +6232,7 @@ Creación de construcción cancelada. Creates a fence object from a selected section, post and path - Creates a fence object from a selected section, post and path + Crea un objeto de valla de una sección seleccionada, poste y ruta @@ -6245,7 +6245,7 @@ Creación de construcción cancelada. Creates or edits the material definition of a selected object. - Creates or edits the material definition of a selected object. + Crea o edita la definición del material de un objeto seleccionado. @@ -6258,7 +6258,7 @@ Creación de construcción cancelada. Creates or edits multi-materials - Creates or edits multi-materials + Crea o edita multi-materiales @@ -6280,67 +6280,67 @@ Creación de construcción cancelada. Creates a customizable grid object - Creates a customizable grid object + Crea un objeto cuadrícula personalizable The number of rows - The number of rows + El número de filas The number of columns - The number of columns + El número de columnas The sizes for rows - The sizes for rows + Los tamaños de las filas The sizes of columns - The sizes of columns + Los tamaños de las columnas The span ranges of cells that are merged together - The span ranges of cells that are merged together + Los rangos de anchura de las celdas que se fusionan The type of 3D points produced by this grid object - The type of 3D points produced by this grid object + El tipo de puntos 3D producidos por este objeto cuadrícula The total width of this grid - The total width of this grid + El ancho total de esta cuadrícula The total height of this grid - The total height of this grid + La altura total de esta cuadrícula Creates automatic column divisions (set to 0 to disable) - Creates automatic column divisions (set to 0 to disable) + Crea divisiones de columna automática (establecer a 0 para desactivar) Creates automatic row divisions (set to 0 to disable) - Creates automatic row divisions (set to 0 to disable) + Crea divisiones de fila automáticas (establecer a 0 para desactivar) When in edge midpoint mode, if this grid must reorient its children along edge normals or not - When in edge midpoint mode, if this grid must reorient its children along edge normals or not + En modo punto medio de la arista, si esta cuadrícula debe reorientar a sus hijos a lo largo de las normales de las aristas o no The indices of faces to hide - The indices of faces to hide + Los índices de las caras a ocultar @@ -6353,7 +6353,7 @@ Creación de construcción cancelada. Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) - Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Crea un objeto de estructura desde cero o a partir un objeto seleccionado(boceto, alambre, cara o sólido) @@ -6366,7 +6366,7 @@ Creación de construcción cancelada. Creates 2D views of selected panels - Creates 2D views of selected panels + Crea vistas 2D de los paneles seleccionados @@ -6379,27 +6379,27 @@ Creación de construcción cancelada. Creates a 2D sheet which can contain panel cuts - Creates a 2D sheet which can contain panel cuts + Crea una hoja 2D que puede contener cortes de panel Arch_Nest - + Nest Anidar - + Nests a series of selected shapes in a container - Nests a series of selected shapes in a container + Anida una serie de formas seleccionadas en un recipiente Arch_PanelTools - - + + Panel tools Herramientas del panel @@ -6409,12 +6409,12 @@ Creación de construcción cancelada. Curtain Wall - Curtain Wall + Muro cortina Creates a curtain wall object from selected line or from scratch - Creates a curtain wall object from selected line or from scratch + Crea un muro cortina desde la línea seleccionada o desde cero @@ -6427,7 +6427,7 @@ Creación de construcción cancelada. Creates a pipe object from a given Wire or Line - Creates a pipe object from a given Wire or Line + Crea un objeto tubería a partir de un alambre o línea @@ -6440,7 +6440,7 @@ Creación de construcción cancelada. Creates a connector between 2 or 3 selected pipes - Creates a connector between 2 or 3 selected pipes + Crea una conexión entre 2 o 3 tubos seleccionados @@ -6462,7 +6462,7 @@ Creación de construcción cancelada. Creates a schedule to collect data from the model - Creates a schedule to collect data from the model + Crea un programa para recoger datos del modelo @@ -6475,7 +6475,7 @@ Creación de construcción cancelada. Creates a Building Part object that represents a level, including selected objects - Creates a Building Part object that represents a level, including selected objects + Crea un objeto Parte de Construcción que representa un nivel, incluyendo los objetos seleccionados @@ -6510,7 +6510,7 @@ Creación de construcción cancelada. Creates a Reinforcement bar from the selected face of solid object and/or a sketch - Creates a Reinforcement bar from the selected face of solid object and/or a sketch + Crea una barra de refuerzo desde la cara seleccionada del objeto sólido y/o un boceto @@ -6518,12 +6518,12 @@ Creación de construcción cancelada. Section Plane - Section Plane + Plano de sección Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Crea un objeto plano de sección, incluyendo los objetos seleccionados @@ -6536,7 +6536,7 @@ Creación de construcción cancelada. Creates a building object including selected objects. - Creates a building object including selected objects. + Crea un objeto de construcción incluyendo objetos seleccionados. @@ -6549,7 +6549,7 @@ Creación de construcción cancelada. Creates a wall object from scratch or from a selected object (wire, face or solid) - Creates a wall object from scratch or from a selected object (wire, face or solid) + Crea un objeto muro desde cero o desde un objeto seleccionado (alambre, cara o sólido) @@ -6562,7 +6562,7 @@ Creación de construcción cancelada. Merges the selected walls, if possible - Merges the selected walls, if possible + Une los muros seleccionados si es posible @@ -6575,7 +6575,7 @@ Creación de construcción cancelada. Adds the selected components to the active object - Adds the selected components to the active object + Agrega los componentes seleccionados al objeto activo @@ -6588,7 +6588,7 @@ Creación de construcción cancelada. Remove the selected components from their parents, or create a hole in a component - Remove the selected components from their parents, or create a hole in a component + Elimina los componentes seleccionados de sus padres, o crea un orificio en un componente @@ -6601,7 +6601,7 @@ Creación de construcción cancelada. Splits selected meshes into independent components - Splits selected meshes into independent components + Divide las mallas seleccionadas en componentes independientes @@ -6614,7 +6614,7 @@ Creación de construcción cancelada. Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Convierte las mallas seleccionadas en objetos forma de pieza @@ -6622,12 +6622,12 @@ Creación de construcción cancelada. Select non-manifold meshes - Select non-manifold meshes + Seleccionar mallas no-múltiples Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + Selecciona todas las mallas no-múltiples del documento o de los grupos seleccionados @@ -6635,12 +6635,12 @@ Creación de construcción cancelada. Remove Shape from Arch - Remove Shape from Arch + Eliminar forma del arco Removes cubic shapes from Arch components - Removes cubic shapes from Arch components + Elimina formas cúbicas de los componentes arco @@ -6653,7 +6653,7 @@ Creación de construcción cancelada. Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Cierra orificios en formas abiertas, convirtiéndolas en sólidos @@ -6666,7 +6666,7 @@ Creación de construcción cancelada. Checks the selected objects for problems - Checks the selected objects for problems + Comprueba los objetos seleccionados por problemas @@ -6687,12 +6687,12 @@ Creación de construcción cancelada. Toggle IFC Brep flag - Toggle IFC Brep flag + Alternar indicador IFG Brep Force an object to be exported as Brep or not - Force an object to be exported as Brep or not + Forzar a un objeto para ser exportado como Brep o no @@ -6705,7 +6705,7 @@ Creación de construcción cancelada. Creates an undefined architectural component - Creates an undefined architectural component + Crea un Componente arquitectónico indefinido @@ -6713,12 +6713,12 @@ Creación de construcción cancelada. Clone component - Clone component + Clonar componente Clones an object as an undefined architectural component - Clones an object as an undefined architectural component + Clona un objeto como un componente arquitectónico indefinido @@ -6726,12 +6726,12 @@ Creación de construcción cancelada. Create IFC spreadsheet... - Create IFC spreadsheet... + Crear hoja de cálculo IFC... Creates a spreadsheet to store IFC properties of an object. - Creates a spreadsheet to store IFC properties of an object. + Crea una hoja de cálculo para almacenar las propiedades IFC de un objeto. @@ -6744,7 +6744,7 @@ Creación de construcción cancelada. 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Sólo considerará aquellos objetos cuyo Tipo de Ifc es Pared. If this is enabled, the schedule and the associated spreadsheet are updated whenever the document is recomputed. - If this is enabled, the schedule and the associated spreadsheet are updated whenever the document is recomputed. + Si se activa, el cronograma y la hoja de cálculo asociada se actualizarán cada vez que se recalcula el documento. @@ -2724,12 +2724,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Total row size is larger than height - Total row size is larger than height + El tamaño total de la fila es mayor que el alto Auto width is larger than width - Auto width is larger than width + El ancho automático es mayor que el ancho @@ -2774,12 +2774,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Create span - Create span + Crear claro Remove span - Remove span + Quitar claro @@ -2809,17 +2809,17 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Dent length - Dent length + Longitud de la abolladura Dent width - Dent width + Ancho de la abolladura Dent height - Dent height + Alto de la abolladura @@ -2844,72 +2844,72 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Spacing between holes - Spacing between holes + Espacio entre agujeros Number of grooves - Number of grooves + Número de ranuras Depth of grooves - Depth of grooves + Profundidad de las ranuras Height of grooves - Height of grooves + Altura de las ranuras Spacing between grooves - Spacing between grooves + Espaciamiento entre ranuras Number of risers - Number of risers + Número de contrahuellas Length of down floor - Length of down floor + Longitud de la planta baja Height of risers - Height of risers + Altura de contrahuellas Depth of treads - Depth of treads + Profundidad de peldaños Precast options - Precast options + Opciones de prefabricado Dents list - Dents list + Lista de abolladuras Add dent - Add dent + Añadir abolladura Remove dent - Remove dent + Eliminar abolladura Slant - Slant + Inclinación @@ -2924,7 +2924,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu View of - View of + Vista de @@ -2950,135 +2950,135 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Create Panel Sheet - Create Panel Sheet + Crear hoja de panel Error computing shape of - Error computing shape of + Error al calcular la forma - + Tools Herramientas - + Edit views positions - Edit views positions + Editar posiciones de vistas - + This object has no face - This object has no face + Este objeto no tiene cara Curtain Wall - Curtain Wall + Muro cortina Create Curtain Wall - Create Curtain Wall + Crear muro cortina Create Pipe - Create Pipe + Crear Tubería Please select exactly 2 or 3 Pipe objects - Please select exactly 2 or 3 Pipe objects + Por favor selecciona exactamente 2 o 3 objetos de tubería Please select only Pipe objects - Please select only Pipe objects + Por favor, selecciona sólo objetos de tubería Create Connector - Create Connector + Crear Conector Unable to build the base path - Unable to build the base path + No se puede generar la ruta base Unable to build the profile - Unable to build the profile + No se puede generar el perfil Unable to build the pipe - Unable to build the pipe + No se puede generar la tubería The base object is not a Part - The base object is not a Part + El objeto base no es una parte Too many wires in the base shape - Too many wires in the base shape + Demasiados cables en la forma base The base wire is closed - The base wire is closed + El cable base está cerrado The profile is not a 2D Part - The profile is not a 2D Part + El perfil no es una Pieza 2D The profile is not closed - The profile is not closed + El perfil no está cerrado Only the 3 first wires will be connected - Only the 3 first wires will be connected + Sólo los 3 primeros alambres serán conectados Common vertex not found - Common vertex not found + Vértice común no encontrado Pipes are already aligned - Pipes are already aligned + Las tuberías ya están alineadas At least 2 pipes must align - At least 2 pipes must align + Al menos dos tubos deben estar alineados removed property 'Result', and added property 'AutoUpdate' - removed property 'Result', and added property 'AutoUpdate' + Eliminada la propiedad 'Resultado', y agregada la propiedad 'Actualización Automática' added property 'Schedule' - added property 'Schedule' + Añadida propiedad 'Programación' Unable to retrieve value from object - Unable to retrieve value from object + No se puede recuperar el valor del objeto @@ -3088,7 +3088,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Attach spreadsheet - Attach spreadsheet + Adjuntar hoja de cálculo @@ -3099,7 +3099,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Export CSV File - Export CSV File + Exportar archivo CSV @@ -3559,12 +3559,12 @@ Creación de construcción cancelada. No se puede calcular los bloques para la pared - + Error: Unable to modify the base object of this wall Error: No se puede modificar el objeto base de esta pared - + Flip direction Voltear dirección @@ -3641,18 +3641,18 @@ Creación de construcción cancelada. Object doesn't have settable IFCData - Object doesn't have settable IFCData + Objeto no tiene atributos configurables de IFC Disabling Brep force flag of object - Disabling Brep force flag of object + Desactivar indicador de fuerza Brep del objeto Enabling Brep force flag of object - Enabling Brep force flag of object + Activar indicador de fuerza Brep del objeto @@ -3703,12 +3703,12 @@ Creación de construcción cancelada. The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: + El objeto no contiene el atributo IfcProperties. Cancelar la creación de hojas de cálculo para el objeto: Create IFC properties spreadsheet - Create IFC properties spreadsheet + Crear hoja de cálculo de propiedades IFC @@ -3721,7 +3721,7 @@ Creación de construcción cancelada. Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path - Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Crea varias estructuras de arco desde una base seleccionada, con cada borde seleccionado como ruta de extrusión @@ -3734,7 +3734,7 @@ Creación de construcción cancelada. Create a structural system object from a selected structure and axis - Create a structural system object from a selected structure and axis + Crea un objeto de sistema estructural a partir de una estructura y eje seleccionados @@ -3747,7 +3747,7 @@ Creación de construcción cancelada. Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Crea un objeto de estructura a partir de cero o a partir de un objeto seleccionado (boceto, contorno, cara o sólido) @@ -3756,93 +3756,93 @@ Creación de construcción cancelada. An optional extrusion path for this element - An optional extrusion path for this element + Una ruta de extrusión opcional para este elemento The computed length of the extrusion path - The computed length of the extrusion path + La longitud calculada de la ruta de extrusión Start offset distance along the extrusion path (positive: extend, negative: trim) - Start offset distance along the extrusion path (positive: extend, negative: trim) + Distancia de desplazamiento inicial a lo largo de la ruta de extrusión (positiva: extiende, negativa: reduce) End offset distance along the extrusion path (positive: extend, negative: trim) - End offset distance along the extrusion path (positive: extend, negative: trim) + Distancia de desplazamiento final a lo largo de la ruta de extrusión (positiva: extiende, negativa: reduce) Automatically align the Base of the Structure perpendicular to the Tool axis - Automatically align the Base of the Structure perpendicular to the Tool axis + Alinear automáticamente la base de la estructura perpendicular al eje de herramienta X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) - X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Desplazamiento X entre la Base Original y el Eje de la herramienta (sólo se utiliza si BasePerpendicularToTool es verdadero) Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) - Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Desplazamiento Y entre la Base Original y el Eje de la herramienta (sólo se utiliza si BasePerpendicularToTool es verdadero) Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) - Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Simula la base a lo largo de su eje Y (sólo se utiliza si BasePerpendicularToTool es verdadero) Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) - Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Rotación base alrededor del eje de la herramienta (sólo se utiliza si BasePerpendicularToTool es verdadero) The length of this element, if not based on a profile - The length of this element, if not based on a profile + La longitud de este elemento, si no está basado en un perfil The width of this element, if not based on a profile - The width of this element, if not based on a profile + La anchura de este elemento, si no está basado en un perfil The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + La altura o profundidad de extrusión de este elemento. Mantener 0 para automático The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Dirección de extrusión normal de este objeto (mantener (0,0,0) para normal automática) The structural nodes of this element - The structural nodes of this element + Los nodos estructurales de este elemento A description of the standard profile this element is based upon - A description of the standard profile this element is based upon + Una descripción del perfil estándar en el que este elemento se basa Offset distance between the centerline and the nodes line - Offset distance between the centerline and the nodes line + Distancia de separación entre la línea central y las líneas punteadas The facemaker type to use to build the profile of this object - The facemaker type to use to build the profile of this object + El tipo facemaker se usa para construir el perfil de este objeto @@ -3853,115 +3853,115 @@ Creación de construcción cancelada. If the nodes are visible or not - If the nodes are visible or not + Si los nodos son visibles o no The width of the nodes line - The width of the nodes line + El ancho de la línea de los nodos The size of the node points - The size of the node points + El tamaño de los puntos de nodo The color of the nodes line - The color of the nodes line + El color de la línea de nodos The type of structural node - The type of structural node + El tipo de nodo estructural Axes systems this structure is built on - Axes systems this structure is built on + Sistemas de ejes sobre los que esta estructura está construida The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes + El número de elementos a excluir cuando esta estructura esta basada en ejes If true the element are aligned with axes - If true the element are aligned with axes + Si es verdadero el elemento está alineado con los ejes The model description of this equipment - The model description of this equipment + La descripción del modelo de este equipo The URL of the product page of this equipment - The URL of the product page of this equipment + La URL de la página del producto de este equipo A standard code (MasterFormat, OmniClass,...) - A standard code (MasterFormat, OmniClass,...) + Un código estándar (MasterFormat, OmniClass,...) Additional snap points for this equipment - Additional snap points for this equipment + Puntos adicionales de ajuste de este equipo The electric power needed by this equipment in Watts - The electric power needed by this equipment in Watts + Potencia eléctrica necesaria por este equipo en Watts The type of this building - The type of this building + Tipo de este edificio The height of this object - The height of this object + La altura de este objeto If true, the height value propagates to contained objects - If true, the height value propagates to contained objects + Si es verdadero, el valor de la altura se propaga a los objetos contenidos The level of the (0,0,0) point of this level - The level of the (0,0,0) point of this level + El nivel del punto (0,0,0) de este nivel The computed floor area of this floor - The computed floor area of this floor + El área calculada de esta planta An optional description for this component - An optional description for this component + Una descripción opcional para este componente An optional tag for this component - An optional tag for this component + Una etiqueta opcional para este componente The shape of this object - The shape of this object + La forma de este objeto @@ -3976,7 +3976,7 @@ Creación de construcción cancelada. A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files - A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + Un mapa MaterialName:SolidIndexesList que relaciona nombres de materiales con índices de sólido a ser usado al referenciar este objeto desde otros archivos @@ -4235,55 +4235,55 @@ Creación de construcción cancelada. A URL that shows this site in a mapping website - A URL that shows this site in a mapping website + Una URL que muestra este sitio en un sitio web de mapeo Other shapes that are appended to this object - Other shapes that are appended to this object + Otras formas que están anexadas a este objeto Other shapes that are subtracted from this object - Other shapes that are subtracted from this object + Otras formas que están extraídas de este objeto The area of the projection of this object onto the XY plane - The area of the projection of this object onto the XY plane + El área de la proyección de este objeto sobre el plano XY The perimeter length of the projected area - The perimeter length of the projected area + La longitud del perímetro del área proyectada The volume of earth to be added to this terrain - The volume of earth to be added to this terrain + El volumen de tierra a añadir a este terreno The volume of earth to be removed from this terrain - The volume of earth to be removed from this terrain + El volumen de tierra a eliminar de este terreno An extrusion vector to use when performing boolean operations - An extrusion vector to use when performing boolean operations + Un vector de extrusión a utilizar cuando se realizan operaciones booleanas Remove splitters from the resulting shape - Remove splitters from the resulting shape + Quita los separadores de la forma resultante An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates + Un desplazamiento opcional entre el origen del modelo (0,0,0) y el punto indicado por las coordenadas geográficas @@ -4294,197 +4294,197 @@ Creación de construcción cancelada. The time zone where this site is located - The time zone where this site is located + La zona horaria donde se encuentra este sitio An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one + Un archivo EPW opcional para la ubicación de este sitio. Consulte la documentación del sitio para saber cómo obtener uno Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module + Mostrar diagrama de rosa de viento o no. Usa una escala de diagrama solar. Necesita el módulo Ladybug Show solar diagram or not - Show solar diagram or not + Mostrar diagrama solar o no The scale of the solar diagram - The scale of the solar diagram + La escala del diagrama solar The position of the solar diagram - The position of the solar diagram + La posición del diagrama solar The color of the solar diagram - The color of the solar diagram + El color del diagrama solar When set to 'True North' the whole geometry will be rotated to match the true north of this site - When set to 'True North' the whole geometry will be rotated to match the true north of this site + Cuando se configura en 'True North' toda la geometría será rotada para coincidir con el verdadero norte de este sitio Show compass or not - Show compass or not + Mostrar brújula o no The rotation of the Compass relative to the Site - The rotation of the Compass relative to the Site + La rotación de la brújula relativa al Sitio The position of the Compass relative to the Site placement - The position of the Compass relative to the Site placement + La posición de la brújula relativa a la colocación del sitio Update the Declination value based on the compass rotation - Update the Declination value based on the compass rotation + Actualizar el valor de declinación basado en la rotación de la brújula The list of angles of the roof segments - The list of angles of the roof segments + La lista de ángulos de los segmentos de techo The list of horizontal length projections of the roof segments - The list of horizontal length projections of the roof segments + La lista de proyecciones de la longitud horizontal de los segmentos de techo The list of IDs of the relative profiles of the roof segments - The list of IDs of the relative profiles of the roof segments + La lista de IDs de los perfiles relativos de los segmentos del techo The list of thicknesses of the roof segments - The list of thicknesses of the roof segments + La lista de grosores de los segmentos de techo The list of overhangs of the roof segments - The list of overhangs of the roof segments + La lista de voladizos de los segmentos de techo The list of calculated heights of the roof segments - The list of calculated heights of the roof segments + La lista de alturas calculadas de los segmentos de techo The face number of the base object used to build the roof - The face number of the base object used to build the roof + El número de caras del objeto base utilizado para construir el techo The total length of the ridges and hips of the roof - The total length of the ridges and hips of the roof + La longitud total de crestas y de lados del techo The total length of the borders of the roof - The total length of the borders of the roof + La longitud total de los bordes del techo Specifies if the direction of the roof should be flipped - Specifies if the direction of the roof should be flipped + Especifica si la dirección del techo debe ser invertida The base file this component is built upon - The base file this component is built upon + El archivo base sobre el que está construido este componente The part to use from the base file - The part to use from the base file + La parte a usar del archivo base The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation + La forma en que los objetos referenciados se incluyen en el documento actual. 'Normal' incluye la forma, 'Transitorio' descarta la forma cuando el objeto se apaga (tamaño de archivo más pequeño), 'Liviano' no importa la forma, sino sólo la representación OpenInventor Fuse objects of same material - Fuse objects of same material + Fusionar objetos del mismo material The latest time stamp of the linked file - The latest time stamp of the linked file + La última marca de tiempo del archivo vinculado If true, the colors from the linked file will be kept updated - If true, the colors from the linked file will be kept updated + Si es verdadero, los colores del archivo vinculado se mantendrán actualizados The profile used to build this frame - The profile used to build this frame + El perfil utilizado para crear este marco Specifies if the profile must be aligned with the extrusion wires - Specifies if the profile must be aligned with the extrusion wires + Especifica si el perfil debe estar alineado con los alambres de extrusión An offset vector between the base sketch and the frame - An offset vector between the base sketch and the frame + Un vector de desfase entre el boceto base y el marco Crossing point of the path on the profile. - Crossing point of the path on the profile. + Punto de cruce en la trayectoria sobre el perfil. An optional additional placement to add to the profile before extruding it - An optional additional placement to add to the profile before extruding it + Una colocación adicional opcional para añadir al perfil antes de extruirlo The rotation of the profile around its extrusion axis - The rotation of the profile around its extrusion axis + Rotación del perfil alrededor de su eje de extrusión The type of edges to consider - The type of edges to consider + Los tipos de ejes a considerar If true, geometry is fused, otherwise a compound - If true, geometry is fused, otherwise a compound + Si verdadero, la geometría se fusiona, si no se genera un compuesto The objects that host this window - The objects that host this window + Los objetos que alberga esta ventana The components of this window - The components of this window + Los componentes de esta ventana The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. + La profundidad del agujero que esta ventana hace en su objeto anfitrión. Si es 0, el valor se calculará automáticamente. @@ -4755,43 +4755,43 @@ Creación de construcción cancelada. The type of winders in these stairs - The type of winders in these stairs + El tipo de devanaderas en estas escaleras The type of structure of these stairs - The type of structure of these stairs + El tipo de estructura de estas escaleras The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + El espesor de la estructura masiva o de los largueros The width of the stringers - The width of the stringers + El ancho de los largueros The offset between the border of the stairs and the structure - The offset between the border of the stairs and the structure + La distancia entre el borde de las escaleras y la estructura The overlap of the stringers above the bottom of the treads - The overlap of the stringers above the bottom of the treads + La superposición de los largueros sobre la parte inferior de los peldaños The thickness of the lower floor slab - The thickness of the lower floor slab + El espesor de la losa de la planta inferior The thickness of the upper floor slab - The thickness of the upper floor slab + El espesor de la losa de la planta superior @@ -4801,37 +4801,37 @@ Creación de construcción cancelada. The type of connection between the end of the stairs and the upper floor slab - The type of connection between the end of the stairs and the upper floor slab + El tipo de conexión entre el final de las escaleras y la losa de la planta superior A single section of the fence - A single section of the fence + Una sola sección de la valla A single fence post - A single fence post + Un solo poste de valla The Path the fence should follow - The Path the fence should follow + La trayectoria que debe seguir la valla The number of sections the fence is built of - The number of sections the fence is built of + Número de secciones con las que se construye la valla The number of posts used to build the fence - The number of posts used to build the fence + El número de postes usados para construir la valla When true, the fence will be colored like the original post and section. - When true, the fence will be colored like the original post and section. + Cuando es verdadero, la valla se coloreará como el poste original y la sección. @@ -4847,7 +4847,7 @@ Creación de construcción cancelada. The transparency value of this material - The transparency value of this material + El valor de transparencia de este material @@ -4857,12 +4857,12 @@ Creación de construcción cancelada. The color of this material when cut - The color of this material when cut + El color de este material cuando se corta The list of layer names - The list of layer names + La lista de los nombres de capa @@ -4888,7 +4888,7 @@ Creación de construcción cancelada. Description of IFC attributes are not yet implemented - Description of IFC attributes are not yet implemented + La descripción de los atributos IFC aún no se han implementado @@ -4915,13 +4915,13 @@ Creación de construcción cancelada. The dent length of this element - The dent length of this element + La longitud de la hendidura de este elemento The dent height of this element - The dent height of this element + La altura de la hendidura de este elemento @@ -4932,137 +4932,137 @@ Creación de construcción cancelada. The chamfer length of this element - The chamfer length of this element + La longitud del chaflán de este elemento The base length of this element - The base length of this element + El largo de la base de este elemento The groove depth of this element - The groove depth of this element + La profundidad de la ranura de este elemento The groove height of this element - The groove height of this element + La altura de la ranura de este elemento The spacing between the grooves of this element - The spacing between the grooves of this element + La separación entre las ranuras de este elemento The number of grooves of this element - The number of grooves of this element + El número de ranuras de este elemento The dent width of this element - The dent width of this element + El ancho de la hendidura de este elemento The type of this slab - The type of this slab + El tipo de esta losa The size of the base of this element - The size of the base of this element + El tamaño de la base de este elemento The number of holes in this element - The number of holes in this element + El número de orificios en este elemento The major radius of the holes of this element - The major radius of the holes of this element + El radio mayor de los orificios de este elemento The minor radius of the holes of this element - The minor radius of the holes of this element + El radio menor de los orificios de este elemento The spacing between the holes of this element - The spacing between the holes of this element + La separación entre los orificios de este elemento The length of the down floor of this element - The length of the down floor of this element + La longitud de la planta baja de este elemento The number of risers in this element - The number of risers in this element + La cantidad de contrahuellas en este elemento The riser height of this element - The riser height of this element + La altura de la contrahuella de este elemento The tread depth of this element - The tread depth of this element + La profundidad de la huella de este elemento The thickness or extrusion depth of this element - The thickness or extrusion depth of this element + El espesor o profundidad de extrusión de este elemento The number of sheets to use - The number of sheets to use + El número de hojas a usar The offset between this panel and its baseline - The offset between this panel and its baseline + El desplazamiento entre este panel y su línea base The length of waves for corrugated elements - The length of waves for corrugated elements + La longitud de ondas para elementos corrugados The height of waves for corrugated elements - The height of waves for corrugated elements + La altura de ondas para elementos corrugados The horizontal offset of waves for corrugated elements - The horizontal offset of waves for corrugated elements + El desplazamiento horizontal de las ondas para elementos corrugados The direction of waves for corrugated elements - The direction of waves for corrugated elements + La dirección de ondas para elementos corrugados The type of waves for corrugated elements - The type of waves for corrugated elements + El tipo de ondas para elementos corrugados If the wave also affects the bottom side or not - If the wave also affects the bottom side or not + Si la onda también afecta la parte inferior o no The area of this panel - The area of this panel + El área de este panel @@ -5071,13 +5071,13 @@ Creación de construcción cancelada. - + The size of the tag text El tamaño del texto de la etiqueta - + The font of the tag text La fuente del texto de la etiqueta @@ -5088,19 +5088,19 @@ Creación de construcción cancelada. - + The position of the tag text. Keep (0,0,0) for center position La posicion del texto de la etiqueta. Mantenga (0,0,0) para la posicion de centro - + The rotation of the tag text La rotación del texto de la etiqueta - + If True, the object is rendered as a face, if possible. Si es verdadero, el objeto es renderizado como una cara, si es posible. @@ -5116,63 +5116,63 @@ Creación de construcción cancelada. - + A margin inside the boundary Un margen dentro de los límites - + Turns the display of the margin on/off Activa o desactiva la visualización del margen - + The linked Panel cuts Los cortes del panel vinculado - + The tag text to display El texto de la etiqueta para mostrar - + The font file El archivo de la tipografía - + The width of the sheet El ancho de la hoja - + The height of the sheet El alto de la hoja - + The fill ratio of this sheet La relación de llenado de esta hoja - + Specifies an angle for the wood grain (Clockwise, 0 is North) Especifica un ángulo para el grano de madera (en sentido horario, 0 es del norte) - + Specifies the scale applied to each panel view. Especifica la escala aplicada a cada vista del panel. - + A list of possible rotations for the nester Una lista de posibles rotaciones para el nester - + Turns the display of the wood grain texture on/off Activa o desactiva la textura del grano de madera @@ -5369,12 +5369,12 @@ Creación de construcción cancelada. If True, the schedule and the associated spreadsheet are updated whenever the document is recomputed - If True, the schedule and the associated spreadsheet are updated whenever the document is recomputed + Si es verdadero, la programación y la hoja de cálculo asociada se actualizan cada vez que el documento se recalcula The Arch Schedule that uses this spreadsheet - The Arch Schedule that uses this spreadsheet + El Programa del Arco que utiliza esta hoja de cálculo @@ -5435,12 +5435,12 @@ Creación de construcción cancelada. Where to add bubbles to this axis: Start, end, both or none - Where to add bubbles to this axis: Start, end, both or none + Dónde añadir burbujas a este eje: Inicio, fin, ambos o ninguno The line width to draw this axis - The line width to draw this axis + El grosor de la línea para dibujar este eje @@ -5465,27 +5465,27 @@ Creación de construcción cancelada. If true, show the labels - If true, show the labels + Si es verdadero, muestra las etiquetas A transformation to apply to each label - A transformation to apply to each label + Una transformación para aplicar a cada etiqueta The base object this component is built upon - The base object this component is built upon + El objeto base sobre el que se construye este componente The object this component is cloning - The object this component is cloning + El objeto de este componente se está clonando An optional standard (OmniClass, etc...) code for this component - An optional standard (OmniClass, etc...) code for this component + Un código estándar opcional (OmniClass, etc.) para este componente @@ -5495,37 +5495,37 @@ Creación de construcción cancelada. Specifies if moving this object moves its base instead - Specifies if moving this object moves its base instead + Especifica si mover este objeto mueve su base en su lugar Specifies if this object must move together when its host is moved - Specifies if this object must move together when its host is moved + Especifica si este objeto tiene que moverse junto, cuando su huésped es movido The area of all vertical faces of this object - The area of all vertical faces of this object + El área de todas caras verticales de este objeto The perimeter length of the horizontal area - The perimeter length of the horizontal area + La longitud del perímetro del área horizontal An optional higher-resolution mesh or shape for this object - An optional higher-resolution mesh or shape for this object + Una malla de alta resolución o forma opcional para este objeto An optional axis or axis system on which this object should be duplicated - An optional axis or axis system on which this object should be duplicated + Un eje o sistemas de ejes opcional en el cual este objeto se debe duplicar Use the material color as this object's shape color, if available - Use the material color as this object's shape color, if available + Usa el color del material como color de forma de este objeto, si está disponible @@ -5535,12 +5535,12 @@ Creación de construcción cancelada. The distance between the border of the beam and the first bar (concrete cover). - The distance between the border of the beam and the first bar (concrete cover). + La distancia entre el borde de la viga y la primera barra (cubierta de hormigón). The distance between the border of the beam and the last bar (concrete cover). - The distance between the border of the beam and the last bar (concrete cover). + La distancia entre el borde de la viga y la última barra (cubierta de hormigón). @@ -5555,17 +5555,17 @@ Creación de construcción cancelada. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - The total distance to span the rebars over. Keep 0 to automatically use the host shape size. + La distancia total donde se colocarán las barras. 0 para automáticamente usar la geometría del objeto padre. The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - The direction to use to spread the bars. Keep (0,0,0) for automatic direction. + La dirección a utilizar para difundir las barras. Mantener (0,0,0) para la dirección automática. The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. + El redondeo para aplicar en el ángulo del perfil base. Este valor se multiplica por el diámetro de la barra. @@ -5575,22 +5575,22 @@ Creación de construcción cancelada. The structure object that hosts this rebar - The structure object that hosts this rebar + El Objeto de Estructura que contiene esta barra The custom spacing of rebar - The custom spacing of rebar + El espaciado personalizado de la barra Length of a single rebar - Length of a single rebar + Longitud de un solo refuerzo Total length of all rebars - Total length of all rebars + Longitud total de todos los refuerzos @@ -5610,22 +5610,22 @@ Creación de construcción cancelada. If false, non-solids will be cut too, with possible wrong results. - If false, non-solids will be cut too, with possible wrong results. + Si es falso, los objetos no sólidos también se cortarán, con posibles resultados equivocados. If True, resulting views will be clipped to the section plane area. - If True, resulting views will be clipped to the section plane area. + Si es verdadero, las vistas resultantes se verán acopladas al área de plano de sección. If true, the color of the objects material will be used to fill cut areas. - If true, the color of the objects material will be used to fill cut areas. + Si es verdadero, el color del material de los objetos se utilizará para llenar las áreas cortadas. Geometry further than this value will be cut off. Keep zero for unlimited. - Geometry further than this value will be cut off. Keep zero for unlimited. + La geometría más allá de este valor será cortada. Mantener en cero para ilimitado. @@ -5683,47 +5683,47 @@ Creación de construcción cancelada. The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + Los objetos que hacen los límites de este objeto espacial The computed floor area of this space - The computed floor area of this space + El área del suelo calculada para este espacio The finishing of the floor of this space - The finishing of the floor of this space + El acabado del suelo en este espacio The finishing of the walls of this space - The finishing of the walls of this space + El acabado de las paredes en este espacio The finishing of the ceiling of this space - The finishing of the ceiling of this space + El acabado del techo en este espacio Objects that are included inside this space, such as furniture - Objects that are included inside this space, such as furniture + Objetos que están dentro de este espacio, como muebles The type of this space - The type of this space + El tipo de espacio The thickness of the floor finish - The thickness of the floor finish + El grosor del acabado del pavimento The number of people who typically occupy this space - The number of people who typically occupy this space + El número de personas que normalmente ocupan este espacio @@ -5738,7 +5738,7 @@ Creación de construcción cancelada. If True, Equipment Power will be automatically filled by the equipment included in this space - If True, Equipment Power will be automatically filled by the equipment included in this space + Si es Verdadero, la Potencia del Equipo será automáticamente llenada por el equipo incluido en este espacio @@ -5783,7 +5783,7 @@ Creación de construcción cancelada. The number of decimals to use for calculated texts - The number of decimals to use for calculated texts + El número de decimales a utilizar para textos calculados @@ -5793,47 +5793,47 @@ Creación de construcción cancelada. The length of this wall. Not used if this wall is based on an underlying object - The length of this wall. Not used if this wall is based on an underlying object + La longitud de este muro. No usada si esta pared se basa en un objeto subyacente The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face + La longitud de este muro. No usada si esta pared se basa en un objeto subyacente This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) + Esto anula el atributo Ancho para establecer el ancho de cada segmento de pared. Ignorado si el objeto Base proporciona información de anclas, con el método getWidths(). (El primer valor anular el atributo 'Ancho' para el primer segmento de pared; si un valor es cero, se seguirá el 1er valor de 'Ancho de Ancho') This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) + Esto anula el atributo Ancho para establecer el ancho de cada segmento de pared. Ignorado si el objeto Base proporciona información de anclas, con el método getWidths(). (El primer valor anular el atributo 'Ancho' para el primer segmento de pared; si un valor es cero, se seguirá el 1er valor de 'Ancho de Ancho') The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + La altura de esta pared. Dejar el 0 para automático. No usado si esta pared se basa en un sólido The area of this wall as a simple Height * Length calculation - The area of this wall as a simple Height * Length calculation + El área de esta pared como una altura simple * Cálculo de longitud The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable + La alineación de este muro sobre su objeto base, si es aplicable The face number of the base object used to build this wall - The face number of the base object used to build this wall + El número de caras del objeto base utilizado para construir esta pared The offset between this wall and its baseline (only for left and right alignments) - The offset between this wall and its baseline (only for left and right alignments) + El desplazamiento entre esta pared y su línea de base (sólo para alineaciones de izquierda y derecha) @@ -5921,7 +5921,7 @@ Creación de construcción cancelada. Creates a BuildingPart object including selected objects - Creates a BuildingPart object including selected objects + Crea un objeto BuildingPart incluyendo los objetos seleccionados @@ -5977,7 +5977,7 @@ Creación de construcción cancelada. Rebar tools - Rebar tools + Reiniciar herramientas @@ -6008,7 +6008,7 @@ Creación de construcción cancelada. &Arch - &Arch + &Arco @@ -6022,7 +6022,7 @@ Creación de construcción cancelada. &Draft - &Draft + &Proyecto @@ -6045,12 +6045,12 @@ Creación de construcción cancelada. Rebar tools - Rebar tools + Reiniciar herramientas Create various types of rebars, including U-shaped, L-shaped, and stirrup - Create various types of rebars, including U-shaped, L-shaped, and stirrup + Crear varios tipos de refuerzo, incluyendo forma-U, forma-L, y estribo @@ -6063,7 +6063,7 @@ Creación de construcción cancelada. Creates a profile object - Creates a profile object + Crea un objeto de perfil @@ -6076,7 +6076,7 @@ Creación de construcción cancelada. Creates a site object including selected objects. - Creates a site object including selected objects. + Crea un objeto de situación, incluyendo los objetos seleccionados. @@ -6089,7 +6089,7 @@ Creación de construcción cancelada. Creates a roof object from the selected wire. - Creates a roof object from the selected wire. + Crea un objeto de techo a partir de un alambre seleccionado. @@ -6097,12 +6097,12 @@ Creación de construcción cancelada. Cut with line - Cut with line + Cortar con línea Cut an object with a line - Cut an object with a line + Cortar un objeto con una línea @@ -6110,12 +6110,12 @@ Creación de construcción cancelada. Cut with plane - Cut with plane + Cortar con plano Cut an object with a plane - Cut an object with a plane + Cortar un objeto con un plano @@ -6123,12 +6123,12 @@ Creación de construcción cancelada. External reference - External reference + Referencia externa Creates an external reference object - Creates an external reference object + Crea un objeto de referencia externa @@ -6141,7 +6141,7 @@ Creación de construcción cancelada. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. - Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. + Crea un objeto de estructura a partir de un objeto 2D plano (la trayectoria de extrusión) y un perfil. Asegúrese de que los objetos son seleccionados en ese orden. @@ -6154,7 +6154,7 @@ Creación de construcción cancelada. Creates a window object from a selected object (wire, rectangle or sketch) - Creates a window object from a selected object (wire, rectangle or sketch) + Crea una ventana al objeto de un objeto seleccionado (alambre, rectángulo o sketch) @@ -6167,7 +6167,7 @@ Creación de construcción cancelada. Creates an axis system from a set of axes - Creates an axis system from a set of axes + Crea un sistema de ejes desde un conjunto de ejes @@ -6180,7 +6180,7 @@ Creación de construcción cancelada. Creates a truss object from selected line or from scratch - Creates a truss object from selected line or from scratch + Crea un objeto truss desde la línea seleccionada o desde cero @@ -6193,7 +6193,7 @@ Creación de construcción cancelada. Creates a project entity aggregating the selected sites. - Creates a project entity aggregating the selected sites. + Crea una entidad de proyecto que agrega los sitios seleccionados. @@ -6206,7 +6206,7 @@ Creación de construcción cancelada. Creates a stairs object - Creates a stairs object + Crea un objeto de escaleras @@ -6219,7 +6219,7 @@ Creación de construcción cancelada. Creates a space object from selected boundary objects - Creates a space object from selected boundary objects + Crea un objeto espacial a partir de los objetos límite seleccionados @@ -6232,7 +6232,7 @@ Creación de construcción cancelada. Creates a fence object from a selected section, post and path - Creates a fence object from a selected section, post and path + Crea un objeto de valla de una sección seleccionada, poste y ruta @@ -6245,7 +6245,7 @@ Creación de construcción cancelada. Creates or edits the material definition of a selected object. - Creates or edits the material definition of a selected object. + Crea o edita la definición del material de un objeto seleccionado. @@ -6258,7 +6258,7 @@ Creación de construcción cancelada. Creates or edits multi-materials - Creates or edits multi-materials + Crea o edita multi-materiales @@ -6280,67 +6280,67 @@ Creación de construcción cancelada. Creates a customizable grid object - Creates a customizable grid object + Crea un objeto cuadrícula personalizable The number of rows - The number of rows + El número de filas The number of columns - The number of columns + El número de columnas The sizes for rows - The sizes for rows + Los tamaños de las filas The sizes of columns - The sizes of columns + Los tamaños de las columnas The span ranges of cells that are merged together - The span ranges of cells that are merged together + Los rangos de anchura de las celdas que se fusionan The type of 3D points produced by this grid object - The type of 3D points produced by this grid object + El tipo de puntos 3D producidos por este objeto cuadrícula The total width of this grid - The total width of this grid + El ancho total de esta cuadrícula The total height of this grid - The total height of this grid + La altura total de esta cuadrícula Creates automatic column divisions (set to 0 to disable) - Creates automatic column divisions (set to 0 to disable) + Crea divisiones de columna automática (establecer a 0 para desactivar) Creates automatic row divisions (set to 0 to disable) - Creates automatic row divisions (set to 0 to disable) + Crea divisiones de fila automáticas (establecer a 0 para desactivar) When in edge midpoint mode, if this grid must reorient its children along edge normals or not - When in edge midpoint mode, if this grid must reorient its children along edge normals or not + En modo punto medio de la arista, si esta cuadrícula debe reorientar a sus hijos a lo largo de las normales de las aristas o no The indices of faces to hide - The indices of faces to hide + Los índices de las caras a ocultar @@ -6353,7 +6353,7 @@ Creación de construcción cancelada. Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) - Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Crea un objeto de estructura desde cero o a partir un objeto seleccionado(boceto, alambre, cara o sólido) @@ -6366,7 +6366,7 @@ Creación de construcción cancelada. Creates 2D views of selected panels - Creates 2D views of selected panels + Crea vistas 2D de los paneles seleccionados @@ -6379,27 +6379,27 @@ Creación de construcción cancelada. Creates a 2D sheet which can contain panel cuts - Creates a 2D sheet which can contain panel cuts + Crea una hoja 2D que puede contener cortes de panel Arch_Nest - + Nest Anidar - + Nests a series of selected shapes in a container - Nests a series of selected shapes in a container + Anida una serie de formas seleccionadas en un recipiente Arch_PanelTools - - + + Panel tools Herramientas del panel @@ -6409,12 +6409,12 @@ Creación de construcción cancelada. Curtain Wall - Curtain Wall + Muro cortina Creates a curtain wall object from selected line or from scratch - Creates a curtain wall object from selected line or from scratch + Crea un muro cortina desde la línea seleccionada o desde cero @@ -6427,7 +6427,7 @@ Creación de construcción cancelada. Creates a pipe object from a given Wire or Line - Creates a pipe object from a given Wire or Line + Crea un objeto tubería a partir de un alambre o línea @@ -6440,7 +6440,7 @@ Creación de construcción cancelada. Creates a connector between 2 or 3 selected pipes - Creates a connector between 2 or 3 selected pipes + Crea una conexión entre 2 o 3 tubos seleccionados @@ -6462,7 +6462,7 @@ Creación de construcción cancelada. Creates a schedule to collect data from the model - Creates a schedule to collect data from the model + Crea un programa para recoger datos del modelo @@ -6475,7 +6475,7 @@ Creación de construcción cancelada. Creates a Building Part object that represents a level, including selected objects - Creates a Building Part object that represents a level, including selected objects + Crea un objeto Parte de Construcción que representa un nivel, incluyendo los objetos seleccionados @@ -6510,7 +6510,7 @@ Creación de construcción cancelada. Creates a Reinforcement bar from the selected face of solid object and/or a sketch - Creates a Reinforcement bar from the selected face of solid object and/or a sketch + Crea una barra de refuerzo desde la cara seleccionada del objeto sólido y/o un boceto @@ -6518,12 +6518,12 @@ Creación de construcción cancelada. Section Plane - Section Plane + Plano de sección Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Crea un objeto plano de sección, incluyendo los objetos seleccionados @@ -6536,7 +6536,7 @@ Creación de construcción cancelada. Creates a building object including selected objects. - Creates a building object including selected objects. + Crea un objeto de construcción incluyendo objetos seleccionados. @@ -6549,7 +6549,7 @@ Creación de construcción cancelada. Creates a wall object from scratch or from a selected object (wire, face or solid) - Creates a wall object from scratch or from a selected object (wire, face or solid) + Crea un objeto muro desde cero o desde un objeto seleccionado (alambre, cara o sólido) @@ -6562,7 +6562,7 @@ Creación de construcción cancelada. Merges the selected walls, if possible - Merges the selected walls, if possible + Une los muros seleccionados si es posible @@ -6575,7 +6575,7 @@ Creación de construcción cancelada. Adds the selected components to the active object - Adds the selected components to the active object + Agrega los componentes seleccionados al objeto activo @@ -6588,7 +6588,7 @@ Creación de construcción cancelada. Remove the selected components from their parents, or create a hole in a component - Remove the selected components from their parents, or create a hole in a component + Elimina los componentes seleccionados de sus padres, o crea un orificio en un componente @@ -6601,7 +6601,7 @@ Creación de construcción cancelada. Splits selected meshes into independent components - Splits selected meshes into independent components + Divide las mallas seleccionadas en componentes independientes @@ -6614,7 +6614,7 @@ Creación de construcción cancelada. Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Convierte las mallas seleccionadas en objetos forma de pieza @@ -6622,12 +6622,12 @@ Creación de construcción cancelada. Select non-manifold meshes - Select non-manifold meshes + Seleccionar mallas no-múltiples Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + Selecciona todas las mallas no-múltiples del documento o de los grupos seleccionados @@ -6635,12 +6635,12 @@ Creación de construcción cancelada. Remove Shape from Arch - Remove Shape from Arch + Eliminar forma del arco Removes cubic shapes from Arch components - Removes cubic shapes from Arch components + Elimina formas cúbicas de los componentes arco @@ -6653,7 +6653,7 @@ Creación de construcción cancelada. Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Cierra orificios en formas abiertas, convirtiéndolas en sólidos @@ -6666,7 +6666,7 @@ Creación de construcción cancelada. Checks the selected objects for problems - Checks the selected objects for problems + Comprueba los objetos seleccionados por problemas @@ -6687,12 +6687,12 @@ Creación de construcción cancelada. Toggle IFC Brep flag - Toggle IFC Brep flag + Alternar indicador IFG Brep Force an object to be exported as Brep or not - Force an object to be exported as Brep or not + Forzar a un objeto para ser exportado como Brep o no @@ -6705,7 +6705,7 @@ Creación de construcción cancelada. Creates an undefined architectural component - Creates an undefined architectural component + Crea un Componente arquitectónico indefinido @@ -6713,12 +6713,12 @@ Creación de construcción cancelada. Clone component - Clone component + Clonar componente Clones an object as an undefined architectural component - Clones an object as an undefined architectural component + Clona un objeto como un componente arquitectónico indefinido @@ -6726,12 +6726,12 @@ Creación de construcción cancelada. Create IFC spreadsheet... - Create IFC spreadsheet... + Crear hoja de cálculo IFC... Creates a spreadsheet to store IFC properties of an object. - Creates a spreadsheet to store IFC properties of an object. + Crea una hoja de cálculo para almacenar las propiedades IFC de un objeto. @@ -6744,7 +6744,7 @@ Creación de construcción cancelada. Shows or hides the subcomponents of this object - Shows or hides the subcomponents of this object + Muestra u oculta los subcomponentes de este objeto diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.qm b/src/Mod/Arch/Resources/translations/Arch_eu.qm index 6d04199320a64ec8f6d91b34b66810ab7870f6c7..19e90748dbbcf7d25bb863c6d124247937a55595 100644 GIT binary patch delta 40 ucmeykgXiN8o`x-qK_<*845`xt1sG+w7nv}c?gnw&SG{N4zUn>GaUB3WRS$>& delta 40 ucmeykgXiN8o`x-qK_<*e4EfUo1sG+w7nv}c?gnw&SG{N4zUn>GaUB3Xbq|;T diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.ts b/src/Mod/Arch/Resources/translations/Arch_eu.ts index d78692fdb4..60be4c06a4 100644 --- a/src/Mod/Arch/Resources/translations/Arch_eu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_eu.ts @@ -2960,17 +2960,17 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Errorea honen forma kalkulatzean: - + Tools Tresnak - + Edit views positions Editatu bisten posizioak - + This object has no face Objektu honek ez dauka aurpegirik @@ -3561,12 +3561,12 @@ Eraikinaren sorrera utzi egin da. Ezin dira blokeak kalkulatu paretarako - + Error: Unable to modify the base object of this wall Errorea: Ezin izan da aldatu pareta honen oinarri-objektua - + Flip direction Irauli norabidea @@ -4171,7 +4171,7 @@ Eraikinaren sorrera utzi egin da. Thickness of the sides - Alboen lodiera + Aldeen lodiera @@ -5073,13 +5073,13 @@ Eraikinaren sorrera utzi egin da. - + The size of the tag text Etiketa-testuaren tamaina - + The font of the tag text Etiketa-testuaren letra-tipoa @@ -5090,19 +5090,19 @@ Eraikinaren sorrera utzi egin da. - + The position of the tag text. Keep (0,0,0) for center position Etiketa-testuaren posizioa. Utzi (0,0,0) erdian kokatzeko - + The rotation of the tag text Etiketa-testuaren biraketa - + If True, the object is rendered as a face, if possible. Egia bada, objektua aurpegi modura errendatuko da, posible bada. @@ -5118,63 +5118,63 @@ Eraikinaren sorrera utzi egin da. - + A margin inside the boundary Mugen barruko marjina bat - + Turns the display of the margin on/off Marjinaren bistaratzea aktibatzen/desaktibatzen du - + The linked Panel cuts Estekatutako panel-mozteak - + The tag text to display Erakutsiko den etiketa-testua - + The font file Letra-tipoaren fitxategia - + The width of the sheet Orriaren zabalera - + The height of the sheet Orriaren altuera - + The fill ratio of this sheet Orri honen betetze-erlazioa - + Specifies an angle for the wood grain (Clockwise, 0 is North) Angelu bat adierazten du egur-zainetarako (erlojuaren noranzkoan, 0 iparraldea da) - + Specifies the scale applied to each panel view. Panel-bista bakoitzari aplikatutako eskala zehazten du. - + A list of possible rotations for the nester Habiaratzailearen balizko biraketen zerrenda bat - + Turns the display of the wood grain texture on/off Egur-zainen testura aktibatzen/desaktibatzen du @@ -5910,7 +5910,7 @@ Eraikinaren sorrera utzi egin da. Creates 3 views (top, front, side) from a mesh-based object - Amaraun batean oinarritutako objektu batetik 3 bista (goikoa, aurrekoa, albokoa) sortzen ditu + Amaraun batean oinarritutako objektu batetik 3 bista (goikoa, aurrekoa, aldekoa) sortzen ditu @@ -6387,12 +6387,12 @@ Eraikinaren sorrera utzi egin da. Arch_Nest - + Nest Habiaratu - + Nests a series of selected shapes in a container Habiaratu hautatutako forma multzo bat edukiontzi batean @@ -6400,8 +6400,8 @@ Eraikinaren sorrera utzi egin da. Arch_PanelTools - - + + Panel tools Panel-tresnak diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.ts b/src/Mod/Arch/Resources/translations/Arch_fi.ts index f2ee224191..2850372c19 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fi.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fi.ts @@ -2962,17 +2962,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Työkalut - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3563,12 +3563,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Flip direction @@ -5075,13 +5075,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5092,19 +5092,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5120,63 +5120,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6389,12 +6389,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6402,8 +6402,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.ts b/src/Mod/Arch/Resources/translations/Arch_fr.ts index 127ba455c0..4c1683ce87 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fr.ts @@ -2930,17 +2930,17 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Erreur lors du calcul de la forme de - + Tools Outils - + Edit views positions Modifier les positions de vues - + This object has no face Cet objet n’a pas de face @@ -3531,12 +3531,12 @@ La création du bâtiment est abandonnée. Ne peut pas calculer les blocs pour le mur - + Error: Unable to modify the base object of this wall Erreur : impossible de modifier l’objet base de ce mur - + Flip direction Inverser la direction @@ -5043,13 +5043,13 @@ La création du bâtiment est abandonnée. - + The size of the tag text La taille du texte de l'attache - + The font of the tag text La police du texte de l'attache @@ -5060,19 +5060,19 @@ La création du bâtiment est abandonnée. - + The position of the tag text. Keep (0,0,0) for center position La position du texte de l'attache. Laisser (0,0,0) pour la position centrale - + The rotation of the tag text La rotation du texte de l'attache - + If True, the object is rendered as a face, if possible. Si mis à vrai, l’objet est restitué comme une face, si possible. @@ -5088,63 +5088,63 @@ La création du bâtiment est abandonnée. - + A margin inside the boundary Une marge dans la limite - + Turns the display of the margin on/off Active ou désactive l'affichage de la marge - + The linked Panel cuts Les découpes de panneaux liées - + The tag text to display Le texte de l'attache à afficher - + The font file Le fichier de polices - + The width of the sheet La largeur de la feuille - + The height of the sheet La hauteur de la feuille - + The fill ratio of this sheet Taux de remplissage de cette feuille - + Specifies an angle for the wood grain (Clockwise, 0 is North) Définit l’angle pour les fibres du bois (dans le sens des aiguilles d'une montre, 0 est le nord) - + Specifies the scale applied to each panel view. Spécifie l’échelle appliquée à chaque vue de panneau. - + A list of possible rotations for the nester Une liste des rotations possibles pour le module de calepinage - + Turns the display of the wood grain texture on/off Active ou désactive l’affichage de la texture des fibres du bois @@ -6357,12 +6357,12 @@ La création du bâtiment est abandonnée. Arch_Nest - + Nest Calepinage - + Nests a series of selected shapes in a container Effectue le calepinage des formes séléctionnées dans un conteneur @@ -6370,8 +6370,8 @@ La création du bâtiment est abandonnée. Arch_PanelTools - - + + Panel tools Outils pour les panneaux diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.ts b/src/Mod/Arch/Resources/translations/Arch_gl.ts index 95b187f5b1..000e7ed2bc 100644 --- a/src/Mod/Arch/Resources/translations/Arch_gl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_gl.ts @@ -2962,17 +2962,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Ferramentas - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3563,12 +3563,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Flip direction @@ -5075,13 +5075,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5092,19 +5092,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5120,63 +5120,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6389,12 +6389,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6402,8 +6402,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.ts b/src/Mod/Arch/Resources/translations/Arch_hr.ts index e7ed02e235..2c978852ae 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hr.ts @@ -2994,17 +2994,17 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Pogreška u računanju oblika - + Tools Alati - + Edit views positions Uređivanje položaja pogleda - + This object has no face Ovaj objekt nema lice @@ -3595,12 +3595,12 @@ Stvaranje zgrade prekinuto. Ne može izračunati blokove za zid - + Error: Unable to modify the base object of this wall Pogreška: Nije moguće izmijeniti osnovni objekt ovog zida - + Flip direction Preokreni smjer @@ -5132,13 +5132,13 @@ Stvaranje zgrade prekinuto. - + The size of the tag text Veličina teksta oznake - + The font of the tag text Pismo teksta oznake @@ -5149,19 +5149,19 @@ Stvaranje zgrade prekinuto. - + The position of the tag text. Keep (0,0,0) for center position Položaj oznake teksta. Zadržati (0,0,0) za automatsko središnji položaj - + The rotation of the tag text Zakretanje teksta oznake - + If True, the object is rendered as a face, if possible. Ako je istina, objekt će biti iscrtan kao lice, ako je moguće. @@ -5177,63 +5177,63 @@ Stvaranje zgrade prekinuto. - + A margin inside the boundary Ivica unutar granice - + Turns the display of the margin on/off Prebacuje prikazivanje ivica na uključeno/isključeno - + The linked Panel cuts Povezani izrezi panela (Panel cuts) - + The tag text to display Tekst oznake za prikaz - + The font file Datoteka pisma - + The width of the sheet Širina lista - + The height of the sheet Visina lista - + The fill ratio of this sheet Omjer popunjavanja ovog lista - + Specifies an angle for the wood grain (Clockwise, 0 is North) Određuje kut za god drveta (u smjeru kazaljke, 0 je sjever) - + Specifies the scale applied to each panel view. Određuje mjerilo primijenjeno na svaki prikaz ploče. - + A list of possible rotations for the nester Popis mogućih rotacija za umetnute oblike - + Turns the display of the wood grain texture on/off Prebacuje prikazivanje tekstura zrna drva na uključeno/isključeno @@ -6454,12 +6454,12 @@ Stvaranje zgrade prekinuto. Arch_Nest - + Nest Uklopiti - + Nests a series of selected shapes in a container Uklapanje niza odabranih oblika u kontejner @@ -6467,8 +6467,8 @@ Stvaranje zgrade prekinuto. Arch_PanelTools - - + + Panel tools Alati Pregrade diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.ts b/src/Mod/Arch/Resources/translations/Arch_hu.ts index f9652bc1ab..caa97d28ad 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hu.ts @@ -2962,17 +2962,17 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Számítási hiba ennél az alakzatnál - + Tools Eszközök - + Edit views positions Nézet pozíciók szerkesztése - + This object has no face Ennek az objektumnak nincs felülete @@ -3563,12 +3563,12 @@ Building creation aborted. Képtelen blokkokat számolni a falhoz - + Error: Unable to modify the base object of this wall Hiba: Nem lehet módosítani ennek a falnak az alap kiinduló tárgyát - + Flip direction Irányok megfordítása @@ -5075,13 +5075,13 @@ Building creation aborted. - + The size of the tag text Címkeszöveg mérete - + The font of the tag text A címkeszöveg betűtípusa @@ -5092,19 +5092,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position A címke szöveg helyzete. Hagyja (0,0,0) értéken a középre pozicionáláshoz - + The rotation of the tag text A címkeszöveg elfordulása - + If True, the object is rendered as a face, if possible. Ha igaz, a tárgyat felületként képzi, ha lehetséges. @@ -5120,63 +5120,63 @@ Building creation aborted. - + A margin inside the boundary Szegélyen belüli határ - + Turns the display of the margin on/off Szegélyek kijelzésének be/ki kapcsolása - + The linked Panel cuts A csatolt panel kivágások - + The tag text to display Megjelenítendő címkeszöveg - + The font file A betűkészlet fájl - + The width of the sheet Burkolólapok szélessége - + The height of the sheet Burkolólapok magassága - + The fill ratio of this sheet Ennek a burkolólapnak a kitöltési aránya - + Specifies an angle for the wood grain (Clockwise, 0 is North) Itt adhatja meg a fa illesztés szögét (óramutató irányba, 0 az Észak) - + Specifies the scale applied to each panel view. Itt adhatja meg az összes panel nézetre alkalmazott léptéket. - + A list of possible rotations for the nester Egy lista a fészkek lehetséges forgatásáról - + Turns the display of the wood grain texture on/off Fa illesztés textúra kijelzésének be/ki kapcsolása @@ -6389,12 +6389,12 @@ Building creation aborted. Arch_Nest - + Nest Háló - + Nests a series of selected shapes in a container Kiválasztott alakzatok háló sorozatát konténerezi @@ -6402,8 +6402,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel eszközök diff --git a/src/Mod/Arch/Resources/translations/Arch_it.ts b/src/Mod/Arch/Resources/translations/Arch_it.ts index 8f38b54433..c609bf54a2 100644 --- a/src/Mod/Arch/Resources/translations/Arch_it.ts +++ b/src/Mod/Arch/Resources/translations/Arch_it.ts @@ -2948,17 +2948,17 @@ Se Base = 0 allora la Base viene calcolata in modo che l'altezza sia la stessa d Errore nel calcolo della forma di - + Tools Strumenti - + Edit views positions Modifica le posizioni delle viste - + This object has no face Questo oggetto non ha una faccia @@ -3549,12 +3549,12 @@ Creazione Edificio interrotta. Non è possibile calcolare i blocchi per il muro - + Error: Unable to modify the base object of this wall Errore: impossibile modificare l'oggetto base di questo muro - + Flip direction Inverti direzione @@ -5061,13 +5061,13 @@ Creazione Edificio interrotta. - + The size of the tag text La dimensione del testo del contrassegno - + The font of the tag text Il tipo di carattere del testo del contrassegno @@ -5078,19 +5078,19 @@ Creazione Edificio interrotta. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text La rotazione del testo del contrassegno - + If True, the object is rendered as a face, if possible. Se vero, l'oggetto è renderizzato come faccia, se possibile. @@ -5106,63 +5106,63 @@ Creazione Edificio interrotta. - + A margin inside the boundary Un margine all'interno del contorno - + Turns the display of the margin on/off Attiva o disattiva la visualizzazione del margine - + The linked Panel cuts Le Sagome di pannello collegate - + The tag text to display Il testo del contrassegno da visualizzare - + The font file Il file del carattere - + The width of the sheet La larghezza del foglio - + The height of the sheet L'altezza del foglio - + The fill ratio of this sheet Il rapporto di riempimento di questo foglio - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifica un angolo per la venatura del legno (in senso orario, 0 è Nord) - + Specifies the scale applied to each panel view. Specifica la scala applicata a ogni vista del pannello. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Attiva o disattiva la visualizzazione della texture della venatura del legno @@ -6375,12 +6375,12 @@ Creazione Edificio interrotta. Arch_Nest - + Nest Nido - + Nests a series of selected shapes in a container Nidifica in un contenitore una serie di forme selezionate @@ -6388,8 +6388,8 @@ Creazione Edificio interrotta. Arch_PanelTools - - + + Panel tools Strumenti Pannello diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.ts b/src/Mod/Arch/Resources/translations/Arch_ja.ts index df6da23c6a..cd74878c4f 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ja.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ja.ts @@ -2944,17 +2944,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools ツール - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3545,12 +3545,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction 方向転換 @@ -5057,13 +5057,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5074,19 +5074,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5102,63 +5102,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6371,12 +6371,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6384,8 +6384,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_ka.ts b/src/Mod/Arch/Resources/translations/Arch_ka.ts index c31f3cd975..922ae4e0b9 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ka.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ka.ts @@ -2944,17 +2944,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela ფორმის გამოთვლის შეცდომა - + Tools ხელსაწყოები - + Edit views positions ხედების პოზიციის ჩასწორება - + This object has no face ამ ობიექტს ზედაპირი არ გააჩნია @@ -3545,12 +3545,12 @@ Building creation aborted. კედლისთვის ბლოკების გამოთვლა შეუძლებელია - + Error: Unable to modify the base object of this wall შეცდომა: ამ კედლის ძირითადი ობიექტის შეცვლა შეუძლებელია - + Flip direction საპირისპირო მიმართულება @@ -5063,13 +5063,13 @@ Building creation aborted. - + The size of the tag text ჭდის ტექსტის ზომა - + The font of the tag text ჭდის ტექსტის ფონტი @@ -5080,19 +5080,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position ჭდის ტექსტის პოზიცია. ცენტრში დასატოვებლად დატოვეთ (0,0,0) - + The rotation of the tag text ჭდის ტექსტის შემობრუნება - + If True, the object is rendered as a face, if possible. თუ ჩართულია, შესაძლებლობის შემთხვევაში ობიექტი დარენდერდება, როგორც ზედაპირი. @@ -5108,63 +5108,63 @@ Building creation aborted. - + A margin inside the boundary მანძილი ფურცლის კიდესა და მის შემცველობას შორის - + Turns the display of the margin on/off ზღვრის ჩვენების ჩართ/გამორთ - + The linked Panel cuts პანელების გადაბმული ჭრილები - + The tag text to display ჭდის საჩვენებელი ტექსტი - + The font file ფონტის ფაილი - + The width of the sheet ფურცლის სიგანე - + The height of the sheet ფურცის სიმაღლე - + The fill ratio of this sheet ამ ფურცლის შევსების თანაფარდობა - + Specifies an angle for the wood grain (Clockwise, 0 is North) ხის ტექსტურის კუთხის მითითება (საათის ისრის მიმართულებით, 0 ჩრდილოეთია) - + Specifies the scale applied to each panel view. განსაზღვრავს მასშტაბს, რომელიც გამოიყენება პანელის თითოეულ ხედზე. - + A list of possible rotations for the nester შესაძლო ბრუნვათა სია ნესტინგისათვის - + Turns the display of the wood grain texture on/off ხის ტექსტურის ჩვენების ჩართ/გამორთ @@ -6377,12 +6377,12 @@ Building creation aborted. Arch_Nest - + Nest ერთმანეთში ჩასმა - + Nests a series of selected shapes in a container აკეთებს მონიშნულ ფორმათა მწკრივის ნესტინგს კონტეინერში @@ -6390,8 +6390,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools პანელის ხელსაწყოები diff --git a/src/Mod/Arch/Resources/translations/Arch_ko.ts b/src/Mod/Arch/Resources/translations/Arch_ko.ts index 189d294c58..0082fb4045 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ko.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ko.ts @@ -2960,17 +2960,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools 도구 - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3561,12 +3561,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Flip direction @@ -5073,13 +5073,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5090,19 +5090,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5118,63 +5118,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6387,12 +6387,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6400,8 +6400,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.ts b/src/Mod/Arch/Resources/translations/Arch_nl.ts index 7759ff6dad..2666af7d62 100644 --- a/src/Mod/Arch/Resources/translations/Arch_nl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_nl.ts @@ -2956,17 +2956,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Gereedschap - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3557,12 +3557,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Richting omdraaien @@ -5069,13 +5069,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5086,19 +5086,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5114,63 +5114,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6383,12 +6383,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6396,8 +6396,8 @@ Building creation aborted. 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Nie można obliczyć bloków dla ściany - + Error: Unable to modify the base object of this wall Błąd: Nie można zmodyfikować obiektu podstawowego tej ściany - + Flip direction Odwróć kierunek @@ -5084,13 +5084,13 @@ Tworzenie budynku zostało przerwane. - + The size of the tag text Rozmiar czcionki dla etykiety tekstowej - + The font of the tag text Czcionka etykiety tekstowej @@ -5101,19 +5101,19 @@ Tworzenie budynku zostało przerwane. - + The position of the tag text. Keep (0,0,0) for center position Pozycja pola tekstowego. Wprowadź wartość (0,0,0) aby wyśrodkować - + The rotation of the tag text Obrót pola tekstowego - + If True, the object is rendered as a face, if possible. Jeśli parametr ma wartość Prawda, obiekt jest renderowany jako ściana, jeśli to możliwe. @@ -5129,63 +5129,63 @@ Tworzenie budynku zostało przerwane. - + A margin inside the boundary Margines wewnątrz granicy - + Turns the display of the margin on/off Przełącza wyświetlanie marginesu, włącz / wyłącz - + The linked Panel cuts Powiązane wycięcia panelu - + The tag text to display Tekst do wyświetlenia - + The font file Plik czcionki - + The width of the sheet Szerokość arkusza - + The height of the sheet Wysokość arkusza - + The fill ratio of this sheet Współczynnik wypełnienia tego arkusza - + Specifies an angle for the wood grain (Clockwise, 0 is North) Określa kąt dla włókien drewna (zgodnie z ruchem wskazówek zegara, 0 oznacza północ) - + Specifies the scale applied to each panel view. Określa skalę stosowaną dla każdego widoku panelu. - + A list of possible rotations for the nester Lista możliwych obrotów dla zagnieżdżenia - + Turns the display of the wood grain texture on/off Włącza / wyłącza wyświetlanie tekstury słojów drewna @@ -6398,12 +6398,12 @@ Tworzenie budynku zostało przerwane. Arch_Nest - + Nest Zagnieżdżanie - + Nests a series of selected shapes in a container Zagnieżdża serię wybranych kształtów w pojemniku @@ -6411,8 +6411,8 @@ Tworzenie budynku zostało przerwane. 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-287,7 +287,7 @@ Se você deixar este campo vazio, nenhuma filtragem será aplicada If this is enabled, additional lines will be filled with each object considered. If not, only the totals. - If this is enabled, additional lines will be filled with each object considered. If not, only the totals. + Se essa opção estiver habilitada, linhas adicionais serão preenchidas com cada objeto considerado. Se não, apenas os totais. @@ -297,7 +297,7 @@ Se você deixar este campo vazio, nenhuma filtragem será aplicada If this is enabled, the schedule and the associated spreadsheet are updated whenever the document is recomputed. - If this is enabled, the schedule and the associated spreadsheet are updated whenever the document is recomputed. + Se isso estiver habilitado, o cronograma e a planilha associada são atualizados sempre que o documento for recalculado. @@ -1944,37 +1944,36 @@ No entanto, alguns aplicativos BIM usarão este fator para escolher com qual uni The chosen object is not a Structure - The chosen object is not a Structure + O objeto escolhido não é uma Estrutura. The chosen object has no structural nodes - The chosen object has no structural nodes + O objeto escolhido não possui nós estruturais One of these objects has more than 2 nodes - One of these objects has more than 2 nodes + Um desses objetos tem mais de 2 nós Unable to find a suitable intersection point - Unable to find a suitable intersection point + Incapaz de encontrar um ponto de interseção adequado Intersection found. - Intersection found. - + Interseção encontrada. Intersection found. - Intersection found. + Interseção encontrada. @@ -1985,27 +1984,27 @@ No entanto, alguns aplicativos BIM usarão este fator para escolher com qual uni Couldn't compute a shape - Couldn't compute a shape + Não foi possível calcular uma forma. You must select a base shape object and optionally a mesh object - You must select a base shape object and optionally a mesh object + Você deve selecionar um objeto de formato básico e, opcionalmente um objeto de malha Create Equipment - Create Equipment + Criar Equipamento You must select exactly one base object - You must select exactly one base object + Você deve selecionar exatamente um objeto base The selected object must be a mesh - The selected object must be a mesh + O objeto selecionado deve ser uma malha @@ -2948,17 +2947,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Ferramentas - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3549,12 +3548,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Inverter direção @@ -5061,13 +5060,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5078,19 +5077,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5106,63 +5105,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6375,12 +6374,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6388,8 +6387,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts index 8a9a6a0a3d..3b52b92fa4 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts @@ -2954,17 +2954,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Ferramentas - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3555,12 +3555,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Inverter direção @@ -5067,13 +5067,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5084,19 +5084,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5112,63 +5112,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6381,12 +6381,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6394,8 +6394,8 @@ Building creation aborted. 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zer<%5evg%C)-IP`l%4Z%&WYm-B%}F%ja^x2omCL_%pa_2def%OP43NYnrM?IZIUJ? zC6cO@np$5>n%cM`k+fARE|^}Z6hy2~z8MTMC_X3%Mhaq4{G~xDzKBo-MG<^(!KDhm zsI9e&%lDo6x0~KT-~Q$7GxN=ynX`~nVy?FtIjL&umVw#0QGgrta(3elSKRSQ(ElOyImQ)+Egh|X*clDp$fk)6E4o! z4dRjF^hH@ABq!ep5NsO*K56kJZ&U>coWKzMr~3VAw|iL&>_~LV+_ra|!K(JX_5~Qq zxss2(w6ZBCi7_jZ{zO~Msk}4x=QD1>tzqoOsKnG%Z zrtKNnF%l)ADV;y>cGj*#Hb0B;x=8aE+%T?hjlPi>I`yAx9x>fW!l%bP*d7uiKY5*E zYUs$ZV6YwNWh43F1$V!XudphclE(&WS#P-LHsk6DtCK%Dyvc7o8&bq7n6xE^&@*6n zvsz`Tm%xZZJIXfykrT@L!$mje?pAl!HRHr7>MDjGS@z|0A^hwg_m^Nr9`iR`a(0+b z<9xhQUj7?^kz8jWY>zmLG+WbK!_kX#D3YTR;+%WlbsGbX-bmcT{Q(t zFh-;WNcEU4vx-b2eF8rE)JiFa@6}70%MQk(Ceb%Qtz!in&*n=r zId@yeDQDsWZ?9>v>?OM9Fr6drh~dCW&>}C zgxgokodFui1f*$27sBIt`7*$~Yy#Dib28lv=Zn%-gPgbHJ28R6k_c@0Z>u!9I*UNjNhxMBtdDlB?Dod*n1YPKr z;l3{xwcWO%Qn_(>m?7dTHbZAuVt*a)zR{sA(vFSD=5nP9<{A|a742sN9$AsAG0@X= zb-B^_G2ZXGPJio@mk?naLss4$m)5ukZ`nbhUOKv2Mqvf<7e&gBm*7;LC%QfW%PQY5 zQ^1v-9v5Mrc}>=1C}Nf@{ZLVO4>@SYn4Y^CWq`aq?O(s`mvQ)PCQ(W>+e5M#wWEai z!VQ8r!&>hfkZtRy(5iG|YXVN)NLFEo!LI&xkhy1$H*yzHxcpjqg0a73{;1CnBJTZo zNt%+tCfKEv5OhR8Zj=FibVwe=8j)z$7k)P+^X+yE(B(GCp6QQW0?LW-p@TLQD)mvyAm*p6qOca7^ax3s*htGm#t9qmm+ym)K zIU~VO{k;%uT*?yaLL4;Jhkh0jP8WkCm!Xh)g2EMJx~nB<(y>yoaVg-}7fV5Rb==pl cOF`FCu&;pqqSh9Jm6szmtv;o`y*3#AA5*=d&j0`b diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.ts b/src/Mod/Arch/Resources/translations/Arch_ro.ts index 721d040931..95422fa3e3 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ro.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ro.ts @@ -293,7 +293,7 @@ Lăsați necompletat pentru a utiliza toate obiectele din document Auto update - Auto update + Actualizare automată @@ -2051,12 +2051,12 @@ unitate cu care să lucreze la deschiderea fișierului. Deactivate - Deactivate + Dezactivați Activate - Activate + Activare @@ -2319,27 +2319,27 @@ Dacă rulează = 0, atunci rularea este calculată astfel încât înălțimea s Error: Unable to download from: - Error: Unable to download from: + Eroare: Nu se poate descarca de la: Could not download shapefile module. Aborting. - Could not download shapefile module. Aborting. + Modulul de formă nu a putut fi descărcat. Se abandonează. Shapefile module not downloaded. Aborting. - Shapefile module not downloaded. Aborting. + Modulul hapefile nu a fost descărcat. Abandonare. Shapefile module not found. Aborting. - Shapefile module not found. Aborting. + Modulul hapefile nu a fost gasit. The shapefile library can be downloaded from the following URL and installed in your macros folder: - The shapefile library can be downloaded from the following URL and installed in your macros folder: + Biblioteca de forma poate fi descarcata de la urmatorul URL si instalata in folderul macro: @@ -2351,74 +2351,74 @@ Dacă rulează = 0, atunci rularea este calculată astfel încât înălțimea s Create Window - Create Window + Creează fereastră Choose a face on an existing object or select a preset - Choose a face on an existing object or select a preset + Alegeți o față pe un obiect existent sau selectați o presetare Window not based on sketch. Window not aligned or resized. - Window not based on sketch. Window not aligned or resized. + Fereastra nu este bazată pe schiță. Fereastra nu este aliniată sau redimensionată. No Width and/or Height constraint in window sketch. Window not resized. - No Width and/or Height constraint in window sketch. Window not resized. + Fără constrângeri de lățime și/sau înălțime în schița ferestrei. Fereastra nu este redimensionată. No window found. Cannot continue. - No window found. Cannot continue. + Nici o fereastră găsită. Nu se poate continua. Window options - Window options + Opțiuni fereastră Auto include in host object - Auto include in host object + Includere automată în obiectul gazdă Sill height - Sill height + Înălțime de umplere This window has no defined opening - This window has no defined opening + Această fereastră nu are o deschidere definită Get selected edge - Get selected edge + Obține marginea selectată Unable to create component - Unable to create component + Imposibil de creat componenta Window elements - Window elements + Elemente fereastră Hole wire - Hole wire + Gaura firului The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire + Numărul de fir care defineşte o gaură în obiectul gazdă. O valoare de zero va adopta automat firul cel mai mare @@ -2463,18 +2463,18 @@ Dacă rulează = 0, atunci rularea este calculată astfel încât înălțimea s Create/update component - Create/update component + Crează/actualizează componenta Base 2D object - Base 2D object + Obiectul 2D de bază Wires - Wires + Fir @@ -2485,7 +2485,7 @@ Dacă rulează = 0, atunci rularea este calculată astfel încât înălțimea s Create new component - Create new component + Creează o componentă nouă @@ -2518,72 +2518,72 @@ Dacă rulează = 0, atunci rularea este calculată astfel încât înălțimea s Hinge - Hinge + Balama Opening mode - Opening mode + Mod de deschidere + default - + default + + implicit If this is checked, the default Frame value of this window will be added to the value entered here - If this is checked, the default Frame value of this window will be added to the value entered here + În cazul în care acest lucru este verificat, valoarea de cadru implicită a acestei ferestre va fi adăugată la valoarea introdusă aici If this is checked, the default Offset value of this window will be added to the value entered here - If this is checked, the default Offset value of this window will be added to the value entered here + În cazul în care acest lucru este bifat, valoarea implicită Offset a acestei ferestre va fi adăugată la valoarea introdusă aici Press to retrieve the selected edge - Press to retrieve the selected edge + Apăsați pentru a prelua marginea selectată Invert opening direction - Invert opening direction + Inversează direcția de zoom Invert hinge position - Invert hinge position + Inverseaza pozitia balamalei Only axes must be selected - Only axes must be selected + Doar axele trebuie selectate Create Axis System - Create Axis System + Crează sistem de axe Please select at least one axis - Please select at least one axis + Selectați cel puțin o axă Axes - Axes + Axe Axis system components - Axis system components + Componentele sistemului axei @@ -2591,74 +2591,74 @@ Dacă rulează = 0, atunci rularea este calculată astfel încât înălțimea s Successfully written - Successfully written + Scris cu succes Truss - Truss + Adevărat Please select only one base object or none - Please select only one base object or none + Vă rugăm să selectaţi un singur obiect de bază sau niciunul Create Truss - Create Truss + Creaza adevarul Couldn't locate IfcOpenShell - Couldn't locate IfcOpenShell + Nu s-a putut localiza IfcOpenShell IfcOpenShell not found or disabled, falling back on internal parser. - IfcOpenShell not found or disabled, falling back on internal parser. + IfcOpenShell nu a fost găsit sau dezactivat, revenind la parser-ul intern. IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + Schema IFC nu a fost găsită, importul IFC este dezactivat. Error: IfcOpenShell is not installed - Error: IfcOpenShell is not installed + Eroare: IfcOpenShell nu este instalat Error: your IfcOpenShell version is too old - Error: your IfcOpenShell version is too old + Eroare: versiunea de IfcOpenShell este prea veche Create Project - Create Project + Creează proiect Create Stairs - Create Stairs + Crează scări removed properties 'OutlineWireLeft' and 'OutlineWireRight', and added properties 'RailingLeft' and 'RailingRight' - removed properties 'OutlineWireLeft' and 'OutlineWireRight', and added properties 'RailingLeft' and 'RailingRight' + a eliminat proprietăți 'OutlineWireLeft' și 'OutlineWireright' și proprietăți adăugate 'RailingLeft' și 'RailingRight' changed the type of properties 'RailingLeft' and 'RailingRight' - changed the type of properties 'RailingLeft' and 'RailingRight' + a schimbat tipul de proprietăți 'RailingLeft' și 'RailingRight' Create material - Create material + Creează material @@ -2959,17 +2959,17 @@ Dacă rulează = 0, atunci rularea este calculată astfel încât înălțimea s Eroare la calculul formei - + Tools Instrumente - + Edit views positions Editează pozițiile vizualizărilor - + This object has no face Acest obiect nu are nicio față @@ -3296,7 +3296,7 @@ Crearea etajelor a fost întreruptă. Edit standard code - Edit standard code + Editare cod standard @@ -3306,12 +3306,12 @@ Crearea etajelor a fost întreruptă. Add property... - Add property... + Adaugă proprietate... Add property set... - Add property set... + Adăugare proprietate setată... @@ -3321,43 +3321,43 @@ Crearea etajelor a fost întreruptă. New property - New property + Proprietate nouă New property set - New property set + Set nou de proprietăți Create Rebar - Create Rebar + Crează Bară Please select a base face on a structural object - Please select a base face on a structural object + Vă rugăm să selectaţi o faţă de bază pe un obiect structural Create Section Plane - Create Section Plane + Creați planul de secțiune Toggle Cutview - Toggle Cutview + Comută Cutview Section plane settings - Section plane settings + Setări plan secţiune Remove highlighted objects from the list above - Remove highlighted objects from the list above + Elimină obiectele evidențiate din lista de mai sus @@ -3367,57 +3367,57 @@ Crearea etajelor a fost întreruptă. Add selected object(s) to the scope of this section plane - Add selected object(s) to the scope of this section plane + Adăugați obiectul/obiectele selectate la domeniul de aplicare al acestui plan de secțiune Objects seen by this section plane: - Objects seen by this section plane: + Obiecte vizualizate în acest plan de secțiune: Section plane placement: - Section plane placement: + Amplasare plan de secțiune: Rotate X - Rotate X + Rotire X Rotates the plane along the X axis - Rotates the plane along the X axis + Rotește planul de-a lungul axei X Rotate Y - Rotate Y + Rotire Y Rotates the plane along the Y axis - Rotates the plane along the Y axis + Rotește planul de-a lungul axei Y Rotate Z - Rotate Z + Rotire Z Rotates the plane along the Z axis - Rotates the plane along the Z axis + Rotește planul de-a lungul axei Z Resize - Resize + Redimensionare Resizes the plane to fit the objects in the list above - Resizes the plane to fit the objects in the list above + Redimensionează planul pentru a se potrivi obiectelor din lista de mai sus @@ -3428,7 +3428,7 @@ Crearea etajelor a fost întreruptă. Centers the plane on the objects in the list above - Centers the plane on the objects in the list above + Centrează planul pe obiectele din lista de mai sus @@ -3439,79 +3439,79 @@ Building object is not allowed to accept Site and Building objects. Site and Building objects will be removed from the selection. You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. + Poți pune orice în afară de Site și obiecte de construcție într-un obiect de construcție. -Building object is not allowed to accept Site and Building objects. +Obiectului de construcție nu i se permite să accepte site-ul și obiectele de construcție. -Site and Building objects will be removed from the selection. +Site-ul și obiectele de construcție vor fi eliminate din selecție. -You can change that in the preferences. +Puteți schimba acest lucru în preferințe. There is no valid object in the selection. Building creation aborted. - There is no valid object in the selection. + Nu există niciun obiect valid în selecție. -Building creation aborted. +Crearea de construcții a fost întreruptă. Create Building - Create Building + Creează o clădire Create Space - Create Space + Crează spațiu Set text position - Set text position + Setează poziția textului Space boundaries - Space boundaries + Limitele spațiului Wall - Wall + Perete Walls can only be based on Part or Mesh objects - Walls can only be based on Part or Mesh objects + Zidurile pot fi bazate numai pe obiecte Piesă sau Plasă Create Wall - Create Wall + Creează un perete First point of wall - First point of wall + Primul punct al peretelui Wall options - Wall options + Opțiuni perete Wall Presets... - Wall Presets... + Presetări perete... This list shows all the MultiMaterials objects of this document. Create some to define wall types. - This list shows all the MultiMaterials objects of this document. Create some to define wall types. + Această listă arată toate obiectele MultiMateriale ale acestui document. Creați unele pentru a defini tipurile de perete. @@ -3536,68 +3536,68 @@ Building creation aborted. Merge Wall - Merge Wall + Perete de Îmbinare The selected wall contains no subwall to merge - The selected wall contains no subwall to merge + Peretele selectat nu conține pereți secundari pentru îmbinare Please select only wall objects - Please select only wall objects + Vă rugăm să selectaţi doar obiectele perete Merge Walls - Merge Walls + Îmbinare pereți Cannot compute blocks for wall - Cannot compute blocks for wall + Nu se pot calcula blocurile pentru perete - + Error: Unable to modify the base object of this wall - Error: Unable to modify the base object of this wall + Eroare: Nu se poate modifica obiectul de bază al acestui perete - + Flip direction Întoarce direcția Invalid cutplane - Invalid cutplane + Avion nevalid is not closed - is not closed + nu este închis is not valid - is not valid + nu este valid doesn't contain any solid - doesn't contain any solid + nu conține nici un solid contains a non-closed solid - contains a non-closed solid + conține un solid neînchis contains faces that are not part of any solid - contains faces that are not part of any solid + conține fețe care nu fac parte din niciun solid @@ -3607,7 +3607,7 @@ Building creation aborted. Set description - Set description + Setează descrierea @@ -3617,17 +3617,17 @@ Building creation aborted. Copy Length - Copy Length + Copiază lungimea Copy Area - Copy Area + Copiază zona Export CSV - Export CSV + Exportă CSV @@ -3642,74 +3642,74 @@ Building creation aborted. Object doesn't have settable IFCData - Object doesn't have settable IFCData + Obiectul nu are IFCData decontabil Disabling Brep force flag of object - Disabling Brep force flag of object + Dezactivarea Brep force flag-ul obiectului Enabling Brep force flag of object - Enabling Brep force flag of object + Activarea Brep force flag-ul obiectului Add space boundary - Add space boundary + Adauga limita spatiului Grouping - Grouping + Grupare Remove space boundary - Remove space boundary + Elimină limita spațiului Ungrouping - Ungrouping + Ungrouping Split Mesh - Split Mesh + Divide plasa Mesh to Shape - Mesh to Shape + Mesh to Shape All good! No problems found - All good! No problems found + Toate bune! Nici o problemă găsită Create Component - Create Component + Creare componentă Key - Key + Cheie The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: + Obiectul nu are un atribut IfcProprietăți. Anulați crearea foii de calcul pentru obiect: Create IFC properties spreadsheet - Create IFC properties spreadsheet + Crează proprietăți IFC foaie de calcul @@ -3717,12 +3717,12 @@ Building creation aborted. Multiple Structures - Multiple Structures + Structuri multiple Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path - Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Creează mai multe obiecte de Structură Arch dintr-o bază selectată, folosind fiecare margine selectată ca o cale de extrudare @@ -3730,12 +3730,12 @@ Building creation aborted. Structural System - Structural System + Sistem structural Create a structural system object from a selected structure and axis - Create a structural system object from a selected structure and axis + Creaţi un obiect de sistem structural dintr-o structură şi o axă selectate @@ -3748,7 +3748,7 @@ Building creation aborted. Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Creează un obiect de structură de la zero sau de la un obiect selectat (schiță, cablu, față sau solid) @@ -3757,383 +3757,383 @@ Building creation aborted. An optional extrusion path for this element - An optional extrusion path for this element + O cale opțională de extrudare pentru acest element The computed length of the extrusion path - The computed length of the extrusion path + Lungimea calculată a traiectoriei de extrudare Start offset distance along the extrusion path (positive: extend, negative: trim) - Start offset distance along the extrusion path (positive: extend, negative: trim) + Distanța de decalaj de-a lungul traseului de extrudare (pozitiv: extindere, negativ: trim) End offset distance along the extrusion path (positive: extend, negative: trim) - End offset distance along the extrusion path (positive: extend, negative: trim) + Distanța de compensare de-a lungul traseului de extrudare (pozitiv: extindere, negativ: trim) Automatically align the Base of the Structure perpendicular to the Tool axis - Automatically align the Base of the Structure perpendicular to the Tool axis + Aliniere automată a bazei structurii perpendiculare pe axa sculei X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) - X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset între originea de bază și axa sculei (utilizată numai dacă BasePerpendicularTool este adevărat) Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) - Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Decalaj Y între originea de bază și axa sculei (folosit numai dacă BasePerpendicularTool este adevărat) Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) - Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Oglindiți baza de-a lungul axei Y (folosită numai dacă BasePerpendicularTool este adevărat) Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) - Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Rotația de bază în jurul axei sculei (utilizată numai dacă BasePerpendicularTool este adevărat) The length of this element, if not based on a profile - The length of this element, if not based on a profile + Lungimea acestui element, dacă nu este bazat pe un profil The width of this element, if not based on a profile - The width of this element, if not based on a profile + Lățimea acestui element, dacă nu este bazat pe un profil The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + Înălțimea sau adâncimea de extrudare a acestui element. Păstrați 0 pentru automat The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Direcția normală de extrudare a acestui obiect (păstrează (0,0,0) pentru normalizare automată) The structural nodes of this element - The structural nodes of this element + Nodurile structurale ale acestui element A description of the standard profile this element is based upon - A description of the standard profile this element is based upon + O descriere a profilului standard pe care acest element se bazează Offset distance between the centerline and the nodes line - Offset distance between the centerline and the nodes line + Compensează distanța dintre linia centrală și linia de noduri The facemaker type to use to build the profile of this object - The facemaker type to use to build the profile of this object + Tipul de facemaker folosit pentru a construi profilul acestui obiect Selected edges (or group of edges) of the base ArchSketch, to use in creating the shape of this Arch Structure (instead of using all the Base shape's edges by default). Input are index numbers of edges or groups. - Selected edges (or group of edges) of the base ArchSketch, to use in creating the shape of this Arch Structure (instead of using all the Base shape's edges by default). Input are index numbers of edges or groups. + marginile selectate (sau grupul de margini) ale ArchSchiței de bază; pentru a folosi in crearea formei acestei structuri Arch (în loc sa folosesti toate marginile formei de baza in mod implicit). Intrarea sunt numere de index ale marginilor sau grupurilor. If the nodes are visible or not - If the nodes are visible or not + Dacă nodurile sunt vizibile sau nu The width of the nodes line - The width of the nodes line + Lăţimea liniei de noduri The size of the node points - The size of the node points + Mărimea nodului The color of the nodes line - The color of the nodes line + Culoarea liniei de noduri The type of structural node - The type of structural node + Tipul nodului structural Axes systems this structure is built on - Axes systems this structure is built on + Sisteme de axe pe care această structură este construită The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes + Numerele elementelor de exclus atunci când această structură este bazată pe axe If true the element are aligned with axes - If true the element are aligned with axes + Dacă este adevărat, elementul este aliniat cu axele The model description of this equipment - The model description of this equipment + Descrierea modelului acestui echipament The URL of the product page of this equipment - The URL of the product page of this equipment + URL-ul paginii produsului pentru acest echipament A standard code (MasterFormat, OmniClass,...) - A standard code (MasterFormat, OmniClass,...) + Un cod standard (MasterFormat, OmniClass,...) Additional snap points for this equipment - Additional snap points for this equipment + Puncte de ancorare suplimentare pentru acest echipament The electric power needed by this equipment in Watts - The electric power needed by this equipment in Watts + Energia electrică necesară acestui echipament în wați The type of this building - The type of this building + Tipul acestei clădiri The height of this object - The height of this object + Înălțimea acestui obiect If true, the height value propagates to contained objects - If true, the height value propagates to contained objects + Dacă este adevărat, valoarea înălțimii propagă la obiectele conținute The level of the (0,0,0) point of this level - The level of the (0,0,0) point of this level + Nivelul punctului (0,0,0) din acest nivel The computed floor area of this floor - The computed floor area of this floor + Aria calculată a podelei acestui podea An optional description for this component - An optional description for this component + O descriere opțională pentru această componentă An optional tag for this component - An optional tag for this component + O etichetă opțională pentru această componentă The shape of this object - The shape of this object + Forma acestui obiect This property stores an inventor representation for this object - This property stores an inventor representation for this object + Această proprietate stochează o reprezentare a inventatorului pentru acest obiect If true, only solids will be collected by this object when referenced from other files - If true, only solids will be collected by this object when referenced from other files + Dacă este adevărat, numai solide vor fi colectate de acest obiect atunci când se face referire la alte fișiere A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files - A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + O hartă MaterialName:SolidIndexesList care se referă la nume de materiale cu indici solizi ce vor fi utilizați la trimiterea acestui obiect din alte fișiere The line width of this object - The line width of this object + Lățimea liniei acestui obiect An optional unit to express levels - An optional unit to express levels + O unitate opţională pentru a exprima nivelurile A transformation to apply to the level mark - A transformation to apply to the level mark + O transformare care se aplică marcajului de nivel If true, show the level - If true, show the level + Dacă este adevărat, arată nivelul If true, show the unit on the level tag - If true, show the unit on the level tag + Dacă este adevărat, arată unitatea pe eticheta de nivel If true, display offset will affect the origin mark too - If true, display offset will affect the origin mark too + Dacă este adevărat, afişarea offset va afecta şi marcajul de origine If true, the object's label is displayed - If true, the object's label is displayed + Dacă este adevărat, eticheta obiectului este afișată The font to be used for texts - The font to be used for texts + Fontul care va fi folosit pentru texte The font size of texts - The font size of texts + Dimensiunea fontului textelor The individual face colors - The individual face colors + Culorile feței individuale If true, when activated, the working plane will automatically adapt to this level - If true, when activated, the working plane will automatically adapt to this level + Dacă este adevărat, atunci când este activat, planul de lucru se va adapta automat la acest nivel If set to True, the working plane will be kept on Auto mode - If set to True, the working plane will be kept on Auto mode + Dacă este setat pe Adevărat, planul de lucru va fi păstrat pe modul Auto Camera position data associated with this object - Camera position data associated with this object + Date privind poziția camerei asociate cu acest obiect If set, the view stored in this object will be restored on double-click - If set, the view stored in this object will be restored on double-click + Dacă este activată, vizualizarea stocată în acest obiect va fi restaurată printr-un dublu clic If True, double-clicking this object in the tree activates it - If True, double-clicking this object in the tree activates it + Dacă este adevărat, dublu-clic pe acest obiect din copac îl activează If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. + Dacă acest lucru este activat, reprezentarea inventatorului acestui obiect va fi salvată în fișierul FreeCAD, permiterea trimiterii sale la alte fişiere în modul uşor. A slot to save the inventor representation of this object, if enabled - A slot to save the inventor representation of this object, if enabled + Un slot pentru a salva reprezentarea inventatorului acestui obiect, dacă este activat If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - If true, show the objects contained in this Building Part will adopt these line, color and transparency settings + Dacă este adevărat, arată obiectele conținute în această Piesă de Construcție vor adopta aceste setări de linie, culoare și transparență The line width of child objects - The line width of child objects + Lățimea liniei obiectelor copil The line color of child objects - The line color of child objects + Culoarea liniei obiectelor copil The shape color of child objects - The shape color of child objects + Culoarea formei obiectelor copil The transparency of child objects - The transparency of child objects + Transparența obiectelor copil Cut the view above this level - Cut the view above this level + Taie vizualizarea deasupra acestui nivel The distance between the level plane and the cut line - The distance between the level plane and the cut line + Distanţa dintre planul de nivel şi linia de tăiere Turn cutting on when activating this level - Turn cutting on when activating this level + Activați taierea când activați acest nivel The capture box for newly created objects expressed as [XMin,YMin,ZMin,XMax,YMax,ZMax] - The capture box for newly created objects expressed as [XMin,YMin,ZMin,XMax,YMax,ZMax] + Caseta de captură pentru obiectele nou create, exprimată ca [XMin,YMin,ZMin,XMax,YMax,ZMax] Turns auto group box on/off - Turns auto group box on/off + Pornește caseta de autogrup pornit/oprit Automatically set size from contents - Automatically set size from contents + Setează automat dimensiunea conţinutului A margin to use when autosize is turned on - A margin to use when autosize is turned on + O marjă de utilizat atunci când este activată dimensiunea automată Outside Diameter - Outside Diameter + Diametrul exterior Wall thickness - Wall thickness + Grosimea peretelui @@ -4143,7 +4143,7 @@ Building creation aborted. Width of the beam - Width of the beam + Lăţimea grinzii @@ -4153,702 +4153,702 @@ Building creation aborted. Height of the beam - Height of the beam + Înălţimea grinzii Thickness of the web - Thickness of the web + Grosimea internetului Thickness of the flanges - Thickness of the flanges + Grosimea flanşelor Thickness of the sides - Thickness of the sides + Grosimea laturilor Thickness of the webs - Thickness of the webs + Grosimea pânzei Thickness of the flange - Thickness of the flange + Grosimea flanşei Thickness of the legs - Thickness of the legs + Grosimea picioarelor The base terrain of this site - The base terrain of this site + Terenul de bază al acestui site The street and house number of this site, with postal box or apartment number if needed - The street and house number of this site, with postal box or apartment number if needed + Strada și numărul casei acestui loc, cu numărul cutiei poștale sau al apartamentului, dacă este necesar The postal or zip code of this site - The postal or zip code of this site + Codul poștal al acestui site The city of this site - The city of this site + Orașul acestui site The region, province or county of this site - The region, province or county of this site + Regiunea, provincia sau județul acestui sit The country of this site - The country of this site + Țara acestui site The latitude of this site - The latitude of this site + Latitudinea acestui site Angle between the true North and the North direction in this document - Angle between the true North and the North direction in this document + Unghiul între adevăratul nord și direcția nordului în acest document The elevation of level 0 of this site - The elevation of level 0 of this site + Creştere a nivelului 0 al acestui site A URL that shows this site in a mapping website - A URL that shows this site in a mapping website + Un URL care afișează acest site într-un site de cartografiere Other shapes that are appended to this object - Other shapes that are appended to this object + Alte forme care sunt atașate la acest obiect Other shapes that are subtracted from this object - Other shapes that are subtracted from this object + Alte forme care sunt scăzute din acest obiect The area of the projection of this object onto the XY plane - The area of the projection of this object onto the XY plane + Suprafața proiecției acestui obiect în planul XY The perimeter length of the projected area - The perimeter length of the projected area + Perimetrul lungimetru al suprafeţei proiectate The volume of earth to be added to this terrain - The volume of earth to be added to this terrain + Volumul de pământ care trebuie adăugat pe acest teren The volume of earth to be removed from this terrain - The volume of earth to be removed from this terrain + Volumul de pământ care trebuie îndepărtat de pe acest teren An extrusion vector to use when performing boolean operations - An extrusion vector to use when performing boolean operations + Un vector de extrudare utilizat la efectuarea operațiilor booleene Remove splitters from the resulting shape - Remove splitters from the resulting shape + Elimină scindările din forma rezultată An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates + Un opţional offset între originea modelului (0,0,0) şi punctul indicat de geocoordonate The type of this object - The type of this object + Tipul acestui obiect The time zone where this site is located - The time zone where this site is located + Fusul orar în care acest site este localizat An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one + Un fișier EPW opțional pentru locația acestui site. Consultați documentația Site-ului pentru a ști cum să obțineți unul Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module + Arată sau nu diagrama trandafirilor de vânt. Folosește scala de diagramă solară. Ai nevoie de modulul Ladybug Show solar diagram or not - Show solar diagram or not + Arată diagrama solară sau nu The scale of the solar diagram - The scale of the solar diagram + Scara diagramei solare The position of the solar diagram - The position of the solar diagram + Poziția diagramei solare The color of the solar diagram - The color of the solar diagram + Culoarea diagramei solare When set to 'True North' the whole geometry will be rotated to match the true north of this site - When set to 'True North' the whole geometry will be rotated to match the true north of this site + Când este setat pe 'True Nord' întreaga geometrie va fi rotită pentru a se potrivi cu adevăratul nord al acestui site Show compass or not - Show compass or not + Arată busola sau nu The rotation of the Compass relative to the Site - The rotation of the Compass relative to the Site + Rotația busolei în raport cu site-ul The position of the Compass relative to the Site placement - The position of the Compass relative to the Site placement + Poziția busolei în raport cu plasamentul site-ului Update the Declination value based on the compass rotation - Update the Declination value based on the compass rotation + Actualizează valoarea declinării pe baza rotației busolei The list of angles of the roof segments - The list of angles of the roof segments + Lista unghiurilor segmentelor de acoperiş The list of horizontal length projections of the roof segments - The list of horizontal length projections of the roof segments + Lista proiecțiilor orizontale pe lungimea segmentelor de acoperiș The list of IDs of the relative profiles of the roof segments - The list of IDs of the relative profiles of the roof segments + Lista ID-urilor profilurilor relative ale segmentelor de acoperiş The list of thicknesses of the roof segments - The list of thicknesses of the roof segments + Lista grosimilor segmentelor de acoperiş The list of overhangs of the roof segments - The list of overhangs of the roof segments + Lista de suprapuneri a segmentelor de acoperiş The list of calculated heights of the roof segments - The list of calculated heights of the roof segments + Lista cu înălţimile calculate ale segmentelor de acoperiş The face number of the base object used to build the roof - The face number of the base object used to build the roof + Numărul feței obiectului de bază folosit pentru a construi acoperișul The total length of the ridges and hips of the roof - The total length of the ridges and hips of the roof + Lungimea totală a grilelor şi şoldurilor acoperişului The total length of the borders of the roof - The total length of the borders of the roof + Lungimea totală a frontierelor acoperişului Specifies if the direction of the roof should be flipped - Specifies if the direction of the roof should be flipped + Specifică dacă direcția acoperișului trebuie întoarsă The base file this component is built upon - The base file this component is built upon + Fișierul de bază pe care această componentă este construită The part to use from the base file - The part to use from the base file + Partea care trebuie folosită din fişierul de bază The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation + Modul în care obiectele de referință sunt incluse în documentul curent. 'Normă' include forma, 'Tranziți' elimină forma atunci când obiectul este oprit (dimensiune mai mică a fișierului), 'Lightweight' nu importă forma, ci doar reprezentarea OpenInventor Fuse objects of same material - Fuse objects of same material + Fuzionează obiecte din același material The latest time stamp of the linked file - The latest time stamp of the linked file + Ultima ştampilă a fişierului asociat If true, the colors from the linked file will be kept updated - If true, the colors from the linked file will be kept updated + Dacă este adevărat, culorile din fișierul legat vor fi actualizate The profile used to build this frame - The profile used to build this frame + Profilul folosit pentru construirea acestui cadru Specifies if the profile must be aligned with the extrusion wires - Specifies if the profile must be aligned with the extrusion wires + Specifică dacă profilul trebuie aliniat cu firele extrudate An offset vector between the base sketch and the frame - An offset vector between the base sketch and the frame + Un vector offset între schița de bază și cadru Crossing point of the path on the profile. - Crossing point of the path on the profile. + Punctul de trecere al traiectoriei pe profil. An optional additional placement to add to the profile before extruding it - An optional additional placement to add to the profile before extruding it + Un plasament suplimentar opțional de adăugat la profil înainte de a-l extruda The rotation of the profile around its extrusion axis - The rotation of the profile around its extrusion axis + Rotaţia profilului în jurul axei sale extrudate The type of edges to consider - The type of edges to consider + Tipul marginilor de luat în considerare If true, geometry is fused, otherwise a compound - If true, geometry is fused, otherwise a compound + Dacă este adevărat, geometria este fuzionată, altfel un compus The objects that host this window - The objects that host this window + Obiectele care găzduiesc această fereastră The components of this window - The components of this window + Componentele acestei ferestre The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. + Adâncimea gaurii pe care o face această fereastră în obiectul gazdă. Dacă 0, valoarea va fi calculată automat. An optional object that defines a volume to be subtracted from hosts of this window - An optional object that defines a volume to be subtracted from hosts of this window + Un obiect opțional care definește un volum pentru a fi scăzut din gazdele acestei ferestre The width of this window - The width of this window + Lățimea acestei ferestre The height of this window - The height of this window + Înălţimea acestei ferestre The normal direction of this window - The normal direction of this window + Direcția normală a acestei ferestre The preset number this window is based on - The preset number this window is based on + Numărul presetării pe care această fereastră este bazată The frame size of this window - The frame size of this window + Dimensiunea cadrului acestei ferestre The offset size of this window - The offset size of this window + Dimensiunea offset a acestei ferestre The area of this window - The area of this window + Zona acestei ferestre The width of louvre elements - The width of louvre elements + Lăţimea elementelor de lup The space between louvre elements - The space between louvre elements + Spaţiul dintre elementele de lup Opens the subcomponents that have a hinge defined - Opens the subcomponents that have a hinge defined + Deschide subcomponentele care au o balamală definită The number of the wire that defines the hole. If 0, the value will be calculated automatically - The number of the wire that defines the hole. If 0, the value will be calculated automatically + Numărul de fir care definește gaura. Dacă 0, valoarea va fi calculată automat Shows plan opening symbols if available - Shows plan opening symbols if available + Arată simbolurile de deschidere a planului dacă este disponibil Show elevation opening symbols if available - Show elevation opening symbols if available + Arată simbolurile de deschidere a planului dacă este disponibil The number of the wire that defines the hole. A value of 0 means automatic - The number of the wire that defines the hole. A value of 0 means automatic + Numărul de fir care definește gaura. O valoare de 0 înseamnă automat The axes this system is made of - The axes this system is made of + Axele din care este făcut acest sistem The placement of this axis system - The placement of this axis system + Plasarea acestui sistem de axe The angle of the truss - The angle of the truss + Unghiul truselor The slant type of this truss - The slant type of this truss + Tipul de slant al acestor trusi The normal direction of this truss - The normal direction of this truss + Direcția normală a acestui trusi The height of the truss at the start position - The height of the truss at the start position + Înălțimea truselor la poziția de început The height of the truss at the end position - The height of the truss at the end position + Înălțimea truselor în poziția finală An optional start offset for the top strut - An optional start offset for the top strut + Un decalaj de început opțional pentru coșul de sus An optional end offset for the top strut - An optional end offset for the top strut + Un decalaj de sfârșit opțional pentru coșul de sus The height of the main top and bottom elements of the truss - The height of the main top and bottom elements of the truss + Înălțimea elementelor principale de sus și de jos ale truselor The width of the main top and bottom elements of the truss - The width of the main top and bottom elements of the truss + Lățimea elementelor principale de sus și de jos ale truselor The type of the middle element of the truss - The type of the middle element of the truss + Tipul elementului de mijloc al truselor The direction of the rods - The direction of the rods + Direcția tijelor The diameter or side of the rods - The diameter or side of the rods + Diametrul sau latura tijelor The number of rod sections - The number of rod sections + Numărul secțiunilor de tiuni tijă If the truss has a rod at its endpoint or not - If the truss has a rod at its endpoint or not + Dacă trusele au o tijă la criteriul final sau nu How to draw the rods - How to draw the rods + Cum să desenezi tijele The length of these stairs, if no baseline is defined - The length of these stairs, if no baseline is defined + Lungimea acestor scări, dacă nu este definită nici o valoare de bază The width of these stairs - The width of these stairs + Lățimea acestor scări The total height of these stairs - The total height of these stairs + Înălţimea totală a acestor scări The alignment of these stairs on their baseline, if applicable - The alignment of these stairs on their baseline, if applicable + Alinierea acestor scări pe linia de bază, dacă este cazul The width of a Landing (Second edge and after - First edge follows Width property) - The width of a Landing (Second edge and after - First edge follows Width property) + Lățimea unei aterizări (a doua margine și după - Prima margine urmează lățimea proprietății) The number of risers in these stairs - The number of risers in these stairs + Numărul de contoare din aceste scări The depth of the treads of these stairs - The depth of the treads of these stairs + Adâncimea treptelor acestor scări The height of the risers of these stairs - The height of the risers of these stairs + Înălţimea contraterestelelor acestor scări The size of the nosing - The size of the nosing + Dimensiunea nasului The thickness of the treads - The thickness of the treads + Grosimea copacilor The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in + Raportul Blondel indică scările confortabile şi trebuie să fie între 62 şi 64 cm sau 24,5 şi 25,5 cm The thickness of the risers - The thickness of the risers + Grosimea contraturilor The depth of the landing of these stairs - The depth of the landing of these stairs + Adâncimea aterizării acestor scări The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - The depth of the treads of these stairs - Enforced regardless of Length or edge's Length + Adâncimea treptelor acestor scări - întărită indiferent de lungimea sau lungimea marginii The height of the risers of these stairs - Enforced regardless of Height or edge's Height - The height of the risers of these stairs - Enforced regardless of Height or edge's Height + Înălțimea treptelor acestor scări - întărită indiferent de înălțimea sau latura The direction of flight after landing - The direction of flight after landing + Direcția zborului după aterizare The 'absolute' top level of a flight of stairs leads to - The 'absolute' top level of a flight of stairs leads to + Nivelul superior „absolut” al unui zbor al scărilor conduce la: The 'left outline' of stairs - The 'left outline' of stairs + „Conturul stânga” al scărilor The 'left outline' of all segments of stairs - The 'left outline' of all segments of stairs + 'Conturul stânga' al tuturor segmentelor scărilor The 'right outline' of all segments of stairs - The 'right outline' of all segments of stairs + "Conturul dreapta" al tuturor segmentelor scărilor The type of landings of these stairs - The type of landings of these stairs + Tipul de aterizare a acestor scări The type of winders in these stairs - The type of winders in these stairs + Tipul de câştigători din aceste scări The type of structure of these stairs - The type of structure of these stairs + Tipul structurii acestor scări The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + Grosimea structurii masive sau a șirurilor The width of the stringers - The width of the stringers + Lățimea șirurilor The offset between the border of the stairs and the structure - The offset between the border of the stairs and the structure + Decalajul dintre graniţa scărilor şi structură The overlap of the stringers above the bottom of the treads - The overlap of the stringers above the bottom of the treads + Suprapunerea şirurilor de deasupra fundului benzii de rulare The thickness of the lower floor slab - The thickness of the lower floor slab + Grosimea prunei podelei inferioare The thickness of the upper floor slab - The thickness of the upper floor slab + Grosimea platformei de la etajul superior The type of connection between the lower floor slab and the start of the stairs - The type of connection between the lower floor slab and the start of the stairs + Tipul de conexiune între podea inferioară și începutul scărilor The type of connection between the end of the stairs and the upper floor slab - The type of connection between the end of the stairs and the upper floor slab + Tipul de conexiune dintre extremitatea scărilor și podea de la sol superioară A single section of the fence - A single section of the fence + O singură secțiune a gardului A single fence post - A single fence post + Un singur gard de gard The Path the fence should follow - The Path the fence should follow + Calea pe care gardul trebuie să o urmeze The number of sections the fence is built of - The number of sections the fence is built of + Numărul de secțiuni din care este construit gardul The number of posts used to build the fence - The number of posts used to build the fence + Numărul de postări utilizate pentru a construi gardul When true, the fence will be colored like the original post and section. - When true, the fence will be colored like the original post and section. + Când este adevărat, gardul va fi colorat ca postul şi secţiunea originale. A description for this material - A description for this material + O descriere a acestui material A URL where to find information about this material - A URL where to find information about this material + Un URL unde se găsesc informații despre acest material The transparency value of this material - The transparency value of this material + Valoarea de transparență a acestui material @@ -4858,92 +4858,92 @@ Building creation aborted. The color of this material when cut - The color of this material when cut + Culoarea acestui material când se taie The list of layer names - The list of layer names + Lista de nume de straturi The list of layer materials - The list of layer materials + Lista de straturi de materiale The list of layer thicknesses - The list of layer thicknesses + Lista grosimii stratului IFC data - IFC data + Date IFC IFC properties of this object - IFC properties of this object + Proprietățile IFC ale acestui obiect Description of IFC attributes are not yet implemented - Description of IFC attributes are not yet implemented + Descrierea atributelor IFC nu sunt încă implementate The length of this element - The length of this element + Lungimea acestui element The width of this element - The width of this element + Lățimea acestui element The height of this element - The height of this element + Înălțimea acestui element The size of the chamfer of this element - The size of the chamfer of this element + Dimensiunea camerei acestui element The dent length of this element - The dent length of this element + Lungimea danturii acestui element The dent height of this element - The dent height of this element + Înălţimea danturii acestui element The dents of this element - The dents of this element + Stenturile acestui element The chamfer length of this element - The chamfer length of this element + Lungimea camerului acestui element The base length of this element - The base length of this element + Lungimea de bază a acestui element The groove depth of this element - The groove depth of this element + Adâncimea canelei pentru acest element @@ -5072,13 +5072,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5089,19 +5089,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5117,63 +5117,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -5205,253 +5205,253 @@ Building creation aborted. The height of the vertical mullions profile, if no profile is used - The height of the vertical mullions profile, if no profile is used + Înălțimea profilului vertical al unui mulel în cazul în care nu este utilizat niciun profil The width of the vertical mullions profile, if no profile is used - The width of the vertical mullions profile, if no profile is used + Lățimea profilului de mulioane verticale, în cazul în care nu este utilizat niciun profil A profile for vertical mullions (disables vertical mullion size) - A profile for vertical mullions (disables vertical mullion size) + Un profil pentru mulele verticale (dezactivează dimensiunea verticală a mai multor milenii) The number of horizontal mullions - The number of horizontal mullions + Numărul mulililor orizontali If the profile of the horizontal mullions gets aligned with the surface or not - If the profile of the horizontal mullions gets aligned with the surface or not + În cazul în care profilul mulililor orizontali se aliniază cu suprafața sau nu The number of horizontal sections of this curtain wall - The number of horizontal sections of this curtain wall + Numărul de secțiuni orizontale ale acestui perete de perdele The height of the horizontal mullions profile, if no profile is used - The height of the horizontal mullions profile, if no profile is used + Înălțimea profilului orizontal al unui mullion, în cazul în care nu este utilizat niciun profil The width of the horizontal mullions profile, if no profile is used - The width of the horizontal mullions profile, if no profile is used + Lățimea profilului mullion orizontal, dacă nu este utilizat niciun profil A profile for horizontal mullions (disables horizontal mullion size) - A profile for horizontal mullions (disables horizontal mullion size) + Un profil pentru mulonii orizontali (dezactivează dimensiunea mai multor orizontale) The number of diagonal mullions - The number of diagonal mullions + Numărul de mulluri diagonale The size of the diagonal mullions, if any, if no profile is used - The size of the diagonal mullions, if any, if no profile is used + Dimensiunea mulililor de diagoni, dacă există, dacă nu este utilizat niciun profil A profile for diagonal mullions, if any (disables horizontal mullion size) - A profile for diagonal mullions, if any (disables horizontal mullion size) + Un profil pentru muliculi diagoni, dacă există (dezactivează dimensiunea orizontală a mai multor milenii) The number of panels - The number of panels + Numărul de panouri The thickness of the panels - The thickness of the panels + Grosimea panourilor Swaps horizontal and vertical lines - Swaps horizontal and vertical lines + Swap-uri pe linii orizontale și verticale Perform subtractions between components so none overlap - Perform subtractions between components so none overlap + Efectuează scăderi între componente, astfel încât niciuna să nu se suprapună Centers the profile over the edges or not - Centers the profile over the edges or not + Centrează profilul peste margini sau nu The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall + Referința direcției verticale care va fi folosită de acest obiect pentru a deduce direcțiile verticale/orizontale. Ţineţi-l aproape de direcţia verticală reală a peretelui cortinei The diameter of this pipe, if not based on a profile - The diameter of this pipe, if not based on a profile + Diametrul acestei conducte, dacă nu este bazat pe un profil The length of this pipe, if not based on an edge - The length of this pipe, if not based on an edge + Lungimea acestei conducte, dacă nu este bazată pe o margine An optional closed profile to base this pipe on - An optional closed profile to base this pipe on + Un profil închis opțional pentru a baza această conductă pe Offset from the start point - Offset from the start point + Compensare de la punctul de pornire Offset from the end point - Offset from the end point + Decalaj de la punctul final The wall thickness of this pipe, if not based on a profile - The wall thickness of this pipe, if not based on a profile + Grosimea peretelui acestei conducte, dacă nu este bazată pe un profil The curvature radius of this connector - The curvature radius of this connector + Raza curburii acestui conector The pipes linked by this connector - The pipes linked by this connector + Conductele legate de acest conector The type of this connector - The type of this connector + Tipul acestui conector The description column - The description column + Coloana descrierii The values column - The values column + Coloana valorilor The units column - The units column + Coloana unităților The objects column - The objects column + Coloana obiectelor The filter column - The filter column + Coloana de filtre If True, a spreadsheet containing the results is recreated when needed - If True, a spreadsheet containing the results is recreated when needed + Dacă este adevărat, o foaie de calcul care conține rezultatele este recreată atunci când este necesar If True, the schedule and the associated spreadsheet are updated whenever the document is recomputed - If True, the schedule and the associated spreadsheet are updated whenever the document is recomputed + Dacă este adevărat, programul și foaia de calcul asociată sunt actualizate ori de câte ori documentul este recalculat The Arch Schedule that uses this spreadsheet - The Arch Schedule that uses this spreadsheet + Schema Arch care utilizează această foaie de calcul If True, additional lines with each individual object are added to the results - If True, additional lines with each individual object are added to the results + Dacă este adevărat, linii suplimentare cu fiecare obiect individual sunt adăugate la rezultate The placement of this object - The placement of this object + Plasarea acestui obiect The intervals between axes - The intervals between axes + Intervalele dintre axe The angles of each axis - The angles of each axis + unghiurile fiecărei axe The label of each axis - The label of each axis + Eticheta fiecărei axe An optional custom bubble number - An optional custom bubble number + Un număr opțional de bule personalizate The length of the axes - The length of the axes + Lungimea axelor If not zero, the axes are not represented as one full line but as two lines of the given length - If not zero, the axes are not represented as one full line but as two lines of the given length + Dacă nu este zero, axele nu sunt reprezentate ca o linie completă, ci ca două linii ale lungimii date The size of the axis bubbles - The size of the axis bubbles + Dimensiunea bulelor din axă The numbering style - The numbering style + Stil de numerotare The type of line to draw this axis - The type of line to draw this axis + Tipul liniei pentru a desena această axă Where to add bubbles to this axis: Start, end, both or none - Where to add bubbles to this axis: Start, end, both or none + Unde să adăugaţi bule pe această axă: Start, end, ambele sau nici una The line width to draw this axis - The line width to draw this axis + Lățimea liniei pentru a desena această axă The color of this axis - The color of this axis + Culoarea acestei axe The number of the first axis - The number of the first axis + Numărul primei axe @@ -5709,172 +5709,172 @@ Building creation aborted. Objects that are included inside this space, such as furniture - Objects that are included inside this space, such as furniture + Obiectele care sunt incluse în acest spațiu, cum ar fi mobila The type of this space - The type of this space + Tipul acestui spaţiu The thickness of the floor finish - The thickness of the floor finish + Grosimea finalizării podelei The number of people who typically occupy this space - The number of people who typically occupy this space + Numărul de oameni care de obicei ocupă acest spațiu The electric power needed to light this space in Watts - The electric power needed to light this space in Watts + Energia electrică necesară pentru a aprinde acest spațiu în wați The electric power needed by the equipment of this space in Watts - The electric power needed by the equipment of this space in Watts + Energia electrică necesară echipamentului acestui spațiu în wați If True, Equipment Power will be automatically filled by the equipment included in this space - If True, Equipment Power will be automatically filled by the equipment included in this space + Dacă este adevărat, Echipamentul de alimentare va fi completat automat de echipamentul inclus în acest spațiu The type of air conditioning of this space - The type of air conditioning of this space + Tipul de aer condiţionat din acest spaţiu Specifies if this space is internal or external - Specifies if this space is internal or external + Specifică dacă acest spațiu este intern sau extern The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Textul pentru afișare. Folosește $area, $label, $tag, $floor, $walls, $ceiling pentru a insera datele respective The color of the area text - The color of the area text + Culoarea textului zonei The size of the first line of text - The size of the first line of text + Dimensiunea primei linii de text The space between the lines of text - The space between the lines of text + Spațiul dintre liniile de text The position of the text. Leave (0,0,0) for automatic position - The position of the text. Leave (0,0,0) for automatic position + Poziția textului. Lăsați (0,0,0) pentru poziția automată The justification of the text - The justification of the text + Justificarea textului The number of decimals to use for calculated texts - The number of decimals to use for calculated texts + Numărul de zecimale utilizate pentru textele calculate Show the unit suffix - Show the unit suffix + Arată sufixul unității The length of this wall. Not used if this wall is based on an underlying object - The length of this wall. Not used if this wall is based on an underlying object + Lungimea acestui perete. Nu este folosită dacă acest perete este bazat pe un obiect de bază The width of this wall. Not used if this wall is based on a face - The width of this wall. Not used if this wall is based on a face + Lățimea acestui perete. Nu este folosită dacă acest perete este bazat pe o față This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) + Acest atribut suprascrie Lățimea pentru a seta lățimea fiecărui segment de perete. Ignorat dacă obiectul de bază furnizează informații despre lățime, cu metoda getWidths(). (Prima valoare suprascrie atributul 'Lățime' pentru primul segment de perete; dacă o valoare este zero, prima valoare a 'Suprascriere Lățime' va fi urmată) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) + Acest lucru suprascrie atributul de Aliniere pentru a seta Alinierea la fiecare segment de perete. Ignorat dacă obiectul de bază furnizează informații aliniate, cu metoda getAligns(). (Prima valoare suprascrie atributul 'Aliniază' pentru primul segment al zidului; dacă o valoare nu este 'Stânga, dreapta, centrul', prima valoare a 'OverrideAlign' va fi urmată) The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Înălțimea acestui perete. Păstrați 0 pentru automat. Nu se utilizează dacă acest perete se bazează pe un solid The area of this wall as a simple Height * Length calculation - The area of this wall as a simple Height * Length calculation + Zona acestui perete ca un simplu calcul de înălțime * Lungime The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable + Alinierea acestui perete la obiectul său de bază, dacă este cazul The face number of the base object used to build this wall - The face number of the base object used to build this wall + Numărul feței obiectului de bază folosit pentru a construi acest perete The offset between this wall and its baseline (only for left and right alignments) - The offset between this wall and its baseline (only for left and right alignments) + Decalajul dintre acest perete și linia sa de bază (numai pentru alinieri stânga și dreapta) Enable this to make the wall generate blocks - Enable this to make the wall generate blocks + Activează acest lucru pentru a face peretele să genereze blocuri The length of each block - The length of each block + Lungimea fiecărui bloc The height of each block - The height of each block + Înălţimea fiecărui bloc The horizontal offset of the first line of blocks - The horizontal offset of the first line of blocks + Decalajul orizontal al primei linii de blocuri The horizontal offset of the second line of blocks - The horizontal offset of the second line of blocks + Decalajul orizontal al celei de-a doua linii de blocuri The size of the joints between each block - The size of the joints between each block + Mărimea articulaţiilor dintre fiecare bloc The number of entire blocks - The number of entire blocks + Numărul de blocuri întregi The number of broken blocks - The number of broken blocks + Numărul de blocuri sparte @@ -5883,7 +5883,7 @@ Building creation aborted. Structure tools - Structure tools + Unelte de structură @@ -5896,7 +5896,7 @@ Building creation aborted. Creates an equipment object from a selected object (Part or Mesh) - Creates an equipment object from a selected object (Part or Mesh) + Creează un obiect de echipament dintr-un obiect selectat (Piesă sau Mesh) @@ -5904,12 +5904,12 @@ Building creation aborted. 3 views from mesh - 3 views from mesh + 3 vizualizări din plasă Creates 3 views (top, front, side) from a mesh-based object - Creates 3 views (top, front, side) from a mesh-based object + Creează 3 vizualizări (sus, față, lateral) dintr-un obiect bazat pe plasă @@ -5922,7 +5922,7 @@ Building creation aborted. Creates a BuildingPart object including selected objects - Creates a BuildingPart object including selected objects + Creează un obiect BuildingPart incluzând obiectele selectate @@ -5930,7 +5930,7 @@ Building creation aborted. Writing camera position - Writing camera position + Scrie poziția camerei @@ -5953,37 +5953,37 @@ Building creation aborted. Structure tools - Structure tools + Unelte de structură Axis tools - Axis tools + Unelte axă Panel tools - Panel tools + Instrumente panou Material tools - Material tools + Instrumente materiale Pipe tools - Pipe tools + Unelte țeavă Rebar tools - Rebar tools + Instrumente de retrogradare Arch tools - Arch tools + Unelte Arch @@ -6009,7 +6009,7 @@ Building creation aborted. &Arch - &Arch + &Arc @@ -6023,12 +6023,12 @@ Building creation aborted. &Draft - &Draft + &Schiță Creation - Creation + Creare @@ -6038,7 +6038,7 @@ Building creation aborted. Modification - Modification + Modificare @@ -6046,7 +6046,7 @@ Building creation aborted. Rebar tools - Rebar tools + Instrumente de retrogradare @@ -6176,7 +6176,7 @@ Building creation aborted. Truss - Truss + Adevărat @@ -6268,7 +6268,7 @@ Building creation aborted. Material tools - Material tools + Instrumente materiale @@ -6386,12 +6386,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6399,10 +6399,10 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools - Panel tools + Instrumente panou @@ -6450,7 +6450,7 @@ Building creation aborted. Pipe tools - Pipe tools + Unelte țeavă @@ -6498,7 +6498,7 @@ Building creation aborted. Axis tools - Axis tools + Unelte axă @@ -6524,7 +6524,7 @@ Building creation aborted. Creates a section plane object, including the selected objects - Creates a section plane object, including the selected objects + Creează un obiect secţiune plan de obiect, inclusiv obiectele selectate @@ -6537,7 +6537,7 @@ Building creation aborted. Creates a building object including selected objects. - Creates a building object including selected objects. + Creează un obiect de construcție care include obiectele selectate. @@ -6545,12 +6545,12 @@ Building creation aborted. Wall - Wall + Perete Creates a wall object from scratch or from a selected object (wire, face or solid) - Creates a wall object from scratch or from a selected object (wire, face or solid) + Creează un obiect perete de la zero sau de la un obiect selectat (fier, față sau solid) @@ -6558,12 +6558,12 @@ Building creation aborted. Merge Walls - Merge Walls + Îmbinare pereți Merges the selected walls, if possible - Merges the selected walls, if possible + Fuzionează pereții selectați, dacă este posibil @@ -6571,12 +6571,12 @@ Building creation aborted. Add component - Add component + Adaugă componentă Adds the selected components to the active object - Adds the selected components to the active object + Adaugă componentele selectate la obiectul activ @@ -6584,12 +6584,12 @@ Building creation aborted. Remove component - Remove component + Elimină componenta Remove the selected components from their parents, or create a hole in a component - Remove the selected components from their parents, or create a hole in a component + Eliminați componentele selectate din părinții lor sau creați o gaură într-o componentă @@ -6597,12 +6597,12 @@ Building creation aborted. Split Mesh - Split Mesh + Divide plasa Splits selected meshes into independent components - Splits selected meshes into independent components + Împarte plasele selectate în componente independente @@ -6610,12 +6610,12 @@ Building creation aborted. Mesh to Shape - Mesh to Shape + Mesh to Shape Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Transformă plasele selectate în obiecte de forma parte @@ -6623,12 +6623,12 @@ Building creation aborted. Select non-manifold meshes - Select non-manifold meshes + Selectaţi plasele non-manifold Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + Selectează toate plasele care nu sunt multiple din document sau din grupurile selectate @@ -6636,12 +6636,12 @@ Building creation aborted. Remove Shape from Arch - Remove Shape from Arch + Elimină forma din Arc Removes cubic shapes from Arch components - Removes cubic shapes from Arch components + Elimină formele cubice din componentele Arch @@ -6649,12 +6649,12 @@ Building creation aborted. Close holes - Close holes + Închide găuri Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Închide găurile în formele deschise, transformându-le solide @@ -6662,12 +6662,12 @@ Building creation aborted. Check - Check + Verifică Checks the selected objects for problems - Checks the selected objects for problems + Verifică obiectele selectate pentru probleme @@ -6680,7 +6680,7 @@ Building creation aborted. Starts survey - Starts survey + Începe chestionarul @@ -6688,12 +6688,12 @@ Building creation aborted. Toggle IFC Brep flag - Toggle IFC Brep flag + Comută steagul Brep IFC Force an object to be exported as Brep or not - Force an object to be exported as Brep or not + Forțează un obiect să fie exportat ca Brep sau nu @@ -6706,7 +6706,7 @@ Building creation aborted. Creates an undefined architectural component - Creates an undefined architectural component + Creează o componentă arhitecturală nedefinită @@ -6714,12 +6714,12 @@ Building creation aborted. Clone component - Clone component + Clonează componenta Clones an object as an undefined architectural component - Clones an object as an undefined architectural component + Clonează un obiect ca o componentă arhitecturală nedefinită @@ -6727,12 +6727,12 @@ Building creation aborted. Create IFC spreadsheet... - Create IFC spreadsheet... + Creare foaie de calcul IFC... Creates a spreadsheet to store IFC properties of an object. - Creates a spreadsheet to store IFC properties of an object. + Creează o foaie de calcul pentru a stoca proprietățile IFC ale unui obiect. @@ -6745,7 +6745,7 @@ Building creation aborted. Shows or hides the subcomponents of this object - Shows or hides the subcomponents of this object + Afișează sau ascunde subcomponentele acestui obiect diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.ts b/src/Mod/Arch/Resources/translations/Arch_ru.ts index e28d6e1699..80eb8468d5 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ru.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ru.ts @@ -2938,17 +2938,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Ошибка вычисления формы - + Tools Инструменты - + Edit views positions Редактировать позиции просмотра - + This object has no face Объект не имеет грани @@ -3539,12 +3539,12 @@ Building creation aborted. Не удается вычислить блоки для стен - + Error: Unable to modify the base object of this wall Ошибка: Не удается изменить базовый объект этой стены - + Flip direction Сменить направление на противоположное @@ -5051,13 +5051,13 @@ Building creation aborted. - + The size of the tag text Размер текста тега - + The font of the tag text Шрифт текста тега @@ -5068,19 +5068,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position Положение текста тега. Оставьте (0,0,0) для центрального положения - + The rotation of the tag text Вращение текста тега - + If True, the object is rendered as a face, if possible. Если истина, объект визуализируется как грань, если возможно. @@ -5096,63 +5096,63 @@ Building creation aborted. - + A margin inside the boundary Внутренний отступ от границы - + Turns the display of the margin on/off Включает / выключает отображение отступа - + The linked Panel cuts Связанные контуры Панелей - + The tag text to display Отображаемый текст тега - + The font file Файл шрифта - + The width of the sheet Ширина листа - + The height of the sheet Высота листа - + The fill ratio of this sheet Коэффициент заполнения листа - + Specifies an angle for the wood grain (Clockwise, 0 is North) Определяет направление древесных волокон (по часовой стрелке, 0 — север) - + Specifies the scale applied to each panel view. Определяет масштаб, применяемый к каждому из видов панели. - + A list of possible rotations for the nester Список возможных вращений для раскроя - + Turns the display of the wood grain texture on/off Включение / выключение отображения текстуры древесных волокон @@ -6365,12 +6365,12 @@ Building creation aborted. Arch_Nest - + Nest Компоновка - + Nests a series of selected shapes in a container Вкладывает набор выбранных фигур в контейнер @@ -6378,8 +6378,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Инструменты панели diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.ts b/src/Mod/Arch/Resources/translations/Arch_sl.ts index 1e2d57651e..d1aeef079d 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sl.ts @@ -2961,17 +2961,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Napaka pri izračunavanju oblike - + Tools Orodja - + Edit views positions Uredi položaj pogledov - + This object has no face Predmet nima nobene ploskve @@ -3560,12 +3560,12 @@ Ustvarjanj stavbe prekinjeno. Ni mogoče izračunavati zidakov za steno - + Error: Unable to modify the base object of this wall Napaka: preoblikovanje tlorisa tega zidu ni mogoče - + Flip direction Obrni smer @@ -5072,13 +5072,13 @@ Ustvarjanj stavbe prekinjeno. - + The size of the tag text Velikost pisave na znački - + The font of the tag text Pisava na znački @@ -5089,19 +5089,19 @@ Ustvarjanj stavbe prekinjeno. - + The position of the tag text. Keep (0,0,0) for center position Položaj besedila značke. Pustite (0,0,0) za sredinski položaj - + The rotation of the tag text Zasuk besedila značke - + If True, the object is rendered as a face, if possible. Če drži, potem se predmet izriše kot ploskev, v kolikor je možno. @@ -5117,63 +5117,63 @@ Ustvarjanj stavbe prekinjeno. - + A margin inside the boundary Rob znotraj meje - + Turns the display of the margin on/off Vklopi/izklopi prikaz roba - + The linked Panel cuts Povezani ploščni razrez - + The tag text to display Prikazano besedilo oznake - + The font file Datkoteka pisave - + The width of the sheet Širina pole - + The height of the sheet Višina pole - + The fill ratio of this sheet Količnik zapolnjenosti te pole - + Specifies an angle for the wood grain (Clockwise, 0 is North) Določa kót lesnih vlaken (Obratna smer urinega kazalca, 0 je sever) - + Specifies the scale applied to each panel view. Določa merilo vsakega pogleda plošče. - + A list of possible rotations for the nester Seznam možnih zasukov vdevalnika - + Turns the display of the wood grain texture on/off Vključi/izključi prikaz lesenega ustroja @@ -6386,12 +6386,12 @@ Ustvarjanj stavbe prekinjeno. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6399,8 +6399,8 @@ Ustvarjanj stavbe prekinjeno. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_sr-CS.ts b/src/Mod/Arch/Resources/translations/Arch_sr-CS.ts index 6e11764489..7f194255ea 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sr-CS.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sr-CS.ts @@ -2962,17 +2962,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Alati - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3563,12 +3563,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Obrni smer @@ -5075,13 +5075,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5092,19 +5092,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5120,63 +5120,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6389,12 +6389,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Složi niz izabranih oblika u kontejner @@ -6402,8 +6402,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.ts b/src/Mod/Arch/Resources/translations/Arch_sr.ts index d8dd6a95ad..4559ed6a7a 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sr.ts @@ -2962,17 +2962,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Алати - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3563,12 +3563,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Обрни смер @@ -5075,13 +5075,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5092,19 +5092,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5120,63 +5120,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6389,12 +6389,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Сложи низ изабраних облика у контејнер @@ -6402,8 +6402,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts index 86faaff84f..1d53a60822 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts @@ -2960,17 +2960,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Verktyg - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3561,12 +3561,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Flip direction @@ -5073,13 +5073,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5090,19 +5090,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5118,63 +5118,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6387,12 +6387,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6400,8 +6400,8 @@ Building creation aborted. 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If not, only the totals. - If this is enabled, additional lines will be filled with each object considered. If not, only the totals. + Eğer bu açıksa, dikkate alınan her nesne için ek satırlar doldurulacaktır. Değilse, yalnızca toplamlar doldurulacaktır. @@ -287,7 +287,7 @@ Filtrenin etkilerinin tersine çevirmek için basına ünlem(!) koyun(fitreyle u If this is enabled, the schedule and the associated spreadsheet are updated whenever the document is recomputed. - If this is enabled, the schedule and the associated spreadsheet are updated whenever the document is recomputed. + Eğer bu açıksa, program ve ilgili hesap tablosu belge yeniden hesaplandığında güncellenecektir. @@ -2212,7 +2212,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Thickness (mm) - Thickness (mm) + Kalınlık (mm) @@ -2957,17 +2957,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Araçlar - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3558,12 +3558,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Yönü değiştir @@ -5070,13 +5070,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5087,19 +5087,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5115,63 +5115,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6385,12 +6385,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6398,8 +6398,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.ts b/src/Mod/Arch/Resources/translations/Arch_uk.ts index 6f18c2602b..45ae25ac44 100644 --- a/src/Mod/Arch/Resources/translations/Arch_uk.ts +++ b/src/Mod/Arch/Resources/translations/Arch_uk.ts @@ -2962,17 +2962,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Інструменти - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3563,12 +3563,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Змінити напрямок на протилежний @@ -5075,13 +5075,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5092,19 +5092,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5120,63 +5120,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6389,12 +6389,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6402,8 +6402,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts index 92e1ef25ee..ebad7dc564 100644 --- a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts @@ -2931,17 +2931,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools Eines - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3532,12 +3532,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction Flip direction @@ -5044,13 +5044,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5061,19 +5061,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5089,63 +5089,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6358,12 +6358,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6371,8 +6371,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts index 569c429656..5992c8b7a9 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts @@ -2946,17 +2946,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Error computing shape of - + Tools 工具 - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3547,12 +3547,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction 翻转方向 @@ -5059,13 +5059,13 @@ Building creation aborted. - + The size of the tag text The size of the tag text - + The font of the tag text The font of the tag text @@ -5076,19 +5076,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5104,63 +5104,63 @@ Building creation aborted. - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The font file The font file - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6373,12 +6373,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6386,8 +6386,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools Panel tools diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts index 3f6bd95201..1a59a05c1b 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts @@ -2962,17 +2962,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela 錯誤計算形狀 - + Tools 工具 - + Edit views positions Edit views positions - + This object has no face This object has no face @@ -3563,12 +3563,12 @@ Building creation aborted. Cannot compute blocks for wall - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Flip direction 翻轉方向 @@ -5076,13 +5076,13 @@ Building creation aborted. - + The size of the tag text 標籤文本的大小 - + The font of the tag text 標籤文字的字型 @@ -5093,19 +5093,19 @@ Building creation aborted. - + The position of the tag text. Keep (0,0,0) for center position 標籤文件的位置. 保持 (0,0,0) 為中心位置 - + The rotation of the tag text 標籤文字的旋轉角度 - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. @@ -5121,63 +5121,63 @@ Building creation aborted. - + A margin inside the boundary 邊界內的邊距 - + Turns the display of the margin on/off 打開/關閉邊距顯示 - + The linked Panel cuts The linked Panel cuts - + The tag text to display 要顯示的標籤文字 - + The font file 字型檔案 - + The width of the sheet 表格寬度 - + The height of the sheet 表讀高度 - + The fill ratio of this sheet 這個表單的填充率 - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off @@ -6390,12 +6390,12 @@ Building creation aborted. Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -6403,8 +6403,8 @@ Building creation aborted. Arch_PanelTools - - + + Panel tools 面板工具 diff --git a/src/Mod/Draft/Resources/translations/Draft.ts b/src/Mod/Draft/Resources/translations/Draft.ts index de2bbd1fe5..54ae1d2ba3 100644 --- a/src/Mod/Draft/Resources/translations/Draft.ts +++ b/src/Mod/Draft/Resources/translations/Draft.ts @@ -911,238 +911,278 @@ value by using the [ and ] keys while drawing - + Lines and faces - + Line color - + The color of lines - + Line width - + px - + Draw style - + The line style - + Solid - + Dashed - + Dotted - + DashDot - + Display mode - + The display mode for faces - + Flat Lines - + Wireframe - + Shaded - + Points - + Shape color - + The color of faces - + Transparency - + The transparency of faces - - + + Annotations - + Text font - + The font to use for texts and dimensions - + + Apply above style to all annotations (texts, dimensions and labels) + + + + Text size - + The size of texts and dimension texts - + Text spacing - + The space between the text and the dimension line - + Text color - + The color of texts and dimension texts - + Line spacing - + The spacing between different lines of text - + + Dimensions + + + + Arrow style - + The type of dimension arrows - + Dot - + Circle - + Arrow - + Tick - + Tick-2 - + + Ext lines + + + + + The distance the dimension line is extended past the extension lines + + + + Arrow size - + The size of dimension arrows - + Show unit - + If the unit suffix is shown on dimension texts or not - + + Dim overshoot + + + + + Length of the extension lines beyond the dimension line + + + + + Length of the extension lines + + + + + Ext overshoot + + + + Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit - + Apply above style to selected object(s) - + Selected @@ -1356,129 +1396,129 @@ Note that this is not fully supported, and many object will be not editable with - + Visual Settings - + Snap symbols style - + Draft classic style - + Bitsnpieces style - + Color - + The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default - + Save current color and linewidth across sessions - + If checked, a widget indicating the current working plane orientation appears during drawing operations - + Show Working Plane tracker - + Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size - + The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade - + Drawing view line definitions - + Dashed line definition - - - + + + An SVG linestyle definition - + Dashdot line definition - + Dotted line definition @@ -1952,7 +1992,27 @@ Otherwise default colors will be applied. - Get original colors from the DXF file + Get original colors from the DXF file (legacy importer only) + + + + + Import hatch boundaries as wires (legacy importer only) + + + + + Render polylines with width (legacy importer only) + + + + + Export 3D objects as polyface meshes (legacy exporter only) + + + + + Project exported objects along current view direction (legacy exporter only) @@ -2003,22 +2063,12 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires - - - Import hatch boundaries as wires - - If polylines have a width defined, they will be rendered as closed wires with correct width - - - Render polylines with width - - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2051,11 +2101,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces - - - Export 3D objects as polyface meshes - - TechDraw Views will be exported as blocks. @@ -2072,11 +2117,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction - - - Project exported objects along current view direction - - Grid and snapping @@ -3127,47 +3167,56 @@ Not available if Draft preference option 'Use Part Primitives' is enab - - - LibreDWG error - - - - - + + + + + + Converting: - + + + Conversion successful - + + + LibreDWG converter not found + + + + + + ODA converter not found + + + + + + QCAD converter not found + + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - - ODA File Converter not found - - - - - - QCAD error - - @@ -4564,10 +4613,15 @@ The final angle will be the base angle plus this amount. - + ShapeString: string has no wires + + + ShapeString: face creation failed for one character + + added view property 'ScaleMultiplier' @@ -5033,14 +5087,14 @@ The final angle will be the base angle plus this amount. - + Edit - + Flatten @@ -5346,27 +5400,32 @@ from menu Tools -> Addon Manager - + Save style - + Name of this new style: - + Warning - + Name exists. Overwrite? - + + Error: json module not found. Unable to load style + + + + Error: json module not found. Unable to save style @@ -5540,12 +5599,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box @@ -7818,7 +7877,7 @@ beyond the dimension line Command - + Transform diff --git a/src/Mod/Draft/Resources/translations/Draft_be.qm b/src/Mod/Draft/Resources/translations/Draft_be.qm index 97bac345029e2253e3d4711289282ecae09ade50..b411215553546262176eacb53a7e0ce903b6abb8 100644 GIT binary patch delta 14095 zcmb7r2Urx@w)H;eRCTCMDqt2djRC}fIbgtq3g)aRp;45eB;(MIsEip!L>$MQ17=YS zqk<8|gjq4?Fk{a8uj;-tbML$Nf8m>NT-{w&r}o)!mgG{lB}CMM*vp5& zR>aL^fvt%bzX5DZ{D)v*JL2yBfE|hZ^#yh!-n$2|Gx7dAfL(}(=9xB3CQ5g!r? z>`r`43a|(9#S*X=@zpk9Z=#2n9ccTc*gr6xy915Y?a0@jx1*S{6xfI8k->qVme`T$ zRDt>sGh#6yU$?=IVyXuaLO$|#;OBaFWV&e%G$z`SudiuGo0ytOBsV6?x(*B=It$b` zCBA+yQRPuYTPE9)9rS@hRuJFa01Bx?>_a19BC(>y?8tw^Mtn1&!S28#z?VcFIPq&4 zz!0JxE$zsTVNHDJ&N#2z2pd#66`DE<0d_(&tD(AIi24m85!`@Scm(m^hZ9#~NKBhX 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It cannot be zero. Адлегласць ад аднаго элемента ў адным кальцы масіва да наступнага элемента ў тым жа кальцы. -Яно не можа быць роўным нулю. +Яна не можа быць нуль. @@ -941,238 +941,278 @@ value by using the [ and ] keys while drawing Захаваць бягучы стыль як перадустаноўка... - + Lines and faces Лініі і грані - + Line color Колер лініі - + The color of lines Колер ліній - + Line width Шырыня лініі - + px пікселяў - + Draw style Стыль прадстаўлення - + The line style Стыль лініі - + Solid Суцэльны - + Dashed Штрыхавая - + Dotted Пункцірная - + DashDot Штрых-пункцірны - + Display mode Рэжым адлюстравання - + The display mode for faces Адлюстраваць рэжым для граняў - + Flat Lines Плоскія лініі - + Wireframe Каркас - + Shaded Заценены - + Points Кропкі - + Shape color Колер фігуры - + The color of faces Колер граняў - + Transparency Празрыстасць - + The transparency of faces Празрыстасць граняў - - + + Annotations Заметкі - + Text font Шрыфт тэксту - + The font to use for texts and dimensions Шрыфт для тэкстаў і вымярэнняў - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Памер тэксту - + The size of texts and dimension texts Памер тэкстаў і вымярэнняў - + Text spacing Інтэрвал тэксту - + The space between the text and the dimension line Адлегласць паміж тэкстам і лініяй вымярэння - + Text color Колер тэксту - + The color of texts and dimension texts Колер тэкстаў і вымярэнняў - + Line spacing Міжрадковы інтэрвал - + The spacing between different lines of text Адлегласць паміж рознымі радкамі тэксту - + + Dimensions + Вымярэнне + + + Arrow style Стыль стрэлкі - + The type of dimension arrows Тып стрэлак вымярэнняў - + Dot Кропка - + Circle Акружнасць - + Arrow Стрэлка - + Tick Зачэп - + Tick-2 Зачэп-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Памер стрэлкі - + The size of dimension arrows Памер стрэлак вымярэнняў - + Show unit Паказаць адзінку вымярэння - + If the unit suffix is shown on dimension texts or not Паказваць прыстаўку адзінкі вымярэння ў тэкстах вымярэнняў, ці не - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Даўжыня вынасных ліній + + + + Ext overshoot + Ext overshoot + + + Unit override Пераазначэнне адзінкі вымярэння - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Адзінка вымярэння, якая ўжываецца для вымярэння. Пакіньце поле пустым, каб ужыць бягучыя адзінкі вымярэння FreeCAD - + Apply above style to selected object(s) Прымяніць вышэйзгаданы стыль да абраных аб'ектаў - + Selected Абраны @@ -1392,129 +1432,129 @@ Note that this is not fully supported, and many object will be not editable with Налады візуалізацы - + Visual Settings Налады візуалізацы - + Snap symbols style Стыль знакаў прывязкі - + Draft classic style Класічны стыль Чарнавіка - + Bitsnpieces style Стыль кавалачкаў - + Color Колер - + The default color for snap symbols Першапачатковы колер для знакаў прывязкі - + Check this if you want to use the color/linewidth from the toolbar as default Птушка, калі вы жадаеце ўжываць першапачатковыя колер/шырыню лініі на панэлі інструментаў - + Save current color and linewidth across sessions Захаваць бягучы колер і шырыню лініі паміж сеансамі - + If checked, a widget indicating the current working plane orientation appears during drawing operations Калі птушка, падчас аперацыі маляванне чарцяжа з'яўляецца віджэт, які паказвае бягучую арыентацыю працоўнай плоскасці - + Show Working Plane tracker Паказаць трэкер працоўнай плоскасці - + Alternate SVG patterns location Іншае месцазнаходжанне шаблонаў SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Тут вы можаце паказаць каталог з карыстальніцкімі файламі SVG, што змяшчаюць вызначэнні <pattern>, якія будуць даданы да стандартных шаблонаў - + SVG pattern resolution Дазвол шаблону SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Дазвол шаблонаў для малявання чарцяжа. Першапачатковае значэнне 128. Больш высокія значэнні даюць лепшыя дазволы, больш нізкія значэнні паскараюць маляванне - + SVG pattern default size Першапачатковы памер шаблону SVG - + The default size for SVG patterns Першапачатковы памер для шаблонаў SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Праверце, калі вы жадаеце захаваць колеру граняў падчас аперацыі падзелу і аб'яднання (толькі пры падзелу граняў і зрабіць абалонку) - + Preserve colors of faces during downgrade/upgrade Захоўваць колеры граняў падчас падзелу/аб'яднання - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Праверце, калі вы жадаеце, каб назвы граняў вырабляліся ад зыходнай назвы аб'екта і наадварот пры выкананні падзел/аб'яднанне(толькі пры падзелу граняў і зрабіць абалонку) - + Preserve names of faces during downgrade/upgrade Захоўваць назвы граняў пры падзелу/аб'яднанні - + Drawing view line definitions Вызначэнне лініі ў выглядзе чарцяжа - + Dashed line definition Вызначэнне штрыхавой лініі - - - + + + An SVG linestyle definition Вызначэнне стыляў ліній у SVG - + Dashdot line definition Вызначэнне штрых-пункцірнай лініі - + Dotted line definition Вызначэнне пункцірнай лініі @@ -2001,8 +2041,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Атрымаць зыходныя колеру з файла DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2053,22 +2113,12 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Штрыхоўкі будуць пераўтвораныя ў простыя ломаныя лініі - - - Import hatch boundaries as wires - Імпартаваць контуры штрыхоўкі як ломаныя лініі - If polylines have a width defined, they will be rendered as closed wires with correct width Калі ломаныя лініі маюць пэўную шырыню, яны будуць візуалізаваныя як замкнутыя ломаныя лініі з правільнай шырынёй - - - Render polylines with width - Візуалізаваць ломаныя лініі з шырынёй - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2102,11 +2152,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces Усе аб'екты, якія змяшчаюць грані, будуць экспартаваныя ў выглядзе трохмерных шматграней - - - Export 3D objects as polyface meshes - Экспартаваць трохмерныя аб'екты ў выглядзе шматгранных сетак - TechDraw Views will be exported as blocks. @@ -2124,11 +2169,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Экспартаваныя аб'екты будуць праецыявацца ў адпаведнасці з бягучым напрамкам выгляду - - - Project exported objects along current view direction - Праецыраваць экспартаваныя аб'екты наўздоўж бягучага напрамку выгляду - Grid and snapping @@ -3181,49 +3221,60 @@ Not available if Draft preference option 'Use Part Primitives' is enabledАсадка - - - LibreDWG error - Памылка бібліятэкі LibreDWG - - - - + + + + + + Converting: Пераўтварэнне: - + + + Conversion successful Пераўтварэнне прайшло паспяхова - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. Памылка падчас пераўтварэння DWG. Паспрабуйце перамясціць файл DWG у шлях да каталогу без прабелаў і неангламоўных знакаў, альбо паспрабуйце захаваць у больш ранняй версіі DWG. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Не знойдзена прыдатных канвертараў DWG. -Калі ласка, задайце яго ўручную ў меню Праўка - > Перавагі - > Імпартаваць/Экспартаваць - > DWG - - - - - ODA File Converter not found - Канвертар файлаў ODA не знойдзены - - - - - QCAD error - Памылка праграмнага забеспячэння QCAD - @@ -4590,7 +4641,7 @@ The final angle will be the base angle plus this amount. Radial distance is zero. Resulting array may not look correct. - Радыяльная адлегласць роўна нулю. Выніковы масіў можа выглядаць няправільна. + Радыяльная адлегласць - нуль. Выніковы масіў можа выглядаць няправільна. @@ -4600,7 +4651,7 @@ The final angle will be the base angle plus this amount. Tangential distance cannot be zero. - Тангенцыйная адлегласць не можа быць роўна нулю. + Тангенцыйная адлегласць не можа быць нуль. @@ -4628,10 +4679,15 @@ The final angle will be the base angle plus this amount. Налады сіметрыі: - + ShapeString: string has no wires Контур радка: радок не мае ломаных ліній + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -4667,13 +4723,13 @@ The final angle will be the base angle plus this amount. Length of tangent vector is zero. Copy not aligned. - Даўжыня датычнага вектару роўная нулю. Копія не выраўнаваная. + Даўжыня датычнага вектару - нуль. Копія не выраўнаваная. Length of normal vector is zero. Using a default axis instead. - Даўжыня вектару нармалі роўная нулю. Замест гэтага ўжываецца першапачатковая вось. + Даўжыня вектару нармалі - нуль. Замест гэтага ўжываецца першапачатковая вось. @@ -4747,7 +4803,7 @@ The final angle will be the base angle plus this amount. Wrong input: must be list or tuple of three points exactly. - Няправільны ўвод: павінен быць спіс ці картэж роўна з трох кропак. + Няправільны ўвод: павінен быць спіс ці картэж толькі з трох кропак. @@ -5097,14 +5153,14 @@ The final angle will be the base angle plus this amount. Аб'яднанне пластоў: - + Edit Змяніць - + Flatten Звядзенне @@ -5411,27 +5467,32 @@ from menu Tools -> Addon Manager Стварыць фаску - + Save style Захаваць стыль - + Name of this new style: Назва новага стылю: - + Warning Папярэджанне - + Name exists. Overwrite? Назва ўжо існуе. Ці перазапісаць? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Памылка: модуль json не знойдзены. Немагчыма захаваць стыль @@ -5605,12 +5666,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Невядомы стыль экспартавання SVG, пераключэнне на перакладзены - + The export list contains no object with a valid bounding box Спіс экспартавання не ўтрымлівае аб'екта з дапушчальнымі габарытамі @@ -7248,7 +7309,7 @@ This is useful to adjust for the difference between shape centre and shape refer Direction of the local Z axis when 'Force Vertical' is true - Напрамак лакальнай восі Z, калі значэнне 'Прымусова вертыкальны' роўна true + Напрамак лакальнай восі Z, калі значэнне 'Прымусова вертыкальны' зададзены ў true @@ -8043,7 +8104,7 @@ beyond the dimension line Command - + Transform Пераўтварыць diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.qm b/src/Mod/Draft/Resources/translations/Draft_ca.qm index b91227f58fbd23393e51cb18bc64a5860d98451e..5c40407a794929ccdb2bd3c6817541a39e223569 100644 GIT binary patch delta 12843 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da38c35187..478af28dcd 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ca.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ca.ts @@ -932,238 +932,278 @@ valor mitjançant les tecles [ i ] mentre es dibuixa Desa l'estil actual com a valor predefinit... - + Lines and faces Línies i cares - + Line color Color de línia - + The color of lines El color de les línies - + Line width Amplada de línia - + px px - + Draw style Estil de dibuix - + The line style L'estil de la línia - + Solid Sòlid - + Dashed Discontínua - + Dotted Puntejada - + DashDot Guió punt - + Display mode Mode de visualització - + The display mode for faces El tipus de visualització per les cares - + Flat Lines Linies planes - + Wireframe Model de filferro - + Shaded Ombrejat - + Points Punts - + Shape color Color de la forma - + The color of faces El color de les cares - + Transparency Transparència - + The transparency of faces La transparència de les cares - - + + Annotations Anotacions - + Text font Tius de lletra - + The font to use for texts and dimensions Font a emprar per a textos i dimensions - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Mida del text - + The size of texts and dimension texts Mida dels textos i del textos de les cotes - + Text spacing Espaiat de text - + The space between the text and the dimension line L'espai entre el text i la línia de cota - + Text color Color del text - + The color of texts and dimension texts El color dels textos i dels textos de les cotes - + Line spacing Interlineat - + The spacing between different lines of text L'espaiat entre diferents línies de text - + + Dimensions + Dimensions + + + Arrow style Estil de la fletxa - + The type of dimension arrows El tipus de les fletxes de les cotes - + Dot Punt - + Circle Cercle - + Arrow Fletxa - + Tick Tick - + Tick-2 Tick-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Mida de la fletxa - + The size of dimension arrows Mida de les fletxes de les cotes - + Show unit Mostra les unitats - + If the unit suffix is shown on dimension texts or not Si es mostra o no el sufix d'unitat als textos de les cotes - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Substitució d'unitat - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Unitat que s'utilitzarà per les cotes. Deixeu-la en blanc per usar l'unitat actual del FreeCAD - + Apply above style to selected object(s) Aplica l'estil anterior als objectes seleccionats - + Selected Seleccionat @@ -1380,129 +1420,129 @@ Tingueu en compte que això no és totalment compatible i que molts objectes no Escenes visuals - + Visual Settings Escenes visuals - + Snap symbols style Estil de símbols de ajust - + Draft classic style Estil clàssic - + Bitsnpieces style Estil Bitsnpieces - + Color Color - + The default color for snap symbols El color predeterminat per símbols de ajust ràpid - + Check this if you want to use the color/linewidth from the toolbar as default Triar aquesta opció si desitja utilitzar el color/ample de línia de la barra d'eines per defecte - + Save current color and linewidth across sessions Desa el color i l'amplada de línia actuals a través de les sessions - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si està marcada, apareix un giny que indica l'orientació de pla de treball actual durant les operacions de dibuix - + Show Working Plane tracker Mostra el pla de treball rastrejador - + Alternate SVG patterns location Ubicació alternativa dels patrons SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Aquí podeu especificar un directori amb fitxers SVG personalitzats que continguin definicions <pattern> per afegir als patrons estàndard - + SVG pattern resolution Resolució de patró SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Resolució a la qual es dibuixaran els patrons. El valor per defecte és 128. Valors més alts donen resolucions millors, valors més baixos fan el dibuix més ràpid - + SVG pattern default size Mida predeterminada del patró SVG - + The default size for SVG patterns La mida predeterminada per als patrons SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marcar si voleu preservar el color de les cares mentre s'estigui revertint o actualitzant (sols splitFaces i makeShell) - + Preserve colors of faces during downgrade/upgrade Preserva el color de les cares durant la downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marqueu això si voleu que els noms de les cares derivin del nom de l'objecte d'origen i viceversa quan s'estigui revertint o actualitzant (sols splitFaces i makeShell) - + Preserve names of faces during downgrade/upgrade Preserva el nom de les cares durant la reversió i l'actualització - + Drawing view line definitions Definicions de línia de vista de dibuix - + Dashed line definition Definició de la línia discontínua - - - + + + An SVG linestyle definition Una definició d'estil de línia SVG - + Dashdot line definition Dashdot definició de línia - + Dotted line definition Definició de la línia de punts @@ -1980,8 +2020,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Obtenir colors originals de l'arxiu DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2031,22 +2091,12 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Les trames es convertiran en filferros simples - - - Import hatch boundaries as wires - Importar ombrejats frontera com filferros - If polylines have a width defined, they will be rendered as closed wires with correct width Si les polilínies tenen una amplària definida, es renderitzaran com a filferros tancats amb l'amplària correcta - - - Render polylines with width - Representar Polilínies amb amplada - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2079,11 +2129,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces Tots els objectes que continguen cares s'exportaran com a multifacetes 3D - - - Export 3D objects as polyface meshes - Exportar objectes 3D com polyface malles - TechDraw Views will be exported as blocks. @@ -2101,11 +2146,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Els objectes exportats es projectaran per a reflectir la direcció actual de la vista - - - Project exported objects along current view direction - Projecte exportar objectes al llarg de la direcció de visualització - Grid and snapping @@ -3159,24 +3199,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCalat - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3184,25 +3254,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4607,10 +4658,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5076,14 +5132,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Edita - + Flatten Flatten @@ -5391,27 +5447,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Avís - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5585,12 +5646,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8055,7 +8116,7 @@ beyond the dimension line Command - + Transform Transformar diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.qm b/src/Mod/Draft/Resources/translations/Draft_cs.qm index 132f06e811add9970290a4c49c29c4a31d487076..6cb1519d9a28d27e0ab76cbe045777be285b56bd 100644 GIT binary patch delta 12695 zcma)j2UHYUyX|*QRduLNDxe~YDCU3x%vmr4Ix30@MQ9L-0_GW8MPfOKGX0`W`ehELjYQOq*xfcj z4`N@9z#hc89k3U1eK@c;ahu6NPvWj~fc=SgZU-Ddy!$BNZ^Zjn0}ceP0S+SWH4ZqK zxZe$+5Aj)TfkTPUw~X&g^l)%Fn%;jeKPWqBMJ6n?B44=0io(!D;4nN8UydK9lw;XT zD>7lf75SoRRup_K3mK04bIS3c@#6@Bju9 zrPr|{v#b~A>{ls>nqUHz5n$>x7T^tLwu8D2L?gzK;O0UsES&hcuEgaS5{8A6xG0tQ 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zODmNPM?Mk160U4~oC98~rkJ)aaKhwgld^Le+V4h^vU7tCDnhlAJiRjNn!U=wb)fq9 zgO%J^NUUG2T;N@Z$M`B2Z=*$Pm7rWIpAvR=Q?3|&u*LjH$^Y36zi(A;xjNy)i@M7F zMxGcySSpXF;xokE$;!(jsD6}(@(yzo?mXY5ynBZg4sWRxFGWgNazpv3y-2LYRrzdw zP#vXgULpu_jZuDSgU<)jjrt$~v|J5M&1qxV|0kVF!+bBxWa#Gu&?HM*ZbiJTn*e?WWzW+pHzdPH|aHJWB z-fe>mmYI=do-hu5gq1swG!FB~#&=DxjU%q+Vu;??IPy|`?2pRE2|?S?41YIHIDqgw z^V&G^K78P;t#RV}Na6+;ru=1`y7CEj7bY0z^h7o{rM@yQ{2ol~ z@EGIb_3c469I#Te5IJRLX2u&tGvL#1y!~fH1toeKjewl;w$ux$h;IFp0ekx68 zV<>=L#hr@b7I766$7v73nWV9K!lW6cT6goV8%iabAJkIj))$ zAWyuqT=tN1aiFoW5W+9+QB~od<^SG1+jF{YP>6r Save current style as a preset... - + Lines and faces Lines and faces - + Line color Barva čáry - + The color of lines The color of lines - + Line width Tloušťka čáry - + px px - + Draw style Styl kreslení - + The line style The line style - + Solid Těleso - + Dashed Čárkovaný - + Dotted Tečkovaný - + DashDot Čárka tečka - + Display mode Styl zobrazení - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Drátěný - + Shaded Stínované - + Points Body - + Shape color Barva tvaru - + The color of faces The color of faces - + Transparency Průhlednost - + The transparency of faces The transparency of faces - - + + Annotations Poznámky - + Text font Font písma - + The font to use for texts and dimensions Písmo používané pro texty a rozměry - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Velikost písma - + The size of texts and dimension texts The size of texts and dimension texts - + Text spacing Odsazení textu - + The space between the text and the dimension line The space between the text and the dimension line - + Text color Barva textu - + The color of texts and dimension texts The color of texts and dimension texts - + Line spacing Řádkování - + The spacing between different lines of text The spacing between different lines of text - + + Dimensions + Rozměry + + + Arrow style Styl šipky - + The type of dimension arrows Typ kótových šipek - + Dot Tečka - + Circle Kruh - + Arrow Šipka - + Tick Fajfka - + Tick-2 Fajfka-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Velikost šipky - + The size of dimension arrows The size of dimension arrows - + Show unit Zobrazit jednotky - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Přepsat jednotky - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + Apply above style to selected object(s) Apply above style to selected object(s) - + Selected Vybrané @@ -1390,129 +1430,129 @@ Všimněte si, že toto není plně podporováno a mnoho objektů nebude možno Vizuální nastavení - + Visual Settings Vizuální nastavení - + Snap symbols style Styl přichytávacího symbolu - + Draft classic style Klasický styl Návrhu - + Bitsnpieces style Styl Bitsnpieces - + Color Barva - + The default color for snap symbols Výchozí barva pro symboly přichytávání - + Check this if you want to use the color/linewidth from the toolbar as default Zaškrtněte, pokud chcete jako výchozí použít barvu/tloušťku čáry z nástrojového panelu - + Save current color and linewidth across sessions Uložit aktuální barvy a čáry během sezení - + If checked, a widget indicating the current working plane orientation appears during drawing operations Je-li zaškrtnuto, během kreslení se znázorní orientace aktuální pracovní roviny - + Show Working Plane tracker Zobrazit stopaře pracovní roviny - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Zaškrtněte, pokud chcete zachovat barvy ploch během ponížení a povýšení (pouze pro splitFaces a makeShell) - + Preserve colors of faces during downgrade/upgrade Zachovat barvy ploch během ponížení/povýšení - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Zaškrtněte, chcete-li názvy ploch odvodit od názvu původního objektu a obráceně, když provádíte ponížení/povýšení (pouze pro splitFaces a makeShell) - + Preserve names of faces during downgrade/upgrade Zachovat jména ploch během ponížení/povýšení - + Drawing view line definitions Definice vykreslení čar - + Dashed line definition Definice přerušované čáry - - - + + + An SVG linestyle definition Definice SVG stylu čar - + Dashdot line definition Definice čerchované čáry - + Dotted line definition Definice tečkované čáry @@ -1997,8 +2037,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Převzít originální barvy z DXF souboru + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2051,11 +2111,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Hatches will be converted into simple wires - - - Import hatch boundaries as wires - Importovat hranice šrafů jako dráty - If polylines have a width defined, they will be rendered @@ -2063,11 +2118,6 @@ as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - - - Render polylines with width - Vykreslit lomené čáry s tloušťkou - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2101,11 +2151,6 @@ If it is set to '0' the whole spline is treated as a straight segment.All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - - - Export 3D objects as polyface meshes - Exportuje 3D objekty jako plošné sítě - TechDraw Views will be exported as blocks. @@ -2123,11 +2168,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - - - Project exported objects along current view direction - Promítnout exportované objekty ve směru aktuálního pohledu - Grid and snapping @@ -3181,24 +3221,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledPonor - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3206,25 +3276,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4629,10 +4680,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5098,14 +5154,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Upravit - + Flatten Flatten @@ -5413,27 +5469,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Varování - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5607,12 +5668,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8077,7 +8138,7 @@ beyond the dimension line Command - + Transform Transformace diff --git a/src/Mod/Draft/Resources/translations/Draft_de.qm b/src/Mod/Draft/Resources/translations/Draft_de.qm index 5f51946e50b7be8b411fd8773d5fa8da1a7ea67b..45c2d190f5ac50285ae67f135dbd6984da8506e8 100644 GIT binary patch delta 15273 zcmb7r2Urx@*6lv$bgWJ)AR>ybs2CB&FlI3!26W6>35}uzC5SRgJ0j*ZBDN93U{=gx z9s@?qijFyA&SA{@R#i{9_r7=k_x&Fqtg7l$r}o)l?R|DNho)Jk{A!uuXo5|2#+b|N0v z8Q7Wl*t5Vc#8({$b|bzi4A`CM{yit!KMzq3m?YoWotSx}f_%$+1%;yxum{ltcPD;+ zsUVY9IMIAfLB92vLy6S&iFOnM_9Z$4 z)HWo(4HNndCtB}BcBCH^l12O=ByUxd*!SOosl^F3RnTvO(g2opG0gKVo}k=KbeV3@g(N9 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zB{W2mr#*R>X!n;X7W;3sqt!qJslF<11{{4ZMMTI~P; diff --git a/src/Mod/Draft/Resources/translations/Draft_de.ts b/src/Mod/Draft/Resources/translations/Draft_de.ts index 86d452c02a..46c1e56126 100644 --- a/src/Mod/Draft/Resources/translations/Draft_de.ts +++ b/src/Mod/Draft/Resources/translations/Draft_de.ts @@ -109,7 +109,7 @@ The font size in system units - Die Schrifthöhe in Systemeinheiten + Die Schriftgröße in Systemeinheiten @@ -125,7 +125,7 @@ Show line - Line anzeigen + Linie anzeigen @@ -241,7 +241,7 @@ Decimals - Dezimalstellen + Nachkommastellen @@ -940,238 +940,278 @@ value by using the [ and ] keys while drawing Aktuellen Stil als Voreinstellung speichern... - + Lines and faces Linien und Flächen - + Line color Linienfarbe - + The color of lines Die Farbe der Linien - + Line width Linienbreite - + px px - + Draw style Darstellungsart - + The line style Linienart - + Solid Festkörper - + Dashed Gestrichelt - + Dotted Gepunktet - + DashDot Strich-Punkt - + Display mode Anzeigemodus - + The display mode for faces Der Anzeigemodus für Flächen - + Flat Lines Flache Linien - + Wireframe Drahtgitter - + Shaded Schattiert - + Points Punkte - + Shape color Formfarbe - + The color of faces Die Farbe von Flächen - + Transparency Tranparenz - + The transparency of faces Die Transparenz von Oberflächen - - + + Annotations Anmerkungen - + Text font Text-Schriftart - + The font to use for texts and dimensions Die Schriftart für Text- und Maßeinträge - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Schrifthöhe - + The size of texts and dimension texts Die Höhe der Texte und Maßeinträge - + Text spacing Textabstand - + The space between the text and the dimension line Der Abstand zwischen dem Text und der Maßlinie - + Text color Textfarbe - + The color of texts and dimension texts Die Farbe der Texte und Maßeinträge - + Line spacing Zeilenabstand - + The spacing between different lines of text Der Abstand zwischen den Textzeilen - + + Dimensions + Bemaßungen + + + Arrow style Pfeilstil - + The type of dimension arrows Die Art der Maßpfeile - + Dot Punkt - + Circle Kreis - + Arrow Pfeil - + Tick Senkrechter Strich - + Tick-2 Schrägstrich - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Pfeilgröße - + The size of dimension arrows Die Größe der Maßpfeile - + Show unit Einheit anzeigen - + If the unit suffix is shown on dimension texts or not Ob die Maßeinheiten der Maßeinträge angezeigt werden oder nicht - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Einheit überschreiben - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Die für Maße zu verwendende Einheit. Leer lassen, um die aktuelle FreeCAD-Einheit zu verwenden - + Apply above style to selected object(s) Obigen Stil auf ausgewählte(s) Objekt(e) anwenden - + Selected Ausgewählt @@ -1391,129 +1431,129 @@ Beachten Sie, dass dies nicht vollständig unterstützt wird und viele Objekte m Visuelle Einstellungen - + Visual Settings Visuelle Einstellungen - + Snap symbols style Einrastsymbolstil - + Draft classic style Klassischer Entwurfsstil - + Bitsnpieces style Kleinkram Stil - + Color Farbe - + The default color for snap symbols Die Standardfarbe für Fangsymbole - + Check this if you want to use the color/linewidth from the toolbar as default Aktivieren Sie dies, wenn Sie die Farbe / Linienbreite in der Symbolleiste als Standard verwenden möchten - + Save current color and linewidth across sessions Speichern der aktuellen Farbe und Linienbreite in allen Sitzungen - + If checked, a widget indicating the current working plane orientation appears during drawing operations Wenn diese Option aktiviert ist, wird während dem Zeichnen ein Widget angezeigt, das die aktuelle Ausrichtung der Arbeitsebene angibt - + Show Working Plane tracker Arbeitsebenen-Tracker anzeigen - + Alternate SVG patterns location Ablageort alternativer SVG-Muster - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Hier kann ein Verzeichnis mit benutzerdefinierten SVG-Dateien angeben werden, das <pattern>-Definitionen enthält, die zu den Standardmustern hinzugefügt werden sollen - + SVG pattern resolution Auflösung des SVG-Musters - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Die Auflösung, um die Muster zu zeichnen. Standardwert ist 128. Höhere Werte geben bessere Auflösungen, niedrigere Werte machen das Zeichnen schneller - + SVG pattern default size Standardgröße des SVG-Musters - + The default size for SVG patterns Die Standardgröße für SVG-Muster - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Aktivieren Sie diese Option, wenn Sie die Farben von Flächen während des Downgrades und Upgrades beibehalten möchten (nur splitFaces und makeShell) - + Preserve colors of faces during downgrade/upgrade Flächenfarben beim Downgrade/Upgrade erhalten - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Aktivieren Sie diese Option, wenn Sie während eines Downgrade/Upgrade möchten, dass die Flächenbezeichnungen vom ursprünglichen Objektnamen und umgekehrt abgeleitet werden (nur splitFaces und makeShell) - + Preserve names of faces during downgrade/upgrade Flächenfarben beim Downgrade/Upgrade erhalten - + Drawing view line definitions Definition sichtbarer Linien der Zeichnung - + Dashed line definition Gestrichelte Linien-Definition - - - + + + An SVG linestyle definition Eine SVG-Linienart-Definition - + Dashdot line definition Strich-Punkt-Linien-Definition - + Dotted line definition Gepunktete-Linien-Definition @@ -1590,7 +1630,7 @@ such as "Arial:Bold" Number of decimals - Anzahl der Dezimalstellen + Anzahl der Nachkommastellen @@ -1997,8 +2037,28 @@ Andernfalls werden Standardfarben angewendet. - Get original colors from the DXF file - Hole die Original-Farben aus der DXF-Datei + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2050,11 +2110,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Schraffuren werden in einfache Drähte umgewandelt - - - Import hatch boundaries as wires - Fügt Schraffurgrenzen als Drähte hinzu - If polylines have a width defined, they will be rendered @@ -2062,11 +2117,6 @@ as closed wires with correct width Wenn Polylinien eine definierte Breite haben, werden sie als geschlossene Drähte mit der korrekter Breite dargestellt - - - Render polylines with width - Polylinien mit Breite rendern - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2100,11 +2150,6 @@ Wenn sie auf '0' gesetzt ist, wird der gesamte Spline als geradliniger Abschnitt All objects containing faces will be exported as 3D polyfaces Alle Objekte, die Flächen enthalten, werden als 3D-Polyfaces exportiert - - - Export 3D objects as polyface meshes - 3D Objekte als Polyface Meshes exportieren - TechDraw Views will be exported as blocks. @@ -2122,11 +2167,6 @@ Dies kann bei neueren als DXF R12 Vorlagen fehlschlagen. Exported objects will be projected to reflect the current view direction Exportierte Objekte werden entsprechen der momentanen Ansichtsrichtung projiziert - - - Project exported objects along current view direction - Projiziere exportierte Objekte entlang der aktuellen Blickrichtung - Grid and snapping @@ -3179,49 +3219,60 @@ Nicht verfügbar, wenn die Option "Primitive Teile verwenden" aktiviert istTiefgang - - - LibreDWG error - LibreDWG-Fehler - - - - + + + + + + Converting: Umwandlung: - + + + Conversion successful Umwandlung erfolgreich - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. Fehler bei der DWG-Umwandlung. Versuchen Sie, die DWG-Datei in einen Verzeichnispfad ohne Leerzeichen und nicht-englische Zeichen zu verschieben oder versuchen Sie, in einer niedrigeren DWG-Version zu speichern. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Es wurde kein passender DWG-Konverter gefunden. -Bitte wählen Sie einen manuell im Menü Bearbeiten -> Einstellungen -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter nicht gefunden - - - - - QCAD error - QCAD-Fehler - @@ -4626,10 +4677,15 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Symmetrie-Parameter: - + ShapeString: string has no wires ShapeString: Die Zeichenfolge hat keine Linien + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -4745,27 +4801,27 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Wrong input: must be list or tuple of three points exactly. - Wrong input: must be list or tuple of three points exactly. + Falsche Eingabe: muss eine Liste oder ein Tupel von genau drei Punkten sein. Placement: - Placement: + Platzierung: Wrong input: incorrect type of placement. - Wrong input: incorrect type of placement. + Falsche Eingabe: Falscher Art der Platzierung. Wrong input: incorrect type of points. - Wrong input: incorrect type of points. + Falsche Eingabe: Falsche Art der Punkte. Cannot generate shape: - Cannot generate shape: + Kann Form nicht erzeugen: @@ -4780,13 +4836,13 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Create primitive object - Create primitive object + Erstelle primitives Objekt Final placement: - Final placement: + Endgültige Platzierung: @@ -4796,7 +4852,7 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Support: - Support: + Unterstützung: @@ -4838,12 +4894,12 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Wrong input: must be a list or tuple of strings, or a single string. - Wrong input: must be a list or tuple of strings, or a single string. + Falsche Eingabe: muss eine Liste oder ein Tupel von Zeichenketten oder eine einzelne Zeichenkette sein. Wrong input: must be 'Original', 'Frenet', or 'Tangent'. - Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Falsche Eingabe: 'muss Original', 'Frenet' oder 'Tangent' sein. @@ -4874,7 +4930,7 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Input: number of elements must be at least 1. It is set to 1. - Input: number of elements must be at least 1. It is set to 1. + Eingabe: Anzahl der Elemente muss mindestens 1 sein. Ist auf 1 gesetzt. @@ -4896,7 +4952,7 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Wrong input: must be a placement, a vector, or a rotation. - Wrong input: must be a placement, a vector, or a rotation. + Falsche Eingabe: muss eine Platzierung, ein Vektor oder eine Drehung sein. @@ -4931,7 +4987,7 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. - Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Falsche Eingabe: muss eine Zeichenkette, 'Horizontal', 'Vertical' oder 'Custom' sein. @@ -4941,12 +4997,12 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Direction is not 'Custom'; points won't be used. - Direction is not 'Custom'; points won't be used. + Die Richtung ist nicht 'Custom', Punkte werden nicht verwendet. Wrong input: must be a list of two elements. For example, [object, 'Edge1']. - Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Falsche Eingabe: muss eine Liste von zwei Elementen sein. Zum Beispiel [Objekt, 'Edge1']. @@ -4956,12 +5012,12 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. This function is deprecated. Do not use this function directly. - This function is deprecated. Do not use this function directly. + Diese Funktion ist veraltet. Verwenden Sie diese Funktion nicht direkt. Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. - Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Verwenden Sie eines von 'make_linear_dimension' oder 'make_linear_dimension_obj'. @@ -4994,33 +5050,33 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. i2: values below 1 are not allowed; will be set to the last vertex in the object. - i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: Werte unter 1 sind nicht erlaubt; werden auf den letzten Scheitelpunkt des Objekts gesetzt. Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. - Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Falsche Eingabe: Objekt hat nicht mindestens ein Element in 'Kanten', das zum Messen verwendet werden kann. index: values below 1 are not allowed; will be set to 1. - index: values below 1 are not allowed; will be set to 1. + index: Werte unter 1 sind nicht erlaubt; wird auf 1 gesetzt. Wrong input: index doesn't correspond to an edge in the object. - Wrong input: index doesn't correspond to an edge in the object. + Falsche Eingabe: Index entspricht nicht einer Kante im Objekt. Wrong input: index doesn't correspond to a circular edge. - Wrong input: index doesn't correspond to a circular edge. + Falsche Eingabe: Index entspricht nicht einer kreisförmigen Kante. Wrong input: must be a string, 'radius' or 'diameter'. - Wrong input: must be a string, 'radius' or 'diameter'. + Falsche Eingabe: muss eine Zeichenkette, 'Radius' oder 'Durchmesser' sein. @@ -5049,18 +5105,18 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Wrong input: must be a tuple of three floats 0.0 to 1.0. - Wrong input: must be a tuple of three floats 0.0 to 1.0. + Falsche Eingabe: muss ein Tupel von drei Gleitkommazahlen von 0.0 bis 1.0 sein. Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. - Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Falsche Eingabe: Muss 'Solid', 'Dashed', 'Dotted', oder 'Dashdot' sein. Wrong input: must be a number between 0 and 100. - Wrong input: must be a number between 0 and 100. + Falsche Eingabe: muss eine Zahl zwischen 0 und 100 sein. @@ -5095,14 +5151,14 @@ Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. Zusammenführungsebene: - + Edit Bearbeiten - + Flatten Abflachen @@ -5410,27 +5466,32 @@ aus dem Menü Extras -> Addon Manager Fase erstellen - + Save style Stil speichern - + Name of this new style: Name dieses neuen Stils: - + Warning Warnung - + Name exists. Overwrite? Name existiert. Überschreiben? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Fehler: json-Modul nicht gefunden. Stil konnte nicht gespeichert werden @@ -5604,12 +5665,12 @@ aus dem Menü Extras -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -6584,16 +6645,16 @@ Wenn dieser aktiv ist, werden die folgenden Objekte in die Konstruktionsgruppe a Toggle continue mode - Toggle continue mode + Fortsetzungsmodus umschalten Toggles the Continue mode. When this is active, any drawing tool that is terminated will automatically start again. This can be used to draw several objects one after the other in succession. - Toggles the Continue mode. -When this is active, any drawing tool that is terminated will automatically start again. -This can be used to draw several objects one after the other in succession. + Schaltet den Fortsetzungsmodus um. +Wenn dieser aktiviert ist, wird jedes beendete Zeichenwerkzeug automatisch wieder gestartet. +Dies kann verwendet werden, um mehrere Objekte nacheinander zu zeichnen. @@ -8010,7 +8071,7 @@ Write '$dim' so that it is replaced by the dimension length. The number of decimals to show - The number of decimals to show + Die Anzahl der anzuzeigenden Nachkommastellen @@ -8071,7 +8132,7 @@ beyond the dimension line Command - + Transform Transformieren diff --git a/src/Mod/Draft/Resources/translations/Draft_el.qm b/src/Mod/Draft/Resources/translations/Draft_el.qm index 2295b2450a3e1592e6a1e610f0f9d2cb728e996d..bf81681d1f16177027eab8075f1526d9f2a68e54 100644 GIT binary patch delta 12760 zcmbVz2UHYUx9&dYRCTECt~LM;qS%T76XvWKFb52n1B%cff}jNR*fYj42gEjF7|dx< zQB0_S5yb?KVa#F{b5^(?&42%U?|W;#x7J-Q{i>>~>YTIpx8o@xif| zvByn-ZHe=%z;?tdkJ&6x|2kb?B&={Z} zasR=<-o(eO2lgSpq8hLt@%1^t{zQ)wiqQ7CzT<#NEs9Wg*nvE;a6Tz|1D*n6 zz%HEl<+i{eqP3I(1Y;6&qenZmsc~D^^k`7D68ohHMS8EjE)o&!7jwgP@ zg`|rT@#5uyHXK}kNz$bn#GSVn;mvg<{S!}gGq4Er?iS(K1tdNFK)mcOl3q+E*0Q++ z`Ac__o%4yc{z`J~cEq|RI*@-YO>+B_#CkeAkpEala>oWl7mkzM7aZ&S8_6~t2(f_V zwHry)A53!MZ^R=~NZ#>*=*Uk8vNe?)C|X=6dG{)!Q}rCk{@LX~zN{w62a}1eOeQ%4 z5?V2oNit2J$LVi72Kn)gIZ0gnE+dmW(F8ts^yR 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σχεδίασης - + The line style Το στυλ των γραμμών - + Solid Στερεό - + Dashed Dashed - + Dotted Dotted - + DashDot Παύλα-Τελεία - + Display mode Λειτουργία προβολής - + The display mode for faces Ο τρόπος εμφάνισης των επιφανειών - + Flat Lines Flat Lines - + Wireframe Σκελετός - + Shaded Σκιασμένη - + Points Σημεία - + Shape color Χρώμα σχήματος - + The color of faces Το χρώμα των επιφανειών - + Transparency Διαφάνεια - + The transparency of faces Διαφάνεια επιφανειών - - + + Annotations Περιγραφές - + Text font Γραμματοσειρά - + The font to use for texts and dimensions Η γραμματοσειρά για χρήση σε κείμενα και διαστάσεις - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Μέγεθος γραμματοσειράς - + The size of texts and dimension texts Το μέγεθος των κειμένων και των κειμένων διαστάσεων - + Text spacing Αποστάσεις κειμένου - + The space between the text and the dimension line The space between the text and the dimension line - + Text color Χρώμα κειμένου - + The color of texts and dimension texts Το χρώμα των κειμένων και των κειμένων διαστάσεων - + Line spacing Διάστιχο γραμμής - + The spacing between different lines of text The spacing between different lines of text - + + Dimensions + Διαστάσεις + + + Arrow style Στυλ Βελών - + The type of dimension arrows Ο τύπος των βελών διαστάσεων - + Dot Τελεία - + Circle Κύκλος - + Arrow Βέλος - + Tick Σημειώστε - + Tick-2 Σημειώστε-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Μέγεθος βέλους - + The size of dimension arrows Το μέγεθος των βελών διαστάσεων - + Show unit Εμφάνιση μονάδας - + If the unit suffix is shown on dimension texts or not Εμφάνιση ή όχι μονάδας μέτρησης στα κείμενα διαστάσεων - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Παράκαμψη μονάδας - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + Apply above style to selected object(s) Apply above style to selected object(s) - + Selected Επιλεγμένα @@ -1388,129 +1428,129 @@ Note that this is not fully supported, and many object will be not editable with Οπτικές ρυθμίσεις - + Visual Settings Οπτικές Ρυθμίσεις - + Snap symbols style Τύπος μορφοποίησης των συμβόλων Προσκόλλησης - + Draft classic style Κλασσικός τύπος μορφοποίησης Προσχεδίου - + Bitsnpieces style Τύπος μορφοποίησης Bitsnpieces - + Color Χρώμα - + The default color for snap symbols Το προεπιλεγμένο χρώμα για σύμβολα προσκόλλησης - + Check this if you want to use the color/linewidth from the toolbar as default Επιλέξτε αυτό αν θέλετε να χρησιμοποιήσετε το χρώμα/πάχος γραμμής από την γραμμή εργαλείων ως προεπιλογή - + Save current color and linewidth across sessions Αποθήκευση του τρέχοντος χρώματος και πλάτους γραμμών για όλες τις συνεδρίες - + If checked, a widget indicating the current working plane orientation appears during drawing operations Αν έχει επιλεχθεί, εμφανίζεται ένα εργαλείο που υποδεικνύει τον προσανατολισμό του τρέχοντος επιπέδου εργασίας κατά τη διάρκεια λειτουργιών σχεδίασης - + Show Working Plane tracker Εμφανίστε τον ανιχνευτή Επιπέδου Εργασίας - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Έλεγχος αυτού εάν θέλετε να διατηρήσετε τα χρώματα των όψεων ενώ γίνεται υποβάθμιση και αναβάθμιση (splitFaces και makeShell μόνο) - + Preserve colors of faces during downgrade/upgrade Διατήρηση χρωμάτων των όψεων κατά τη διάρκεια υποβάθμισης/αναβάθμισης - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Τσεκάρετε αν θέλετε τα ονόματα των όψεων να αντληθούν από το αρχικό όνομα του αντικειμένου και, αντιστρόφως, ενώ γίνεται downgrade/αναβάθμιση (splitFaces και makeShell μόνο) - + Preserve names of faces during downgrade/upgrade Διατήρηση ονομάτων των όψεων κατά τη διάρκεια υποβάθμισης/αναβάθμισης - + Drawing view line definitions Ορισμοί γραμμής προβολής σχεδίασης - + Dashed line definition Προσδιορισμός διακεκομμένης γραμμής - - - + + + An SVG linestyle definition Ένας ορισμός τύπου μορφοποίησης γραμμών SVG - + Dashdot line definition Προσδιορισμός της διακεκομμένης γραμμής από τελείες και παύλες - + Dotted line definition Προσδιορισμός της διακεκομμένης γραμμής από τελείες @@ -1997,8 +2037,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Λάβετε τα αρχικά χρώματα από το αρχείο DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2051,11 +2111,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Hatches will be converted into simple wires - - - Import hatch boundaries as wires - Εισάγετε τα όρια διαγράμμισης επιφάνειας ως σύρματα - If polylines have a width defined, they will be rendered @@ -2063,11 +2118,6 @@ as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - - - Render polylines with width - Αποτυπώστε τις πολυγραμμές με πλάτος - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2101,11 +2151,6 @@ If it is set to '0' the whole spline is treated as a straight segment.All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - - - Export 3D objects as polyface meshes - Εξαγάγετε τρισδιάστατα αντικείμενα ως πλέγματα πολλαπλών όψεων - TechDraw Views will be exported as blocks. @@ -2123,11 +2168,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - - - Project exported objects along current view direction - Προβάλετε τα εξαγόμενα αντικείμενα κατά την τρέχουσα διεύθυνση προβολής - Grid and snapping @@ -3181,24 +3221,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledΒύθισμα - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3206,25 +3276,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4629,10 +4680,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5098,14 +5154,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Επεξεργασία - + Flatten Flatten @@ -5413,27 +5469,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5607,12 +5668,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8077,7 +8138,7 @@ beyond the dimension line Command - + Transform Μετατόπιση diff --git a/src/Mod/Draft/Resources/translations/Draft_es-AR.qm b/src/Mod/Draft/Resources/translations/Draft_es-AR.qm index 168bdd2534d26a6fac2d60781200ee6e24d4b0ba..041e7ecd0cf22a69f5f1a0f2c11d4c479494e769 100644 GIT binary patch delta 12761 zcmbVzbzD?i+xETI+IwP8A!Q(lVxt&fD+btt9x+i-VnC#nP>kao``9re*5Rnf?nY6u zTd}}y#g1cQ`&~0U@jmY#-}n6<`N_5S%-$>R`?_;)&R;PWJvPqruq+{>mc*Vt2L=*X zPX)Fn?zjNhmbhm}U_0WK{seX+-o6E}Gx2U2z%ImlJplefJp4MaEAfclz!2i*roe8* z)4hS+iDw-F_9VV42H1<}(Wqjye9_nsn5KI%>Sx=LueoJMF=8eVgFf0+j9-4YBhySM zM*Utp^0m9{C`Nh$Lvj86V*F|wKa`keM=|Oj+mWwpVMmJ?xrIn>LbSURFpTItCQvsc 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zFMa~m>zmD&GZ5xIbmlAX6F}Vt<{Mf2hDR|>>+dBXEii_7f6!#A+dH;X!a!=|!p1a%DoVIN|w=Zj6h!0;U;^`?EFNC6! zx=-g0Nh1SzS*M{Gzjy`3|BKf&(sn#Nse38rk@W60b53f(gr4~(4V}wdKYTkI3Plx9aU!N1Tl{#E+ga}DhQW#_83DAZ5+WY=-{f49Mla$nNo9ucDoLXk zbLX^Mi+C4%mmU9qZCEc&aj=B`9|Q=+OaCAJKwjRYV3bjqOtI{W&Q8*rfiG*Q= z#Ye^3a<|Dn()OE8Pq@;9>QX&mvFwZWQY?=WJ$UOV&9ITPId#k9gW|CNDenM$9NZ4~ z7cak9wiEwbqS`rZ*u>C)KJDB?la_dkGHJ11La!@JZz#|v-AIbYC?GOM8bhH;JAK4W zhyR|Q95~KBGCC}3=&&)NNiBTE*tD;{;<0dOgpZg5@ZqyNwY9CKm>K>_6}^PF(lwx! zd)u%vq3-^PJw(Mczb4{$C$Dl~`~RF7?kr(ack;&w0sp;A>F(bu;D61sVh^#{A#M05 IVeRxk0IE*W3IG5A diff --git a/src/Mod/Draft/Resources/translations/Draft_es-AR.ts b/src/Mod/Draft/Resources/translations/Draft_es-AR.ts index 3db14b8bd6..981b59e383 100644 --- a/src/Mod/Draft/Resources/translations/Draft_es-AR.ts +++ b/src/Mod/Draft/Resources/translations/Draft_es-AR.ts @@ -939,238 +939,278 @@ valor usando las teclas [y] mientras dibuja Guardar el estilo actual como preajuste... - + Lines and faces Líneas y caras - + Line color Color de línea - + The color of lines El color de las líneas - + Line width Espesor de Línea - + px px - + Draw style Estilo de dibujo - + The line style El estilo de línea - + Solid Sólido - + Dashed Discontinua - + Dotted Punteada - + DashDot GuiónPunto - + Display mode Modo de visualización - + The display mode for faces El modo de visualización de caras - + Flat Lines Líneas planas - + Wireframe Estructura alámbrica - + Shaded Sombreado - + Points Puntos - + Shape color Color de forma - + The color of faces El color de las caras - + Transparency Transparencia - + The transparency of faces La transparencia de caras - - + + Annotations Anotaciones - + Text font Fuente de texto - + The font to use for texts and dimensions La fuente a usar para textos y cotas - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Tamaño de texto - + The size of texts and dimension texts El tamaño de los textos y textos de cota - + Text spacing Espaciado de texto - + The space between the text and the dimension line El espacio entre el texto y la línea de cota - + Text color Color del texto - + The color of texts and dimension texts El color de los textos y textos de cota - + Line spacing Espaciado de línea - + The spacing between different lines of text El espaciado entre líneas de texto - + + Dimensions + Acotación + + + Arrow style Estilo de flechas - + The type of dimension arrows El tipo de flechas de cota - + Dot Punto - + Circle Círculo - + Arrow Flecha - + Tick Marca - + Tick-2 Marca-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Tamaño de flecha - + The size of dimension arrows El tamaño de las flechas de cota - + Show unit Mostrar unidad - + If the unit suffix is shown on dimension texts or not Si el sufijo de la unidad se muestra en los textos de cota o no - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Anulación de unidad - + The unit to use for dimensions. Leave blank to use current FreeCAD unit La unidad usada para las cotas. Dejar en blanco para usar la unidad actual de FreeCAD - + Apply above style to selected object(s) Aplicar el estilo superior al/los objeto/s seleccionado/s - + Selected Seleccionado @@ -1389,129 +1429,129 @@ Tenga en cuenta que esto no es totalmente compatible, y muchos objetos no serán Configuración visual - + Visual Settings Configuración Visual - + Snap symbols style Estilo de símbolos de Referencias - + Draft classic style Estilo clásico de Borrador - + Bitsnpieces style Estilo Bitsnpieces - + Color Color - + The default color for snap symbols El color predeterminado para símbolos de Referencias - + Check this if you want to use the color/linewidth from the toolbar as default Marque esto si desea usar el color/espesor de línea de la barra de herramientas como predeterminado - + Save current color and linewidth across sessions Guarde el color actual y el ancho de línea en las sesiones - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si está marcado, aparece un widget que indica la orientación actual del plano de trabajo durante las operaciones de dibujo - + Show Working Plane tracker Mostrar rastreador de Plano de Trabajo - + Alternate SVG patterns location Ubicación alternativa de patrones SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Aquí puede especificar un directorio con archivos SVG personalizados que contienen <pattern> definiciones para agregar a los patrones normalizados - + SVG pattern resolution Resolución de patrón SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster La resolución para dibujar los patrones. El valor predeterminado es 128. Los valores más altos dan mejores resoluciones, los valores más bajos hacen que el dibujo sea más rápido - + SVG pattern default size Tamaño predeterminado del patrón SVG - + The default size for SVG patterns El tamaño predeterminado para los patrones SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marque esto si desea preservar los colores de las caras mientras hace una descomposición y composición (solo dividirCaras y hacerCarcasa) - + Preserve colors of faces during downgrade/upgrade Preservar los colores de las caras durante el descomponer/componer - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marque esto si desea que los nombres de las caras se deriven del nombre del objeto de origen y viceversa al hacer una descomposición/composición (solo dividirCaras y hacerCarcasa) - + Preserve names of faces during downgrade/upgrade Preservar los nombres de las caras durante el descomponer/componer - + Drawing view line definitions Definiciones de líneas de vista de Dibujo - + Dashed line definition Definición de línea discontinua - - - + + + An SVG linestyle definition Una definición de estilo de línea SVG - + Dashdot line definition Definición de línea de punto y trazo - + Dotted line definition Definición de línea punteada @@ -1999,8 +2039,28 @@ De lo contrario, se aplicarán los colores predeterminados. - Get original colors from the DXF file - Tomar colores originales del archivo DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2051,11 +2111,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Los rayados se convertirán en alambres simples - - - Import hatch boundaries as wires - Importar límites de rayado como alambres - If polylines have a width defined, they will be rendered @@ -2063,11 +2118,6 @@ as closed wires with correct width Si las polilíneas tienen un ancho definido, serán renderizadas como alambres cerrados con el ancho correcto - - - Render polylines with width - Renderizar polilíneas con ancho - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2101,33 +2151,23 @@ Si se establece en '0' toda la spline se trata como un segmento recto.All objects containing faces will be exported as 3D polyfaces Todos los objetos que contengan caras serán exportados como caras poligonales 3D - - - Export 3D objects as polyface meshes - Exporta objetos 3D como mallas poligonales - TechDraw Views will be exported as blocks. This might fail for post DXF R12 templates. - TechDraw Views will be exported as blocks. -This might fail for post DXF R12 templates. + Las vistas de TechDraw se exportarán como bloques. +Esto podría fallar para la publicación de plantillas DXF R12. Export TechDraw Views as blocks - Export TechDraw Views as blocks + Exportar vistas de TechDraw como bloques Exported objects will be projected to reflect the current view direction Los objetos exportados se proyectarán para reflejar la dirección de la vista actual - - - Project exported objects along current view direction - Proyectar objetos exportados a lo largo de la dirección de vista actual - Grid and snapping @@ -2252,7 +2292,7 @@ This might fail for post DXF R12 templates. <html><head/><body><p>If checked, the outline of a human figure is displayed at the bottom left corner of the grid. This option is only effective if the BIM workbench is installed and if &quot;Show grid border&quot; option is enabled.</p></body></html> - <html><head/><body><p>Si está marcado, el contorno de una figura humana se muestra en la esquina inferior izquierda de la cuadrícula. Esta opción sólo es efectiva si el banco de trabajo BIM está instalado y si la opción &quot;Mostrar borde de cuadrícula&quot; está habilitada.</p></body></html> + <html><head/><body><p>Si está marcado, el contorno de una figura humana se muestra en la esquina inferior izquierda de la cuadrícula. Esta opción sólo es efectiva si el entorno de trabajo BIM está instalado y si la opción &quot;Mostrar borde de cuadrícula&quot; está habilitada.</p></body></html> @@ -3181,24 +3221,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCalado - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3206,25 +3276,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - Error de QCAD - @@ -4629,10 +4680,15 @@ The final angle will be the base angle plus this amount. Parámetro de simetría: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5098,14 +5154,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Editar - + Flatten Flatten @@ -5413,27 +5469,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Guardar estilo - + Name of this new style: Nombre de este nuevo estilo: - + Warning Advertencia - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5607,12 +5668,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8077,7 +8138,7 @@ beyond the dimension line Command - + Transform Transformar diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm index c472282773d890a638a84f1f7287ce24b0a189ba..f432c414b4fa4d40f3b0929d091c6a2c07874532 100644 GIT binary patch delta 12397 zcmbVycT^PF`t5hlsp?Rj41l777!V@{#4O5ySutlt5gJ620%9E65yO}rTSN?uS;y?4 zV#EN7VFUvPbWA8_am*2YyPNy&z3;8}$6LSUl3i6@b;1|+7phj=G(LZ7TF~n)B=JUXMrdoihem*0B#zz8KN6UG;}11feVR6MiGCOKwOC< z@$)2-=Is;(8I-MbT*Gi%stsPlmtR4BP%_JY(M|7nh$=Q$)#**)u ziEpiBM-kK%IFrPvU{cK}Pdu>)>0B{ytLJ1fEjdM0?^i1CB@?TkOpcGI6M4>~N_7SC 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Discontinua - + DashDot DashDot - + Display mode Modo de visualización - + The display mode for faces El modo de visualización de caras - + Flat Lines Alámbrico - + Wireframe Modelo de alambres - + Shaded Sombreado - + Points Puntos - + Shape color Color del cuerpo - + The color of faces El color de las caras - + Transparency Transparencia - + The transparency of faces La transparencia de las caras - - + + Annotations Anotaciones - + Text font Fuente del texto - + The font to use for texts and dimensions La fuente a usar para textos y dimensiones - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Tamaño del texto - + The size of texts and dimension texts El tamaño de los textos y textos de cota - + Text spacing Espaciado de texto - + The space between the text and the dimension line El espacio entre el texto y la línea de cota - + Text color Color del texto - + The color of texts and dimension texts El color de los textos y textos de cota - + Line spacing Espacio entre líneas - + The spacing between different lines of text El espaciado entre líneas de texto - + + Dimensions + Dimensiones + + + Arrow style Estilo de flechas - + The type of dimension arrows El tipo de flechas de cota - + Dot Punto - + Circle Circunferencia - + Arrow Flecha - + Tick Marca - + Tick-2 Marca-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Tamaño de flecha - + The size of dimension arrows El tamaño de las flechas de cota - + Show unit Mostrar unidad - + If the unit suffix is shown on dimension texts or not Si el sufijo de unidad se muestra en los textos de dimensión o no - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Ignorar unidad - + The unit to use for dimensions. Leave blank to use current FreeCAD unit La unidad usada para las cotas. Déjalo en blanco para usar la unidad de FreeCAD. - + Apply above style to selected object(s) Aplicar el estilo superior al objeto(s) seleccionado - + Selected Seleccionado @@ -1391,129 +1431,129 @@ Tenga en cuenta que esto no es totalmente compatible, y muchos objetos no serán Configuración visual - + Visual Settings Configuración visual - + Snap symbols style Estilo de simbolos de ajuste - + Draft classic style Estilo de dibujado clasico - + Bitsnpieces style Estilo Bitsnpieces - + Color Color - + The default color for snap symbols El color por defecto para símbolos de ajuste - + Check this if you want to use the color/linewidth from the toolbar as default Comprobar si desea utilizar el color/grosor de línea desde la barra de herramientas por defecto - + Save current color and linewidth across sessions Preservar color y ancho de línea presentes de una session a otra - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si está marcada, aparece un widget que indica la orientación actual del plano de trabajo durante las operaciones de dibujo - + Show Working Plane tracker Mostrar plano de trabajo rastreador - + Alternate SVG patterns location Ubicación alternativa de patrones SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Aquí puede especificar un directorio con archivos SVG personalizados que contienen <pattern> definiciones para agregar a los patrones normalizados - + SVG pattern resolution Resolución de patrón SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster La resolución para dibujar los patrones. El valor predeterminado es 128. Valores más altos dan mejores resoluciones, valores más bajos hacen que el dibujo sea más rápido - + SVG pattern default size Tamaño predeterminado del patrón SVG - + The default size for SVG patterns El tamaño predeterminado para los patrones SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marque esto si desea preservar los colores de las caras mientras realiza una degradación y actualización (solo splitFaces y makeShell) - + Preserve colors of faces during downgrade/upgrade Preservar los colores de las caras durante el downgrade y upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marque esto si desea que los nombres de las caras se deriven del nombre del objeto de origen y viceversa mientras realiza la degradación / actualización (solo splitFaces y makeShell) - + Preserve names of faces during downgrade/upgrade Preservar los colores de las caras durante el downgrade y upgrade - + Drawing view line definitions Vista de dibujo de definicion de linea - + Dashed line definition Definición de línea discontinua - - - + + + An SVG linestyle definition Una definición de estilo de línea SVG - + Dashdot line definition Definición de línea de punto y trazo - + Dotted line definition Definición de línea punteada @@ -1998,8 +2038,28 @@ De lo contrario se aplicarán los colores predeterminados. - Get original colors from the DXF file - Tomar colores originales del archivo DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2052,11 +2112,6 @@ en lugar del tamaño que tienen en el documento DXF Hatches will be converted into simple wires Los rayados se convertirán en alambres simples - - - Import hatch boundaries as wires - Importar sombreados frontera como alambres - If polylines have a width defined, they will be rendered @@ -2064,11 +2119,6 @@ as closed wires with correct width Si las polilíneas tienen un ancho definido, serán renderizadas como alambres cerrados con la anchura correcta - - - Render polylines with width - Visualizar polilíneas con anchura - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2102,11 +2152,6 @@ Si se establece en '0' toda la curva se trata como un segmento recto.All objects containing faces will be exported as 3D polyfaces Todos los objetos que contengan caras serán exportados como caras poligonales 3D - - - Export 3D objects as polyface meshes - Exporta objetos 3D como mallas poligonales - TechDraw Views will be exported as blocks. @@ -2124,11 +2169,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Los objetos exportados serán proyectados para reflejar la dirección actual de la vista - - - Project exported objects along current view direction - Objetos exportados del proyecto a lo largo de la actual direccion de la vista - Grid and snapping @@ -2253,7 +2293,7 @@ This might fail for post DXF R12 templates. <html><head/><body><p>If checked, the outline of a human figure is displayed at the bottom left corner of the grid. This option is only effective if the BIM workbench is installed and if &quot;Show grid border&quot; option is enabled.</p></body></html> - <html><head/><body><p>Si está marcado, el contorno de una figura humana se muestra en la esquina inferior izquierda de la cuadrícula. Esta opción sólo es efectiva si el banco de trabajo BIM está instalado y si la opción &quot;Mostrar borde de cuadrícula&quot; está habilitada.</p></body></html> + <html><head/><body><p>Si está marcado, el contorno de una figura humana se muestra en la esquina inferior izquierda de la cuadrícula. Esta opción sólo es efectiva si el entorno de trabajo BIM está instalado y si la opción &quot;Mostrar borde de cuadrícula&quot; está habilitada.</p></body></html> @@ -3182,24 +3222,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCalado - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3207,25 +3277,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - Error de QCAD - @@ -4630,10 +4681,15 @@ The final angle will be the base angle plus this amount. Parámetro de simetría: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5099,14 +5155,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Editar - + Flatten Flatten @@ -5414,27 +5470,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Guardar estilo - + Name of this new style: Nombre de este nuevo estilo: - + Warning Advertencia - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5608,12 +5669,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8078,7 +8139,7 @@ beyond the dimension line Command - + Transform Transformar diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.qm b/src/Mod/Draft/Resources/translations/Draft_eu.qm index 3ce857205ac080e58e1346d54b1e3c6e6d0b53a7..20c1c4faa7b2800c836348b1d515f92a21fe7834 100644 GIT binary patch delta 13830 zcmb7r1zc6zw*FXiuC-(BGO!i59VjX`Dh6VUg^GnDY!pc;+wD;i69WMgyAu^rR4nWx zCLXa1TRe8l`_|s)dhY+;|GV$KA3yk3&Nb$UZ;UzC;!CV4DbX~qjCCauwI<=i1z=lZ zg?<1%h?V&OY)`DlFklB_&a;4Bh;{!6>_%*$FR(kYA+f+7!~)%bJ%NXSy@&-b19}m& zHU;)3wzd$kFR`r~fZjw;8`#nMb)juT(1h7hpKL?6qlyjrJTLX`Vd`qCQ`Q` zmZ~SJHkv4PyA6dC%b}39#4;nGkOm}t`wW~yLUGI($g*OHI;ImV>;gOqJVn%*5xd(8 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zhAgpJR4yM)KZfkZ#%;Rk*XnaxIGl205b6F(K3k{EKgoZ6b^MX?*GJYsSe(AH z$0<|3F(IX_E@rd!VmM7qsjB0(1rl99qJwg2H&Egr+UDlYU>1xrFcGwR0u=W!QHMj!5Cxv(CO*XhegIN=kpPI%e> zH^aC$gR7|BX#$2EWmz_WS1kMAvv9Jgr*bEYJdoE+37pFFD~h?)J+A(y^0E^JQK*F_ zaXX7sKC`jx?#e4LcT4mA%puNwvO)RJOuQ`*mvL`Ps6U42v7GDW@*S~|5c~yUK7l1m zp>RvJQM{r$9EZ4Qxf;kSS-RMBEpxDBC2$8z!_nN;(r=`&Noi)`H`-dIU;ZvH8qm}U zUnGyA;nvaG;_KoL5M_{c^b$=3{XYUVb{R7~B&coQ4o*QKArnJVhBg*oHF|oD$wcBI zOvEy|rYJ94N3l#!;|`sItQs1J7lhz{9C?spy}Lx0C0CsA;*#lGWr5$rts}YOowK158bnDXxwv8l)Z E0OhDELI3~& diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.ts b/src/Mod/Draft/Resources/translations/Draft_eu.ts index 17e59e5d22..8de2b7a66b 100644 --- a/src/Mod/Draft/Resources/translations/Draft_eu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_eu.ts @@ -777,7 +777,7 @@ Or choose one of the options below Side (YZ) - Alboa (YZ) + Aldea (YZ) @@ -933,238 +933,278 @@ value by using the [ and ] keys while drawing Gorde uneko estiloa aurrezarpen gisa... - + Lines and faces Lerroak eta aurpegiak - + Line color Lerro-kolorea - + The color of lines Lerroen kolorea - + Line width Lerro-zabalera - + px px - + Draw style Marrazte-estiloa - + The line style Lerro-estiloa - + Solid Solidoa - + Dashed Marratua - + Dotted Puntukatua - + DashDot MarraPuntua - + Display mode Bistaratze modua - + The display mode for faces Aurpegien bistaratze modua - + Flat Lines Lerro lauak - + Wireframe Alanbre-bilbea - + Shaded Itzaldurarekin - + Points Puntuak - + Shape color Formaren kolorea - + The color of faces Aurpegien kolorea - + Transparency Gardentasuna - + The transparency of faces Aurpegien gardentasuna - - + + Annotations Oharpenak - + Text font Testuaren letra-tipoa - + The font to use for texts and dimensions Testuetarako eta kotetarako erabiliko den letra-tipoa - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Testu-tamaina - + The size of texts and dimension texts Testuen eta kota-testuen tamaina - + Text spacing Testu-tartea - + The space between the text and the dimension line Testuaren eta kota-lerroaren arteko tartea - + Text color Testu-kolorea - + The color of texts and dimension texts Testuen eta kota-testuen kolorea - + Line spacing Lerro-tartea - + The spacing between different lines of text Testu-lerro desberdinen arteko tartea - + + Dimensions + Kotak + + + Arrow style Gezi-estiloa - + The type of dimension arrows Kota-gezien mota - + Dot Puntua - + Circle Zirkulua - + Arrow Gezia - + Tick Tika - + Tick-2 Tika-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Gezi-tamaina - + The size of dimension arrows Kota-gezien tamaina - + Show unit Erakutsi unitatea - + If the unit suffix is shown on dimension texts or not Kota-testuetan atzizki-unitatea erakutsiko den ala ez - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Luzapen-lerroen luzera + + + + Ext overshoot + Ext overshoot + + + Unit override Unitatea gainidaztea - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Kota-lerroetan erabiliko den unitatea. Utzi hutsik FreeCAden uneko unitatea erabiltzeko - + Apply above style to selected object(s) Aplikatu goiko estiloa hautatutako objektuei - + Selected Hautatua @@ -1234,7 +1274,7 @@ value by using the [ and ] keys while drawing YZ (Side) - YZ (alboa) + YZ (aldea) @@ -1384,129 +1424,129 @@ Kontuan izan eragiketa horren euskarria ez dela osoa, eta zenbait objektu ez dir Ikusizko ezarpenak - + Visual Settings Ikusizko ezarpenak - + Snap symbols style Atxikitze-ikurren estiloa - + Draft classic style Zirriborro-estilo klasikoa - + Bitsnpieces style Bitsnpieces estiloa - + Color Kolorea - + The default color for snap symbols Atxikitze-ikurren kolore lehenetsia - + Check this if you want to use the color/linewidth from the toolbar as default Markatu hau tresna-barrako kolorea/lerro-zabalera balio lehenetsi gisa erabili nahi baduzu - + Save current color and linewidth across sessions Gorde uneko kolorea eta lerro-zabalera saio batetik hurrengora - + If checked, a widget indicating the current working plane orientation appears during drawing operations Markatuta badago, uneko lan-planoaren orientazioa adierazten duen widget bat agertuko da marrazte-eragiketetan - + Show Working Plane tracker Erakutsi laneko planoaren jarraitzailea - + Alternate SVG patterns location SVG ereduen kokaleku alternatiboa - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns <pattern> definizioak dituzten SVG fitxategi pertsonalizatuak dituen direktorio bat adierazi dezakezu hemen, horiek eredu estandarrei gehitzeko - + SVG pattern resolution SVG ereduaren bereizmena - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Ereduak marrazteko erabiliko den bereizmena. Balio lehenetsia 128 da. Balio altuagoek bereizmen hobeak ematen dituzte, balio baxuagoek marraztea azkartzen dute - + SVG pattern default size SVG ereduaren tamaina lehenetsia - + The default size for SVG patterns SVG ereduen tamaina lehenetsia - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Markatu hau aurpegien koloreak mantendu nahi badituzu zaharkitzean edo eguneratzean (splitFaces eta makeShell soilik) - + Preserve colors of faces during downgrade/upgrade Mantendu aurpegien koloreak zaharkitzean/eguneratzean - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Markatu hau aurpegien izenak jatorrizko objektuen izenetatik eratorri nahi badituzu, edo alderantziz, zaharkitzean edo eguneratzean (splitFaces eta makeShell soilik) - + Preserve names of faces during downgrade/upgrade Mantendu aurpegien izenak zaharkitzean/eguneratzean - + Drawing view line definitions Marrizki-bistaren lerro-definizioak - + Dashed line definition Marraz osatutako lerroen definizioa - - - + + + An SVG linestyle definition SVG lerro-estiloaren definizio bat - + Dashdot line definition Marra-puntuz osatutako lerroen definizioa - + Dotted line definition Puntuz osatutako lerroen definizioa @@ -1988,8 +2028,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Eskuratu DXF fitxategiko jatorrizko koloreak + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2042,11 +2102,6 @@ DXF dokumentuan duten tamaina erabili ordez Hatches will be converted into simple wires Itzalak alanbre sinple bihurtuko dira - - - Import hatch boundaries as wires - Inportatu itzaleztadura-mugak alanbre gisa - If polylines have a width defined, they will be rendered @@ -2054,11 +2109,6 @@ as closed wires with correct width Polilerroek zabalera definituta badute, zabalera zuzena duten alanbre itxi modura errendatuko dira - - - Render polylines with width - Errendatu zabalera duten polilerroak - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2092,11 +2142,6 @@ Hemen '0' ezarri bada, spline osoa segmentu zuzen gisa tratatuko da.All objects containing faces will be exported as 3D polyfaces Aurpegiak dituzten objektu guztiak 3D poligono gisa esportatuko dira - - - Export 3D objects as polyface meshes - Esportatu 3D objektuak amaraun poligonal gisa - TechDraw Views will be exported as blocks. @@ -2114,11 +2159,6 @@ Horrek huts egin dezake DXF R12 ondoko txantiloiekin. Exported objects will be projected to reflect the current view direction Esportatutako objektuak uneko bistaren norabidea islatzeko moduan proiektatuko dira - - - Project exported objects along current view direction - Proiektatu esportatutako objektuak uneko bista-norabidearen luzeran - Grid and snapping @@ -3172,24 +3212,54 @@ Ez dago erabilgarri zirriborroen 'Erabili piezen jatorrizkoak' aukera gaituta ba Zirriborroa - - - LibreDWG error - LibreDWG errorea - - - - + + + + + + Converting: Bihurtzen: - + + + Conversion successful Bihurketa ongi egin da - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3197,25 +3267,6 @@ or try saving to a lower DWG version. Saiatu DWG fitxategia zuriunerik gabeko eta ingelesezkoak ez diren karaktererik gabeko direktorio-bide batera, edo saiatu DGW bertsio zaharrago batean gordetzen. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Ez da aurkitu DWG bihurtzaile egokirik. -Ezarri bat eskuz 'Editatu -> Hobespenak -> Inportatu/esportatu -> DWG' atalean - - - - - ODA File Converter not found - Ez da aurkitu ODA fitxategi-bihurtzailea - - - - - QCAD error - QCAD errorea - @@ -4620,10 +4671,15 @@ Amaierako angelua oinarriko angelua gehi kantitate hau izango da. Simetria-parametroa: - + ShapeString: string has no wires Testu-forma: testuak ez du alanbrerik + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5089,14 +5145,14 @@ Amaierako angelua oinarriko angelua gehi kantitate hau izango da. Fusionatuko den geruza: - + Edit Editatu - + Flatten Lautu @@ -5404,27 +5460,32 @@ Instalatu DXF liburutegiaren gehigarria eskuz Sortu alaka - + Save style Gorde estiloa - + Name of this new style: Estilo berriaren izena: - + Warning Abisua - + Name exists. Overwrite? Izena badago lehendik. Gainidatzi? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Errorea: Ez da aurkitu JSON modulua. Ezin izan da estiloa gorde. @@ -5598,12 +5659,12 @@ Instalatu DXF liburutegiaren gehigarria eskuz ImportSVG - + Unknown SVG export style, switching to Translated SVGa esportatzeko estilo ezezaguna, 'Itzulia' aukerara aldatuko da - + The export list contains no object with a valid bounding box Esportazio-zerrenda ez du baliozko muga-koadroa duen objekturik @@ -8068,7 +8129,7 @@ haratago duen luzera Command - + Transform Transformatu diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.qm b/src/Mod/Draft/Resources/translations/Draft_fi.qm index 31d99ecd1ef7aec5f6bd2aec862f4625dc01d20e..42eb84c78adb7624a7d384b59cad3ce195b94bca 100644 GIT binary patch delta 12499 zcmZ{L2UHYU*X_BtsybA6SE~d?kim=z1Lmw?Km`?ZA~%SVB$&sZF^)MPwm6DeF(M`q z6$6+RF^>r&W-;dx-|pu9-}l~n>n+!?tE#JR-FwbH@zz*YDeHD9i=54Ch^P~>N2`F| z#C{$Ib|J1_4eUnTE)Uq9c%_%XUc_6q1okHG^#It1c=zhSzQlW%0R4&gi3au~-p>!% zpLo~~-~i&Y+<=3KFKh!GO!T;O8Ja&A*$$X!DMQU-8}h};HWWr=0Egg#q%!<6(1uJr 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zu!&)rg%yO4>c8kc`QR}}OgR~Ym<8f*UP{tWTj8$F|9(8xXQE^HY&iU0pq%6+^%z5nkD^IHh7tuupq2=3kf4-Tz1hyVZp diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.ts b/src/Mod/Draft/Resources/translations/Draft_fi.ts index 0f3315a02c..38293437c3 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fi.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fi.ts @@ -943,238 +943,278 @@ value by using the [ and ] keys while drawing Tallenna nykyinen tyyli esiasetuksena... - + Lines and faces Lines and faces - + Line color Viivan väri - + The color of lines The color of lines - + Line width Viivan leveys - + px px - + Draw style Piirrostyyli - + The line style The line style - + Solid Kiintomuoto - + Dashed Katkoviiva - + Dotted Pisteviiva - + DashDot Katkopisteviiva - + Display mode Display mode - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Rautalankamalli - + Shaded Varjostettu - + Points Pisteet - + Shape color Shape color - + The color of faces The color of faces - + Transparency Läpinäkyvyys - + The transparency of faces The transparency of faces - - + + Annotations Merkinnät - + Text font Tekstin fontti - + The font to use for texts and dimensions Tekstien ja mittojen osalta käytettävä kirjasin - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Tekstin koko - + The size of texts and dimension texts The size of texts and dimension texts - + Text spacing Text spacing - + The space between the text and the dimension line The space between the text and the dimension line - + Text color Tekstin väri - + The color of texts and dimension texts The color of texts and dimension texts - + Line spacing Riviväli - + The spacing between different lines of text The spacing between different lines of text - + + Dimensions + Mitat + + + Arrow style Nuolen tyyli - + The type of dimension arrows The type of dimension arrows - + Dot Piste - + Circle Ympyrä - + Arrow Nuoli - + Tick Tick - + Tick-2 Tick-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Nuolen koko - + The size of dimension arrows The size of dimension arrows - + Show unit Näytä yksikkö - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Yksikön ohitus - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + Apply above style to selected object(s) Apply above style to selected object(s) - + Selected Valitut @@ -1394,129 +1434,129 @@ Note that this is not fully supported, and many object will be not editable with Visuaaliset asetukset - + Visual Settings Visuaaliset asetukset - + Snap symbols style Kohdistussymbolien tyyli - + Draft classic style Vedos klassiseen tyyliin - + Bitsnpieces style Bitsnpieces tyyli - + Color Väri - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + Save current color and linewidth across sessions Tallentaa nykyisen värin ja viivanleveyden eri istuntoihin - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + Show Working Plane tracker Näytä Työtason seuraaja - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + Drawing view line definitions Drawing view line definitions - + Dashed line definition Katkoviivan määritelmä - - - + + + An SVG linestyle definition An SVG linestyle definition - + Dashdot line definition pisteviivan määritelmä - + Dotted line definition Pilkutetun viivan määritelmä @@ -2001,8 +2041,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Hanki alkuperäiset värit DXF-tiedostosta + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2055,11 +2115,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Hatches will be converted into simple wires - - - Import hatch boundaries as wires - Tuo täyttökuvion rajat viivoina - If polylines have a width defined, they will be rendered @@ -2067,11 +2122,6 @@ as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - - - Render polylines with width - Renderöi moniviivat leveyksillä - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2105,11 +2155,6 @@ If it is set to '0' the whole spline is treated as a straight segment.All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - - - Export 3D objects as polyface meshes - Vie 3D objektit monitahkoisiksi verkkopinnoiksi - TechDraw Views will be exported as blocks. @@ -2127,11 +2172,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - - - Project exported objects along current view direction - Projetista viedyt kohteet nykyisen näkymän suuntaan - Grid and snapping @@ -3185,24 +3225,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledSyväys (vesirajasta pohjaan) - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3210,25 +3280,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4633,10 +4684,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5102,14 +5158,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Muokkaa - + Flatten Flatten @@ -5417,27 +5473,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Varoitus - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5611,12 +5672,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8081,7 +8142,7 @@ beyond the dimension line Command - + Transform Muunna diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.qm b/src/Mod/Draft/Resources/translations/Draft_fr.qm index c60386613f31e898b6f199965910dee1a6b00f1e..7990b51c7fdeed668a83fcdec4599d9c56df219a 100644 GIT binary patch delta 17222 zcmch92UHZ<*6u#%RCTCMs00DURzy${QAEdt3B?5FtSF&TBq_l>wj*L16}5!|17gk? zP*GG2U>-9%V!)hp8g)!>SM`ino%`SW{}b{M&}v&gN_Y zXaQ8S6VV^2#|OmLK;!Z~Bw}ZvW9}e!0Xk_mVppIk z2E=Yar`jWS2fAPdVh^B&2+#}YZw(Q91H5h{BQdMmT3^_2u%dHy8R^M0GP1l>#6Eb# zXc>v>v=!~ITG6??jP%rU8QBge#J+g_dKrltH^cYDL1#s0vyAj~H5tup2TI7}=?>zB zd@#V(`vA(OKu_lYxQ_zJza%5M_y85M9B3(?tZhA@WwQ{Ifw*m!k=~95XqN}Hx;Nq> 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zsE82JESN>+o(*O$9Pi;3t@3+_N)2V}9m#~NsJ8#k7kJZWb z3uCD~ajDX@I+`{4&q>gs&i_Ly$;DK1srui>*j$XUpNY5Y|InU&!5eMV>Gy32eZ4z$ zs diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.ts b/src/Mod/Draft/Resources/translations/Draft_fr.ts index d013941666..e6fafb4eca 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fr.ts @@ -316,7 +316,7 @@ Circular array - Matrice circulaire + Réseau circulaire @@ -339,8 +339,8 @@ Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - Distance d’un élément d’une ligne de la matrice à l’élément suivant de la même ligne. -Ça ne peut pas être zéro. + Distance entre un élément du réseau en cercle et l'élément suivant du même cercle. +Elle ne peut pas être nulle. @@ -364,7 +364,7 @@ Doit être au moins de 2. The number of symmetry lines in the circular array. - Le nombre de lignes de symétrie dans la matrice circulaire. + Le nombre de lignes de symétrie dans le réseau circulaire. @@ -412,8 +412,8 @@ Changer la direction de l’axe lui-même dans l’éditeur de propriété. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - Si coché, les objets résultants de la matrice seront fusionnés s'ils se touchent. -Cela ne fonctionne que si "Matrice liée" est désactivée. + Si coché, les objets résultants dans le réseau seront fusionnés s’ils se touchent. +Ceci ne fonctionne que si "Réseau lié" est désactivé. @@ -424,13 +424,13 @@ Cela ne fonctionne que si "Matrice liée" est désactivée. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - Si coché, l'objet résultant sera une "Matrice liée" au lieu d'une matrice normal. -Une matrice liée est plus efficace lors de la création de plusieurs copies, mais elle ne peut pas être fusionnée. + Si coché, l'objet résultant sera un "Réseau lié" au lieu d'un réseau normal. +Un réseau lié est plus efficace lors de la création de plusieurs copies, mais il ne peut pas être fusionné. Link array - Matrice liée + Réseau de liens @@ -449,8 +449,8 @@ Une matrice liée est plus efficace lors de la création de plusieurs copies, ma Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - Nombre d'éléments dans la matrice dans la direction spécifiée, dont une copie de l’objet originel. -Le nombre doit être d’au moins 1 dans chaque direction. + Nombre d'éléments du réseau dans la direction spécifiée, y compris une copie de l'objet original. +Le nombre doit être au moins égal à 1 dans chaque direction. @@ -549,8 +549,8 @@ Les valeurs négatives se traduiront par des copies produites dans la direction If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - Si coché, les objets résultants de la matrice seront fusionnés s'ils se touchent. -Cela ne fonctionne que si "Matrice liée" est désactivée. + Si coché, les objets résultants dans le réseau seront fusionnés s’ils se touchent. +Ceci ne fonctionne que si "Réseau lié" est désactivé. @@ -561,13 +561,13 @@ Cela ne fonctionne que si "Matrice liée" est désactivée. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - Si coché, l'objet résultant sera une "Matrice liée" au lieu d'une matrice normal. -Une matrice liée est plus efficace lors de la création de plusieurs copies, mais elle ne peut pas être fusionnée. + Si coché, l'objet résultant sera un "Réseau lié" au lieu d'un réseau normal. +Un réseau lié est plus efficace lors de la création de plusieurs copies, mais il ne peut pas être fusionné. Link array - Matrice liée + Réseau de liens @@ -602,8 +602,8 @@ La valeur absolue maximale est de 360 degrés. Number of elements in the array, including a copy of the original object. It must be at least 2. - Nombre d’éléments dans la matrice, dont une copie de l’objet originel. -Ça doit être au moins 2. + Nombre d'éléments dans le réseau, y compris une copie de l'objet original. +Il doit être au moins égal à 2. @@ -651,8 +651,8 @@ Changer la direction de l’axe lui-même dans l’éditeur de propriété. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - Si coché, les objets résultants de la matrice seront fusionnés s'ils se touchent. -Cela ne fonctionne que si "Matrice liée" est désactivée. + Si coché, les objets résultants dans le réseau seront fusionnés s’ils se touchent. +Ceci ne fonctionne que si "Réseau lié" est désactivé. @@ -663,13 +663,13 @@ Cela ne fonctionne que si "Matrice liée" est désactivée. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - Si coché, l'objet résultant sera une "Matrice liée" au lieu d'une matrice normal. -Une matrice liée est plus efficace lors de la création de plusieurs copies, mais elle ne peut pas être fusionnée. + Si coché, l'objet résultant sera un "Réseau lié" au lieu d'un réseau normal. +Un réseau lié est plus efficace lors de la création de plusieurs copies, mais il ne peut pas être fusionné. Link array - Matrice liée + Réseau de liens @@ -943,238 +943,278 @@ en utilisant les touches [ et ] lors du dessin Enregistrer le style actuel en tant que préréglage ... - + Lines and faces Lignes et faces - + Line color Couleur de ligne - + The color of lines La couleur des lignes - + Line width Largeur de ligne - + px px - + Draw style Style de représentation - + The line style Le style de ligne - + Solid Solide - + Dashed Tirets - + Dotted Pointillés - + DashDot Tiret point - + Display mode Mode d'affichage - + The display mode for faces Le mode d'affichage des faces - + Flat Lines Lignes plates - + Wireframe Filaire - + Shaded Ombré - + Points Points - + Shape color Couleur des formes - + The color of faces La couleur des faces - + Transparency Transparence - + The transparency of faces La transparence des faces - - + + Annotations Annotations - + Text font Police de caractère - + The font to use for texts and dimensions Police à utiliser pour les textes et les dimensions - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Taille du texte - + The size of texts and dimension texts La taille des textes et des textes des dimensions - + Text spacing Espacement du texte - + The space between the text and the dimension line L’espacement entre le texte et la ligne de la dimension - + Text color Couleur du texte - + The color of texts and dimension texts La couleur des textes et des textes des dimensions - + Line spacing Espacement des lignes - + The spacing between different lines of text L'espacement entre les différentes lignes de texte - + + Dimensions + Dimensions + + + Arrow style Style des flèches - + The type of dimension arrows Le type des flèches des dimensions - + Dot Point - + Circle Cercle - + Arrow Flèche - + Tick Cocher - + Tick-2 Oblique 2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Taille de la flèche - + The size of dimension arrows La taille des flèches des dimensions - + Show unit Afficher les unités - + If the unit suffix is shown on dimension texts or not Si le suffixe des unités est indiqué sur les textes des dimensions ou pas - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Longueur des lignes d’extension + + + + Ext overshoot + Ext overshoot + + + Unit override Remplacement d’unité - + The unit to use for dimensions. Leave blank to use current FreeCAD unit L'unité à utiliser pour les dimensions. Laisser vide pour utiliser l'unité de FreeCAD en cours - + Apply above style to selected object(s) Appliquer le style ci-dessus aux objets sélectionnés - + Selected Sélection @@ -1393,129 +1433,129 @@ Notez que ce n'est pas entièrement supporté et que de nombreux objets ne seron Paramètres visuels - + Visual Settings Paramètres visuels - + Snap symbols style Style des symboles d'aimantation - + Draft classic style Style classique Draft - + Bitsnpieces style Style fait maison - + Color Couleur - + The default color for snap symbols Couleur par défaut pour les symboles d'aimantation - + Check this if you want to use the color/linewidth from the toolbar as default Cocher pour utiliser la couleur et l'épaisseur de trait de la boîte à outil par défaut - + Save current color and linewidth across sessions Enregistrer la couleur et la largeur de ligne actuelles pour toutes les sessions - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si coché, un widget indicant l’orientation actuelle du plan de travail apparaît au cours des opérations de dessin - + Show Working Plane tracker Afficher le marqueur de plan de travail - + Alternate SVG patterns location Emplacement des motifs SVG alternatifs - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Ici, vous pouvez indiquer un répertoire avec des fichiers SVG personnalisés contenant des définitions de <pattern> à ajouter aux motifs standards - + SVG pattern resolution Résolution des motifs SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster La résolution pour dessiner les patrons. La valeur par défaut est 128. Des valeurs plus élevées donnent de meilleures résolutions, des valeurs plus basses rendent le dessin plus rapide - + SVG pattern default size Taille par défaut des motifs SVG - + The default size for SVG patterns Taille par défaut des motifs SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Cocher cette case si vous souhaitez préserver les couleurs des faces lorsque vous désagrégez et agrégez (uniquement splitFaces et makeShell) - + Preserve colors of faces during downgrade/upgrade Préserver les couleurs des faces lorsque vous désagrégez/agrégez - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Cocher cette case si vous voulez que les noms des faces dérivent du nom de l'objet d'origine et vice versa lorsque vous désagrégez et agrégez (uniquement splitFaces et makeShell) - + Preserve names of faces during downgrade/upgrade Préserver les noms des faces lorsque vous désagrégez/agrégez - + Drawing view line definitions Définitions des lignes de la vue du dessin - + Dashed line definition Définition des lignes avec tirets - - - + + + An SVG linestyle definition Une définition de style de ligne SVG - + Dashdot line definition Définition des lignes en point-tirets - + Dotted line definition Définition des lignes en pointillés @@ -1700,7 +1740,7 @@ comme "Arial:Bold" Show the unit suffix in dimensions - Afficher le suffixe de l'unité dans les cotes + Afficher le suffixe de l'unité aux dimensions @@ -2001,8 +2041,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Récupérer les couleurs originales du fichier DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2054,11 +2114,6 @@ au lieu de la taille qu'ils ont dans le document DXF Hatches will be converted into simple wires Les hachures seront converties en simples lignes - - - Import hatch boundaries as wires - Importation des contours de hachures comme filaires - If polylines have a width defined, they will be rendered @@ -2066,11 +2121,6 @@ as closed wires with correct width Si les polylignes ont une largeur définie, elles seront affichées comme des fils fermés avec une largeur correcte - - - Render polylines with width - Rendre les polylignes avec leur épaisseur - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2104,11 +2154,6 @@ Si c'est défini à "0", la spline entière est traitée comme un segment droit. All objects containing faces will be exported as 3D polyfaces Tous les objets contenant des faces seront exportés en tant que polyfaces 3D - - - Export 3D objects as polyface meshes - Exporter des objets 3D comme des maillages multi-facettes - TechDraw Views will be exported as blocks. @@ -2126,11 +2171,6 @@ Ceci peut échouer avec les modèles ultérieurs à DXF R12. Exported objects will be projected to reflect the current view direction Les objets exportés seront projetés suivant la direction de la vue en cours - - - Project exported objects along current view direction - Projeter les objets exportés suivant la direction de la vue actuelle - Grid and snapping @@ -3183,49 +3223,60 @@ Not available if Draft preference option 'Use Part Primitives' is enabledTirant d'eau - - - LibreDWG error - Erreur du logiciel LibreDWG - - - - + + + + + + Converting: Conversion en cours : - + + + Conversion successful Conversion réussie - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. Erreur lors de la conversion en DWG. Essayez de déplacer le fichier DWG vers un chemin de répertoire sans espaces ni caractères non-anglophones, ou essayez de sauvegarder vers une version inférieure de DWG. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Aucun convertisseur DWG approprié n'a été trouvé. -Veuillez en définir un manuellement dans le menu Edition -> Préférences -> Import/Export -> DWG - - - - - ODA File Converter not found - Convertisseur de fichier ODA non trouvé - - - - - QCAD error - Erreur du logiciel QCAD - @@ -3474,7 +3525,7 @@ Pour permettre à FreeCAD de télécharger ces bibliothèques, choisissez "Oui". Path array - Matrice selon une trajectoire + Réseau selon une courbe @@ -4214,7 +4265,7 @@ L'angle final sera l'angle de base plus cette quantité. Point array - Matrice selon des points + Réseau de points @@ -4328,7 +4379,7 @@ L'angle final sera l'angle de base plus cette quantité. Path twisted array - Matrice torsadée selon une trajectoire + Réseau torsadé selon une courbe @@ -4399,12 +4450,12 @@ L'angle final sera l'angle de base plus cette quantité. Select an object to array - Sélectionnez un objet à transformé en matrice + Sélectionner un objet à mettre en réseau Array - Matrice + Réseau @@ -4433,7 +4484,7 @@ L'angle final sera l'angle de base plus cette quantité. Selection is not suitable for array. - La sélection n'est pas adaptée pour une matrice. + La sélection n'est pas adaptée pour un réseau. @@ -4478,7 +4529,7 @@ L'angle final sera l'angle de base plus cette quantité. Create Link array: - Créer une matrice liée : + Créer un réseau lié : @@ -4579,7 +4630,7 @@ L'angle final sera l'angle de base plus cette quantité. Circular array - Matrice circulaire + Réseau circulaire @@ -4589,7 +4640,7 @@ L'angle final sera l'angle de base plus cette quantité. Radial distance is zero. Resulting array may not look correct. - La distance radiale est de zéro. La matrice résultante peut sembler incorrect. + La distance radiale est nulle. Le réseau qui en résulte peut ne pas être correct. @@ -4627,10 +4678,15 @@ L'angle final sera l'angle de base plus cette quantité. Paramètre de symétrie : - + ShapeString: string has no wires Formes à partir de texte : la chaîne de caractères n'a pas de polylignes + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -4661,7 +4717,7 @@ L'angle final sera l'angle de base plus cette quantité. End Offset too large for path length minus Start Offset. Using zero instead. - Décalage de fin trop grand pour la longueur du chemin moins le décalage de démarrage. En utilisant zéro à la place. + Décalage de fin trop grand pour la longueur du chemin moins le décalage de démarrage. Utilisation de zéro à la place. @@ -4849,7 +4905,7 @@ L'angle final sera l'angle de base plus cette quantité. Internal orthogonal array - Matrice orthogonale interne + Réseau orthogonal interne @@ -4880,17 +4936,17 @@ L'angle final sera l'angle de base plus cette quantité. Orthogonal array 2D - Matrice orthogonale 2D + Réseau orthogonal 2D Rectangular array - Matrice rectangulaire + Réseau rectangulaire Rectangular array 2D - Matrice rectangulaire 2D + Réseau rectangulaire 2D @@ -5096,14 +5152,14 @@ L'angle final sera l'angle de base plus cette quantité. Fusion du calque : - + Edit Éditer - + Flatten Applatir @@ -5300,7 +5356,7 @@ L'angle final sera l'angle de base plus cette quantité. added property 'Count' - ajout de la propriété "Count" + ajout de la propriété 'Comptage' @@ -5364,7 +5420,7 @@ L'angle final sera l'angle de base plus cette quantité. Array tools - Outils matriciels + Outils pour les réseaux @@ -5410,27 +5466,32 @@ Installer l’extension de la bibliothèque dxf manuellement depuis le menu Outi Créer un chanfrein - + Save style Sauvegarder le style - + Name of this new style: Nom de ce nouveau style : - + Warning Attention - + Name exists. Overwrite? Le nom existe déjà. Le remplacer ? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Erreur : module json introuvable. Impossible d'enregistrer le style @@ -5517,7 +5578,7 @@ Installer l’extension de la bibliothèque dxf manuellement depuis le menu Outi Point object doesn't have a discrete point, it cannot be used for an array. - L'objet Point n'a pas de point défini, il ne peut pas être utilisé pour une matrice. + L'objet Point n'a pas de point défini, il ne peut pas être utilisé pour un réseau. @@ -5604,12 +5665,12 @@ Installer l’extension de la bibliothèque dxf manuellement depuis le menu Outi ImportSVG - + Unknown SVG export style, switching to Translated Style d'exportation SVG inconnu, changer de méthode - + The export list contains no object with a valid bounding box La liste d'exportation ne contient aucun objet avec une boite englobante valide @@ -5634,7 +5695,7 @@ Vous pouvez également sélectionner trois sommets ou un Proxy de plan de travai Path array - Matrice selon une trajectoire + Réseau selon une courbe @@ -5651,14 +5712,14 @@ La trajectoire peut être une polyligne, une B-spline, une courbe de Bézier, ou Path Link array - Matrice de trajectoires liées + Réseau lié selon une courbe Like the PathArray tool, but creates a 'Link array' instead. A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. - Comme l'outil Matrice selon une Trajectoire, mais crée une "matrice liée" à la place. -Une "matrice liée" est plus efficace lors de la gestion de nombreuses copies mais l'option "Fusion" est inutilisable. + Comme l'outil Réseau selon une courbe, mais crée un "réseau de lien" à la place. +Un "réseau de lien" est plus efficace lors de la gestion de nombreuses copies mais l'option "Fusion" ne peut pas être utilisée. @@ -6113,7 +6174,7 @@ sur les nœuds et les objets pris en charge. Circular array - Matrice circulaire + Réseau circulaire @@ -6121,9 +6182,9 @@ sur les nœuds et les objets pris en charge. creating various circular layers. The array can be turned into an orthogonal or a polar array by changing its type. - Crée des copies de l'objet sélectionné et place les copies dans un motif radial créant diverses couches circulaires. + Crée des copies de l'objet sélectionné, et place les copies selon un modèle radial créant diverses couches circulaires. -La matrice est transformable en une matrice orthogonale ou polaire en changeant son type. +Le réseau peut être transformé en un réseau orthogonal ou polaire en changeant son type. @@ -6477,7 +6538,7 @@ Ctrl pour aimanter, Alt pour sélectionner des objets tangents. Array - Matrice + Réseau @@ -6488,7 +6549,7 @@ The array can be turned into a polar or a circular array by changing its type.Crée des copies de l'objet sélectionné et place les copies dans un motif orthogonal, ce qui signifie que les copies suivent la direction spécifiée dans les axes X, Y, Z. -La matrice est transformable en une matrice polaire ou circulaire en changeant son type. +Le réseau peut être transformé en réseau polaire ou circulaire en changeant son type. @@ -6526,7 +6587,7 @@ Les objets ajoutés à ce calque peuvent partager les mêmes propriétés visuel Point array - Matrice selon des points + Réseau de points @@ -6541,14 +6602,14 @@ Sélectionner d'abord l'objet de base, puis sélectionner l'objet point. PointLinkArray - Matrice liée selon des points + Réseau lié selon des points Like the PointArray tool, but creates a 'Point link array' instead. A 'Point link array' is more efficient when handling many copies. - Comme l'outil Matrice selon des points, mais crée une "Matrice liée selon des points" à la place. -Une "Matrice liée selon des points" est plus efficace lors de la manipulation de nombreuses copies. + Comme l'outil Réseau de points, mais crée un "Réseau lié selon des points" à la place. +Un "Réseau lié selon des points" est plus efficace lors de la manipulation de nombreuses copies. @@ -6556,12 +6617,12 @@ Une "Matrice liée selon des points" est plus efficace lors de la manipulation d Array tools - Outils matriciels + Outils pour les réseaux Create various types of arrays, including rectangular, polar, circular, path, and point - Créer différents types de matrices, notamment rectangulaire, polaire, circulaire, selon une trajectoire et selon des points + Créer différents type de réseaux, notamment rectangulaire, polaire, circulaire, selon un chemin et selon des points @@ -6694,7 +6755,7 @@ puis tracer une ligne pour spécifier la distance et la direction de l'étiremen Path twisted array - Matrice torsadée selon une trajectoire + Réseau torsadé selon une courbe @@ -6711,14 +6772,14 @@ La trajectoire peut être une polyligne, une B-spline, une courbe de Bézier, ou Path twisted Link array - Matrice liée torsadée selon une trajectoire + Réseau lié torsadé selon une courbe Like the PathTwistedArray tool, but creates a 'Link array' instead. A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. - Comme l'outil de Matrice Torsadée selon une Trajectoire, mais crée une "matrice liée" à la place. -Une "matrice liée" est plus efficace lors de la gestion de nombreuses copies mais l'option "Fusion" est inutilisable. + Comme l'outil Réseau torsadé selon une courbe, mais crée un "réseau orthogonal" à la place. +Un "réseau orthogonal" est plus efficace lors de la gestion de nombreuses copies mais l'option "Fusion" ne peut pas être utilisée. @@ -6749,10 +6810,10 @@ Le clone résultant peut être mis à l'échelle dans chacune de ses trois direc defined by a center of rotation and its angle. The array can be turned into an orthogonal or a circular array by changing its type. - Crée des copies de l'objet sélectionné et place les copies dans un motif polaire + Crée des copies de l'objet sélectionné, et place les copies dans un motif polaire défini par un centre de rotation et son angle. -La matrice est transformable en une matrice orthogonale ou circulaire en changeant son type. +Le réseau peut être transformé en un réseau orthogonal ou circulaire en changeant son type. @@ -6885,7 +6946,7 @@ Par exemple, il explose les polylignes sélectionnées en faces, polylignes et a Array - Matrice + Réseau @@ -6893,10 +6954,10 @@ Par exemple, il explose les polylignes sélectionnées en faces, polylignes et a By default, it is a 2x2 orthogonal array. Once the array is created its type can be changed to polar or circular, and its properties can be modified. - Créer une matrice à partir d'un objet sélectionné. -Par défaut, c'est une matrice orthogonale de 2x2. -Une fois la matrice créée, son type peut être changé -en polaire ou circulaire, et ses propriétés + Créer un réseau à partir d'un objet sélectionné. +Par défaut, c'est une réseau orthogonal de 2x2. +Une fois le réseau créé, son type peut être changé +en type polaire ou circulaire, et ses propriétés peuvent être modifiées. @@ -6905,14 +6966,14 @@ peuvent être modifiées. LinkArray - Matrice liée + Réseau orthogonal Like the Array tool, but creates a 'Link array' instead. A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. - Comme l'outil Matrice, mais crée une "Matrice orthogonale" à la place. -Une "Matrice orthogonale" est plus efficace lors de la gestion de nombreuses copies mais l'option "Fusion" est inutilisable. + Comme l'outil Réseau, mais crée un "Réseau orthogonal" à la place. +Un "Réseau orthogonal" est plus efficace lors de la gestion de nombreuses copies mais l'option "Fusion" ne peut pas être utilisée. @@ -7089,7 +7150,7 @@ régler à Vrai pour la fusion ou Faux pour un composé Rotation factor of the twisted array. - Facteur de rotation de la matrice torsadée. + Facteur de rotation du réseau torsadé. @@ -7097,7 +7158,7 @@ régler à Vrai pour la fusion ou Faux pour un composé Show the individual array elements (only for Link arrays) - Afficher les éléments isolés de la matrice (uniquement pour les matrices liées) + Afficher les éléments isolés du réseau (uniquement pour les réseaux de liens) @@ -7287,7 +7348,7 @@ Pour obtenir de meilleurs résultats avec "Original" ou "Tangent", vous devrez p Length from the end of the path to the last copy. - Longueur depuis le démarrage du chemin jusqu'à la première copie. + Longueur depuis la fin du chemin jusqu'à la dernière copie. @@ -7302,9 +7363,9 @@ Sinon les copies auront la même orientation que l'objet de base d'origine. - Le type de matrice à créer : -- Orthogonal : place les copies dans la direction des axes globaux X, Y, Z. -- Polaire : place les copies le long d'un arc circulaire, jusqu'à un angle spécifié, et avec une certaine orientation définie par un centre et un axe. + Le type de réseau à créer : +- Orthogonal : place les copies dans la direction des axes globaux X, Y, Z ; +- Polaire : place les copies le long d'un arc circulaire, jusqu'à un angle spécifié, et avec une certaine orientation définie par un centre et un axe ; - Circulaire : place les copies en couches circulaires concentriques autour de l'objet de base. @@ -7345,22 +7406,22 @@ Sinon les copies auront la même orientation que l'objet de base d'origine. The axis direction around which the elements in a polar or a circular array will be created - La direction de l'axe autour duquel les éléments d'une matrice polaire ou circulaire seront créés + La direction de l'axe autour duquel les éléments d'un réseau polaire ou circulaire seront créés Center point for polar and circular arrays. The 'Axis' passes through this point. - Point central pour les matrices polaires et circulaires. -L'"axe" passe à travers ce point. + Point central pour les réseaux polaires et circulaires. +L'"axe" passe par ce point. The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. Its placement, position and rotation, will be used when creating polar and circular arrays. Leave this property empty to be able to set 'Axis' and 'Center' manually. - L'objet axe qui remplace la valeur de l'"axe" et du "centre", par exemple, une droite de référence. -Son placement, sa position et sa rotation seront utilisés lors de la création de matrices polaires et circulaires. + L'objet axe qui remplace la valeur de l'"axe" et du "centre", par exemple, une ligne de données. +Son placement, sa position et sa rotation seront utilisés lors de la création de réseaux polaires et circulaires. Laisser cette propriété vide pour pouvoir définir l'"axe" et le "centre" manuellement. @@ -7396,14 +7457,14 @@ Laisser cette propriété vide pour pouvoir définir l'"axe" et le "centre" manu A parameter that determines how many symmetry planes the circular array will have. - Un paramètre qui détermine le nombre de plans de symétrie que la matrice circulaire aura. + Un paramètre qui détermine le nombre de plans de symétrie que le réseau circulaire aura. Total number of elements in the array. This property is read-only, as the number depends on the parameters of the array. - Nombre total d'éléments dans la matrice. -Cette propriété est en lecture seule, car le nombre dépend des paramètres de la matrice. + Nombre total d'éléments dans le réseau. +Cette propriété est en lecture seule, car le nombre dépend des paramètres du réseau. @@ -7419,8 +7480,8 @@ Cette propriété est en lecture seule, car le nombre dépend des paramètres de Number of copies in the array. This property is read-only, as the number depends on the points in 'Point Object'. - Nombre de copies dans la matrice. -Cette propriété est en lecture seule, car le nombre dépend des points dans l'"Objet Point". + Nombre total d'éléments dans le réseau. +Cette propriété est en lecture seule, car le nombre dépend des points contenus dans l'"objet point". @@ -7862,12 +7923,12 @@ des propriétés du "premier angle" et du "dernier angle". Force sync pattern placements even when array elements are expanded - Forcer le placement des motifs synchronisés même lorsque les éléments de la matrice sont étendus + Forcer le placement des motifs de synchronisation même lorsque les éléments du réseau sont étendus Show the individual array elements - Afficher les éléments isolés de la matrice + Afficher les éléments isolés du réseau @@ -8069,7 +8130,7 @@ au-delà de la ligne de la dimension Command - + Transform Transformer diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.qm b/src/Mod/Draft/Resources/translations/Draft_gl.qm index 4aa0f825b6f2e6d1419bc681d9588a1945395023..0b7c8afdfb750444450d383f4137483e95b12879 100644 GIT binary patch delta 12745 zcmbVz2UHYUyX|*QRduNDt~P**D7IoiQAEM4s3QgxF<=fTLW3wl0RxO<&!~u56cKS0 z$59j`W)Kwvm{2jHV;HlT#hgcZyPN<1_r7=ETJNs6T=uT&>N<7K{_=N<)mxO$xk{3w z_OZy5a>(1eLAoY@$S~^eTnz_0PIJ6fDG&p zoD1|PK6o;40P!#ja3Jx8FMxxIFYgQ-LiDg@Ia)rRupKaQQ#oq(+mNqFv!M{2033=N z!piYeHybkXdO2zy+K{JBu%TeKPGlH$I9cx2&poa~)6b+&#T0rGnFm)0WCy4cYg1HslB0N!+r4*pDeB9uSGODzqWjzAeX-z>_J& z&k>2|MdJFkKno7e-XQTpW8xJXmSfQZ68}yiy6#Ypr5Mn9{-rL7Pu>%+_JhRd(};D% zKtO)y1xfZlh;=?hl6zNTy+drsU%Vx$+i_xjFWZp69!FA-7DQ)peGqiaTPDe3J@_<; zq%|2NH26r;`d^8Ma+0>bCpy^ChHMoE#<|cenxw4XiH-Q_Yf2X5(&I#~@l@GEBG$k{_K#-} zx&1=b8wtcGT%sEJ&Lo&($*C!BsCkWCtq)k&kK8KNBZ{p??&AiMz~@u*$}z;#7g4Jg zB_wF4P@6j*#H(^@o9;+_{#R-@-hYUz{s8bPjDQZY` z_Y?K-t4DnES?aN3E;0N3avT_IL%ww^^+*dP+S$&AEW4;2U&fG+`wtRErjZX;%JUym z&z2bXgoh1ToejVgVxMQ&knbBoJ%h&J+;W_HB^DE%`pbs=#Aou2%ZHNeB;T2kdEss9 z-3~g^Z7}uj4%sajO1+oEu5az4-lyjQZ;{`;6~w$QmSdiV{FWbqPRytNQx6jJ8EHfQ zRHXikj}hxN%7*;uRT?~c05MCjVmlCw-ZbPplxuJ^8oC11URY{FHZjwNfL@Sq+w-~h~-zK5ek&@)qEP! 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Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + Apply above style to selected object(s) Apply above style to selected object(s) - + Selected Escolmado @@ -1394,129 +1434,129 @@ Note that this is not fully supported, and many object will be not editable with Preferencias de visualización - + Visual Settings Preferencias de visualización - + Snap symbols style Estilo dos símbolos de Forzar - + Draft classic style Estilo clásico do Bosquexo - + Bitsnpieces style Estilo Bitsnpieces - + Color Cor - + The default color for snap symbols Cor por defecto para símbolos snap - + Check this if you want to use the color/linewidth from the toolbar as default Escolme esta opción se desexa usar a cor/largura de liña da barra de ferramentas por defecto - + Save current color and linewidth across sessions Gardar a cor e mais a largura de Liña actual para tódalas sesións - + If checked, a widget indicating the current working plane orientation appears during drawing operations Se isto está marcado, aparece un widget indicando a orientación do plano de traballo actual durante as operacións de debuxo - + Show Working Plane tracker Amosar rastrexador do plano de traballo - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marca isto se queres preservar as cores das faces ao facer degradado e promover (splitFaces e makeShell só) - + Preserve colors of faces during downgrade/upgrade Preservar as cores das faces durante rebaixamento/actualización - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marca isto se queres que os nomes da face ou derivados dende obxectos orixinais e viceversa, en degradados/promover (só splitFaces e makeShell) - + Preserve names of faces during downgrade/upgrade Preserva os nomes das faces durante o rebaixamento/actualización - + Drawing view line definitions Definicións da liña na vista de debuxo - + Dashed line definition Definición da liña descontinua - - - + + + An SVG linestyle definition SVG definición de estilo de liña - + Dashdot line definition Definición de liña a trazo e punto - + Dotted line definition Definición de liña de puntos @@ -2001,8 +2041,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Obter as cores orixinais do ficheiro DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2055,11 +2115,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Hatches will be converted into simple wires - - - Import hatch boundaries as wires - Importar os contornos dos raiados como arames - If polylines have a width defined, they will be rendered @@ -2067,11 +2122,6 @@ as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - - - Render polylines with width - Renderizar poliliñas con grosor - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2105,11 +2155,6 @@ If it is set to '0' the whole spline is treated as a straight segment.All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - - - Export 3D objects as polyface meshes - Exportar obxectos 3D como mallas multi-caras - TechDraw Views will be exported as blocks. @@ -2127,11 +2172,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - - - Project exported objects along current view direction - Proxectar os obxectos exportados seguindo a dirección da vista actual - Grid and snapping @@ -3185,24 +3225,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCalado - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3210,25 +3280,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4633,10 +4684,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5102,14 +5158,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Editar - + Flatten Flatten @@ -5417,27 +5473,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5611,12 +5672,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8081,7 +8142,7 @@ beyond the dimension line Command - + Transform Transformar diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.qm b/src/Mod/Draft/Resources/translations/Draft_hr.qm index 9389b4f100d857506454e754ddba55e707c1de91..30b8c2114709e3f9934e19153a675640ff2e114b 100644 GIT binary patch delta 13430 zcmbVz1z1(v*7lfluC-(BGC&0tw~d7z*ofF-U#q_9WirC9oH9uV%pBzzm=l@qY7xeTa`( z4(v;O`fgx<;`1GV1BmWUDniQ}W6{BnsWxOh*@isDVnY#b9WW3Bb`{~98AbTRy3jyk z{ICsqYCju_@MXY3c>YNdzEz6w$735Z{@jK<)w+>EWDyb7iR2bUJC^{xiO$p`Qnw<$ z08~~VOSGYh4cQJY7?Msr{RJ4(h}hFoz<6SMR~z#6lZiTKfP)i(Cy4#DC+favO&OTaAplycZz86a1vcg5DN_>eyufeC7MLUN0Mf2 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z%QfteheK!od#KVk&?nU2eRvN$|IpBo(De5y_lb+^3)K_(cW#+D#ZAy8UaK!0 zv-;m%Gdx4=!Xg60$NNn3Pwd`6n0&-R*e0lZ;*)E4>Y6xp7q?2>vxi%<;6!5`p_=9Y zZmikgy{ldKz)AjgZi)A8ggWVxlQ6iNQ&oJM?S}8W-Txmc<$-Qp-76$aT<Spremi trenutni stil kao unaprijed postavljenu... - + Lines and faces Linije i naličja - + Line color Boja linije - + The color of lines Boja linija - + Line width Širina linije - + px px - + Draw style Stil crtanja - + The line style Stil linije - + Solid Čvrsto tijelo - + Dashed Iscrtkano - + Dotted Točkasto - + DashDot Crtica Točka - + Display mode Način prikaza - + The display mode for faces Način prikaza za lica - + Flat Lines Ravne linije - + Wireframe Žičana mreža - + Shaded Osijenčeno - + Points Točke - + Shape color Boja oblika - + The color of faces Boja lica - + Transparency Prozirnost - + The transparency of faces Prozirnost lica - - + + Annotations Napomene - + Text font Pismo (font) teksta - + The font to use for texts and dimensions Pismo (font) koji se koristi za tekst i dimenzije - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Veličina teksta - + The size of texts and dimension texts Veličina teksta i teksta dimenzija - + Text spacing Razmak teksta - + The space between the text and the dimension line Razmak između teksta i redka dimenzije - + Text color Boja teksta - + The color of texts and dimension texts Boja teksta i teksta dimenzija - + Line spacing Razmak između redova - + The spacing between different lines of text Razmak između redaka teksta - + + Dimensions + Dimenzije + + + Arrow style Stil strelice - + The type of dimension arrows Tip strelica dimenzija - + Dot Točka - + Circle Krug - + Arrow Strelica - + Tick Okomita crtica - + Tick-2 Okomita crtica-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Veličina strelice - + The size of dimension arrows Veličina strelica dimenzija - + Show unit Prikaži jedinice mjere - + If the unit suffix is shown on dimension texts or not Dali je jedinični sufiks prikazan na dimenzijskim tekstovima ili ne - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Duljina produžnih linija + + + + Ext overshoot + Ext overshoot + + + Unit override Mijenja jedinicu mjere - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Jedinica za dimenzije. Ostavite prazno da biste koristili trenutnu FreeCAD jedinicu - + Apply above style to selected object(s) Primijeni gornji stil na odabrane objekt(e) - + Selected Odabrano @@ -1437,131 +1477,131 @@ Imajte na umu da to nije u potpunosti podržano i mnogi objekti neće se moći u Vizualne postavke - + Visual Settings Vizualne Postavke - + Snap symbols style Izgled simbola Prikvači - + Draft classic style Nacrt klasični stil - + Bitsnpieces style Bitsnpieces stil - + Color Boja - + The default color for snap symbols Zadana boja za Prikvači simbole - + Check this if you want to use the color/linewidth from the toolbar as default Odaberite ovo ako želite koristiti boje/širina linije na alatnoj traci kao standardno - + Save current color and linewidth across sessions Spremi trenutnu boju i širinu linije na sve objekte u ovoj sesiji - + If checked, a widget indicating the current working plane orientation appears during drawing operations Ako je označeno, dodatak pokazuje orijentaciju trenutne radne površine, pojavljuje se tijekom operacija crtanja - + Show Working Plane tracker Prikaži tragač radne površine - + Alternate SVG patterns location Položaj alternativnih SVG uzoraka - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Ovdje možete odrediti direktorij s prilagođenim SVG datotekama koje sadrže definicije <pattern> koje će se dodati standardnim uzorcima - + SVG pattern resolution Rezolucija SVG uzorka - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Razlučivost za crtanje uzoraka. Zadana vrijednost je 128. Više vrijednosti daju bolje rezolucije, a niže vrijednosti čine brže crtanje - + SVG pattern default size Zadana veličina SVG uzorka - + The default size for SVG patterns Zadana veličina za SVG uzorak - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Označite za očuvanje boje naličja za vrijeme vraćanja na staru verziju i nadogradnje (razdjeli lica i napravi samo ljuske) - + Preserve colors of faces during downgrade/upgrade Sačuvaj boje naličja za vrijeme vraćanja na staru verziju/nadogradnje - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Označite to ako želite da imena lica potječu iz izvornog imena objekta i obrnuto dok radite vraćanje na stariju verziju / nadogradnju (samo splitFaces i makeShell) - + Preserve names of faces during downgrade/upgrade Sačuvaj imena naličja za vrijeme vraćanja na staru verziju/nadogradnje - + Drawing view line definitions Definicije vidljivih linija crteža - + Dashed line definition Iscrtkana linija definicija - - - + + + An SVG linestyle definition SVG definicija stila linije - + Dashdot line definition Crtica-točka definicija linije - + Dotted line definition Točkasta linija definicija @@ -2054,8 +2094,28 @@ Inače će se primijeniti zadane boje. - Get original colors from the DXF file - Uzima orginalne boje iz DXF datoteke + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2109,11 +2169,6 @@ umjesto veličine koju imaju u DXF dokumentu Hatches will be converted into simple wires Ispunjavanje uzorkom će se pretvoriti u jednostavne žice - - - Import hatch boundaries as wires - Uvezi granice ispunjavajučeg uzorka kao žice - If polylines have a width defined, they will be rendered @@ -2122,11 +2177,6 @@ as closed wires with correct width kao zatvorene žice sa ispravnom širinom - - - Render polylines with width - Iscrtaj višestruke linije (polylines) sa širinom - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2161,11 +2211,6 @@ Ako je postavljeno na '0', cijela je krivulja (spline) tretirana kao ravni segme Svi objekti koji sadrže lica izvozit će se u obliku 3D lica - - - Export 3D objects as polyface meshes - Izvoz 3D objekata kao polyface mreže - TechDraw Views will be exported as blocks. @@ -2183,11 +2228,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Izvezeni objekti projicirat će se tako da odražavaju trenutni smjer pogleda - - - Project exported objects along current view direction - Projiciraj izvezene objekte duž trenutnog smjera pogleda - Grid and snapping @@ -3250,24 +3290,54 @@ Nije dostupno ako je omogućena opcija 'Koristi se primitivni dio' postavki Nacr Skica - - - LibreDWG error - LibreDWG greška - - - - + + + + + + Converting: Pretvaranje: - + + + Conversion successful Pretvorba je uspješna - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3275,25 +3345,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA pretvarač datoteka nije pronađen - - - - - QCAD error - QCAD greška - @@ -4704,10 +4755,15 @@ Konačni kut bit će osnovni kut plus ovaj iznos. Parametar simetrije: - + ShapeString: string has no wires Tekstualni Oblik: slova su bez linija + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5176,14 +5232,14 @@ Konačni kut bit će osnovni kut plus ovaj iznos. Spajnje sloja: - + Edit Uredi - + Flatten Spljošti @@ -5492,27 +5548,32 @@ iz izbornika Alati-> Upravitelj dodataka Napravite žlijeb - + Save style Spremanje stilova - + Name of this new style: Naziv ovog novog stila: - + Warning Upozorenje - + Name exists. Overwrite? Ime postoji. Prepisati? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Pogreška: json modul nije pronađen. Nije moguće spremiti stil @@ -5686,12 +5747,12 @@ iz izbornika Alati-> Upravitelj dodataka ImportSVG - + Unknown SVG export style, switching to Translated Nepoznati SVG stil izvoza, prebacivanje na Prevedeno - + The export list contains no object with a valid bounding box Popis izvoza ne sadrži objekt s važećim graničnim okvirom @@ -8173,7 +8234,7 @@ izvan linije dimenzije Command - + Transform Transformiraj diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.qm b/src/Mod/Draft/Resources/translations/Draft_hu.qm index 1ed6aaf5b7d2d52725b07894fce5c747692fb8c8..8a9fbfa3f215ad574163c604ea838c12fab69543 100644 GIT binary patch delta 13682 zcmb7r1zZ(d*Z$gj&zzW32B?T42DXTTtr*yW-AW%2C6utQ=bG4sh>39x)GM|qDh9S! zEU**XtJrD+j6M>_L2_ zdS6fC%Ps?Z6JOf|*oWx;>;klX7->IX(#rzWx3VK&zs-&!K?e541M0xQ5BYXvvN~{I zV)~(W zz9EIE5`^1qwj(>}4~48DzWWgr;zjKJ9^gb`MaS5Y@5hAg(xJhYz~jIhL>)NsYnZ14 zgxGrAj_i0tJMzM=P}DFRRM`WXIspMHKr`#1Iy})ofJ8tMViA$Vp9c|FVo6N>ourvt zh-a22Y27HIqdGfs{fz?5K0?x_nYecdN&6&Xjat}|JANs^8(T>_kwpAn7n06N#7pD? zZ8*4Bfu!@*iI*NxfO*eJx|u|DWoZGv2rR%)he&$zj=0-)l71gc%qPH({QYW@9lsN6 z-IQdHR>Zokw4;!QlHB?jv0mftD0JQ=x2;2TdMwGkz_G44x8Xooc9XnfEs0j+NM7?Z z@%VKl{|a^P&9x(2pJhkU`2)#YmJ%J=Vn_Bc-;R8VO!D4cMCV$Pd=wg5ZXo%tmH7JV zb`*pA0Vk6fGK(~miW2{+5*b`DZ;Q@kv&;w6s}H53o-(njhsp8r1frU?sAN?^+}4mv zWtAt<#DiRF;(>-0shT>$j%wsy#EmGfDtQdaPkp#Y6OmSPp3|8V7uvC zsMA9D_1oIi>C|*!F!@ej1TIu7z*8FXU3iH2`zF+FA=YJx9R({! 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Leave blank to use current FreeCAD unit A méretekhez használó egység. Hagyja üresen az aktuális FreeCAD mértékegységhez - + Apply above style to selected object(s) A fenti stílus alkalmazása kijelölt tárgy(ak)ra - + Selected Kiválasztott @@ -1394,129 +1434,129 @@ Ne feledje, hogy ez nem teljes mértékben támogatott, és sok tárgy nem szerk Vizuális beállítások - + Visual Settings Vizuális beállítások - + Snap symbols style Illesztés szimbólumok stílusa - + Draft classic style Klasszikus stílusú tervrajz - + Bitsnpieces style Bitekésdarabok stílus - + Color Szín - + The default color for snap symbols Illesztés szimbólum alapértelmezett színe - + Check this if you want to use the color/linewidth from the toolbar as default Jelölje be, ha alapértelmezettként szeretné használni a szín/vonalvastagságot az eszköztárból - + Save current color and linewidth across sessions Mentse az aktuális színt és vonalvastagságot erre a munkamenetre - + If checked, a widget indicating the current working plane orientation appears during drawing operations Ha be van jelölve, a kisalkalmazás az aktuális munka sík tájolását jelzi és a rajz műveletek során jelenik meg - + Show Working Plane tracker Munka sík követő megjelenítése - + Alternate SVG patterns location Alternatív SVG minták helye - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Itt megadhat egy könyvtárat egyéni SVG fájlokkal, amelyek <pattern> szabványos mintákhoz hozzáadandó definíciókat tartalmaznak - + SVG pattern resolution SVG minta felbontása - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster A felbontás a minta rajzolásához. Az alapértelmezett érték 128. A magasabb értékek jobb felbontást adnak, az alacsonyabb értékek gyorsabbak - + SVG pattern default size SVG minta alapértelmezett mérete - + The default size for SVG patterns Az SVG minták alapértelmezett mérete - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Jelölje be, ha meg szeretné őrizni a felületek színeit azok visszaállításánál és frissítésénél (csak splitFaces és makeShell) - + Preserve colors of faces during downgrade/upgrade Az felületi színek megőrzése visszaállítás/frissítés során - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Jelölje ezt, ha azt szeretné, hogy a felület nevek az objektum nevéből származzanak, és fordítva, a visszaállítás/frissítés esetén (csak splitFaces és makeShell) - + Preserve names of faces during downgrade/upgrade A felület neveinek megőrzése visszaállítás/frissítés során - + Drawing view line definitions Rajz nézet egyenes meghatározásai - + Dashed line definition Szaggatott egyenes meghatározása - - - + + + An SVG linestyle definition Egy SVG vonalstílus meghatározása - + Dashdot line definition Pont-vonal egyenes meghatározása - + Dotted line definition Pontozott egyenes meghatározása @@ -2004,8 +2044,28 @@ Ellenkező esetben az alapértelmezett színeket alkalmazza. - Get original colors from the DXF file - A DXF fájl eredeti színeit vegye + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2058,11 +2118,6 @@ a DXF-dokumentumban található méret helyett Hatches will be converted into simple wires A straffozási minták egyszerű vonalakká alakulnak át - - - Import hatch boundaries as wires - Kitöltési határok importálása vonalként - If polylines have a width defined, they will be rendered @@ -2070,11 +2125,6 @@ as closed wires with correct width Ha a megadott vonalláncnak van szélesség meghatározva, akkor összeolvasztja a vonalakat a megfelelő vastagság használatával - - - Render polylines with width - Összekapcsolt vonalláncok vastagságának igazítása - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2108,11 +2158,6 @@ Ha '0'-ra van állítva, a teljes csíkozást egyenes szakaszként kezeli.All objects containing faces will be exported as 3D polyfaces A felületeket tartalmazó összes objektum 3D többfelületűként exportálja - - - Export 3D objects as polyface meshes - 3D objektum exportálása többfelületű hálórajzzá - TechDraw Views will be exported as blocks. @@ -2130,11 +2175,6 @@ Ez sikertelen lehet a DXF R12 utáni sablonokon. Exported objects will be projected to reflect the current view direction Az exportált objektumok kivetítve az aktuális nézet irányát tükrözik - - - Project exported objects along current view direction - Exportált objektumok kivetítése az aktuális nézet iránya mentén - Grid and snapping @@ -3188,24 +3228,54 @@ Nem érhető el, ha a 'Rész-primitívek használata' beállítás engedélyezve Tervrajz - - - LibreDWG error - LibreDWG hiba - - - - + + + + + + Converting: Átalakítás: - + + + Conversion successful Átalakítás sikeres - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3213,25 +3283,6 @@ or try saving to a lower DWG version. Próbáld meg áthelyezni a DWG fájlt szóközök és nem angol karakterek nélküli könyvtár elérési útra, vagy próbáld meg alacsonyabb DWG verzióra menteni. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Nem találtunk megfelelő DWG átalakítót. -Kérjük, állíts be egyet kézzel a Szerkesztés -> Beállítások -> Import/Export -> DWG menüben - - - - - ODA File Converter not found - ODA fájlkonverter nem található - - - - - QCAD error - QCAD hiba - @@ -4636,10 +4687,15 @@ A végső szög lesz az alapszög plusz ennek összege. Szimmetria paraméter: - + ShapeString: string has no wires ShapeString: A karakterláncnak nincsenek dróthálói + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5105,14 +5161,14 @@ A végső szög lesz az alapszög plusz ennek összege. Réteg összeolvasztás: - + Edit Szerkesztés - + Flatten Laposítás @@ -5420,27 +5476,32 @@ kézzel az Eszközök -> Kiegészítő kezelő menüből Letörés létrehozása - + Save style Stílus mentése - + Name of this new style: Az új stílus neve: - + Warning Figyelmeztetés - + Name exists. Overwrite? A név már létezik. Felülírjuk? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Hiba: a json modul nem található. A stílus mentése sikertelen @@ -5614,12 +5675,12 @@ kézzel az Eszközök -> Kiegészítő kezelő menüből ImportSVG - + Unknown SVG export style, switching to Translated Ismeretlen SVG exportálási stílus, lefordítottra vált - + The export list contains no object with a valid bounding box Az exportálási lista nem tartalmaz érvényes határolókerettel rendelkező tárgyat @@ -8080,7 +8141,7 @@ a méretvonalon túl Command - + Transform Átalakítás diff --git a/src/Mod/Draft/Resources/translations/Draft_it.qm b/src/Mod/Draft/Resources/translations/Draft_it.qm index e393f6efb8ca146e83ea2771bfb898c5ce75c4b7..f5ed61e8118eb5ca474ab20fe4e89319f6fc6db1 100644 GIT binary patch delta 13488 zcmb7r2Ur!!w(hE`?j3q31E44(=8OpDfRRxQ=$Io&*eHsi1QB%DDu&T910n`YppJ2j z7|}6@F=Ng-V@~6!@9*ZEIp^N{?!E7QeDHVg-Ceb6t$&4D-5kiaZy`wc0ixYu;aKlUunRK@h zi>cT3A?EU@hJ2qoU>_1o%)q|5e!qrHR>$v4tl0NLEKx~AzVD%i4zUCi%T0(5vE^!?OZkIx=oU4XB{|u3TE;JYeJWSjj z8tuS|zbpWT5$)NnA?+HjmR#46aG?h6O}tQZ-~B#%sto`jfn4E76Tek`F>d 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z7szzQp+3GAxM;d^3VvYd4%3w{u!atHrfX?wBsz{UUH=%1%IcEoR^}1nrc~1%pvz{TQ(i4zrHw*V?mMIGp-{h;%uJ|Eb6GQ$rbh{R;NFCWB&iM ze9Hj;|MD~uhj54ZNAs8xKS<(s@l$Mtmbu42OXBYF;oW$x zRNsxfvTW)IxduYm0eB12i?15S9jcWsDHy|*>L37rLoH(Y--X%5KTO7u+Y+(w`zgF) zs!s|(I`scmcylI>ce1GgU4~c|jjdTEiiO6zF6Fi+V~@a5Apu^4x;O=dgiH=e_30x1 z(^RH+iRg+YL$N~Irfs4gnSo4N>1{OaD~q|N_`X@<{ar_k`gu#uxC2EnayqE&Fi>9g8_SCuN~qy_Y#$CCjZad_PxA1ICT!37~tf2Y>-H{ oZEXMlS};D__Qa>(UjOr&(#Nxd*Z*1f*D1ogQtHRWqI;kJ59`$whyVZp diff --git a/src/Mod/Draft/Resources/translations/Draft_it.ts b/src/Mod/Draft/Resources/translations/Draft_it.ts index 6bc8be9842..eb46c6d3c9 100644 --- a/src/Mod/Draft/Resources/translations/Draft_it.ts +++ b/src/Mod/Draft/Resources/translations/Draft_it.ts @@ -943,238 +943,278 @@ utilizzando i tasti [ e ] durante il disegno Salva lo stile corrente come preimpostato... - + Lines and faces Linee e facce - + Line color Colore della linea - + The color of lines Il colore delle linee - + Line width Spessore linea - + px px - + Draw style Stile di disegno - + The line style Lo stile della linea - + Solid Solido - + Dashed Tratteggiato - + Dotted Puntinato - + DashDot Tratto punto - + Display mode Modalità di visualizzazione - + The display mode for faces La modalità di visualizzazione per le facce - + Flat Lines Linee piatte - + Wireframe Reticolo - + Shaded Ombreggiato - + Points Punti - + Shape color Colore forma - + The color of faces Il colore delle facce - + Transparency Trasparenza - + The transparency of faces La trasparenza delle facce - - + + Annotations Annotazioni - + Text font Carattere del testo - + The font to use for texts and dimensions Il carattere da utilizzare per testi e quote - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Dimensione testo - + The size of texts and dimension texts Il colore dei testi e dei testi di quota - + Text spacing Spaziatura del testo - + The space between the text and the dimension line La spaziatura tra il testo e la linea di quota - + Text color Colore testo - + The color of texts and dimension texts Il colore dei testi e dei testi di quota - + Line spacing Interlinea - + The spacing between different lines of text La spaziatura tra le righe del testo - + + Dimensions + Dimensioni + + + Arrow style Stile delle frecce - + The type of dimension arrows Il tipo delle frecce di quotatura - + Dot Punto - + Circle Cerchio - + Arrow Freccia - + Tick Tratto - + Tick-2 Tratto obliquo 2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Dimensione freccia - + The size of dimension arrows La dimensione delle frecce di quotatura - + Show unit Mostra le unità di misura - + If the unit suffix is shown on dimension texts or not Se il suffisso dell'unità è visualizzato sui testi di quota o no - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Lunghezza delle linee di estensione + + + + Ext overshoot + Ext overshoot + + + Unit override Sostituzione di unità - + The unit to use for dimensions. Leave blank to use current FreeCAD unit L'unità di misura da usare per le quote. Lasciare vuoto per usare l'unità di misura corrente di FreeCAD - + Apply above style to selected object(s) Applica lo stile sopra agli oggetti selezionati - + Selected Selezionato @@ -1394,129 +1434,129 @@ Notare che questo non è completamente supportato, e molti oggetti non saranno m Impostazioni di visualizzazione - + Visual Settings Impostazioni di visualizzazione - + Snap symbols style Stile simboli di snap - + Draft classic style Stile classico Draft - + Bitsnpieces style Stile Bitsnpieces - + Color Colore - + The default color for snap symbols Il colore predefinito per i simboli di snap - + Check this if you want to use the color/linewidth from the toolbar as default Spuntare questa opzione se si desidera utilizzare il colore e lo spessore di linea dalla barra degli strumenti, come impostazione predefinita - + Save current color and linewidth across sessions Salva il colore e lo spessore di linea correnti, per tutte le sessioni - + If checked, a widget indicating the current working plane orientation appears during drawing operations Se selezionato, viene visualizzatao un widget che indica l'orientamento del piano di lavoro corrente durante le operazioni di disegno - + Show Working Plane tracker Visualizza la traccia del piano di lavoro - + Alternate SVG patterns location Percorso alternativo per i Motivi SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Qui puoi specificare una directory con file SVG personalizzati contenenti definizioni di <pattern> da aggiungere ai modelli standard - + SVG pattern resolution Risoluzione modelli di tratteggio - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster La risoluzione in cui disegnare i motivi. Il valore predefinito è 128. Valori maggiori danno risoluzioni migliori, valori minori rendono più veloce il disegno - + SVG pattern default size Dimensione predefinita del modello di tratteggio - + The default size for SVG patterns La dimensione predefinita dei modelli di tratteggio - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Selezionare questa opzione se si desidera mantenere i colori delle facce quando si fa il declassamento e o la promozione (solo splitFaces e makeShell) - + Preserve colors of faces during downgrade/upgrade Preserva i colori delle facce durante il declassamento e la promozione - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Selezionare questa opzione se si desidera che i nomi delle faccia siano derivati dal nome dell'oggetto di origine e viceversa quando si fa il declassamento e la promozione (solo splitFaces e makeShell) - + Preserve names of faces during downgrade/upgrade Preserva i nomi delle facce durante il declassamento e la promozione - + Drawing view line definitions Definizioni della visualizzazione delle linee del disegno - + Dashed line definition Definizione della linea a tratti - - - + + + An SVG linestyle definition Una definizione di stile delle linee nel formato SVG - + Dashdot line definition Definizione della linea tratto-punto - + Dotted line definition Definizione della linea punteggiata @@ -2002,8 +2042,28 @@ Altrimenti verranno applicati i colori predefiniti. - Get original colors from the DXF file - Ottieni colori originali da file DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2056,11 +2116,6 @@ invece delle dimensioni che hanno nel documento DXF Hatches will be converted into simple wires I tratteggi saranno convertiti in semplici polilinee - - - Import hatch boundaries as wires - Importa i confini del tratteggio come wire - If polylines have a width defined, they will be rendered @@ -2068,11 +2123,6 @@ as closed wires with correct width Se le polilinee hanno una larghezza definita, saranno renderizzate come polilinee chiuse con larghezza corretta - - - Render polylines with width - Disegna le polilinee con spessore - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2106,11 +2156,6 @@ Se impostato a '0' l'intera spline viene trattata come un segmento retto.All objects containing faces will be exported as 3D polyfaces Tutti gli oggetti contenenti delle facce saranno esportati come polifacce 3D - - - Export 3D objects as polyface meshes - Esporta gli oggetti 3D come mesh poligonali multifaccia - TechDraw Views will be exported as blocks. @@ -2128,11 +2173,6 @@ Questo potrebbe fallire per i modelli DXF dopo la versione R12. Exported objects will be projected to reflect the current view direction Gli oggetti esportati saranno proiettati in base alla direzione di visualizzazione corrente - - - Project exported objects along current view direction - Proietta gli oggetti esportati lungo la direzione della vista corrente - Grid and snapping @@ -3185,24 +3225,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledPescaggio - - - LibreDWG error - Errore di LibreDWG - - - - + + + + + + Converting: Conversione in corso: - + + + Conversion successful Conversione riuscita - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3210,25 +3280,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - Convertitore di file ODA non trovato - - - - - QCAD error - Errore di QCAD - @@ -4407,7 +4458,7 @@ L'angolo finale sarà l'angolo base più questa quantità. Array - Serie + Serie ortogonale @@ -4630,10 +4681,15 @@ L'angolo finale sarà l'angolo base più questa quantità. Parametro simmetria: - + ShapeString: string has no wires Forma da testo: la stringa non ha polilinee + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5099,14 +5155,14 @@ L'angolo finale sarà l'angolo base più questa quantità. Unisci layer: - + Edit Modifica - + Flatten Appiattisci @@ -5414,27 +5470,32 @@ dal menu Strumenti -> Addon Manager Crea smusso - + Save style Salva stile - + Name of this new style: Nome di questo nuovo stile: - + Warning Attenzione - + Name exists. Overwrite? Il nome esiste. Sovrascrivere? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Errore: modulo json non trovato. Impossibile salvare lo stile @@ -5608,12 +5669,12 @@ dal menu Strumenti -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Stile di esportazione SVG sconosciuto, verrà esportato come Tradotto - + The export list contains no object with a valid bounding box L'elenco di esportazione non contiene alcun oggetto con un contenitore di delimitazione valido @@ -6482,7 +6543,7 @@ CTRL per lo snap, ALT per selezionare gli oggetti tangente. Array - Serie + Serie ortogonale @@ -6890,7 +6951,7 @@ Ad esempio, esplode solidi 3D in facce distinte, in polilinee ed infine in linee Array - Serie + Serie ortogonale @@ -8066,7 +8127,7 @@ beyond the dimension line Command - + Transform Trasforma diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.qm b/src/Mod/Draft/Resources/translations/Draft_ja.qm index 14a7f2171cc6c8f2131d19eec3ccd4ea090ca2ea..8ac495b97a96f0e0bc16725f53be5f02447fd7d3 100644 GIT binary patch delta 12862 zcma)j1zZ&C+xGoDGqbZhTLu`QxW@zo13OTUiGiIcim)J3%7U$Xju^)dM8v>WEEE+3 z6$8Ws3j+faTkJX>^}BZW`~Ls;eZP8t{`A_}oq6Vd?zrxlaYdZ|{8IfQSL<3LYD?^R z5wJb6Ycj9{vAgAgorpc{1?)`hWfHI(anTLfgSgHQ*ps;NPhc@iI_fbK z8DL-H)ottcBi^PaZ~*a+gMb5xZnbfs^~pBJhqsd)_#xenyt9WLg_6U7xagL}fln(q z@a=X7ezckz_+&@_)%*|?h|82t57PGNNPc}zZB4)=l{b)qm>=GUu7bn1JGbgU=A>gs4FLK zSp^ItO50&awqc$F3xIvbSfR>A(9~(7bSyk@3sl#Y$Zt6DVue_E1o0Uii7OToN;e{L z-Y()pT9deW0?~=T?8x#3JMvL?NZdY;SpFmu4~xVqPj}#5Upw-#ElE6`Kzx!ni5Kzv 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a/src/Mod/Draft/Resources/translations/Draft_ja.ts b/src/Mod/Draft/Resources/translations/Draft_ja.ts index 728635d6e7..1e3b64e58b 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ja.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ja.ts @@ -937,238 +937,278 @@ value by using the [ and ] keys while drawing 現在のスタイルをプリセットとして保存... - + Lines and faces 線と面 - + Line color 線の色 - + The color of lines 線の色 - + Line width ライン幅 - + px px - + Draw style 描画スタイル - + The line style 線のスタイル - + Solid ソリッド - + Dashed 破線 - + Dotted 点線 - + DashDot 一点鎖線 - + Display mode 表示モード - + The display mode for faces 面の表示モード - + Flat Lines 平坦な線 - + Wireframe ワイヤ フレーム - + Shaded シェーディング - + Points 点群 - + Shape color シェイプの色 - + The color of faces 面の色 - + Transparency 透明度 - + The transparency of faces 面の透明度 - - + + Annotations 注釈 - + Text font 文字の書体 - + The font to use for texts and dimensions テキストと寸法に用いられるフォント - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size 文字サイズ - + The size of texts and dimension texts テキストと寸法テキストのサイズ - + Text spacing テキストの間隔 - + The space between the text and the dimension line テキストと寸法線との間隔 - + Text color テキストの色 - + The color of texts and dimension texts テキストと寸法テキストの色 - + Line spacing 行間 - + The spacing between different lines of text テキストの行間隔 - + + Dimensions + 寸法 + + + Arrow style 矢印の形状 - + The type of dimension arrows 寸法矢印の種類 - + Dot - + Circle - + Arrow 矢印 - + Tick 目盛 - + Tick-2 目盛り-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size 矢印のサイズ - + The size of dimension arrows 寸法矢印のサイズ - + Show unit 単位を表示 - + If the unit suffix is shown on dimension texts or not 接尾の単位が寸法テキストに表示されているかどうか - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override 単位の上書き - + The unit to use for dimensions. Leave blank to use current FreeCAD unit 寸法に使用する単位。現在のFreeCAD単位を使用する場合は空白のままにします。 - + Apply above style to selected object(s) 選択したオブジェクトに上記のスタイルを適用 - + Selected 選択 @@ -1385,129 +1425,129 @@ Note that this is not fully supported, and many object will be not editable with 表示の設定 - + Visual Settings 表示の設定 - + Snap symbols style スナップシンボルスタイル - + Draft classic style Draftクラシックスタイル - + Bitsnpieces style Bitsnpiecesスタイル - + Color - + The default color for snap symbols スナップシンボルのデフォルトの色 - + Check this if you want to use the color/linewidth from the toolbar as default ツールバーの色/線幅をデフォルトとして使用したい場合はチェック - + Save current color and linewidth across sessions セッションをまたいで現在の色と線幅を保存 - + If checked, a widget indicating the current working plane orientation appears during drawing operations チェックされている場合、製図操作中に現在の作業平面の方向を示すウィジットが表示されます。 - + Show Working Plane tracker 作業平面の追跡ツールを表示 - + Alternate SVG patterns location 代替 SVG パターンの位置 - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns ここで標準パターンに追加する <pattern> 定義を含むカスタム SVG ファイルがあるディレクトリを指定できます。 - + SVG pattern resolution SVG パターンの解像度 - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster パターンを描画する解像度。デフォルト値は128です。値が大きいほど解像度が向上し、値が小さくなると描画が速くなります。 - + SVG pattern default size SVG パターンのデフォルトサイズ - + The default size for SVG patterns SVG パターンのデフォルトサイズ - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) ダウングレードやアップグレードで面の色を維持したい場合はチェック(splitFaces と makeShell のみ) - + Preserve colors of faces during downgrade/upgrade ダウングレード/アップグレードで面の色を維持 - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) 元となるオブジェクトの名前から面の名前をつけたい場合、ダウングレード/アップグレード実行(splitFaces と makeShell のみ)でその逆を行いたい場合はチェック - + Preserve names of faces during downgrade/upgrade ダウングレード/アップグレードで面の名前を維持 - + Drawing view line definitions ドローイング・ビュー・ラインの定義 - + Dashed line definition 破線の定義 - - - + + + An SVG linestyle definition SVGのラインスタイルの定義 - + Dashdot line definition 鎖線の定義 - + Dotted line definition 点線の定義 @@ -1992,8 +2032,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - DXFファイルからオリジナルの色を取得 + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2043,22 +2103,12 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires ハッチングは単純なワイヤーに変換されます - - - Import hatch boundaries as wires - ハッチング境界をワイヤーとしてインポート - If polylines have a width defined, they will be rendered as closed wires with correct width ポリラインに幅が定義されている場合、正適切な幅の閉じたワイヤーとしてレンダリングされます - - - Render polylines with width - 幅のあるポリラインをレンダリング - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2092,11 +2142,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces 面を含むすべてのオブジェクトは 3D ポリフェースとしてエクスポートされます - - - Export 3D objects as polyface meshes - 3D オブジェクトをポリフェイスメッシュとしてエクスポート - TechDraw Views will be exported as blocks. @@ -2114,11 +2159,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction エクスポートされたオブジェクトは現在のビュー方向を反映するように投影されます - - - Project exported objects along current view direction - エクスポートされるオブジェクトを現在のビュー方向と平行に投影 - Grid and snapping @@ -3172,24 +3212,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabled喫水 - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3197,25 +3267,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4620,10 +4671,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5089,14 +5145,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit 編集 - + Flatten Flatten @@ -5404,27 +5460,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5598,12 +5659,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8068,7 +8129,7 @@ beyond the dimension line Command - + Transform 変換 diff --git a/src/Mod/Draft/Resources/translations/Draft_ka.qm b/src/Mod/Draft/Resources/translations/Draft_ka.qm index 2ea8a2a691ad621b8766dd6175587622d4ead3c2..07480571e25825a835bbc35d647548a85e4c0b7d 100644 GIT binary patch delta 13733 zcmb7r1zc5G_x9R*pL65faujqh5XHd4zz)u7=KAlUsG&Bf@&{-t4+3OEGpnJxJw*Kmk?5L5EHaAtjo*kX@g$Ob zNt(Wy_|^iFR*fXe?O;dF?l|!9Ad=QkC(fft+A9%j{G%PY>4gJNS0pJfjd%JNr5C!UB@6r4e0x@4#o}9Qa`jNe|x;FE^H?C!>h9JYh%vh?DI6 zmDmrdB-d$6%-_k5{QWYLe>_6$r#w6I&x1*B-+<`ECX#!CW9=r9Y{Lg3G$b!sNum)> ztQbpt@Gg=!ydlaOVn?PkzJo-M?T{{$$P+?)7MGPg@#gYk$lri 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zb{$GYnqMMPD{ojAi}&PCid87N5Pcq$lxK4tR}_NQRpa$->*qIY9^)Z5lKvXP?Ck21 z4?eyNDPF-JFWcl2K1upIQdDxWzASz4|5x{fz)>#IW5Z+q8Z;s_iMxxDX-C|JBx$?i z2h?q;byB}gyn$RIz5JvHTvRqx?9#TiOZ)H1c)!?(+&?3BfI=Rfo({g diff --git a/src/Mod/Draft/Resources/translations/Draft_ka.ts b/src/Mod/Draft/Resources/translations/Draft_ka.ts index bf0cd86e15..8021757957 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ka.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ka.ts @@ -943,238 +943,278 @@ value by using the [ and ] keys while drawing მიმდინარე სტილის პრესეტად შენახვა... - + Lines and faces ხაზები და სიბრტყეები - + Line color ხაზის ფერი - + The color of lines ხაზების ფერი - + Line width ხაზის სიგანე - + px px - + Draw style ხაზვის სტილი - + The line style ხაზის სტილი - + Solid მყარი სხეული - + Dashed შტრიხული - + Dotted პუნქტირული - + DashDot შტრიხპუნქტირი - + Display mode ჩვენების რეჟიმი - + The display mode for faces სიბრტყეების ჩვენების რეჟიმი - + Flat Lines ბრტყელი ხაზები - + Wireframe კარკასი - + Shaded მხოლოდ წიბოები - + Points წერტილები - + Shape color ფიგურის ფერი - + The color of faces სიბრტყეების ფერი - + Transparency გამჭვირვალობა - + The transparency of faces ზედაპირების გამჭვირვალობა - - + + Annotations ანოტაციები - + Text font ტექსტის ფონტი - + The font to use for texts and dimensions ზომებისა და ტექსტის საწერი ფონტი - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size ტექსტის ზომა - + The size of texts and dimension texts ტექსტების და ზომის ტექსტების ზომა - + Text spacing ტექსტში დაშორებები - + The space between the text and the dimension line ადგილი ტექსტსა და ზომის ხაზს შორის - + Text color ტექსტის ფერი - + The color of texts and dimension texts ტექსტებისა და ზომის ტექსტების ფერი - + Line spacing Სტრიქონებს შორის მანძილი - + The spacing between different lines of text ტექსტის სტრიქონებს შორის ინტერვალი - + + Dimensions + ზომები + + + Arrow style ისრის სტილი - + The type of dimension arrows ზომის ისრის ტიპი - + Dot წერტილი - + Circle წრე - + Arrow ისარი - + Tick საკავი - + Tick-2 საკავი-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size ისრის ზომა - + The size of dimension arrows ზომის ისრის ზომა - + Show unit საზომი ერთეულის ჩვენება - + If the unit suffix is shown on dimension texts or not ზომის ტექსტებზე საზომი ერთეულები მითითებული იქნება, თუ არა - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + გაფართოების ხაზების სიგრძე + + + + Ext overshoot + Ext overshoot + + + Unit override საზომი ერთეულის შეცვლა - + The unit to use for dimensions. Leave blank to use current FreeCAD unit ზომების საზომი ერთეული. FreeCAD-ის მიმდინარე საზომი ერთეულის გამოსაყენებლად დატოვეთ ცარიელი - + Apply above style to selected object(s) ზედა სტილის მონიშნულ ობიექტ(ებ)ზე გადატარება - + Selected მონიშნული @@ -1394,129 +1434,129 @@ Note that this is not fully supported, and many object will be not editable with ვიზუალის მორგება - + Visual Settings ვიზუალის მორგება - + Snap symbols style მიბმის სიმბოლოს სტილი - + Draft classic style ხაზვის კლასიკური სტილი - + Bitsnpieces style Bitsnpieces სტილი - + Color ფერი - + The default color for snap symbols მიბმის სიმბოლოების ნაგულისხმევი ფერი - + Check this if you want to use the color/linewidth from the toolbar as default ჩართეთ, თუ გნებავთ ფერის ან ხაზის სისქის ინსტრუმენტების პანელიდან ნაგულისხმევად აღება - + Save current color and linewidth across sessions მიმდინარე ფერისა და ხაზის სიგანის სხვა სესიებზე გავრცელება - + If checked, a widget indicating the current working plane orientation appears during drawing operations თუ ჩართულია, ხატვის დროს ნაჩვენები იქნება ვიჯეტი, რომელიც აჩვენებს მიმდინარე სამუშაო სიბრტყის ორიენტაციას - + Show Working Plane tracker სამუშაო სიბრტყის ტრეკერის ჩვენება - + Alternate SVG patterns location SVG შაბლონების ალტერნატიული მდებარეობა - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns შეგიძლიათ მიუთითოთ საქაღალდე მორგებული SVG ფაილებით, რომლებიც შეიცავენ <pattern>-ის აღწერას, რომელიც სტანდარტულ შაბლონებს დაემატება - + SVG pattern resolution SVG შაბლონის გარჩევადობა - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster შაბლონების დახატვის გარჩევადობა. ნაგულისხმევი მნიშვნელობა 128-ა. მაღალი მნიშვნელობები იძლევა უკეთეს გარჩევადობას, ქვედა მნიშვნელობები აჩქარებს დახატვას - + SVG pattern default size SVG შაბლონების ნაგულისხმევი ზომა - + The default size for SVG patterns SVG შაბლონების ნაგულისხმევი ზომა - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) ჩართეთ, თუ გნებავთ გნებავთ შეინარჩუნოთ ზედაპირების ფერები გაყოფისა და გაერთიანების დროს (მხოლოდ splitFaces და makeShell) - + Preserve colors of faces during downgrade/upgrade დაშლა/შეერთებისას ზედაპირების ფერის შენარჩუნება - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) ჩართეთ, თუ გნებავთ, რომ განახლება/ვერსიის დაწევის ოპერაციის შესრულების დროს ზედაპირის სახელები ნაწარმოები იყოს მისი საწყისი ობიექტის სახელებიდან და პირიქით (მხოლოდ splitFaces და makeShell) - + Preserve names of faces during downgrade/upgrade დაშლა/აწყობისას ზედაპირების სახელების შენახვა - + Drawing view line definitions სახაზავი ხაზების განსაზღვრებები - + Dashed line definition პუნქტირიანი ხაზის განსაზღვრა - - - + + + An SVG linestyle definition SVG ხაზების სტილის აღწერა - + Dashdot line definition შტრიხპუნქტირიანი ხაზის აღწერა - + Dotted line definition წერტილებიანი ხაზისგანსაზთვრა @@ -2000,8 +2040,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - საწყისი ფერების DXF ფაილიდან წაკითხვა + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2053,11 +2113,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires დაშტრიხვა გარდაიქმება მარტივ პოლიხაზად - - - Import hatch boundaries as wires - დაშტრიხვის საზღვრების პოლიხაზებად შემოტანა - If polylines have a width defined, they will be rendered @@ -2065,11 +2120,6 @@ as closed wires with correct width თუ პოლიხაზებს აქვთ განსაზღვრული სიგანე, ისინი გამოისახება როგორც დახურული პოლიზახები სწორი სიგანით - - - Render polylines with width - პოლიხაზების სიგანის ჩათვლით ჩვენება - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2103,11 +2153,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces ზედაპირის შემცველი ყველა ზედაპირი გატანილი იქნება როგორც 3D პოლიზედაპირი - - - Export 3D objects as polyface meshes - 3D ობიექტების, როგორც პოლიხაზების გატანა - TechDraw Views will be exported as blocks. @@ -2125,11 +2170,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction გატანილი ობიექტების პროექცია ხედის მიმდინარე მიმართულების გათვალისწინებით მოხდება - - - Project exported objects along current view direction - გატანილი ობიექტების პროექცია მიმდინარე ხედის მიმართულებით - Grid and snapping @@ -3182,48 +3222,59 @@ Not available if Draft preference option 'Use Part Primitives' is enabledწყალშიგი - - - LibreDWG error - LibreDWG-ის შეცდომა - - - - + + + + + + Converting: გადაყვანა: - + + + Conversion successful გადაყვანა წარმატებულია - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. შეცდომა DWG-ის კონვერტაციის დროს. სცადეთ გადაიტანოთ DWG ფაილი დირექტორიაში სახელით ჰარეეების და არაინგლისური სიმბოლოების გარეშე, ან სცადეთ შენახვა DWG-ის ფორმატის უფრო ძველ ვერსიაში. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - შესაფერისი DWG გადამყვანი ვერ ვიპოვე. -დააყენეთ ხელით მენიუში ჩასწორება->მორგება->შეტანა/გამოტანა->DWG - - - - - ODA File Converter not found - ODA ფაილების გარდამქმნელის პოვნის შეცდომა - - - - - QCAD error - QCAD-ის შეცდომა - @@ -4627,10 +4678,15 @@ The final angle will be the base angle plus this amount. სიმეტრიის პარამეტრი: - + ShapeString: string has no wires ShapeString: სტრიქონს პოლიხაზები არ გააჩნია + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5096,14 +5152,14 @@ The final angle will be the base angle plus this amount. ფენების შერწყმა: - + Edit ჩასწორება - + Flatten გაბრტყელება @@ -5411,27 +5467,32 @@ from menu Tools -> Addon Manager კუთხის ნაზოლის შექმნა - + Save style სტილის შენახვა - + Name of this new style: ამ ახალი სტილის სახელი: - + Warning გაფრთხილება - + Name exists. Overwrite? სახელი უკვე არსებობს. გადავაწერო? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style შეცდომა: json მოდული ვერ მოიძებნა. სტილის შენახვა შეუძლებელია @@ -5605,12 +5666,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated SVG გატანის უცნობი სტილი. გამოიყენება Translated - + The export list contains no object with a valid bounding box გასატანი სია არ შეიცავს ობიექტს სწორი შემომსაზღვრელი ჩარჩოთი @@ -8065,7 +8126,7 @@ beyond the dimension line Command - + Transform გარდაქმნა diff --git a/src/Mod/Draft/Resources/translations/Draft_ko.qm b/src/Mod/Draft/Resources/translations/Draft_ko.qm index 34d920b542075f1d061038a734f076b28a4939c3..92ad733ca790e2a57e257b56cfad1d19c70d2470 100644 GIT binary patch delta 14692 zcmaKT1z1&C8}7H(-lxj|6+t|94q|tW*vdF|qDYCPfE`Cg#g0KdVh5OrA}HV}(qJJf z*nxp9cGrFPIWzyv|3CNMhX>xX_gQQXIa2WC5ZvclAU7un_)1$vWypaati}#ThmWN8p0JR($l(if?dEI{!Y+ zf_(5?3knVmfg>^grWGF#wc?v4R($`&f_(4~3z`IngG93SL`ORS-H7tDi4+})4+$fx zH;pL%wguU?t`JBJara;dqy@1vj=*rDpY|5y-g}68Cqsg`u6Hi*D^Xuge9m$pq;c56 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z=q|f+v|@;Ikdlv+-*f*i30cE-lm1@D*oIGoYsfp<`UG@WS zKkq^y&(c&8)+p=jT-yK2NmWiVcGCbUwxwkS$EtFi#s>J{N2OrTNOHId`$3iM_ET22 zjr{|=EIe>SXT=dJA(uu$3gfV|J$sIzO8C@%s;n(pwX*rvu^lO9rET#8SUHVs_p+1t z-(*g9WX%B;z8>pNM>K|k9m zkW=2jl8&8+@24x9g&|wZZt){$|GQ1dCTh2&A3~A2QTVY9UJlCpfM|>2?h40pF#AzO z$g)=IKcF0)Wd{Deije8DvnUhoqsYlFDSH7V-(LwUCc#1*04GD*vRq|Z%PN!imc>G?nD_+MoFxO+TE8D~4vpE+rI*-Njq+hM$wriCwz)Shi*CzE4~%+`3tT( zlU+{U&>l+dkw3^5(wDoWjg96n`!d~XOrgDY5C11inYx7pga@_j-_boNJbYYu z+QD Layers manager - Layers manager + 레이어 관리자 @@ -62,7 +62,7 @@ Toggle on/off - Toggle on/off + 토글 켜기/끄기 @@ -109,7 +109,7 @@ The font size in system units - The font size in system units + 시스템 단위의 글꼴 크기 @@ -120,18 +120,18 @@ Lines and arrows - Lines and arrows + 선과 화살표 Show line - Show line + 선 보기 The width of the lines - The width of the lines + 선 너비 @@ -142,24 +142,24 @@ The type of arrows or markers to use for dimensions and labels - The type of arrows or markers to use for dimensions and labels + 치수 및 레이블에 사용할 화살표 또는 마커 유형 The size of the arrows or markers in system units - The size of the arrows or markers in system units + 시스템 단위의 화살표 또는 마커 크기 The color of lines and arrows - The color of lines and arrows + 선과 화살표의 색상 Line and arrow color - Line and arrow color + 선과 화살표 색상 @@ -187,7 +187,7 @@ The color of texts, dimension texts and label texts - The color of texts, dimension texts and label texts + 텍스트, 치수 텍스트 및 레이블 텍스트의 색상 @@ -939,238 +939,278 @@ value by using the [ and ] keys while drawing 현재 스타일을 프리셋으로 저장... - + Lines and faces 선 및 면 - + Line color 선 색 - + The color of lines 선의 색상 - + Line width 선 두께 - + px px - + Draw style 그리기 스타일 - + The line style 라인 스타일 - + Solid 복합체 - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Display mode 디스플레이 모드 - + The display mode for faces 면의 표시 모드 - + Flat Lines 플랫 라인 - + Wireframe 와이어 프레임 - + Shaded 음영 처리 - + Points Points - + Shape color 모양 색상 - + The color of faces 면의 색깔 - + Transparency 투명한 정도 - + The transparency of faces 면의 투명도 - - + + Annotations 주석 - + Text font 텍스트 글꼴 - + The font to use for texts and dimensions 텍스트 및 치수에 사용할 글꼴 - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size 텍스트 크기 - + The size of texts and dimension texts 텍스트 및 차원 텍스트의 크기 - + Text spacing 문자 간격 - + The space between the text and the dimension line 텍스트와 치수선 사이의 공간 - + Text color 텍스트 색 - + The color of texts and dimension texts 텍스트 및 치수 텍스트의 색상 - + Line spacing 줄 간격 - + The spacing between different lines of text 다른 텍스트 행 사이의 간격 - + + Dimensions + 면적 + + + Arrow style 화살표 스타일 - + The type of dimension arrows 치수 화살표 유형 - + Dot - + Circle - + Arrow 화살표 - + Tick 두꺼움 - + Tick-2 Tick-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size 화살표 크기 - + The size of dimension arrows 치수 화살표의 크기 - + Show unit 단위 표시 - + If the unit suffix is shown on dimension texts or not 단위 접미사가 치수 문자에 표시되는지 여부 - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override 단위 재정의 - + The unit to use for dimensions. Leave blank to use current FreeCAD unit 치수에 사용할 단위입니다. 현재 FreeCAD 장치를 사용하려면 비워 두십시오. - + Apply above style to selected object(s) 선택한 개체에 위의 스타일 적용 - + Selected Selected @@ -1390,129 +1430,129 @@ Note that this is not fully supported, and many object will be not editable with 시각적 설정 - + Visual Settings 시각적 설정 - + Snap symbols style 스냅 기호 스타일 - + Draft classic style Draft classic style - + Bitsnpieces style Bitsnpieces 스타일 - + Color 색상 - + The default color for snap symbols 스냅 기호의 기본 색상 - + Check this if you want to use the color/linewidth from the toolbar as default 도구 모음의 색상/선 너비를 기본값으로 사용하려면 이 항목을 선택합니다. - + Save current color and linewidth across sessions 세션에서 현재 색상 및 선 폭을 저장 - + If checked, a widget indicating the current working plane orientation appears during drawing operations 이 항목을 선택하면 그리기 작업 중에 현재 작업 기준면 방향을 나타내는 위젯이 나타납니다. - + Show Working Plane tracker 작업 기준면 추적기 표시 - + Alternate SVG patterns location 대체 SVG 패턴 위치 - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns 여기서 표준 패턴에 추가할 <패턴> 정의를 포함하는 사용자 정의 SVG 파일이 있는 디렉토리를 지정할 수 있습니다. - + SVG pattern resolution SVG 패턴 해상도 - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster 패턴을 그릴 해상도입니다. 기본값은 128입니다. 값이 클수록 해상도가 향상되고 값이 낮을수록 그리는 속도가 빨라집니다. - + SVG pattern default size SVG 패턴 기본 크기 - + The default size for SVG patterns SVG 패턴의 기본 크기 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) 다운그레이드 및 업그레이드를 수행하는 동안 면의 색상을 유지하려면 이 항목을 선택합니다(splitFaces 및 makeShell만 해당). - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + Drawing view line definitions Drawing view line definitions - + Dashed line definition 점선 정의 - - - + + + An SVG linestyle definition SVG 라인 스타일 정의 - + Dashdot line definition 대시도트 선 정의 - + Dotted line definition 점선 정의 @@ -1704,7 +1744,7 @@ such as "Arial:Bold" By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. + 이 필드를 비워두면, 치수 측정값이 FreeCAD에 정의된 현재 단위로 표시됩니다. 여기에 m 또는 cm와 같은 단위를 지정하면 새 치수가 해당 단위로 표시되도록 강제할 수 있습니다. @@ -1761,7 +1801,7 @@ One unit in the SVG file will translate as one millimeter. Disable units scaling - Disable units scaling + 단위 스케일링 비활성화 @@ -1960,12 +2000,12 @@ from the Addon Manager. Draft objects - Draft objects + Draft 객체 Sketches will be created whenever possible - Sketches will be created whenever possible + 스케치는 가능한 한 항상 생성됩니다. @@ -1983,10 +2023,10 @@ from the Addon Manager. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - Scale factor to apply to DXF files on import. -The factor is the conversion between the unit of your DXF file and millimeters. -Example: for files in millimeters: 1, in centimeters: 10, - in meters: 1000, in inches: 25.4, in feet: 304.8 + 가져오기 시 DXF 파일에 적용할 배율 계수입니다. +이 계수는 DXF 파일의 단위와 밀리미터 간의 변환입니다. +예: 밀리미터 단위 파일의 경우: 1, 센티미터는 10, + 미터는 1000, 인치는 25.4, 피트는 304.8 @@ -1997,8 +2037,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - DXF 파일에서 원래 색상 가져오기 + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2051,11 +2111,6 @@ DXF 문서에 있는 크기 대신 Hatches will be converted into simple wires 해치가 단순 와이어로 변환됩니다. - - - Import hatch boundaries as wires - 해치 경계를 와이어로 가져오기 - If polylines have a width defined, they will be rendered @@ -2063,11 +2118,6 @@ as closed wires with correct width 폴리선에 너비가 정의된 경우 렌더링됩니다. 정확한 폭의 폐선으로서. - - - Render polylines with width - Render polylines with width - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2076,7 +2126,7 @@ as closed wires with correct width Treat ellipses and splines as polylines - Treat ellipses and splines as polylines + 타원과 스플라인을 폴리라인으로 처리 @@ -2101,33 +2151,23 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces 면을 포함하는 모든 객체가 3D 폴리페이스로 내보내집니다. - - - Export 3D objects as polyface meshes - 3D 객체를 다면 메쉬로 내보내기 - TechDraw Views will be exported as blocks. This might fail for post DXF R12 templates. - TechDraw Views will be exported as blocks. -This might fail for post DXF R12 templates. + TechDraw 뷰가 블록으로 내보내집니다. +DXF R12 이후 템플릿 에서는 실패할 수도 있습니다. Export TechDraw Views as blocks - Export TechDraw Views as blocks + TechDraw 뷰를 블록으로 내보내기 Exported objects will be projected to reflect the current view direction 내보낸 객체가 현재 뷰 방향을 반영하도록 투영됩니다. - - - Project exported objects along current view direction - 현재 뷰 방향을 따라 내보낸 객체 프로젝트 - Grid and snapping @@ -2257,7 +2297,7 @@ This might fail for post DXF R12 templates. Show human figure - Show human figure + 사람 모습 보기 @@ -2267,7 +2307,7 @@ This might fail for post DXF R12 templates. Use colored axes - Use colored axes + 색상 축 사용 @@ -2297,7 +2337,7 @@ This might fail for post DXF R12 templates. The number of horizontal or vertical lines of the grid - The number of horizontal or vertical lines of the grid + 그리드의 수평선 또는 수직선의 개수 @@ -2307,22 +2347,22 @@ This might fail for post DXF R12 templates. Grid color and transparency - Grid color and transparency + 그리드 색상 및 투명도 The color of the grid - The color of the grid + 그리드의 색상 The overall transparency of the grid - The overall transparency of the grid + 그리드의 전체 투명도 Draft Edit preferences - Draft Edit preferences + Draft 편집 환경설정 @@ -2367,7 +2407,7 @@ This might fail for post DXF R12 templates. This is the method FreeCAD will use to convert DWG files to DXF. If "Automatic" is chosen, FreeCAD will try to find one of the following converters in the same order as they are shown here. If FreeCAD is unable to find any, you might need to choose a specific converter and indicate its path here under. Choose the "dwg2dxf" utility if using LibreDWG, "ODAFileConverter" if using the ODA file converter, or the "dwg2dwg" utility if using the pro version of QCAD. - This is the method FreeCAD will use to convert DWG files to DXF. If "Automatic" is chosen, FreeCAD will try to find one of the following converters in the same order as they are shown here. If FreeCAD is unable to find any, you might need to choose a specific converter and indicate its path here under. Choose the "dwg2dxf" utility if using LibreDWG, "ODAFileConverter" if using the ODA file converter, or the "dwg2dwg" utility if using the pro version of QCAD. + 이것은 FreeCAD가 DWG 파일을 DXF로 변환하는 데 사용하는 방법입니다. "자동"을 선택하면 FreeCAD는 여기에 표시된 것과 동일한 순서로 다음 변환기 중 하나를 찾으려고 시도합니다. FreeCAD가 변환기를 찾을 수 없는 경우, 특정 변환기를 선택하고 아래에 해당 경로를 표시해야 할 수 있습니다. LibreDWG를 사용하는 경우 "dwg2dxf" 유틸리티를, ODA 파일 변환기를 사용하는 경우 "ODAFileConverter"를, QCAD의 프로 버전을 사용하는 경우 "dwg2dwg" 유틸리티를 선택합니다. @@ -2407,7 +2447,7 @@ This might fail for post DXF R12 templates. User interface settings - User interface settings + 사용자 인터페이스 설정 @@ -2487,7 +2527,7 @@ This might fail for post DXF R12 templates. Select Edge - Select Edge + 모서리 선택 @@ -2557,7 +2597,7 @@ This might fail for post DXF R12 templates. Snap - Snap + 스냅 @@ -2567,12 +2607,12 @@ This might fail for post DXF R12 templates. Increase Radius - Increase Radius + 반지름 증가 Decrease Radius - Decrease Radius + 반지름 감소 @@ -2607,27 +2647,27 @@ This might fail for post DXF R12 templates. Draft Statusbar - Draft Statusbar + Draft 상태바 Enable snap statusbar widget - Enable snap statusbar widget + 스냅 상태바 위젯 사용하기 Draft snap widget - Draft snap widget + Draft 스냅 위젯 Enable draft statusbar annotation scale widget - Enable draft statusbar annotation scale widget + Draft 상태바 주석 크기조절 위젯 사용하기 Annotation scale widget - Annotation scale widget + 주석 크기조절 위젯 @@ -3181,24 +3221,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabled흘수 - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3206,25 +3276,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4629,10 +4680,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -4887,7 +4943,7 @@ The final angle will be the base angle plus this amount. Rectangular array - Rectangular array + 직사각형 배열 @@ -5098,14 +5154,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit 편집 - + Flatten Flatten @@ -5413,27 +5469,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning 경고 - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5607,12 +5668,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8077,7 +8138,7 @@ beyond the dimension line Command - + Transform 변환하기 diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.qm b/src/Mod/Draft/Resources/translations/Draft_nl.qm index 9e60885ce416f3d361d94bca86650802777732df..c82202cbad208b910996d41cd76d3f79e832062c 100644 GIT binary patch delta 13023 zcma)j2Urx@w(i=ysybA6SF3=ED7KNTJ*(Zg{iX!-oWcEQx%C8(QeL;lxj8w!ypfdetXN+9q{ zunn1dQVHsI*^sa4Z$lxfJ8%%*zg>b~p4gD7x0RsomJRuulIIp7>LQT@s#)$^;UshoCKeG%yeNpc97{s< zDiY`JAimdu#P#EePAWF!Jf#GWwC$ zeiHLsOH%!g#CrC$A^%vLq)x|)^*Lli{$&kGT^bXeQ<2mkI@a|bNfulPw49{X>quzO zjHI+F#G}rTv=!_;m|{b=8WZ4NXt9^19V>{AZ?hr0)7^$V(M(d-9-@nvNXi9=mg2t1 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z%kA~0x(~ye5%HdS?oe&4RkSh@heP&A9OLKz-MdHp$~oL4zR`BZbfW=r)KYF(vNcct1L2Q1Y@kX7(t2vDkfXPSb)*wFv3?HKQ~0Akq>z}lM^@PEd{ zU;50;X}eiP2u>aMk=xeysEoI&L;h!}4tPVl6Ba7fN_eSJ|92_1TS!oNaEE@KoP)!| z$A_mrs3yK^IlYa)Q%5+&FR3Of$Gg-O$L#+1f~kJvog*fNL=FoI4US*sCdQ@qs3#r> zyB2tPy93nkOdWCCP^;Wt@vR$*`i9EgJG6K17!n%n?3EhUP$>3wZ1HBd7f$Z*|CLGU W>D9i&|HzZmQOI_wa|Vg#UH%W{#5!aE diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.ts b/src/Mod/Draft/Resources/translations/Draft_nl.ts index 35dceee0ce..8af85e3b41 100644 --- a/src/Mod/Draft/Resources/translations/Draft_nl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_nl.ts @@ -187,7 +187,7 @@ The color of texts, dimension texts and label texts - The color of texts, dimension texts and label texts + De kleur van tekst, maataanduiding tekst en label tekst @@ -942,238 +942,278 @@ waarde ook wijzigen door de [ and ] sleutels te gebruiken tijdens het tekenenHuidige stijl opslaan als voorinstelling... - + Lines and faces - Regels en vlakken + Lijnen en vlakken - + Line color Lijnkleur - + The color of lines Kleur van de lijnen - + Line width Lijndikte - + px px - + Draw style Tekenstijl - + The line style De lijnstijl - + Solid Volumemodel - + Dashed Gestreept - + Dotted Gestippeld - + DashDot Streepstip - + Display mode Weergavemodus - + The display mode for faces De weergavemodus voor vlakken - + Flat Lines Platte lijn - + Wireframe Draadmodel - + Shaded Schaduw - + Points Punten - + Shape color Vorm kleur - + The color of faces De kleur van de vlakken - + Transparency Transparantie - + The transparency of faces Transparantie van de vlakken - - + + Annotations Aantekeningen - + Text font Lettertype - + The font to use for texts and dimensions Het lettertype voor teksten en afmetingen - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Tekstgrootte - + The size of texts and dimension texts De afmetingen van teksten en dimensie teksten - + Text spacing Tekstafstand - + The space between the text and the dimension line De afstand tussen de tekst en de maatlijn - + Text color Tekst kleur - + The color of texts and dimension texts De kleur van teksten en dimensie teksten - + Line spacing Regelafstand - + The spacing between different lines of text De afstand tussen twee regels tekst - + + Dimensions + Dimensies + + + Arrow style Pijl type - + The type of dimension arrows De soort van maat-pijlen - + Dot punt - + Circle Cirkel - + Arrow Pijl - + Tick Vink - + Tick-2 Schuine streep-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Pijl grootte - + The size of dimension arrows De grootte van maatpijlen - + Show unit Toon eenheid - + If the unit suffix is shown on dimension texts or not Als het achtervoegsel van de unit al dan niet op de maatteksten wordt weergegeven - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Eenheid overschrijven - + The unit to use for dimensions. Leave blank to use current FreeCAD unit De te gebruiken eenheid voor afmetingen. Laat leeg om de huidige FreeCAD eenheid te gebruiken - + Apply above style to selected object(s) Apply above style to selected object(s) - + Selected Geselecteerd @@ -1393,129 +1433,129 @@ Let op dat dit niet volledig ondersteund wordt en veel objecten niet bewerkt kun Visuele instellingen - + Visual Settings Visuele instellingen - + Snap symbols style Stijl van de uitlijnsymbolen - + Draft classic style Klassieke schetsstijl - + Bitsnpieces style Flardenstijl - + Color Kleur - + The default color for snap symbols De standaardkleur voor uitlijnsymbolen - + Check this if you want to use the color/linewidth from the toolbar as default Vink dit aan als u de kleur/lijnbreedte van de werkbalk standaard wilt gebruiken - + Save current color and linewidth across sessions Sla de huidige kleur en lijnbreedte op voor alle sessies - + If checked, a widget indicating the current working plane orientation appears during drawing operations Indien aangevinkt verschijnt tijdens het tekenen een widget die de huidige werkvlakoriëntatie aangeeft - + Show Working Plane tracker Toon werkbalktracker - + Alternate SVG patterns location Alternatieve SVG-patronen locatie - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG-patroonresolutie - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster De resolutie om patronen in te tekenen. Standaardwaarde is 128. Hogere waarden geven betere resoluties, lagere waarden maken sneller tekenen mogelijk - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Vink dit aan als u de kleuren van de vlakken wilt behouden tijdens het downgraden en upgraden (alleen splitFaces en makeShell) - + Preserve colors of faces during downgrade/upgrade Behoud de kleuren van de vlakken tijdens het downgraden/upgraden - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Vink dit aan als u wilt dat de vlaknamen afgeleid worden van de oorspronkelijke objectnaam en andersom terwijl u downgradet/upgradet (alleen splitFaces en makeShell) - + Preserve names of faces during downgrade/upgrade Behoud de namen van de vlakken tijdens het downgraden/upgraden - + Drawing view line definitions Kijklijndefinities tekenen - + Dashed line definition Streepjeslijndefinitie - - - + + + An SVG linestyle definition Een SVG-lijnstijldefinitie - + Dashdot line definition Streepstiplijndefinitie - + Dotted line definition Stippelijndefinitie @@ -2000,8 +2040,28 @@ Anders worden standaardkleuren toegepast. - Get original colors from the DXF file - De originele kleuren uit het DXF-bestand verkrijgen + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2054,11 +2114,6 @@ in plaats van de grootte die ze hebben in het DXF-document Hatches will be converted into simple wires Arceringen worden omgezet in eenvoudige draden - - - Import hatch boundaries as wires - Arceergrenzen als draden importeren - If polylines have a width defined, they will be rendered @@ -2066,11 +2121,6 @@ as closed wires with correct width Als polylijnen een gedefinieerde breedte hebben, zullen ze worden weergegeven als gesloten draden met de juiste breedte - - - Render polylines with width - Geef polylijnen met breedte weer - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2104,11 +2154,6 @@ Als het is ingesteld op '0' wordt de hele spline behandeld als een recht segment All objects containing faces will be exported as 3D polyfaces Alle objecten met vlakken worden geëxporteerd als 3D-veelvlakken - - - Export 3D objects as polyface meshes - 3D-objecten exporteren als polyface netten - TechDraw Views will be exported as blocks. @@ -2126,11 +2171,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Geëxporteerde objecten zullen worden geprojecteerd om de huidige weergaverichting weer te geven - - - Project exported objects along current view direction - Projecteer de geëxporteerde objecten langs de huidige kijkrichting - Grid and snapping @@ -3184,48 +3224,59 @@ Not available if Draft preference option 'Use Part Primitives' is enabledSchets - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. Fout tijdens DWG-conversie. Probeer het DWG-bestand te verplaatsen naar een map zonder spaties en niet-dubieuze tekens of probeer op te slaan in een lagere DWG-versie. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -3512,7 +3563,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Create Line - Create Line + Maak Nieuwe Lijn @@ -4630,10 +4681,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5099,14 +5155,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Bewerken - + Flatten Flatten @@ -5414,27 +5470,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5608,12 +5669,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8078,7 +8139,7 @@ beyond the dimension line Command - + Transform Transformeren diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.qm b/src/Mod/Draft/Resources/translations/Draft_pl.qm index 9cd01ad9b2401f30b30d2dd0098078ff63796d39..eb12ce3253559efb0adf2259eaaf749ed0c2cdf4 100644 GIT binary patch delta 13722 zcmb7r1zc5G*Z$gjpL65fQUMD^>_Y5r5fw#r>_C*bAcBB|3M$t^$94q7WNgu~un>b8 zJ5X#LyIV2F4*WmoGVy-j`~AQ8@q_2&-fOS*tk`=WrY^Ib*ld~WY+FV|ZHaxF25e8f zczvKJ@$%Jy9f`ZA0y`0}pAGaT-tQ`~8}T3yV0Yr77T^!WqrHJWfVse)#N&1XdlCO} zEwDH74IhDhiSO_P_9J?FvJh?Gme>!NVMifa?%9!N{bEP4bR)1oUie;!1#Wg^h6jaM z#B4{tYq}jpdJEtHqG$CAv0$$qnbD~bi!`+(&n{+1n@ESma&w}bAfO-7#o|QTmc+AX 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z=D#Z{bZ^(j`A`4xzRq6B8+(cFQf!aOLed9A$dAxoXso9!?31hZ7pH7$l=(k3;l4e| f3-61!`)?hkr&pVH|Es4aV diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.ts b/src/Mod/Draft/Resources/translations/Draft_pl.ts index 10131d32fe..a9c658204c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pl.ts @@ -109,7 +109,7 @@ The font size in system units - Rozmiar czcionki w jednostkach systemu + Rozmiar czcionki w jednostkach z systemu @@ -442,7 +442,7 @@ A Link array is more efficient when creating multiple copies, but it cannot be f (Placeholder for the icon) - (Miejsce na ikonkę) + (Miejsce na ikonę) @@ -578,7 +578,7 @@ A Link array is more efficient when creating multiple copies, but it cannot be f (Placeholder for the icon) - (Miejsce na ikonę) + (Miejsce na ikonkę) @@ -940,238 +940,278 @@ używając klawisza [ i ] podczas rysowania Zapisz bieżący styl jako ustawienie wstępne ... - + Lines and faces Linie i ściany - + Line color Kolor linii - + The color of lines Kolor linii - + Line width Szerokość linii - + px px - + Draw style Styl kreślenia - + The line style Styl linii - + Solid Bryła - + Dashed Kreskowana - + Dotted Kropkowana - + DashDot Kreska kropka - + Display mode Tryb wyświetlania - + The display mode for faces Tryb wyświetlania ścian - + Flat Lines Cieniowany z krawędziami - + Wireframe Szkieletowy - + Shaded Cieniowany - + Points Punkty - + Shape color Kolor kształtu - + The color of faces Kolor ścian - + Transparency Przezroczystość - + The transparency of faces Przezroczystość ścian - - + + Annotations Adnotacje - + Text font Czcionka tekstu - + The font to use for texts and dimensions Czcionka używana dla tekstów i wymiarów - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Rozmiar tekstu - + The size of texts and dimension texts Rozmiar tekstów i wymiarów - + Text spacing Odstęp od tekstu - + The space between the text and the dimension line Odstęp między tekstem a linią wymiarową - + Text color Kolor tekstu - + The color of texts and dimension texts Kolor tekstów i wymiarów - + Line spacing Odstępy między wierszami - + The spacing between different lines of text Odstępy między poszczególnymi wierszami tekstu - + + Dimensions + Wymiary + + + Arrow style Styl strzałki - + The type of dimension arrows Rodzaj strzałek linii wymiarowych - + Dot Kropka - + Circle Okrąg - + Arrow Strzałka - + Tick Grot - + Tick-2 Grot-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Rozmiar strzałki - + The size of dimension arrows Rozmiar strzałek linii wymiarowych - + Show unit Wyświetlaj jednostki - + If the unit suffix is shown on dimension texts or not Opcja definiuje czy przyrostek jednostki jest pokazany na tekstach wymiarowych, czy nie - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Długość linii pomocniczych + + + + Ext overshoot + Ext overshoot + + + Unit override Zastąpienie jednostki - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Jednostka używana do wymiarowania. Pozostaw to pole puste, aby użyć aktualnej jednostki FreeCAD - + Apply above style to selected object(s) Zastosuj powyższy styl do wybranych obiektów - + Selected Wybrane @@ -1392,135 +1432,135 @@ Zauważ, że nie jest to w pełni obsługiwane, a wiele obiektów nie będzie ed Ustawienia wyglądu - + Visual Settings Ustawienia wyglądu - + Snap symbols style Styl symboli przyciągania - + Draft classic style Styl klasyczny rysunku - + Bitsnpieces style Styl Bitsnpieces - + Color Kolor - + The default color for snap symbols Kolor domyślny dla symboli przyciągania - + Check this if you want to use the color/linewidth from the toolbar as default Zaznacz to, jeśli chcesz używać domyślnego koloru/szerokości linii na pasku narzędzi - + Save current color and linewidth across sessions Zapisz bieżący kolor i szerokość linii dla całej sesji - + If checked, a widget indicating the current working plane orientation appears during drawing operations Jeżeli opcja ta jest zaznaczona, to podczas operacji rysowania pojawi się widżet wskazujący aktualną orientację płaszczyzny roboczej - + Show Working Plane tracker Wyświetlaj śledzenie płaszczyzny roboczej - + Alternate SVG patterns location Alternatywna lokalizacja plików z wzorami SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Tutaj możesz zdefiniować lokalizację katalogu z niestandardowymi plikami SVG zawierającymi definicje <pattern>, które mają być dodane do standardowych wzorów - + SVG pattern resolution Rozdzielczość wzoru SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Rozdzielczość dla rysowania wzorów. Wartość domyślna to 128. Wyższe wartości dają lepszą rozdzielczość, niższe wartości umożliwiają szybsze rysowanie - + SVG pattern default size Domyślny rozmiar wzoru SVG - + The default size for SVG patterns Domyślny rozmiar dla wzorów SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Zaznacz to pole, jeśli chcesz, zachować kolory powierzchni podczas wykonywania operacji ulepsz / rozbij (tylko przy dzieleniu ściany i tworzeniu powłoki) - + Preserve colors of faces during downgrade/upgrade Zachowaj kolory powierzchni podczas ulepszania / rozbijania kształtu - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Zaznacz to pole, jeśli chcesz, aby nazwy powierzchni pochodziły od nazwy obiektu źródłowego i analogicznie podczas wykonywania operacji ulepsz / rozbij (tylko przy dzieleniu ściany i tworzeniu powłoki) - + Preserve names of faces during downgrade/upgrade Zachowaj nazwy powierzchni podczas ulepszania / rozbijania kształtu - + Drawing view line definitions Definicje linii w widoku rysunku - + Dashed line definition Definicja linii przerywanej - - - + + + An SVG linestyle definition Definicja stylu linii dla formatu SVG - + Dashdot line definition Definicja linii przerywanej, kreska kropka - + Dotted line definition Definicja linii kropkowanej @@ -2010,8 +2050,28 @@ W przeciwnym razie zostaną zastosowane barwy domyślne. - Get original colors from the DXF file - Pobierz oryginalne kolory z pliku DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2064,11 +2124,6 @@ zamiast rozmiaru, który mają w dokumencie DXF Hatches will be converted into simple wires Kreskowanie zostanie zamienione na podstawowe linie - - - Import hatch boundaries as wires - Importuj obwiednie kreskowania jako polilinie - If polylines have a width defined, they will be rendered @@ -2076,11 +2131,6 @@ as closed wires with correct width Jeśli polilinie mają zdefiniowaną szerokość, będą renderowane jako zamknięte linie łamane o odpowiedniej szerokości - - - Render polylines with width - Renderuj polilinie o szerokości - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2114,11 +2164,6 @@ Jeśli jest ustawiona na "0", cały splajn jest traktowany jako odcinek prosty.< All objects containing faces will be exported as 3D polyfaces Wszystkie obiekty zawierające ściany zostaną wyeksportowane jako trójwymiarowe powierzchnie czołowe - - - Export 3D objects as polyface meshes - Eksport obiektu 3D jako wielofasetowa siatka - TechDraw Views will be exported as blocks. @@ -2136,11 +2181,6 @@ Eksport może zawieść w przypadku szablonów DXF w wersji nowszej od R12.Exported objects will be projected to reflect the current view direction Eksportowane obiekty będą rzutowane tak, aby odzwierciedlały aktualny kierunek widoku - - - Project exported objects along current view direction - Projektuj wyeksportowane obiekty wzdłuż bieżącego kierunku widoku - Grid and snapping @@ -3196,24 +3236,54 @@ Opcja jest niedostępna, jeśli opcja preferencji Rysunku Roboczego "używaj ele Rysunek roboczy - - - LibreDWG error - Błąd biblioteki LibreDWG - - - - + + + + + + Converting: Konwertowanie: - + + + Conversion successful Konwersja zakończona - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3221,25 +3291,6 @@ or try saving to a lower DWG version. Spróbuj przenieść plik DWG do katalogu ze ścieżką bez spacji i znaków innych niż angielskie lub spróbuj zapisać do niższej wersji DWG. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Nie znaleziono odpowiedniego konwertera DWG. -Proszę ustawić go ręcznie w menu Edytuj -> Preferencje -> Import / Eksport -> DWG - - - - - ODA File Converter not found - Nie znaleziono konwertera plików ODA - - - - - QCAD error - Błąd QCAD - @@ -4056,7 +4107,7 @@ Kąt końcowy będzie równy kątowi podstawowemu plus ta wartość. Open spline - Otwórz splajn + Otwórz krzywą złożoną @@ -4643,10 +4694,15 @@ Kąt końcowy będzie równy kątowi podstawowemu plus ta wartość.Parametr symetrii: - + ShapeString: string has no wires Kształt z tekstu: ciąg nie ma polilinii + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5112,14 +5168,14 @@ Kąt końcowy będzie równy kątowi podstawowemu plus ta wartość.Scalanie warstw: - + Edit Edycja - + Flatten Spłaszcz @@ -5426,27 +5482,32 @@ Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi Menu -> Mene Utwórz sfazowanie - + Save style Zapisz styl - + Name of this new style: Nazwa tego nowego stylu: - + Warning Ostrzeżenie - + Name exists. Overwrite? Nazwa istnieje. Nadpisać? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Błąd: nie znaleziono modułu json. Nie można zapisać stylu @@ -5620,12 +5681,12 @@ Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi Menu -> Mene ImportSVG - + Unknown SVG export style, switching to Translated Nieznany styl eksportu SVG, przełączanie na przetłumaczone - + The export list contains no object with a valid bounding box Lista eksportu nie zawiera żadnego obiektu z prawidłową granicą @@ -8090,7 +8151,7 @@ beyond the dimension line Command - + Transform Przemieszczenie diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm index 9e784ab9d489c1adf51cc7c5adfa2f5ee6ca4284..92b02ee5d9389fa7957888c70ac8ba540ea2072c 100644 GIT binary patch delta 16979 zcmbt*2Ut|c_x72Y?Nz0T3R!!{g1sBCEB3Caz#<3&vS3YIV~xfZQP&oGjlE*UhCO!F z*n5w?Yt-+ZdxIwV{r=DQf4=YGfp>TB+?g}yyr<1wHte%4xn!Fd=$=bNb&1_83JfJK zRs!o0x0!(ri05q$Y)IU(7TA<{hz;1Bc-V4a3*xQr0$URAyb9Qgc$d<^*2KFN0Jb6C zN8Z<#_|)9M_QYrZ4D3L3J5xpX+ZoCWrb|=Nv|d3z_nCqs^p}L)0i88oUAAPh9goQ4>!5cne?@ z(fU~mvK<(Q_uRM+it6KrDz8CP2Ot0jbyxz`wI}M_okWYX#NvAszy2$6lZ!;(BcvI- zn)t>uq**+G=)figIiI59zE7lCJ{AJ_lV+QSSk)5>a$6l0PuWOwU<&bbeMxg%Lp*0i zpc^mFwII!jQpA03t9V{VnoCoNE=*AIsa?enxkz*GCGo&~qS5fE4^W5tPX%%O&1g^924 zPYtJyCgyik#rAy_mmQIbzej?HPIyJ&h`Oyp1xDw_)@RNe9 z&^q80VjoFCzH>G;j*P&2cL+5Zl|^*8oPzu$ynMi3;=h-qro+I2-|A4a>flJT>eQ?O zY&SNNnoWgY-z!he4vhhJrLZy6z=b0!?wUqnQ+I(AW@^=cJFzC673421)M~;WV$C`# z$Y0)}_TAeMb4TY;UWk0Y)Zrt@6@HmIPJ?Psz^Gxe!cB`3z$qfQYoiJcrqom^o5)a%sgb1JcYS=7Y_Qoh(hU0NWv9Oz8pv4y~m zHPmfydvdd*(bRp{a3Y^E6g4`PMAexTHO@lf`xJ7DW5mLyQS`xg#1CXq&p;pIr>aow z{K3TPouv36ypJzWiM_D!?-eLIz>^xcLaV$ro}gyt^s-i>IYV?41TM`)6L z8T{5oX`Q@?T@R%x-q_LJ)igcvC5gd{Y5F~w?0{B5c6Ala+S(SHaMPTRgNZMTr+E>R ziMPK)^VXLjp-rU4#oVum(wEcHc2UHuN7AoDAi#+LT7F?LiKOAQdFpAXbS3Rt5lMWh zKOK0UK&)1N1^LCRboAp0BEKbcs!R~^*YD``VhGS=Ib~%ekceDB=kqNhzGn@c4~I!_ z+@*_;uo0guy8LlAiLT*v$9)qMKE6Zun^h&MIEnuFp%yXw9D3S*E77qydbK!>xHX18 z#=~Z}zoE}F6OaoSW5;YHV#+X6|1%`KQ<<$VOp=B^Cts{w{);py)%eK>|~uAL1P2@ zu<#ERNOU@!)=ls0uD_1Oet;r&MzF;1!-*9MWyy8h6FaD9$#JuxSQkrSi-?F2iE0(ptWXrofCf02Z zTiqax*iXRMFzALTw#H%u*M*g>?P^3kI>I(vp}+-0ZiNKz0|D@K$>)P4jnUFi7 z2s<_5H1Y29*_o49i2pg1T`zWsSkwh}W7JKgsS51gd>b+7<$kRo67{{gOoyd%63keebF*NY_P8;cj%;f6E3#3y9ubyIoijo!qTc2H0> z@5jrQ+e5VGF)zDe8Y2E}9^4XK)!YO=2DVQtWAt^8ti_vMgF?2X@Yb~wiTzxhw|)za z@8Z1uTLW_McRc*%Dq?ku^KRn{ktp&T?|wCeM7t(DqUAASg>LfLgwsR^V|d)G@hB2p zy!V!ch}(mBpC%6E@b=uL*^8p1v5MC|@f4$p`1_VT<&TQwrtO#bz-XAfKy^MbelMz( zA9z~)DnzY~eDZZr-S~{p3JE6iOyJ9!qDsm9#8>$bCU&?d-?%b^L`pZl@i1J(D~@ma z(4Y9*<3KR@ofS9`*o1HS2+G-0`PPxAh`!6icSS!ZKHP_A#vMb|@@o*!d~g_1ryt+H zV>D9TkNluxD2d{c{9tXkNZLt$xCk`R>J$I%&Ih922l>%a4NyFE;V1mY5}V}WS!He# zyBNx|!l9uORr#5+7@zippV7A%FNdoap*Z1sQL{pP$i?2rACseFha;ALJkMOh&GM zz(3mkiS@Gb&obOr{VdpUaP`3?!QT`l%KJv>kn#8~oiM+7NfcaI*pkDDPgpMOZdVks z%ln0w2^z?^UU*lIAnpzpxr=Tfk!!ce}G9|Sp$^WT3qZq6HcuB0C6Y}ELJr{9E$NGL6yW2>uqBF zwBksCn{a}WBCC+hoZl7@7gG?PkLM5<2i1dQXT-&EHsY=l;*uo`Wm*++y~-Kl7bb{X z2cfBP&&8cPlTlqQ5ck$?#DcGY7*}nrc-ZPTk!81dB+I+v)5MeGpjMYd;;9QJKh;}2 zPXZNaop`>ZJMv5+pc^H6=}F@Ku6)D~d5O<+Zv(H1&$2>39HUus z#*`P{_;RC)pEql~b1Wk&=cVz!JAl}eR~jEj7`WJ7llM9_QhkUfe_1V2fuoxI2NQ^A zz0?#a1VK);)D)S6>())0QtqBM5^?i2<;pH1#=ou;}DJI> zsr}xF>#J1k%@h>*o@wgNM4YUDSo7`keI)!cH7(X6%#~T9Y3pa?s36ZMsJYnzZCgNsiuXop?wrd(qWd(> zop*~!lY~ zoCX^wC275%B@thHUF%cfKCw4fwEj6y6WMZT^I8Lme+tv)&4Iue+E|-++#M2?leC57 zKjC;lr!Dqp8u3>-wIyzQh(|BcmI}kdA?s9pRa0BKBK&@8nzr=l@gy3r*Oq^_APTK` zD{VE;Y+^YFYwJu$H`8*5g8V}fZPP$V`gw!4%Xz2}3n+Ntgo48Gvo?GLa!H0$+bv=? 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Leave blank to use current FreeCAD unit A unidade a ser usada para dimensões. Deixe em branco para usar a unidade atual do FreeCAD - + Apply above style to selected object(s) Aplicar o estilo acima ao(s) objeto(s) selecionado(s) - + Selected Selecionado @@ -1387,129 +1427,129 @@ Note que isto não é suportado por todas as ferramentas, e muitos objetos não Configurações visuais - + Visual Settings Configurações visuais - + Snap symbols style Estilo dos símbolos de atração - + Draft classic style Estilo clássico - + Bitsnpieces style Estilo desmontado - + Color Cor - + The default color for snap symbols A cor padrão para os símbolos de snap - + Check this if you want to use the color/linewidth from the toolbar as default Marque isto se você quiser usar o cor/espessura de linha da barra de ferramentas como padrão - + Save current color and linewidth across sessions Salvar a cor e espessura de linha atual entre sessões - + If checked, a widget indicating the current working plane orientation appears during drawing operations Se estiver selecionado, uma widget indicando o plano de orientação do trabalho atual aparecerá durante as operações de desenho - + Show Working Plane tracker Exibir planejamento do trabalho - + Alternate SVG patterns location Local alternativo para hachuras em SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Aqui você pode especificar um diretório com arquivos SVG personalizados contendo definições de <pattern> a serem adicionados às suas hachuras padrões - + SVG pattern resolution Resolução das hachuras em SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster A resolução para desenhar as hachuras. O valor padrão é 128. Valores mais altos dão melhores resoluções, valores mais baixos tornam o desenho mais rápido - + SVG pattern default size Tamanho padrão das hachuras em SVG - + The default size for SVG patterns O tamanho padrão dos padrões de hachura - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marque isto se você deseja preservar as cores das faces ao fazer rebaixamento ou promoção (splitFaces e makeShell apenas) - + Preserve colors of faces during downgrade/upgrade Preservar as cores das faces durante rebaixamento/promoção - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marque isto se você quer que os nomes de face sejam derivados do nome do objeto de origem e vice-versa, em rebaixos e promoções (splitFaces e makeShell apenas) - + Preserve names of faces during downgrade/upgrade Preservar os nomes das faces durante rebaixamento/promoção - + Drawing view line definitions Definições de linha de exibição do desenho - + Dashed line definition Definição de linha tracejada - - - + + + An SVG linestyle definition Uma definição de linha no formato SVG - + Dashdot line definition Definição de linha traço-ponto - + Dotted line definition Definição de linha pontilhada @@ -1994,8 +2034,28 @@ Caso contrário, as cores padrão serão aplicadas. - Get original colors from the DXF file - Obter cores originais do arquivo DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2048,11 +2108,6 @@ em vez do tamanho que têm no documento DXF Hatches will be converted into simple wires Sombreados serão convertidos em arames simples - - - Import hatch boundaries as wires - Importar limites das hachuras como arames - If polylines have a width defined, they will be rendered @@ -2060,11 +2115,6 @@ as closed wires with correct width Se polilinhas tiverem uma largura definida, elas serão renderizadas como arames fechados com largura correta - - - Render polylines with width - Renderizar polilinhas com largura - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2098,33 +2148,23 @@ Se definido como '0' toda a spline é tratada como um segmento reto.All objects containing faces will be exported as 3D polyfaces Todos os objetos contendo faces serão exportados como polifaces 3D - - - Export 3D objects as polyface meshes - Exportar objetos 3D como malhas Polifacetadas - TechDraw Views will be exported as blocks. This might fail for post DXF R12 templates. - TechDraw Views will be exported as blocks. -This might fail for post DXF R12 templates. + Vistas de Desenho Técnico serão exportadas como blocos. +Isto pode falhar para modelos DXF R12. Export TechDraw Views as blocks - Export TechDraw Views as blocks + Exportar vistas de desenho técnico como blocos Exported objects will be projected to reflect the current view direction Objetos exportados serão projetados para refletir a direção da vista atual - - - Project exported objects along current view direction - Projetar objetos exportados na direção da vista atual - Grid and snapping @@ -2791,7 +2831,7 @@ This might fail for post DXF R12 templates. Active Draft command - Active Draft command + Ativar comando de rascunho @@ -2894,8 +2934,7 @@ Desmarque a opção para usar o sistema de coordenadas do plano de trabalho Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - Check this if the object should appear as filled, otherwise it will appear as wireframe. -Not available if Draft preference option 'Use Part Primitives' is enabled + Maque esta opção se o objeto deve aparecer como preenchido, caso contrário, ele aparecerá como armação. Não disponível se a opção de preferência de rascunho "Usar Primitivas" estiver ativada @@ -2970,7 +3009,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands + Se marcado, os objetos serão copiados em vez de movidos. Preferências-> Traço-> Modo de cópia Global para manter este modo nos comandos seguintes @@ -3090,47 +3129,47 @@ Not available if Draft preference option 'Use Part Primitives' is enabled Local u0394X - Local u0394X + Local u0394X Local u0394Y - Local u0394Y + Local u0394X Local u0394Z - Local u0394Z + Local u0394Z Local X - Local X + Local X Local Y - Local Y + Local Y Local Z - Local Z + Local Z Global u0394X - Global u0394X + Global u0394X Global u0394Y - Global u0394Y + Global u0394Y Global u0394Z - Global u0394Z + Global u0394Z @@ -3150,7 +3189,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled Autogroup: - Autogroup: + Auto agrupar: @@ -3170,7 +3209,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled Facebinder elements - Facebinder elements + Elementos da Película @@ -3178,61 +3217,71 @@ Not available if Draft preference option 'Use Part Primitives' is enabledProjeto - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: - Converting: + Convertendo: - + + + Conversion successful - Conversion successful + Conversão bem sucedida - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - Error during DWG conversion. -Try moving the DWG file to a directory path without spaces and non-english characters, -or try saving to a lower DWG version. - - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error + Erro durante a conversão DWG. +Tente mover o arquivo DWG para um caminho de diretório sem espaços e caracteres que não estejam em inglês, ou tente salvar em uma versão DWG inferior. All Shapes must be coplanar - All Shapes must be coplanar + Todas as formas devem ser coplanares Selected Shapes must define a plane - Selected Shapes must define a plane + As formas selecionadas devem definir um plano @@ -3244,14 +3293,13 @@ Please either enable FreeCAD to download these libraries: Or download these libraries manually, as explained on https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - The DXF import/export libraries needed by FreeCAD to handle -the DXF format were not found on this system. -Please either enable FreeCAD to download these libraries: - 1 - Load Draft workbench - 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads -Or download these libraries manually, as explained on + As bibliotecas de importação/exportação DXF necessárias para o FreeCAD manusear o formato DXF não foram encontradas neste sistema. +Por favor permita o FreeCAD para baixar estas bibliotecas: + 1 - Carregue a bancada de trabalho 'Draft' + 2 - Menu Editar > Preferências > Importar-Exportar > DXF > Ativar Downloads +Ou faça o download destas bibliotecas manualmente, como explicado em https://github.com/yorikvanhavre/Draft-dxf-importer -To enabled FreeCAD to download these libraries, answer Yes. +Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. @@ -3265,22 +3313,22 @@ To enabled FreeCAD to download these libraries, answer Yes. Unable to convert input into a scale factor - Unable to convert input into a scale factor + Não é possível converter a entrada em um fator de escala Set custom scale - Set custom scale + Definir escala personalizada Set custom annotation scale in format x:x, x=x - Set custom annotation scale in format x:x, x=x + Definir escala personalizada de anotação no formato x:x, x=x Set the scale used by draft annotation tools - Set the scale used by draft annotation tools + Definir a escala usada pelas ferramentas de anotação de rascunho @@ -3301,7 +3349,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No active document. Aborting. - No active document. Aborting. + Nenhum documento ativo. Abortando. @@ -3319,52 +3367,52 @@ To enabled FreeCAD to download these libraries, answer Yes. Wrong input: object not in document. - Wrong input: object not in document. + Entrada errada: objeto não está no documento. No graphical interface - No graphical interface + Sem interface gráfica Unable to insert new object into a scaled part - Unable to insert new object into a scaled part + Não foi possível inserir novo objeto em uma peça em escala Symbol not implemented. Using a default symbol. - Symbol not implemented. Using a default symbol. + Símbolo não implementado. Usando um símbolo padrão. Visibility off; removed from list: - Visibility off; removed from list: + Visibilidade desativada; removida da lista: image is Null - image is Null + imagem é nula filename does not exist on the system or in the resource file - filename does not exist on the system or in the resource file + nome do arquivo não existe no sistema ou no arquivo de recursos unable to load texture - unable to load texture + não foi possível carregar a textura Does not have 'ViewObject.RootNode'. - Does not have 'ViewObject.RootNode'. + Não tem 'ViewObject.RootNode'. Solids: - Solids: + Sólidos: @@ -3374,17 +3422,17 @@ To enabled FreeCAD to download these libraries, answer Yes. Wires: - Wires: + Cabos: Edges: - Edges: + Arestas: Vertices: - Vertices: + Vértices: @@ -3400,22 +3448,22 @@ To enabled FreeCAD to download these libraries, answer Yes. different types - different types + tipos diferentes Objects have different placements. Distance between the two base points: - Objects have different placements. Distance between the two base points: + Objetos têm diferentes posicionamentos. Distância entre os dois pontos de base: has a different value - has a different value + tem um valor diferente doesn't exist in one of the objects - doesn't exist in one of the objects + não existe em um dos objetos @@ -4018,7 +4066,7 @@ The final angle will be the base angle plus this amount. Open wire - Open wire + Abrir fio @@ -4028,7 +4076,7 @@ The final angle will be the base angle plus this amount. Reverse wire - Reverse wire + Reverter fio @@ -4114,7 +4162,7 @@ The final angle will be the base angle plus this amount. Endpoint of BezCurve can't be smoothed - Endpoint of BezCurve can't be smoothed + O ponto final desta curva não pode ser suavizado @@ -4176,49 +4224,49 @@ The final angle will be the base angle plus this amount. Some subelements could not be scaled. - Some subelements could not be scaled. + Alguns sub-elementos não puderam ser escalados. Unable to scale object: - Unable to scale object: + Não é possível escalar objeto: Unable to scale objects: - Unable to scale objects: + Não é possível escalar objeto: This object type cannot be scaled directly. Please use the clone method. - This object type cannot be scaled directly. Please use the clone method. + Este tipo de objeto não pode ser escalado diretamente. Por favor, use o método de clonagem. Pick new distance from base point - Pick new distance from base point + Escolha uma nova distância a partir do ponto base Layer - Layer + Camada Please select exactly two objects, the base object and the point object, before calling this command. - Please select exactly two objects, the base object and the point object, before calling this command. + Por favor, selecione exatamente dois objetos, o objeto base e o objeto ponto, antes de chamar este comando. Point array - Point array + Matriz de pontos No active Draft Toolbar. - No active Draft Toolbar. + Nenhuma barra de ferramentas ativa. @@ -4228,12 +4276,12 @@ The final angle will be the base angle plus this amount. Continue mode - Continue mode + Modo contínuo Toggle display mode - Toggle display mode + Alternar modo de exibição @@ -4251,17 +4299,17 @@ The final angle will be the base angle plus this amount. Edge too short! - Edge too short! + Aresta curta demais! Edges don't intersect! - Edges don't intersect! + As aresta não se cruzam! Select an object to stretch - Select an object to stretch + Selecione um objeto para esticar @@ -4626,10 +4674,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5095,14 +5148,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Editar - + Flatten Flatten @@ -5410,27 +5463,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Aviso - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5604,12 +5662,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -6513,7 +6571,7 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Layer - Layer + Camada @@ -6528,7 +6586,7 @@ Objects added to this layer can share the same visual properties such as line co Point array - Point array + Matriz de pontos @@ -8074,7 +8132,7 @@ beyond the dimension line Command - + Transform Transformar diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm index 9ba1d32c37485e72590893eb442059018bce124f..68f506ca498cbd51be93a20effadf6343220f5ea 100644 GIT binary patch delta 12464 zcma)i2UHYE+wNOcJ*g+55)=ecM8$w0VvZ{Y46HeeA`FNm1w?UOX4kmpFa#s68FNI8 z7{IKkE39!bVit2=^gc6u>Hp5T_x^{YPj^pub=4c5H&kCbW!P}lu)xjyI}x=f_NW># zfH>O>>_}Ya3+zn1@@-%j;%?US?!?;$1Aipmbpx;`@t`7LFX97qz}~>wz&^wW#{&Bj zk3I$LM||NV-~i%FjsOP|mDDXq^T#{31EyG2j+%2ef5gYdwxa{Lr-L#DV~ zj+zfPsFd_}Yk%_3n6k)kEh{>DJ8?&2#VRcqoa z9uw7`K(u|e4Ow;`1hSU+CQP79V`4AtfK!N78g4_rqb5;c4kUO7c#=5(iKrVVey$ZT zjA-{SHe`oNZOB#EAgHlsi1HRB1u^Y6Kr$O3x-~>YMvw@qPb@lycrg)|6G$ZXBWccd z;yVLLTAxgGs<90@Eh)!idr8_n2NQ55>7Ycc*<%}WU3fVb)FA0p8u2T!Bwdt<8-0Oh 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zIkH-_2Y3vw!!^fzs{lf6HJQ{INRL;VY&>Kqt@~=S6I$TOtfMCT9*X5|Yfb(QG??mC z%~g-7=wn@HX^I*wqQE9;;825j3XEf z!!*A)V-)pG2*J?0aN>yqyY*L3$iAMc$x5vvlbAl_1^JwH^CfxBvR>Dch-O*Nlz#6` zCh6uqGSctzqD=-k;_r^Ez#rzoZ2V`1e`i8C%)-A>cozVH_;)UT5)L5{g#YUgf!MtO zkm0{}`s{wRo&KgB?T}^OpB_~xJn*-leh>|T`a$hzbG?llGwu*z7&i!?_s4Mqk&%Y~ zalzkt4*TC&HhQ;V)JDI)8;*5!7@gOexa(&IQ=={oFP@G6aM1soQsdO3ahREg={8LC z{}!O1QAwH;EB)pmYNcP&pAN{9f~iMyvR-f5lQvg+7+xKUBSq`GoukdI8y>ZSP>6vD zd_lu-frhJwRW}Z4r6=aZMBlZZw9uzh){HpmiIzI)r#aL1Sy5V=!tQ-zfM|6w0yTZxp@_r~bc{Tj;kYPz(L;v$TVL+fv#hOTCn8x9GQ5 zQ(0F({AM6(XfpoR*2*w^gX|*z_pCG~#4j??W%6*Vz{tosky)>;*eZDocn9tV5jVW5 zL2@%uDdDJ;ogLX-lm9)u(0z_oR7^K|fuwrephB>fn%{v<7FMNmM0}YncAcFsYj^enXgI)e_ VenBHxy@~#)2jj9@&R{FY{6B;-q$2 Guardar o estilo atual como pré-definido... - + Lines and faces Linhas e faces - + Line color Cor da linha - + The color of lines Cor das linhas - + Line width Largura da linha - + px px - + Draw style Estilo de visualização - + The line style O estilo da linha - + Solid Sólido - + Dashed Tracejado - + Dotted Pontilhado - + DashDot TraçoPonto - + Display mode Modo de visualização - + The display mode for faces O modo de exibição das faces - + Flat Lines Linhas planas - + Wireframe aramado (wireframe) - + Shaded Sombreado - + Points Pontos - + Shape color Shape color - + The color of faces The color of faces - + Transparency Transparência - + The transparency of faces A transparência das faces - - + + Annotations Anotações - + Text font Tipo de letra do texto - + The font to use for texts and dimensions A fonte a ser usada para textos e dimensões - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Tamanho do texto - + The size of texts and dimension texts The size of texts and dimension texts - + Text spacing Espaçamento do texto - + The space between the text and the dimension line O espaçamento entre o texto e a linha de cotagem - + Text color Cor do texto - + The color of texts and dimension texts The color of texts and dimension texts - + Line spacing Espaçamento da linha - + The spacing between different lines of text O espaçamento entre diferentes linhas de texto - + + Dimensions + Dimensões + + + Arrow style Estilo da seta - + The type of dimension arrows The type of dimension arrows - + Dot Ponto - + Circle Círculo - + Arrow Flecha - + Tick diagonal - + Tick-2 Diagonal-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Tamanho da seta - + The size of dimension arrows O tamanho das setas de dimensão - + Show unit Mostrar Unidades - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Substituição da unidade - + The unit to use for dimensions. Leave blank to use current FreeCAD unit A unidade a ser usada nas dimensões. Deixe em branco para usar a unidade atual do FreeCAD - + Apply above style to selected object(s) Aplicar o estilo acima ao(s) objeto(s) selecionado(s) - + Selected Selecionado @@ -1392,129 +1432,129 @@ Note that this is not fully supported, and many object will be not editable with Configurações visuais - + Visual Settings Configurações Visuais - + Snap symbols style Estilo dos símbolos de agarrar - + Draft classic style Estilo clássico - + Bitsnpieces style Estilo Bitsnpieces - + Color Cor - + The default color for snap symbols A cor predefinida para símbolos de Alinhamento e atração (snap) - + Check this if you want to use the color/linewidth from the toolbar as default Marque se quer usar a cor/espessura de linha da barra de ferramentas como predefinição - + Save current color and linewidth across sessions Guardar a cor atual e a largura da linha entre sessões - + If checked, a widget indicating the current working plane orientation appears during drawing operations Se marcada, um símbolo que indica a orientação atual do plano de trabalho aparece durante as operações de desenho - + Show Working Plane tracker Mostrar o tracker do plano de trabalho - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marque isto, se desejar preservar as cores das faces ao despromover e promover (apenas splitFaces e makeShell) - + Preserve colors of faces during downgrade/upgrade Preservar as cores das faces durante a despromoção/promoção - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marcar, se quer os nomes das face derivados do nome do objeto de origem e vice-versa, quando fizer despromover/promover (apenas splitFaces e makeShell) - + Preserve names of faces during downgrade/upgrade Preservar os nomes das face quando promover/despromover - + Drawing view line definitions Definições de linha para exibição do desenho - + Dashed line definition Definição de linha tracejada - - - + + + An SVG linestyle definition Uma definição de estilo de linha SVG - + Dashdot line definition Definição de linha DashDot - + Dotted line definition Definição de linha pontilhada (Dotted) @@ -1999,8 +2039,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Obter as cores originais do ficheiro DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2053,11 +2113,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Tracejados serão convertidos em traços simples - - - Import hatch boundaries as wires - Importar limites das tramas como linhas - If polylines have a width defined, they will be rendered @@ -2065,11 +2120,6 @@ as closed wires with correct width Se as polilinhas tiverem largura definida, serão renderizadas como linhas fechadas com a largura correta - - - Render polylines with width - Renderizar polilinhas com espessura - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2103,11 +2153,6 @@ If it is set to '0' the whole spline is treated as a straight segment.All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - - - Export 3D objects as polyface meshes - Exportar objetos 3D como malhas de poliface - TechDraw Views will be exported as blocks. @@ -2125,11 +2170,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - - - Project exported objects along current view direction - Objetos de Projeto exportados juntamente com a direção de exibição atual - Grid and snapping @@ -3182,24 +3222,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCalado do Navio - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3207,25 +3277,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4630,10 +4681,15 @@ The final angle will be the base angle plus this amount. Parâmetro de simetria: - + ShapeString: string has no wires ShapeString: O desenho não contém traços + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5099,14 +5155,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Editar - + Flatten Flatten @@ -5414,27 +5470,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Atenção - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5608,12 +5669,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8078,7 +8139,7 @@ beyond the dimension line Command - + Transform Transformar diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.qm b/src/Mod/Draft/Resources/translations/Draft_ro.qm index d781c8cdf7fced1eacfd076249521f3e86260ddc..b32a4e3bd63dbaec4c68371a009038eaef843f1c 100644 GIT binary patch delta 16115 zcma)j2Y5_d_x{@ZOg+<(E)of%3lY6{LPUvPLdqmU3MopIxkSJENCsCYx+p>P8l7m- zdx`Z+2H(*!d3$lRSi1L@)(ei1O{DG+-*->{@M!r~Dpc@G>4A>nHT(;w9m5fZ|Vn@9~ zM!xupj6%$KU=N~)q8&d^laXm!+EHIwM!ux4j20ml3n}Xo?I-~ZAv*JvNL`=!k{d*2 zh7xUPOe7)pGAX8PAiiZ7 zDONzuM|;W06`k#PXbdUVVyxmeDRwD{)p;l*H=VHKnHHotnnpaY2Pw`dh!;r)TJRyS z3MtN3B<`ZKfL^S0xwL_2=@MvBMphhi}_RxhR8#$~{QA{1@V} zIiy_oj%fE>8QG#|G77b>k#fUtL`T#zvfBkR@>#t}xnnEQ`BJ3JfrirjNqNUie9=T1 zg$`GM<46b=NHx}hc(R3bp3O<9IFl@~kkg|vM82t1w7fuk$b2ex zs3Zwxj*(|&Jm6E2Do6{g*-E}ee29{~s7n9NBxv7KRfk048E>d&^?VWv-KN^N{oy^| zsLn!n;?^2ecYr^!%gI#lNLAu<5~zVSmAKbc3pHNYoT$+?YMNV)=$@5Y1^E!)T#;JM znMBO>t{uBgk&$QRP^-C7M4P(G$aZzHi#m1c)w`s{`n9% zGnRVPFk}24>Jj#i*!hvvBN6Pky`>)ClZhQIOTCOB<+~{A)gHm;sFFgWOMx3FsL!FU zWMR2usqg-=L{5__Vp1{*RZ}Tqs-A?T5Hbt7#M*74$YY;~A8t)io=(KiBvACyQN&t2 zqZnU&@BfP8`(xp&RVaQbHgIh<#V>zAY+okDZ%~q;8cTzg2N7FPkCI2^kf3`+gW+|8 zvK|fIxX?m0Esln~fy!T1p`jCC`)ofNvBj5IRA(Bectm`_dz#@jjo9d$G|RLaew$6! 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Existing style names can be edited. - The name of your style. Existing style names can be edited. + Numele stilului tău. Numele stilului existent pot fi editate. @@ -41,7 +41,7 @@ Layers manager - Layers manager + Manager Layers @@ -62,12 +62,12 @@ Toggle on/off - Toggle on/off + Comutare pornit/oprit Isolate - Isolate + Izolați @@ -82,12 +82,12 @@ Import styles from json file - Import styles from json file + Importă stiluri dintr-un fișier json Export styles to json file - Export styles to json file + Exportă stilurile într-un fișier json @@ -109,29 +109,29 @@ The font size in system units - The font size in system units + Dimensiunea fontului în unitățile de sistem The line spacing (relative to the font size) - The line spacing (relative to the font size) + Spațierea liniei (în raport cu dimensiunea fontului) Lines and arrows - Lines and arrows + Linii și săgeți Show line - Show line + Arată linia The width of the lines - The width of the lines + Lăţimea liniilor @@ -142,36 +142,36 @@ The type of arrows or markers to use for dimensions and labels - The type of arrows or markers to use for dimensions and labels + Tipul săgeţilor sau marcajelor care trebuie utilizate pentru dimensiuni şi etichete The size of the arrows or markers in system units - The size of the arrows or markers in system units + Dimensiunea săgeţilor sau a marcajelor în unităţile de sistem The color of lines and arrows - The color of lines and arrows + Culoarea liniilor şi săgeţilor Line and arrow color - Line and arrow color + Culoare linie și săgeată The distance the dimension line is additionally extended - The distance the dimension line is additionally extended + Distanța liniei de dimensiune este extinsă suplimentar The distance the extension lines are additionally extended beyond the dimension line - The distance the extension lines are additionally extended beyond the dimension line + Distanța liniilor de prelungire este extinsă suplimentar dincolo de linia de dimensiune @@ -187,12 +187,12 @@ The color of texts, dimension texts and label texts - The color of texts, dimension texts and label texts + Culoarea textelor, dimensiunea textelor și eticheta textelor Text color - Text color + Culoare text @@ -203,7 +203,7 @@ A multiplier factor that affects the size of texts and markers - A multiplier factor that affects the size of texts and markers + Un factor multiplicator care afectează dimensiunea textelor și marcajelor @@ -214,7 +214,7 @@ If it is checked it will show the unit next to the dimension value - If it is checked it will show the unit next to the dimension value + Dacă este bifat, va afișa unitatea lângă valoarea dimensiunii @@ -225,18 +225,18 @@ Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit + Specificați o unitate validă a lungimii ca mm, m, in, ft, pentru a forța afișarea valorii dimensiunii în această unitate Unit override - Unit override + Suprascrie unitatea The number of decimals to show for dimension values - The number of decimals to show for dimension values + Numărul de zecimale de afișat pentru valorile de dimensiune @@ -247,7 +247,7 @@ If it is checked it will display the dimension line - If it is checked it will display the dimension line + Dacă este bifat, va afișa linia de dimensiune @@ -298,7 +298,7 @@ The length of the extension lines - The length of the extension lines + Lungimea liniilor de extensie @@ -925,256 +925,296 @@ valoare și folosind tastele [ și ] în timp ce desenați Style settings - Style settings + Setări stil Fills the values below with a stored style preset - Fills the values below with a stored style preset + Completează valorile de mai jos cu un preset de stil stocat Load preset - Load preset + Încărcați presetarea Save current style as a preset... - Save current style as a preset... + Salvează stilul curent ca presetare... - + Lines and faces - Lines and faces + Linii și fețe - + Line color Culoarea liniei - + The color of lines - The color of lines + Culoarea liniilor - + Line width Latimea liniei - + px px - + Draw style Stil de desenare - + The line style - The line style + Stilul liniei - + Solid Solid - + Dashed Linie Intrerupta - + Dotted Punctată - + DashDot Linie punct - + Display mode Mod de afișare - + The display mode for faces - The display mode for faces + Modul de afișare pentru fațete - + Flat Lines - Flat Lines + Linii plane - + Wireframe Wireframe - + Shaded Umbrit - + Points Puncte - + Shape color - Shape color + Culoare forma - + The color of faces - The color of faces + Culoarea fețelor - + Transparency Transparenţă - + The transparency of faces - The transparency of faces + Transparenţa feţelor - - + + Annotations Annotations (Automatic Copy) - + Text font - Text font + Fontul textului - + The font to use for texts and dimensions Fontul utilizat pentru texte și dimensiuni - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size - Text size + Dimensiune text - + The size of texts and dimension texts - The size of texts and dimension texts + Dimensiunea textelor și dimensiunea textelor - + Text spacing Spațierea textului - + The space between the text and the dimension line - The space between the text and the dimension line + Spațiul dintre text și linia de dimensiune - + Text color - Text color + Culoare text - + The color of texts and dimension texts - The color of texts and dimension texts + Culoarea textelor și a dimensiunilor textelor - + Line spacing Spațiere între linii - + The spacing between different lines of text - The spacing between different lines of text + Distanța dintre diferitele linii de text - + + Dimensions + Dimensiuni + + + Arrow style - Arrow style + Stil săgeată - + The type of dimension arrows - The type of dimension arrows + Tipul săgeților de dimensiune - + Dot Punct - + Circle Cerc - + Arrow Săgeată - + Tick Cocher - + Tick-2 Oblique 2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Dimensiunea săgeții - + The size of dimension arrows - The size of dimension arrows + Dimensiunea săgeţilor de dimensiune - + Show unit Arată unitatea - + If the unit suffix is shown on dimension texts or not - If the unit suffix is shown on dimension texts or not + În cazul în care sufixul unității este afișat în texte de dimensiune sau nu - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override - Unit override + Suprascrie unitatea - + The unit to use for dimensions. Leave blank to use current FreeCAD unit - The unit to use for dimensions. Leave blank to use current FreeCAD unit + Unitatea de utilizat pentru dimensiuni. Lăsați necompletat pentru a utiliza unitatea actuală FreeCAD - + Apply above style to selected object(s) - Apply above style to selected object(s) + Aplică stilul de mai sus obiectelor selectate - + Selected Selectat @@ -1394,129 +1434,129 @@ Note that this is not fully supported, and many object will be not editable with Configurări vizuale - + Visual Settings Configurări vizuale - + Snap symbols style Stilul simbolurilor de ancorare - + Draft classic style Stil clasic ciornă - + Bitsnpieces style Style Bitsnpieces (Carré) - + Color Culoare - + The default color for snap symbols Culoarea implicită pentru ancorare - + Check this if you want to use the color/linewidth from the toolbar as default Bifați pentru a utiliza culoarea li grosimea de linie din cutia de scule implicate - + Save current color and linewidth across sessions Salveaza culoarea si grosimea liniei curente intre sesiuni - + If checked, a widget indicating the current working plane orientation appears during drawing operations Daca e bifat, un semnal indicand planul de lucru curent va fi afisat in timpul operatiunii de desenare - + Show Working Plane tracker Afisati indicatorul planului de lucru - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Rezoluția folosită pentru desenarea modelelor. Valoarea implicită este 128. Valorile mai mari oferă rezoluții mai bune, valori mai mici fac desenul mai rapid - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Bifați această casetă, dacă doriţi să păstraţi culorile fațetelor în timp ce faci downgrade-spargeți obiectul în obiecte mai simple şi upgrade - punând împreună obiectele selecționate într-unul singur (numai splitFaces şi makeShell) - + Preserve colors of faces during downgrade/upgrade Păstra culorile fațetelor în timpul downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Bifați caseta dacă vreț ca numele fațetelor să derive din numele obiectului originar şi invers în timp ce faci downgrade/upgrade (splitFaces şi makeShell numai) - + Preserve names of faces during downgrade/upgrade Păstra numele fațetelor în timpul operațiunii de explozie/alăturarea (downgrade/upgrade) - + Drawing view line definitions Définitia liniei de desen - + Dashed line definition Definiția liniei punctate - - - + + + An SVG linestyle definition Une définition de style de ligne SVG - + Dashdot line definition Definiția liniei linie -punct - + Dotted line definition Definiție linie punctată @@ -2003,8 +2043,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Ia culorile originale din fișierul DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2057,11 +2117,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Hașurile vor fi transformate în linii simple - - - Import hatch boundaries as wires - Importa marginile hasurii ca si linii - If polylines have a width defined, they will be rendered @@ -2069,11 +2124,6 @@ as closed wires with correct width Dacă poliliniile au definită o lăţime, vor fi randate ca o linie închisă cu lăţimea corectă - - - Render polylines with width - Afiseaza grosimea poliliniei - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2107,11 +2157,6 @@ Dacă este setată la '0' întreaga curbă este tratată ca un segment drept.All objects containing faces will be exported as 3D polyfaces Toate obiectele care conțin fețe vor fi exportate ca polifețe 3D - - - Export 3D objects as polyface meshes - Exporta obiectele 3D ca "polyface meshes" - TechDraw Views will be exported as blocks. @@ -2129,11 +2174,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Obiectele exportate vor fi proiectate pentru a reflecta direcția vizualizării curente - - - Project exported objects along current view direction - Proiectul a exportat obiecte în direcția vederii curente - Grid and snapping @@ -3187,24 +3227,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledPescaj - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3212,25 +3282,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4635,10 +4686,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -4893,7 +4949,7 @@ The final angle will be the base angle plus this amount. Rectangular array - Rectangular array + Matrice rectangulară @@ -5104,14 +5160,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Editare - + Flatten Flatten @@ -5419,27 +5475,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5536,7 +5597,7 @@ from menu Tools -> Addon Manager Writing camera position - Writing camera position + Scrie poziția camerei @@ -5613,12 +5674,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -7552,7 +7613,7 @@ This property is read-only, as the number depends on the points in 'Point Object The placement of this object - The placement of this object + Plasarea acestui obiect @@ -7886,7 +7947,7 @@ the 'First Angle' and 'Last Angle' properties. Text color - Text color + Culoare text @@ -8027,7 +8088,7 @@ Write '$dim' so that it is replaced by the dimension length. 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zCLm*OTj8Z)ZkDP8g{|dhfH20_k26>r6mf0F=Z<2g+O-^P_kZiVEBS&%zyAnQy88O~ z{f~}wy9r6lx|J+eHRE+Zafw+{LquK6%Lw6Uaqcg)mKhJ#1BoG zQBrx()foT(Cq7u-uE!JedkVc}+;B0+a-zMEEPge(jip{9*GXWbrNw4Fv(NAwA?z8O zZt3Ewrd%ncW-Gp>vj5h@mGX+0i< kO}xi#Rj?o!LrK`N7tKmy**b1-8D5W<&)7O%%;@lc0Ht`1H2?qr diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.ts b/src/Mod/Draft/Resources/translations/Draft_ru.ts index 6e1af1c1b2..90ebfb26e1 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ru.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ru.ts @@ -937,238 +937,278 @@ value by using the [ and ] keys while drawing Сохранить текущий стиль в качестве предустановки... - + Lines and faces Линии и грани - + Line color Цвет линии - + The color of lines Цвет линий - + Line width Ширина линии - + px пикс. - + Draw style Стиль представления - + The line style Стиль линий - + Solid Твердое тело - + Dashed Штриховая - + Dotted Пунктирная - + DashDot Штрихпунктир - + Display mode Режим отображения - + The display mode for faces Режим отображения для граней - + Flat Lines Плоские линии - + Wireframe Каркас - + Shaded Только грани - + Points Точки - + Shape color Цвет фигуры - + The color of faces Цвет граней - + Transparency Прозрачность - + The transparency of faces Прозрачность граней - - + + Annotations Заметки - + Text font Шрифт текста - + The font to use for texts and dimensions Шрифт для текстов и размеров - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Размер текста - + The size of texts and dimension texts Размер текста и текста размера - + Text spacing Интервал текста - + The space between the text and the dimension line Расстояние между текстом и размерной линией - + Text color Цвет текста - + The color of texts and dimension texts Цвет текста и текста размеров - + Line spacing Межстрочный интервал - + The spacing between different lines of text Межстрочный интервал в тексте - + + Dimensions + Размеры + + + Arrow style Стиль стрелки - + The type of dimension arrows Тип стрелок размерных линий - + Dot Точка - + Circle Окружность - + Arrow Стрелка - + Tick Зацеп - + Tick-2 Зацепление-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Размер стрелки - + The size of dimension arrows Размер стрелок размерных линий - + Show unit Показать единицы - + If the unit suffix is shown on dimension texts or not Если суффикс единицы измерения отображается в тексте измерения или нет - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Длина выносных линий + + + + Ext overshoot + Ext overshoot + + + Unit override Единица переопределения - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Единица измерения размеров. Оставьте пустым, чтобы использовать текущие единицы измерения FreeCAD - + Apply above style to selected object(s) Примените вышеуказанный стиль к выбранному объекту(ам) - + Selected Выбрано @@ -1384,129 +1424,129 @@ Note that this is not fully supported, and many object will be not editable with Настройки визуализации - + Visual Settings Настройки Визуализации - + Snap symbols style Стиль символа привязки - + Draft classic style Классический стиль эскиза - + Bitsnpieces style Стиль мелочовка (Bitsnpieces) - + Color Цвет - + The default color for snap symbols Цвет по умолчанию для символов привязки - + Check this if you want to use the color/linewidth from the toolbar as default Установите флажок, если вы хотите использовать цвет/толщину линии из панели инструментов по умолчанию - + Save current color and linewidth across sessions Сохранить текущий цвет и толщину линии между сессиями - + If checked, a widget indicating the current working plane orientation appears during drawing operations Если этот параметр выбран, то во время операций рисования появляется виджет, указывающий текущую ориентацию рабочего чертежа - + Show Working Plane tracker Показать трекер Рабочей плоскости - + Alternate SVG patterns location Другое расположение SVG шаблонов - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Здесь вы можете указать каталог с пользовательскими SVG-файлами, содержащими определения <pattern>, которые будут добавлены к стандартным шаблонам - + SVG pattern resolution Разрешение шаблона SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Разрешение для рисования штриховки. Значение по умолчанию — 128. Большее значение даст лучшее разрешение, меньшее значение сделает отрисовку быстрее - + SVG pattern default size Размер шаблона SVG по умолчанию - + The default size for SVG patterns Размер по умолчанию для шаблонов SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Отметьте это если хотите предотвратить раскрашивание граней во время операций разделения и объединения (только для РазделитьГрани и СделатьОболочку) - + Preserve colors of faces during downgrade/upgrade Предотвратить раскрашивание граней при разделении/объединении - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Установите этот флажок, если хотите, чтобы имена граней были производными от имени исходного объекта и наоборот при выполнении операций разъединение/объединение (только для РазделитьГрани и Сделатьоболочку) - + Preserve names of faces during downgrade/upgrade Предотвратить названия граней при разделении/объединении - + Drawing view line definitions Настройки линий чертежа - + Dashed line definition Задание штриховой линии - - - + + + An SVG linestyle definition Определение стилей линий SVG - + Dashdot line definition Задание штрихпунктирной линии - + Dotted line definition Задание пунктирной линии @@ -1988,8 +2028,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Использовать цвета из файла DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2040,22 +2100,12 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Штриховки будут преобразованы в простые провода - - - Import hatch boundaries as wires - Импорт областей штриховки в виде ломаных - If polylines have a width defined, they will be rendered as closed wires with correct width Если для полилиний определена ширина, они будут визуализированы как замкнутые провода с правильной шириной - - - Render polylines with width - Отображение полилиний с использованием толшины - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2089,33 +2139,23 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces Все объекты, содержащие грани, будут экспортированы в виде трёхмерных полиграней - - - Export 3D objects as polyface meshes - Экспорт 3D объектов как многогранные сетки - TechDraw Views will be exported as blocks. This might fail for post DXF R12 templates. - Представления TechDraw будут экспортированы в виде блоков. + Виды чертежа будут экспортированы в виде блоков. Это может не сработать для шаблонов post DXF R12. Export TechDraw Views as blocks - Экспортировать просмотры TechDraw как блоки + Экспортировать чертёжные виды как блоки Exported objects will be projected to reflect the current view direction Экспортированные объекты будут проецироваться с учётом текущего направления зрения - - - Project exported objects along current view direction - Проецировать объекты относительно текущего вида - Grid and snapping @@ -3168,54 +3208,65 @@ Not available if Draft preference option 'Use Part Primitives' is enabledОсадка - - - LibreDWG error - Ошибка LibreDWG - - - - + + + + + + Converting: Конвертировать: - + + + Conversion successful Конвертация прошла успешно - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. Ошибка во время преобразования DWG. Попробуйте переместить файл DWG в путь к каталогу без пробелов и неанглийских символов или попробуйте сохранить его в более ранней версии DWG. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Не найдено подходящих конвертеров DWG. -Пожалуйста, установите один вручную в меню Изменить -> Настройки -> Импорт/Экспорт -> DWG - - - - - ODA File Converter not found - Конвертер файлов ODA не найден - - - - - QCAD error - Ошибка QCAD - All Shapes must be coplanar - Все фигуры должны быть компланарными (в одной плоскости) + Все фигуры должны лежать в одной плоскости @@ -3257,17 +3308,17 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Set custom scale - Установить свой масштаб + Установить пользовательский масштаб Set custom annotation scale in format x:x, x=x - Задать произвольный масштаб заметки в формате x:x, x=x + Задать пользовательский масштаб заметки в формате x:x, x=x Set the scale used by draft annotation tools - Установите масштаб масштаба, используемый черновиками аннотаций + Установите масштаб для аннотаций @@ -3321,7 +3372,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Symbol not implemented. Using a default symbol. - Символ не реализован. Использование символа по умолчанию. + Символ не поддерживается. Испольуйте базовые символы. @@ -3500,7 +3551,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Create Wire - Создать ломаную (каркаса) + Создать ломаную линию @@ -3625,7 +3676,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick start angle - Выберите начальный угол + Выбрать начальный угол @@ -3638,7 +3689,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick aperture - Выберите апертуру + Выбрать раскрытие @@ -3663,7 +3714,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick aperture angle - Выберите угол апертуры + Выбрать угол раскрытия @@ -3679,12 +3730,12 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Select an object to edit - Выберите объект для редактирования + Выбрать объект для редактирования Select a Draft object to edit - Выберите объект Эскиза для редактирования + Выбрать объект Эскиза для редактирования @@ -3694,7 +3745,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No edit point found for selected object - Для выбранного объекта не найдена точка редактирования + Для выбранного объекта не найдены редактируемые точки @@ -4613,10 +4664,15 @@ The final angle will be the base angle plus this amount. Параметр симметрии: - + ShapeString: string has no wires ShapeString: строка не имеет направляющих + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5082,14 +5138,14 @@ The final angle will be the base angle plus this amount. Слияние слоев: - + Edit Редактировать - + Flatten Сведение @@ -5395,27 +5451,32 @@ from menu Tools -> Addon Manager Создать фаску - + Save style Сохранить стиль - + Name of this new style: Название текущего нового стиля: - + Warning Предупреждение - + Name exists. Overwrite? Указанное название уже существует. Перезаписать? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Ошибка: модуль json не найден. Невзможно сохранить стиль @@ -5589,12 +5650,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Неизвестный стиль экспорта SVG, переключение на Translated - + The export list contains no object with a valid bounding box Список экспорта не содержит объектов с допустимым габаритом @@ -8046,7 +8107,7 @@ beyond the dimension line Command - + Transform Переместить diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.qm b/src/Mod/Draft/Resources/translations/Draft_sl.qm index 79dd1143d3a19fd3d163f80c3da64ca752b933bc..a0b88dbd9cb71b0e249e8a47aedc32abe0a895a8 100644 GIT binary patch delta 13747 zcma)j1zc6x+Wx!N-uuKpWq^t(VmAhMU}B4o*ntuUrI8SIW;l+BT_Yl*h>0yGqS%Uw zEjWXLiHSINR4z5nli_s0*Oool`8?e|@qDVvQ?_Zt^FT2>KJCt^3Q0J{=< zdmHFZ?E4U4cjEduU=QM@73@R2=}=%l;_WK~`xEcf6Zix1o+-cq#CtgcJ&E_Z1sq7+ z>ojl>@n1yX5aP4C05QhRb~dyWUA7&39$~|hAS?1YiB=SRYXXPig)kew=wZXpb8J|$ 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zYHqulaZ&1rhq}feTrXHz27;u3|DLYd&$X*f_kfB1HZJjX+6i^y?Sg~~X`|~1rfPOo l@r}0&z7ux^Y5zY_%73|Zb^RYPc55fJubS4pzmVSNe*q*=JRbl6 diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.ts b/src/Mod/Draft/Resources/translations/Draft_sl.ts index c7011a3a2e..bb48bec310 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sl.ts @@ -943,238 +943,278 @@ risanjem spremenite s tipkama [ in ] Shrani trenutni slog kot prednastavitev ... - + Lines and faces Črte in ploskve - + Line color Barva črte - + The color of lines Barva črt - + Line width Širina črte - + px px - + Draw style Slog risanja - + The line style Slog črte - + Solid Telo - + Dashed Črtkano - + Dotted Pikčasto - + DashDot Črtopična - + Display mode Prikazni način - + The display mode for faces Prikazni način ploskev - + Flat Lines Črtno-senčen - + Wireframe Žični prikaz - + Shaded Osenčeno - + Points Točke - + Shape color Barva oblike - + The color of faces Barva ploskev - + Transparency Prozornost - + The transparency of faces Prozornost ploskev - - + + Annotations Pripisi - + Text font Pisava besedila - + The font to use for texts and dimensions Pisava besedil in kót - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Velikost pisave - + The size of texts and dimension texts Velikost besedil in kotirnih napisov - + Text spacing Razmik besedila - + The space between the text and the dimension line Razmik med besedilom in kotirnico - + Text color Barva besedila - + The color of texts and dimension texts Barva besedil in kotirnih napisov - + Line spacing Razmik med vrsticami - + The spacing between different lines of text Razmik med različnimi vrsticami besedila - + + Dimensions + Mere + + + Arrow style Slog puščic - + The type of dimension arrows Vrsta kotirnih puščic - + Dot Pika - + Circle Krog - + Arrow Puščica - + Tick Kljukica - + Tick-2 Kljukica-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Velikost puščice - + The size of dimension arrows Velikost kotirnih puščic - + Show unit Prikaži enoto - + If the unit suffix is shown on dimension texts or not Ali je kotirnim napisom pripeta enota ali ne - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Dolžina pomožnih kotnic + + + + Ext overshoot + Ext overshoot + + + Unit override Nadomestna enota - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Enota pri kotiranju. Če želite uporabljati trenutne enote programa, pustite prazno - + Apply above style to selected object(s) Uporabi na izbranih predmetih zgornji slog - + Selected Izbrano @@ -1394,129 +1434,129 @@ Vedite, da ta možnost ni popolnoma podprta in da številnih predmetov ne bo mog Nastavitve videza - + Visual Settings Nastavitve videza - + Snap symbols style Slog znakov pripenjanja - + Draft classic style Običajni slog izrisa (Draft) - + Bitsnpieces style Slog "drobnarije" - + Color Barva - + The default color for snap symbols Privzeta barva znakov pripenjanja - + Check this if you want to use the color/linewidth from the toolbar as default Označite, če želite privzeto uporabljati barvo/debelino črte iz orodne vrstice - + Save current color and linewidth across sessions Shrani trenutno barvo in debelino črt med sejami - + If checked, a widget indicating the current working plane orientation appears during drawing operations Če je označeno, se bo med opravili risanja prikazal gradnik, ki nakazuje usmerjenost trenutne delovne ravnine - + Show Working Plane tracker Prikaži sledilnik delovne površine - + Alternate SVG patterns location Nadomestno mesto vzorcev SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Tukaj lahko navedete mapo z datotekami SVG po meri, ki vsebujejo določila <pattern>, katera bodo dodana med stalne vzorce - + SVG pattern resolution Ločljivost vzorca SVG - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Ločljivost vrisovanja vzorcev. Privzeta vrednost je 128. Višje vrednosti izboljšajo ločljivost, z nižjimi vrednostmi pa je risanje hitrejše - + SVG pattern default size Privzeta velikost vzorca SVG - + The default size for SVG patterns Privzeta velikost vzorcev SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Označite, če želite pri razgradnji in nadgradnji (razcepi ploskve in ustvari le lupine) ohraniti barve ploskev - + Preserve colors of faces during downgrade/upgrade Med razgradnjo/nadgradnjo ohrani barve ploskev - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Označite, če želite, da pri razgradnji/nadgradnji imena ploskev izvirajo iz imena izhodiščnega predmeta in obratno (razcepi na ploskve, naredi le lupino) - + Preserve names of faces during downgrade/upgrade Med razgradnjo/nadgradnjo ohrani poimenovanja ploskev - + Drawing view line definitions Določila črt risalnega pogleda - + Dashed line definition Opredelba črtkane črte - - - + + + An SVG linestyle definition Določilo sloga črt SVG - + Dashdot line definition Opredelba črtopične črte - + Dotted line definition Opredelba pikčaste črte @@ -2004,8 +2044,28 @@ Sicer bo uporabljena privzeta barva. - Get original colors from the DXF file - Dobi izvirne barve iz datoteke DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2058,11 +2118,6 @@ dokumentu DXF, prevzela privzeto velikost izrisovega (Draft) besedilaHatches will be converted into simple wires Črtkanja bodo pretvorjena v enostavna črtovja - - - Import hatch boundaries as wires - Uvozi meje črtkanja kot črtovja - If polylines have a width defined, they will be rendered @@ -2070,11 +2125,6 @@ as closed wires with correct width Če imajo črtovja določeno širino, bodo izrisana kot sklenjene žice s pravo širino - - - Render polylines with width - Izriši črtovje s širino - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2108,11 +2158,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces Vsi predmeti s ploskvami bodo izvoženi kot trirazsežne večploskove - - - Export 3D objects as polyface meshes - Izvozi trirazsežne predmete kot ploskovja - TechDraw Views will be exported as blocks. @@ -2130,11 +2175,6 @@ To lahko spodleti pri predlogah novejših od DXF R12. Exported objects will be projected to reflect the current view direction Predmeti bodo pri izvozi preslikani tako, da bodo odražali smer trenutnega pogleda - - - Project exported objects along current view direction - Preslikaj izvožene predmete v smeri trenutnega pogleda - Grid and snapping @@ -3188,24 +3228,54 @@ Ta možnost ni na voljo, če je v prednastavitvah izrisovanja možnost "Uporabi Ugrez - - - LibreDWG error - LibreDWG napaka - - - - + + + + + + Converting: Pretvarjanje: - + + + Conversion successful Pretvaranje uspelo - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3213,25 +3283,6 @@ or try saving to a lower DWG version. Poskusite prestaviti datoteko DWG v mapo, katere pot ne vsebuje presledkov in neangleških znakov ali poskusite shraniti v starejšo različico DWGja. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Ni bilo mogoče najti nobenega ustreznega DWG pretvornika. Ročno ga določite preko menija Uredi -> -Prednastavitve -> Uvoz/Izvoz -> DWG - - - - - ODA File Converter not found - Pretvornika datoteke ODA ni mogoče najti - - - - - QCAD error - QCAD napaka - @@ -4636,10 +4687,15 @@ Končni kót bo seštevek izhodiščnega in tega kóta. Somernostna določilka: - + ShapeString: string has no wires Besedilna oblika: niz je brez črtovij + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5105,14 +5161,14 @@ Končni kót bo seštevek izhodiščnega in tega kóta. Združevanje plasti: - + Edit Uredi - + Flatten Splošči @@ -5420,27 +5476,32 @@ z menija Orodja -> Upravljalnik vstavkov Ustvari prisekanje - + Save style Shrani slog - + Name of this new style: Ime novega sloga: - + Warning Opozorilo - + Name exists. Overwrite? Ime že obstaja. Ali želite prepisati? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Napaka: modula JSON ni mogoče najti. Sloga ni mogoče shraniti @@ -5614,12 +5675,12 @@ z menija Orodja -> Upravljalnik vstavkov ImportSVG - + Unknown SVG export style, switching to Translated Neznan slog izvažanja SVG, preklapljanje na Prevedeno - + The export list contains no object with a valid bounding box Izvozni seznam ne vsebuje predmetov z veljavnim mejnim kvadrom @@ -8076,7 +8137,7 @@ preko kotnice Command - + Transform Preoblikuj diff --git a/src/Mod/Draft/Resources/translations/Draft_sr-CS.qm b/src/Mod/Draft/Resources/translations/Draft_sr-CS.qm index bca4e15cfc46b175e0c3146a2f1f47b9a95c77d0..1b5872a03886d8c52001b4e9403e767915584c9b 100644 GIT binary patch delta 13218 zcma)j1z1&C*ZdV5z65qA-u5uC3-J!mfnAAruL2y9LPYV@;j6K z9mvz;9VimAfPIK=7c0a!Qyj=Bxe%q{4&>=y9cUAY&52Y^h<45b1`(ZHN2F;+eBLl3 zcl_Is;y||J2pF=0`05g1NIhatCICkhGhTNf->`zHT?ROa1=}4ZPS{8XPW+e*3?tft zaX_|bhXc8)E*Le$23CFqr*c6+EI6|otUFEAcOZ#QKE$G9i03B|mlH`O8A+P5nfS&} zB(1_O4oePX-|IM#XLlrN{S;!~_mH$lB35sj1G#QlA)d$~DR(yUGYv^PEfF^?2HJ3O 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b/src/Mod/Draft/Resources/translations/Draft_sr-CS.ts @@ -941,238 +941,278 @@ promeniti korišćenjem tipki [ i ] tokom crtanja Sačuvaj trenutni stil kao unapred zadat... - + Lines and faces Linije i stranice - + Line color Boja linije - + The color of lines Boja linija - + Line width Širina linije - + px px - + Draw style Stil prikaza - + The line style Stil linije - + Solid Puno telo - + Dashed Isprekidana - + Dotted Tačkasta - + DashDot Crta, tačka - + Display mode Režim prikaza - + The display mode for faces Režim prikaza stranica - + Flat Lines Vidljive ivice sa senčenjem - + Wireframe Žičani - + Shaded Nevidljive ivice, sa senčenjem - + Points Tačke - + Shape color Boja oblika - + The color of faces Boja stranica - + Transparency Providnost - + The transparency of faces Providnost stranica - - + + Annotations Napomene - + Text font Font teksta - + The font to use for texts and dimensions Font koji će se koristiti za tekst i kote - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Veličina teksta - + The size of texts and dimension texts Veličina teksta i kotnog broja - + Text spacing Razmak u tekstu - + The space between the text and the dimension line Razmak između teksta i kotne linije - + Text color Boja teksta - + The color of texts and dimension texts Boja teksta i kotnog broja - + Line spacing Prored - + The spacing between different lines of text Razmak između redova teksta - + + Dimensions + Kote + + + Arrow style Stil strelice - + The type of dimension arrows Vrsta strelice kote - + Dot Tačkasta - + Circle Krug - + Arrow Strelica - + Tick Kosa crta - + Tick-2 Kosa crta 2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Veličina strelice - + The size of dimension arrows Veličina strelice kote - + Show unit Prikaži merne jedinice - + If the unit suffix is shown on dimension texts or not Da li će sufiks jedinice biti prikazan iza kotnog broja ili ne - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Dužina pomoćnih kotnih linija + + + + Ext overshoot + Ext overshoot + + + Unit override Jedinice za zamenu - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Jedinica mere koja će se koristi za kote. Ostavi prazno da bi koristio trenutnu FreeCAD jedinicu mere - + Apply above style to selected object(s) Primeni gornji stil na izabrane objekte - + Selected Izabrano @@ -1392,129 +1432,129 @@ Imaj na umu da ova opcija nije u potpunosti podržana i da se mnogi objekti neć Vizuelna podešavanja - + Visual Settings Vizuelna Podešavanja - + Snap symbols style Izgled simbola hvatanja - + Draft classic style Draft klasični stil - + Bitsnpieces style Bitsnpieces style - + Color Boja - + The default color for snap symbols Podrazumevana boja simbola hvatanja - + Check this if you want to use the color/linewidth from the toolbar as default Čekiraj ako želiš da koristiš boju/širinu linije sa palete sa alatkama kao podrazumevanu - + Save current color and linewidth across sessions Sačuvajte trenutnu boju i širinu linije u različitim sesijama - + If checked, a widget indicating the current working plane orientation appears during drawing operations Ako je čekirano, grafički element koji pokazuje trenutnu orijentaciju radne ravni se pojavljuje tokom operacija crtanja - + Show Working Plane tracker Nagovesti radnu ravan pri crtanju - + Alternate SVG patterns location Lokacija alternativnih SVG šara - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Ovde možeš navesti fasciklu sa sopstvenim SVG datotekama koje sadrže <pattern> definicije koje treba dodati standardnim šarama - + SVG pattern resolution Rezolucija SVG šare - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Rezolucija za crtanje šara. Podrazumevana vrednost je 128. Više vrednosti daju bolje rezolucije, niže vrednosti čine crtanje bržim - + SVG pattern default size Podrazumevana veličina SVG šare - + The default size for SVG patterns Podrazumevana veličina za SVG šare - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Čekiraj ako želiš da sačuvaš boje stranica tokom rastavljanja/sastavljanja (samo splitFaces i makeShell) - + Preserve colors of faces during downgrade/upgrade Sačuvaj boje stranica tokom rastavljanja/sastavljanja - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Čekiraj ako želiš da imena stranica potiču iz imena izvornog objekta i obrnuto tokom rastavljanja/sastavljanja (samo splitFaces i makeShell) - + Preserve names of faces during downgrade/upgrade Sačuvaj imena stranica tokom rastavljanja/sastavljanja - + Drawing view line definitions Definicije linija crteža - + Dashed line definition Definisanje isprekidane linije - - - + + + An SVG linestyle definition Definisanje stila SVG linija - + Dashdot line definition Definisanje crta-tačka linije - + Dotted line definition Definisanje tačkaste linije @@ -2002,8 +2042,28 @@ U suprotnom će se primeniti predefinisane boje. - Get original colors from the DXF file - Preuzmite originalne boje iz DXF datoteke + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2015,7 +2075,7 @@ Imaj na umu da ovo može potrajati! Join geometry - Spojite geometriju + Spoji geometriju @@ -2027,7 +2087,7 @@ prikazivaće se brže na ekranu, ali će biti složeniji za uređivanje Group layers into blocks - Grupira slojeve u blokove + Grupiraj slojeve u blokove @@ -2056,11 +2116,6 @@ umesto veličine koju imaju u DXF dokumentu Hatches will be converted into simple wires Šrafure će biti konvertovane u jednostavne žice - - - Import hatch boundaries as wires - Uvezi granice šrafure kao žice - If polylines have a width defined, they will be rendered @@ -2068,11 +2123,6 @@ as closed wires with correct width Ako povezane linije imaju definisanu debljinu, biće prikazane kao zatvorene žice sa pravilnom širinom - - - Render polylines with width - Prikaži povezane linije sa debljinom - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2106,11 +2156,6 @@ Ako je zadato na '0', ceo splajn se tretira kao ravni segment. All objects containing faces will be exported as 3D polyfaces Svi objekti koji sadrže stranice biće izvezeni kao 3D mreža povezanih stranica - - - Export 3D objects as polyface meshes - Izvezi 3D objekat kao mrežu povezanih stranica - TechDraw Views will be exported as blocks. @@ -2128,11 +2173,6 @@ Ovo možda neće uspeti za novije šablone od DXF R12. Exported objects will be projected to reflect the current view direction Izvezeni objekti će biti projicirani tako da odražavaju trenutni pravac pogleda - - - Project exported objects along current view direction - Projiciraj izvezene objekte duž trenutnog pravca prikaza - Grid and snapping @@ -3185,48 +3225,59 @@ Nije dostupno ako je omogućena Draft opcija podešavanja 'Koristi Part primitiv Zakošenje - - - LibreDWG error - LibreDWG greška - - - - + + + + + + Converting: Konvertovanje: - + + + Conversion successful Konverzija je uspela - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. Greška tokom DWG konverzije. Pokušaj da premestiš DWG datoteku u fasciklu koja ima putanju bez razmaka i ne-engleskih znakova, ili pokušaj da sačuvaš u nižoj DWG verziji. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Nije pronađen odgovarajući DWG konvertor. -Možeš podesiti neki ručno u meniju Uredi -> Podešavanja -> Import/Ekport -> DWG - - - - - ODA File Converter not found - ODA конвертор датотека nije pronađen - - - - - QCAD error - QCAD greška - @@ -4631,10 +4682,15 @@ Krajnji ugao će biti početni ugao plus ovaj iznos. Parametar simetrije: - + ShapeString: string has no wires Tekstualni oblik: znakovni niz nema žice + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5100,14 +5156,14 @@ Krajnji ugao će biti početni ugao plus ovaj iznos. Spajanje sloja: - + Edit Uredi - + Flatten Spljošti @@ -5415,27 +5471,32 @@ iz menija Alati/Menadžer dodataka Napravi obaranje ivica - + Save style Sačuvaj Stil - + Name of this new style: Naziv ovog novog stila: - + Warning Warning - + Name exists. Overwrite? Ime postoji. Da prepišem? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Greška: json modul nije pronađen. Nije moguće sačuvati stil @@ -5609,12 +5670,12 @@ iz menija Alati/Menadžer dodataka ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8076,7 +8137,7 @@ iznad kotne linije Command - + Transform Pomeri diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.qm b/src/Mod/Draft/Resources/translations/Draft_sr.qm index 450229745a206052333eb8f5383b1d2ee597df75..8455c5c6a37d9eb896035c576d180482669c348b 100644 GIT binary patch delta 13802 zcmb7r2Ur!?y7sr$n%!nM6%Y|6*n0)6u|-f(#4c8pvO$!h6bl-6VvW5ZVvhy8VizQe z4aJHLP0+-ST@-tT`_A6yB)RAO_uTtGJn+u!J+o%5?|Z+xh80<+>A9x)uGZB=)Q;Gl z7eH@fU%m(W5Lf>Q>`2^U53mz)mwG@y;>~{tb|db+8Q7h8r%S*d#Crg!C(sJ)MZ9-3 zus89r$-q9uXEp%_5MOu**pKMeemh!=CfW~*pW2Y|k2d7VRct7tb^!b1hR1d+`eMft zR~s@>)rLIzjSWS#CvX7K?Fx2$m1xJ3E;eMMn+^HmA8cq9(FcfBEs6H#0RxH7{6?f{ 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Сачувај тренутни стил као унапред задат... - + Lines and faces Линије и странице - + Line color Боја линије - + The color of lines Боја линија - + Line width Ширина линије - + px px - + Draw style Cтил приказа - + The line style Стил линије - + Solid Пуно тело - + Dashed Испрекидана - + Dotted Тачкаста - + DashDot Црта, тачка - + Display mode Режим приказа - + The display mode for faces Режим приказа страница - + Flat Lines Видљиве ивице са сенчењем - + Wireframe Жичани - + Shaded Невидљиве ивице, са сенчењем - + Points Тачке - + Shape color Боја облика - + The color of faces Боја страница - + Transparency Провидност - + The transparency of faces Провидност страница - - + + Annotations Напомене - + Text font Фонт текста - + The font to use for texts and dimensions Фонт који ће се користити за текст и коте - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Величина текста - + The size of texts and dimension texts Величина текста и котног броја - + Text spacing Размак у тексту - + The space between the text and the dimension line Размак између текста и котне линије - + Text color Боја текста - + The color of texts and dimension texts Боја текста и котног броја - + Line spacing Проред - + The spacing between different lines of text Размак између редова текста - + + Dimensions + Коте + + + Arrow style Стил стрелице - + The type of dimension arrows Врста стрелице коте - + Dot Тачкаста - + Circle Круг - + Arrow Cтрелица - + Tick Коса црта - + Tick-2 Коса црта 2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Величина стрелице - + The size of dimension arrows Величина стрелице коте - + Show unit Прикажи мерне јединице - + If the unit suffix is shown on dimension texts or not Да ли ће суфикс јединице бити приказан иза котног броја или не - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Дужина помоћних котних линија + + + + Ext overshoot + Ext overshoot + + + Unit override Јединице за замену - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Јединица мере која ће се користи за коте. Остави празно да би користио тренутну FreeCAD јединицу мере - + Apply above style to selected object(s) Примени горњи стил на изабране објекте - + Selected Изабрано @@ -1392,129 +1432,129 @@ Note that this is not fully supported, and many object will be not editable with Визуелна подешавања - + Visual Settings Визуелна Подешавања - + Snap symbols style Изглед симбола хватања - + Draft classic style Draft клаcични cтил - + Bitsnpieces style Bitsnpieces style - + Color Боја - + The default color for snap symbols Подразумевана боја симбола хватања - + Check this if you want to use the color/linewidth from the toolbar as default Чекирај ако желишда користиш боју/ширину линије палете са алаткама као подразумевану - + Save current color and linewidth across sessions Сачувај тренутну боју и ширину линије у различитим сесијама - + If checked, a widget indicating the current working plane orientation appears during drawing operations Ако је чекирано, графички елемент који показује тренутну оријентацију радне равни се појављује током операција цртања - + Show Working Plane tracker Наговести радну раван при цртању - + Alternate SVG patterns location Локација алтернативних SVG шара - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Овде можеш навести фасциклу са сопственим SVG датотекама које садрже <pattern> дефиниције које треба додати стандардним шарама - + SVG pattern resolution Резолуција SVG шаре - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Резолуција за цртање шара. Подразумевана вредност је 128. Више вредности дају боље резолуције, ниже вредности чине цртање бржим - + SVG pattern default size Подразумевана величина SVG шаре - + The default size for SVG patterns Подразумевана величина за SVG шаре - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Чекирај ако желиш да сачуваш боје страница током састављања/растављања (само splitFaces и makeShell) - + Preserve colors of faces during downgrade/upgrade Сачувај боје страница током састављања/растављања - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Чекирај ако желиш да имена страница потичу из имена изворног објекта и обрнуто током састављања/растављања (само splitFaces и makeShell) - + Preserve names of faces during downgrade/upgrade Сачувај имена страница током састављања/растављања - + Drawing view line definitions Дефиниције линија цртежа - + Dashed line definition Дефинисање испрекидане линије - - - + + + An SVG linestyle definition Дефинисање стила SVG линија - + Dashdot line definition Дефинисање црта-тачка линије - + Dotted line definition Дефинисање тачкасте линије @@ -2002,8 +2042,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Преузми оригиналне боје из DXF датотеке + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2027,7 +2087,7 @@ turning the display faster, but making them less easily editable Group layers into blocks - Групира слојеве у блокове + Групирај слојеве у блокове @@ -2056,11 +2116,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Шрафуре ће бити конвертоване у једноставне жице - - - Import hatch boundaries as wires - Увези границе шрафуре као жице - If polylines have a width defined, they will be rendered @@ -2068,11 +2123,6 @@ as closed wires with correct width Ако повезане линије имају дефинисану дебљину, биће приказане као затворене жице са правилном ширином - - - Render polylines with width - Прикажи повезане линије са дебљином - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2106,11 +2156,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces Сви објекти који садрже странице биће извезени као 3Д мрежа повезаних страница - - - Export 3D objects as polyface meshes - Извези 3Д објекат као мрежу повезаних страница - TechDraw Views will be exported as blocks. @@ -2128,11 +2173,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Извезени објекти ће бити пројицирани тако да одражавају тренутни правац погледа - - - Project exported objects along current view direction - Пројицирај извезене објекте дуж тренутног правца приказа - Grid and snapping @@ -3185,48 +3225,59 @@ Not available if Draft preference option 'Use Part Primitives' is enabledЗакошење - - - LibreDWG error - LibreDWG грешка - - - - + + + + + + Converting: Конвертовање: - + + + Conversion successful Конверзија је успела - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. Грешка током DWG конверзијe. Покушај да преместиш DWG датотеку у фасциклу која има путању без размака и не-енглеских знакова, или покушај да сачуваш у нижој DWG верзији. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Није пронађен одговарајући DWG конвертор. -Можеш подесити неки ручно у менију Уреди -> Подешавања -> Импорт/Екпорт -> DWG - - - - - ODA File Converter not found - ODA конвертор датотека није пронађен - - - - - QCAD error - QCAD грешка - @@ -4631,10 +4682,15 @@ The final angle will be the base angle plus this amount. Параметар симетрије: - + ShapeString: string has no wires Текстуални облик: знаковни низ нема жице + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5100,14 +5156,14 @@ The final angle will be the base angle plus this amount. Спајање слоја: - + Edit Уреди - + Flatten Спљошти @@ -5415,27 +5471,32 @@ from menu Tools -> Addon Manager Направи обарање ивица - + Save style Сачувај стил - + Name of this new style: Назив овог новог стила: - + Warning Warning - + Name exists. Overwrite? Име постоји. Да препишем? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Грешка: јсон модул није пронађен. Није могуће сачувати стил @@ -5609,12 +5670,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8076,7 +8137,7 @@ beyond the dimension line Command - + Transform Помери diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm index 451c39f5bb44c9c2416a6514008390e7d6956a01..4fdb8b347261af218a72c6e3dc4698958e19d082 100644 GIT binary patch delta 12544 zcma)i2UHYUxAnQVsyb9Bl_a8w5flX!#f&CcVaz!r zf(a8wMhu{iI%YBFgxR;ddGCAg`@>pqxnx&&SKV;VKJnJGmHM|k^=Zzg6-3mT*qu*6 ze_~(f00W3C_5-^Tw>b{%M!fnhU{B(0V}ZSi2Q&lrAs%Q1_9fmo2-pu;3hYmOzzX01 z;>MT2fyC!50S+d<=n8NM(Y=0^XnKFydclO;N>r}5B2V|Tq7d>0I1~@eti%rktjL6W zm8iUEMV?X3io&R0fx~crK_z~$j6aN+Xj6&GZ&u_P=~grep%RhQj;J6E7)(@RPo(TX 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zCgDFPtZxpU53&B$vPL}j-a-KPr`WPabG@~t5sApu`$cCCRv4RVZm?K zD+`tjevDQ4ZY0w{Ts{5I_AMK>tjF@NMKM$UE1Ga}YL1)#*{kJe%VTq_k6NSL4?oM?hK|9?K0KW*L6f2BX$H`FO?Mo9RWz)8U|%u$$} ze9}=U5bRpx17;t5^y~z3f|wZ3iM(STv=&@-)%*H%a_Sl~DcH$7rjsqW`Lni=ZP&mS lpE!Ht4IeydS?~WAz1-islh1#|Ub~I(#5Os_SMcole*i!c;QRmp diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts index 4b65d6558b..82cf018e9c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts @@ -942,238 +942,278 @@ när man närmar sig musen. Du kan också ändra detta Spara nuvarande stil som ett förval... - + Lines and faces Linjer och ytor - + Line color Linjefärg - + The color of lines Linjernas färg - + Line width Linjebredd - + px px - + Draw style Ritstil - + The line style Linjestil - + Solid Solid - + Dashed Streckad - + Dotted Prickad - + DashDot Streck-punkt - + Display mode Visningsläge - + The display mode for faces Visningsläget för ytor - + Flat Lines Platta linjer - + Wireframe Trådram - + Shaded Skuggad - + Points Punkter - + Shape color Formfärg - + The color of faces Färgen på ytor - + Transparency Transparens - + The transparency of faces Ytors transparens - - + + Annotations Annoteringar - + Text font Texttypsnitt - + The font to use for texts and dimensions Teckensnitt som används för texter och måttsättning - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Textstorlek - + The size of texts and dimension texts Storleken på texter och måttsättningstexter - + Text spacing Textavstånd - + The space between the text and the dimension line Avståndet mellan texten och måttsättningslinjen - + Text color Textfärg - + The color of texts and dimension texts Färgen på texter och måttsättningstexter - + Line spacing Radavstånd - + The spacing between different lines of text Avståndet mellan textrader - + + Dimensions + Dimensioner + + + Arrow style Pilstil - + The type of dimension arrows Måttpilstyp - + Dot Punkt - + Circle Cirkel - + Arrow Pil - + Tick Bock - + Tick-2 Bock-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Pilstorlek - + The size of dimension arrows Storleken på måttpilarna - + Show unit Visa enhet - + If the unit suffix is shown on dimension texts or not Om enhetssuffix visas på måttsättningstexter eller inte - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Åsidosätt enhet - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Enheten att använda för dimensioner. Lämna tomt för att använda den aktuella FreeCAD-enheten - + Apply above style to selected object(s) Tillämpa ovanstående stil på valda objekt - + Selected Markerad @@ -1390,129 +1430,129 @@ Observera att detta inte stöds fullt ut, och många objekt kommer inte att kunn Visuella inställningar - + Visual Settings Visuella inställningar - + Snap symbols style Stil på symboler för fästning - + Draft classic style Klassisk Draft-stil - + Bitsnpieces style Sortimentstil - + Color Färg - + The default color for snap symbols Förvald färg på symboler för fästning - + Check this if you want to use the color/linewidth from the toolbar as default Om detta är ikryssat kommer färg och linjebredd användas förvalt från verktygsfältet - + Save current color and linewidth across sessions Spara nuvarande färg och linjebredd över sessioner - + If checked, a widget indicating the current working plane orientation appears during drawing operations Om detta är ikryssat kommer en indikator att visa aktuell riktning på arbetsplanet under ritning - + Show Working Plane tracker Visa indikator för arbetsplan - + Alternate SVG patterns location Alternativa SVG Mönsterplats - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Här kan du ange en katalog med anpassade SVG-filer som innehåller <pattern> definitioner som ska läggas till standardmönstren - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Upplösningen för att rita mönstren. Standardvärdet är 128. Högre värden ger bättre upplösningar, lägre värden gör ritningen snabbare - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns Standard-storleken för SVG-mönster - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Om detta är markerat kommer färger på ytor att behållas under nedgradering och uppgradering (splitFaces och makeShell endast) - + Preserve colors of faces during downgrade/upgrade Behåll färger på ytor under nedgradering/uppgradering - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Om detta är markerat kommer namnen på ytor att erhållas från originalobjektet och vice versa under nedgradering och uppgradering (splitFaces och makeShell endast) - + Preserve names of faces during downgrade/upgrade Behåll namn på ytor under nedgradering/uppgradering - + Drawing view line definitions Linjedefinitioner för ritningsvy - + Dashed line definition Definition för streckad linje - - - + + + An SVG linestyle definition En SVG-definition för linjestil - + Dashdot line definition Definition för streck-punktslinje - + Dotted line definition Definition för punktlinje @@ -1998,8 +2038,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Hämta originalfärger från DXF-fil + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2051,11 +2111,6 @@ istället för den storlek som de har i DXF-dokumentet Hatches will be converted into simple wires Snittlinjer kommer att konverteras till enkla trådar - - - Import hatch boundaries as wires - Importera tvärsnittsmarkeringsgränser som trådar - If polylines have a width defined, they will be rendered @@ -2063,11 +2118,6 @@ as closed wires with correct width Om polylinjer har en bredd definierad, kommer de att renderas som slutna trådar med rätt bredd - - - Render polylines with width - Rendera polylinjer med bredd - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2101,11 +2151,6 @@ Om den är satt till '0' så behandlas hela splinen som ett rakt segment.All objects containing faces will be exported as 3D polyfaces Alla objekt som innehåller ytor kommer att exporteras som 3D-polyytor - - - Export 3D objects as polyface meshes - Exportera 3D-objekt som polyface nät - TechDraw Views will be exported as blocks. @@ -2123,11 +2168,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction De exporterade objekten kommer att projiceras med avseende på den aktuella vyriktningen - - - Project exported objects along current view direction - Projicera exporterade objekt längs aktuell vyriktning - Grid and snapping @@ -3181,24 +3221,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledDjupgående - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3206,25 +3276,6 @@ or try saving to a lower DWG version. Prova att flytta DWG-filen till en sökväg utan mellanslag och icke-engelska tecken, eller försök spara till en lägre DWG-version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - Ingen lämplig DWG-omvandlare har hittats. -Ställ in en manuellt under menyn Redigera -> Inställningar -> Importera/exportera -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4629,10 +4680,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5098,14 +5154,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Redigera - + Flatten Flatten @@ -5413,27 +5469,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Varning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5607,12 +5668,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8077,7 +8138,7 @@ beyond the dimension line Command - + Transform Omvandla diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.qm b/src/Mod/Draft/Resources/translations/Draft_tr.qm index 2bb516cd1cbf6e5490e4da6bfae1a6a1f5b135bb..2c90514c854406f75e308c08835406c23e763d2e 100644 GIT binary patch delta 12944 zcmbVzXIKWTwJ8MBnAp?Vz!}6!eX=9pJcX!R1|;|qc$!%8Jfa?) z_^B;GOlD6bJF>cM{){Owxu}qSF)Y$iAo9ksnMVY3o8vpgu{5C1OoS+mUPBN-%o_NjV9`&&7~* zQ6jEu2ejbeTu+iN)g^8^T!QC0Nq3W;QbYnSErGv z-j(Fk--!o)C3)L>q9a}G$W~xroC}XjB=1~7lwIGBtgy8m`P}0qAKXWDxdzEukkEpy zB;Pd?Pgr9|(IpEwi$vGAq?+kKJZv86T)jzD`Hd{5KS78(-O0gICRU>|IX#(9N 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z%=Vh<5F8RPV~p=)|M;95!W3Bp%}9Rn)28tHX-6D{!-92dD7gz>%66b`7_fXt?(zHD z2#xgB`*i8#&@EuHzk_?)o?5~e>v~pr``R5p?(+X#veM7JQy4?#?e K?< Geçerli biçimi hazır ayar olarak kaydet... - + Lines and faces Çizgiler ve yüzeyler - + Line color Çizgi rengi - + The color of lines Çizgi rengi - + Line width Çizgi Kalınlığı - + px piksel - + Draw style Çizim biçimi - + The line style Çizgi biçimi - + Solid Katı - + Dashed Kesik çizgili - + Dotted Noktalı - + DashDot Çizgi nokta - + Display mode Ekran kipi - + The display mode for faces Yüzler için görüntüleme modu - + Flat Lines Düz çizgiler - + Wireframe Tel Kafes görünümü - + Shaded Gölgeli - + Points Noktalar - + Shape color Şekil rengi - + The color of faces Yüzey renkleri - + Transparency Şeffaflık - + The transparency of faces Yüzlerin şeffaflığı - - + + Annotations Açıklamalar - + Text font Metin Yazı Tipi - + The font to use for texts and dimensions Metinler ve boyutlar için kullanılacak yazı tipi - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Metin boyutu - + The size of texts and dimension texts Metin ve ölçü metinleri boyutu - + Text spacing Birim Aralığı - + The space between the text and the dimension line Metin ve ölçü çizgisi arasındaki boşluk - + Text color Metin rengi - + The color of texts and dimension texts Metin ve ölçü metinleri rengi - + Line spacing Satır aralığı - + The spacing between different lines of text Metnin farklı satırları arasındaki boşluk - + + Dimensions + Ebatlar + + + Arrow style Ok biçimi - + The type of dimension arrows Ölçü okları türü - + Dot Nokta - + Circle Daire - + Arrow Ok İşareti - + Tick işaretleme - + Tick-2 Tik-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Ok boyu - + The size of dimension arrows Ölçü okları boyutu - + Show unit Birimi göster - + If the unit suffix is shown on dimension texts or not Ölçlü yazılarında ölçü birimi gösterilsin veya gösterilmesin - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Birim geçersiz kılma - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Ölçülendirme için kullanılacak ölçü birimi. Mevcut FreeCAD ölçü birimini kullanmak için boş bırakın - + Apply above style to selected object(s) Biçimi, seçilen nesne(ler) üzerine uygula - + Selected Seçili @@ -1394,129 +1434,129 @@ Bunun tam olarak desteklenmediğini ve birçok nesnenin Taslak Değiştiricilerl Görsel ayarlar - + Visual Settings Görsel ayarlar - + Snap symbols style Nokta Yakalama Simgeleri Biçimi - + Draft classic style Taslak klasik stili - + Bitsnpieces style Bitsnpieces tarzı - + Color Renk - + The default color for snap symbols Nokta Yakalamak simgeleri için varsayılan renk - + Check this if you want to use the color/linewidth from the toolbar as default Renk/linewidth araç çubuğu'nda varsayılan olarak kullanmak istiyorsanız bunu işaretleyin - + Save current color and linewidth across sessions Oturumlar arası kullanım için mevcut rengi ve çizgi kalınlığını sakla - + If checked, a widget indicating the current working plane orientation appears during drawing operations Bu onay kutusu seçiliyse, çizim işlemleri sırasında geçerli çalışma ortamının yönünü gösteren bir araç gözükür - + Show Working Plane tracker Çalışma Alanı izleyicisini göster - + Alternate SVG patterns location Alternatif SVG desenleri konumu - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns desen - + SVG pattern resolution SVG desen çözünürlüğü - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Desenleri çizmek için varsyılan çözünürlük değeri 128 dir. Daha yüksek değerler daha iyi görüntü sağlar. daha düşük değerler ise daha hızlı grafikler sağlar - + SVG pattern default size SVG desen varsayılan boyutu - + The default size for SVG patterns SVG desenler için varsayılan boyut - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Sürüm indirme ve yükseltme yaparken yüzeylerin renklerini korumak istiyorsanız bunu işaretleyin (yalnızca splitFaces ve makeShell) - + Preserve colors of faces during downgrade/upgrade Sürüm indirme / yükseltme sırasında yüzlerin renklerini koru - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Sürüm indirme / yükseltme yaparken yüzey isimlendirmelerin kaynak nesneden esinlenilerek türetilmesini ve tersini istiyorsanız bu seçeneği işaretleyin (yalnızca splitFaces [YüzeyleriAyır] ve makeShell[KabukOluştur]) - + Preserve names of faces during downgrade/upgrade Sürüm indirme / yükseltme sırasında yüzeylerin isimlerini koru - + Drawing view line definitions Çizim görünümü satır tanımları - + Dashed line definition Kesik çizgi tanımı - - - + + + An SVG linestyle definition Bir SVG linestyle tanımı - + Dashdot line definition Kesik çizgi tanımı - + Dotted line definition Kesik çizgi tanımı @@ -2001,8 +2041,28 @@ Aksi halde varsayılan renkler uygulanacaktır. - Get original colors from the DXF file - Orijinal renkleri DXF dosya olsun + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2055,11 +2115,6 @@ standart Taslak Metin boyutunu alır Hatches will be converted into simple wires Taramalar basit tellere dönüştürülecek - - - Import hatch boundaries as wires - Tarama sınırlarını tel olarak içe aktar - If polylines have a width defined, they will be rendered @@ -2067,11 +2122,6 @@ as closed wires with correct width Çoklu çizgilerin kalınlığı tanımlanmışsa, bunlar doğru kalınlığa sahip kapalı teller olarak işlenecektir - - - Render polylines with width - ÇokluÇizgileri kalınlıklı olarak işle (Render'la) - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2104,11 +2154,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces Yüzler içeren tüm nesneler 3B çokluyüzler olarak dışa aktarılacak - - - Export 3D objects as polyface meshes - 3B nesneleri, ÇokluYüzey (Polyface) kafesler olarak dışa aktar - TechDraw Views will be exported as blocks. @@ -2126,11 +2171,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Dışa aktarılan nesneler, mevcut görünüm yönünün yansıması şekilde olacaktır - - - Project exported objects along current view direction - Proje nesneleri geçerli görünüm yönü boyunca dışa - Grid and snapping @@ -3184,24 +3224,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledTaslak - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3209,25 +3279,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4632,10 +4683,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5101,14 +5157,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Düzenle - + Flatten Flatten @@ -5416,27 +5472,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5610,12 +5671,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8080,7 +8141,7 @@ beyond the dimension line Command - + Transform Dönüştür diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.qm b/src/Mod/Draft/Resources/translations/Draft_uk.qm index 4c77a0a119264e9cdd2636df69fecd16184b2798..f673e72cb1c0862ee8c75d037a9e1370fe0443ae 100644 GIT binary patch delta 12896 zcmbVz2UHYUxAnQVsyb9B6%Y}{HfKaJVRir&13G3=k<=tf63j!-h+)hD5hEtd0WpE7 zj0#2+F^)N778Ub2!rR@vZ@%~5T7Ot?xrW`h!4xcvlRFXA;80{as0Dgyfx?`;DdK-@b7_%rdLi+}@(4>JG<5g+jt zIGA{Z<-8%p7X|=_5nt{K98UDaqXNyJf46>M;DI%{dXmBX-6!1M!A5Q#q zYaoQ%7j8v%c&Zh-;wLC-oEfU@1x=lX0O`=o7UDk5iAMU7;2uFNB9i#c)-XpL385Jz z&dVUa`x%LwClQ?rwIVAkw<6C~kho(WvGRo^9u|qUn{Gv}sZ@byOGrGOLcFky#ET+v 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ABLDyZ diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.ts b/src/Mod/Draft/Resources/translations/Draft_uk.ts index da4b3a9896..dcee4dd273 100644 --- a/src/Mod/Draft/Resources/translations/Draft_uk.ts +++ b/src/Mod/Draft/Resources/translations/Draft_uk.ts @@ -942,238 +942,278 @@ value by using the [ and ] keys while drawing Зберегти поточний стиль як налаштування... - + Lines and faces Лінії та грані - + Line color Колір лінії - + The color of lines Колір ліній - + Line width Ширина лінії - + px пікс. - + Draw style Стиль малювання - + The line style Стиль лінії - + Solid Суцільне тіло - + Dashed Пунктирна - + Dotted В крапку - + DashDot DashDot - + Display mode Режим відображення - + The display mode for faces Режим відображення граней - + Flat Lines Прямі лінії - + Wireframe Каркас - + Shaded Затінений - + Points Точки - + Shape color Колір фігури - + The color of faces Колір поверхонь - + Transparency Прозорість - + The transparency of faces Прозорість поверхонь - - + + Annotations Анотація - + Text font Шрифт тексту: - + The font to use for texts and dimensions Шрифт для використання в текстах та розмірах - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Розмір тексту - + The size of texts and dimension texts Розмір текстів і розмірних текстів - + Text spacing Інтервал тексту - + The space between the text and the dimension line Відступ тексту від розмірної лінії - + Text color Колір тексту - + The color of texts and dimension texts Колір текстів і розмірних текстів - + Line spacing Інтервал - + The spacing between different lines of text Інтервал між рядками тексту - + + Dimensions + Розміри + + + Arrow style Стиль стрілки - + The type of dimension arrows Тип розмірних стрілок - + Dot Крапка - + Circle Коло - + Arrow Стрілка - + Tick Позначка - + Tick-2 Тік-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Розмір стрілки - + The size of dimension arrows Розмір розмірних стрілок - + Show unit Показати величини - + If the unit suffix is shown on dimension texts or not Якщо величина суфіксу одиниці відображається на розмірних текстах чи ні - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Задати величину - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Одиниця виміру використана для розмірності. Залиште порожнім, щоб використовувати поточну одиницю FreeCAD - + Apply above style to selected object(s) Застосувати вище стиль для вибраного обʼєкту(ів) - + Selected Вибрано @@ -1393,131 +1433,131 @@ Note that this is not fully supported, and many object will be not editable with Налаштування відображення - + Visual Settings Налаштування відображення - + Snap symbols style Стиль символів привʼязки - + Draft classic style Класичний стиль креслення - + Bitsnpieces style Стиль Bitsnpieces - + Color Колір - + The default color for snap symbols Встановлює колір за замовчуванням для символів привʼязки - + Check this if you want to use the color/linewidth from the toolbar as default Відмітьте цей пункт, якщо хочете використовувати колір/лінійність з панелі інструментів за замовчуванням - + Save current color and linewidth across sessions Зберігати поточний колір та ширину лінії між сеансами - + If checked, a widget indicating the current working plane orientation appears during drawing operations Якщо прапорець встановлено, під час створення операції з малюванням віджет, який показуватиме поточну орієнтацію площини - + Show Working Plane tracker Показати робочу область стеження - + Alternate SVG patterns location Додаткове розташування шаблонів SVG - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Тут можна вказати каталог з користувацькими SVG файлами, що містять <pattern> визначення, які будуть додані до стандартних шаблонів - + SVG pattern resolution Роздільна здатність SVG шаблонів - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Роздільна здатність малювання шаблонів. За замовчуванням значення 128. Більше значень дають кращі роздільні здатності, менші значення роблять креслення швидше - + SVG pattern default size Розмір SVG шаблону за змовчуванням - + The default size for SVG patterns Розмір за замовчуванням для шаблонів SVG - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Відмітьте цей пункт, якщо ви хочете зберегти кольори поверхонь при зменшенні та оновленні (тільки розділення Поверхонь та зробити Каркас) make Shell - + Preserve colors of faces during downgrade/upgrade Зберегти кольори обличчя під час зниження / оновлення - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Відмітьте цей пункт, якщо ви хочете, щоб імена поверхонь виходили з назви об’єкта і навпаки під час виконання понизити ( тільки розділення Поверхонь та зробити Каркас) - + Preserve names of faces during downgrade/upgrade Зберегти назви поверхонь під час пониження/оновлення - + Drawing view line definitions Визначення вигляду лінії креслення - + Dashed line definition Визначення пунктирної лінії - - - + + + An SVG linestyle definition Визначення стилів ліній SVG - + Dashdot line definition Визначення штрихпунктирної лінії - + Dotted line definition Визначення для пунктирної лінії @@ -2004,8 +2044,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Отримати оригінальні кольори з DXF файлу + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2058,11 +2118,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Штрихи будуть конвертовані в прості каркаси - - - Import hatch boundaries as wires - Імпортувати границі штрихування як лінії - If polylines have a width defined, they will be rendered @@ -2070,11 +2125,6 @@ as closed wires with correct width Якщо полілінії мають визначену ширину, то вони будуть представлені як закриті дроти з правильною шириною - - - Render polylines with width - Візуалізація полілінії за її шириною - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2108,11 +2158,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces Всі обʼєкти, що містять грані, будуть експортовані як 3D багатогранники - - - Export 3D objects as polyface meshes - Експортувати 3D-обʼєкти як багатогранні сітки - TechDraw Views will be exported as blocks. @@ -2130,11 +2175,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Експортовані обʼєкти будуть проєктовані для відображення поточного напрямку перегляду - - - Project exported objects along current view direction - Обʼєкти проекту в поточному напрямку для перегляду - Grid and snapping @@ -3188,24 +3228,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledКреслення - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3213,25 +3283,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4636,10 +4687,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5105,14 +5161,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Правка - + Flatten Flatten @@ -5420,27 +5476,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Попередження - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5614,12 +5675,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8084,7 +8145,7 @@ beyond the dimension line Command - + Transform Перетворити diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm index 038588ce32fab65e38db6238521c613ca04b5313..feb95bcef8cd15053c670aaed1d97f3d047b4f54 100644 GIT binary patch delta 12368 zcmbVy2UHYUyX|+*sZQ0&0H`2LD+Wx6B4#llW-(_)5gJ5E5>yb}l>ZpS` zCorNY=7sFQlgPy*o}CABd|O1p1puQh!4yI_9Q;2E3g;wz~;c- z#A8+h`w&kl0QMukk^%b@74j0ad=0c;FlBHF%17+TS6l2TA`^fE@PbbXetl?1rnHuz z{KAfWO>aAj$nU^`cz#3)ehalDQ)ZW-*0%70#MfN2qeVnvB1JQzeI7t8=E4jjRSV*4 z2NP8vN3?Cf9ocR_2xJ}cZHpj~2E<;E2Tmd8(B6)GCkE`ehqx#OJPF)L)R_~{a|4DD z?O0|J5@EV9e5CKnpIe 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current style as a preset... - + Lines and faces Lines and faces - + Line color Color de línia - + The color of lines The color of lines - + Line width Amplària de línia - + px px - + Draw style Estil de dibuix - + The line style The line style - + Solid Sòlid - + Dashed Discontínua - + Dotted Puntejada - + DashDot Guió punt - + Display mode Mode de visualització - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Filferro - + Shaded Ombrejat - + Points Punts - + Shape color Shape color - + The color of faces The color of faces - + Transparency Transparència - + The transparency of faces The transparency of faces - - + + Annotations Anotacions - + Text font Text font - + The font to use for texts and dimensions El tipus de lletra que s'utilitzarà per a textos i dimensions - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size Text size - + The size of texts and dimension texts The size of texts and dimension texts - + Text spacing Espaiat de text - + The space between the text and the dimension line The space between the text and the dimension line - + Text color Text color - + The color of texts and dimension texts The color of texts and dimension texts - + Line spacing Interlineat - + The spacing between different lines of text The spacing between different lines of text - + + Dimensions + Dimensions + + + Arrow style Arrow style - + The type of dimension arrows The type of dimension arrows - + Dot Punt - + Circle Cercle - + Arrow Fletxa - + Tick Tick - + Tick-2 Tick-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size Mida de la fletxa - + The size of dimension arrows The size of dimension arrows - + Show unit Mostra la unitat - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override Substitució de la unitat - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + Apply above style to selected object(s) Apply above style to selected object(s) - + Selected Seleccionat @@ -1380,129 +1420,129 @@ Tingueu en compte que això no és totalment compatible i que molts objectes no Paràmetres de visualització - + Visual Settings Paràmetres de Visualització - + Snap symbols style Estil de símbols d'Ajusta - + Draft classic style Estil clàssic d'Esborrany - + Bitsnpieces style Estil Bitsnpieces - + Color Color - + The default color for snap symbols El color predeterminat per a símbols d'ajust ràpid - + Check this if you want to use the color/linewidth from the toolbar as default Trieu aquesta opció si desitgeu utilitzar el color/ample de línia de la barra d'eines per defecte - + Save current color and linewidth across sessions Guarda el color actual i la grossària de les línies en totes les sessions - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si està marcada, apareix un giny que indica l'orientació del pla de treball actual durant les operacions de dibuix - + Show Working Plane tracker Mostra el rastrejador del pla de treball - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marqueu açò si voleu preservar el color de les cares mentre s'estiga revertint o actualitzant (sols splitFaces i makeShell) - + Preserve colors of faces during downgrade/upgrade Preserva el color de les cares durant la reversió i l'actualització - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marqueu açò si voleu que els noms de les cares deriven del nom de l'objecte d'origen i viceversa quan s'estiga revertint o actualitzant (sols splitFaces i makeShell) - + Preserve names of faces during downgrade/upgrade Preserva el nom de les cares durant la reversió i l'actualització - + Drawing view line definitions Definicions de línia de vista de dibuix - + Dashed line definition Definició de la línia discontínua - - - + + + An SVG linestyle definition Una definició d'estil de línia SVG - + Dashdot line definition Definició de la línia de punt i ratlla - + Dotted line definition Definició de la línia de punts @@ -1980,8 +2020,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - Obtín colors originals de l'arxiu DXF + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2031,22 +2091,12 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Les trames es convertiran en filferros simples - - - Import hatch boundaries as wires - Importa els límits de les trames com a filferros - If polylines have a width defined, they will be rendered as closed wires with correct width Si les polilínies tenen una amplària definida, es renderitzaran com a filferros tancats amb l'amplària correcta - - - Render polylines with width - Renderitza polilínies amb amplària - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2079,11 +2129,6 @@ If it is set to '0' the whole spline is treated as a straight segment. All objects containing faces will be exported as 3D polyfaces Tots els objectes que continguen cares s'exportaran com a multifacetes 3D - - - Export 3D objects as polyface meshes - Exportar objectes 3D com malles multifacetes - TechDraw Views will be exported as blocks. @@ -2101,11 +2146,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Els objectes exportats es projectaran per a reflectir la direcció actual de la vista - - - Project exported objects along current view direction - Objectes exportats del projecte al llarg de la direcció de visualització - Grid and snapping @@ -3159,24 +3199,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabledCalat - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3184,25 +3254,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4607,10 +4658,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5076,14 +5132,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit Edita - + Flatten Flatten @@ -5391,27 +5447,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5585,12 +5646,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8055,7 +8116,7 @@ beyond the dimension line Command - + Transform Transforma diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm index 5047b5539d6422fe5aa62336592781c7b3f070b5..1f49c0dad13dd5b8039faac5abbd7bb4c3944ff4 100644 GIT binary patch delta 12482 zcma)i2Urx>_x8DWX12^Wm7;(W>>W`ov0(uV7Buz>A{`NwqGDka8?lqDuvRP)yC8~< zC^o=C1Qaw@#DcxY8VldM%ddX_@A;m8^2ochJ2Us(bKX;DDi`W@uhAtr8#fYB4`N5( z0lkP_nhNYi?0PF;A7b}2fPINQx&s_QTzmr@L|iu%IGA|#AAmm)ujKFgOBEV#r&N7-G^YxmF0djW@WG0LZ4huYF0d>JELT6&{B*As`M_)|3bs#xV{rb$DlDH}g^zAk;nN#dJFE(?+=Qa08llRcp{X+vzy+Gw2GyB~#!evqx)!mB$;5wtLtKs_ 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zZ1nk25dKZ2|0k2u$KNN&uj{ZL4t_yFQ-e~C*}PC~qDeks9)^KU2WwXInG47Psu_k4 zU>#Nk`1%Z;*p!pJ?8~tF;SUB4nYqAZvuX{lXiRS85Es2#8yot6XJsm(CKhA-@9+Qj z9G~6;6PBf$0zJsX`9E=HdrWl*4)LEc)`ti9#q7Vqr=(8E}?XU1B^+cw=3SeqB2|boUSNbLf(4y2H;{H?YD7xLt5@S6uY}iz^T4(z)yZiW*tM ND_W&`3PN7b{{ifK-mL%t diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts index 3ecd7a662b..56ccf72bed 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts @@ -938,238 +938,278 @@ value by using the [ and ] keys while drawing 保存当前样式为预设... - + Lines and faces 线和面 - + Line color 线条颜色 - + The color of lines 线条颜色 - + Line width 线宽 - + px px - + Draw style 绘制样式 - + The line style 线条样式 - + Solid 实体 - + Dashed 虚线 - + Dotted 虚线 - + DashDot 点划线 - + Display mode 显示模式 - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe 线框 - + Shaded 着色 - + Points - + Shape color 形状颜色 - + The color of faces 面颜色 - + Transparency 透明度 - + The transparency of faces The transparency of faces - - + + Annotations 注释 - + Text font 文本字体 - + The font to use for texts and dimensions 文本和尺寸使用的字体 - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size 文本大小 - + The size of texts and dimension texts The size of texts and dimension texts - + Text spacing 文字间距 - + The space between the text and the dimension line 文本和尺寸线之间的间距 - + Text color 文本颜色 - + The color of texts and dimension texts 文本和尺寸文本的颜色 - + Line spacing 行距 - + The spacing between different lines of text 文本线条之间的间距 - + + Dimensions + 尺寸 + + + Arrow style 箭头样式 - + The type of dimension arrows The type of dimension arrows - + Dot - + Circle - + Arrow 箭头 - + Tick 刻度 - + Tick-2 刻度-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size 箭头大小 - + The size of dimension arrows 尺寸箭头的大小 - + Show unit 显示单位 - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + Length of the extension lines + + + + Ext overshoot + Ext overshoot + + + Unit override 覆盖单位 - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + Apply above style to selected object(s) Apply above style to selected object(s) - + Selected 选定 @@ -1389,129 +1429,129 @@ Note that this is not fully supported, and many object will be not editable with 视觉设置 - + Visual Settings 视觉设置 - + Snap symbols style 锁点符号样式 - + Draft classic style 底图经典风格 - + Bitsnpieces style Bitsnpieces 样式 - + Color 颜色 - + The default color for snap symbols 快照符号的默认颜色 - + Check this if you want to use the color/linewidth from the toolbar as default 如果要使用工具栏上的颜色/线宽作为默认值, 请选中此选项 - + Save current color and linewidth across sessions 保存当前颜色及线宽到所有会话 - + If checked, a widget indicating the current working plane orientation appears during drawing operations 如果选中, 则在绘图操作期间显示一个指示当前工作平面方向的小部件 - + Show Working Plane tracker 显示工作平面追踪器 - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) 如果要在执行降级和升级时保留面的颜色 (仅限拆分面和 壳体创建), 请选择此选项 - + Preserve colors of faces during downgrade/upgrade 在降级/升级过程中保留面的颜色 - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) 如果您希望从原始对象名称派生面名称, 并且在执行降级升级 (仅限拆分面和 壳体创建) 时从面名称派生对象名称, 请检选择改选项。 - + Preserve names of faces during downgrade/upgrade 在降级/升级过程中保留面的名称 - + Drawing view line definitions 绘图视图直线定义 - + Dashed line definition 虚线(Dash) 设定 - - - + + + An SVG linestyle definition SVG 直线样式定义 - + Dashdot line definition 点划线(Dashdot) 设定 - + Dotted line definition 点线(Dot) 设定 @@ -1996,8 +2036,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - 从DXF文档中取得原始颜色 + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2050,11 +2110,6 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Hatches will be converted into simple wires - - - Import hatch boundaries as wires - 以线条形式导入剖面线 - If polylines have a width defined, they will be rendered @@ -2062,11 +2117,6 @@ as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - - - Render polylines with width - 显示多段线线宽 - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2100,11 +2150,6 @@ If it is set to '0' the whole spline is treated as a straight segment.All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - - - Export 3D objects as polyface meshes - 导出3D对象为多边形网格 - TechDraw Views will be exported as blocks. @@ -2122,11 +2167,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - - - Project exported objects along current view direction - 导出沿目前视图方向投影物件 - Grid and snapping @@ -3180,24 +3220,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabled拔模 - - - LibreDWG error - LibreDWG error - - - - + + + + + + Converting: Converting: - + + + Conversion successful Conversion successful - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3205,25 +3275,6 @@ or try saving to a lower DWG version. 尝试将 DWG 文件移动到没有空格的纯英文字符的目录路径, 或尝试保存到 DWG 的较低版本。 - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - 找不到合适的 DWG 转换器。 -请在菜单的编辑 -> 首选项 -> 导入/导出 -> DWG 手动设置一个 - - - - - ODA File Converter not found - ODA File Converter not found - - - - - QCAD error - QCAD error - @@ -4628,10 +4679,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5097,14 +5153,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit 编辑 - + Flatten Flatten @@ -5412,27 +5468,32 @@ from menu Tools -> Addon Manager Create chamfer - + Save style Save style - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5606,12 +5667,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8076,7 +8137,7 @@ beyond the dimension line Command - + Transform 变换 diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm index db5ee8afd2d9c519617482da9cea3a723e98effd..e49b8070c1b272163d94ef3036d19addbe572e20 100644 GIT binary patch delta 12320 zcma)i1z1$u*Z11{oHKEz3_wLi3=|8ou8jfMVqq&vDpCrVSDCAT*fmlH7Am%gh=~D; ziFgGSy&?v7cl-Tj_`mUgzvum)@7_m#b7s!od+pV0?Y-@h_Usq!ay#P&BI-(P`xc-Z zv6G*H?!?Yl2lgOVxCYph*v*T;zQjJJ0{avDEdd7*=kI|7iOVU#LBusRfrE+b4go!h z*Q^a3LcD_$a2WBfr+~wWGAERyF>gcphr*BLc(eQk?q;w&3!)A<0t3v10MAt@$0CPv zy!pa{+^x`pf*1-MiTCr%@!VhKSTv*@i>p|WyAQCSQ4p^XNgarmTmX6zZP-tw>_puC 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color of lines The color of lines - + Line width 線寬 - + px px - + Draw style 繪製樣式 - + The line style 線條樣式 - + Solid 實體 - + Dashed 虛線 - + Dotted - + DashDot 虛線點 - + Display mode 顯示模式 - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe 線框 - + Shaded 上色 - + Points - + Shape color 形狀色彩 - + The color of faces 面的顏色 - + Transparency 透明度 - + The transparency of faces The transparency of faces - - + + Annotations 註記 - + Text font 文字字體 - + The font to use for texts and dimensions 文字與尺寸使用的字體 - + + Apply above style to all annotations (texts, dimensions and labels) + Apply above style to all annotations (texts, dimensions and labels) + + + Text size 字體大小 - + The size of texts and dimension texts 文字與尺寸文字的大小 - + Text spacing 文字間距 - + The space between the text and the dimension line 文字與尺寸線的間距 - + Text color 文字顏色 - + The color of texts and dimension texts 文字與尺寸文字的顏色 - + Line spacing 行距 - + The spacing between different lines of text The spacing between different lines of text - + + Dimensions + 尺寸 + + + Arrow style 箭頭樣式 - + The type of dimension arrows 尺寸箭頭的樣式 - + Dot - + Circle - + Arrow 箭頭 - + Tick 鉤號 - + Tick-2 鉤號-2 - + + Ext lines + Ext lines + + + + The distance the dimension line is extended past the extension lines + The distance the dimension line is extended past the extension lines + + + Arrow size 箭頭尺寸 - + The size of dimension arrows 尺寸箭頭的大小 - + Show unit 顯示單位 - + If the unit suffix is shown on dimension texts or not 單位後綴是否顯示於尺寸文字上 - + + Dim overshoot + Dim overshoot + + + + Length of the extension lines beyond the dimension line + Length of the extension lines beyond the dimension line + + + + Length of the extension lines + 延伸線長度 + + + + Ext overshoot + Ext overshoot + + + Unit override 單位覆蓋 - + The unit to use for dimensions. Leave blank to use current FreeCAD unit 尺寸標示使用的單位。 留空以使用目前 FreeCAD 的單位 - + Apply above style to selected object(s) Apply above style to selected object(s) - + Selected 已選取 @@ -1394,129 +1434,129 @@ Note that this is not fully supported, and many object will be not editable with 視覺設定 - + Visual Settings 視覺設定 - + Snap symbols style 鎖點符號樣式 - + Draft classic style 底圖經典風格 - + Bitsnpieces style Bitsnpieces 樣式 - + Color 色彩 - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + Save current color and linewidth across sessions 儲存目前色彩及線寬橫跨工作階段 - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + Show Working Plane tracker 顯示工作平面追蹤器 - + Alternate SVG patterns location Alternate SVG patterns location - + Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns Here you can specify a directory with custom SVG files containing <pattern> definitions to be added to the standard patterns - + SVG pattern resolution SVG pattern resolution - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + SVG pattern default size SVG pattern default size - + The default size for SVG patterns The default size for SVG patterns - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + Drawing view line definitions Drawing view line definitions - + Dashed line definition 虛線(Dash)設定 - - - + + + An SVG linestyle definition An SVG linestyle definition - + Dashdot line definition 虛線(Dashdot)設定 - + Dotted line definition 虛線(Dot)設定 @@ -2000,8 +2040,28 @@ Otherwise default colors will be applied. - Get original colors from the DXF file - 從DXF檔中取得原始色彩 + Get original colors from the DXF file (legacy importer only) + Get original colors from the DXF file (legacy importer only) + + + + Import hatch boundaries as wires (legacy importer only) + Import hatch boundaries as wires (legacy importer only) + + + + Render polylines with width (legacy importer only) + Render polylines with width (legacy importer only) + + + + Export 3D objects as polyface meshes (legacy exporter only) + Export 3D objects as polyface meshes (legacy exporter only) + + + + Project exported objects along current view direction (legacy exporter only) + Project exported objects along current view direction (legacy exporter only) @@ -2054,22 +2114,12 @@ instead of the size they have in the DXF document Hatches will be converted into simple wires Hatches will be converted into simple wires - - - Import hatch boundaries as wires - 匯入剖面線邊界為線條 - If polylines have a width defined, they will be rendered as closed wires with correct width 若勾選, 當聚合線具有寬度設定時, 其會以正確寬度的封閉線條算繪 - - - Render polylines with width - 算繪帶有寬度之聚合線 - Ellipse export is poorly supported. Use this to export them as polylines instead. @@ -2103,11 +2153,6 @@ If it is set to '0' the whole spline is treated as a straight segment.All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - - - Export 3D objects as polyface meshes - 以聚合面網格匯出3D物體 - TechDraw Views will be exported as blocks. @@ -2125,11 +2170,6 @@ This might fail for post DXF R12 templates. Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - - - Project exported objects along current view direction - 匯出沿目前視景方向投影物體 - Grid and snapping @@ -3183,24 +3223,54 @@ Not available if Draft preference option 'Use Part Primitives' is enabled吃水 - - - LibreDWG error - LibreDWG 錯誤 - - - - + + + + + + Converting: 轉換中: - + + + Conversion successful 轉換成功 - + + + LibreDWG converter not found + LibreDWG converter not found + + + + + ODA converter not found + ODA converter not found + + + + + QCAD converter not found + QCAD converter not found + + + + + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + No suitable external DWG converter has been found. +Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG +For more information see: +https://wiki.freecad.org/Import_Export_Preferences + + + Error during DWG conversion. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. @@ -3208,25 +3278,6 @@ or try saving to a lower DWG version. Try moving the DWG file to a directory path without spaces and non-english characters, or try saving to a lower DWG version. - - - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - No suitable DWG converter has been found. -Please set one manually under menu Edit -> Preferences -> Import/Export -> DWG - - - - - ODA File Converter not found - 沒找到 ODA 檔案轉換 - - - - - QCAD error - QCAD 錯誤 - @@ -4629,10 +4680,15 @@ The final angle will be the base angle plus this amount. Symmetry parameter: - + ShapeString: string has no wires ShapeString: string has no wires + + + ShapeString: face creation failed for one character + ShapeString: face creation failed for one character + added view property 'ScaleMultiplier' @@ -5098,14 +5154,14 @@ The final angle will be the base angle plus this amount. Merging layer: - + Edit 編輯 - + Flatten Flatten @@ -5413,27 +5469,32 @@ from menu Tools -> Addon Manager 建立倒角 - + Save style 儲存樣式 - + Name of this new style: Name of this new style: - + Warning Warning - + Name exists. Overwrite? Name exists. Overwrite? - + + Error: json module not found. Unable to load style + Error: json module not found. Unable to load style + + + Error: json module not found. Unable to save style Error: json module not found. Unable to save style @@ -5607,12 +5668,12 @@ from menu Tools -> Addon Manager ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box @@ -8061,7 +8122,7 @@ beyond the dimension line Command - + Transform 轉換 diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem.ts b/src/Mod/Fem/Gui/Resources/translations/Fem.ts index 7a985ccc66..516edf0a06 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem.ts @@ -1797,7 +1797,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error @@ -3580,19 +3580,19 @@ Note: for 2D only setting for x is possible, - + FEM - + Import-Export @@ -3647,7 +3647,7 @@ Note: for 2D only setting for x is possible, - + Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_be.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_be.ts index a5f5aa418b..a9927b9838 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_be.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_be.ts @@ -1833,7 +1833,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Input error @@ -3630,19 +3630,19 @@ Note: for 2D only setting for x is possible, Абмежаванне сілы - + FEM МКЭ (Метад канчатковых элементаў) - + Import-Export Імпарт-Экспарт @@ -3697,7 +3697,7 @@ Note: for 2D only setting for x is possible, Абмежаванне спружыны - + Constraint temperature Абмежаванне тэмпературы diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts index 49dfcdaae1..d835883fd5 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Error d'entrada @@ -3648,19 +3648,19 @@ Note: for 2D only setting for x is possible, Restricció de força - + FEM MEF - + Import-Export Importació-exportació @@ -3715,7 +3715,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts index 7472f62407..5580bb6907 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Chyba zadání @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Silová vazba - + FEM MKP - + Import-Export Import-Export @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts index 81e31524a7..79ac7717a5 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts @@ -1827,7 +1827,7 @@ Bitte eine andere Datei angeben. FemGui::TaskDlgFemConstraintTemperature - + Input error Eingabefehler @@ -3253,7 +3253,7 @@ Note: has no effect if a solid was selected Beam section parameter - Trägerschnittsparameter + Stabquerschnitt-Parameter @@ -3627,19 +3627,19 @@ Note: for 2D only setting for x is possible, Randbedingung Krafteinwirkung - + FEM FEM - + Import-Export Import / Export @@ -3694,7 +3694,7 @@ Note: for 2D only setting for x is possible, Randbedingung Feder - + Constraint temperature Randbedingung Temperatur @@ -5332,7 +5332,7 @@ für den Löser Elmer verwendet werden Materials - Materialien + Werkstoffe @@ -5565,12 +5565,12 @@ für den Löser Elmer verwendet werden Constraint electrostatic potential - Constraint electrostatic potential + Randbedingung elektrostatisches Potential Creates a FEM constraint electrostatic potential - Creates a FEM constraint electrostatic potential + Erstellt eine FEM-Randbedingung elektrostatisches Potential @@ -5591,12 +5591,12 @@ für den Löser Elmer verwendet werden Constraint initial flow velocity - Constraint initial flow velocity + Startbedingung Strömungsgeschwindigkeit Creates a FEM constraint initial flow velocity - Creates a FEM constraint initial flow velocity + Erstellt eine FEM-Startbedingung für die Strömungsgeschwindigkeit @@ -5604,12 +5604,12 @@ für den Löser Elmer verwendet werden Constraint initial pressure - Constraint initial pressure + Startbedingung Druck Creates a FEM constraint initial pressure - Creates a FEM constraint initial pressure + Erstellt eine FEM-Startbedingung für den Druck @@ -5669,12 +5669,12 @@ für den Löser Elmer verwendet werden Beam cross section - Beam cross section + Stabquerschnitt Creates a FEM beam cross section - Creates a FEM beam cross section + Erstellt einen FEM-Querschnitt für (Zug-/Druck-) Stäbe und (Biege-) Träger/Balken @@ -5695,12 +5695,12 @@ für den Löser Elmer verwendet werden Beam rotation - Beam rotation + Stabdrehung Creates a FEM beam rotation - Creates a FEM beam rotation + Erstellt eine FEM-Drehung für (Zug-/Druck-) Stäbe und (Biege-) Träger/Balken @@ -5797,12 +5797,12 @@ für den Löser Elmer verwendet werden Material editor - Material editor + Werkstoff-Editor Opens the FreeCAD material editor - Opens the FreeCAD material editor + Öffnet den FreeCAD-Werkstoff-Editor @@ -5975,12 +5975,12 @@ für den Löser Elmer verwendet werden Purge results - Purge results + Ergebnisse löschen Purges all results from active analysis - Purges all results from active analysis + Löscht alle Ergebnisse aus der aktiven Analyse @@ -6330,12 +6330,12 @@ Please select a result type first. Constraint magnetization - Constraint magnetization + Randbedingung Magnetisierung Creates a FEM constraint magnetization - Creates a FEM constraint magnetization + Erstellt eine FEM-Randbedingung Magnetisierung diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts index 5fac5bcc99..71ab3674eb 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts @@ -1845,7 +1845,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Σφάλμα εισαγωγής @@ -3646,19 +3646,19 @@ Note: for 2D only setting for x is possible, Περιορισμός δύναμης - + FEM FEM (Μέθοδος Πεπερασμένων Στοιχείων) - + Import-Export Εισαγωγή-Εξαγωγή @@ -3713,7 +3713,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Περιορισμό θερμοκρασίας diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.ts index 8936b7700b..48bff0ad43 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.ts @@ -787,12 +787,12 @@ Create a cylinder function, defined by its center, axis and radius - Create a cylinder function, defined by its center, axis and radius + Crear una función de cilindro, definida por su centro, eje y radio Create a box function, defined by its center, length, width and height - Create a box function, defined by its center, length, width and height + Crear una función de caja, definida por su centro, longitud, anchura y altura @@ -1301,8 +1301,8 @@ restriccion o material es aplicado. Existing result objects will be kept otherwise overwritten by new solver run - Existing result objects will be kept -otherwise overwritten by new solver run + Los objetos de resultado existentes se mantendrán +de lo contrario sobrescritos por una nueva ejecución del solucionador @@ -1848,7 +1848,7 @@ Especifique otro archivo, por favor. FemGui::TaskDlgFemConstraintTemperature - + Input error Error de entrada @@ -3648,19 +3648,19 @@ Note: for 2D only setting for x is possible, Restringir fuerza - + FEM MEF - + Import-Export Importar-Exportar @@ -3715,7 +3715,7 @@ Note: for 2D only setting for x is possible, Restricción de resorte - + Constraint temperature Restricción de temperatura @@ -4237,7 +4237,7 @@ Para posibles variables, vea el cuadro de descripción a continuación. Reverse direction - Reverse direction + Invertir dirección @@ -4558,7 +4558,7 @@ normal de la cara se utiliza como dirección Reverse direction - Reverse direction + Invertir dirección @@ -4653,7 +4653,7 @@ normal de la cara se utiliza como dirección Reverse direction - Reverse direction + Invertir dirección diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts index 9302a6c915..4f363c5fe1 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts @@ -787,12 +787,12 @@ Create a cylinder function, defined by its center, axis and radius - Create a cylinder function, defined by its center, axis and radius + Crear una función de cilindro, definida por su centro, eje y radio Create a box function, defined by its center, length, width and height - Create a box function, defined by its center, length, width and height + Crear una función de caja, definida por su centro, longitud, anchura y altura @@ -1301,8 +1301,8 @@ restriccion o material es aplicado. Existing result objects will be kept otherwise overwritten by new solver run - Existing result objects will be kept -otherwise overwritten by new solver run + Los objetos de resultado existentes se mantendrán +de lo contrario sobrescritos por una nueva ejecución del solucionador @@ -1848,7 +1848,7 @@ Especifique otro archivo, por favor. FemGui::TaskDlgFemConstraintTemperature - + Input error Error de entrada @@ -3648,19 +3648,19 @@ Note: for 2D only setting for x is possible, Restringir fuerza - + FEM FEM - + Import-Export Importar/Exportar @@ -3715,7 +3715,7 @@ Note: for 2D only setting for x is possible, Restricción de resorte - + Constraint temperature Restricción de temperatura @@ -4237,7 +4237,7 @@ Para posibles variables, vea el cuadro de descripción a continuación. Reverse direction - Reverse direction + Invertir dirección @@ -4558,7 +4558,7 @@ normal de la cara se utiliza como dirección Reverse direction - Reverse direction + Invertir dirección @@ -4653,7 +4653,7 @@ normal de la cara se utiliza como dirección Reverse direction - Reverse direction + Invertir dirección diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts index d9fd362f70..c5c0fdfd79 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts @@ -1850,7 +1850,7 @@ Zehaztu beste fitxategi bat. FemGui::TaskDlgFemConstraintTemperature - + Input error Sarrera-errorea @@ -3650,19 +3650,19 @@ Oharra: 2D kasuetan soilik, X-en ezarpena posible da, Murrizketa-indarra - + FEM FEM - + Import-Export Inportatu-Esportatu @@ -3717,7 +3717,7 @@ Oharra: 2D kasuetan soilik, X-en ezarpena posible da, Murriztu malgukia - + Constraint temperature Murriztu tenperatura diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts index 86ad697751..5a9fe06add 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Syötteen virhe @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Rajoitevoima - + FEM FEM-elementimenetelmä - + Import-Export Tuo/Vie @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts index cd59cf1be8..6670c181bf 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts @@ -1847,7 +1847,7 @@ Veuillez spécifier un autre fichier. FemGui::TaskDlgFemConstraintTemperature - + Input error Erreur de saisie @@ -3442,9 +3442,9 @@ Remarque : si une face a été sélectionnée, ce sera la valeur Real part of potential y-component Note: for 2D only setting for x is possible, setting for y will be ignored - Partie réelle de l'éventuel y-component -Note : pour la 2D seule la configuration pour x est possible, - le paramètre pour y sera ignoré + Partie réelle de la composante en y du potentiel +Remarque : pour la 2D, seul le réglage en x est possible, + le réglage en y sera ignoré @@ -3452,7 +3452,7 @@ Note : pour la 2D seule la configuration pour x est possible, Note: for 2D only setting for x is possible, setting for y will be ignored Partie imaginaire de la composante en y du potentiel -Remarque : pour la 2D, seule le réglage en x est possible, +Remarque : pour la 2D, seul le réglage en x est possible, le réglage en y sera ignoré @@ -3647,19 +3647,19 @@ Remarque : pour la 2D, seule le réglage en x est possible, Contrainte de force - + FEM FEM - + Import-Export Importer-Exporter @@ -3714,7 +3714,7 @@ Remarque : pour la 2D, seule le réglage en x est possible, Contrainte de ressort - + Constraint temperature Contrainte de température diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts index c09353d522..62ba8e4f26 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Input error @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Constrición de forza - + FEM FEM - + Import-Export Importar-Exportar @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts index 1ca3c061a8..d526278d29 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts @@ -1854,7 +1854,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Pogreška na ulazu @@ -3656,19 +3656,19 @@ Note: for 2D only setting for x is possible, Sila ograničenja - + FEM FEM - + Import-Export Uvoz / izvoz @@ -3723,7 +3723,7 @@ Note: for 2D only setting for x is possible, Ograničenje opruge - + Constraint temperature Ograničenje temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts index b168561417..755597836b 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts @@ -1096,7 +1096,7 @@ will be merged to make the volume boundaries invisible. <html><head/><body><p>Leave blank to use default Elmer elmer binary file</p><p><span style=" font-weight:600;">Note:</span> To use multithreading you must specify here<br> the executable variant with the suffix &quot;_mpi&quot;.</p></body></html> - <html><head/><body><p>Hagyja üresen az alapértelmezett Elmer elmer bináris fájl</p><p><span style=" font-weight:600;">Megjegyzés:</span> A többszálú működés használatához itt<br> kell megadnia a végrehajtható változatot a &quot;_mpi&quot; utótaggal.</p></body></html> + <html><head/><body><p>Hagyja üresen az alapértelmezett Elmer bináris fájl használatához</p><p><span style=" font-weight:600;">Megjegyzés:</span> A többszálú működés használatához itt<br> kell megadnia a végrehajtható változatot a &quot;_mpi&quot; utótaggal.</p></body></html> @@ -1836,7 +1836,7 @@ Kérjük, adjon meg egy másik fájlt. FemGui::TaskDlgFemConstraintTemperature - + Input error Bemeneti hiba @@ -3362,7 +3362,7 @@ Megjegyzés: nincs hatása, ha szilárdtestet választottunk ki Growth ratio - Növekedési ütem + Emelkedési ütem @@ -3636,19 +3636,19 @@ Megjegyzés: 2D esetén csak az x beállítása lehetséges, Kényszerítés erőltetése - + FEM VEM - + Import-Export Importálás-Exportálás @@ -3703,7 +3703,7 @@ Megjegyzés: 2D esetén csak az x beállítása lehetséges, Rugó kötés - + Constraint temperature Rögzített hőmérséklet @@ -5282,7 +5282,7 @@ az Elmer megoldóhoz Growth Rate: - Növekedési ráta: + Emelkedési ráta: diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts index d0cfb85769..f28b20d4f2 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts @@ -1849,7 +1849,7 @@ Specificare un altro file, per favore. FemGui::TaskDlgFemConstraintTemperature - + Input error Errore di input @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Vincolo forza - + FEM FEM - + Import-Export Importa/Esporta @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Vincolo molla - + Constraint temperature Vincolo temperatura diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts index 6e12e27fb6..5b3368a035 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts @@ -1836,7 +1836,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error 入力エラー @@ -3636,19 +3636,19 @@ Note: for 2D only setting for x is possible, 拘束力 - + FEM 有限要素法 - + Import-Export インポート/エクスポート @@ -3703,7 +3703,7 @@ Note: for 2D only setting for x is possible, ばね拘束 - + Constraint temperature 温度拘束 diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ka.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ka.ts index 55d002485f..5eef487249 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ka.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ka.ts @@ -1070,8 +1070,8 @@ Specify another file please. The mesh volume regions processed by each CPU core will be merged to make the volume boundaries invisible. - The mesh volume regions processed by each CPU core -will be merged to make the volume boundaries invisible. + ბადის მოცულობის რეგიონები, რომლებიც CPU-ის სხვადასხვა ბირთვის მიერ მუშავდება, +შერწყმული იქნება, რათა მოცულობის საზღვრები უჩინარი გახადოს. @@ -1841,7 +1841,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Input error @@ -3641,19 +3641,19 @@ Note: for 2D only setting for x is possible, ძალის ზღვარი - + FEM სემ - + Import-Export შეტანა-გატანა @@ -3708,7 +3708,7 @@ Note: for 2D only setting for x is possible, ზამბარის შეზღუდვა - + Constraint temperature ტემპერატურის შეზღუდვა @@ -4230,7 +4230,7 @@ For possible variables, see the description box below. Reverse direction - Reverse direction + მიმართულების შებრუნება @@ -4399,8 +4399,8 @@ For possible variables, see the description box below. Formulas are only valid for the Elmer solver - Formulas are only valid -for the Elmer solver + ფორმულები მხოლოდ +Elmer ამოხსნელისთვისაა სწორი @@ -4550,7 +4550,7 @@ normal vector of the face is used as direction Reverse direction - Reverse direction + მიმართულების შებრუნება @@ -4644,7 +4644,7 @@ normal vector of the face is used as direction Reverse direction - Reverse direction + მიმართულების შებრუნება diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts index 588207c743..63901b00c0 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ko.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error 입력 오류 @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Constraint force - + FEM FEM - + Import-Export 가져오기 내보내기 @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts index 3e8afe5657..9e4092a464 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Invoerfout @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Beperkingskracht - + FEM EEM - + Import-Export Importeren-Exporteren @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts index 0fa48acfac..0115d9ec6a 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts @@ -1841,7 +1841,7 @@ Wybierz inny plik. FemGui::TaskDlgFemConstraintTemperature - + Input error Błąd danych wejściowych @@ -1966,7 +1966,7 @@ Wybierz inny plik. Selection error - Błąd zaznaczenia + Błąd selekcji @@ -2027,7 +2027,7 @@ Wybierz inny plik. Selection error - Błąd selekcji + Błąd zaznaczenia @@ -2214,7 +2214,7 @@ Wybierz inny plik. Selection error - Błąd wyboru + Błąd selekcji @@ -2252,7 +2252,7 @@ Wybierz inny plik. Selection error - Błąd w zaznaczeniu + Błąd wyboru @@ -2280,7 +2280,7 @@ Wybierz inny plik. Selection error - Błąd selekcji + Błąd w zaznaczeniu @@ -3641,19 +3641,19 @@ Uwaga: w 2D tylko ustawienie dla x jest możliwe, Zdefiniuj siłę - + FEM MES - + Import-Export Import-Eksport @@ -3708,7 +3708,7 @@ Uwaga: w 2D tylko ustawienie dla x jest możliwe, Wiązanie sprężyny - + Constraint temperature Zdefiniuj temperaturę diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts index 4ff3190f67..e583f2d522 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts @@ -1848,7 +1848,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Erro de entrada @@ -3648,19 +3648,19 @@ Note: for 2D only setting for x is possible, Ação de força - + FEM MEF - + Import-Export Importação e exportação @@ -3715,7 +3715,7 @@ Note: for 2D only setting for x is possible, Ação de mola - + Constraint temperature Ação de temperatura diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts index 7f8b47662a..2b8eb37baf 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Erro de Inserção @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Restrição de Força - + FEM FEM (Método de Elementos Finitos) - + Import-Export Importar/Exportar @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Restringir temperatura diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts index 204f76b603..3423d41dd1 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts @@ -11,12 +11,12 @@ Constraint bearing - Constraint bearing + Constrângere purtătoare Creates a FEM constraint for a bearing - Creates a FEM constraint for a bearing + Creează o constrângere FEM pentru un suport @@ -29,12 +29,12 @@ Constraint contact - Constraint contact + Constrângere contact Creates a FEM constraint for contact between faces - Creates a FEM constraint for contact between faces + Creează o constrângere FEM pentru contact între fețe @@ -47,12 +47,12 @@ Constraint displacement - Constraint displacement + Constrângere dislocată Creates a FEM constraint for a displacement acting on a geometric entity - Creates a FEM constraint for a displacement acting on a geometric entity + Creează o constrângere FEM pentru o deplasare care acționează pe o entitate geometrică @@ -65,12 +65,12 @@ Constraint fixed - Constraint fixed + Constrângere fixată Creates a FEM constraint for a fixed geometric entity - Creates a FEM constraint for a fixed geometric entity + Creează o constrângere FEM pentru o entitate geometrică fixă @@ -83,12 +83,12 @@ Fluid boundary condition - Fluid boundary condition + Stare de limitare a lichidului Create fluid boundary condition on face entity for Computional Fluid Dynamics - Create fluid boundary condition on face entity for Computional Fluid Dynamics + Creați o condiție de fluid pe entitate față pentru Computional Fluid Dynamics @@ -106,7 +106,7 @@ Creates a FEM constraint for a force acting on a geometric entity - Creates a FEM constraint for a force acting on a geometric entity + Creează o constrângere FEM pentru o forță acționând pe baza unei entități geometrice @@ -119,12 +119,12 @@ Constraint gear - Constraint gear + Echipament de construire Creates a FEM constraint for a gear - Creates a FEM constraint for a gear + Creează o constrângere FEM pentru o transmisie @@ -137,12 +137,12 @@ Constraint heatflux - Constraint heatflux + Încălzire constrânsă Creates a FEM constraint for a heatflux acting on a face - Creates a FEM constraint for a heatflux acting on a face + Creează o constrângere FEM pentru un flux de încălzire care acționează pe o față @@ -155,12 +155,12 @@ Constraint initial temperature - Constraint initial temperature + Constrângere temperatură inițială Creates a FEM constraint for initial temperature acting on a body - Creates a FEM constraint for initial temperature acting on a body + Creează o constrângere FEM pentru temperatura inițială, acționând pe un corp @@ -173,12 +173,12 @@ Constraint plane rotation - Constraint plane rotation + Rotire plan constrângere Creates a FEM constraint for plane rotation face - Creates a FEM constraint for plane rotation face + Creează o constrângere FEM pentru rotaţia planului @@ -191,12 +191,12 @@ Constraint pressure - Constraint pressure + Constrângere presiune Creates a FEM constraint for a pressure acting on a face - Creates a FEM constraint for a pressure acting on a face + Creează o constrângere FEM pentru o presiune care acționează pe o față @@ -209,12 +209,12 @@ Constraint pulley - Constraint pulley + Constrângere scripete Creates a FEM constraint for a pulley - Creates a FEM constraint for a pulley + Creează o constrângere FEM pentru un scripete @@ -227,12 +227,12 @@ Constraint spring - Constraint spring + Constrângere arc Creates a FEM constraint for a spring acting on a face - Creates a FEM constraint for a spring acting on a face + Creează o constrângere FEM pentru un arc care acționează pe o față @@ -245,12 +245,12 @@ Constraint temperature - Constraint temperature + Temperatură constrângere Creates a FEM constraint for a temperature/concentrated heat flux acting on a face - Creates a FEM constraint for a temperature/concentrated heat flux acting on a face + Creează o constrângere FEM pentru temperatură/flux de căldură concentrat acționând pe o față @@ -263,12 +263,12 @@ Constraint transform - Constraint transform + Constrângere pentru transformare Create FEM constraint for transforming a face - Create FEM constraint for transforming a face + Creează o constrângere FEM pentru transformarea unei fețe @@ -286,7 +286,7 @@ Creates a FEM mesh nodes set - Creates a FEM mesh nodes set + Creează un set de noduri de plasă FEM @@ -309,7 +309,7 @@ Node set by poly - Node set by poly + Modulul setat de camp @@ -328,12 +328,12 @@ Apply changes to pipeline - Apply changes to pipeline + Aplică modificările la conductă Apply changes to parameters directly and not on recompute only... - Apply changes to parameters directly and not on recompute only... + Aplică modificările direct și nu doar la recalculare... @@ -346,12 +346,12 @@ Region clip filter - Region clip filter + Filtru de regiune clip Define/create a clip filter which uses functions to define the cliped region - Define/create a clip filter which uses functions to define the cliped region + Definește/creează un filtru clip care folosește funcții pentru a defini regiunea clipată @@ -361,7 +361,7 @@ Select a pipeline, please. - Select a pipeline, please. + Selectează o conductă, te rog. @@ -374,12 +374,12 @@ Function cut filter - Function cut filter + Filtru tăiere funcţie Cut the data along an implicit function - Cut the data along an implicit function + Tăiați datele de-a lungul unei funcții implicite @@ -392,12 +392,12 @@ Line clip filter - Line clip filter + Linie filtru clip Define/create a clip filter which clips a field along a line - Define/create a clip filter which clips a field along a line + Definește/creează un filtru de clip care clipește un câmp de-a lungul unei linii @@ -410,12 +410,12 @@ Data at point clip filter - Data at point clip filter + Date în filtru clip Define/create a clip filter which clips a field data at point - Define/create a clip filter which clips a field data at point + Definește/creează un filtru de clip care clipește o dată de câmp în punct @@ -428,12 +428,12 @@ Filter functions - Filter functions + Filtrează funcțiile Functions for use in postprocessing filter... - Functions for use in postprocessing filter... + Funcții utilizate în filtrul postprocesare... @@ -462,31 +462,31 @@ Thickness [mm] Plot X-Axis Label - Thickness [mm] + Grosime [mm] Stress [MPa] Plot Y-Axis Label - Stress [MPa] + Stres [MPa] Linearized Stresses Plot title - Linearized Stresses + Stresuri liniare Membrane Plot legend item label - Membrane + Membrană Membrane and Bending Plot legend item label - Membrane and Bending + Membrane și îndoire @@ -502,7 +502,7 @@ Stress linearization plot - Stress linearization plot + Grafic de linearizare de stres @@ -877,32 +877,32 @@ Thermomech - Thermomech + Termomeală Check Mesh - Check Mesh + Verifică plasa Buckling - Buckling + Mihalț-de-mare Solver defaults - Solver defaults + Rezolvitorul implicit Number of CPU's to use - Number of CPU's to use + Numărul de procesoare de utilizat Matrix solver - Matrix solver + Rezolvitor de matrice @@ -912,88 +912,88 @@ Spooles - Spooles + Spooles Iterative Scaling - Iterative Scaling + Scalare Iterativă Iterative Cholesky - Iterative Cholesky + Colesky Iterativ Non-linear geometry - Non-linear geometry + Geometrie neliniară Use non-linear geometry - Use non-linear geometry + Folosește geometria neliniară Time incrementation control parameter - Time incrementation control parameter + Parametrul de control incrementare în timp Use non ccx defaults - Use non ccx defaults + Folosește valorile implicite non-cx Time Initial Step - Time Initial Step + Etapa inițială de timp s - s + S Time End - Time End + Sfârșit timp Beam, shell element 3D output format - Beam, shell element 3D output format + Beam, format ieșire 3D element shell 3D Output, unchecked for 2D - 3D Output, unchecked for 2D + Ieșire 3D, neselectată pentru 2D Thermo mechanical defaults - Thermo mechanical defaults + Termo mecanic implicit Analysis type (transient or steady state) - Analysis type (transient or steady state) + Tipul analizei (caracter tranzitoriu sau constant) Use steady state - Use steady state + Folosește starea de echilibru Maximum number of iterations - Maximum number of iterations + Numărul maxim de iterații Frequency defaults - Frequency defaults + Frecvenţa prestabilită @@ -1019,7 +1019,7 @@ File does not exist - File does not exist + Fișierul nu există @@ -1027,10 +1027,10 @@ '%1' does not exist! Specify another file please. - The specified executable + Fișierul executabil specificat '%1' - does not exist! -Specify another file please. + nu există! +Specificați un alt fișier. @@ -1038,17 +1038,17 @@ Specify another file please. Elmer - Elmer + Elmer Elmer binaries - Elmer binaries + Binare elmer ElmerGrid: - ElmerGrid: + ElmerGrid: @@ -1059,44 +1059,44 @@ Specify another file please. ElmerGrid binary path - ElmerGrid binary path + Calea binară ElmerGrid Multi-CPU core support: - Multi-CPU core support: + Suport multiprocesor central: The mesh volume regions processed by each CPU core will be merged to make the volume boundaries invisible. - The mesh volume regions processed by each CPU core -will be merged to make the volume boundaries invisible. + Regiunile de volum ochiuri procesate de fiecare nucleu CPU +vor fi unite pentru a face limitele de volum invizibile. Filter results - Filter results + Filtrează rezultatele Leave blank to use default ElmerGrid binary file - Leave blank to use default ElmerGrid binary file + Lăsați necompletat pentru a utiliza fișierul binar ElmerGrid implicit ElmerSolver: - ElmerSolver: + ElmerSolver: ElmerSolver binary path - ElmerSolver binary path + Calea binară ElmerSolver <html><head/><body><p>Leave blank to use default Elmer elmer binary file</p><p><span style=" font-weight:600;">Note:</span> To use multithreading you must specify here<br> the executable variant with the suffix &quot;_mpi&quot;.</p></body></html> - <html><head/><body><p>Leave blank to use default Elmer elmer binary file</p><p><span style=" font-weight:600;">Note:</span> To use multithreading you must specify here<br> the executable variant with the suffix &quot;_mpi&quot;.</p></body></html> + <html><head/><body><p>Lăsaţi necompletat pentru a utiliza fişierul binar Elmer elmer</p><p><span style=" font-weight:600;">Notă:</span> Pentru a utiliza multithreading trebuie să specificaţi aici<br> varianta executabilă cu sufixul &quot;_mpi&quot;.</p></body></html> @@ -1106,22 +1106,22 @@ will be merged to make the volume boundaries invisible. Multithreading: - Multithreading: + Multi-citire: CPU cores to be used: - CPU cores to be used: + Nuclee CPU de utilizat: <html><head/><body><p><span style=" font-weight:600;">Note:</span> It is recommended to use an even number of cores to benefit from mesh symmetries. (Using 8 cores can be faster than 9 cores.)<br/><span style=" font-weight:600;">Note too:</span> In extreme cases ElmerSolver might not converge if the core number is too high.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> It is recommended to use an even number of cores to benefit from mesh symmetries. (Using 8 cores can be faster than 9 cores.)<br/><span style=" font-weight:600;">Note too:</span> In extreme cases ElmerSolver might not converge if the core number is too high.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Notă:</span> Se recomandă folosirea unui număr egal de nuclee pentru a beneficia de simetriile ochiului. (Utilizarea a 8 nuclee poate fi mai rapidă de 9 nuclee.<br/><span style=" font-weight:600;">De asemenea:</span> În cazuri extreme, ElmerSolver ar putea să nu conveargă dacă numărul nucleului este prea mare.</p></body></html> File does not exist - File does not exist + Fișierul nu există @@ -1129,30 +1129,30 @@ will be merged to make the volume boundaries invisible. '%1' does not exist! Specify another file please. - The specified executable + Fișierul executabil specificat '%1' - does not exist! -Specify another file please. + nu există! +Specificați un alt fișier. FEM Elmer: Not suitable for multithreading - FEM Elmer: Not suitable for multithreading + FEM Elmer: Nu este potrivit pentru multicitire Wrong Elmer setting: You use more than one CPU core. Therefore an executable with the suffix '_mpi.exe' is required. - Wrong Elmer setting: You use more than one CPU core. -Therefore an executable with the suffix '_mpi.exe' is required. + Setare Elmer greşită: utilizaţi mai mult de un nucleu CPU. +Prin urmare, un executabil cu sufixul '_mpi.exe' este necesar. Wrong Elmer setting: You use more than one CPU core. Therefore an executable with the suffix '_mpi' is required. - Wrong Elmer setting: You use more than one CPU core. -Therefore an executable with the suffix '_mpi' is required. + Setare Elmer greșită: Folosiți mai mult de un nucleu CPU. +Prin urmare, este necesar un executabil cu sufixul '_mpi'. @@ -1160,7 +1160,7 @@ Therefore an executable with the suffix '_mpi' is required. INP - INP + INP @@ -1170,7 +1170,7 @@ Therefore an executable with the suffix '_mpi' is required. Which mesh elements to export - Which mesh elements to export + Care elemente de plasă pentru export @@ -1181,18 +1181,18 @@ for means volumes for a volume mesh and faces for a shell mesh. FEM: Only FEM elements will be exported. This means only edges not belonging to faces and faces not belonging to volumes. - All: All elements will be exported. + Toate: Toate elementele vor fi exportate. -Highest: Only the highest elements will be exported. This means -for means volumes for a volume mesh and faces for a shell mesh. +Cele mai ridicate: Doar cele mai înalte elemente vor fi exportate. Asta înseamnă +pentru volumele pentru un ochi de plasă de volum și față pentru un ochi de coajă. -FEM: Only FEM elements will be exported. This means only edges -not belonging to faces and faces not belonging to volumes. +FEM: Numai elementele FEM vor fi exportate. Acest lucru înseamnă doar marginile +care nu aparțin fețelor și fețelor care nu aparțin volumelor. element parameter: All: all elements, highest: highest elements only, FEM: FEM elements only (only edges not belonging to faces and faces not belonging to volumes) - element parameter: All: all elements, highest: highest elements only, FEM: FEM elements only (only edges not belonging to faces and faces not belonging to volumes) + parametrul elementului: Toate: toate elementele, cel mai înalt: numai cele mai înalte elemente, FEM: numai elementele FEM (numai marginile care nu aparțin fețelor și fețelor care nu aparțin volumelor) @@ -1202,7 +1202,7 @@ not belonging to faces and faces not belonging to volumes. Highest - Highest + Maximă @@ -1212,7 +1212,7 @@ not belonging to faces and faces not belonging to volumes. Export group data - Export group data + Exportă datele grupului @@ -1220,10 +1220,10 @@ not belonging to faces and faces not belonging to volumes. Every constraint and, if there are different materials, material consists of two mesh groups, faces and nodes where the constraint or material is applied. - Mesh groups are exported too. -Every constraint and, if there are different materials, material -consists of two mesh groups, faces and nodes where the -constraint or material is applied. + Grupurile de plasă sunt, de asemenea, exportate. +Fiecare constrângere și, în cazul în care există materiale diferite, materialul +constă din două grupuri de plase, fețe și noduri unde se aplică +constrângere sau material. @@ -1236,7 +1236,7 @@ constraint or material is applied. Working directory for solving analysis and gmsh meshing - Working directory for solving analysis and gmsh meshing + Directorul de lucru pentru rezolvarea analizei și a setcilor gmsh @@ -1387,7 +1387,7 @@ adding an analysis container File does not exist - File does not exist + Fișierul nu există @@ -1395,10 +1395,10 @@ adding an analysis container '%1' does not exist! Specify another file please. - The specified executable + Fișierul executabil specificat '%1' - does not exist! -Specify another file please. + nu există! +Specificați un alt fișier. @@ -1579,7 +1579,7 @@ If unchecked, they will be sorted by their name. File does not exist - File does not exist + Fișierul nu există @@ -1587,10 +1587,10 @@ If unchecked, they will be sorted by their name. '%1' does not exist! Specify another file please. - The specified executable + Fișierul executabil specificat '%1' - does not exist! -Specify another file please. + nu există! +Specificați un alt fișier. @@ -1691,7 +1691,7 @@ that "MAXKOI" needs to be increased. File does not exist - File does not exist + Fișierul nu există @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Eroare de intrare @@ -3019,7 +3019,7 @@ Specify another file please. 0 mm - 0 mm + 0 mm @@ -3526,7 +3526,7 @@ Note: for 2D only setting for x is possible, 0 mm - 0 mm + 0 mm @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Forţa de constrângere - + FEM FEM - + Import-Export Import/Export @@ -3673,12 +3673,12 @@ Note: for 2D only setting for x is possible, Constraint displacement - Constraint displacement + Constrângere dislocată Constraint fixed - Constraint fixed + Constrângere fixată @@ -3693,7 +3693,7 @@ Note: for 2D only setting for x is possible, Constraint initial temperature - Constraint initial temperature + Constrângere temperatură inițială @@ -3703,27 +3703,27 @@ Note: for 2D only setting for x is possible, Constraint pressure - Constraint pressure + Constrângere presiune Constraint pulley - Constraint pulley + Constrângere scripete Constraint spring - Constraint spring + Constrângere arc - + Constraint temperature - Constraint temperature + Temperatură constrângere Constraint transform - Constraint transform + Constrângere pentru transformare @@ -4045,12 +4045,12 @@ For possible variables, see the description box below. Check Mesh - Check Mesh + Verifică plasa Buckling - Buckling + Mihalț-de-mare @@ -4238,7 +4238,7 @@ For possible variables, see the description box below. Reverse direction - Reverse direction + Direcție inversă @@ -4559,7 +4559,7 @@ normal vector of the face is used as direction Reverse direction - Reverse direction + Direcție inversă @@ -4654,7 +4654,7 @@ normal vector of the face is used as direction Reverse direction - Reverse direction + Direcție inversă @@ -5474,7 +5474,7 @@ used for the Elmer solver Filter functions - Filter functions + Filtrează funcțiile diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts index e5ed3041a6..db885c62e4 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts @@ -1837,7 +1837,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Ошибка ввода @@ -3637,19 +3637,19 @@ Note: for 2D only setting for x is possible, Граничное условие силы - + FEM МКЭ - + Import-Export Импорт/экспорт @@ -3704,7 +3704,7 @@ Note: for 2D only setting for x is possible, Ограничительная пружина - + Constraint temperature Ограничение температуры diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts index 0fd3ba3ba9..ef6b6b214b 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Napaka vnosa @@ -3649,19 +3649,19 @@ Opomba: pri 2D je mogoče nastavili le x, Omejitev sile - + FEM MKE - + Import-Export Uvoz - Izvoz @@ -3716,7 +3716,7 @@ Opomba: pri 2D je mogoče nastavili le x, Omejitev vzmeti - + Constraint temperature Omejitev temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sr-CS.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sr-CS.ts index 4dd49827e4..a379b7e9e8 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sr-CS.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sr-CS.ts @@ -1847,7 +1847,7 @@ Navedi drugu datoteku. FemGui::TaskDlgFemConstraintTemperature - + Input error Input error @@ -3647,19 +3647,19 @@ Note: for 2D only setting for x is possible, Ograničenje sile - + FEM FEM - + Import-Export Uvoz/Izvoz @@ -3714,7 +3714,7 @@ Note: for 2D only setting for x is possible, Ograničenje opruge - + Constraint temperature Ograničenje temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts index 1f44aa61b0..f78d975c6c 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts @@ -1847,7 +1847,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Грешка приликом уноса @@ -3647,19 +3647,19 @@ Note: for 2D only setting for x is possible, Ограничење cиле - + FEM FEM - + Import-Export Увоз/извоз @@ -3714,7 +3714,7 @@ Note: for 2D only setting for x is possible, Ограничење опруге - + Constraint temperature Ограничење температуре diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts index 34e05f236d..ddcefa4098 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Inmatningsfel @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Constraint force - + FEM FEM - + Import-Export Importera/Exportera @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts index 59297f2c63..23ef1f9a7e 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts @@ -1840,7 +1840,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Girdi hatası @@ -3640,19 +3640,19 @@ Note: for 2D only setting for x is possible, Kısıt kuvveti - + FEM Sonlu Elemanlar Yöntemi - + Import-Export İçe-Dışa Aktar @@ -3707,7 +3707,7 @@ Note: for 2D only setting for x is possible, Kısıtlama-yay - + Constraint temperature Sıcaklığı kısıtla diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts index b6d08f31db..1143ed8942 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts @@ -1850,7 +1850,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Помилка вводу @@ -3650,19 +3650,19 @@ Note: for 2D only setting for x is possible, Constraint force - + FEM МСЕ - + Import-Export Імпорт-експорт @@ -3717,7 +3717,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts index cc39d61932..c48a5c6dbe 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error Input error @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, Restricció de força - + FEM FEM - + Import-Export Importació-exportació @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts index a7f6d3d865..c25514916e 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error 输入错误 @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, 力约束 - + FEM 有限元 - + Import-Export Import-Export @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts index a2c994eab7..26b3beb784 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts @@ -1849,7 +1849,7 @@ Specify another file please. FemGui::TaskDlgFemConstraintTemperature - + Input error 輸入錯誤 @@ -3649,19 +3649,19 @@ Note: for 2D only setting for x is possible, 力量拘束 - + FEM 有限元素法 - + Import-Export 匯入-匯出 @@ -3716,7 +3716,7 @@ Note: for 2D only setting for x is possible, Constraint spring - + Constraint temperature Constraint temperature diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh.ts index e38085c840..a81cfa268e 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh.ts @@ -2074,7 +2074,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_be.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_be.ts index fc49169727..e47f6eca7b 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_be.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_be.ts @@ -2085,7 +2085,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Імпарт-Экспарт diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ca.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ca.ts index ec7ffabe26..d2f3492b00 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ca.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ca.ts @@ -2080,7 +2080,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Importació-exportació diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.ts index 8180096c8e..625e46193b 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.ts @@ -2087,7 +2087,7 @@ Prosím navštivte http://www.openscad.org/index.html a nainstalujte ho. QObject - + Import-Export Import-Export diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts index 3ed15eca02..90e48403b2 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts @@ -2084,7 +2084,7 @@ Bitte besuchen Sie http://www.openscad.org/index.html, um es zu installieren. QObject - + Import-Export Import / Export diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_el.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_el.ts index 0d63a1a8a8..034e32088c 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_el.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_el.ts @@ -2087,7 +2087,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Εισαγωγή-Εξαγωγή diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.ts index 716aea1d6e..5a5632b855 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.ts @@ -1323,7 +1323,7 @@ <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselado</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define la desviación máxima de la malla teselada a la superficie. Cuanto menor sea el valor, menor es la velocidad de renderizado, que resulta en mayor detalle/resolución..</span></p></body></html> @@ -1463,12 +1463,12 @@ a una apariencia poco realista para superficies curvas mientras que si se usa el <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Este es el ángulo más pequeño entre las dos caras donde se calculan las normales para hacer sombreado plano.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si el ángulo entre las normales de dos caras cercanas es menor que el ángulo de pliegue, las caras se sombrearán suavemente alrededor del borde común.</p></body></html> <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir las normales por el vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras que definir las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> @@ -2084,7 +2084,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Importar-Exportar diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.ts index ac90803f96..ab92daf0fc 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.ts @@ -1323,7 +1323,7 @@ <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselado</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define la desviación máxima de la malla teselada a la superficie. Cuanto menor sea el valor, menor es la velocidad de renderizado, que resulta en mayor detalle/resolución..</span></p></body></html> @@ -1463,12 +1463,12 @@ a una apariencia poco realista para superficies curvas mientras que si se usa el <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Este es el ángulo más pequeño entre las dos caras donde se calculan las normales para hacer sombreado plano.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si el ángulo entre las normales de dos caras cercanas es menor que el ángulo de pliegue, las caras se sombrearán suavemente alrededor del borde común.</p></body></html> <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir las normales por el vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras que definir las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> @@ -1612,7 +1612,7 @@ a una apariencia poco realista para superficies curvas mientras que si se usa el Finish - Terminado + Finalizar @@ -1645,7 +1645,7 @@ a una apariencia poco realista para superficies curvas mientras que si se usa el Clear - Limpiar + Borrar @@ -1855,7 +1855,7 @@ a una apariencia poco realista para superficies curvas mientras que si se usa el Sphere - Esfera + Esféra @@ -1989,7 +1989,7 @@ a una apariencia poco realista para superficies curvas mientras que si se usa el Delete - Borrar + Eliminar @@ -2084,7 +2084,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Importar/Exportar diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_eu.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_eu.ts index 3557a68fcf..f5571553b2 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_eu.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_eu.ts @@ -2088,7 +2088,7 @@ Jo http://www.openscad.org/index.html helbidera hura instalatzeko. QObject - + Import-Export Inportatu-Esportatu diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts index f0b1ef488d..0ac3a670df 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts @@ -2088,7 +2088,7 @@ http://www.openscad.org/index.html asentaaksesi sen. QObject - + Import-Export Tuo/Vie diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts index 196f8debb3..9c873aa3c1 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts @@ -2088,7 +2088,7 @@ Merci de visiter http://www.openscad.org/index.html pour l'installer. QObject - + Import-Export Importer-Exporter diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_gl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_gl.ts index 1765fba476..5224592c2c 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_gl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_gl.ts @@ -2087,7 +2087,7 @@ Por favor visite http://www.openscad.org/index.html para instalalo. QObject - + Import-Export Importar-Exportar diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts index 541b986c38..470db4aa61 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts @@ -1353,7 +1353,7 @@ Height: - Visina: + Duljina: @@ -2089,7 +2089,7 @@ Posjetite http://www.openscad.org/index.html da biste ga instalirali. QObject - + Import-Export Uvoz / izvoz diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts index a1bf2cb127..fed2208dc5 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts @@ -1646,7 +1646,7 @@ Ha a felület szöge ≥ gyűrődésszögét, a feület árnyékolást használj Clear - Törlés + Tiszta @@ -1990,7 +1990,7 @@ Ha a felület szöge ≥ gyűrődésszögét, a feület árnyékolást használj Delete - Törlés + Töröl @@ -2085,7 +2085,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Importálás-Exportálás diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts index 8d1c6d1b75..def5efb9df 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts @@ -1644,7 +1644,7 @@ Usando l'ombreggiatura piana, le normali alla superficie non saranno determinate Clear - Pulisci + Cancella @@ -2083,7 +2083,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Importa/Esporta diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts index 6c8fd4bf7e..dfce01a72f 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts @@ -1852,7 +1852,7 @@ to a smoother appearance. Sphere - 球体 + @@ -2082,7 +2082,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export インポート/エクスポート diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ka.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ka.ts index cf205a4957..cb79ac766d 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ka.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ka.ts @@ -2087,7 +2087,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export შეტანა-გატანა diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ko.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ko.ts index 4ce782a360..3905c842af 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ko.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ko.ts @@ -2088,7 +2088,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export 가져오기 내보내기 diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts index 9ccee57861..ee30686a5b 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts @@ -2089,7 +2089,7 @@ Gelieve naar http://www.openscad.org/index.html te gaan om het te installeren. QObject - + Import-Export Importeren-Exporteren diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts index 808d51c31a..41d3c6e725 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts @@ -1658,7 +1658,7 @@ do gładszego wyglądu. No selection - Nie wybrano + Brak zaznaczenia @@ -2088,7 +2088,7 @@ Odwiedź http://www.openscad.org/index.html żeby go zainstalować. QObject - + Import-Export Import-Eksport @@ -2367,7 +2367,7 @@ Odwiedź http://www.openscad.org/index.html żeby go zainstalować. Mesh segmentation - Siatka — segmentacja + Segmentacja siatki diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts index 148ee5ebc7..f1bbc911ec 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts @@ -2088,7 +2088,7 @@ Favor visitar http://www.openscad.org/index.html para instalá-lo. QObject - + Import-Export Importação e exportação diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.ts index cc63c74680..6757481fb7 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.ts @@ -2088,7 +2088,7 @@ Visite http://www.openscad.org/index.html para instalá-lo. QObject - + Import-Export Importar/Exportar diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.ts index e6d9bed4ba..1297867ed8 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.ts @@ -2087,7 +2087,7 @@ Vizitați http://www.openscad.org/index.html pentru a-l instala. QObject - + Import-Export Import/Export diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts index aa40153e00..e7ba96d0d3 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts @@ -1655,7 +1655,7 @@ to a smoother appearance. No selection - Ничего не выбрано + Нет выбора @@ -2085,7 +2085,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Импорт/экспорт diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sl.ts index 3926c7cb0d..22fe31e42e 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sl.ts @@ -2088,7 +2088,7 @@ Za namestitev obiščite http://www.openscad.org/index.html. QObject - + Import-Export Uvoz - Izvoz diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr-CS.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr-CS.ts index 0c22a174f4..4ded45f8c8 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr-CS.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr-CS.ts @@ -2088,7 +2088,7 @@ Poseti http://www.openscad.org/index.html da instaliraš. QObject - + Import-Export Uvoz/Izvoz diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.ts index cafed25aaa..fb78010baa 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.ts @@ -2088,7 +2088,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Увоз/извоз diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts index 0c7837536a..0b9506dcd8 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts @@ -1615,7 +1615,7 @@ to a smoother appearance. Finish - Gör klart + Slutför @@ -2088,7 +2088,7 @@ Besök http://www.openscad.org/index.html för att installera det. QObject - + Import-Export Importera/Exportera diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.ts index 823f4fce98..abe660cfb4 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_tr.ts @@ -2084,7 +2084,7 @@ Yüklemek için lütfen http://www.openscad.org/index.html adresini ziyaret edin QObject - + Import-Export İçe-Dışa Aktar diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts index ed9d07b1de..f8d7394b80 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts @@ -2086,7 +2086,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Імпорт-експорт diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_val-ES.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_val-ES.ts index 6bbb0dd993..9000fb0754 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_val-ES.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_val-ES.ts @@ -2080,7 +2080,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Importació-exportació diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.ts index ae65981f47..d4d7df9882 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.ts @@ -2086,7 +2086,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export Import-Export diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.ts index a4ef68b853..2ee600673a 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.ts @@ -1348,12 +1348,12 @@ Width: - 寬度: + 寬度: Height: - 高度: + 高度: @@ -1615,7 +1615,7 @@ to a smoother appearance. Finish - 結束 + 完成 @@ -2088,7 +2088,7 @@ Please visit http://www.openscad.org/index.html to install it. QObject - + Import-Export 匯入-匯出 diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_be.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_be.ts index ac0e1253da..be387fb6b9 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_be.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_be.ts @@ -367,7 +367,7 @@ this feature (e.g. the format OBJ). If this number is smaller the mesh becomes finer. The smallest value is 0. Калі гэты лік менш, паліганальная сетка становіцца больш тонкай. -Найменшае значэнне роўна 0. +Найменшае значэнне - нуль. diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm index 28a3b540d27095da388d2564a627f7f10ed0ef4e..e354dd27c3cdfad412b19e1cc76a9bf78ea31430 100644 GIT binary patch delta 1755 zcmb_bYfPJE7(H$21qv;favhYfz+k|*Y#kd@T*lQ*vf-u}W5A@NWo1^1y{yP0b*PEU zFb=+KDDx6s9AieJHZD`6!QhY(ll{=l_`_?6&V?A0sX^VM=lwo5b&&W+8s6*kp65L0 zJl}-p#J-~&_ZLN=uL%KJzd--Yc_1%{tzS6-%~sq|J_Mv)KwxYKkXntWk6rr-1w%P3`NC0n)5ydjs#ShcvU@@qp!s_TZKef!u+S=j_qS5#6ve z4zQinT`V#J1&_xy4($Zi-KRHo$bfcHpK;H@pJl* z-}xN;(=X&tGVAmDKOAQ6oCaUY{Xq8jhEZJ&VA2~-J;Z(H8pHJ0F97L2!`#I$;6!ed z(RhLnQ-_RIpE6Og-q^Xw#I{?Eoj-DRyk_kB=?nqR8t1hHTDw{HY3$Jot?9Oj_o-5x zsp0l?s`964=X51tkDA)+mNTC{@)}(1_A{$6PXL@gVj%wDJ=J&L+`k&*=BX>V)!UH_z)5ob#kpbt$3sH? zYmb%=n{7)}yW~x?D{mK2cG>*M;U*yQxcTiF2`FqxG>j83douCB*elF)D#?E9AYJn& zopCf$@4}>OY2;TZTkIW4jB}~;I+La5#X{CmZ0Rj&2h2;B@Nab23d_J7+ZZQV9(^_) zwJ003%z^+Zjn=H)=c$+7>R(2P#k)O)UuU8*S*hd<|6V-k-otj*DECdil zdx*K96yxQ7uOKHU+dr${jt1pUG?at^mZCZ-`ohWoHpcGf*#mqlBGfL45KD+blvqK2 zxi%$PNg`_8#lsK=1Q&XCbFC&4g$)oPOvwcCs*({+`#H8_zmWYOs*BoJ)~%YoTpj@= z0*U5ZNh2g{3ewtyUn-TqzZlV|enq$74ZqZ~0u)fVt~RWyvY_3~Z_rC_o>*IHjwZ=V vyMzW|MdO!rnbw<9$XR9fEM{K4Ospx*L}pgma$`=q0;BABf(Wb z+7av7d^?b{v??@Q2NXUoD~&o}S(2}L^)Rr(DF-+10}9T`m9BoE$St=`Yy=$h@|pL( z0zdM1-V=aVlP~8uc?#O1srQiGaoZtlC7{T**Y4*zBh@zh^$S3Hvu*zDc?7ZUjNN{e ziED=KWnU1eV7I+#iNI+!_NE`W=6LNbKTfm2+x7(u3*{fsqmpN+L{)B>{DAcql`Y%T z>B=8U-E4rWC8c50GS?2JskV=_PAD^znZW9ImG?*HsrnsdVb@Ns0}lTK^??7RV`M*h zxucHR;kN+Woa2|nwLqyasd)7u^_3_2Ya_hhloVVboxo2?J72i~D*{jH$rjI0(S$Q? znQpINbcWrx(WhnSBTsJylAm>+obv&>)5*38*2`>99vDAPoT3!Z_4|OV^(oUiA<8?L z^1F-taxbf%#uUbR&9$&Xt$Z<$@l$GdVFTb?R{MWtcQvRFzPXvxaY23bNII&pVMIL* z7Dx?gYwtM4c8_YYf{!^aGur3gOF;3H+PC3s`le~WWm0g;R3~TT!^Ah1&1t122qA`U z44@Ugh{K0kM9|JtANO&-`LGRPw1}I;T^ZAsa2z{~z$hPMxX%cTqLaH;1`qPCpKBMB z2DvsHxBZOjBuqPR!u;OJeHcC5nZV*z(D3oMO_$s*{ZQ8Kp@;tmq(0(wQ&KZ4?S*!cN*Ey<#lf8n`+5%9ugqmZ!*Pr8gO7UI~b9CS9A`X!(ypt0(4_gZ4@OoJFod z1N!urtr=c(4qJ={g$;MiG3ua5icg#`9FuMwCG6gR-1)Z(le8cuoD#n)t)f=~sM-V) z&FZCU(TXl3%4~AXkR{qHs+&=Q4rez}P@E;nxBksI{i=-h9)G&s>~vRR%KyF9osC_@ U>S0~;U(AQwSG-TWUbbZY6E|T~rT_o{ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts index 6fe56199cd..829cfdd43b 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts @@ -168,7 +168,7 @@ It looks like you may be using a Snap version of OpenSCAD. - It looks like you may be using a Snap version of OpenSCAD. + Es sieht so aus, als würdest du eine Snap-Version von OpenSCAD verwenden. @@ -179,7 +179,7 @@ It looks like you may be using a sandboxed version of FreeCAD. - It looks like you may be using a sandboxed version of FreeCAD. + Es sieht so aus, als würdest du eine Sandbox-Version von FreeCAD verwenden. @@ -189,12 +189,12 @@ Convert Edges to Faces - Convert Edges to Faces + Kanten in Flächen umwandeln Please select 3 objects first - Please select 3 objects first + Bitte zuerst 3 Objekte auswählen @@ -242,7 +242,7 @@ as Mesh - as Mesh + als Netz @@ -286,7 +286,7 @@ OpenSCAD file contains both 2D and 3D shapes. That is not supported in this importer, all shapes must have the same dimensionality. - OpenSCAD file contains both 2D and 3D shapes. That is not supported in this importer, all shapes must have the same dimensionality. + OpenSCAD-Datei enthält sowohl 2D- als auch 3D-Formen. Dies wird in diesem Importierer nicht unterstützt, alle Formen müssen die gleiche Dimensionalität haben. @@ -337,7 +337,7 @@ Convert Edges To Faces - Convert Edges To Faces + Kanten zu Flächen umwandeln @@ -423,7 +423,7 @@ Replace Object - Replace Object + Objekt ersetzen @@ -449,7 +449,7 @@ Add OpenSCAD Element... - Add OpenSCAD Element... + OpenSCAD Element hinzufügen... @@ -467,7 +467,7 @@ Export objects as meshes and use OpenSCAD to perform a boolean operation - Export objects as meshes and use OpenSCAD to perform a boolean operation + Exportiert Objekte als Netze und verwendet OpenSCAD, um eine boolesche Operation auszuführen @@ -480,7 +480,7 @@ Use OpenSCAD to create a hull - Use OpenSCAD to create a hull + OpenSCAD verwenden, um Rumpf zu erzeugen @@ -506,7 +506,7 @@ Use OpenSCAD to create a Minkowski sum - Use OpenSCAD to create a Minkowski sum + Benutze OpenSCAD um eine Minkowski-Summe zu erzeugen diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-AR.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-AR.qm index 4fcd4cdb38f9d8cb643ee198e11f3fc9f1675a8d..1e2d6c0e78961647947e17c3f67daaaa767975e7 100644 GIT binary patch delta 2771 zcmcIlX>3$g6h3d-+2}GtX{YV%T_{Y4wzNzvts+pmSS+$si4hFb>9mxTPMI!fjf|j1 zNicvnfEHsDR1kiMW+Fu6(kP1|^230*MFqs@4?z=*64dB-?(NhmRDmD1dGp?V_iW#H zzH{I1&@b&<{gVnjr1$p{Wp|MN*&{^uPq)>(W^JdPB~K8Qrqf_$5>Z)9OKp9X$T^@@ zzV;ZAyF{Ba5BurgYe(D6L}}mZ9=`Q3k?o6ZL(XW)rlidk$wZU2q|*gPBG1L-nvG3F zQ&aV(<$_3eP@nbUcA{yA^c6GL6HTet`!o8mAJexD&LlE7=s$YvbHbngylWq_{-*!k zlR}hy($G2a0iv9M;h7{qkx>}-ti?L(J;U&s7m)9q;ltBkQ3cud7>&E&IPnK#=_w>C zJY-z)BNAr}8dqGz-IHMq{=A>aw9t55hd>3NiLmDK44ZD>`!11nt7%?+Cajm4nube= z9N(Glx$QE_m?sWs)@ehg<4YERrKR*wWI_b3yHk1q&%`|K2ge^JPReq&chCV|^}dzo!P3KbiJtMh;Pae!6pc8oKtSx);5j?jOpB{YJ4xXPvzx z{n6)uz+07mlwf_!0ZaDcBWT;>mT=)QBJFw0N!KN!VxQ$)zz+P2Eq~+yOX~R!q8aAc zdENaP4m;gN9khnJ@f)BBxhY7Os1>Vr3XA5fr=w3%E#5~cjH?R!&3I~sZ4aJ1NA7KM zcg@JEl|s~ls|yxAxO3EUnvdTwuHKvTPv!uzW^1)BFhGlBjUm(+LZr3SC-2=dVuUV? zm&*6u;$v%$NXlK-zW#s96tAWQ^*kt| z*;a8n_k`I_OHmv66Fa>Qam?nn<19(N{4tFY=vSFYIZv*ckv@!iVuBJr5r znp8lw;xB8aD9p1&;TS}kE|Adyz+IB8v8_@~Qq6e?_7!MT3GTI$LZ+-s5~nCVi*>i8 zZVe)GR7ID3UG290>ijWT*H`#lc$_;-G%35=SqYjkDOl@%3^sK|y*pNfh zxtvrF3YjQ=c`a!%SD|I{Sew{c*C#rMlWI_3r>rraYm_8$BCp=B^4CcV);N>Eh*(Df zcrpzk8o-(;OfmfI7Gc?a zl|-35MF5MoS0ZJ1C0`yg7Kuv4p?Sp~VUWc`*atE3__fe#*al@Ic!vuP!468v#&(EBH@YZW0|yp96rk+ zc47B57JIMpPPAgJjz$n$d^N~c3lu!4Dh^x3<-u);i-V=Z&wTa(A@zvN=?kIv=0vYo7Ubsogys}n)xi_3L17xKo>cy$b|f_FOwk`cx&=4NMFl+MG@5r3e1 z#Oux+ky~=A;(fXog>z~iQDv1ldJLDzP5>?5Dexup;V1f>#r}Tal|7Z`R+kKhvlk9L zGKnbpG+;~^4za0pU47kkHN>6aFRT(R547TiiyGC5@Rv1Ik1zNe^M9$VvAXKIwXk}5 zh*{BN^Lu90mChVj%m41Pc}9a45sl@xWokB9JIq-dvx7X`5*~U!uGoT48TE$GQ`KYT V$qfzQxC%(sxktXoy~0v1{svw>QKJ9= delta 2620 zcmb_dYiyHM7=FHv-q_X(9oyKtt=$E-u@zXULr^0dcQS4pq7g{Ct%bQuVRyVR!SI7* zM&S#h!-zqFh!=>B;w3RN0?NGnL5Y&61W7ao6{9f_B>KGPYZ;xA@xv|Y={e^;@8x-( z_w66+_lKSej4#*=bD$H*TmzQm(qVLOoez3Jh~<3M)*&V9Lk<-3#m{bK;vm83I;R=~S$O!c-JVDbjD zZH*3?-ZH1ZxEms~$__oH>{7YtP7wXVI$ zz^+}^wZCxnyk>27i%65=%8KBcD)nDUCfe=C!4U$PHwdlRtK*#F!;4=B&nf7Q~*`Yw)L zvj1Bm*{3^Ax%I{U$!V7f&(AXy7wHQ z*SAx1XK!K2Z=@dfRuf8Z>NVFy+8uM`u1Tfcd&W9B%MsXDz#Q}SCruf5cRLA8@P&Pkgr;}cJL&KjXdq(t`%Ke zJNd1iCmvK_EfRW8{wHG7S^|V)AanTd;1>wA0l-yP8$KNr{`YAYW(k* zJe^NSLj14B975!?LBEnUl%0hdm3cGY_ppj)?gZj4wCW#}X6sk89j@_Mrr?(R!@MVX zdZGJ%&8`2I;j+&+PSByh;4alHa@H5KqP@`DMm&QmiV!B53aN3bjQl<9E+Otla(&#_ zDYAv$Cf<4IOI{lpZe&(MbZ4w?VZbB4>te=Dq-ofs9c8>8O+}(DAx$|_t3ce!l0VDI zPU^(w=+8NtiI~)0H;iMF>M622;^)yho-a)qnS?t+zzjXs#+9r43l;>f?^I#+N>1G> zzb4Ws$`^sf;gKCRuOBHG^yafqdbx|=EoX!vp$ zPzZu8DvYcNE))O}el{>^;k;4lr!5AeXwG0aUR--Dod}blPaC2yO>%3sVIm;H3o4pK zhQ{|Ub!wn2cX4J684BHP3~js|ZZ0(qbZ@as3+a``8v--fLO0q8Z*>ZBnHhqQpfVzA z^jz_AZ4~97rR&7RrBC9+$-}OZ@gpiuC`dm$W#Qy9)l;L}t}0txdHaYc!kFl(O{G07 zk&$t}DqCDqtoXeZ>zeZF>Z%cHSjJ9#kWm^4zI0YxObTLEtB1KIaIc>#U($Cp!H>K& zUPw=d$h_gvm_(7A#E3WHNNpv`LC7EOc-e&!nx-^i@G24vb1#yU(P|_jlmCXm`YGRc zeFG}#VUZi It looks like you may be using a Snap version of OpenSCAD. - It looks like you may be using a Snap version of OpenSCAD. + Parece que podrías estar usando una versión Snap de OpenSCAD. @@ -179,7 +179,7 @@ It looks like you may be using a sandboxed version of FreeCAD. - It looks like you may be using a sandboxed version of FreeCAD. + Parece que podrías estar usando una versión sandbox de FreeCAD. @@ -226,7 +226,7 @@ Clear code - Clear code + Limpiar código @@ -236,7 +236,7 @@ Save... - Save... + Guardar... @@ -253,18 +253,18 @@ Open file - Open file + Abrir archivo OpenSCAD Files - OpenSCAD Files + Archivos OpenSCAD Save file - Save file + Guardar archivo @@ -281,17 +281,17 @@ Minkowski sum - Minkowski sum + Suma Minkowski OpenSCAD file contains both 2D and 3D shapes. That is not supported in this importer, all shapes must have the same dimensionality. - OpenSCAD file contains both 2D and 3D shapes. That is not supported in this importer, all shapes must have the same dimensionality. + El archivo OpenSCAD contiene formas en 2D y 3D. Esto no está permitido en este importador, todas las formas deben ser de la misma dimensionalidad. Error: either all shapes must be 2D or all shapes must be 3D - Error: either all shapes must be 2D or all shapes must be 3D + Error: Todas las formas deben ser 2D o todas las formas deben ser 3D @@ -316,7 +316,7 @@ Remove fusion, apply placement to children, and color randomly - Remove fusion, apply placement to children, and color randomly + Retire fusión, la situación se aplica a los sub objectos y el color al azar @@ -324,12 +324,12 @@ Color Shapes - Color Shapes + Color de formas Color Shapes by validity and type - Color Shapes by validity and type + Color de Forma por validez y tipo @@ -345,12 +345,12 @@ Refine Shape Feature - Refine Shape Feature + Función Refinar Forma Create Refine Shape Feature - Create Refine Shape Feature + Función Crear Forma Refinada @@ -358,12 +358,12 @@ Mirror Mesh Feature... - Mirror Mesh Feature... + Operación Malla de Espejo... Create Mirror Mesh Feature - Create Mirror Mesh Feature + Crear operación Malla de Espejo @@ -371,12 +371,12 @@ Scale Mesh Feature... - Scale Mesh Feature... + Operación Escalar Malla... Create Scale Mesh Feature - Create Scale Mesh Feature + Crear operación Escalar Malla @@ -384,12 +384,12 @@ Resize Mesh Feature... - Resize Mesh Feature... + Operación Redimensionar Malla... Create Resize Mesh Feature - Create Resize Mesh Feature + Crear operación Redimensionar Malla @@ -397,12 +397,12 @@ Increase Tolerance Feature - Increase Tolerance Feature + Operación aumentar la tolerancia Create Feature that allows increasing the tolerance - Create Feature that allows increasing the tolerance + Crear una característica que permita aumentar la tolerancia @@ -410,7 +410,7 @@ Expand Placements - Expand Placements + Ampliar colocaciones @@ -428,7 +428,7 @@ Replace an object in the Tree view. Please select old, new, and parent object - Replace an object in the Tree view. Please select old, new, and parent object + Vuelva a colocar un objeto en la vista de árbol. Por favor seleccione viejo, nuevo y objeto padre @@ -436,12 +436,12 @@ Remove Objects and their Children - Remove Objects and their Children + Eliminar objetos y sus hijos Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Elimina los objetos seleccionados y todos los hijos que no hagan referencia a otros objetos @@ -493,7 +493,7 @@ Frequently-used Part WB tools - Frequently-used Part WB tools + Herramientas de uso frecuente del entorno de trabajo Part @@ -501,7 +501,7 @@ Minkowski sum - Minkowski sum + Suma Minkowski diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm index 0af189f80ec2dac437002f3d4bc158b8b6a0e25c..e3a0a86ca871bb68f5369420beb997d13a526013 100644 GIT binary patch delta 2662 zcmcIlYiv_x7=BN;-srjl-B!A-mu(&0&2BIn#!wg=Y+M{5Lx_=)l&)hVTRXZ7f`KW9 z1QQg;7cPQ`K-7oY`_6lL z-sgSZ@0<>8Z+Xo>(c>qrzl&&6h_w686J`I}SLd41M|*wSh)Q#5e?<~e*?^MLbb`qF zs#5X6OGNH!rK%e5Q-4=3G#iP`H#N^sKSz{xweOI#*LN^!M|m=l^?uS-kDe%3lU%d4 zo~XdBHLMaunlsvrqq~U;FKNrCZ6TWctk!Ss#`^(n^Zsc>#!Bs%XTB%=X|KE9BXXIv zf905nk_U8c6IK)18+E&q{6zX~x_8!No$;}*|Hn6p(gt;3T>XK{DeH({e*lgXe%6;> zL8AOi`ozoex-K2o4Tk!D zACcov!_$x7L-8xbNyS!p*l=;#BJi}zSiE65QOQQ*ju!#KvD(Qba7xc%^~F+s(q>Z$R{o(pn<8V?9(6p(D)Yc%^FeY&= zx6Uu~*Qyq*Z7!Mdv!nv>dNx*y2nAh(uK!bRu*hYe4`Z-q+>mYWy8KKxL zPq)&$hn67>yGPZ6n^hf4wU!_-4;c><^URg9yHqj{7wbbN;?TTej|lA9ryDxL*x`2_ zY=ej(-!R}1>@e<=uoY*4tKtxwa7ANflbuSS2Q)D*Sw?)OI9C)GN8|y&iCkQP#PDEN z`JGgV#Kx*;jl?GwwTZ)CYZ7P@r@Sr2RkQ@vuvcQ80o3tOzu2;ZbIPcZx;%T<2;h-1 z!qy{68~z!Z>@|y>)2~AxtBU8BSBwegzx_@YFPu?9wSXK>XjLMKiHhRZH-k7nsvuxd zRSaoNP>qKZZAOtvlHx#b8_=Y0Olb=+e(GHl|_m&Zj5BCo~8-vY=;DC4bW<~srj z@HeGX9CzA<&v&K#Gg<+hEJ~g(Ddfbd;kudA2XgKbmpvuPd`gM+&SHNL%2QiMJT+l8 z7*0$)Gwj5oc#xTH26V7=Lw@ZerGf^CUPro_K@7KFEGV0AA6v0w+kaTLaAxHrbFm0{ zj#!u@^ZBRLmQEW}k`MQJYs!2jDppU;S}7&YQeaM+xq9Sb%6T67Bw-6a0OSrIb+U=l VlN%PmNfJ;+H;$O^)LEr!Y delta 2614 zcmb_cYiyHM7=GHVH@0<-!mi!+jWO7Luu(t|B^zVNf*>0~6ENwv7V0jAuH8V93Wfv| zyucSkCW?`$0V9w!Uf_q!a8ux)NMa(OgqUa$F)ATJjn8|&mC+d-KkSd5@0|0V_wqc? z`)*zRvF}yS*y2O5c)~z-BP_3<1l(_KZz_Cn6?Ro`0jhH`Ff$3LiI`G54gv+$rkRId z01B^|=GODx`K#%a-vOlkY<_me2_SFl_Pqtss{KjZ>XHH1A4wM`+JK_hk{dQJ0w!;; z*jMO)`KTpx-%g+`!%{bGBT#b0;&DZQ(qfB$U>e|K~rH-u6@q?p8;7t_WGvrv~IC48mtELciWde zbc^dv{g5fEti^t2X)|$hIx6~Gfr?{}ZJU@xezIe5^GAU75y#D)jX+hU{);JdObx~~ zzjKL5>Uz4lpsn=nlySER0cH829$40zv6WR#h26n%wa95*8}AGZ0xFexoiA5 zG@uJUcoBkzb_CG@pZ-MVOVM>`ZVj^%Lc>G# z3DTPQZXGfXkd9%K5Gr{+np#9dLXL8zR)MmcC4ZTpmlVeO*pK-+W@6HE$1sjbkyhex z#?NERw6D!s+0=B9fEl`Li7QlZDsJ-J*{Q8;gKD+tsgHQESkW6 zSjS!bZV4lJ3AIo16u4stCPqxr4Ops_&g8Xl1(!zNM zkrwC1OVO6WZoIhAP&z>-L7#TSKAq$?t@0BAdFWL%X_!Cs9Z{zS%5oQH#*m=U-NVqv z%i$(6x?Wxhs?z_00V~&=OILfQv2pHxB`mg%wB%Vr4zb@$PnbsOfjs?2`7ydrEJeB| zK9)50kPIHtb%J~Sdc}gtm8!!=w+&P-oH2bw6yZ=5*27gMNPNhRjB~AWVOgnS{C=#x zRSgaGBlNMDz4qV#hwB9x(OBqE956og zDsZccBq{Xq#>ZhPBTBkY^ex58U>Yu2yh-Co%Lsk_!_DL7kuAoDRHupXV#|1Y(P z4x|yD;d*bi&6z4{yFc5(sSE3BN2slZTnQKd6{E3sen~l%IJ)K0+6A*`u^*($wVXai etuk?{)GRVIu|(k@7%WFU|E0MFxL!R{r~d=gm?b&@ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts index e0638b0e86..8a4d84319e 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts @@ -168,7 +168,7 @@ It looks like you may be using a Snap version of OpenSCAD. - It looks like you may be using a Snap version of OpenSCAD. + Parece que podrías estar usando una versión Snap de OpenSCAD. @@ -179,7 +179,7 @@ It looks like you may be using a sandboxed version of FreeCAD. - It looks like you may be using a sandboxed version of FreeCAD. + Parece que podrías estar usando una versión sandbox de FreeCAD. @@ -226,7 +226,7 @@ Clear code - Clear code + Limpiar código @@ -236,7 +236,7 @@ Save... - Save... + Guardar... @@ -253,18 +253,18 @@ Open file - Open file + Abrir archivo OpenSCAD Files - OpenSCAD Files + Archivos OpenSCAD Save file - Save file + Guardar archivo @@ -281,17 +281,17 @@ Minkowski sum - Minkowski sum + Suma Minkowski OpenSCAD file contains both 2D and 3D shapes. That is not supported in this importer, all shapes must have the same dimensionality. - OpenSCAD file contains both 2D and 3D shapes. That is not supported in this importer, all shapes must have the same dimensionality. + El archivo OpenSCAD contiene formas en 2D y 3D. Esto no está permitido en este importador, todas las formas deben ser de la misma dimensionalidad. Error: either all shapes must be 2D or all shapes must be 3D - Error: either all shapes must be 2D or all shapes must be 3D + Error: Todas las formas deben ser 2D o todas las formas deben ser 3D @@ -316,7 +316,7 @@ Remove fusion, apply placement to children, and color randomly - Remove fusion, apply placement to children, and color randomly + Retire fusión, la situación se aplica a los sub objectos y el color al azar @@ -324,12 +324,12 @@ Color Shapes - Color Shapes + Color de formas Color Shapes by validity and type - Color Shapes by validity and type + Color de Forma por validez y tipo @@ -345,12 +345,12 @@ Refine Shape Feature - Refine Shape Feature + Función Refinar Forma Create Refine Shape Feature - Create Refine Shape Feature + Función Crear Forma Refinada @@ -358,12 +358,12 @@ Mirror Mesh Feature... - Mirror Mesh Feature... + Operación Malla de Espejo... Create Mirror Mesh Feature - Create Mirror Mesh Feature + Crear operación Malla de Espejo @@ -371,12 +371,12 @@ Scale Mesh Feature... - Scale Mesh Feature... + Operación Escalar Malla... Create Scale Mesh Feature - Create Scale Mesh Feature + Crear operación Escalar Malla @@ -384,12 +384,12 @@ Resize Mesh Feature... - Resize Mesh Feature... + Operación Redimensionar Malla... Create Resize Mesh Feature - Create Resize Mesh Feature + Crear operación Redimensionar Malla @@ -397,12 +397,12 @@ Increase Tolerance Feature - Increase Tolerance Feature + Operación aumentar la tolerancia Create Feature that allows increasing the tolerance - Create Feature that allows increasing the tolerance + Crear una característica que permita aumentar la tolerancia @@ -410,7 +410,7 @@ Expand Placements - Expand Placements + Ampliar colocaciones @@ -428,7 +428,7 @@ Replace an object in the Tree view. Please select old, new, and parent object - Replace an object in the Tree view. Please select old, new, and parent object + Vuelva a colocar un objeto en la vista de árbol. Por favor seleccione viejo, nuevo y objeto padre @@ -436,12 +436,12 @@ Remove Objects and their Children - Remove Objects and their Children + Eliminar objetos y sus hijos Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Elimina los objetos seleccionados y todos los hijos que no hagan referencia a otros objetos @@ -493,7 +493,7 @@ Frequently-used Part WB tools - Frequently-used Part WB tools + Herramientas de uso frecuente del entorno de trabajo Part @@ -501,7 +501,7 @@ Minkowski sum - Minkowski sum + Suma Minkowski diff --git a/src/Mod/Part/Gui/Resources/translations/Part.ts b/src/Mod/Part/Gui/Resources/translations/Part.ts index e2120e38d2..a77f9665ca 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part.ts @@ -5659,21 +5659,21 @@ in the 3D view for the sweep path. - + Part and Part Design workbench - + Part/Part Design - + Import-Export @@ -5974,62 +5974,62 @@ Do you want to continue? - Boolean Op Check Unknown + Boolean operation: Unknown check - Boolean Op Bad Type + Boolean operation: Bad type - Boolean Op Self Intersect + Boolean operation: Self-intersection found - Boolean Op Too Small Edge + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_be.ts b/src/Mod/Part/Gui/Resources/translations/Part_be.ts index 4e7550813c..7b33e0aec6 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_be.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_be.ts @@ -2790,7 +2790,7 @@ the size of the resulting STEP file. Set direction to match a direction of straight edge. Hint: to account for length of the edge too, set both lengths to zero. - Задаць напрамак, які адпавядае напрамку прамога рабра. Падказка: каб улічыць і даўжыню рабра, задайце абедзве даўжыні роўнымі нулю. + Задаць напрамак, які адпавядае напрамку прамога рабра. Падказка: каб улічыць і даўжыню рабра, задайце абедзве даўжыні ў нуль. @@ -2858,7 +2858,7 @@ the size of the resulting STEP file. Length to extrude along direction (can be negative). If both lengths are zero, magnitude of direction is used. Даўжыня для выдушвання наўздоўж напрамку (можа быць адмоўным). -Калі абедзве даўжыні роўныя нулю, ужываецца велічыня напрамку. +Калі абедзве даўжыні - нулі, ужываецца велічыня напрамку. @@ -2873,7 +2873,7 @@ If both lengths are zero, magnitude of direction is used. Distribute extrusion length equally to both sides. - Размеркаваць даўжыню выдушвання пароўну з абодвух бакоў. + Размеркаваць даўжыню выдушвання аднолькава з абодвух бакоў. @@ -2883,22 +2883,22 @@ If both lengths are zero, magnitude of direction is used. Taper angle along - Вугал звужэння наўздоўж + Вугал конуса зянкоўкі наўздоўж Taper (draft) angle along extrusion direction - Вугал звужэння (контуру) наўздоўж напрамку выдушвання + Вугал конусу зянкоўкі (контуру) наўздоўж напрамку выдушвання Taper angle against - Вугал звужэння супраць + Вугал конусу зянкоўкі супраць Taper (draft) angle against extrusion direction - Вугал звужэння (контуру) супраць напрамку выдушвання + Вугал конусу зянкоўкі (контуру) супраць напрамку выдушвання @@ -2951,7 +2951,7 @@ If both lengths are zero, magnitude of direction is used. Unknown error - Unknown error + Невядомая памылка @@ -2984,7 +2984,7 @@ If both lengths are zero, magnitude of direction is used. Total extrusion length is zero (length1 == -length2). It must be nonzero. - Агульная даўжыня выдушванне роўная нулю (length1 == -length2). Яна павінна быць ненулявы. + Агульная даўжыня выдушванне роўная нулю (length1 == -length2). Яна павінна быць ненулявой. @@ -4096,7 +4096,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Невядомая памылка @@ -4106,7 +4106,7 @@ during file reading (slower but higher details). Revolution angle span is zero. It must be non-zero. - Прамежак вугла вярчэння роўны нулю. Ён павінен быць ненулявы. + Прамежак вугла вярчэння - нуль. Ён павінен быць ненулявым. @@ -5708,21 +5708,21 @@ in the 3D view for the sweep path. Змяніць %1 - + Part and Part Design workbench Варштаты Дэталь і Праектаванне дэталі - + Part/Part Design Дэталь/Праектаванне дэталі - + Import-Export Імпарт-Экспарт @@ -6024,63 +6024,63 @@ Do you want to continue? - Boolean Op Check Unknown - Лагічная аперацыя - праверка невядомая + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Лагічная аперацыя - няправільны тып + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Лагічная аперацыя - самаперакрыжаванне + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Лагічная аперацыя - занадта малое рабро + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Лагічная аперацыя - неадноўленая грань + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Лагічная аперацыя - несумяшчальная вяршыня + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Лагічная аперацыя - несумяшчальнае рабро + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Лагічная аперацыя - несумяшчальная грань + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Лагічная аперацыя - перапыненая + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Лагічная аперацыя - GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Лагічная аперацыя - хібная крывая на паверхні + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Лагічная аперацыя - несапраўдная + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts index 44f031144e..7a8a77c45e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts @@ -5709,21 +5709,21 @@ in the 3D view for the sweep path. Editar %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Importació-exportació @@ -6025,63 +6025,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts index 45a8d6e2f3..3f12d18bfc 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts @@ -5715,21 +5715,21 @@ in the 3D view for the sweep path. Upravit %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Import-Export @@ -6031,63 +6031,63 @@ Chcete pokračovat? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_de.ts b/src/Mod/Part/Gui/Resources/translations/Part_de.ts index 19282917a0..5158dd47b1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_de.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_de.ts @@ -1654,7 +1654,7 @@ X-, Y- und Z-Komponenten zerlegt wird. Part - Part + Formteil @@ -1672,7 +1672,7 @@ X-, Y- und Z-Komponenten zerlegt wird. Part - Formteil + Part @@ -2953,7 +2953,7 @@ Wenn beide Längen Null sind, wird die Länge der Richtung verwendet. Unknown error - Unknown error + Unbekannter Fehler @@ -4096,7 +4096,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Unbekannter Fehler @@ -5439,7 +5439,7 @@ indem Sie ein Auswahlrechteck in der 3D-Ansicht aufziehen Offset - Versetzen + Versatz @@ -5703,21 +5703,21 @@ in the 3D view for the sweep path. %1 bearbeiten - + Part and Part Design workbench Arbeitsbereich für Bauteile und deren Konstruktion - + Part/Part Design Part/Part Design - + Import-Export Import / Export @@ -6018,63 +6018,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_el.ts b/src/Mod/Part/Gui/Resources/translations/Part_el.ts index 6a6e649010..f9656361b2 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_el.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_el.ts @@ -5711,21 +5711,21 @@ in the 3D view for the sweep path. Επεξεργασία %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Εισαγωγή-Εξαγωγή @@ -6028,63 +6028,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-AR.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-AR.ts index 5084645d73..c0c0c11c39 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_es-AR.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_es-AR.ts @@ -2954,7 +2954,7 @@ Si ambas longitudes son cero, se utiliza la magnitud de la dirección. Unknown error - Unknown error + Error desconocido @@ -4099,7 +4099,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Error desconocido @@ -4147,7 +4147,7 @@ during file reading (slower but higher details). <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselado</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define la desviación máxima de la malla teselada a la superficie. Cuanto menor sea el valor, menor es la velocidad de renderizado, que resulta en mayor detalle/resolución..</span></p></body></html> @@ -4253,7 +4253,7 @@ during file reading (slower but higher details). defaultFont - Fuentepredeterminada + Fuente por defecto @@ -5137,26 +5137,26 @@ del objeto que se adjunta. Skip this settings page and run the geometry check automatically. - Skip this settings page and run the geometry check automatically. + Omitir esta página de configuración y ejecutar la verificación de geometría automáticamente. Default: false - Default: false + Por defecto: false Run boolean operation check - Run boolean operation check + Ejecutar comprobación de operación booleana Extra boolean operations check that can sometimes find errors that the standard BRep geometry check misses. These errors do not always mean the checked object is unusable. Default: false - Extra boolean operations check that can sometimes find errors that -the standard BRep geometry check misses. These errors do not always -mean the checked object is unusable. Default: false + Comprobación de operaciones booleanas extra que a veces pueden encontrar errores que +la verificación estándar de la geometría BRep falla. Estos errores no siempre +significan que el objeto comprobado es inutilizable. Por defecto: false @@ -5207,28 +5207,28 @@ la herramienta de verificación de geometría. Por defecto: false Individual boolean operation checks: - -Individual boolean operation checks: + +Comprobación de operaciones booleanas individuales: Bad type - Bad type + Tipo incorrecto Self-intersect - Self-intersect + Autointersección Too small edge - Too small edge + Borde demasiado pequeño Nonrecoverable face - Nonrecoverable face + Cara no recuperable @@ -5238,22 +5238,22 @@ Individual boolean operation checks: Incompatibility of face - Incompatibility of face + Incompatibilidad de la cara Incompatibility of vertex - Incompatibility of vertex + Incompatibilidad de vértices Incompatibility of edge - Incompatibility of edge + Incompatibilidad del borde Invalid curve on surface - Invalid curve on surface + Curva no válida en la superficie @@ -5326,7 +5326,7 @@ Individual boolean operation checks: Boolean operation check... - Boolean operation check... + Comprobación de operación booleana... @@ -5342,19 +5342,19 @@ Individual boolean operation checks: Checking - Checking + Comprobando %1 processed out of %2 selected - %1 processed out of %2 selected + %1 procesados de %2 seleccionados %n invalid shapes. - - %n invalid shapes. - %n invalid shapes. + + %n forma no válida. + %n formas no válidas. @@ -5712,21 +5712,21 @@ in the 3D view for the sweep path. Editar %1 - + Part and Part Design workbench Piezas y banco de trabajo de diseño de piezas - + Part/Part Design Diseño de parte/parte - + Import-Export Importar-Exportar @@ -6028,63 +6028,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts index 9b17c36632..56a266a4b7 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts @@ -1913,12 +1913,12 @@ en sus componentes X, Y y Z. Create points object from geometry - Create points object from geometry + Crea objeto de puntos a partir de la geometría Create selectable points object from selected geometric object - Create selectable points object from selected geometric object + Crea objeto de puntos seleccionables a partir del objeto geométrico seleccionado @@ -2954,7 +2954,7 @@ Si ambas longitudes son cero, se utiliza la magnitud de la dirección. Unknown error - Unknown error + Error desconocido @@ -4096,7 +4096,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Error desconocido @@ -4144,7 +4144,7 @@ during file reading (slower but higher details). <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselado</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define la desviación máxima de la malla teselada a la superficie. Cuanto menor sea el valor, menor es la velocidad de renderizado, que resulta en mayor detalle/resolución..</span></p></body></html> @@ -5134,26 +5134,24 @@ del objeto que se adjunta. Skip this settings page and run the geometry check automatically. - Skip this settings page and run the geometry check automatically. + Omitir esta página de configuración y ejecutar la verificación de geometría automáticamente. Default: false - Default: false + Por defecto: falso Run boolean operation check - Run boolean operation check + Ejecutar comprobación de operación booleana Extra boolean operations check that can sometimes find errors that the standard BRep geometry check misses. These errors do not always mean the checked object is unusable. Default: false - Extra boolean operations check that can sometimes find errors that -the standard BRep geometry check misses. These errors do not always -mean the checked object is unusable. Default: false + Comprobación de operaciones booleanas extra que a veces pueden encontrar errores que la verificación estándar de la geometría BRep falla. Estos errores no siempre significan que el objeto comprobado es inutilizable. Por defecto: falso @@ -5204,28 +5202,28 @@ la herramienta de verificación de geometría. Por defecto: false Individual boolean operation checks: - -Individual boolean operation checks: + +Comprobación de operaciones booleanas individuales: Bad type - Bad type + Tipo incorrecto Self-intersect - Self-intersect + Auto-intersección Too small edge - Too small edge + Arista demasiada pequeña Nonrecoverable face - Nonrecoverable face + Cara no recuperable @@ -5235,22 +5233,22 @@ Individual boolean operation checks: Incompatibility of face - Incompatibility of face + Incompatibilidad de cara Incompatibility of vertex - Incompatibility of vertex + Incompatibilidad de vértices Incompatibility of edge - Incompatibility of edge + Incompatibilidad de arista Invalid curve on surface - Invalid curve on surface + Curva inválida en la superficie @@ -5323,7 +5321,7 @@ Individual boolean operation checks: Boolean operation check... - Boolean operation check... + Comprobación de operación booleana... @@ -5339,18 +5337,18 @@ Individual boolean operation checks: Checking - Checking + Comprobando %1 processed out of %2 selected - %1 processed out of %2 selected + %1 procesados de %2 seleccionados %n invalid shapes. - %n invalid shapes. + %n formas inválidas. %n invalid shapes. @@ -5709,21 +5707,21 @@ in the 3D view for the sweep path. Editar %1 - + Part and Part Design workbench Piezas y banco de trabajo de diseño de piezas - + Part/Part Design Diseño de parte/parte - + Import-Export Importar/Exportar @@ -6025,63 +6023,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts index 11dd0c0e8e..19b0832584 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts @@ -1124,7 +1124,7 @@ Both sides - Alde biak + Bi aldeak @@ -1786,12 +1786,12 @@ X, Y eta Z osagaietan. Loft... - Goratu... + Jaurti... Utility to loft - Goratzeko utilitatea + Jaurtitzeko utilitatea @@ -2334,7 +2334,7 @@ zehazten du. Loft - Goratu + Jaurti @@ -2952,7 +2952,7 @@ Bi luzerak zero badira, norabidearen magnitudea erabiliko da. Unknown error - Unknown error + Errore ezezaguna @@ -4098,7 +4098,7 @@ irakurtzen den bitartean (motelagoa baino xehetasun gehiagokoa). Unknown error - Unknown error + Errore ezezaguna @@ -4520,7 +4520,7 @@ bestela krokisaren planoren bektore normala erabiliko da Loft - Goratu + Jaurti @@ -5423,7 +5423,7 @@ hatapen-laukizuzen bat arrastatuta 3D bistan Loft - Goratu + Jaurti @@ -5712,21 +5712,21 @@ in the 3D view for the sweep path. Editatu %1 - + Part and Part Design workbench Piezen eta pieza-diseinuaren lan-mahaia - + Part/Part Design Pieza/Piezen diseinua - + Import-Export Inportatu-Esportatu @@ -6027,63 +6027,63 @@ Do you want to continue? - Boolean Op Check Unknown - Eragiketa boolearraren egiaztatze ezezaguna + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Eragiketa boolearraren mota okerra + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Eragiketa boolearraren autoebakidura + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Eragiketa boolearrak ertz txikiegia + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Eragiketa boolearrak aurpegi berreskuraezina + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Eragiketa boolearrak erpin-bateraezintasuna + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Eragiketa boolearrak ertz-bateraezintasuna + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Eragiketa boolearrak aurpegi-bateraezintasuna + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Eragiketa boolearra abortatu da + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Eragiketa boolearrak GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Eragiketa boolearrak kurba baliogabea gainazalean + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Eragiketa boolear baliogabea + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts index 6a39ff05ca..bab96b80a9 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts @@ -5716,21 +5716,21 @@ reuna tai lanka, jota pitkin reitin pyyhkäisy tehdään. Muokkaa %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Tuo/Vie @@ -6032,63 +6032,63 @@ Haluatko jatkaa? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts index b9c67a932d..112ca65aa4 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts @@ -1956,10 +1956,9 @@ décomposée en ses composantes X, Y et Z. onto a face of another object. The camera view determines the direction of projection. - Projeter des arêtes, des fils ou des faces d’'un objet -sur une face d’un autre objet. -La vue caméra détermine la direction -de la projection. + Projeter des arêtes, des polylignes ou des faces d’'un +objet sur une face d’un autre objet. +La vue caméra détermine la direction de la projection. @@ -2951,7 +2950,7 @@ Si les deux longueurs sont nulles, la grandeur de la direction est utilisée. Unknown error - Unknown error + Erreur inconnue @@ -3317,7 +3316,7 @@ during file reading (slower but higher details). Reduce number of objects using Link array - Réduire le nombre d'objets en utilisant une matrice liée + Réduire le nombre d'objets en utilisant un réseau lié @@ -3396,17 +3395,17 @@ during file reading (slower but higher details). X: - X : + X : Y: - Y : + Y : Z: - Z : + Z : @@ -4048,7 +4047,7 @@ during file reading (slower but higher details). Angle: - Angle : + Angle : @@ -4094,7 +4093,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Erreur inconnue @@ -4342,7 +4341,7 @@ during file reading (slower but higher details). Vertex size - Taille des sommets + Taille des points @@ -4695,7 +4694,7 @@ Fonctionne uniquement si tous les objets ont les mêmes valeurs. Allows to cut objects intersecting each other for the price that all cut objects will get the same color - Permet de couper des objets s'intersectant au risque + Permet de couper des objets s'intersectant avec la conséquence que tous les objets coupés auront la même couleur @@ -5717,21 +5716,21 @@ in the 3D view for the sweep path. Modifier %1 - + Part and Part Design workbench Ateliers Part et Part Design - + Part/Part Design Part/Part Design - + Import-Export Importer-Exporter @@ -6033,63 +6032,63 @@ Voulez-vous continuer ? - Boolean Op Check Unknown - Opération booléenne : vérification Inconnue + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Opération booléenne : type erroné + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Opération booléenne : auto-intersection + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Opération booléenne : arête trop petite + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Opération booléenne : face non récupérable + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Opération booléenne : incompatibilité de sommets + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Opération booléenne : incompatibilité d'arêtes + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Opération booléenne : incompatibilité de faces + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Opération booléenne : opération annulée + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Opération booléenne : erreur d'Open Cascade (GeomAbs_C0) + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Opération booléenne : courbe non valide sur la surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Opération booléenne : invalide + Boolean operation: Not valid + Boolean operation: Not valid @@ -6219,7 +6218,7 @@ Voulez-vous continuer ? Boolean - Opération booléenne + Opérations booléennes @@ -6262,7 +6261,7 @@ Voulez-vous continuer ? Creates a tube - Crée un tube + Créer un tube @@ -6298,7 +6297,7 @@ Voulez-vous continuer ? Select base object, then the object to embed, and then invoke this tool. - Sélectionnez l'objet de base, puis l'objet à intégrer, puis lancez cet outil. + Sélectionner l'objet de base, puis l'objet à intégrer, puis lancer cet outil. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts index 5ba180f46e..ed4dfc9311 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts @@ -5707,21 +5707,21 @@ in the 3D view for the sweep path. Editar %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Importar-Exportar @@ -6022,63 +6022,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts index b35a2c5298..21f7451281 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts @@ -5734,21 +5734,21 @@ u 3D pogledu kao putanju za zamah. Uređivanje %1 - + Part and Part Design workbench Radni stol Djelovi i Izrada djelova - + Part/Part Design Djelovi/Izrada djelova - + Import-Export Uvoz / izvoz @@ -6049,63 +6049,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts index 28e335d5a1..c9947ec427 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts @@ -85,7 +85,7 @@ Revolve Attacher reference type - Forgatás + Körmetszés @@ -2182,7 +2182,7 @@ irányát. Selected shape is not a solid - A kijelölt alakzet nem szilárd test + A kijelölt alakzat nem szilárd test @@ -2954,7 +2954,7 @@ Ha mindkét hossz nulla, akkor az irány magnitúdóértékét kell használni.< Unknown error - Unknown error + Ismeretlen hiba @@ -3812,7 +3812,7 @@ a fájl olvasása közben (lassabb, de pontosabb). Growth: - Növekedés: + Emelkedés: @@ -3996,7 +3996,7 @@ a fájl olvasása közben (lassabb, de pontosabb). Revolve - Forgatás + Körmetszés @@ -4053,7 +4053,7 @@ a fájl olvasása közben (lassabb, de pontosabb). Angle: - Dőlésszög: + Szög: @@ -4099,7 +4099,7 @@ a fájl olvasása közben (lassabb, de pontosabb). Unknown error - Unknown error + Ismeretlen hiba @@ -4117,7 +4117,7 @@ a fájl olvasása közben (lassabb, de pontosabb). Creating Revolve failed. %1 - Esztergálás létrehozása sikertelen. + Körmetszés létrehozása sikertelen. %1 @@ -5136,26 +5136,24 @@ rendszerében fejezzük ki. Skip this settings page and run the geometry check automatically. - Skip this settings page and run the geometry check automatically. + Hagyja ki ezt a beállítási oldalt, és futtassa automatikusan a geometriai ellenőrzést. Default: false - Default: false + Alapértelmezett: hamis Run boolean operation check - Run boolean operation check + Logikai művelet ellenőrzés futtatása Extra boolean operations check that can sometimes find errors that the standard BRep geometry check misses. These errors do not always mean the checked object is unusable. Default: false - Extra boolean operations check that can sometimes find errors that -the standard BRep geometry check misses. These errors do not always -mean the checked object is unusable. Default: false + Extra logikai műveletek ellenőrzése, amely néha hibákat talál, melyeket a szabványos BRep geometria-ellenőrzés elmulaszt. Ezek a hibák nem mindig jelentik azt, hogy a vizsgált tárgy használhatatlan. Alapértelmezett: hamis @@ -5207,28 +5205,28 @@ használata esetén lépnek életbe. Alapértelmezett: hamis Individual boolean operation checks: - -Individual boolean operation checks: + +Egyedi logikai művelet ellenőrzés: Bad type - Bad type + Rossz típus Self-intersect - Self-intersect + Ön-metszés Too small edge - Too small edge + Túl kicsi él Nonrecoverable face - Nonrecoverable face + Nem visszavehető felület @@ -5238,22 +5236,22 @@ Individual boolean operation checks: Incompatibility of face - Incompatibility of face + A felület inkompatibilitása Incompatibility of vertex - Incompatibility of vertex + A végpont inkompatibilitása Incompatibility of edge - Incompatibility of edge + Az él inkompatibilitása Invalid curve on surface - Invalid curve on surface + Érvénytelen görbe a felületen @@ -5326,7 +5324,7 @@ Individual boolean operation checks: Boolean operation check... - Boolean operation check... + Logikai művelet ellenőrzés... @@ -5342,19 +5340,19 @@ Individual boolean operation checks: Checking - Checking + Ellenőriz %1 processed out of %2 selected - %1 processed out of %2 selected + %1 feldolgozott a %2 kiválasztottból %n invalid shapes. - - %n invalid shapes. - %n invalid shapes. + + %n érvénytelen alakzat. + %n érvénytelen alakzatok. @@ -5712,21 +5710,21 @@ in the 3D view for the sweep path. %1 szerkesztése - + Part and Part Design workbench Alkatrész és Alkatrész tervezési munkafelület - + Part/Part Design Alaktrész/Alkatrész tervezés - + Import-Export Importálás-Exportálás @@ -6027,63 +6025,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_it.ts b/src/Mod/Part/Gui/Resources/translations/Part_it.ts index 68f815d612..9f006999d8 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_it.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_it.ts @@ -2956,7 +2956,7 @@ Se entrambe le lunghezze sono zero, viene usata la ampiezza della direzione. Unknown error - Unknown error + Errore sconosciuto @@ -4097,7 +4097,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Errore sconosciuto @@ -5710,21 +5710,21 @@ in the 3D view for the sweep path. Edita %1 - + Part and Part Design workbench Ambiente di lavoro Part e Part Design - + Part/Part Design Part/Part Design - + Import-Export Importa/Esporta @@ -6025,63 +6025,63 @@ Do you want to continue? - Boolean Op Check Unknown - Controllo Op Booleano Sconosciuto + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Tipo Op Booleano Non Valido + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Autointersecazione Op booleana + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts index 09669d2868..9e96187c2a 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts @@ -5701,21 +5701,21 @@ in the 3D view for the sweep path. %1を編集 - + Part and Part Design workbench パートとパートデザインのワークベンチ - + Part/Part Design Part/Part Design - + Import-Export インポート/エクスポート @@ -6016,63 +6016,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ka.ts b/src/Mod/Part/Gui/Resources/translations/Part_ka.ts index 03bad48f29..21e212b5bf 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ka.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ka.ts @@ -2951,7 +2951,7 @@ If both lengths are zero, magnitude of direction is used. Unknown error - Unknown error + უცნობი შეცდომა @@ -4097,7 +4097,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + უცნობი შეცდომა @@ -5707,21 +5707,21 @@ in the 3D view for the sweep path. ჩასწორება %1 - + Part and Part Design workbench ნაწილისა და ნაწილის დიზაინის სამუშაო მაგიდა - + Part/Part Design ნაწილი/ნაწილის დიზაინი - + Import-Export შეტანა-გატანა @@ -6023,63 +6023,63 @@ Do you want to continue? - Boolean Op Check Unknown - ლოგიკური ოპერაცია - შემოწმება უცნობია + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - ლოგიკური ოპერაცია - არასწორი ტიპი + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - ლოგიკური ოპერაცია - თვითგადაკვეთა + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - ლოგიკური ოპერაცა - ძალიან პატარა წიბო + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - ლოგიკური ოპერაცია - აღუდგენელი ზედაპირი + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - ლოგიკური ოპერაცია - წვეროს შეუთავსებლობა + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - ლოგიკური ოპერაცია - წიბოს შეუთავსებლობა + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - ლოგიკური ოპერაცია - ზედაპირის შეუთავსებლობა + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - ლოგიკური ოპერაცია - ოპერაცია გაუქმდა + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - ლოგიკური ოპერაცია - GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - ლოგიკური ოპერაცია - არასწორი მრუდი ზედაპირზე + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - ლოგიკური ოპერაცია - არასწორია + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ko.ts b/src/Mod/Part/Gui/Resources/translations/Part_ko.ts index 6b48360b3d..a687bfebd0 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ko.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ko.ts @@ -5713,21 +5713,21 @@ in the 3D view for the sweep path. Edit %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export 가져오기 내보내기 @@ -6028,63 +6028,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts index 56b51e3d66..a6a2f18647 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts @@ -2954,7 +2954,7 @@ If both lengths are zero, magnitude of direction is used. Unknown error - Unknown error + Onbekende fout @@ -4099,7 +4099,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Onbekende fout @@ -5715,21 +5715,21 @@ in de 3D-weergave voor het veegpad. Bewerken %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Importeren-Exporteren @@ -6031,63 +6031,63 @@ Wilt u doorgaan? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts index 687247940f..dfa56480e0 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts @@ -2253,7 +2253,7 @@ Ujęcie widoku określa kierunek rzutowania. Section - Przecięcie + Przekrój @@ -2561,7 +2561,7 @@ Uwaga: Położenie jest wyrażone w przestrzeni lokalnej dołączanego obiektu.< Section - Przekrój + Przecięcie @@ -2954,7 +2954,7 @@ Jeśli obie długości są równe zero, używana jest wartość wielkości kieru Unknown error - Unknown error + Nieznany błąd @@ -4100,7 +4100,7 @@ podczas odczytu pliku (wolniejsze, ale dokładniejsze). Unknown error - Unknown error + Nieznany błąd @@ -5713,22 +5713,22 @@ in the 3D view for the sweep path. Edytuj %1 - + Part and Part Design workbench Środowisko pracy Część i Projekt Części - + Part/Part Design Część / Projekt Części - + Import-Export Import-Eksport @@ -6029,63 +6029,63 @@ Do you want to continue? - Boolean Op Check Unknown - Operacja logiczna - sprawdzenie nieznane + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Operacja logiczna - zły typ + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Operacja logiczna - samoprzenikanie + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Operacja logiczna - małe krawędzie + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Operacja logiczna - nieodzyskiwalna ściana + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Operacja logiczna - niekompatybilność wierzchołka + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Operacja logiczna - niekompatybilność krawędzi + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Operacja logiczna - niekompatybilność ściany + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Operacja logiczna - operacja przerwana + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Operacja logiczna - GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Operacja logiczna - nieprawidłowa krzywa na powierzchni + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Operacja logiczna - niepoprawna + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts index 4f1b00bba6..5f2cd7db11 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts @@ -5694,21 +5694,21 @@ in the 3D view for the sweep path. Editar %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Importação e exportação @@ -6010,63 +6010,63 @@ Deseja continuar? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts index a912f5f55a..e5268c5d2c 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts @@ -5707,21 +5707,21 @@ in the 3D view for the sweep path. Edite %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Importar/Exportar @@ -6022,63 +6022,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts index f5aebe7e0b..d88c1b7d5a 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts @@ -2955,7 +2955,7 @@ Dacă ambele lungimi sunt zero, magnitudinea direcției este folosită. Unknown error - Unknown error + Eroare necunoscută @@ -4095,7 +4095,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Eroare necunoscută @@ -4277,7 +4277,7 @@ during file reading (slower but higher details). Shape color - Shape color + Culoare forma @@ -4394,7 +4394,7 @@ va fi folosită sau neagră. Text color - Text color + Culoare text @@ -5134,26 +5134,26 @@ obiectului ce este ataşat. Skip this settings page and run the geometry check automatically. - Skip this settings page and run the geometry check automatically. + Săriți peste această pagină de setări și executați verificarea geometriei automat. Default: false - Default: false + Implicit: fals Run boolean operation check - Run boolean operation check + Rulează verificarea operației boolean Extra boolean operations check that can sometimes find errors that the standard BRep geometry check misses. These errors do not always mean the checked object is unusable. Default: false - Extra boolean operations check that can sometimes find errors that -the standard BRep geometry check misses. These errors do not always -mean the checked object is unusable. Default: false + Verificarea operațiilor suplimentare booleene care pot găsi uneori erori pe care +verificarea geometriei BRep o ratează. Aceste erori nu întotdeauna +înseamnă că obiectul verificat este inutilizabil. Implicit: fals @@ -5205,28 +5205,28 @@ unealta de verificare a geometriei. Implicit: false Individual boolean operation checks: - -Individual boolean operation checks: + +Operarea testului boolean individual: Bad type - Bad type + Tip greșit Self-intersect - Self-intersect + Auto-intersectare Too small edge - Too small edge + Marginea prea mică Nonrecoverable face - Nonrecoverable face + Faţă nerecuperabilă @@ -5236,22 +5236,22 @@ Individual boolean operation checks: Incompatibility of face - Incompatibility of face + Incompatibilitatea feţei Incompatibility of vertex - Incompatibility of vertex + Incompatibilitatea cu vertex Incompatibility of edge - Incompatibility of edge + Incompatibilitatea marginii Invalid curve on surface - Invalid curve on surface + Curbă nevalidă pe suprafață @@ -5324,7 +5324,7 @@ Individual boolean operation checks: Boolean operation check... - Boolean operation check... + Verificare operațiune Booleană... @@ -5340,20 +5340,20 @@ Individual boolean operation checks: Checking - Checking + Verificare %1 processed out of %2 selected - %1 processed out of %2 selected + %1 procesat din %2 selectat %n invalid shapes. - - %n invalid shapes. - %n invalid shapes. - %n invalid shapes. + + %n forme invalide. + %n forme invalide. + %n forme invalide. @@ -5713,21 +5713,21 @@ in vizualizarea 3D pentru calea maturarii. Editare %1 - + Part and Part Design workbench Masă de lucru pentru proiectarea pieselor și părților - + Part/Part Design Design componentă/capitol - + Import-Export Import/Export @@ -6028,63 +6028,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid @@ -6591,7 +6591,7 @@ Va crea un "Filtru compus" pentru fiecare formă. Wires - Wires + Fir diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts index 60bdf6ed44..ef9825f079 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts @@ -2952,7 +2952,7 @@ If both lengths are zero, magnitude of direction is used. Unknown error - Unknown error + Неизвестная ошибка @@ -4096,7 +4096,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Неизвестная ошибка @@ -5710,21 +5710,21 @@ in the 3D view for the sweep path. Редактировать %1 - + Part and Part Design workbench Верстак Part и Part Design - + Part/Part Design Part/Part Design - + Import-Export Импорт/экспорт @@ -6025,63 +6025,63 @@ Do you want to continue? - Boolean Op Check Unknown - Проверка логической операции неизвестна + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Булева операция - неправильный тип + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Булева операция - самопересечение + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Булева операция - очень маленькое ребро + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Булева операция - невосстановимая грань (фаска) + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Булева операция - несовместимость вершин + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Булева операция - несовместимость края(ребра) + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Булева операция - несовместимость грани(фаски) + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Булева операция - Операция прервана + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Булева операция - GeomAbs_C0 (из OpenCascade) + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Булева операция - неверная кривая на поверхности + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Булева операция - нерабочее + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts index 6e729a9d52..d0aedf0b39 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts @@ -2954,7 +2954,7 @@ If both lengths are zero, magnitude of direction is used. Unknown error - Unknown error + Neznana napaka @@ -4100,7 +4100,7 @@ združevalo v sestave (počasneje vendar z več podrobnostmi). Unknown error - Unknown error + Neznana napaka @@ -5718,21 +5718,21 @@ v 3D pogledu za pot vlečenja. Uredi %1 - + Part and Part Design workbench Delovno okolje Del (Part) in Snovanje delov (Part design) - + Part/Part Design Del (Part)/Snovanje delov (Part design) - + Import-Export Uvoz - Izvoz @@ -6034,63 +6034,63 @@ Ali želite nadaljevati? - Boolean Op Check Unknown - Logična operacija - neznana preverba + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Logična operacija - okvarjena vrsta + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Logična operacija - samosečna + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Logična operacija - premajhen rob + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Logična operacija - neobnovljiva ploskev + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sr-CS.ts b/src/Mod/Part/Gui/Resources/translations/Part_sr-CS.ts index e59557e41f..abc15e557a 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sr-CS.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sr-CS.ts @@ -2951,7 +2951,7 @@ Ako su obe dužine nula, koristi se jedinična vrednost. Unknown error - Unknown error + Nepoznata greška @@ -4095,7 +4095,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Nepoznata greška @@ -5711,21 +5711,21 @@ in the 3D view for the sweep path. Uredi %1 - + Part and Part Design workbench Part i Part Design radno okruženje - + Part/Part Design Part/Part Design - + Import-Export Uvoz/Izvoz @@ -6027,63 +6027,63 @@ Da li želiš da nastaviš? - Boolean Op Check Unknown - Bulove operacije - Provera nepoznata + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Bulova operacija - Loša vrsta + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Bulova operacija - Samo-ukrštanje + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Bulova operacija - Suviše mala ivica + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Bulova operacija - Nepopravljiva stranica + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Bulova operacija - Nekompatibilnost temena + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Bulova operacija - Nekompatibilnost ivice + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Bulova operacija - Nekompatibilnost stranice + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Bulova operacija - Operacija prekinuta + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Bulova operacija - Neispravna kriva na površini + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Bulova operacija - Nije važeća + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts index 201a8d2a89..1afc7c5cf9 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts @@ -2951,7 +2951,7 @@ If both lengths are zero, magnitude of direction is used. Unknown error - Unknown error + Непозната грешка @@ -4095,7 +4095,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Непозната грешка @@ -5710,21 +5710,21 @@ in the 3D view for the sweep path. Уреди %1 - + Part and Part Design workbench Part и Part Design радно окружење - + Part/Part Design Part/Part Design - + Import-Export Увоз/извоз @@ -6026,63 +6026,63 @@ Do you want to continue? - Boolean Op Check Unknown - Булова операција - Провера непозната + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Булова операција - Лоша врста + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Булова операција - Само-укрштање + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Булова операција - Сувише мала ивица + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Булова операција - Непоправљива страница + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Булова операција - Некомпатибилност темена + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Булова операција - Некомпатибилност ивице + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Булова операција - Некомпатибилност странице + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Булова операција - Операција прекинута + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Булова операција - Неисправна крива на површини + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Булова операција - Није важећа + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts index 33708afa6b..98ee9214d9 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts @@ -5714,21 +5714,21 @@ in the 3D view for the sweep path. Redigera %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Importera/Exportera @@ -6030,63 +6030,63 @@ Vill du fortsätta? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts index d58359dd8d..bb32f84eb6 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts @@ -2943,7 +2943,7 @@ If both lengths are zero, magnitude of direction is used. Unknown error - Unknown error + Bilinmeyen hata @@ -4086,7 +4086,7 @@ during file reading (slower but higher details). Unknown error - Unknown error + Bilinmeyen hata @@ -5693,21 +5693,21 @@ bir veya daha fazla profil seçin ilave kenar veya tel seçin. %1'i düzenle - + Part and Part Design workbench Part and Part Design Çalışma Tezgahı - + Part/Part Design Part/Part Design - + Import-Export İçe-Dışa Aktar @@ -6009,63 +6009,63 @@ Devam etmek istiyor musun? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts index 30e40ee6ae..9b35866c80 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts @@ -5718,21 +5718,21 @@ in the 3D view for the sweep path. Редагувати %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Імпорт-експорт @@ -6033,63 +6033,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts index 5185832266..a31547785e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts @@ -5707,21 +5707,21 @@ in the 3D view for the sweep path. Edita %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Importació-exportació @@ -6022,63 +6022,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts index e7d348bfeb..e79f49c540 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts @@ -5709,21 +5709,21 @@ in the 3D view for the sweep path. 编辑 %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export Import-Export @@ -6024,63 +6024,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts index 180b69424e..9d98319456 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts @@ -5713,21 +5713,21 @@ in the 3D view for the sweep path. 編輯 %1 - + Part and Part Design workbench Part and Part Design workbench - + Part/Part Design Part/Part Design - + Import-Export 匯入-匯出 @@ -6029,63 +6029,63 @@ Do you want to continue? - Boolean Op Check Unknown - Boolean Op Check Unknown + Boolean operation: Unknown check + Boolean operation: Unknown check - Boolean Op Bad Type - Boolean Op Bad Type + Boolean operation: Bad type + Boolean operation: Bad type - Boolean Op Self Intersect - Boolean Op Self Intersect + Boolean operation: Self-intersection found + Boolean operation: Self-intersection found - Boolean Op Too Small Edge - Boolean Op Too Small Edge + Boolean operation: Edge too small + Boolean operation: Edge too small - Boolean Op Non-Recoverable Face - Boolean Op Non-Recoverable Face + Boolean operation: Non-recoverable face + Boolean operation: Non-recoverable face - Boolean Op Incompatibility Of Vertex - Boolean Op Incompatibility Of Vertex + Boolean operation: Incompatibility of vertex + Boolean operation: Incompatibility of vertex - Boolean Op Incompatibility Of Edge - Boolean Op Incompatibility Of Edge + Boolean operation: Incompatibility of edge + Boolean operation: Incompatibility of edge - Boolean Op Incompatibility Of Face - Boolean Op Incompatibility Of Face + Boolean operation: Incompatibility of face + Boolean operation: Incompatibility of face - Boolean Op Operation Aborted - Boolean Op Operation Aborted + Boolean operation: Aborted + Boolean operation: Aborted - Boolean Op GeomAbs_C0 - Boolean Op GeomAbs_C0 + Boolean operation: GeomAbs_C0 + Boolean operation: GeomAbs_C0 - Boolean Op Invalid Curve On Surface - Boolean Op Invalid Curve On Surface + Boolean operation: Invalid curve on surface + Boolean operation: Invalid curve on surface - Boolean Op Not Valid - Boolean Op Not Valid + Boolean operation: Not valid + Boolean operation: Not valid diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign.ts index 713b658706..8bfb4ab35d 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign.ts @@ -123,17 +123,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign - + Additive helix - + Sweep a selected sketch along a helix @@ -141,17 +141,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign - + Additive loft - + Loft a selected profile through other profile sections @@ -159,17 +159,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign - + Additive pipe - + Sweep a selected sketch along a path or to other profiles @@ -195,17 +195,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign - + Boolean operation - + Boolean operation with two or more bodies @@ -231,17 +231,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign - + Chamfer - + Chamfer the selected edges of a shape @@ -267,17 +267,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign - + Draft - + Make a draft on a face @@ -303,17 +303,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign - + Fillet - + Make a fillet on an edge, face or body @@ -321,17 +321,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign - + Groove - + Groove a selected sketch @@ -339,17 +339,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign - + Hole - + Create a hole with the selected sketch @@ -375,17 +375,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign - + LinearPattern - + Create a linear pattern feature @@ -411,17 +411,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign - + Mirrored - + Create a mirrored feature @@ -483,17 +483,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign - + Create MultiTransform - + Create a multitransform feature @@ -501,17 +501,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign - + Create sketch - + Create a new sketch @@ -519,17 +519,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign - + Pad - + Pad a selected sketch @@ -555,17 +555,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign - + Pocket - + Create a pocket with the selected sketch @@ -591,17 +591,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign - + PolarPattern - + Create a polar pattern feature @@ -609,17 +609,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign - + Revolution - + Revolve a selected sketch @@ -627,17 +627,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign - + Scaled - + Create a scaled feature @@ -677,17 +677,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign - + Subtractive helix - + Sweep a selected sketch along a helix and remove it from the body @@ -695,17 +695,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign - + Subtractive loft - + Loft a selected profile through other profile sections and remove it from the body @@ -713,17 +713,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign - + Subtractive pipe - + Sweep a selected sketch along a path or to other profiles and remove it from the body @@ -731,17 +731,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign - + Thickness - + Make a thick solid @@ -877,7 +877,7 @@ so that self intersection is avoided. - + Make copy @@ -893,12 +893,12 @@ so that self intersection is avoided. - + Convert to MultiTransform feature - + Create Boolean @@ -3461,8 +3461,8 @@ click again to end selection - - + + @@ -3474,8 +3474,8 @@ click again to end selection - - + + @@ -3487,84 +3487,84 @@ click again to end selection - + Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. - + Cannot use selected object. Selected object must belong to the active body - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on - + No sketch is available in the document - - + + Wrong selection - + Select an edge, face, or body from a single body. - - + + Selection is not in Active Body - + Select an edge, face, or body from an active body. - + Wrong object type - + %1 works only on parts. - + Shape of the selected Part is empty - + No valid features in this document - + Please create a feature first. - + Please select only one feature in an active body. @@ -4893,8 +4893,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4912,7 +4917,22 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. @@ -4933,11 +4953,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - - Size must be greater than zero @@ -4958,11 +4973,6 @@ over 90: larger hole radius at the bottom Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - - Fillet radius must be greater than zero @@ -4973,11 +4983,6 @@ over 90: larger hole radius at the bottom Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - - Angle of groove too large @@ -5014,11 +5019,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - - @@ -5192,16 +5192,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed - - - Hole: Resulting shape is not a solid - - - - - Hole: Result has multiple solids. This is not supported at this time. - - @@ -5289,18 +5279,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - - - - - - Loft: Result has multiple solids. This is not supported at this time. - - Loft: Subtracting the loft failed @@ -5341,17 +5319,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - - - - - - Pad: Result has multiple solids. This is not supported at this time. - - Could not create face from sketch. @@ -5428,12 +5395,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - - Subtracting the pipe failed @@ -5499,12 +5460,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - - Pocket: Resulting shape is empty @@ -5515,11 +5470,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - - Cannot subtract primitive feature without base feature @@ -5530,21 +5480,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - - Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - - Length of box too small @@ -5685,7 +5625,7 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_be.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_be.ts index 42498fa535..81fc325ddc 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_be.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_be.ts @@ -130,17 +130,17 @@ False = унутраная шасцярня CmdPartDesignAdditiveHelix - + PartDesign Праектаванне дэталі - + Additive helix Выцяжка па спіралі - + Sweep a selected sketch along a helix Выцягнуць абраны эскіз па спіралі @@ -148,17 +148,17 @@ False = унутраная шасцярня CmdPartDesignAdditiveLoft - + PartDesign Праектаванне дэталі - + Additive loft Выцяжка па профілю - + Loft a selected profile through other profile sections Правесці абраны профіль праз іншыя перасекі профілю @@ -166,17 +166,17 @@ False = унутраная шасцярня CmdPartDesignAdditivePipe - + PartDesign Праектаванне дэталі - + Additive pipe Выцяжка па траекторыі - + Sweep a selected sketch along a path or to other profiles Выцягнуць абраны эскіз па траекторыі ці да іншых профілях @@ -202,17 +202,17 @@ False = унутраная шасцярня CmdPartDesignBoolean - + PartDesign Праектаванне дэталі - + Boolean operation Лагічная аперацыя - + Boolean operation with two or more bodies Лагічная аперацыя з дзвюма і болей целамі @@ -238,17 +238,17 @@ False = унутраная шасцярня CmdPartDesignChamfer - + PartDesign Праектаванне дэталі - + Chamfer Фаска - + Chamfer the selected edges of a shape Фаска на абраных рэбрах фігуры @@ -274,17 +274,17 @@ False = унутраная шасцярня CmdPartDesignDraft - + PartDesign Праектаванне дэталі - + Draft Асадка - + Make a draft on a face Зрабіць ухіл на грані @@ -310,17 +310,17 @@ False = унутраная шасцярня CmdPartDesignFillet - + PartDesign Праектаванне дэталі - + Fillet Акругленне - + Make a fillet on an edge, face or body Зрабіць акругленне на рабры, грань ці целе @@ -328,17 +328,17 @@ False = унутраная шасцярня CmdPartDesignGroove - + PartDesign Праектаванне дэталі - + Groove Паз - + Groove a selected sketch Паз на абраным эскізе @@ -346,17 +346,17 @@ False = унутраная шасцярня CmdPartDesignHole - + PartDesign Праектаванне дэталі - + Hole Адтуліна - + Create a hole with the selected sketch Стварыць адтуліну з абранага эскізу @@ -382,17 +382,17 @@ False = унутраная шасцярня CmdPartDesignLinearPattern - + PartDesign Праектаванне дэталі - + LinearPattern Лінейны шаблон - + Create a linear pattern feature Стварыць элемент лінейнага шаблону @@ -418,17 +418,17 @@ False = унутраная шасцярня CmdPartDesignMirrored - + PartDesign Праектаванне дэталі - + Mirrored Сiметрыя - + Create a mirrored feature Стварыць сіметрычны элемент @@ -490,17 +490,17 @@ False = унутраная шасцярня CmdPartDesignMultiTransform - + PartDesign Праектаванне дэталі - + Create MultiTransform Стварыць Множнае пераўтварэнне - + Create a multitransform feature Стварыць элемент множнага пераўтварэння @@ -508,17 +508,17 @@ False = унутраная шасцярня CmdPartDesignNewSketch - + PartDesign Праектаванне дэталі - + Create sketch Стварыць эскіз - + Create a new sketch Стварыць новы эскіз @@ -526,17 +526,17 @@ False = унутраная шасцярня CmdPartDesignPad - + PartDesign Праектаванне дэталі - + Pad Выцягванне - + Pad a selected sketch Выцягнуць абраны эскіз @@ -562,17 +562,17 @@ False = унутраная шасцярня CmdPartDesignPocket - + PartDesign Праектаванне дэталі - + Pocket Кішэнь - + Create a pocket with the selected sketch Стварыць кішэнь з абранага эскізу @@ -598,17 +598,17 @@ False = унутраная шасцярня CmdPartDesignPolarPattern - + PartDesign Праектаванне дэталі - + PolarPattern Палярны шаблон - + Create a polar pattern feature Стварыць элемент палярнага шаблону @@ -616,17 +616,17 @@ False = унутраная шасцярня CmdPartDesignRevolution - + PartDesign Праектаванне дэталі - + Revolution Выцягванне кручэннем - + Revolve a selected sketch Вярчэнне на абраным эскізе @@ -634,17 +634,17 @@ False = унутраная шасцярня CmdPartDesignScaled - + PartDesign Праектаванне дэталі - + Scaled Маштабны - + Create a scaled feature Стварыць элемент маштаба @@ -684,17 +684,17 @@ False = унутраная шасцярня CmdPartDesignSubtractiveHelix - + PartDesign Праектаванне дэталі - + Subtractive helix Адыманне па спіралі - + Sweep a selected sketch along a helix and remove it from the body Выцягнуць абраны эскіз па спіралі, і выдаліць яго з цела @@ -702,17 +702,17 @@ False = унутраная шасцярня CmdPartDesignSubtractiveLoft - + PartDesign Праектаванне дэталі - + Subtractive loft Адыманне па профілю - + Loft a selected profile through other profile sections and remove it from the body Правесці абраны профіль праз іншыя перасекі профілю, і выдаліць яго з цела @@ -720,17 +720,17 @@ False = унутраная шасцярня CmdPartDesignSubtractivePipe - + PartDesign Праектаванне дэталі - + Subtractive pipe Адыманне па траекторыі - + Sweep a selected sketch along a path or to other profiles and remove it from the body Выцягнуць абраны эскіз па траекторыі ці іншаму профілю, і выдаліць яго з цела @@ -738,17 +738,17 @@ False = унутраная шасцярня CmdPartDesignThickness - + PartDesign Праектаванне дэталі - + Thickness Таўшчыня - + Make a thick solid Зрабіць полае цела з суцэльнага @@ -884,7 +884,7 @@ False = унутраная шасцярня Стварыць дублікат - + Make copy Зрабіць копію @@ -900,12 +900,12 @@ False = унутраная шасцярня Стварыць новы эскіз - + Convert to MultiTransform feature Пераўтварыць элемент множнага пераўтварэння - + Create Boolean Стварыць лагічную аперацыю @@ -2371,7 +2371,7 @@ click again to end selection To last - To last + Да апошняга @@ -2521,12 +2521,12 @@ measured along the specified direction Angle to taper the extrusion - Вугал звужэння выдушвання + Вугал конусу зянкоўкі выдушвання Taper angle - Вугал звужэння + Вугал конусу зянкоўкі @@ -2536,7 +2536,7 @@ measured along the specified direction 2nd taper angle - Другі вугал звужэння + Другі вугал конусу зянкоўкі @@ -3482,8 +3482,8 @@ click again to end selection Калі ласка, спачатку стварыце плоскасць, альбо абярыце грань на эскізе - - + + @@ -3495,8 +3495,8 @@ click again to end selection A dialog is already open in the task panel - - + + @@ -3508,84 +3508,84 @@ click again to end selection Do you want to close this dialog? - + Cannot use this command as there is no solid to subtract from. Не атрымалася ўжыць каманду, так як адсутнічае суцэльнае цела для адымання. - + Ensure that the body contains a feature before attempting a subtractive command. Пераканайцеся ў тым, што цела змяшчае элемент, перад спробай каманды адымання. - + Cannot use selected object. Selected object must belong to the active body Не атрымалася ўжыць абраны аб'ект. Абраны аб'ект павінен належыць да бягучага цела - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Разглядзіце магчымасць ужыць ЗлучокФормы ці АсноўныЭлемент для спасылкі на вонкавую геаметрыю ў целе. - + No sketch to work on Без эскізу для працы - + No sketch is available in the document Эскіз у дакуменце адсутнічае - - + + Wrong selection Няправільны выбар - + Select an edge, face, or body from a single body. Абраць рабро, грань ці цела з аднаго цела. - - + + Selection is not in Active Body Выбар не знаходзіцца ў бягучы целе - + Select an edge, face, or body from an active body. Абраць рабро, грань ці цела з бягучага цела. - + Wrong object type Няправільны тып аб'екта - + %1 works only on parts. %1 працуе толькі з дэталямі. - + Shape of the selected Part is empty Фігура абранай дэталі пустая - + No valid features in this document Недапушчальны элемент у дакуменце - + Please create a feature first. Калі ласка, спачатку стварыце элемент. - + Please select only one feature in an active body. Калі ласка, абярыце толькі адзін элемент у бягучым целе. @@ -4424,12 +4424,12 @@ Note that the calculation can take some time Clearance - Адхіленне + Зазор Custom Thread clearance value - Карыстальніцкае значэнне адхілення разьбы + Карыстальніцкае значэнне зазору разьбы @@ -4455,7 +4455,7 @@ Note that the calculation can take some time Hole clearance Only available for holes without thread - Адхіленне адтуліны + Зазор адтуліны Даступнае толькі да адтуліны без разьбы @@ -4602,7 +4602,7 @@ account for the depth of blind holes Tapered - Конусны + Конусная зянкоўка @@ -4610,7 +4610,7 @@ account for the depth of blind holes 90 degree: straight hole under 90: smaller hole radius at the bottom over 90: larger hole radius at the bottom - Вугал конуснай адтуліны + Вугал конусу зянкоўкі адтуліны 90 градусаў: прамая адтуліна меней чым 90: радыус адтуліны памяншацца ўнізе болей чым 90: радыус адтуліны павялічвацца ўнізе @@ -4870,161 +4870,166 @@ over 90: larger hole radius at the bottom Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Звязаны аб'ект не з'яўляецца элементам Праектавання дэталі Tip shape is empty - Tip shape is empty + Фігура кончыка пустая BaseFeature link is not set - BaseFeature link is not set + Не зададзены спасылак на асноўны элемент BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + Асноўны элемент павінен быць Дэталь::Элемент (Part::Feature) BaseFeature has an empty shape - BaseFeature has an empty shape + Асноўны элемент мае пустую фігуру Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Немагчыма выканаць лагічнае выразанне без асноўнага элементу Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Немагчыма зрабіць лагічную аперацыю ні з чым, акрамя Дэталі::Элементу (Part::Feature) і яе вытворнай Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Немагчыма зрабіць лагічную аперацыю з хібнай асноўнай фігурай Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Немагчыма зрабіць лагічную аперацыю для элемента, якога няма ў целе Base shape is null - Base shape is null + Асноўнай фігура пустая Tool shape is null - Tool shape is null + Фігура інструмента пустая Fusion of tools failed - Fusion of tools failed + Зліццё інструментаў не атрымалася + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Выніковая фігура атрымалася не суцэльным целам Cut out failed - Cut out failed + Выразаць не атрымалася Common operation failed - Common operation failed + Агульная аперацыя завяршылася няўдачай - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Не атрымалася стварыць фаску Resulting shape is null - Resulting shape is null + Выніковая фігура пустая Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Хібная выніковая фігура Size must be greater than zero - Size must be greater than zero + Памер павінен быць больш за нуль Size2 must be greater than zero - Size2 must be greater than zero + Памер2 павінен быць больш за нуль Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + Вугал павінен быць больш за 0 і менш чым 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Не атрымалася стварыць чарнавік Fillet radius must be greater than zero - Fillet radius must be greater than zero + Радыус акруглення павінен быць больш за нуль Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Не атрымалася стварыць акругленне Angle of groove too large - Angle of groove too large + Вугал пазу занадта вялікі Angle of groove too small - Angle of groove too small + Вугал пазу занадта малы @@ -5041,65 +5046,60 @@ over 90: larger hole radius at the bottom Creating a face from sketch failed - Creating a face from sketch failed + Не атрымалася стварыць грань з эскізу Revolve axis intersects the sketch - Revolve axis intersects the sketch + Вось вярчэння перасякае эскіз Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Не атрымалася выразаць асноўны элемент Could not revolve the sketch! - Could not revolve the sketch! + Не атрымалася павярнуць эскіз! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Не атрымалася стварыць грань з эскізу. +Перакрыжаваныя сутнасці эскізу ў эскізе не дазваляюцца. Error: Pitch too small - Error: Pitch too small + Памылка: падача занадта малая Error: height too small! - Error: height too small! + Памылка: вышыня занадта малая! Error: pitch too small! - Error: pitch too small! + Памылка: падача занадта малая! Error: turns too small! - Error: turns too small! + Памылка: віткоў занадта мала! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Памылка: ні вышыня, ні ўзрастанне не павінны быць зададзеныя ў нуль! @@ -5109,17 +5109,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Памылка: без дапушчальнага эскізу ці грані Error: Face must be planar - Error: Face must be planar + Памылка: грань павінна быць плоскай Error: Could not build - Error: Could not build + Памылка: не атрымалася пабудаваць @@ -5127,614 +5127,554 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Памылка: вынік не суцэльнае цела Error: There is nothing to subtract - Error: There is nothing to subtract + Памылка: адымаць няма чаго Error: Result has multiple solids - Error: Result has multiple solids + Памылка: вынік змяшчае некалькі суцэльных цел Error: Adding the helix failed - Error: Adding the helix failed + Памылка: не атрымалася дадаць спіраль Error: Intersecting the helix failed - Error: Intersecting the helix failed + Памылка: не атрымалася перакрыжаваць спіраль Error: Subtracting the helix failed - Error: Subtracting the helix failed + Памылка: не атрымалася адняць спіраль Error: Could not create face from sketch - Error: Could not create face from sketch + Памылка: не атрымалася стварыць грань з эскізу Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Памылка адтуліны: не атрымалася стварыць грань з эскізу Hole error: Unsupported length specification - Hole error: Unsupported length specification + Памылка адтуліны: спецыфікацыя даўжыні не падтрымліваецца Hole error: Invalid hole depth - Hole error: Invalid hole depth + Памылка адтуліны: хібная глыбіня адтуліны Hole error: Invalid taper angle - Hole error: Invalid taper angle + Памылка адтуліны: хібны вугал конусу зянкоўкі Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Памылка адтуліны: дыяметр абрэзкі адтуліны занадта малы Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Памылка адтуліны: глыбіня абрэзкі адтуліны павінна быць менш глыбіні адтуліны Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Памылка адтуліны: глыбіня абрэзкі адтуліны павінна быць больш ці роўная нулю Hole error: Invalid countersink - Hole error: Invalid countersink + Памылка адтуліны: хібная зянкоўка Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Памылка адтуліны: хібны вугал кропкі дрылі Hole error: Invalid drill point - Hole error: Invalid drill point + Памылка адтуліны: хібная кропка дрылі Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Памылка адтуліны: не атрымалася павярнуць эскіз Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Памылка адтуліны: выніковая фігура пустая Error: Adding the thread failed - Error: Adding the thread failed + Памылка: не атрымалася дадаць разьбу Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Лагічная аперацыя завяршылася няўдачай Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Не атрымалася стварыць грань з эскізу. +Перакрыжаваныя сутнасці эскізу ці некалькі граняў у эскізе не дапускаюцца для стварэння кішэні да грані. Thread type out of range - Thread type out of range + Тып разьбы па-за межамі дыяпазону Thread size out of range - Thread size out of range + Памер разьбы па-за межамі дыяпазону Error: Thread could not be built - Error: Thread could not be built + Памылка: не атрымалася пабудаваць разьбу Loft: At least one section is needed - Loft: At least one section is needed + Профіль: неабходны прынамсі адзін перасек Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Профіль: не атрымалася атрымаць фігуру профілю Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Профіль: калі ўжываецца кропкі для профілю/перасекаў, эскіз павінен утрымліваць адну кропку Loft: All sections need to be part features - Loft: All sections need to be part features + Профіль: усе перасекі павінны быць элементамі дэталі Loft: Could not obtain section shape - Loft: Could not obtain section shape + Профіль: не атрымалася атрымаць фігуру перасеку Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Профіль: перасек не змяшчае аніякіх ломаных ліній, і не з'яўляецца адзінкавай вяршыняй Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + Профіль: толькі профіль і апошні перасек могуць быць вяршынямі Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Профіль: для замкнутых профіляў толькі профіль можа быць вяршыняй Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Профіль: усе профілі перасеку павінны мець аднолькавую колькасць унутраных ломаных ліній Loft could not be built - Loft could not be built + Не атрымалася пабудаваць профіль Loft: Result is not a solid - Loft: Result is not a solid + Профіль: вынік не суцэльнае цела Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Профіль: няма з чаго адымаць Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Профіль: не атрымалася дадаць профіль Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Профіль: не атрымалася адняць профіль Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Профіль: пры стварэнні профілю адбылася фатальная памылка Length of pad too small - Length of pad too small + Даўжыня выцягвання занадта малая Second length of pad too small - Second length of pad too small + Другая даўжыня выцягвання занадта малая Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Выцягванне: стварэнне не атрымалася, паколькі напрамак артаганальнага вектару нармалі эскіза Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Выцягванне: не атрымалася стварыць грань з эскізу Pad: Resulting shape is empty - Pad: Resulting shape is empty + Выцягванне: выніковая фігура пустая Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Выцягванне: не атрымалася выканаць зліццё з асноўнай функцыяй Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Не атрымалася стварыць грань з эскізу. +Перакрыжаваныя сутнасці эскізу ці некалькі граняў у эскізе не дазваляюцца. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Траекторыя: не атрымалася атрымаць фігуру профілю No spine linked - No spine linked + Без злучанага каркасу No auxiliary spine linked. - No auxiliary spine linked. + Без злучанага дапаможнага каркасу. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Траекторыя: пры ўжыванні ізаляваных кропак эскізу, для перасеку патрабуецца толькі адна ізаляваная кропка Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Траекторыя: пры ўжыванні адной кропкі для профілю патрабуецца па меншай меры адзін перасек Pipe: All sections need to be part features - Pipe: All sections need to be part features + Траекторыя: усе перасекі павінны быць элементамі дэталі Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Траекторыя: не атрымалася атрымаць фігуру перасеку Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Траекторыя: толькі профіль і апошні перасек могуць быць вяршынямі Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Шмат перасекаў павінны мець такую ж колькасць унутраных ломаных ліній, як і асноўны перасек Path must not be a null shape - Path must not be a null shape + Траекторыя не павінна быць пустой фігурай Pipe could not be built - Pipe could not be built + Не атрымалася пабудаваць траекторыю Result is not a solid - Result is not a solid + Вынік не суцэльнае цела Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Траекторыя: няма з чаго адымаць Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Не атрымалася дадаць траекторыю Subtracting the pipe failed - Subtracting the pipe failed + Не атрымалася адняць траекторыю A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Пры стварэнні траекторыі адбылася фатальная памылка Invalid element in spine. - Invalid element in spine. + Хібны элемент у каркасе. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Элемент у каркасе не з'яўляецца ні рабром, ні ломанай лініяй. Spine is not connected. - Spine is not connected. + Каркас не падключаны. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Каркас не з'яўляецца ні рабром, ні ломанай лініяй. Invalid spine. - Invalid spine. + Хібны каркас. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Кішэнь: даўжыня кішэні занадта малая Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Кішэнь: другая даўжыня кішэні занадта малая Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Кішэнь: стварэнне не атрымалася, паколькі напрамак артаганальнага вектару нармалі эскіза Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Кішэнь: не атрымалася стварыць грань з эскізу Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Кішэнь: выдушванне да грані магчыма толькі ў тым выпадку, калі эскіз размешчаны на грані Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Кішэнь: да грані: не атрымалася змяніць укладзеную фігуру! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Кішэнь: выніковая фігура пустая Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Кішэнь: не атрымалася выразаць асноўны элемент Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Немагчыма адняць элемент першаснага цела без асноўнага элементу Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Не атрымалася дадаць першаснае цела Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Не атрымалася адняць першаснае цела Length of box too small - Length of box too small + Даўжыня габарытаў занадта малая Width of box too small - Width of box too small + Шырыня габарытаў занадта малая Height of box too small - Height of box too small + Вышыня габарытаў занадта малая Radius of cylinder too small - Radius of cylinder too small + Радыус цыліндру занадта малы Height of cylinder too small - Height of cylinder too small + Вышыня цыліндру занадта малая Rotation angle of cylinder too small - Rotation angle of cylinder too small + Вугал вярчэння цыліндру занадта малы Radius of sphere too small - Radius of sphere too small + Радыус сферы занадта малы Radius of cone cannot be negative - Radius of cone cannot be negative + Радыус конусу не можа быць адмоўным The radii for cones must not be equal - The radii for cones must not be equal + Радыусы конусаў не павінны быць аднолькавымі Height of cone too small - Height of cone too small + Вышыня конусу занадта малая Radius of ellipsoid too small - Radius of ellipsoid too small + Радыус эліпсоіду занадта малы Radius of torus too small - Radius of torus too small + Радыус тору занадта малы Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Хібны шматкутнік прызмы, павінен мець тры ці больш бакоў Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Радыус акружнасці шматкутніку прызмы занадта малы Height of prism is too small - Height of prism is too small + Вышыня прызмы занадта малая delta x of wedge too small - delta x of wedge too small + дэльта X кліну занадта малая delta y of wedge too small - delta y of wedge too small + дэльта Y кліну занадта малая delta z of wedge too small - delta z of wedge too small + дэльта Z кліну занадта малая delta z2 of wedge is negative - delta z2 of wedge is negative + дэльта Z2 кліну адмоўная delta x2 of wedge is negative - delta x2 of wedge is negative + дэльта X2 кліну адмоўная Angle of revolution too large - Angle of revolution too large + Занадта вялікі вугал павароту Angle of revolution too small - Angle of revolution too small + Занадта малы вугал павароту Fusion with base feature failed - Fusion with base feature failed + Не атрымалася выканаць зліццё з асноўнай функцыяй Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + Аб'ект, які звязаны з элементам пераўтварэння, не з'яўляецца аб'ектам дэталі No originals linked to the transformed feature. - No originals linked to the transformed feature. + Без арыгіналаў, якія звязаныя з пераўтвораным аб'ектам. Cannot transform invalid support shape - Cannot transform invalid support shape + Не атрымалася пераўтварыць хібную фігуру падтрымкі Transformation failed - Transformation failed + Не атрымалася пераўтварыць - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Могуць быць пераўтвораныя толькі элементы, якія дадаюцца ці адымаюцца diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.ts index 877a9bc03e..22362d4695 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.ts @@ -129,17 +129,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Hèlix additiva - + Sweep a selected sketch along a helix Escombra un esbós seleccionat al llarg d’una hèlix @@ -147,17 +147,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft Calaix additiu - + Loft a selected profile through other profile sections Projecta un perfil seleccionat a través d'altres seccions de perfil @@ -165,17 +165,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Tub additiu - + Sweep a selected sketch along a path or to other profiles Escombra un esbós seleccionat per un camí o per altres perfils @@ -201,17 +201,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Operació booleana - + Boolean operation with two or more bodies Operació booleana amb dos o més cossos @@ -237,17 +237,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Xamfrà - + Chamfer the selected edges of a shape Crea un xamfrà a les vores seleccionades @@ -273,17 +273,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignDraft - + PartDesign PartDesign - + Draft Calat - + Make a draft on a face Crea un croquis a una cara @@ -309,17 +309,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Arrodoniment - + Make a fillet on an edge, face or body Crear un arrodoniment a una aresta, cara o cos @@ -327,17 +327,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignGroove - + PartDesign PartDesign - + Groove Ranura - + Groove a selected sketch Crea una ranura a un croquis seleccionat @@ -345,17 +345,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignHole - + PartDesign PartDesign - + Hole Forat - + Create a hole with the selected sketch Crea un forat amb l'esbós seleccionat @@ -381,17 +381,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern Patró Lineal - + Create a linear pattern feature Crea un patró lineal @@ -417,17 +417,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Reflectit - + Create a mirrored feature Crea una operació de simetria @@ -489,17 +489,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Crea MultiTransform - + Create a multitransform feature Crea un perfil multitransform @@ -507,17 +507,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Crear croquis - + Create a new sketch Crea un nou croquis @@ -525,17 +525,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignPad - + PartDesign PartDesign - + Pad Extrusió - + Pad a selected sketch Extruir l'esbós seleccionat @@ -561,17 +561,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Buidar - + Create a pocket with the selected sketch Crear un calaix amb el dibuix seleccionat @@ -597,17 +597,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern Patró Polar - + Create a polar pattern feature Crear perfil de patró polar @@ -615,17 +615,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Revolució - + Revolve a selected sketch Revolucionar un croquis seleccionat @@ -633,17 +633,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignScaled - + PartDesign PartDesign - + Scaled Escalat - + Create a scaled feature Crea una operació escalada @@ -683,17 +683,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Hèlix subtractiva - + Sweep a selected sketch along a helix and remove it from the body Fer Escombrat a un esbós seleccionat al llarg d’una hèlix i traieu-lo del cos @@ -701,17 +701,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft Calaix substractiu - + Loft a selected profile through other profile sections and remove it from the body Projecta un perfil seleccionat a través d'altres seccions de perfil i elimina'l del cos @@ -719,17 +719,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Canonada Sustractiva - + Sweep a selected sketch along a path or to other profiles and remove it from the body Escombra un esbós per una trajectòria o a altres perfils i treu-lo del cos @@ -737,17 +737,17 @@ de manera que s'evita l'autointersecció. CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Gruix - + Make a thick solid Fes un sòlid gruixut @@ -883,7 +883,7 @@ de manera que s'evita l'autointersecció. Crea un clon - + Make copy Fer còpia @@ -899,12 +899,12 @@ de manera que s'evita l'autointersecció. Creeu un esbós nou - + Convert to MultiTransform feature Converteix a la funció MultiTransform - + Create Boolean Crea booleà @@ -3485,8 +3485,8 @@ clica altre cop per finalitzar la selecció Si us plau, crear un plànol primer o seleccioneu una cara a esbossar - - + + @@ -3498,8 +3498,8 @@ clica altre cop per finalitzar la selecció A dialog is already open in the task panel - - + + @@ -3511,84 +3511,84 @@ clica altre cop per finalitzar la selecció Do you want to close this dialog? - + Cannot use this command as there is no solid to subtract from. No es pot utilitzar aquesta ordre perquè no hi ha cap sòlid per restar. - + Ensure that the body contains a feature before attempting a subtractive command. Assegureu-vos que el cos conté una característica abans d'intentar una ordre subtractiva. - + Cannot use selected object. Selected object must belong to the active body No es pot utilitzar l'objecte seleccionat. L'objecte seleccionat ha de pertànyer al cos actiu - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Penseu en utilitzar un ShapeBinder o una caracterìstica Base per fer referència a la geometria externa d'un cos. - + No sketch to work on Cap esbos per treballar - + No sketch is available in the document Cap dibuix està disponible en el document - - + + Wrong selection Selecció incorrecta - + Select an edge, face, or body from a single body. Seleccioneu una aresta, una cara o un cos d'un sol cos. - - + + Selection is not in Active Body La selecció no és en un cos de peça actiu - + Select an edge, face, or body from an active body. Seleccioneu una vora, una cara o un cos d'un cos actiu. - + Wrong object type Tipus d'objecte malament - + %1 works only on parts. %1 treballa només en part. - + Shape of the selected Part is empty Forma de la Part seleccionada és buit - + No valid features in this document No perfil vàlids en aquest document - + Please create a feature first. Creeu una funció primer. - + Please select only one feature in an active body. Seleccioneu només una funció en un cos actiu. @@ -4934,8 +4934,13 @@ més de 90: radi de forat més gran a la part inferior + + + + + Resulting shape is not a solid @@ -4953,8 +4958,23 @@ més de 90: radi de forat més gran a la part inferior - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4974,11 +4994,6 @@ més de 90: radi de forat més gran a la part inferior Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4999,11 +5014,6 @@ més de 90: radi de forat més gran a la part inferior Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5014,11 +5024,6 @@ més de 90: radi de forat més gran a la part inferior Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5057,11 +5062,6 @@ més de 90: radi de forat més gran a la part inferior Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5236,16 +5236,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5334,18 +5324,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5386,17 +5364,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5474,12 +5441,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5545,12 +5506,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5561,11 +5516,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5576,21 +5526,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5731,8 +5671,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts index f6e0c60baa..bb1087e88b 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts @@ -129,17 +129,17 @@ aby se zabránilo sebe. CmdPartDesignAdditiveHelix - + PartDesign Tvorba dílu - + Additive helix Přičíst šroubovici - + Sweep a selected sketch along a helix Táhnout vybranou skicu podél šroubovice @@ -147,17 +147,17 @@ aby se zabránilo sebe. CmdPartDesignAdditiveLoft - + PartDesign Tvorba dílu - + Additive loft Součtové profilování - + Loft a selected profile through other profile sections Profilovat skrz vybrané profilové řezy @@ -165,17 +165,17 @@ aby se zabránilo sebe. CmdPartDesignAdditivePipe - + PartDesign Tvorba dílu - + Additive pipe Aditivní potrubí - + Sweep a selected sketch along a path or to other profiles Táhnout vybraný náčrt podél trasy nebo podél dalšího profilu @@ -201,17 +201,17 @@ aby se zabránilo sebe. CmdPartDesignBoolean - + PartDesign Tvorba dílu - + Boolean operation Booleovské operace - + Boolean operation with two or more bodies Logická operace se dvěma nebo více objekty @@ -237,17 +237,17 @@ aby se zabránilo sebe. CmdPartDesignChamfer - + PartDesign Tvorba dílu - + Chamfer Sražení - + Chamfer the selected edges of a shape Srazí vybrané hrany útvaru @@ -273,17 +273,17 @@ aby se zabránilo sebe. CmdPartDesignDraft - + PartDesign Tvorba dílu - + Draft Ponor - + Make a draft on a face Provede zkosení stěny @@ -309,17 +309,17 @@ aby se zabránilo sebe. CmdPartDesignFillet - + PartDesign Tvorba dílu - + Fillet Zaoblení - + Make a fillet on an edge, face or body Vytvoří zaoblení na hraně, ploše nebo těle @@ -327,17 +327,17 @@ aby se zabránilo sebe. CmdPartDesignGroove - + PartDesign Tvorba dílu - + Groove Vybrání - + Groove a selected sketch Vybrání z vybranho náčrtu @@ -345,17 +345,17 @@ aby se zabránilo sebe. CmdPartDesignHole - + PartDesign Tvorba dílu - + Hole Otvor - + Create a hole with the selected sketch Vytvořit otvor pomocí vybraného náčrtu @@ -381,17 +381,17 @@ aby se zabránilo sebe. CmdPartDesignLinearPattern - + PartDesign Tvorba dílu - + LinearPattern Lineární pole - + Create a linear pattern feature Vytvořit prvek lineárního pole @@ -417,17 +417,17 @@ aby se zabránilo sebe. CmdPartDesignMirrored - + PartDesign Tvorba dílu - + Mirrored Zrcadlit - + Create a mirrored feature Vytvořit zrcadlený prvek @@ -489,17 +489,17 @@ aby se zabránilo sebe. CmdPartDesignMultiTransform - + PartDesign Tvorba dílu - + Create MultiTransform Vytvořit vícenásobnou transformaci - + Create a multitransform feature Vytvořit vícenásobně transformovaný prvek @@ -507,17 +507,17 @@ aby se zabránilo sebe. CmdPartDesignNewSketch - + PartDesign Tvorba dílu - + Create sketch Vytvoř náčrt - + Create a new sketch Vytvořit nový náčrt @@ -525,17 +525,17 @@ aby se zabránilo sebe. CmdPartDesignPad - + PartDesign Tvorba dílu - + Pad Deska - + Pad a selected sketch Přidat vysunutím vybranou skicou @@ -561,17 +561,17 @@ aby se zabránilo sebe. CmdPartDesignPocket - + PartDesign Tvorba dílu - + Pocket Kapsa - + Create a pocket with the selected sketch Vytvořit kapsu pomocí vybraného náčrtu @@ -597,17 +597,17 @@ aby se zabránilo sebe. CmdPartDesignPolarPattern - + PartDesign Tvorba dílu - + PolarPattern Kruhové pole - + Create a polar pattern feature Vytvořit prvek polárního pole @@ -615,17 +615,17 @@ aby se zabránilo sebe. CmdPartDesignRevolution - + PartDesign Tvorba dílu - + Revolution Přidat rotací - + Revolve a selected sketch Vytvoří prvek rotací předvybraného náčrtu @@ -633,17 +633,17 @@ aby se zabránilo sebe. CmdPartDesignScaled - + PartDesign Tvorba dílu - + Scaled Změna měřítka - + Create a scaled feature Vytvořit škálovaný prvek @@ -683,17 +683,17 @@ aby se zabránilo sebe. CmdPartDesignSubtractiveHelix - + PartDesign Tvorba dílu - + Subtractive helix Odečíst šroubovici - + Sweep a selected sketch along a helix and remove it from the body Táhnout vybranou skicu podél šroubovice a odstranit je z těla @@ -701,17 +701,17 @@ aby se zabránilo sebe. CmdPartDesignSubtractiveLoft - + PartDesign Tvorba dílu - + Subtractive loft Odečtové profilování - + Loft a selected profile through other profile sections and remove it from the body Profilovat skrz vybrané profilové řezy a odstranit je z těla @@ -719,17 +719,17 @@ aby se zabránilo sebe. CmdPartDesignSubtractivePipe - + PartDesign Tvorba dílu - + Subtractive pipe Odečtové potrubí - + Sweep a selected sketch along a path or to other profiles and remove it from the body Táhnout vybraný náčrt podél trasy nebo podél dalšího profilu a odstranit je z těla @@ -737,17 +737,17 @@ aby se zabránilo sebe. CmdPartDesignThickness - + PartDesign Tvorba dílu - + Thickness Tloušťka - + Make a thick solid Vytvořit skořepinu @@ -883,7 +883,7 @@ aby se zabránilo sebe. Vytvořit klon - + Make copy Vytvořit kopii @@ -899,12 +899,12 @@ aby se zabránilo sebe. Vytvořit nový náčrt - + Convert to MultiTransform feature Převést na multitransformační prvek - + Create Boolean Použít booleovské operace @@ -3485,8 +3485,8 @@ klikněte znovu pro ukončení výběru Nejprve vytvořte rovinu nebo vyberte plochu, na kterou chcete vytvořit náčrt - - + + @@ -3498,8 +3498,8 @@ klikněte znovu pro ukončení výběru Dialog je opravdu otevřen v panelu úloh - - + + @@ -3511,84 +3511,84 @@ klikněte znovu pro ukončení výběru Chcete zavřít tento dialog? - + Cannot use this command as there is no solid to subtract from. Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. Ensure that the body contains a feature before attempting a subtractive command. - + Cannot use selected object. Selected object must belong to the active body Vybraný objekt nelze použít. Vybraný objekt musí patřit k aktivnímu tělu - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on Chybí náčrt pro práci - + No sketch is available in the document V dokumentu není k dispozici náčrt - - + + Wrong selection Neplatný výběr - + Select an edge, face, or body from a single body. Vyberte hranu, plochu nebo tělo ze samostatného těla. - - + + Selection is not in Active Body Výběr není v aktivním těle - + Select an edge, face, or body from an active body. Vyberte hranu, plochu nebo tělo z aktivního těla. - + Wrong object type Špatný typ objektu - + %1 works only on parts. %1 funguje jen na dílech. - + Shape of the selected Part is empty Tvar vybraného dílu je prázdný - + No valid features in this document Neplatný prvek v tomto dokumentu - + Please create a feature first. Nejprve prosím vytvořte prvek. - + Please select only one feature in an active body. Please select only one feature in an active body. @@ -4935,8 +4935,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4954,8 +4959,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4975,11 +4995,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -5000,11 +5015,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5015,11 +5025,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5059,11 +5064,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5238,16 +5238,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5336,18 +5326,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5388,17 +5366,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5476,12 +5443,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5547,12 +5508,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5563,11 +5518,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5578,21 +5528,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5733,8 +5673,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts index 15306629f1..dc1dd06128 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts @@ -129,17 +129,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Wendel - + Sweep a selected sketch along a helix Eine gewählte Skizze entlang einer Wendel austragen @@ -147,17 +147,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft Ausformung - + Loft a selected profile through other profile sections Loft eines ausgewählten Profils durch andere Profilabschnitte @@ -165,17 +165,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Rohr - + Sweep a selected sketch along a path or to other profiles Trägt eine ausgewählte Skizze entlang eines Pfades oder zu weiteren Profilen aus @@ -201,17 +201,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Boolesche Operation - + Boolean operation with two or more bodies Boolsche Operation mit zwei oder mehr Körpern @@ -237,17 +237,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Fase - + Chamfer the selected edges of a shape Die gewählten Kanten einer Form abschrägen @@ -273,17 +273,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignDraft - + PartDesign PartDesign - + Draft Formschräge - + Make a draft on a face Versieht eine Fläche mit einer Formschräge @@ -309,17 +309,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Verrundung - + Make a fillet on an edge, face or body Kante, Fläche oder Körper verrunden @@ -327,17 +327,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignGroove - + PartDesign PartDesign - + Groove Nut - + Groove a selected sketch Erzeuge Nut mit der ausgewählten Skizze @@ -345,17 +345,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignHole - + PartDesign PartDesign - + Hole Bohrung - + Create a hole with the selected sketch Erzeuge Bohrung mit ausgewählter Skizze @@ -381,17 +381,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern Lineares Muster - + Create a linear pattern feature Lineares Muster erzeugen @@ -417,17 +417,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Spiegeln - + Create a mirrored feature Erzeuge gespiegeltes Objekt @@ -489,17 +489,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Mehrfach-Transformation erstellen - + Create a multitransform feature Erstellen einer Mehrfach-Transformation @@ -507,17 +507,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Skizze erstellen - + Create a new sketch Neue Skizze erstellen @@ -525,17 +525,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignPad - + PartDesign PartDesign - + Pad Aufpolsterung - + Pad a selected sketch Ausgewählte Skizze extrudieren @@ -561,17 +561,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Tasche - + Create a pocket with the selected sketch Vertiefung mit skizziertem Querschnitt erzeugen @@ -597,17 +597,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern Polares Muster - + Create a polar pattern feature Erzeugen eines polaren Musters @@ -615,17 +615,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Drehteil - + Revolve a selected sketch Rotiere die ausgewählte Skizze @@ -633,17 +633,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignScaled - + PartDesign PartDesign - + Scaled skaliert - + Create a scaled feature Erstellen eines skalierten Objekts @@ -683,17 +683,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Wendel - + Sweep a selected sketch along a helix and remove it from the body Eine gewählte Skizze entlang einer Wendel austragen und vom Körper abziehen @@ -701,17 +701,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft Ausformung - + Loft a selected profile through other profile sections and remove it from the body Loft eines ausgewählten Profils durch andere Profilabschnitte und entfernt Sie es aus dem Körper @@ -719,17 +719,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Rohr - + Sweep a selected sketch along a path or to other profiles and remove it from the body Trägt eine ausgewählte Skizze entlang eines Pfades oder zu weiteren Profilen aus und zieht das Ergebnis vom bestehenden Körper ab @@ -737,17 +737,17 @@ damit eine Selbstdurchdringung vermieden wird. CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Dicke - + Make a thick solid Aufgedickten Festkörper erzeugen @@ -883,7 +883,7 @@ damit eine Selbstdurchdringung vermieden wird. Klon erstellen - + Make copy Kopie erstellen @@ -899,12 +899,12 @@ damit eine Selbstdurchdringung vermieden wird. Neue Skizze erstellen - + Convert to MultiTransform feature Wandle in Mehrfachtransformation um - + Create Boolean Boolean erstellen @@ -2029,12 +2029,12 @@ Nochmaliges Klicken beendet den Auswahl-Modus. Warning: helix might be self intersecting - Warning: helix might be self intersecting + Warnung: Helix könnte sich selbst durchdringen Error: helix touches itself - Error: helix touches itself + Fehler: Helix berührt sich selbst @@ -3484,8 +3484,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus. Zum Erzeugen einer Skizze zuerst eine Ebene im Koordinatensystem oder auf einem Körper wählen - - + + @@ -3497,8 +3497,8 @@ Nochmaliges Klicken beendet den Auswahl-Modus. Es ist bereits ein Dialog in der Aufgabenleiste geöffnet - - + + @@ -3510,84 +3510,84 @@ Nochmaliges Klicken beendet den Auswahl-Modus. Möchten Sie diesen Dialog zu schließen? - + Cannot use this command as there is no solid to subtract from. Dieser Befehl kann nicht verwendet werden, da kein Festkörper vorhanden ist, von dem etwas abgezogen werden kann. - + Ensure that the body contains a feature before attempting a subtractive command. Bitte sicherstellen, dass der Körper ein Objekt enthält, bevor ein subtraktiver Befehl angewendet wird. - + Cannot use selected object. Selected object must belong to the active body Ausgewähltes Objekt kann nicht verwendet werden. Ausgewähltes Objekt muss zum aktiven Körper gehören - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Ziehe die Benutzung eines Formbinders oder eines BasisMerkmals in Betracht um externe Geometrie in einem Körper zu referenzieren. - + No sketch to work on Fehlende Skizze - + No sketch is available in the document Keine Skizze im Dokument vorhanden - - + + Wrong selection Falsche Auswahl - + Select an edge, face, or body from a single body. Kante, Fläche oder Körper eines einzelnen Körpers auswählen. - - + + Selection is not in Active Body Auswahl ist nicht im aktiven Körper - + Select an edge, face, or body from an active body. Kante, Fläche oder Körper eines aktiven Körpers auswählen. - + Wrong object type Falscher Objekt-Typ - + %1 works only on parts. %1 funktioniert nur bei Teilen. - + Shape of the selected Part is empty Gewähltes Teil ist hohl - + No valid features in this document Keine gültigen Elemente in diesem Dokument - + Please create a feature first. Bitte zuerst ein Element erstellen. - + Please select only one feature in an active body. Bitte nur ein Element in einem aktiven Körper auswählen. @@ -4799,7 +4799,7 @@ unter 90: kleinerer Bohrungsradius an der Unterseite Shaft wizard - Shaft wizard + Wellen-Assistent @@ -4871,12 +4871,12 @@ unter 90: kleinerer Bohrungsradius an der Unterseite Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Das verknüpfte Objekt ist kein PartDesign-Formelement Tip shape is empty - Tip shape is empty + Form der "Spitze" ist leer @@ -4886,33 +4886,33 @@ unter 90: kleinerer Bohrungsradius an der Unterseite BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + Das BaseFeature muss ein Part::Feature sein BaseFeature has an empty shape - BaseFeature has an empty shape + Das BaseFeature enthält eine leere Form Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Ein boolescher Schnitt ohne Basis-Formelement ist nicht möglich Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Boolesche Verknüpfungen können nur mit Part::Feature-Objekten und ihren Derivaten durchgeführt werden Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Boolesche Verknüpfungen können nicht mit ungültigem base shape durchgeführt werden Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Eine boolesche Verknüpfung kann nicht an einem Formelement ausgeführt werden, das sich nicht in einem Körper befindet @@ -4927,37 +4927,57 @@ unter 90: kleinerer Bohrungsradius an der Unterseite Fusion of tools failed - Fusion of tools failed + Fusion der Werkzeuge fehlgeschlagen + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Die resultierende Form ist kein Festkörper Cut out failed - Cut out failed + Ausschnitt fehlgeschlagen Common operation failed - Common operation failed + Vereinigung fehlgeschlagen - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Fase konnte nicht erstellt werden @@ -4970,12 +4990,7 @@ unter 90: kleinerer Bohrungsradius an der Unterseite Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Die resultierende Form ist ungültig @@ -4995,27 +5010,17 @@ unter 90: kleinerer Bohrungsradius an der Unterseite Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Abschrägung konnte nicht erstellt werden Fillet radius must be greater than zero - Fillet radius must be greater than zero + Verrundungsradius muss größer als Null sein Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Verrundung konnte nicht erstellt werden @@ -5042,7 +5047,7 @@ unter 90: kleinerer Bohrungsradius an der Unterseite Creating a face from sketch failed - Creating a face from sketch failed + Es konnte keine Fläche aus der Skizze erstellt werden @@ -5053,12 +5058,7 @@ unter 90: kleinerer Bohrungsradius an der Unterseite Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Das Ausschneiden des Basis-Formelements ist fehlgeschlagen @@ -5077,30 +5077,30 @@ Intersecting sketch entities in a sketch are not allowed. Error: Pitch too small - Error: Pitch too small + Fehler: Die Steigung ist zu gering Error: height too small! - Error: height too small! + Fehler: Höhe zu klein! Error: pitch too small! - Error: pitch too small! + Fehler: Die Steigung ist zu gering! Error: turns too small! - Error: turns too small! + Fehler: Die Anzahl der Windungen ist zu klein! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Fehler: Entweder die Höhe oder die Zuwachsrate darf nicht Null sein! @@ -5115,7 +5115,7 @@ Intersecting sketch entities in a sketch are not allowed. Error: Face must be planar - Error: Face must be planar + Fehler: Fläche muss eben sein @@ -5128,24 +5128,24 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Fehler: Ergebnis ist kein Festkörper Error: There is nothing to subtract - Error: There is nothing to subtract + Fehler: Es gibt nichts zum Abziehen Error: Result has multiple solids - Error: Result has multiple solids + Fehler: Ergebnis besteht aus mehreren Festkörpern Error: Adding the helix failed - Error: Adding the helix failed + Fehler: Konnte Wendel nicht hinzufügen @@ -5225,24 +5225,14 @@ Intersecting sketch entities in a sketch are not allowed. Error: Adding the thread failed - Error: Adding the thread failed + Fehler: Konnte Gewinde nicht hinzufügen Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Boolesche Operation fehlgeschlagen @@ -5255,17 +5245,17 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Thread type out of range - Thread type out of range + Gewindetyp außerhalb des Bereichs Thread size out of range - Thread size out of range + Gewindegröße außerhalb des Bereichs Error: Thread could not be built - Error: Thread could not be built + Fehler: Gewinde konnte nicht gebaut werden @@ -5332,18 +5322,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5367,33 +5345,22 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Pad: Erstellen fehlgeschlagen, weil die Richtung senkrecht auf dem Normalenvektor der Skizze steht Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Pad: Es konnte keine Fläche aus der Skizze erstellt werden Pad: Resulting shape is empty - Pad: Resulting shape is empty + Pad: Die resultierende Form ist leer Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Pad: Vereinigung mit Basis-Formelement ist fehlgeschlagen @@ -5410,12 +5377,12 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. No spine linked - No spine linked + Keine Leitkurve verknüpft No auxiliary spine linked. - No auxiliary spine linked. + Keine Hilfs-Leitkurve verknüpft. @@ -5460,7 +5427,7 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Result is not a solid - Result is not a solid + Das Ergebnis ist kein Festkörper @@ -5472,12 +5439,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5491,171 +5452,150 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Invalid element in spine. - Invalid element in spine. + Die Leitkurve enthält ein ungültiges Element. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Ein Element der Leitkurve ist weder eine Kante noch ein Draht. Spine is not connected. - Spine is not connected. + Die Leitkurve ist nicht verbunden. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Die Leitkurve ist weder eine Kante noch ein Draht. Invalid spine. - Invalid spine. + Ungültige Leitkurve. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Tasche: Die Länge der Tasche ist zu gering Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Tasche: Die Zweite Länge der Tasche ist zu gering Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Tasche: Erstellen fehlgeschlagen, weil die Richtung senkrecht auf dem Normalenvektor der Skizze steht Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Tasche: Es konnte keine Fläche aus der Skizze erstellt werden Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Tasche: Das Extrudieren bis zu einer Fläche ist nur möglich, wenn sich die Skizze auf einer Fläche befindet Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Tasche: Bis zu Oberfläche: Konnte kein SubShape ermitteln! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Tasche: Die resultierende Form ist leer Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Tasche: Das Ausschneiden des Basis-Formelements ist fehlgeschlagen Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Das Grundkörper-Formelement kann ohne Basis-Formelement nicht abgezogen werden Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Der Grundkörper konnte nicht hinzugefügt werden Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Der Grundkörper konnte nicht abgezogen werden Length of box too small - Length of box too small + Die Länge des Quaders ist zu gering Width of box too small - Width of box too small + Die Breite des Quaders ist zu gering Height of box too small - Height of box too small + Die Höhe des Quaders ist zu gering Radius of cylinder too small - Radius of cylinder too small + Der Radius des Zylinders ist zu klein Height of cylinder too small - Height of cylinder too small + Die Höhe des Zylinders ist zu gering Rotation angle of cylinder too small - Rotation angle of cylinder too small + Der Drehwinkel des Zylinders ist zu klein Radius of sphere too small - Radius of sphere too small + Der Radius der Kugel ist zu klein Radius of cone cannot be negative - Radius of cone cannot be negative + Der Radius des Kegels darf nicht negativ sein The radii for cones must not be equal - The radii for cones must not be equal + Die Radien der Kegel dürfen nicht gleich sein Height of cone too small - Height of cone too small + Die Höhe des Kegels ist zu gering Radius of ellipsoid too small - Radius of ellipsoid too small + Der Radius des Ellipsoids ist zu klein Radius of torus too small - Radius of torus too small + Der Radius des Torus ist zu klein Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Das Vieleck des Prismas ist ungültig; es muss 3 oder mehr Seiten haben @@ -5665,57 +5605,57 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Height of prism is too small - Height of prism is too small + Die Höhe des Prismas ist zu gering delta x of wedge too small - delta x of wedge too small + Das delta x des Keils ist zu klein delta y of wedge too small - delta y of wedge too small + Das delta x des Keils ist zu klein delta z of wedge too small - delta z of wedge too small + Das delta z des Keils ist zu klein delta z2 of wedge is negative - delta z2 of wedge is negative + Das delta z2 des Keils ist negativ delta x2 of wedge is negative - delta x2 of wedge is negative + Das delta x2 des Keils ist negativ Angle of revolution too large - Angle of revolution too large + Drehwinkel ist zu groß Angle of revolution too small - Angle of revolution too small + Drehwinkel ist zu klein Fusion with base feature failed - Fusion with base feature failed + Vereinigung mit Basis-Formelement ist fehlgeschlagen Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + Das mit dem Transformations-Formelement verknüpfte (Linked-) Objekt ist kein Part-Objekt No originals linked to the transformed feature. - No originals linked to the transformed feature. + Es sind keine Originale mit dem transformierten Formelement verknüpft. @@ -5725,17 +5665,17 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Transformation failed - Transformation failed + Transformation fehlgeschlagen - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Es können nur additive und subtraktive Formelemente transformiert werden diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_el.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_el.ts index 87c2517b5d..ba463df98d 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_el.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_el.ts @@ -128,17 +128,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign ΣχεδίασηΕξαρτήματος - + Additive helix Πρόσθετο Σπείρωμα - + Sweep a selected sketch along a helix Sweep a selected sketch along a helix @@ -146,17 +146,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign ΣχεδίασηΕξαρτήματος - + Additive loft Πρόσθετη παρεμβολή ορθογώνιων διατομών - + Loft a selected profile through other profile sections Παρεμβολή ορθογώνιων διατομών ενός επιλεγμένου προφίλ μέσω άλλων τομών προφίλ @@ -164,17 +164,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign ΣχεδίασηΕξαρτήματος - + Additive pipe Πρόσθετο αντικείμενο χωρίς πάτωμα και οροφή - + Sweep a selected sketch along a path or to other profiles Σάρωση ενός επιλεγμένου σκαριφήματος κατά μήκος μιας διαδρομής ή σε άλλα προφίλ @@ -200,17 +200,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign ΣχεδίασηΕξαρτήματος - + Boolean operation Πράξη Άλγεβρας Boole - + Boolean operation with two or more bodies Εκτέλεση πράξης άλγεβρας Boole με δύο ή περισσότερα σώματα @@ -236,17 +236,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign ΣχεδίασηΕξαρτήματος - + Chamfer Λοξότμηση - + Chamfer the selected edges of a shape Λοξότμηση των επιλεγμένων ακμών ενός σχήματος @@ -272,17 +272,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign ΣχεδίασηΕξαρτήματος - + Draft Βύθισμα - + Make a draft on a face Δημιουργήστε ένα προσχέδιο σε μία όψη @@ -308,17 +308,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign ΣχεδίασηΕξαρτήματος - + Fillet Στρογγύλεμα - + Make a fillet on an edge, face or body Δημιουργία στρογγυλέματος σε μια ακμή, σε μια όψη ή σε ένα σώμα @@ -326,17 +326,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign ΣχεδίασηΕξαρτήματος - + Groove Ράβδωση - + Groove a selected sketch Δημιουργία ραβδώσεων σε ένα επιλεγμένο σκαρίφημα @@ -344,17 +344,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign ΣχεδίασηΕξαρτήματος - + Hole Οπή - + Create a hole with the selected sketch Δημιουργήστε μια οπή με το επιλεγμένο σκαρίφημα @@ -380,17 +380,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign ΣχεδίασηΕξαρτήματος - + LinearPattern ΓραμμικόΜοτίβο - + Create a linear pattern feature Δημιουργήστε ένα χαρακτηριστικό γραμμικού μοτίβου @@ -416,17 +416,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign ΣχεδίασηΕξαρτήματος - + Mirrored Κατοπτρισμένο - + Create a mirrored feature Δημιουργήστε ένα κατοπτρισμένο χαρακτηριστικό @@ -488,17 +488,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign ΣχεδίασηΕξαρτήματος - + Create MultiTransform Δημιουργία Πολλαπλών Μετατοπίσεων - + Create a multitransform feature Δημιουργήστε μια δυνατότητα πολλαπλών μετατοπίσεων @@ -506,17 +506,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign ΣχεδίασηΕξαρτήματος - + Create sketch Δημιουργία σχεδίου - + Create a new sketch Δημιουργία νέας επαφής @@ -524,17 +524,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign ΣχεδίασηΕξαρτήματος - + Pad Ανάπτυξη - + Pad a selected sketch Χάραξη στερεού με τη χρήση επιλεγμένου σκαριφήματος @@ -560,17 +560,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign ΣχεδίασηΕξαρτήματος - + Pocket Δημιουργία οπής σε στερεό - + Create a pocket with the selected sketch Δημιουργήστε μια οπή με τη χρήση του επιλεγμένου σκαριφήματος @@ -596,17 +596,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign ΣχεδίασηΕξαρτήματος - + PolarPattern Κυκλικό Μοτίβο - + Create a polar pattern feature Δημιουργεί μοτίβα σε κυκλικό επίπεδο @@ -614,17 +614,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign ΣχεδίασηΕξαρτήματος - + Revolution Γωνιακή καμπύλη - + Revolve a selected sketch Περιστροφή ενός επιλεγμένου σκίτσου @@ -632,17 +632,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign ΣχεδίασηΕξαρτήματος - + Scaled Υπό κλίμακα - + Create a scaled feature Δημιουργήστε ένα χαρακτηριστικό υπό κλίμακα @@ -682,17 +682,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign ΣχεδίασηΕξαρτήματος - + Subtractive helix Ελικοειδής αφαίρεση - + Sweep a selected sketch along a helix and remove it from the body Sweep a selected sketch along a helix and remove it from the body @@ -700,17 +700,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign ΣχεδίασηΕξαρτήματος - + Subtractive loft Αφαιρετική παρεμβολή ορθογώνιων διατομών - + Loft a selected profile through other profile sections and remove it from the body Παρεμβολή ορθογώνιων διατομών ενός επιλεγμένου προφίλ μέσω άλλων τομών προφίλ και απομάκρυνση του από το σώμα @@ -718,17 +718,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign ΣχεδίασηΕξαρτήματος - + Subtractive pipe Αφαιρετικό αντικείμενο χωρίς πάτωμα και οροφή - + Sweep a selected sketch along a path or to other profiles and remove it from the body Σάρωση ενός επιλεγμένου σκαριφήματος κατά μήκος μιας διαδρομής ή σε άλλα προφίλ και απομάκρυνση του από το σώμα @@ -736,17 +736,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign ΣχεδίασηΕξαρτήματος - + Thickness Πάχος - + Make a thick solid Δημιουργήστε ένα συμπαγές στερεό @@ -882,7 +882,7 @@ so that self intersection is avoided. Create Clone - + Make copy Make copy @@ -898,12 +898,12 @@ so that self intersection is avoided. Create a new Sketch - + Convert to MultiTransform feature Μετατροπή σε λειτουργία πολλαπλών μετατοπίσεων - + Create Boolean Create Boolean @@ -3484,8 +3484,8 @@ click again to end selection Παρακαλώ δημιουργήστε πρώτα ένα επίπεδο ή επιλέξτε την όψη πάνω στην οποία θα δημιουργήσετε σκαρίφημα - - + + @@ -3497,8 +3497,8 @@ click again to end selection A dialog is already open in the task panel - - + + @@ -3510,84 +3510,84 @@ click again to end selection Do you want to close this dialog? - + Cannot use this command as there is no solid to subtract from. Δεν είναι δυνατή η χρήση αυτής της εντολής, καθώς δεν υπάρχει στερεό για να αφαιρεθεί. - + Ensure that the body contains a feature before attempting a subtractive command. Βεβαιωθείτε ότι το σώμα περιέχει ένα χαρακτηριστικό προτού επιχειρήσετε μια εντολή αφαίρεσης. - + Cannot use selected object. Selected object must belong to the active body Δεν είναι δυνατή η χρήση του επιλεγμένου αντικειμένου. Το επιλεγμένο αντικείμενο πρέπει να ανήκει στο ενεργό σώμα - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on Δεν υπάρχει σκαρίφημα για να εργαστείτε - + No sketch is available in the document Δεν υπάρχει διαθέσιμο σκαρίφημα στο έγγραφο - - + + Wrong selection Λάθος επιλογή - + Select an edge, face, or body from a single body. Select an edge, face, or body from a single body. - - + + Selection is not in Active Body Η επιλογή δεν βρίσκεται στο Ενεργό Σώμα - + Select an edge, face, or body from an active body. Select an edge, face, or body from an active body. - + Wrong object type Λάθος τύπος αντικειμένου - + %1 works only on parts. Το %1 λειτουργεί μόνο σε εξαρτήματα. - + Shape of the selected Part is empty Το σχήμα του επιλεγμένου Εξαρτήματος είναι κενό - + No valid features in this document Δεν υπάρχουν έγκυρα χαρακτηριστικά σε αυτό το έγγραφο - + Please create a feature first. Please create a feature first. - + Please select only one feature in an active body. Επιλέξτε μόνο ένα χαρακτηριστικό από το αντικείμενο. @@ -4934,8 +4934,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4953,8 +4958,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4974,11 +4994,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4999,11 +5014,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5014,11 +5024,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5058,11 +5063,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5237,16 +5237,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5335,18 +5325,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5387,17 +5365,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5475,12 +5442,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5546,12 +5507,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5562,11 +5517,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5577,21 +5527,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5732,8 +5672,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.ts index 67e75edcc7..ee80af3b69 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.ts @@ -129,17 +129,17 @@ False=engranaje interno CmdPartDesignAdditiveHelix - + PartDesign DiseñoDePieza - + Additive helix Hélice aditiva - + Sweep a selected sketch along a helix Barrido del croquis seleccionado a lo largo de una hélice @@ -147,17 +147,17 @@ False=engranaje interno CmdPartDesignAdditiveLoft - + PartDesign DiseñoDePieza - + Additive loft Proyección aditiva - + Loft a selected profile through other profile sections Interpola un perfil seleccionado a través de otras secciones de perfil @@ -165,17 +165,17 @@ False=engranaje interno CmdPartDesignAdditivePipe - + PartDesign DiseñoDePieza - + Additive pipe Barrido aditivo - + Sweep a selected sketch along a path or to other profiles Barrido del croquis seleccionado a lo largo de una trayectoria o de otros perfiles @@ -201,17 +201,17 @@ False=engranaje interno CmdPartDesignBoolean - + PartDesign DiseñoDePieza - + Boolean operation Operación booleana - + Boolean operation with two or more bodies Operación booleana con dos cuerpos o más @@ -237,17 +237,17 @@ False=engranaje interno CmdPartDesignChamfer - + PartDesign DiseñoDePieza - + Chamfer Bisel - + Chamfer the selected edges of a shape Bisela las aristas seleccionadas de una forma @@ -273,17 +273,17 @@ False=engranaje interno CmdPartDesignDraft - + PartDesign DiseñoDePieza - + Draft Calado - + Make a draft on a face Hace una inclinación en una cara @@ -309,17 +309,17 @@ False=engranaje interno CmdPartDesignFillet - + PartDesign DiseñoDePieza - + Fillet Redondeo - + Make a fillet on an edge, face or body Crea un redondeado en una arista, cara o cuerpo @@ -327,17 +327,17 @@ False=engranaje interno CmdPartDesignGroove - + PartDesign DiseñoDePieza - + Groove Ranura - + Groove a selected sketch Ranura generada por revolución de un croquis seleccionado @@ -345,17 +345,17 @@ False=engranaje interno CmdPartDesignHole - + PartDesign DiseñoDePieza - + Hole Agujero - + Create a hole with the selected sketch Crea un agujero en el croquis seleccionado @@ -381,17 +381,17 @@ False=engranaje interno CmdPartDesignLinearPattern - + PartDesign DiseñoDePieza - + LinearPattern Patrón Lineal - + Create a linear pattern feature Crea un proceso de patrón lineal @@ -417,17 +417,17 @@ False=engranaje interno CmdPartDesignMirrored - + PartDesign DiseñoDePieza - + Mirrored Simetría - + Create a mirrored feature Crea un proceso de simetría @@ -489,17 +489,17 @@ False=engranaje interno CmdPartDesignMultiTransform - + PartDesign DiseñoDePieza - + Create MultiTransform Crear MultiTransformación - + Create a multitransform feature Crea un proceso de multi-transformación @@ -507,17 +507,17 @@ False=engranaje interno CmdPartDesignNewSketch - + PartDesign DiseñoDePieza - + Create sketch Crear croquis - + Create a new sketch Crea un nuevo croquis @@ -525,17 +525,17 @@ False=engranaje interno CmdPartDesignPad - + PartDesign DiseñoDePieza - + Pad Relleno - + Pad a selected sketch Extruye el croquis seleccionado @@ -561,17 +561,17 @@ False=engranaje interno CmdPartDesignPocket - + PartDesign DiseñoDePieza - + Pocket Hueco - + Create a pocket with the selected sketch Crea un hueco con el croquis seleccionado @@ -597,17 +597,17 @@ False=engranaje interno CmdPartDesignPolarPattern - + PartDesign DiseñoDePieza - + PolarPattern Patrón Polar - + Create a polar pattern feature Crea un proceso de patrón polar @@ -615,17 +615,17 @@ False=engranaje interno CmdPartDesignRevolution - + PartDesign DiseñoDePieza - + Revolution Revolución - + Revolve a selected sketch Revoluciona un croquis seleccionado @@ -633,17 +633,17 @@ False=engranaje interno CmdPartDesignScaled - + PartDesign DiseñoDePieza - + Scaled Escalado - + Create a scaled feature Crear proceso de escalado @@ -683,17 +683,17 @@ False=engranaje interno CmdPartDesignSubtractiveHelix - + PartDesign DiseñoDePieza - + Subtractive helix Hélice sustractiva - + Sweep a selected sketch along a helix and remove it from the body Hacer un barrido al croquis seleccionado a lo largo de una hélice y eliminarlo del cuerpo @@ -701,17 +701,17 @@ False=engranaje interno CmdPartDesignSubtractiveLoft - + PartDesign DiseñoDePieza - + Subtractive loft Puente sustractivo - + Loft a selected profile through other profile sections and remove it from the body Interpola un perfil seleccionado a través de otras secciones de perfil y lo elimina del cuerpo @@ -719,17 +719,17 @@ False=engranaje interno CmdPartDesignSubtractivePipe - + PartDesign DiseñoDePieza - + Subtractive pipe Barrido sustractivo - + Sweep a selected sketch along a path or to other profiles and remove it from the body Vaciar del cuerpo un barrido del croquis seleccionado a través de una trayectoria u otros perfiles, @@ -737,17 +737,17 @@ False=engranaje interno CmdPartDesignThickness - + PartDesign DiseñoDePieza - + Thickness Espesor - + Make a thick solid Da espesor a un sólido @@ -883,7 +883,7 @@ False=engranaje interno Clona - + Make copy Copia @@ -899,12 +899,12 @@ False=engranaje interno Crea un nuevo croquis - + Convert to MultiTransform feature Convertir a función MultiTransformación - + Create Boolean Crear Booleano @@ -2030,12 +2030,12 @@ haga clic de nuevo para finalizar la selección Warning: helix might be self intersecting - Warning: helix might be self intersecting + Advertencia: la hélice puede ser autointersecal Error: helix touches itself - Error: helix touches itself + Error: la hélice se toca a sí misma @@ -2126,7 +2126,7 @@ haga clic de nuevo para finalizar la selección Reverse direction - Reverse direction + Invertir dirección @@ -2839,7 +2839,7 @@ measured along the specified direction Reverse direction - Reverse direction + Invertir dirección @@ -3484,8 +3484,8 @@ haga clic de nuevo para finalizar la selección Por favor, crea un plano primero o selecciona una cara para croquizar - - + + @@ -3497,8 +3497,8 @@ haga clic de nuevo para finalizar la selección Un diálogo ya está abierto en el panel de tareas - - + + @@ -3510,84 +3510,84 @@ haga clic de nuevo para finalizar la selección ¿Desea cerrar este diálogo? - + Cannot use this command as there is no solid to subtract from. No se puede usar este comando ya que no hay un sólido del que restar. - + Ensure that the body contains a feature before attempting a subtractive command. Asegúrese de que el cuerpo contenga una característica antes de intentar un comando sustractivo. - + Cannot use selected object. Selected object must belong to the active body No se puede utilizar el objeto seleccionado. El objeto seleccionado debe pertenecer al cuerpo activo - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Considere el uso de un ShapeBinder o una Característica Base para referenciar la geometría externa en un cuerpo. - + No sketch to work on Ningún croquis en el que trabajar - + No sketch is available in the document Ningún croquis disponible en el documento - - + + Wrong selection Selección Incorrecta - + Select an edge, face, or body from a single body. Seleccione un borde, cara o cuerpo de un solo cuerpo. - - + + Selection is not in Active Body La selección no está en un Cuerpo Activo - + Select an edge, face, or body from an active body. Seleccione un borde, cara o cuerpo de un cuerpo activo. - + Wrong object type Tipo de objeto incorrecto - + %1 works only on parts. %1 sólo funciona en piezas. - + Shape of the selected Part is empty Forma de la Pieza seleccionada está vacía - + No valid features in this document No hay operaciones válidas en este documento - + Please create a feature first. Por favor, cree una característica primero. - + Please select only one feature in an active body. Por favor, seleccione sólo una característica en un cuerpo activo. @@ -4002,42 +4002,42 @@ Aunque podrá migrar en cualquier momento después con 'Part Design -> Migrat Edit chamfer - Edit chamfer + Editar bisel Edit draft - Edit draft + Editar inclinación Edit fillet - Edit fillet + Editar redondeo Edit linear pattern - Edit linear pattern + Editar patrón lineal Edit mirrored - Edit mirrored + Editar simetría Edit multi-transform - Edit multi-transform + Editar multitransformación Edit polar pattern - Edit polar pattern + Editar patrón polar Edit scaled - Edit scaled + Editar escalado @@ -4519,12 +4519,12 @@ Sólo disponible para agujeros sin rosca Thread Depth - Profundidad de la Rosca + Prof. de Rosca Hole depth - Profundidad del agujero + Prof. de agujero @@ -4800,27 +4800,27 @@ más de 90: radio de agujero más grande en la parte inferior Shaft wizard - Shaft wizard + Asistente de eje Section 1 - Section 1 + Sección 1 Section 2 - Section 2 + Sección 2 Add column - Add column + Añadir columna Section %s - Section %s + Sección %s @@ -4833,12 +4833,12 @@ más de 90: radio de agujero más grande en la parte inferior Missing module - Missing module + Falta el módulo You may have to install the Plot add-on - You may have to install the Plot add-on + Es posible que tengas que instalar el complemento Plot @@ -4872,161 +4872,166 @@ más de 90: radio de agujero más grande en la parte inferior Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + El objeto vinculado no es una característica PartDesign Tip shape is empty - Tip shape is empty + La forma de la punta está vacía BaseFeature link is not set - BaseFeature link is not set + Enlace BaseFeature no establecido BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + BaseFeature debe ser una Part::Feature BaseFeature has an empty shape - BaseFeature has an empty shape + BaseFeature tiene una forma vacía Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + No se puede hacer el corte booleano sin la BaseFeature Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + No se puede hacer booleano con nada más que Part::Feature y sus derivados Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + No se puede realizar la operación booleana con forma base inválida Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + No se puede hacer booleano en una característica que no está en un cuerpo Base shape is null - Base shape is null + La forma base es nula Tool shape is null - Tool shape is null + Forma de herramienta es nula Fusion of tools failed - Fusion of tools failed + Fusión de herramientas fallida + + + + + Resulting shape is not a solid - Resulting shape is not a solid + La forma resultante no es un sólido Cut out failed - Cut out failed + Fallo al cortar Common operation failed - Common operation failed + Operación común fallida - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Error al crear el biselado Resulting shape is null - Resulting shape is null + Forma resultante es nula Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Forma resultante no es válida Size must be greater than zero - Size must be greater than zero + El tamaño debe ser mayor que cero Size2 must be greater than zero - Size2 must be greater than zero + El tamaño2 debe ser mayor que cero Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + El ángulo debe ser mayor que 0 y menor que 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Fallo al crear inclinación Fillet radius must be greater than zero - Fillet radius must be greater than zero + El radio del redondeo debe ser mayor que cero Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Error al crear el redondeo Angle of groove too large - Angle of groove too large + Ángulo de ranura demasiado grande Angle of groove too small - Angle of groove too small + Ángulo de ranura demasiado pequeño @@ -5044,65 +5049,60 @@ más de 90: radio de agujero más grande en la parte inferior Creating a face from sketch failed - Creating a face from sketch failed + Fallo al crear una cara a partir del croquis Revolve axis intersects the sketch - Revolve axis intersects the sketch + Eje de revolución interseca el croquis Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Recorte de función base fallido Could not revolve the sketch! - Could not revolve the sketch! + No se pudo revolucionar el croquis! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + No se pudo crear la cara a partir del croquis. +No se permiten las entidades de croquis intersectas en un croquis. Error: Pitch too small - Error: Pitch too small + Error: Paso demasiado pequeño Error: height too small! - Error: height too small! + Error: altura demasiado pequeña! Error: pitch too small! - Error: pitch too small! + Error: paso demasiado pequeño! Error: turns too small! - Error: turns too small! + Error: vueltas demasiado pequeña! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Error: ¡La altura o el crecimiento no deben ser cero! @@ -5112,17 +5112,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Error: No hay croquis o cara válida Error: Face must be planar - Error: Face must be planar + Error: La cara debe ser planar Error: Could not build - Error: Could not build + Error: No se pudo construir @@ -5130,121 +5130,111 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Error: El resultado no es un sólido Error: There is nothing to subtract - Error: There is nothing to subtract + Error: No hay nada que restar Error: Result has multiple solids - Error: Result has multiple solids + Error: El resultado tiene múltiples sólidos Error: Adding the helix failed - Error: Adding the helix failed + Error: Error al añadir la hélice Error: Intersecting the helix failed - Error: Intersecting the helix failed + Error: Fallo al intersecar la hélice Error: Subtracting the helix failed - Error: Subtracting the helix failed + Error: Error al restar la hélice Error: Could not create face from sketch - Error: Could not create face from sketch + Error: No se pudo crear la cara a partir del croquis Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Error de agujero: Fallo al crear una cara a partir del croquis Hole error: Unsupported length specification - Hole error: Unsupported length specification + Error de agujero: especificación de longitud no soportada Hole error: Invalid hole depth - Hole error: Invalid hole depth + Error de agujero: Profundidad de agujero inválida Hole error: Invalid taper angle - Hole error: Invalid taper angle + Error de agujero: Ángulo cónico inválido Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Error de agujero: Diámetro de corte del agujero demasiado pequeño Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Error de agujero: La profundidad de corte del agujero debe ser menor que la profundidad del agujero Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Error de agujero: La profundidad de corte del agujero debe ser mayor o igual a cero Hole error: Invalid countersink - Hole error: Invalid countersink + Error de agujero: avellanado inválido Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Error de agujero: ángulo de punta de taladro inválido Hole error: Invalid drill point - Hole error: Invalid drill point + Error de agujero: punta de taladro no válida Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Error de agujero: No se pudo revolucionar el croquis Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Error de agujero: La forma resultante está vacía Error: Adding the thread failed - Error: Adding the thread failed + Error: Error al añadir la rosca Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Operación booleana fallida @@ -5257,17 +5247,17 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Thread type out of range - Thread type out of range + Tipo de rosca fuera de rango Thread size out of range - Thread size out of range + Tamaño de rosca fuera de rango Error: Thread could not be built - Error: Thread could not be built + Error: No se pudo construir la rosca @@ -5334,18 +5324,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5386,17 +5364,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5452,7 +5419,7 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Path must not be a null shape - Path must not be a null shape + La trayectoria no debe ser una forma nula @@ -5462,7 +5429,7 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Result is not a solid - Result is not a solid + El resultado no es un sólido @@ -5474,12 +5441,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5545,12 +5506,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5561,11 +5516,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5574,135 +5524,125 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Error al añadir la primitiva Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Fallo al restar la primitiva Length of box too small - Length of box too small + Longitud de caja demasiado pequeña Width of box too small - Width of box too small + Ancho de caja demasiado pequeño Height of box too small - Height of box too small + Altura de caja demasiado pequeña Radius of cylinder too small - Radius of cylinder too small + Radio de cilindro demasiado pequeño Height of cylinder too small - Height of cylinder too small + Altura del cilindro demasiado pequeña Rotation angle of cylinder too small - Rotation angle of cylinder too small + Ángulo de rotación del cilindro demasiado pequeño Radius of sphere too small - Radius of sphere too small + Radio de la esfera demasiado pequeña Radius of cone cannot be negative - Radius of cone cannot be negative + El radio del cono no puede ser negativo The radii for cones must not be equal - The radii for cones must not be equal + Los radios de los conos no deben ser iguales Height of cone too small - Height of cone too small + Altura del cono demasiado pequeña Radius of ellipsoid too small - Radius of ellipsoid too small + Radio de elipsoide demasiado pequeño Radius of torus too small - Radius of torus too small + Radio de toroide demasiado pequeño Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + El polígono del prisma no es válido, debe tener 3 o más lados Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Circunradio del polígono, del prisma, es demasiado pequeño Height of prism is too small - Height of prism is too small + La altura del prisma es demasiado pequeña delta x of wedge too small - delta x of wedge too small + delta x de cuña demasiado pequeña delta y of wedge too small - delta y of wedge too small + delta y de cuña demasiado pequeña delta z of wedge too small - delta z of wedge too small + delta z de cuña demasiado pequeña delta z2 of wedge is negative - delta z2 of wedge is negative + delta z2 de cuña es negativa delta x2 of wedge is negative - delta x2 of wedge is negative + delta x2 de cuña es negativa Angle of revolution too large - Angle of revolution too large + Ángulo de revolución demasiado grande Angle of revolution too small - Angle of revolution too small + Ángulo de revolución demasiado pequeño @@ -5727,17 +5667,17 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Transformation failed - Transformation failed + Transformación fallida - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Sólo las características aditivas y sustractivas pueden ser transformadas diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts index e1466e2d91..ec1180a34e 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts @@ -129,17 +129,17 @@ para que se evite la auto intersección. CmdPartDesignAdditiveHelix - + PartDesign Diseño de piezas - + Additive helix Hélice aditiva - + Sweep a selected sketch along a helix Hacer un barrido al croquis seleccionado a lo largo de una hélice @@ -147,17 +147,17 @@ para que se evite la auto intersección. CmdPartDesignAdditiveLoft - + PartDesign Diseño de piezas - + Additive loft Proyección aditiva - + Loft a selected profile through other profile sections Interpola un perfil seleccionado a través de otras secciones de perfil @@ -165,17 +165,17 @@ para que se evite la auto intersección. CmdPartDesignAdditivePipe - + PartDesign Diseño de piezas - + Additive pipe Tubo aditivo - + Sweep a selected sketch along a path or to other profiles Barrido del croquis seleccionado a lo largo de un camino o de otros perfiles @@ -201,17 +201,17 @@ para que se evite la auto intersección. CmdPartDesignBoolean - + PartDesign Diseño de piezas - + Boolean operation Operación booleana - + Boolean operation with two or more bodies Operación booleana con dos cuerpos o más @@ -237,17 +237,17 @@ para que se evite la auto intersección. CmdPartDesignChamfer - + PartDesign Diseño de piezas - + Chamfer Chaflán - + Chamfer the selected edges of a shape Crear chaflán para el borde seleccionado @@ -273,17 +273,17 @@ para que se evite la auto intersección. CmdPartDesignDraft - + PartDesign Diseño de piezas - + Draft Calado - + Make a draft on a face Hacer una inclinación en una cara @@ -309,17 +309,17 @@ para que se evite la auto intersección. CmdPartDesignFillet - + PartDesign Diseño de piezas - + Fillet Redondear - + Make a fillet on an edge, face or body Crear un redondeado en una arista, cara o cuerpo @@ -327,17 +327,17 @@ para que se evite la auto intersección. CmdPartDesignGroove - + PartDesign Diseño de piezas - + Groove Ranura - + Groove a selected sketch Ranura generada mediante revolución de un croquis seleccionado @@ -345,17 +345,17 @@ para que se evite la auto intersección. CmdPartDesignHole - + PartDesign Diseño de piezas - + Hole Agujero - + Create a hole with the selected sketch Crear un agujero con el croquis seleccionado @@ -381,17 +381,17 @@ para que se evite la auto intersección. CmdPartDesignLinearPattern - + PartDesign Diseño de piezas - + LinearPattern Patrón Lineal - + Create a linear pattern feature Crear una operación de patrón lineal @@ -417,17 +417,17 @@ para que se evite la auto intersección. CmdPartDesignMirrored - + PartDesign Diseño de piezas - + Mirrored Simetría - + Create a mirrored feature Crear una operación simétrica @@ -489,17 +489,17 @@ para que se evite la auto intersección. CmdPartDesignMultiTransform - + PartDesign Diseño de piezas - + Create MultiTransform Crear MultiTransformación - + Create a multitransform feature Crear una operación de multi-transformación @@ -507,17 +507,17 @@ para que se evite la auto intersección. CmdPartDesignNewSketch - + PartDesign Diseño de piezas - + Create sketch Crear croquis - + Create a new sketch Crea un nuevo croquis @@ -525,17 +525,17 @@ para que se evite la auto intersección. CmdPartDesignPad - + PartDesign Diseño de piezas - + Pad Extruir - + Pad a selected sketch Extruir un croquis seleccionado @@ -561,17 +561,17 @@ para que se evite la auto intersección. CmdPartDesignPocket - + PartDesign Diseño de piezas - + Pocket Vaciado - + Create a pocket with the selected sketch Crear un vaciado con el croquis seleccionado @@ -597,17 +597,17 @@ para que se evite la auto intersección. CmdPartDesignPolarPattern - + PartDesign Diseño de piezas - + PolarPattern Patrón Polar - + Create a polar pattern feature Crear una operación de patrón polar @@ -615,17 +615,17 @@ para que se evite la auto intersección. CmdPartDesignRevolution - + PartDesign Diseño de piezas - + Revolution Revolución - + Revolve a selected sketch Revolucionar un croquis seleccionado @@ -633,17 +633,17 @@ para que se evite la auto intersección. CmdPartDesignScaled - + PartDesign Diseño de piezas - + Scaled Escalado - + Create a scaled feature Crear operación de escalado @@ -683,17 +683,17 @@ para que se evite la auto intersección. CmdPartDesignSubtractiveHelix - + PartDesign Diseño de piezas - + Subtractive helix Hélice sustractiva - + Sweep a selected sketch along a helix and remove it from the body Hacer un barrido al croquis seleccionado a lo largo de una hélice y eliminarlo del cuerpo @@ -701,17 +701,17 @@ para que se evite la auto intersección. CmdPartDesignSubtractiveLoft - + PartDesign Diseño de piezas - + Subtractive loft Proyección sustractiva - + Loft a selected profile through other profile sections and remove it from the body Interpola un perfil seleccionado a través de otras secciones de perfil y lo retira del cuerpo @@ -719,17 +719,17 @@ para que se evite la auto intersección. CmdPartDesignSubtractivePipe - + PartDesign Diseño de piezas - + Subtractive pipe Tubo sustractivo - + Sweep a selected sketch along a path or to other profiles and remove it from the body Vaciar del cuerpo un barrido del croquis seleccionado a través de una trayectoria u otros perfiles, @@ -737,17 +737,17 @@ para que se evite la auto intersección. CmdPartDesignThickness - + PartDesign Diseño de piezas - + Thickness Espesor - + Make a thick solid Dar a un sólido espesor @@ -883,7 +883,7 @@ para que se evite la auto intersección. Crear Clon - + Make copy Hacer copia @@ -899,12 +899,12 @@ para que se evite la auto intersección. Crear un nuevo Croquis - + Convert to MultiTransform feature Convertir a función MultiTransformación - + Create Boolean Crear Booleano @@ -1078,7 +1078,7 @@ para que se evite la auto intersección. Profile Shift Coefficient - Profile Shift Coefficient + Coeficiente de cambio de perfil @@ -1648,7 +1648,7 @@ haga clic de nuevo para finalizar la selección - select an item to highlight it - double-click on an item to see the drafts - seleccione un elemento para resaltarlo -- haga doble clic en un elemento para ver los borradores +- haga doble clic en un elemento para ver las inclinaciones @@ -1674,7 +1674,7 @@ haga clic de nuevo para finalizar la selección Empty draft created ! - ¡Traza vacía creada! + ¡Inclinación vacía creada! @@ -2030,12 +2030,12 @@ haga clic de nuevo para finalizar la selección Warning: helix might be self intersecting - Warning: helix might be self intersecting + Advertencia: la hélice podría autointercederse Error: helix touches itself - Error: helix touches itself + Error: la hélice se toca a sí misma @@ -2126,7 +2126,7 @@ haga clic de nuevo para finalizar la selección Reverse direction - Reverse direction + Invertir dirección @@ -2839,7 +2839,7 @@ measured along the specified direction Reverse direction - Reverse direction + Invertir dirección @@ -3228,7 +3228,7 @@ haga clic de nuevo para finalizar la selección Draft parameters - Parámetros borradores + Parámetros de inclinación @@ -3484,8 +3484,8 @@ haga clic de nuevo para finalizar la selección Por favor, crea un plano primero o selecciona una cara para croquizar - - + + @@ -3497,8 +3497,8 @@ haga clic de nuevo para finalizar la selección Un diálogo ya está abierto en el panel de tareas - - + + @@ -3510,84 +3510,84 @@ haga clic de nuevo para finalizar la selección ¿Desea cerrar este diálogo? - + Cannot use this command as there is no solid to subtract from. No se puede usar este comando ya que no hay un sólido del que restar. - + Ensure that the body contains a feature before attempting a subtractive command. Asegúrate de que el cuerpo contenga una característica antes de intentar un comando sustractivo. - + Cannot use selected object. Selected object must belong to the active body No se puede utilizar el objeto seleccionado. El objeto seleccionado debe pertenecer al cuerpo activo - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Considere el uso de un ShapeBinder o una Característica Base para referenciar la geometría externa en un cuerpo. - + No sketch to work on No hay croquis para trabajar en el - + No sketch is available in the document Ningún croquis disponible en el documento - - + + Wrong selection Selección incorrecta - + Select an edge, face, or body from a single body. Seleccione un borde, cara o cuerpo de un solo cuerpo. - - + + Selection is not in Active Body La selección no está en un Cuerpo Activo - + Select an edge, face, or body from an active body. Seleccione un borde, cara o cuerpo de un cuerpo activo. - + Wrong object type Tipo de objeto incorrecto - + %1 works only on parts. %1 sólo funciona en piezas. - + Shape of the selected Part is empty Forma de la Pieza seleccionada está vacía - + No valid features in this document operaciones no válidas en este documento - + Please create a feature first. Por favor, cree una característica primero. - + Please select only one feature in an active body. Por favor, seleccione sólo una característica en un cuerpo activo. @@ -3845,7 +3845,7 @@ Si tienes un documento heredado con objetos PartDesign sin un Cuerpo, utiliza la Edit boolean - Editar valor booleano + Editar booleano @@ -3998,42 +3998,42 @@ Aunque podrá migrar en cualquier momento después con 'Part Design -> Migrat Edit chamfer - Edit chamfer + Editar chaflán Edit draft - Edit draft + Editar inclinación Edit fillet - Edit fillet + Editar redondeo Edit linear pattern - Edit linear pattern + Editar patrón lineal Edit mirrored - Edit mirrored + Editar espejo Edit multi-transform - Edit multi-transform + Editar MultiTransformación Edit polar pattern - Edit polar pattern + Editar patrón polar Edit scaled - Edit scaled + Editar escalado @@ -4515,12 +4515,12 @@ Sólo disponible para agujeros sin rosca Thread Depth - Profundidad de la Rosca + Prof. de Rosca Hole depth - Profundidad del agujero + Prof. de agujero @@ -4796,27 +4796,27 @@ más de 90: radio de agujero más grande en la parte inferior Shaft wizard - Shaft wizard + Asistente de creación de ejes Section 1 - Section 1 + Sección 1 Section 2 - Section 2 + Sección 2 Add column - Add column + Añadir columna Section %s - Section %s + Sección %s @@ -4829,12 +4829,12 @@ más de 90: radio de agujero más grande en la parte inferior Missing module - Missing module + Falta el módulo You may have to install the Plot add-on - You may have to install the Plot add-on + Es posible que debas instalar el complemento Plot @@ -4868,161 +4868,166 @@ más de 90: radio de agujero más grande en la parte inferior Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + El objeto vinculado no es una característica PartDesign Tip shape is empty - Tip shape is empty + La forma de la punta está vacía BaseFeature link is not set - BaseFeature link is not set + Enlace BaseFeature no establecido BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + BaseFeature debe ser una Part::Feature BaseFeature has an empty shape - BaseFeature has an empty shape + Característica base tiene una forma vacía Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + No se puede hacer el corte booleano sin la BaseFeature Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + No se puede hacer booleano con nada más que Part::Feature y sus derivados Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + No se puede realizar la operación booleana con una forma de base inválida Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + No se puede hacer booleana en una característica que no está en un cuerpo Base shape is null - Base shape is null + La forma base es nula Tool shape is null - Tool shape is null + Forma de herramienta es nula Fusion of tools failed - Fusion of tools failed + Fusión de herramientas fallida + + + + + Resulting shape is not a solid - Resulting shape is not a solid + La forma resultante no es un sólido Cut out failed - Cut out failed + Recorte fallido Common operation failed - Common operation failed + Operación común fallida - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Fallo al crear el chaflán Resulting shape is null - Resulting shape is null + La forma resultante es nula Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + La forma resultante es inválida Size must be greater than zero - Size must be greater than zero + Tamaño debe ser mayor a 0 Size2 must be greater than zero - Size2 must be greater than zero + Tamaño 2 debe ser mayor a 0 Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + El ángulo debe ser mayor a 0 y menor a 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Fallo al crear inclinación Fillet radius must be greater than zero - Fillet radius must be greater than zero + El radio de redondeo debe ser mayor a 0 Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Fallo al crear redondeo Angle of groove too large - Angle of groove too large + Ángulo de ranura demasiado grande Angle of groove too small - Angle of groove too small + Ángulo de ranura demasiado pequeño @@ -5040,65 +5045,60 @@ más de 90: radio de agujero más grande en la parte inferior Creating a face from sketch failed - Creating a face from sketch failed + Fallo al crear una cara a partir del croquis Revolve axis intersects the sketch - Revolve axis intersects the sketch + El eje de revolución intercepta el croquis Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Recorte de función base fallido Could not revolve the sketch! - Could not revolve the sketch! + ¡No se puede girar el boceto! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + No se pudo crear la cara a partir del boceto. +No se permite la intersección de entidades en un boceto. Error: Pitch too small - Error: Pitch too small + Error: Paso demasiado pequeño Error: height too small! - Error: height too small! + Error: ¡altura muy pequeña! Error: pitch too small! - Error: pitch too small! + Error: ¡paso demasiado pequeño! Error: turns too small! - Error: turns too small! + Error: ¡vueltas demasiado pequeñas! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Error: ¡La altura o el crecimiento no deben ser cero! @@ -5108,17 +5108,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Error: No hay croquis o cara válida Error: Face must be planar - Error: Face must be planar + Error: La cara debe ser planar Error: Could not build - Error: Could not build + Error: No se pudo construir @@ -5126,74 +5126,74 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Error: El resultado no es un sólido Error: There is nothing to subtract - Error: There is nothing to subtract + Error: No hay nada que sustraer Error: Result has multiple solids - Error: Result has multiple solids + Error: El resultado tiene múltiples sólidos Error: Adding the helix failed - Error: Adding the helix failed + Error: Fallo al añadir la hélice Error: Intersecting the helix failed - Error: Intersecting the helix failed + Error: Fallo al interceptar la hélice Error: Subtracting the helix failed - Error: Subtracting the helix failed + Error: Error al sustraer la hélice Error: Could not create face from sketch - Error: Could not create face from sketch + Error: No se pudo crear la cara a partir del boceto Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Error de agujero: Fallo al crear una cara a partir del croquis Hole error: Unsupported length specification - Hole error: Unsupported length specification + Error de agujero: especificación de longitud no soportada Hole error: Invalid hole depth - Hole error: Invalid hole depth + Error de agujero: Profundidad de agujero inválida Hole error: Invalid taper angle - Hole error: Invalid taper angle + Error de agujero: Ángulo cónico inválido Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Error de agujero: Diámetro de corte del agujero demasiado pequeño Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Error de agujero: La profundidad del agujero debe ser menor que la profundidad del agujero Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Error de agujero: La profundidad de corte del agujero debe ser mayor o igual a cero @@ -5218,29 +5218,19 @@ Intersecting sketch entities in a sketch are not allowed. Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Error de agujero: La forma resultante está vacía Error: Adding the thread failed - Error: Adding the thread failed + Error: Fallo al añadir la rosca Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Operación booleana fallida @@ -5253,17 +5243,17 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Thread type out of range - Thread type out of range + Tipo de rosca fuera de rango Thread size out of range - Thread size out of range + Tamaño de rosca fuera de rango Error: Thread could not be built - Error: Thread could not be built + Error: No se pudo construir la rosca @@ -5330,18 +5320,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5382,17 +5360,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5448,7 +5415,7 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Path must not be a null shape - Path must not be a null shape + La trayectoria no debe ser una forma nula @@ -5458,7 +5425,7 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Result is not a solid - Result is not a solid + El resultado no es un sólido @@ -5470,12 +5437,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5541,12 +5502,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5557,11 +5512,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5572,21 +5522,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5693,12 +5633,12 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Angle of revolution too large - Angle of revolution too large + Ángulo de revolución demasiado grande Angle of revolution too small - Angle of revolution too small + Ángulo de revolución demasiado pequeño @@ -5723,17 +5663,17 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Transformation failed - Transformation failed + Transformación fallida - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Sólo las características aditivas y sustractivas pueden ser transformadas diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts index c95665c090..041829b464 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts @@ -128,17 +128,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Helize gehitzailea - + Sweep a selected sketch along a helix Ekortu hautatutako krokis bat helize batean zehar @@ -146,35 +146,35 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft - Goratze gehigarria + Jaurtitze gehigarria - + Loft a selected profile through other profile sections - Goratu hautatutako profil bat beste profil-sekzio batzuen artetik + Jaurti hautatutako profil bat beste profil-sekzio batzuen artetik CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Hodi gehigarria - + Sweep a selected sketch along a path or to other profiles Ekortu hautatutako krokis bat bide batean zehar edo beste profil batzuetara @@ -200,17 +200,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Eragiketa boolearra - + Boolean operation with two or more bodies Eragiketa boolearra bi gorputz edo gehiagorekin @@ -236,17 +236,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Alaka - + Chamfer the selected edges of a shape Alakatu forma batean hautatutako ertzak @@ -272,17 +272,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign PartDesign - + Draft Zirriborroa - + Make a draft on a face Egin zirriborro bat aurpegi batean @@ -308,17 +308,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Biribiltzea - + Make a fillet on an edge, face or body Biribildu ertz, aurpegi edo gorputz bat @@ -326,17 +326,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign PartDesign - + Groove Arteka - + Groove a selected sketch Artekatu hautatutako krokis bat @@ -344,17 +344,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign PartDesign - + Hole Zuloa - + Create a hole with the selected sketch Sortu zulo bat hautatutako krokisarekin @@ -380,17 +380,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern Eredu lineala - + Create a linear pattern feature Sortu eredu linealaren elementu bat @@ -416,17 +416,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Ispilatua - + Create a mirrored feature Sortu elementu ispilatu bat @@ -488,17 +488,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Sortu transformazio anitza - + Create a multitransform feature Sortu transformazio anitzeko elementua @@ -506,17 +506,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Sortu krokisa - + Create a new sketch Sortu krokis berria @@ -524,17 +524,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign PartDesign - + Pad Estruitu - + Pad a selected sketch Estruitu hautatutako krokisa @@ -560,17 +560,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Poltsa - + Create a pocket with the selected sketch Sortu poltsa bat hautatutako krokisarekin @@ -596,17 +596,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern Eredu polarra - + Create a polar pattern feature Sortu eredu polarreko elementu bat @@ -614,17 +614,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Erreboluzioa - + Revolve a selected sketch Erreboluzionatu hautatutako krokis bat @@ -632,17 +632,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign PartDesign - + Scaled Eskalatua - + Create a scaled feature Sortu elementu eskalatu bat @@ -682,17 +682,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Helize kentzailea - + Sweep a selected sketch along a helix and remove it from the body Ekortu hautatutako krokisa helize batean zehar eta kendu gorputzetik @@ -700,35 +700,35 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft - Goratze kentzailea + Jaurtitze kentzailea - + Loft a selected profile through other profile sections and remove it from the body - Goratu hautatutako profil bat beste profil-sekzio batzuen artetik eta kendu hura gorputzetik + Jaurti hautatutako profil bat beste profil-sekzio batzuen artetik eta kendu hura gorputzetik CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Hodi kentzailea - + Sweep a selected sketch along a path or to other profiles and remove it from the body Ekortu hautatutako krokisa bide batean zehar edo beste profil batzuetara eta kendu gorputzetik @@ -736,17 +736,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Lodiera - + Make a thick solid Sortu solido lodi bat @@ -882,7 +882,7 @@ so that self intersection is avoided. Sortu klona - + Make copy Egin kopia @@ -898,12 +898,12 @@ so that self intersection is avoided. Sortu krokis berria - + Convert to MultiTransform feature Bihurtu transformazio anitzeko elementu - + Create Boolean Sortu boolearra @@ -2208,7 +2208,7 @@ sakatu berriro hautapena amaitzeko Loft parameters - Goratze-parametroak + Jaurtitze-parametroak @@ -3484,8 +3484,8 @@ sakatu berriro hautapena amaitzeko Krokisa sortzeko, lehenengo sortu plano bat edo hautatu aurpegi bat - - + + @@ -3497,8 +3497,8 @@ sakatu berriro hautapena amaitzeko Elkarrizketa-koadro bat irekita dago ataza-panelean - - + + @@ -3510,84 +3510,84 @@ sakatu berriro hautapena amaitzeko Elkarrizketa-koadro hau itxi nahi duzu? - + Cannot use this command as there is no solid to subtract from. Ezin da komando hau erabili, ez baitago solidorik kenketa egiteko. - + Ensure that the body contains a feature before attempting a subtractive command. Ziurtatu gorputzak elementu bat duela kenketako komandoa erabiltzen saiatu baino lehen. - + Cannot use selected object. Selected object must belong to the active body Ezin da erabili hautatutako objektua. Hautatutako objektuak gorputz aktibokoa izan behar du - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - Beharbada forma-zorro bat edo oinarri-objektu bat erabili daiteke gorputz baten kanpoko geometriari erreferentzia egiteko. + Beharbada forma-zorro bat edo oinarri-elementu bat erabili daiteke gorputz baten kanpoko geometriari erreferentzia egiteko. - + No sketch to work on Ez dago krokisik lanerako - + No sketch is available in the document Ez dago krokisik erabilgarri dokumentuan - - + + Wrong selection Hautapen okerra - + Select an edge, face, or body from a single body. Hautatu gorputz bakar bateko ertz, aurpegi edo beste gorputz bat. - - + + Selection is not in Active Body Hautapena ez da gorputz aktiboa - + Select an edge, face, or body from an active body. Hautatu gorputz aktibo bateko ertz, aurpegi edo beste gorputz bat. - + Wrong object type Objektu mota okerra - + %1 works only on parts. %1 piezetan soilik dabil. - + Shape of the selected Part is empty Hautatutako piezaren forma hutsik dago - + No valid features in this document Ez dago baliozko elementurik dokumentu honetan - + Please create a feature first. Mesedez, sortu lehenengo elementu bat. - + Please select only one feature in an active body. Hautatu gorputz aktibo bateko elementu bakar bat. @@ -3902,7 +3902,7 @@ Elementu hau hautsita dago eta ezin da editatu. Edit loft - Editatu goratzea + Editatu jaurtitzea @@ -4871,161 +4871,166 @@ over 90: larger hole radius at the bottom Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Estekatutako objektua ez da PartDesign elementua Tip shape is empty - Tip shape is empty + Puntaren forma hutsik dago BaseFeature link is not set - BaseFeature link is not set + Ez da ezarri oinarri-elementuaren esteka BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + Oinarri-elementuak Part::Feature bat izan behar du BaseFeature has an empty shape - BaseFeature has an empty shape + Oinarri-elementuak hutsik dagoen forma bat du Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Ezin da mozte boolearra egin oinarri-elementurik gabe Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Ezin da boolearra egin ez bada Part::Feature eta bere eratorriekin Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Ezin dira eragiketa boolearrak egin oinarri-forma baliogabearekin Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Ezin da boolearra egin gorputza ez den elementu batekin Base shape is null - Base shape is null + Oinarri-forma nulua da Tool shape is null - Tool shape is null + Tresna-forma nulua da Fusion of tools failed - Fusion of tools failed + Tresnen fusioak huts egin du + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Emaitza gisa sortutako forma ez da solidoa Cut out failed - Cut out failed + Inausketak huts egin du Common operation failed - Common operation failed + Eragiketa arrunt batek huts egin du - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Alaka sortzeak huts egin du Resulting shape is null - Resulting shape is null + Emaitza gisa sortutako forma nulua da Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Emaitza gisa sortutako forma baliogabea da Size must be greater than zero - Size must be greater than zero + Tamainak zero baino handiagoa izan behar du Size2 must be greater than zero - Size2 must be greater than zero + 2. tamainak zero baino handiagoa izan behar du Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + Angeluak 0 baino handiagoa eta 180 baino txikiagoa izan behar du Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Zirriborroa sortzeak huts egin du Fillet radius must be greater than zero - Fillet radius must be greater than zero + Biribiltze-erradioak zero baino handiagoa izan behar du Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Huts egin du biribiltzea sortzeak Angle of groove too large - Angle of groove too large + Artekaren angelua handiegia da Angle of groove too small - Angle of groove too small + Artekaren angelua txikiegia da @@ -5043,65 +5048,60 @@ over 90: larger hole radius at the bottom Creating a face from sketch failed - Creating a face from sketch failed + Huts egin du aurpegia krokis batetik sortzeak Revolve axis intersects the sketch - Revolve axis intersects the sketch + Erreboluzio-ardatzak krokisa ebakitzen du Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Oinarri-elementuaren inausketak huts egin du Could not revolve the sketch! - Could not revolve the sketch! + Ezin da krokisa erreboluzionatu Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Ezin da aurpegia sortu krokisetik abiatuta. +Ez da onartzen krokis bateko entitateak ebakitzea. Error: Pitch too small - Error: Pitch too small + Errorea: Buruzkatzea txikiegia da Error: height too small! - Error: height too small! + Errorea: Altuera txikiegia da Error: pitch too small! - Error: pitch too small! + Errorea: Buruzkatzea txikiegia da Error: turns too small! - Error: turns too small! + Errorea: Birak txikiegiak dira Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Errorea: Altuerak edo hazkundeak ez du zero izan behar. @@ -5111,17 +5111,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Errorea: Ez dago baliozko krokisik edo aurpegirik Error: Face must be planar - Error: Face must be planar + Errorea: Aurpegiak planarra izan behar du Error: Could not build - Error: Could not build + Errorea: Ezin da eraiki @@ -5129,614 +5129,554 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Errorea: Emaitza ez da solidoa Error: There is nothing to subtract - Error: There is nothing to subtract + Errorea: Ez dago kenketa egiteko ezer Error: Result has multiple solids - Error: Result has multiple solids + Errorea: Emaitzak solido anitz ditu Error: Adding the helix failed - Error: Adding the helix failed + Errorea: Helizea gehitzeak huts egin du Error: Intersecting the helix failed - Error: Intersecting the helix failed + Errorea: Helizea ebakitzeak huts egin du Error: Subtracting the helix failed - Error: Subtracting the helix failed + Errorea: Helizearen kenketa egiteak huts egin du Error: Could not create face from sketch - Error: Could not create face from sketch + Errorea: Ezin da aurpegia krokisetik sortu Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Errorea zuloan: Aurpegia krokisetik sortzeak huts egin du Hole error: Unsupported length specification - Hole error: Unsupported length specification + Errorea zuloan: Onartzen ez den luzera-espezifikazioa Hole error: Invalid hole depth - Hole error: Invalid hole depth + Errorea zuloan: Zulo-sakonera baliogabea Hole error: Invalid taper angle - Hole error: Invalid taper angle + Errorea zuloan: Kono-angelu baliogabea Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Errorea zuloan: Zuloa mozteko diametroa txikiegia da Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Errorea zuloan: Zuloa mozteko sakonerak zulo-sakonerak baino txikiagoa izan behar du Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Errorea zuloan: Zuloa mozteko sakonerak zero edo hori baino handiagoa izan behar du Hole error: Invalid countersink - Hole error: Invalid countersink + Errorea zuloan: Abeilanatze baliogabea Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Errorea zuloan: Zulatze-puntuaren angelu baliogabea Hole error: Invalid drill point - Hole error: Invalid drill point + Errorea zuloan: Zulatze-puntu baliogabea Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Errorea zuloan: Ezin da krokisa erreboluzionatu Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Errorea zuloan: Emaitza gisa sortutako forma hutsik dago Error: Adding the thread failed - Error: Adding the thread failed + Errorea: Haria gehitzeak huts egin du Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Eragiketa boolearrak huts egin du Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Ezin da aurpegia sortu krokisetik abiatuta. +Ebakitzen diren krokis-entitateek edo krokis bateko aurpegi anitzek ezin dute poltsa bat egin aurpegi batetik. Thread type out of range - Thread type out of range + Hari mota barrutitik kanpo dago Thread size out of range - Thread size out of range + Hariaren tamaina barrutitik kanpo dago Error: Thread could not be built - Error: Thread could not be built + Errorea: Ezin da haria eraiki Loft: At least one section is needed - Loft: At least one section is needed + Jaurtitzea: Gutxienez sekzio bat behar da Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Jaurtitzea: Ezin da profil-forma eskuratu Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Jaurtitzea: Puntuak erabiltzean profilerako/sekzioetarako, krokisak puntu bakarra izan behar du Loft: All sections need to be part features - Loft: All sections need to be part features + Jaurtitzea: Sekzio guztiek pieza-elementuak izan behar dute Loft: Could not obtain section shape - Loft: Could not obtain section shape + Jaurtitzea: Ezin da sekzio-forma eskuratu Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Jaurtitzea: Sekzio batek ez du alanbrerik eta ez da erpin bakuna Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + Jaurtitzea: Profila eta azken sekzioa soilik izan daitezke erpinak Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Jaurtitzea: Jaurtitze itxietan, profila soilik izan daiteke erpina Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Jaurtitzea: Jaurtitzearen sekzio guztiek barneko alanbre kopuru bera izan behar dute Loft could not be built - Loft could not be built + Ezin da jaurtitzea eraiki Loft: Result is not a solid - Loft: Result is not a solid + Jaurtitzea: Emaitza ez da solidoa Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Jaurtitzea: Ez dago kenketa egiteko ezer Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Jaurtitzea: Jaurtitzea gehitzeak huts egin du Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Jaurtitzea: Jaurtitzearen kenketa egiteak huts egin du Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Jaurtitzea: Errore larria gertatu da jaurtitzea egitean Length of pad too small - Length of pad too small + Estrusioaren luzera laburregia da Second length of pad too small - Second length of pad too small + Estrusioaren bigarren luzera laburregia da Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Estrusioa: Sorrerak huts egin du norabidea krokisaren bektore normalarekiko ortogonala delako Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Estrusioa: Aurpegia krokisetik sortzeak huts egin du Pad: Resulting shape is empty - Pad: Resulting shape is empty + Estrusioa: Emaitza gisa sortutako forma hutsik dago Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Estrusioa: Oinarri-elementuarekin fusionatzeak huts egin du Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Ezin da aurpegia sortu krokisetik abiatuta. +Ez da onartzen krokis bateko entitateak edo aurpegi anitz ebakitzea. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Hodia: Ezin da profil-forma eskuratu No spine linked - No spine linked + Ez da hegirik estekatu. No auxiliary spine linked. - No auxiliary spine linked. + Ez da hegi laguntzailerik estekatu. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Hodia: Puntu isolatu bakarra behar da sekzioetarako puntu isolatuak dituen krokis bat erabiltzen bada Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Hodia: Gutxienez sekzio bat behar da profilerako puntu bakarra erabiltzean Pipe: All sections need to be part features - Pipe: All sections need to be part features + Hodia: Sekzio guztiek pieza-elementuak izan behar dute Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Hodia: Ezin da sekzio-forma eskuratu Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Hodia: Profila eta azken sekzioa soilik izan daitezke erpinak Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Sekzio anitzek oinarri-sekzioaren barne-alanbreen kopuru bera eduki behar dute Path must not be a null shape - Path must not be a null shape + Bideak ez du forma nulua izan behar Pipe could not be built - Pipe could not be built + Ezin da hodia eraiki Result is not a solid - Result is not a solid + Emaitza ez da solidoa Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Hodia: Ez dago kenketa egiteko ezer Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Hodia gehitzeak huts egin du Subtracting the pipe failed - Subtracting the pipe failed + Hodiaren kenketa egiteak huts egin du A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Errore larria gertatu da hodia egitean Invalid element in spine. - Invalid element in spine. + Elementu baliogabea hegian. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Hegiko elementua ez da ez ertza ez alanbrea. Spine is not connected. - Spine is not connected. + Hegia ez dago konektatuta. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Hegia ez da ez ertza ez alanbrea. Invalid spine. - Invalid spine. + Hegi baliogabea. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Poltsa: Luzera laburregia da Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Poltsa: Bigarren luzera laburregia da Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Poltsa: Sorrerak huts egin du norabidea krokisaren bektore normalarekiko ortogonala delako Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Poltsa: Aurpegia krokisetik sortzeak huts egin du Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Poltsa: Aurpegi batetik estruitzeko, krokiseak aurpegi batean egon behar du Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Poltsa: Aurpegiraino: Ezin da azpiforma eskuratu. Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Poltsa: Emaitza gisa sortutako forma hutsik dago Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Poltsa: Oinarri-elementuaren inausketak huts egin du Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Ezin da jatorrizko elementuaren kenketa egin oinarri-elementurik gabe Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Jatorrizkoa gehitzeak huts egin du Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Jatorrizkoaren kenketa egiteak huts egin du Length of box too small - Length of box too small + Kutxaren luzera txikiegia da Width of box too small - Width of box too small + Kutxaren zabalera txikiegia da Height of box too small - Height of box too small + Kutxaren altuera txikiegia da Radius of cylinder too small - Radius of cylinder too small + Zilindroaren erradioa txikiegia da Height of cylinder too small - Height of cylinder too small + Zilindroaren altuera txikiegia da Rotation angle of cylinder too small - Rotation angle of cylinder too small + Zilindroaren biraketa-angelua txikiegia da Radius of sphere too small - Radius of sphere too small + Esferaren erradioa txikiegia da Radius of cone cannot be negative - Radius of cone cannot be negative + Konoaren erradioak ezin du negatiboa izan The radii for cones must not be equal - The radii for cones must not be equal + Konoen erradioek ezin dute berdinak izan Height of cone too small - Height of cone too small + Konoaren altuera txikiegia da Radius of ellipsoid too small - Radius of ellipsoid too small + Elipsoidearen erradioa txikiegia da Radius of torus too small - Radius of torus too small + Toruaren erradioa txikiegia da Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Prismaren poligonoa baliogabea da, hiru alde edo gehiago eduki behar ditu Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Poligonoaren, prismaren, zirkunerradioa txikiegia da Height of prism is too small - Height of prism is too small + Prismaren altuera txikiegia da delta x of wedge too small - delta x of wedge too small + Falkaren X delta txikiegia da delta y of wedge too small - delta y of wedge too small + Falkaren Y delta txikiegia da delta z of wedge too small - delta z of wedge too small + Falkaren Z delta txikiegia da delta z2 of wedge is negative - delta z2 of wedge is negative + Falkaren Z2 delta negatiboa da delta x2 of wedge is negative - delta x2 of wedge is negative + Falkaren X2 delta negatiboa da Angle of revolution too large - Angle of revolution too large + Erreboluzio-angelua handiegia da Angle of revolution too small - Angle of revolution too small + Erreboluzio-angelua txikiegia da Fusion with base feature failed - Fusion with base feature failed + Oinarri-elementuarekin fusionatzeak huts egin du Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + Estekatutako objektuaren transformazio-eginbidea ez da pieza-objektua No originals linked to the transformed feature. - No originals linked to the transformed feature. + Ez dago jatorrizkorik estekatuta transformatutako elementuarekin. Cannot transform invalid support shape - Cannot transform invalid support shape + Ezin da transformatu euskarri-forma baliogabea Transformation failed - Transformation failed + Transformazioak huts egin du - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Elementu gehitzaileak eta kentzaileak soilik transformatu daitezke diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts index 75c1027c97..1f059bab83 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign OsanSuunnittelu - + Additive helix Additive helix - + Sweep a selected sketch along a helix Sweep a selected sketch along a helix @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign OsanSuunnittelu - + Additive loft Lisäävä profiilivenytys - + Loft a selected profile through other profile sections Venytä valittu profiili muiden profiilileikkausten kanssa muodoksi @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign OsanSuunnittelu - + Additive pipe Lisäävä putkimuoto - + Sweep a selected sketch along a path or to other profiles Pyyhkäise valitulla luonnoksella pitkin polkua tai toiseen profiiliin @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign OsanSuunnittelu - + Boolean operation Boolen operaatio - + Boolean operation with two or more bodies Boolen operaatio kahdella tai useammalla kappaleella @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign OsanSuunnittelu - + Chamfer Viiste - + Chamfer the selected edges of a shape Viiste valittuihin muotoihin reunoista @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign OsanSuunnittelu - + Draft Syväys (vesirajasta pohjaan) - + Make a draft on a face Tee vedos tahkon päälle @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign OsanSuunnittelu - + Fillet Pyöristä - + Make a fillet on an edge, face or body Tee pyöristys reunaan, pintaan tai runkoon @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign OsanSuunnittelu - + Groove Ura - + Groove a selected sketch Urita valittu luonnos @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign OsanSuunnittelu - + Hole Reikä - + Create a hole with the selected sketch Luo reikä valitulla luonnoksella @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign OsanSuunnittelu - + LinearPattern LinearPattern - + Create a linear pattern feature Luo lineaarinen piirresarja @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign OsanSuunnittelu - + Mirrored Peilattu - + Create a mirrored feature Luo peilattu piirre @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign OsanSuunnittelu - + Create MultiTransform Luo monimuunnos - + Create a multitransform feature Luo monimuunnospiirre @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign OsanSuunnittelu - + Create sketch Luo luonnos - + Create a new sketch Luo uusi luonnos @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign OsanSuunnittelu - + Pad Pursota - + Pad a selected sketch Pursota valittu luonnos @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign OsanSuunnittelu - + Pocket Tasku - + Create a pocket with the selected sketch Leikkaa kuoppa valitulla luonnoksella @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign OsanSuunnittelu - + PolarPattern Ympyräsäännöllinen toistokuvio - + Create a polar pattern feature Luo ympyräsäännöllinen toistopiirre @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign OsanSuunnittelu - + Revolution Kiertoliike - + Revolve a selected sketch Valitun sketsin pyöräytys @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign OsanSuunnittelu - + Scaled Skaalattu - + Create a scaled feature Luo skaalattu piirre @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign OsanSuunnittelu - + Subtractive helix Subtractive helix - + Sweep a selected sketch along a helix and remove it from the body Sweep a selected sketch along a helix and remove it from the body @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign OsanSuunnittelu - + Subtractive loft Poistava profiilivenytys - + Loft a selected profile through other profile sections and remove it from the body Venytä valittu profiili muiden profiilileikkausten kanssa ja leikkaa tulos irti kappaleesta @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign OsanSuunnittelu - + Subtractive pipe Leikkaava putkimuoto - + Sweep a selected sketch along a path or to other profiles and remove it from the body Pyyhkäise valitulla luonnoksella pitkin polkua tai toiseen profiiliin, ja leikkaa tulos irti kappaleesta @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign OsanSuunnittelu - + Thickness Paksuus - + Make a thick solid Luo paksunnettu kappale @@ -883,7 +883,7 @@ so that self intersection is avoided. Luo klooni - + Make copy Tee kopio @@ -899,12 +899,12 @@ so that self intersection is avoided. Create a new Sketch - + Convert to MultiTransform feature Convert to MultiTransform feature - + Create Boolean Create Boolean @@ -3485,8 +3485,8 @@ click again to end selection Luo ensin taso tai valitse pinta jolle luonnos tehdään - - + + @@ -3498,8 +3498,8 @@ click again to end selection Valintaikkuna on jo avoinna tehtäväpaneelissa - - + + @@ -3511,84 +3511,84 @@ click again to end selection Haluatko sulkea tämän valintaikkunan? - + Cannot use this command as there is no solid to subtract from. Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. Ensure that the body contains a feature before attempting a subtractive command. - + Cannot use selected object. Selected object must belong to the active body Cannot use selected object. Selected object must belong to the active body - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on Ei työstettävää luonnosta - + No sketch is available in the document Dokumentissa ei ole käytettävissä luonnoksia - - + + Wrong selection Virheellinen valinta - + Select an edge, face, or body from a single body. Select an edge, face, or body from a single body. - - + + Selection is not in Active Body Valittu objekti ei ole aktiivisessa kappaleessa - + Select an edge, face, or body from an active body. Select an edge, face, or body from an active body. - + Wrong object type Väärä objektityyppi - + %1 works only on parts. %1 toimii ainoastaan osille. - + Shape of the selected Part is empty Valitun osan muoto on tyhjä - + No valid features in this document Tässä asiakirjassa ei ole käypiä ominaisuuksia - + Please create a feature first. Please create a feature first. - + Please select only one feature in an active body. Please select only one feature in an active body. @@ -4934,8 +4934,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4953,8 +4958,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4974,11 +4994,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4999,11 +5014,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5014,11 +5024,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5058,11 +5063,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5237,16 +5237,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5335,18 +5325,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5387,17 +5365,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5475,12 +5442,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5546,12 +5507,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5562,11 +5517,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5577,21 +5527,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5732,8 +5672,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts index 667da024d1..df2a950d87 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts @@ -130,17 +130,17 @@ False=engrenage interne CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Hélice additive - + Sweep a selected sketch along a helix Balayer une esquisse sélectionnée le long d'une hélice @@ -148,17 +148,17 @@ False=engrenage interne CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft Lissage additif - + Loft a selected profile through other profile sections Lisser un profil sélectionné à travers d'autres sections de profil @@ -166,17 +166,17 @@ False=engrenage interne CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Balayage additif - + Sweep a selected sketch along a path or to other profiles Balayer une esquisse sélectionnée sur un chemin ou vers d’autres profils @@ -202,17 +202,17 @@ False=engrenage interne CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Opération booléenne - + Boolean operation with two or more bodies Opération Booléenne entre deux ou plusieurs corps @@ -238,17 +238,17 @@ False=engrenage interne CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Chanfrein - + Chamfer the selected edges of a shape Chanfreiner les arêtes sélectionnées d'une forme @@ -274,17 +274,17 @@ False=engrenage interne CmdPartDesignDraft - + PartDesign PartDesign - + Draft Dépouille - + Make a draft on a face Créer une dépouille sur une face @@ -310,17 +310,17 @@ False=engrenage interne CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Congé - + Make a fillet on an edge, face or body Faire un congé sur une arête, une face ou un corps @@ -328,17 +328,17 @@ False=engrenage interne CmdPartDesignGroove - + PartDesign PartDesign - + Groove Rainure - + Groove a selected sketch Faire une rainure à partir de l'esquisse sélectionnée @@ -346,17 +346,17 @@ False=engrenage interne CmdPartDesignHole - + PartDesign PartDesign - + Hole Perçage - + Create a hole with the selected sketch Créer un perçage à partir de l’esquisse sélectionnée @@ -382,17 +382,17 @@ False=engrenage interne CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern Répétition linéaire - + Create a linear pattern feature Créer une fonction de répétition linéaire @@ -418,17 +418,17 @@ False=engrenage interne CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Symétrie - + Create a mirrored feature Créer une fonction de symétrie @@ -490,17 +490,17 @@ False=engrenage interne CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Transformation multiple - + Create a multitransform feature Créer une fonction de transformation multiple @@ -508,17 +508,17 @@ False=engrenage interne CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Créer une esquisse - + Create a new sketch Créer une nouvelle esquisse @@ -526,17 +526,17 @@ False=engrenage interne CmdPartDesignPad - + PartDesign PartDesign - + Pad Protrusion - + Pad a selected sketch Faire une protrusion à partir de l'esquisse sélectionnée @@ -562,17 +562,17 @@ False=engrenage interne CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Cavité - + Create a pocket with the selected sketch Créer une cavité à partir de l’esquisse sélectionnée @@ -598,17 +598,17 @@ False=engrenage interne CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern Répétition circulaire - + Create a polar pattern feature Créer une fonction de répétition circulaire @@ -616,17 +616,17 @@ False=engrenage interne CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Révolution - + Revolve a selected sketch Révolution d'une esquisse sélectionnée @@ -634,17 +634,17 @@ False=engrenage interne CmdPartDesignScaled - + PartDesign PartDesign - + Scaled Mise à l'échelle - + Create a scaled feature Créer une fonction de mise à l'échelle @@ -684,17 +684,17 @@ False=engrenage interne CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Hélice soustractive - + Sweep a selected sketch along a helix and remove it from the body Balayer une esquisse sélectionnée le long d'une hélice et la soustraire au corps @@ -702,17 +702,17 @@ False=engrenage interne CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft Enlèvement de matière par lissage - + Loft a selected profile through other profile sections and remove it from the body Lisser un profil sélectionné à travers d'autres sections de profil et soustraire du corps @@ -720,17 +720,17 @@ False=engrenage interne CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Enlèvement de matière par balayage - + Sweep a selected sketch along a path or to other profiles and remove it from the body Balayer une esquisse sélectionnée sur un chemin et à travers d’autres profils et soustraire du corps @@ -738,17 +738,17 @@ False=engrenage interne CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Coque - + Make a thick solid Générer une coque solide @@ -884,7 +884,7 @@ False=engrenage interne Créer un clone - + Make copy Faire une copie @@ -900,12 +900,12 @@ False=engrenage interne Créer une nouvelle esquisse - + Convert to MultiTransform feature Convertir en fonction de transformation multiple - + Create Boolean Créer un booléen @@ -2925,7 +2925,7 @@ mesurée dans la direction spécifiée Angle: - Angle : + Angle : @@ -3478,8 +3478,8 @@ click again to end selection Veuillez d'abord créer un plan, ou choisissez une face sur laquelle appliquer l'esquisse - - + + @@ -3491,8 +3491,8 @@ click again to end selection Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - + + @@ -3504,84 +3504,84 @@ click again to end selection Voulez-vous fermer cette boîte de dialogue? - + Cannot use this command as there is no solid to subtract from. Impossible d'utiliser cette commande car il n'y a pas de solide à soustraire. - + Ensure that the body contains a feature before attempting a subtractive command. Assurez-vous que le corps contient une fonctionnalité avant de tenter une commande soustractive. - + Cannot use selected object. Selected object must belong to the active body Impossible d'utiliser l'objet sélectionné. L'objet sélectionné doit appartenir au corps actif - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Envisagez d'utiliser une forme liée ou une fonction de base pour référencer une géométrie externe dans un corps. - + No sketch to work on Pas d'esquisse de travail - + No sketch is available in the document Aucune esquisse n’est disponible dans le document - - + + Wrong selection Sélection invalide - + Select an edge, face, or body from a single body. Sélectionnez une arête, une face ou un corps d'un corps unique. - - + + Selection is not in Active Body La sélection n’est pas dans le corps actif - + Select an edge, face, or body from an active body. Sélectionnez une arête, une face ou un corps d'un corps actif. - + Wrong object type Type d'objet incorrect - + %1 works only on parts. %1 fonctionne uniquement sur les pièces. - + Shape of the selected Part is empty La forme de la pièce sélectionnée est vide - + No valid features in this document Aucune fonction valide dans ce document - + Please create a feature first. Veuillez d'abord créer une fonction. - + Please select only one feature in an active body. Veuillez sélectionner une seule fonction d'un corps actif. @@ -3932,7 +3932,7 @@ Cette fonction est cassée et ne peut pas être modifiée. Select bound object - Sélectionnez l'objet lié + Sélectionner l'objet lié @@ -4857,161 +4857,166 @@ plus de 90 : rayon du trou plus grand à la base Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + L'objet lié n'est pas une fonctionnalité PartDesign Tip shape is empty - Tip shape is empty + La pointe de la forme est vide BaseFeature link is not set - BaseFeature link is not set + Le lien BaseFeature n'est pas défini BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + BaseFeature doit être une Part::Feature BaseFeature has an empty shape - BaseFeature has an empty shape + BaseFeature a une forme vide Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Impossible de faire une coupe booléenne sans BaseFeature Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Impossible de faire un booléen avec autre chose qu'un Part::Feature et ses dérivés Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Impossible de faire une opération booléenne avec une forme de base invalide Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Impossible de faire un booléen sur une fonctionnalité qui n'est pas dans un corps Base shape is null - Base shape is null + La forme de base est nulle Tool shape is null - Tool shape is null + La forme de l'outil est nulle Fusion of tools failed - Fusion of tools failed + La fusion des outils a échoué + + + + + Resulting shape is not a solid - Resulting shape is not a solid + La forme résultante n'est pas un solide Cut out failed - Cut out failed + La découpe a échoué Common operation failed - Common operation failed + L'opération commune a échoué - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Impossible de créer le chanfrein Resulting shape is null - Resulting shape is null + La forme résultante est nulle Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + La forme résultante est invalide Size must be greater than zero - Size must be greater than zero + La taille doit être plus grande que zéro Size2 must be greater than zero - Size2 must be greater than zero + La taille 2 doit être plus grande que zéro Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + L'angle doit être compris entre 0 et 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Échec de la création de l'esquisse Fillet radius must be greater than zero - Fillet radius must be greater than zero + Le rayon du congé doit être plus grand que zéro Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Échec de la création de congé Angle of groove too large - Angle of groove too large + Angle de rainure trop grand Angle of groove too small - Angle of groove too small + Angle de rainure trop petit @@ -5029,65 +5034,60 @@ plus de 90 : rayon du trou plus grand à la base Creating a face from sketch failed - Creating a face from sketch failed + La création d'une face à partir de l'esquisse a échoué Revolve axis intersects the sketch - Revolve axis intersects the sketch + L'axe de révolution coupe l'esquisse Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + La découpe de l'élément de base a échoué Could not revolve the sketch! - Could not revolve the sketch! + Impossible de tourner l'esquisse ! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Impossible de créer une face à partir de l'esquisse. +Les entités d'intersection d'esquisse dans une esquisse ne sont pas autorisées. Error: Pitch too small - Error: Pitch too small + Erreur : pas trop petit Error: height too small! - Error: height too small! + Erreur : hauteur trop petite ! Error: pitch too small! - Error: pitch too small! + Erreur: Pas trop petit! Error: turns too small! - Error: turns too small! + Erreur : pas assez de tours ! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Erreur : la hauteur ou la croissance ne doit pas être nulle ! @@ -5097,17 +5097,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Erreur : pas d'esquisse ou de face valide Error: Face must be planar - Error: Face must be planar + Erreur : la face doit être plane Error: Could not build - Error: Could not build + Erreur : impossible de construire @@ -5115,614 +5115,554 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Erreur : le résultat n'est pas un solide Error: There is nothing to subtract - Error: There is nothing to subtract + Erreur : il n'y a rien à soustraire Error: Result has multiple solids - Error: Result has multiple solids + Erreur : le résultat a plusieurs solides Error: Adding the helix failed - Error: Adding the helix failed + Erreur : l'ajout de l'hélice a échoué Error: Intersecting the helix failed - Error: Intersecting the helix failed + Erreur : l'intersection de l'hélice a échoué Error: Subtracting the helix failed - Error: Subtracting the helix failed + Erreur : la soustraction de l'hélice a échoué Error: Could not create face from sketch - Error: Could not create face from sketch + Erreur: Impossible de créer une face à partir de l'esquisse Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Erreur de trou: La création d'une face à partir de l'esquisse a échoué Hole error: Unsupported length specification - Hole error: Unsupported length specification + Erreur de trou: Spécification de longueur non prise en charge Hole error: Invalid hole depth - Hole error: Invalid hole depth + Erreur de trou: profondeur de trou invalide Hole error: Invalid taper angle - Hole error: Invalid taper angle + Erreur de trou: angle de cône non valide Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Erreur de trou: diamètre de coupe de trou trop petit Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Erreur de trou: La profondeur de coupe du trou doit être inférieure à la profondeur du trou Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Erreur de trou: La profondeur de coupe du trou doit être supérieure ou égale à zéro Hole error: Invalid countersink - Hole error: Invalid countersink + Erreur de trou: fraisage non valide Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Erreur de trou: angle de point de perçage invalide Hole error: Invalid drill point - Hole error: Invalid drill point + Erreur de trou: point de perçage invalide Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Erreur de trou: Impossible de faire tourner l'esquisse Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Erreur de trou: La forme résultante est vide Error: Adding the thread failed - Error: Adding the thread failed + Erreur : L'ajout du fil de suivi a échoué Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + L'opération booléenne a échoué Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Impossible de créer une face à partir d'une esquisse. +L'intersection d'entités d'esquisse ou de plusieurs faces dans une esquisse n'est pas autorisée pour créer une poche jusqu'à une face. Thread type out of range - Thread type out of range + Type de filetage hors plage Thread size out of range - Thread size out of range + Taille de filetage hors plage Error: Thread could not be built - Error: Thread could not be built + Erreur: le filetage n'a pas pu être construit Loft: At least one section is needed - Loft: At least one section is needed + Lissage : Au moins une section est nécessaire Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Lissage: Impossible d'obtenir la forme du profil Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Lissage : Lors de l'utilisation de points pour le profil/sections, l'esquisse devrait avoir un seul point Loft: All sections need to be part features - Loft: All sections need to be part features + Lissage: toutes les sections doivent faire partie des fonctionnalités Loft: Could not obtain section shape - Loft: Could not obtain section shape + Lissage: Impossible d'obtenir la forme de la section Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Lissage: Une section ne contient aucun fil ni aucun sommet Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + lissage : Seul le profil et la dernière section peuvent être des sommets Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Lissage : Pour les lissages fermés, seul le profil peut être un sommet Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Lissage: toutes les sections de lissages doivent avoir le même nombre de fils internes Loft could not be built - Loft could not be built + Le Lissage n'a pas pu être construit Loft: Result is not a solid - Loft: Result is not a solid + Lissage : Le résultat n'est pas un solide Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Lissage: Il n'y a rien à soustraire de Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Lissage: L'ajout du lissage a échoué Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Lissage : Échec de la soustraction du lissage Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Lissage : Une erreur fatale s'est produite lors de la création du lissage Length of pad too small - Length of pad too small + Longueur de la protrusion trop petite Second length of pad too small - Second length of pad too small + Seconde longueur de la protrusion trop petite Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Protrusion : La création a échoué car la direction est orthogonale du vecteur normal de l'esquisse Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Protrusion : La création d'une face à partir de l'esquisse a échoué Pad: Resulting shape is empty - Pad: Resulting shape is empty + Protrusion : La forme résultante est vide Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Protrusion : Fusion avec la fonction de base échouée Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Impossible de créer une face à partir de l'esquisse. +Les entités d'intersection d'esquisse dans une esquisse ne sont pas autorisées. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Tuyau: impossible d'obtenir la forme du profil No spine linked - No spine linked + Pas d'arête liée No auxiliary spine linked. - No auxiliary spine linked. + Pas d'arête auxiliaire liée. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Tuyau : un seul point isolé est nécessaire si vous utilisez une esquisse avec des points isolés pour la section Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Tuyau : au moins une section est nécessaire lorsque vous utilisez un seul point pour le profil Pipe: All sections need to be part features - Pipe: All sections need to be part features + Tuyau : toutes les sections doivent être des part features Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Tuyau : impossible d'obtenir la forme du profil Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Tuyau : seul le profil et la dernière section peuvent être des sommets Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Les multisections doivent avoir le même nombre de polylignes internes que la section de base Path must not be a null shape - Path must not be a null shape + Le chemin ne doit pas être une forme nulle Pipe could not be built - Pipe could not be built + Le tuyau n'a pas pu être construit Result is not a solid - Result is not a solid + La forme résultante n'est pas un solide Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Tuyau : il n'y a rien à soustraire Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + L'ajout du tuyau a échoué Subtracting the pipe failed - Subtracting the pipe failed + La soustraction du tuyau a échoué A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Une erreur fatale s'est produite lors de la création du tuyau Invalid element in spine. - Invalid element in spine. + Élément non valide dans une arête. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + L'élément dans l'arête n'est ni un bord ni une polyligne. Spine is not connected. - Spine is not connected. + L'arête n'est pas connectée. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + L'arête n'est ni un bord ni une polyligne. Invalid spine. - Invalid spine. + Arête non valide. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Cavité : longueur de la cavité trop petite Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Cavité : deuxième longueur de la cavité trop petite Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Cavité : la création a échoué car la direction est orthogonale au vecteur normal de l'esquisse Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Cavité : la création d'une face à partir de l'esquisse a échoué Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Cavité : l'extrusion jusqu'à une face n'est possible que si l'esquisse est située sur une face Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Cavité : jusqu'à une face : impossible d'obtenir une sous-forme ! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Cavité : la forme résultante est vide Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Cavité : la découpe de l'élément de base a échoué Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Impossible de soustraire la fonction primitive sans la fonction de base Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + L'ajout de la primitive a échoué Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + La soustraction de la primitive a échoué Length of box too small - Length of box too small + Longueur de la boîte trop petite Width of box too small - Width of box too small + La largeur de la boîte est trop petite Height of box too small - Height of box too small + La hauteur de la boîte est trop petite Radius of cylinder too small - Radius of cylinder too small + Le rayon du cylindre est trop petit Height of cylinder too small - Height of cylinder too small + La hauteur du cylindre est trop petite Rotation angle of cylinder too small - Rotation angle of cylinder too small + L'angle de rotation du cylindre est trop petit Radius of sphere too small - Radius of sphere too small + Le rayon de la sphère est trop petit Radius of cone cannot be negative - Radius of cone cannot be negative + Le rayon du cône ne peut pas être négatif The radii for cones must not be equal - The radii for cones must not be equal + Les rayons des cônes ne doivent pas être égaux Height of cone too small - Height of cone too small + La hauteur du cône est trop petite Radius of ellipsoid too small - Radius of ellipsoid too small + Le rayon de l'ellipsoïde est trop petit Radius of torus too small - Radius of torus too small + Le rayon du tore est trop petit Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Le polygone du prisme est invalide, il doit avoir au moins 3 côtés Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Le rayon du cercle circonscrit du polygone, du prisme, est trop petit Height of prism is too small - Height of prism is too small + La hauteur du prisme est trop petite delta x of wedge too small - delta x of wedge too small + delta x de la pyramide tronquée trop petit delta y of wedge too small - delta y of wedge too small + delta y de la pyramide tronquée trop petit delta z of wedge too small - delta z of wedge too small + delta z de la pyramide tronquée trop petit delta z2 of wedge is negative - delta z2 of wedge is negative + delta z2 de la pyramide tronquée est négatif delta x2 of wedge is negative - delta x2 of wedge is negative + delta x2 de la pyramide tronquée est négatif Angle of revolution too large - Angle of revolution too large + Angle de révolution trop grand Angle of revolution too small - Angle of revolution too small + Angle de révolution trop petit Fusion with base feature failed - Fusion with base feature failed + La fusion avec la fonction de base échouée Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + La fonctionnalité de transformation de l'objet lié n'est pas un objet Part No originals linked to the transformed feature. - No originals linked to the transformed feature. + Aucun original lié à la fonctionnalité transformée. Cannot transform invalid support shape - Cannot transform invalid support shape + Impossible de transformer une forme de support invalide Transformation failed - Transformation failed + La transformation a échoué - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Seules les fonctionnalités additive et de soustractive peuvent être transformées diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.ts index 12d4a83ce2..ff52b8f30b 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign Deseño de pezas - + Additive helix Additive helix - + Sweep a selected sketch along a helix Sweep a selected sketch along a helix @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign Deseño de pezas - + Additive loft Alzamento aditivo - + Loft a selected profile through other profile sections Despregando un perfil escolmado a través doutras seccións de perfil @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign Deseño de pezas - + Additive pipe Tubo aditivo - + Sweep a selected sketch along a path or to other profiles Varrer un esbozo escolmado ó longo dunha traxectoria ou doutros perfís @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign Deseño de pezas - + Boolean operation Operación booleana - + Boolean operation with two or more bodies Operación booleana con dous corpos ou máis @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign Deseño de pezas - + Chamfer Chafrán - + Chamfer the selected edges of a shape Facer chafrán nos bordos escolmados dunha forma @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign Deseño de pezas - + Draft Calado - + Make a draft on a face Facer un rebaixe nunha face @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign Deseño de pezas - + Fillet Arredondar - + Make a fillet on an edge, face or body Facer un arredondado nun bordo, face ou corpo @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign Deseño de pezas - + Groove Suco - + Groove a selected sketch Asucar un esbozo escolmado @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign Deseño de pezas - + Hole Burato - + Create a hole with the selected sketch Crea un burato co croquis escolmado @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign Deseño de pezas - + LinearPattern Patrón linear - + Create a linear pattern feature Crear un patrón de repetición linear @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign Deseño de pezas - + Mirrored Reflectido - + Create a mirrored feature Crea unha operación de simetría @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign Deseño de pezas - + Create MultiTransform Facer unha transformación múltiple - + Create a multitransform feature Fai unha característica de transformación múltiple @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign Deseño de pezas - + Create sketch Facer un esbozo - + Create a new sketch Crear un novo esbozo @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign Deseño de pezas - + Pad Mulir - + Pad a selected sketch Mulir un esbozo escolmado @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign Deseño de pezas - + Pocket Baleiro - + Create a pocket with the selected sketch Facer un baleirado co esbozo escollido @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign Deseño de pezas - + PolarPattern Patrón polar - + Create a polar pattern feature Crear un patrón de repetición polar @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign Deseño de pezas - + Revolution Revolución - + Revolve a selected sketch Vira un esbozo escolmado @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign Deseño de pezas - + Scaled Escalado - + Create a scaled feature Crear unha operación de escalado @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign Deseño de pezas - + Subtractive helix Subtractive helix - + Sweep a selected sketch along a helix and remove it from the body Sweep a selected sketch along a helix and remove it from the body @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign Deseño de pezas - + Subtractive loft Alzamento subtractivo - + Loft a selected profile through other profile sections and remove it from the body Coloque un perfil escolmado a través doutras seccións de perfil e retíreo do corpo @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign Deseño de pezas - + Subtractive pipe Tubo subtractivo - + Sweep a selected sketch along a path or to other profiles and remove it from the body Varre un esbozo escolmado ó longo dunha traxectoria ou doutros perfís e rexeita o material do corpo ó seu paso @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign Deseño de pezas - + Thickness Grosor - + Make a thick solid Facer un grosor sólido @@ -883,7 +883,7 @@ so that self intersection is avoided. Create Clone - + Make copy Fai copia @@ -899,12 +899,12 @@ so that self intersection is avoided. Crear un novo esbozo - + Convert to MultiTransform feature Convert to MultiTransform feature - + Create Boolean Crear un booleano @@ -3485,8 +3485,8 @@ click again to end selection Por favor, crear un plano de primeiro ou escolmar unha cara na que esbozar - - + + @@ -3498,8 +3498,8 @@ click again to end selection A dialog is already open in the task panel - - + + @@ -3511,84 +3511,84 @@ click again to end selection Do you want to close this dialog? - + Cannot use this command as there is no solid to subtract from. Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. Ensure that the body contains a feature before attempting a subtractive command. - + Cannot use selected object. Selected object must belong to the active body Cannot use selected object. Selected object must belong to the active body - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on Ningún esbozo no que traballar - + No sketch is available in the document Ningún esbozo está dispoñible no documento - - + + Wrong selection Escolma errada - + Select an edge, face, or body from a single body. Select an edge, face, or body from a single body. - - + + Selection is not in Active Body Sen Corpo Activo escolmado - + Select an edge, face, or body from an active body. Select an edge, face, or body from an active body. - + Wrong object type Tipo de obxecto incorrecto - + %1 works only on parts. %1 traballa só en pezas. - + Shape of the selected Part is empty A forma da peza escolmada está baleira - + No valid features in this document Non hai recursos válidos neste documento - + Please create a feature first. Please create a feature first. - + Please select only one feature in an active body. Please select only one feature in an active body. @@ -4934,8 +4934,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4953,8 +4958,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4974,11 +4994,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4999,11 +5014,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5014,11 +5024,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5058,11 +5063,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5237,16 +5237,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5335,18 +5325,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5387,17 +5365,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5475,12 +5442,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5546,12 +5507,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5562,11 +5517,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5577,21 +5527,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5732,8 +5672,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.ts index 0f8cded419..7e00fd571d 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.ts @@ -129,17 +129,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignAdditiveHelix - + PartDesign Oblikovanje tijela - + Additive helix Dodaj spiralu - + Sweep a selected sketch along a helix Zamah odabrane skice uzduž spirale @@ -147,17 +147,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignAdditiveLoft - + PartDesign Oblikovanje tijela - + Additive loft Dodaj oblik plohama - + Loft a selected profile through other profile sections Produžuje profil u obliku ploha kroz drugi profil @@ -165,17 +165,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignAdditivePipe - + PartDesign Oblikovanje tijela - + Additive pipe Dodaj cijev izvlačenjem - + Sweep a selected sketch along a path or to other profiles Zamah odabrane skice uzduž puta ili drugog profila @@ -201,17 +201,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignBoolean - + PartDesign Oblikovanje tijela - + Boolean operation Booleova operacija - + Boolean operation with two or more bodies Boolean operacije sa dva ili više tijela @@ -237,17 +237,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignChamfer - + PartDesign Oblikovanje tijela - + Chamfer Zarubljenje - + Chamfer the selected edges of a shape Zarubi odabrane rubove, površine ili tijela @@ -273,17 +273,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignDraft - + PartDesign Oblikovanje tijela - + Draft Skica - + Make a draft on a face Napravite nacrt na licu @@ -309,17 +309,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignFillet - + PartDesign Oblikovanje tijela - + Fillet Obrubi - + Make a fillet on an edge, face or body Zaobli rub, površinu ili tijelo @@ -327,17 +327,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignGroove - + PartDesign Oblikovanje tijela - + Groove Rotacijski žlijeb - + Groove a selected sketch Napravi rotacijski žlijeb sa odabranom skicom @@ -345,17 +345,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignHole - + PartDesign Oblikovanje tijela - + Hole Rupa - + Create a hole with the selected sketch Stvori rupu sa odabranom skicom @@ -381,17 +381,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignLinearPattern - + PartDesign Oblikovanje tijela - + LinearPattern Linearni uzorak - + Create a linear pattern feature Stvori pravocrtni uzorak elementa @@ -417,17 +417,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignMirrored - + PartDesign Oblikovanje tijela - + Mirrored Zrcaljen - + Create a mirrored feature Stvori zrcalni element @@ -489,17 +489,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignMultiTransform - + PartDesign Oblikovanje tijela - + Create MultiTransform Stvaranje MultiTransform - + Create a multitransform feature Stvori element višestruke transformacije @@ -507,17 +507,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignNewSketch - + PartDesign Oblikovanje tijela - + Create sketch Napravite skicu - + Create a new sketch Napravi novu skicu @@ -525,17 +525,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignPad - + PartDesign Oblikovanje tijela - + Pad Izvučeni oblik - + Pad a selected sketch Izvuci odabranu skicu @@ -561,17 +561,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignPocket - + PartDesign Oblikovanje tijela - + Pocket Utor - + Create a pocket with the selected sketch Stvori udubljene sa odabranom skicom @@ -597,17 +597,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignPolarPattern - + PartDesign Oblikovanje tijela - + PolarPattern Polarni uzorak - + Create a polar pattern feature Stvori polarni uzorak elementa @@ -615,17 +615,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignRevolution - + PartDesign Oblikovanje tijela - + Revolution Obrtaj - + Revolve a selected sketch Zakreće odabranu skicu @@ -633,17 +633,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignScaled - + PartDesign Oblikovanje tijela - + Scaled Skalirano - + Create a scaled feature Stvori skalarni element @@ -683,17 +683,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignSubtractiveHelix - + PartDesign Oblikovanje tijela - + Subtractive helix Oduzmi spiralu - + Sweep a selected sketch along a helix and remove it from the body Zamah odabrane skice duž spirale i uklanja ga iz tijela @@ -701,17 +701,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignSubtractiveLoft - + PartDesign Oblikovanje tijela - + Subtractive loft Oduzmi Plohe - + Loft a selected profile through other profile sections and remove it from the body Izvuci odabrani profil kroz odjeljke drugih profila i ukloni ga iz tijela @@ -719,17 +719,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignSubtractivePipe - + PartDesign Oblikovanje tijela - + Subtractive pipe Oduzmi putanju cijevi - + Sweep a selected sketch along a path or to other profiles and remove it from the body Zamah odabrane skice uzduž puta ili drugog profila i uklanja ga iz tijela @@ -737,17 +737,17 @@ tako da je izbjegnuto samopresjecanje. CmdPartDesignThickness - + PartDesign Oblikovanje tijela - + Thickness Debljina - + Make a thick solid Podebljaj čvrsto tijelo @@ -883,7 +883,7 @@ tako da je izbjegnuto samopresjecanje. Stvori klon - + Make copy Napravi kopiju @@ -899,12 +899,12 @@ tako da je izbjegnuto samopresjecanje. Stvoriti novu skicu - + Convert to MultiTransform feature Pretvori u značajku Višestruka transformacija - + Create Boolean Stvori logičku vrijednost @@ -3487,8 +3487,8 @@ kliknite ponovno za završetak odabira Molimo vas prvo stvorite ravninu ili odaberite lice za crtanje na - - + + @@ -3500,8 +3500,8 @@ kliknite ponovno za završetak odabira Dijalog je već otvoren u ploči zadataka - - + + @@ -3513,84 +3513,84 @@ kliknite ponovno za završetak odabira Želite li zatvoriti ovaj dijalog? - + Cannot use this command as there is no solid to subtract from. Ne može se koristiti ova naredba jer nema čvrstog tijela za oduzimanje. - + Ensure that the body contains a feature before attempting a subtractive command. Uvjerite se da tijelo sadrži značajku prije pokušaja naredbe za oduzimanje. - + Cannot use selected object. Selected object must belong to the active body Nije moguće koristiti odabrani objekt. Odabrani objekt mora pripadati aktivnom tijelu - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Razmislite o korištenju (ShapeBinder)Poveznik Oblika ili (BaseFeature) Osnovne Značajke za referencu vanjske geometrije u tijelu. - + No sketch to work on Nedostaje skica za rad - + No sketch is available in the document Nema skice u dokumentu - - + + Wrong selection Pogrešan odabir - + Select an edge, face, or body from a single body. Odaberite rub, lice ili tijelo iz jednog samog tijela. - - + + Selection is not in Active Body Označeno nije u aktivnom tijelu - + Select an edge, face, or body from an active body. Odaberite rub, lice ili tijelo iz jednog aktivnog tijela. - + Wrong object type Pogrešan tip objekta - + %1 works only on parts. %1 radi samo na dijelovima. - + Shape of the selected Part is empty Oblik odabranog dijela je prazan - + No valid features in this document Nema valjanih elemenata u ovom dokumentu - + Please create a feature first. Prvo stvorite svojstva. - + Please select only one feature in an active body. Odaberite samo jednu značajku u aktivnom tijelu. @@ -4947,8 +4947,13 @@ preko 90: veći polumjer rupe na dnu + + + + + Resulting shape is not a solid @@ -4966,8 +4971,23 @@ preko 90: veći polumjer rupe na dnu - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4987,11 +5007,6 @@ preko 90: veći polumjer rupe na dnu Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -5012,11 +5027,6 @@ preko 90: veći polumjer rupe na dnu Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5027,11 +5037,6 @@ preko 90: veći polumjer rupe na dnu Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5071,11 +5076,6 @@ preko 90: veći polumjer rupe na dnu Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5250,16 +5250,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5348,18 +5338,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5400,17 +5378,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5488,12 +5455,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5559,12 +5520,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5575,11 +5530,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5590,21 +5540,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5745,8 +5685,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts index ab015b3a56..214b44f924 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts @@ -53,7 +53,7 @@ A pozitív értékek a sugár növekedését, a negatív értékek a csökkenés The growth of the helix' radius per turn. Non-zero values turn the helix into a conical spiral. - A spirál sugarának növekedése forgásonként. + A spirál sugarának emelkedése forgásonként. A nem nulla értékek a spirált kúpos spirállá alakítják. @@ -129,17 +129,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignAdditiveHelix - + PartDesign AlkatrészTervezés - + Additive helix Additív csavarvonal - + Sweep a selected sketch along a helix A kiválasztott vázlat végighúzása egy csavarvonalon @@ -147,17 +147,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignAdditiveLoft - + PartDesign AlkatrészTervezés - + Additive loft Görbék közt létrehozott tárgy - + Loft a selected profile through other profile sections A kiválasztott profilt kihúzható tárggyá alakít más profil beállításcsoporton keresztül @@ -165,17 +165,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignAdditivePipe - + PartDesign AlkatrészTervezés - + Additive pipe Kiegészítő cső - + Sweep a selected sketch along a path or to other profiles Pásztázza a kiválasztott vázlatot egy útvonalon vagy más körvonalakon @@ -201,17 +201,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignBoolean - + PartDesign AlkatrészTervezés - + Boolean operation Logikai művelet - + Boolean operation with two or more bodies Logikai művelet két vagy több test között @@ -237,17 +237,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignChamfer - + PartDesign AlkatrészTervezés - + Chamfer Letörés - + Chamfer the selected edges of a shape Az alakzat kijelölt éleinek letörése @@ -273,17 +273,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignDraft - + PartDesign AlkatrészTervezés - + Draft Tervrajz - + Make a draft on a face Készítsen tervrajzot egy felületen @@ -309,17 +309,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignFillet - + PartDesign AlkatrészTervezés - + Fillet Lekerekítés - + Make a fillet on an edge, face or body Létrehoz egy lekerekítést az élen, felületen vagy testen @@ -327,17 +327,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignGroove - + PartDesign AlkatrészTervezés - + Groove Horony - + Groove a selected sketch Horonyal ellátja a kijelölt vázlatrajzot @@ -345,17 +345,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignHole - + PartDesign AlkatrészTervezés - + Hole Furat - + Create a hole with the selected sketch Furat készítése a választott vázlatból @@ -381,17 +381,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignLinearPattern - + PartDesign AlkatrészTervezés - + LinearPattern Egyenes vonalú minta - + Create a linear pattern feature Létrehoz egy lineáris minta tulajdonságot @@ -417,17 +417,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignMirrored - + PartDesign AlkatrészTervezés - + Mirrored Tükrözött - + Create a mirrored feature Hozzon létre egy tükrözés funkciót @@ -489,17 +489,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignMultiTransform - + PartDesign AlkatrészTervezés - + Create MultiTransform TöbbszörösÁtalakítás létrehozása - + Create a multitransform feature Hozzon létre egy többszörös átalakító funkciót @@ -507,17 +507,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignNewSketch - + PartDesign AlkatrészTervezés - + Create sketch Vázlat létrehozása - + Create a new sketch Új vázlat készítése @@ -525,17 +525,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignPad - + PartDesign AlkatrészTervezés - + Pad Blokk - + Pad a selected sketch Blokkba a kiválasztott vázlatot @@ -561,17 +561,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignPocket - + PartDesign AlkatrészTervezés - + Pocket Üreg - + Create a pocket with the selected sketch Üreg létrehozása a kijelölt vázlattal @@ -597,17 +597,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignPolarPattern - + PartDesign AlkatrészTervezés - + PolarPattern Poláris kiosztás - + Create a polar pattern feature Poláris kiosztás @@ -615,35 +615,35 @@ az önmetszés elkerülése érdekében. CmdPartDesignRevolution - + PartDesign AlkatrészTervezés - + Revolution Forgatás - + Revolve a selected sketch - Forgasd a kiválasztott vázlatot + Körmetszd a kiválasztott vázlatot CmdPartDesignScaled - + PartDesign AlkatrészTervezés - + Scaled Méretezett - + Create a scaled feature Hozzon létre egy méretezett funkciót @@ -683,17 +683,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignSubtractiveHelix - + PartDesign AlkatrészTervezés - + Subtractive helix Kivonandó csavarvonal - + Sweep a selected sketch along a helix and remove it from the body A kiválasztott vázlat végighúzása egy csavarvonalon és eltávolítása a testből @@ -701,17 +701,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignSubtractiveLoft - + PartDesign AlkatrészTervezés - + Subtractive loft Kihúzható testté - + Loft a selected profile through other profile sections and remove it from the body Kiválasztott profil kihúzható testté alakítása más kiválasztott profil szakaszokon keresztül és annak eltávolítása a testből @@ -719,17 +719,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignSubtractivePipe - + PartDesign AlkatrészTervezés - + Subtractive pipe Kivonandó cső - + Sweep a selected sketch along a path or to other profiles and remove it from the body Egy út vagy másik felület mentén pásztázza a kiválasztott vázlatot és távolítsa el a testtől @@ -737,17 +737,17 @@ az önmetszés elkerülése érdekében. CmdPartDesignThickness - + PartDesign AlkatrészTervezés - + Thickness Vastagság - + Make a thick solid Hozzon létre egy vastag, szilárd testet @@ -883,7 +883,7 @@ az önmetszés elkerülése érdekében. Klónozás - + Make copy Másolat készítése @@ -899,12 +899,12 @@ az önmetszés elkerülése érdekében. Új vázlat készítése - + Convert to MultiTransform feature Többszörös átalakító funkció konverziója - + Create Boolean Logikai érték létrehozása @@ -1308,7 +1308,7 @@ Ha zérus, azonos a Radius2-vel (2. sugárral?) Growth: - Növekedés: + Emelkedés: @@ -1967,7 +1967,7 @@ click again to end selection Height-Turns-Growth - Magasság-fordulat-szélesedés + Magasság-fordulat-emelkedés @@ -1992,7 +1992,7 @@ click again to end selection Radial growth: - Sugárirányú növekedés: + Sugárirányú emelkedés: @@ -2027,12 +2027,12 @@ click again to end selection Warning: helix might be self intersecting - Warning: helix might be self intersecting + Figyelmeztetés: a csigavonal önmagát metszheti Error: helix touches itself - Error: helix touches itself + Hiba: a csigavonal megérinti magát @@ -3480,8 +3480,8 @@ click again to end selection Kérem, először hozzon létre egy síkot vagy válasszon egy felületet amin vázlatot készít - - + + @@ -3493,8 +3493,8 @@ click again to end selection Egy párbeszédablak már nyitva van a feladat panelen - - + + @@ -3506,84 +3506,84 @@ click again to end selection Szeretné bezárni a párbeszédpanelt? - + Cannot use this command as there is no solid to subtract from. Ez a parancs nem használható, mert nincs olyan tömör test, amiből ki lehet vonni. - + Ensure that the body contains a feature before attempting a subtractive command. Kivonási parancs kiadása előtt a testnek kell, hogy legyen jellemzője. - + Cannot use selected object. Selected object must belong to the active body A kiválasztott objektum nem használható, mert az aktív testhez kell tartoznia - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Próbálja meg az Alakzat Kötés vagy az Alap jellemző használatát testen belüli külső geometriára hivatkozáshoz. - + No sketch to work on Nincs vázlat, amin dolgozhatna - + No sketch is available in the document Nincs elérhető vázlat a dokumentumban - - + + Wrong selection Hibás kijelölés - + Select an edge, face, or body from a single body. Egyetlen testből jelöljön ki egy élet, felszínt vagy testet. - - + + Selection is not in Active Body Kijelölés nem szerepel az aktív testben - + Select an edge, face, or body from an active body. Az aktív testből jelöljön ki egy élet, felszínt vagy testet. - + Wrong object type Hibás objektumtípus - + %1 works only on parts. %1 működik csak az alkatrészeken. - + Shape of the selected Part is empty A kijelölt alkatrész alakzata üres - + No valid features in this document Ezen dokumentumon nincs érvényes funkció meghatározva - + Please create a feature first. Először hozzon létre egy jellemzőt. - + Please select only one feature in an active body. Az aktív testben csak egyetlen jellemzőt jelöljön ki. @@ -3997,42 +3997,42 @@ Viszont később is bármikor migrálhat a "Alkatrész Tervezés -> Migrálá Edit chamfer - Edit chamfer + Letörés szerkesztése Edit draft - Edit draft + Vázlat szerkesztése Edit fillet - Edit fillet + Lekerekítés szerkesztése Edit linear pattern - Edit linear pattern + Lineáris minta szerkesztése Edit mirrored - Edit mirrored + Tükrözött szerkesztése Edit multi-transform - Edit multi-transform + Többszörös átalakítás szerkesztése Edit polar pattern - Edit polar pattern + Sarki minta szerkesztése Edit scaled - Edit scaled + Méretezett szerkesztése @@ -4377,7 +4377,7 @@ Viszont később is bármikor migrálhat a "Alkatrész Tervezés -> Migrálá Whether the hole gets a thread - Van-e menet a lyukban + Van-e menet a furatban @@ -4387,7 +4387,7 @@ Viszont később is bármikor migrálhat a "Alkatrész Tervezés -> Migrálá Whether the hole gets a modelled thread - Van-e a lyukban modellezett menet + Van-e a furatban megjelenített menet @@ -4795,27 +4795,27 @@ over 90: larger hole radius at the bottom Shaft wizard - Shaft wizard + Tengely varázsló Section 1 - Section 1 + Első szakasz Section 2 - Section 2 + Második szakasz Add column - Add column + Oszlop hozzáadása Section %s - Section %s + %s szakasz @@ -4828,12 +4828,12 @@ over 90: larger hole radius at the bottom Missing module - Missing module + Hiányzó modul You may have to install the Plot add-on - You may have to install the Plot add-on + Előfordulhat, hogy telepítenie kell a Ábrázoló bővítményt @@ -4867,161 +4867,166 @@ over 90: larger hole radius at the bottom Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + A csatolt tárgy nem PartDesign szolgáltatás Tip shape is empty - Tip shape is empty + Csúcs alakja üres BaseFeature link is not set - BaseFeature link is not set + Az Alapvető tulajdonság kapcsolat nincs beállítva BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + Az alapvető tulajdonságnak Part::Feature kell lennie BaseFeature has an empty shape - BaseFeature has an empty shape + Az Alapvető tulajdonság alakja üres Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Alaptulajdonság nélkül nem lehet logikai vágást végrehajtani Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Logikai művelet csak a Part::Feature tulajdonsággal és származékaival hajtható végre Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Nem lehet logikai műveletet végrehajtani érvénytelen elsődleges alakzattal Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Nem hajthat végre logikai műveletet olyan szolgáltatáson, amely nem szerepel a tartalomban Base shape is null - Base shape is null + Alapalakzat üres Tool shape is null - Tool shape is null + A szerszám alakja üres Fusion of tools failed - Fusion of tools failed + A szerszám csatlakoztatása sikertelen + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Az eredmény alakzat nem szilárd test Cut out failed - Cut out failed + A kivágás sikertelen Common operation failed - Common operation failed + A közös művelet sikertelen - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Nem sikerült letörést létrehozni Resulting shape is null - Resulting shape is null + Üres az eredményül kapott alakzat Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Érvénytelen az eredményül kapott alakzat Size must be greater than zero - Size must be greater than zero + A méretnek nullánál nagyobbnak kell lenni Size2 must be greater than zero - Size2 must be greater than zero + Második méretnek nullánál nagyobbnak kell lenni Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + A szögnek 0-nál nagyobbnak és 180-nál kisebbnek kell lennie Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Nem sikerült tervrajzot létrehozni Fillet radius must be greater than zero - Fillet radius must be greater than zero + A lekerekítés sugarának nullánál nagyobbnak kell lennie Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Lekerekítés létrehozása sikertelen Angle of groove too large - Angle of groove too large + A horony szöge túl nagy Angle of groove too small - Angle of groove too small + A horony szöge túl kicsi @@ -5038,65 +5043,60 @@ over 90: larger hole radius at the bottom Creating a face from sketch failed - Creating a face from sketch failed + Nem sikerült felületet létrehozni vázlatból Revolve axis intersects the sketch - Revolve axis intersects the sketch + A körbmetszési tengely metszi a vázlatot Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Az alaptulajdonságból a kivágás sikertelen Could not revolve the sketch! - Could not revolve the sketch! + Nem lehetett körmetszeni a vázlatot! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Nem sikerült felületet létrehozni vázlatból. +A vázlatelemek metszése egy vázlatban nem engedélyezett. Error: Pitch too small - Error: Pitch too small + Hiba: Túl kicsi a lejtés Error: height too small! - Error: height too small! + Hiba: Túl kicsi a magasság! Error: pitch too small! - Error: pitch too small! + Hiba: Túl kicsi a lejtés! Error: turns too small! - Error: turns too small! + Hiba: Túl kicsik a menetek! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Hiba: sem a magasság, sem az emelkedés lehet nulla! @@ -5106,17 +5106,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Hiba: Nincs érvényes vázlat vagy felület Error: Face must be planar - Error: Face must be planar + Hiba: A felületnek síkbelinek kell lennie Error: Could not build - Error: Could not build + Hiba: Nem sikerült felépíteni @@ -5124,614 +5124,554 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Hiba: Az eredmény nem szilárd test Error: There is nothing to subtract - Error: There is nothing to subtract + Hiba: Nincs mit kivonni Error: Result has multiple solids - Error: Result has multiple solids + Hiba: Az eredmény több szilárd testet tartalmaz Error: Adding the helix failed - Error: Adding the helix failed + Hiba: A csigavonal hozzáadása sikertelen Error: Intersecting the helix failed - Error: Intersecting the helix failed + Hiba: A csigavonal metszéspontja nem sikerült Error: Subtracting the helix failed - Error: Subtracting the helix failed + Hiba: A csigavonal kivonása sikertelen Error: Could not create face from sketch - Error: Could not create face from sketch + Hiba: Nem sikerült felületet létrehozni a vázlatból Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Furat hiba: Nem sikerült felületet létrehozni vázlatból Hole error: Unsupported length specification - Hole error: Unsupported length specification + Furat hiba: Nem támogatott hosszspecifikáció Hole error: Invalid hole depth - Hole error: Invalid hole depth + Furathiba: Érvénytelen furatmélység Hole error: Invalid taper angle - Hole error: Invalid taper angle + Furathiba: Érvénytelen kúpszög Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Furathiba: A furat vágási átmérője túl kicsi Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Furathiba: A furat vágási mélységének kisebbnek kell lennie, mint a furat mélységének Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Furathiba: A furat vágási mélységének nagyobbnak vagy egyenlőnek kell lennie nullával Hole error: Invalid countersink - Hole error: Invalid countersink + Furat hiba: Érvénytelen süllyesztés Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Furathiba: Érvénytelen fúrásipont-szög Hole error: Invalid drill point - Hole error: Invalid drill point + Furathiba: Érvénytelen fúrási pont Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Furat hiba: Nem sikerült körmetszeni a vázlatot Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Furat hiba: Az eredményül kapott alakzat üres Error: Adding the thread failed - Error: Adding the thread failed + Hiba: A menet hozzáadása sikertelen Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + A logikai művelet sikertelen Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Nem sikerült felületet létrehozni vázlatból. +A vázlatelemek vagy több felület metszése egy vázlatban nem engedélyezett a zseb felületté alakításához. Thread type out of range - Thread type out of range + A menet típusa tartományon kívül esik Thread size out of range - Thread size out of range + A menet méret tartományon kívül esik Error: Thread could not be built - Error: Thread could not be built + Hiba: A menet nem hozható létre Loft: At least one section is needed - Loft: At least one section is needed + Szint: Legalább egy keresztmetszet szükséges Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Szint: Nem kap szelvény alakzatot Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Szint: Ha pontokat használ egy hossz-szelvényhez/metszethez, a vázlatnak egy ponttal kell rendelkeznie Loft: All sections need to be part features - Loft: All sections need to be part features + Szint: Minden keresztmetszetnek az alkatrész jellemzőinek kell lennie Loft: Could not obtain section shape - Loft: Could not obtain section shape + Szint: Nem kap szakasz alakzatot Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Szint: A metszet nem tartalmaz vonalakat, vagy egyetlen csúcspontot Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + Szint: Csak a szelvény és az utolsó szakasz lehet csúcspont Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Szint: Szelvényeken keresztüli zárt kiemelés esetén csak a szelvény lehet csúcspont Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Szint: a szelvényen keresztüli kihúzás minden szakaszának azonos számú belső vonallánccal kell rendelkeznie Loft could not be built - Loft could not be built + A szint nem hozható létre Loft: Result is not a solid - Loft: Result is not a solid + Szint: Az eredmény nem szilárd test Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Szint: Nincs mit kivonni Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Szint: A szint hozzáadása sikertelen Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Szint: A szint kivonása sikertelen Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Szint: Végzetes hiba történt a szint készítésekor Length of pad too small - Length of pad too small + A blokk hossza túl kicsi Second length of pad too small - Second length of pad too small + A blokk második hossza túl kicsi Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Blokk: A létrehozás meghiúsult, mert az irány merőleges a vázlat aktuális vektorához Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Blokk: Nem sikerült felületet létrehozni vázlatból Pad: Resulting shape is empty - Pad: Resulting shape is empty + Blokk: Az eredményül kapott alakzat üres Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Blokk: A kapcsolat az alapfunkcióval sikertelen Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Nem sikerült felületet létrehozni vázlatból. +A vázlatelemek vagy többszörös felületek metszése egy vázlatban nem engedélyezett. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Cső: Nem kap szelvény alakzatot No spine linked - No spine linked + Nincsenek társított segédvonalak No auxiliary spine linked. - No auxiliary spine linked. + Nincsenek kapcsolódó segédvonalak. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Kiemelés a görbe mentén: csak egy elkülönített pontra van szükség, ha egy szakaszhoz elkülönített pontokat tartalmazó vázlatot használ Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Kiemelés az útvonal mentén: legalább egy szakasz szükséges, ha egyetlen pontot használ a hossz-szelvényhez Pipe: All sections need to be part features - Pipe: All sections need to be part features + Cső: Minden keresztmetszetnek az alkatrész jellemzőinek kell lennie Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Cső: Nem kap szakasz alakzatot Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Cső: Csak a szelvény és az utolsó szakasz lehet csúcspont Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Több szelvénynek ugyanannyi belső vonallánccal kell rendelkeznie, mint az alapkeresztszelvénynek Path must not be a null shape - Path must not be a null shape + Útvonal nem lehet üres alakzat Pipe could not be built - Pipe could not be built + A cső nem hozható létre Result is not a solid - Result is not a solid + Az eredmény nem szilárd test Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Cső: Nincs mit kivonni Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + A cső hozzáadása sikertelen Subtracting the pipe failed - Subtracting the pipe failed + A cső kivonása sikertelen A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Végzetes hiba történt a cső készítésekor Invalid element in spine. - Invalid element in spine. + A segédvonal érvénytelen elemet tartalmaz. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + A segédgörbe elemei nem élek és nem is dróthálók. Spine is not connected. - Spine is not connected. + A segédgörbe nincs csatlakoztatva. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + A segédgörbe elemei nem élek és nem is dróthálók. Invalid spine. - Invalid spine. + Érvénytelen segédgörbe. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Zseb: A zseb hossza túl kicsi Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Zseb: A zseb második hossza túl kicsi Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Zseb: A létrehozás meghiúsult, mert az irány merőleges a vázlat aktuális vektorához Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Zseb: Nem sikerült felületet létrehozni vázlatból Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Zseb: A felületen a kiemelés csak akkor lehetséges, ha a vázlat egy felületen található Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Zseb: Szemtől szembe: Nem sikerült al-formát kapni! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Zseb: Az eredményül kapott alakzat üres Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Zseb: Az alaptulajdonságból a kivágás sikertelen Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Nem vonható ki az alaptest jellemzője az alapjellemző nélkül Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Az alaptest hozzáadása sikertelen Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + A kiegészítő kivonása sikertelen Length of box too small - Length of box too small + A mező hossza túl kicsi Width of box too small - Width of box too small + A mező szélessége túl kicsi Height of box too small - Height of box too small + A mező magassága túl kicsi Radius of cylinder too small - Radius of cylinder too small + A henger sugara túl kicsi Height of cylinder too small - Height of cylinder too small + A henger magassága túl kicsi Rotation angle of cylinder too small - Rotation angle of cylinder too small + A henger forgási szöge túl kicsi Radius of sphere too small - Radius of sphere too small + A gömb sugara túl kicsi Radius of cone cannot be negative - Radius of cone cannot be negative + A kúp sugara nem lehet negatív The radii for cones must not be equal - The radii for cones must not be equal + A kúpok sugarai nem lehetnek egyenlők Height of cone too small - Height of cone too small + A kúp magassága túl kicsi Radius of ellipsoid too small - Radius of ellipsoid too small + Az ellipszoid sugara túl kicsi Radius of torus too small - Radius of torus too small + Az tórusz sugara túl kicsi Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + A prizma sokszöge érvénytelen, 3 vagy több oldallal kell rendelkeznie Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + A prizma sokszög kerülete túl kicsi Height of prism is too small - Height of prism is too small + A prizma magassága túl kicsi delta x of wedge too small - delta x of wedge too small + delta X ék túl kicsi delta y of wedge too small - delta y of wedge too small + delta Y ék túl kicsi delta z of wedge too small - delta z of wedge too small + delta Z ék túl kicsi delta z2 of wedge is negative - delta z2 of wedge is negative + az ék delta z2 negatív delta x2 of wedge is negative - delta x2 of wedge is negative + az ék delta x2 negatív Angle of revolution too large - Angle of revolution too large + A fordulatszám szöge túl nagy Angle of revolution too small - Angle of revolution too small + A fordulatszám szöge túl kicsi Fusion with base feature failed - Fusion with base feature failed + A kapcsolat az alapfunkcióval sikertelen Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + Átalakítási funkció: A csatolt tárgy nem alkatrész tárgy No originals linked to the transformed feature. - No originals linked to the transformed feature. + Nincsenek az átalakított jellemzőhöz kapcsolt eredetik. Cannot transform invalid support shape - Cannot transform invalid support shape + Nem lehet átalakítani az érvénytelen támogatási alakzatot Transformation failed - Transformation failed + Átalakítás sikertelen - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Csak kiegészítő és kivonandó jellemzők alakíthatók át diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts index d452c12203..247b66869a 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Elica additiva - + Sweep a selected sketch along a helix Spazza uno schizzo selezionato lungo un'elica @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft Loft additivo - + Loft a selected profile through other profile sections Estrude un profilo selezionato attraverso altre sezioni di profilo @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Sweep additivo - + Sweep a selected sketch along a path or to other profiles Estrude uno schizzo selezionato lungo un percorso o altri profili @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Operazione booleana - + Boolean operation with two or more bodies Operazione booleana con due o più corpi @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Smusso - + Chamfer the selected edges of a shape Smussa gli spigoli selezionati di una forma @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign PartDesign - + Draft Sformo - + Make a draft on a face Crea uno sformo su una faccia @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Raccordo - + Make a fillet on an edge, face or body Crea un raccordo su uno spigolo, una faccia o un corpo @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign PartDesign - + Groove Gola - + Groove a selected sketch Crea una gola o scanalatura con uno schizzo selezionato @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign PartDesign - + Hole Foro - + Create a hole with the selected sketch Crea un foro dallo schizzo selezionato @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern Serie rettangolare - + Create a linear pattern feature Crea una serie rettangolare @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Specchiato - + Create a mirrored feature Crea una funzione di specchiatura @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Multi trasformazione - + Create a multitransform feature Crea una funzione di trasformazione multipla @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Crea uno schizzo - + Create a new sketch Crea un nuovo schizzo @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign PartDesign - + Pad Estrusione - + Pad a selected sketch Crea un prisma da uno schizzo selezionato @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Tasca - + Create a pocket with the selected sketch Crea una cavità o tasca usando lo schizzo selezionato @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern Serie polare - + Create a polar pattern feature Crea una serie polare @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Rivoluzione - + Revolve a selected sketch Crea un solido di rivoluzione da uno schizzo selezionato @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign PartDesign - + Scaled Scalato - + Create a scaled feature Crea una funzione di scalatura @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Elica sottrattiva - + Sweep a selected sketch along a helix and remove it from the body Spazza uno schizzo selezionato lungo un'elica e lo rimuove dal corpo @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft Loft sottrattivo - + Loft a selected profile through other profile sections and remove it from the body Estrude un profilo selezionato attraverso altre sezioni di profilo e lo rimuove dal corpo @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Sweep sottrattivo - + Sweep a selected sketch along a path or to other profiles and remove it from the body Spazza uno schizzo selezionato lungo un percorso o altri profili e lo rimuove dal corpo @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Spessore - + Make a thick solid Crea uno spessore solido @@ -883,7 +883,7 @@ so that self intersection is avoided. Crea clone - + Make copy Fà una copia @@ -899,12 +899,12 @@ so that self intersection is avoided. Crea un nuovo schizzo - + Convert to MultiTransform feature Crea una funzione di trasformazione multipla - + Create Boolean Crea pallinatura @@ -2406,7 +2406,7 @@ fare nuovamente clic per terminare la selezione Dimension - Dimensione + Quota @@ -3485,8 +3485,8 @@ fare nuovamente clic per terminare la selezione Si prega di creare prima un piano oppure di selezionare una faccia su cui posizionare lo schizzo - - + + @@ -3498,8 +3498,8 @@ fare nuovamente clic per terminare la selezione Nel pannello azioni c'è già una finestra di dialogo aperta - - + + @@ -3511,84 +3511,84 @@ fare nuovamente clic per terminare la selezione Si desidera chiudere questa finestra? - + Cannot use this command as there is no solid to subtract from. Impossibile usare questo comando perché non c'è un solido da cui sottrarre. - + Ensure that the body contains a feature before attempting a subtractive command. Assicurati che il corpo contenga una forma prima di tentare un comando sottrattivo. - + Cannot use selected object. Selected object must belong to the active body Impossibile usare l'oggetto selezionato. L'oggetto selezionato deve appartenere al corpo attivo - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Considerare il Riferimento di Forma o una Funzione di Base per creare un riferimento di geometria esterno in un corpo. - + No sketch to work on Nessuno schizzo su cui lavorare - + No sketch is available in the document Nel documento non è disponibile nessuno schizzo - - + + Wrong selection Selezione errata - + Select an edge, face, or body from a single body. Selezionare uno spigolo, una faccia o un corpo da un unico corpo. - - + + Selection is not in Active Body La selezione non è nel Corpo attivo - + Select an edge, face, or body from an active body. Selezionare uno spigolo, una faccia o un corpo da un corpo attivo. - + Wrong object type Tipo di oggetto errato - + %1 works only on parts. %1 funziona solo su parti. - + Shape of the selected Part is empty La forma della parte selezionata è vuota - + No valid features in this document Questo documento non contiene nessuna funzione valida - + Please create a feature first. Si prega di creare prima una funzione. - + Please select only one feature in an active body. Si prega di selezionare solo una funzione in un corpo attivo. @@ -4865,161 +4865,166 @@ over 90: larger hole radius at the bottom Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + L'oggetto collegato non è una funzione PartDesign Tip shape is empty - Tip shape is empty + Forma punta vuota BaseFeature link is not set - BaseFeature link is not set + Il collegamento BaseFeature non è impostato BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + BaseFeature deve essere una Part::Feature BaseFeature has an empty shape - BaseFeature has an empty shape + BaseFeature ha una forma vuota Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Impossibile eseguire il taglio booleano senza BaseFeature Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Impossibile eseguire operazioni booleane con qualsiasi cosa tranne Part::Feature e suoi derivati Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Impossibile eseguire l'operazione booleana con una forma di base non valida Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Impossibile eseguire la funzionalità booleana che non è in un corpo Base shape is null - Base shape is null + La forma di base è nulla Tool shape is null - Tool shape is null + La forma dello strumento è nulla Fusion of tools failed - Fusion of tools failed + Fusione di strumenti fallita + + + + + Resulting shape is not a solid - Resulting shape is not a solid + La forma risultante non è un solido Cut out failed - Cut out failed + Taglio fallito Common operation failed - Common operation failed + Operazione comune fallita - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Impossibile creare lo smusso Resulting shape is null - Resulting shape is null + La forma risultante è nulla Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + La forma risultante non è valida Size must be greater than zero - Size must be greater than zero + La dimensione deve essere maggiore di zero Size2 must be greater than zero - Size2 must be greater than zero + La dimensione2 deve essere maggiore di zero Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + L'angolo deve essere maggiore di 0 e minore di 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Creazione bozza non riuscita Fillet radius must be greater than zero - Fillet radius must be greater than zero + Il raggio di raccordo deve essere maggiore di zero Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Impossibile creare il raccordo Angle of groove too large - Angle of groove too large + Angolo di scanalatura troppo grande Angle of groove too small - Angle of groove too small + Angolo di scanalatura troppo piccolo @@ -5037,65 +5042,60 @@ over 90: larger hole radius at the bottom Creating a face from sketch failed - Creating a face from sketch failed + Creazione di una faccia dallo schizzo fallita Revolve axis intersects the sketch - Revolve axis intersects the sketch + L'asse di rivoluzione interseca lo schizzo Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Ritaglio dalla funzione di base fallito Could not revolve the sketch! - Could not revolve the sketch! + Impossibile fare la rivoluzione dello schizzo! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Impossibile creare la faccia dallo schizzo. +L'intersezione delle entità dello schizzo in uno schizzo non è consentita. Error: Pitch too small - Error: Pitch too small + Errore: passo troppo piccolo Error: height too small! - Error: height too small! + Errore: altezza troppo piccola! Error: pitch too small! - Error: pitch too small! + Errore: passo troppo piccolo! Error: turns too small! - Error: turns too small! + Errore: numero di giri troppo piccolo! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Errore: l'altezza o la crescita non devono essere zero! @@ -5105,17 +5105,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Errore: nessuno schizzo o faccia validi Error: Face must be planar - Error: Face must be planar + Errore: la faccia deve essere planare Error: Could not build - Error: Could not build + Errore: impossibile generare @@ -5123,159 +5123,149 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Errore: il risultato non è un solido Error: There is nothing to subtract - Error: There is nothing to subtract + Errore: non c'è nulla da sottrarre Error: Result has multiple solids - Error: Result has multiple solids + Errore: il risultato ha più solidi Error: Adding the helix failed - Error: Adding the helix failed + Errore: l'aggiunta dell'elica non è riuscita Error: Intersecting the helix failed - Error: Intersecting the helix failed + Errore: Intersezione dell'elica fallita Error: Subtracting the helix failed - Error: Subtracting the helix failed + Errore: sottrazione dell'elica non riuscita Error: Could not create face from sketch - Error: Could not create face from sketch + Errore: impossibile creare la faccia dallo schizzo Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Errore foro: creazione di una faccia dallo schizzo fallita Hole error: Unsupported length specification - Hole error: Unsupported length specification + Errore foro: Specifica di lunghezza non supportata Hole error: Invalid hole depth - Hole error: Invalid hole depth + Errore foro: Profondità foro non valida Hole error: Invalid taper angle - Hole error: Invalid taper angle + Errore foro: Angolo conico non valido Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Errore foro: diametro taglio foro troppo piccolo Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Errore foro: La profondità di taglio del foro deve essere inferiore alla profondità del foro Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Errore foro: la profondità di taglio del foro deve essere maggiore o uguale a zero Hole error: Invalid countersink - Hole error: Invalid countersink + Errore foro: svasatura non valida Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Errore foro: angolo punto foratura non valido Hole error: Invalid drill point - Hole error: Invalid drill point + Errore foro: punto foratura non valido Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Errore foro: impossibile fare la rivoluzione dello schizzo Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Errore foro: la forma risultante è vuota Error: Adding the thread failed - Error: Adding the thread failed + Errore: l'aggiunta del filetto non riuscita Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Operazione booleana fallita Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Impossibile creare la faccia dallo schizzo. +Intersecando entità di schizzo o più facce in uno schizzo non sono consentiti per fare una tasca su una faccia. Thread type out of range - Thread type out of range + Tipo di filettatura fuori dall'intervallo Thread size out of range - Thread size out of range + Dimensione del filetto fuori dall'intervallo Error: Thread could not be built - Error: Thread could not be built + Errore: impossibile costruire il filetto Loft: At least one section is needed - Loft: At least one section is needed + Loft: È necessaria almeno una sezione Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Loft: impossibile ottenere la forma del profilo Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Loft: Quando si usano i punti per profilo/sezioni, lo schizzo dovrebbe avere un unico punto @@ -5310,12 +5300,12 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft could not be built - Loft could not be built + Il Loft non può essere costruito Loft: Result is not a solid - Loft: Result is not a solid + Loft: Il risultato non è un solido @@ -5327,18 +5317,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5379,17 +5357,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5450,28 +5417,22 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Pipe could not be built - Pipe could not be built + Il tubo non può essere costruito Result is not a solid - Result is not a solid + Il risultato non è un solido Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Tubo: Non c'è nulla da sottrarre Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Aggiunta del tubo fallita @@ -5538,12 +5499,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5554,11 +5509,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5567,23 +5517,13 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Aggiunta della primitiva fallita Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5639,7 +5579,7 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Radius of ellipsoid too small - Radius of ellipsoid too small + Raggio di ellissoide troppo piccolo @@ -5690,7 +5630,7 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Angle of revolution too large - Angle of revolution too large + Angolo di rivoluzione troppo grande @@ -5724,8 +5664,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts index 2c30cfe251..12b43389bb 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts @@ -128,17 +128,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign パートデザイン - + Additive helix 加算らせん - + Sweep a selected sketch along a helix 選択したスケッチをらせん状にスイープ @@ -146,17 +146,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign パートデザイン - + Additive loft 加算ロフト - + Loft a selected profile through other profile sections 選択されたプロファイルを別のプロファイル断面を通過するようにロフト @@ -164,17 +164,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign パートデザイン - + Additive pipe 加算パイプ - + Sweep a selected sketch along a path or to other profiles 選択したスケッチを、パスや他のプロファイルに沿ってスイープ @@ -200,17 +200,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign パートデザイン - + Boolean operation ブーリアン演算 - + Boolean operation with two or more bodies 複数のボディーを使用したブーリアン演算 @@ -236,17 +236,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign パートデザイン - + Chamfer 面取り - + Chamfer the selected edges of a shape 形状の選択されたエッジを面取り @@ -272,17 +272,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign パートデザイン - + Draft 抜き勾配 - + Make a draft on a face 面上に抜き勾配を作成 @@ -308,17 +308,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign パートデザイン - + Fillet フィレット - + Make a fillet on an edge, face or body 面や立体のエッジにフィレットを作成 @@ -326,17 +326,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign パートデザイン - + Groove グルーブ - + Groove a selected sketch 選択されたスケッチに溝を作成 @@ -344,17 +344,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign パートデザイン - + Hole ホール - + Create a hole with the selected sketch 選択されたスケッチでホールを作成 @@ -380,17 +380,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign パートデザイン - + LinearPattern 直線状パターン - + Create a linear pattern feature 直線状のパターン形状を作成 @@ -416,17 +416,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign パートデザイン - + Mirrored 鏡像 - + Create a mirrored feature 鏡像を作成 @@ -488,17 +488,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign パートデザイン - + Create MultiTransform マルチ変換を作成 - + Create a multitransform feature マルチ変換による形状を作成 @@ -506,17 +506,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign パートデザイン - + Create sketch スケッチを作成 - + Create a new sketch 新規スケッチを作成 @@ -524,17 +524,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign パートデザイン - + Pad パッド - + Pad a selected sketch 選択されたスケッチを押し出し @@ -560,17 +560,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign パートデザイン - + Pocket ポケット - + Create a pocket with the selected sketch 選択されたスケッチでポケットを作成 @@ -596,17 +596,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign パートデザイン - + PolarPattern 円状パターン - + Create a polar pattern feature 円状のパターン形状を作成 @@ -614,17 +614,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign パートデザイン - + Revolution レボリューション - + Revolve a selected sketch 選択されたスケッチを回転押し出し @@ -632,17 +632,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign パートデザイン - + Scaled 拡大縮小 - + Create a scaled feature 拡大縮小された形状を作成 @@ -682,17 +682,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign パートデザイン - + Subtractive helix 減算らせん - + Sweep a selected sketch along a helix and remove it from the body らせん状に沿って選択したスケッチをスイープしてボディーから削除します @@ -700,17 +700,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign パートデザイン - + Subtractive loft 減算ロフト - + Loft a selected profile through other profile sections and remove it from the body 選択されたプロファイルを別のプロファイル断面を通過するようにロフトし、さらにボディーから除去 @@ -718,17 +718,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign パートデザイン - + Subtractive pipe 減算パイプ - + Sweep a selected sketch along a path or to other profiles and remove it from the body パスまたは他のプロファイルに沿って選択したスケッチをスイープした後、ボディーから削除 @@ -736,17 +736,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign パートデザイン - + Thickness 厚み - + Make a thick solid 厚みのあるソリッドの作成 @@ -882,7 +882,7 @@ so that self intersection is avoided. クローンを作成 - + Make copy コピーの作成 @@ -898,12 +898,12 @@ so that self intersection is avoided. 新規スケッチを作成 - + Convert to MultiTransform feature マルチトランスフォームフィーチャに変換 - + Create Boolean Bool変数の作成 @@ -2029,12 +2029,12 @@ click again to end selection Warning: helix might be self intersecting - Warning: helix might be self intersecting + 警告: らせんが自己交差している可能性があります。 Error: helix touches itself - Error: helix touches itself + エラー: らせんが自身に接触しています。 @@ -3483,8 +3483,8 @@ click again to end selection まず平面を作成するか、またはスケッチを描く面を選択してください。 - - + + @@ -3496,8 +3496,8 @@ click again to end selection タスクパネルで既にダイアログが開かれています - - + + @@ -3509,84 +3509,84 @@ click again to end selection このダイアログを閉じますか? - + Cannot use this command as there is no solid to subtract from. このコマンドを使うことはできません。このコマンドから引くソリッドがないためです。 - + Ensure that the body contains a feature before attempting a subtractive command. 減算コマンドを実行する前に、ボディにフィーチャーが含まれていることを確認します。 - + Cannot use selected object. Selected object must belong to the active body 選択したオブジェクトを使用できません。選択したオブジェクトはアクティブなボディーに属している必要があります。 - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. ボディ内の外部ジオメトリを参照するためにShapeBinderまたはBaseFeatureを使用することを検討してください。 - + No sketch to work on 作業のためのスケッチがありません。 - + No sketch is available in the document ドキュメント内に使用可能なスケッチがありません。 - - + + Wrong selection 誤った選択 - + Select an edge, face, or body from a single body. 単一のボディからエッジ、面、またはボディを選択してください。 - - + + Selection is not in Active Body 選択されているのはアクティブなボディーではありません。 - + Select an edge, face, or body from an active body. アクティブなボディーからエッジ、面、またはボディを選択してください。 - + Wrong object type 間違ったオブジェクトの種類 - + %1 works only on parts. %1は部品にのみ適用できます。 - + Shape of the selected Part is empty 選択したパーツの形状が空です。 - + No valid features in this document このドキュメントには有効な形状がありません - + Please create a feature first. 最初に機能を作成してください。 - + Please select only one feature in an active body. アクティブなボディーで一つの機能のみ選択してください。 @@ -3996,42 +3996,42 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Edit chamfer - Edit chamfer + 面取りを編集 Edit draft - Edit draft + 抜き勾配を編集 Edit fillet - Edit fillet + フィレットを編集 Edit linear pattern - Edit linear pattern + 直線状パターンを編集 Edit mirrored - Edit mirrored + 鏡像を編集 Edit multi-transform - Edit multi-transform + マルチ変換を編集 Edit polar pattern - Edit polar pattern + 円状パターンを編集 Edit scaled - Edit scaled + 拡大縮小を編集 @@ -4792,27 +4792,27 @@ over 90: larger hole radius at the bottom Shaft wizard - Shaft wizard + シャフトウィザード Section 1 - Section 1 + セクション 1 Section 2 - Section 2 + セクション 2 Add column - Add column + 列を追加 Section %s - Section %s + セクション %s @@ -4825,7 +4825,7 @@ over 90: larger hole radius at the bottom Missing module - Missing module + モジュールが見つかりません。 @@ -4864,7 +4864,7 @@ over 90: larger hole radius at the bottom Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + リンクされたオブジェクトはパートデザインのフィーチャーではありません。 @@ -4925,8 +4925,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4944,8 +4949,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4965,11 +4985,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4990,11 +5005,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5005,11 +5015,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5048,11 +5053,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5070,30 +5070,30 @@ Intersecting sketch entities in a sketch are not allowed. Error: Pitch too small - Error: Pitch too small + エラー: ピッチが小さすぎます。 Error: height too small! - Error: height too small! + エラー:高さが小さすぎます! Error: pitch too small! - Error: pitch too small! + エラー:ピッチが小さすぎます! Error: turns too small! - Error: turns too small! + エラー: 巻数が小さすぎます! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + エラー: 高さと増加率のいずれかをゼロにすることはできません! @@ -5103,17 +5103,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + エラー: 有効なスケッチ、面がありません。 Error: Face must be planar - Error: Face must be planar + エラー: 面は平面でなければなりません。 Error: Could not build - Error: Could not build + エラー: 作成できませんでした。 @@ -5121,39 +5121,39 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + エラー: 結果はソリッドではありません。 Error: There is nothing to subtract - Error: There is nothing to subtract + エラー: 減算の対象がありません。 Error: Result has multiple solids - Error: Result has multiple solids + エラー: 結果に複数のソリッドが存在します。 Error: Adding the helix failed - Error: Adding the helix failed + エラー: らせんの加算に失敗しました。 Error: Intersecting the helix failed - Error: Intersecting the helix failed + エラー: らせんの交差に失敗しました。 Error: Subtracting the helix failed - Error: Subtracting the helix failed + エラー: らせんの減算に失敗しました。 Error: Could not create face from sketch - Error: Could not create face from sketch + エラー: スケッチから面を作成できませんでした。 @@ -5218,7 +5218,7 @@ Intersecting sketch entities in a sketch are not allowed. Error: Adding the thread failed - Error: Adding the thread failed + エラー: ねじ山の追加に失敗しました。 @@ -5227,16 +5227,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5258,104 +5248,92 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Error: Thread could not be built - Error: Thread could not be built + エラー: ねじ山を作成できませんでした。 Loft: At least one section is needed - Loft: At least one section is needed + ロフト: 少なくとも1つのセクションが必要です。 Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + ロフト: プロファイル形状を取得できませんでした。 Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + ロフト: プロファイル/セクションに点を使用する場合、スケッチは1つの点を持つ必要があります。 Loft: All sections need to be part features - Loft: All sections need to be part features + ロフト: すべてのセクションがパートのフィーチャーの一部である必要があります。 Loft: Could not obtain section shape - Loft: Could not obtain section shape + ロフト: セクション形状を取得できませんでした。 Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + ロフト: セクションにワイヤーも1つの頂点も含まれていません。 Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + ロフト: プロファイルと最後のセクションにだけ頂点を配置できます。 Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + ロフト: 閉じたロフトの場合、プロファイルにだけ頂点を配置できます。 Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + ロフト: ロフトのすべてのセクションに同じだけの内部ワイヤーが必要です。 Loft could not be built - Loft could not be built + ロフトを作成できませんでした。 Loft: Result is not a solid - Loft: Result is not a solid + ロフト: 結果はソリッドではありません。 Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + ロフト: 次のものから減算する対象がありません。 Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + ロフト: ロフトの加算に失敗しました。 Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + ロフト: ロフトの減算に失敗しました。 Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + ロフト: ロフト作成中に重大なエラーが発生しました。 Length of pad too small - Length of pad too small + パッドの長さが小さすぎます。 Second length of pad too small - Second length of pad too small + パッドの2番目の長さが小さすぎます @@ -5377,17 +5355,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5465,12 +5432,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5536,12 +5497,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5552,11 +5507,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5567,21 +5517,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5600,50 +5540,50 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Radius of cylinder too small - Radius of cylinder too small + 円筒の半径が小さすぎます Height of cylinder too small - Height of cylinder too small + 円筒の高さが小さすぎます Rotation angle of cylinder too small - Rotation angle of cylinder too small + 円筒の回転角が小さすぎます Radius of sphere too small - Radius of sphere too small + 球の半径が小さすぎます Radius of cone cannot be negative - Radius of cone cannot be negative + 円錐の半径を負の値にすることはできません The radii for cones must not be equal - The radii for cones must not be equal + 円錐の半径は異なる値でなければなりません Height of cone too small - Height of cone too small + 円錐の高さが小さすぎます Radius of ellipsoid too small - Radius of ellipsoid too small + 楕円体の半径が小さすぎます Radius of torus too small - Radius of torus too small + トーラスの半径が小さすぎます @@ -5722,8 +5662,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ka.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ka.ts index adb9e9a147..d643ec28cb 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ka.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ka.ts @@ -117,7 +117,7 @@ so that self intersection is avoided. The radius of the fillet at the root of the tooth, normalized by the module. - The radius of the fillet at the root of the tooth, normalized by the module. + მომრგვალებული ნაზოლის რადიუსი კბილის ფესვთნ, მოდულით ნორმალიზებული. @@ -128,17 +128,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign ნაწილის დაპროექტება - + Additive helix ადიტიური სპირალი - + Sweep a selected sketch along a helix მონიშნული ესკიზის გამოწნევა სპირალის გასწვრივ @@ -146,17 +146,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign ნაწილის დაპროექტება - + Additive loft ადიტიური პროფილი - + Loft a selected profile through other profile sections ორ ან მეტ ესკიზურ კონტურს შორის გამავალი გარდამავალი ფორმის შექმნა @@ -164,17 +164,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign ნაწილის დაპროექტება - + Additive pipe ადიტიური პროფილი ტრაექტორიის გასწვრივ - + Sweep a selected sketch along a path or to other profiles მონიშნული ესკიზის ტრაექტორიის ან სხვა პროფილების გასწვრივ გადატანა @@ -200,17 +200,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign ნაწილის დაპროექტება - + Boolean operation ბულევური ოპერაცია - + Boolean operation with two or more bodies ლოგიკური ოპერაცია ორი ან მეტი სხეულით @@ -236,17 +236,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign ნაწილის დაპროექტება - + Chamfer კუთხის ნაზოლი - + Chamfer the selected edges of a shape მოხაზულობის მონიშნული წიბოების ნაზოლი @@ -272,17 +272,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign ნაწილის დაპროექტება - + Draft წყალშიგი - + Make a draft on a face ზედაპირზე დაქანების შექმნა @@ -308,17 +308,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign ნაწილის დაპროექტება - + Fillet მომრგვალება - + Make a fillet on an edge, face or body მომრგვალების შექმნა წიბოზე, ზედაპირზე ან სხეულზე @@ -326,17 +326,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign ნაწილის დაპროექტება - + Groove კილო - + Groove a selected sketch კილოს შექმნა მოცემული ესკიზით @@ -344,17 +344,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign ნაწილის დაპროექტება - + Hole ხვრელი - + Create a hole with the selected sketch მონიშნული ესკიზით ნახვრეტის გაკეთება @@ -380,17 +380,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign ნაწილის დაპროექტება - + LinearPattern ხაზოვანი მასივი - + Create a linear pattern feature ხაზოვანი მასივის ობიექტის შექმნა @@ -416,17 +416,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign ნაწილის დაპროექტება - + Mirrored სიმეტრია - + Create a mirrored feature სარკისებური თვისების შექმნა @@ -488,17 +488,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign ნაწილის დაპროექტება - + Create MultiTransform MultiTransform-ის შექმნა - + Create a multitransform feature მრავალჯერ გარდაქმნადი თვისების შექმნა @@ -506,17 +506,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign ნაწილის დაპროექტება - + Create sketch ესკიზის შექმნა - + Create a new sketch ახალი ესკიზის შექმნა @@ -524,17 +524,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign ნაწილის დაპროექტება - + Pad ექსტრუზია - + Pad a selected sketch მონიშნული ესკიზის გამოწნევა @@ -560,17 +560,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign ნაწილის დაპროექტება - + Pocket ამოჭრა - + Create a pocket with the selected sketch მონიშნული ესკიზით ჯიბის შექმნა @@ -596,17 +596,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign ნაწილის დაპროექტება - + PolarPattern წრიული მასივი - + Create a polar pattern feature წრიული მასივის თვისების დამატება @@ -614,17 +614,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign ნაწილის დაპროექტება - + Revolution ბრუნვა - + Revolve a selected sketch მონიშნული ესკიზის ბრუნვა @@ -632,17 +632,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign ნაწილის დაპროექტება - + Scaled მასშტაბირება - + Create a scaled feature მასშტაბირების თვისების შექმნა @@ -682,17 +682,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign ნაწილის დაპროექტება - + Subtractive helix სუბტრაქტული სპირალი - + Sweep a selected sketch along a helix and remove it from the body მონიშნული ესკიზის სპირალის გასწვრივ გადატანა და სხეულიდან ამოღება @@ -700,17 +700,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign ნაწილის დაპროექტება - + Subtractive loft სუბტრაქტული პროფილი - + Loft a selected profile through other profile sections and remove it from the body მონიშნული პროფილის სხვა პროფილების კვეთებში გატარება და სხეულიდან მისი წაშლა @@ -718,17 +718,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign ნაწილის დაპროექტება - + Subtractive pipe მოხსნადი მილი - + Sweep a selected sketch along a path or to other profiles and remove it from the body მონიშნული ესკიზის ტრაექტორიის ან სხვა პროფილების გასწვრივ გადატანა და სხეულიდან ამოღება @@ -736,17 +736,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign ნაწილის დაპროექტება - + Thickness სისქე - + Make a thick solid სქელი მყარი ობიექტის შექმნა @@ -882,7 +882,7 @@ so that self intersection is avoided. ასლის შექმნა - + Make copy ასლის გადაღება @@ -898,12 +898,12 @@ so that self intersection is avoided. ახალი ესკიზის შექმნა - + Convert to MultiTransform feature თვისება MultiTransform-ად გარდაქმნა - + Create Boolean ბულევის შექმნა @@ -1072,7 +1072,7 @@ so that self intersection is avoided. Root Fillet Coefficient - Root Fillet Coefficient + ძირითადი მომრგვალებული ნაზოლის კოეფიციენტი @@ -2029,7 +2029,7 @@ click again to end selection Warning: helix might be self intersecting - Warning: helix might be self intersecting + გაფრთხილება: სპირალი შეიძლება თვითგადაკვეთადი იყოს @@ -2125,7 +2125,7 @@ click again to end selection Reverse direction - Reverse direction + მიმართულების შებრუნება @@ -2372,7 +2372,7 @@ click again to end selection To last - To last + ბოლოზე @@ -2839,7 +2839,7 @@ measured along the specified direction Reverse direction - Reverse direction + მიმართულების შებრუნება @@ -3484,8 +3484,8 @@ click again to end selection ჯერ საჭიროა სიბრტყის შექმნა ან სახაზავი ზედაპირის არჩევა - - + + @@ -3497,8 +3497,8 @@ click again to end selection A dialog is already open in the task panel - - + + @@ -3510,84 +3510,84 @@ click again to end selection Do you want to close this dialog? - + Cannot use this command as there is no solid to subtract from. ამ ბრძანების გამოყენება არ შეიძლება, რადგან არ არსებობს მყარი სხეული, რომ გამოვაკლოთ. - + Ensure that the body contains a feature before attempting a subtractive command. გამოკლების ბრძანების გაშვებამდე დარწმუნდით, რომ სხეული რამე თვისებას მაინც შეიცავს. - + Cannot use selected object. Selected object must belong to the active body მონიშნული ობიექტის გამოყენება შეუძლებელია. მონიშნული ობიექტი აქტიურ სხეულს უნდა ეკუთვნოდეს - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. ამჯობინეთ ShapeBinder ან BaseFeature-ის გამოყენება სხეულის გარე გეომეტრიის მითითებისთვის. - + No sketch to work on სამუშაო ესკიზი ნაპოვნი არაა - + No sketch is available in the document დოკუმენტში ესკიზები ნაპოვნი არაა - - + + Wrong selection არასწორი არჩევანი - + Select an edge, face, or body from a single body. მონიშნეთ წიბო, ზედაპირი ან სხეული იგივე სხეულიდან. - - + + Selection is not in Active Body მონიშნული არ წარმოადგენს აქტიურ სხეულს - + Select an edge, face, or body from an active body. აქტიური სხეულიდან მონიშნეთ წიბო, ზედაპირი ან სხეული. - + Wrong object type ობიექტის არასწორი ტიპი - + %1 works only on parts. %1 მხოლოდ ნაწილებზე მუშაობს. - + Shape of the selected Part is empty მონიშნული ნაწილის მონახაზი ცარიელია - + No valid features in this document დოკუმენტში არ არსებობს სწორი თვისება - + Please create a feature first. გთხოვთ ჯერ თვისებების სია შექმნათ. - + Please select only one feature in an active body. გთხოვთ აირჩიოთ აქტიური სხეულის მხოლოდ ერთი თვისება. @@ -4873,161 +4873,166 @@ over 90: larger hole radius at the bottom Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + მიბმული ობიექტი PartDesign-ის ფუნქციას არ წარმოადგენს Tip shape is empty - Tip shape is empty + მინიშნების მოხაზულობა ცარიელია BaseFeature link is not set - BaseFeature link is not set + საბაზისო თვისებამდე ბმული დაყენებული არაა BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + საბაზისო თვისება Part::Feature უნდა იყოს BaseFeature has an empty shape - BaseFeature has an empty shape + საბაზისო თვისების მოხაზულობა ცარიელია Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + საბაზისო თვისების გარეშე ლოგიკურ ამოჭრას ვერ განვახორციელებ Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Part::Feature და მისი წარმოებულების გარდა ლოგიკურ ოპერაციას ვერაფერზე გამოიყენებთ Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + არასწორი საბაზისო მოხაზულობით ლოგიკურ ოპერაციას ვერ ჩაატარებთ Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + ლოგიკური ოპერაციის ჩატარება ობიექტზე, რომელიც სხეული არაა, შეუძლებელია Base shape is null - Base shape is null + საბაზისო მოხაზულობა ნულოვანია Tool shape is null - Tool shape is null + ხელსაწყოს მოხაზულობა ნულოვანია Fusion of tools failed - Fusion of tools failed + ხელსაწყოების შერწყმის შეცდომა + + + + + Resulting shape is not a solid - Resulting shape is not a solid + მიღებული მონახაზი მყარი სხეული არაა Cut out failed - Cut out failed + ამოჭრის შეცდომა Common operation failed - Common operation failed + საერთო ოპერაციის შეცდომა - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + კუთხის ნაზოლის შექმნის შეცდომა Resulting shape is null - Resulting shape is null + მიღებული მოხაზულობა ნულოვანია Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + მიღებული მოხაზულობა არასწორია Size must be greater than zero - Size must be greater than zero + ზომა ნულზე მეტი უნდა იყოს Size2 must be greater than zero - Size2 must be greater than zero + ზომა2 ნულზე მეტი უნდა იყოს Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + კუთხე ნულზე მეტი და 180-ზე ნაკლები უნდა იყოს Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + მონახაზის შექმნის შეცდომა Fillet radius must be greater than zero - Fillet radius must be greater than zero + მომრგვალებული ნაზოლის რადიუსი ნულზე მეტი უნდა იყოს Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + მომრგვალებული ნაზოლის შექმნის შეცდომა Angle of groove too large - Angle of groove too large + კილოს კუთხე მეტისმეტად დიდია Angle of groove too small - Angle of groove too small + კილოს კუთხე მეტისმეტად მცირეა @@ -5045,65 +5050,60 @@ over 90: larger hole radius at the bottom Creating a face from sketch failed - Creating a face from sketch failed + ესკიზიდან ზედაპირის შექმნა შეუძლებელია Revolve axis intersects the sketch - Revolve axis intersects the sketch + ბრუნვის ღერძი ესკიზს კვეთს Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + საბაზისო თვისებიდან ამოჭრის შეცდომა Could not revolve the sketch! - Could not revolve the sketch! + ესკიზის მოტრიალება შეუძლებელია! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + ესკიზიდან ზედაპირის შექმნის შეცდომა. +ესკიზში ესკიზის თანაკვეთადი ობიექტები დაშვებული არაა. Error: Pitch too small - Error: Pitch too small + შეცდომა: ბიჯი ძალიან პატარაა Error: height too small! - Error: height too small! + შეცდომა: სიმაღლე ძალიან მცირეა! Error: pitch too small! - Error: pitch too small! + შეცდომა: ბიჯი ძალიან პატარაა! Error: turns too small! - Error: turns too small! + შეცდომა: ბრუნვების რაოდენობა მეტისმეტად მცირეა! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + შეცდომა: სიმაღლე და ზრდა ნულოვანი ვერ იქნება! @@ -5113,17 +5113,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + შეცდომა: სწორი ესკიზის ან ზედაპირის გარეშე Error: Face must be planar - Error: Face must be planar + შეცდომა: ზედაპირი ბრტყელი უნდა იყოს Error: Could not build - Error: Could not build + შეცდომა: აგება შეუძლებელია @@ -5131,74 +5131,74 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + შეცდომა: შედეგი მყარი სხეული არაა Error: There is nothing to subtract - Error: There is nothing to subtract + შეცდომა: გამოსაკლები არაფერია Error: Result has multiple solids - Error: Result has multiple solids + შეცდომა: შედეგი მრავალ მყარ სხეულს შეიცავს Error: Adding the helix failed - Error: Adding the helix failed + შეცდომა: სპირალის დამატების შეცდომა Error: Intersecting the helix failed - Error: Intersecting the helix failed + შეცდოა: სპირალის კვეთის შეცდომა Error: Subtracting the helix failed - Error: Subtracting the helix failed + შეცდომა: სპირალის გამოკლების შეცდომა Error: Could not create face from sketch - Error: Could not create face from sketch + შეცდომა: ესკიზიიდან ზედაპირის შექმნა შეუძლებელია Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + ნახვრეტის შეცდომა: ესკიზიდან ზედაპირის შექმნა შეუძლებელია Hole error: Unsupported length specification - Hole error: Unsupported length specification + ნახვრეტის შეცდომა: მხარდაუჭერელი სიგრძის სპეციფიკაცია Hole error: Invalid hole depth - Hole error: Invalid hole depth + ნახვრეტის შეცდომა: ნახვრეტის სიღრმე არასწორია Hole error: Invalid taper angle - Hole error: Invalid taper angle + ნახვრეტის შეცდომა: არასწორი კონუსის კუთხე Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + ნახვრეტის შეცდომა: ნახვრეტის ამოჭრის დიამეტრი ძალიან პატარაა Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + ნახვრეტის შეცდომა: ნახვრეტის ამოჭრის სიღრმე ნახვრეტის სიღრმეზე მცირე არ უნდა იყოს Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + ნახვრეტის შეცდომა: ნახვრეტის ამოჭრის სიღრმე ნულის ტოლი ან მეტი უნდა იყოს @@ -5208,77 +5208,67 @@ Intersecting sketch entities in a sketch are not allowed. Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + ნახვრეტის შეცდომა: არასწორი ბურღის წერტილის კუთხე Hole error: Invalid drill point - Hole error: Invalid drill point + ნახვრეტის შეცდომა: არასწორი ბურღის წერტილი Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + ნახვრეტის შეცდომა: ესკიზის მოტრიალების შეცდომა Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + ნახვრეტის შეცდომა: მიღებული მოხაზულობა ცარიელია Error: Adding the thread failed - Error: Adding the thread failed + შეცდომა: კუთხვილის დამატების შეცდომა Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + ლოგიკური ოპერაციის შეცდომა Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + ესკიზიდან ზედაპირის შექმნის შეცდომა. +ესკიზში თანაკვეთადი ესკიზის ობიექტები ან ერთზე მეტი ზედაპირები ჯიბის ზედაპირამდე გაწელვისთვის დაშვებული არაა. Thread type out of range - Thread type out of range + კუთხვილის ტიპი დიაპაზონს გარეთაა Thread size out of range - Thread size out of range + კუთხვილის ზომა დიაპაზონს გარეთაა Error: Thread could not be built - Error: Thread could not be built + შეცდომა: კუთხვილის აგება შეუძლებელია Loft: At least one section is needed - Loft: At least one section is needed + სხვენი: საჭიროა სულ ცოტა ერთი კვეთა Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + სხვენი: პროფილის მოხაზულობის მიღების შეცდომა @@ -5288,12 +5278,12 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: All sections need to be part features - Loft: All sections need to be part features + სხვენი: ყველა სექცია სხვადასხვა ელემენტს უნდა წარმოადგენდეს Loft: Could not obtain section shape - Loft: Could not obtain section shape + სხვენი: კვეთის მოხაზულობის მიღების შეცდომა @@ -5318,427 +5308,377 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft could not be built - Loft could not be built + სხვენის აგება შეუძლებელია Loft: Result is not a solid - Loft: Result is not a solid + სხვენი: შედეგი მყარი სხეული არაა Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + სხვენი: ვერაფერს გამოვაკლებთ Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + სხვენი: სხვენის დამატების შეცდომა Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + სხვენი: სხვენის გამოკლების შეცდომა Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + სხვენი: ფატალური შეცდომა სხვენის შექმნისას Length of pad too small - Length of pad too small + საყრდენი ფილის სიგრძე ძალიან მცირეა Second length of pad too small - Second length of pad too small + საყრდენი ფილის მეორე სიგრძე ძალიან მცირეა Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + გამოწნეხვა: შექმნა შეუძლებელია, რადგნ მიმართულება ესკიზის ნორმალის ვექტორის ორთოგონალურია Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + გამოწნეხვა: ესკიზიდან ზედაპირის შექმნა შეუძლებელია Pad: Resulting shape is empty - Pad: Resulting shape is empty + საყრდენი ფილა: მიღებული მოხაზულობა არასწორია Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + საყრდენი ფილა: საბაზისო თვისებასთან შერწყმის შეცდომა Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + ესკიზიდან ზედაპირის შექმნის შეცდომა. +ესკიზში თანაკვეთადი ესკიზის ობიექტები ან ერთზე მეტი ზედაპირები დაშვებული არაა. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + პროფილი ტრაექტორიის გასწვრივ: პროფილის მოხაზულობის მიღების შეცდომა No spine linked - No spine linked + კარკასი მიბმული არაა No auxiliary spine linked. - No auxiliary spine linked. + დამატებითი კარკასი მიბმული არაა. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + პროფილი ტრაექტორიის გასწვრივ: კვეთისთვის იზოლირებული წერტილების მქონე ესკიზის გამოყენების შემთხვევაში მხოლოდ ერთი იზოლირებული წერტილია საჭირო Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + პროფილი ტრაექტორიის გასწვრივ: პროფილისთვის ერთი წერტილის გამოყენებისას საჭიროა ერთი სექცია მაინც Pipe: All sections need to be part features - Pipe: All sections need to be part features + პროფილი ტრაექტორიის გასწვრივ: ყველა სექცია სხვადასხვა ელემენტს უნდა წარმოადგენდეს Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + პროფილი ტრაექტორიის გასწვრივ: კვეთის მოხაზულობის მიღება შეუძლებელია Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + პროფილი ტრაექტორიის გასწვრივ: წვეროები მხოლოდ პროფილი და ბოლო სექცია შეიძლება, იყოს Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + მულტისექციებს შიდა მავთულების იგივე რაოდენობა უნდა ჰქონდეს, რაც საბაზისო სექციას Path must not be a null shape - Path must not be a null shape + ტრაექტორია ნულოვანი მოხაზულობა ვერ იქნება Pipe could not be built - Pipe could not be built + მილის აგება შეუძლებელია Result is not a solid - Result is not a solid + შედეგი მყარი სხეული არაა Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + პროფილი ტრაექტორიის გასწვრივ: გამოსაკლები არაფერია Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + მილის დამატების შეცდომა Subtracting the pipe failed - Subtracting the pipe failed + მილის გამოკლების შეცდომა A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + ფატალური შეცდომა მილის შექმნისას Invalid element in spine. - Invalid element in spine. + არასწორი ელემენტი კარკასში. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + ელემენტი კარკასში არც წიბოა, არც მავთული. Spine is not connected. - Spine is not connected. + კარკასი მიერთებული არაა. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + კარკასი არც წიბოა, არც მავთული. Invalid spine. - Invalid spine. + არასწორი კარკასი. Pocket: Length of pocket too small - Pocket: Length of pocket too small + ჯიბე: ჯიბის სიგრძე მეტისმეტად პატარაა Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + ჯიბე: ჯიბის მეორე სიგრძე მეტისმეტად პატარაა Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + ჯიბე: შექმნა შეუძლებელია, რადგნ მიმართულება ესკიზის ნორმალის ვექტორის ორთოგონალურია Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + ჯიბე: ესკიზიდან ზედაპირის შექმნა შეუძლებელია Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + ჯიბე: ზედაპირამდე გამოწელვა მხოლოდ იმ შემთხვევაშია შესაძლებელი, თუ ესკიზი ზედაპირზე მდებარეობს Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + ჯიბე: ზედაპირამდე: ქვემოხაზულობის მიღება შეუძლებელია! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + ჯიბე: მიღებული მოხაზულობა არასწორია Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + ჯიბე: საბაზისო თვისებიდან ამოჭრის შეცდომა Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + საბაზისო თვისების არმქონე პრიმიტივი თვისებიდან გამოკლება შეუძლებელია Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + პრიმიტივის დამატების შეცდომა Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + პრიმიტივის გამოკლების შეცდომა Length of box too small - Length of box too small + გაბარიტების სიგრძე მეტისმეტად მცირეა Width of box too small - Width of box too small + გაბარიტების სიგანე ძალიან მცირეა Height of box too small - Height of box too small + გაბარიტების სიმაღლე მეტისმეტად მცირეა Radius of cylinder too small - Radius of cylinder too small + ცილინდრის რადიუსი მეტისმეტად მცირეა Height of cylinder too small - Height of cylinder too small + ცილინდრის სიმაღლე მეტისმეტად მცირეა Rotation angle of cylinder too small - Rotation angle of cylinder too small + ცილინდრის მობრუნების კუთხე მეტისმეტად მცირეა Radius of sphere too small - Radius of sphere too small + სფეროს რადიუსი მეტისმეტად მცირეა Radius of cone cannot be negative - Radius of cone cannot be negative + კონუსის რადიუსი უარყოფითი ვერ იქნება The radii for cones must not be equal - The radii for cones must not be equal + კონუსების რადიუსები არ უნდა ემთხვეოდეს Height of cone too small - Height of cone too small + კონუსის სიმაღლე მეტისმეტად მცირეა Radius of ellipsoid too small - Radius of ellipsoid too small + ოვალოიდის რადიუსი ძალიან მცირეა Radius of torus too small - Radius of torus too small + ტორსის რადიუსი მეტისმეტად მცირეა Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + პრიზმის პოლიგონი არასწორია. უნდა ჰქონდეს 3 ან მეტი მხარე Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + პრიზმის პოლიგონის შემომსაზღვრელი წრეწირის რადიუსი მეტისმეტად მცირეა Height of prism is too small - Height of prism is too small + პრიზმის სიმაღლე მეტისმეტად მცირეა delta x of wedge too small - delta x of wedge too small + სოლის დელტა X ძალინ მცირეა delta y of wedge too small - delta y of wedge too small + სოლის დელტა Y ძალინ მცირეა delta z of wedge too small - delta z of wedge too small + სოლის დელტა Z ძალინ მცირეა delta z2 of wedge is negative - delta z2 of wedge is negative + სოლის დელტა Z2 უარყოფითია delta x2 of wedge is negative - delta x2 of wedge is negative + სოლის დელტა X2 უარყოფითია Angle of revolution too large - Angle of revolution too large + მობრუნების კუთხე მეტისმეტად დიდია Angle of revolution too small - Angle of revolution too small + მობრუნების კუთხე მეტისმეტად მცირეა Fusion with base feature failed - Fusion with base feature failed + საბაზისო თვისებასთან შერწყმის შეცდომა Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + გარდასაქმნელი თვისება მიბმული ობიექტი ნაწილის ობიექტს არ წარმოადგენს No originals linked to the transformed feature. - No originals linked to the transformed feature. + გარდაქნილ თვისებაზე ორიგინალები მიბმული არაა. Cannot transform invalid support shape - Cannot transform invalid support shape + ფიგურის დაუშვებელი მოხაზულობის გარდაქმნა შეუძლებელია Transformation failed - Transformation failed + გარდაქმნის შეცდომა - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + შეიძლება მხოლოდ მიმატებადი და გამოკლებადი თვისებების გარდაქმნა diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ko.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ko.ts index ce2358274f..b45b22a6cb 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ko.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ko.ts @@ -83,7 +83,7 @@ so that self intersection is avoided. Number of gear teeth - Number of gear teeth + 기어 톱니 수 @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign 부품설계 - + Additive helix 나선 - + Sweep a selected sketch along a helix 선택한 스케치를 나선을 따라 스윕 @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign 부품설계 - + Additive loft 로프트 - + Loft a selected profile through other profile sections 선택한 프로파일을 다른 프로파일 섹션으로 로프트 @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign 부품설계 - + Additive pipe 파이프 - + Sweep a selected sketch along a path or to other profiles 선택된 스케치를 경로 또는 다른 프로파일을 따라 스윕 @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign 부품설계 - + Boolean operation 부울 작업 - + Boolean operation with two or more bodies 두 개 이상 바디의 불리언 작업 @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign 부품설계 - + Chamfer 모따기 - + Chamfer the selected edges of a shape 선택된 모서리에 챔퍼 @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign 부품설계 - + Draft 흘수 - + Make a draft on a face 면에 구배 생성 @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign 부품설계 - + Fillet 필렛 - + Make a fillet on an edge, face or body 모서리, 면, 바디에 필렛 생성 @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign 부품설계 - + Groove 그루브 - + Groove a selected sketch 선택된 스케치를 사용하여 그루브 @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign 부품설계 - + Hole 구멍 - + Create a hole with the selected sketch 선택한 스케치를 사용하여 구멍 생성 @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign 부품설계 - + LinearPattern 선형 패턴 - + Create a linear pattern feature 선형 패턴 형상을 생성 @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign 부품설계 - + Mirrored 대칭 - + Create a mirrored feature 대칭 형상 생성 @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign 부품설계 - + Create MultiTransform 다중 패턴 생성 - + Create a multitransform feature 다중 패턴 형상 생성 @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign 부품설계 - + Create sketch 스케치 생성 - + Create a new sketch 새로운 스케치 생성 @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign 부품설계 - + Pad 돌출 - + Pad a selected sketch 선택된 스케치를 돌출 @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign 부품설계 - + Pocket 돌출 컷 - + Create a pocket with the selected sketch 선택된 스케치를 사용하여 돌출 컷 생성 @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign 부품설계 - + PolarPattern 원형 패턴 - + Create a polar pattern feature 원형 패턴 형상 생성 @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign 부품설계 - + Revolution 회전 - + Revolve a selected sketch 선택된 스케치를 회전 @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign 부품설계 - + Scaled 배율 - + Create a scaled feature 축척된 피쳐 생성 @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign 부품설계 - + Subtractive helix 빼기 나선 - + Sweep a selected sketch along a helix and remove it from the body 나선을 따라 선택한 스케치를 스윕하고 본체에서 제거 @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign 부품설계 - + Subtractive loft Subtractive loft - + Loft a selected profile through other profile sections and remove it from the body 다른 프로파일 섹션을 통해 선택한 프로파일을 로프트하고 본체에서 제거 @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign 부품설계 - + Subtractive pipe Subtractive pipe - + Sweep a selected sketch along a path or to other profiles and remove it from the body 경로를 따라 또는 다른 프로파일로 선택한 스케치를 스윕하고 본체에서 제거 @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign 부품설계 - + Thickness 두께 - + Make a thick solid 솔리드에 두께를 제외한 부분을 잘라낸 모델을 생성합니다. @@ -883,7 +883,7 @@ so that self intersection is avoided. Clone 생성 - + Make copy 사본 만들기 @@ -899,12 +899,12 @@ so that self intersection is avoided. 새 스케치 만들기 - + Convert to MultiTransform feature MultiTransform 기능으로 변환 - + Create Boolean 부울 생성 @@ -3485,8 +3485,8 @@ click again to end selection 평면을 먼저 생성하거나 스케치를 생성할 면을 먼저 선택하세요. - - + + @@ -3498,8 +3498,8 @@ click again to end selection 테스크 패널에 이미 다이얼로그가 열려있습니다. - - + + @@ -3511,84 +3511,84 @@ click again to end selection 다이얼로그를 닫으시겠습니까? - + Cannot use this command as there is no solid to subtract from. Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. Ensure that the body contains a feature before attempting a subtractive command. - + Cannot use selected object. Selected object must belong to the active body Cannot use selected object. Selected object must belong to the active body - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on 작업을 수행할 스케치가 없습니다. - + No sketch is available in the document 이 문서에는 사용할 수 있는 스케치가 없습니다. - - + + Wrong selection 잘못 된 선택 - + Select an edge, face, or body from a single body. Select an edge, face, or body from a single body. - - + + Selection is not in Active Body 작업 바디(Body)에 선택된 것이 없습니다. - + Select an edge, face, or body from an active body. Select an edge, face, or body from an active body. - + Wrong object type 잘못된 객체 타입 - + %1 works only on parts. %1 파트에서만 사용 가능합니다. - + Shape of the selected Part is empty 선택된 파트가 비어있습니다. - + No valid features in this document 이 문서에는 유효한 피처가 없습니다. - + Please create a feature first. Please create a feature first. - + Please select only one feature in an active body. Please select only one feature in an active body. @@ -4935,8 +4935,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4954,8 +4959,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4975,11 +4995,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -5000,11 +5015,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5015,11 +5025,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5059,11 +5064,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5238,16 +5238,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5336,18 +5326,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5388,17 +5366,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5476,12 +5443,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5547,12 +5508,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5563,11 +5518,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5578,21 +5528,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5733,8 +5673,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.ts index 030818d8f9..eaf3ceb60b 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Additatieve helix - + Sweep a selected sketch along a helix Veeg een geselecteerde schets langs een helix @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft Toevoegende loft - + Loft a selected profile through other profile sections Loft een selecteerd profiel door andere profiel secties @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Toevoegende buis - + Sweep a selected sketch along a path or to other profiles Trek de geselecteerde schets langs een pad of naar andere profielen @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Boleaanse operatie - + Boolean operation with two or more bodies Binaire actie met twee of meer lichamen @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Afschuining - + Chamfer the selected edges of a shape Afschuining van de geselecteerde randen van een vorm @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign PartDesign - + Draft Schets - + Make a draft on a face Een klad tekenen op een vlak @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Afronding - + Make a fillet on an edge, face or body Maak een afronding op een rand, vlak of lichaam @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign PartDesign - + Groove Frezen - + Groove a selected sketch Een geselecteerde schets frezen @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign PartDesign - + Hole Gat - + Create a hole with the selected sketch Maak gat met geselecteerde schets @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern LineairPatroon - + Create a linear pattern feature Maak een linear patroon @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Gespiegeld - + Create a mirrored feature Een gespiegelde functie maken @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Maak MultiTransformatie - + Create a multitransform feature Maak een multitransformatie functie @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Maak schets - + Create a new sketch Maak een nieuwe schets @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign PartDesign - + Pad Opdikken - + Pad a selected sketch Een geselecteerde schets opdikken @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Uitsparing - + Create a pocket with the selected sketch Maak uitkamering met geselecteerde schets @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern Polair patroon - + Create a polar pattern feature Cirkel patroon @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Rotatie - + Revolve a selected sketch Roteer een geselecteerde schets @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign PartDesign - + Scaled geschaald - + Create a scaled feature Maak een geschaalde kenmerk @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Subtractieve helix - + Sweep a selected sketch along a helix and remove it from the body Veeg een geselecteerde schets langs een helix en verwijder het van het lichaam @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft Substractieve loft - + Loft a selected profile through other profile sections and remove it from the body Loft een geselecteerd profiel door een andere profiel secties en trek dit van het lichaam af @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Subtractieve pijp - + Sweep a selected sketch along a path or to other profiles and remove it from the body Veeg een selecteerde schets langs een pad of naar andere profielen en trek dit van het lichaam af @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Dikte - + Make a thick solid Maak een dikwandig volumemodel @@ -883,7 +883,7 @@ so that self intersection is avoided. Maak een kloon - + Make copy Maak een kopie @@ -899,12 +899,12 @@ so that self intersection is avoided. Maak een nieuwe schets - + Convert to MultiTransform feature Converteer naar Multi-Transformatie functie - + Create Boolean Maak Boolean @@ -3483,8 +3483,8 @@ klik nogmaals om de selectie te beëindigen Maak eerst een werk-vlak of selecteer een zijde om op te schetsen - - + + @@ -3496,8 +3496,8 @@ klik nogmaals om de selectie te beëindigen Een dialoog is al geopend in het taakvenster - - + + @@ -3509,84 +3509,84 @@ klik nogmaals om de selectie te beëindigen Wilt u dit dialoogvenster sluiten? - + Cannot use this command as there is no solid to subtract from. Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. Zorg ervoor dat het lichaam een eigenschap heeft voordat je een aftrekkend commando probeert. - + Cannot use selected object. Selected object must belong to the active body Cannot use selected object. Selected object must belong to the active body - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on Geen schets beschikbaar - + No sketch is available in the document Geen schets beschikbaar in document - - + + Wrong selection Verkeerde selectie - + Select an edge, face, or body from a single body. Select an edge, face, or body from a single body. - - + + Selection is not in Active Body Selectie niet in actief lichaam - + Select an edge, face, or body from an active body. Select an edge, face, or body from an active body. - + Wrong object type Verkeerde objecttype - + %1 works only on parts. %1 werkt alleen op onderdelen. - + Shape of the selected Part is empty Vorm van het geselecteerde onderdeel is leeg - + No valid features in this document Geen geldige functies in dit document - + Please create a feature first. Please create a feature first. - + Please select only one feature in an active body. Please select only one feature in an active body. @@ -4933,8 +4933,13 @@ boven de 90: groter gat straal aan de onderkant + + + + + Resulting shape is not a solid @@ -4952,8 +4957,23 @@ boven de 90: groter gat straal aan de onderkant - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4973,11 +4993,6 @@ boven de 90: groter gat straal aan de onderkant Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4998,11 +5013,6 @@ boven de 90: groter gat straal aan de onderkant Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5013,11 +5023,6 @@ boven de 90: groter gat straal aan de onderkant Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5057,11 +5062,6 @@ boven de 90: groter gat straal aan de onderkant Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5236,16 +5236,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5334,18 +5324,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5386,17 +5364,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5474,12 +5441,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5545,12 +5506,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5561,11 +5516,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5576,21 +5526,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5731,8 +5671,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts index 4ba16c559c..d0c0067722 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts @@ -131,17 +131,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignAdditiveHelix - + PartDesign Projekt części - + Additive helix Addytywna helisa - + Sweep a selected sketch along a helix Przeciągnij wybrany szkic wzdłuż helisy @@ -149,17 +149,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignAdditiveLoft - + PartDesign Projekt części - + Additive loft Uzupełnianie wyciągnięciem przez profile - + Loft a selected profile through other profile sections Przeprowadź wybrany profil przez inne sekcje profilu @@ -167,17 +167,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignAdditivePipe - + PartDesign Projekt części - + Additive pipe Uzupełnianie wyciągnięciem wzdłuż ścieżki - + Sweep a selected sketch along a path or to other profiles Przeprowadź wybrany szkic wzdłuż ścieżki lub do innych profili @@ -203,17 +203,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignBoolean - + PartDesign Projekt części - + Boolean operation Operacja logiczna - + Boolean operation with two or more bodies Operacja logiczna z przynajmniej dwoma obiektami @@ -239,17 +239,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignChamfer - + PartDesign Projekt części - + Chamfer Fazka - + Chamfer the selected edges of a shape Fazuj wybrane krawędzie obiektu @@ -275,17 +275,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignDraft - + PartDesign Projekt części - + Draft Pochylenie ścian - + Make a draft on a face Tworzenie nachylenia dla ściany @@ -311,17 +311,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignFillet - + PartDesign Projekt części - + Fillet Zaokrąglenie - + Make a fillet on an edge, face or body Utwórz zaokrąglenie na krawędzi, powierzchni lub zawartości @@ -329,17 +329,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignGroove - + PartDesign Projekt części - + Groove Rowek - + Groove a selected sketch Wytnij rowek wybranym szkicem @@ -347,17 +347,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignHole - + PartDesign Projekt części - + Hole Otwór - + Create a hole with the selected sketch Utwórz otwór z wybranego szkicu @@ -383,17 +383,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignLinearPattern - + PartDesign Projekt części - + LinearPattern Szyk liniowy - + Create a linear pattern feature Utwórz cechę przez szyk liniowy @@ -419,17 +419,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignMirrored - + PartDesign Projekt części - + Mirrored Odbicie lustrzane - + Create a mirrored feature Utwórz kopię lustrzaną @@ -491,17 +491,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignMultiTransform - + PartDesign Projekt części - + Create MultiTransform Utwórz wielokrotną transformację - + Create a multitransform feature Utwórz cechę wielokrotnej transformacji @@ -509,17 +509,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignNewSketch - + PartDesign Projekt części - + Create sketch Utwórz szkic - + Create a new sketch Utwórz nowy szkic @@ -527,17 +527,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignPad - + PartDesign Projekt części - + Pad Wyciągnij - + Pad a selected sketch Wyciągnij wybrany szkic @@ -563,17 +563,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignPocket - + PartDesign Projekt części - + Pocket Kieszeń - + Create a pocket with the selected sketch Utwórz kieszeń z wybranego szkicu @@ -599,17 +599,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignPolarPattern - + PartDesign Projekt części - + PolarPattern Szyk kołowy - + Create a polar pattern feature Utwórz cechę przez szyk kołowy @@ -617,17 +617,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignRevolution - + PartDesign Projekt części - + Revolution Wyciągnij przez obrót - + Revolve a selected sketch Wyciągnij zaznaczony szkic przez obrót @@ -635,17 +635,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignScaled - + PartDesign Projekt części - + Scaled Skalowane - + Create a scaled feature Utwórz cechę skalowaną @@ -655,7 +655,7 @@ wartość Fałsz = uzębienie wewnętrzne PartDesign - Part Design + Projekt części @@ -673,7 +673,7 @@ wartość Fałsz = uzębienie wewnętrzne PartDesign - Projekt części + Part Design @@ -685,17 +685,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignSubtractiveHelix - + PartDesign Projekt części - + Subtractive helix Subtraktywna helisa - + Sweep a selected sketch along a helix and remove it from the body Rozciągnij wybrany szkic wzdłuż krętej ścieżki lub do innych profili i usuń z zawartości @@ -703,17 +703,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignSubtractiveLoft - + PartDesign Projekt części - + Subtractive loft Odejmowanie wyciągnięciem przez profile - + Loft a selected profile through other profile sections and remove it from the body Przeprowadź wybrany profil przez inne profile i usuń go z zawartości @@ -721,17 +721,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignSubtractivePipe - + PartDesign Projekt części - + Subtractive pipe Odejmowanie wyciągnięciem wzdłuż ścieżki - + Sweep a selected sketch along a path or to other profiles and remove it from the body Rozciągnij wybrany szkic wzdłuż ścieżki lub innych profili i usuń z zawartości @@ -739,17 +739,17 @@ wartość Fałsz = uzębienie wewnętrzne CmdPartDesignThickness - + PartDesign Projekt części - + Thickness Grubość - + Make a thick solid Utwórz bryłę narzędziem grubość @@ -885,7 +885,7 @@ wartość Fałsz = uzębienie wewnętrzne Utwórz klona - + Make copy Utwórz kopię @@ -901,12 +901,12 @@ wartość Fałsz = uzębienie wewnętrzne Utwórz nowy szkic - + Convert to MultiTransform feature Konwertuj jako cechę wielokrotnej transformacji - + Create Boolean Utwórz cechę funkcją logiczną @@ -3485,8 +3485,8 @@ kliknij ponownie, aby zakończyć wybór Proszę stworzyć najpierw płaszczyznę lub wybrać ścianę dla umieszczenia szkicu - - + + @@ -3498,8 +3498,8 @@ kliknij ponownie, aby zakończyć wybór Okno dialogowe jest już otwarte w panelu zadań - - + + @@ -3511,84 +3511,84 @@ kliknij ponownie, aby zakończyć wybór Czy chcesz zamknąć to okno? - + Cannot use this command as there is no solid to subtract from. Nie można użyć tego polecenia, ponieważ nie ma bryły do odjęcia. - + Ensure that the body contains a feature before attempting a subtractive command. Upewnij się, że zawartość posiada cechę, zanim spróbujesz wykonać polecenie odejmowania. - + Cannot use selected object. Selected object must belong to the active body Nie można użyć wybranego obiektu. Wybrany obiekt musi należeć do aktywnej zawartości - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Rozważ użycie Łącznika Kształtu lub Cechy Podstawowej do odniesienia zewnętrznej geometrii w zawartości. - + No sketch to work on Brak szkicu do pracy - + No sketch is available in the document Szkic nie jest dostępny w dokumencie - - + + Wrong selection Niewłaściwy wybór - + Select an edge, face, or body from a single body. Wybierz krawędź, ścianę lub zawartość z pojedynczej zawartości. - - + + Selection is not in Active Body Wybór nie znajduje się w aktywnej zawartości - + Select an edge, face, or body from an active body. Wybierz krawędź, ścianę lub zawartość z aktywnej zawartości. - + Wrong object type Niewłaściwy typ obiektu - + %1 works only on parts. %1 działa tylko na częściach. - + Shape of the selected Part is empty - Kształt wybranej części jest pusty + Kształt wybranej części nie został zdefiniowany - + No valid features in this document Brak prawidłowych cech w tym dokumencie - + Please create a feature first. Proszę najpierw utworzyć cechę. - + Please select only one feature in an active body. Wybierz tylko jedną cechę w aktywnej zawartości. @@ -4736,7 +4736,7 @@ powyżej 90°: większy promień otworu u dołu Involute gear... - Koło zębate ewolwentowe ... + Przekładnia ewolwentowa ... @@ -4874,161 +4874,166 @@ powyżej 90°: większy promień otworu u dołu Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Powiązany obiekt nie ma cech środowiska Projekt Części Tip shape is empty - Tip shape is empty + Kształt końcówki nie został zdefiniowany BaseFeature link is not set - BaseFeature link is not set + Odnośnik Cechy Podstawowej nie jest ustawiony BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + Cecha Podstawowa musi być Part::Feature BaseFeature has an empty shape - BaseFeature has an empty shape + Kształt Cechy Podstawowej nie został zdefiniowany Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Nie można przeprowadzić cięcia logicznego bez Cechy Podstawowej Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Nie można przeprowadzić operacji logicznej z niczym oprócz Part::Feature i jej pochodnych Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Nie można przeprowadzić operacji logicznej z nieprawidłowym kształtem podstawowym Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Nie można przeprowadzić operacji logicznej na cesze, która nie jest w zawartości Base shape is null - Base shape is null + Kształt podstawowy nie został zdefiniowany Tool shape is null - Tool shape is null + Kształt narzędzia nie został zdefiniowany Fusion of tools failed - Fusion of tools failed + Połączenie narzędzi nie powiodło się + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Otrzymany kształt nie jest bryłą Cut out failed - Cut out failed + Wycięcie nie powiodło się Common operation failed - Common operation failed + Operacja części wspólnej nie powiodła się - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Nie udało się utworzyć sfazowania Resulting shape is null - Resulting shape is null + Kształt wynikowy jest niezdefiniowany Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Otrzymany kształt jest nieprawidłowy Size must be greater than zero - Size must be greater than zero + Rozmiar musi być większy niż zero Size2 must be greater than zero - Size2 must be greater than zero + Rozmiar2 musi być większy niż zero Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + Kąt musi być większy niż 0 i mniejszy niż 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Nie udało się utworzyć pochylenia Fillet radius must be greater than zero - Fillet radius must be greater than zero + Promień zaokrąglenia musi być większy niż zero Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Nie udało się utworzyć zaokrąglenia Angle of groove too large - Angle of groove too large + Kąt rowka zbyt duży Angle of groove too small - Angle of groove too small + Kąt rowka zbyt mały @@ -5046,65 +5051,60 @@ powyżej 90°: większy promień otworu u dołu Creating a face from sketch failed - Creating a face from sketch failed + Tworzenie ściany ze szkicu nie powiodło się Revolve axis intersects the sketch - Revolve axis intersects the sketch + Oś obrotu przecina szkic Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Wycięcie cechy podstawowej nie powiodło się Could not revolve the sketch! - Could not revolve the sketch! + Nie można obrócić szkicu! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Nie można utworzyć ściany ze szkicu. +Przecinające się obiekty w szkicu są niedozwolone. Error: Pitch too small - Error: Pitch too small + Błąd: zbyt mały skok Error: height too small! - Error: height too small! + Błąd: zbyt mała wysokość! Error: pitch too small! - Error: pitch too small! + Błąd: zbyt mały skok! Error: turns too small! - Error: turns too small! + Błąd: zbyt mało obrotów! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Błąd: ani wysokość, ani wzrost nie mogą być zerowe! @@ -5114,17 +5114,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Błąd: brak prawidłowego szkicu lub ściany Error: Face must be planar - Error: Face must be planar + Błąd: ściana musi być płaska Error: Could not build - Error: Could not build + Błąd: nie udało się zbudować @@ -5132,614 +5132,554 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Błąd: wynik nie jest bryłą Error: There is nothing to subtract - Error: There is nothing to subtract + Błąd: nie ma nic do odjęcia Error: Result has multiple solids - Error: Result has multiple solids + Błąd: otrzymano wynik z wieloma bryłami Error: Adding the helix failed - Error: Adding the helix failed + Błąd: dodanie helisy nie powiodło się Error: Intersecting the helix failed - Error: Intersecting the helix failed + Błąd: samo przecięcie helisy nie powiodło się Error: Subtracting the helix failed - Error: Subtracting the helix failed + Błąd: odjęcie helisy nie powiodło się Error: Could not create face from sketch - Error: Could not create face from sketch + Błąd: Nie można utworzyć ściany ze szkicu Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Błąd otworu: Tworzenie ściany ze szkicu nie powiodło się Hole error: Unsupported length specification - Hole error: Unsupported length specification + Błąd otworu: Nieobsługiwana specyfikacja długości Hole error: Invalid hole depth - Hole error: Invalid hole depth + Błąd otworu: Nieprawidłowa głębokość otworu Hole error: Invalid taper angle - Hole error: Invalid taper angle + Błąd otworu: nieprawidłowy kąt zwężenia Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Błąd otworu: zbyt mała średnica wycięcia otworu Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Błąd otworu: głębokość wycięcia otworu musi być mniejsza niż głębokość otworu Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Błąd otworu: głębokość wycięcia otworu musi być większa lub równa zeru Hole error: Invalid countersink - Hole error: Invalid countersink + Błąd otworu: Nieprawidłowe pogłębienie Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Błąd otworu: nieprawidłowy kąt punktu wiercenia Hole error: Invalid drill point - Hole error: Invalid drill point + Błąd otworu: Nieprawidłowy punkt wiercenia Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Błąd otworu: Nie można obrócić szkicu Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Błąd otworu: Kształt wynikowy jest niezdefiniowany Error: Adding the thread failed - Error: Adding the thread failed + Błąd: Dodanie gwintu nie powiodło się Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Operacja logiczna nie powiodła się Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Nie można utworzyć ściany ze szkicu. +Przecinające się elementy szkicu lub wiele ścian w szkicu nie są dozwolone przy tworzeniu kieszeni aż do powierzchni. Thread type out of range - Thread type out of range + Typ gwintu poza zakresem Thread size out of range - Thread size out of range + Rozmiar gwintu poza zakresem Error: Thread could not be built - Error: Thread could not be built + Błąd: Nie można zbudować gwintu Loft: At least one section is needed - Loft: At least one section is needed + Wyciągnięcie po profilach: Wymagany jest co najmniej jeden przekrój Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Wyciągnięcie po profilach: Nie można uzyskać kształtu profilu Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Wyciągnięcie po profilach: Przy używaniu punktów dla profilu/przekroju, szkic powinien mieć jeden punkt Loft: All sections need to be part features - Loft: All sections need to be part features + Wyciągnięcie po profilach: Wszystkie przekroje muszą być cechami części Loft: Could not obtain section shape - Loft: Could not obtain section shape + Wyciągnięcie po profilach: Nie można uzyskać kształtu przekroju Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Wyciągnięcie przez profile: Przekrój nie zawiera żadnych polilinii ani nie jest pojedynczym wierzchołkiem Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + Wyciągnięcie przez profile: Tylko profil i ostatni przekrój mogą być wierzchołkami Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Wyciągnięcie przez profile: Dla zamkniętych wyciągnięć przez profile tylko profil może być wierzchołkiem Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Wyciągnięcie przez profile: wszystkie przekroje wyciągnięcia przez profile muszą mieć taką samą liczbę wewnętrznych polilinii Loft could not be built - Loft could not be built + Wyciągnięcie przez profile nie mogło zostać zbudowane Loft: Result is not a solid - Loft: Result is not a solid + Wyciągnięcie przez profile: Wynik nie jest bryłą Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Wyciągnięcie przez profile: Nie ma od czego odjąć Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Wyciągnięcie przez profile: Dodawanie wyciągnięcia przez profile nie powiodło się Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Wyciągnięcie przez profile: Odejmowanie wyciągnięcia przez profile nie powiodło się Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Wyciągnięcie przez profile: Wystąpił krytyczny błąd podczas tworzenia wyciągnięcia przez profile Length of pad too small - Length of pad too small + Zbyt mała długość wyciągnięcia Second length of pad too small - Second length of pad too small + Druga długość wyciągnięcia jest zbyt mała Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Wyciągnięcie: Tworzenie nie powiodło się, ponieważ kierunek jest ortogonalny do wektora normalnego szkicu Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Wyciągnięcie: Tworzenie ściany ze szkicu nie powiodło się Pad: Resulting shape is empty - Pad: Resulting shape is empty + Wyciągnięcie: Kształt wynikowy jest niezdefiniowany Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Wyciągnięcie: Scalenie z cechą podstawową nie powiodło się Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Nie można utworzyć ściany ze szkicu. +Przecinające się elementy szkicu lub wiele ścian w szkicu nie są dozwolone. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Wyciągnięcie wzdłuż ścieżki: Nie można uzyskać kształtu profilu No spine linked - No spine linked + Brak powiązanych krzywych prowadzących No auxiliary spine linked. - No auxiliary spine linked. + Brak powiązanych pomocniczych krzywych prowadzących. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Wyciągnięcie wzdłuż ścieżki: tylko jeden odizolowany punkt jest wymagany gdy używa się szkicu z odizolowanymi punktami dla przekroju Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Wyciągnięcie wzdłuż ścieżki: co najmniej jeden przekrój jest wymagany gdy używa się pojedynczego punktu dla profilu Pipe: All sections need to be part features - Pipe: All sections need to be part features + Wyciągnięcie wzdłuż ścieżki: Wszystkie przekroje muszą być cechami części Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Wyciągnięcie wzdłuż ścieżki: Nie można uzyskać kształtu przekroju Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Wyciągnięcie wzdłuż ścieżki: Tylko profil i ostatni przekrój mogą być wierzchołkami Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Przekroje wielokrotne muszą mieć taką samą liczbę wewnętrznych polilinii jak bazowy przekrój Path must not be a null shape - Path must not be a null shape + Ścieżka nie może być pustym kształtem Pipe could not be built - Pipe could not be built + Wyciągnięcie wzdłuż ścieżki nie może zostać zbudowane Result is not a solid - Result is not a solid + Wynik nie jest bryłą Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Wyciągnięcie wzdłuż ścieżki: Nie ma od czego odjąć Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Dodawanie wyciągnięcia wzdłuż ścieżki nie powiodło się Subtracting the pipe failed - Subtracting the pipe failed + Odejmowanie wyciągnięcia wzdłuż ścieżki nie powiodło się A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Wystąpił błąd krytyczny podczas tworzenia wyciągnięcia wzdłuż ścieżki Invalid element in spine. - Invalid element in spine. + Nieprawidłowy element w krzywej prowadzącej. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Element w krzywej prowadzącej nie jest ani krawędzią ani polilinią. Spine is not connected. - Spine is not connected. + Krzywa prowadząca nie jest połączona. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Krzywa prowadząca nie jest ani krawędzią, ani polilinią. Invalid spine. - Invalid spine. + Nieprawidłowa krzywa prowadząca. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Kieszeń: zbyt mała długość kieszeni Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Kieszeń: druga długość kieszeni zbyt mała Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Kieszeń: Tworzenie nie powiodło się, ponieważ kierunek jest ortogonalny do wektora normalnego szkicu Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Kieszeń: Tworzenie ściany ze szkicu nie powiodło się Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Kieszeń: Wyciąganie do ściany jest możliwe tylko wtedy, gdy szkic znajduje się na ścianie Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Kieszeń: Do ściany: Nie można uzyskać SubShape! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Kieszeń: Kształt wynikowy jest niezdefiniowany Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Kieszeń: Wycięcie cechy podstawowej nie powiodło się Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Nie można odjąć cechy prymitywu bez cechy podstawowej Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Dodawanie prymitywu nie powiodło się Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Odejmowanie prymitywu nie powiodło się Length of box too small - Length of box too small + Długość prostopadłościanu zbyt mała Width of box too small - Width of box too small + Szerokość prostopadłościanu zbyt mała Height of box too small - Height of box too small + Wysokość prostopadłościanu zbyt mała Radius of cylinder too small - Radius of cylinder too small + Promień walca zbyt mały Height of cylinder too small - Height of cylinder too small + Wysokość walca zbyt mała Rotation angle of cylinder too small - Rotation angle of cylinder too small + Kąt obrotu walca zbyt mały Radius of sphere too small - Radius of sphere too small + Promień kuli zbyt mały Radius of cone cannot be negative - Radius of cone cannot be negative + Promień stożka nie może być ujemny The radii for cones must not be equal - The radii for cones must not be equal + Promienie stożków nie mogą być równe Height of cone too small - Height of cone too small + Wysokość stożka zbyt mała Radius of ellipsoid too small - Radius of ellipsoid too small + Promień elipsoidy zbyt mały Radius of torus too small - Radius of torus too small + Promień torusa zbyt mały Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Wielokąt graniastosłupa jest nieprawidłowa, musi mieć 3 lub więcej boków Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Promień opisany wielokąta graniastosłupa jest zbyt mały Height of prism is too small - Height of prism is too small + Wysokość graniastosłupa jest zbyt mała delta x of wedge too small - delta x of wedge too small + delta x klina zbyt mała delta y of wedge too small - delta y of wedge too small + delta y klina zbyt mała delta z of wedge too small - delta z of wedge too small + delta z klina zbyt mała delta z2 of wedge is negative - delta z2 of wedge is negative + delta z2 klina jest ujemna delta x2 of wedge is negative - delta x2 of wedge is negative + delta x2 klina jest ujemna Angle of revolution too large - Angle of revolution too large + Kąt obrotu zbyt duży Angle of revolution too small - Angle of revolution too small + Kąt obrotu zbyt mały Fusion with base feature failed - Fusion with base feature failed + Scalenie z cechą podstawową nie powiodło się Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + Cecha przekształcenia obiektu powiązanego nie jest obiektem części No originals linked to the transformed feature. - No originals linked to the transformed feature. + Brak oryginałów powiązanych z przekształconą cechą. Cannot transform invalid support shape - Cannot transform invalid support shape + Nie można przekształcić nieprawidłowego kształtu podpory Transformation failed - Transformation failed + Przekształcenie nie powiodło się - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Tylko addytywne i subtraktywne cechy mogą być przekształcane diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts index a315d06a69..13ff3bec80 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Hélice Aditiva - + Sweep a selected sketch along a helix Varrer um esboço selecionado por uma hélice @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft Loft Aditivo - + Loft a selected profile through other profile sections Interpola (Loft) um perfil selecionado através de outros perfis @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Tubo aditivo - + Sweep a selected sketch along a path or to other profiles Varrer (sweep) um esboço selecionado ao longo de um caminho ou outros perfis @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Operação Booleana - + Boolean operation with two or more bodies Operação Booleana com dois ou mais corpos @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Chanfro - + Chamfer the selected edges of a shape Chanfra as arestas selecionadas de uma forma @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign PartDesign - + Draft Projeto - + Make a draft on a face Fazer um esboço sobre uma face @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Filete - + Make a fillet on an edge, face or body Fazer um filete em uma aresta, face ou sólido @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign PartDesign - + Groove Ranhura - + Groove a selected sketch Cria uma ranhura a partir do esboço selecionado @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign PartDesign - + Hole Furo - + Create a hole with the selected sketch Criar um furo no esboço selecionado @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern Padrão linear - + Create a linear pattern feature Criar um recurso de padrão linear @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Espelhado - + Create a mirrored feature Criar um objeto Simetria @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Criar MúltiTransformação - + Create a multitransform feature Criar objeto MúltiTransformação @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Criar um esboço - + Create a new sketch Criar um novo esboço @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign PartDesign - + Pad Preencher - + Pad a selected sketch Preencher um esboço selecionado @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Perfuração - + Create a pocket with the selected sketch Criar um corte no esboço selecionado @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern Padrão polar - + Create a polar pattern feature Criar um padrão (trama) polar @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Revolução - + Revolve a selected sketch Revolver um esboço selecionado @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign PartDesign - + Scaled Redimensionado - + Create a scaled feature Criar um objeto escalado @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Hélice subtrativa - + Sweep a selected sketch along a helix and remove it from the body Varrer (sweep) um esboço selecionado ao longo de uma espiral e removê-lo do corpo @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft Interpolamento de secções (Loft) subtrativo - + Loft a selected profile through other profile sections and remove it from the body Interpola um perfil selecionado através de outras secções e remove-o do corpo @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Tubo subtrativo - + Sweep a selected sketch along a path or to other profiles and remove it from the body Varrer (sweep) um esboço selecionado ao longo de um caminho ou para outros perfis e removê-lo do corpo @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Espessura - + Make a thick solid Fazer uma espessura sólida @@ -883,7 +883,7 @@ so that self intersection is avoided. Criar Clone - + Make copy Fazer cópia @@ -899,12 +899,12 @@ so that self intersection is avoided. Criar um novo esboço - + Convert to MultiTransform feature Converter em função de multi-transformação - + Create Boolean Criar Booleano @@ -1501,7 +1501,7 @@ Se for zero, é igual ao Raio2 Form - Formulário + Forma @@ -3483,8 +3483,8 @@ clique novamente para terminar a seleção Por favor, crie um plano primeiro ou selecione uma face onde desenhar - - + + @@ -3496,8 +3496,8 @@ clique novamente para terminar a seleção Uma caixa de diálogo já está aberta no painel de tarefas - - + + @@ -3509,84 +3509,84 @@ clique novamente para terminar a seleção Deseja fechar este diálogo? - + Cannot use this command as there is no solid to subtract from. Não é possível usar este comando pois não há um sólido para subtrair. - + Ensure that the body contains a feature before attempting a subtractive command. Certifique-se de que o corpo contém um objeto antes de tentar um comando subtrativo. - + Cannot use selected object. Selected object must belong to the active body Não é possível usar o objeto selecionado. O objeto selecionado deve pertencer ao corpo ativo - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Considere usar um ShapeBinder ou um BaseFeature para fazer referência à geometria externa em um corpo. - + No sketch to work on Nenhum esboço onde trabalhar - + No sketch is available in the document O esboço está indisponível neste documento - - + + Wrong selection Seleção errada - + Select an edge, face, or body from a single body. Selecione uma aresta, face ou corpo de um único corpo. - - + + Selection is not in Active Body A seleção não está no corpo ativo - + Select an edge, face, or body from an active body. Selecione uma aresta, face ou corpo de um corpo ativo. - + Wrong object type Tipo de objeto errado - + %1 works only on parts. %1 só funciona em peças. - + Shape of the selected Part is empty A forma da peça selecionada está vazia - + No valid features in this document Nenhum objeto válido neste documento - + Please create a feature first. Por favor, crie um objeto primeiro. - + Please select only one feature in an active body. Por favor, selecione apenas um objeto em um corpo ativo. @@ -4928,8 +4928,13 @@ acima de 90: raio maior do furo na parte inferior + + + + + Resulting shape is not a solid @@ -4947,8 +4952,23 @@ acima de 90: raio maior do furo na parte inferior - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4968,11 +4988,6 @@ acima de 90: raio maior do furo na parte inferior Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4993,11 +5008,6 @@ acima de 90: raio maior do furo na parte inferior Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5008,11 +5018,6 @@ acima de 90: raio maior do furo na parte inferior Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5051,11 +5056,6 @@ acima de 90: raio maior do furo na parte inferior Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5230,16 +5230,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5328,18 +5318,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5380,17 +5358,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5468,12 +5435,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5539,12 +5500,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5555,11 +5510,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5570,21 +5520,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5725,8 +5665,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.ts index 9ac18f2e21..0784c78ca6 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Additive helix - + Sweep a selected sketch along a helix Sweep a selected sketch along a helix @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft Interpolamento de secções (Loft) Aditivo - + Loft a selected profile through other profile sections Interpola (Loft) um perfil selecionado através de outras seções do perfil @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Tubo aditivo - + Sweep a selected sketch along a path or to other profiles Arrastar (sweep) um esboço selecionado ao longo de um caminho ou até outros perfis @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Operação Booleana - + Boolean operation with two or more bodies Operação booleana com dois ou mais corpos @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Chanfro - + Chamfer the selected edges of a shape Chanfra as arestas selecionadas de uma forma @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign PartDesign - + Draft Calado do Navio - + Make a draft on a face Fazer rascunho sobre uma face @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Boleado (fillet) - + Make a fillet on an edge, face or body Criar um Boleado (fillet) numa aresta, face ou corpo @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign PartDesign - + Groove Gorne - + Groove a selected sketch Criar gorne num esboço selecionado @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign PartDesign - + Hole Furo - + Create a hole with the selected sketch Criar um buraco com o esboço selecionado @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern Padrão Linear - + Create a linear pattern feature Criar um padrão (trama) linear @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Espelhado - + Create a mirrored feature Criar um objeto Simétrico @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Criar MúltiTransformação - + Create a multitransform feature Criar objeto MúltiTransformação @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Criar esboço - + Create a new sketch Criar um Novo Esboço @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign PartDesign - + Pad Encher (pad) - + Pad a selected sketch Encher um esboço selecionado @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Cavidade - + Create a pocket with the selected sketch Criar um vazio (bolso) com o esboço selecionado @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern PadrãoPolar - + Create a polar pattern feature Criar um padrão (trama) polar @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Revolução - + Revolve a selected sketch Revolver um esboço selecionado @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign PartDesign - + Scaled Redimensionado (scaled) - + Create a scaled feature Criar um objeto escalado @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Subtractive helix - + Sweep a selected sketch along a helix and remove it from the body Sweep a selected sketch along a helix and remove it from the body @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft Interpolamento de secções (Loft) subtrativo - + Loft a selected profile through other profile sections and remove it from the body Interpola um perfil selecionado através de outras secções e remove-os do corpo @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Tubo subtrativo - + Sweep a selected sketch along a path or to other profiles and remove it from the body Arrastar (sweep) um esboço selecionado ao longo de um caminho ou para outros perfis e removê-lo do corpo @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Espessura - + Make a thick solid Fazer uma espessura sólida @@ -883,7 +883,7 @@ so that self intersection is avoided. Create Clone - + Make copy Make copy @@ -899,12 +899,12 @@ so that self intersection is avoided. Create a new Sketch - + Convert to MultiTransform feature Convert to MultiTransform feature - + Create Boolean Create Boolean @@ -3485,8 +3485,8 @@ clique novamente para terminar a seleção Por favor, crie um plano primeiro ou selecione uma face onde desenhar - - + + @@ -3498,8 +3498,8 @@ clique novamente para terminar a seleção Já está aberta uma janela no painel de tarefas - - + + @@ -3511,84 +3511,84 @@ clique novamente para terminar a seleção Deseja fechar esta janela? - + Cannot use this command as there is no solid to subtract from. Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. Ensure that the body contains a feature before attempting a subtractive command. - + Cannot use selected object. Selected object must belong to the active body Cannot use selected object. Selected object must belong to the active body - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on Nenhum esboço onde trabalhar - + No sketch is available in the document Nenhum esboço disponível neste documento - - + + Wrong selection Seleção errada - + Select an edge, face, or body from a single body. Select an edge, face, or body from a single body. - - + + Selection is not in Active Body A seleção não está no corpo ativo - + Select an edge, face, or body from an active body. Select an edge, face, or body from an active body. - + Wrong object type Tipo de objeto errado - + %1 works only on parts. %1 só funciona em peças. - + Shape of the selected Part is empty A forma da peça selecionada está vazia - + No valid features in this document Nenhum objeto válido neste documento - + Please create a feature first. Please create a feature first. - + Please select only one feature in an active body. Please select only one feature in an active body. @@ -4928,8 +4928,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4947,8 +4952,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4968,11 +4988,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4993,11 +5008,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5008,11 +5018,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5052,11 +5057,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5231,16 +5231,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5329,18 +5319,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5381,17 +5359,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5469,12 +5436,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5540,12 +5501,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5556,11 +5511,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5571,21 +5521,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5726,8 +5666,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts index 25be8c92eb..9a56d17555 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts @@ -129,17 +129,17 @@ astfel încât intersecția de sine să fie evitată. CmdPartDesignAdditiveHelix - + PartDesign Design Componente - + Additive helix Pană aditivă - + Sweep a selected sketch along a helix Glisați o schiță selectată de-a lungul unui helix @@ -147,17 +147,17 @@ astfel încât intersecția de sine să fie evitată. CmdPartDesignAdditiveLoft - + PartDesign Design Componente - + Additive loft Spațiu suplimentar - + Loft a selected profile through other profile sections Neteziți un profil selectat prin alte secţiuni de profil @@ -165,17 +165,17 @@ astfel încât intersecția de sine să fie evitată. CmdPartDesignAdditivePipe - + PartDesign Design Componente - + Additive pipe Țeavă suplimentară - + Sweep a selected sketch along a path or to other profiles Baleiați o schiță selectată de-a lungul unui traseu sau al altor profiluriluri @@ -201,17 +201,17 @@ astfel încât intersecția de sine să fie evitată. CmdPartDesignBoolean - + PartDesign Design Componente - + Boolean operation Operație booleană - + Boolean operation with two or more bodies Operaţiune booleană cu două sau mai multe corpuri @@ -239,17 +239,17 @@ Creati noi coordonate in sistemul local CmdPartDesignChamfer - + PartDesign Design Componente - + Chamfer Teşitură - + Chamfer the selected edges of a shape Definiţi teşirea muchiilor selectate ale formei @@ -275,17 +275,17 @@ Creati noi coordonate in sistemul local CmdPartDesignDraft - + PartDesign Design Componente - + Draft Pescaj - + Make a draft on a face Creaza o ciorna pe o fata @@ -311,17 +311,17 @@ Creati noi coordonate in sistemul local CmdPartDesignFillet - + PartDesign Design Componente - + Fillet Rotunjire - + Make a fillet on an edge, face or body Creeaza o rotunjire pe o muchie, fata sau corp @@ -329,17 +329,17 @@ Creati noi coordonate in sistemul local CmdPartDesignGroove - + PartDesign Design Componente - + Groove Canelură - + Groove a selected sketch Creează o canelură pentru schiţa selectată @@ -347,17 +347,17 @@ Creati noi coordonate in sistemul local CmdPartDesignHole - + PartDesign Design Componente - + Hole Gaura - + Create a hole with the selected sketch Crează o gaură cu schita selectată @@ -383,17 +383,17 @@ Creati noi coordonate in sistemul local CmdPartDesignLinearPattern - + PartDesign Design Componente - + LinearPattern PatternLiniar - + Create a linear pattern feature Creaţi o funcție de repetiție lineară @@ -419,17 +419,17 @@ Creati noi coordonate in sistemul local CmdPartDesignMirrored - + PartDesign Design Componente - + Mirrored In oglinda - + Create a mirrored feature Creaţi o caracteristică în simetrie @@ -491,17 +491,17 @@ Creati noi coordonate in sistemul local CmdPartDesignMultiTransform - + PartDesign Design Componente - + Create MultiTransform Crea MultiTransform - + Create a multitransform feature Creaza o funcție de transformare multipla @@ -509,17 +509,17 @@ Creati noi coordonate in sistemul local CmdPartDesignNewSketch - + PartDesign Design Componente - + Create sketch Creaza schita - + Create a new sketch Creați o nouă schiță @@ -527,17 +527,17 @@ Creati noi coordonate in sistemul local CmdPartDesignPad - + PartDesign Design Componente - + Pad Pad - + Pad a selected sketch Formeaza o schita @@ -563,17 +563,17 @@ Creati noi coordonate in sistemul local CmdPartDesignPocket - + PartDesign Design Componente - + Pocket Buzunar - + Create a pocket with the selected sketch Crează un buzunar cu schița selectată @@ -599,17 +599,17 @@ Creati noi coordonate in sistemul local CmdPartDesignPolarPattern - + PartDesign Design Componente - + PolarPattern PolarPattern - + Create a polar pattern feature Creează un funcție cu repetiție circulară @@ -617,17 +617,17 @@ Creati noi coordonate in sistemul local CmdPartDesignRevolution - + PartDesign Design Componente - + Revolution Revoluţie - + Revolve a selected sketch Rotiţi o schiţă selectată @@ -635,17 +635,17 @@ Creati noi coordonate in sistemul local CmdPartDesignScaled - + PartDesign Design Componente - + Scaled Scalat - + Create a scaled feature Creaţi o caracteristică scalară @@ -685,17 +685,17 @@ Creati noi coordonate in sistemul local CmdPartDesignSubtractiveHelix - + PartDesign Design Componente - + Subtractive helix Cutie substractivă - + Sweep a selected sketch along a helix and remove it from the body Baleiați o schiță selecționată de-a lungul unei traiectorii sau prin alte profile și extrageți-o din corp @@ -703,17 +703,17 @@ Creati noi coordonate in sistemul local CmdPartDesignSubtractiveLoft - + PartDesign Design Componente - + Subtractive loft Netezire substractivă - + Loft a selected profile through other profile sections and remove it from the body Neteziți un profil selecționat prin alte secțiuni de profil și extrageți corpul @@ -721,17 +721,17 @@ Creati noi coordonate in sistemul local CmdPartDesignSubtractivePipe - + PartDesign Design Componente - + Subtractive pipe Extragere de material prin baleiere - + Sweep a selected sketch along a path or to other profiles and remove it from the body Baleiați o schiță selecționată de-a lungul unei traiectorii sau prin alte profile și extrageți-o din corp @@ -739,17 +739,17 @@ Creati noi coordonate in sistemul local CmdPartDesignThickness - + PartDesign Design Componente - + Thickness Grosime - + Make a thick solid Generați o grosime @@ -885,7 +885,7 @@ Creati noi coordonate in sistemul local Creare clonă - + Make copy Fă o copie @@ -901,12 +901,12 @@ Creati noi coordonate in sistemul local Creează o schiță nouă - + Convert to MultiTransform feature Convertește la funcția de transformă multiplă - + Create Boolean Create Boolean @@ -2032,12 +2032,12 @@ faceți clic din nou pentru a încheia selecția Warning: helix might be self intersecting - Warning: helix might be self intersecting + Atenție: helix ar putea fi auto-intersectat Error: helix touches itself - Error: helix touches itself + Eroare: helix se atinge singur @@ -2128,7 +2128,7 @@ faceți clic din nou pentru a încheia selecția Reverse direction - Reverse direction + Direcție inversă @@ -2842,7 +2842,7 @@ măsurată de-a lungul direcției specificate Reverse direction - Reverse direction + Direcție inversă @@ -3486,8 +3486,8 @@ faceți clic din nou pentru a încheia selecția Vă rugăm să creaţi mai întâi un plan, sau selectează o faţă pe care se aplică schiţa - - + + @@ -3499,8 +3499,8 @@ faceți clic din nou pentru a încheia selecția O fereastră de dialog este deja deschisă în fereastra de sarcini - - + + @@ -3512,84 +3512,84 @@ faceți clic din nou pentru a încheia selecția Doriţi să închideţi această fereastră de dialog? - + Cannot use this command as there is no solid to subtract from. Nu se poate folosi această comandă deoarece nu există nici un solid din care să se scade. - + Ensure that the body contains a feature before attempting a subtractive command. Asigurați-vă că corpul conține o caracteristică înainte de a încerca o comandă substractivă. - + Cannot use selected object. Selected object must belong to the active body Nu se poate utiliza obiectul selectat. Obiectul selectat trebuie să aparțină corpului activ - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Luați în considerare utilizarea unui ShapeBinder sau a unei caracteristici de bază pentru a face referire la geometria externă a unui corp. - + No sketch to work on Nici o schiţă pentru a lucra la ea - + No sketch is available in the document Nicio Schița nu este disponibilă în document - - + + Wrong selection Selecție greșită - + Select an edge, face, or body from a single body. Selectaţi o margine, o faţă sau un corp de pe un singur corp. - - + + Selection is not in Active Body Selecţia nu este în Corpul Activ - + Select an edge, face, or body from an active body. Selectaţi o margine, o faţă sau un corp de la un corp activ. - + Wrong object type Tip de obiect greşit - + %1 works only on parts. %1 funcţionează doar pe piese. - + Shape of the selected Part is empty Forma de piesă selectată este goală - + No valid features in this document Nici o caracteristica valida in acest document - + Please create a feature first. Mai întâi selectați un fișier. - + Please select only one feature in an active body. Vă rugăm să selectaţi un singur fisier într-un corp activ. @@ -3998,42 +3998,42 @@ Deși veți putea migra în orice moment mai târziu cu „Part Design -> Mig Edit chamfer - Edit chamfer + Editați camera Edit draft - Edit draft + Editare ciornă Edit fillet - Edit fillet + Editare fillet Edit linear pattern - Edit linear pattern + Editare model liniar Edit mirrored - Edit mirrored + Editează oglinda Edit multi-transform - Edit multi-transform + Editare multi-transformare Edit polar pattern - Edit polar pattern + Editare model polar Edit scaled - Edit scaled + Editare scalate @@ -4796,27 +4796,27 @@ peste 90: rază mai mare la partea de jos Shaft wizard - Shaft wizard + Expertul arborelui Section 1 - Section 1 + Secţiunea 1 Section 2 - Section 2 + Secţiunea 2 Add column - Add column + Adăugare coloană Section %s - Section %s + Secțiunea %s @@ -4829,12 +4829,12 @@ peste 90: rază mai mare la partea de jos Missing module - Missing module + Modul lipsă You may have to install the Plot add-on - You may have to install the Plot add-on + Este posibil să trebuiască să instalați suplimentul Plot @@ -4868,161 +4868,166 @@ peste 90: rază mai mare la partea de jos Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Obiectul legat nu este o caracteristică PartDesign Tip shape is empty - Tip shape is empty + Forma bacșișului este goală BaseFeature link is not set - BaseFeature link is not set + Link-ul pentru caracteristica de bază nu este setat BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + BaseCaracteristica trebuie să fie o componentă: :Caracteristică BaseFeature has an empty shape - BaseFeature has an empty shape + BaseCaracteristica are o formă goală Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Nu se poate face taietura booleana fara caracteristici de baza Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Nu se poate face boolean cu orice altceva decât Part::Caracteristică și derivații săi Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Nu se poate efectua operația booleană cu forma de bază invalidă Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Nu se poate face boolean pe o caracteristică care nu se află într-un corp Base shape is null - Base shape is null + Forma de bază este nulă Tool shape is null - Tool shape is null + Forma sculei este nulă Fusion of tools failed - Fusion of tools failed + Fuziunea uneltelor a eșuat + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Forma rezultată nu este solidă Cut out failed - Cut out failed + Tăierea a eșuat Common operation failed - Common operation failed + Operație comună eșuată - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Crearea camerei a eșuat Resulting shape is null - Resulting shape is null + Forma rezultată este nulă Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Forma rezultată nu este validă Size must be greater than zero - Size must be greater than zero + Dimensiunea trebuie să fie mai mare decât zero Size2 must be greater than zero - Size2 must be greater than zero + Dimensiunea2 trebuie să fie mai mare decât zero Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + Unghiul trebuie să fie mai mare de 0 și mai mic de 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Crearea ciorna a esuat Fillet radius must be greater than zero - Fillet radius must be greater than zero + Raza Fillet trebuie să fie mai mare decât zero Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Eșuare creare fillet Angle of groove too large - Angle of groove too large + Unghiul de canelă prea mare Angle of groove too small - Angle of groove too small + Unghiul de canelă prea mic @@ -5040,65 +5045,60 @@ peste 90: rază mai mare la partea de jos Creating a face from sketch failed - Creating a face from sketch failed + Crearea unei fațete din schiță a eșuat Revolve axis intersects the sketch - Revolve axis intersects the sketch + Axa Revolve intersectează schița Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Nu s-a reușit decuparea funcției de bază Could not revolve the sketch! - Could not revolve the sketch! + Nu s-a putut revolta schița! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Nu s-a putut crea fața din schiță. +Entitățile de schiță intersectate dintr-o schiță nu sunt permise. Error: Pitch too small - Error: Pitch too small + Eroare: Pitch prea mic Error: height too small! - Error: height too small! + Eroare: înălțime prea mică! Error: pitch too small! - Error: pitch too small! + Eroare: pas prea mic! Error: turns too small! - Error: turns too small! + Eroare: se transformă prea mic! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Eroare: fie înălțimea sau creșterea nu trebuie să fie zero! @@ -5108,17 +5108,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Eroare: Nici o schita sau fata valida Error: Face must be planar - Error: Face must be planar + Eroare: Fața trebuie să fie plană Error: Could not build - Error: Could not build + Eroare: Nu s-a putut construi @@ -5126,614 +5126,554 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Eroare: Rezultatul nu este solid Error: There is nothing to subtract - Error: There is nothing to subtract + Eroare: Nu există nimic de diminuat Error: Result has multiple solids - Error: Result has multiple solids + Eroare: Rezultatul are mai multe solide Error: Adding the helix failed - Error: Adding the helix failed + Eroare: Adăugarea helixului a eșuat Error: Intersecting the helix failed - Error: Intersecting the helix failed + Eroare: Intersectarea helixului a eșuat Error: Subtracting the helix failed - Error: Subtracting the helix failed + Eroare: scăderea helix a eșuat Error: Could not create face from sketch - Error: Could not create face from sketch + Eroare: Nu s-a putut crea fața din schiță Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Pad: Crearea unei fațete din schiță a eșuat Hole error: Unsupported length specification - Hole error: Unsupported length specification + Eroare de găsit: specificație de lungime nesuportată Hole error: Invalid hole depth - Hole error: Invalid hole depth + Eroare de rezervă: Adâncimea găurii este invalidă Hole error: Invalid taper angle - Hole error: Invalid taper angle + Eroare de găsit: unghi taper invalid Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Eroare de golire: diametrul tăieturii este prea mic Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Eroare de găură: Adâncimea tăieturii trebuie să fie mai mică decât adâncimea găurii Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Eroare de găură: Adâncimea tăieturii trebuie să fie mai mare sau egală cu zero Hole error: Invalid countersink - Hole error: Invalid countersink + Eroare de găsit: Contor nevalid Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Eroare de găsit: Unghiul punctului de foraj nevalid Hole error: Invalid drill point - Hole error: Invalid drill point + Eroare de găsit: punct de forare nevalid Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Eroare de găsit: Schița nu a putut fi revolvă Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Eroare de modul: Forma rezultantă este goală Error: Adding the thread failed - Error: Adding the thread failed + Eroare: Adăugarea temei de discuţie a eşuat Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Operația Booleană a eșuat Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Nu s-a putut crea fața din schiță. +Elementele de intersectare ale schiței sau multiplele fețe dintr-o schiță nu sunt permise pentru a face un buzunar până la o față. Thread type out of range - Thread type out of range + Tipul de subiect din afara intervalului Thread size out of range - Thread size out of range + Dimensiune discutie in afara intervalului Error: Thread could not be built - Error: Thread could not be built + Eroare: discuchar@@0ia nu a putut fi construitchar@@1 Loft: At least one section is needed - Loft: At least one section is needed + Loft: Este nevoie de cel puțin o secțiune Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Loft: Nu s-a putut obține forma profilului Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Loft: Când se folosesc puncte pentru profil/secțiuni, schița ar trebui să aibă un singur punct Loft: All sections need to be part features - Loft: All sections need to be part features + Loft: Toate secțiunile trebuie să facă parte din funcții Loft: Could not obtain section shape - Loft: Could not obtain section shape + Loft: Nu s-a putut obține forma secțiunii Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Loft: O secţiune nu conţine nici un fir şi nici un singur nod Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + Loft: Numai profilul şi ultima secţiune pot fi noduri Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Loft: Pentru lofts închise, profilul poate fi un nod Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Loft: toate secțiunile multiple trebuie să aibă aceeași cantitate de fire interioare Loft could not be built - Loft could not be built + Loft nu a putut fi construit Loft: Result is not a solid - Loft: Result is not a solid + Loft: Rezultatul nu este solid Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Loft: Nu există nimic de scăpat din Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Loft: Adăugarea mănunchiului a eșuat Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Loft: Scăderea loft a eșuat Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Loft: A survenit o eroare fatală la crearea mansardului Length of pad too small - Length of pad too small + Lungimea suportului este prea mică Second length of pad too small - Second length of pad too small + Lungimea suportului este prea mică Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Pad: Creare eșuată deoarece direcția este ortogonală pentru vectorul normal al schiței Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Pad: Crearea unei fațete din schiță a eșuat Pad: Resulting shape is empty - Pad: Resulting shape is empty + Tastatură: Forma rezultantă este goală Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Pad: Fuziunea cu caracteristica de bază a eșuat Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Nu s-a putut crea fața din schiță. +Nu sunt permise entități intersectate de schiță sau multiple fețe dintr-o schiță. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Pipe: Nu s-a putut obține forma profilului No spine linked - No spine linked + Nici o coloană vertebrală legată No auxiliary spine linked. - No auxiliary spine linked. + Nici o coloană vertebrală auxiliară legată. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Conducta: Este nevoie doar de un singur punct izolat în cazul în care se utilizează o schiţă cu puncte izolate pentru secţiune Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Conducta: Cel putin o sectiune este necesara cand se foloseste un singur punct pentru profil Pipe: All sections need to be part features - Pipe: All sections need to be part features + Conducta: Toate sectiunile trebuie sa aiba caracteristici specifice Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Pipe: Nu s-a putut obține forma secțiunii Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Pipe: Numai profilul şi ultima secţiune pot fi noduri Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Multisecțiunile trebuie să aibă același număr de fire interioare ca și secțiunea de bază Path must not be a null shape - Path must not be a null shape + Calea nu trebuie să fie o formă nulă Pipe could not be built - Pipe could not be built + Conducta nu a putut fi construită Result is not a solid - Result is not a solid + Rezultatul nu este solid Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Conducta: Nu este nimic de retras din Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Adăugarea conductei a eșuat Subtracting the pipe failed - Subtracting the pipe failed + Scăderea conductei a eșuat A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + A aparut o eroare fatala la crearea conductei Invalid element in spine. - Invalid element in spine. + Element nevalid în coloana vertebrală. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Elementul din coloana vertebrală nu este nici margine, nici sârmă. Spine is not connected. - Spine is not connected. + Spinul nu este conectat. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Spinul nu este nici margine, nici sârmă. Invalid spine. - Invalid spine. + coloană vertebrală nevalidă. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Pocket: Lungimea de buzunar prea mică Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Pocket: A doua lungime a buzunarului prea mică Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Pocket: Creare eșuată deoarece direcția este ortogonală pentru vectorul normal al schiței Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Pocket: Crearea unei fațete din schiță a eșuat Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Pocket: Extragerea pe o faţă este posibilă doar dacă schiţa este localizată pe o faţă Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Pocket: Pana la fata: Nu s-a putut obtine Subforma! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Pocket: Forma rezultantă este goală Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Pocket: Nu s-a reușit decuparea funcției de bază Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Nu se poate scădea funcția primitivă fără caracteristica de bază Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Adăugarea primitivului a eșuat Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Scăderea primitivului a eșuat Length of box too small - Length of box too small + Lungimea cutiei este prea mică Width of box too small - Width of box too small + Lățimea casetei prea mică Height of box too small - Height of box too small + Înălțimea cutiei prea mică Radius of cylinder too small - Radius of cylinder too small + Raza cilindrului prea mică Height of cylinder too small - Height of cylinder too small + Înălţimea cilindrului prea mică Rotation angle of cylinder too small - Rotation angle of cylinder too small + Unghiul de rotație al cilindrului prea mic Radius of sphere too small - Radius of sphere too small + Raza sferei prea mică Radius of cone cannot be negative - Radius of cone cannot be negative + Raza conului nu poate fi negativă The radii for cones must not be equal - The radii for cones must not be equal + Raza pentru conuri nu trebuie să fie egală Height of cone too small - Height of cone too small + Înălțimea conului prea mică Radius of ellipsoid too small - Radius of ellipsoid too small + Raza de ellipsoid prea mică Radius of torus too small - Radius of torus too small + Raza prea mică a torței Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Poligonul de prismă nu este valabil, trebuie să aibă 3 sau mai multe feţe Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Circumrazul poligonului, prism, este prea mic Height of prism is too small - Height of prism is too small + Înălțimea prismei este prea mică delta x of wedge too small - delta x of wedge too small + delta x de încheietură prea mică delta y of wedge too small - delta y of wedge too small + delta y wedge prea mică delta z of wedge too small - delta z of wedge too small + delta z wedge prea mică delta z2 of wedge is negative - delta z2 of wedge is negative + delta z2 wedge este negativă delta x2 of wedge is negative - delta x2 of wedge is negative + delta z2 wedge este negativă Angle of revolution too large - Angle of revolution too large + Unghiul revoluției prea mare Angle of revolution too small - Angle of revolution too small + Unghiul revoluției este prea mic Fusion with base feature failed - Fusion with base feature failed + Fuziunea cu caracteristica de bază a eșuat Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + Transformarea caracteristicii Obiectul legat nu este un obiect Part No originals linked to the transformed feature. - No originals linked to the transformed feature. + Nu există originale legate de caracteristica transformată. Cannot transform invalid support shape - Cannot transform invalid support shape + Nu se poate transforma forma invalidă de suport Transformation failed - Transformation failed + Transformare eșuată - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Numai funcțiile aditive și substractive pot fi transformate diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts index b199d7f4a1..18614bde95 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign Проектирование детали - + Additive helix Аддитивная спираль - + Sweep a selected sketch along a helix Выдавить выбранный эскиз по спирали @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign Проектирование детали - + Additive loft Аддитивный профиль - + Loft a selected profile through other profile sections Создает переходную форму между двумя и более эскизными контурами @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign Проектирование детали - + Additive pipe Аддитивный профиль по траектории - + Sweep a selected sketch along a path or to other profiles Перемещение выбранного эскизного контура вдоль траектории или до других сечений @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign Проектирование детали - + Boolean operation Булева операция - + Boolean operation with two or more bodies Булева операция с двумя и более телами @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign Проектирование детали - + Chamfer Фаска - + Chamfer the selected edges of a shape Добавить фаску на выбранные ребра фигуры @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign Проектирование детали - + Draft Притяжка - + Make a draft on a face Сделать уклон граней @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign Проектирование детали - + Fillet Скругление - + Make a fillet on an edge, face or body Скруглить грани, поверхности или тела @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign Проектирование детали - + Groove Паз - + Groove a selected sketch Создать паз выбранным эскизом @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign Проектирование детали - + Hole Отверстие - + Create a hole with the selected sketch Создать отверстие на основе выбранного эскиза @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign Проектирование детали - + LinearPattern Линейный массив - + Create a linear pattern feature Создать элемент линейного массива @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign Проектирование детали - + Mirrored Симметрия - + Create a mirrored feature Создать отражённый элемент @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign Проектирование детали - + Create MultiTransform Множественное преобразование - + Create a multitransform feature Создать элемент множественного преобразования @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign Проектирование детали - + Create sketch Создать эскиз - + Create a new sketch Создать новый эскиз @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign Проектирование детали - + Pad Выдавливание - + Pad a selected sketch Выдавить выбранный эскиз @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign Проектирование детали - + Pocket Карман - + Create a pocket with the selected sketch Создать выемку на основе выбранного эскиза @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign Проектирование детали - + PolarPattern Круговой массив - + Create a polar pattern feature Создать элемент кругового массива @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign Проектирование детали - + Revolution Вращение - + Revolve a selected sketch Вращать выбранный эскиз @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign Проектирование детали - + Scaled Масштабирование - + Create a scaled feature Создать элемент масштабирования @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign Проектирование детали - + Subtractive helix Субтрактивная спираль - + Sweep a selected sketch along a helix and remove it from the body Выдавить выбранный эскиз по спирали и вычесть его из тела @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign Проектирование детали - + Subtractive loft Субтрактивный профиль - + Loft a selected profile through other profile sections and remove it from the body Создает переходную форму между двумя и более эскизными контурами с дальнейшим вычитанием полученной фигуры из пересекаемого ею тела @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign Проектирование детали - + Subtractive pipe Субтрактивный профиль по траектории - + Sweep a selected sketch along a path or to other profiles and remove it from the body Сдвиг выбранного эскизного контура вдоль траектории или до других сечений с дальнейшим вычитанием полученной фигуры из пересекаемого ею тела @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign Проектирование детали - + Thickness Толщина - + Make a thick solid Преобразовать твердое тело в полое, с указанием толщины граней @@ -883,7 +883,7 @@ so that self intersection is avoided. Клонировать - + Make copy Сделать копию @@ -899,12 +899,12 @@ so that self intersection is avoided. Создать новый эскиз - + Convert to MultiTransform feature Преобразовать в элемент множественного преобразования - + Create Boolean Булева операция @@ -3483,8 +3483,8 @@ click again to end selection Пожалуйста, сначала создайте плоскость или выберите грань - - + + @@ -3496,8 +3496,8 @@ click again to end selection Диалог уже открыт в панели задач - - + + @@ -3509,84 +3509,84 @@ click again to end selection Вы хотите закрыть этот диалог? - + Cannot use this command as there is no solid to subtract from. Невозможно применить данную команду, в связи с отсутствием твердого для вычитания формы. - + Ensure that the body contains a feature before attempting a subtractive command. Убедитесь в том что тело содержит хоть какую-нибудь форму, перед попыткой применения субтрактивной команды. - + Cannot use selected object. Selected object must belong to the active body Невозможно использовать выбранный объект. Выбранный объект должен принадлежать активному телу - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Рассмотрите возможность использования ShapeBinder или BaseFeature для ссылки на внешнюю геометрию в теле. - + No sketch to work on Не найден эскиз для работы с ним - + No sketch is available in the document В документе отсутствуют эскизы для применения данного действия - - + + Wrong selection Неправильный выбор - + Select an edge, face, or body from a single body. Выберите ребро, грань или тело от одного тела. - - + + Selection is not in Active Body Выбор не является Активным Телом - + Select an edge, face, or body from an active body. Выберите ребро, грань или тело от активного тела. - + Wrong object type Неверный тип объекта - + %1 works only on parts. %1 работает только с деталями. - + Shape of the selected Part is empty Форма выбранной Детали пустая - + No valid features in this document В документе не обнаружено тел с пригодными геометрическими формами . - + Please create a feature first. Создайте хоть какую-нибудь форму, прежде чем применить данную команду. - + Please select only one feature in an active body. Пожалуйста, выберите только один элемент в активном теле. @@ -4869,161 +4869,166 @@ over 90: larger hole radius at the bottom Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Связанный объект не является функцией создания деталей(PartDesign) Tip shape is empty - Tip shape is empty + Форма подсказки пуста BaseFeature link is not set - BaseFeature link is not set + Ссылка на базовый элемент не установлена BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + Базовый элемент должен быть Part::Feature (Деталь:Элемент) BaseFeature has an empty shape - BaseFeature has an empty shape + Базовый элемент имеет пустую форму Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Невозможно выполнить логический разрез без базового элемента Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Не может делать логическую операцию ни с чем, кроме Part::Feature(элемент детали) и его производных Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Невозможно выполнить логическую операцию с недопустимой базовой формой Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Невозможно сделать логическую операцию для функции, которая не является телом Base shape is null - Base shape is null + Базовая форма пустая Tool shape is null - Tool shape is null + Форма инструмента пустая Fusion of tools failed - Fusion of tools failed + Сбой слияния инструментов + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Результат не является твердотельным Cut out failed - Cut out failed + Не удалось вырезать Common operation failed - Common operation failed + Общая операция не удалась - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Не удалось создать фаску Resulting shape is null - Resulting shape is null + Результирующая форма нулевая Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Полученная форма недействительна Size must be greater than zero - Size must be greater than zero + Размер должен быть больше нуля Size2 must be greater than zero - Size2 must be greater than zero + Размер2 должен быть больше нуля Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + Угол должен быть больше 0.0 и меньше 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Не удалось создать черновик чертежа Fillet radius must be greater than zero - Fillet radius must be greater than zero + Радиус скругления должен быть больше нуля Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Не удалось создать кромку Angle of groove too large - Angle of groove too large + Слишком большой угол канавки Angle of groove too small - Angle of groove too small + Угол канавки слишком мал @@ -5041,65 +5046,60 @@ over 90: larger hole radius at the bottom Creating a face from sketch failed - Creating a face from sketch failed + Не удалось создать грань из эскиза Revolve axis intersects the sketch - Revolve axis intersects the sketch + Ось вращения пересекает эскиз Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Не удалось вырезать базовый элемент Could not revolve the sketch! - Could not revolve the sketch! + Не удалось повернуть эскиз! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Не удалось создать грань из эскиза. +Пересекающиеся объекты эскиза в эскизе не допускаются. Error: Pitch too small - Error: Pitch too small + Ошибка: Слишком маленький шаг Error: height too small! - Error: height too small! + Ошибка: высота слишком мала! Error: pitch too small! - Error: pitch too small! + Ошибка: шаг слишком мал! Error: turns too small! - Error: turns too small! + Ошибка: число оборотов мало! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Ошибка: ни высота, ни нарастание не должны быть равны нулю! @@ -5109,17 +5109,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Ошибка: нет допустимого эскиза или грани Error: Face must be planar - Error: Face must be planar + Ошибка: грань должна быть плоской Error: Could not build - Error: Could not build + Ошибка: Не удалось собрать @@ -5127,614 +5127,554 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Ошибка: Результат не твердотельный Error: There is nothing to subtract - Error: There is nothing to subtract + Ошибка: Нечего вычитать Error: Result has multiple solids - Error: Result has multiple solids + Ошибка: Результат имеет несколько твердых частей Error: Adding the helix failed - Error: Adding the helix failed + Ошибка: добавление спирали не удалось Error: Intersecting the helix failed - Error: Intersecting the helix failed + Ошибка: пересечение спирали не удалось Error: Subtracting the helix failed - Error: Subtracting the helix failed + Ошибка: не удалось вычесть спираль Error: Could not create face from sketch - Error: Could not create face from sketch + Ошибка: Не удалось создать грань из эскиза Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Ошибка отверстия: не удалось создать грань из эскиза Hole error: Unsupported length specification - Hole error: Unsupported length specification + Ошибка отверстия: неподдерживаемая длина Hole error: Invalid hole depth - Hole error: Invalid hole depth + Ошибка отверстия: неверная глубина отверстия Hole error: Invalid taper angle - Hole error: Invalid taper angle + Ошибка при создании отверстия: недопустимый угол зенкования Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Ошибка при создании отверстия: димаметр цековки слишком мал Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Ошибка при создании отверстия: глубина цековки должна быть меньше глубины отверстия Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Ошибка при создании отверстия: глубина цековки должна быть больше либо равна нулю Hole error: Invalid countersink - Hole error: Invalid countersink + Ошибка при создании отверстия: невозможная зенковка Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Ошибка при создании отверстия: невозможный угол сверла Hole error: Invalid drill point - Hole error: Invalid drill point + Ошибка при создании отверстия: недопустимая режущая часть сверла Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Ошибка при создании отверстия: не найден эскиз профиля Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Ошибка при создании отверстия: результирующая форма пуста Error: Adding the thread failed - Error: Adding the thread failed + Ошибка: не удалось добавить резьбу Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Не удалось выполнить булеву операцию Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Не удалось создать грань из эскиза. +Создание выреза из эскиза с пересекающимися элементами или множественными контуры в эскизе невозможно. Thread type out of range - Thread type out of range + Тип резьбы выходит за пределы допустимого диапазона Thread size out of range - Thread size out of range + Размер резьбы выходит за пределы допустимого диапазона Error: Thread could not be built - Error: Thread could not be built + Ошибка: резьба не может быть построена Loft: At least one section is needed - Loft: At least one section is needed + Операция по сечениям: Требуется хотя бы одно сечение Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Операция по сечениям: Не удалось получить форму профиля Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Операция по сечениям: При использовании точек для профиля/сечения эскиз должен иметь только одну точку Loft: All sections need to be part features - Loft: All sections need to be part features + Операция по сечениям: все секции должны быть отдельными элементами Loft: Could not obtain section shape - Loft: Could not obtain section shape + Операция по сечениям: Не удалось построить поверхность Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Операция по сечениям: Сечение не содержит линий и не является единственной точкой Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + Операция по сечениям: точка может быть профилем только для краевых сечений Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Операция по сечениям: для закрытых поверхностей только профиль может быть последним сечением Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Операция по сечениям: все сечения должны иметь одинаковое число линий Loft could not be built - Loft could not be built + Операция по сечениям не может быть построена Loft: Result is not a solid - Loft: Result is not a solid + Операция по сечениям: Результат не является твердотельным Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Операция по сечениям: Нет пересечения с вычитаемым телом Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Операция по сечениям: Добавление поверхности не удалось Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Операция по сечениям: Вычитание не удалось Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Операция по сечениям: Создание привело к фатальной ошибке Length of pad too small - Length of pad too small + Длина выдавливания слишком мала Second length of pad too small - Second length of pad too small + Длина выдавливания по второму направлению слишком мала Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Выдавливание: создание не удалось, поскольку направление перпендикулярно нормали эскиза Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Выдавливание: не удалось создать грань из эскиза Pad: Resulting shape is empty - Pad: Resulting shape is empty + Выдавливание: Результирующая форма пуста Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Выдавливание: не удалось слияние с базовым элементом Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Не удалось создать грань из эскиза. +Эскизы с пересекающимися элементами или множественными контурами не допускаются. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Профиль по траектории: Не удалось получить форму профиля No spine linked - No spine linked + Нет привязки к направляющей No auxiliary spine linked. - No auxiliary spine linked. + Нет привязки к вспомогательным направляющим. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Профиль по траектории: при использовании точки в качестве сечения эскиз должен содержать только одну точку Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Профиль по траектории: при использовании точки в качестве профиля требуется как минимум одна секция Pipe: All sections need to be part features - Pipe: All sections need to be part features + Профиль по траектории: все сечения должны принадлежать к редактируемой детали Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Профиль по траектории: не удалось получить форму сечения Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Профиль по траектории: вершинами могут быть только профиль и последняя секция Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Мультисекции должны иметь такое же количество внутренних проводов каркаса, как и базовая секция Path must not be a null shape - Path must not be a null shape + Путь обработки не должен иметь нулевую форму Pipe could not be built - Pipe could not be built + Труба не может быть построена Result is not a solid - Result is not a solid + Результат не является твердым телом Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Профиль по траектории: тут нечего вычитать Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Не удалось добавить трубу Subtracting the pipe failed - Subtracting the pipe failed + Вычитание трубы не удалось A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Произошла фатальная ошибка при создании трубы Invalid element in spine. - Invalid element in spine. + Недопустимый элемент в каркасе. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Элемент в каркасе не является ни ребром, ни проволокой. Spine is not connected. - Spine is not connected. + Каркас не подключен. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Каркас не является ни гранью, ни проволокой. Invalid spine. - Invalid spine. + Неверный каркас. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Карман: длина кармана слишком мала Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Карман: вторая длина кармана слишком мала Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Карман: создание не удалось, поскольку направление ортогонально вектору нормали эскиза Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Pocket: не удалось создать грань из эскиза Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Карман: вытягивание до грани возможно только в том случае, если эскиз расположен на грани Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Карман: Налицо: Не удалось получить подфигуру! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Карман: результирующая фигура пуста Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Карман: не удалось вырезать базовый элемент Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Невозможно вычесть примитивный элемент без базового элемента Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Добавление примитива не удалось Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Вычитание примитива не удалось Length of box too small - Length of box too small + Размер габаритов слишком мал Width of box too small - Width of box too small + Ширина габаритов слишком мала Height of box too small - Height of box too small + Высота габаритов слишком мала Radius of cylinder too small - Radius of cylinder too small + Радиус цилиндра мал Height of cylinder too small - Height of cylinder too small + Высота цилиндра мала Rotation angle of cylinder too small - Rotation angle of cylinder too small + Угол поворота цилиндра слишком мал Radius of sphere too small - Radius of sphere too small + Радиус сферы слишком мал Radius of cone cannot be negative - Radius of cone cannot be negative + Радиус конуса не может быть отрицательным The radii for cones must not be equal - The radii for cones must not be equal + Радиусы конусов не должны быть равны Height of cone too small - Height of cone too small + Высота конуса слишком мала Radius of ellipsoid too small - Radius of ellipsoid too small + Радиус эллипсоида слишком мал Radius of torus too small - Radius of torus too small + Радиус торса слишком мал Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Многоугольник призмы неправилен, должен иметь 3 или более сторон Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Радиус окружности многоугольника призмы слишком мал Height of prism is too small - Height of prism is too small + Высота призмы слишком мала delta x of wedge too small - delta x of wedge too small + дельта x клина слишком мала delta y of wedge too small - delta y of wedge too small + дельта Y клина слишком мала delta z of wedge too small - delta z of wedge too small + дельта z клина слишком мала delta z2 of wedge is negative - delta z2 of wedge is negative + дельта z2 клина отрицательно delta x2 of wedge is negative - delta x2 of wedge is negative + дельта x2 клина отрицательно Angle of revolution too large - Angle of revolution too large + Слишком большой угол поворота Angle of revolution too small - Angle of revolution too small + Угол поворота слишком мал Fusion with base feature failed - Fusion with base feature failed + Сбой слияния с базовой функцией Transformation feature Linked object is not a Part object - Transformation feature Linked object is not a Part object + Функция преобразования Связанный объект не является объектом детали No originals linked to the transformed feature. - No originals linked to the transformed feature. + Нет оригиналов, связанных с преобразованным объектом. Cannot transform invalid support shape - Cannot transform invalid support shape + Невозможно преобразовать недопустимую форму фигуры Transformation failed - Transformation failed + Преобразование не удалось - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Только добавляемые и вычитаемые признаки могут быть преобразованы diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts index f489c94325..2641597913 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts @@ -129,17 +129,17 @@ da se izogne samosečnosti. CmdPartDesignAdditiveHelix - + PartDesign PartDesign - + Additive helix Dodajna vijačnica - + Sweep a selected sketch along a helix Vzdolži izbani očrt po vijačnici @@ -147,17 +147,17 @@ da se izogne samosečnosti. CmdPartDesignAdditiveLoft - + PartDesign PartDesign - + Additive loft Dodajni navleček - + Loft a selected profile through other profile sections Ostreši izbran prerez preko ostalih prerezov @@ -165,17 +165,17 @@ da se izogne samosečnosti. CmdPartDesignAdditivePipe - + PartDesign PartDesign - + Additive pipe Dodajna cev - + Sweep a selected sketch along a path or to other profiles Povleči izbrano skico vzdolž poti ali do drugih prerezov @@ -201,17 +201,17 @@ da se izogne samosečnosti. CmdPartDesignBoolean - + PartDesign PartDesign - + Boolean operation Logična operacija - + Boolean operation with two or more bodies Logična opeacija z dvema ali več telesi @@ -237,17 +237,17 @@ da se izogne samosečnosti. CmdPartDesignChamfer - + PartDesign PartDesign - + Chamfer Prisekaj - + Chamfer the selected edges of a shape Prisekaj izbrane robove oblike @@ -273,17 +273,17 @@ da se izogne samosečnosti. CmdPartDesignDraft - + PartDesign PartDesign - + Draft Ugrez - + Make a draft on a face Ustvari nagib na ploskvi @@ -309,17 +309,17 @@ da se izogne samosečnosti. CmdPartDesignFillet - + PartDesign PartDesign - + Fillet Zaokrožitev - + Make a fillet on an edge, face or body Ustvari zaokrožitev roba, ploskve ali telesa @@ -327,17 +327,17 @@ da se izogne samosečnosti. CmdPartDesignGroove - + PartDesign PartDesign - + Groove Žlebič - + Groove a selected sketch Vžlebiči izbrani očrt @@ -345,17 +345,17 @@ da se izogne samosečnosti. CmdPartDesignHole - + PartDesign PartDesign - + Hole Luknja - + Create a hole with the selected sketch Z izbranim očrtom naredi luknjo @@ -381,17 +381,17 @@ da se izogne samosečnosti. CmdPartDesignLinearPattern - + PartDesign PartDesign - + LinearPattern Premočrtni vzorec - + Create a linear pattern feature Ustvari premočrtni vzorec @@ -417,17 +417,17 @@ da se izogne samosečnosti. CmdPartDesignMirrored - + PartDesign PartDesign - + Mirrored Zrcaljeno - + Create a mirrored feature Ustvari zrcaljeno značilnost @@ -489,17 +489,17 @@ da se izogne samosečnosti. CmdPartDesignMultiTransform - + PartDesign PartDesign - + Create MultiTransform Ustvari VečkratnoPreoblikovanje - + Create a multitransform feature Ustvari večkratno preoblikovanje @@ -507,17 +507,17 @@ da se izogne samosečnosti. CmdPartDesignNewSketch - + PartDesign PartDesign - + Create sketch Ustvari očrt - + Create a new sketch Ustvari nov očrt @@ -525,17 +525,17 @@ da se izogne samosečnosti. CmdPartDesignPad - + PartDesign PartDesign - + Pad Izboklina - + Pad a selected sketch Izboči izbrano skico @@ -561,17 +561,17 @@ da se izogne samosečnosti. CmdPartDesignPocket - + PartDesign PartDesign - + Pocket Ugrez - + Create a pocket with the selected sketch Ustvari ugrez z izbranim očrtom @@ -597,17 +597,17 @@ da se izogne samosečnosti. CmdPartDesignPolarPattern - + PartDesign PartDesign - + PolarPattern Krožni vzorec - + Create a polar pattern feature Ustvari krožni vzorec @@ -615,17 +615,17 @@ da se izogne samosečnosti. CmdPartDesignRevolution - + PartDesign PartDesign - + Revolution Zavrti - + Revolve a selected sketch Zvrti izbrani očrt @@ -633,17 +633,17 @@ da se izogne samosečnosti. CmdPartDesignScaled - + PartDesign PartDesign - + Scaled Povečava - + Create a scaled feature Ustvari povečavo značilnosti @@ -683,17 +683,17 @@ da se izogne samosečnosti. CmdPartDesignSubtractiveHelix - + PartDesign PartDesign - + Subtractive helix Odvzemna vijačnica - + Sweep a selected sketch along a helix and remove it from the body Vzdolži izbrani očrt ob vijačnici in dobljeno odštej od telesa @@ -701,17 +701,17 @@ da se izogne samosečnosti. CmdPartDesignSubtractiveLoft - + PartDesign PartDesign - + Subtractive loft Odvzemno ostrešje - + Loft a selected profile through other profile sections and remove it from the body Ostreši izbran prerez preko drugih prerezov in ga odstrani iz telesa @@ -719,17 +719,17 @@ da se izogne samosečnosti. CmdPartDesignSubtractivePipe - + PartDesign PartDesign - + Subtractive pipe Odvzemna cev - + Sweep a selected sketch along a path or to other profiles and remove it from the body Povleči izbrano skico vzdolž poti ali do drugih prerezov in odstrani obliko iz telesa @@ -737,17 +737,17 @@ da se izogne samosečnosti. CmdPartDesignThickness - + PartDesign PartDesign - + Thickness Debelina - + Make a thick solid Ustvari telo z debelino @@ -883,7 +883,7 @@ da se izogne samosečnosti. Ustvari dvojnika - + Make copy Naredi kopijo @@ -899,12 +899,12 @@ da se izogne samosečnosti. Ustvari nov očrt - + Convert to MultiTransform feature Pretvori v zmožnost večkratnega preoblikovanja - + Create Boolean Ustvari logično vrednost @@ -3485,8 +3485,8 @@ s ponovnim klikom pa zaključite izbiranje Ustvarite najprej ravnino ali izberite ploskev, na katero želite očrtavati - - + + @@ -3498,8 +3498,8 @@ s ponovnim klikom pa zaključite izbiranje A dialog is already open in the task panel - - + + @@ -3511,84 +3511,84 @@ s ponovnim klikom pa zaključite izbiranje Do you want to close this dialog? - + Cannot use this command as there is no solid to subtract from. Tega ukaza ni mogoče izvesti, ker ni telesa, od katerega bi odštevali. - + Ensure that the body contains a feature before attempting a subtractive command. Preden poskusite z odjemnim ukazom se prepričajte, da telo vsebuje značilnost. - + Cannot use selected object. Selected object must belong to the active body Izbranega predmeta ni mogoče uporabiti. Izbrani predmet mora biti del dejavnega telesa - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Premislite, ali bi bilo mogoče dobro za navezovanje zunanje geometrije na telo uporabiti Povezovalnik oblik (ShapeBinder) ali Značilnosti osnove (BaseFeature). - + No sketch to work on Ni očrta za obravnavo - + No sketch is available in the document V dokumentu ni nobenega razpoložjivega očrta - - + + Wrong selection Napačen izbor - + Select an edge, face, or body from a single body. Izberi rob, ploskev ali telo enega samega telesa. - - + + Selection is not in Active Body Izbira ni v Aktivnem Telesu - + Select an edge, face, or body from an active body. Izberi rob, ploskev ali telo iz dejavnega telesa. - + Wrong object type Napačna vrsta objekta - + %1 works only on parts. %1 deluje samo na delih. - + Shape of the selected Part is empty Oblika izbranega Dela je prazna - + No valid features in this document Ni veljavnih značilnosti v tem dokumentu - + Please create a feature first. Najprej ustvari značilnost. - + Please select only one feature in an active body. Izberite le eno značilnost dejavnega telesa. @@ -4874,161 +4874,166 @@ nad 90: v spodnjem delu večji premer luknje Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Povezani predmet ni zmožnost Oblikovanja delov (PartDesign) Tip shape is empty - Tip shape is empty + Oblika konice je prazna BaseFeature link is not set - BaseFeature link is not set + Povezava Značilnosti osnove ni nastavljena BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + ZnačilnostOsnove mora biti Part::Feature (Del:Značilnost) BaseFeature has an empty shape - BaseFeature has an empty shape + ZnačilnostOsnove ima prazno obliko Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Rezanja z logičnimi operacijami ni mogoče izvesti brez ZnačilnostiOsnove Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Logično operacijo je mogoče izvesti le z Delom::Značilnost (Part::Feature) in njegovimi izpeljavami Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Rezanja z logičnimi operacijami ni mogoče izvesti z neveljavno izhodiščno obliko Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Logične operacije ni mogoče izvesti z značilnostjo, ki ni v telesu Base shape is null - Base shape is null + Izhodiščna oblika je ničelna Tool shape is null - Tool shape is null + Oblika orodja je ničelna Fusion of tools failed - Fusion of tools failed + Spojitev orodij spodletela + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Dobljena oblika ni telo Cut out failed - Cut out failed + Izrezovanje spodletelo Common operation failed - Common operation failed + Skupno dejanje spodletelo - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Prisekavanje spodletelo Resulting shape is null - Resulting shape is null + Dobljena oblika je ničelna Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Dobljena oblika ni veljavna Size must be greater than zero - Size must be greater than zero + Velikost mora biti večja od nič Size2 must be greater than zero - Size2 must be greater than zero + Velikost 2 mora biti večja od nič Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + Kot mora biti večji od 0° in manjši od 180° Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Nagiba ni mogoče ustvariti Fillet radius must be greater than zero - Fillet radius must be greater than zero + Polmer zaokrožitve mora biti večji od nič Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Zaokroževanje spodletelo Angle of groove too large - Angle of groove too large + Prevelik kot žlebiča Angle of groove too small - Angle of groove too small + Premajhene kot žlebiča @@ -5045,65 +5050,60 @@ nad 90: v spodnjem delu večji premer luknje Creating a face from sketch failed - Creating a face from sketch failed + Ustvarjanje ploskve iz očrta spodletelo Revolve axis intersects the sketch - Revolve axis intersects the sketch + Os vrtenine seka očrt Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Izrezovanje iz osnovne značilnosti spodletelo Could not revolve the sketch! - Could not revolve the sketch! + Očrta ni mogoče zvrteti! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Iz očrta ni bilo mogoče ustvariti ploskve. +Sekajoče se prvine očrta niso dovoljene. Error: Pitch too small - Error: Pitch too small + Napaka: premajhen korak Error: height too small! - Error: height too small! + Napaka: premajhna višina! Error: pitch too small! - Error: pitch too small! + Napaka: premajhen korak! Error: turns too small! - Error: turns too small! + Napaka: premalo navojev! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Napaka: ali višina ali pa narast mora biti različen od nič! @@ -5113,17 +5113,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Napaka: ni veljavnega očrta ali ploskve Error: Face must be planar - Error: Face must be planar + Napaka: ploskev mora biti ravninska Error: Could not build - Error: Could not build + Napaka: ni mogoče narediti @@ -5131,121 +5131,111 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Napaka: dobljeno ni telo Error: There is nothing to subtract - Error: There is nothing to subtract + Napaka: ni česa odvzeti Error: Result has multiple solids - Error: Result has multiple solids + Napaka: dobljenih je več teles Error: Adding the helix failed - Error: Adding the helix failed + Napaka: dodajanje vijačnice spodletelo Error: Intersecting the helix failed - Error: Intersecting the helix failed + Napaka: presečišče z vijačnico spodletelo Error: Subtracting the helix failed - Error: Subtracting the helix failed + Napaka: odvzemanje vijačnice spodletelo Error: Could not create face from sketch - Error: Could not create face from sketch + Napaka: ni bilo mogoče ustvariti ploskve iz očrta Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Napaka luknje: ustvarjanje ploskve iz očrta spodletelo Hole error: Unsupported length specification - Hole error: Unsupported length specification + Napaka luknje: nepodprta določitev dolžine Hole error: Invalid hole depth - Hole error: Invalid hole depth + Napaka luknje: neveljavna globina luknje Hole error: Invalid taper angle - Hole error: Invalid taper angle + Napaka luknje: neveljaven kót koničenja Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Napaka luknje: Premajhen premer vrtanja luknje Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Napaka luknje: globina vrtanja luknje mora biti manjša od globine luknje Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Napaka luknje: globina vrtanja luknje mora biti večja ali enaka nič Hole error: Invalid countersink - Hole error: Invalid countersink + Napaka luknje: neveljavno kotno grezenje Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Napaka luknje: neveljaven kót konice svedra Hole error: Invalid drill point - Hole error: Invalid drill point + Napaka luknje: neveljavna konica svedra Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Napaka luknje: očrta ni mogoče zvrteti Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Napaka luknje: dobljena oblika je prazna Error: Adding the thread failed - Error: Adding the thread failed + Napaka: dodajanje navoja spodletelo Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Logična operacija spodletela @@ -5335,18 +5325,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5387,17 +5365,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5413,262 +5380,235 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. No spine linked - No spine linked + Povezanega ni nobenega vodila No auxiliary spine linked. - No auxiliary spine linked. + Povezanega ni nobenega pomožnega vodila. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Cev: če za odsek uporabljate očrt z osamenimi točkami, je potrebna le ena osamena točka Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Cev: če je za presek uporabljena le ena točka, je potreben vsaj en odsek Pipe: All sections need to be part features - Pipe: All sections need to be part features + Cev: vsi prerezi morajo biti značilnosti dela Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Cev: oblike preseka ni mogoče pridobiti Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Cev: le presek in zadnji odsek sta lahko oglišči Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Pri večpresečnosti mora biti število notranjih črtovij enako kot v izhodiščnem preseku Path must not be a null shape - Path must not be a null shape + Pot ne sme biti ničelna oblika Pipe could not be built - Pipe could not be built + Cevi ni bilo mogoče narediti Result is not a solid - Result is not a solid + Dobljeno ni telo Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Cev: od ničesar ni mogoče odvzeti Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Dodajanje cevi spodletelo Subtracting the pipe failed - Subtracting the pipe failed + Odvzemanje cevi spodletelo A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Pri ustvarjanju cevi je prišlo do usodne napake Invalid element in spine. - Invalid element in spine. + Neveljavna prvina v vodilu. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Prvina v vodilu ni niti rob ni črtovje. Spine is not connected. - Spine is not connected. + Vodilo ni priključeno. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Vodilo ni niti rob niti črtovje. Invalid spine. - Invalid spine. + Neveljavno vodilo. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Ugrez: premajhna dolžina ugreza Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Ugrez: premajhna druga dolžina ugreza Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Ugrez: izdelava ugreza je spodletela, ker je smer pravokotna na normalo očrta Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Ugrez: ustvarjanje ploskve iz očrta spodletelo Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Ugrez: izrivanje na ploskev je mogoče le, če se očrt nahaja na ploskvi Pocket: Up to face: Could not get SubShape! - Pocket: Up to face: Could not get SubShape! - - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. + Ugrez: na ploskev: ni mogoče dobiti podoblike! Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Ugrez: dobljena oblika je prazna Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Ugrez: izrezovanje iz osnovne značilnosti spodletelo Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Osnovnika ni mogoče odvzemati brez izhodiščne značilnosti Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Dodajanje osnovnika spodletelo Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Odvzemanje osnovnika spodletelo Length of box too small - Length of box too small + Premajhna dolžina kvadra Width of box too small - Width of box too small + Premajhna širina kvadra Height of box too small - Height of box too small + Premajhna višina kvadra Radius of cylinder too small - Radius of cylinder too small + Premajhen polmer valja Height of cylinder too small - Height of cylinder too small + Premajhna višina valja Rotation angle of cylinder too small - Rotation angle of cylinder too small + Premahjen kót zasuka valja Radius of sphere too small - Radius of sphere too small + Premajhen polmer krogle Radius of cone cannot be negative - Radius of cone cannot be negative + Polmer stožca ne more biti negativen The radii for cones must not be equal - The radii for cones must not be equal + Polmeri stožcev ne morejo biti enaki Height of cone too small - Height of cone too small + Premajhna višina stožca Radius of ellipsoid too small - Radius of ellipsoid too small + Premajhen polmer elipsoida Radius of torus too small - Radius of torus too small + Premajhen polmer svitka Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Mnogokotnik prizma ni veljaven. Imeti mora najmanj 3 stranice Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Premajhen polmer očrtane krožnice mnogokotnika prizme Height of prism is too small - Height of prism is too small + Premajhna višina prizme @@ -5732,8 +5672,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr-CS.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr-CS.ts index 0ee10c2b11..bd6cd3dc2f 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr-CS.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr-CS.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign Part Design - + Additive helix Dodaj heliks - + Sweep a selected sketch along a helix Izvuci izabranu skicu duž heliksa @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign Part Design - + Additive loft Dodaj izvlačenje po presecima - + Loft a selected profile through other profile sections Izvuci izabrani presek ka drugom preseku @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign Part Design - + Additive pipe Dodaj izvlačenje po putanji - + Sweep a selected sketch along a path or to other profiles Izvuci izabrani presek po putanji ili ka drugom preseku @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign Part Design - + Boolean operation Bulova Operacija - + Boolean operation with two or more bodies Bulova operacija sa dva ili više tela @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign Part Design - + Chamfer Obaranje ivica - + Chamfer the selected edges of a shape Obori izabrane ivice oblika @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign Part Design - + Draft Zakošenje - + Make a draft on a face Nagni stranicu @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign Part Design - + Fillet Zaobljenje - + Make a fillet on an edge, face or body Zaobli ivicu, stranicu, ili telo @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign Part Design - + Groove Kružno udubljenje - + Groove a selected sketch Napravi kružno udubljenje pomoću izabrane skice @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign Part Design - + Hole Rupa - + Create a hole with the selected sketch Napravi rupu pomoću izabrane skice @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign Part Design - + LinearPattern Linearno umnožavanje - + Create a linear pattern feature Napravi tipski oblik linearno umnožavanje @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign Part Design - + Mirrored Simetrično preslikavanje - + Create a mirrored feature Napravi simetrični tipski oblik @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign Part Design - + Create MultiTransform Višestruka transformacija - + Create a multitransform feature Napravi tipski oblik višestrukom transformaciom @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign Part Design - + Create sketch Napravi skicu - + Create a new sketch Napravi novu skicu @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign Part Design - + Pad Izvlačenje - + Pad a selected sketch Napravi izvučeni tipski oblik od izabrane skice @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign Part Design - + Pocket Udubljenje - + Create a pocket with the selected sketch Napravi udubljeni tipski oblik pomoću izabrane skice @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign Part Design - + PolarPattern Kružno umnožavanje - + Create a polar pattern feature Napravi tipski oblik kružno umnožavanje @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign Part Design - + Revolution Kružno izvlačenje - + Revolve a selected sketch Rotiraj izabranu skicu @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign Part Design - + Scaled Skalirano - + Create a scaled feature Napravi skalirani tipski oblik @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign Part Design - + Subtractive helix Oduzmi heliks - + Sweep a selected sketch along a helix and remove it from the body Izvuci izabranu skicu duž heliksa i oduzmi od tela @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign Part Design - + Subtractive loft Oduzmi izvlačenje po presecima - + Loft a selected profile through other profile sections and remove it from the body Izvuci izabrani presek ka drugom preseku i oduzmi ga od tela @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign Part Design - + Subtractive pipe Oduzmi izvlačenje po putanji - + Sweep a selected sketch along a path or to other profiles and remove it from the body Izvuci izabranu skicu po putanji i oduzmi od tela @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign Part Design - + Thickness Debljina - + Make a thick solid Napravi tankozidno puno telo @@ -883,7 +883,7 @@ so that self intersection is avoided. Napravi klon - + Make copy Napravi kopiju @@ -899,12 +899,12 @@ so that self intersection is avoided. Napravi novu skicu - + Convert to MultiTransform feature Pretvori u tipski oblik dobijen višestrukom transformacijom - + Create Boolean Napravi Bulovu operaciju @@ -2373,7 +2373,7 @@ klikni ponovo da bi završio izbor To last - To last + Do zadnje @@ -3485,8 +3485,8 @@ klikni ponovo da bi završio izbor Da bi mogao crtati skicu prvo napravi ravan ili izaberi stranicu - - + + @@ -3498,8 +3498,8 @@ klikni ponovo da bi završio izbor A dialog is already open in the task panel - - + + @@ -3511,84 +3511,84 @@ klikni ponovo da bi završio izbor Do you want to close this dialog? - + Cannot use this command as there is no solid to subtract from. Ne može se koristiti ova naredba jer nema punog tela od kog možemo oduzeti. - + Ensure that the body contains a feature before attempting a subtractive command. Uveri se da telo sadrži bar osnovni tipski oblik pre nego što pokušaš da primeniš alatku koja pravi udubljenje. - + Cannot use selected object. Selected object must belong to the active body Nije moguće koristiti izabrani objekat. Izabrani objekat mora pripadati aktivnom telu - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - Razmislite o korišćenju povezivača oblika ili osnovnog tipskog oblika kao referencu na spoljašnju geometriju u telu. + Razmislite o korišćenju povezivača oblika ili OsnovniOblik kao referencu na spoljašnju geometriju u telu. - + No sketch to work on Nema radne skice - + No sketch is available in the document U dokumentu nije dostupna skica - - + + Wrong selection Pogrešan izbor - + Select an edge, face, or body from a single body. Izaberi ivicu, stranicu ili telo iz jednog tela. - - + + Selection is not in Active Body Izbor nije unutar aktivnog tela - + Select an edge, face, or body from an active body. Izaberi skicu, stranicu ili tipski oblik aktivnog tela. - + Wrong object type Pogrešna vrsta objekta - + %1 works only on parts. %1 radi samo na telima. - + Shape of the selected Part is empty Oblik izabranog dela je prazan - + No valid features in this document Nema važećih tipskih oblika u ovom dokumentu - + Please create a feature first. Napravi prvo tipski oblik. - + Please select only one feature in an active body. Izaberi samo jedan tipski oblik u aktivnom telu. @@ -4874,53 +4874,53 @@ iznad 90: veći poluprečnik rupe na dnu Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Povezani objekat nije PartDesign tipski oblik Tip shape is empty - Tip shape is empty + Krajnji oblik je prazan BaseFeature link is not set - BaseFeature link is not set + Veza OsnovniOblik nije podešena BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + OsnovniOblik mora biti Part::Feature BaseFeature has an empty shape - BaseFeature has an empty shape + OsnovniOblik je prazan Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Ne može se izvršiti Isecanje bulovom operacijom bez OsnovnogOblika Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Ne mogu se vršiti bulove operacije sa ničim osim Part::Feature i njegovim derivatima Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Nije moguće izvršiti bulovu operaciju sa neispravnim OsnovnimOblik-om Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Nije moguće izvršiti bulovu operaciju sa oblikom koji nije unutar Tela (Body) Base shape is null - Base shape is null + Osnovni oblik je prazan @@ -4935,100 +4935,105 @@ iznad 90: veći poluprečnik rupe na dnu + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Dobijeni oblik nije puno telo Cut out failed - Cut out failed + Isecanje nije uspelo Common operation failed - Common operation failed + Bulova operacija presek nije uspela - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Obaranje ivica nije uspelo Resulting shape is null - Resulting shape is null + Dobijeni oblik je prazan Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Dobijeni oblik je neispravan Size must be greater than zero - Size must be greater than zero + Veličina mora biti veća od 0 Size2 must be greater than zero - Size2 must be greater than zero + Veličina 2 mora biti veća od 0 Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + Ugao mora biti veći od 0 i manji od 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Nije uspelo pravljenje zakošenja Fillet radius must be greater than zero - Fillet radius must be greater than zero + Poluprečnik zaobljenja mora biti veći od nule Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Nije uspelo pravljenje zaobljenja Angle of groove too large - Angle of groove too large + Ugao kružnog udubljenja je suviše veliki Angle of groove too small - Angle of groove too small + Ugao kružnog udubljenja je suviše mali @@ -5046,65 +5051,60 @@ iznad 90: veći poluprečnik rupe na dnu Creating a face from sketch failed - Creating a face from sketch failed + Pravljenje stranica pomoću skice nije uspelo Revolve axis intersects the sketch - Revolve axis intersects the sketch + Osa rotacije preseca skicu Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Isecanje osnovnog tipskog oblika nije uspelo Could not revolve the sketch! - Could not revolve the sketch! + Nije moguće kružno izvlačenje skice! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Nije moguće napraviti stranice pomoću skice. +Nije dozvoljeno ukrštanje elemenata na skici. Error: Pitch too small - Error: Pitch too small + Greška: Korak je suviše mali Error: height too small! - Error: height too small! + Greška: Visina je suviše mala! Error: pitch too small! - Error: pitch too small! + Greška: Korak je suviše mali! Error: turns too small! - Error: turns too small! + Greška: Obrtaj je suviše mali! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Greška: Ili je suviše mala visina ili rast! @@ -5114,17 +5114,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Greška: Nema ispravnih skica na stranici Error: Face must be planar - Error: Face must be planar + Greška: Stranica mora biti ravna Error: Could not build - Error: Could not build + Greška: Nije moguće napraviti @@ -5132,24 +5132,24 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Greška: Rezultat nije puno telo Error: There is nothing to subtract - Error: There is nothing to subtract + Greška: Nema šta da se oduzima Error: Result has multiple solids - Error: Result has multiple solids + Greška: Rezultat ima više punih tela Error: Adding the helix failed - Error: Adding the helix failed + Greška: Dodavanje heliksa nije uspelo @@ -5159,132 +5159,122 @@ Intersecting sketch entities in a sketch are not allowed. Error: Subtracting the helix failed - Error: Subtracting the helix failed + Greška: Oduzimanje heliksa nije uspelo Error: Could not create face from sketch - Error: Could not create face from sketch + Greška: Nije moguće napraviti stranicu pomoću skice Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Rupa greška: Pravljenje stranica pomoću skice nije uspelo Hole error: Unsupported length specification - Hole error: Unsupported length specification + Rupa greška: Nepodržana specifikacija dužine Hole error: Invalid hole depth - Hole error: Invalid hole depth + Rupa greška: Neispravna dubina rupe Hole error: Invalid taper angle - Hole error: Invalid taper angle + Rupa greška: Neispravan ugao konusa Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Rupa greška: Suviše mali prečnik dodatne obrade rupe Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Rupa greška: Dubina dodatne obrade rupe mora biti manja od dubine rupe Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Rupa greška: Dubina dodatne obrade rupe mora biti veća ili jednaka nuli Hole error: Invalid countersink - Hole error: Invalid countersink + Rupa greška: Neispravno konusno upuštanje Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Rupa greška: Neispravan ugao mesta bušenja Hole error: Invalid drill point - Hole error: Invalid drill point + Rupa greška: Neispravno mesto bušenja Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Rupa greška: Nije moguće kružno izvlačenje skice Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Rupa greška: Dobijeni oblik je prazan Error: Adding the thread failed - Error: Adding the thread failed + Greška: Dodavanje navoja nije uspelo Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Bulova operacija nije uspela Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Nije moguće napraviti stranice pomoću skice. +Ukrštanje elemenata skice ili više stranica u skici nije dozvoljeno za pravljenje udubljenja do stranice. Thread type out of range - Thread type out of range + Tip navoja je van opsega Thread size out of range - Thread size out of range + Veličina navoja je van opsega Error: Thread could not be built - Error: Thread could not be built + Greška: Nije moguće napraviti navoj Loft: At least one section is needed - Loft: At least one section is needed + Izvlačenje po presecima: Potreban je barem jedan presek Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Izvlačenje po presecima: Nije moguće obezbediti profilni oblik Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Izvlačenje po presecima: Kada koristiš tačke za preseke, skica treba da ima samo jednu tačku @@ -5294,142 +5284,119 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Could not obtain section shape - Loft: Could not obtain section shape + Izvlačenje po presecima: Nije moguće obezbediti oblik preseka Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Izvlačenje po presecima: Presek ne sadrži nijednu žicu ili tačku Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + Izvlačenje po presecima: Samo prvi i zadnji presek mogu biti tačka Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Izvlačenje po presecima: Kod zatvorenog izvlačenja po presecima samo presek može da bude tačka Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Izvlačenje po presecima: svi preseci treba da imaju isti broj geometrijskih elemenata Loft could not be built - Loft could not be built + Nije moguće napraviti Izvlačenje po presecima Loft: Result is not a solid - Loft: Result is not a solid + Izvlačenje po presecima: Rezultat nije puno telo Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Izvlačenje po presecima: Nema od čega da se oduzme Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Izvlačenje po presecima: Dodavanje izvlačenja po presecima nije uspelo Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Izvlačenje po presecima: Oduzimanje izvlačenja po presecima nije uspelo Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Izvlačenje po presecima: Došlo je do fatalne greške prilikom pravljenja izvlačenja po presecima Length of pad too small - Length of pad too small + Dužina izvlačenja je suviše mala Second length of pad too small - Second length of pad too small + Druga dužina izvlačenja je suviše mala Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Izvlačenje: Izvlačenje nije napravljeno jer je pravac izvlačenja ortogonalan na normalu skice Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Izvlačenje: Pravljenje stranice pomoću skice nije uspelo Pad: Resulting shape is empty - Pad: Resulting shape is empty + Izvlačenje: Dobijeni oblik je prazan Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Izvlačenje: Unija sa osnovnim tipskim oblikom nije uspela Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Nije moguće napraviti stranice pomoću skice. +Nije dozvoljeno ukrštanje elemenata ili više stranica u skici. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Izvlačenje po putanji: Nije moguće obezbediti profilni oblik No spine linked - No spine linked + Nije izabrana putanja vodilja No auxiliary spine linked. - No auxiliary spine linked. + Nije izabrana pomoćna putanja vodilja. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Izvlačenje po putanji: Ako vam je potrebno da presek bude samo tačka onda na skici nacrtajte samo jednu tačku Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Izvlačenje po putanji: Ako koristite tačku kao presek onda vam je potreban barem još jedan presek @@ -5439,277 +5406,250 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Izvlačenje po putanji: Nije moguće obezbediti profilni oblik Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Izvlačenje po putanji: Samo prvi i zadnji presek mogu biti tačka Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Preseci moraju imati isti broj geometrijskih elemenata kao početni presek Path must not be a null shape - Path must not be a null shape + Putanja vodilja ne sme da bude bez elemenata Pipe could not be built - Pipe could not be built + Nije moguće napraviti izvlačenje po putanji Result is not a solid - Result is not a solid + Rezultat nije puno telo Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Izvlačenje po putanji: Nema od čega da se oduzme Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Dodavanje izvlačenja po putanji nije uspelo Subtracting the pipe failed - Subtracting the pipe failed + Oduzimanje izvlačenja po putanji nije uspelo A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Izvlačenje po putanji: Došlo je do fatalne greške prilikom pravljenja izvlačenja po putanji Invalid element in spine. - Invalid element in spine. + Neispravni element je izabran u putanji vodilji. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Izabrani element u putanji vodilji nije ni ivica ni žica. Spine is not connected. - Spine is not connected. + Postoje nepovezani elementi u putanji vodilji. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Putanja vodilja nije ni ivica ni žica. Invalid spine. - Invalid spine. + Neispravna putanja vodilja. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Udubljenje: Dužina udubljenja je suviše mala Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Udubljenje: Druga dužina udubljenja je suviše mala Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Udubljenje: Udubljenje nije napravljeno jer je pravac ortogonalan na normalu skice Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Udubljenje: Pravljenje stranice pomoću skice nije uspelo Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Udubljenje: Udubljenje do stranice je jedino moguće ako se skica nalazi na stranici Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Udubljenje: Dobijeni oblik je prazan Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Udubljenje: Isecanje osnovnog tipskog oblika nije uspelo Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Ne mogu da oduzmem primitiv bez osnovnog tipskog oblika Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Dodavanje primitiva nije uspelo Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Oduzimanje primitiva nije uspelo Length of box too small - Length of box too small + Dužina kutije je suviše mala Width of box too small - Width of box too small + Širina kutije je suviše mala Height of box too small - Height of box too small + Visina kutije je suviše mala Radius of cylinder too small - Radius of cylinder too small + Poluprečnik valjka je suviše mali Height of cylinder too small - Height of cylinder too small + Visina valjka je suviše mala Rotation angle of cylinder too small - Rotation angle of cylinder too small + Ugao rotacije valjka je suviše mali Radius of sphere too small - Radius of sphere too small + Poluprečnik lopte je suviše mali Radius of cone cannot be negative - Radius of cone cannot be negative + Poluprečnik kupe ne može biti negativan The radii for cones must not be equal - The radii for cones must not be equal + Poluprečnici kupe ne smeju biti jednaki Height of cone too small - Height of cone too small + Visina kupe je suviše mala Radius of ellipsoid too small - Radius of ellipsoid too small + Poluprečnik elipsoida je suviše mali Radius of torus too small - Radius of torus too small + Poluprečnik torusa je suviše mali Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Mnogougao prizme je neispravan, mora imati 3 ili više stranica Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Poluprečnik opisanog kruga mnogougla prizme je suviše mali Height of prism is too small - Height of prism is too small + Visina prizme je suviše mala delta x of wedge too small - delta x of wedge too small + delta x klina suviše malo delta y of wedge too small - delta y of wedge too small + delta y klina suviše malo delta z of wedge too small - delta z of wedge too small + delta z klina suviše malo delta z2 of wedge is negative - delta z2 of wedge is negative + delta z2 klina je negativno delta x2 of wedge is negative - delta x2 of wedge is negative + delta x2 klina je negativno Angle of revolution too large - Angle of revolution too large + Ugao rotacije je suviše veliki Angle of revolution too small - Angle of revolution too small + Ugao rotacije je suviše mali Fusion with base feature failed - Fusion with base feature failed + Unija sa osnovnim tipskim oblikom nije uspela @@ -5724,22 +5664,22 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Cannot transform invalid support shape - Cannot transform invalid support shape + Nije moguće umnožiti nepodržani oblik Transformation failed - Transformation failed + Umnožavanje nije uspelo - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Umnožavati se mogu samo dodati ili oduzeti tipski oblici diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.ts index 662fb1ff90..c04051c652 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign Part Design - + Additive helix Додај хеликс - + Sweep a selected sketch along a helix Извуци изабрану скицу дуж хеликса @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign Part Design - + Additive loft Додај извлачење по пресецима - + Loft a selected profile through other profile sections Извуци изабрани пресек ка другом пресеку @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign Part Design - + Additive pipe Додај извлачење по путањи - + Sweep a selected sketch along a path or to other profiles Извуци изабрани пресек по путањи или ка другом пресеку @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign Part Design - + Boolean operation Булова операција - + Boolean operation with two or more bodies Булова операција са са два или више тела @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign Part Design - + Chamfer Обaрање ивица - + Chamfer the selected edges of a shape Обори изабране ивице облика @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign Part Design - + Draft Закошење - + Make a draft on a face Нагни страницу @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign Part Design - + Fillet Заобљење - + Make a fillet on an edge, face or body Заобли ивицу, страницу, или тело @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign Part Design - + Groove Кружно удубљење - + Groove a selected sketch Направи кружно удубљење помоћу изабране скице @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign Part Design - + Hole Рупа - + Create a hole with the selected sketch Направи рупу помоћу изабране скице @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign Part Design - + LinearPattern Линеарно умножавање - + Create a linear pattern feature Направи типски облик линеарно умножавање @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign Part Design - + Mirrored Симетрично пресликавање - + Create a mirrored feature Направи симетрични типски облик @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign Part Design - + Create MultiTransform Вишеструка трансформација - + Create a multitransform feature Направи типски облик вишеcтруком транcформациом @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign Part Design - + Create sketch Направи скицу - + Create a new sketch Направи нову скицу @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign Part Design - + Pad Извлачење - + Pad a selected sketch Направи извучени типски облик од изабране скице @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign Part Design - + Pocket Удубљење - + Create a pocket with the selected sketch Направи удубљени типски облик помоћу изабране скице @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign Part Design - + PolarPattern Кружно умножавање - + Create a polar pattern feature Направи типски облик кружно умножавање @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign Part Design - + Revolution Кружно извлачење - + Revolve a selected sketch Ротирај изабрану скицу @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign Part Design - + Scaled Скалирано - + Create a scaled feature Направи скалирани типски облик @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign Part Design - + Subtractive helix Одузми хеликс - + Sweep a selected sketch along a helix and remove it from the body Извуци изабрану скицу дуж хеликса и одузми од тела @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign Part Design - + Subtractive loft Одузми извлачење по пресецима - + Loft a selected profile through other profile sections and remove it from the body Извуци изабрани пресек ка другом пресеку и одузми га од тела @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign Part Design - + Subtractive pipe Одузми извлачење по путањи - + Sweep a selected sketch along a path or to other profiles and remove it from the body Извуци изабрану скицу по путањи и одузми од тела @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign Part Design - + Thickness Дебљина - + Make a thick solid Направи танкозидно пуно тело @@ -883,7 +883,7 @@ so that self intersection is avoided. Направи клон - + Make copy Направи копију @@ -899,12 +899,12 @@ so that self intersection is avoided. Направи нову скицу - + Convert to MultiTransform feature Претвори у типски облик добијен вишеструком трансформацијом - + Create Boolean Направи Булову операцију @@ -2373,7 +2373,7 @@ click again to end selection To last - To last + До задње @@ -3485,8 +3485,8 @@ click again to end selection Да би могао цртати скицу прво направи раван или изабери страницу - - + + @@ -3498,8 +3498,8 @@ click again to end selection Дијалог је већ отворен у панелу задатака - - + + @@ -3511,84 +3511,84 @@ click again to end selection Да ли желите да затворите овај дијалог? - + Cannot use this command as there is no solid to subtract from. Не може се користити ова наредба јер нема пуно тело од ког можемо одузети. - + Ensure that the body contains a feature before attempting a subtractive command. Увери се да тело садржи бар основни типски облик пре него што покушаш да примениш алатку која прави удубљење. - + Cannot use selected object. Selected object must belong to the active body Није могуће користити изабрани објекат. Изабрани објекат мора припадати активном телу - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - Размисли о коришћењу повезивача облика или основног типског облика као референцу на спољашњу геометрију у телу. + Размисли о коришћењу повезивача облика или ОсновниОблик као референцу на спољашњу геометрију у телу. - + No sketch to work on Нема радне скице - + No sketch is available in the document У документу није доступна скица - - + + Wrong selection Погрешан избор - + Select an edge, face, or body from a single body. Изабери ивицу, страницу или тело из једног тела. - - + + Selection is not in Active Body Избор није унутар активног тела - + Select an edge, face, or body from an active body. Изабери скицу, страницу или типски облик активног тела. - + Wrong object type Погрешна врста објекта - + %1 works only on parts. %1 ради само на телима. - + Shape of the selected Part is empty Облик изабраног дела је празан - + No valid features in this document Нема важећих типских облика у овом документу - + Please create a feature first. Направи прво типски облик. - + Please select only one feature in an active body. Изабери само један типски облик у активном телу. @@ -4874,53 +4874,53 @@ over 90: larger hole radius at the bottom Linked object is not a PartDesign feature - Linked object is not a PartDesign feature + Повезани објекат није PartDesign типски облик Tip shape is empty - Tip shape is empty + Крајњи облик је празан BaseFeature link is not set - BaseFeature link is not set + Веза ОсновниОблик није подешена BaseFeature must be a Part::Feature - BaseFeature must be a Part::Feature + ОсновниОблик мора бити Part::Feature BaseFeature has an empty shape - BaseFeature has an empty shape + ОсновниОблик је празан Cannot do boolean cut without BaseFeature - Cannot do boolean cut without BaseFeature + Не може се извршити Исецање буловом операцијом без ОсновногОблика Cannot do boolean with anything but Part::Feature and its derivatives - Cannot do boolean with anything but Part::Feature and its derivatives + Не могу се вршити булове операције са ничим осим Part::Feature и његовим дериватима Cannot do boolean operation with invalid base shape - Cannot do boolean operation with invalid base shape + Није могуће извршити булову операцију са неисправним ОсновнимОблик-ом Cannot do boolean on feature which is not in a body - Cannot do boolean on feature which is not in a body + Није могуће извршити булову операцију са обликом који није унутар Тела (Бодy) Base shape is null - Base shape is null + Основни облик је празан @@ -4935,100 +4935,105 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid - Resulting shape is not a solid + Добијени облик није пуно тело Cut out failed - Cut out failed + Исецање није успело Common operation failed - Common operation failed + Булова операција пресек није успела - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. Failed to create chamfer - Failed to create chamfer + Обарање ивица није успело Resulting shape is null - Resulting shape is null + Добијени облик је празан Resulting shape is invalid - Resulting shape is invalid - - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. + Добијени облик је неисправан Size must be greater than zero - Size must be greater than zero + Величина мора бити већа од 0 Size2 must be greater than zero - Size2 must be greater than zero + Величина 2 мора бити већа од 0 Angle must be greater than 0 and less than 180 - Angle must be greater than 0 and less than 180 + Угао мора бити већи од 0 и мањи од 180 Failed to create draft - Failed to create draft - - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. + Није успело прављење закошења Fillet radius must be greater than zero - Fillet radius must be greater than zero + Полупречник заобљења мора бити већи од нуле Failed to create fillet - Failed to create fillet - - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. + Није успело прављење заобљења Angle of groove too large - Angle of groove too large + Угао кружног удубљења је сувише велики Angle of groove too small - Angle of groove too small + Угао кружног удубљења је сувише мали @@ -5046,65 +5051,60 @@ over 90: larger hole radius at the bottom Creating a face from sketch failed - Creating a face from sketch failed + Прављење страница помоћу скице није успело Revolve axis intersects the sketch - Revolve axis intersects the sketch + Оса ротације пресеца скицу Cut out of base feature failed - Cut out of base feature failed - - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. + Исецање основног типског облика није успело Could not revolve the sketch! - Could not revolve the sketch! + Није могуће кружно извлачење скице! Could not create face from sketch. Intersecting sketch entities in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities in a sketch are not allowed. + Није могуће направити странице помоћу скице. +Није дозвољено укрштање елемената на скици. Error: Pitch too small - Error: Pitch too small + Грешка: Корак је сувише мали Error: height too small! - Error: height too small! + Грешка: Висина је сувише мала! Error: pitch too small! - Error: pitch too small! + Грешка: Корак је сувише мали! Error: turns too small! - Error: turns too small! + Грешка: Обртај је сувише мали! Error: either height or growth must not be zero! - Error: either height or growth must not be zero! + Грешка: Или је сувише мала висина или раст! @@ -5114,17 +5114,17 @@ Intersecting sketch entities in a sketch are not allowed. Error: No valid sketch or face - Error: No valid sketch or face + Грешка: Нема исправне скице на страници Error: Face must be planar - Error: Face must be planar + Грешка: Страница мора бити равна Error: Could not build - Error: Could not build + Грешка: Није могуће направити @@ -5132,24 +5132,24 @@ Intersecting sketch entities in a sketch are not allowed. Error: Result is not a solid - Error: Result is not a solid + Грешка: Резултат није пуно тело Error: There is nothing to subtract - Error: There is nothing to subtract + Грешка: Нема шта да се одузима Error: Result has multiple solids - Error: Result has multiple solids + Грешка: Резултат има више пуних тела Error: Adding the helix failed - Error: Adding the helix failed + Грешка: Додавање хеликса није успело @@ -5159,132 +5159,122 @@ Intersecting sketch entities in a sketch are not allowed. Error: Subtracting the helix failed - Error: Subtracting the helix failed + Грешка: Одузимање хеликса није успело Error: Could not create face from sketch - Error: Could not create face from sketch + Грешка: Није могуће направити страницу помоћу скице Hole error: Creating a face from sketch failed - Hole error: Creating a face from sketch failed + Рупа грешка: Прављење страница помоћу скице није успело Hole error: Unsupported length specification - Hole error: Unsupported length specification + Рупа грешка: Неподржана спецификација дужине Hole error: Invalid hole depth - Hole error: Invalid hole depth + Рупа грешка: Неисправна дубина рупе Hole error: Invalid taper angle - Hole error: Invalid taper angle + Рупа грешка: Неисправан угао конуса Hole error: Hole cut diameter too small - Hole error: Hole cut diameter too small + Рупа грешка: Сувише мали пречник додатне обраде рупе Hole error: Hole cut depth must be less than hole depth - Hole error: Hole cut depth must be less than hole depth + Рупа грешка: Дубина додатне обраде рупе мора бити мања од дубине рупе Hole error: Hole cut depth must be greater or equal to zero - Hole error: Hole cut depth must be greater or equal to zero + Рупа грешка: Дубина додатне обраде рупе мора бити већа или једнака нули Hole error: Invalid countersink - Hole error: Invalid countersink + Рупа грешка: Неисправно конусно упуштање Hole error: Invalid drill point angle - Hole error: Invalid drill point angle + Рупа грешка: Неисправан угао места бушења Hole error: Invalid drill point - Hole error: Invalid drill point + Рупа грешка: Неисправно место бушења Hole error: Could not revolve sketch - Hole error: Could not revolve sketch + Рупа грешка: Није могуће кружно извлачење скице Hole error: Resulting shape is empty - Hole error: Resulting shape is empty + Рупа грешка: Добијени облик је празан Error: Adding the thread failed - Error: Adding the thread failed + Грешка: Додавање навоја није успело Boolean operation failed - Boolean operation failed - - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. + Булова операција није успела Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed for making a pocket up to a face. + Није могуће направити странице помоћу скице. +Укрштање елемената скице или више страница у скици није дозвољено за прављење удубљења до странице. Thread type out of range - Thread type out of range + Тип навоја је ван опсега Thread size out of range - Thread size out of range + Величина навоја је ван опсега Error: Thread could not be built - Error: Thread could not be built + Грешка: Није могуће направити навој Loft: At least one section is needed - Loft: At least one section is needed + Извлачење по пресецима: Потребан је барем један пресек Loft: Could not obtain profile shape - Loft: Could not obtain profile shape + Извлачење по пресецима: Није могуће обезбедити профилни облик Loft: When using points for profile/sections, the sketch should have a single point - Loft: When using points for profile/sections, the sketch should have a single point + Извлачење по пресецима: Када користиш тачке за пресеке, скица треба да има само једну тачку @@ -5294,142 +5284,119 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Could not obtain section shape - Loft: Could not obtain section shape + Извлачење по пресецима: Није могуће обезбедити облик пресека Loft: A section doesn't contain any wires nor is a single vertex - Loft: A section doesn't contain any wires nor is a single vertex + Извлачење по пресецима: Пресек не садржи ниједну жицу или тачку Loft: Only the profile and the last section can be vertices - Loft: Only the profile and the last section can be vertices + Извлачење по пресецима: Само први и задњи пресек могу бити тачка Loft: For closed lofts only the profile can be a vertex - Loft: For closed lofts only the profile can be a vertex + Извлачење по пресецима: Код затвореног извлачења по пресецима само пресек може да буде тачка Loft: all loft sections need to have the same amount of inner wires - Loft: all loft sections need to have the same amount of inner wires + Извлачење по пресецима: сви пресеци треба да имају исти број геометријских елемената Loft could not be built - Loft could not be built + Није могуће направити Извлачење по пресецима Loft: Result is not a solid - Loft: Result is not a solid + Извлачење по пресецима: Резултат није пуно тело Loft: There is nothing to subtract from - Loft: There is nothing to subtract from + Извлачење по пресецима: Нема од чега да се одузме Loft: Adding the loft failed - Loft: Adding the loft failed - - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. + Извлачење по пресецима: Додавање извлачења по пресецима није успело Loft: Subtracting the loft failed - Loft: Subtracting the loft failed + Извлачење по пресецима: Одузимање извлачења по пресецима није успело Loft: A fatal error occurred when making the loft - Loft: A fatal error occurred when making the loft + Извлачење по пресецима: Дошло је до фаталне грешке приликом прављења извлачења по пресецима Length of pad too small - Length of pad too small + Дужина извлачења је сувише мала Second length of pad too small - Second length of pad too small + Друга дужина извлачења је сувише мала Pad: Creation failed because direction is orthogonal to sketch's normal vector - Pad: Creation failed because direction is orthogonal to sketch's normal vector + Извлачење: Извлачење није направљено јер је правац извлачења ортогоналан на нормалу скице Pad: Creating a face from sketch failed - Pad: Creating a face from sketch failed + Извлачење: Прављење странице помоћу скице није успело Pad: Resulting shape is empty - Pad: Resulting shape is empty + Извлачење: Добијени облик је празан Pad: Fusion with base feature failed - Pad: Fusion with base feature failed - - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. + Извлачење: Унија са основним типским обликом није успела Could not create face from sketch. Intersecting sketch entities or multiple faces in a sketch are not allowed. - Could not create face from sketch. -Intersecting sketch entities or multiple faces in a sketch are not allowed. + Није могуће направити странице помоћу скице. +Није дозвољено укрштање елемената или више страница у скици. Pipe: Could not obtain profile shape - Pipe: Could not obtain profile shape + Извлачење по путањи: Није могуће обезбедити профилни облик No spine linked - No spine linked + Није изабрана путања водиља No auxiliary spine linked. - No auxiliary spine linked. + Није изабрана помоћна путања водиља. Pipe: Only one isolated point is needed if using a sketch with isolated points for section - Pipe: Only one isolated point is needed if using a sketch with isolated points for section + Извлачење по путањи: Ако вам је потребно да пресек буде само тачка онда на скици нацртајте само једну тачку Pipe: At least one section is needed when using a single point for profile - Pipe: At least one section is needed when using a single point for profile + Извлачење по путањи: Ако користите тачку као пресек онда вам је потребан барем још један пресек @@ -5439,277 +5406,250 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Pipe: Could not obtain section shape - Pipe: Could not obtain section shape + Извлачење по путањи: Није могуће обезбедити профилни облик Pipe: Only the profile and last section can be vertices - Pipe: Only the profile and last section can be vertices + Извлачење по путањи: Само први и задњи пресек могу бити тачка Multisections need to have the same amount of inner wires as the base section - Multisections need to have the same amount of inner wires as the base section + Пресеци морају имати исти број геометријских елемената као почетни пресек Path must not be a null shape - Path must not be a null shape + Путања водиља не сме да буде без елемената Pipe could not be built - Pipe could not be built + Није могуће направити извлачење по путањи Result is not a solid - Result is not a solid + Резултат није пуно тело Pipe: There is nothing to subtract from - Pipe: There is nothing to subtract from + Извлачење по путањи: Нема од чега да се одузме Adding the pipe failed - Adding the pipe failed - - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. + Додавање извлачења по путањи није успело Subtracting the pipe failed - Subtracting the pipe failed + Одузимање извлачења по путањи није успело A fatal error occurred when making the pipe - A fatal error occurred when making the pipe + Извлачење по путањи: Дошло је до фаталне грешке приликом прављења извлачења по путањи Invalid element in spine. - Invalid element in spine. + Неисправни елемент је изабран у путањи водиљи. Element in spine is neither an edge nor a wire. - Element in spine is neither an edge nor a wire. + Изабрани елемент у путањи водиљи није ни ивица ни жица. Spine is not connected. - Spine is not connected. + Постоје неповезани елементи у путањи водиљи. Spine is neither an edge nor a wire. - Spine is neither an edge nor a wire. + Путања водиља није ни ивица ни жица. Invalid spine. - Invalid spine. + Неисправна путања водиља. Pocket: Length of pocket too small - Pocket: Length of pocket too small + Удубљење: Дужина удубљења је сувише мала Pocket: Second length of pocket too small - Pocket: Second length of pocket too small + Удубљење: Друга дужина удубљења је сувише мала Pocket: Creation failed because direction is orthogonal to sketch's normal vector - Pocket: Creation failed because direction is orthogonal to sketch's normal vector + Удубљење: Удубљење није направљено јер је правац ортогоналан на нормалу скице Pocket: Creating a face from sketch failed - Pocket: Creating a face from sketch failed + Удубљење: Прављење странице помоћу скице није успело Pocket: Extruding up to a face is only possible if the sketch is located on a face - Pocket: Extruding up to a face is only possible if the sketch is located on a face + Удубљење: Удубљење до странице је једино могуће ако се скица налази на страници Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty - Pocket: Resulting shape is empty + Удубљење: Добијени облик је празан Pocket: Cut out of base feature failed - Pocket: Cut out of base feature failed - - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid + Удубљење: Исецање основног типског облика није успело Cannot subtract primitive feature without base feature - Cannot subtract primitive feature without base feature + Не могу да одузмем примитив без основног типског облика Adding the primitive failed - Adding the primitive failed - - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. + Додавање примитива није успело Subtracting the primitive failed - Subtracting the primitive failed - - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. + Одузимање примитива није успело Length of box too small - Length of box too small + Дужина кутије је сувише мала Width of box too small - Width of box too small + Ширина кутије је сувише мала Height of box too small - Height of box too small + Висина кутије је сувише мала Radius of cylinder too small - Radius of cylinder too small + Полупречник ваљка је сувише мали Height of cylinder too small - Height of cylinder too small + Висина ваљка је сувише мала Rotation angle of cylinder too small - Rotation angle of cylinder too small + Угао ротације ваљка је сувише мали Radius of sphere too small - Radius of sphere too small + Полупречник лопте је сувише мали Radius of cone cannot be negative - Radius of cone cannot be negative + Полупречник купе не може бити негативан The radii for cones must not be equal - The radii for cones must not be equal + Полупречници купе не смеју бити једнаки Height of cone too small - Height of cone too small + Висина купе је сувише мала Radius of ellipsoid too small - Radius of ellipsoid too small + Полупречник елипсоида је сувише мали Radius of torus too small - Radius of torus too small + Полупречник торуса је сувише мали Polygon of prism is invalid, must have 3 or more sides - Polygon of prism is invalid, must have 3 or more sides + Многоугао призме је неисправан, мора имати 3 или више страница Circumradius of the polygon, of the prism, is too small - Circumradius of the polygon, of the prism, is too small + Полупречник описаног круга многоугла призме је сувише мали Height of prism is too small - Height of prism is too small + Висина призме је сувише мала delta x of wedge too small - delta x of wedge too small + делта x клина сувише мало delta y of wedge too small - delta y of wedge too small + делта y клина сувише мало delta z of wedge too small - delta z of wedge too small + делта z клина сувише мало delta z2 of wedge is negative - delta z2 of wedge is negative + делта z2 клина је негативно delta x2 of wedge is negative - delta x2 of wedge is negative + делта x2 клина је негативно Angle of revolution too large - Angle of revolution too large + Угао ротације је сувише велики Angle of revolution too small - Angle of revolution too small + Угао ротације је сувише мали Fusion with base feature failed - Fusion with base feature failed + Унија са основним типским обликом није успела @@ -5724,22 +5664,22 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. Cannot transform invalid support shape - Cannot transform invalid support shape + Није могуће умножити неподржани облик Transformation failed - Transformation failed + Умножавање није успело - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty Only additive and subtractive features can be transformed - Only additive and subtractive features can be transformed + Умножавати се могу само додати или одузети типски облици diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.ts index 5b7dbb65fd..65feb8eeef 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.ts @@ -128,17 +128,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign Del design - + Additive helix Additiv helix - + Sweep a selected sketch along a helix Svep en markerad skiss längs en helix @@ -146,17 +146,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign Del design - + Additive loft Additiv profilsvepning - + Loft a selected profile through other profile sections Svep en markerad profil genom andra profilsnitt @@ -164,17 +164,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign Del design - + Additive pipe Additivt rör - + Sweep a selected sketch along a path or to other profiles Svep en vald skiss längs en bana eller till andra profiler @@ -200,17 +200,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign Del design - + Boolean operation Boolesk operation - + Boolean operation with two or more bodies Boolesk funktion med två eller fler kroppar @@ -236,17 +236,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign Del design - + Chamfer Fasa - + Chamfer the selected edges of a shape Fasa av de markerade kanterna på en form @@ -272,17 +272,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign Del design - + Draft Släppning - + Make a draft on a face Skapa släppning på en yta @@ -308,17 +308,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign Del design - + Fillet Avrundning - + Make a fillet on an edge, face or body Gör en avrundning på en kant, yta eller kropp @@ -326,17 +326,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign Del design - + Groove Skåra - + Groove a selected sketch Skåra från en markerad skiss @@ -344,17 +344,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign Del design - + Hole Hål - + Create a hole with the selected sketch Skapa ett hål med den markerade skissen @@ -380,17 +380,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign Del design - + LinearPattern Linjärt mönster - + Create a linear pattern feature Skapa en linjär mönsterfunktion @@ -416,17 +416,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign Del design - + Mirrored Speglad - + Create a mirrored feature Skapa en speglingsfunktion @@ -488,17 +488,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign Del design - + Create MultiTransform Skapa fleromvandling - + Create a multitransform feature Skapa en fleromvandlingsfunktion @@ -506,17 +506,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign Del design - + Create sketch Skapa skiss - + Create a new sketch Skapa en ny skiss @@ -524,17 +524,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign Del design - + Pad Solidifiera - + Pad a selected sketch Solidifiera en vald skiss @@ -560,17 +560,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign Del design - + Pocket Ficka - + Create a pocket with the selected sketch Skapa en hålighet av den markerade skissen @@ -596,17 +596,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign Del design - + PolarPattern Polärt mönster - + Create a polar pattern feature Skapa en polär mönsterfunktion @@ -614,17 +614,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign Del design - + Revolution Varv - + Revolve a selected sketch Rotera en vald skiss @@ -632,17 +632,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign Del design - + Scaled Skalad - + Create a scaled feature Skapa en skalningsfunktion @@ -682,17 +682,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign Del design - + Subtractive helix Subtractive helix - + Sweep a selected sketch along a helix and remove it from the body Sweep a selected sketch along a helix and remove it from the body @@ -700,17 +700,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign Del design - + Subtractive loft Subtraktiv svepning - + Loft a selected profile through other profile sections and remove it from the body Svep en markerad profil genom andra profilsnitt och ta bort från kroppen @@ -718,17 +718,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign Del design - + Subtractive pipe Subtraktivt rör - + Sweep a selected sketch along a path or to other profiles and remove it from the body Svep en markerad skiss längs en bana eller till andra profiler och subtrahera från kroppen @@ -736,17 +736,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign Del design - + Thickness Tjocklek - + Make a thick solid Skapa en solid med tjocklek @@ -882,7 +882,7 @@ so that self intersection is avoided. Create Clone - + Make copy Skapa kopia @@ -898,12 +898,12 @@ so that self intersection is avoided. Skapa en ny skiss - + Convert to MultiTransform feature Convert to MultiTransform feature - + Create Boolean Create Boolean @@ -3484,8 +3484,8 @@ click again to end selection Vänligen skapa ett plan först eller välj en yta att skissa på - - + + @@ -3497,8 +3497,8 @@ click again to end selection En dialogruta är redan öppen i uppgiftspanelen - - + + @@ -3510,84 +3510,84 @@ click again to end selection Vill du stänga denna dialogruta? - + Cannot use this command as there is no solid to subtract from. Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. Ensure that the body contains a feature before attempting a subtractive command. - + Cannot use selected object. Selected object must belong to the active body Cannot use selected object. Selected object must belong to the active body - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on Ingen skiss att arbeta med - + No sketch is available in the document Ingen skiss är tillgänglig i dokumentet - - + + Wrong selection Fel val - + Select an edge, face, or body from a single body. Select an edge, face, or body from a single body. - - + + Selection is not in Active Body Markering är inte i aktiv kropp - + Select an edge, face, or body from an active body. Select an edge, face, or body from an active body. - + Wrong object type Fel objekttyp - + %1 works only on parts. %1 fungerar bara på delar. - + Shape of the selected Part is empty Formen på den markerade delen är tom - + No valid features in this document Inga giltiga föremål i det här dokumentet - + Please create a feature first. Please create a feature first. - + Please select only one feature in an active body. Please select only one feature in an active body. @@ -4929,8 +4929,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4948,8 +4953,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4969,11 +4989,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4994,11 +5009,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5009,11 +5019,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5053,11 +5058,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5232,16 +5232,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5330,18 +5320,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5382,17 +5360,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5470,12 +5437,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5541,12 +5502,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5557,11 +5512,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5572,21 +5522,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5727,8 +5667,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_tr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_tr.ts index 789da0c1cf..8765b4b208 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_tr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_tr.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign ParçaTasarımı - + Additive helix Ek sarmal - + Sweep a selected sketch along a helix Seçili eskizi helis boyunca süpür @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign ParçaTasarımı - + Additive loft Çatıla - + Loft a selected profile through other profile sections Seçili profili diğer profil bölümleri ile çatıla @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign ParçaTasarımı - + Additive pipe Borula - + Sweep a selected sketch along a path or to other profiles Seçili eskizi bir yol boyunca ya da diğer profillere kadar süpür @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign ParçaTasarımı - + Boolean operation Mantıksal İşlem - + Boolean operation with two or more bodies İki veya daha fazla gövdeye sahip Mantıksal işlem @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign ParçaTasarımı - + Chamfer Pah kır - + Chamfer the selected edges of a shape Şeklin seçilen kenarlarına pah kır @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign ParçaTasarımı - + Draft Taslak - + Make a draft on a face Bir yüze taslak oluştur @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign ParçaTasarımı - + Fillet Yuvarla - + Make a fillet on an edge, face or body Bir kenar, yüzey ya da gövdeyi yuvarla, kavis ver @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign ParçaTasarımı - + Groove Oluk - + Groove a selected sketch Seçili bir eskizden oluk (yiv) oluştur @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign ParçaTasarımı - + Hole Delik - + Create a hole with the selected sketch Seçili eskiz ile bir delik oluştur @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign ParçaTasarımı - + LinearPattern Doğrusal çoğaltma - + Create a linear pattern feature Doğrusal çoğaltım özelliği oluştur @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign ParçaTasarımı - + Mirrored Aynala - + Create a mirrored feature Bir Aynalama özelliği oluştur @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign ParçaTasarımı - + Create MultiTransform ÇokluDönüşüm oluştur - + Create a multitransform feature Bir ÇokluDönüşüm özelliği oluştur @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign ParçaTasarımı - + Create sketch Eskiz oluştur - + Create a new sketch Yeni bir taslak oluştur @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign ParçaTasarımı - + Pad Kalınlık ver - + Pad a selected sketch Seçilen bir eskize kalınlık ver @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign ParçaTasarımı - + Pocket Boşluk - + Create a pocket with the selected sketch Seçili eskizde cep oluşturun @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign ParçaTasarımı - + PolarPattern Dairesel Çoğaltım - + Create a polar pattern feature Dairesel çoğaltım özelliği oluştur @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign ParçaTasarımı - + Revolution Döndür - + Revolve a selected sketch Seçili bir eskizi döndürerek katı cisim oluştur @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign ParçaTasarımı - + Scaled Ölçeklendirilmiş - + Create a scaled feature Ölçekleme özellik oluştur @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign ParçaTasarımı - + Subtractive helix Çıkartılır sarmal - + Sweep a selected sketch along a helix and remove it from the body Seçilen taslağı, bir sarmal boyunca süpürün ve oluşan şekli gövdeden kaldırın @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign ParçaTasarımı - + Subtractive loft Çıkarılabilir çatılama - + Loft a selected profile through other profile sections and remove it from the body Seçili bir profili diğer profil bölümleri ile çatılayın ve gövdeden çıkarın @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign ParçaTasarımı - + Subtractive pipe Çıkarılabilir borulama - + Sweep a selected sketch along a path or to other profiles and remove it from the body Seçili bir çizimi bir yol boyunca veya diğer profillere kadar süpürün ve gövdeden çıkarın @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign ParçaTasarımı - + Thickness Kalınlık - + Make a thick solid Katılama için et kalınlığı belirtin @@ -883,7 +883,7 @@ so that self intersection is avoided. Klone oluştur - + Make copy Kopya oluştur @@ -899,12 +899,12 @@ so that self intersection is avoided. Yeni skeç oluştur - + Convert to MultiTransform feature Çoklu Dönüşüm özelliğine çevir - + Create Boolean Mantıksal (İşlem) Oluştur @@ -3485,8 +3485,8 @@ seçimi bitirmek için tekrar basın Lütfen önce bir düzlem oluşturun ya da bir eskiz yüzeyi seçin - - + + @@ -3498,8 +3498,8 @@ seçimi bitirmek için tekrar basın Araç çubuğunda bir pencere zaten açık - - + + @@ -3511,84 +3511,84 @@ seçimi bitirmek için tekrar basın Bu pencereyi kapatmak ister misiniz? - + Cannot use this command as there is no solid to subtract from. Çıkartılacak bir katı olmadığından dolayı bu komutu kullanamazsınız. - + Ensure that the body contains a feature before attempting a subtractive command. Bir parça çıkartma komutu işleme girmeden önce çizim özelliği içeren bir gövde bulundurun. - + Cannot use selected object. Selected object must belong to the active body Seçilen nesneyi kullanamazsınız. Seçilen nesne, etkin gövdeye ait olmalıdır - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Bir gövdedeki dış geometriyi kaynak olarak almak için Şekil Bağlayıcı veya Temel Parça Özelliği kullanmayı göz önünde bulundurun. - + No sketch to work on Üzerinde çalışılacak bir eskiz yok - + No sketch is available in the document Belgede mevcut bir eskiz yok - - + + Wrong selection Yanlış seçim - + Select an edge, face, or body from a single body. Tek bir gövdeden bir kenar, yüz veya gövde seçin. - - + + Selection is not in Active Body Seçim Aktif Gövdede Değil - + Select an edge, face, or body from an active body. Etkin bir gövdeden bir kenar, yüz veya gövde seçin. - + Wrong object type Yanlış nesne türü - + %1 works only on parts. %1 sadece parçalar üzerinde çalışır. - + Shape of the selected Part is empty Seçilen Bölümün Şekli Boş - + No valid features in this document Bu belgede geçerli bir özellik yok - + Please create a feature first. Lütfen önce bir çizim özelliği oluşturun. - + Please select only one feature in an active body. Lütfen etkin gövdedeki tek bir çizim özelliğini seçin. @@ -4934,8 +4934,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4953,8 +4958,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4974,11 +4994,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4999,11 +5014,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5014,11 +5024,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5058,11 +5063,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5237,16 +5237,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5335,18 +5325,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5387,17 +5365,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5475,12 +5442,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5546,12 +5507,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5562,11 +5517,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5577,21 +5527,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5732,8 +5672,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts index 101e6d2e1f..80a3ee48ad 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign ДизайнДеталі - + Additive helix Адитивна спіраль - + Sweep a selected sketch along a helix Видавлює виділений ескіз по спіралі @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign ДизайнДеталі - + Additive loft Адитивний лофт - + Loft a selected profile through other profile sections Лофт виділеного профілю по інших ділянках профілю @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign ДизайнДеталі - + Additive pipe Адитивний трубний профіль - + Sweep a selected sketch along a path or to other profiles Переміщує виділений ескізів по кінцевій або замкнутій траєкторії @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign ДизайнДеталі - + Boolean operation Булева операція - + Boolean operation with two or more bodies Булева операція з двома або більше тілами @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign ДизайнДеталі - + Chamfer Фаска - + Chamfer the selected edges of a shape Створює фаску на виділених ребрах фігури @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign ДизайнДеталі - + Draft Креслення - + Make a draft on a face Створює ухил на грані @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign ДизайнДеталі - + Fillet Заокруглення - + Make a fillet on an edge, face or body Робить заокруглення на ребрі, грані або тілі @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign ДизайнДеталі - + Groove Проточка - + Groove a selected sketch Створює проточку шляхом обертання ескізу навколо осі @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign ДизайнДеталі - + Hole Отвір - + Create a hole with the selected sketch Створює отвір з виділеного ескізу @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign ДизайнДеталі - + LinearPattern Лінійний масив - + Create a linear pattern feature Створює лінійний масив елементів @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign ДизайнДеталі - + Mirrored Дзеркальне зображення - + Create a mirrored feature Створює дзеркальне зображення обʼєкта @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign ДизайнДеталі - + Create MultiTransform Здійснити Множине Перетворення - + Create a multitransform feature Здійснює множинне перетворення елементу @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign ДизайнДеталі - + Create sketch Створити ескіз - + Create a new sketch Створює новий ескіз @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign ДизайнДеталі - + Pad Накладка - + Pad a selected sketch Створює накладку на основі виділеного ескізу @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign ДизайнДеталі - + Pocket Виріз - + Create a pocket with the selected sketch Створює виріз на основі виділеного ескізу @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign ДизайнДеталі - + PolarPattern Круговий масив - + Create a polar pattern feature Створює круговий масив елементів @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign ДизайнДеталі - + Revolution Фігура обертання - + Revolve a selected sketch Створює фігуру обертання на основі виділеного ескізу @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign ДизайнДеталі - + Scaled Масштабування - + Create a scaled feature Масштабує елемент @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign ДизайнДеталі - + Subtractive helix Субтрактивна спіраль - + Sweep a selected sketch along a helix and remove it from the body Переміщує виділений ескіз по спіралі та видаляє його з тіла @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign ДизайнДеталі - + Subtractive loft Субтрактивний лофт - + Loft a selected profile through other profile sections and remove it from the body Лофт виділеного профілю по інших ділянках профілю з подальшим відніманням отриманої фігури з тіла, що нею перетинається @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign ДизайнДеталі - + Subtractive pipe Субтрактивний трубний профіль - + Sweep a selected sketch along a path or to other profiles and remove it from the body Переміщує виділений ескіз вздовж траєкторії або до інших перерізів з подальшим відніманням отриманої фігури з тіла, що перетинається нею @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign ДизайнДеталі - + Thickness Товщина - + Make a thick solid Перетворює суцільне тіло на порожнине, із зазначенням товщини граней @@ -883,7 +883,7 @@ so that self intersection is avoided. Створити Клон - + Make copy Зробити копію @@ -899,12 +899,12 @@ so that self intersection is avoided. Створити новий ескіз - + Convert to MultiTransform feature Перетворити на Множинне Перетворення - + Create Boolean Створити Булеву операцію @@ -3484,8 +3484,8 @@ click again to end selection Будь ласка, спочатку створіть або виберіть грань для розміщення ескізу - - + + @@ -3497,8 +3497,8 @@ click again to end selection Діалогове вікно вже відкрито в панелі задач - - + + @@ -3510,84 +3510,84 @@ click again to end selection Ви бажаєте закрити це діалогове вікно? - + Cannot use this command as there is no solid to subtract from. Неможливо використати команду, тому що відсутнє суцільне тіло для віднімання. - + Ensure that the body contains a feature before attempting a subtractive command. Перш ніж виконувати команду віднімання, переконайтеся, що тіло має таку можливість. - + Cannot use selected object. Selected object must belong to the active body Неможливо використати виділений об’єкт. Виділений обʼєкт повинен належати до активного тіла - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Спробуйте СполучнуФорму або ФункціюБази для посилання на зовнішню геометрію тіла. - + No sketch to work on Немає ескізу для роботи - + No sketch is available in the document В документі відсутній ескіз - - + + Wrong selection Невірний вибір - + Select an edge, face, or body from a single body. Оберіть ребро, грань або тіло з одного тіла. - - + + Selection is not in Active Body Виділення не з Активного Тіла - + Select an edge, face, or body from an active body. Оберіть ребро, грань або тіло в активному тілі. - + Wrong object type Невірний тип обʼєкта - + %1 works only on parts. %1 працює тільки з деталями. - + Shape of the selected Part is empty Форма обраної деталі є пустою - + No valid features in this document В цьому документі відсутні допустимі функції - + Please create a feature first. Спочатку створіть функцію. - + Please select only one feature in an active body. Виберіть лише одну функцію в активному тілі. @@ -4934,8 +4934,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4953,8 +4958,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4974,11 +4994,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4999,11 +5014,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5014,11 +5024,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5058,11 +5063,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5237,16 +5237,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5335,18 +5325,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5387,17 +5365,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5475,12 +5442,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5546,12 +5507,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5562,11 +5517,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5577,21 +5527,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5732,8 +5672,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_val-ES.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_val-ES.ts index e796326b43..8b121104b4 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_val-ES.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_val-ES.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign Disseny de peces - + Additive helix Additive helix - + Sweep a selected sketch along a helix Sweep a selected sketch along a helix @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign Disseny de peces - + Additive loft Projecció additiva - + Loft a selected profile through other profile sections Projecta un perfil seleccionat a través d'altres seccions de perfil @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign Disseny de peces - + Additive pipe Tub additiu - + Sweep a selected sketch along a path or to other profiles Escombratge de l'esbós seleccionat al llarg d'un camí o d'altres perfils @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign Disseny de peces - + Boolean operation Operació booleana - + Boolean operation with two or more bodies Operació booleana amb dues o més entitats @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign Disseny de peces - + Chamfer Xamfrà - + Chamfer the selected edges of a shape Crea un xamfrà per a les vores seleccionades @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign Disseny de peces - + Draft Calat - + Make a draft on a face Crea una inclinació sobre una cara @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign Disseny de peces - + Fillet Arredoniment - + Make a fillet on an edge, face or body Crea un arredoniment en una aresta, cara o cos @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign Disseny de peces - + Groove Ranura - + Groove a selected sketch Crea una ranura amb un esbós seleccionat @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign Disseny de peces - + Hole Forat - + Create a hole with the selected sketch Crea un forat amb l'esbós seleccionat @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign Disseny de peces - + LinearPattern Patró lineal - + Create a linear pattern feature Crea una funció de patró lineal @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign Disseny de peces - + Mirrored Simetria - + Create a mirrored feature Crea una operació de simetria @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign Disseny de peces - + Create MultiTransform Crea una transformació múltiple - + Create a multitransform feature Crea una funció de transformació múltiple @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign Disseny de peces - + Create sketch Crea un esbós - + Create a new sketch Create a new sketch @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign Disseny de peces - + Pad Extrusió - + Pad a selected sketch Fa una extrusió a partir de l'esbós seleccionat @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign Disseny de peces - + Pocket Buidatge - + Create a pocket with the selected sketch Crea un buidatge amb el dibuix seleccionat @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign Disseny de peces - + PolarPattern Patró polar - + Create a polar pattern feature Crea una funció de patró polar @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign Disseny de peces - + Revolution Revolució - + Revolve a selected sketch Revoluciona un esbós seleccionat @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign Disseny de peces - + Scaled Escalat - + Create a scaled feature Crea una funció d'escalat @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign Disseny de peces - + Subtractive helix Subtractive helix - + Sweep a selected sketch along a helix and remove it from the body Sweep a selected sketch along a helix and remove it from the body @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign Disseny de peces - + Subtractive loft Projecció subtractiva - + Loft a selected profile through other profile sections and remove it from the body Projecta un perfil seleccionat a través d'altres seccions de perfil i elimina'l del cos @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign Disseny de peces - + Subtractive pipe Tub subtractiu - + Sweep a selected sketch along a path or to other profiles and remove it from the body Elimina del cos un escombratge de l'esbós seleccionat al llarg d'un camí o d'altres perfils @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign Disseny de peces - + Thickness Gruix - + Make a thick solid Dóna gruix al sòlid @@ -883,7 +883,7 @@ so that self intersection is avoided. Create Clone - + Make copy Make copy @@ -899,12 +899,12 @@ so that self intersection is avoided. Create a new Sketch - + Convert to MultiTransform feature Convert to MultiTransform feature - + Create Boolean Create Boolean @@ -3485,8 +3485,8 @@ click again to end selection Creeu primer un pla o seleccioneu una cara a esbossar - - + + @@ -3498,8 +3498,8 @@ click again to end selection A dialog is already open in the task panel - - + + @@ -3511,84 +3511,84 @@ click again to end selection Do you want to close this dialog? - + Cannot use this command as there is no solid to subtract from. Cannot use this command as there is no solid to subtract from. - + Ensure that the body contains a feature before attempting a subtractive command. Ensure that the body contains a feature before attempting a subtractive command. - + Cannot use selected object. Selected object must belong to the active body Cannot use selected object. Selected object must belong to the active body - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. - + No sketch to work on No hi ha cap esbós per a treballar-hi - + No sketch is available in the document No hi ha cap dibuix disponible en el document. - - + + Wrong selection Selecció incorrecta - + Select an edge, face, or body from a single body. Select an edge, face, or body from a single body. - - + + Selection is not in Active Body La selecció no és en un cos de peça actiu - + Select an edge, face, or body from an active body. Select an edge, face, or body from an active body. - + Wrong object type El tipus d'objecte no és correcte. - + %1 works only on parts. %1 funciona només en peces. - + Shape of the selected Part is empty La forma de la peça seleccionada és buida - + No valid features in this document No hi ha cap funció vàlida en aquest document - + Please create a feature first. Please create a feature first. - + Please select only one feature in an active body. Please select only one feature in an active body. @@ -4932,8 +4932,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4951,8 +4956,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4972,11 +4992,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4997,11 +5012,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5012,11 +5022,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5056,11 +5061,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5235,16 +5235,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5333,18 +5323,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5385,17 +5363,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5473,12 +5440,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5544,12 +5505,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5560,11 +5515,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5575,21 +5525,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5730,8 +5670,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts index 9c31438f1c..5bd63ab567 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts @@ -128,17 +128,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign 零件设计 - + Additive helix 增料螺旋体 - + Sweep a selected sketch along a helix 沿螺旋扫描选中的草图 @@ -146,17 +146,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign 零件设计 - + Additive loft 增料放样 - + Loft a selected profile through other profile sections 通过其他轮廓截面放样选定的轮廓 @@ -164,17 +164,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign 零件设计 - + Additive pipe 增料管状体 - + Sweep a selected sketch along a path or to other profiles 沿路径或轮廓扫掠所选草图 @@ -200,17 +200,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign 零件设计 - + Boolean operation 布尔运算 - + Boolean operation with two or more bodies 对两个或以上的实体进行布尔运算 @@ -236,17 +236,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign 零件设计 - + Chamfer 倒角 - + Chamfer the selected edges of a shape 给所选形状的边缘倒角 @@ -272,17 +272,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign 零件设计 - + Draft 拔模 - + Make a draft on a face 在面上创建拔模 @@ -308,17 +308,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign 零件设计 - + Fillet 圆角 - + Make a fillet on an edge, face or body 给边、面或实体倒圆角 @@ -326,17 +326,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign 零件设计 - + Groove 挖槽 - + Groove a selected sketch 以选定草图挖槽 @@ -344,17 +344,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign 零件设计 - + Hole - + Create a hole with the selected sketch 基于选定草图创建孔 @@ -380,17 +380,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign 零件设计 - + LinearPattern 线性阵列 - + Create a linear pattern feature 创建线性阵列特征 @@ -416,17 +416,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign 零件设计 - + Mirrored 镜像 - + Create a mirrored feature 创建镜像特征 @@ -488,17 +488,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign 零件设计 - + Create MultiTransform 创建多重变换 - + Create a multitransform feature 创建多重变换特征 @@ -506,17 +506,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign 零件设计 - + Create sketch 创建草图 - + Create a new sketch 创建一个新草绘 @@ -524,17 +524,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign 零件设计 - + Pad 凸台 - + Pad a selected sketch 基于选定草图创建凸台 @@ -560,17 +560,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign 零件设计 - + Pocket 凹坑 - + Create a pocket with the selected sketch 基于选定草图创建凹坑 @@ -596,17 +596,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign 零件设计 - + PolarPattern 环形阵列 - + Create a polar pattern feature 创建环形阵列特征 @@ -614,17 +614,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign 零件设计 - + Revolution 旋转体 - + Revolve a selected sketch 旋转选定的草绘 @@ -632,17 +632,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign 零件设计 - + Scaled 缩放 - + Create a scaled feature 创建一个比例缩放特征 @@ -682,17 +682,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign 零件设计 - + Subtractive helix 螺旋减料 - + Sweep a selected sketch along a helix and remove it from the body 沿螺旋线扫描选中的草图并将其从实体中移除 @@ -700,17 +700,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign 零件设计 - + Subtractive loft 减料放样 - + Loft a selected profile through other profile sections and remove it from the body 通过其他轮廓截面来放样所选轮廓, 并将其从实体中删除 @@ -718,17 +718,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign 零件设计 - + Subtractive pipe 减料管状体 - + Sweep a selected sketch along a path or to other profiles and remove it from the body 以选定草图为截面沿路径或轮廓做减料扫掠 @@ -736,17 +736,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign 零件设计 - + Thickness 厚度 - + Make a thick solid 抽壳 @@ -882,7 +882,7 @@ so that self intersection is avoided. 创建副本 - + Make copy 制作副本 @@ -898,12 +898,12 @@ so that self intersection is avoided. 创建新草图 - + Convert to MultiTransform feature 转换为多重变换功能 - + Create Boolean 创建布尔变量 @@ -3483,8 +3483,8 @@ click again to end selection 请先创建一个平面或选择一个平面用于画草图 - - + + @@ -3496,8 +3496,8 @@ click again to end selection 一个对话框已在任务面板打开 - - + + @@ -3509,84 +3509,84 @@ click again to end selection 您要关闭此对话框吗? - + Cannot use this command as there is no solid to subtract from. 无法使用此命令,因为没有可以减去的实体。 - + Ensure that the body contains a feature before attempting a subtractive command. 在尝试减料命令之前确保实体包含特征。 - + Cannot use selected object. Selected object must belong to the active body 无法使用所选对象。所选对象必须属于活动实体 - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. 考虑使用 ShapeBinder 或 BaseFeature 来参考物体的外部几何形状。 - + No sketch to work on 没有可工作的草图 - + No sketch is available in the document 文档无可用草图 - - + + Wrong selection 选择错误 - + Select an edge, face, or body from a single body. 从一单一实体中选择一边,面或体 - - + + Selection is not in Active Body 未在激活状态的实体中进行选择 - + Select an edge, face, or body from an active body. 从活动实体中选择边、面或体。 - + Wrong object type 错误的对象类型 - + %1 works only on parts. %1 仅能运作于零件上。 - + Shape of the selected Part is empty 所选零件的形状为空 - + No valid features in this document 本文档中无有效特征 - + Please create a feature first. 请先创建一个特征。 - + Please select only one feature in an active body. 请在一个活动的实体中仅选择一个特征。 @@ -4931,8 +4931,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4950,8 +4955,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4971,11 +4991,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4996,11 +5011,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5011,11 +5021,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5055,11 +5060,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5234,16 +5234,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5332,18 +5322,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5384,17 +5362,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5472,12 +5439,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5543,12 +5504,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5559,11 +5514,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5574,21 +5524,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5729,8 +5669,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts index b09aa831d8..5497b76fa9 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts @@ -129,17 +129,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveHelix - + PartDesign 零件設計 - + Additive helix 增加螺旋 - + Sweep a selected sketch along a helix 沿著一個螺旋掃掠一個被選的草圖 @@ -147,17 +147,17 @@ so that self intersection is avoided. CmdPartDesignAdditiveLoft - + PartDesign 零件設計 - + Additive loft 增加拉伸成形 - + Loft a selected profile through other profile sections 以選定的輪廓圖拉伸成形並使其穿過另一個輪廓圖 @@ -165,17 +165,17 @@ so that self intersection is avoided. CmdPartDesignAdditivePipe - + PartDesign 零件設計 - + Additive pipe 增加管狀體 - + Sweep a selected sketch along a path or to other profiles 沿著一條路徑或對其它輪廊掃掠已選草圖 @@ -201,17 +201,17 @@ so that self intersection is avoided. CmdPartDesignBoolean - + PartDesign 零件設計 - + Boolean operation 布林運算 - + Boolean operation with two or more bodies 含兩個以上之物體的布林運算 @@ -237,17 +237,17 @@ so that self intersection is avoided. CmdPartDesignChamfer - + PartDesign 零件設計 - + Chamfer 倒角 - + Chamfer the selected edges of a shape 所選造型邊進行倒角 @@ -273,17 +273,17 @@ so that self intersection is avoided. CmdPartDesignDraft - + PartDesign 零件設計 - + Draft 拔模角 - + Make a draft on a face 於面上建立拔模角 @@ -309,17 +309,17 @@ so that self intersection is avoided. CmdPartDesignFillet - + PartDesign 零件設計 - + Fillet 圓角 - + Make a fillet on an edge, face or body 於邊、面或實體產生圓角 @@ -327,17 +327,17 @@ so that self intersection is avoided. CmdPartDesignGroove - + PartDesign 零件設計 - + Groove 挖槽 - + Groove a selected sketch 於選定草圖上挖槽 @@ -345,17 +345,17 @@ so that self intersection is avoided. CmdPartDesignHole - + PartDesign 零件設計 - + Hole 挖孔 - + Create a hole with the selected sketch 以選定的草圖產生孔 @@ -381,17 +381,17 @@ so that self intersection is avoided. CmdPartDesignLinearPattern - + PartDesign 零件設計 - + LinearPattern 線性複製特徵 - + Create a linear pattern feature 建立線性複製特徵 @@ -417,17 +417,17 @@ so that self intersection is avoided. CmdPartDesignMirrored - + PartDesign 零件設計 - + Mirrored 鏡像 - + Create a mirrored feature 建立一個鏡像特徵 @@ -489,17 +489,17 @@ so that self intersection is avoided. CmdPartDesignMultiTransform - + PartDesign 零件設計 - + Create MultiTransform 建立多重轉換 - + Create a multitransform feature 建立多重轉換特徵 @@ -507,17 +507,17 @@ so that self intersection is avoided. CmdPartDesignNewSketch - + PartDesign 零件設計 - + Create sketch 建立草圖 - + Create a new sketch 建立一個新的草圖 @@ -525,17 +525,17 @@ so that self intersection is avoided. CmdPartDesignPad - + PartDesign 零件設計 - + Pad 填充 - + Pad a selected sketch 填充所選草圖 @@ -561,17 +561,17 @@ so that self intersection is avoided. CmdPartDesignPocket - + PartDesign 零件設計 - + Pocket 凹陷 - + Create a pocket with the selected sketch 以選定草圖產生凹陷 @@ -597,17 +597,17 @@ so that self intersection is avoided. CmdPartDesignPolarPattern - + PartDesign 零件設計 - + PolarPattern 環狀複製模式 - + Create a polar pattern feature 建立一個環狀複製特徵 @@ -615,17 +615,17 @@ so that self intersection is avoided. CmdPartDesignRevolution - + PartDesign 零件設計 - + Revolution 旋轉 - + Revolve a selected sketch 旋轉選定之草圖 @@ -633,17 +633,17 @@ so that self intersection is avoided. CmdPartDesignScaled - + PartDesign 零件設計 - + Scaled 縮放 - + Create a scaled feature 建立一個等比特徵 @@ -683,17 +683,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveHelix - + PartDesign 零件設計 - + Subtractive helix 螺旋狀除料 - + Sweep a selected sketch along a helix and remove it from the body 沿著一個螺旋掃掠一個被選的草圖並將其自實體中移除 @@ -701,17 +701,17 @@ so that self intersection is avoided. CmdPartDesignSubtractiveLoft - + PartDesign 零件設計 - + Subtractive loft 拉伸成形除料 - + Loft a selected profile through other profile sections and remove it from the body 以多個輪廓圖產生拉伸外型,並在實體中挖空此形狀 @@ -719,17 +719,17 @@ so that self intersection is avoided. CmdPartDesignSubtractivePipe - + PartDesign 零件設計 - + Subtractive pipe 管狀除料 - + Sweep a selected sketch along a path or to other profiles and remove it from the body 由輪廓圖沿路徑掃出一外型,並在實體中挖空此形狀 @@ -737,17 +737,17 @@ so that self intersection is avoided. CmdPartDesignThickness - + PartDesign 零件設計 - + Thickness 厚度 - + Make a thick solid 建立薄殼件 @@ -883,7 +883,7 @@ so that self intersection is avoided. 建立一個複製體 - + Make copy 製作複製體 @@ -899,12 +899,12 @@ so that self intersection is avoided. 建立新草圖 - + Convert to MultiTransform feature 轉換至多重轉換特徵 - + Create Boolean 建立布林運算 @@ -3482,8 +3482,8 @@ click again to end selection 請先建立一個平面或選擇要在其上繪製草圖的面 - - + + @@ -3495,8 +3495,8 @@ click again to end selection 於工作面板已開啟對話窗 - - + + @@ -3508,84 +3508,84 @@ click again to end selection 您確定要關閉此對話窗嗎? - + Cannot use this command as there is no solid to subtract from. 無法使用此命令,因為沒有可減去之固體. - + Ensure that the body contains a feature before attempting a subtractive command. 在嘗試除料命令之前,請確保實體包含特徵. - + Cannot use selected object. Selected object must belong to the active body 無法使用選定的物體. 選定物體必須屬於啟用中實體 - + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. 考慮使用 形狀粘合劑 或 基礎特徵 來引用實體中的外部幾何體. - + No sketch to work on 沒有可工作之草圖 - + No sketch is available in the document 文檔中沒有可用之草圖 - - + + Wrong selection 錯誤的選擇 - + Select an edge, face, or body from a single body. 自單一實體中選擇一個邊、面或是實體. - - + + Selection is not in Active Body 選擇不在一個啟用中的實體中 - + Select an edge, face, or body from an active body. 自一個啟用中實體中選擇一個邊、面或是實體. - + Wrong object type 物件種類錯誤 - + %1 works only on parts. %1 僅能用於零件上. - + Shape of the selected Part is empty 所選零件的形狀為空白 - + No valid features in this document 於此檔中無有效特徵 - + Please create a feature first. 請先建立一個特徵. - + Please select only one feature in an active body. 請在一個啟用中實體中只選擇一個特徵. @@ -4001,7 +4001,7 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Edit chamfer - Edit chamfer + 編輯倒角 @@ -4011,12 +4011,12 @@ Although you will be able to migrate any moment later with 'Part Design -> Mi Edit fillet - Edit fillet + 編輯圓角 Edit linear pattern - Edit linear pattern + 編輯線性樣式 @@ -4916,7 +4916,7 @@ over 90: larger hole radius at the bottom Base shape is null - Base shape is null + 基礎形狀為空 @@ -4931,8 +4931,13 @@ over 90: larger hole radius at the bottom + + + + + Resulting shape is not a solid @@ -4950,8 +4955,23 @@ over 90: larger hole radius at the bottom - Boolean: Result has multiple solids. This is not supported at this time. - Boolean: Result has multiple solids. This is not supported at this time. + + + + + + + + + + + + + + + + Result has multiple solids: that is not currently supported. + Result has multiple solids: that is not currently supported. @@ -4971,11 +4991,6 @@ over 90: larger hole radius at the bottom Resulting shape is invalid Resulting shape is invalid - - - Chamfer: Result has multiple solids. This is not supported at this time. - Chamfer: Result has multiple solids. This is not supported at this time. - Size must be greater than zero @@ -4996,11 +5011,6 @@ over 90: larger hole radius at the bottom Failed to create draft Failed to create draft - - - Fuse: Result has multiple solids. This is not supported at this time. - Fuse: Result has multiple solids. This is not supported at this time. - Fillet radius must be greater than zero @@ -5011,11 +5021,6 @@ over 90: larger hole radius at the bottom Failed to create fillet Failed to create fillet - - - Fillet: Result has multiple solids. This is not supported at this time. - Fillet: Result has multiple solids. This is not supported at this time. - Angle of groove too large @@ -5054,11 +5059,6 @@ over 90: larger hole radius at the bottom Cut out of base feature failed Cut out of base feature failed - - - Groove: Result has multiple solids. This is not supported at this time. - Groove: Result has multiple solids. This is not supported at this time. - @@ -5233,16 +5233,6 @@ Intersecting sketch entities in a sketch are not allowed. Boolean operation failed Boolean operation failed - - - Hole: Resulting shape is not a solid - Hole: Resulting shape is not a solid - - - - Hole: Result has multiple solids. This is not supported at this time. - Hole: Result has multiple solids. This is not supported at this time. - @@ -5331,18 +5321,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Loft: Adding the loft failed Loft: Adding the loft failed - - - - Loft: Resulting shape is not a solid - Loft: Resulting shape is not a solid - - - - - Loft: Result has multiple solids. This is not supported at this time. - Loft: Result has multiple solids. This is not supported at this time. - Loft: Subtracting the loft failed @@ -5383,17 +5361,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed for m Pad: Fusion with base feature failed Pad: Fusion with base feature failed - - - Pad: Resulting shape is not a solid - Pad: Resulting shape is not a solid - - - - - Pad: Result has multiple solids. This is not supported at this time. - Pad: Result has multiple solids. This is not supported at this time. - Could not create face from sketch. @@ -5471,12 +5438,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the pipe failed Adding the pipe failed - - - - Pipe: Result has multiple solids. This is not supported at this time. - Pipe: Result has multiple solids. This is not supported at this time. - Subtracting the pipe failed @@ -5542,12 +5503,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Up to face: Could not get SubShape! Pocket: Up to face: Could not get SubShape! - - - - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Result has multiple solids. This is not supported at this time. - Pocket: Resulting shape is empty @@ -5558,11 +5513,6 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Pocket: Cut out of base feature failed Pocket: Cut out of base feature failed - - - Pocket: Resulting shape is not a solid - Pocket: Resulting shape is not a solid - Cannot subtract primitive feature without base feature @@ -5573,21 +5523,11 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed.Adding the primitive failed Adding the primitive failed - - - Additive: Result has multiple solids. This is not supported at this time. - Additive: Result has multiple solids. This is not supported at this time. - Subtracting the primitive failed Subtracting the primitive failed - - - Subtractive: Result has multiple solids. This is not supported at this time. - Subtractive: Result has multiple solids. This is not supported at this time. - Length of box too small @@ -5728,8 +5668,8 @@ Intersecting sketch entities or multiple faces in a sketch are not allowed. - Shape of addsub feature is empty - Shape of addsub feature is empty + Shape of additive/subtractive feature is empty + Shape of additive/subtractive feature is empty diff --git a/src/Mod/Path/Gui/Resources/translations/Path.ts b/src/Mod/Path/Gui/Resources/translations/Path.ts index d70b70c978..37a16ae85e 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path.ts @@ -115,7 +115,7 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,142 @@ Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - - Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - - Tools - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - - + Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + + + + + If enabled tool controller definitions are stored in the template. + + + + + Check all tool controllers which should be included in the template. + + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + + Enable to include the default heights for operations in the template. + + + + Operation Heights - + Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + + Hint about the current stock extent setting. + + + + + If enabled the current placement of the stock solid is stored in the template. + + + + + Hint about the current stock placement. + + + + Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - - + Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - - + Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + + Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - - + Placement - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - - + Export @@ -280,7 +294,7 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,12 +374,27 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + + + + + The type of the property value. + + + + + ToolTip to be displayed when user hovers mouse over property. + + + + + Check if you want to create several properties in a batch. @@ -373,11 +402,6 @@ Group - - - <html><head/><body><p>The type of the property value.</p></body></html> - - Type @@ -388,11 +412,6 @@ val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - - Enums @@ -403,11 +422,6 @@ ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - - Create another @@ -425,7 +439,37 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + + + + + Delete selected Tool Bit(s) from the library. + + + + + Select a working path for the tool library editor. + + + + + Add New Tool Table + + + + + Save the selected library with a new name or export to another format + + + + + Table of Tool Bits of the library. + + + + + Save the current Library @@ -433,41 +477,11 @@ Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - - Remove - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - - <html><head/><body><p>Save the current Library</p></body></html> - - Close @@ -558,7 +572,7 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. @@ -578,7 +592,7 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. @@ -586,102 +600,102 @@ Ext. X + + + Extension of bounding box's MinX + + + + + Extension of bounding box's MaxX + + Ext. Y + + + Extension of bounding box's MinY + + + + + Extension of bounding box's MaxY + + Ext. Z + + + Extension of bounding box's MinZ + + + + + Extension of bounding box's MaxZ + + + + + Radius of the Cylinder + + + + + Height of the Cylinder + + + + + Length of the Box + + + + + Width of the Box + + + + + Height of the Box + + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - - Radius - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - - Height - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - - Length - - - <html><head/><body><p>Length of the Box.</p></body></html> - - Width - - - <html><head/><body><p>Width of the Box.</p></body></html> - - - - - <html><head/><body><p>Height of the Box.</p></body></html> - - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - - Constrained to Inside @@ -689,7 +703,7 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job @@ -699,94 +713,94 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + + Clears list of base geometries - + Add - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - - + Remove - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - - Clear - - - All objects will be processed using the same operation properties - - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature - + Diameter - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. - + Reset - + + All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. @@ -801,17 +815,17 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. @@ -833,42 +847,47 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + + Final Depth + + + + + + Step Down @@ -876,11 +895,6 @@ Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - - Min Diameter @@ -898,7 +912,12 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. @@ -906,23 +925,6 @@ Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - - ToolController - - @@ -933,18 +935,10 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. @@ -958,8 +952,8 @@ - - + + Coolant Mode @@ -970,45 +964,48 @@ + + + + + + - + + + Tool Controller - + Coolant + + + Type of adaptive operation + + Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - - Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - - - + Step Over Percent @@ -1017,71 +1014,36 @@ Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - - Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - - Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - - Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - - Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - - Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - - Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - - Force Clearing Inside-out @@ -1094,10 +1056,55 @@ - + Use Outline + + + Influences calculation performance vs stability and accuracy + + + + + Cut inside or outside of the selected shapes + + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + + How much material to leave (i.e. for finishing operation) + + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + + Angle of the helix ramp entry + + + + + Angle of the helix entry cone + + Stop @@ -1113,7 +1120,7 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,7 +1138,22 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + + + + + Extra depth of tool immersion. + + + + + Round joint + + + + + Miter joint @@ -1149,26 +1171,11 @@ mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - - Join: - - - <html><head/><body><p>Round joint</p></body></html> - - - - - <html><head/><body><p>Miter joint</p></body></html> - - TextLabel @@ -1196,7 +1203,7 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole @@ -1241,7 +1248,7 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,7 +1258,7 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,7 +1273,12 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. @@ -1274,11 +1286,6 @@ Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - - @@ -1290,19 +1297,19 @@ Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - - Show All + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,17 +1324,27 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + + + + + Disable the currently selected pocket extension + + + + + Remove all currently enabled extensions - leaving the plain pocket operation @@ -1335,143 +1352,143 @@ Enable - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - - Disable - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - - Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - - + Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - - + Climb - + Conventional - + Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + + Pattern the tool bit is moved in to clear the material + + + + ZigZag - + Spiral - + ZigZagOffset - + Line - + Grid - + Triangle - + Angle - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + + + + + Specify if this operation uses a starting point + + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + + Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - - + - + Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - - + Clear Edges - + Min Travel @@ -1517,7 +1534,7 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written @@ -1530,25 +1547,50 @@ Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + + PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes @@ -1556,31 +1598,16 @@ Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - - Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - - Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - - Process Perimeter @@ -1591,9 +1618,14 @@ Start Feature Reference + + + The tool and its settings to be used for this operation + + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature @@ -1643,12 +1675,42 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + + + + + Currently using custom point inputs in the Property View of the Data tab + + + + + Positive extends the beginning of the path, negative shortens + + + + + Positive extends the end of the path, negative shortens + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + + Choose the path orientation with regard to the feature(s) selected + + + + + Enable to reverse the cut direction of the slot path @@ -1656,11 +1718,6 @@ No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1728,11 @@ Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - - Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - - @@ -1693,13 +1740,6 @@ Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - - Single-pass @@ -1715,11 +1755,6 @@ Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - - Start to End @@ -1730,70 +1765,71 @@ Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - - Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - - Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - - Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - - Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - - Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - - Bounding Box + + + + Select the overall boundary for the operation. + + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + + Set the geometric clearing pattern to use for the operation. + + + + + Profile the edges of the selection. + + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + + Bounding box extra offset X, Y @@ -1801,12 +1837,50 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + + + + + Dropcutter lines are created parallel to this axis. + + + + + + Set the Z-axis depth offset from the target surface. + + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + + + + + Make True, if specifying a Start Point + + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + + Enable separate optimization of transitions between, and breaks within, each step over path. @@ -1814,22 +1888,11 @@ Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - - Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - - @@ -1837,51 +1900,32 @@ - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + + Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - - + + Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - - + Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - - + Optimize StepOver Transitions @@ -1897,89 +1941,103 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - - - Heights + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Heights + + + + Expression - + Offset - + Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + + + + Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - - + Rapid Speeds - + Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - - + Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - Thread @@ -2039,8 +2097,7 @@ - - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> @@ -2050,7 +2107,12 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 @@ -2058,11 +2120,6 @@ Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - - Algorithm @@ -2070,7 +2127,7 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2258,60 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + + Plunge angle for ascent and descent of holding tag. + + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + + Specify the number of tags generated when a new dressup is created. + + + + Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - - + Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - - + Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - - + Tag Generation - + Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2336,256 @@ - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - - + Template - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - - + Geometry - + Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy - - + + Post Processor - + Output File - + Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - - + File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - - + Open File Dialog - + Open File Dialog on conflict - + Overwrite existing file - + Append Unique ID on conflict - + Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - - + Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - - + DefaultPostProcessor - + Mod/Path - + Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - - Setup + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. - - Stock + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. - - Create Box + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + + Select one of the post processors as the default. + + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Setup + + + + + Stock + + + + + Create Box + + + + Create Cylinder - + Extend Model's Bounding Box - + Ext. X - + Ext. Y - + Ext. Z - + Radius - - + + Height - + Length - + Width - + Placement - + Angle - + Axis - + Position - + Tools - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths @@ -2729,137 +2824,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup + + Enable Lead-in move - - LeadIn + + Enable Lead In - - Enable LeadIn + + + Style - - Extend In: + + + Length / Radius - - Style In: + + length or radius of the Lead-in + + + + + + Extend + + + + + extends the leadin distance + + + + + Enable Lead-out move + + + + + Enable Lead Out + + + + + length or radius of the Lead-out - LeadOut + Extends the leadout distance - - Enable LeadOut + + Plunge at rapid speed - - Extend Out: + + Apply Lead In/Out on all layers - - Style Out: + + Keep the tool down in the path - - Length / Radius: - - - - - Radius / Center: - - - - + Keep Tool Down - + Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - - + Include Layers - - Use Machine CRC - - - - + Arc - + Tangent - + Perpendicular - - Radius - - - - - Center - - - - + + Length/Radius positive not Null - + LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object - + The selected object is not a path - + Please select a Profile object @@ -2890,19 +2984,19 @@ p, li { white-space: pre-wrap; } Radius - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - - Axis Mapping + + + The radius of the wrapped axis + + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2988,7 +3082,7 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3053,7 +3147,17 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + + + + + Distance the point trails behind the spindle + + + + + Height to raise during corner action @@ -3061,21 +3165,11 @@ p, li { white-space: pre-wrap; } Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - - Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - - Holding Tags @@ -3098,27 +3192,27 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3249,7 +3343,12 @@ p, li { white-space: pre-wrap; } - ToolController + Tool Controller + + + + + The tool and its settings to be used for this operation. @@ -3257,11 +3356,6 @@ p, li { white-space: pre-wrap; } Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - - Algorithm @@ -3294,7 +3388,7 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data @@ -3419,11 +3513,6 @@ p, li { white-space: pre-wrap; } Name - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - - Display Name @@ -3434,19 +3523,24 @@ p, li { white-space: pre-wrap; } Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - - path + + + Display name of the Tool Bit (initial value taken from the shape file). + + + + + The file which defines the type and shape of the Tool Bit. + + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. @@ -3499,12 +3593,12 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job @@ -3542,8 +3636,8 @@ p, li { white-space: pre-wrap; } - - + + Edit @@ -3568,406 +3662,464 @@ p, li { white-space: pre-wrap; } - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + + Processor - + Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - - + Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - - + Systems - + Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + + Split Output - + Setup - + Layout - + Stock - + Create Box - + Create Cylinder - + Extend Model's Bounding Box - + Use Existing Solid - + Refresh - + Ext. X - + Ext. Y - + Ext. Z - + Radius - - + + Height - + Length - + Width - + Alignment - + Move to Origin - + Set Origin - + Center in Stock - + XY in Stock - + Set - + X-Axis - + Y-Axis - + Z-Axis - + X=0 - + Y=0 - + Z=0 - + Link Stock and Model - + Move - XY - + Rotate - XY - + Compound - - + + Default Values - + Depths - + Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - - Final Depth + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> - - Step Down + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - - - Heights - - - - - Expression - - - - - Offset - - - - - Clearance - - - - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - - - Safe - - - - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - - - Coolant - - - - - Coolant Mode + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + + Horizontal Feed + + + + + Vertical Feed + + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + + + + + Final Depth + + + + + Step Down + + + + + Heights + + + + + Expression + + + + + Offset + + + + + Clearance + + + + + Safe + + + + + Coolant + + + + + Coolant Mode + + + + + Tools - + Name - + Nr. - - + + Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - - <html><head/><body><p>Vertical Feed</p></body></html> - - - - + Spindle - + Add - + Remove - + Rapid Speeds - + Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - - + Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - - + Workplan - + Active Tool - + Delete - + Op Defaults @@ -3983,7 +4135,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations @@ -3991,60 +4143,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup - + Tool Commands - + New Operations - - + + Path Modification - + Helpful Tools - - - - - - - - + + + + + + + + &Path - + Path Dressup - + Supplemental Commands - + Specialty Operations - + Utils @@ -4052,7 +4204,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4067,17 +4219,17 @@ For example: - + Warning - + Ok - + Don't Show This Anymore @@ -4418,7 +4570,7 @@ For example: - + The base path to modify @@ -4530,62 +4682,57 @@ For example: - + Calculate roll-on to path - + Calculate roll-off from path - + Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - - + Length or Radius of the approach - + + Length or Radius of the exit + + + + The Style of motion into the Path - + The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - - - - + Extends LeadIn distance - + Extends LeadOut distance - + Perform plunges with G0 - + Apply LeadInOut to layers within an operation @@ -6338,229 +6485,229 @@ For example: Path_Sanity - - + + Check the path job for common errors - + Base Object(s) - + Job Sequence - + Job Description - + Job Type - + CAD File Name - + Last Save Date - + Customer - + Designer - - + + Operation - + Minimum Z Height - + Maximum Z Height - + Cycle Time - + Coolant - + TOTAL JOB - + Tool Number - + Description - + Manufacturer - + Part Number - + URL - + Inspection Notes - + Tool Controller - + Feed Rate - + Spindle Speed - + Tool Shape - + Tool Diameter - + X Size - + Y Size - + Z Size - + Material - + Work Offsets - + Order By - + Part Datum - + G-code File - + Last Post Process Date - + Stops - + Programmer - + Machine - + Postprocessor - + Post Processor Flags - + File Size (kbs) - + Line Count - + Note - + Operator - + Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_be.ts b/src/Mod/Path/Gui/Resources/translations/Path_be.ts index db81e219e4..4e34ff4b3d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_be.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_be.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Абярыце шаблон, які будзе ўжывацца для задання.</p><p>Калі шаблоны адсутнічаюць, вы можаце стварыць адзін з іх праз усплывальнае меню існуючага задання. Назавіце файл job_*.json і змесціце яго ў макрас ці ў каталог шляху (глядзіце перавагі), каб яго можна было абраць з гэтага спісу.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Экспартаваць шаблон задання - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Калі ўключана, уключыць усе налады пасляапрацоўкі ў шаблон.</p></body></html> - Post Processing Пасляапрацоўка - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Падказка аб бягучай налады пасляапрацоўкі.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Калі ўключана, вызначэнне кантролеру інструментаў захоўваецца ў шаблоне.</p></body></html> - Tools Інструменты - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Праверыць усе кантралёры інструментаў, якія павінны быць уключаны ў шаблон.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Уключыць значэнні Аркуша налад у шаблон.</p><p> Папярэдне выбіраюцца любыя значэнні Аркуш налад, якія былі змененыя ў параўнанні з іх першапачатковымі значэннямі. Калі гэтае поле не абрана, бягучы Аркуш налад не быў зменены.</p></body></html> - - - + Setup Sheet Аркуш налад - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Уключыць, каб змясціць першапачатковыя вышыні для аперацый у шаблоне.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Аперацыі вышыні - + Operation Depths Аперацыі глыбіні - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Уключыць, каб змясціць хуткасць падачы першапачатковага інструменту ў шаблоне.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Хуткасць падачы хуткага інструмента - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Уключыць, каб змясціць першапачатковы рэжым астуджэння ў шаблоне.</p></body></html> - - - + Coolant Mode Рэжым астуджэння - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Уключыць усе аперацыі, для якіх варта экспартаваць значэнні налад.</p><p><br/></p><p>Звярніце ўвагу, што пералічаныя толькі аперацыі, для якіх у бягучы час маюць значэнні налады.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Загатоўка - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Ступень - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Падказка аб бягучай наладзе ступені загатоўкі.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Калі ўключана, бягучае размяшчэнне загатоўкі суцэльнага цела захоўваецца ў шаблоне.</p></body></html> - - - + Placement Размясціць - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Падказка аб бягучым размяшчэнні загатоўкі.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Абраць адзін з пасляапрацоўкі.</p><p>FreeCAD пастаўляецца з некалькімі прадусталяванымі пасляапрацоўкамі, калі ласка, пераканайцеся, што хаця б адзін з іх уключаны ў вашых наладах.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -321,7 +349,7 @@ Spindle - Шпіндзель + Шпіндаль @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Назва ўласцівасці. Можа змяшчаць толькі літары, лічбы і падкрэслены знак. Складовыя назвы будуць адлюстраваныя з прабеламі &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Суполка катэгорыі, да якой належыць уласцівасць.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Суполка - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Тып значэння ўласцівасці.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Парада, якая будзе адлюстраваная пры навядзенні паказальніка мышы на ўласцівасць.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Парада - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Праверце, калі вы жадаеце стварыць некалькі ўласцівасцяў у пакетным рэжыме.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Дадаць існуючы такарны разец у гэтую бібліятэку.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Дадаць існуючы - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Выдаліць абраны такарны разец(ы) з бібліятэкі.</p><p><br/></p></body></html> - Remove Выдаліць - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Абраць працоўны шлях да рэдактара бібліятэкі інструментаў.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Дадаць новую табліцу інструментаў</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Захаваць абраную бібліятэку з новай назвай, альбо экспартаваць яе ў іншы фармат</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Табліца такарных разцоў бібліятэкі.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Захаваць бягучую бібліятэку</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Абярыце, які тып фігура трэба ўжываць для абмежаванне асноўнай траекторыі.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Абярыце, якое цела трэба ўжыць для абмежавання асноўнай траекторыі.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Пашырэнне X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Пашырэнне Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Пашырэнне Z - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + Пашырэнне габарытаў абмежаванай мадэлі Radius Радыус - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Радыус цыліндра.</p></body></html> - Height Вышыня - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Вышыня цыліндра.</p></body></html> - Length Даўжыня - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Даўжыня паралелепіпеда.</p></body></html> - Width Шырыня - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Шырыня паралелепіпеда.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Вышыня паралелепіпеда.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Праверыць, што траекторыя абмежаваная суцэльным целам. У адваротным выпадку аб'ём суцэльнага цела апісвае зону &quot;не дапускаць&quot;.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Спіс аперацый з асноўнай геаметрыяй у бягучым заданні.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Абярыце адзін ці некалькі магчымасцяў у трохмерным прадстаўленні і націсніце 'Дадаць', каб дадаць іх у якасці асноўных элементаў для гэтай аперацыі.</p><p><br/></p><p>Абраныя магчымасці могуць быць цалкам выдаленыя.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Дадайце абраныя магчымасці ў спіс асноўных геаметрый для гэтай аперацыі.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Дадаць - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Выдаліце абраныя элементы з спісу асноўнай геаметрыі. Аперацыя не будзе прыменена да іх.</p></body></html> - - + Remove Выдаліць - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Ачысціце спіс асноўных геаметрый.</p></body></html> - Clear Ачысціць - - - All objects will be processed using the same operation properties - Усе аб'екты будуць апрацаваныя з ужываннем адных і тых жа ўласцівасцяў аперацыі - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Табліца магчымасцяў адтуліны і пэўны радыус адпаведнай адтуліны.</p><p><br/></p><p>Вы можаце дадаць магчымасці для апрацоўкі, калі абраць іх і потым націснуць Дадаць. Калі магчымасць выпадкова дададзеная ў спіс, яна можа быць выдаленая з дапамогай кнопкі Выдаліць, і больш не будзе апрацоўвацца.</p><p><br/></p><p>Скід выдаляе ўсе бягучыя элементы са спісу і запаўняе спіс усімі круглымі адтулінамі, якія прыдатныя для аперацыі з мадэллю. Пасля гэтага вы можаце зноў удакладніць спіс, калі ўключыце/адключыце, выдаліце і дададзіце магчымасці.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Магчымасць - + Diameter Дыяметр - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Дадайце абраныя элементы з трохмернага прадстаўлення ў спіс асноўных геаметрый.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Выдаліце абраныя элементы з спісу асноўных геаметрыі. Аперацыя больш не ўжываецца да іх.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Выдаліце ўсе элементы спісу і запоўніце спіс усімі падыходнымі магчымасцямі з асноўнага аб'екта задання.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Скінуць - + + All objects will be processed using the same operation properties. Усе аб'екты будуць апрацаваныя з ужываннем адных і тых жа ўласцівасцяў аперацыі. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Спіс месцаў, якія падлягаюць апрацоўцы.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Адчыніце дыялогавае акно для дадання адвольных месцазнаходжанняў.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Выдаліце абраныя месцазнаходжанні з спісу. Аперацыя больш не ўжываецца да іх.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Змяніць абранае месцазнаходжанне.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - </html><head/><body>Пачатковая глыбіня аперацыі. Самая высокая кропка па восі Z, якую неабходна апрацаваць.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Перадайце значэнне Z абранай магчымасці ў якасці пачатковай глыбіні для аперацыі.</p></body></html> - - - - - Final Depth - Канчатковая глыбіня + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Глыбіня аперацыі, якая адпавядае найменшаму значэнню па восі Z, якую неабходна апрацаваць.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Перадайце значэнне Z абранай магчымасці ў якасці канчатковай глыбіні для аперацыі.</p></body></html> - - - - - Step Down - Крок уніз + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>Глыбіня па восі Z аперацыя руху ўніз паміж пластамі.</p><p>Гэтае значэнне залежыць ад ужытага інструмента, матэрыялу, які падлягае апрацоўцы, даступнага астуджэння і многіх іншых фактараў. Калі ласка, звярніцеся да тэхнічных пашпартоў вытворцаў інструментаў для атрымання правільнага значэння.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Канчатковая глыбіня + + + + + Step Down + Крок уніз Finish Step Down Канчатковы крок уніз - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Глыбіня канчатковай аперацыі апрацоўкі. Можа ўжывацца для атрымання больш чыстага пакрыцця.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Вышыня, вышэй якой бяспечна рухаць такарны разец хуткімі рухамі. Ніжэй гэтай вышыні ўсе бакавыя і рух уніз выконваюцца з хуткасцю падачы.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Вышыня адхілення - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>Вышыня, на якой бакавым рухам такарнага разца не перашкаджаюць аніякія прыстасаванні ці сам матэрыял дэталі / загатоўкі.</p></body></html> - - - - - - - - - - - ToolController - Кантролер інструмента - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Інструмент і яго налады, якія будуць ужывацца для гэтай аперацыі.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Рэжым астуджэння @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Кантролер інструментаў - + Coolant Астуджальная вадкасць + + + Type of adaptive operation + Тып адаптыўнай аперацыі + Cut Region Вобласць апрацоўкі - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Апрацоўвае ўнутры ці звонку выбраных фігур.</p></body></html> - Operation Type Тып аперацыи - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Тып адаптыўнай аперацыі</p></body></html> - - + Step Over Percent Крок наперад у адсотках @@ -1017,71 +1032,36 @@ Accuracy vs Performance Дакладнасць ці Эфектыўнасць - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Уплывае на эфектыўнасць вылічэнняў у параўнанні са стабільнасцю і дакладнасцю</p></body></html> - Helix Ramp Angle Вугал уваходу спіралі - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Вугал уваходу на спіраль</p></body></html> - Helix Cone Angle Вугал конусу спіралі - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Вугал уваходу спіралі конусу</p></body></html> - Helix Max Diameter Найбольшы дыяметр спіралі - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>Калі &gt;0, гэта абмяжоўвае дыяметр спіралі рампы,</p><p>у адваротным выпадку ўжываецца значэнне 75% ад дыяметра інструмента</p></body></html> - Lift Distance Адлегласць уздыму - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>Як высока вы павінны ўздымаць інструмент пры хуткіх злучальных рухах над вычышчанымі абласцямі.</p><p>Калі злучальная траекторыя не вольная, інструмент уздымаецца да вышыні ачысткі.</p></body></html> - Keep Tool Down Ratio Пакінуць суадносіны памяншэння інструмента - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Найбольшая даўжыня спуску інструмента ў адносінах да прамой адлегласці паміж кропкамі.</p><p>У выпадку перавышэння, прывязка будзе ажыццяўляцца шляхам узняцця інструмента на вышыню ачысткі.</p></body></html> - Stock to Leave Загатоўка, якую трэба пакінуць - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>Колькі матэрыялу пакінуць (гэта значыць для фінішнай апрацоўкі)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Ужываць контур + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Напрамак, у якім выконваецца профіль, па гадзінніку ці супраць.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Шырыня фаскі.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm мм - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Дадатковая глыбіня апускання інструмента.</p></body></html> - Join: Аб'яднаць: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Закругленае злучэнне</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Кантавае злучэнне</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Не адвадзіць пасля кожнай адтуліны</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Пакажыце нумар вяршыні асноўнага радка фігуры, з якой павінна пачынацца гравіроўка.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Пакажыце, ці павінна аперацыя спіралі пачынацца знутры і прасоўвацца вонкі, ці пачынацца звонку і прасоўвацца да цэнтра.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Напрамак вярчэння спіралі - па гадзінніку ці супраць.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Крок наперад у адсотках - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Пакажыце адсотак дыяметра інструмента, пры якім кожная спіраль будзе зрушаная адносна папярэдняй.</p><p><br/></p><p>Крок, які перавышае 100%, азначае адсутнасць перакрыцця асобнай апрацоўкі.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Уключыць пашырэнне - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Калі гэтая налада абраная, візуалізуюцца ўсе патэнцыйныя пашырэнні. Уключаныя пашырэнні адлюструюцца фіялетавым колерам, а не ўключаныя - жоўтым.</p></body></html> - Show All Паказаць усё + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Выцягніце кут паміж двума рэбрамі кішэні. Калі абраны сумежныя рэбры, яны будуць аб'яднаныя.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Задае дыяпазон вымярэння - першапачатковае значэнне, якое складае палову дыяметра інструмента.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Дрэва існуючых рэбраў і іх патэнцыйныя пашырэнні.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Уключае бягучае абранае пашырэнне кішэні.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Уключыць - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Адключае бягучае абранае пашырэнне кішэні.</p></body></html> - Disable Адключыць - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Выдаліце ўсе ўключаныя пашырэння - пакіньце звычайную кішэнь.</p></body></html> - Boundary Shape Фігура мяжы - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Пакажыце, ці павінна абліцоўка абмяжоўвацца фактычнай фігурай абранай грані (ці дэталі, калі грань не абраная), альбо калі габарыты павінны быць звернутымі ў бок.</p><p>Апошняе можна ўжываць для абліцоўкі ўсёй вобласці загатоўкі, каб забяспечыць раўнамерную вышыню для наступных аперацый.</p></body></html> - - - + Cut Mode Рэжым апрацоўкі - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>Рэжым апрацоўкі мяркуе, што апрацоўкі на адным баку такарным разцом уяўляе сабой атрыманую дэталь, а другі бок альбо ўжо адздрабнены, альбо будзе выдалены пазней.</p><p>Маючы гэтае на ўвазе, рэжым уздыму выклікаецца, калі такарны разец рухаецца ў разрэз пры кожным вярчэнні, тады як у звычайным рэжыме вярчэнне такарнага разца і бакавы рух інструмента адбываюцца ў адным напрамку.</p></body></html> - - - + Climb Узбірацца - + Conventional Звычайны - + Pattern Шаблон - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Шаблон, у якім такарны разец рухаецца ўнутр, каб ачысціць матэрыял.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Зігзаг - + Spiral Спіраль - + ZigZagOffset Зрушэнне зігзагу - + Line Лінія - + Grid Сетка - + Triangle Трыкутнік - + Angle Вугал - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Вугал, пад якім наносіцца шаблон.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>>Велічыня, на якую інструмент ссоўваецца ўбок пры кожным цыкле шаблону, паказваецца ў адсотках ад дыяметра інструмента.</p><p>Пераход на 100% не прыводзіць да перакрыцця двух розных цыклаў.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Дапаможнік матэрыялу - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Колькасць матэрыялу, якое павінна застацца ў выніку гэтай аперацыі, у адносінах да мэтавай фігуры.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Пакажыце, ці ўжывае гэтая аперацыя пачатковую кропку.</p></body></html> - - - + - + Use Start Point Ужыць пачатковую кропку - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Калі абрана, аперацыя ўжывае контур абранай асноўнай геаметрыі і прапускае ўсе адтуліны і астраўкі.</p></body></html> - - - + Clear Edges Ачысціць рэбры - + Min Travel Найменшы ход @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Увядзіце імя файла, у якое павінны быць запісаныя кропкі зонду.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Апрацаваць бок + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER ЗАПАЎНЯЛЬНІК + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Колькасць дадатковага матэрыялу, які пакінуты ў выніку гэтай аперацыі, у адносінах да мэтавай фігуры.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Праверце, ці павінна ўжываць гэтая аперацыя пачатковую кропку.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Правярае, ці павінна гэтая аперацыя прафілявання таксама апрацоўваць адтуліны ў асноўнай геаметрыі.</p><p><br/></p><p>Знойдзеныя адтуліны аўтаматычна ссоўваюцца на супрацьлеглы бок апрацоўкі, і выконваецца ў супрацьлеглым напрамку ад перыметраў.</p><p><br/></p><p>Звярніце ўвагу, што гэта не ўключае круглыя адтуліны, бо мяркуецца, што яны будуць прасвідраваныя.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Тэхналагічныя адтуліны - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Калі птушка, аперацыя прафілявання ссоўваецца на радыус інструмента. Напрамак зрушэння вызначаецца бокам апрацоўкі.</p></body></html> - Use Compensation Ужыць кампенсацыю - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Абярыце, калі вы жадаеце, каб гэтая аперацыя прафілявання прымянялася таксама да круглых адтулін, якія звычайна прасвідроўваюцца.</p><p><br/></p><p>Гэтае можа быць карысна, калі няма даступнага свердзела падыходнага дыяметру, альбо колькасць адтулін не апраўдвае неабходнасць замены інструмента.</p><p><br/></p><p>Звярніце ўвагу, што бок і напрамак апрацоўкі зваротны адносна паказаных значэнняў.</p></body></html> - Process Circles Тэхналагічныя акружнасці - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Праверце, ці павінна гэтая аперацыя прафілявання таксама апрацоўваць вонкавы перыметр асноўных геаметрычных фігур.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Пачатковы спасылак магчымасці + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Абярыце, якую кропку ўжываць для першай абранай магчымасці.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Цэнтр габарытаў @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Абярыце, якую кропку ўжываць для другой абранай магчымасці.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Без абранай асноўнай геаметрыі.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Без абранай асноўнай геаметрыі. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>У бягучы час ужываюцца карыстальніцкія кропкавыя ўводы ў прадстаўленні ўласцівасцяў укладкі дадзеных.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Выцягнуць пачатак траекторыі - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Станоўчае значэнне - выцягвае пачатак траекторыі, адмоўнае - скарачае.</p></body></html> - Extend Path End Выцягнуць канец траекторыі - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Станоўчае значэнне - выцягвае канец траекторыі, адмоўнае - скарачае.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Рэжым пластоў - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Завершае аперацыю за адзін праход на глыбіню, альбо за некалькі праходаў да канчатковай глыбіні.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Арыентацыя траекторыі - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Абірае арыентацыю траекторыі ў адпаведнасці з абранымі магчымасцямі.</p></body></html> - Start to End @@ -1730,31 +1785,15 @@ Perpendicular Перпендыкуляр - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Уключыце, каб змяніць напрамак апрацоўкі ў зваротным напрамку.</p></body></html> - Reverse cut direction Адваротны напрамак апрацоўкі - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Абірае агульныя габарыты для аперацыі.</p></body></html> - Scan Type - Тып сканавання - - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Плоскі: плоскае трохмернае сканаванне паверхні. Вярчальны: вярчальнае сканаванне па чацвёртай восі.</p></body></html> + Тып сканіравання @@ -1762,74 +1801,119 @@ Cut Pattern Шаблон апрацоўкі - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Задайце геаметрычны шаблон ачысткі, які будзе ўжывацца для аперацыі.</p></body></html> - Profile Edges Прафіляваць рабро - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Прафіляваць рэбры абранага.</p></body></html> - Avoid Last X Faces Пазбягайце апошніх X граняў - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Пазбягае апрацоўкі апошніх 'N' граняў у спісе абраных граняў асноўнай геаметрыі.</p></body></html> - Bounding Box Габарыты + + + + Select the overall boundary for the operation. + Абраць агульную мяжу для аперацыі. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Плоскі: плоскае трохмернае сканіраванне паверхні. +Вярчальны: вярчальнае сканіраванне па чацвёртай восі. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Завершае аперацыю за адзін праход на глыбіню, альбо за некалькі праходаў да канчатковай глыбіні. + + + + + Set the geometric clearing pattern to use for the operation. + Задаць геаметрычны шаблон ачысткі, які будзе ўжывацца для аперацыі. + + + + Profile the edges of the selection. + Прафіляваць рэбры абранага. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Пазбягаць апрацоўкі апошніх 'N' граняў у спісе абраных граняў асноўнай геаметрыі. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Дадатковае зрушэнне габарытаў X, Y - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Дадатковае зрушэнне да абраных габарытаў наўздоўж восі X.</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Дадатковае зрушэнне да абраных габарытаў наўздоўж восі Y.</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Лініі фрэзеравання ствараць паралельна дадзенай восі. + + + + + Set the Z-axis depth offset from the target surface. + Задаць зрушэнне глыбіні па восі Z ад мэтавай паверхні. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Задаць дазвол выбаркі. Меншыя значэння хутка павялічваюць час апрацоўкі. + + + + Make True, if specifying a Start Point + Задаць True, калі пакажыце пачатковую кропку + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Уключыць аптымізацыю лінейных траекторый (калінеарных кропак). Выдаляе непатрэбныя калінеарныя кропкі з вываду G-кода. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Уключыць асобную аптымізацыю пераходаў паміж кожным крокам па траекторыі і пераходаў унутры яго. Drop Cutter Direction Напрамак апрацоўкі разцом - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Лініі фрэзеравання ствараюцца паралельна гэтай восі.</p></body></html> - Depth offset Зрушэнне глыбіні - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Задайце зрушэнне глыбіні па восі Z ад мэтавай паверхні.</p></body></html> - @@ -1837,51 +1921,34 @@ Пераступіць - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Інтэрвал выбаркі - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Задайце дазвол выбаркі. Меншыя значэння хутка павялічваюць час апрацоўкі.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Птушка, калі вы пакажыце пачатковую кропку</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Аптымізаваць лінейныя траекторыі - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Калі птушка, разец застанецца ўнутры межаў мадэлі ці выбранай грані(яў)</p></body></html> - - - + Boundary Enforcement Забеспячэнне захавання габарытаў - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Уключыце асобную аптымізацыю пераходаў паміж кожным крокам па траекторыі і пераходаў унутры яго.</p></body></html> - - - + Optimize StepOver Transitions Аптымізаваць пакрокавых пераходаў @@ -1897,89 +1964,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Выраз, які зададзены як пачатковая глыбіні зноў створанай аперацыі.</p><p><br/></p><p>Першапачаткова: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Выраз, які зададзены як канчатковая глыбіня зноў створанай аперацыі.</p><p><br/></p><p>Першапачаткова: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Выраз, які зададзены як крок уніз зноў створанай аперацыі.</p><p><br/></p><p>Першапачаткова: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Вышыні - + Expression Выраз - + Offset Зрушэнне - + Clearance - Адхіленне + Зазор - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Выраз, які зададзены як вышыня зазору для новай аперацыі.</p><p><br/></p><p>Першапачаткова: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffsetOpFinalDepth&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - можа ўжывацца ў выразах для ўстаноўкі першапачатковай вышыні зазору для новых аперацый.</p><p><br/></p><p>Першапачаткова: &quot;3 мм&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Бяспечна - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Выраз, які зададзеная як бяспечная вышыня для новай аперацыі.</p><p><br/></p><p>Першапачаткова: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset - можа ўжывацца ў выразах для ўстаноўкі бяспечнай вышыні для новых аперацый.</p><p><br/></p><p>Першапачаткова: &quot;5 мм&quot;</p></body></html> - - - + Rapid Speeds Хуткія падачы - + Horizontal Па гарызанталі - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Хуткая гарызантальная падача, якая прысвоеная як гарызантальная падача да новага Кантролера інструменту.</p></body></html> - - - + Vertical Па вертыкалі - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Хуткая вертыкальная падача, якая прысвоеная як вертыкальная падача да новага Кантролера інструменту.</p></body></html> - Thread @@ -2039,9 +2134,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2144,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Гэтае значэнне ўжываецца пры падзеле дуг на адрэзкі. Меншыя значэнні прывядуць да павелічэння памеру gcode. Вялікія значэнні могуць прывесці да з'яўлення непажаданых адрэзкаў на траекторыі сярэдняй лініі.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Фільтраваць калінеарныя лініі - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Задае, наколькі агрэсіўна калінеарныя адрэзкк фільтруюцца з дыяграмы Варанога</p><p>Дапушчальнымі значэннямі з'яўляюцца 0 - 90 градусаў (вялікія значэнні павялічваюць фільтрацыю)</p><p>Першапачаткова = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2164,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Абярыце алгарытм для ўжывання: Фрэзераванне* OCL ці Эксперыментальны (які не заснаваны на OCL).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Абярыце алгарытм для ўжывання: Фрэзераванне* OCL ці Эксперыментальны (які не заснаваны на OCL). @@ -2201,54 +2295,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Задайце першапачатковую шырыню перамычак</p><p>Калі шырыня 0, майстар паспрабуе адгадаць разумнае значэнне, якое грунтуецца на аснове траекторыі.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Першапачатковая вышыня - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Першапачатковая вышыня перамычкі.</p><p>Калі вышыня 0, майстар будзе ўжываць палову вышыні дэталі. Калі вышыня будзе больш вышыні дэталі, то вышыня паменшыцца да вышыні дэталі.</p></body></html> - - - + Default Angle Першапачатковы вугал - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Вугал апускання і ўздыму перамычкі.</p></body></html> - - - + Default Radius Першапачатковы радыус - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Радыус акруглення на верхнім рабры перамычкі.</p><p>Калі радыус больш, чым той, які падтрымлівае сама форма перамычкі, выніковая форма будзе мець форму купала.</p></body></html> - - - + Tag Generation Стваральнік перамычак - + Initial # Tags Пачатковая колькасць перамычак - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Пакажыце колькасць перамычак пры стварэнні новага паляпшэння.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2379,288 @@ Траекторыя - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Шлях для пошуку шаблонаў, пасляапрацоўкі, табліц інструментаў і іншых вонкавых файлаў.</p><p><br/></p><p>Калі пакінуць пустым, ужываецца каталог макрасаў.</p></body></html> - - - + Template Шаблон - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Першапачатковы шаблон, які выбіраецца пры стварэнні новага задання.</p><p><br/></p><p>Гэта можа быць карысна, калі амаль усе заданні будуць апрацоўвацца адным і тым жа станком з аналагічнай наладай.</p><p><br/></p><p>Калі пакінуць пустым, ні адзін шаблон не будзе папярэдне абраны.</p></body></html> - - - + Geometry Геаметрыя - + Default Geometry Tolerance Першапачатковая дакладнасць геаметрыі - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Першапачатковае значэнне для новых заданняў, якое ўжываецца для вылічэння траекторый. Меншы памер павялічвае дакладнасць, але запавольвае вылічэнне - + Default Curve Accuracy Першапачатковая дакладнасць крывой - - + + Post Processor Пасляапрацоўка - + Output File Выходны файл - + Default Path Першапачатковы шлях - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Увядзіце шлях і неабавязковае імя файла (глядзіце ніжэй), якія будуць ужытыя як першапачатковае значэнне для экспартавання ў пасляапрацоўку.</p><p>Наступныя падстаноўкі выконваюцца да дазволу імя падчас пасляапрацоўкі:</p><p>Падстаноўка дазваляе наступнае:</p><p>%D ... шлях да бягучага дакументу</p><p>%d ... імя бягучага дакументу (з пашырэннем)</p><p>%M ... каталог макрасаў карыстальніка</p><p>%j ... назва бягучага аб'екта задання</p><p><br/></p><p>Пры падзеле выходных дадзеных можна ўжываць наступныя налады. Калі выходныя дадзеныя не падзеленыя</p> <p>яны будуць прапушчаныя.</p><p>%T ... нумар інструмента</p><p>%t ... метка кантролера інструмента</p><p><br/></p><p>%W ... працоўная сістэма каардынат</p><p>%O ... метка аперацыі</p><p><br/></p><p>Пры падзеле выходных дадзеных заўсёды будзе дададзены парадкавы нумар.</p><p><br/></p><p>Калі дададзены %S, вы можаце паказаць, дзе будзе ўстаўлены гэты лік. Без гэтага лік будзе дададзены ў канцы радка.</p><p><br/></p><p>%S ... парадкавы нумар</p><p><br/></p><p>У наступным прыкладзе ўсе файлы з тым жа іменем, што і ў дакумента, захоўваюцца ў каталогу /home/freecad (калі ласка, прыбярыце двукоссі):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p> Глядзіце палітыку захавання файлаў ніжэй пра тое, як змагацца з канфліктамі імёнаў.</p></body></html> - - - + File Save Policy Палітыка захавання файлаў - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Абярыце, як змагацца з канфліктамі імёнаў файлаў. Заўсёды адчыняйце дыялогавае акно; адчыняйце дыялогавае акно толькі ў тым выпадку, калі выхадны файл ужо існуе; перазапішыце любы існуючы файл; альбо дадайце ўнікальны (трохзначны) паслядоўны ідэнтыфікатар да імя файла.</p></body></html> - - - + Open File Dialog Адчыніць дыялогавае акно - + Open File Dialog on conflict Адчыніць дыялогавае акно пры канфлікце - + Overwrite existing file Перазапісаць існуючы файл - + Append Unique ID on conflict Дадаць унікальны ідэнтыфікатар пры канфлікце - + Post Processors Selection Выбар пасляапрацовак - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Падобна на тое, што там не ўсталяваныя якія-небудзь сцэнары пасляапрацоўкі. Калі ласка, дадайце некаторыя з іх у свой каталог макрасаў і пераканайцеся, што імя файла заканчваецца на &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Першапачатковая пасляапрацоўка - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Абярыце адзін з пасляапрацовак як першапачатковы.</p></body></html> - - - + DefaultPostProcessor Першапачатковая пасляапрацоўка - + Mod/Path Мадэль/Траекторыя - + Default Arguments Першапачатковыя аргументы - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Неабавязковыя аргументы, якія перадаюцца паказаным вышэй першапачатковым пасляапрацоўкам. Аргументы, якія падтрымліваюцца, глядзіце ў дакументацыі па пасляапрацоўцы.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Налады - + Stock Загатоўка - + Create Box Стварыць паралелепіпед - + Create Cylinder Стварыць цыліндр - + Extend Model's Bounding Box - Extend Model's Bounding Box + Пашырэнне габарытаў абмежаванай мадэлі - + Ext. X Пашырэнне X - + Ext. Y Пашырэнне Y - + Ext. Z Пашырэнне Z - + Radius Радыус - - + + Height Вышыня - + Length Даўжыня - + Width Шырыня - + Placement Размясціць - + Angle Вугал - + Axis Вось - + Position Position - + Tools Інструменты - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Спасылкі на такарныя разцы і іх формы могуць захоўвацца альбо з абсалютным шляхам, альбо з адносным шляхам да шляху пошуку.</p><p>Звычайна прапануецца ўжываць адносныя шляхі з-за іх гнуткасці і надзейнасці для змены размяшчэння.</p><p>Калі ў розных каталогах існуе некалькі інструментаў ці форм інструментаў з аднолькавай назвай, можа спатрэбіцца ўжыць абсалютныя шляхі.</p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Захаваць абсалютны шлях @@ -2734,137 +2904,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Аздабленне + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Вядучы + + Enable Lead In + Enable Lead In - - Enable LeadIn - Уключыць уваход + + + Style + Стыль - - Extend In: - Уваходны дыяпазон: + + + Length / Radius + Length / Radius - - Style In: - Уваходны стыль: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Выцягнуць + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Выснова + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Уключыць выхад + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Выходны дыяпазон: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Выходны стыль: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Даўжыня / Радыус: - - - - Radius / Center: - Радыус / Цэнтр: - - - + Keep Tool Down Трымаць інструмент апушчаным - + Rapid Plunge Хуткае апусканне - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Прымяніць уваход/выхад для ўсіх пластоў</p></body></html> - - - + Include Layers Уключаць пласты - - Use Machine CRC - Ужыць кантрольную суму станка - - - + Arc Дуга - + Tangent Датычная - + Perpendicular Перпендыкуляр - - Radius - Радыус - - - - Center - Па цэнтры - - - + + Length/Radius positive not Null Даўжыня/радыус станоўчыя, не нулявыя - + LeadInOut Адкат/падкат - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Стварае аб'ект для карэкцыі радыусу разца G41/G42 па абранай траекторыі - + Please select one path object - Калі ласка, абярыце адзін аб'ект шляху + Калі ласка, абярыце адзін аб'ект траекторыі - + The selected object is not a path - Абраны аб'ект не з'яўляецца шляхам + Абраны аб'ект не з'яўляецца траекторыяй - + Please select a Profile object Калі ласка, абярыце аб'ект профілю @@ -2895,20 +3064,20 @@ p, li { white-space: pre-wrap; } Radius Радыус - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>Радыус абгорнутай восі</p></body></html> - Axis Mapping Супастаўленне восей + + + The radius of the wrapped axis + Радыус абгорнутай восі + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>Уваходная супастаўленая вось. Каардынаты першай восі будуць супастаўленыя з другой.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3162,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>З якога боку ўстаўленыя костачкі профілю - гэта таксама вызначае, якія куты будуць загнутыя. Першапачатковае значэнне вызначаецца на аснове профілю наладжвання.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3227,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Вуглы, якія меншыя, чым вугал фільтра, не будуць атрымліваць дзеянні ў куце.</p></body></html> + Angles less than filter angle will not receive corner actions + Вуглы, якія меншыя, чым вугал фільтра, не будуць атрымліваць дзеянні ў куце + + + + Distance the point trails behind the spindle + Адлегласць, па якім кропка ідзе за шпіндалем + + + + Height to raise during corner action + Вышыня, якую трэба падняць пры павароце Offset Distance Адлегласць зрушэння - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Адлегласць, на якое кропка перамяшчаецца за шпіндалем</p></body></html> - Pivot Height Вышыня шарніра - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Вышыня, на якую трэба падняць падчас дзеяння ў куце</p></body></html> - Holding Tags @@ -3103,28 +3272,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Шырыня выніковай перамычкі.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p> Вышыня перамычкі.</p><p>Звярніце ўвагу, што выніковая перамычка можа быць менш, калі шырыня і вугал нахілу перамычкі маюць трыкутную фігуру.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Вугал апускання і ўздыму перамычкі.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Радыус акруглення наверху.</p><p>Калі радыус занадта вялікі для фігуры перамычкі, ён памяншаецца да найбольшага магчымага радыусу, у выніку чаго атрымліваецца сферычная фігура.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Спіс бягучых перамычак. Змяніце каардынаты падвоенай пстрычкай мышы ці кнопкай Змяніць.</p><p>Перамычка аўтаматычна адключаецца, калі яны перакрываюцца з папярэдняй перамычкай, альбо не ляжаць на асноўнай ломанай лініі.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3423,19 @@ p, li { white-space: pre-wrap; } - ToolController - Кантролер інструмента + Tool Controller + Кантролер інструментаў + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Рэжым астуджэння - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Інструмент і яго налады, якія будуць ужывацца для гэтай аперацыі.</p></body></html> - Algorithm @@ -3299,8 +3468,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Увядзіце імя файла, які змяшчае дадзеныя зонда</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3309,12 +3478,12 @@ p, li { white-space: pre-wrap; } Path Simulator - Сімулятар траекторый + Сродак мадэлявання траекторый Stop running simulation - Спыніць сімулятар траекторый + Спыніць сродак мадэлявання траекторый @@ -3334,7 +3503,7 @@ p, li { white-space: pre-wrap; } Pause simulation - Прыпыніць сімулятар + Прыпыніць сродак мадэлявання @@ -3344,7 +3513,7 @@ p, li { white-space: pre-wrap; } Single step simulation - Адзін крок сімуляцыі + Адзін крок мадэлявання @@ -3354,7 +3523,7 @@ p, li { white-space: pre-wrap; } Run simulation till end without animation - Запусціць сімуляцыю да канца без анімацыі + Запусціць мадэляванне да канца без анімацыі @@ -3424,11 +3593,6 @@ p, li { white-space: pre-wrap; } Name Назва - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Адлюстраваць імя такарнага разца (пачатковае значэнне, узятае з фігуры).</p></body></html> - Display Name @@ -3439,20 +3603,25 @@ p, li { white-space: pre-wrap; } Shape File Файл фігуры - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Файл, які вызначае тып і форму такарнага разца.</p></body></html> - path траекторыя + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Зменіце файл, які вызначае тып і формутакарнага разца.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3673,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p> Даступныя такарныя разцы для выбару.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Стварыце кантролеры інструментаў для абраных такарных разцоў і дадайце іх у заданне</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3716,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Змяніць @@ -3573,406 +3742,522 @@ p, li { white-space: pre-wrap; } Выходны файл - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Працэсар - + Arguments Аргументы - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Неабавязковыя аргументы, якія перадаюцца пасляапрацоўцы. Аргументы спецыфічныя для кожнай Пасляапрацоўцы, калі ласка, глядзіце яго дакументацыю, каб атрымаць падрабязную інфармацыю.</p></body></html> - - - + Work Coordinate Systems Працоўная сістэма каардынат - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Парадкаванне па прыстасаванню прывядзе да таго, што ўсе аперацыі будуць выконвацца ў першай сістэме каардынат перад пераключэннем на другую. Тады ўсе аперацыі будуць выконвацца там у тым жа парадку.</p><p>Гэта карысна, калі аператар можа бяспечна загружаць працу ў адну сістэму каардынат, а станок выконвае працу ў іншай.</p><p>Парадкаванне па інструменту прывядзе да найменшай колькасці змен інструмента. Будзе праведзена змена інструмента, потым усе аперацыі ва ўсіх сістэмах каардынат перад зменай інструментаў.</p><p>Парадкаванне па аперацыях выканае кожную аперацыю ва ўсіх сістэмах каардынат перад пераходам да наступнай аперацыі. Гэта асабліва карысна ў спалучэнні з 'падзеленым вывадам' нават пры ўжыванні толькі адной працоўнай сістэмы каардынат, паколькі кожная аперацыя будзе змешчана ў асобны файл</p></body></html> - - - + Systems Сістэмы - + Order By Парадкаваць па - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Працоўная сістэма каардынат</span> таксама называюцца <span style=" font-style:italic;">Працоўныя зрухі</span>, <span style=" font-style:italic;">Зрухі прыстасавання</span> ці <span style=" font-style:italic;">Прыстасаванні</span>, якія карысныя для стварэння эфектыўных вытворчых заданняў, дзе адна і тая ж дэталь выконваецца шмат разоў на станку.</p><p>FreeCAD не ведае, дзе існуе пэўная сістэма каардынат у сістэмы каардынат станка, таму даданне дадатковых сістэм каардынат да вашай працы не прывядзе да візуальных змен у вашай працы. Аднак гэта зменіць вывад gcode. Дакладны спосаб уплыву на вывад кантралюецца наладай "парадкаваць па".</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Увядзіце шлях і неабавязковае імя файла (глядзіце ніжэй), якія будуць ужытыя як першапачатковае значэнне для экспартавання ў пасляапрацоўку.</p><p>Наступныя падстаноўкі выконваюцца да дазволу імя падчас пасляапрацоўкі:</p><p>Падстаноўка дазваляе наступнае:</p><p>%D ... шлях да бягучага дакументу</p><p>%d ... імя бягучага дакументу (з пашырэннем)</p><p>%M ... каталог макрасаў карыстальніка</p><p>%j ... назва бягучага аб'екта задання</p><p><br/></p><p>Пры падзеле выходных дадзеных можна ўжываць наступныя налады. Калі выходныя дадзеныя не падзеленыя</p> <p>яны будуць прапушчаныя.</p><p>%T ... нумар інструмента</p><p>%t ... метка кантролера інструмента</p><p><br/></p><p>%W ... працоўная сістэма каардынат</p><p>%O ... метка аперацыі</p><p><br/></p><p>Пры падзеле выходных дадзеных заўсёды будзе дададзены парадкавы нумар.</p><p><br/></p><p>Калі дададзены %S, вы можаце паказаць, дзе будзе ўстаўлены гэты лік. Без гэтага лік будзе дададзены ў канцы радка.</p><p><br/></p><p>%S ... парадкавы нумар</p><p><br/></p><p>У наступным прыкладзе ўсе файлы з тым жа іменем, што і ў дакумента, захоўваюцца ў каталогу /home/freecad (калі ласка, прыбярыце двукоссі):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p> Глядзіце палітыку захавання файлаў ніжэй пра тое, як змагацца з канфліктамі імёнаў.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Калі ўжываецца некалькі сістэм каардынат, усталяванне для гэтага значэння TRUE прывядзе да таго, што gcode будзе запісвацца ў некалькі выходных файлаў, якія кантралююцца ўласцівасцю 'парадкаваць па'. Напрыклад, пры замове па прыстасаванню першы файл вываду будзе для першага прыстасавання, а асобны файл - для другога.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Калі True, пасляапрацоўка створыць некалькі выходных файлаў на аснове налады <span style=" font-style:italic;">парадкаваць па</span>.</p><p><br/></p><p>Напрыклад, калі <span style=" font-style:italic;">парадкаваць па</span> зададзена значэнне Інструмент, першы выходны файл будзе ўтрымліваць першая змена інструмента і ўсе аперацыі, ва ўсіх сістэмах каардынат, якія можна выканаць з гэтым інструментам перад выклікам наступнай змены інструмента.</p><p><br/></p><p>Калі <span style=" font-style:italic;">парадак па</span> зададзены ў <span style=" font-style:italic;">аперацыя</span> і <span style=" font-style:italic;">падзелены вывад</span> роўна true, кожная аперацыя будзе запісвацца ў асобны файл.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Падзяліць вывад - + Setup Налады - + Layout Макет - + Stock Загатоўка - + Create Box Стварыць паралелепіпед - + Create Cylinder Стварыць цыліндр - + Extend Model's Bounding Box - Extend Model's Bounding Box + Пашырэнне габарытаў абмежаванай мадэлі - + Use Existing Solid Ужываць існуючае суцэльнае цела - + Refresh Абнавіць - + Ext. X Пашырэнне X - + Ext. Y Пашырэнне Y - + Ext. Z Пашырэнне Z - + Radius Радыус - - + + Height Вышыня - + Length Даўжыня - + Width Шырыня - + Alignment Выраўноўванне - + Move to Origin Рухаць у пачатак каардынат - + Set Origin Задаць пачатак каардынат - + Center in Stock Цэнтр на загатоўцы - + XY in Stock XY на загатоўцы - + Set Задаць - + X-Axis Вось X - + Y-Axis Вось Y - + Z-Axis Вось Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Звязаць загатоўку і мадэль - + Move - XY Рухаць - XY - + Rotate - XY Вярцець - XY - + Compound Злучэнне - - + + Default Values Першапачатковае значэнне - + Depths Глыбіні - + Start Depth Пачатковая глыбіня - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Выраз, які зададзены як пачатковая глыбіні зноў створанай аперацыі.</p><p><br/></p><p>Першапачаткова: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Канчатковая глыбіня - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Выраз, які зададзены як канчатковая глыбіня зноў створанай аперацыі.</p><p><br/></p><p>Першапачаткова: OpFinalDepth</p></body></html> - - - + Step Down Крок уніз - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Выраз, які зададзены як крок уніз зноў створанай аперацыі.</p><p><br/></p><p>Першапачаткова: OpToolDiameter</p></body></html> - - - + Heights Вышыні - + Expression Выраз - + Offset Зрушэнне - + Clearance - Адхіленне + Зазор - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Выраз, які зададзены як вышыня зазору для новай аперацыі.</p><p><br/></p><p>Першапачаткова: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffsetOpFinalDepth&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - можа ўжывацца ў выразах для ўстаноўкі першапачатковай вышыні зазору для новых аперацый.</p><p><br/></p><p>Першапачаткова: &quot;3 мм&quot;</p></body></html> - - - + Safe Бяспечна - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Выраз, які зададзеная як бяспечная вышыня для новай аперацыі.</p><p><br/></p><p>Першапачаткова: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset - можа ўжывацца ў выразах для ўстаноўкі бяспечнай вышыні для новых аперацый.</p><p><br/></p><p>Першапачаткова: &quot;5 мм&quot;</p></body></html> - - - + Coolant Астуджальная вадкасць - + Coolant Mode Рэжым астуджэння - - + + Tools Інструменты - + Name Назва - + Nr. - - + + Feed Падача - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Гарызантальная падача</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Вертыкальная падача</p></body></html> - - - + Spindle - Шпіндзель + Шпіндаль - + Add Дадаць - + Remove Выдаліць - + Rapid Speeds Хуткія падачы - + Horizontal Па гарызанталі - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Хуткая гарызантальная падача, якая прысвоеная як гарызантальная падача да новага Кантролера інструменту.</p></body></html> - - - + Vertical Па вертыкалі - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Хуткая вертыкальная падача, якая прысвоеная як вертыкальная падача да новага Кантролера інструменту.</p></body></html> - - - + Workplan План працы - + Active Tool Бягучы інструмент - + Delete Выдаліць - + Op Defaults Першапачатковая аперацыя @@ -3988,7 +4273,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations Трохмерныя аперацыі @@ -3996,60 +4281,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Налады праекту - + Tool Commands Каманды інструменту - + New Operations Новыя аперацыі - - + + Path Modification Змена шляху - + Helpful Tools Карысныя інструменты - - - - - - - - + + + + + + + + &Path &Траекторыя - + Path Dressup Паляпшэнне траекторыі - + Supplemental Commands Дадатковыя каманды - + Specialty Operations Спецыялізаваныя аперацыі - + Utils Утыліты @@ -4057,7 +4342,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4069,30 +4354,29 @@ For example: 'Metric, Small Parts & CNC' 'US Customary' 'Imperial Decimal' - The currently selected unit schema: - '{}' - Does not use 'minutes' for velocity values. - -CNC machines require feed rate to be expressed in -unit/minute. To ensure correct G-code: -Select a minute-based schema in preferences. -For example: - 'Metric, Small Parts & CNC' - 'US Customary' - 'Imperial Decimal' + Абраная ў дадзены момант схема адзінкі вымярэння: + '{}' +Не ўжывае 'хвіліны' для значэнняў хуткасці. + +Станкі з ЧПУ патрабуюць, каб хуткасць падачы выяўлялася ў адзінках вымярэння ў хвіліну. Каб забяспечыць правільны G-код: +Абярыце схему, якая заснаваная на хвілінах, у перавагах. +Напрыклад: + 'Метрыка, дробныя дэталі і CNC" + 'Традыцыйны ў ЗША' + "Імперскі дзесятковы дроб" - + Warning Папярэджанне - + Ok OK - + Don't Show This Anymore Больш не паказваць @@ -4147,7 +4431,7 @@ For example: Spindle RPM - Частата кручэння шпіндзеля + Частата кручэння шпіндаля @@ -4167,7 +4451,7 @@ For example: No Tool found or diameter is zero. We need a tool to build a Path. - Не знойдзены інструмент, альбо яго дыяметр роўны 0. Для пабудовы траекторыі нам патрэбны інструмент. + Не знойдзены інструмент, альбо яго дыяметр - 0. Для пабудовы траекторыі нам патрэбны інструмент. @@ -4270,7 +4554,7 @@ For example: Invalid Filename - Памылковае імя файла + Хібнае імя файла @@ -4280,7 +4564,7 @@ For example: Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Недапушчальны вугал рэжучага рабра %.2f, павінен быць болей 0° і меней 180° + Хібны вугал рэжучага рабра %.2f, павінен быць болей 0° і меней 180° @@ -4298,7 +4582,7 @@ For example: Complete the selection of edges that form a loop - Complete the selection of edges that form a loop + Завершыць выбар рэбраў, якія ўтвараюць пятлю @@ -4395,37 +4679,37 @@ For example: The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. - The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. + Выкарыстанне поля залежыць ад SafeHeightExpression - першапачаткова яго значэнне дадаецца да пачатковай глыбіні і ўжываецца для аперацыі бяспечнай вышыні. Expression for the safe height of new operations. - Expression for the safe height of new operations. + Выраз для бяспечнай вышыні новых аперацый. The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. - The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. + Выкарыстанне поля залежыць ад ClearanceHeightExpression - першапачаткова яго значэнне дадаецца да пачатковай глыбіні і ўжываецца для аперацыі вышыні зазору. Expression for the clearance height of new operations. - Expression for the clearance height of new operations. + Выраз для вышыні зазору новых аперацый. Expression used for the start depth of new operations. - Expression used for the start depth of new operations. + Выраз, які ўжываецца для пачатковай глыбіні новых аперацый. Expression used for the final depth of new operations. - Expression used for the final depth of new operations. + Выраз, які ўжываецца для канчатковай глыбіні новых аперацый. Expression used for step down of new operations. - Expression used for step down of new operations. + Выраз, які ўжываецца для кроку па глыбіні новых аперацый. @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4476,7 +4760,7 @@ For example: Dressup length if incision is set to 'custom' - Dressup length if incision is set to 'custom' + Даўжыня аздаблення, калі надрэз зададзены як 'карыстальніцкі' @@ -4537,7 +4821,7 @@ For example: Distance the point trails behind the spindle - Адлегласць, па якім кропка ідзе за шпіндзелем + Адлегласць, па якім кропка ідзе за шпіндалем @@ -4545,62 +4829,57 @@ For example: Вышыня, якую трэба падняць пры павароце - + Calculate roll-on to path Разлічыць накат на траекторыю - + Calculate roll-off from path Разлічыць адкат ад траекторыі - + Keep the Tool Down in Path Пакінуць інструмент апушчаным па траекторыі - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Ужываць карэкцыю радыуса разца станка/зрушэнне траекторыі інструмента G41/G42 - - - + Length or Radius of the approach Даўжыня ці радыус падыходу - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path Стыль руху па траекторыі - + The Style of motion out of the Path Стыль руху па-за траекторыяй - - The Mode of Point Radiusoffset or Center - Рэжым кропкі зрушэння радыусу ці цэнтру - - - + Extends LeadIn distance Выцягнуць адлегласць уваходу - + Extends LeadOut distance Выцягнуць адлегласць выхаду - + Perform plunges with G0 Выканаць апусканне з дапамогай G0 - + Apply LeadInOut to layers within an operation Прымяніць уваход/выхад да пластоў у аперацыі @@ -4652,133 +4931,133 @@ For example: The G-code output file for this project - The G-code output file for this project + Выхадны файл G-кода для праекту Select the Post Processor - Select the Post Processor + Абраць пасляапрацоўку Arguments for the Post Processor (specific to the script) - Arguments for the Post Processor (specific to the script) + Аргументы для пасляапрацоўкі (спецыфічныя для сцэнару) Last Time the Job was post-processed - Last Time the Job was post-processed + У апошні раз, калі заданне падвяргалася пасляапрацоўцы An optional description for this job - An optional description for this job + Неабавязковае апісанне для задання Job Cycle Time Estimation - Job Cycle Time Estimation + Ацэнка часу працоўнага цыклу For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation + Для вылічальных траекторый; меншы памер павышае дакладнасць, але запавольвае вылічэнні Solid object to be used as stock. - Solid object to be used as stock. + Суцэльны абъект, які будзе ўжыты ў якасці загатоўкі. Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. + Злучаная траекторыя для ўсіх аперацый у тым парадку, у якім яны апрацоўваюцца. Select the Type of Job - Select the Type of Job + Абраць тып задання Split output into multiple G-code files - Split output into multiple G-code files + Падзяліць выходныя дадзеныя на некалькі файлаў G-кода If multiple WCS, order the output this way - If multiple WCS, order the output this way + Калі множная сістэма працоўных каардынат, парадкаваць вывад такім чынам The Work Coordinate Systems for the Job - The Work Coordinate Systems for the Job + Сістэма працоўных каардынат для задання SetupSheet holding the settings for this job - SetupSheet holding the settings for this job + Аркуш наладаў, які змяшчае налады для задання The base objects for all operations - The base objects for all operations + Асноўныя аб'екты для ўсіх аперацый Collection of all tool controllers for the job - Collection of all tool controllers for the job + Калекцыя ўсіх кантролераў інструментаў для задання Operations Cycle Time Estimation - Operations Cycle Time Estimation + Ацэнка часу цыклу аперацыі Select the type of Job - Select the type of Job + Абраць тып задання The base object this stock is derived from - The base object this stock is derived from + Асноўны аб'ект, з якога атрымана загатоўка Extra allowance from part bound box in negative X direction - Extra allowance from part bound box in negative X direction + Дадатковы прыпуск габарытаў дэталі ў адмоўным напрамку X Extra allowance from part bound box in positive X direction - Extra allowance from part bound box in positive X direction + Дадатковы прыпуск габарытаў дэталі ў станоўчым напрамку X Extra allowance from part bound box in negative Y direction - Extra allowance from part bound box in negative Y direction + Дадатковы прыпуск габарытаў дэталі ў адмоўным напрамку Y Extra allowance from part bound box in positive Y direction - Extra allowance from part bound box in positive Y direction + Дадатковы прыпуск габарытаў дэталі ў станоўчым напрамку Y Extra allowance from part bound box in negative Z direction - Extra allowance from part bound box in negative Z direction + Дадатковы прыпуск габарытаў дэталі ў адмоўным напрамку Z Extra allowance from part bound box in positive Z direction - Extra allowance from part bound box in positive Z direction + Дадатковы прыпуск габарытаў дэталі ў станоўчым напрамку Z @@ -4788,96 +5067,96 @@ For example: Length of this stock box - Length of this stock box + Даўжыня кубічнай загатоўкі Width of this stock box - Width of this stock box + Шырыня кубічнай загатоўкі Height of this stock box - Height of this stock box + Вышыня кубічнай загатоўкі Radius of this stock cylinder - Radius of this stock cylinder + Радыус цыліндрычнай загатоўкі Height of this stock cylinder - Height of this stock cylinder + Вышыня цыліндрычнай загатоўкі Internal representation of stock type - Internal representation of stock type + Ўнутранае прадстаўленне тыпу загатоўкі Fixture Offset Number - Fixture Offset Number + Нумар зрушэння прыстасавання Make False, to prevent operation from generating code - Make False, to prevent operation from generating code + Задаць False, каб прадухіліць стварэнне G-кода для аперацыи Side of selected faces that tool should cut - Side of selected faces that tool should cut + Бок выбраных граняў, якую інструмент павінен абрэзаць Type of adaptive operation - Type of adaptive operation + Тып адаптыўнай аперацыі Influences accuracy and performance - Influences accuracy and performance + Уплывае на дакладнасць і эфектыўнасць Percent of cutter diameter to step over on each pass - Percent of cutter diameter to step over on each pass + Адсотак дыяметра разца, які неабходна пераступаць пры кожным праходзе Lift distance for rapid moves - Lift distance for rapid moves + Адлегласць Уздыму для хуткіх рухаў Max length of keep tool down path compared to direct distance between points - Max length of keep tool down path compared to direct distance between points + Найбольшая даўжыня траекторыі апускання інструмента ў параўнанні з прамой адлегласцю паміж кропкамі How much stock to leave (i.e. for finishing operation) - How much stock to leave (i.e. for finishing operation) + Колькі загатоўкі пакінуць (гэта значыць для фінішнай апрацоўкі) Force plunging into material inside and clearing towards the edges - Force plunging into material inside and clearing towards the edges + Высілак, з якім матэрыял апускаецца ўнутр і чысціцца па рэбрах To take a finishing profile path at the end - To take a finishing profile path at the end + Каб абраць траекторыю чыставой апрацоўкі ў канцы Stop processing - Stop processing + Спыніць апрацоўку @@ -4887,12 +5166,12 @@ For example: Internal input state - Internal input state + Стан уваходнага ўваходу Internal output state - Internal output state + Стан уваходнага выхаду @@ -4902,121 +5181,121 @@ For example: Helix cone angle (degrees) - Helix cone angle (degrees) + Вугал уваходу ў конус (градусы) Limit helix entry diameter, if limit larger than tool diameter or 0, tool diameter is used - Limit helix entry diameter, if limit larger than tool diameter or 0, tool diameter is used + Абмежаванне дыяметру ўваходу ў спіраль, калі абмежаванне больш дыяметра інструмента, альбо 0, калі ўжываецца дыяметр інструмента Uses the outline of the base geometry. - Uses the outline of the base geometry. + Ужывае контур асноўнай геаметрыі. Split Arcs into discrete segments - Split Arcs into discrete segments + Разбіць дугі на асобныя адрэзкі The base geometry for this operation - The base geometry for this operation + Асноўная геаметрыя для аперацыі Holds the calculated value for the StartDepth - Holds the calculated value for the StartDepth + Змяшчае вылічанае значэнне для Пачатковай глыбіні (StartDepth) Holds the calculated value for the FinalDepth - Holds the calculated value for the FinalDepth + Змяшчае вылічанае значэнне для Канчатковай глыбіні (FinalDepth) Holds the diameter of the tool - Holds the diameter of the tool + Трымаць дыяметр інструмента Holds the max Z value of Stock - Holds the max Z value of Stock + Трымаць найбольшае значэнне восі Z загатоўкі Holds the min Z value of Stock - Holds the min Z value of Stock + Трымаць найменшае значэнне восі Z загатоўкі An optional comment for this Operation - An optional comment for this Operation + Неабавязковы каментар для аперацыі User Assigned Label - User Assigned Label + Метка, якая прызначаная карыстальнікам Base locations for this operation - Base locations for this operation + Асноўнае месцазнаходжанне для аперацыі The tool controller that will be used to calculate the path - The tool controller that will be used to calculate the path + Кантролер інструмента, які будзе ўжывацца для вылічэння траекторыі Coolant mode for this operation - Coolant mode for this operation + Рэжым астуджэння для аперацыі Starting Depth of Tool- first cut depth in Z - Starting Depth of Tool- first cut depth in Z + Пачатковая глыбіня інструменту - глыбіня першага рэзу па восі Z Final Depth of Tool- lowest value in Z - Final Depth of Tool- lowest value in Z + Канчатковая глыбіня інструменту - найменшае значэнне па восі Z Starting Depth internal use only for derived values - Starting Depth internal use only for derived values + Пачатковая глыбіня ўнутранага ўжывання толькі для вытворных значэнняў Incremental Step Down of Tool - Incremental Step Down of Tool + Паступовы крок уніз інструменту Maximum material removed on final pass. - Maximum material removed on final pass. + Найбольшая колькасць матэрыялу, якое выдаляецца пры апошнім праходзе. The height needed to clear clamps and obstructions - The height needed to clear clamps and obstructions + Вышыня, якая неабходная для ачысткі заціскаў і перашкод Rapid Safety Height between locations. - Rapid Safety Height between locations. + Бяспечная вышыня хуткага ходу паміж месцазнаходжаннямі. The start point of this path - The start point of this path + Пачатковая кропка траекторыі @@ -5024,181 +5303,182 @@ For example: Make True, if specifying a Start Point - Make True, if specifying a Start Point + Задаць True, калі пакажыце пачатковую кропку Lower limit of the turning diameter - Lower limit of the turning diameter + Ніжняя мяжа дыяметру вітка Upper limit of the turning diameter. - Upper limit of the turning diameter. + Верхняя мяжа дыяметру вітка. Coolant option for this operation - Coolant option for this operation + Налада астуджэння для аперацыі List of disabled features - List of disabled features + Спіс выключаных элементаў The G-code to be inserted - The G-code to be inserted + G-код, які будзе ўстаўлены The desired width of the chamfer - The desired width of the chamfer + Жаданая шырыня фаскі The additional depth of the tool path - The additional depth of the tool path + Дадатковая глыбіня траекторыі руху інструмента How to join chamfer segments - How to join chamfer segments + Як злучыць адрэзкі фаскі Direction of operation - Direction of operation + Напрамак аперацыі Side of operation - Side of operation + Бок аперацыі The segment where the operation starts - The segment where the operation starts + Адрэзак, з якога пачынаецца аперацыя Use chipbreaking - Use chipbreaking + Ужываць драбненне габлюшкі Incremental Drill depth before retracting to clear chips - Incremental Drill depth before retracting to clear chips + Павялічыць глыбіню свідравання перад уцягваннем для выдалення габлюшкі Enable pecking - Enable pecking + Уключыць дзяўбанне The time to dwell between peck cycles - The time to dwell between peck cycles + Невялічкая паўза паміж цыкламі дзяўбання Enable dwell - Enable dwell + Уключыць невялічкую паўзу Calculate the tip length and subtract from final depth - Calculate the tip length and subtract from final depth + Разлічыць даўжыню кончыка і адняць з канчатковай глыбіні Controls tool retract height between holes in same op, Default=G98: safety height - Controls tool retract height between holes in same op, Default=G98: safety height + Кіруе вышынёй адводу інструмента паміж адтулінамі ў адной і той жа аперацыі, +першапачаткова=G98: бяспечная вышыня The height where cutting feed rate starts and retract height for peck operation - The height where cutting feed rate starts and retract height for peck operation + Вышыня, з якой пачынаецца хуткасць падачы абрэзкі, і вышыня адводу для аперацыі дзяўбання How far the drilling depth is extended - How far the drilling depth is extended + Наколькі павялічваецца глыбіня свідравання Apply G99 retraction: only retract to RetractHeight between holes in this operation - Apply G99 retraction: only retract to RetractHeight between holes in this operation + Прымяніць адвод G99: толькі адвод на вышыню адводу (RetractHeight) паміж адтулінамі ў дадзенай аперацыі Additional base objects to be engraved - Additional base objects to be engraved + Дадатковыя асноўныя аб'екты для гравіроўкі The vertex index to start the path from - The vertex index to start the path from + Індэкс вяршыні, з якой пачынаецца траекторыя Default length of extensions. - Default length of extensions. + Першапачатковая даўжыня для пашырэння. List of features to extend. - List of features to extend. + Спіс элементаў для выцягвання. When enabled connected extension edges are combined to wires. - When enabled connected extension edges are combined to wires. + Пры ўключэнні злучаныя рэбры пашырэння аб'ядноўваюцца ў ломаныя лініі. The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) - The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) + Напрамак кругавых разрэзаў: па гадзінніку (CW) ці супраць (CCW) Start cutting from the inside or outside - Start cutting from the inside or outside + Пачынаць разрэз знутры ці звонку Starting Radius - Starting Radius + Радыус пачатку Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath + Дадатковае значэнне, якое дазваляе трымацца далей ад канчатковага профілю - падыходзіць для траекторыі інструмента чарнавой апрацоўкі Shape to use for calculating Boundary - Shape to use for calculating Boundary + Форма, якая ўжываецца для вылічэння мяжы Clear edges of surface (Only applicable to BoundBox) - Clear edges of surface (Only applicable to BoundBox) + Вычысціць рэбры паверхні (толькі для габарытаў) Exclude milling raised areas inside the face. - Exclude milling raised areas inside the face. + Выключыць фрэзераванне, якія выступаюць адносна ўнутранай грані. @@ -5206,412 +5486,416 @@ For example: Choose how to process multiple Base Geometry features. - Choose how to process multiple Base Geometry features. + Абраць спосаб апрацоўкі некалькіх элементаў асноўнай геаметрыі. Use adaptive algorithm to eliminate excessive air milling above planar pocket top. - Use adaptive algorithm to eliminate excessive air milling above planar pocket top. + Ужываць адаптыўны алгарытм для ліквідацыі празмернай фрэзероўкі паветра над плоскай верхняй часткай кішэні. Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. - Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. + Ужываць адаптыўны алгарытм для ліквідацыі празмернай фрэзероўкі паветра пад плоскай ніжняй часткай кішэні. Process the model and stock in an operation with no Base Geometry selected. - Process the model and stock in an operation with no Base Geometry selected. + Апрацаваць мадэль і загатоўку ў аперацыі без выбару асноўнай геаметрыі. The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) - The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) + Напрамак, у якім траекторыя руху інструмента павінна праходзіць вакол дэталі па гадзінніку (CW) ці супраць (CCW) Extra offset to apply to the operation. Direction is operation dependent. - Extra offset to apply to the operation. Direction is operation dependent. + Дадатковае зрушэнне, якое ўжываецца да аперацыі. Напрамак залежыць ад аперацыі. Start pocketing at center or boundary - Start pocketing at center or boundary + Пачынаць апрацоўку кішэні ў цэнтры ці на мяжы Angle of the zigzag pattern - Angle of the zigzag pattern + Вугал зігзагападобнага шаблону Clearing pattern to use - Clearing pattern to use + Ачыстка шаблона, які ўжываецца Use 3D Sorting of Path - Use 3D Sorting of Path + Ужываць трохмернае сартаванне траекторыі Attempts to avoid unnecessary retractions. - Attempts to avoid unnecessary retractions. + Спробы пазбегнуць непатрэбных адводаў. Last Stepover Radius. If 0, 50% of cutter is used. Tuning this can be used to improve stepover for some shapes - Last Stepover Radius. If 0, 50% of cutter is used. Tuning this can be used to improve stepover for some shapes + Радыус апошняга кроку. Калі ўжываюцца 0, 50% разца. Налада можна ўжываць для паляпшэння кропку для некаторых фігур X offset between tool and probe - X offset between tool and probe + Зрушэнне па восі X паміж інструментам і зондам Y offset between tool and probe - Y offset between tool and probe + Зрушэнне па восі Y паміж інструментам і зондам Number of points to probe in X direction - Number of points to probe in X direction + Колькасць кропак для зонда ў напрамку восі X Number of points to probe in Y direction - Number of points to probe in Y direction + Колькасць кропак для зонда ў напрамку восі Y The output location for the probe data to be written - The output location for the probe data to be written + Месцазнаходжанне вываду для запісу дадзеных зонда Controls how tool moves around corners. Default=Round - Controls how tool moves around corners. Default=Round + Кіруе рухам інструмента па кутах. +Першапачаткова = Закруглены Maximum distance before a miter join is truncated - Maximum distance before a miter join is truncated + Найбольшая адлегласць да абразання тарцовага злучэння Profile holes as well as the outline - Profile holes as well as the outline + Прафіляваць адтуліны, а таксама контур Profile the outline - Profile the outline + Прафіляваць контур Profile round holes - Profile round holes + Прафіляваць закругленыя адтуліны Side of edge that tool should cut - Side of edge that tool should cut + Бок рабра, які інструмент павінен абрэзаць Make True, if using Cutter Radius Compensation - Make True, if using Cutter Radius Compensation + Задаць True, калі ўжываецца карэкцыя радыусу разца Show the temporary path construction objects when module is in DEBUG mode. - Show the temporary path construction objects when module is in DEBUG mode. + Паказаць аб'екты пабудовы часовай траекторыі, калі модуль знаходзіцца ў рэжыме адладкі. Enter custom start point for slot path. - Enter custom start point for slot path. + Увядзіце карыстальніцкую пачатковую кропку для траекторыі паза. Enter custom end point for slot path. - Enter custom end point for slot path. + Увядзіце карыстальніцкую канчатковую кропку для траекторыі паза. Set the geometric clearing pattern to use for the operation. - Set the geometric clearing pattern to use for the operation. + Задаць геаметрычны шаблон ачысткі, які будзе ўжывацца для аперацыі. Positive extends the beginning of the path, negative shortens. - Positive extends the beginning of the path, negative shortens. + Станоўчае значэнне выцягвае пачатак траекторыі, адмоўнае - скарачае. Positive extends the end of the path, negative shortens. - Positive extends the end of the path, negative shortens. + Станоўчае значэнне выцягвае канец траекторыі, адмоўнае - скарачае. Complete the operation in a single pass at depth, or multiple passes to final depth. - Complete the operation in a single pass at depth, or multiple passes to final depth. + Завершае аперацыю за адзін праход на глыбіню, альбо за некалькі праходаў да канчатковай глыбіні. Choose the path orientation with regard to the feature(s) selected. - Choose the path orientation with regard to the feature(s) selected. + Абраць арыентацыю траекторыі ў адпаведнасці з абранымі магчымасцямі. Choose what point to use on the first selected feature. - Choose what point to use on the first selected feature. + Абраць, якую кропку ўжываць для першай абранай магчымасці. Choose what point to use on the second selected feature. - Choose what point to use on the second selected feature. + Абраць, якую кропку ўжываць для другой абранай магчымасці. For arcs/circlular edges, offset the radius for the path. - For arcs/circlular edges, offset the radius for the path. + Для дуг/кругавых рэбраў, зрушэнне радыусу для траекторыі. Enable to reverse the cut direction of the slot path. - Enable to reverse the cut direction of the slot path. + Уключыць, каб змяніць напрамак апрацоўкі траекторыі паза ў зваротным напрамку. The custom start point for the path of this operation - The custom start point for the path of this operation + Карыстальніцкая пачатковая кропка для траекторыі выканання аперацыі Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Меншыя значэнні даюць больш тонкую і дакладную паліганальную сетку. Меншыя значэнні значна павялічваюць час апрацоўкі. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Меншыя значэнні даюць больш тонкую і дакладную паліганальную сетку. Меншыя значэнні не моцна павялічваюць час апрацоўкі. Stop index(angle) for rotational scan - Stop index(angle) for rotational scan + Індэкс (вугал) спынення для вярчальнага сканіравання Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. + Лініі фрэзеравання ствараць паралельна дадзенай восі. Additional offset to the selected bounding box - Additional offset to the selected bounding box + Дадатковае зрушэнне да абраных габарытаў The model will be rotated around this axis. - The model will be rotated around this axis. + Мадэль будзе круціцца вакол дадзенай восі. Start index(angle) for rotational scan - Start index(angle) for rotational scan + Індэкс (вугал) пачатку для вярчальнага сканіравання Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Плоскі: плоскае трохмернае сканіраванне паверхні. +Вярчальны: вярчальнае сканіраванне па чацвёртай восі. Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Пазбягаць апрацоўкі апошніх 'N' граняў у спісе абраных граняў асноўнай геаметрыі. Do not cut internal features on avoided faces. - Do not cut internal features on avoided faces. + Не выразаць унутраныя элементы на гранях, якія пазбягаюцца. Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. - Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. + Станоўчае значэнне падштурхоўвае разец да мяжы ці за яе межы. +Адмоўнае значэнне адводзіць разец ад мяжы. If true, the cutter will remain inside the boundaries of the model or selected face(s). - If true, the cutter will remain inside the boundaries of the model or selected face(s). + Калі true, разец застанецца ўнутры мяжы мадэлі ці выбраных граняў. Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. - Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. + Станоўчае значэнне падштурхоўвае разец да элемента ці ўнутр яго. +Адмоўнае значэнне адводзіць разец ад элемента. Cut internal feature areas within a larger selected face. - Cut internal feature areas within a larger selected face. + Выразаць унутраныя вобласці элементаў у межах абранай грані большага памеру. Select the overall boundary for the operation. - Select the overall boundary for the operation. + Абраць агульную мяжу для аперацыі. Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) - Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) + Задаць напрамак, у якім рэжучы інструмент павінен уваходзіць у матэрыял: Узыходзячае (па гадзінніку) ці Звычайнае (супраць гадзінніка) The yaw angle used for certain clearing patterns - The yaw angle used for certain clearing patterns + Вугал адхілення, які ўжываецца для пэўных шаблонаў ачысткі Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. - Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. + Змена парадку выразання пакрокавых траекторый на зваротны. Для круглых выразаў пачынаецца з вонкавага боку і прасоўвацца да цэнтру. Set the Z-axis depth offset from the target surface. - Set the Z-axis depth offset from the target surface. + Задаць зрушэнне глыбіні па восі Z ад мэтавай паверхні. Set the start point for the cut pattern. - Set the start point for the cut pattern. + Задаць пачатковую кропку для шаблону выразання. Choose location of the center point for starting the cut pattern. - Choose location of the center point for starting the cut pattern. + Абраць месцазнаходжанне цэнтральнай кропкі для пачатку шаблону разразання. Profile the edges of the selection. - Profile the edges of the selection. + Прафіляваць рэбры абранага. Set the sampling resolution. Smaller values quickly increase processing time. - Set the sampling resolution. Smaller values quickly increase processing time. + Задаць дазвол выбаркі. Меншыя значэння хутка павялічваюць час апрацоўкі. Set the stepover percentage, based on the tool's diameter. - Set the stepover percentage, based on the tool's diameter. + Задаць адсотак кроку ў залежнасці ад дыяметру інструмента. Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. - Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Уключыць аптымізацыю лінейных траекторый (калінеарных кропак). Выдаляе непатрэбныя калінеарныя кропкі з вываду G-кода. Enable separate optimization of transitions between, and breaks within, each step over path. - Enable separate optimization of transitions between, and breaks within, each step over path. + Уключыць асобную аптымізацыю пераходаў паміж кожным крокам па траекторыі і пераходаў унутры яго. Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. + Пераўтварыць кампланарныя дугі ў каманды G-кода G2/G3 для шаблону выразання 'Кругавы' і 'Кругавы зігзаг'. Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. - Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. + Калінеарныя і карадыяльныя зазоры скажэння, якія менш гэтага парога, зачыняюцца на траекторыі. Feedback: three smallest gaps identified in the path geometry. - Feedback: three smallest gaps identified in the path geometry. + Зваротная сувязь: у траекторыі геаметрыі выяўленыя тры найменшыя зазоры. Set thread orientation - Set thread orientation + Задаць напрамак разьбы Currently only internal - Currently only internal + У бягучы час толькі ўнутраная Defines which standard thread was chosen - Defines which standard thread was chosen + Вызначае, якая была абраная стандартная разьба Set thread's major diameter - Set thread's major diameter + Задаць галоўны дыяметр разьбы Set thread's minor diameter - Set thread's minor diameter + Задаць нязначны дыяметр разьбы Set thread's pitch - used for metric threads - Set thread's pitch - used for metric threads + Задаць крок разьбы - ужываецца для метрычнай разьбы Set thread's TPI (turns per inch) - used for imperial threads - Set thread's TPI (turns per inch) - used for imperial threads + Задаць TPI (віткоў на цалю) разьбы - ужываецца для імперскай разьбы Override to control how loose or tight the threads are milled - Override to control how loose or tight the threads are milled + Пераназначыць для кантролю таго, наколькі свабодна ці туга фрэзеруюцца разьбы Set how many passes are used to cut the thread - Set how many passes are used to cut the thread + Задаць, колькі праходаў патрабуецца для абрэзкі разьбы Direction of thread cutting operation - Direction of thread cutting operation + Напрамак аперацыі наразання разьбы @@ -5621,201 +5905,201 @@ For example: Operation to clear the inside of the thread - Operation to clear the inside of the thread + Аперацыя па ачыстцы ўнутранай часткі разьбы The deflection value for discretizing arcs - The deflection value for discretizing arcs + Значэнне адхіленні для дыскрэтызацыі дуг Cutoff for removing colinear segments (degrees). default=10.0. - Cutoff for removing colinear segments (degrees). - default=10.0. + Адсячэнне для выдалення калінеарных адрэзкаў (градусаў). +Першапачаткова = 10.0. Vcarve Tolerance - Vcarve Tolerance + Допуск для V-вобразнай выемкі Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. + Меншыя значэнні даюць больш тонкую і дакладную паліганальную сетку. Меншыя значэнні значна павялічваюць час апрацоўкі. Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. + Меншыя значэнні даюць больш тонкую і дакладную паліганальную сетку. Меншыя значэнні не моцна павялічваюць час апрацоўкі. Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). - Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Абярыце алгарытм для ўжывання: Фрэзераванне* OCL ці Эксперыментальны (які не заснаваны на OCL). Set to clear last layer in a `Multi-pass` operation. - Set to clear last layer in a `Multi-pass` operation. + Задаць для ачысткі апошняга пласта ў `шматпраходнай` аперацыі. Ignore outer waterlines above this height. - Ignore outer waterlines above this height. + Ігнараваць вонкавыя лініі падачы вады вышэй дадзенай вышыні. The path(s) to array - The path(s) to array + Траекторыі для дадання ў масіў Pattern method - Pattern method + Метад шаблону The spacing between the array copies in Linear pattern - The spacing between the array copies in Linear pattern + Адлегласць паміж копіямі масіва ў лінейным шаблоне The number of copies in X direction in Linear pattern - The number of copies in X direction in Linear pattern + Колькасць копій у напрамку восі X у лінейным шаблоне The number of copies in Y direction in Linear pattern - The number of copies in Y direction in Linear pattern + Колькасць копій у напрамку восі Y у лінейным шаблоне Total angle in Polar pattern - Total angle in Polar pattern + Агульны вугал у палярным шаблоне The number of copies in Linear 1D and Polar pattern - The number of copies in Linear 1D and Polar pattern + Колькасць копій у лінейным аднамерным і палярным шаблоне The centre of rotation in Polar pattern - The centre of rotation in Polar pattern + Цэнтр вярчэння ў палярным шаблоне Make copies in X direction before Y in Linear 2D pattern - Make copies in X direction before Y in Linear 2D pattern + Зрабіць копіі ў напрамку восі X перад воссю Y у лінейным двухмерным шаблоне Percent of copies to randomly offset - Percent of copies to randomly offset + Адсотак копій для выпадковага зрушэння Maximum random offset of copies - Maximum random offset of copies + Найбольшае выпадковае зрушэнне копій Seed value for jitter randomness - Seed value for jitter randomness + Пачатковае значэнне для выпадковасці дрыгацення Comment or note for CNC program - Comment or note for CNC program + Каментар ці заўвага да праграмы CNC The path to be copied - The path to be copied + Траекторыя для капіравання The object to be reached by this hop - The object to be reached by this hop + Аб'ект, які павінен быць дасягнуты скачком The Z height of the hop - The Z height of the hop + Вышыня скачка па восі Z Add Optional or Mandatory Stop to the program - Add Optional or Mandatory Stop to the program + Дадаць у праграму неабавязковы ці абавязковы прыпынак Shape for bit shape - Shape for bit shape + Фігура для наканечніка інструменту The parametrized body representing the tool bit - The parametrized body representing the tool bit + Параметрызаванае цела, якое ўяўляе сабой такарны разец The file of the tool - The file of the tool + Файл інструмента The name of the shape file - The name of the shape file + Імя файл фігуры List of all properties inherited from the bit - List of all properties inherited from the bit + Спіс усіх уласцівасцяў, якія атрыманыя ў спадчыну ад наканечніка інструменту The active tool - The active tool + Бягучы інструмент The speed of the cutting spindle in RPM - The speed of the cutting spindle in RPM + Частата кручэння рэжучага шпіндаля (абаротаў у хвіліну) Direction of spindle rotation - Direction of spindle rotation + Напрамак кручэння шпіндаля Feed rate for vertical moves in Z - Feed rate for vertical moves in Z + Хуткасць падачы для вертыкальных рухаў па восі Z Feed rate for horizontal moves - Feed rate for horizontal moves + Хуткасць падачы для гарызантальных рухаў Rapid rate for vertical moves in Z - Rapid rate for vertical moves in Z + Хуткая падача для вертыкальных рухаў па восі Z Rapid rate for horizontal moves - Rapid rate for horizontal moves + Хуткая падача для гарызантальных рухаў The tool used by this controller - The tool used by this controller + Інструмент, які ўжываецца кантролерам @@ -5823,7 +6107,7 @@ For example: %s has no property %s (%s)) - %s has no property %s (%s)) + %s не мае ўласцівасці %s (%s) @@ -5836,7 +6120,7 @@ For example: Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Стварае аб'ект, які можна ўжываць для захавання спасылачных уласцівасцяў. @@ -5844,22 +6128,22 @@ For example: The selected object is not a path - Абраны аб'ект не з'яўляецца шляхам + Абраны аб'ект не з'яўляецца траекторыяй Boundary - Boundary + Мяжа Creates a Path Boundary Dress-up from a selected path - Creates a Path Boundary Dress-up from a selected path + Стварыць аздабленне для абмежаванай траекторыі з абранай траекторыі Please select one path object - Калі ласка, абярыце адзін аб'ект шляху + Калі ласка, абярыце адзін аб'ект траекторыі @@ -5867,12 +6151,12 @@ For example: Cannot insert holding tags for this path - please select a Profile path - Cannot insert holding tags for this path - please select a Profile path + Не атрымалася ўставіць перамычкі для траекторыі - калі ласка, абярыце шлях да профілю The selected object is not a path - Абраны аб'ект не з'яўляецца шляхам + Абраны аб'ект не з'яўляецца траекторыяй @@ -5892,12 +6176,12 @@ For example: Creates a Tag Dress-up object from a selected path - Creates a Tag Dress-up object from a selected path + Стварыць аздабленне для крапежных аб'ектаў з абранай траекторыі Please select one path object - Калі ласка, абярыце адзін аб'ект шляху + Калі ласка, абярыце адзін аб'ект траекторыі @@ -5905,12 +6189,12 @@ For example: Axis Map - Axis Map + Супаставіць восі Remap one axis to another. - Remap one axis to another. + Перасупаставіць адну вось на іншую. @@ -5920,7 +6204,7 @@ For example: Please select one path object - Please select one path object + Калі ласка, абярыце адзін аб'ект траекторыі @@ -5928,14 +6212,14 @@ For example: The selected object is not a path - The selected object is not a path + Абраны аб'ект не з'яўляецца траекторыяй Please select a Path object - Please select a Path object + Калі ласка, абярыце аб'ект траекторыі @@ -5943,12 +6227,12 @@ For example: Unsupported stock object %s - Unsupported stock object %s + Аб'ект загатоўкі %s не падтрымліваецца Unsupported stock type %s (%d) - Unsupported stock type %s (%d) + Тып загатоўкі %s (%d) не падтрымліваецца @@ -5963,19 +6247,19 @@ For example: Creates a Dogbone Dress-up object from a selected path - Creates a Dogbone Dress-up object from a selected path + Стварыць аздабленне для аб'ектаў сабачай косткі з абранай траекторыі Please select one path object - Калі ласка, абярыце адзін аб'ект шляху + Калі ласка, абярыце адзін аб'ект траекторыі The selected object is not a path - Абраны аб'ект не з'яўляецца шляхам + Абраны аб'ект не з'яўляецца траекторыяй @@ -5983,27 +6267,27 @@ For example: DragKnife - DragKnife + Разец нож (DragKnife) Modifies a path to add dragknife corner actions - Modifies a path to add dragknife corner actions + Змяняе траекторыю для дадання дзеянняў па перацягванні кута нажа (dragknife) Please select one path object - Калі ласка, абярыце адзін аб'ект шляху + Калі ласка, абярыце адзін аб'ект траекторыі The selected object is not a path - Абраны аб'ект не з'яўляецца шляхам + Абраны аб'ект не з'яўляецца траекторыяй Please select a Path object - Please select a Path object + Калі ласка, абярыце аб'ект траекторыі @@ -6011,7 +6295,7 @@ For example: Dressups - Dressups + Аздабленне @@ -6069,12 +6353,12 @@ For example: Please select one path object - Калі ласка, абярыце адзін аб'ект шляху + Калі ласка, абярыце адзін аб'ект траекторыі The selected object is not a path - Абраны аб'ект не з'яўляецца шляхам + Абраны аб'ект не з'яўляецца траекторыяй @@ -6087,7 +6371,7 @@ For example: Select Probe Point File - Select Probe Point File + Абраць файл кропкі зандзіравання @@ -6098,7 +6382,7 @@ For example: Select Output File - Select Output File + Абраць выходны файл @@ -6108,7 +6392,7 @@ For example: Create a Probing Grid from a job stock - Create a Probing Grid from a job stock + Стварыце сетку зандзіравання з загатоўкі заданняў @@ -6121,7 +6405,7 @@ For example: Use Probe Map to correct Z depth - Use Probe Map to correct Z depth + Ужыць карту зандзіравання, каб скарэктаваць глыбіню восі Z @@ -6129,7 +6413,7 @@ For example: Fixture - Fixture + Прыстасаванне @@ -6150,17 +6434,17 @@ For example: 2.5D - 2.5D + Псеўда-трохмернасць (2.5D) Lathe - Lathe + Такарны станок Multiaxis - Multiaxis + Шматвосевы @@ -6170,12 +6454,12 @@ For example: Stock not a cylinder! - Stock not a cylinder! + Загатоўка не цыліндрычная! Select Output File - Select Output File + Абраць выходны файл @@ -6185,17 +6469,17 @@ For example: Unsupported stock object %s - Unsupported stock object %s + Аб'ект загатоўкі %s не падтрымліваецца Unsupported stock type %s (%d) - Unsupported stock type %s (%d) + Тып загатоўкі %s (%d) не падтрымліваецца Model Selection - Model Selection + Выбар мадэлі @@ -6205,7 +6489,7 @@ For example: Please add one. - Please add one. + Калі ласка, дадайце адзін. @@ -6220,12 +6504,12 @@ For example: This job has no base model. - This job has no base model. + У дадзенага задання няма асноўнай мадэлі. This job has no tool. - This job has no tool. + Для дадзенага задання няма інструменту. @@ -6235,7 +6519,7 @@ For example: Creates a Path Job - Creates a Path Job + Стварае шлях да задання @@ -6250,17 +6534,17 @@ For example: Base -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f - Base -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f + Аснова -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f Box: %.2f x %.2f x %.2f - Box: %.2f x %.2f x %.2f + Памеры: %.2f x %.2f x %.2f Unsupported stock type - Unsupported stock type + Тып загатоўкі не падтрымліваецца @@ -6268,17 +6552,17 @@ For example: Invalid base object %s - no shape found - Invalid base object %s - no shape found + Хібны асноўны аб'ект %s - фігура не знойдзеная Unsupported stock type named {} - Unsupported stock type named {} + Тып загатоўкі з назвай {} не падтрымліваецца Unsupported PathStock template version {} - Unsupported PathStock template version {} + Версія {} шаблону траекторыі загатоўкі (PathStock) не падтрымліваецца @@ -6286,7 +6570,7 @@ For example: Camotics - Camotics + Camotics @@ -6299,12 +6583,12 @@ For example: Fixture - Fixture + Прыстасаванне Creates a Fixture Offset - Creates a Fixture Offset + Стварае зрушэнне прыстасавання @@ -6313,24 +6597,24 @@ For example: <b>Note</b>: This dialog shows Path Commands in FreeCAD base units (mm/s). Values will be converted to the desired unit during post-processing. - <b>Note</b>: This dialog shows Path Commands in FreeCAD base units (mm/s). - Values will be converted to the desired unit during post-processing. + <b>Заўвага</b>: У дыялогавым акне паказваюцца каманды вызначэння шляху ў асноўных адзінках FreeCAD (мм/с). +Значэнні будуць пераўтвораныя ў пажаданыя адзінкі вымярэння падчас пасляапрацоўкі. Inspect Path Commands - Inspect Path Commands + Каманды праверкі траекторыі Inspects the contents of a Path object - Inspects the contents of a Path object + Правярае змест аб'екта траекторыі Please select exactly one path object - Please select exactly one path object + Калі ласка, абярыце толькі адзін аб'ект траекторыі @@ -6338,12 +6622,12 @@ For example: Export Template - Export Template + Экспартаваць шаблон Exports Path Job as a template to be used for other jobs - Exports Path Job as a template to be used for other jobs + Экспартуе заданне траекторыі ў якасці шаблону для ўжывання ў іншых заданнях @@ -6351,237 +6635,237 @@ For example: Cylinder: %.2f x %.2f - Cylinder: %.2f x %.2f + Цыліндр: %.2f х %.2f Path_Sanity - - + + Check the path job for common errors - Check the path job for common errors + Праверыць заданне траекторыі на наяўнасць распаўсюджаных памылак - + Base Object(s) - Base Object(s) + Асноўныя аб'екты - + Job Sequence - Job Sequence + Паслядоўнасць выканання заданняў - + Job Description - Job Description + Апісанне задання - + Job Type - Job Type + Тып задання - + CAD File Name - CAD File Name + Імя файла CAD - + Last Save Date - Last Save Date + Дата апошняга захавання - + Customer - Customer + Кліент - + Designer - Designer + Афарміцель - - + + Operation Аперацыя - + Minimum Z Height - Minimum Z Height + Найменшая вышыня па восі Z - + Maximum Z Height - Maximum Z Height + Найбольшая вышыня па восі Z - + Cycle Time - Cycle Time + Час цыклу - + Coolant Астуджальная вадкасць - + TOTAL JOB - TOTAL JOB + Усяго заданняў - + Tool Number - Tool Number + Нумар інструмента - + Description Апісанне - + Manufacturer - Manufacturer + Вытворца - + Part Number - Part Number + Артыкул дэталі - + URL URL-адрас - + Inspection Notes - Inspection Notes + Заўвагі да праверкі - + Tool Controller Кантролер інструментаў - + Feed Rate - Feed Rate + Хуткасць падачы - + Spindle Speed - Spindle Speed + Хуткасць шпіндаля - + Tool Shape - Tool Shape + Фігура інструменту - + Tool Diameter - Tool Diameter + Дыяметр інструменту - + X Size - X Size + Памер па восі X - + Y Size - Y Size + Памер па восі Y - + Z Size - Z Size + Памер па восі Z - + Material Матэрыял - + Work Offsets - Work Offsets + Працоўныя зрушэнні - + Order By Парадкаваць па - + Part Datum - Part Datum + Апорныя каардынаты дэталі - + G-code File - G-code File + Файл G-кода - + Last Post Process Date - Last Post Process Date + Дата апошняй апрацоўкі - + Stops - Stops + Спыненні - + Programmer Праграміст - + Machine Станок - + Postprocessor Пасляапрацоўка - + Post Processor Flags - Post Processor Flags + Флагі пасляапрацоўкі - + File Size (kbs) - File Size (kbs) + Памер файла (Кб) - + Line Count - Line Count + Колькасць ліній - + Note Заўвага - + Operator Аператар - + Date - Date + Дата @@ -6589,12 +6873,12 @@ For example: CAM Simulator - CAM Simulator + Сродак мадэлявання CAM Simulate G-code on stock - Simulate G-code on stock + Мадэляваць G-код па загатоўцы @@ -6612,12 +6896,12 @@ For example: Clearing - Clearing + Ачыстка Profiling - Profiling + Апрацоўка @@ -6627,7 +6911,7 @@ For example: Adaptive clearing and profiling - Adaptive clearing and profiling + Адаптыўная ачыстка і апрацоўка @@ -6635,12 +6919,12 @@ For example: job %s has no Base. - job %s has no Base. + заданне %s не мае асновы. no job for operation %s found. - no job for operation %s found. + заданне для аперацыі %s не знойдзена. @@ -6653,12 +6937,12 @@ For example: Flood - Flood + Напоўніць Mist - Mist + Распыліць @@ -6667,7 +6951,7 @@ For example: The selected tool has no CuttingEdgeAngle property. Assuming Endmill - The selected tool has no CuttingEdgeAngle property. Assuming Endmill + Абраны інструмент не мае ўласцівасці 'Вугал рэжучага рабра' (CuttingEdgeAngle). Мяркуецца што канцавая фраза (Endmill) @@ -6678,7 +6962,7 @@ For example: Miter - Miter + Кант @@ -6686,12 +6970,12 @@ For example: G98 - G98 + G98 G99 - G99 + G99 @@ -6716,7 +7000,7 @@ For example: Creates a Path Drilling object from the features of a base object - Creates a Path Drilling object from the features of a base object + Стварае аб'ект траекторыі свідравання з элемента асноўнага аб'екту @@ -6739,7 +7023,7 @@ For example: Creates a Path Helix from the features of a base object - Creates a Path Helix from the features of a base object + Стварае аб'ект траекторыі спіралі з элемента асноўнага аб'екту @@ -6769,12 +7053,12 @@ For example: Collectively - Collectively + Калектыўна Individually - Individually + Індывідуальна @@ -6789,22 +7073,22 @@ For example: Miter - Miter + Кант The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. - The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + Абраныя рэбры недаступныя. Калі іх некалькі, можа спрацаваць змена парадку выбару. Unable to create path for face(s). - Unable to create path for face(s). + Не атрымалася стварыць траекторыю для граняў. Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). + Праверыць выбар рабра і патрабаванні да канчатковай глыбіні для апрацоўкі разамкнутых рэбраў. @@ -6817,12 +7101,12 @@ For example: Face Region - Face Region + Вобласць грані Perimeter - Perimeter + Перыметр @@ -6832,12 +7116,12 @@ For example: Collectively - Collectively + Калектыўна Individually - Individually + Індывідуальна @@ -6890,7 +7174,7 @@ For example: Final depth set below ZMin of face(s) selected. - Final depth set below ZMin of face(s) selected. + Канчатковая глыбіня задаецца ніжэй найменшага значэння па восі Z у абраных гранях. @@ -6910,12 +7194,12 @@ For example: Pass Extension - Pass Extension + Пашырэнне праходу The distance the facing operation will extend beyond the boundary shape. - The distance the facing operation will extend beyond the boundary shape. + Адлегласць, на якую аперацыя абліцоўвання выйдзе за межы фігуры. @@ -6923,12 +7207,12 @@ For example: New property added to - New property added to + Новая ўласцівасць, дададзеная да Check default value(s). - Check default value(s). + Праверыць першапачатковыя значэнні. @@ -6970,7 +7254,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Цэнтр габарытаў @@ -7003,110 +7287,110 @@ For example: No Base Geometry object in the operation. - No Base Geometry object in the operation. + У аперацыі адсутнічае асноўны геаметрычны аб'ект. Custom points are identical. - Custom points are identical. + Карыстальніцкія кропкі аднолькавыя. Custom points not at same Z height. - Custom points not at same Z height. + Карыстальніцкія кропкі не знаходзяцца на той жа вышыні па восі Z. Current Extend Radius value produces negative arc radius. - Current Extend Radius value produces negative arc radius. + Бягучае значэнне радыусу выцягвання прыводзіць да адмоўнага радыусу дугі. No path extensions available for full circles. - No path extensions available for full circles. + Пашырэнне траекторыі для поўных акружнасцяў недаступнае. operation collides with model. - operation collides with model. + аперацыя сутыкаецца з мадэллю. Verify slot path start and end points. - Verify slot path start and end points. + Праверыць пачатковую і канчатковую кропкі траекторыі паза. The selected face is inaccessible. - The selected face is inaccessible. + Абраная грань недаступная. Only a vertex selected. Add another feature to the Base Geometry. - Only a vertex selected. Add another feature to the Base Geometry. + Абрана толькі вяршыня. Дадайце яшчэ адзін элемент да асноўнай геаметрыі. A single selected face must have four edges minimum. - A single selected face must have four edges minimum. + Адна абраная грань павінна мець, як мінімум, чатыры рэбры. No parallel edges identified. - No parallel edges identified. + Паралельныя рэбры не выяўленыя. value error. - value error. + памылка значэння. Current tool larger than arc diameter. - Current tool larger than arc diameter. + Бягучы інструмент больш дыяметра дугі. Failed, slot from edge only accepts lines, arcs and circles. - Failed, slot from edge only accepts lines, arcs and circles. + Памылка, паз ад рабра прымае толькі лініі, дугі і акружнасці. Failed to determine point 1 from - Failed to determine point 1 from + Не атрымалася вызначыць кропку 1 з Failed to determine point 2 from - Failed to determine point 2 from + Не атрымалася вызначыць кропку 2 з Selected geometry not parallel. - Selected geometry not parallel. + Абраная геаметрыя не паралельная. The selected face is not oriented vertically: - The selected face is not oriented vertically: + Абраная грань не арыентавана па вертыкалі: Current offset value produces negative radius. - Current offset value produces negative radius. + Бягучае значэнне зрушэння прыводзіць да адмоўнага радыусу. Slot - Slot + Паз Create a Slot operation from selected geometry or custom points. - Create a Slot operation from selected geometry or custom points. + Стварыць аперацыю Паз на аснове абранай геаметрыі ці карыстальніцкіх кропак. @@ -7114,82 +7398,82 @@ For example: This operation requires OpenCamLib to be installed. - This operation requires OpenCamLib to be installed. + Для аперацыі патрабуецца ўсталяваная OpenCamLib. The GeometryTolerance for this Job is 0.0. - The GeometryTolerance for this Job is 0.0. + Допуск па геаметрыі для задання зададзены ў 0.0. Initializing LinearDeflection to 0.001 mm. - Initializing LinearDeflection to 0.001 mm. + Лінейнае адхіленне ініцыялізавана ў 0.001 мм. No JOB - No JOB + Без заданняў Canceling 3D Surface operation. Error creating OCL cutter. - Canceling 3D Surface operation. Error creating OCL cutter. + Адмена працы з трохмернай паверхняй. Памылка пры стварэнні разца OLC (OpenCamLib). operation time is - operation time is + час аперацыі Canceled 3D Surface operation. - Canceled 3D Surface operation. + Адмена аперацыі з трохмернай паверхняй. No profile geometry shape returned. - No profile geometry shape returned. + Не вярнулася геаметрычная фігура профілю. No profile path geometry returned. - No profile path geometry returned. + Не вярнулася геаметрычная траекторыя профілю. No clearing shape returned. - No clearing shape returned. + Не вярнулася фігура ачысткі. No clearing path geometry returned. - No clearing path geometry returned. + Не вярнулася геаметрычная траекторыя ачысткі. No scan data to convert to G-code. - No scan data to convert to G-code. + Няма дадзеных сканіравання для пераўтварэння ў G-код. Failed to identify tool for operation. - Failed to identify tool for operation. + Не атрымалася вызначыць інструмент для аперацыі. Failed to map selected tool to an OCL tool type. - Failed to map selected tool to an OCL tool type. + Не атрымалася супаставіць абраны інструмент з тыпам інструмента OCL (OpenCamLib). Failed to translate active tool to OCL tool type. - Failed to translate active tool to OCL tool type. + Не атрымалася перанесці бягучы інструмент у тып інструмента OCL (OpenCamLib). OCL tool not available. Cannot determine is cutter has tilt available. - OCL tool not available. Cannot determine is cutter has tilt available. + Інструмент OCL (OpenCamLib) недаступны. Не атрымалася вызначыць, ці даступны нахіл разца. @@ -7207,17 +7491,17 @@ For example: CenterOfMass - CenterOfMass + Цэнтр мас (CenterOfMass) CenterOfBoundBox - CenterOfBoundBox + Цэнтр габарытаў (CenterOfBoundBox) XminYmin - XminYmin + Хатняя кропка (XminYmin) @@ -7242,7 +7526,7 @@ For example: CircularZigZag - CircularZigZag + Кругавы зігзаг (CircularZigZag) @@ -7279,12 +7563,12 @@ For example: Collectively - Collectively + Калектыўна Individually - Individually + Індывідуальна @@ -7304,7 +7588,7 @@ For example: Only - Only + Толькі @@ -7314,7 +7598,7 @@ For example: Last - Last + Апошні @@ -7324,17 +7608,17 @@ For example: Rotational - Rotational + Вярчальны 3D Surface - 3D Surface + Трохмерная паверхня Create a 3D Surface Operation from a model - Create a 3D Surface Operation from a model + Стварыць аперацыю трохмернай паверхні з мадэлі @@ -7342,42 +7626,42 @@ For example: Shape appears to not be horizontal planar. - Shape appears to not be horizontal planar. + Здаецца, што фігура не плоская па гарызанталі. Cannot calculate the Center Of Mass. - Cannot calculate the Center Of Mass. + Немагчыма вылічыць цэнтр мас. Using Center of Boundbox instead. - Using Center of Boundbox instead. + Замест гэтага ўжываецца цэнтр габарытаў. Face selection is unavailable for Rotational scans. - Face selection is unavailable for Rotational scans. + Выбар грані недаступны пры вярчальным сканіраванні. Ignoring selected faces. - Ignoring selected faces. + Ігнаруе абраныя грані. Failed to pre-process base as a whole. - Failed to pre-process base as a whole. + Не атрымалася выканаць папярэднюю апрацоўку асновы цалкам. Failed to identify a horizontal cross-section for Face - Failed to identify a horizontal cross-section for Face + Не атрымалася вызначыць гарызантальны папярочны перасек для грані Diameter dimension missing from ToolBit shape. - Diameter dimension missing from ToolBit shape. + Вымярэнне дыяметра, які адсутнічае ў фігуры такарнага разца. @@ -7385,57 +7669,57 @@ For example: Custom External - Custom External + Вонкавы карыстальніцкі Custom Internal - Custom Internal + Унутраны карыстальніцкі Imperial External (2A) - Imperial External (2A) + Вонкавы імперскі (2A) Imperial External (3A) - Imperial External (3A) + Вонкавы імперскі (3A) Imperial Internal (2B) - Imperial Internal (2B) + Вонкавы імперскі (2B) Imperial Internal (3B) - Imperial Internal (3B) + Вонкавы імперскі (3B) Metric External (4G6G) - Metric External (4G6G) + Вонкавы метрычны (4G6G) Metric External (6G) - Metric External (6G) + Вонкавы метрычны (6G) Metric Internal (6H) - Metric Internal (6H) + Вонкавы метрычны (6H) LeftHand - LeftHand + Левабаковы (LeftHand) RightHand - RightHand + Правабаковы (RightHand) @@ -7450,12 +7734,12 @@ For example: Thread Milling - Thread Milling + Фрэзераваць разьбу Creates a Path Thread Milling operation from features of a base object - Creates a Path Thread Milling operation from features of a base object + Стварае аперацыю фрэзеравання траекторыі разьбы з элемента асноўнага аб'екту @@ -7463,22 +7747,22 @@ For example: VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + Для V-вобразнай выемкі патрабуецца гравіравальны разец з вострым нахілам рэжучага рабра Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + Вугал рэжучага рабра гравёра павінен быць менш чым 180 градусаў. Vcarve - Vcarve + V-вобразная выемка Creates a medial line engraving path - Creates a medial line engraving path + Стварае траекторыю гравіроўкі па сярэдняй лініі @@ -7486,7 +7770,7 @@ For example: The Job Base Object has no engraveable element. Engraving operation will produce no output. - The Job Base Object has no engraveable element. Engraving operation will produce no output. + Асноўны аб'ект задання не мае элемента, які можна выгравіраваць. Аперацыя гравіроўкі не прывядзе да атрымання выніку. @@ -7494,7 +7778,7 @@ For example: This operation requires OpenCamLib to be installed. - This operation requires OpenCamLib to be installed. + Для аперацыі патрабуецца ўсталяваная OpenCamLib. @@ -7504,7 +7788,7 @@ For example: Experimental - Experimental + Эксперыментальная @@ -7519,17 +7803,17 @@ For example: CenterOfMass - CenterOfMass + Цэнтр мас (CenterOfMass) CenterOfBoundBox - CenterOfBoundBox + Цэнтр габарытаў (CenterOfBoundBox) XminYmin - XminYmin + Хатняя кропка (XminYmin) @@ -7539,7 +7823,7 @@ For example: Off - Off + Выключыць @@ -7551,7 +7835,7 @@ For example: CircularZigZag - CircularZigZag + Кругавы зігзаг (CircularZigZag) @@ -7595,12 +7879,12 @@ For example: Collectively - Collectively + Калектыўна Individually - Individually + Індывідуальна @@ -7618,63 +7902,63 @@ For example: New property added to - New property added to + Новая ўласцівасць, дададзеная да Check default value(s). - Check default value(s). + Праверыць першапачатковыя значэнні. The GeometryTolerance for this Job is 0.0. - The GeometryTolerance for this Job is 0.0. + Допуск па геаметрыі для задання зададзены ў 0.0. Initializing LinearDeflection to 0.0001 mm. - Initializing LinearDeflection to 0.0001 mm. + Лінейнае адхіленне ініцыялізавана ў 0.0001 мм. Sample interval limits are 0.0001 to 25.4 millimeters. - Sample interval limits are 0.0001 to 25.4 millimeters. + Межы інтэрвалу выбаркі складаюць ад 0.0001 да 25.4 мм. Cut pattern angle limits are +-360 degrees. - Cut pattern angle limits are +-360 degrees. + Межы вугла выразання шаблону складае +-360 градусаў. Cut pattern angle limits are +- 360 degrees. - Cut pattern angle limits are +- 360 degrees. + Межы вугла выразання шаблону складае +- 360 градусаў. AvoidLastX_Faces: Only zero or positive values permitted. - AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: дазволеныя толькі нулявыя ці станоўчыя значэнні. AvoidLastX_Faces: Avoid last X faces count limited to 100. - AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: пазбягаць апошнія X граняў, колькасць якіх абмежавана ў 100. No JOB - No JOB + Без заданняў Canceling Waterline operation. Error creating OCL cutter. - Canceling Waterline operation. Error creating OCL cutter. + Адмена працы з ватэрлініяй. Памылка пры стварэнні разца OLC (OpenCamLib). operation time is - operation time is + час аперацыі @@ -7683,7 +7967,7 @@ For example: Make False, to prevent operation from generating code - Make False, to prevent operation from generating code + Задаць False, каб прадухіліць стварэнне G-кода для аперацыи @@ -7698,27 +7982,27 @@ For example: Vertexes are not supported - Vertexes are not supported + Вяршыні не падтрымліваюцца Edges are not supported - Edges are not supported + Рэбры не падтрымліваюцца Faces are not supported - Faces are not supported + Грані не падтрымліваюцца Multiple operations are labeled as - Multiple operations are labeled as + Некалькі аперацый пазначаныя як Base Location - Base Location + Асноўнае месцазнаходжанне @@ -7729,8 +8013,8 @@ For example: FinalDepth cannot be modified for this operation. If it is necessary to set the FinalDepth manually please select a different operation. - FinalDepth cannot be modified for this operation. -If it is necessary to set the FinalDepth manually please select a different operation. + Канчатковая глыбіня не можа быць зменена для гэтай аперацыі. +Калі неабходна задаць канчатковую глыбіню ўручную, калі ласка, абярыце іншую аперацыю. @@ -7740,12 +8024,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Diameters - Diameters + Дыяметры AreaOp Operation - AreaOp Operation + Аперацыя AreaOp @@ -7755,25 +8039,25 @@ If it is necessary to set the FinalDepth manually please select a different oper Uncreate AreaOp Operation - Uncreate AreaOp Operation + Аперацыя адмены AreaOp Pick Start Point - Pick Start Point + Паказаць пачатковую кропку No suitable tool controller found. Aborting op creation - No suitable tool controller found. -Aborting op creation + Не знойдзены прыдатны кантролер інструментаў. +Перапыненне аперацыі стварэння No tool controller, aborting op creation - No tool controller, aborting op creation + Адсутнічае кантролер інструментаў, перапыняецца аперацыя стварэння @@ -7781,12 +8065,12 @@ Aborting op creation No base objects for PathArray. - No base objects for PathArray. + Адсутнічае асноўныя аб'екты для сеткі траекторый. Arrays of paths having different tool controllers are handled according to the tool controller of the first path. - Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Масівы траекторый, якія маюць розныя кантралёры інструментаў, апрацоўваюцца ў адпаведнасці з кантролерам інструментаў першай траекторыі. @@ -7799,12 +8083,12 @@ Aborting op creation Creates an array from selected path(s) - Creates an array from selected path(s) + Стварае масіў з абраных траекторый Arrays can be created only from Path operations. - Arrays can be created only from Path operations. + Масівы могуць быць створаныя толькі з аперацый траекторыі. @@ -7817,7 +8101,7 @@ Aborting op creation Add a Comment to your CNC program - Add a Comment to your CNC program + Дадаць каментар да кіруючай праграме CNC @@ -7830,7 +8114,7 @@ Aborting op creation Creates a linked copy of another path - Creates a linked copy of another path + Стварае звязаную копію іншай траекторыі @@ -7843,7 +8127,7 @@ Aborting op creation Create custom G-code snippet - Create custom G-code snippet + Стварыць фрагмент карыстальніцкага G-кода @@ -7851,12 +8135,12 @@ Aborting op creation Deburr - Deburr + Выдаленне задзірын Creates a Deburr Path along Edges or around Faces - Creates a Deburr Path along Edges or around Faces + Стварае траекторыю выдалення задзірын наўздоўж рэбраў ці вакол граняў @@ -7864,12 +8148,12 @@ Aborting op creation Engrave - Engrave + Гравіраваць Creates an Engraving Path around a Draft ShapeString - Creates an Engraving Path around a Draft ShapeString + Стварае траекторыю гравіроўкі вакол чарнавіка контуру радка @@ -7877,22 +8161,22 @@ Aborting op creation Hop - Hop + Скачок Creates a Path Hop object - Creates a Path Hop object + Стварае аб'ект скачка траекторыі Please select one path object - Калі ласка, абярыце адзін аб'ект шляху + Калі ласка, абярыце адзін аб'ект траекторыі The selected object is not a path - Абраны аб'ект не з'яўляецца шляхам + Абраны аб'ект не з'яўляецца траекторыяй @@ -7905,7 +8189,7 @@ Aborting op creation Create a Facing Operation from a model or face - Create a Facing Operation from a model or face + Стварае аперацыю абліцоўвання з мадэлі ці грані @@ -7913,12 +8197,12 @@ Aborting op creation 3D Pocket - 3D Pocket + Трохмерная кішэнь Creates a Path 3D Pocket from a face or faces - Creates a Path 3D Pocket from a face or faces + Стварае траекторыю трохмернай кішэні з грані ці граняў @@ -7926,12 +8210,12 @@ Aborting op creation Pocket Shape - Pocket Shape + Фігура кішэні Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces + Стварае аб'ект траекторыі кішэні з грані ці граняў @@ -7939,18 +8223,18 @@ Aborting op creation Simple Copy - Simple Copy + Простая копія Creates a non-parametric copy of another path - Creates a non-parametric copy of another path + Стварае непараметрычную копію іншай траекторыі Please select exactly one path object - Please select exactly one path object + Калі ласка, абярыце толькі адзін аб'ект траекторыі @@ -7963,7 +8247,7 @@ Aborting op creation Add Optional or Mandatory Stop to the program - Add Optional or Mandatory Stop to the program + Дадаць у праграму неабавязковы ці абавязковы прыпынак @@ -7976,7 +8260,7 @@ Aborting op creation Create a Waterline Operation from a model - Create a Waterline Operation from a model + Стварыць аперацыю ватэрлініі з мадэлі @@ -7984,12 +8268,12 @@ Aborting op creation Post Process - Post Process + Пасляапрацоўка Post Process the selected Job - Post Process the selected Job + Пасляапрацоўка абранага задання @@ -8002,7 +8286,7 @@ Aborting op creation No job object - No job object + Без аб'екту задання @@ -8025,12 +8309,12 @@ Aborting op creation Add Tool Controller to the Job - Add Tool Controller to the Job + Дадаць кантролер інструментаў у заданне Add Tool Controller - Add Tool Controller + Дадаць кантролер інструментаў @@ -8038,7 +8322,7 @@ Aborting op creation Toolbit cannot be edited: Shapefile not found - Toolbit cannot be edited: Shapefile not found + Такарны разец не можа быць зменены: Shapefile не знойдзены @@ -8046,12 +8330,12 @@ Aborting op creation Create Tool - Create Tool + Стварыць інструмент Creates a new ToolBit object - Creates a new ToolBit object + Стварыць новы аб'ект такарнага разца @@ -8059,7 +8343,7 @@ Aborting op creation Save Tool as... - Save Tool as... + Захаваць інструмент як... @@ -8067,12 +8351,12 @@ Aborting op creation Save Tool - Save Tool + Захаваць інструмент Save an existing ToolBit object to a file - Save an existing ToolBit object to a file + Захаваць у файл аб'ект такарнага разца, які існуе @@ -8080,12 +8364,12 @@ Aborting op creation Load Tool - Load Tool + Загрузіць інструмент Load an existing ToolBit object from a file - Load an existing ToolBit object from a file + Загрузіць з файла аб'ект такарнага разца, які існуе @@ -8093,48 +8377,48 @@ Aborting op creation Toolbit working directory not set up. Do that now? - Toolbit working directory not set up. Do that now? + Працоўны каталог такарнага разца не зададзены. Ці зрабіць гэтае цяпер? Choose a writable location for your toolbits - Choose a writable location for your toolbits + Выберыце даступнае для запісу месцазнаходжанне для такарных разцоў Toolbit Working directory {} needs these sudirectories: {} Create them? - Toolbit Working directory {} needs these sudirectories: - {} - Create them? + Працоўны каталог такарных разцоў {} мае патрэбу ва ўкладзеных каталогах: +{} +Ці стварыць іх? Copy example files to new {} directory? - Copy example files to new {} directory? + Ці скапіраваць файлы прыкладаў у новы каталог {}? Tooltable JSON (*.fctl) - Tooltable JSON (*.fctl) + Табліца разцоў JSON (*.fctl) Save toolbit library - Save toolbit library + Захаваць бібліятэку такарных разцоў LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) + Табліца разцоў LinuxCNC (*.tbl) Camotics tooltable (*.json) - Camotics tooltable (*.json) + Табліца разцоў Camotics (*.json) @@ -8142,12 +8426,12 @@ Aborting op creation ToolBit Dock - ToolBit Dock + Панэль для такарных разцоў Toggle the Toolbit Dock - Toggle the Toolbit Dock + Пераключыць панэль такарных разцоў @@ -8155,12 +8439,12 @@ Aborting op creation ToolBit Library editor - ToolBit Library editor + Рэдактар бібліятэкі такарных разцоў Open an editor to manage ToolBit libraries - Open an editor to manage ToolBit libraries + Адчыніць рэдактар для кіравання бібліятэкамі такарных разцоў diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts index 6a5c79fd07..c4acb97c37 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Eines - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Posició - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grup - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Elimina - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Radi - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Alçària - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Longitud - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Amplària - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Afegeix - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Elimina - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Neteja - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Diàmetre - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Reinicia - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Controlador d'eina - + Coolant Refrigerant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Mostra-ho tot + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Arbre de les vores existents i les seves extensions potencials.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Habilita - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Desactiva - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Espiral - + ZigZagOffset ZigZagOffset - + Line Línia - + Grid Quadrícula - + Triangle Triangle - + Angle Angle - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Passa al següent - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Alçàries - + Expression Expression - + Offset Equidistancia (ofset) - + Clearance Tolerància - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Horitzontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Camí - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Plantilla - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radi - - + + Height Alçària - + Length Longitud - + Width Amplària - + Placement Posició - + Angle Angle - + Axis Eix - + Position Position - + Tools Eines - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Les referències als Tool bits i les seves formes es poden emmagatzemar amb un camí absolut o amb un camí relatiu al camí de cerca. </p><p>Generalment es recomana utilitzar camins relatius a causa de la seva flexibilitat i robustesa per als canvis de disposició.</p><p>Si existeixen múltiples eines o formes d'eines amb el mateix nom en diferents directoris, es pot requerir que utilitzin camins absoluts. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Disfressar-se + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Estil - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Arc - + Tangent Tangent - + Perpendicular Perpendicular - - Radius - Radi - - - - Center - Centre - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radi - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Controlador d'eina + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nom - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path camí + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Edita @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Ordena per - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Actualitza - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radi - - + + Height Alçària - + Length Longitud - + Width Amplària - + Alignment Alineació - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis Eix X - + Y-Axis Eix Y - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound Composició - - + + Default Values Default Values - + Depths Profunditats - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Alçàries - + Expression Expression - + Offset Equidistancia (ofset) - + Clearance Tolerància - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Refrigerant - + Coolant Mode Coolant Mode - - + + Tools Eines - + Name Nom - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add Afegeix - + Remove Elimina - + Rapid Speeds Rapid Speeds - + Horizontal Horitzontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete Elimina - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Avís - + Ok D'acord - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operació - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Refrigerant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descripció - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Controlador d'eina - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Ordena per - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programador - + Machine Màquina - + Postprocessor Postprocessador - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Nota - + Operator Operador - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts index 7d8fb9e6ff..53f3a5917a 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Vyberte šablonu, která bude použita pro úlohu.</p><p>V případě, že neexistují žádné šablony, můžete je vytvořit prostřednictvím vyskakovacího menu existující zakázky. Pojmenujte soubor job_*.json a umístěte jej do makra nebo adresáře cesty (viz předvolby), aby bylo možné vybrat z tohoto seznamu.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Export šablony - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Pokud je povoleno, uveďte všechna nastavení příspěvku do šablony.</p></body></html> - Post Processing Následné zpracování - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Nápověda k aktuální konfiguraci příspěvku.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Pokud je povoleno, jsou definice ovladače nástroje uloženy v šabloně.</p></body></html> - Tools Nástroje - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Zaškrtněte všechny ovladače nástrojů, které by měly být součástí šablony.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Povolit, aby se do šablony zahrnuly hodnoty SetupSheet.</p><p>Všechny hodnoty SetupSheet, které se změní oproti výchozím hodnotám, jsou předem vybrány. Pokud toto pole není vybráno, aktuální SetupSheet nebyl upraven.</p></body></html> - - - + Setup Sheet Nastavit list - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Povolte zahrnutí výchozích výšek pro operace do šablony.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Provozní výšky - + Operation Depths Operační hloubka - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Povolte zahrnout výchozí rychlosti nástroje do šablony.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Rychla rychlost nastroje - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Povolením zahrnete do šablony výchozí režim chladicí kapaliny.</p></body></html> - - - + Coolant Mode Režimy chlazení - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Povolit všechny operace, pro které by měly být hodnoty konfigurace exportovány.</p><p><br/></p><p>Všimněte si, že jsou uvedeny pouze operace, které mají aktuálně nastavené hodnoty konfigurace.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Polotovar - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Rozsah - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Nápověda k aktuálnímu nastavení rozsahu akcií.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Pokud je povoleno, aktuální umístění tělesa zásoby je uloženo v šabloně.</p></body></html> - - - + Placement Umístění - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Nápověda k aktuálnímu umístění akcií.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Vyberte jeden z postprocesorů.</p><p>FreeCAD je dodáván s několika předinstalovanými postprocesory, ujistěte se prosím, že alespoň jeden z nich je povolen ve vašich preferencích.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Název služby. Může obsahovat pouze písmena, čísla a podtržítka. Názvy smíšených velikostí písmen se zobrazí s mezerami &quot;Smíšená velká a malá písmena&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Skupina kategorií, do které nemovitost patří.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Skupina - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Typ hodnoty vlastnosti.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... hodnota1, hodnota2, hodnota3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Tip, který se zobrazí, když uživatel najede myší na službu.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Špička - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Zaškrtněte, pokud chcete vytvořit několik vlastností v dávce.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Přidejte stávající nástroj Bit do této knihovny.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Přidat existující - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Odstranit vybrané nástrojové (bity) z knihovny.</p><p><br/></p></body></html> - Remove Odstranit - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Vyberte pracovní cestu pro editor knihovny nástrojů.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Přidat novou tabulku nástrojů</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Uložte vybranou knihovnu pod novým názvem nebo exportujte do jiného formátu</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Tabulka bitů nástrojů knihovny.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Uložit aktuální knihovnu</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Vyberte, jaký typ tvaru použít k omezení základní cesty.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Vyberte tělo, které se použije k omezení základní cesty.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Poloměr - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Výška - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Délka - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Šířka - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Přidat - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Odstranit - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Vyčistit - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Průměr - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Reset - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Konečná hloubka + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Krok dolů + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>Hloubka v ose Z operace se pohybuje dolů mezi vrstvami.</p><p>Tato hodnota závisí na použitém nástroji, materiálu, který má být seříznut, dostupné chlazení a mnoho dalších faktorů. Pro správnou hodnotu se prosím podívejte na nářadí datové listy výrobců.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Konečná hloubka + + + + + Step Down + Krok dolů Finish Step Down Dokončit krok dolů - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Hloubka konečného řezu operace. Lze použít k vytvoření čistšího konce.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Výška nad kterou je bezpečný pohyb nástroje s rychlými pohyby. Pod touto výškou se všechny boční pohyby směrem dolů provádějí rychlostí odběru.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Volná výška - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>Výška tam, kde boční pohyb nářadí není zakrytý žádnými upevňovacími prvky nebo částí / samotným zásobním materiálem.</p></body></html> - - - - - - - - - - - ToolController - Ovladač nástrojů - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Nástroj a jeho nastavení pro tuto operaci.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Režimy chlazení @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Ovladač nástrojů - + Coolant Chladivo + + + Type of adaptive operation + Type of adaptive operation + Cut Region Oříznout oblast - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Řezat uvnitř nebo vně vybraných tvarů</p></body></html> - Operation Type Typ operace - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Typ hodnoty vlastnosti.</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Rozšíření MinX BoundBoxu.</p></body></html> - Join: Spojit: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Kloub</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter kloub</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Určete číslo vrcholu základního tvaru řetězce, na kterém by měl začít hrob.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Určete, zda by operace helix měla začít zevnitř a pracovat na cestě ven, nebo začněte zvenku a pracujte na cestě do centra.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Směr helixu, směru hodinových ručiček nebo proti směru hodinových ručiček.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Krok nad procenty - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Určete procento průměru nástroje každé helix bude posunuto k předchozí.</p><p><br/></p><p>Krok nad 100% znamená bez překrývání jednotlivých škrtů.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Zapnout rozšíření aplikace - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Pokud je vybráno všechna potenciální rozšíření jsou vizualizována. Povolená rozšíření jsou fialová a nejsou povolena žlutá rozšíření.</p></body></html> - Show All Zobrazit vše + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Rozšiřte roh mezi dvěma okraji kapsy. Pokud jsou vybrané sousední hrany kombinovány.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Nastavte rozsah kóty -výchozí hodnota je polovina průměru nástroje.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Strom existujících hran a jejich potenciální rozšíření.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Povolit aktuálně vybrané rozšíření kapsy.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Povolit - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Zakázat aktuálně vybrané rozšíření kapsy.</p></body></html> - Disable Vypnout - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb sousledně - + Conventional nesousledně - + Pattern Vzor - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Pendlování - + Spiral Spirála - + ZigZagOffset ZigZagOffset - + Line Čára - + Grid Mřížka - + Triangle Trojúhelník - + Angle Úhel - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Orientace dráhy - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Kolmý - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Přeskočit - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Výšky - + Expression Výraz - + Offset Odstup - + Clearance Uvolnění - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Bezpečný - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rychloposuvy - + Horizontal Vodorovně - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Svisle - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Cesta - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Šablona - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometrie - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Následné zpracování - + Output File Výstupní s&oubor - + Default Path Výchozí složka - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy Zásady ukládání souborů - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Otevřít dialog souboru - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Výchozí postprocesor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor VýchozíPostprocesor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Nastavení - + Stock Polotovar - + Create Box Vytvoř kvadr - + Create Cylinder Vytvořit válec - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Poloměr - - + + Height Výška - + Length Délka - + Width Šířka - + Placement Umístění - + Angle Úhel - + Axis Osa - + Position Position - + Tools Nástroje - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Svod + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Styl - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Rozšířit + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Délka / Poloměr: - - - - Radius / Center: - Poloměr / Střed: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rychloposuv zapouštění - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Zahrnout vrstvy - - Use Machine CRC - Use Machine CRC - - - + Arc oblouk - + Tangent Tečna - + Perpendicular Kolmý - - Radius - Poloměr - - - - Center - Na střed - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInInut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Poloměr - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Výška otáčení - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController + Tool Controller Ovladač nástrojů + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. + Coolant Mode Režimy chlazení - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Nástroj a jeho nastavení pro tuto operaci.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Zadejte název souboru obsahující data sondy</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Jméno - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path trajektorie + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Upravit @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Výstupní s&oubor - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Procesor - + Arguments Parametry - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Pracovní souřadné systémy - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systémy - + Order By Seřadit podle - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Rozdělit výstup - + Setup Nastavení - + Layout Rozložení - + Stock Polotovar - + Create Box Vytvoř kvadr - + Create Cylinder Vytvořit válec - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Použít stávající těleso - + Refresh Aktualizovat - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Poloměr - - + + Height Výška - + Length Délka - + Width Šířka - + Alignment Zarovnání - + Move to Origin Přesunout do počátku - + Set Origin Nastavit počátek - + Center in Stock Střed polotovaru - + XY in Stock XY polotovaru - + Set Nastavit - + X-Axis Osa x - + Y-Axis Osa y - + Z-Axis Osa Z - + X=0 X=0 - + Y=0 Y = 0 - + Z=0 Z=0 - + Link Stock and Model Spojit polotovar a model - + Move - XY Posunout - XY - + Rotate - XY Rotovat - XY - + Compound Směs - - + + Default Values Výchozí hodnoty - + Depths Hloubky - + Start Depth Počáteční hloubka - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Konečná hloubka - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Krok dolů - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Výšky - + Expression Výraz - + Offset Odstup - + Clearance Uvolnění - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Bezpečný - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Chladivo - + Coolant Mode Režimy chlazení - - + + Tools Nástroje - + Name Jméno - + Nr. Č. - - + + Feed Posuv - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Vřeteno - + Add Přidat - + Remove Odstranit - + Rapid Speeds Rychloposuvy - + Horizontal Vodorovně - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Svisle - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Pracovní plán - + Active Tool Aktivní nástroj - + Delete Odstranit - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Varování - + Ok Budiž - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operace - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Chladivo - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Popis - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Ovladač nástrojů - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Materiál - + Work Offsets Work Offsets - + Order By Seřadit podle - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programátor - + Machine Stroj - + Postprocessor Postprocesor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Poznámka - + Operator Operátor - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_de.ts b/src/Mod/Path/Gui/Resources/translations/Path_de.ts index afdd976398..34fe236b41 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_de.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_de.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Wählen Sie eine Vorlage, die für den Auftrag benutzt werden soll.</p><p>Sofern keine Vorlagen zur Auswahl stehen, kann eine solche über das Popup-Menü für einen der existieren Aufträge erstellt werden. Benennen Sie die Datei job_*.json und platzieren Sie diese im Macro- oder Path-Verzeichnis (siehe Einstellungen), um die neu erstellte Vorlage über die Liste auswählen zu können.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Auftragsvorlagen-Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Falls aktiviert werden alle Einstellungen für Nachbearbeitungen (Post Processing) mit in die Vorlage aufgenommmen.</p></body></html> - Post Processing Nachbearbeitung - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hinweis zur aktuellen Nachbearbeitungs-Konfiguration (Post Processing).</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Falls aktiviert werden Werkzeugsteuerungs-Definitionen mit in die Vorlage geschrieben.</p></body></html> - Tools Werkzeuge - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Überprüfen Sie alle Werkzeugsteuerungen, die in die Vorlage aufgenommen werden sollen.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Aktivieren, um Werte aus der Einrichtungstabelle (SetupSheet) in die Vorlage aufzunehmen.</p><p>Alle Werte der Einrichtungstabelle, die sich von den Standardwerten unterscheiden, sind automatisch vorausgewählt. Falls nichts vorausgewählt ist, wurde die aktuelle Einrichtungstabelle nicht angepasst.</p></body></html> - - - + Setup Sheet Einrichtunstabelle - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Aktivieren, um die Standardhöhen für Operationen in die Vorlage aufzunehmen.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operationshöhen - + Operation Depths Operationstiefen - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Aktivieren, um die Standard-Eilfahrt-Geschwindigkeiten in die Vorlage aufzunehmen</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Geschwindigkeiten für Eilfahrten - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Aktivieren, um den Standard-Kühlmittel-Modus in die Vorlage aufzunehmen.</p></body></html> - - - + Coolant Mode Kühlmittelmodus - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Aktivieren Sie alle Operationen, für die die Konfigurationswerte exportiert werden sollen.</p><p><br/></p><p>Beachten Sie, das nur Operationen gelistet werden, die aktuell Konfigurationswerte eingerichtet haben.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Materialkörper - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Umfang - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - Hinweis zur aktuellen Einstellung des Lagerumfangs - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Falls aktiviert wird die aktuelle Platzierung des Materialkörpers in der Vorlage gespeichert.</p></body></html> - - - + Placement Positionierung - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hinweis zur aktuellen Platzierung des Materialkörpers.</p></body></html> - - - + Export Exportieren @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Wählen Sie eines der Nachbearbeitungsprogramme (post processors) aus.</p><p>FreeCAD wird standardmäßig mit einigen Nachbearbeitungsprogrammen ausgeliefert. Bitte stellen Sie sicher, dass mindestens eines dieser in den Einstellungen ausgewählt/aktiviert ist.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name der Eigenschaft. Kann Buchstaben, Zahlen und Unterstriche enthalten. Gemischte Groß- und Kleinschreibung wird mit Leerzeichen angezeigt &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Die Kategoriegruppe, zu der die Eigenschaft gehört.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Gruppe - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Der Typ des Eigenschaftswertes.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Der Tooltip wird angezeigt, wenn Nutzer:innen mit der Maus über die Eigenschaft fahren.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Tooltip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Bitte prüfen Sie, ob Sie mehrere Eigenschaften in einem Rutsch erstellen wollen.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Existierenden Werkzeug-Bit zur Bibliothek hinzufügen.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Existierendes hinzufügen - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Ausgewählte Werkzeug-Bits aus der Bibliothek entfernen.</p><p><br/></p></body></html> - Remove Entfernen - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Bitte wählen Sie einen Pfad für den Werkzeug-Bibliotheks-Editor aus.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Neue Werkzeugtabelle hinzufügen</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Die ausgewählte Bibliothek unter neuem Namen abspeichern oder in ein anderes Format exportieren.</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Tabelle aller Werkzeug-Bits der Bibliothek.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Die aktuelle Bibliothek abspeichern</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Bitte wählen Sie welcher Form-Typ zur Einschränkung das zugrundeliegenden Pfads genutzt werden soll.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Bitte wählen Sie den Körper, welcher zur Einschränkung das zugrundeliegenden Pfads genutzt werden soll.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Erw. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Erw. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Erw. Z - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + Begrenzungsrahmen des Modells erweitern Radius Radius - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius des Zylinders.</p></body></html> - Height Höhe - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Höhe des Zylinders.</p></body></html> - Length Länge - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Länge der Box.</p></body></html> - Width Breite - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Breite der Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Höhe der Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Ich habe geprüft, dass der Pfad durch einen Festkörper (Solid) beschränkt ist. Falls nicht, beschreibt das Volumen des Festkörpers einen &quot;gesperrten Bereich&quot; (Keep-Out Zone).</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Liste der Operationen mit Basisgeometrie im aktuellen Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Wählen Sie eine oder mehrere Funktionen in der 3D-Ansicht aus und drücken Sie „Hinzufügen“, um sie als Basiselemente für diesen Vorgang hinzuzufügen.</p><p><br/></p><p>Ausgewählte Objekte können vollständig gelöscht werden.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Die ausgewählten Merkmale der Liste der Basisgeometrien dieser Operation hinzufügen.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Hinzufügen - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Die ausgewählten Listeneinträge von der Liste der Basisgeometrien entfernen. Die Operation wird auf diese nicht angewandt.</p></body></html> - - + Remove Entfernen - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Löscht/Leert die Liste der Basisgeometrien.</p></body></html> - Clear Löschen - - - All objects will be processed using the same operation properties - Alle Objekte werden nach den selben Operations-Eigenschaften verarbeitet - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Merkmal - + Diameter Durchmesser - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Ausgewählte Elemente aus der 3D-Ansicht zur Liste der Basisgeometrien hinzufügen.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Entfernen Sie alle Listenelemente und füllen Sie die Liste mit allen zutreffenden Funktionen aus dem Basisobjekt.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Zurücksetzen - + + All objects will be processed using the same operation properties. Alle Objekte werden nach den selben Operations-Eigenschaften verarbeitet. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Liste der zu bearbeitenden Orte.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Öffnet einen Dialog zum Hinzufügen beliebiger Orte.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Den ausgewählten Ort aus der Liste entfernen. Der Vorgang wird nicht mehr auf sie angewendet.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Ausgewählten Ort bearbeiten.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Starttiefe der Operation. Der höchste Punkt in der Z-Achse, den die Operation bearbeiten muss.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Den Z-Wert der ausgewählten Funktion als Starttiefe für die Operation übernehmen.</p></body></html> - - - - - Final Depth - Endtiefe + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Den Z-Wert der ausgewählten Funktion als Starttiefe für die Operation übernehmen.</p></body></html> - - - - - Step Down - Schritt runter + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Endtiefe + + + + + Step Down + Schritt runter Finish Step Down Letzte Schritt runter - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Tiefe des letzten Schnitts der Bearbeitung. Kann verwendet werden, um eine sauberere Oberfläche zu erzeugen.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Die Höhe, über der es sicher ist, das Werkzeug mit schnellen Bewegungen zu verschieben. Unterhalb dieser Höhe werden alle seitlichen und abwärts gerichteten Bewegungen mit Vorschubgeschwindigkeiten ausgeführt.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Durchgangshöhe - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - Werkzeugsteuerung - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Das Werkzeug und seine Einstellungen, die für diesen Vorgang verwendet werden sollen.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Kühlmittelmodus @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Werkzeugsteuerung - + Coolant Kühlmittel + + + Type of adaptive operation + Type of adaptive operation + Cut Region Bereich zum Ausschneiden - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operationstyp - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Überlappungs-Prozentsatz @@ -1017,71 +1032,36 @@ Accuracy vs Performance Genauigkeit vs. Leistung - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix-Rampenwinkel - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Kegelwinkel - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Durchmesser - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Abhebedistanz - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Kontur verwenden + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Die Richtung, in der das Profil ausgeführt wird, im oder gegen den Uhrzeigersinn.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Breite des Fasenschnitts.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Zusätzliche Eintauchtiefe des Werkzeugs.</p></body></html> - Join: Verbinden: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Runde Verbindung</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Gehrungsverbindung</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Geben Sie an, ob die Helix-Operation an der Innenseite beginnen und sich nach außen vorarbeiten soll, oder ob sie an der Außenseite beginnen und sich zur Mitte vorarbeiten soll.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Die Richtung der Helix, im oder gegen den Uhrzeigersinn.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Überlappungs-Prozentsatz - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Erweiterungen aktivieren - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Alle anzeigen + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Baum mit vorhandenen Kanten und deren möglichen Erweiterungen.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Aktivieren - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Deaktivieren der aktuell ausgewählten Taschen-Erweiterung.</p></body></html> - Disable Deaktivieren - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Begrenzungsform - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Fräsmodus - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Klettern - + Conventional Konventionell - + Pattern Muster - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZickZack - + Spiral Spirale - + ZigZagOffset ZickZack mit Versatz - + Line Linie - + Grid Raster - + Triangle Dreieck - + Angle Winkel - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Winkel, in dem das Muster angebracht wird.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Werkstoffzulassung - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Die Menge an Material, das von dieser Operation in Bezug auf die Zielform übrig bleiben soll.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Geben Sie an, ob dieser Vorgang einen Startpunkt verwendet.</p></body></html> - - - + - + Use Start Point Startpunkt verwenden - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Ecken räumen - + Min Travel Min. Bewegung @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Geben Sie den Dateinamen ein, in dem die Probepunkte geschrieben werden sollen.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Frässeite + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLATZHALTER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Überprüfen Sie, ob diese Operation einen Startpunkt verwenden soll.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Löcher verarbeiten - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Kompensation benutzen - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Kreise verarbeiten - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start-Merkmal-Referenz + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Wählen Sie, welcher Punkt auf das erste ausgewählte Merkmal angewendet werden soll.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Mittelpunkt des Begrenzungsrahmen @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Wählen Sie, welchen Punkt für das zweite ausgewählte Objekt verwendet werden soll.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Keine Basisgeometrie ausgewählt.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Keine Basisgeometrie ausgewählt. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Verwendet derzeit benutzerdefinierte Punkteeingaben in der Eigenschaftenansicht des Daten-Tabs.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Pfadanfang erweitern - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positiv verlängert den Anfang des Pfades, negativ kürzt es.</p></body></html> - Extend Path End Pfadende erweitern - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positiv verlängert das Ende des Pfades, negativ kürzt es.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Ebenenmodus - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Pfadausrichtung - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Wählen Sie die Pfad-Ausrichtung hinsichtlich der ausgewählten Funktion(en).</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Senkrecht - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Aktivieren, um die Schnittrichtung der Nut umzukehren.</p></body></html> - Reverse cut direction Fräsrichtung umkehren - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Wählen Sie die Gesamtgrenze für die Operation.</p></body></html> - Scan Type Scan-Typ - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flacher, 3D-Oberflächen-Scan. Drehbar: Drehbarer 4.ter Achs-Rotations-Scan.</p></body></html> - Cut Pattern Fräsmuster - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Legen Sie das geometrische Bereinigungs-Muster für die Operation fest.</p></body></html> - Profile Edges Kanten profilieren - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profiliere die Kanten der Auswahl.</p></body></html> - Avoid Last X Faces Letzte X Flächen vermeiden - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Vermeiden Sie das Schneiden der letzten „N“ Flächen in der Basisgeometrieliste der ausgewählten Flächen.</p></body></html> - Bounding Box Begrenzungsbox + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Richtung des "Dropcutter" - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p> Tropfenschneider-Linien werden parallel zu dieser Achse erstellt.</p></body></html> - Depth offset Tiefenversatz - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Legen Sie den Z-Achsen-Tiefenversatz von der Zieloberfläche fest.</p></body></html> - @@ -1837,51 +1920,34 @@ Einen Schritt weiter - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Messintervall - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Setzt die Auflösung der Abtastrate. Kleinere Werte erhöhen schnell die Bearbeitungszeit.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Wird wahr, bei Angabe eines Startpunktes</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Lineare Pfade optimieren - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Falls wahr, bleibt der Fräser innerhalb der Grenzen des Modells oder der ausgewählten Fläche(n)</p></body></html> - - - + Boundary Enforcement Grenzdurchsetzung - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Überlappungs-Übergänge optimieren @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Höhen - + Expression Ausdruck - + Offset Versetzen - + Clearance Spiel - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Sicher - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Eilfahrt-Geschwindigkeiten - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Schnelle horizontale Geschwindigkeit wird als „HorizRapid“ dem neuen ToolController zugewiesen.</p></body></html> - - - + Vertical Vertikal - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Schnelle vertikale Geschwindigkeit wird als „VertRapid“ dem neuen ToolController zugewiesen.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Kolineare Linien filtern - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Legt fest, wie aggressiv kolineare Segmente aus dem Voronoi-Diagramm gefiltert werden</p><p>Gültige Werte sind 0 - 90 Grad (größere Zahlen filtern mehr)</p><p>Standard = 10</p><p><br/><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Standardhöhe - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Standardwinkel - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Standardradius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius der Abrundung an der oberen Kante des Steges.</p><p> Wenn der Radius größer ist als der Radius, den der Steg selbst unterstützt, wird die Form einer Kuppel gebildet.</p></body></html> - - - + Tag Generation Steg-Erzeugung - + Initial # Tags Initiale Anzahl Stege - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Pfad - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Vorlage - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometrie - + Default Geometry Tolerance Standard-Geometrietoleranz - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Standardeinstellung für neu erstellte Aufträge, die für Pfadberechnungen genutzt werden. Kleinere Werte erhöhen die Genauigkeit, aber auch die Rechenzeit - + Default Curve Accuracy Standard-Kurvengenauigkeit - - + + Post Processor Nachbearbeitungsprogramm - + Output File Ausgabedatei - + Default Path Standardpfad - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Geben Sie einen Pfad und optional einen Dateinamen (siehe unten) ein, der als Standard für den Post-Prozessor-Export verwendet werden soll.</p><p>Die folgenden Substitutionen werden durchgeführt, bevor der Name zum Zeitpunkt der Nachbearbeitung aufgelöst wird:</p><p>Substitution erlaubt folgendes:</p><p>%D . . Verzeichnis des aktiven Dokuments</p><p>%d ... Name des aktiven Dokuments (mit Erweiterung)</p><p>%M ... Benutzermakroverzeichnis</p><p>%j . . Name des aktiven Jobobjekts</p><p><br/></p><p>Das Folgende kann verwendet werden, wenn die Ausgabe geteilt wird. Wenn die Ausgabe nicht geteilt wird</p><p>werden diese ignoriert. </p><p>%T ... Werkzeugnummer</p><p>%t ... Tool Controller Label</p><p><br/></p><p>%W . . Arbeitskoordinatensystem</p><p>%O . . Operationsbezeichnung</p><p><br/></p><p>Beim Aufteilen der Ausgabe wird immer eine Sequenznummer hinzugefügt.</p><p><br/></p><p>wenn %S enthalten ist, können Sie angeben, wo die Nummer auftritt. Ohne sie wird die Zahl am Ende der Zeichenkette hinzugefügt.</p><p><br/></p><p>%S ... Sequenznummer</p><p><br/></p><p>Das folgende Beispiel speichert alle Dateien mit dem gleichen Namen wie das Verzeichnis /home/freecad (bitte Anführungszeichen entfernen):</p><p>&quot;/home/cnc/%d. -code&quot;</p><p>Sehen Sie sich die folgende Richtlinie zum Speichern der Datei an, wie Sie mit Namenskonflikten umgehen.</p></body></html> - - - + File Save Policy Dateispeicherrichtlinie - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Dateidialog öffnen - + Open File Dialog on conflict Dateidialog im Falle eines Konflikts öffnen - + Overwrite existing file Vorhandene Datei überschreiben - + Append Unique ID on conflict Im Falle eines Konflikts eine eindeutige ID anhängen - + Post Processors Selection Nachbearbeitungs-Programm-Auswahl - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Standard-Nachbearbeitungsprogramm - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Wählen Sie als Standard einen der Post-Prozessoren aus.</p></body></html> - - - + DefaultPostProcessor Standard-Post-Prozessor - + Mod/Path Mod/Pfad - + Default Arguments Standardargumente - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optionale Argumente, die an den oben angegebenen Post-Prozessor übergeben wurden. Siehe die Dokumentation des Post-Prozessors für unterstützte Argumente.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Einrichtung - + Stock Materialkörper - + Create Box Box erstellen - + Create Cylinder Zylinder erstellen - + Extend Model's Bounding Box - Extend Model's Bounding Box + Begrenzungsrahmen des Modells erweitern - + Ext. X Erw. X - + Ext. Y Erw. Y - + Ext. Z Erw. Z - + Radius Radius - - + + Height Höhe - + Length Länge - + Width Breite - + Placement Positionierung - + Angle Winkel - + Axis Achse - + Position Position - + Tools Werkzeuge - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Absolute Pfade speichern @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Einfahren + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Stil - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Erweitern + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Ausfahren + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Länge / Radius: - - - - Radius / Center: - Radius / Mitte: - - - + Keep Tool Down Werkzeug unten halten - + Rapid Plunge Schnelles Eintauchen - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Ebenen einbeziehen - - Use Machine CRC - Maschinen-CRC benutzen - - - + Arc Kreisbogen - + Tangent Tangente - + Perpendicular Senkrecht - - Radius - Radius - - - - Center - Mitte - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut einfahren ausfahren - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radius - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>Der Radius der umwickelten Achse</p></body></html> - Axis Mapping Achsenzuordnung + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>Die Eingabe-Zuordnungs-Achse. Koordinaten der ersten Achse werden der zweiten zugeordnet.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Winkel kleiner als der Filterwinkel erhalten keine Eckenaktionen</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Versatzabstand - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Abstand der Punkt-Spuren hinter der Spindel</p></body></html> - Pivot Height Pivot Höhe - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Höhe, die während der Eckenaktion erhöht werden soll</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Breite des resultierenden Halte-Stegs.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Höhe des Halte-Stegs.</p><p>Beachten Sie, dass der resultierende Steg kleiner sein kann, wenn die Breite und der Winkel des Stegs eine dreieckige Form ergeben.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius der Verrundung oben.</p><p>Wenn der Radius für die Tagform zu groß ist, wird er auf den maximal möglichen Radius reduziert - was zu einer kugelförmigen Form führt.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController + Tool Controller Werkzeugsteuerung + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. + Coolant Mode Kühlmittelmodus - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Das Werkzeug und seine Einstellungen, die für diesen Vorgang verwendet werden sollen.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Geben Sie den Dateinamen mit den Testdaten ein</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Name - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Formdatei - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path Bewegungsbahn + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Bearbeiten @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Ausgabedatei - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Prozessor - + Arguments Argumente - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Arbeitskoordinatensystem - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systeme - + Order By Sortieren nach - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Geben Sie einen Pfad und optional einen Dateinamen (siehe unten) ein, der als Standard für den Post-Prozessor-Export verwendet werden soll.</p><p>Die folgenden Substitutionen werden durchgeführt, bevor der Name zum Zeitpunkt der Nachbearbeitung aufgelöst wird:</p><p>Substitution erlaubt folgendes:</p><p>%D . . Verzeichnis des aktiven Dokuments</p><p>%d ... Name des aktiven Dokuments (mit Erweiterung)</p><p>%M ... Benutzermakroverzeichnis</p><p>%j . . Name des aktiven Jobobjekts</p><p><br/></p><p>Das Folgende kann verwendet werden, wenn die Ausgabe geteilt wird. Wenn die Ausgabe nicht geteilt wird</p><p>werden diese ignoriert. </p><p>%T ... Werkzeugnummer</p><p>%t ... Tool Controller Label</p><p><br/></p><p>%W . . Arbeitskoordinatensystem</p><p>%O . . Operationsbezeichnung</p><p><br/></p><p>Beim Aufteilen der Ausgabe wird immer eine Sequenznummer hinzugefügt.</p><p><br/></p><p>wenn %S enthalten ist, können Sie angeben, wo die Nummer auftritt. Ohne sie wird die Zahl am Ende der Zeichenkette hinzugefügt.</p><p><br/></p><p>%S ... Sequenznummer</p><p><br/></p><p>Das folgende Beispiel speichert alle Dateien mit dem gleichen Namen wie das Verzeichnis /home/freecad (bitte Anführungszeichen entfernen):</p><p>&quot;/home/cnc/%d. -code&quot;</p><p>Sehen Sie sich die folgende Richtlinie zum Speichern der Datei an, wie Sie mit Namenskonflikten umgehen.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Ausgabe aufteilen - + Setup Einrichtung - + Layout Anordnung - + Stock Materialkörper - + Create Box Box erstellen - + Create Cylinder Zylinder erstellen - + Extend Model's Bounding Box - Extend Model's Bounding Box + Begrenzungsrahmen des Modells erweitern - + Use Existing Solid Existierenden Festkörper (Solid) nutzen - + Refresh Aktualisieren - + Ext. X Erw. X - + Ext. Y Erw. Y - + Ext. Z Erw. Z - + Radius Radius - - + + Height Höhe - + Length Länge - + Width Breite - + Alignment Ausrichtung - + Move to Origin Zum Ursprung bewegen - + Set Origin Ursprung festlegen - + Center in Stock Zentrieren im Materialkörper - + XY in Stock XY im Materialkörper - + Set Setzen - + X-Axis X-Achse - + Y-Axis Y-Achse - + Z-Axis Z-Achse - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Materialkörper und Modell verknüpfen - + Move - XY Verschieben - XY - + Rotate - XY Drehen - XY - + Compound Verbund - - + + Default Values Standardwerte - + Depths Tiefen - + Start Depth Starttiefe - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Endtiefe - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Schritt runter - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Höhen - + Expression Ausdruck - + Offset Versetzen - + Clearance Spiel - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Sicher - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Kühlmittel - + Coolant Mode Kühlmittelmodus - - + + Tools Werkzeuge - + Name Name - + Nr. Nr. - - + + Feed Vorschub - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontaler Vorschub</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertikaler Vorschub</p></body></html> - - - + Spindle Spindel - + Add Hinzufügen - + Remove Entfernen - + Rapid Speeds Eilfahrt-Geschwindigkeiten - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Schnelle horizontale Geschwindigkeit wird als „HorizRapid“ dem neuen ToolController zugewiesen.</p></body></html> - - - + Vertical Vertikal - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Schnelle vertikale Geschwindigkeit wird als „VertRapid“ dem neuen ToolController zugewiesen.</p></body></html> - - - + Workplan Arbeitsplan - + Active Tool Aktives Werkzeug - + Delete Löschen - + Op Defaults Standardwerte der Operation @@ -3982,74 +4266,74 @@ p, li { white-space: pre-wrap; } Engraving Operations - Engraving Operations + Gravur Operationen Path_3dTools - + 3D Operations - 3D Operations + 3D Operationen Workbench - + Project Setup Projekteinrichtung - + Tool Commands Werkzeugbefehle - + New Operations Neue Operationen - - + + Path Modification Pfadmodifikation - + Helpful Tools Hilfreiche Werkzeuge - - - - - - - - + + + + + + + + &Path &Pfad - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations - Specialty Operations + Spezialoperationen - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,19 +4366,19 @@ For example: 'Imperial Decimal' - + Warning Warnung - + Ok Ok - + Don't Show This Anymore - Don't Show This Anymore + Dies nicht mehr anzeigen @@ -4384,13 +4668,13 @@ For example: Coolant Modes - Coolant Modes + Kühlmittelmodi Default coolant mode. - Default coolant mode. + Standard-Kühlmittelmodus. @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Kühlmittel - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Beschreibung - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Werkzeugsteuerung - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Sortieren nach - + Part Datum Part Datum - + G-code File - G-code File + G-Code Datei - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmierer - + Machine Maschine - + Postprocessor Nachberarbeitungs-Programm - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Notiz - + Operator Operator - + Date Date @@ -6970,7 +7249,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Mittelpunkt des Begrenzungsrahmen diff --git a/src/Mod/Path/Gui/Resources/translations/Path_el.ts b/src/Mod/Path/Gui/Resources/translations/Path_el.ts index 6dee88c366..582468555d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_el.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_el.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Εργαλεία - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Ελέγξτε όλους τους ελεγκτές εργαλείων που θα πρέπει να συμπεριληφθούν στο πρότυπο.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Ενεργοποίηση όλων των Λειτουργιών για τις οποίες πρέπει να εξαχθούν οι τιμές διαμόρφωσης.</p><p><br/></p><p>Λάβετε υπόψη ότι αναφέρονται μόνο οι λειτουργίες που πρέπει να εξαχθούν. Αυτή τη στιγμή έχουν ρυθμιστεί τιμές διαμόρφωσης.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Τοποθέτηση - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Εξαγωγή @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Ομάδα - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Αφαίρεση - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Ακτίνα - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Ύψος - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Μήκος - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Πλάτος - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Προσθήκη - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Αφαίρεση - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Εκκαθάριση - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Πίνακας χαρακτηριστικών οπών και η καθορισμένη ακτίνα της σχετικής οπής.</p><p><br/></p><p>Μπορείτε να προσθέσετε χαρακτηριστικό για επεξεργασία. επιλέγοντάς τα και μετά πατώντας Προσθήκη. Εάν μια λειτουργία προστεθεί κατά λάθος στη λίστα, μπορεί να αφαιρεθεί μέσω της Κατάργησης και δεν θα υποβληθεί πλέον σε επεξεργασία.</p><p><br/></p><p>Η επαναφορά διαγράφει όλα τα τρέχοντα στοιχεία από τη λίστα και γεμίζει. τη λίστα με όλες τις κυκλικές οπές που είναι κατάλληλες για τη λειτουργία από το μοντέλο. Μπορείτε να κάνετε ξανά πιο συγκεκριμένη τη λίστα στη συνέχεια ενεργοποιώντας/απενεργοποιώντας, αφαιρώντας και προσθέτοντας λειτουργίες.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Διάμετρος - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Επαναφορά - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Το εργαλείο και οι ρυθμίσεις του που πρόκειται να χρησιμοποιηθούν για αυτήν τη λειτουργία.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Τύπος Λειτουργίας - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Τύπος προσαρμοστικής λειτουργίας</p></body></html> - - + Step Over Percent Βήμα Άνω του Ποσοστού @@ -1017,71 +1032,36 @@ Accuracy vs Performance Ακρίβεια vs απόδοση - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Γωνία κώνου (σπειρώματος) - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Γωνία Κρόνου εισόδου σπειρώματος</p></body></html> - Helix Max Diameter Μέγιστη Διάμετρος Σπειρώματος - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Απόσταση Ανύψωσης - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Διατήρηση Αναλογίας Εργαλείων - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Μέγιστο μήκος της διαδρομής σύνδεσης του εργαλείου διατήρησης προς τα κάτω σε σύγκριση με την απόσταση μεταξύ των σημείων.</p><p>Σε περίπτωση υπέρβασης ανυψώστε το εργαλείο στο ύψος του ελεύθερου χώρου.< /p></body></html> - Stock to Leave Απόθεμα προς αποχώρηση - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>Πόσο υλικό πρέπει να αφήσετε (δηλαδή για τη λειτουργία τελικής επεξεργασίας)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Χρήση Περιγράμματος + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm χιλιοστά - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Προσδιορίστε τον αριθμό κορυφής της υποκείμενης συμβολοσειράς σχήματος από την οποία θα πρέπει να ξεκινά η χάραξη.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Εμφάνιση Όλων + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Ενεργοποίηση - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Απενεργοποίηση - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Καθορίστε εάν η όψη πρέπει να περιορίζεται από το πραγματικό σχήμα της επιλεγμένης όψης (ή το τμήμα εάν δεν έχει επιλεγεί όψη) ή εάν το πλαίσιο οριοθέτησης πρέπει να είναι στραμμένο προς τα έξω.< /p><p>Το τελευταίο μπορεί να χρησιμοποιηθεί για να καλύψει ολόκληρη την περιοχή του αποθέματος για να εξασφαλίσει ομοιόμορφα ύψη για τις ακόλουθες λειτουργίες.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Μοτίβο - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Σπειροειδές - + ZigZagOffset ZigZagOffset - + Line Γραμμή - + Grid Κάναβος - + Triangle Τρίγωνο - + Angle Γωνία - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Ελέγξτε εάν αυτή η λειτουργία προφίλ θα πρέπει να επεξεργάζεται οπές στη γεωμετρία βάσης.</p><p><br/></p><p>Οι οπές που βρέθηκαν αντισταθμίζονται αυτόματα, στην αντίθετη πλευρά κοπής και εκτελείται στην αντίθετη κατεύθυνση ως περιμετρικά.</p><p><br/></p><p>Σημείωση ότι αυτό δεν περιλαμβάνει κυλινδρικές τρύπες, η υπόθεση είναι ότι θα τρυπηθούν. </p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Εάν είναι επιλεγμένο, η λειτουργία προφίλ αντισταθμίζεται από την ακτίνα του εργαλείου. Η κατεύθυνση μετατόπισης καθορίζεται από την πλευρά αποκοπής.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Ελέγξτε εάν θέλετε αυτή η λειτουργία προφίλ να εφαρμόζεται και σε κυλινδρικές οπές, οι οποίες συνήθως ανοίγονται.</p><p><br/></p><p. >Αυτό μπορεί να είναι χρήσιμο εάν δεν υπάρχει διαθέσιμο τρυπάνι επαρκούς μεγέθους ή εάν ο αριθμός των οπών δεν δικαιολογεί την αλλαγή του εργαλείου.</p><p><br/></p><p>Λάβετε υπόψη ότι η κομμένη πλευρά και η πλευρά η κατεύθυνση αντιστρέφεται ως προς τις καθορισμένες τιμές.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Κάθετο - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Ενεργοποιήστε για να αντιστρέψετε την κατεύθυνση κοπής από τη διαδρομή υποδοχής.</p></body></html> - Reverse cut direction Αντιστροφή κατεύθυνσης διαδρομής - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Πλαίσιο Οριοθέτησης + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Πρόσθετη μετατόπιση στο επιλεγμένο πλαίσιο οριοθέτησης κατά μήκος του άξονα X."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Πρόσθετη μετατόπιση στο επιλεγμένο πλαίσιο οριοθέτησης κατά μήκος του άξονα Υ."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Υπέρθεση - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Εάν είναι αληθές, ο κόφτης θα παραμείνει εντός των ορίων του μοντέλου ή των επιλεγμένων όψεων</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Ύψη - + Expression Expression - + Offset Μετατοπίστε - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Προεπιλεγμένο ύψος συγκράτησης holding tags.</p><p>Εάν το καθορισμένο ύψος είναι 0, το πρόγραμμα θα χρησιμοποιήσει το μισό ύψος του εξαρτήματος. Εάν το ύψος είναι μεγαλύτερο από το ύψος του εξαρτήματος, το πρόγραμμα θα μειώσει το ύψος στο ύψος του εξαρτήματος.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Διαδρομή - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Template - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Γεωμετρία - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Προαιρετικά ορίσματα μεταβιβάστηκαν στον προεπιλεγμένο επεξεργαστή ανάρτησης που καθορίζεται παραπάνω. Δείτε τις οδηγίες του Επεξεργαστή ανάρτησης για υποστηριζόμενα ορίσματα. </p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Ακτίνα - - + + Height Ύψος - + Length Μήκος - + Width Πλάτος - + Placement Τοποθέτηση - + Angle Γωνία - + Axis Άξονας - + Position Position - + Tools Εργαλεία - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Τύπος μορφοποίησης - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Έξοδος + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Χρήση CRC Μηχανής - - - + Arc Τόξο - + Tangent Εφαπτόμενη - + Perpendicular Κάθετο - - Radius - Ακτίνα - - - - Center - Κέντρο - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white space: pre-wrap; } Radius Ακτίνα - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Το εργαλείο και οι ρυθμίσεις του που πρόκειται να χρησιμοποιηθούν για αυτήν τη λειτουργία.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white space: pre-wrap; } Name Όνομα - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path τροχιά + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white space: pre-wrap; } - - + + Edit Επεξεργασία @@ -3573,406 +3741,522 @@ p, li { white space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Προαιρετικά ορίσματα μεταβιβάστηκαν στον Επεξεργαστή αναρτήσεων. Τα ορίσματα είναι συγκεκριμένα για κάθε Επεξεργαστή ανάρτησης, ανατρέξτε στις οδηγίες του για λεπτομέρειες.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Ανανέωση - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Ακτίνα - - + + Height Ύψος - + Length Μήκος - + Width Πλάτος - + Alignment Ευθυγράμμιση - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis Άξονας X - + Y-Axis Άξονας Y - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound Σύνθετο - - + + Default Values Default Values - + Depths Βάθη - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Ύψη - + Expression Expression - + Offset Μετατοπίστε - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Coolant Mode - - + + Tools Εργαλεία - + Name Όνομα - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add Προσθήκη - + Remove Αφαίρεση - + Rapid Speeds Rapid Speeds - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete Διαγραφή - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok OK - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Περιγραφή - + Manufacturer Manufacturer - + Part Number Part Number - + URL Διεύθυνση URL - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Υλικό - + Work Offsets Work Offsets - + Order By Order By - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Note - + Operator Τελεστής - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-AR.ts b/src/Mod/Path/Gui/Resources/translations/Path_es-AR.ts index 22c2725205..8ee3ba547d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_es-AR.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_es-AR.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Seleccione una plantilla para el trabajo.</p><p>En caso de que no haya plantillas puede crear una a través del menú emergente de un trabajo existente. Nombre el archivo job_*.json y colóquelo en la macro o en el directorio de rutas (ver preferencias) para ser seleccionable de esta lista.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Exportar Plantilla de Trabajo - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Si está habilitado incluir todas las configuraciones de post-procesamiento en la plantilla.</p></body></html> - Post Processing Post-Procesado - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Sugerencia sobre la configuración actual de posts-procesamiento.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Si se habilita, las definiciones del controlador de herramientas se almacenan en la plantilla.</p></body></html> - Tools Herramientas - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Comprueba todos los controladores de herramientas que deben incluirse en la plantilla.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Activar para incluir valores de la HojaDeConfiguración en la plantilla.</p><p>Cualquier valor de la HojaDeConfiguración que se cambie de su valor predeterminado es preseleccionado. Si este campo no ha sido seleccionado, la HojaDeConfiguración actual no ha sido modificada.</p></body></html> - - - + Setup Sheet Configurar Hoja - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Habilitar para incluir las alturas por defecto para las operaciones en la plantilla.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Alturas de Operación - + Operation Depths Profundidades de Operación - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Habilitar para incluir la herramienta rápida por defecto en la plantilla.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Velocidades rápidas de herramienta - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Habilitar para incluir el modo de enfriamiento predeterminado en la plantilla.</p></body></html> - - - + Coolant Mode Modo Refrigerante - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Habilitar todas las operaciones para las cuales los valores de configuración deben ser exportados.</p><p><br/></p><p>Tenga en cuenta que solo las operaciones que están listadas son las que actualmente tienen los valores de configuración configurados.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Inventario - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extensión - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Sugerencia sobre la configuración actual de extensión del inventario.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Si se habilita, la ubicación actual del inventario sólido se almacena en la plantilla.</p></body></html> - - - + Placement Ubicación - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Sugerencia sobre la posición actual del inventario.</p></body></html> - - - + Export Exportar @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Seleccione uno de los post-procesadores.</p><p>FreeCAD viene con varios post-procesadores preinstalados, por favor, asegúrese de que al menos uno de ellos está habilitado en sus preferencias.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Nombre de la propiedad. Solo puede contener letras, números y guiones bajos. Los nombres de CasoMixto se mostrarán con los espacios &quot;Caso Mixto&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>El grupo de categorías al que pertenece la propiedad</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupo - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>El tipo del valor de la propiedad.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip que se mostrará cuando el usuario pase el ratón sobre la propiedad.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ConsejoDeHerramienta - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Comprueba si quiere crear varias propiedades en un lote.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Añadir Herramienta existente a esta biblioteca.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Añadir Existente - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Elimina Herramienta(s) seleccionada(s) de la biblioteca.</p><p><br/></p></body></html> - Remove Eliminar - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Seleccione una ruta de trabajo para el editor de librerías de herramientas.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Añadir Nueva Tabla de Herramientas</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Guardar la librería seleccionada con un nuevo nombre o exportar a otro formato</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Tabla de Herramientas de la biblioteca.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Guardar la Biblioteca actual</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Seleccione qué tipo de forma usar para restringir la ruta subyacente.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Seleccione el cuerpo a utilizar para restringir la Ruta subyacente.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Radio - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radio del Cilindro.</p></body></html> - Height Altura - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Altura del Cilindro.</p></body></html> - Length Longitud - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Longitud de la Caja.</p></body></html> - Width Ancho - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Ancho de la Caja.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Altura de la Caja.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Si se comprueba que la ruta está restringida por el sólido. De lo contrario, el volumen del sólido describe una &quot;zona de exclusión&quot;.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Lista de operaciones con la Geometría Base en el trabajo actual.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Seleccione una o más características en la vista 3d y presione 'Añadir' para añadirlas como elementos base para esta operación.</p><p><br/></p><p>Las características seleccionadas pueden ser eliminadas completamente.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Añadir características seleccionadas a la lista de geometrías base para esta operación.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Agregar - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Eliminar los elementos de la lista seleccionada de la lista de geometrías base. La operación no se aplicará a ellos.</p></body></html> - - + Remove Eliminar - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Limpia lista de geometrías base.</p></body></html> - Clear Limpiar - - - All objects will be processed using the same operation properties - Todos los objetos serán procesados usando las mismas propiedades de la operación - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Cuadro de agujero y el radio determinado del agujero asociado.</p><p><br/></p><p>Puede añadir una característica para el procesamiento seleccionándolos y luego presionando Añadir. Si una característica se agrega accidentalmente a la lista, se puede eliminar a través de Eliminar y ya no se procesará.</p><p><br/></p><p>Restablecer elimina todos los elementos actuales de la lista y llena la lista con todos los agujeros circulares elegibles para la operación del modelo. Puede refinar la lista después activando/deshabilitando, eliminando y añadiendo características.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Característica - + Diameter Diámetro - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Añadir los elementos seleccionados desde la vista 3d a la lista de geometrías base.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Elimina los elementos de la lista seleccionada de la lista de geometrías base. La operación ya no se aplica a ellos.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Eliminar todos los elementos de la lista y rellenar la lista con todas las características elegibles del objeto base del trabajo.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Reiniciar - + + All objects will be processed using the same operation properties. Todos los objetos serán procesados usando las mismas propiedades de operación. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Lista de ubicaciones a procesar.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Abre un diálogo para añadir ubicaciones arbitrarias.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Elimina los elementos de la lista seleccionada de la lista de geometrías base. La operación ya no se aplica a ellos.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Editar ubicación seleccionada.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Profundidad de Inicio de la operación. El punto más alto en el eje Z que la operación debe procesar.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transferir el valor Z de la característica seleccionada como la Profundidad de Inicio para la operación.</p></body></html> - - - - - Final Depth - Profundidad Final + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>La profundidad de la operación que corresponde al valor más bajo del eje Z que la operación debe procesar.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transferir el valor Z de la característica seleccionada como la Profundidad Final de la operación.</p></body></html> - - - - - Step Down - Bajar + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>La profundidad en el eje Z la operación se mueve hacia abajo entre las capas.</p><p>Este valor depende de la herramienta que se esté utilizando, el material a cortar, el enfriamiento disponible y muchos otros factores. Por favor, consulte las hojas de datos de los fabricantes de herramientas para obtener el valor apropiado.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Profundidad Final + + + + + Step Down + Bajar Finish Step Down Finalizar Bajada - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Profundidad del corte final de la operación. Se puede utilizar para producir un acabado más limpio.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>La altura por encima de la cual es seguro mover la herramienta con movimientos rápidos. Debajo de esta altura todos los movimientos laterales y descendentes se realizan con velocidad de alimentación.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Altura libre - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>La altura donde el movimiento lateral de la herramienta no es obstruida por ningún accesorio o parte / material de inventario en sí mismo.</p></body></html> - - - - - - - - - - - ToolController - ControladorDeHerramientas - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>La herramienta y sus ajustes para esta operación.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Modo Refrigerante @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Controlador de herramienta - + Coolant Refrigerante + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cortar región - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cortar dentro o fuera de las formas seleccionadas</p></body></html> - Operation Type Tipo de operación - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Tipo de operación adaptativa</p></body></html> - - + Step Over Percent Porcentaje de Paso @@ -1017,71 +1032,36 @@ Accuracy vs Performance Exactitud vs rendimiento - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Rendimiento de cálculos de influencias vs estabilidad y exactitud</p></body></html> - Helix Ramp Angle Ángulo de rampa de hélice - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Ángulo de la entrada de la rampa de hélice</p></body></html> - Helix Cone Angle Ángulo de cono de hélice - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Ángulo del cono de entrada de hélice</p></body></html> - Helix Max Diameter Diámetro máximo de hélice - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>Si &gt;0 limita el diámetro de rampa de hélice</p><p>de lo contrario se utiliza el 75 por ciento de diámetro de herramienta</p></body></html> - Lift Distance Distancia de levantamiento - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>Cuánto levantar la herramienta durante los movimientos de enlace rápidos sobre regiones limpiadas.</p><p>Si la trayectoria de enlace no es clara la herramienta se eleva a la altura de limpieza.</p></body></html> - Keep Tool Down Ratio Mantener relación de herramienta abajo - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Longitud máxima de la trayectoria de enlace de mantenimiento de herramientas hacia abajo en comparación con la distancia directa entre puntos.</p><p>Si se excede, el enlace se hará elevando la herramienta a la altura de limpieza.</p></body></html> - Stock to Leave Stock para salir - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>¿Cuánto material dejar (es decir, para la operación de acabado)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Usar Contorno + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>La dirección en la que se realiza el perfil, en el sentido de las agujas del reloj o en sentido contrario.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Ancho de corte del chaflán.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Profundidad extra de la inmersión de la herramienta.</p></body></html> - Join: Unir: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Articulación redonda</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Inglete</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Especifica el número de vértices de la cadena de forma subyacente en la que debe comenzar el grabado.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Especifica si la operación de hélice debe iniciarse en el interior y trabajar hacia afuera, o empezar en el exterior y trabajar su camino hacia el centro.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>La dirección para la hélice, en sentido horario o en sentido antihorario.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Porcentaje de Paso - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Especifica el porcentaje del diámetro de la herramienta que cada hélice será desfasado al anterior.</p><p><br/></p><p>Un paso de 100% significa que no hay superposición de los cortes individuales.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Habilitar extensiones - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Si se seleccionan todas las extensiones potenciales son visualizadas. Extensiones habilitadas en morado y las no activadas en amarillo.</p></body></html> - Show All Mostrar Todo + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extiende la esquina entre dos bordes de un bolsillo. Si se combinan los bordes adyacentes seleccionados.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Establecer la extensión de la dimensión -el valor por defecto es la mitad del diámetro de la herramienta.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Árbol de los bordes existentes y sus potenciales extensiones.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Activar la extensión de bolsillo seleccionada.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Habilitar - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Desactivar la extensión del bolsillo seleccionada.</p></body></html> - Disable Desactivar - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Elimina todas las extensiones habilitadas - dejando la operación de bolsillo plano.</p></body></html> - Boundary Shape Forma Límite - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Especifica si el rostro debe estar restringido por la forma real de la cara seleccionada (o la parte si no se selecciona ninguna cara), o si el cuadro delimitador debe estar apagado.</p><p>Este último se puede utilizar para encarar en todo el área de stock para asegurar alturas uniformes para las siguientes operaciones.</p></body></html> - - - + Cut Mode Modo Corte - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>El modo de corte asume que el corte en un lado del tool bit representa la parte resultante y el otro ya está fresado o será eliminado más adelante.</p><p>Manteniendo que en modo escalada en mente se llama cuando el tool bit se mueve hacia el corte en cada rotación, mientras que en el modo convencional la rotación del tool bit y el movimiento lateral de las herramientas están en la misma dirección.</p></body></html> - - - + Climb Escalar - + Conventional Convencional - + Pattern Patrón - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Patrón en el que se mueve el tool bit para limpiar el material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Espiral - + ZigZagOffset ZigZagDesface - + Line Línea - + Grid Cuadrícula - + Triangle Triángulo - + Angle Ángulo - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Ángulo en el que se aplica el patrón.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>La cantidad por la cual la herramienta es desplazada lateralmente en cada ciclo del patrón, especificado en el porcentaje del diámetro de la herramienta.</p><p>Un paso del 100% resulta en una no superposición entre dos ciclos diferentes.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Permisividad del Material - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>La cantidad de material que deberá sobrar por esta operación en relación con la forma objetivo.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Especifica si esta operación utiliza un punto de inicio.</p></body></html> - - - + - + Use Start Point Usar Punto Inicial - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Si se selecciona, la operación utiliza el contorno de la geometría base seleccionada e ignora todos los agujeros e islas.</p></body></html> - - - + Clear Edges Borrar Bordes - + Min Travel Viaje Min @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Introduzca el nombre del archivo donde deben escribirse los puntos del sondeo.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cortar Lado + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER Marcador de posición + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>La cantidad de material adicional restante por esta operación en relación con la forma objetivo.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Comprueba si esta operación debe usar un punto de inicio</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Comprueba si esta operación de perfil también debe procesar agujeros en la geometría base.</p><p><br/></p><p>Los agujeros encontrados se desfasan automáticamente en el lado opuesto del corte y se realizan en dirección opuesta como perímetros.</p><p><br/></p><p>Tenga en cuenta que esto no incluye agujeros cilíndricos, suponiendo que se perforarán.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Procesar Agujeros - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Si se comprueba, la operación del perfil es desfasada por el radio de la herramienta. La dirección del desfase está determinada por el Lado del Corte.</p></body></html> - Use Compensation Usar Compensación - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Compruebe si quieree que esta operación de perfil también se aplique a los agujeros cilíndricos, que normalmente se perforan.</p><p><br/></p><p>Esto puede ser útil si no hay taladro de tamaño adecuado o el número de agujeros no garantiza un cambio de herramienta.</p><p><br/></p><p>Tenga en cuenta que el lado cortado y la dirección se invierten con respecto a los valores especificados.</p></body></html> - Process Circles Procesar Círculos - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Comprueba si esta operación de perfil también debe procesar el perímetro exterior de las formas de geometría base.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Iniciar Referencia de Características + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Elija qué punto usar en la primera característica seleccionada.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Centro de Cuadro Delimitador @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Elija qué punto usar en la segunda característica seleccionada.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No se ha seleccionado Geometría Base.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No hay Geometría Base seleccionada. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Actualmente usando entradas de puntos personalizados en la Vista de Propiedades de la Pestaña de datos.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extender Ruta Inicial - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positivo, extiende el principio de la ruta. Negativo, la acorta.</p></body></html> - Extend Path End Extender Ruta Final - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positivo, extiende el final de la ruta. Negativo, la acorta.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Modo de Capa - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Orientación de la Ruta - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Elija la orientación de la ruta con respecto a la(s) característica(s) seleccionada(s).</p></body></html> - Start to End @@ -1730,106 +1785,134 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Activar para invertir la dirección de corte de la ruta de la ranura.</p></body></html> - Reverse cut direction Invertir dirección de corte - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Seleccione el límite general para la operación.</p></body></html> - Scan Type Tipo de Escaneo - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Escaneo de superficie plana y 3D. Rotacional: Escaneo rotacional de 4 ejes.</p></body></html> - Cut Pattern Patrón de corte - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Establece el patrón de limpieza geométrica para usar en la operación.</p></body></html> - Profile Edges Perfil de Bordes - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Perfil de los bordes de la selección.</p></body></html> - Avoid Last X Faces Evitar Últimas X Caras - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Evitar cortar las últimas caras 'N' en la lista de Geometría Base de las caras seleccionadas.</p></body></html> - Bounding Box Cuadro Delimitador + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Desfase extra X, Y del cuadro delimitador - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Desfase adicional al recuadro delimitado seleccionado a lo largo del eje X."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Desfase adicional al recuadro delimitado seleccionado a lo largo del eje Y."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Dirección de Cortadora - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Las líneas de la Cortadora se crean paralelas a este eje.</p></body></html> - Depth offset Desplazamiento de profundidad - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Establezca el desfase de profundidad del eje Z de la superficie objetivo.</p></body></html> - @@ -1837,51 +1920,34 @@ Pasar al siguiente - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Intervalo de Muestra - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Establece la resolución de muestreo. Los valores más pequeños aumentan rápidamente el tiempo de procesamiento.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Hacer Verdadero, si se especifica un Punto de Inicio</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimizar Rutas Lineales - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Si es verdadero, el cortador permanecerá dentro de los límites del modelo o cara(s) seleccionada(s)</p></body></html> - - - + Boundary Enforcement Ejecución del Límite - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Habilitar optimización por separado entre transiciones, rompe dentro de cada paso sobre la ruta.</p></body></html> - - - + Optimize StepOver Transitions Optimizar las Transiciones de Paso @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expresión establecida como el IniciarProfundidad de una operación recién creada.</p><p><br/></p><p>Predeterminado: OpIniciarProfundidad</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expresión establecida como el FinalProfundidad para una operación recién creada.</p><p><br/></p><p>Predeterminado: OpFinalProfundidad</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expresión establecida como el PasoAbajo de una operación recién creada.</p><p><br/></p><p>Predeterminado: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Alturas - + Expression Expresión - + Offset Desfase - + Clearance Holgura - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expresión establecida como AlturadeDespeje para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;OpStockZMax+SetupSheet.Clear anceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>DesfaseAlturadeDespeje: puede ser utilizado por expresiones para establecer la AlturadeDespeje predeterminada para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Seguro - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expresión establecida como AlturaSegura para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>DesfaseAlturaSegura puede ser para expresiones para establecer AlutraSegura para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Velocidades Rápidas - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Velocidad horizontal rápida asignada como HorizRapid al nuevo Controlador de Herramientas.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Velocidad vertical rápida asignada a VertRapid del nuevo Controlador de Herramientas.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Este valor se utiliza para discretizar los arcos en segmentos. Los valores más pequeños resultarán en un código más grande. Los valores más grandes pueden causar segmentos no deseados en la ruta de línea medial.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filtrar líneas colineales - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Establece cuán agresivamente se filtran los segmentos colinares del diagrama voronoi</p><p>Los valores válidos son de 0 - 90 grados (números más grandes filtran más)</p><p>Por defecto = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Seleccione el algoritmo a utilizar: Cortadora OCL*, o Experimental (no basado en OCL).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Establecer el ancho por defecto de las etiquetas sostenidas.</p><p>Si el ancho se establece a 0, el revestimiento intentará adivinar un valor razonable basado en la ruta misma.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Altura por defecto - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Altura predeterminada de las etiquetas sostenidas.</p><p>Si la altura especificada es 0, el revestido usará la mitad de la altura de la parte. Si la altura es mayor que la altura de la pieza, el revestimiento se reducirá la altura a la altura de la pieza.</p></body></html> - - - + Default Angle Ángulo por defecto - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Ángulo de plegado para ascenso y descenso de etiqueta sostenida.</p></body></html> - - - + Default Radius Radio por defecto - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radio del redondeo en el borde superior de la etiqueta.</p><p>Si el radio es mayor que el que soporta la forma de la etiqueta, la forma resultante será la de una cúpula.</p></body></html> - - - + Tag Generation Generación de Etiquetas - + Initial # Tags Etiquetas # Iniciales - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Especifica el número de etiquetas generadas cuando se crea un nuevo revestimiento.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Trayectoria - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Ruta para buscar plantillas, postprocesadores, tablas de herramientas y otros archivos externos.</p><p><br/></p><p>Si se deja vacío, el directorio macro es usado.</p></body></html> - - - + Template Plantilla - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>La plantilla por defecto a seleccionar al crear un nuevo Trabajo. </p><p><br/></p><p>Esto puede ser útil cuando casi todos los trabajos serán procesados por la misma máquina con una configuración similar.</p><p><br/></p><p>Si se deja vacío, no se preseleccionará ninguna plantilla.</p></body></html> - - - + Geometry Geometría - + Default Geometry Tolerance Tolerancia de Geometría por Defecto - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Valor predeterminado para nuevos trabajos, usado para calcular rutas. Más pequeño aumenta la precisión, pero ralentiza el cálculo - + Default Curve Accuracy Precisión de la curva por defecto - - + + Post Processor Post Procesador - + Output File Archivo de salida - + Default Path Ruta por defecto - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Introduzca una ruta y opcionalmente nombre de archivo (ver abajo) para ser utilizado como predeterminado para la exportación del post procesador.</p><p>Las siguientes sustituciones se realizan antes de que el nombre se resuelva en el momento del post procesamiento </p><p>La sustitución permite lo siguiente:</p><p>%D . . directorio del documento activo</p><p>%d ... nombre del documento activo (con extensión)</p><p>%M ... directorio macro de usuario</p><p>%j . . nombre del objeto de Job activo</p><p><br/></p><p>Puede utilizarse si la salida se está dividiendo. Si la salida no está dividida</p><p>, estos serán ignorados. </p><p>%T ... Número de herramienta</p><p>%t ... Etiqueta del controlador de herramientas</p><p><br/></p><p>%W . . Sistema de coordenadas de trabajo</p><p>%O . . Etiqueta de operación</p><p><br/></p><p>Al dividir la salida, siempre se añadirá un número de secuencia.</p><p><br/></p><p>si %S está incluido, puede especificar dónde aparece el número. Sin ella, el número se añadirá al final de la cadena.</p><p><br/></p><p>%S ... Número de secuencia</p><p><br/></p><p>El siguiente ejemplo almacena todos los archivos con el mismo nombre que el documento el directorio /home/freecad (por favor, elimina las comillas):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Ver la política de guardado de archivos abajo sobre cómo hacer frente a conflictos de nombres.</p></body></html> - - - + File Save Policy Política de Guardado de Archivos - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Elija cómo hacer frente a potenciales conflictos de nombres de archivo. Abrir siempre un diálogo, solo abrir un diálogo si el archivo de salida ya existe, sobreescribir cualquier archivo existente o añadir un ID secuencial único (3 dígitos) al nombre del archivo.</p></body></html> - - - + Open File Dialog Abrir Diálogo de Archivo - + Open File Dialog on conflict Abrir Diálogo de Archivos en Conflicto - + Overwrite existing file Sobrescribir Archivo Existente - + Append Unique ID on conflict Añadir ID Único en conflicto - + Post Processors Selection Selección de Postprocesadores - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Parece que no hay ningún texto postprocesador instalado. Por favor, añada algo en su directorio macro y asegúrese de que el nombre del archivo termine con &quot;_post. y&quot;.</p></body></html> - - - + Default Post Processor Post-procesador Por Defecto - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Seleccione uno de los postprocesadores como el predeterminado.</p></body></html> - - - + DefaultPostProcessor Procesador Por Defecto - + Mod/Path Mod/Ruta - + Default Arguments Argumentos Por Defecto - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Argumentos opcionales pasados al Postprocesador por defecto especificado arriba. Vea la documentación del Postprocesador para argumentos soportados.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Configuración - + Stock Inventario - + Create Box Crear Caja - + Create Cylinder Crear Cilindro - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radio - - + + Height Altura - + Length Longitud - + Width Ancho - + Placement Ubicación - + Angle Ángulo - + Axis Eje - + Position Posición - + Tools Herramientas - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Referencias a Herramientas Bit y sus formas pueden almacenarse con una ruta absoluta o con una ruta relativa a la ruta de búsqueda.</p><p>Generalmente se recomienda utilizar rutas relativas debido a su flexibilidad y robustez a los cambios de diseño.</p><p>Si existen múltiples herramientas o formas de herramientas con el mismo nombre en diferentes directorios, puede ser necesario utilizar rutas absolutas. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Almacenar Rutas Absolutas @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Entrada + + Enable Lead In + Enable Lead In - - Enable LeadIn - Habilitar Entrada + + + Style + Estilo - - Extend In: - Extender Entrada: + + + Length / Radius + Length / Radius - - Style In: - Estilo Entrada: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extender + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Salida + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Habilitar Salida + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extender Salida: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Estilo Salida: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Longitud / Radio: - - - - Radius / Center: - Radio / centro: - - - + Keep Tool Down Mantener herramienta abajo - + Rapid Plunge Inmersión Rápida - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Aplicar hacia Dentro/Fuera en todas las capas</p></body></html> - - - + Include Layers Incluye capas - - Use Machine CRC - Usar CRC de máquina - - - + Arc Arco - + Tangent Tangente - + Perpendicular Perpendicular - - Radius - Radio - - - - Center - Centro - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut Entrada / Salida - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radio - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>El radio del eje ajustado</p></body></html> - Axis Mapping Mapeo de Ejes + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>El eje de mapeo de entrada. Las coordenadas del primer eje se mapearán al segundo.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>En el lado en que se insertan los huesos del perfil - esto también determina qué esquinas se revestirán. El valor por defecto se determina basándose en el perfil que está siendo revestido.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Los ángulos inferiores al ángulo de filtro no recibirán acciones de esquina</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Distancia de Desplazamiento - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distancia de las pistas del punto detrás del torno</p></body></html> - Pivot Height Altura Pivote - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Altura para elevar durante la acción de la esquina</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Ancho de la etiqueta sostenida.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Altura de la etiqueta sostenida.</p><p>Tenga en cuenta que la etiqueta resultante puede ser más pequeña si el ancho y el ángulo de la etiqueta resultan en una forma triangular.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Ángulo de plegado para ascenso y descenso de etiqueta sostenida.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radio del redondeado en la parte superior.</p><p>Si el radio es demasiado grande para la forma de la etiqueta se reduce al máximo radio posible - resultando en una forma esférica.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Lista de etiquetas actuales. Edite coordenadas haciendo doble clic o el botón Editar.</p><p>Las etiquetas se deshabilitan automáticamente si se superponen con la etiqueta anterior, o no se encuentran en el cable base.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ControladorDeHerramientas + Tool Controller + Controlador de herramienta + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Modo Refrigerante - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>La herramienta y sus ajustes para esta operación.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Introduzca el nombre del archivo que contiene los datos de la sondeo</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nombre - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Mostrar nombre de la Herramienta Bit (valor inicial tomado del archivo de forma).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Archivo de Forma - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>El archivo que define el tipo y forma de la Herramienta Bit.</p></body></html> - path trayectoria + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Cambiar el tipo de definición y forma de la Herramienta Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Herramientas Bits disponibles para elegir.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Crear ControladoresDeHerramientas para las herramientas bit seleccionadas y añadirlas al Trabajo</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Editar @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Archivo de salida - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Procesador - + Arguments Argumentos - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Argumentos opcionales pasados al post-procesador. Los argumentos son específicos para cada post-procesador, por favor, vea su documentación para más detalles.</p></body></html> - - - + Work Coordinate Systems Sistemas de Coordenadas de Trabajo - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordenando por Accesorio, causará que todas las operaciones se realicen en el primer sistema de coordenadas antes de cambiar al segundo. Entonces todas las operaciones se realizarán en el mismo orden.</p><p>Esto es útil si el operador puede cargar de forma segura el trabajo en un sistema de coordenadas mientras la máquina está trabajando en otro.</p><p>Ordenar por Herramienta, minimizará los Cambios de Herramienta. Se realizará un cambio de herramientas, luego todas las operaciones en todos los sistemas de coordenadas antes de cambiar las herramientas.</p><p>Ordenar por operación hará cada operación en todos los sistemas de coordenadas antes de pasar a la siguiente operación. Esto es especialmente útil junto con la 'salida dividida', incluso con un solo sistema de coordenadas de trabajo, ya que pondrá cada operación en un archivo separado</p></body></html> - - - + Systems Sistemas - + Order By Ordenado por - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Sistemas de Coordenadas de Trabajo</span> también llamados <span style=" font-style:italic;">Desfaces de Trabajo</span>, <span style=" font-style:italic;">Los Desfaces de Accesorio</span>, o <span style=" font-style:italic;">Accesorios </span>son útiles para construir trabajos de producción eficientes donde la misma parte se hace muchas veces en la máquina.</p><p>FreeCAD no tiene conocimiento de dónde existe un sistema de coordenadas concreto dentro del sistema de coordenadas de la máquina, por lo que añadir sistemas de coordenadas adicionales a su trabajo no tendrá ningún cambio visual dentro de su trabajo. Sin embargo, cambiará la salida de su gcode. La forma exacta en que la salida es afectada es controlada por la configuración 'ordenar por'.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Introduzca una ruta y opcionalmente nombre de archivo (ver abajo) para ser utilizado como predeterminado para la exportación del post procesador.</p><p>Las siguientes sustituciones se realizan antes de que el nombre se resuelva en el momento del post procesamiento </p><p>La sustitución permite lo siguiente:</p><p>%D . . directorio del documento activo</p><p>%d ... nombre del documento activo (con extensión)</p><p>%M ... directorio macro de usuario</p><p>%j . . nombre del objeto de Job activo</p><p><br/></p><p>Puede utilizarse si la salida se está dividiendo. Si la salida no está dividida</p><p>, estos serán ignorados. </p><p>%T ... Número de herramienta</p><p>%t ... Etiqueta del controlador de herramientas</p><p><br/></p><p>%W . . Sistema de coordenadas de trabajo</p><p>%O . . Etiqueta de operación</p><p><br/></p><p>Al dividir la salida, siempre se añadirá un número de secuencia.</p><p><br/></p><p>si %S está incluido, puede especificar dónde aparece el número. Sin ella, el número se añadirá al final de la cadena.</p><p><br/></p><p>%S ... Número de secuencia</p><p><br/></p><p>El siguiente ejemplo almacena todos los archivos con el mismo nombre que el documento el directorio /home/freecad (por favor, elimina las comillas):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Ver la política de guardado de archivos abajo sobre cómo hacer frente a conflictos de nombres.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Si están en uso múltiples sistemas de coordenadas, configurando esto a TRUE causará que el gcode se escriba en múltiples archivos de salida a como es controlado por la propiedad 'ordenar por'. Por ejemplo, si se ordena por Accesorio, el primer archivo de salida será para el primer accesorio y el archivo separado para el segundo.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Si es Verdadero, el postprocesamiento creará varios archivos de salida basados en el <span style=" font-style:italic;">orden por configuración.</p><p><br/></p><p>Por ejemplo, si <span style=" font-style:italic;"></span></span></span></span></span>el orden</span> se establece en Herramienta, el primer archivo de salida contendrá el primer cambio de herramienta y todas las operaciones, en todos los sistemas de coordenadas, que pueden debe hacerse con esa herramienta antes de que se llame al siguiente cambio de herramienta.</p><p><br/></p><p>Si <span style=" font-style:italic;">el orden<span style=" font-style:italic;"></span>se establece en <span style=" font-style:italic;">operación</span><span style=" font-style:italic;"><span style=" font-style:italic;"><span style=" font-style:italic;"> y <span style=" font-style:italic;">la salida dividida</span> es verdadera, cada operación se escribirá en un archivo separado.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Dividir Salida - + Setup Configuración - + Layout Diseño - + Stock Inventario - + Create Box Crear Caja - + Create Cylinder Crear Cilindro - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Usar Sólido Existente - + Refresh Actualizar - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radio - - + + Height Altura - + Length Longitud - + Width Ancho - + Alignment Alineación - + Move to Origin Mover al Origen - + Set Origin Definir origen - + Center in Stock Centrar en Inventario - + XY in Stock XY en inventario - + Set Definir - + X-Axis Eje X - + Y-Axis Eje Y - + Z-Axis Eje Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Enlazar Inventario y Modelo - + Move - XY Mover - XY - + Rotate - XY Rotar - XY - + Compound Compuesto - - + + Default Values Valores por Defecto - + Depths Profundidades - + Start Depth Profundidad de Inicio - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expresión establecida como el IniciarProfundidad de una operación recién creada.</p><p><br/></p><p>Predeterminado: OpIniciarProfundidad</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Profundidad Final - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expresión establecida como el FinalProfundidad para una operación recién creada.</p><p><br/></p><p>Predeterminado: OpFinalProfundidad</p></body></html> - - - + Step Down Bajar - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expresión establecida como el PasoAbajo de una operación recién creada.</p><p><br/></p><p>Predeterminado: OpToolDiameter</p></body></html> - - - + Heights Alturas - + Expression Expresión - + Offset Desfase - + Clearance Holgura - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expresión establecida como AlturadeDespeje para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;OpStockZMax+SetupSheet.Clear anceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>DesfaseAlturadeDespeje: puede ser utilizado por expresiones para establecer la AlturadeDespeje predeterminada para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;3 mm&quot;</p></body></html> - - - + Safe Seguro - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expresión establecida como AlturaSegura para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>DesfaseAlturaSegura puede ser para expresiones para establecer AlutraSegura para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;5 mm&quot;</p></body></html> - - - + Coolant Refrigerante - + Coolant Mode Modo Refrigerante - - + + Tools Herramientas - + Name Nombre - + Nr. Nr. - - + + Feed Alimentación - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Avance horizontal</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Avance vertical</p></body></html> - - - + Spindle Rotor - + Add Agregar - + Remove Eliminar - + Rapid Speeds Velocidades Rápidas - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Velocidad horizontal rápida asignada como HorizRapid al nuevo Controlador de Herramientas.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Velocidad vertical rápida asignada a VertRapid del nuevo Controlador de Herramientas.</p></body></html> - - - + Workplan Plan de trabajo - + Active Tool Herramienta Activa - + Delete Eliminar - + Op Defaults Op por defecto @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Advertencia - + Ok Aceptar - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -4652,7 +4931,7 @@ For example: The G-code output file for this project - The G-code output file for this project + El archivo G-code de salida para este proyecto @@ -4704,7 +4983,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Dividir la salida en múltiples archivos G-code @@ -4743,7 +5022,7 @@ For example: Select the type of Job - Select the type of Job + Seleccionar el tipo de Trabajo @@ -5049,7 +5328,7 @@ For example: The G-code to be inserted - The G-code to be inserted + El G-code a ser insertado @@ -5069,17 +5348,17 @@ For example: Direction of operation - Direction of operation + Dirección de la operación Side of operation - Side of operation + Lado de la operación The segment where the operation starts - The segment where the operation starts + El segmento donde comienza la operación @@ -6235,7 +6514,7 @@ For example: Creates a Path Job - Creates a Path Job + Elegir una Ruta de Trabajo @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operación - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Refrigerante - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descripción - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Controlador de herramienta - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Ordenado por - + Part Datum Part Datum - + G-code File - G-code File + Archivo G-code - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programador - + Machine Máquina - + Postprocessor Postprocesador - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Nota - + Operator Operador - + Date Date @@ -6594,7 +6873,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + Simular G-code en stock @@ -6640,7 +6919,7 @@ For example: no job for operation %s found. - no job for operation %s found. + no se encontró trabajo para la operación %s. @@ -6970,7 +7249,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Centro de Cuadro Delimitador @@ -7169,7 +7448,7 @@ For example: No scan data to convert to G-code. - No scan data to convert to G-code. + No hay datos de escaneo para convertir a G-code. @@ -7463,12 +7742,12 @@ For example: VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + Vtalve requiere un cortador de grillaje con ángulo de corte Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + El ángulo del borde de corte del grabador debe ser < 180 grados. @@ -7843,7 +8122,7 @@ Aborting op creation Create custom G-code snippet - Create custom G-code snippet + Crear fragmento de G-code personalizado diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts index ce26488dd6..d3cf38b6ec 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Seleccione una plantilla para el trabajo.</p><p>En caso de que no haya plantillas puede crear una a través del menú emergente de un trabajo existente. Nombre el archivo job_*.json y colóquelo en la macro o en el directorio de rutas (ver preferencias) para ser seleccionable de esta lista.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Exportar Plantilla de Trabajo - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Si está habilitado incluir todas las configuraciones de post-procesamiento en la plantilla.</p></body></html> - Post Processing Post-Procesado - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Sugerencia sobre la configuración actual de posts-procesamiento.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Si se habilita, las definiciones del controlador de herramientas se almacenan en la plantilla.</p></body></html> - Tools Herramientas - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Comprueba todos los controladores de herramientas que deben incluirse en la plantilla.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Activar para incluir valores de la HojaDeConfiguración en la plantilla.</p><p>Cualquier valor de la HojaDeConfiguración que se cambie de su valor predeterminado es preseleccionado. Si este campo no ha sido seleccionado, la HojaDeConfiguración actual no ha sido modificada.</p></body></html> - - - + Setup Sheet Configurar Hoja - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Habilitar para incluir las alturas por defecto para las operaciones en la plantilla.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Alturas de Operación - + Operation Depths Profundidades de Operación - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Habilitar para incluir la herramienta rápida por defecto en la plantilla.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Velocidades rápidas de herramienta - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Habilitar para incluir el modo de enfriamiento predeterminado en la plantilla.</p></body></html> - - - + Coolant Mode Modo Refrigerante - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Habilitar todas las operaciones para las cuales los valores de configuración deben ser exportados.</p><p><br/></p><p>Tenga en cuenta que solo las operaciones que están listadas son las que actualmente tienen los valores de configuración configurados.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Inventario - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extensión - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Sugerencia sobre la configuración actual de extensión del inventario.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Si se habilita, la ubicación actual del inventario sólido se almacena en la plantilla.</p></body></html> - - - + Placement Ubicación - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Sugerencia sobre la posición actual del inventario.</p></body></html> - - - + Export Exportar @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Seleccione uno de los post-procesadores.</p><p>FreeCAD viene con varios post-procesadores preinstalados, por favor, asegúrese de que al menos uno de ellos está habilitado en sus preferencias.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Nombre de la propiedad. Solo puede contener letras, números y guiones bajos. Los nombres de CasoMixto se mostrarán con los espacios &quot;Caso Mixto&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>El grupo de categorías al que pertenece la propiedad</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupo - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>El tipo del valor de la propiedad.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip que se mostrará cuando el usuario pase el ratón sobre la propiedad.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ConsejoDeHerramienta - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Comprueba si quiere crear varias propiedades en un lote.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Añadir Herramienta existente a esta biblioteca.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Añadir Existente - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Elimina Herramienta(s) seleccionada(s) de la biblioteca.</p><p><br/></p></body></html> - Remove Quitar - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Seleccione una ruta de trabajo para el editor de librerías de herramientas.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Añadir Nueva Tabla de Herramientas</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Guardar la librería seleccionada con un nuevo nombre o exportar a otro formato</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Tabla de Herramientas de la biblioteca.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Guardar la Biblioteca actual</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Seleccione qué tipo de forma usar para restringir la ruta subyacente.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Seleccione el cuerpo a utilizar para restringir la Ruta subyacente.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Radio - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radio del Cilindro.</p></body></html> - Height Altura - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Altura del Cilindro.</p></body></html> - Length Longitud - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Longitud de la Caja.</p></body></html> - Width Ancho - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Ancho de la Caja.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Altura de la Caja.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Si se comprueba que la ruta está restringida por el sólido. De lo contrario, el volumen del sólido describe una &quot;zona de exclusión&quot;.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Lista de operaciones con la Geometría Base en el trabajo actual.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Seleccione una o más características en la vista 3d y presione 'Añadir' para añadirlas como elementos base para esta operación.</p><p><br/></p><p>Las características seleccionadas pueden ser eliminadas completamente.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Añadir características seleccionadas a la lista de geometrías base para esta operación.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Añadir - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Eliminar los elementos de la lista seleccionada de la lista de geometrías base. La operación no se aplicará a ellos.</p></body></html> - - + Remove Quitar - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Limpia lista de geometrías base.</p></body></html> - Clear Limpiar - - - All objects will be processed using the same operation properties - Todos los objetos serán procesados usando las mismas propiedades de la operación - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Cuadro de agujero y el radio determinado del agujero asociado.</p><p><br/></p><p>Puede añadir una característica para el procesamiento seleccionándolos y luego presionando Añadir. Si una característica se agrega accidentalmente a la lista, se puede eliminar a través de Eliminar y ya no se procesará.</p><p><br/></p><p>Restablecer elimina todos los elementos actuales de la lista y llena la lista con todos los agujeros circulares elegibles para la operación del modelo. Puede refinar la lista después activando/deshabilitando, eliminando y añadiendo características.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Característica - + Diameter Diámetro - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Añadir los elementos seleccionados desde la vista 3d a la lista de geometrías base.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Elimina los elementos de la lista seleccionada de la lista de geometrías base. La operación ya no se aplica a ellos.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Eliminar todos los elementos de la lista y rellenar la lista con todas las características elegibles del objeto base del trabajo.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Reiniciar - + + All objects will be processed using the same operation properties. Todos los objetos serán procesados usando las mismas propiedades de operación. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Lista de ubicaciones a procesar.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Abre un diálogo para añadir ubicaciones arbitrarias.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Elimina los elementos de la lista seleccionada de la lista de geometrías base. La operación ya no se aplica a ellos.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Editar ubicación seleccionada.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Profundidad de Inicio de la operación. El punto más alto en el eje Z que la operación debe procesar.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transferir el valor Z de la característica seleccionada como la Profundidad de Inicio para la operación.</p></body></html> - - - - - Final Depth - Profundidad Final + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>La profundidad de la operación que corresponde al valor más bajo del eje Z que la operación debe procesar.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transferir el valor Z de la característica seleccionada como la Profundidad Final de la operación.</p></body></html> - - - - - Step Down - Bajar + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>La profundidad en el eje Z la operación se mueve hacia abajo entre las capas.</p><p>Este valor depende de la herramienta que se esté utilizando, el material a cortar, el enfriamiento disponible y muchos otros factores. Por favor, consulte las hojas de datos de los fabricantes de herramientas para obtener el valor apropiado.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Profundidad Final + + + + + Step Down + Bajar Finish Step Down Finalizar Bajada - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Profundidad del corte final de la operación. Se puede utilizar para producir un acabado más limpio.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>La altura por encima de la cual es seguro mover la herramienta con movimientos rápidos. Debajo de esta altura todos los movimientos laterales y descendentes se realizan con velocidad de alimentación.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Altura libre - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>La altura donde el movimiento lateral de la herramienta no es obstruida por ningún accesorio o parte / material de inventario en sí mismo.</p></body></html> - - - - - - - - - - - ToolController - ControladorDeHerramientas - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>La herramienta y sus ajustes para esta operación.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Modo Refrigerante @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Controlador de herramienta - + Coolant Refrigerante + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cortar región - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cortar dentro o fuera de las formas seleccionadas</p></body></html> - Operation Type Tipo de operación - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Tipo de operación adaptativa</p></body></html> - - + Step Over Percent Porcentaje de Paso @@ -1017,71 +1032,36 @@ Accuracy vs Performance Exactitud vs rendimiento - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Rendimiento de cálculos de influencias vs estabilidad y exactitud</p></body></html> - Helix Ramp Angle Ángulo de rampa de hélice - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Ángulo de la entrada de la rampa de hélice</p></body></html> - Helix Cone Angle Ángulo de cono de hélice - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Ángulo del cono de entrada de hélice</p></body></html> - Helix Max Diameter Diámetro máximo de hélice - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>Si &gt;0 limita el diámetro de rampa de hélice</p><p>de lo contrario se utiliza el 75 por ciento de diámetro de herramienta</p></body></html> - Lift Distance Distancia de levantamiento - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>Cuánto levantar la herramienta durante los movimientos de enlace rápidos sobre regiones limpiadas.</p><p>Si la trayectoria de enlace no es clara la herramienta se eleva a la altura de limpieza.</p></body></html> - Keep Tool Down Ratio Mantener relación de herramienta abajo - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Longitud máxima de la trayectoria de enlace de mantenimiento de herramientas hacia abajo en comparación con la distancia directa entre puntos.</p><p>Si se excede, el enlace se hará elevando la herramienta a la altura de limpieza.</p></body></html> - Stock to Leave Stock para salir - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>¿Cuánto material dejar (es decir, para la operación de acabado)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Usar Contorno + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>La dirección en la que se realiza el perfil, en el sentido de las agujas del reloj o en sentido contrario.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Ancho de corte del chaflán.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Profundidad extra de la inmersión de la herramienta.</p></body></html> - Join: Unir: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Articulación redonda</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Inglete</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Especifica el número de vértices de la cadena de forma subyacente en la que debe comenzar el grabado.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Especifica si la operación de hélice debe iniciarse en el interior y trabajar hacia afuera, o empezar en el exterior y trabajar su camino hacia el centro.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>La dirección para la hélice, en sentido horario o en sentido antihorario.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Porcentaje de Paso - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Especifica el porcentaje del diámetro de la herramienta que cada hélice será desfasado al anterior.</p><p><br/></p><p>Un paso de 100% significa que no hay superposición de los cortes individuales.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Habilitar extensiones - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Si se seleccionan todas las extensiones potenciales son visualizadas. Extensiones habilitadas en morado y las no activadas en amarillo.</p></body></html> - Show All Mostrar Todos + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extiende la esquina entre dos bordes de un bolsillo. Si se combinan los bordes adyacentes seleccionados.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Establecer la extensión de la dimensión -el valor por defecto es la mitad del diámetro de la herramienta.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Árbol de los bordes existentes y sus potenciales extensiones.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Activar la extensión de bolsillo seleccionada.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Habilitar - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Desactivar la extensión del bolsillo seleccionada.</p></body></html> - Disable Deshabilitar - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Elimina todas las extensiones habilitadas - dejando la operación de bolsillo plano.</p></body></html> - Boundary Shape Forma Límite - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Especifica si el rostro debe estar restringido por la forma real de la cara seleccionada (o la parte si no se selecciona ninguna cara), o si el cuadro delimitador debe estar apagado.</p><p>Este último se puede utilizar para encarar en todo el área de stock para asegurar alturas uniformes para las siguientes operaciones.</p></body></html> - - - + Cut Mode Modo Corte - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>El modo de corte asume que el corte en un lado del tool bit representa la parte resultante y el otro ya está fresado o será eliminado más adelante.</p><p>Manteniendo que en modo escalada en mente se llama cuando el tool bit se mueve hacia el corte en cada rotación, mientras que en el modo convencional la rotación del tool bit y el movimiento lateral de las herramientas están en la misma dirección.</p></body></html> - - - + Climb Escalar - + Conventional Convencional - + Pattern Patrón - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Patrón en el que se mueve el tool bit para limpiar el material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Espiral - + ZigZagOffset ZigZagDesface - + Line Línea - + Grid Rejilla - + Triangle Triángulo - + Angle Ángulo - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Ángulo en el que se aplica el patrón.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>La cantidad por la cual la herramienta es desplazada lateralmente en cada ciclo del patrón, especificado en el porcentaje del diámetro de la herramienta.</p><p>Un paso del 100% resulta en una no superposición entre dos ciclos diferentes.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Permisividad del Material - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>La cantidad de material que deberá sobrar por esta operación en relación con la forma objetivo.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Especifica si esta operación utiliza un punto de inicio.</p></body></html> - - - + - + Use Start Point Usar Punto Inicial - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Si se selecciona, la operación utiliza el contorno de la geometría base seleccionada e ignora todos los agujeros e islas.</p></body></html> - - - + Clear Edges Borrar Bordes - + Min Travel Viaje Min @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Introduzca el nombre del archivo donde deben escribirse los puntos del sondeo.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cortar Lado + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER Marcador de posición + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>La cantidad de material adicional restante por esta operación en relación con la forma objetivo.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Comprueba si esta operación debe usar un punto de inicio</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Comprueba si esta operación de perfil también debe procesar agujeros en la geometría base.</p><p><br/></p><p>Los agujeros encontrados se desfasan automáticamente en el lado opuesto del corte y se realizan en dirección opuesta como perímetros.</p><p><br/></p><p>Tenga en cuenta que esto no incluye agujeros cilíndricos, suponiendo que se perforarán.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Procesar Agujeros - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Si se comprueba, la operación del perfil es desfasada por el radio de la herramienta. La dirección del desfase está determinada por el Lado del Corte.</p></body></html> - Use Compensation Usar Compensación - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Compruebe si quieree que esta operación de perfil también se aplique a los agujeros cilíndricos, que normalmente se perforan.</p><p><br/></p><p>Esto puede ser útil si no hay taladro de tamaño adecuado o el número de agujeros no garantiza un cambio de herramienta.</p><p><br/></p><p>Tenga en cuenta que el lado cortado y la dirección se invierten con respecto a los valores especificados.</p></body></html> - Process Circles Procesar Círculos - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Comprueba si esta operación de perfil también debe procesar el perímetro exterior de las formas de geometría base.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Iniciar Referencia de Características + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Elija qué punto usar en la primera característica seleccionada.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Centro de Cuadro Delimitador @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Elija qué punto usar en la segunda característica seleccionada.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No se ha seleccionado Geometría Base.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No hay Geometría Base seleccionada. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Actualmente usando entradas de puntos personalizados en la Vista de Propiedades de la Pestaña de datos.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extender Ruta Inicial - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positivo, extiende el principio de la ruta. Negativo, la acorta.</p></body></html> - Extend Path End Extender Ruta Final - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positivo, extiende el final de la ruta. Negativo, la acorta.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Modo de Capa - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Orientación de la Ruta - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Elija la orientación de la ruta con respecto a la(s) característica(s) seleccionada(s).</p></body></html> - Start to End @@ -1730,106 +1785,134 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Activar para invertir la dirección de corte de la ruta de la ranura.</p></body></html> - Reverse cut direction Invertir dirección de corte - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Seleccione el límite general para la operación.</p></body></html> - Scan Type Tipo de Escaneo - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Escaneo de superficie plana y 3D. Rotacional: Escaneo rotacional de 4 ejes.</p></body></html> - Cut Pattern Patrón de corte - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Establece el patrón de limpieza geométrica para usar en la operación.</p></body></html> - Profile Edges Perfil de Bordes - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Perfil de los bordes de la selección.</p></body></html> - Avoid Last X Faces Evitar Últimas X Caras - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Evitar cortar las últimas caras 'N' en la lista de Geometría Base de las caras seleccionadas.</p></body></html> - Bounding Box Cuadro Delimitador + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Desfase extra X, Y del cuadro delimitador - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Desfase adicional al recuadro delimitado seleccionado a lo largo del eje X."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Desfase adicional al recuadro delimitado seleccionado a lo largo del eje Y."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Dirección de Cortadora - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Las líneas de la Cortadora se crean paralelas a este eje.</p></body></html> - Depth offset Desplazamiento de profundidad - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Establezca el desfase de profundidad del eje Z de la superficie objetivo.</p></body></html> - @@ -1837,51 +1920,34 @@ Pasar al siguiente - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Intervalo de Muestra - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Establece la resolución de muestreo. Los valores más pequeños aumentan rápidamente el tiempo de procesamiento.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Hacer Verdadero, si se especifica un Punto de Inicio</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimizar Rutas Lineales - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Si es verdadero, el cortador permanecerá dentro de los límites del modelo o cara(s) seleccionada(s)</p></body></html> - - - + Boundary Enforcement Ejecución del Límite - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Habilitar optimización por separado entre transiciones, rompe dentro de cada paso sobre la ruta.</p></body></html> - - - + Optimize StepOver Transitions Optimizar las Transiciones de Paso @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expresión establecida como el IniciarProfundidad de una operación recién creada.</p><p><br/></p><p>Predeterminado: OpIniciarProfundidad</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expresión establecida como el FinalProfundidad para una operación recién creada.</p><p><br/></p><p>Predeterminado: OpFinalProfundidad</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expresión establecida como el PasoAbajo de una operación recién creada.</p><p><br/></p><p>Predeterminado: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Alturas - + Expression Expresión - + Offset Desplazamiento - + Clearance Holgura - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expresión establecida como AlturadeDespeje para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;OpStockZMax+SetupSheet.Clear anceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>DesfaseAlturadeDespeje: puede ser utilizado por expresiones para establecer la AlturadeDespeje predeterminada para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Seguro - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expresión establecida como AlturaSegura para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>DesfaseAlturaSegura puede ser para expresiones para establecer AlutraSegura para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Velocidades Rápidas - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Velocidad horizontal rápida asignada como HorizRapid al nuevo Controlador de Herramientas.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Velocidad vertical rápida asignada a VertRapid del nuevo Controlador de Herramientas.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Este valor se utiliza para discretizar los arcos en segmentos. Los valores más pequeños resultarán en un código más grande. Los valores más grandes pueden causar segmentos no deseados en la ruta de línea medial.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filtrar líneas colineales - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Establece cuán agresivamente se filtran los segmentos colinares del diagrama voronoi</p><p>Los valores válidos son de 0 - 90 grados (números más grandes filtran más)</p><p>Por defecto = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Seleccione el algoritmo a utilizar: Cortadora OCL*, o Experimental (no basado en OCL).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Establecer el ancho por defecto de las etiquetas sostenidas.</p><p>Si el ancho se establece a 0, el revestimiento intentará adivinar un valor razonable basado en la ruta misma.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Altura por defecto - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Altura predeterminada de las etiquetas sostenidas.</p><p>Si la altura especificada es 0, el revestido usará la mitad de la altura de la parte. Si la altura es mayor que la altura de la pieza, el revestimiento se reducirá la altura a la altura de la pieza.</p></body></html> - - - + Default Angle Ángulo por defecto - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Ángulo de plegado para ascenso y descenso de etiqueta sostenida.</p></body></html> - - - + Default Radius Radio por defecto - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radio del redondeo en el borde superior de la etiqueta.</p><p>Si el radio es mayor que el que soporta la forma de la etiqueta, la forma resultante será la de una cúpula.</p></body></html> - - - + Tag Generation Generación de Etiquetas - + Initial # Tags Etiquetas # Iniciales - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Especifica el número de etiquetas generadas cuando se crea un nuevo revestimiento.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Trayectoria - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Ruta para buscar plantillas, postprocesadores, tablas de herramientas y otros archivos externos.</p><p><br/></p><p>Si se deja vacío, el directorio macro es usado.</p></body></html> - - - + Template Plantilla - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>La plantilla por defecto a seleccionar al crear un nuevo Trabajo. </p><p><br/></p><p>Esto puede ser útil cuando casi todos los trabajos serán procesados por la misma máquina con una configuración similar.</p><p><br/></p><p>Si se deja vacío, no se preseleccionará ninguna plantilla.</p></body></html> - - - + Geometry Geometría - + Default Geometry Tolerance Tolerancia de Geometría por Defecto - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Valor predeterminado para nuevos trabajos, usado para calcular rutas. Más pequeño aumenta la precisión, pero ralentiza el cálculo - + Default Curve Accuracy Precisión de la curva por defecto - - + + Post Processor Post Procesador - + Output File Archivo de salida - + Default Path Ruta por defecto - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Introduzca una ruta y opcionalmente nombre de archivo (ver abajo) para ser utilizado como predeterminado para la exportación del post procesador.</p><p>Las siguientes sustituciones se realizan antes de que el nombre se resuelva en el momento del post procesamiento </p><p>La sustitución permite lo siguiente:</p><p>%D . . directorio del documento activo</p><p>%d ... nombre del documento activo (con extensión)</p><p>%M ... directorio macro de usuario</p><p>%j . . nombre del objeto de Job activo</p><p><br/></p><p>Puede utilizarse si la salida se está dividiendo. Si la salida no está dividida</p><p>, estos serán ignorados. </p><p>%T ... Número de herramienta</p><p>%t ... Etiqueta del controlador de herramientas</p><p><br/></p><p>%W . . Sistema de coordenadas de trabajo</p><p>%O . . Etiqueta de operación</p><p><br/></p><p>Al dividir la salida, siempre se añadirá un número de secuencia.</p><p><br/></p><p>si %S está incluido, puede especificar dónde aparece el número. Sin ella, el número se añadirá al final de la cadena.</p><p><br/></p><p>%S ... Número de secuencia</p><p><br/></p><p>El siguiente ejemplo almacena todos los archivos con el mismo nombre que el documento el directorio /home/freecad (por favor, elimina las comillas):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Ver la política de guardado de archivos abajo sobre cómo hacer frente a conflictos de nombres.</p></body></html> - - - + File Save Policy Política de Guardado de Archivos - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Elija cómo hacer frente a potenciales conflictos de nombres de archivo. Abrir siempre un diálogo, solo abrir un diálogo si el archivo de salida ya existe, sobreescribir cualquier archivo existente o añadir un ID secuencial único (3 dígitos) al nombre del archivo.</p></body></html> - - - + Open File Dialog Abrir Diálogo de Archivo - + Open File Dialog on conflict Abrir Diálogo de Archivos en Conflicto - + Overwrite existing file Sobrescribir Archivo Existente - + Append Unique ID on conflict Añadir ID Único en conflicto - + Post Processors Selection Selección de Postprocesadores - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Parece que no hay ningún texto postprocesador instalado. Por favor, añada algo en su directorio macro y asegúrese de que el nombre del archivo termine con &quot;_post. y&quot;.</p></body></html> - - - + Default Post Processor Post-procesador Por Defecto - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Seleccione uno de los postprocesadores como el predeterminado.</p></body></html> - - - + DefaultPostProcessor Procesador Por Defecto - + Mod/Path Mod/Ruta - + Default Arguments Argumentos Por Defecto - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Argumentos opcionales pasados al Postprocesador por defecto especificado arriba. Vea la documentación del Postprocesador para argumentos soportados.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Configuración - + Stock Inventario - + Create Box Crear Caja - + Create Cylinder Crear Cilindro - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radio - - + + Height Altura - + Length Longitud - + Width Ancho - + Placement Ubicación - + Angle Ángulo - + Axis Eje - + Position Posición - + Tools Herramientas - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Referencias a Herramientas Bit y sus formas pueden almacenarse con una ruta absoluta o con una ruta relativa a la ruta de búsqueda.</p><p>Generalmente se recomienda utilizar rutas relativas debido a su flexibilidad y robustez a los cambios de diseño.</p><p>Si existen múltiples herramientas o formas de herramientas con el mismo nombre en diferentes directorios, puede ser necesario utilizar rutas absolutas. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Almacenar Rutas Absolutas @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Entrada + + Enable Lead In + Enable Lead In - - Enable LeadIn - Habilitar Entrada + + + Style + Estilo - - Extend In: - Extender Entrada: + + + Length / Radius + Length / Radius - - Style In: - Estilo Entrada: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extender + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Salida + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Habilitar Salida + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extender Salida: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Estilo Salida: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Longitud / Radio: - - - - Radius / Center: - Radio / centro: - - - + Keep Tool Down Mantener herramienta abajo - + Rapid Plunge Inmersión Rápida - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Aplicar hacia Dentro/Fuera en todas las capas</p></body></html> - - - + Include Layers Incluye capas - - Use Machine CRC - Usar CRC de máquina - - - + Arc Arco - + Tangent Tangente - + Perpendicular Perpendicular - - Radius - Radio - - - - Center - Centro - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut Entrada / Salida - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radio - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>El radio del eje ajustado</p></body></html> - Axis Mapping Mapeo de Ejes + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>El eje de mapeo de entrada. Las coordenadas del primer eje se mapearán al segundo.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>En el lado en que se insertan los huesos del perfil - esto también determina qué esquinas se revestirán. El valor por defecto se determina basándose en el perfil que está siendo revestido.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Los ángulos inferiores al ángulo de filtro no recibirán acciones de esquina</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Distancia de Desplazamiento - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distancia de las pistas del punto detrás del torno</p></body></html> - Pivot Height Altura Pivote - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Altura para elevar durante la acción de la esquina</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Ancho de la etiqueta sostenida.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Altura de la etiqueta sostenida.</p><p>Tenga en cuenta que la etiqueta resultante puede ser más pequeña si el ancho y el ángulo de la etiqueta resultan en una forma triangular.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Ángulo de plegado para ascenso y descenso de etiqueta sostenida.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radio del redondeado en la parte superior.</p><p>Si el radio es demasiado grande para la forma de la etiqueta se reduce al máximo radio posible - resultando en una forma esférica.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Lista de etiquetas actuales. Edite coordenadas haciendo doble clic o el botón Editar.</p><p>Las etiquetas se deshabilitan automáticamente si se superponen con la etiqueta anterior, o no se encuentran en el cable base.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ControladorDeHerramientas + Tool Controller + Controlador de herramienta + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Modo Refrigerante - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>La herramienta y sus ajustes para esta operación.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Introduzca el nombre del archivo que contiene los datos de la sondeo</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nombre - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Mostrar nombre de la Herramienta Bit (valor inicial tomado del archivo de forma).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Archivo de Forma - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>El archivo que define el tipo y forma de la Herramienta Bit.</p></body></html> - path trayectoria + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Cambiar el tipo de definición y forma de la Herramienta Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Herramientas Bits disponibles para elegir.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Crear ControladoresDeHerramientas para las herramientas bit seleccionadas y añadirlas al Trabajo</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Editar @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Archivo de salida - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Procesador - + Arguments Argumentos - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Argumentos opcionales pasados al post-procesador. Los argumentos son específicos para cada post-procesador, por favor, vea su documentación para más detalles.</p></body></html> - - - + Work Coordinate Systems Sistemas de Coordenadas de Trabajo - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordenando por Accesorio, causará que todas las operaciones se realicen en el primer sistema de coordenadas antes de cambiar al segundo. Entonces todas las operaciones se realizarán en el mismo orden.</p><p>Esto es útil si el operador puede cargar de forma segura el trabajo en un sistema de coordenadas mientras la máquina está trabajando en otro.</p><p>Ordenar por Herramienta, minimizará los Cambios de Herramienta. Se realizará un cambio de herramientas, luego todas las operaciones en todos los sistemas de coordenadas antes de cambiar las herramientas.</p><p>Ordenar por operación hará cada operación en todos los sistemas de coordenadas antes de pasar a la siguiente operación. Esto es especialmente útil junto con la 'salida dividida', incluso con un solo sistema de coordenadas de trabajo, ya que pondrá cada operación en un archivo separado</p></body></html> - - - + Systems Sistemas - + Order By Ordenado por - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Sistemas de Coordenadas de Trabajo</span> también llamados <span style=" font-style:italic;">Desfaces de Trabajo</span>, <span style=" font-style:italic;">Los Desfaces de Accesorio</span>, o <span style=" font-style:italic;">Accesorios </span>son útiles para construir trabajos de producción eficientes donde la misma parte se hace muchas veces en la máquina.</p><p>FreeCAD no tiene conocimiento de dónde existe un sistema de coordenadas concreto dentro del sistema de coordenadas de la máquina, por lo que añadir sistemas de coordenadas adicionales a su trabajo no tendrá ningún cambio visual dentro de su trabajo. Sin embargo, cambiará la salida de su gcode. La forma exacta en que la salida es afectada es controlada por la configuración 'ordenar por'.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Introduzca una ruta y opcionalmente nombre de archivo (ver abajo) para ser utilizado como predeterminado para la exportación del post procesador.</p><p>Las siguientes sustituciones se realizan antes de que el nombre se resuelva en el momento del post procesamiento </p><p>La sustitución permite lo siguiente:</p><p>%D . . directorio del documento activo</p><p>%d ... nombre del documento activo (con extensión)</p><p>%M ... directorio macro de usuario</p><p>%j . . nombre del objeto de Job activo</p><p><br/></p><p>Puede utilizarse si la salida se está dividiendo. Si la salida no está dividida</p><p>, estos serán ignorados. </p><p>%T ... Número de herramienta</p><p>%t ... Etiqueta del controlador de herramientas</p><p><br/></p><p>%W . . Sistema de coordenadas de trabajo</p><p>%O . . Etiqueta de operación</p><p><br/></p><p>Al dividir la salida, siempre se añadirá un número de secuencia.</p><p><br/></p><p>si %S está incluido, puede especificar dónde aparece el número. Sin ella, el número se añadirá al final de la cadena.</p><p><br/></p><p>%S ... Número de secuencia</p><p><br/></p><p>El siguiente ejemplo almacena todos los archivos con el mismo nombre que el documento el directorio /home/freecad (por favor, elimina las comillas):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Ver la política de guardado de archivos abajo sobre cómo hacer frente a conflictos de nombres.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Si están en uso múltiples sistemas de coordenadas, configurando esto a TRUE causará que el gcode se escriba en múltiples archivos de salida a como es controlado por la propiedad 'ordenar por'. Por ejemplo, si se ordena por Accesorio, el primer archivo de salida será para el primer accesorio y el archivo separado para el segundo.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Si es Verdadero, el postprocesamiento creará varios archivos de salida basados en el <span style=" font-style:italic;">orden por configuración.</p><p><br/></p><p>Por ejemplo, si <span style=" font-style:italic;"></span></span></span></span></span>el orden</span> se establece en Herramienta, el primer archivo de salida contendrá el primer cambio de herramienta y todas las operaciones, en todos los sistemas de coordenadas, que pueden debe hacerse con esa herramienta antes de que se llame al siguiente cambio de herramienta.</p><p><br/></p><p>Si <span style=" font-style:italic;">el orden<span style=" font-style:italic;"></span>se establece en <span style=" font-style:italic;">operación</span><span style=" font-style:italic;"><span style=" font-style:italic;"><span style=" font-style:italic;"> y <span style=" font-style:italic;">la salida dividida</span> es verdadera, cada operación se escribirá en un archivo separado.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Dividir Salida - + Setup Configuración - + Layout Diseño - + Stock Inventario - + Create Box Crear Caja - + Create Cylinder Crear Cilindro - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Usar Sólido Existente - + Refresh Actualizar pantalla - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radio - - + + Height Altura - + Length Longitud - + Width Ancho - + Alignment Alineación - + Move to Origin Mover al Origen - + Set Origin Definir origen - + Center in Stock Centrar en Inventario - + XY in Stock XY en inventario - + Set Definir - + X-Axis Eje X - + Y-Axis Eje Y - + Z-Axis Eje Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Enlazar Inventario y Modelo - + Move - XY Mover - XY - + Rotate - XY Rotar - XY - + Compound Compuesto - - + + Default Values Valores por Defecto - + Depths Profundidades - + Start Depth Profundidad de Inicio - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expresión establecida como el IniciarProfundidad de una operación recién creada.</p><p><br/></p><p>Predeterminado: OpIniciarProfundidad</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Profundidad Final - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expresión establecida como el FinalProfundidad para una operación recién creada.</p><p><br/></p><p>Predeterminado: OpFinalProfundidad</p></body></html> - - - + Step Down Bajar - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expresión establecida como el PasoAbajo de una operación recién creada.</p><p><br/></p><p>Predeterminado: OpToolDiameter</p></body></html> - - - + Heights Alturas - + Expression Expresión - + Offset Desplazamiento - + Clearance Holgura - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expresión establecida como AlturadeDespeje para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;OpStockZMax+SetupSheet.Clear anceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>DesfaseAlturadeDespeje: puede ser utilizado por expresiones para establecer la AlturadeDespeje predeterminada para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;3 mm&quot;</p></body></html> - - - + Safe Seguro - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expresión establecida como AlturaSegura para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>DesfaseAlturaSegura puede ser para expresiones para establecer AlutraSegura para nuevas operaciones.</p><p><br/></p><p>Predeterminado: &quot;5 mm&quot;</p></body></html> - - - + Coolant Refrigerante - + Coolant Mode Modo Refrigerante - - + + Tools Herramientas - + Name Nombre - + Nr. Nr. - - + + Feed Alimentación - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Avance horizontal</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Avance vertical</p></body></html> - - - + Spindle Rotor - + Add Añadir - + Remove Quitar - + Rapid Speeds Velocidades Rápidas - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Velocidad horizontal rápida asignada como HorizRapid al nuevo Controlador de Herramientas.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Velocidad vertical rápida asignada a VertRapid del nuevo Controlador de Herramientas.</p></body></html> - - - + Workplan Plan de trabajo - + Active Tool Herramienta Activa - + Delete Borrar - + Op Defaults Op por defecto @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Advertencia - + Ok Aceptar - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -4652,7 +4931,7 @@ For example: The G-code output file for this project - The G-code output file for this project + El archivo G-code de salida para este proyecto @@ -4704,7 +4983,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Dividir la salida en múltiples archivos G-code @@ -4743,7 +5022,7 @@ For example: Select the type of Job - Select the type of Job + Seleccionar el tipo de Trabajo @@ -5049,7 +5328,7 @@ For example: The G-code to be inserted - The G-code to be inserted + El G-code a ser insertado @@ -5069,17 +5348,17 @@ For example: Direction of operation - Direction of operation + Dirección de la operación Side of operation - Side of operation + Lado de la operación The segment where the operation starts - The segment where the operation starts + El segmento donde comienza la operación @@ -6235,7 +6514,7 @@ For example: Creates a Path Job - Creates a Path Job + Elegir una Ruta de Trabajo @@ -6245,7 +6524,7 @@ For example: Jobs - Jobs + Trabajos @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operación - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Refrigerante - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descripción - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Controlador de herramienta - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Ordenado por - + Part Datum Part Datum - + G-code File - G-code File + Archivo G-code - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programador - + Machine Máquina - + Postprocessor Postprocesador - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Nota - + Operator Operador - + Date Date @@ -6594,7 +6873,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + Simular G-code en stock @@ -6640,7 +6919,7 @@ For example: no job for operation %s found. - no job for operation %s found. + no se encontró trabajo para la operación %s. @@ -6970,7 +7249,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Centro de Cuadro Delimitador @@ -7169,7 +7448,7 @@ For example: No scan data to convert to G-code. - No scan data to convert to G-code. + No hay datos de escaneo para convertir a G-code. @@ -7463,12 +7742,12 @@ For example: VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + Vtalve requiere un cortador de grillaje con ángulo de corte Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + El ángulo del borde de corte del grabador debe ser < 180 grados. @@ -7843,7 +8122,7 @@ Aborting op creation Create custom G-code snippet - Create custom G-code snippet + Crear fragmento de G-code personalizado diff --git a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts index b583183659..27b857fdb6 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Hautatu lanerako erabiliko den txantiloia.</p><p>Txantiloirik ez badago, bat sortu daiteke lehendik dagoen lan bateko laster-menua erabilita. Eman job_*.json izena txantiloiari eta kokatu makroan edo bide-direktorioan (ikusi hobespenak) zerrenda honetan hautatua izan ahal dadin.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Lan-txantiloiaren esportazioa - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Gaituta badago, post-prozesatzeko ezarpen guztiak txantiloian sartuko dira.</p></body></html> - Post Processing Post-prozesatzea - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Uneko post-prozesatzearen konfigurazioari buruzko oharra.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Gaituta badago, tresna-kontrolagailuaren definizioak txantiloian gordeko dira.</p></body></html> - Tools Tresnak - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Egiaztatu txantiloian sartu behar diren tresna-kontrolagailu guztiak.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Gaitu hau konfigurazio-orriaren balioak txantiloian sartzeko.</p><p>Jatorrizko balioetatik aldatu diren konfigurazio-orriko balio guztiak hautatuko dira. Eremu hau hautatuta ez badago, uneko konfigurazio-orria ez da aldatu</p></body></html> - - - + Setup Sheet Konfigurazio-orria - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Gaitu hau eragiketetarako altuera lehenetsiak txantiloian sartzeko.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Eragiketa-altuerak - + Operation Depths Eragiketa-sakonerak - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Gaitu hau tresna azkar lehenetsiaren abiadurak txantiloian sartzeko.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tresnaren abiadura azkarrak - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Gaitu hau hozgarri modu lehenetsia txantiloian sartzeko.</p></body></html> - - - + Coolant Mode Hozgarri-modua - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Gaitu konfigurazio-balioak esportatu beharko liratekeen eragiketa guztiak.</p><p><br/></p><p>Kontuan izan konfigurazio-balioak dituzten eragiketak soilik zerrendatuko direla.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Pieza gordina - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Hedadura - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Uneko pieza gordinaren hedaduraren ezarpenari buruzko oharra.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Gaituta badago, pieza gordin solidoaren uneko kokapena txantiloian gordeko da.</p></body></html> - - - + Placement Kokapena - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Uneko pieza gordinaren kokapenari buruzko oharra.</p></body></html> - - - + Export Esportatu @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Hautatu post-prozesadoreetako bat.</p><p>FreeCADek zenbait post-prozesadore instalatzen ditu, ziurtatu gutxienez haietako bat gaituta dagoela hobespenetan.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Propietatearen izena. Letrak, zenbakiak eta azpimarrak soilik eduki ditzake. MaiuskulakMinuskulak nahastuta dituzten izenak zuriuneekin erakutsiko dira: &quot;Maiuskulak Minuskulak&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Propietatea zein kategoria taldetakoa den.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Taldea - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Propietate-balioaren mota.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Sagua propietatearen gainetik pasatzen denean bistaratuko den argibidea.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Argibidea - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Markatu hau propietate anitz aldi berean sortu nahi badituzu.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Gehitu lehendik dagoen tresna atal bat liburutegi honi.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Gehitu lehendik dagoena - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Ezabatu hautatutako tresna atalak liburutegitik</p><p><br/></p></body></html> - Remove Kendu - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Hautatu laneko bide bat tresna-liburutegiaren editorerako.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Gehitu tresna-taula berria</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Gorde hautatutako liburutegia beste izen batekin edo esportatu beste formatu batean</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Liburutegiko tresna atalen taula.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Gorde uneko liburutegia</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Hautatu azpiko bidea murrizteko erabiliko den forma mota.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Hautatu azpiko bidea murrizteko erabiliko den gorputza.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X X luzera + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Y luzera + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Z luzera - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + Hedatu ereduaren muga-kutxa Radius Erradioa - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Zilindroaren erradioa.</p></body></html> - Height Altuera - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Zilindroaren altuera.</p></body></html> - Length Luzera - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Kutxaren luzera.</p></body></html> - Width Zabalera - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Kutxaren zabalera.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Kutxaren altuera.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Markatuta badago, solidoak bidea murrizten du. Bestela, solidoaren bolumenak &quot;ez sartu&quot; zona bat deskribatzen du.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Oinarri-geometriako eragiketen zerrenda uneko lanean.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Hautatu elementu bat edo gehiago 3D bistan eta sakatu 'Gehitu' haiek eragiketa honetarako oinarri-elementuei gehitzeko.</p><p><br/></p><p>Hautatutako elementuak osorik ezabatu daitezke.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Gehitu hautatutako elementuak eragiketa honetarako oinarri-geometrien zerrendari.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Gehitu - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Kendu hautatutako zerrenda-elementuak oinarri-geometrien zerrendatik. Eragiketa ez zaie aplikatuko.</p></body></html> - - + Remove Kendu - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Garbitu oinarri-geometrien zerrenda.</p></body></html> - Clear Garbitu - - - All objects will be processed using the same operation properties - Objektu guztiak eragiketa-propietate berak erabilita prozesatuko dira - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Zulo-elementuak eta zulo bakoitzerako zehaztutako erradioa dituen taula.</p><p><br/></p><p>Prozesatuko diren elementuak gehitzeko, hautatu elementua eta sakatu 'Gehitu'. Elementuren bat nahigabe gehitzen bazaio zerrendari, erabili 'Kendu' aukera eta ez da gehiagotan prozesatuko.</p><p><br/></p><p>'Berrezarri' aukerak zerrendako uneko elementu guztiak ezabatzen ditu eta ereduko eragiketarako erabili daitezkeen zulo zirkularrekin betetzen du. Zerrenda fintzeko, erabili elementuak gaitzeko/desgaitzeko, kentzeko eta gehitzeko aukerak</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Ezaugarria - + Diameter Diametroa - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Gehitu 3D bistan hautatutako elementuak oinarri-geometrien zerrendari.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Kendu hautatutako zerrenda-elementuak oinarri-geometrien zerrendatik. Eragiketa ez zaie gehiago aplikatuko.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Kendu zerrendako elementu guztiak eta bete zerrenda lanaren oinarri-objektuko elementu egoki guztiekin.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Berrezarri - + + All objects will be processed using the same operation properties. Objektu guztiak eragiketa-propietate berak erabilita prozesatuko dira. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Prozesatuko diren kokapenen zerrenda.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Ausazko kokapenak gehitzeko erabili daitekeen elkarrizketa-koadro bat irekitzen du.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Kendu hautatutako kokapena zerrendatik. Eragiketa ez zaie aplikatuko hemendik aurrera.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Editatu hautatutako kokapena.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Eragiketaren hasierako sakonera. Eragiketak Z ardatzean prozesatu behar duen punturik altuena.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transferitu hautatutako elementuaren Z balioa eragiketaren hasierako sakonerara.</p></body></html> - - - - - Final Depth - Amaierako sakonera + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Eragiketaren sakonera, eragiketak Z ardatzean prozesatu behar duen punturik baxuenari dagokiona.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transferitu hautatutako elementuaren Z balioa eragiketaren amaierako sakonerara.</p></body></html> - - - - - Step Down - Beheratzea + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>Eragiketa geruzen artean beherantz mugitzen den sakonera Z ardatzean.</p><p>Balio hau zehazteko, erabilitako tresna, moztuko den materiala, erabilgarri dagoen hoztea eta beste zenbait faktore hartzen dira kontuan. Begiratu tresnaren fabrikatzailearen datu-orriak balio egokia zein den jakiteko</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Amaierako sakonera + + + + + Step Down + Beheratzea Finish Step Down Amaitu beheratzea - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Eragiketaren azken moztearen sakonera. Amaiera garbiagoa sortzeko erabili daiteke.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Tresna atala mugimendu azkarrekin zein altueratik gora den segurua erabiltzea. Altuera horretatik behera, saiheskako eta beheranzko mugimenduak elikatze-tasen abiaduretan gauzatuko dira.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Altuera librea - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>Pieza gordinaren materialaren oztoporik gabe tresna atalak saiheskako mugimendua egin ahal izango duen altuera.</p></body></html> - - - - - - - - - - - ToolController - Tresna-kontrolagailua - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Eragiketa honetan erabiliko den tresna eta bere ezarpenak.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Hozgarri-modua @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tresna-kontrolagailua - + Coolant Hozgarria + + + Type of adaptive operation + Eragiketa moldakorraren mota + Cut Region Mozte-eskualdea - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Moztu hautatutako formen barruan edo kanpoan</p></body></html> - Operation Type Eragiketa mota - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Eragiketa moldakorraren mota.</p></body></html> - - + Step Over Percent Gainditze-ehunekoa @@ -1017,71 +1032,36 @@ Accuracy vs Performance Doitasuna vs errendimendua - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Eragina du kalkuluaren errendimenduan vs kalkuluaren egonkortasun eta zehaztasunean</p></body></html> - Helix Ramp Angle Helize-arrapalaren angelua - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Helize-arrapalaren sarreraren angelua.</p></body></html> - Helix Cone Angle Helize-konoaren angelua - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Helize-sarreraren konoaren angelua.</p></body></html> - Helix Max Diameter Helizearen diametro maximoa - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>&gt;0 bada, helize-maldaren diametroa mugatzen du;</p><p>bestela, tresna-diametroaren ehuneko 75 erabiliko da</p></body></html> - Lift Distance Jasotze-distantzia - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>Zenbat jasoko den tresna eskualde garbituen gaineko estekatze-mugimendu azkarretan.</p><p>Estekatze-bidea ez badago argi, tresna garbitze-altuerara jasoko da.</p></body></html> - Keep Tool Down Ratio Tresna behean mantentzeko tasa - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Tresna behean mantentzeko esteka-bidearen luzera maximoa, puntuen arteko distantzia zuzenarekin konparatuta.</p><p>Gainditzen bada, tresna garbitze-altueraraino igota sortuko da esteka.</p></body></html> - Stock to Leave Utziko den pieza gordina - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>Zenbat material utziko den (eragiketa amaitzeko)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Erabili eskema + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Profila sortzeko erabiliko den den norabidea, erloju-orratzen noranzkoan edo aurka.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Alaka-moztearen zabalera.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Tresnaren murgiltzearen sakonera gehigarria.</p></body></html> - Join: Elkartzea: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Elkartze biribildua</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Elkartze zorrotza</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Ez atzeratu zulo bakoitzaren ondoren</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Zehaztu grabatzea azpiko forma-katearen zein erpin-zenbakitan hasiko den.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Zehaztu helize-eragiketa barruan hasi eta kanporantz egingo den, ala kanpoan hasi eta erdialderantz egingo den.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Helizearen norabidea, erloju-orratzen noranzkoan edo aurka.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Gainditze-ehunekoa - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Zehaztu helize bakoitza tresna-diametroaren zein ehunekotan desplazatuko den aurreko helizearekiko.</p><p><br/></p><p>Gainditzea % 100ekoa bada, ez da gainjartzerik egongo banakako mozteen artean.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Gaitu gehigarriak - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Hautatuta badago, balizko luzapen guztiak bistaratuko dira. Gaitutako luzapenak purpura kolorez eta gaitu gabeko luzapenak hori kolorez.</p></body></html> - Show All Erakutsi dena + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Luzatu poltsa baten bi ertzen arteko izkina. Hautatuta badago, elkarren ondoko ertzak konbinatuko dira.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Ezarri kotaren hedadura. Balio lehenetsia tresna-diametroaren erdia da.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Dauden ertzen eta haien balizko luzapenen zuhaitza.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Gaitu une honetan hautatutako poltsaren luzapena.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Gaitu - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Desgaitu une honetan hautatutako poltsaren luzapena.</p></body></html> - Disable Desgaitu - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Kendu une honetan gaitutako luzapen guztiak - utzi poltsaren eragiketa soila.</p></body></html> - Boundary Shape Muga-forma - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Zehaztu aurrez aurre jartzeak hautatutako aurpegiaren uneko formara (edo piezara, aurpegirik hautatu ez bada) mugatuta egon beharko litzatekeen, ala muga-kutxa ez litzatekeen aurrez aurre jarri behar.</p><p>Azken aukera pieza gordinaren area osoaren aurpegirako erabili daiteke, hurrengo eragiketetan altuerak uniformeak direla bermatzeko.</p></body></html> - - - + Cut Mode Mozte-modua - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>Mozte-moduak onartzen du tresna atalaren alde baten mozketak emaitza gisa lortutako pieza ordezkatzen duela, eta beste aldea jadanik fresatuta dagoela edo geroago kenduko dela.</p><p>Hori kontuan hartuta, biraketa bakoitzean tresna atala mozketara eramaten denean igotze-moduari deitzen zaio, eta modu konbentzionalean tresna atalen biraketa eta tresnen saiheskako mugimendua norabide berean dira.</p></body></html> - - - + Climb Igoera - + Conventional Konbentzionala - + Pattern Eredua - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Tresna atalak materiala garbitzeko erabiliko duen eredua.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Sigi-saga - + Spiral Espirala - + ZigZagOffset ZigZag desplazamendua - + Line Lerroa - + Grid Sareta - + Triangle Triangelua - + Angle Angelua - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Eredua aplikatzeko erabiliko den angelua.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>Tresna saiheska zenbat desplazatuko den ereduaren ziklo bakoitzean.</p><p>Gainditzea % 100ekoa bada, ez da gainjartzerik egongo zikloen artean.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material-perdoia - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Eragiketa honek utzi beharko duen material gehigarriaren kantitatea, helburuko formarekin alderatuta.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Zehaztu eragiketa honek hasierako puntu bat erabiltzen duen ala ez.</p></body></html> - - - + - + Use Start Point Erabili hasiera-puntua - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Hau hautatuta badago, eragiketak hautatutako oinarri-geometriaren eskema erabiliko du eta zulo eta uharte guztiei ez ikusiarena egingo die.</p></body></html> - - - + Clear Edges Garbitu ertzak - + Min Travel Bidaia minimoa @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Sartu hemen haztatze-puntuak idazteko erabiliko den fitxategiaren izena.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Mozte-aldea + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER LEKU-MARKA + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Eragiketa honek utzi duen material gehigarriaren kantitatea, helburuko formarekin alderatuta.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Markatu hau eragiketa honek hasierako puntu bat erabiliko badu.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Markatu hau profilatze-eragiketak oinarri-geometriako zuloak ere prozesatu behar baditu.</p><p><br/></p><p>Aurkitutako zuloak automatikoki aurkako mozte-aldera desplazatuko dira eta aurkako norabidean gauzatuko dira perimetro gisa.</p><p><br/></p><p>Kontuan izan horrek ez dituela zulo zilindrikoak hartzen, horiek zulatu egingo direla suposatzen baita.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Prozesatu zuloak - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Markatuta badago, profil-eragiketa tresna-erradioaren arabera desplazatuko da. Desplazamenduaren norabidea mozte-aldeak zehazten du.</p></body></html> - Use Compensation Erabili konpentsazioa - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Markatu profil-eragiketa hau zulo zilindrikoetan, normalean zulatzen direnetan, ere aplikatu nahi baduzu.</p><p><br/></p><p>Hau egokia izan daiteke tamaina egokiko zulatzerik ez badago erabilgarri edo zulo kopuruak ez badu bermatzen tresna-aldaketa bat.</p><p><br/></p><p>Kontuan hartu mozketaren aldea eta norabidea alderantzikatu egiten dirala zehaztutako balioekiko.</p></body></html> - Process Circles Prozesatu zirkuluak - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Markatu profil-eragiketa honek oinarrizko geometria-formen kanpoko perimetroa ere prozesatu beharko balu.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Hasierako ezaugarri-erreferentzia + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Aukeratu zein puntu erabiliko den hautatutako lehen elementuan.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Muga-koadroaren zentroa @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Aukeratu zein puntu erabiliko den hautatutako bigarren elementuanj.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Ez da oinarri-geometriarik hautatu.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Ez da oinarri-geometriarik hautatu. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Une honetan, 'Datuak' fitxako propietate-ikuspegiko puntu-sarrera pertsonalizatuak erabiltzen.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Luzatu bidearen hasiera - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Balio positiboak bidearen hasiera luzatzen du, negatiboak laburtu egiten du.</p></body></html> - Extend Path End Luzatu bidearen amaiera - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Balio positiboak bidearen amaiera luzatzen du, negatiboak laburtu egiten du.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Geruza-modua - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Osatu eragiketa sakoneko pasaera bakarrean edo pasaera anitzetan azken sakoneraraino.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Bide-orientazioa - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Aukeratu bidearen orientazioa hautatutako elementu(ar)ekiko.</p></body></html> - Start to End @@ -1730,106 +1785,134 @@ Perpendicular Perpendikularra - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Gaitu arteka-bidearen mozte-norabidea alderantzikatzea.</p></body></html> - Reverse cut direction Alderantzikatu mozte-norabidea - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Hautatu eragiketaren muga orokorra.</p></body></html> - Scan Type Eskaneatze mota - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planarra: 3D gainazalaren eskaneatzea, laua. Biraketa: 4. ardatzaren inguruko biraketa-eskaneatzea.</p></body></html> - Cut Pattern Mozte-eredua - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Ezarri eragiketan erabiliko den garbitze-eredu geometrikoa.</p></body></html> - Profile Edges Profil-ertzak - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profilatu hautapenaren ertzak.</p></body></html> - Avoid Last X Faces Saihestu azken X aurpegiak - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Saihestu hautatutako aurpegien oinarri-geometrien zerrendako azken 'N' aurpegiak moztea.</p></body></html> - Bounding Box Muga-kutxa + + + + Select the overall boundary for the operation. + Hautatu eragiketarako muga orokorra. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planarra: Laua, 3D gainazal eskaneatzea. Birakaria: 4. ardatzeko eskaneatze birakaria. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Osatu eragiketa pasaldi bakarrean sakoneran, edo pasaldi anitzetan azken sakoneraraino. + + + + + Set the geometric clearing pattern to use for the operation. + Ezarri eragiketarako erabiliko den garbitze geometrikoko eredua. + + + + Profile the edges of the selection. + Profilatu hautapenaren ertzak. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Saihestu azken 'N' aurpegiak moztea oinarri-geometrien zerrendan, hautatutako aurpegietan. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Muga-koadroaren X, Y desplazamendu gehigarria - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Desplazamendu gehigarria hautatutako muga-kutxaraino X ardatzean zehar."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Desplazamendu gehigarria hautatutako muga-kutxaraino Y ardatzean zehar."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Erortze-ebakigailuaren lerroak ardatz honen paraleloan sortzen dira. + + + + + Set the Z-axis depth offset from the target surface. + Ezarri Z ardatzeko sakonera-desplazamendua helburuko gainazaletik. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Ezarri laginketa-bereizmena. Balio txikiagoak prozesatze-denbora asko handitzen dute. + + + + Make True, if specifying a Start Point + Markatu 'Egia', hasierako puntu bat adieraziko bada + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Gaitu bide linealen optimizazioa (puntu lerrokideak). Beharrezkoak ez diren puntu lerrokideak kentzen ditu G-code irteeratik. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Gaitu gainditze-bide bakoitzeko tarteko trantsizioen eta barneko etenen optimizazio bereiztuak. Drop Cutter Direction Erortze-ebakigailuaren norabidea - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>>Erortze-ebakigailuaren lerroak ardatz honekiko paraleloan sortzen dira.</p></body></html> - Depth offset Sakoneraren desplazamendua - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Ezarri Z ardatzaren sakonera-desplazamendua helburuko gainazalarekiko.</p></body></html> - @@ -1837,51 +1920,34 @@ Urrats bat aurrera - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Lagin-tartea - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Ezarri laginketa-bereizmena. Balio txikiagoek prozesatze-denbora asko luzatzen dute.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Bihurtu egia, hasierako puntu bat zehaztu bada</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimizatu bide linealak - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Egia bada, ebakigailua ereduaren edo hautatutako aurpegi(ar)en mugen barruan mantenduko da</p></body></html> - - - + Boundary Enforcement Mugen behartzea - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Gaitu gainditze-bide bakoitzaren eta jauzien arteko trantsizioen optimizazio bereiztuak.</p></body></html> - - - + Optimize StepOver Transitions Optimizatu gainditze-trantsizioak @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Sortu berri den eragiketaren hasierako sakonera gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Sortu berri den eragiketaren amaierako sakonera gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Sortu berri den eragiketaren beheratze gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Altuerak - + Expression Adierazpena - + Offset Desplazamendua - + Clearance Garbiketa - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Eragiketa berrien altuera libre gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - adierazpenek hau erabili dezakete eragiketa berrien altuera librearen desplazamendu lehenetsia ezartzeko.</p><p><br/></p><p>Balio lehenetsia: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Segurua - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Eragiketa berrien altuera seguru gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset - adierazpenek hau erabili ditzakete eragiketa berrien altuera segurua ezartzeko.</p><p><br/></p><p>Balio lehenetsia: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Abiadura azkarrak - + Horizontal Horizontala - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Abiadura horizontal azkarra, horizontal azkar gisa esleitua tresna-kontrolagailu berriari</p></body></html> - - - + Vertical Bertikala - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Abiadura bertikal azkarra, bertikal azkar gisa esleitua tresna-kontrolagailu berriari</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Balio hau arkuak segmentu bihurtzeko erabiltzen da. Balioa txikiagoa bada, gcode-a handiagoa izango da. Balio handiagoekin, nahi ez diren segmentuak sortu daitezke erdiko lerro-bidean.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Iragazi lerro lerrokideak - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Segmentu lerrokideak Voronoi diagramatik zein indarrarekin iragazten diren ezartzen du.</p><p>Baliozko balioak: 0 - 90 gradu (zenbaki handiagoarekin gehiago iragaziko da)</p><p>Balio lehenetsia = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Hautatu zein algoritmo erabiliko den: OCL Dropcutter* edo esperimentala (OCL oinarrikoa ez dena).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Hautatu zein algoritmo erabiliko den: OCL Dropcutter* edo esperimentala (OCL oinarrikoa ez dena). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Ezarri euste-etiketen zabalera lehenetsia.</p><p>Zabalera 0 bada, jantziak zentzuzko balio bat asmatzen saiatuko da, bidean oinarrituta.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Altuera lehenetsia - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Euste-etiketen altuera lehenetsia.</p><p>Zehaztutako altuera 0 bada, jantziak piezaren altueraren erdia erabiliko du. Ezarritako altuera piezaren altuera baino handiagoa bada, jantziak piezaren altuera erabiliko du.</p></body></html> - - - + Default Angle Angelu lehenetsia - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Euste-etiketen goratzerako eta beheratzeko murgiltze-angelua.</p></body></html> - - - + Default Radius Erradio lehenetsia - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Etiketaren goiko ertzaren biribiltzearen erradioa.</p><p>Erradioa etiketa-formak onartzen duena baino handiagoa bada, emaitza gisa sortuko den forma domo bat izango da.</p></body></html> - - - + Tag Generation Etiketen sorrera - + Initial # Tags Hasierako # etiketak - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Zehaztu zenbat etiketa sortuko diren jantzi bat sortzen denean.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Bidea - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Txantiloiak, post-prozesatzaileak, tresna-mahaiak eta kanpoko beste fitxategi batzuk bilatzeko bidea.</p><p><br/></p><p>Hutsik badago, makroen direktorioa erabiliko da.</p></body></html> - - - + Template Txantiloia - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Lan berria sortzean hautatuko den txantiloi lehenetsia. </p><p><br/></p><p>Hau erabilgarria izan daiteke ia lan guztiak makina berarekin eta antzeko konfigurazioarekin prozesatuko direnean.</p><p><br/></p><p>Hutsik uzten bada, ez da txantiloirik hautatuko aurretiaz.</p></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Geometria-tolerantzia lehenetsia - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Lan berrietarako balio lehenetsia, bideak kalkulatzeko erabilia. Balio txikiagoak zehaztasuna handitzen du, baina kalkulua moteltzen du - + Default Curve Accuracy Kurba-doitasun lehenetsia - - + + Post Processor Post-prozesadorea - + Output File Irteerako fitxategia - + Default Path Bide lehenetsia - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Sartu bide-izen bat eta, aukeran, fitxategi-izen bat (ikusi behean) post-prozesatzailearen esportazioak erabili dezan.</p><p>Honako ordezkapenak gauzatuko dira post-prozesatzearen garaian izena ebatzi baino lehen:</p><p>Ordezkapenak honakoa ahalbidetzen du:</p><p>%D ... dokumentu aktiboaren direktorioa</p><p>%d ... dokumentu aktiboaren izena (hedapenarekin)</p><p>%M ... erabiltzailearen makro-direktorioa</p><p>%j ... lan-objektu aktiboaren izena</p><p><br/></p><p>Honakoa erabili daiteke irteera zatitzen bada. Irteera zatitzen ez bada</p><p>ez ikusiarena egingo zaie. </p><p>%T ... Tresna-zenbakia</p><p>%t ... Tresna-kontrolagailuaren etiketa</p><p><br/></p><p>%W ... Laneko koordenatu-sistema</p><p>%O ... Eragiketa-etiketeta</p><p><br/></p><p>Irteera zatitzean, sekuentzia-zenbaki bat gehituko da beti.</p><p><br/></p><p>%S sartzen bada, zenbakia non gertatzen den zehaztu daiteke. Hura gabe, zenbakia katearen amaieran gehituko da.</p><p><br/></p><p>%S ... Sekuentzia-zenbakia</p><p><br/></p><p>Hurrengo adibidean, dokumentuaren izen bera duten fitxategi guztiak /home/freecad direktorioan biltegiratzen ditu (kendu komatxoak):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Ikusi fitxategia gordetzeko politika, behean, izen-gatazkak nola ebatzi jakiteko.</p></body></html> - - - + File Save Policy Fitxategiak gordetzeko politika - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Aukeratu nola ebatziko diren fitxategi-izenen balizko gatazkak. Ireki beti elkarrizketa-koadro bat, irteerako fitxategia lehendik badago soilik ireki elkarrizketa-koadroa, gainidatzi lehendik dagoen edozein fitxategi, edo gehitu ID sekuentzial bakarra (3 digitu) fitxategi-izenari.</p></body></html> - - - + Open File Dialog Fitxategia irekitzeko elkarrizketa-koadroa - + Open File Dialog on conflict Ireki fitxategien elkarrizketa-koadroa gatazka dagoenean - + Overwrite existing file Gainidatzi lehendik dauden fitxategiak - + Append Unique ID on conflict Erantsi ID bakarra gatazka dagoenean - + Post Processors Selection Post-prozesadoreen hautapena - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Badirudi ez dagoela post-prozesurako scriptik instalatuta. Gehitu horietako bat zure makroen direktorioan eta ziurtatu fitxategi-izenak &quot;_post.py&quot; duela amaieran.</p></body></html> - - - + Default Post Processor Post-prozesadore lehenetsia - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Hautatu post-prozesadoreetako bat lehenetsia izan dadin.</p></body></html> - - - + DefaultPostProcessor Post-prozesadore lehenetsia - + Mod/Path Mod/Bidea - + Default Arguments Argumentu lehenetsiak - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Goian zehaztutako post-prozesatzaile lehenetsiari pasatutako aukerako argumentuak. Ikusi post-prozesatzailearen dokumentazioa zein argumentu onartzen den jakiteko.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Konfigurazioa - + Stock Pieza gordina - + Create Box Sortu kutxa - + Create Cylinder Sortu zilindroa - + Extend Model's Bounding Box - Extend Model's Bounding Box + Hedatu ereduaren muga-kutxa - + Ext. X X luzera - + Ext. Y Y luzera - + Ext. Z Z luzera - + Radius Erradioa - - + + Height Altuera - + Length Luzera - + Width Zabalera - + Placement Kokapena - + Angle Angelua - + Axis Ardatza - + Position Posizioa - + Tools Tresnak - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Tresna atalen eta haien formen erreferentziak bide-izen absolutuekin edo (bilaketa-bidearekiko) erlatiboak direnekin gorde daitezke.</p><p>Oro har, bide-izen erlatiboak erabiltzea gomendatzen da, zaluagoak eta sendoagoak baitira diseinuan aldaketak daudenerako.</p><p>Izen bera duten tresna edo tresna-forma anitz badaude direktorio desberdinetan, bide-izen absolutuak erabili behar dira. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Gorde bide absolutuak @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Jantzi + + Enable Lead-in move + Enable Lead-in move - - LeadIn - sarrera + + Enable Lead In + Enable Lead In - - Enable LeadIn - Gaitu sarrera + + + Style + Estiloa - - Extend In: - Sarrerako luzapena: + + + Length / Radius + Length / Radius - - Style In: - Sarrerako estiloa: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Luzatu + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Irteera + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Gaitu irteera + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Irteerako luzapena: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Irteerako estiloa: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Luzera / Erradioa: - - - - Radius / Center: - Erradioa / Zentroa: - - - + Keep Tool Down Mantendu tresna behean - + Rapid Plunge Murgiltze azkarra - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Aplikatu sarrera/irteera geruza guztietan</p></body></html> - - - + Include Layers Sartu geruzak - - Use Machine CRC - Erabili makinaren CRCa - - - + Arc Arkua - + Tangent Tangentea - + Perpendicular Perpendikularra - - Radius - Erradioa - - - - Center - Zentroa - - - + + Length/Radius positive not Null Luzera/erradio positiboa ez nulua - + LeadInOut sarrera-irteera - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Ebakigailu-erradioaren konpentsazioaren G41/G42 sarrerako jantzi-objektu bat sortzen du hautatutako bide bat erabilita - + Please select one path object Hautatu bide-objektu bat - + The selected object is not a path Hautatutako objektua ez da bide bat - + Please select a Profile object Hautatu profil-objektu bat @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Erradioa - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>Egokitutako ardatzaren erradioa</p></body></html> - Axis Mapping Ardatzen mapatzea + + + The radius of the wrapped axis + Egokitutako ardatzaren erradioa + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>Sarrerako mapatze-ardatza. Lehen ardatzaren koordenatuak bigarrenean mapatuko dira.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>Profilaren zein aldetan txertatuko diren hezurrak - horrek zehazten du, baita ere, izkinak nola jantziko diren. Balio lehenetsia jantziko den profilean oinarrituko da.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Iragazki-angelua baino txikiagoak diren angeluek ez dute izkina-ekintzarik jasoko</p></body></html> + Angles less than filter angle will not receive corner actions + Iragazki-angelua baino txikiagoak diren angeluek ez dute izkina-ekintzarik jasoko + + + + Distance the point trails behind the spindle + Puntua haxaren atzetik zein distantziara doan + + + + Height to raise during corner action + Izkina-ekintzan igoko den altuera Offset Distance Desplazamendu-distantzia - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Puntua haxaren atzetik zein distantziara doan</p></body></html> - Pivot Height Pibote-altuera - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Izkina-ekintzan altxatuko den altuera</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Emaitza gisa sortutako euste-etiketaren zabalera.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Euste-etiketaren altuera.</p><p>Kontuan izan sortuko den etiketa txikiagoa izan daitekeela zabaleraren eta angeluaren ondorioz etiketak hirukiaren forma badu.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Euste-etiketen goratzerako eta beheratzeko murgiltze-angelua.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Goialdeko biribiltzearen erradioa.</p><p>Erradioa handiegia bada etiketa-formarako, erradio posible maximora murriztuko da, eta forma esferikoa emango du.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Uneko etiketen zerrenda. Koordenatuak editatzeko, egin klik bikoitza edo sakatu 'Editatu' botoia.</p><p>Etiketak automatikoki desgaituko dira aurreko etiketekin gainjartzen badira edo oinarriko alanbrearen gainean ez badaude.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController + Tool Controller Tresna-kontrolagailua + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. + Coolant Mode Hozgarri-modua - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Eragiketa honetan erabiliko den tresna eta bere ezarpenak.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Sartu haztatze-datuak dituen fitxategiaren izena.</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Izena - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Bistaratu tresna atalaren izena (hasierako izena formen fitxategitik hartuko da).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Formen fitxategia - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Tresna atalaren mota eta forma definitzen duen fitxategia.</p></body></html> - path bidea + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Aldatu tresna atalaren mota eta forma definitzen duen fitxategia.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Tresna atal erabilgarriak, hautatu daitezkeenak.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Sortu tresna-kontrolagailuak hautatutako tresna ataletatik, eta gehitu lanari</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Editatu @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Irteerako fitxategia - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Prozesadorea - + Arguments Argumentuak - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Post-prozesatzaileari pasatutako aukerako argumentuak. Post-prozesatzaile bakoitzak bere argumentuak ditu, begiratu bakoitzaren dokumentazioa xehetasun gehiagorako.</p></body></html> - - - + Work Coordinate Systems Laneko koordenatu-sistema - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Finkapenaren arabera ordenatuta, eragiketak lehen koordenatu-sisteman gauzatuko dira, bigarrenera igaro baino lehen. Orduan, eragiketa guztiak ordena berean exekutatuko dira.</p><p>Hori erabilgarria da eragileak modu seguruan kargatu ahal badu lana koordenatu-sistema batean.</p><p>Tresnaren arabera ordenatuta, tresna-aldaketak minimizatu egingo dira. Tresna-aldaketa bat egingo da, eta gero koordenatu-sistema guztietako eragiketa guztiak, tresnak aldatu baino lehen.</p><p>Eragiketaren arabera ordenatuta, koordenatu-sistema guztietako eragiketa bakoitza gauzatuko du hurrengo eragiketara igaro baino lehen. Hori erabilgarria da, batez ere, 'zatitu irteera' aukerarekin, baita laneko koordenatu-sistema bakarrarekin ere, eragiketa bakoitza fitxategi bereizi batean jarriko baitu.</p></body></html> - - - + Systems Sistemak - + Order By Ordenatu honen arabera: - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Laneko koordenatu-sistemak</span>, <span style=" font-style:italic;">Laneko desplazamenduak</span>, <span style=" font-style:italic;">Finkapen-desplazamenduak</span> edo <span style=" font-style:italic;">Finkapenak</span> deitutakoak erabilgarriak dira ekoizpen-lan eraginkorrak eraikitzeko, alegia, pieza bera makina berean hainbat aldiz egiteko.</p><p>FreeCAD aplikazioak ez daki koordenatu-sistema jakin bat non existitzen den makinaren koordenatu-sistemaren baitan; beraz, zure lanaren koordenatu-sistema gehigarriek ez dute ikusizko aldaketarik izango zure lanean. Hala ere, gcode irteera bai aldatuko dela. Irteera 'ordenatu honen arabera' ezarpenari kasu eginda moldatuko da.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Sartu bide-izen bat eta, aukeran, fitxategi-izen bat (ikusi behean) post-prozesatzailearen esportazioak erabili dezan.</p><p>Honako ordezkapenak gauzatuko dira post-prozesatzearen garaian izena ebatzi baino lehen:</p><p>Ordezkapenak honakoa ahalbidetzen du:</p><p>%D ... dokumentu aktiboaren direktorioa</p><p>%d ... dokumentu aktiboaren izena (hedapenarekin)</p><p>%M ... erabiltzailearen makro-direktorioa</p><p>%j ... lan-objektu aktiboaren izena</p><p><br/></p><p>Honakoa erabili daiteke irteera zatitzen bada. Irteera zatitzen ez bada</p><p>ez ikusiarena egingo zaie. </p><p>%T ... Tresna-zenbakia</p><p>%t ... Tresna-kontrolagailuaren etiketa</p><p><br/></p><p>%W ... Laneko koordenatu-sistema</p><p>%O ... Eragiketa-etiketeta</p><p><br/></p><p>Irteera zatitzean, sekuentzia-zenbaki bat gehituko da beti.</p><p><br/></p><p>%S sartzen bada, zenbakia non gertatzen den zehaztu daiteke. Hura gabe, zenbakia katearen amaieran gehituko da.</p><p><br/></p><p>%S ... Sekuentzia-zenbakia</p><p><br/></p><p>Hurrengo adibidean, dokumentuaren izen bera duten fitxategi guztiak /home/freecad direktorioan biltegiratzen ditu (kendu komatxoak):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Ikusi fitxategia gordetzeko politika, behean, izen-gatazkak nola ebatzi jakiteko.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Koordenatu-sistema anitz erabiltzen ari badira, hemen TRUE (egia) ezartzen bada, gcode kodea irteerako fitxategi anitzetan idatziko da, 'ordena honen arabera' propietateak kontrolatutako moduan. Adibidez, finkapenaren arabera ordenatzen bada, irteerako lehen fitxategia lehen finkapenerako izango da, eta fitxategi bereizi bat sortuko da bigarrenerako.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Egia bada, post-prozesatzeak irteerako fitxategi anitz sortuko ditu, <span style=" font-style:italic;">ordenatu honen arabera</span> ezarpenean oinarrituta.</p><p><br/></p><p>Adibidez, <span style=" font-style:italic;">ordenatu honen arabera</span> aukeran 'Tresna' ezarri bada, irteerako lehen fitxategiak lehen tresna-aldaketa eta tresna horrekin egin daitezkeen eragiketa guztiak (hurrengo tresna-aldaketa deitu arte) izango ditu, koordenatu-sistema guztietan.</p><p><br/></p><p><span style=" font-style:italic;">Ordenatu honen arabera</span> aukeran <span style=" font-style:italic;">eragiketa</span> ezarri bada eta <span style=" font-style:italic;">zatitu irteera</span> egia bada, eragiketa bakoitza fitxategi batean idatziko da.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Zatitu irteera - + Setup Konfigurazioa - + Layout Diseinua - + Stock Pieza gordina - + Create Box Sortu kutxa - + Create Cylinder Sortu zilindroa - + Extend Model's Bounding Box - Extend Model's Bounding Box + Hedatu ereduaren muga-kutxa - + Use Existing Solid Erabili lehendik dagoen solidoa - + Refresh Freskatu - + Ext. X X luzera - + Ext. Y Y luzera - + Ext. Z Z luzera - + Radius Erradioa - - + + Height Altuera - + Length Luzera - + Width Zabalera - + Alignment Lerrokatzea - + Move to Origin Eraman jatorrira - + Set Origin Ezarri jatorria - + Center in Stock Erdigunea piezan - + XY in Stock XY piezan - + Set Ezarri - + X-Axis X ardatza - + Y-Axis Y ardatza - + Z-Axis Z ardatza - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Estekatu pieza eta eredua - + Move - XY Aldatu lekuz - XY - + Rotate - XY Biratu - XY - + Compound Konposatua - - + + Default Values Balio lehenetsiak - + Depths Sakonerak - + Start Depth Hasierako sakonera - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Sortu berri den eragiketaren hasierako sakonera gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Amaierako sakonera - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Sortu berri den eragiketaren amaierako sakonera gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: OpFinalDepth</p></body></html> - - - + Step Down Beheratzea - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Sortu berri den eragiketaren beheratze gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: OpToolDiameter</p></body></html> - - - + Heights Altuerak - + Expression Adierazpena - + Offset Desplazamendua - + Clearance Garbiketa - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Eragiketa berrien altuera libre gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - adierazpenek hau erabili dezakete eragiketa berrien altuera librearen desplazamendu lehenetsia ezartzeko.</p><p><br/></p><p>Balio lehenetsia: &quot;3 mm&quot;</p></body></html> - - - + Safe Segurua - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Eragiketa berrien altuera seguru gisa ezarritako adierazpena.</p><p><br/></p><p>Balio lehenetsia: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset - adierazpenek hau erabili ditzakete eragiketa berrien altuera segurua ezartzeko.</p><p><br/></p><p>Balio lehenetsia: &quot;5 mm&quot;</p></body></html> - - - + Coolant Hozgarria - + Coolant Mode Hozgarri-modua - - + + Tools Tresnak - + Name Izena - + Nr. Zbkia.: - - + + Feed Elikatzea - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Elikatze horizontala</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Elikatze bertikala</p></body></html> - - - + Spindle Haxa - + Add Gehitu - + Remove Kendu - + Rapid Speeds Abiadura azkarrak - + Horizontal Horizontala - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Abiadura horizontal azkarra, horizontal azkar gisa esleitua tresna-kontrolagailu berriari</p></body></html> - - - + Vertical Bertikala - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Abiadura bertikal azkarra, bertikal azkar gisa esleitua tresna-kontrolagailu berriari</p></body></html> - - - + Workplan Laneko plana - + Active Tool Tresna aktiboa - + Delete Ezabatu - + Op Defaults Aukerako lehenespenak @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D eragiketak @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Proiektuaren konfigurazioa - + Tool Commands Tresna-komandoak - + New Operations Eragiketa berriak - - + + Path Modification Bidearen aldaketa - + Helpful Tools Tresna lagungarriak - - - - - - - - + + + + + + + + &Path &Bidea - + Path Dressup Bidearen jantzia - + Supplemental Commands Komando osagarriak - + Specialty Operations Eragiketa bereziak - + Utils Utilitateak @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4069,30 +4353,30 @@ For example: 'Metric, Small Parts & CNC' 'US Customary' 'Imperial Decimal' - The currently selected unit schema: + Hautatutako unitate-eskema: '{}' - Does not use 'minutes' for velocity values. + Ez ditu 'minutuak' erabiltzen abiadura-balioetarako. -CNC machines require feed rate to be expressed in -unit/minute. To ensure correct G-code: -Select a minute-based schema in preferences. -For example: - 'Metric, Small Parts & CNC' +CNC makinek elikatze-tasa unitate/minutu gisa +adieraztea behar dute. G-code zuzena ziurtatzeko: +Hautatu minutuetan oinarritutako eskema hobespenetan. +Adibidez: + 'Zati txiki metrikoak & CNC' 'US Customary' - 'Imperial Decimal' + 'Dezimal inperiala' - + Warning Abisua - + Ok Ados - + Don't Show This Anymore Ez erakutsi berriro @@ -4298,7 +4582,7 @@ For example: Complete the selection of edges that form a loop - Complete the selection of edges that form a loop + Osatu begizta bat osatzen duten ertzen hautapena @@ -4395,37 +4679,37 @@ For example: The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. - The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. + Eremu honen erabilera altuera segururako adierazpenaren mendekoa da - modu lehenetsian, balio hori hasierako sakonerari gehitzen zaio eta eragiketa baten altuera segururako erabiltzen da. Expression for the safe height of new operations. - Expression for the safe height of new operations. + Eragiketa berrien altuera segururako erabilitako adierazpena. The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. - The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. + Eremu honen erabilera altuera librerako adierazpenaren mendekoa da - modu lehenetsian, balio hori hasierako sakonerari gehitzen zaio eta eragiketa baten altuera librerako erabiltzen da. Expression for the clearance height of new operations. - Expression for the clearance height of new operations. + Eragiketa berrien altuera librerako erabilitako adierazpena. Expression used for the start depth of new operations. - Expression used for the start depth of new operations. + Eragiketa berrien hasierako sakonerarako erabilitako adierazpena. Expression used for the final depth of new operations. - Expression used for the final depth of new operations. + Eragiketa berrien azken sakonerarako erabilitako adierazpena. Expression used for step down of new operations. - Expression used for step down of new operations. + Eragiketa berrien beheratzerako erabilitako adierazpena. @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4458,7 +4742,7 @@ For example: The side of path to insert bones - Hezurrak txertatuko zaizkion bidearen alboa + Hezurrak txertatuko zaizkion bidearen aldea @@ -4476,7 +4760,7 @@ For example: Dressup length if incision is set to 'custom' - Dressup length if incision is set to 'custom' + Jantziaren luzera ebakia pertsonalizatua bada @@ -4545,62 +4829,57 @@ For example: Izkina-ekintzan igoko den altuera - + Calculate roll-on to path Kalkulatu kulunkatzea bidera - + Calculate roll-off from path Kalkulatu kulunkatzea bidetik - + Keep the Tool Down in Path Mantendu tresna bidean - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Erabili makinaren ebakigailu-erradioaren konpentsazioa / Tresna-bidearen G41/G42 desplazamendua - - - + Length or Radius of the approach Hurbilketaren luzera edo erradioa - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path Mugimenduaren estiloa bidean - + The Style of motion out of the Path Mugimenduaren estiloa bidetik kanpo - - The Mode of Point Radiusoffset or Center - Puntuaren erradio-desplazamenduaren edo zentroaren modua - - - + Extends LeadIn distance Sarrera-distantzia luzatzen du - + Extends LeadOut distance Irteera-distantzia luzatzen du - + Perform plunges with G0 Murgiltzeak gauzatzen ditu G0-rekin - + Apply LeadInOut to layers within an operation Aplikatu sarrera-irteera geruzei eragiketa batean @@ -4652,7 +4931,7 @@ For example: The G-code output file for this project - The G-code output file for this project + Proiektu honen G-code irteera-fitxategia @@ -4704,7 +4983,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Zatitu irteera G-code fitxategi anitzetan @@ -4743,7 +5022,7 @@ For example: Select the type of Job - Select the type of Job + Hautatu lan mota @@ -4829,7 +5108,7 @@ For example: Side of selected faces that tool should cut - Tresnak moztu beharko lituzkeen aurpegi-albo hautatuak + Tresnak moztu beharko lituzkeen aurpegi-alde hautatuak @@ -5049,7 +5328,7 @@ For example: The G-code to be inserted - The G-code to be inserted + Txertatuko den G-code kodea @@ -5069,17 +5348,17 @@ For example: Direction of operation - Direction of operation + Eragiketaren norabidea Side of operation - Side of operation + Eragiketaren aldea The segment where the operation starts - The segment where the operation starts + Eragiketaren hasierako segmentua @@ -5318,7 +5597,7 @@ For example: Side of edge that tool should cut - Tresnak moztu beharko lukeen ertz-alboa + Tresnak moztu beharko lukeen ertz-aldea @@ -5538,7 +5817,7 @@ For example: Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. - Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Gaitu bide linealen optimizazioa (puntu lerrokideak). Beharrezkoak ez diren puntu lerrokideak kentzen ditu G-code irteeratik. @@ -5549,7 +5828,7 @@ For example: Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. + Bihurtu arku planokideak G2/G3 G-code komandoetara, 'Zirkularra' eta 'Zigzag zirkularra' mozte-ereduetarako. @@ -5854,7 +6133,7 @@ For example: Creates a Path Boundary Dress-up from a selected path - Creates a Path Boundary Dress-up from a selected path + Bide-mugen jantzi bat sortzen du hautatutako bide bat erabiliz @@ -6235,7 +6514,7 @@ For example: Creates a Path Job - Creates a Path Job + Bide-lan bat sortzen du @@ -6304,7 +6583,7 @@ For example: Creates a Fixture Offset - Creates a Fixture Offset + Finkapen-desplazamendu bat sortzen du @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Aztertu bide-lana errore arruntak bilatzeko - + Base Object(s) Oinarri-objektua(k) - + Job Sequence Lan-sekuentzia - + Job Description Lanaren deskribapena - + Job Type Lan mota - + CAD File Name CAD fitxategiaren izena - + Last Save Date Azken gordetze-data - + Customer Bezeroa - + Designer Diseinatzailea - - + + Operation Eragiketa - + Minimum Z Height Z altuera minimoa - + Maximum Z Height Z altuera maximoa - + Cycle Time Ziklo-denbora - + Coolant Hozgarria - + TOTAL JOB LAN OSOA - + Tool Number Tresna-zenbakia - + Description Deskribapena - + Manufacturer Fabrikatzailea - + Part Number Pieza-zenbakia - + URL URLa - + Inspection Notes Ikuskatze-oharrak - + Tool Controller Tresna-kontrolagailua - + Feed Rate Elikatze-tasa - + Spindle Speed Hax-abiadura - + Tool Shape Tresna-forma - + Tool Diameter Tresna-diametroa - + X Size X tamaina - + Y Size Y tamaina - + Z Size Z tamaina - + Material Materiala - + Work Offsets Laneko desplazamenduak - + Order By Ordenatu honen arabera: - + Part Datum Piezaren zero puntua - + G-code File - G-code File + G-code fitxategia - + Last Post Process Date Post-prozesatzearen azken data - + Stops Geldiuneak - + Programmer Programatzailea - + Machine Makina - + Postprocessor Post-prozesatzailea - + Post Processor Flags Post-prozesatzailearen banderak - + File Size (kbs) Fitxategi tamaina (Kb) - + Line Count Lerro kopurua - + Note Oharra - + Operator Eragilea - + Date Data @@ -6594,7 +6873,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + Simulatu G-code bidea pieza gordinean @@ -6640,7 +6919,7 @@ For example: no job for operation %s found. - no job for operation %s found. + ez da lanik aurkitu %s eragiketarako. @@ -6715,7 +6994,7 @@ For example: Creates a Path Drilling object from the features of a base object - Creates a Path Drilling object from the features of a base object + Bidea zulatzeko objektu bat sortzen du oinarri-objektu bateko elementuetatik @@ -6738,7 +7017,7 @@ For example: Creates a Path Helix from the features of a base object - Creates a Path Helix from the features of a base object + Helize-bide bat sortzen du oinarri-objektu bateko elementuetatik @@ -6969,7 +7248,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Muga-koadroaren zentroa @@ -7168,7 +7447,7 @@ For example: No scan data to convert to G-code. - No scan data to convert to G-code. + Ez dago eskaneatze-daturik G-code kodera bihurtzeko. @@ -7462,12 +7741,12 @@ For example: VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + VCarve aplikazioak mozteko ertz-angelua duen grabatze-ebakigailua behar du Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + Grabagailuaren mozte-ertzaren angeluak < 180 gradukoa izan behar du. @@ -7842,7 +8121,7 @@ Aukeren sorrera abortatzen Create custom G-code snippet - Create custom G-code snippet + Sortu G-code kode zati pertsonalizatua @@ -7917,7 +8196,7 @@ Aukeren sorrera abortatzen Creates a Path 3D Pocket from a face or faces - Creates a Path 3D Pocket from a face or faces + 3D poltsa bat sortzen du aurpegi batetik edo batzuetatik diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts index f6835ce62e..90a61d5614 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Työkalut - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Sijainti - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Vie @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Ryhmä - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Poista - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Säde - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Korkeus - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Pituus - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Leveys - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Lisää - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Poista - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Tyhjennä - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Halkaisija - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Palauta - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Näytä kaikki + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Käytä - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Ota pois käytöstä - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Spiraali - + ZigZagOffset ZigZagOffset - + Line Viiva - + Grid Ruudukko - + Triangle Kolmio - + Angle Kulma - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Askella yli - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Korkeudet - + Expression Expression - + Offset Siirtymä - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Vaakasuora - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Pystysuora - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Oletuskorkeus - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Oletuskulma - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Oletussäde - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Rata - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Mallipohja - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Oletuspolku - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Säde - - + + Height Korkeus - + Length Pituus - + Width Leveys - + Placement Sijainti - + Angle Kulma - + Axis Akseli - + Position Sijainti - + Tools Työkalut - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Tyyli - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Sisällytä tasot - - Use Machine CRC - Use Machine CRC - - - + Arc Kaari - + Tangent Tangenttina - + Perpendicular Perpendicular - - Radius - Säde - - - - Center - Keskikohta - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut Sisään-ulos-meno - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Säde - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nimi - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path liikerata + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Muokkaa @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Asettelu - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Päivitä - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Säde - - + + Height Korkeus - + Length Pituus - + Width Leveys - + Alignment Alignment - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis X-akseli - + Y-Axis Y-akseli - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound Yhdistelmämuoto - - + + Default Values Default Values - + Depths Syvyydet - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Korkeudet - + Expression Expression - + Offset Siirtymä - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Coolant Mode - - + + Tools Työkalut - + Name Nimi - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add Lisää - + Remove Poista - + Rapid Speeds Rapid Speeds - + Horizontal Vaakasuora - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Pystysuora - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete Poista - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Varoitus - + Ok Ok - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Kuvaus - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Materiaali - + Work Offsets Work Offsets - + Order By Order By - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Note - + Operator Operaattori - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts index 76c24a68d6..cbf9610046 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts @@ -93,7 +93,7 @@ Create Path Compound - Créer une trajectoire composée + Créer un composé @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Sélectionnez un modèle à utiliser pour la tâche.</p><p>Au cas où il n'y aurait pas de modèles, vous pouvez en créer un via le menu contextuel d'une tâche existante. Nommez le fichier job_*.json et placez-le dans la macro ou dans le répertoire (voir préférences) afin d'être sélectionnable à partir de cette liste.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Exportation du modèle de travail - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Si activé, inclure tous les paramètres de post-traitement dans le modèle.</p></body></html> - Post Processing Post-traitement - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Indice à propos de la configuration actuelle de post-traitement .</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Si activé, les définitions du contrôleur d'outil sont stockées dans le modèle.</p></body></html> - Tools Outils - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Vérifiez tous les contrôleurs d'outils qui doivent être inclus dans le modèle.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Activer pour inclure des valeurs de la feuille de configuration dans le modèle.</p><p>Toutes les valeurs de la feuille de configuration qui sont modifiées par rapport à leur valeur par défaut sont présélectionnées. Si ce champ n'a pas été sélectionné, la feuille de configuration en cours n'a pas été modifiée.</p></body></html> - - - + Setup Sheet Table de paramétrage - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Activez cette option pour inclure les hauteurs par défaut des opérations dans le modèle.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Hauteurs de l'opération - + Operation Depths Profondeurs de l'opération - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Activez cette option pour inclure les vitesses par défaut des outils rapides dans le modèle.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Vitesses d'avance rapide - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Activez pour inclure le mode de refroidissement par défaut dans le modèle.</p></body></html> - - - + Coolant Mode Mode de refroidissement - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Activez toutes les opérations pour lesquelles les valeurs de configuration doivent être exportées.</p><p><br/></p><p>Notez que seules sont listées les opérations pour lesquelles des valeurs de configuration sont déjà configurées.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Brut - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Marges - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Indication sur les paramètres actuels de la marge du brut.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Si activée, le placement actuel du solide brut est stocké dans le modèle.</p></body></html> - - - + Placement Placement - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Indication sur le placement actuel du brut.</p></body></html> - - - + Export Exporter @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Sélectionnez un des post-processeurs.</p><p>FreeCAD est livré avec plusieurs post-processeurs préinstallés, assurez-vous qu'au moins l'un d'eux est activé dans vos préférences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Nom de propriété. Ne peut contenir que des lettres, des chiffres et des tirets bas. Les noms avec des casse différentes s'afficheront avec des espaces</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Le groupe de catégories auquel appartient la propriété.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Groupe - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Le type de la valeur de la propriété.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1, val2, val3, ... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Astuce à afficher lorsque l'utilisateur passe la souris sur la propriété.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Info-bulle - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Vérifier si vous voulez créer plusieurs propriétés en un lot.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Ajouter un outil coupant existant à cette bibliothèque.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Ajouter un outil existant - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Supprimer un ou des outil(s) coupant(s) sélectionné(s) de la bibliothèque.</p><p><br/></p></body></html> - Remove Enlever - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Sélectionner un chemin pour la bibliothèque des outils.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Ajouter une nouvelle table d'outils</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Enregistrer la bibliothèque sélectionnée avec un nouveau nom ou exporter vers un autre format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table des outils coupants de la bibliothèque.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Enregistrer la bibliothèque actuelle</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Sélectionnez le type de forme à utiliser pour contraindre le parcours sous-jacent.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Sélectionnez le corps à utiliser pour contraindre le parcours sous-jacent.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Extension X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Extension Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Extension Z - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + Étendre la boite englobante du modèle Radius Rayon - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Rayon du cylindre.</p></body></html> - Height Hauteur - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Hauteur du cylindre.</p></body></html> - Length Longueur - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Longueur de la boîte.</p></body></html> - Width Largeur - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Largeur de la boîte.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Hauteur de la boîte.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>J'ai vérifié que le chemin est contraint par le solide. Sinon, le volume du solide décrit une zone &quot;d'exclusion.&quot;</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Liste des opérations avec la géométrie de base dans la tâche courante.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Sélectionnez une ou plusieurs fonctions dans la vue 3D et appuyez sur "Ajouter" pour les ajouter comme éléments de base à cette opération.</p><p><br/></p><p>Les fonctions sélectionnées peuvent être supprimées entièrement.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Ajoutez les fonctions sélectionnées à la liste des géométries de base à cette opération.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Ajouter - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Supprimez les éléments sélectionnés de la liste des géométries de base. L'opération ne leur sera pas appliquée.</p></body></html> - - + Remove Enlever - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Efface la liste des géométries de base.</p></body></html> - Clear Effacer - - - All objects will be processed using the same operation properties - Tous les objets seront traités en utilisant les mêmes propriétés - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Tableau des fonctions des trous et du rayon défini du trou associé.</p><p><br/></p><p>Vous pouvez ajouter des fonctions à traiter en les sélectionnant puis en appuyant sur Ajouter. Si une fonction est accidentellement ajoutée à la liste, elle peut être supprimée en appuyant sur Supprimer et ne sera plus traitée.</p><p><br/></p><p>Réinitialiser supprime tous les éléments en cours de la liste et remplit la liste avec tous les trous circulaires éligibles pour l'opération à partir du modèle. Vous pouvez à nouveau affiner la liste par la suite en activant/désactivant, supprimant et ajoutant des fonctions.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Fonctionnalités - + Diameter Diamètre - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Ajoutez les éléments sélectionnés de la vue 3D à la liste des géométries de base.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Supprimez les éléments sélectionnés de la liste des géométries de base. L'opération ne leur est plus appliquée.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Supprimez tous les éléments de la liste et complétez la liste avec tous les éléments admissibles de l'objet de base de la tâche.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Réinitialiser - + + All objects will be processed using the same operation properties. Tous les objets seront traités en utilisant les mêmes propriétés. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Liste des emplacements à traiter.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Ouvre une boîte de dialogue pour ajouter des emplacements arbitraires.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Retirez l'emplacement sélectionné de la liste. L'opération ne lui est plus appliquée.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Modifier l'emplacement sélectionné.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Profondeur de départ de l'opération. Le point le plus élevé de l'axe Z que l'opération doit traiter.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Utilisez la valeur Z de l'élément sélectionné comme profondeur de départ pour l'opération.</p></body></html> - - - - - Final Depth - Profondeur finale + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>La profondeur de l'opération qui correspond à la valeur la plus basse selon l'axe Z que l'opération doit traiter.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Utilisez la valeur Z de l'élément sélectionné comme profondeur finale pour l'opération.</p></body></html> - - - - - Step Down - Pas de descente + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>La profondeur selon l'axe Z, l'opération se déplace vers le bas entre les couches.</p><p>Cette valeur dépend de l'outil utilisé, du matériau à couper, du refroidissement disponible et de nombreux autres facteurs. Veuillez consulter les fiches techniques des fabricants d'outils pour connaître la valeur appropriée.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Profondeur finale + + + + + Step Down + Pas de descente Finish Step Down Terminez le pas de descente - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Profondeur de la dernière coupe de l'opération. Peut être utilisé pour produire une finition plus propre.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>La hauteur au-dessus de laquelle il est sans danger de déplacer l'outil avec des mouvements rapides. En dessous de cette hauteur, tous les mouvements latéraux et descendants sont effectués avec des vitesses de vitesse d'avance.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Hauteur de dégagement - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>La hauteur où le mouvement latéral de l'outil coupant n'est entravé par aucune fixation ou par la pièce/le brut lui-même.</p></body></html> - - - - - - - - - - - ToolController - Contrôleur d'outil - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>L'outil et ses paramètres à utiliser pour cette opération.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Mode de refroidissement @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Contrôleur d'outil - + Coolant Liquide de refroidissement + + + Type of adaptive operation + Type d'opération adaptative + Cut Region Région de la découpe - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Coupez à l'intérieur ou à l'extérieur des formes sélectionnées</p></body></html> - Operation Type Type d'opération - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type d'opération adaptative</p></body></html> - - + Step Over Percent Pourcentage de recouvrement @@ -1017,75 +1032,40 @@ Accuracy vs Performance Précision vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influence les performances de calcul par rapport à la stabilité et à la précision</p></body></html> - Helix Ramp Angle Angle de la rampe hélicoïdale - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle d'entrée de la rampe hélicoïdale</p></body></html> - Helix Cone Angle Angle du cône hélicoïdal - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle d'entrée du cône hélicoïdal</p></body></html> - Helix Max Diameter Diamètre hélicoïdal maximal - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>Si &gt;0 cela limite le diamètre de la rampe hélicoïdale</p><p>sinon, les 75 % du diamètre de l'outil sont utilisés</p></body></html> - Lift Distance Distance de levage - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>De combien il faut soulever l'outil lors des déplacements de liaison rapides au-dessus des régions détourées.</p><p>Si le parcours de liaison n'est pas détouré, l'outil est relevé à la hauteur de détourage.</p></body></html> - Keep Tool Down Ratio Garder le rapport de l'outil vers le bas - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Longueur maximale de la descente de l'outil par rapport à la distance directe entre les points.</p><p>En cas de dépassement, la liaison sera effectuée en relevant l'outil à la hauteur de dégagement.</p></body></html> - Stock to Leave Brut à laisser - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>Quantité de matériau à laisser (par exemple, pour l'opération de finition)</p></body></html> - Force Clearing Inside-out - Forcer le détourage entrée-sortie + Forcer le dégagement entrée-sortie @@ -1094,10 +1074,55 @@ - + Use Outline Utiliser le contour + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Le sens dans lequel le profil est effectué, dans le sens des aiguilles d'une montre ou dans le sens inverse.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Largeur de la coupe du chanfrein.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Profondeur supplémentaire d'immersion dans l'outil.</p></body></html> - Join: Joindre : - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Joint circulaire</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Onglet</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Ne pas relever après chaque trou</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Spécifiez le numéro du sommet de la chaîne de forme sous-jacente à laquelle la gravure doit commencer.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Spécifiez si l'opération hélicoïdale doit commencer à l'intérieur et se poursuivre vers l'extérieur, ou commencer à l'extérieur et se poursuivre vers le centre.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Le sens de l'hélice, sens des aiguilles d'une montre ou sens inverse.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Pourcentage de recouvrement - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Spécifiez le pourcentage du diamètre de l'outil que chaque hélice sera décalée par rapport à la précédente.</p><p><br/></p><p> Un recouvrement de 100 % signifie que chaque découpe ne se chevauche pas.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Activer les extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Si cette option est sélectionnée, toutes les extensions disponibles seront affichées. Les extensions activées seront en violet et les extensions non activées en jaune.</p></body></html> - Show All Afficher tout + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Prolonger l'angle entre deux bords d'une poche. Si les bords adjacents sélectionnés sont combinés.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Définissez la marge de la dimension. La valeur par défaut est la moitié du diamètre de l'outil.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Arbre des bords existants et leurs extensions possibles.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Activer l'extension de la poche actuellement sélectionnée.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Activer - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Désactiver l'extension de la poche actuellement sélectionnée.</p></body></html> - Disable Désactiver - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Supprimez toutes les extensions actuellement activées - laissant la poche normale.</p></body></html> - Boundary Shape Forme de la limitation de la zone - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Spécifiez si le parement doit être limité par la forme réelle de la face sélectionnée (ou de la pièce si aucune face n'est sélectionnée) ou si la boîte englobante doit être mise de côté.</p><p>Ce dernier peut être utilisé pour surfacer l'ensemble de la zone du brut afin de garantir des hauteurs uniformes pour les opérations suivantes.</p></body></html> - - - + Cut Mode Mode de coupe - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>Le mode de coupe suppose que la coupe d'un côté de l'outil représente la pièce résultante et que l'autre côté est soit déjà fraisé, soit sera supprimé plus tard.</p><p>En gardant cela à l'esprit, le mode usinage en avalant est appelé lorsque l'outil est déplacée dans la coupe à chaque rotation, alors que dans le mode usinage en opposition, la rotation des outils et le mouvement latéral des outils sont dans la même direction.</p></body></html> - - - + Climb Escalader - + Conventional Conventionnel - + Pattern Motif - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Modèle avec lequel l'outil progresse pour retirer de la matière.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Zigzag - + Spiral Spirale - + ZigZagOffset Décalage du zigzag - + Line Ligne - + Grid Grille - + Triangle Triangle - + Angle Angle - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle selon lequel le motif est appliqué.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>La quantité de déplacement latéral de l'outil à chaque cycle du modèle, spécifiée en pourcentage du diamètre de l'outil.</p><p> Un recouvrement de 100% n'entraîne aucun chevauchement entre deux cycles différents.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Allocation de matériau - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>La quantité de matériau qui devrait être laissée par cette opération par rapport à la forme cible..</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Indiquez si cette opération utilise un point de départ.</p></body></html> - - - + - + Use Start Point Utiliser le point de départ - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Si cette option est sélectionnée, l'opération utilise le contour de la géométrie de base sélectionnée et ignore tous les trous et îlots.</p></body></html> - - - + Clear Edges Nettoyer les bords - + Min Travel Trajet minimum @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Entrez le nom du fichier où les points de sonde doivent être écrits.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Côté coupé + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER EMPLACEMENT + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>La quantité de matière supplémentaire laissée par cette opération par rapport à la forme cible.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Vérifiez si cette opération doit utiliser un point de départ.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Vérifier si cette opération de profil doit également traiter les trous dans la géométrie de base.</p><p><br/></p><p>Les trous trouvés sont automatiquement décalés sur le côté coupé opposé et réalisés dans la direction opposée en tant que périmètres.</p><p><br/></p><p>Notez que cela n'inclut pas les trous cylindriques, l'hypothèse étant qu'ils seront percés.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Traiter les trous - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Si cette case est cochée, l'opération de profilage est décalée du rayon de l'outil. La direction du décalage est déterminée par le côté de la coupe.</p></body></html> - Use Compensation Utilisez la compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Vérifiez si vous voulez que cette opération de profil soit également appliquée aux trous cylindriques, qui sont normalement percés.</p><p><br/></p><p>Cela peut être utile si aucun foret de taille adéquate n'est disponible ou si le nombre de trous ne justifie pas un changement d'outil.</p><p><br/></p><p>Remarquez que le côté et la direction de la coupe sont inversés par rapport aux valeurs spécifiées.</p></body></html> - Process Circles Traiter les cercles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Vérifiez si cette opération de profil doit également traiter le périmètre extérieur des formes de géométrie de base.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Référence de la fonction de démarrage + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choisissez le point à utiliser sur la première fonction sélectionnée.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Centre de la boîte englobante @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choisir le point à utiliser sur la deuxième fonction sélectionnée.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Aucune géométrie de base sélectionnée.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Aucune géométrie de base sélectionnée. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Actuellement, utilisation des points d'entrée personnalisés dans la vue des propriétés de l'onglet Données.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1669,22 +1746,12 @@ Extend Path Start - Prolonger le début de la trajectoire - - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positif prolonge le début du parcours, négatif le raccourcit.</p></body></html> + Prolonger le début du parcours Extend Path End - Prolonger la fin de la trajectoire - - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positif prolonge la fin du parcours, négatif le raccourcit.</p></body></html> + Prolonger la fin du parcours @@ -1693,13 +1760,6 @@ Layer Mode Mode couche - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Effectuer l'opération en une seule passe à la profondeur ou en plusieurs passes jusquà la profondeur finale.</p></body></html> - Single-pass @@ -1713,12 +1773,7 @@ Path Orientation - Orientation de la trajectoire - - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choisissez l'orientation du parcours par rapport à la ou les fonctions sélectionnées.</p></body></html> + Orientation du parcours @@ -1730,106 +1785,134 @@ Perpendicular Perpendiculaire - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Permet d'inverser le sens de coupe du parcours de la rainure.</p></body></html> - Reverse cut direction Inverser la direction de coupe - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Sélectionnez la limite globale pour l'opération.</p></body></html> - Scan Type Type de scan - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planaire : balayage surfacique plat et 3D. Rotationnel : balayage rotatif sur le 4ème axe.</p></body></html> - Cut Pattern Découpez le motif - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Définissez le motif de détourage géométrique à utiliser pour l'opération.</p></body></html> - Profile Edges Profiler les bords - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profilez les bords de la sélection.</p></body></html> - Avoid Last X Faces Éviter les X dernières faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Évitez de couper les "N" dernières faces de la liste des faces sélectionnées dans la géométrie de base.</p></body></html> - Bounding Box Boîte englobante + + + + Select the overall boundary for the operation. + Sélectionner la limite globale pour l’opération. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planaire : balayage surfacique plat et 3D. Rotationnel : balayage rotatif sur le 4ème axe. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Terminer l’opération en une seule passe à la profondeur ou en plusieurs passes jusqu’à la profondeur finale. + + + + + Set the geometric clearing pattern to use for the operation. + Définir le motif de détourage géométrique à utiliser pour l'opération. + + + + Profile the edges of the selection. + Profiler les arêtes de la sélection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Éviter de couper les "N" dernières faces dans la liste des faces sélectionnées de la géométrie de base. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Décalage supplémentaire en X, Y de la boîte englobante - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Décalage supplémentaire de la boîte englobante sélectionnée le long de l'axe X.</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Décalage supplémentaire de la boîte englobante sélectionnée le long de l'axe Y.</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Des lignes de découpe sont créées parallèlement à cet axe. + + + + + Set the Z-axis depth offset from the target surface. + Définir le décalage en profondeur de l'axe Z par rapport à la surface cible. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Définir la résolution d'échantillonnage. Des valeurs plus petites augmentent rapidement le temps de traitement. + + + + Make True, if specifying a Start Point + Mettre à vrai si l'on spécifie un point de départ + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Activer l'optimisation des parcours linéaires (points colinéaires). Supprime les points colinéaires inutiles de la sortie G-code. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Permettre l'optimisation séparément des transitions entre les étapes et les sauts à l'intérieur à chaque parcours de recouvrement. Drop Cutter Direction Direction du couteau oscillant - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Les lignes Dropcutter sont créées parallèles à cet axe.</p></body></html> - Depth offset Déport de profondeur - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Définissez le décalage de profondeur suivant l'axe Z par rapport à la surface cible.</p></body></html> - @@ -1837,51 +1920,34 @@ Passer outre - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Intervalle d'échantillonnage - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Définit la résolution d'échantillon. Des valeurs plus petites augmentent rapidement le temps de traitement.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Mettre à vrai, si vous spécifiez un point de départ</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths - Optimiser les trajectoires linéaires + Optimiser les parcours linéaires - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Si vrai, le couteau restera à l'intérieur des limites du modèle ou des faces sélectionnées.</p></body></html> - - - + Boundary Enforcement Application des limites - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Activer l'optimisation séparément des transitions entre les étapes et les sauts à l'intérieur, à chaque parcours de recouvrement.</p></body></html> - - - + Optimize StepOver Transitions Optimiser les transitions des recouvrements entre les passes @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression définie comme la profondeur de départ d'une opération nouvellement créée.</p><p><p><br/></p><p>Par défaut : OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression définie comme la profondeur finale d'une opération nouvellement créée.</p><p><p><br/></p><p>Par défaut : OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression définie comme le pas de descente d'une opération venant d'être créée.</p><p><p><br/></p><p>Par défaut : OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Hauteur - + Expression Expression - + Offset Décalage - + Clearance Jeu - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression définie comme hauteur de dégagement pour les nouvelles opérations.</p><p><br/></p><p> Par défaut : &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - peut être utilisé par les expressions pour définir la valeur par défaut ClearanceHeight pour les nouvelles opérations.</p><p><br/></p><p>Par défaut : &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Sécurisé - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression définie comme hauteur de sécurité pour les nouvelles opérations.</p><p><br/></p><p> Par défaut : &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset peut être utilisé pour les expressions afin de définir SafeHeight pour les nouvelles opérations.</p><p><br/></p><p>Par défaut : &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Vitesses rapides - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Vitesse horizontale rapide affectée à HorizRapid au nouveau contrôleur d'outil.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Vitesse horizontale rapide affectée à HorizRapid au nouveau contrôleur d'outil.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Cette valeur est utilisée pour discrétiser les arcs en segments. Des valeurs plus petites donneront un G-code plus grand. Des valeurs plus grandes peuvent provoquer des segments non désirés dans le parcours de la ligne médiane.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filtrez les lignes colinéaires - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Définit comment les segments colinéaires agressifs sont filtrés à partir du diagramme de voronoï</p><p>Les valeurs valides sont 0 - 90 degrés (les plus grands nombres filtrent plus)</p><p>Par défaut = 10.</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Sélectionnez l'algorithme à utiliser : OCL Dropcutter*, ou Experimental (non basé sur OCL).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Sélectionner l'algorithme à utiliser : OCL Dropcutter* ou Experimental (non basé sur OCL). @@ -2192,7 +2285,7 @@ Tag Parameters - Paramètres d'attache + Paramètres des attaches @@ -2201,53 +2294,65 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Définissez la largeur par défaut des attaches de maintien.</p><p>Si la largeur est définie à 0, la finition essaiera de deviner une valeur raisonnable basée sur le chemin lui-même.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Hauteur par défaut - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Hauteur par défaut des attaches de maintien.</p><p>Si la hauteur spécifiée est 0, la finition utilisera la moitié de la hauteur de la pièce. Si la hauteur spécifié est plus grande que la hauteur de la pièce, la finition réduira la hauteur spécifié à la hauteur de la pièce.</p></body></html> - - - + Default Angle Angle par défaut - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Angle de descente pour la montée et la descente de l'attache de maintien.</p></body></html> - - - + Default Radius Rayon par défaut - - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Rayon du congé sur l'arête supérieure de l'attache.</p><p> Si le rayon spécifié est plus grand que celui supporté par la forme de l'attache elle-même, la forme résultante sera celle d'un dôme.</p></body></html> - - - - Tag Generation - Génération d'attache - - Initial # Tags - Initial # Attaches + Tag Generation + Génération des attaches - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Spécifiez le nombre d'attaches générées lorsqu'une nouvelle finition est créée.</p></body></html> + + Initial # Tags + Numéro initial des attaches @@ -2273,224 +2378,288 @@ Parcours - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Chemin pour rechercher les modèles, les post-processeurs, les listes d'outils et autres fichiers externes.</p><p><br/></p><p>Si laissé vide, le répertoire de la macro est utilisé.</p></body></html> - - - + Template Modèle - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Modèle par défaut à sélectionner lors de la création d'une nouvelle tâche.</p><p><br/></p><p> Cela peut s'avérer utile lorsque presque toutes les tâches seront traitées par la même machine avec une configuration similaire.</p><p><br/></p><p> Si cette option est laissée vide, aucun modèle ne sera présélectionné.</p></body></html> - - - + Geometry Géométrie - + Default Geometry Tolerance Tolérance de géométries par défaut - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Valeur par défaut pour les nouvelles tâches, utilisées pour le calcul des parcours. Une valeur plus petite augmente la précision, mais ralentit le calcul - + Default Curve Accuracy Précision des courbes par défaut - - + + Post Processor Post-processeur - + Output File Fichier de sortie - + Default Path Chemin d'accès par défaut - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Entrez un parcours et, éventuellement, un nom de fichier (voir ci-dessous) à utiliser par défaut pour pour l'exportation du post-processeur.</p><p>Les substitutions suivantes sont effectuées avant que le nom ne soit résolu au moment du post-traitement :</p><p>La substitution permet :</p><p>%D ... répertoire du document actif</p><p>%d ... nom du document actif (avec extension)</p><p>%M ... répertoire des macros de l'utilisateur</p><p>%j ... nom de l'objet de tâche actif</p><p><br/></p><p>Les suivantes peuvent être utilisées si la sortie est partagée. Si la sortie n'est pas partagée</p><p>, elles seront ignorées. </p><p>%T ... Numéro d'outil</p><p>%t ... Étiquette du contrôleur d'outil</p><p><br/></p><p>%W ... Système de coordonnées de travail</p><p>%O ... Étiquette d'opération</p><p><br/></p><p>Lors du fractionnement de la sortie, un numéro d'ordre sera toujours ajouté.</p><p><br/><br/></p><p>Si %S est inclus, vous pouvez spécifier où ce nombre se place. Sinon, le nombre sera ajouté à la fin de la chaîne.</p><p><br/></p><p>%S ... Numéro de séquence</p><p><br/></p><p>L'exemple suivant enregistre tous les fichiers portant le même nom que le document dans le répertoire /home/freecad (sans les guillemets) :</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Voir les règles de sauvegarde de fichiers ci-dessous sur la façon de gérer les conflits de noms.</p></body></html> - - - + File Save Policy Politique de sauvegarde des fichiers - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choisissez comment traiter les conflits potentiels de noms de fichiers. Toujours ouvrir une boîte de dialogue, ouvrir une boîte de dialogue uniquement si le fichier de sortie existe déjà, écraser tout fichier existant ou ajouter un identifiant séquentiel unique (3 chiffres) au nom du fichier.</p></body></html> - - - + Open File Dialog Ouvrir la boîte de dialogue de fichier - + Open File Dialog on conflict Ouvrir la boîte de dialogue de fichier en cas de conflit - + Overwrite existing file Écraser le fichier existant - + Append Unique ID on conflict Ajouter un identifiant unique en cas de conflit - + Post Processors Selection Sélection des post-processeurs - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Il semble qu'aucun script de post-processeur ne soit installé. Veuillez en ajouter dans votre répertoire macro et assurez-vous que le nom du fichier se termine par &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Post-processeur par défaut - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Sélectionnez l'un des post-processeurs par défaut.</p></body></html> - - - + DefaultPostProcessor Post-processeur par défaut - + Mod/Path - Modèle/Trajectoire + Modèle/parcours - + Default Arguments Arguments par défaut - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Arguments facultatifs transmis au post-processeur par défaut spécifié ci-dessus. Consultez la documentation du post-processeur pour connaître les arguments pris en charge.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Configuration - + Stock Brut - + Create Box Créer une boîte - + Create Cylinder Créer un cylindre - + Extend Model's Bounding Box - Extend Model's Bounding Box + Étendre la boite englobante du modèle - + Ext. X Extension X - + Ext. Y Extension Y - + Ext. Z Extension Z - + Radius Rayon - - + + Height Hauteur - + Length Longueur - + Width Largeur - + Placement Placement - + Angle Angle - + Axis Axe - + Position Position - + Tools Outils - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Les références aux outils et à leurs formes peuvent être enregistrées soit avec un chemin absolu, soit avec un chemin relatif au chemin de recherche.</p><p>Généralement, il est recommandé d'utiliser des chemins relatifs en raison de leur flexibilité et de leur robustesse aux changements de disposition.</p><p>Si plusieurs outils ou formes d'outils portant le même nom existent dans différents répertoires, il peut être nécessaire d'utiliser des chemins absolus.</p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Enregistrer les chemins d'accès absolus @@ -2574,7 +2743,7 @@ Path Highlight Color - Couleur de surbrillance des trajectoires + Couleur de surbrillance des parcours @@ -2594,12 +2763,12 @@ Path Selection Style - Style de la sélection des trajectoires + Style de sélection des parcours Default path shape selection behavior in 3D viewer - Comportement par défaut de la sélection de la forme de la trajectoire dans le visualiseur 3D + Comportement par défaut de la sélection de la forme du parcours dans le visualiseur 3D @@ -2675,7 +2844,7 @@ Suppress warning whenever a Path selection mode is activated - Supprimer le message d'avertissement lorsqu'un mode de sélection de trajectoire est activé + Supprimer le message d'avertissement lorsqu'un mode de sélection de parcours est activé @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Finition + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Entrée + + Enable Lead In + Enable Lead In - - Enable LeadIn - Activer l'entrée + + + Style + Style - - Extend In: - Plage d'entrée : + + + Length / Radius + Length / Radius - - Style In: - Style dans : + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Étendre + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Faire sortir + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Activer la sortie + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Plage de sortie : + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style : + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Longueur / Rayon : - - - - Radius / Center: - Rayon / Centre : - - - + Keep Tool Down Garder l'outil vers le bas - + Rapid Plunge Descente rapide - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Appliquer l'entrée/sortie à toutes les couches</p></body></html> - - - + Include Layers Inclure les calques - - Use Machine CRC - Utilisez la compensation du rayon de la tête du couteau de la machine - - - + Arc Arc - + Tangent Tangent - + Perpendicular Perpendiculaire - - Radius - Rayon - - - - Center - Centre - - - + + Length/Radius positive not Null Longueur/rayon positif non nul - + LeadInOut - Fair entrer + Entrée/sortie - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - Crée une compensation du rayon de coupe G41/G42 d'un objet de finition d'entrée à partir d'une trajectoire sélectionnée + Créer une compensation de rayon de coupe G41/G42 d'un parcours de finition d'entrée à partir d'un parcours sélectionné - + Please select one path object - Veuillez sélectionner un objet trajectoire + Veuillez sélectionner un objet parcours - + The selected object is not a path - L'objet sélectionné n'est pas une trajectoire + L'objet sélectionné n'est pas un parcours - + Please select a Profile object Veuillez sélectionner un objet Profil @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Rayon - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>Le rayon de l'axe enveloppé</p></body></html> - Axis Mapping Attribution des axes + + + The radius of the wrapped axis + Le rayon de l’axe enveloppé + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>L'axe d'affectation des entrées. Les coordonnées du premier axe seront mises en correspondance avec le second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2959,12 +3127,12 @@ p, li { white-space: pre-wrap; } <html><head/><body><p>Select desired style of the bone dressup:</p><p><span style=" font-weight:600; font-style:italic;">Dogbone</span> ... take the shortest path to cover the corner,</p><p><span style=" font-weight:600; font-style:italic;">T-bone</span> ... extend a certain direction until corner is covered</p></body></html> - <html><head/><body><p>Sélectionnez le style souhaité de la finition de l'os :</p><p><span style=" font-weight:600; font-style:italic;">Os de chien</span> ... prend le chemin le plus court pour couvrir le coin,</p><p><span style=" font-weight:600; font-style:italic;">Dégagement des angles en T</span> ... prolonge dans une certaine direction jusqu'à ce que le coin soit couvert</p></body></html> + <html><head/><body><p>Sélectionnez le style souhaité pour la finition des dégagement des angles :</p><p><span style=" font-weight:600; font-style:italic;">Dogbone</span> ... prend le chemin le plus court pour couvrir le coin,</p><p><span style=" font-weight:600; font-style:italic;">dégagement des angles en T</span> ... étend dans une certaine direction jusqu'à ce que le coin soit couvert</p></body></html> Dogbone - Os de chien + Dégagement des angles @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>Du côté du profil où les dégagement des angles sont insérés - cela détermine également les coins à habiller. La valeur par défaut est déterminée en fonction du profil à habiller.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3039,7 +3207,7 @@ p, li { white-space: pre-wrap; } <html><head/><body><p>List of bone locations (with all bones at that location) that are part of this dressup. The list is determined by the corners in the profile and the selected <span style=" font-weight:600;">Side</span> for the bones. </p><p>You can <span style=" font-weight:600;">un-check</span> the bones you don't want to be dressed up.</p><p>If a bone is <span style=" font-weight:600;">grayed out</span> it means that it is already dressed up by a previous dressup. Or put another way, if you dress up this dogobone dressup again you will only be able to select the bones that are un-checked here.</p><p>If this list is empty it probably means you're trying to create bones on the wrong side of the profile.</p></body></html> - <html><head/><body><p>Liste des emplacements des os (avec tous les os à cet endroit) qui font partie de cette finition. La liste est déterminée par les coins dans le profil et le <span style=" font-weight:600;">côté</span> sélectionné pour les os. </p><p>Vous pouvez <span style=" font-weight:600;">décocher</span> les os que vous ne souhaitez pas être finit.</p><p>Si un os est <span style=" font-weight:600;">grisé</span>, cela signifie qu'il est déjà finit par une finition précédente. Ou alors, si vous finissez cette finition d'os de chien une nouvelle fois, vous ne pourrez sélectionner que les os qui ne sont pas coché ici.</p><p>Si cette liste est vide, cela signifie probablement que vous essayez de créer des os sur le mauvais côté du profil.</p></body></html> + <html><head/><body><p>Liste des emplacements des dégagements d'angle (avec tous les dégagements d'angle à cet emplacement) qui font partie de cette finition. La liste est déterminée par les coins du profil et le <span style=" font-weight:600;">côté</span> côté sélectionné pour les dégagements d'angle. </p><p>Vous pouvez <span style=" font-weight:600;">décocher</span> les dégagements d'angle que vous ne voulez pas parachever.</p><p>Si un dégagement d'angle est <span style=" font-weight:600;">grisé</span> cela signifie qu'il est déjà parachevé par une précédente finition. En d'autres termes, si vous effectuez une nouvelle finition à ce dégagement d'angle, vous ne pourrez sélectionner que les dégagements d'angle qui ne sont pas cochés ici.</p><p>Si cette liste est vide, cela signifie probablement que vous essayez de créer des dégagements d'angle du mauvais côté du profil.</p></body></html> @@ -3054,33 +3222,33 @@ p, li { white-space: pre-wrap; } Filter Angle - Filtre d'angle + Précision de l'angle - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Les angles inférieurs à l'angle du filtre ne recevront pas d'actions d'angle.</p></body></html> + Angles less than filter angle will not receive corner actions + Les angles inférieurs à la précision de l'angle ne recevront pas d'actions aux coins + + + + Distance the point trails behind the spindle + Distance entre les points derrière la broche + + + + Height to raise during corner action + Hauteur à relever lors de l'action aux coins Offset Distance Distance de décalage - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance à laquelle le point se trouve derrière la broche</p></body></html> - Pivot Height Hauteur du pivot - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Hauteur à relever pendant l'action du coin</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Largeur de l'attache de maintien résultante.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Hauteur de l'attache de maintien.</p><p>Notez que l'attache résultante peut être plus petite si la largeur et l'angle de l'attache donnent une forme triangulaire.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Angle de descente pour la montée et la descente de l'attache de maintien.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Rayon du congé au sommet.</p><p>Si le rayon est trop grand pour la forme de l'attache, il est réduit au rayon maximal possible, ce qui donne une forme sphérique.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Liste des attaches en cours. Modification des coordonnées par double-clic ou par le bouton Modifier.</p><p>Les attaches sont automatiquement désactivées si elles chevauchent l'attache précédente ou si elles ne se trouvent pas sur le fil de base.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3195,7 +3363,7 @@ p, li { white-space: pre-wrap; } Update the path with the removed and reordered items. - Mettre à jour la trajectoire avec les éléments supprimés et réorganisés. + Mettre à jour le parcours avec les éléments supprimés et réorganisés. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController + Tool Controller Contrôleur d'outil + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. + Coolant Mode Mode de refroidissement - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>L'outil et ses paramètres à utiliser pour cette opération.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Entrez le nom du fichier contenant les données de la sonde</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nom - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Afficher le nom de l'outil coupant (valeur initiale prise dans le fichier de forme).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Fichier de la forme - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Le fichier qui définit le type et la forme de l'outil coupant.</p></body></html> - path - trajectoire + parcours + + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Changer le fichier qui définit le type et la forme de l'outil coupant.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Choix des outils coupants disponibles.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Créer des contrôleurs d'outils pour les outils coupants sélectionnés et les ajouter à la tâche.</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Éditer @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Fichier de sortie - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processeur - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Arguments optionnels transmis au post-processeur. Les arguments sont spécifiques à chaque post processeur, veuillez consulter sa documentation pour plus de détails.</p></body></html> - - - + Work Coordinate Systems Systèmes de coordonnées de travail - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordonner par fixation provoquera l'exécution de toutes les opérations dans le premier système de coordonnées avant de passer à la seconde. Ensuite, toutes les opérations seront effectuées dans le même ordre.</p><p>Ceci est utile si l'opérateur peut charger en toute sécurité le travail dans un système de coordonnées pendant que la machine fonctionne dans un autre.</p><p>Ordonner par outil minimisera les changements d'outils. Un changement d'outil sera effectué, puis toutes les opérations dans tous les systèmes de coordonnées avant de changer d'outil.</p><p>Ordonner par opération effectuera chaque opération dans tous les systèmes de coordonnées avant de passer à la prochaine opération. Cette fonction est particulièrement utile en conjonction avec la fonction "sortie fractionnée", même avec un seul système de coordonnées de travail, car elle place chaque opération dans un fichier distinct.</p></body></html> - - - + Systems Systèmes - + Order By Trier par - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Systèmes de coordonnées de travail</span> également appelés <span style=" font-style:italic;">Décalages de travail</span>, <span style=" font-style:italic;">Décalages des fixation</span>, ou <span style=" font-style:italic;">Les fixations </span>sont utiles pour construire des tâches de production efficaces où la même pièce est faite plusieurs fois sur la machine.</p><p>FreeCAD n'a aucune connaissance de l'endroit où un système de coordonnées particulier existe dans le système de coordonnées de la machine, donc l'ajout de systèmes de coordonnées supplémentaires à votre travail n'aura aucun changement visuel dans votre travail. Cela changera toutefois la sortie de votre G-code. La façon exacte dont la sortie est affectée est contrôlée par le paramètre "ordre par".</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Entrez un parcours et, éventuellement, un nom de fichier (voir ci-dessous) à utiliser par défaut pour pour l'exportation du post-processeur.</p><p>Les substitutions suivantes sont effectuées avant que le nom ne soit résolu au moment du post-traitement :</p><p>La substitution permet :</p><p>%D ... répertoire du document actif</p><p>%d ... nom du document actif (avec extension)</p><p>%M ... répertoire des macros de l'utilisateur</p><p>%j ... nom de l'objet de tâche actif</p><p><br/></p><p>Les suivantes peuvent être utilisées si la sortie est partagée. Si la sortie n'est pas partagée</p><p>, elles seront ignorées. </p><p>%T ... Numéro d'outil</p><p>%t ... Étiquette du contrôleur d'outil</p><p><br/></p><p>%W ... Système de coordonnées de travail</p><p>%O ... Étiquette d'opération</p><p><br/></p><p>Lors du fractionnement de la sortie, un numéro d'ordre sera toujours ajouté.</p><p><br/><br/></p><p>Si %S est inclus, vous pouvez spécifier où ce nombre se place. Sinon, le nombre sera ajouté à la fin de la chaîne.</p><p><br/></p><p>%S ... Numéro de séquence</p><p><br/></p><p>L'exemple suivant enregistre tous les fichiers portant le même nom que le document dans le répertoire /home/freecad (sans les guillemets) :</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Voir les règles de sauvegarde de fichiers ci-dessous sur la façon de gérer les conflits de noms.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Si plusieurs systèmes de coordonnées sont utilisés, mettre à VRAI ce paramètre entraînera l'écriture du G-code dans plusieurs fichiers de sortie contrôlés par la propriété "ordre par". Par exemple, si l'ordre est basé sur la fixation, le premier fichier de sortie sera pour la première fixation et un fichier séparé pour le second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Si l'option Vrai est sélectionnée, le post-traitement créera plusieurs fichiers de sortie en fonction du paramètre <span style=" font-style:italic;">commander par</span>. Par exemple, si le paramètre <span style=" font-style:italic;">commander par</span> est défini sur Outil, le premier fichier de sortie contiendra le premier changement d'outil et toutes les opérations, dans tous les systèmes de coordonnées, qui peuvent être effectuées avec cet outil avant que le prochain changement d'outil ne soit appelé.Si le paramètre <span style=" font-style:italic;">commander par</span> est défini sur <span style=" font-style:italic;">opération</span> et que <span style=" font-style:italic;">séparer la sortie</span> est vraie, chaque opération sera écrite dans un fichier séparé.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Séparer la sortie - + Setup Configuration - + Layout Mise en page - + Stock Brut - + Create Box Créer une boîte - + Create Cylinder Créer un cylindre - + Extend Model's Bounding Box - Extend Model's Bounding Box + Étendre la boite englobante du modèle - + Use Existing Solid Utiliser un solide existant - + Refresh Actualiser - + Ext. X Extension X - + Ext. Y Extension Y - + Ext. Z Extension Z - + Radius Rayon - - + + Height Hauteur - + Length Longueur - + Width Largeur - + Alignment Alignement - + Move to Origin Déplacer à l'origine - + Set Origin Définir l'origine - + Center in Stock Centre du brut - + XY in Stock XY dans le brut - + Set Définir - + X-Axis Axe X - + Y-Axis Axe Y - + Z-Axis Axe Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Relier le brut et le modèle - + Move - XY Déplacement - XY - + Rotate - XY Rotation - XY - + Compound Composé - - + + Default Values Valeurs par défaut - + Depths Profondeurs - + Start Depth Profondeur de départ - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression définie comme la profondeur de départ d'une opération nouvellement créée.</p><p><p><br/></p><p>Par défaut : OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Profondeur finale - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression définie comme la profondeur finale d'une opération nouvellement créée.</p><p><p><br/></p><p>Par défaut : OpFinalDepth</p></body></html> - - - + Step Down Pas de descente - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression définie comme le pas de descente d'une opération venant d'être créée.</p><p><p><br/></p><p>Par défaut : OpToolDiameter</p></body></html> - - - + Heights Hauteur - + Expression Expression - + Offset Décalage - + Clearance Jeu - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression définie comme hauteur de dégagement pour les nouvelles opérations.</p><p><br/></p><p> Par défaut : &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - peut être utilisé par les expressions pour définir la valeur par défaut ClearanceHeight pour les nouvelles opérations.</p><p><br/></p><p>Par défaut : &quot;3 mm&quot;</p></body></html> - - - + Safe Sécurisé - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression définie comme hauteur de sécurité pour les nouvelles opérations.</p><p><br/></p><p> Par défaut : &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset peut être utilisé pour les expressions afin de définir SafeHeight pour les nouvelles opérations.</p><p><br/></p><p>Par défaut : &quot;5 mm&quot;</p></body></html> - - - + Coolant Liquide de refroidissement - + Coolant Mode Mode de refroidissement - - + + Tools Outils - + Name Nom - + Nr. Nb. - - + + Feed Avance de l'outil - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Avance horizontale</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Avance verticale</p></body></html> - - - + Spindle Vitesse de broche - + Add Ajouter - + Remove Enlever - + Rapid Speeds Vitesses rapides - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Vitesse horizontale rapide affectée à HorizRapid au nouveau contrôleur d'outil.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Vitesse horizontale rapide affectée à HorizRapid au nouveau contrôleur d'outil.</p></body></html> - - - + Workplan Plan de travail - + Active Tool Outil actif - + Delete Supprimer - + Op Defaults Valeurs par défaut des opérations @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations Opérations 3D @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Configuration du projet - + Tool Commands Commandes de l’outil - + New Operations Nouvelles opérations - - + + Path Modification - Modification de la trajectoire + Modification du parcours - + Helpful Tools Outils utiles - - - - - - - - + + + + + + + + &Path - &Trajectoire + &Parcours - + Path Dressup - Finition de la trajectoire + Finition du parcours - + Supplemental Commands Commandes additionnelles - + Specialty Operations Opérations spécialisées - + Utils Utilitaires @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4069,30 +4353,30 @@ For example: 'Metric, Small Parts & CNC' 'US Customary' 'Imperial Decimal' - The currently selected unit schema: - '{}' - Does not use 'minutes' for velocity values. + Le système d'unité sélectionné : + "{}" +n'utilise pas les "minutes" pour les valeurs de vitesse. -CNC machines require feed rate to be expressed in -unit/minute. To ensure correct G-code: -Select a minute-based schema in preferences. -For example: - 'Metric, Small Parts & CNC' - 'US Customary' - 'Imperial Decimal' +Les machines CNC exigent que la vitesse d'avance soit +exprimée en unité/minute. Pour garantir un G-code correct : +sélectionnez un système basé sur les minutes dans les +préférences. Par exemple : + "Métriques, petites pièces & CNC" + "Système US" + "Décimales impériales" - + Warning Attention - + Ok Ok - + Don't Show This Anymore Ne plus afficher ceci dorénavant @@ -4298,7 +4582,7 @@ For example: Complete the selection of edges that form a loop - Complete the selection of edges that form a loop + Compléter la sélection des arêtes qui forment une boucle @@ -4395,37 +4679,37 @@ For example: The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. - The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. + L'utilisation de ce champ dépend de la hauteur de dégagement. Par défaut, sa valeur est ajoutée à la profondeur de départ et utilisée pour la hauteur de sécurité d'une opération. Expression for the safe height of new operations. - Expression for the safe height of new operations. + Expression pour la hauteur de dégagement des nouvelles opérations. The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. - The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. + L'utilisation de ce champ dépend de l'expression ClearanceHeightExpression. Par défaut, la valeur est ajoutée à la profondeur de départ et utilisée pour la hauteur de dégagement d'une opération. Expression for the clearance height of new operations. - Expression for the clearance height of new operations. + Expression pour la hauteur de dégagement des nouvelles opérations. Expression used for the start depth of new operations. - Expression used for the start depth of new operations. + Expression utilisée pour la profondeur de départ dans les nouvelles opérations. Expression used for the final depth of new operations. - Expression used for the final depth of new operations. + Expression utilisée pour la profondeur finale dans les nouvelles opérations. Expression used for step down of new operations. - Expression used for step down of new operations. + Expression utilisée pour la valeur du pas de descente dans les nouvelles opérations. @@ -4433,11 +4717,11 @@ For example: - + The base path to modify - La trajectoire basique à modifier + Le parcours de base à modifier @@ -4476,7 +4760,7 @@ For example: Dressup length if incision is set to 'custom' - Dressup length if incision is set to 'custom' + Longueur de la finition si l'option Incision prend la valeur personnalisée' @@ -4532,7 +4816,7 @@ For example: Angles less than filter angle will not receive corner actions - Les angles inférieurs à l'angle du filtre ne recevront pas d'actions d'angle + Les angles inférieurs à la précision de l'angle ne recevront pas d'actions aux coins @@ -4545,62 +4829,57 @@ For example: Hauteur à relever lors de l'action aux coins - + Calculate roll-on to path Calculer le roulis d'entré à partir de la trajectoire - + Calculate roll-off from path Calculer le roulis de sortie à partir de la trajectoire - + Keep the Tool Down in Path Garder l’outil en bas dans la trajectoire - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Utiliser la compensation du rayon de coupe de la machine / Décalage de la trajectoire de l’outil G41/G42 - - - + Length or Radius of the approach Longueur ou rayon de l'approche - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path Le style de mouvement dans le parcours - + The Style of motion out of the Path Le style de mouvement hors du parcours - - The Mode of Point Radiusoffset or Center - Le mode de point décalage de rayon ou centre - - - + Extends LeadIn distance Prolonge la rampe de descente - + Extends LeadOut distance Prolonge la rampe de remontée - + Perform plunges with G0 Effectuer des descentes avec G0 - + Apply LeadInOut to layers within an operation Applique un parcours d'entrée et de sortie aux couches à l'intérieur de l'opération @@ -4617,12 +4896,12 @@ For example: Which feed rate to use for ramping - Quelle vitesse d'avance utiliser pour la montée + Quelle vitesse d'avance utiliser pour la rampe Custom feed rate - Débit d'alimentation personnalisé + Vitesse d'avance personnalisée @@ -4652,7 +4931,7 @@ For example: The G-code output file for this project - The G-code output file for this project + Le fichier de sortie G-code pour ce projet @@ -4704,7 +4983,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Diviser la sortie en plusieurs fichiers G-code @@ -4743,7 +5022,7 @@ For example: Select the type of Job - Select the type of Job + Sélectionnez le type de tâche @@ -5049,7 +5328,7 @@ For example: The G-code to be inserted - The G-code to be inserted + Le gcode à insérer @@ -5069,17 +5348,17 @@ For example: Direction of operation - Direction of operation + Direction de l'opération Side of operation - Side of operation + Côté de l'opération The segment where the operation starts - The segment where the operation starts + Sélectionner le segment là où l'opération démarre @@ -5252,7 +5531,7 @@ For example: Use 3D Sorting of Path - Utiliser le tri 3D de trajectoire + Utiliser le tri 3D de Path @@ -5369,7 +5648,7 @@ For example: Choose the path orientation with regard to the feature(s) selected. - Choisissez l'orientation de la trajectoire en fonction de la ou des caractéristique(s) sélectionnées. + Choisissez l'orientation du parcours en fonction de la ou des fonction(s) sélectionnées. @@ -5384,7 +5663,7 @@ For example: For arcs/circlular edges, offset the radius for the path. - Pour les arcs/arêtes circulaires, décalez le rayon de la trajectoire. + Pour les arcs/arêtes circulaires, décalez le rayon du parcours. @@ -5437,7 +5716,7 @@ For example: Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - Planaire : balayage surfacique plat et 3D. Rotationnel : balayage rotatif sur le 4ème axe. + Planaire : balayage surfacique plat et 3D. Rotationnel : balayage rotatif sur le 4ème axe. @@ -5538,7 +5817,7 @@ For example: Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. - Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Activer l'optimisation des parcours linéaires (points colinéaires). Supprime les points colinéaires inutiles de la sortie G-code. @@ -5549,7 +5828,7 @@ For example: Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. + Convertir les arcs coplanaires en commandes G-code G2/G3 pour les modèles de coupe "Circulaire" et "Circulaire en zigzag". @@ -5668,7 +5947,7 @@ For example: The path(s) to array - Le(s) trajectoire(s) vers une matrice + Le(s) parcours vers un réseau @@ -5678,7 +5957,7 @@ For example: The spacing between the array copies in Linear pattern - L'écartement entre les copies de la matrice dans le motif linéaire + L'écartement entre les copies du réseau dans le motif linéaire @@ -5734,7 +6013,7 @@ For example: The path to be copied - La trajectoire à copier + Le parcours à copier @@ -5844,7 +6123,7 @@ For example: The selected object is not a path - L'objet sélectionné n'est pas une trajectoire + L'objet sélectionné n'est pas un parcours @@ -5854,12 +6133,12 @@ For example: Creates a Path Boundary Dress-up from a selected path - Creates a Path Boundary Dress-up from a selected path + Créer une finition pour la limitation d'une zone à partir d'un parcours sélectionné Please select one path object - Veuillez sélectionner un objet trajectoire + Veuillez sélectionner un objet parcours @@ -5872,7 +6151,7 @@ For example: The selected object is not a path - L'objet sélectionné n'est pas une trajectoire + L'objet sélectionné n'est pas un parcours @@ -5897,7 +6176,7 @@ For example: Please select one path object - Veuillez sélectionner un objet trajectoire + Veuillez sélectionner un objet parcours @@ -5905,7 +6184,7 @@ For example: Axis Map - Carte des axes + Assigner les axes @@ -5920,7 +6199,7 @@ For example: Please select one path object - Veuillez sélectionner une trajectoire + Veuillez sélectionner un parcours @@ -5935,7 +6214,7 @@ For example: Please select a Path object - Veuillez sélectionner un objet de trajectoire + Veuillez sélectionner un objet de Path @@ -5957,7 +6236,7 @@ For example: Dogbone - Os de chien + Dégagement des angles @@ -5969,13 +6248,13 @@ For example: Please select one path object - Veuillez sélectionner un objet trajectoire + Veuillez sélectionner un objet parcours The selected object is not a path - L'objet sélectionné n'est pas une trajectoire + L'objet sélectionné n'est pas un parcours @@ -5993,17 +6272,17 @@ For example: Please select one path object - Veuillez sélectionner un objet trajectoire + Veuillez sélectionner un objet parcours The selected object is not a path - L'objet sélectionné n'est pas une trajectoire + L'objet sélectionné n'est pas un parcours Please select a Path object - Veuillez sélectionner un objet de trajectoire + Veuillez sélectionner un objet de Path @@ -6019,17 +6298,17 @@ For example: RampMethod1 - Méthode de montée en puissance 1 + Méthode rampe 1 RampMethod2 - Méthode de montée en puissance 2 + Méthode rampe 1 RampMethod3 - Méthode de montée en puissance 3 + Méthode rampe 1 @@ -6039,17 +6318,17 @@ For example: Horizontal Feed Rate - Débit d'alimentation horizontale + Vitesse d'avance horizontale Vertical Feed Rate - Débit d'alimentation verticale + Vitesse d'avance verticale Ramp Feed Rate - Montée en puissance du débit d'alimentation + Vitesse d'avance dans la rampe @@ -6069,12 +6348,12 @@ For example: Please select one path object - Veuillez sélectionner un objet trajectoire + Veuillez sélectionner un objet parcours The selected object is not a path - L'objet sélectionné n'est pas une trajectoire + L'objet sélectionné n'est pas un parcours @@ -6235,7 +6514,7 @@ For example: Creates a Path Job - Creates a Path Job + Créer une tâche @@ -6245,7 +6524,7 @@ For example: Jobs - Travail + Offres d'emploi @@ -6278,7 +6557,7 @@ For example: Unsupported PathStock template version {} - Version {} non prise en charge du modèle de trajectoire brut + Version {} non prise en charge du modèle du parcours du brut @@ -6304,7 +6583,7 @@ For example: Creates a Fixture Offset - Creates a Fixture Offset + Créer un décalage pour la fixation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Vérifier les erreurs courantes dans la tâche du parcours - + Base Object(s) Objet(s) de base - + Job Sequence Séquence de tâche - + Job Description Description de la tâche - + Job Type Type de tâche - + CAD File Name Nom du fichier CAO - + Last Save Date Date de la dernière sauvegarde - + Customer Client - + Designer Concepteur - - + + Operation Opération - + Minimum Z Height Hauteur minimale de Z - + Maximum Z Height Hauteur maximale de Z - + Cycle Time Temps du cycle - + Coolant Liquide de refroidissement - + TOTAL JOB TÂCHE TOTAL - + Tool Number Numéro de l'outil - + Description Description - + Manufacturer Fabricant - + Part Number Numéro de la pièce - + URL URL - + Inspection Notes Notes d'inspection - + Tool Controller Contrôleur d'outil - + Feed Rate Débit d'alimentation - + Spindle Speed Vitesse de la broche - + Tool Shape Forme de l'outil - + Tool Diameter Diamètre de l'outil - + X Size Dimension X - + Y Size Dimension Y - + Z Size Dimension Z - + Material Matériau - + Work Offsets Décalages de travail - + Order By Trier par - + Part Datum Référence de la pièce - + G-code File - G-code File + Fichier G-code - + Last Post Process Date Date du dernier post-traitement - + Stops Stops - + Programmer Programmeur - + Machine Machine - + Postprocessor Post-processeur - + Post Processor Flags Balises du post-processeur - + File Size (kbs) Taille du fichier (kb/s) - + Line Count Nombre de lignes - + Note Note - + Operator Opérateur - + Date Date @@ -6594,7 +6873,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + Simuler le G-code sur le brut @@ -6640,7 +6919,7 @@ For example: no job for operation %s found. - no job for operation %s found. + aucune tâche pour l'opération %s n'a été trouvée. @@ -6715,7 +6994,7 @@ For example: Creates a Path Drilling object from the features of a base object - Creates a Path Drilling object from the features of a base object + Créer un perçage à partir d'une fonction de l'objet de base @@ -6738,7 +7017,7 @@ For example: Creates a Path Helix from the features of a base object - Creates a Path Helix from the features of a base object + Créer un parcours hélicoïdal à partir d'une fonction de l'objet de base @@ -6969,7 +7248,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Centre de la boîte englobante @@ -7022,7 +7301,7 @@ For example: No path extensions available for full circles. - Aucune extension de trajectoire disponible pour les cercles complets. + Aucune extension du parcours n'est disponible pour les cercles complets. @@ -7168,7 +7447,7 @@ For example: No scan data to convert to G-code. - No scan data to convert to G-code. + Aucune donnée d'analyse à convertir en Gcode. @@ -7462,17 +7741,17 @@ For example: VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + La gravure en V nécessite une fraise à graver avec un angle de coupe Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + L'angle de pointe du graveur doit être < 180 degrés. Vcarve - Gravure en V + Graver en V @@ -7780,12 +8059,12 @@ Abandon de la création de l'opération No base objects for PathArray. - Aucun objet basique pour une Matrice selon une trajectoire. + Aucun objet de base pour un réseau selon un parcours. Arrays of paths having different tool controllers are handled according to the tool controller of the first path. - Les matrices de trajectoires ayant différents contrôleurs d'outils sont gérés en fonction du contrôleur d'outils de la première trajectoire. + Les réseaux de parcours ayant différents contrôleurs d'outils sont gérés en fonction du contrôleur d'outils du premier parcours. @@ -7793,7 +8072,7 @@ Abandon de la création de l'opération Array - Matrice + Réseau @@ -7803,7 +8082,7 @@ Abandon de la création de l'opération Arrays can be created only from Path operations. - Les matrices ne peuvent être créés qu'à partir des opérations de trajectoires. + Les réseaux ne peuvent être crées qu'à partir d'opérations de Path. @@ -7842,7 +8121,7 @@ Abandon de la création de l'opération Create custom G-code snippet - Create custom G-code snippet + Créer un extrait de gcode personnalisé @@ -7868,7 +8147,7 @@ Abandon de la création de l'opération Creates an Engraving Path around a Draft ShapeString - Créer un parcours de gravure autour d’une forme à partir de texte de l'atelier Draft + Créer un parcours de gravure autour d’une forme à partir d'un texte de l'atelier Draft @@ -7886,12 +8165,12 @@ Abandon de la création de l'opération Please select one path object - Veuillez sélectionner un objet trajectoire + Veuillez sélectionner un objet parcours The selected object is not a path - L'objet sélectionné n'est pas une trajectoire + L'objet sélectionné n'est pas un parcours @@ -7917,7 +8196,7 @@ Abandon de la création de l'opération Creates a Path 3D Pocket from a face or faces - Creates a Path 3D Pocket from a face or faces + Créer une poche 3D à partir d'une face ou de plusieurs faces diff --git a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts index a1998c1d83..d079c541dd 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Ferramentas - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Emprazamento - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupo - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Rexeitar - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Radio - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Altura - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Lonxitude - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Largura - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Engadir - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Rexeitar - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Baleirar - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Diámetro - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Restaurar - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Ferramenta de control - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Amosar todos + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Habilitar - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Inhabilitar - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Espiral - + ZigZagOffset ZigZagOffset - + Line Liña - + Grid Grella - + Triangle Triángulo - + Angle Ángulo - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Un paso fóra - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Alturas - + Expression Expression - + Offset Separación - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Traxectoria - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Modelo - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Xeometría - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Pos-procesador - + Output File Ficheiro de saída - + Default Path Sitio por defecto - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Sobrescribir os ficheiros existentes - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Pos-procesador por defecto - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Axustes - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radio - - + + Height Altura - + Length Lonxitude - + Width Largura - + Placement Emprazamento - + Angle Ángulo - + Axis Eixo - + Position Position - + Tools Ferramentas - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Máscara + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Estilo - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Estendido + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Arco - + Tangent Tanxente - + Perpendicular Perpendicular - - Radius - Radio - - - - Center - Centro - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radio - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Ferramenta de control + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nome - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path traxectoria + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Editar @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Ficheiro de saída - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Ordenar por - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Axustes - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Refrescar - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radio - - + + Height Altura - + Length Lonxitude - + Width Largura - + Alignment Aliñamento - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis Eixe-X - + Y-Axis Eixe-Y - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound Composto - - + + Default Values Default Values - + Depths Profundidades - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Alturas - + Expression Expression - + Offset Separación - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Coolant Mode - - + + Tools Ferramentas - + Name Nome - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add Engadir - + Remove Rexeitar - + Rapid Speeds Rapid Speeds - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete Desbotar - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok Aceptar - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operación - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descrición - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Ferramenta de control - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Ordenar por - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programador - + Machine Máquina - + Postprocessor Pos-procesador - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Nota - + Operator Operador - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts index 6443485e2d..5875b01634 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Naknadna obrada - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Alati - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Visine operacije - + Operation Depths Dubine operacije - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Brzina za ubrzanu vožnju - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Omogućite za uključivanje zadanog načina rashladne tekućine u predložak.</p></body></html> - - - + Coolant Mode Načini rada rashladne tekućine - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Omogućite sve operacije za koje se konfiguracijske vrijednosti trebaju izvesti.</p><p><br/></p><p>Imajte na umu da su navedene samo operacije koje trenutno imaju postavljene konfiguracijske vrijednosti.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Osnova - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Područje - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Savjet o trenutnoj postavci opsega osnove.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Ako je omogućeno, trenutni položaj temeljne čvrste tvari pohranjuje se u predlošku.</p></body></html> - - - + Placement Položaj - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Savjet o trenutnom položaju osnove.</p></body></html> - - - + Export Izvoz @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Odaberite jedan od postprocesora.</p><p>FreeCAD dolazi s nekoliko predinstaliranih postprocesora, provjerite je li barem jedan od njih omogućen u vašim postavkama.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -362,24 +390,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupa - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -390,11 +428,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -405,11 +438,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -427,49 +455,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Dodaj postojeći - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Ukloniti - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -560,8 +588,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -580,110 +608,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Polumjer - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Visina - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Dužina - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Širina - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -691,8 +719,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -701,95 +729,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Dodaj - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Ukloniti - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Brisanje - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Svojstva - + Diameter Promjer - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Odbaci - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -803,18 +835,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -835,54 +867,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -900,31 +932,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - Upravljač alata - @@ -935,19 +955,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -960,8 +972,8 @@ - - + + Coolant Mode Načini rada rashladne tekućine @@ -972,45 +984,48 @@ + + + + + + - + + + Tool Controller Kontroler Alata - + Coolant Hlađenje + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1019,71 +1034,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1096,10 +1076,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1115,8 +1140,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1133,8 +1158,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1151,26 +1191,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Pridruži: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1198,8 +1223,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1243,8 +1268,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1253,8 +1278,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1268,19 +1293,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Prelaženje preko u procentima - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1292,20 +1317,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Prikaži sve + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1319,161 +1344,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Omogući - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Onemogući - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Način rezanja - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Uspon - + Conventional Konvencionalno - + Pattern Uzorak - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Spirala - + ZigZagOffset ZigZagOffset - + Line Linija - + Grid Mreža - + Triangle Trokut - + Angle Kut - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Minimalni put @@ -1519,8 +1556,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1532,57 +1569,67 @@ Cut Side Strana rezanja + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1593,10 +1640,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1645,24 +1697,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1673,21 +1750,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1695,13 +1762,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1717,11 +1777,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1732,70 +1787,71 @@ Perpendicular Okomito - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Vrsta skeniranja - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Uzorci rezanja - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Granični okvir + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1803,35 +1859,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Pomak dubine - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1839,51 +1922,34 @@ Korak preko - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Korak uzorka - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1899,89 +1965,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Visine - + Expression Izraz - + Offset Pomak - + Clearance Zračnost - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Sigurno - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Brzine ubrzanog hoda - + Horizontal Vodoravno - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Okomito - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2041,9 +2135,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2052,19 +2145,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2072,8 +2165,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Odaberite algoritam za korištenje: OCL Upuštajuće glodalo* ili Eksperimentalni (ne temelji se na OCL-u).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2203,54 +2296,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Zadana visina - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Zadani kut - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Kut poniranja za uspon i spuštanje oznake.</p></body></html> - - - + Default Radius Zadani polumjer - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2275,224 +2380,288 @@ Staza - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Predložak - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometrija - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Naknadna obrada - + Output File Ispisna datoteka - + Default Path Zadana staza - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Otvorite dijalog Datoteka - + Open File Dialog on conflict Otvorite dijalog Datoteka kod sukoba - + Overwrite existing file Prepiši postojeću datoteku - + Append Unique ID on conflict Dodavanje jedinstvenog ID-a kod sukoba - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Zadani argumenti - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Postavke - + Stock Osnova - + Create Box Stvori kutiju - + Create Cylinder Stvori Cilindar - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Polumjer - - + + Height Visina - + Length Dužina - + Width Širina - + Placement Položaj - + Angle Kut - + Axis Osi - + Position Položaj - + Tools Alati - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2736,137 +2905,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dodani reljef (dressup) + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Uvedi + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Stil - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Produži + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Izvedi + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Luk - + Tangent Tangenta - + Perpendicular Okomito - - Radius - Polumjer - - - - Center - Središte - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut NavođenjeIzvođenje - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2897,20 +3065,20 @@ p, li { white-space: pre-wrap; } Radius Polumjer - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2995,8 +3163,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3060,29 +3228,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3105,28 +3273,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Visina držanja oznake.</p><p>Imajte na umu da bi rezultirajuća oznaka mogla biti manja ako širina i kut oznake rezultiraju trokutastim oblikom.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Kut poniranja za uspon i spuštanje oznake.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radijus obruba na vrhu.</p><p>Ako je radijus prevelik za oblik oznake, smanjuje se na najveći mogući radijus - što rezultira sfernim oblikom.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3256,19 +3424,19 @@ p, li { white-space: pre-wrap; } - ToolController - Upravljač alata + Tool Controller + Kontroler Alata + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Načini rada rashladne tekućine - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3301,8 +3469,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Unesite naziv datoteke koja sadrži podatke sonde</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3426,11 +3594,6 @@ p, li { white-space: pre-wrap; } Name Ime - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Prikazni naziv Alatnog nastavka (početna vrijednost preuzeta iz datoteke oblika).</p></body></html> - Display Name @@ -3441,20 +3604,25 @@ p, li { white-space: pre-wrap; } Shape File Datoteka Oblika - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Datoteka koja definira vrstu i oblik Alatnog nastavka.</p></body></html> - path put + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Promijenite datoteku koja definira vrstu i oblik Alatnog nastavka.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3506,13 +3674,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Dostupni Alatni nastavci za odabir.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Stvorite Kontrolu(e) Alata za odabrane Alatne nastavke i dodajte ih u posao</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3549,8 +3717,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Uredi @@ -3575,408 +3743,524 @@ p, li { white-space: pre-wrap; } Ispisna datoteka - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Procesor - + Arguments Argumenti - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Neobavezni argumenti proslijeđeni postprocesoru. Argumenti su specifični za svaki postprocesor, molimo pogledajte njegovu dokumentaciju za detalje.</p></body></html> - - - + Work Coordinate Systems Radni Koordinatni sustavi - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Redoslijed po učvršćenju, uzrokovat će da se sve operacije izvode u prvom koordinatnom sustavu prije prelaska na drugi. Tada će se sve operacije tamo izvoditi istim redoslijedom.</p><p>Ovo je korisno ako operater može sigurno učitati rad u jedan koordinatni sustav dok stroj radi u drugom.</p><p>Redoslijed po alatu minimizirat će promjene alata. Izvršit će se promjena alata, zatim sve operacije u svim koordinatnim sustavima prije promjene alata.</p><p>Redoslijed po operaciji izvršit će svaku operaciju u svim koordinatnim sustavima prije prelaska na sljedeću operaciju. Ovo je posebno korisno u kombinaciji s 'podijeljenim izlazom' čak i sa samo jednim radnim koordinatnim sustavom jer će svaku operaciju staviti u zasebnu datoteku.</p></body></html> - - - + Systems Sustavi - + Order By Posloži po - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Ako se koristi više koordinatnih sustava, postavljanjem ovoga na TOČNO uzrokovat će se zapisivanje g-coda u više izlaznih datoteka kako je kontrolirano svojstvom 'redosljed po'. Na primjer, ako poredate po Učvršćenje, prva izlazna datoteka bit će za prvo učvršćenje, a zasebna datoteka za drugo.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Podijeljeni Izlaz - + Setup Postavke - + Layout Razmještaj - + Stock Osnova - + Create Box Stvori kutiju - + Create Cylinder Stvori Cilindar - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Osvježi - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Polumjer - - + + Height Visina - + Length Dužina - + Width Širina - + Alignment Poravnanje - + Move to Origin Premjestite na ishodište - + Set Origin Odaberi ishodište - + Center in Stock Središte u osnovi - + XY in Stock XY u osnovu - + Set Postavi - + X-Axis X - Os - + Y-Axis Y - Os - + Z-Axis Z-os - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Poveži osnovu i model - + Move - XY Pomjeri - XY - + Rotate - XY Rotiraj - XY - + Compound Spoj - - + + Default Values Zadane vrijednosti - + Depths Dubine - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Visine - + Expression Izraz - + Offset Pomak - + Clearance Zračnost - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Sigurno - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Hlađenje - + Coolant Mode Načini rada rashladne tekućine - - + + Tools Alati - + Name Ime - + Nr. Br. - - + + Feed Pomak - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Vreteno - + Add Dodaj - + Remove Ukloniti - + Rapid Speeds Brzine ubrzanog hoda - + Horizontal Vodoravno - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Okomito - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Plan rada - + Active Tool Aktivni alat - + Delete Izbriši - + Op Defaults Zadane vrijednosti operacije @@ -3992,7 +4276,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -4000,60 +4284,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4061,7 +4345,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4086,17 +4370,17 @@ For example: 'Imperial Decimal' - + Warning Upozorenje - + Ok "Ok" - + Don't Show This Anymore Don't Show This Anymore @@ -4437,7 +4721,7 @@ For example: - + The base path to modify @@ -4549,62 +4833,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6361,229 +6640,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operacija - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Hlađenje - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Opis - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Kontroler Alata - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Materijal - + Work Offsets Work Offsets - + Order By Posloži po - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programer - + Machine Stroj - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Bilješka - + Operator Operator - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts index b1bf9d3d39..a5ee8d2095 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Az alkalmazáshoz sablon használata.</p> <p>Ha nem állnak rendelkezésre sablonok, létrehozhatja őket egy meglévő feladat előugró menüjéből. Nevezze el a fájlt job_*.json, és helyezze el a makro vagy az útvonal/szerszámpálya könyvtárban (lásd a beállításokat), hogy ebből a listából kiválasztható legyen.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Feladatsablon exportálása - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Ha ez bejelölt, a sablon tartalmazza az összes feldolgozás utáni beállítás.</p></body></html> - Post Processing Utófeldolgozás - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Tipp az aktuális feldolgozás utáni beállításhoz.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Ha engedélyezett, az eszközvezérlő definíciói a sablonban tárolódnak.</p></body></html> - Tools Eszközök - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p> Ellenőrizze az összes szerszámvezérlőt amelyet fel kell tüntetni a sablonban.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Kapcsolja be a SetupSheet (Telepítólap) értékeinek a sablonba vételéhez.</p> <p>A Telepítőlap bármely módosított alapértelmezett értéke előre kijelöltek. Ha ez a mező nem lett kiválasztva, az aktuális Telepítőlap nem módosult.</p></body></html> - - - + Setup Sheet Telepítőlap - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Kapcsolja be a műveletek alapértelmezett magasságának sablonba illesztéséhez.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Működési magasságok - + Operation Depths Műveleti mélységek - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Kapcsolja be az alapértelmezett gyors szerszámsebességek sablonba illesztéséhez.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Gyors szerszámsebesség - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Engedélyezze az alapértelmezett hűtőközeg mód sablonba illesztéséhez.</p></body></html> - - - + Coolant Mode Hűtőközeg mód - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Engedélyezze az összes olyan műveletet, amelyre a konfigurációs értékeket exportálni kell.</p> <p><br/></p><p>Ne feledje, hogy csak olyan műveletek vannak felsorolva, amelyek jelenleg konfigurációs értékekkel rendelkeznek.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Készlet - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Hatókör - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Tipp az aktuális készlet mérték beállításhoz.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Ha engedélyezve van, az állomány szilárd anyagának aktuális elhelyezése a sablonban tárolódik.</p></body></html> - - - + Placement Elhelyezés - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Tipp az aktuális készlet elhelyezéshez.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Válasszon egyet az utófeldolgozók közül.</p> <p>FreeCAD több előre telepített utófeldolgozóval rendelkezik, kérjük, győződjön meg róla, hogy legalább az egyik engedélyezve van a beállításokban.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>A tulajdonság neve. Csak betűket, számokat és aláhúzásokat tartalmazhat. A MixedCase nevek a &quot;Vegyes eset&quot; szóközökkel jelennek meg </p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Az a kategóriacsoport, amelyhez a tulajdonság tartozik. </p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Csoport - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>A tulajdonság értékének típusa.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... ért1,ért2,ért3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>EszközSúgó akkor jelenik meg, ha a felhasználó az egeret a tulajdonság fölé húzza.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Eszköz súgó - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Ellenőrzés, ha több tulajdonságot szeretne létrehozni egy kötegben.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Meglévő eszközhegy hozzáadása ehhez a könyvtárhoz.</p> <p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Létező hozzáadása - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Kiválasztott eszközhegy(ek) eltávolítása a könyvtárból.</p> <p><br/></p></body></html> - Remove Törlés - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>A szerkesztő eszközkönyvtár munkaútvonalának megnyitása.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Új szerszámlista hozzáadása</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>A kijelölt könyvtár mentése új névvel vagy más formátumba exportálja</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>A könyvtár szerszámhegy elemleírásainak táblázata.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>A jelenlegi könyvtár mentése</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Válassza ki, hogy milyen típusú alakzatot használjon a aláhúzott elérési út kényszerítéséhez.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Válassza ki az aláhúzott elérési út kényszerítéshez használandó testet.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Kit. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Kit. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Kit. Z - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + A modellt körülvevő határolókeret kiterjesztése Radius Sugár - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>A henger sugara.</p></body></html> - Height Magasság - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>A henger magassága.</p></body></html> - Length Hossz - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>A mező hossza.</p></body></html> - Width Szélesség - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>A mező szélessége.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>A mező magassága.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Ellenőriztem, hogy az útvonalat a szilárd anyag kényszerti-e. Ellenkező esetben a szilárd anyag térfogata leír egy &quot;távoltartási&quot; zónát.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Az alapgeometriával rendelkező műveletek listája az aktuális feladatban.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Jelöljön ki egy vagy több funkciót a 3D nézetben, és nyomja le a "Hozzáadás" gombot, hogy hozzáadja őket a művelet alapelemeiként.</p> <p><br/></p><p>A kiválasztott funkciók teljesen törölhetők.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>A művelethez kiválasztott funkciókat jelölnek ki a művelet alapgeometriájának listájára.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Hozzáad - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>A kiválasztott elemek törlése az alapvető geometriák listájáról. A művelet nem lesz alkalmazva rájuk.</p></body></html> - - + Remove Törlés - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Törli az alapgeometriák listáját.</p></body></html> - Clear Törlés - - - All objects will be processed using the same operation properties - Az összes tárgy feldolgozása ugyanazzal a művelettulajdonságokkal történik - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>A furat jellemzőinek és a kapcsolódó furat meghatározott sugarának meghatározása.</p> <p><br/></p><p>A feldolgozáshoz használható funkciót úgy adhat hozzá, hogy kiválasztja őket, majd megnyomja a Hozzáadás gombot. Ha egy funkció véletlenül hozzáadódik a listához, az eltávolítható az Eltávolítás segítségével, és a továbbiakban nem lesz feldolgozva.</p> <p><br/></p><p>A Visszaállítás törli az összes aktuális elemet a listából, és kitölti a listát a modellből a műveletre jogosult összes kör alakú furattal. Ezt követően ismét finomíthatja a listát a funkciók engedélyezésével/letiltásával, eltávolításával és hozzáadásával.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Tulajdonság - + Diameter Átmérő - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>A kiválasztott elemek 3d nézetből az alap geometriák listájára </p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>A kiválasztott listaelemeket az alapgeometriák listájából kell kiválasztani. A művelet már nem vonatkozik rájuk.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>A listaelemeket és a kitöltési listát a feladat alapértelmezett tárgyának összes jogosult funkciójával töltse ki.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Alaphelyzetbe állítása - + + All objects will be processed using the same operation properties. Az összes tárgy feldolgozása ugyanazzal a művelettulajdonságokkal történik. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p> Feldolgozandó helyek listája.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Párbeszédpanel megnyitása tetszőleges helyek hozzáadásához.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>A kiválasztott hely eltávolítása a listából. A művelet már nem vonatkozik rájuk.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Kijelölt hely szerkesztése.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Kezdeti műveleti mélység. A művelet által feldolgozni szükséges Z-tengely legmagasabb pontja. </p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>A kiválasztott funkció Z értékének átvitele a művelet kezdő mélységeként.</p></body></html> - - - - - Final Depth - Végső mélység + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>A művelet mélysége, amely megfelel a művelet által feldolgozni szükséges legalacsonyabb Z-tengely értéknek.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>A kiválasztott funkció Z értékének átvitele a művelet végső mélységeként.</p></body></html> - - - - - Step Down - Visszaléptetés + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>A Z tengely mélysége rétegek között mozog.</p> <p>Ez az érték a felhasznált szerszámtól, a vágóanyagtól, a rendelkezésre álló hűtéstől és sok más tényezőtől függ. Kérjük, olvassa el a szerszámgyártók adatlapjait a megfelelő értékről. </p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Végső mélység + + + + + Step Down + Visszaléptetés Finish Step Down Befejezés visszaléptetése - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>A művelet végső vágásának mélysége. Használható tisztább felület előállítására.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Az a magasság, amely felett biztonságos a szerszám hegyét gyorsan mozgatni. E magasság alatt minden oldalirányú és lefelé irányuló mozgást előtolási sebességgel hajtanak végre.</p></body> </html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Hézagmagasság - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>Az a magasság, ahol a szerszám hegy oldalirányú mozgását nem akadályozza semmilyen tartozék tárgy vagy maga az alkatrész / alaptest anyag. </p></body></html> - - - - - - - - - - - ToolController - Eszközvezérlő - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>A művelethez használandó eszköz és beállításai.</p></body> </html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Hűtőközeg mód @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Eszköz vezérlő - + Coolant Hűtőfolyadék + + + Type of adaptive operation + Az adaptív működés típusa + Cut Region Vágandó terület - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Vágás a kijelölt alakzatokon belül vagy kívül</p></body></html> - Operation Type Művelettípus - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Az adaptív művelet típusa</p></body></html> - - + Step Over Percent Egy lépéssel tovább százalékban @@ -1017,71 +1032,36 @@ Accuracy vs Performance Pontosság vs. teljesítmény - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>A számítási teljesítményre gyakorolt hatás, valamint a stabilitás és a pontosság</p></body></html> - Helix Ramp Angle Spirál dőlésszöge - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Spirál rámpa bejárati szöge</p></body></html> - Helix Cone Angle Spirál kúp szöge - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Spirál belépő kúpszög</p></body></html> - Helix Max Diameter Spirál max átmérő - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>A &gt;0 érték korlátozza a spirál rámpa átmérőjét</p><p>, különben a szerszám átmérőjének 75% -át használják:</p></body></html> - Lift Distance Emelési távolság - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>Milyen magasra kell emelni a szerszámot a tisztított területeken végzett gyors összekötő mozgások során.</p> <p>Ha az összekötő út nem szabad, a szerszámot a távolságtartó magasságára emelik.</p></body></html> - Keep Tool Down Ratio A szerszám le tényező fenntartása - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>A szerszám által lenyomott összekötő út maximális hossza a pontok közötti közvetlen távolsághoz viszonyítva.</p> <p>Ha túllépik, az illesztést úgy hajtják végre, hogy a szerszámot a távolságtartó magasságába emelik.</p></body></html> - Stock to Leave Kitöltendő mennyiség - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>A távozó többlet mennyisége (pl. befejező művelethez)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Kontúr használata + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>A profil végrehajtásának iránya az óramutató járásával megegyező vagy az óramutató járásával ellentétes irányban.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>A letörés vágásának szélessége.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>A szerszám merülésének extra mélysége.</p></body></html> - Join: Csatlakoztatás: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Körkörös illesztés</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Középpontos illesztés</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Adja meg annak az alárendel alaknak a végpont számát, amelyen a gravírozásnak el kell kezdődnie.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Adja meg, hogy a csavarvonalnak belülről kell-e kezdődnie, és kifelé kell-e haladnia, vagy kívülről kell kezdenie, és a középpontig kell haladnia.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>A csavarvonal iránya az óramutató járásával megegyező vagy az óramutató járásával ellentétes irányban.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Lépés a százalék felett - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Adja meg a szerszám átmérőjének százalékát, mellyel minden egyes csavarvonal eltolódik az előzőhöz.</p> <p><br/></p><p>A 100%-os túllépése azt jelenti, hogy nincs átfedés az egyes vágások között.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Bővítmények engedélyezése - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Ha be van jelölve, az összes lehetséges bővítmény látható. Engedélyezett bővítmények lila színben és nem engedélyezett bővítmények sárga színben.</p></body></html> - Show All Összes megjelenítése + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Nyújtsd ki a sarkot a zseb két éle között. Ha kijelölt, akkor a szomszédos élek össze vannak olvasztva.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Állítsa be a méret mértékét -az alapértelmezett érték a szerszám átmérőjének fele.</p></body> </html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>A meglévő élek fája és potenciális kiterjesztéseik.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Az aktuálisan kijelölt zsebbővítmény engedélyezése.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Bekapcsolás - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Az aktuálisan kijelölt zsebbővítmény letiltása.</p></body></html> - Disable Letilt - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Távolítsa el az összes jelenleg engedélyezett bővítményt - hagyja el a sima zseb működését.</p></body></html> - Boundary Shape Szegély alakzata - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Adja meg, hogy a felületet korlátozza-e a kijelölt felület tényleges alakját (vagy az alkatrészt, ha nincs kijelölve felület), vagy ha a határolókeret arccal lefelé legyen.</p> <p>Az utóbbi a teljes állományterületre használható, hogy egységes magasságot biztosítson a következő műveletekhez.</p></body></html> - - - + Cut Mode Vágási mód - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>A vágási mód feltételezi, hogy a szerszámbit egyik oldalán lévő vágás a kapott részt jelöli, a másik oldal pedig vagy már el van marva, vagy később eltávolítják.</p> <p>A mászás mód figyelembevételekor a szerszámbitet minden forgáskor a vágásba helyezik, míg hagyományos módban a szerszámbitek forgása és az eszközök oldalirányú mozgása ugyanabba az irányba mutat.</p></body></html> - - - + Climb Emelkedés - + Conventional Konvencionális - + Pattern Minta - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Minta, amelyben a szerszám hegyét mozgatják az anyag tisztításához.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Cikcakk - + Spiral Spirál - + ZigZagOffset Cikcakk-eltolás - + Line Vonal - + Grid Rács - + Triangle Háromszög - + Angle Szög - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Az a szög, amelyben a mintát alkalmazzák..</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>Az az érték, amellyel a szerszámot oldalirányban mozgatják az egyes mintaciklusokban, a szerszámátmérő százalékában megadva.</p><p>A 100%-os eltolás megakadályozza, hogy két különböző ciklus átfedje egymást.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Anyag hozzáadása - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Az anyag mennyisége, amely a művelet után a célalakzathoz viszonyítva marad.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Adja meg, hogy ez a művelet kiindulási pontot használ-e.</p></body></html> - - - + - + Use Start Point Kezdőpont használata - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Ha ezt a beállítást választja, a művelet a kijelölt alapgeometria körvonalát használja, és figyelmen kívül hagyja az összes furatot és szigetet.</p></body></html> - - - + Clear Edges Élek törlése - + Min Travel Minimális útvonal @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Adja meg annak a fájlnak a nevét, amelybe az ellenőrizendő pontokat menteni kell.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Vágási oldal + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER HELYKITÖLTŐ + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>A művelet által hátrahagyott többletanyag mennyisége a cél alakzathoz viszonyítva.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Ellenőrizze, hogy ennek a műveletnek kell-e kiindulási pontot használnia.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>El kell érnie, hogy ez a szelvény művelet az alapgeometriában lévő furatokat is feldolgozza.</p><p><br/></p><p>A megtalált furatok automatikusan eltolódnak a vágás ellentétes oldalára, és a kerülettel ellentétes irányban kerülnek végrehajtásra.</p><p><br/></p><p>Megjegyzendő, hogy ez nem vonatkozik a kör alakú furatokra, mivel ezekről feltételezzük, hogy átfúrva vannak.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Furatok megmunkálása - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Ha ez az opció be van jelölve, a szelvényezési művelet a szerszám sugarával eltolódik. Az eltolás irányát a vágási oldal határozza meg.</p></body></html> - Use Compensation Kompenzáció használata - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Válassza ki, ha azt szeretné, hogy ez a formázási művelet a normál esetben fúrt kerek furatokra is vonatkozzon.</p><p><br/></p><p>Ez hasznos lehet, ha nem áll rendelkezésre megfelelő átmérőjű fúró, vagy a furatok száma nem indokolja a szerszám cseréjét.</p><p><br/></p><p>Figyeljen arra, hogy a vágási oldal és irány a megadott értékekhez képest fordítva van.</p></body></html> - Process Circles Folyamat ciklusok - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Vizsgálja meg, hogy ez a formázási művelet az alapul szolgáló geometriai alakzatok külső kerületét is feldolgozza-e..</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Indítsa el a Jellemzők hivatkozását + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Válassza ki, hogy melyik elemet alkalmazza az első kiválasztott jellemzőre.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Határolókeret közepe @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Válassza ki, hogy melyik elemet alkalmazza a második kiválasztott jellemzőre.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Nincs kiválasztott alapgeometria.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Nincs alapgeometria kiválasztva. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Az adatlap tulajdonságai nézetében jelenleg egyéni pontbemeneteket használ.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Útvonal kiterjesztés indítása - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Pozitív meghosszabbítja az út elejét, negatív pedig lerövidíti.</p></body></html> - Extend Path End Útvonal kiterjesztés vége - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Pozitív meghosszabbítja az út végét, negatív pedig lerövidíti.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Réteg mód - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Út-orientáció - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>A kijelölt funkció(k) tekintetében az elérési útvonal összehangolásának kiválasztása.</p></body></html> - Start to End @@ -1730,106 +1785,134 @@ Perpendicular Merőleges - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>A horony vágási irányának megfordításához aktiválja.</p></body></html> - Reverse cut direction Fordított vágási irány - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Válassza ki a művelet teljes körvonalát.</p></body></html> - Scan Type Szkennelési módszer - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Síkbeli: Sík, 3D-s felületi szkennelés. Forgatható: 4. tengelyes forgatási szkennelés.</p></body></html> - Cut Pattern Vágott minta - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>A művelet során használandó geometriai tisztítási minta beállítása.</p></body></html> - Profile Edges Élek formázása - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Formázza a kijelölés széleit.</p></body></html> - Avoid Last X Faces Kerülje az utolsó X felületet - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Kerülje el az utolsó 'N' felületek levágását a kiválasztott felületeket tartalmazó alapgeometria listában.</p></body></html> - Bounding Box Határolókeret + + + + Select the overall boundary for the operation. + Jelölje ki a művelet teljes határvonalát. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Síkbeli: Lapos, 3D felület letapogatás. Forgatás: 4-tengelyes forgató letapogatás. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Fejezze be a műveletet egyetlen lépésben a mélységig, vagy több lépésben a végső mélységig. + + + + + Set the geometric clearing pattern to use for the operation. + Állítsa be a művelet geometriai forgácsoló élmintázatát. + + + + Profile the edges of the selection. + Profilozza a kijelölés széleit. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Kerülje az utolsó 'N' felület kivágását a kijelölt felületek alapgeometria-listájában. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + A határolókeret extra eltolása X, Y - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Kiegészítő eltolás a kiválasztott környező kerethez képest az X tengely mentén."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Kiegészítő eltolás a kiválasztott környező kerethez képest az Y tengely mentén."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + A legördülő vonalak ezzel a tengelyekkel párhuzamosan jönnek létre. + + + + + Set the Z-axis depth offset from the target surface. + Állítsa be a Z tengely mély eltolását a célfelületről. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Állítsa be a mintavételi sebesség felbontását. A kisebb értékek felgyorsítják a feldolgozási időt. + + + + Make True, if specifying a Start Point + Állítsa igazra, ha egy kiinduló pontot ad meg + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Megvalósítja az egyenes vonalú pályák (egy vonalba eső pontok) optimalizálását. Eltávolítja a felesleges egy vonalba eső pontokat a generált G-kódból. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Engedélyezze az átmenetek külön optimalizálását és törését a pálya minden egyes lépésekkor. Drop Cutter Direction A lefelé irányuló marás iránya - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Ezzel a tengellyel párhuzamos maróvonalak jönnek létre.</p></body></html> - Depth offset Mélységi eltolás - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>A Z-tengely mélységeltolódásának beállítása a célfelülettől.</p></body></html> - @@ -1837,51 +1920,34 @@ Átlép - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Mintavételezés - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>A mintavételi frekvencia beállítása. A kisebb értékek gyorsan növelik a feldolgozási időt..</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Állítsa igaz értékre, ha egy kezdőpontot ad meg</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Egyenes útvonalak optimalizálása - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Ha igaz, a vágó a modell határain vagy a kijelölt felülete(ke)n belül marad.</p></body></html> - - - + Boundary Enforcement Korlátozás az élekre - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Az útvonal minden egyes lépésén belül lehetővé teszi a keresztezések és a szünetek külön optimalizálását.</p></body></html> - - - + Optimize StepOver Transitions Átfedési átmenetek optimalizálása @@ -1897,93 +1963,121 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Az újonnan létrehozott művelet kezdőmélységeként beállított kifejezés.</p><p><br/></p><p>Alapértelmezett: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Az újonnan létrehozott művelet végső mélységeként beállított kifejezés.</p><p><br/></p><p>Alapértelmezett: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Az újonnan létrehozott művelet lefelé lépéseként beállított kifejezés.</p><p><br/></p><p>Alapértelmezett: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Magasságok - + Expression Kifejezés - + Offset Eltolás - + Clearance Hézag - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Kifejezés, amely az új műveleteknél ClearanceHeightOffset-ként van beállítva.</p><p><br/></p><p>Alapértelmezett: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>Biztonsági magasság eltolás - kifejezésekkel használható az új műveletek alapértelmezett biztonsági magasságának beállítására.</p><p><br/></p><p>Alapértelmezett: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Biztonságos - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Kifejezés, amely az új műveleteknél BiztonságiMagasság-ként van beállítva.</p><p><br/></p><p>Alapértelmezett: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>A biztonságos magasság eltolás az új műveletek alatti biztonságos magasság beállítására szolgáló kifejezésekhez használható.</p><p><br/></p><p>Alapértelmezett: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Gyors szerszámsebesség - + Horizontal Vízszintes - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Az új szerszámvezérlő VertRapid értékéhez rendelt függőleges előtolás sebessége.</p></body></html> - - - + Vertical Függőleges - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>A VertRapid új szerszámvezérlőhöz rendelt függőleges sebességű előtolás.</p></body></html> - Thread - Téma + Menet @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Ezt az értéket az ívek szakaszokra való felosztásakor használjuk. A kisebb értékek nagyobb G-kód fájlt eredményeznek. A nagyobb értékek nem kívánt szakaszokat eredményezhetnek a középvonal útvonalában.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Egy vonalba eső, kolineáris vonalak szűrése - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Meghatározza, hogy a Voronói diagramból mennyire agresszívan szűrődjenek ki a kollineáris szakaszok</p><p> A megengedett értékek 0 - 90 fok(a nagyobb értékek fokozott szűrést eredményeznek).</p><p>Az alapértelmezett érték 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Válassza ki a használni kívánt algoritmust: OCL stancolás* vagy kísérleti (nem OCL-alapú).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Válassza ki a használni kívánt algoritmust: OCL Stancoló* vagy kísérleti (nem OCL alapú). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Beállítja a csatolmánymező jelölő alapértelmezett szélességét.</p><p>Ha a szélesség 0-ra állított, a varázsló megpróbál egy ésszerű értéket meghatározni, maga az útvonal alapján.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Alapértelmezett hossz - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>A csatolmánymező jelölő alapértelmezett magassága.</p><p>Ha a megadott magasság 0, a varázsló az alkatrész magasságának felét használja. Ha a magasság nagyobb, mint az alkatrész magassága, a rendszer a magasságot az alkatrész magasságára csökkenti.</p></body></html> - - - + Default Angle Alapértelmezett szög - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Mélyedés szöge a csatolási mezők rögzítéséhez emelkedéskor és süllyedéskor.</p></body></html> - - - + Default Radius Alapértelmezett sugár - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>A lekerekítés sugara a címke felső szélén.</p> <p>Ha a sugár nagyobb, mint amit maga a címkeforma támogat, akkor a kapott alak egy kupola alakja lesz.</p></body></html> - - - + Tag Generation Csatolási mező generálása - + Initial # Tags Előzetes # Mezők - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Meghatározza az új bővítés létrehozásakor generált mezők számát.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Szerszámpálya - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>A sablonok, utólagos feldolgozók, eszköztáblázatok és egyéb külső fájlok keresési útvonala.</p><p><br/></p><p>Ha a mező üresen marad, a makródefiníciós könyvtárat használjuk.</p></body></html> - - - + Template Sablon - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Az új feladat létrehozásakor kiválasztandó alapértelmezett sablon. </p><p><br/></p><p>Ez akkor lehet hasznos, ha szinte minden munkát ugyanaz a gép dolgoz fel hasonló beállításokkal.</p><p><br/></p><p>Ha a mező üresen marad, nem lesz előre kiválasztott sablon.</p><></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Alapértelmezett geometria tűrés - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Alapértelmezett érték új munkák esetén, az útvonalak kiszámításához. A kisebb érték növeli a pontosságot, de lassítja a számítást - + Default Curve Accuracy Alapértelmezett görbe pontosság - - + + Post Processor Utófeldolgozó - + Output File Kimeneti fájl - + Default Path Alapértelmezett útvonal - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Adjon meg egy elérési utat és opcionálisan fájlnevet (lásd alább), amelyet alapértelmezettként szeretne használni a processzor utáni exportáláshoz.</p><p>A következő helyettesítéseket hajtjuk végre, mielőtt a név az utófeldolgozáskor megoldódna</p><p>A helyettesítés a következőket teszi lehetővé:</p><p>%D ... az aktív dokumentum könyvtára</p><p>%d ... az aktív dokumentum neve (kiterjesztéssel)</p><p>%M ... Felhasználói makró könyvtár</p><p>%j ... az aktív feladatobjektum neve</p><p><br/></p><p>A kimenet felosztása esetén a következő használható. Ha a kimenet nincs felosztva</p><p>, ezeket a rendszer figyelmen kívül hagyja. </p><p>%T ... Szerszám száma</p><p>%t ... Szerszámvezérlő címke</p><p><br/></p><p>%W ... Munka koordináta-rendszer</p><p>%O ... Művelet címkéje</p><p><br/></p><p>A kimenet felosztásakor a rendszer mindig hozzáad egy sorszámot.</p><p><br/></p><p>ha az %S értéket is tartalmazza, megadhatja, hogy hol történjen a szám. Enélkül a szám hozzáadódik a karakterlánc végéhez.</p><p><br/></p><p>%S ... Sorszám</p><p><br/></p><p>A következő példa az összes fájlt ugyanazzal a névvel tárolja, mint a dokumentumot a könyvtár /home/freecad (kérjük, távolítsa el az idézőjeleket):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Lásd az alábbi fájlmentési irányelvet a névütközések kezeléséről.</p></body></html> - - - + File Save Policy Fájl tárolási szabályzat - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Válassza ki, hogyan kezelje az esetleges fájlnévkonfliktusokat. Mindig megnyithatja a párbeszédpanelt, csak akkor nyissa meg a párbeszédpanelt, ha a kimeneti fájl már létezik, írja felül a meglévő fájlt, vagy adjon hozzá egy egyedi (3 számjegyű) sorozatazonosítót a fájlnévhez.</p></body></html> - - - + Open File Dialog A fájl párbeszédpanel megnyitása - + Open File Dialog on conflict A fájl párbeszédpanel megnyitása konfliktus esetén - + Overwrite existing file Meglévő fájl felülírása - + Append Unique ID on conflict Egyedi ID azonosító feltüntetése a konfliktusoknál - + Post Processors Selection Utófeldolgozók kiválasztása - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Úgy tűnik, hogy nincsenek telepítve utófeldolgozó scriptek. Kérjük, adjon hozzá néhányat a makrók könyvtárához, és győződjön meg róla, hogy a fájl neve &quot;_post.py&quot; végződéssel végződik.</p></body></html> - - - + Default Post Processor Alapértelmezett utófeldolgozó - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Válassza ki az egyik utófeldolgozót alapértelmezettként.</p></body></html> - - - + DefaultPostProcessor AlapértelmezettUtófeldolgozó - + Mod/Path Mod/Útvonal - + Default Arguments Alapértelmezett érvek - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>A fent megadott alapértelmezett utófeldolgozónak átadott választható érvelések. A támogatott érvelésekért olvassa el a utófeldolgozó dokumentációját.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Beállítás - + Stock Készlet - + Create Box Mező létrehozása - + Create Cylinder Henger létrehozása - + Extend Model's Bounding Box - Extend Model's Bounding Box + A modellt körülvevő határolókeret kiterjesztése - + Ext. X Kit. X - + Ext. Y Kit. Y - + Ext. Z Kit. Z - + Radius Sugár - - + + Height Magasság - + Length Hossz - + Width Szélesség - + Placement Elhelyezés - + Angle Szög - + Axis Tengely - + Position Pozíció - + Tools Eszközök - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>A szerszámok és szerszámformák hivatkozásai abszolút elérési úttal vagy a keresési útvonalhoz viszonyított relatív elérési úttal írhatók.</p><p>Általában a relatív elérési utak használata ajánlott a rugalmasságuk és az elrendezés változásaihoz való alkalmazkodóképességük miatt.</p><p>Ha több azonos nevű eszköz vagy szerszámforma létezik különböző könyvtárakban, akkor szükség lehet abszolút elérési utakra. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Abszolút elérési utak mentése @@ -2734,139 +2903,138 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Felépítés + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Bevezetés + + Enable Lead In + Enable Lead In - - Enable LeadIn - Bevezetés bekapcsolása + + + Style + Stílus - - Extend In: - Beviteli tartomány: + + + Length / Radius + Length / Radius - - Style In: - Belépési stílus: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Nyújt + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Kiterjeszteni + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Kivezetés bekapcsolása + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Kiadási tartomány: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Kilépési stílus: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Hossz / Sugár: - - - - Radius / Center: - Sugár / Középpont: - - - + Keep Tool Down A szerszám lent tartása - + Rapid Plunge Gyors bemerülés - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>A bevitel/kiadás alkalmazása minden rétegen</p></body></html> - - - + Include Layers Rétegek felvétele - - Use Machine CRC - Használjon gépi CRC-t - - - + Arc Ív - + Tangent Érintő - + Perpendicular Merőleges - - Radius - Sugár - - - - Center - Középre - - - + + Length/Radius positive not Null - Length/Radius positive not Null + A hossz/sugár pozitív nem nulla - + LeadInOut bevezetés visszahúzás - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path + Létrehoz egy vágó sugár kompenzációt G41/G42 Belépő felépítő tárgyat hoz létre egy kijelölt útról - + Please select one path object - Please select one path object + Kérem jelöljön ki egy pálya tárgyat - + The selected object is not a path - The selected object is not a path + A kijelölt tárgy nem pálya útvonal - + Please select a Profile object - Please select a Profile object + Kérem válasszon egy profil tárgyat @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Sugár - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>A felgöngyölt tengely sugara</p></body></html> - Axis Mapping Tengely hozzárendelés + + + The radius of the wrapped axis + Testreszabott tengelysugár + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>A bemeneti leképezési tengely. Az első tengely koordinátáit a második tengelyhez rendeljük.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>A profil melyik oldalára kerülnek a sarokbevágások - ez határozza meg azt is, hogy mely sarkok lesznek készre faragva. Az alapértelmezett értéket a vágandó szelvény határozza meg.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>A szög szűrésénél kisebb szögek nem kapnak sarokműveleteket</p></body></html> + Angles less than filter angle will not receive corner actions + Szűrési szögnél kisebb szögek nem kapják meg a sarok műveleteket + + + + Distance the point trails behind the spindle + Orsó mögötti pont nyomvonalak távolsága + + + + Height to raise during corner action + Sarok műveletek alatti emelési magasság Offset Distance Eltolási távolsága - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>A távolság, amelyet a pont az orsó mögött követ</p></body></html> - Pivot Height Forgáspont magasság - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>A sarkolás művelet közbeni megemelés magassága</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>A megkapott csatolási mező szélessége.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>A csatolási mező magassága.</p><p>Megjegyezzük, hogy a kapott címkék kisebbek is lehetnek, ha a címke szélessége és szöge háromszög alakot eredményez.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Mélyedés szöge a csatolási mezők rögzítéséhez emelkedéskor és süllyedéskor.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>A lekerekítés sugara a tetején.</p><p>Ha a sugár túl nagy a címke alakjához, akkor a lehető legnagyobb sugárra csökken - így gömb alakú lesz.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>A jelenlegi jelölések listája. A koordinátákat dupla kattintással vagy a Szerkesztés gombbal szerkesztheti.</p><p>A jelölések automatikusan deaktiválódnak, ha átfedésben vannak az előzővel, vagy nem az alapvonalon fekszenek.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - Eszközvezérlő + Tool Controller + Eszköz vezérlő + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Hűtőközeg mód - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>A művelethez használandó eszköz és beállításai.</p></body> </html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Adja meg a szonda adatait tartalmazó fájlnevet</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Név - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>A szerszámbetét nevének megjelenítése (kezdeti érték az Alakzat fájlból).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Alakzat fájl - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Az a fájl, amely meghatározza a szerszám betét típusát és alakját.</p></body></html> - path útvonal + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Szerszám betét típusát és alakját meghatározó fájl módosítása.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Az elérhető szerszámbetétek közül választhat.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Elkészíti az eszközvezérlőket a kiválasztott szerszámbetétekhez, és hozzáadja őket a feladathoz</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Szerkesztés @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Kimeneti fájl - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processzor - + Arguments Paraméterek - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Az utó feldolgozónak átadott választható paraméterek. A paraméterek az egyes utófeldolgozókhoz tartoznak, a részleteket lásd a dokumentációban.</p></body></html> - - - + Work Coordinate Systems Munkakoordinátarendszer - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Az alkatrész szerinti rendezés hatására minden műveletet az első koordinátarendszerben kell végrehajtani, mielőtt a másodikra lépnénk. Ezt követően minden művelet ugyanabban a sorrendben fog végrehajtódni.</p><p>Ez akkor hasznos, ha a kezelő biztonságosan be tud tölteni egy munkát az egyik koordináta-rendszerbe, miközben a gép egy másik rendszerben végez munkát.</p><p>Sorrend a szerszám szerint, minimalizálja a szerszámváltásokat. A szerszámcsere után az összes művelet elvégzésre kerül a szerszámcsere előtt az összes koordináta-rendszerben.</p><p>Sorrend a művelet szerint, minden műveletet elvégz minden koordináta-rendszerben, mielőtt a következő műveletre lépne. Ez különösen hasznos a 'Split Output' (Kimenet felosztása) opcióval együtt, még egyetlen munkakoordináta-rendszer esetén is, mivel minden műveletet külön fájlba helyez</p></body></html> - - - + Systems Rendszerek - + Order By Rendezés - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Munkakoordináta-rendszerek</span>, más néven <span style=" font-style:italic;">Munkaeltolás</span> <span style=" font-style:italic;">Kézi eltolás</span>, vagy <span style=" font-style:italic;">Kézi </span> hasznosak a hatékony munkák létrehozásához, ahol ugyanazt az alkatrészt többször készítik el a gépen.</p><p>A FreeCAD nem ismeri, hogy egy adott koordináta-rendszer hol található a gépi koordináta-rendszerben, így további koordináta-rendszerek hozzáadása a munkához nem fog vizuálisan változást okozni a munkában. Viszont megváltoztatja a gkód kimenetét. A kimenet pontos befolyásolásának módját a 'Rendezés' beállítások beállításai szabályozzák.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Adjon meg egy elérési utat és opcionálisan fájlnevet (lásd alább), amelyet alapértelmezettként szeretne használni a processzor utáni exportáláshoz.</p><p>A következő helyettesítéseket hajtjuk végre, mielőtt a név az utófeldolgozáskor megoldódna</p><p>A helyettesítés a következőket teszi lehetővé:</p><p>%D ... az aktív dokumentum könyvtára</p><p>%d ... az aktív dokumentum neve (kiterjesztéssel)</p><p>%M ... Felhasználói makró könyvtár</p><p>%j ... az aktív feladatobjektum neve</p><p><br/></p><p>A kimenet felosztása esetén a következő használható. Ha a kimenet nincs felosztva</p><p>, ezeket a rendszer figyelmen kívül hagyja. </p><p>%T ... Szerszám száma</p><p>%t ... Szerszámvezérlő címke</p><p><br/></p><p>%W ... Munka koordináta-rendszer</p><p>%O ... Művelet címkéje</p><p><br/></p><p>A kimenet felosztásakor a rendszer mindig hozzáad egy sorszámot.</p><p><br/></p><p>ha az %S értéket is tartalmazza, megadhatja, hogy hol történjen a szám. Enélkül a szám hozzáadódik a karakterlánc végéhez.</p><p><br/></p><p>%S ... Sorszám</p><p><br/></p><p>A következő példa az összes fájlt ugyanazzal a névvel tárolja, mint a dokumentumot a könyvtár /home/freecad (kérjük, távolítsa el az idézőjeleket):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>Lásd az alábbi fájlmentési irányelvet a névütközések kezeléséről.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Ha különböző koordináta rendszereket használunk, akkor ennek az opciónak a IGAZ értékre állítása azt eredményezi, hogy a gcode több kimeneti fájlba íródik a 'Rendezés eszerint' tulajdonságnak megfelelően. Például, ha rögzítés szerint szeretne rendezni, akkor az első kimeneti fájl az első rögzítéshez, a másodikhoz pedig egy külön fájl lesz.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Ha a paraméter értéke Igaz, az utófeldolgozás több kimeneti fájlt hoz létre a beállításokban megadott <span style=" font-style:italic;">igény</span> alapján.</p><p><br/></p><p>Ha például a <span style=" font-style:italic;">igény</span> értéke Tool (Szerszám), akkor az első kimeneti fájl tartalmazza az első szerszámváltást és az összes műveletet, minden koordináta rendszerben, amely az adott szerszámmal elvégezhető, mielőtt a következő szerszámváltás meghívásra kerül.</p><p><br/></p><p>Ha a <span style=" font-style:italic;">igény</span> értéke <span style=" font-style:italic;">művelet</span> és a <span style=" font-style:italic;">kimeneti osztás</span> értéke Igaz, akkor minden művelet külön fájlba íródik.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Kimenet felosztása - + Setup Beállítás - + Layout Elrendezés - + Stock Készlet - + Create Box Mező létrehozása - + Create Cylinder Henger létrehozása - + Extend Model's Bounding Box - Extend Model's Bounding Box + A modellt körülvevő határolókeret kiterjesztése - + Use Existing Solid Létező test használata - + Refresh Frissítés - + Ext. X Kit. X - + Ext. Y Kit. Y - + Ext. Z Kit. Z - + Radius Sugár - - + + Height Magasság - + Length Hossz - + Width Szélesség - + Alignment Igazítás - + Move to Origin Eredetihez mozgatás - + Set Origin Kezdet kiválasztása - + Center in Stock Központosítás az anyagtestben - + XY in Stock XY az anyagtestben - + Set Beállít - + X-Axis X-tengely - + Y-Axis Y tengely - + Z-Axis Z-tengely - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Anyagtest és modell hivatkozás - + Move - XY Mozgatás - XY - + Rotate - XY Forgatás - XY - + Compound Összetétel - - + + Default Values Alapértelmezett értékek - + Depths Mélység - + Start Depth Kezdeti mélység - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Az újonnan létrehozott művelet kezdőmélységeként beállított kifejezés.</p><p><br/></p><p>Alapértelmezett: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Végső mélység - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Az újonnan létrehozott művelet végső mélységeként beállított kifejezés.</p><p><br/></p><p>Alapértelmezett: OpFinalDepth</p></body></html> - - - + Step Down Visszaléptetés - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Az újonnan létrehozott művelet lefelé lépéseként beállított kifejezés.</p><p><br/></p><p>Alapértelmezett: OpToolDiameter</p></body></html> - - - + Heights Magasságok - + Expression Kifejezés - + Offset Eltolás - + Clearance Hézag - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Kifejezés, amely az új műveleteknél ClearanceHeightOffset-ként van beállítva.</p><p><br/></p><p>Alapértelmezett: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>Biztonsági magasság eltolás - kifejezésekkel használható az új műveletek alapértelmezett biztonsági magasságának beállítására.</p><p><br/></p><p>Alapértelmezett: &quot;3 mm&quot;</p></body></html> - - - + Safe Biztonságos - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Kifejezés, amely az új műveleteknél BiztonságiMagasság-ként van beállítva.</p><p><br/></p><p>Alapértelmezett: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>A biztonságos magasság eltolás az új műveletek alatti biztonságos magasság beállítására szolgáló kifejezésekhez használható.</p><p><br/></p><p>Alapértelmezett: &quot;5 mm&quot;</p></body></html> - - - + Coolant Hűtőfolyadék - + Coolant Mode Hűtőközeg mód - - + + Tools Eszközök - + Name Név - + Nr. Sz. - - + + Feed Betáplálás - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Vízszintes adagolás</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Függőleges adagolás</p></body></html> - - - + Spindle Orsó - + Add Hozzáad - + Remove Törlés - + Rapid Speeds Gyors szerszámsebesség - + Horizontal Vízszintes - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Az új szerszámvezérlő VertRapid értékéhez rendelt függőleges előtolás sebessége.</p></body></html> - - - + Vertical Függőleges - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>A VertRapid új szerszámvezérlőhöz rendelt függőleges sebességű előtolás.</p></body></html> - - - + Workplan Munkaterv - + Active Tool Aktív szerszám - + Delete Törlés - + Op Defaults Művelet alapértékei @@ -3982,82 +4266,82 @@ p, li { white-space: pre-wrap; } Engraving Operations - Engraving Operations + Gravírozási műveletek Path_3dTools - + 3D Operations - 3D Operations + 3D műveletek Workbench - + Project Setup - Project Setup + Terv beállító - + Tool Commands - Tool Commands + Eszköz parancsok - + New Operations - New Operations + Új műveletek - - - Path Modification - Path Modification - - - - Helpful Tools - Helpful Tools - - - - - + - - - - + Path Modification + Szerszámpálya módosítása + + + + Helpful Tools + Hasznos eszközök + + + + + + + + + + &Path - &Path + &Pálya - + Path Dressup - Path Dressup + Szerszámpálya felépítés - + Supplemental Commands - Supplemental Commands + Kiegészítő parancsok - + Specialty Operations - Specialty Operations + Speciális műveletek - + Utils - Utils + Munkaeszközök Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4069,32 +4353,32 @@ For example: 'Metric, Small Parts & CNC' 'US Customary' 'Imperial Decimal' - The currently selected unit schema: + Az aktuálisan kiválasztott egységséma: '{}' - Does not use 'minutes' for velocity values. + Nem használja a 'perc' értéket a sebességértékekhez. -CNC machines require feed rate to be expressed in -unit/minute. To ensure correct G-code: -Select a minute-based schema in preferences. -For example: - 'Metric, Small Parts & CNC' - 'US Customary' - 'Imperial Decimal' +A CNC-gépekhez az előtolási sebesség kifejezése: +egység/perc. A helyes G-kód biztosítása érdekében: +Válasszon ki egy percalapú sémát a beállításokban. +Például: + 'Metrikus, kis alkatrészek & CNC' + 'Amerikai szokásos' + 'Birodalmi tizedesjegy' - + Warning Figyelmeztetés - + Ok Ok - + Don't Show This Anymore - Don't Show This Anymore + Ne mutasd többet @@ -4105,17 +4389,17 @@ For example: Drag Slider to Simulate - Drag Slider to Simulate + Csúszka húzása a szimuláláshoz Save Project As - Save Project As + Terv mentése mint Camotics Project (*.camotics) - Camotics Project (*.camotics) + Camotics terv (*.camotics) @@ -4132,92 +4416,92 @@ For example: Tool number - Tool number + Eszköz szám Horizontal feedrate - Horizontal feedrate + Vízszintes adagolási sebesség Vertical feedrate - Vertical feedrate + Függőleges adagolási sebesség Spindle RPM - Spindle RPM + Orsó fordulatszáma No parent job found for operation. - No parent job found for operation. + Nincs szülő munka a feladathoz. Parent job %s doesn't have a base object - Parent job %s doesn't have a base object + Szülő feladat %s nem rendelkezik alap tárggyal No Tool Controller is selected. We need a tool to build a Path. - No Tool Controller is selected. We need a tool to build a Path. + Nincs kijelölve szerszámvezérlő. A pálya kiszámításához szükség van egyre. No Tool found or diameter is zero. We need a tool to build a Path. - No Tool found or diameter is zero. We need a tool to build a Path. + Nincs szerszám vagy a munka átmérő nulla. Az egyikre szükség van a pálya kiszámításához. No Tool Controller selected. - No Tool Controller selected. + Nincs kijelölve szerszámvezérlő. Tool Error - Tool Error + Szerszám hiba Tool Controller feedrates required to calculate the cycle time. - Tool Controller feedrates required to calculate the cycle time. + Az eszközvezérlőnek előtolási sebességre van szüksége a feldolgozási idő kiszámításához. Feedrate Error - Feedrate Error + Előtolási sebesség hiba Add Tool Controller Rapid Speeds on the SetupSheet for more accurate cycle times. - Add Tool Controller Rapid Speeds on the SetupSheet for more accurate cycle times. + Gyors sebesség hozzáadása a szerszámvezérlőhöz a beállítási lapon a megmunkálási idő nagyobb pontossága érdekében. Cycletime Error - Cycletime Error + Hiba a feldolgozási idő kiszámításakor Base object %s.%s already in the list - Base object %s.%s already in the list + Alap tárgy %s.%s már szerepel a listában Base object %s.%s rejected by operation - Base object %s.%s rejected by operation + Alap tárgy: %s.%s művelet elutasította Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + A furatátmérő pontatlan lehet a felületen lévő hálózófaktor miatt. Fontolja meg a furatél kiválasztását. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. + A %s.%s funkciót nem lehet feldolgozni kör alakú mélyedésként - távolítsa el az alap geometriai listából. @@ -4232,24 +4516,24 @@ For example: A planar adaptive start is unavailable. The non-planar will be attempted. - A planar adaptive start is unavailable. The non-planar will be attempted. + A síkbeli adaptív rendszerindítás nem érhető el. Megkísérli a nem-síkbelit. The non-planar adaptive start is also unavailable. - The non-planar adaptive start is also unavailable. + A nem síkbeli adaptív rendszerindítás szintén nem érhető el. %s is not a Base Model object of the job %s - %s is not a Base Model object of the job %s + %s nem egy alap modell objektuma ennek a feladatnak: %s Base shape %s already in the list - Base shape %s already in the list + Alap alakzat %s már szerepel a listában @@ -4259,7 +4543,7 @@ For example: Profile entire model, selected face(s) or selected edge(s) - Profile entire model, selected face(s) or selected edge(s) + Használja ki a teljes modellt, jelölje ki a felülete(ke)t vagy a kijelölt él(ek)et @@ -4270,22 +4554,22 @@ For example: Invalid Filename - Invalid Filename + Érvénytelen fájlnév Selected tool is not a drill - Selected tool is not a drill + A kijelölt eszköz nem fúró Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Érvénytelen forgácsoló él szög %.2f, >0° és <=180° közti kell Cutting Edge Angle (%.2f) results in negative tool tip length - Cutting Edge Angle (%.2f) results in negative tool tip length + Forgácsoló él szög (%.2f) eredménye negatív szerszám csúcs hossz @@ -4293,22 +4577,22 @@ For example: Finish Selecting Loop - Finish Selecting Loop + Befejezés ismétlés kiválasztása Complete the selection of edges that form a loop - Complete the selection of edges that form a loop + A hurkot alkotó élek kiválasztásának befejezése Feature Completion - Feature Completion + A pozíció vége Closed loop detection failed. - Closed loop detection failed. + A zárt hurok észlelése sikertelen volt. @@ -4317,7 +4601,7 @@ For example: Toggle the Active State of the Operation - Toggle the Active State of the Operation + A művelet aktív állapotának átkapcsolása @@ -4326,7 +4610,7 @@ For example: Copy the operation in the job - Copy the operation in the job + A művelet bemásolása a munkába @@ -4334,32 +4618,32 @@ For example: face %s not handled, assuming not vertical - face %s not handled, assuming not vertical + %s felületet nem kezeli, feltételezve, hogy nem függőleges edge %s not handled, assuming not vertical - edge %s not handled, assuming not vertical + %s élt nem kezeli, feltételezve, hogy nem függőleges isVertical(%s) not supported - isVertical(%s) not supported + isVertical(%s) nem támogatott isHorizontal(%s) not supported - isHorizontal(%s) not supported + isHorizontal(%s) nem támogatott %s not supported for flipping - %s not supported for flipping + %s nem támogatott az átfordításhoz Zero working area to process. Check your selection and settings. - Zero working area to process. Check your selection and settings. + Nulla munkaterület a feldolgozáshoz. Ellenőrizze a kiválasztást és a beállításokat. @@ -4368,64 +4652,64 @@ For example: List of custom property groups int = field(default=None) - List of custom property groups + A felhasználó által definiált tárgycsoportok listája Default speed for horizontal rapid moves. - Default speed for horizontal rapid moves. + Alapértelmezett sebesség a vízszintes gyors mozogásokhoz. Default speed for vertical rapid moves. - Default speed for vertical rapid moves. + Alapértelmezett sebesség a függőleges gyors mozogásokhoz. Coolant Modes - Coolant Modes + Hűtőközegmód Default coolant mode. - Default coolant mode. + Alapértelmezett hűtőközeg mód. The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. - The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. + Ennek a mezőnek a használata függ a SafeHeightExpression kiterjesztésen - alapértelmezetten az értékéhez hozzáadódik a StartDepth és egy műveletben felhasználja ehhez: SafeHeight. Expression for the safe height of new operations. - Expression for the safe height of new operations. + Kifejezés megadása az új biztonsági magasság műveletekhez. The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. - The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. + A mező használata a ClearanceHeightExpression függvénytől függ – alapértelmezés szerint az érték hozzáadódik a kezdő mélységhez, és egy művelet hézagmagasságához használatos. Expression for the clearance height of new operations. - Expression for the clearance height of new operations. + Az új műveletek hézagmagasságának kifejezése. Expression used for the start depth of new operations. - Expression used for the start depth of new operations. + Az új műveletek kezdő mélységéhez használt kifejezés. Expression used for the final depth of new operations. - Expression used for the final depth of new operations. + Az új műveletek a végső mélységére használt kifejezések. Expression used for step down of new operations. - Expression used for step down of new operations. + Az új műveletek mélység csökkentésére használt kifejezések. @@ -4433,352 +4717,347 @@ For example: - + The base path to modify - The base path to modify + A megváltoztatni kívánt alap pálya útvonal Solid object to be used to limit the generated Path. - Solid object to be used to limit the generated Path. + A létrehozott elérési út korlátozására használt szilárd test. Determines if Boundary describes an inclusion or exclusion mask. - Determines if Boundary describes an inclusion or exclusion mask. + Azt határozza meg, hogy a határoló egy belefoglalási vagy kizárási maszkot ír-e le. The base path to dress up - The base path to dress up + Alapértelmezett út a felépítéshez The side of path to insert bones - The side of path to insert bones + A szerszámpálya oldala a halszálkák beillesztéséhez The style of bones - The style of bones + Halszálkák stílusa The algorithm to determine the bone length - The algorithm to determine the bone length + Algoritmus a halszálka hosszának meghatározásához Dressup length if incision is set to 'custom' - Dressup length if incision is set to 'custom' + Felépítés hossza, ha a metszés hossza 'egyéni' Bones that aren't dressed up - Bones that aren't dressed up + Halszálkák melyek nincsenek felépítve Width of tags. - Width of tags. + Címkék szélessége. Height of tags. - Height of tags. + Címkék magassága. Angle of tag plunge and ascent. - Angle of tag plunge and ascent. + Címke pecsét és emelkedés szöge. Radius of the fillet for the tag. - Radius of the fillet for the tag. + Címke lekerekítési sugara. Locations of inserted holding tags - Locations of inserted holding tags + Beillesztettet tartó címkék helyei IDs of disabled holding tags - IDs of disabled holding tags + Letiltott tartó címkék azonosítói Factor determining the # of segments used to approximate rounded tags. - Factor determining the # of segments used to approximate rounded tags. + Tényező a # szegmensekhez a címkék hozzávetőleges lekerekítéséhez használt tényező megállapításához. The input mapping axis - The input mapping axis + A bemeneti leképezés-tengelye The radius of the wrapped axis - The radius of the wrapped axis + Testreszabott tengelysugár Angles less than filter angle will not receive corner actions - Angles less than filter angle will not receive corner actions + Szűrési szögnél kisebb szögek nem kapják meg a sarok műveleteket Distance the point trails behind the spindle - Distance the point trails behind the spindle + Orsó mögötti pont nyomvonalak távolsága Height to raise during corner action - Height to raise during corner action + Sarok műveletek alatti emelési magasság - + Calculate roll-on to path - Calculate roll-on to path + Előregörgetés kiszámítása az útvonalhoz - + Calculate roll-off from path - Calculate roll-off from path + Visszagörgetés kiszámítása az útvonaltól - + Keep the Tool Down in Path - Keep the Tool Down in Path + Az eszköz leszorítása az útvonalon + + + + Length or Radius of the approach + A megközelítés hossza vagy sugara - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 + Length or Radius of the exit + Length or Radius of the exit - Length or Radius of the approach - Length or Radius of the approach - - - The Style of motion into the Path - The Style of motion into the Path + Az útvonalra való mozgás stílusa - + The Style of motion out of the Path - The Style of motion out of the Path + Az útvonalról eltávolodás mozgás stílusa - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance - Extends LeadIn distance + Meghosszabbítja a bevezetés távolságát - + Extends LeadOut distance - Extends LeadOut distance + Meghosszabbítja a kivezetés távolságát - + Perform plunges with G0 - Perform plunges with G0 + Gyors süllyesztés a G0-val - + Apply LeadInOut to layers within an operation - Apply LeadInOut to layers within an operation + Be- és kilépés alkalmazása egy műveleten belüli rétegere Angle of ramp. - Angle of ramp. + Rámpa szöge. Ramping Method - Ramping Method + Rámpa módszer Which feed rate to use for ramping - Which feed rate to use for ramping + Futtatáshoz használt adagolási ráta Custom feed rate - Custom feed rate + Egyéni előtolási sebesség Should the dressup ignore motion commands above DressupStartDepth - Should the dressup ignore motion commands above DressupStartDepth + BeállIndulásiMélység előtt a felépítő megállíthatja a mozgási parancsot The depth where the ramp dressup is enabled. Above this ramps are not generated, but motion commands are passed through as is. - The depth where the ramp dressup is enabled. Above this ramps are not generated, but motion commands are passed through as is. + A mélység, ahol a rámpa felépítés engedélyezve van. E felett a rámpákat nem hozzák létre, de mozgás parancsok áthaladnak. The point file from the surface probing. - The point file from the surface probing. + A pontfájl a felület letapogatásáról. Deflection distance for arc interpolation - Deflection distance for arc interpolation + Alakváltozási távolság az ívinterpoláráshoz break segments into smaller segments of this length. - break segments into smaller segments of this length. + ilyen hosszú szegmensekre bontsa a szegmenseket. The G-code output file for this project - The G-code output file for this project + Ennek a tervnek a kimeneti G-kód fájlja Select the Post Processor - Select the Post Processor + Válassza ki az utóvégrehajtót Arguments for the Post Processor (specific to the script) - Arguments for the Post Processor (specific to the script) + Érvek az utólagos végrehajtóhoz (jellemző a scripthez) Last Time the Job was post-processed - Last Time the Job was post-processed + A feladat utolsó utófeldolgozása An optional description for this job - An optional description for this job + A feladat választható leírása Job Cycle Time Estimation - Job Cycle Time Estimation + Feladatciklus időbecslése For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation + Útvonalak számításához; kevésbé növeli a pontosságot, de lelassítja a számítást Solid object to be used as stock. - Solid object to be used as stock. + Alaptestként használt szilárd test. Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. + Összes művelet összetett sorrendje a feldolgozáshoz. Select the Type of Job - Select the Type of Job + Válassza ki a Feladat típusát Split output into multiple G-code files - Split output into multiple G-code files + Kimenet felosztása több G-kód fájlra If multiple WCS, order the output this way - If multiple WCS, order the output this way + Ha több WCS van, rendezze el a kimenetet ilyen módon The Work Coordinate Systems for the Job - The Work Coordinate Systems for the Job + A feladat munkakoordináta rendszerei SetupSheet holding the settings for this job - SetupSheet holding the settings for this job + Ehhez a munkához tartozó beállításokat tartalmazó beállítólap The base objects for all operations - The base objects for all operations + Az alap tárgy az összes művelethez Collection of all tool controllers for the job - Collection of all tool controllers for the job + A feladathoz szükséges összes vezérlőeszköz gyűjteménye Operations Cycle Time Estimation - Operations Cycle Time Estimation + Műveleti ciklus időbecslése Select the type of Job - Select the type of Job + Válassza ki a Feladat típusát The base object this stock is derived from - The base object this stock is derived from + Az alap tárgy állomány innen származik Extra allowance from part bound box in negative X direction - Extra allowance from part bound box in negative X direction + Extra távtartás az alkatrészé határolókeretétől negatív X irányban Extra allowance from part bound box in positive X direction - Extra allowance from part bound box in positive X direction + Extra távtartás az alkatrészé határolókeretétől pozitív X irányban Extra allowance from part bound box in negative Y direction - Extra allowance from part bound box in negative Y direction + Extra távtartás az alkatrészé határolókeretétől negatív Y irányban Extra allowance from part bound box in positive Y direction - Extra allowance from part bound box in positive Y direction + Extra távtartás az alkatrészé határolókeretétől pozitív Y irányban Extra allowance from part bound box in negative Z direction - Extra allowance from part bound box in negative Z direction + Extra távtartás az alkatrészé határolókeretétől negatív Z irányban Extra allowance from part bound box in positive Z direction - Extra allowance from part bound box in positive Z direction + Extra távtartás az alkatrészé határolókeretétől pozitív Z irányban @@ -4788,235 +5067,235 @@ For example: Length of this stock box - Length of this stock box + Ennek az alaptest mezőnek a hossza Width of this stock box - Width of this stock box + Ennek az alaptest mezőnek a szélessége Height of this stock box - Height of this stock box + Ennek az alaptest mezőnek a magassága Radius of this stock cylinder - Radius of this stock cylinder + Ennek az alaptest hengernek a sugara Height of this stock cylinder - Height of this stock cylinder + Ennek az alaptest hengernek a magassága Internal representation of stock type - Internal representation of stock type + Alaptest típusának belső ábrázolása Fixture Offset Number - Fixture Offset Number + Koordináta rendszer kiválasztása Make False, to prevent operation from generating code - Make False, to prevent operation from generating code + Állítsa hamisra annak megakadályozására, hogy a művelet, kódot generálhasson Side of selected faces that tool should cut - Side of selected faces that tool should cut + A kijelölt felületek azon oldala, amelyet az eszköznek vágnia kell Type of adaptive operation - Type of adaptive operation + Az adaptív működés típusa Influences accuracy and performance - Influences accuracy and performance + Befolyásolja a pontosságot és a teljesítményt Percent of cutter diameter to step over on each pass - Percent of cutter diameter to step over on each pass + Maró átmérő százaléka mellyel átlép minden elhaladáskor Lift distance for rapid moves - Lift distance for rapid moves + Emelési távolság a gyors mozgásokhoz Max length of keep tool down path compared to direct distance between points - Max length of keep tool down path compared to direct distance between points + A megtartó eszköz maximális hossza a pontok közötti közvetlen távolsághoz képest How much stock to leave (i.e. for finishing operation) - How much stock to leave (i.e. for finishing operation) + Mennyi készletet kell hagyni (azaz a befejező művelethez) Force plunging into material inside and clearing towards the edges - Force plunging into material inside and clearing towards the edges + Az anyagba mélyítő és a szélek felé tisztító erő To take a finishing profile path at the end - To take a finishing profile path at the end + Befejező szelvény útvonal a végén Stop processing - Stop processing + Leállító feldolgozás Use Arcs (G2) for helix ramp - Use Arcs (G2) for helix ramp + Használjon íveket (G2) a spirál rámpához Internal input state - Internal input state + Belső bemeneti állapot Internal output state - Internal output state + Belső kimeneti állapot Helix ramp entry angle (degrees) - Helix ramp entry angle (degrees) + Csigavonal rámpa belépési szöge (fok) Helix cone angle (degrees) - Helix cone angle (degrees) + Csigavonal kúpszög (fok) Limit helix entry diameter, if limit larger than tool diameter or 0, tool diameter is used - Limit helix entry diameter, if limit larger than tool diameter or 0, tool diameter is used + Korlátozza a spirál belépési átmérőjét, ha a határérték nagyobb, mint a szerszámátmérő vagy 0, a szerszámátmérőt használja Uses the outline of the base geometry. - Uses the outline of the base geometry. + Használja az alap geometria körvonalát. Split Arcs into discrete segments - Split Arcs into discrete segments + Ívek felosztása különálló szegmensekre The base geometry for this operation - The base geometry for this operation + Alap geometria ehhez a művelethez Holds the calculated value for the StartDepth - Holds the calculated value for the StartDepth + Megtartja a kiindulási mélység számított értékét Holds the calculated value for the FinalDepth - Holds the calculated value for the FinalDepth + Megtartja a végső mélység számított értékét Holds the diameter of the tool - Holds the diameter of the tool + Megtartja a szerszám átmérőjét Holds the max Z value of Stock - Holds the max Z value of Stock + Tartja az alaptest max Z értékét Holds the min Z value of Stock - Holds the min Z value of Stock + Tartja az alaptest min Z értékét An optional comment for this Operation - An optional comment for this Operation + Választható megjegyzés ehhez a művelethez User Assigned Label - User Assigned Label + Felhasználó által hozzárendelt címke Base locations for this operation - Base locations for this operation + Kiinduló hely ehhez a művelethez The tool controller that will be used to calculate the path - The tool controller that will be used to calculate the path + Útvonal kiszámításához használt eszköz vezérlő Coolant mode for this operation - Coolant mode for this operation + Hűtőközeg mód ehhez a művelethez Starting Depth of Tool- first cut depth in Z - Starting Depth of Tool- first cut depth in Z + A szerszám első vágási mélysége - Indítási mélység a Z tengelyen Final Depth of Tool- lowest value in Z - Final Depth of Tool- lowest value in Z + Végső fúrásmélység értéke a Z tengelyen Starting Depth internal use only for derived values - Starting Depth internal use only for derived values + Kezdeti mélység belső használatára, csak származtatott értékekhez használja Incremental Step Down of Tool - Incremental Step Down of Tool + Visszaléptetés növekménye ehhez szerszámhoz Maximum material removed on final pass. - Maximum material removed on final pass. + Az utolsó munkafázisnál maximálisan eltávolítandó anyag. The height needed to clear clamps and obstructions - The height needed to clear clamps and obstructions + Kiindulási magasság beállítása Rapid Safety Height between locations. - Rapid Safety Height between locations. + Gyorsmenet biztonsági magassága a helyek között. The start point of this path - The start point of this path + Ennek a szerszámpályának az induló pontja @@ -5024,181 +5303,181 @@ For example: Make True, if specifying a Start Point - Make True, if specifying a Start Point + Állítsa igazra, ha egy kiinduló pontot ad meg Lower limit of the turning diameter - Lower limit of the turning diameter + Az esztergálási átmérő alsó határa Upper limit of the turning diameter. - Upper limit of the turning diameter. + Az esztergálási átmérő felső határa. Coolant option for this operation - Coolant option for this operation + Hűtőközeg beállítás ehhez a művelethez List of disabled features - List of disabled features + Kikapcsolt funkciók listája The G-code to be inserted - The G-code to be inserted + A beillesztendő G-kód The desired width of the chamfer - The desired width of the chamfer + A letörés kívánt szélessége The additional depth of the tool path - The additional depth of the tool path + További mélység az eszköz nyomvonalán How to join chamfer segments - How to join chamfer segments + A letörési szakaszok csatlakoztatása Direction of operation - Direction of operation + A feldolgozás áthaladásiránya Side of operation - Side of operation + A művelet oldala The segment where the operation starts - The segment where the operation starts + Az a szakasz, ahol a művelet kezdődik Use chipbreaking - Use chipbreaking + Forgácstörő használata Incremental Drill depth before retracting to clear chips - Incremental Drill depth before retracting to clear chips + Fogásmélység növekmény értéke mielőtt kihúzza, a forgács eltávolításhoz Enable pecking - Enable pecking + Vagdosás engedélyezése The time to dwell between peck cycles - The time to dwell between peck cycles + A lépésciklusok közötti tartási idő Enable dwell - Enable dwell + Pihentetés engedélyezése Calculate the tip length and subtract from final depth - Calculate the tip length and subtract from final depth + Kiszámítja a csúcs hosszát, és levonja a végső mélységből Controls tool retract height between holes in same op, Default=G98: safety height - Controls tool retract height between holes in same op, Default=G98: safety height + A vezérlőeszközök visszahúzzák a magasságot a furatok között ugyanabban az üzemmódban, Alapértelmezett=G98: biztonsági magasság The height where cutting feed rate starts and retract height for peck operation - The height where cutting feed rate starts and retract height for peck operation + Az a magasság, ahol a vágási előtolási sebesség megkezdődik és visszahúzódik a vágás művelethez How far the drilling depth is extended - How far the drilling depth is extended + Meddig növelhető a fúrási mélység Apply G99 retraction: only retract to RetractHeight between holes in this operation - Apply G99 retraction: only retract to RetractHeight between holes in this operation + G99 visszahúzás alkalmazása: csak a művelet furatai között húzza vissza a visszahúzási magasság értéket Additional base objects to be engraved - Additional base objects to be engraved + Kiegészítő alap tárgyakat kell bevésni The vertex index to start the path from - The vertex index to start the path from + Az útvonal indulási pontjától a végpont index Default length of extensions. - Default length of extensions. + Meghosszabbítások alapértelmezett hossza. List of features to extend. - List of features to extend. + Tulajdonságok listája a meghosszabbításhoz. When enabled connected extension edges are combined to wires. - When enabled connected extension edges are combined to wires. + Ha az engedélyezett akkor a csatlakoztatott hosszabbított éleket vezetékekké fűzi. The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) - The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) + Körkivágás iránya, óramutató járásával megegyező irányban (CW), vagy az óramutató járásával ellentétes irányban (CCW) Start cutting from the inside or outside - Start cutting from the inside or outside + Kivágás kezdése belülről vagy kívülről Starting Radius - Starting Radius + Kezdő sugár Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath + Extra érték ami távol tart a záró profiltól- jó a nagyoló szerszámmozgáshoz Shape to use for calculating Boundary - Shape to use for calculating Boundary + Határ számításához használandó alakzat Clear edges of surface (Only applicable to BoundBox) - Clear edges of surface (Only applicable to BoundBox) + Tisztítja a felület éleit (csak a határoló mezőben) Exclude milling raised areas inside the face. - Exclude milling raised areas inside the face. + Zárja ki a felemelt területek marását a felületen belül. @@ -5206,616 +5485,616 @@ For example: Choose how to process multiple Base Geometry features. - Choose how to process multiple Base Geometry features. + Válassza ki, hogyan kezeljen több alapgeometriai függvényt. Use adaptive algorithm to eliminate excessive air milling above planar pocket top. - Use adaptive algorithm to eliminate excessive air milling above planar pocket top. + Az adaptív algoritmussal elkerülheti a síkbeli zsebek feletti túlzott légmarásokat. Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. - Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. + Használja az adaptív algoritmust, hogy elkerülje a túlzott üres marásokat a síkbeli zseb alatt. Process the model and stock in an operation with no Base Geometry selected. - Process the model and stock in an operation with no Base Geometry selected. + A modell és a primitív folyamat olyan műveletben, amely nem választja ki az alapgeometria beállítását. The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) - The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) + A szerszámmozgás az alkatrész körül leírt iránya az óramutató járásával megegyező (CW) vagy az óramutató járásával ellentétes irányú (CCW) Extra offset to apply to the operation. Direction is operation dependent. - Extra offset to apply to the operation. Direction is operation dependent. + Extra eltolása a művelethez. Iránya a függ a művelettől. Start pocketing at center or boundary - Start pocketing at center or boundary + Zseb létrehozása a határvonal közepénél Angle of the zigzag pattern - Angle of the zigzag pattern + Cikk-cakk minta szöge Clearing pattern to use - Clearing pattern to use + Felhasznált tisztázó minta Use 3D Sorting of Path - Use 3D Sorting of Path + Használjon 3D-s válogatást az útvonalon Attempts to avoid unnecessary retractions. - Attempts to avoid unnecessary retractions. + Megkísérli, hogy elkerülje a felesleges visszahúzásokat. Last Stepover Radius. If 0, 50% of cutter is used. Tuning this can be used to improve stepover for some shapes - Last Stepover Radius. If 0, 50% of cutter is used. Tuning this can be used to improve stepover for some shapes + Utolsó lépéssugár. Ha 0, 50% vágót használnak. Ennek finomhangolásával javítható bizonyos alakzatok átlépése X offset between tool and probe - X offset between tool and probe + X-eltolás a szerszám és a letapogatás között Y offset between tool and probe - Y offset between tool and probe + Y-eltolás a szerszám és a letapogatás között Number of points to probe in X direction - Number of points to probe in X direction + Letapogató pontok száma X irányban Number of points to probe in Y direction - Number of points to probe in Y direction + Letapogató pontok száma Y irányban The output location for the probe data to be written - The output location for the probe data to be written + A letapogató adatok írható kimeneti helye Controls how tool moves around corners. Default=Round - Controls how tool moves around corners. Default=Round + Szabályozza az eszköz mozgását a sarkoknál. Alapértelmezett=Kerekített Maximum distance before a miter join is truncated - Maximum distance before a miter join is truncated + Maximális távolság, mielőtt a ferde illesztés csonkul Profile holes as well as the outline - Profile holes as well as the outline + Felület furatokat, valamint a körvonalat Profile the outline - Profile the outline + Körvonalakat felületté Profile round holes - Profile round holes + Kerek furatok profilmarója Side of edge that tool should cut - Side of edge that tool should cut + Szerszámsugár-korrekció, az él eszközzel vágni kívánt oldala Make True, if using Cutter Radius Compensation - Make True, if using Cutter Radius Compensation + Állítsa igazra, ha sugár vágó kompenzációt alkalmaz Show the temporary path construction objects when module is in DEBUG mode. - Show the temporary path construction objects when module is in DEBUG mode. + Az ideiglenes építőtárgyak megjelenítésének útvonala, ha a modul DEBUG módban van. Enter custom start point for slot path. - Enter custom start point for slot path. + Adja meg a horony egyéni kezdőpontját. Enter custom end point for slot path. - Enter custom end point for slot path. + Adja meg a horony egyéni végpontját. Set the geometric clearing pattern to use for the operation. - Set the geometric clearing pattern to use for the operation. + Állítsa be a művelet geometriai forgácsoló élmintázatát. Positive extends the beginning of the path, negative shortens. - Positive extends the beginning of the path, negative shortens. + A pozitív kiterjeszti az elérési út elejét, negatívan lerövidíti azt. Positive extends the end of the path, negative shortens. - Positive extends the end of the path, negative shortens. + A pozitív kiterjeszti az elérési út végét, a negatív megrövidíti. Complete the operation in a single pass at depth, or multiple passes to final depth. - Complete the operation in a single pass at depth, or multiple passes to final depth. + Fejezze be a műveletet egyetlen lépésben a mélységig, vagy több lépésben a végső mélységig. Choose the path orientation with regard to the feature(s) selected. - Choose the path orientation with regard to the feature(s) selected. + Jelölje ki a görbe tájolását a kijelölt funkció(k) szerint. Choose what point to use on the first selected feature. - Choose what point to use on the first selected feature. + Jelölje ki az első kijelölt funkcióra használható pontot. Choose what point to use on the second selected feature. - Choose what point to use on the second selected feature. + Jelölje ki a második kijelölt funkcióra használható pontot. For arcs/circlular edges, offset the radius for the path. - For arcs/circlular edges, offset the radius for the path. + Ív/kör élek, sugarának eltolása az útvonalhoz. Enable to reverse the cut direction of the slot path. - Enable to reverse the cut direction of the slot path. + Aktiválás a horony vágási irányának megfordításához. The custom start point for the path of this operation - The custom start point for the path of this operation + A művelet röppályájának egyéni kezdőpontja Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + A kisebb értékek finomabb, pontosabb hálót eredményeznek. A kisebb értékek jelentősen növelik a feldolgozási időt. Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + A kisebb értékek finomabb, pontosabb hálót eredményeznek. A kisebb értékek nem növelik jelentősen a feldolgozási időt. Stop index(angle) for rotational scan - Stop index(angle) for rotational scan + A körforgó letapogatás végpont indexe (szöge) Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. + A legördülő vonalak ezzel a tengelyekkel párhuzamosan jönnek létre. Additional offset to the selected bounding box - Additional offset to the selected bounding box + További eltolás a kiválasztott határolókerethez The model will be rotated around this axis. - The model will be rotated around this axis. + A modellt ezen tengely köröl forgatjuk. Start index(angle) for rotational scan - Start index(angle) for rotational scan + A körforgó letapogatás kezdő indexe (szöge) Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Síkbeli: Lapos, 3D felület letapogatás. Forgatás: 4-tengelyes forgató letapogatás. Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Kerülje az utolsó 'N' felület kivágását a kijelölt felületek alapgeometria-listájában. Do not cut internal features on avoided faces. - Do not cut internal features on avoided faces. + Ne vágja le a belső jellemzőket az elkerült felületeken. Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. - Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. + A pozitív értékek a marót a határig vagy azon túlra tolja. A negatív értékek visszahúzzák a maró eszközt a határvonalról. If true, the cutter will remain inside the boundaries of the model or selected face(s). - If true, the cutter will remain inside the boundaries of the model or selected face(s). + Ha aktív: a maró a modell vagy a kiválasztott felületek(ek) határain belül marad. Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. - Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. + A pozitív értékek a marót a határig vagy azon túlra tolja. A negatív értékek visszahúzzák a maró eszközt a határvonalról. Cut internal feature areas within a larger selected face. - Cut internal feature areas within a larger selected face. + Levágja a kijelölt felületek vagy élek belső területeit. Select the overall boundary for the operation. - Select the overall boundary for the operation. + Jelölje ki a művelet teljes határvonalát. Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) - Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) + Állítsa be a vágószerszám irányát az anyag szerkesztéséhez: Mászás (az óramutató járásával megegyező irányban) vagy hagyományos (az óramutató járásával ellentétes irányban) The yaw angle used for certain clearing patterns - The yaw angle used for certain clearing patterns + A legyezőmozgás szöge bizonyos elszámolási mintákhoz Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. - Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. + Fordítsuk meg a lépcsőfokos vágási sorrendet. A kör alakú vágási minták, kívül kezdi a munkát és a központ felé halad. Set the Z-axis depth offset from the target surface. - Set the Z-axis depth offset from the target surface. + Állítsa be a Z tengely mély eltolását a célfelületről. Set the start point for the cut pattern. - Set the start point for the cut pattern. + Állítsa be a vágási minta kezdőpontját. Choose location of the center point for starting the cut pattern. - Choose location of the center point for starting the cut pattern. + Válassza ki a középpont helyét a vágási minta indításához. Profile the edges of the selection. - Profile the edges of the selection. + Profilozza a kijelölés széleit. Set the sampling resolution. Smaller values quickly increase processing time. - Set the sampling resolution. Smaller values quickly increase processing time. + Állítsa be a mintavételi sebesség felbontását. A kisebb értékek felgyorsítják a feldolgozási időt. Set the stepover percentage, based on the tool's diameter. - Set the stepover percentage, based on the tool's diameter. + Az átfedést százalékban állítja be a szerszám átmérője alapján. Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. - Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Megvalósítja az egyenes vonalú pályák (egy vonalba eső pontok) optimalizálását. Eltávolítja a felesleges egy vonalba eső pontokat a generált G-kódból. Enable separate optimization of transitions between, and breaks within, each step over path. - Enable separate optimization of transitions between, and breaks within, each step over path. + Engedélyezze az átmenetek külön optimalizálását és törését a pálya minden egyes lépésekkor. Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. + Konvertálja az egy síkba eső íveket G2/G3 G-kód parancsokká a 'kör' és a 'kör cikk-cakk' vágási mintákhoz. Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. - Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. + Az ennél a küszöbértéknél kisebb egy vonalba eső és egy sugárba eső műtárgyi térközök kapcsolódnak az elérési úthoz. Feedback: three smallest gaps identified in the path geometry. - Feedback: three smallest gaps identified in the path geometry. + Visszajelzés: a görbegeometria három legkisebb hézaga. Set thread orientation - Set thread orientation + Menet tájolás beállítása Currently only internal - Currently only internal + Jelenleg csak a belsőmenet Defines which standard thread was chosen - Defines which standard thread was chosen + Meghatározza, hogy melyik szabványos menetet választotta ki Set thread's major diameter - Set thread's major diameter + Menet legnagyobb átmérő beállítása Set thread's minor diameter - Set thread's minor diameter + Menet legkisebb átmérő beállítása Set thread's pitch - used for metric threads - Set thread's pitch - used for metric threads + Menetlejtés - metrikus menetekhez használatos Set thread's TPI (turns per inch) - used for imperial threads - Set thread's TPI (turns per inch) - used for imperial threads + Állítsa be a menet TPI-jét (forgás hüvelykenként) - angolszász menetekhez használva Override to control how loose or tight the threads are milled - Override to control how loose or tight the threads are milled + Felülbírálás a menetek laza vagy szoros marásának szabályozásához Set how many passes are used to cut the thread - Set how many passes are used to cut the thread + Állítsa be, hogy hány áthaladást használnak a menet vágásához Direction of thread cutting operation - Direction of thread cutting operation + Menetvágási művelet iránya Set to True to get lead in and lead out arcs at the start and end of the thread cut - Set to True to get lead in and lead out arcs at the start and end of the thread cut + Állítsa be igazra, hogy az indítási és kivezetési ívekkel vágja a menetet az elején és végén Operation to clear the inside of the thread - Operation to clear the inside of the thread + Művelet a menet belsejének simításához The deflection value for discretizing arcs - The deflection value for discretizing arcs + Diszkrét ívek elhajlási értéke Cutoff for removing colinear segments (degrees). default=10.0. - Cutoff for removing colinear segments (degrees). - default=10.0. + Vágási érték a colinear szakaszok eltávolításához (fokban). + alapértelmezett=10.0. Vcarve Tolerance - Vcarve Tolerance + A V kivágás tűrése Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. + A kisebb értékek finomabb, pontosabb hálót eredményeznek. Az alacsonyabb értékek jelentősen növelik a feldolgozási időt. Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. + A kisebb értékek finomabb, pontosabb hálót biztosítanak. Az alacsonyabb értékek csak jelentéktelenül növelik a feldolgozási időt. Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). - Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Válassza ki a használni kívánt algoritmust: OCL Stancoló* vagy kísérleti (nem OCL alapú). Set to clear last layer in a `Multi-pass` operation. - Set to clear last layer in a `Multi-pass` operation. + Ürítse ki az utolsó réteget egy `több-áthaladású` műveletben. Ignore outer waterlines above this height. - Ignore outer waterlines above this height. + Figyelmen kívül hagyja a külső vízvonalakat ettől a magasságtól. The path(s) to array - The path(s) to array + Az elrendezéshez vezető elérési út(ak) Pattern method - Pattern method + Mintázó mód The spacing between the array copies in Linear pattern - The spacing between the array copies in Linear pattern + Az elrendezés másolatok közötti távolság lineáris mintában The number of copies in X direction in Linear pattern - The number of copies in X direction in Linear pattern + A másolatok száma X irányban lineáris mintában The number of copies in Y direction in Linear pattern - The number of copies in Y direction in Linear pattern + A másolatok száma Y irányban Lineáris mintában Total angle in Polar pattern - Total angle in Polar pattern + Teljes szög sugárirányú mintázatban The number of copies in Linear 1D and Polar pattern - The number of copies in Linear 1D and Polar pattern + A másolatok száma Lineáris 1D és Sugárirányú mintában The centre of rotation in Polar pattern - The centre of rotation in Polar pattern + A forgás középpontja sugárirányú mintázatban Make copies in X direction before Y in Linear 2D pattern - Make copies in X direction before Y in Linear 2D pattern + Másolatok készítése X irányban Y előtt Lineáris 2D mintában Percent of copies to randomly offset - Percent of copies to randomly offset + A véletlenszerűen eltolt másolatok százaléka Maximum random offset of copies - Maximum random offset of copies + A másolatok maximális véletlenszerű eltolása Seed value for jitter randomness - Seed value for jitter randomness + A jitter véletlenszerűségének magértéke Comment or note for CNC program - Comment or note for CNC program + Megjegyzés vagy jegyzet a CNC programhoz The path to be copied - The path to be copied + A másolni kívánt szerszámpálya útvonal The object to be reached by this hop - The object to be reached by this hop + Ezzel a visszahúzási távolsággal elérni kívánt objektum The Z height of the hop - The Z height of the hop + Visszahúzási sík magassága Add Optional or Mandatory Stop to the program - Add Optional or Mandatory Stop to the program + Feltételes, vagy programozott állj hozzáadása Shape for bit shape - Shape for bit shape + A szerszámhegy alakja The parametrized body representing the tool bit - The parametrized body representing the tool bit + Paraméterezett test, amely a szerszám hegyét jelképezi The file of the tool - The file of the tool + A szerszám adatai The name of the shape file - The name of the shape file + Az alakzatfájl neve List of all properties inherited from the bit - List of all properties inherited from the bit + A hegyből örökölt összes tulajdonság listája The active tool - The active tool + Aktív szerszám The speed of the cutting spindle in RPM - The speed of the cutting spindle in RPM + Főorsó fordulatszámának beállítása (fordulat/perc) Direction of spindle rotation - Direction of spindle rotation + Főorsó forgásiránya Feed rate for vertical moves in Z - Feed rate for vertical moves in Z + Függőleges Z tengely előtolás Feed rate for horizontal moves - Feed rate for horizontal moves + Vízszintes irányú előtolási sebesség Rapid rate for vertical moves in Z - Rapid rate for vertical moves in Z + Gyors ütem a függőleges Z tengely előtoláshoz Rapid rate for horizontal moves - Rapid rate for horizontal moves + Gyors ütem a vízszintes előtoláshoz The tool used by this controller - The tool used by this controller + Ehhez a vezérlőhöz használt eszköz @@ -5823,7 +6102,7 @@ For example: %s has no property %s (%s)) - %s has no property %s (%s)) + %s még nincs tulajdonsága %s (%s)) @@ -5836,7 +6115,7 @@ For example: Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Létrehoz egy tárgyat, amely referenciatulajdonságok tárolására használható. @@ -5844,22 +6123,22 @@ For example: The selected object is not a path - The selected object is not a path + A kijelölt tárgy nem pálya útvonal Boundary - Boundary + Szegély Creates a Path Boundary Dress-up from a selected path - Creates a Path Boundary Dress-up from a selected path + Szerszámpálya határt módosító tárgyat hoz létre a kiválasztott útvonalból Please select one path object - Please select one path object + Kérem jelöljön ki egy pálya tárgyat @@ -5867,17 +6146,17 @@ For example: Cannot insert holding tags for this path - please select a Profile path - Cannot insert holding tags for this path - please select a Profile path + Nem lehet beszúrni ezt a tartó címkét ehhez az útvonalhoz - kérjük, válassza ki a profil elérési útját The selected object is not a path - The selected object is not a path + A kijelölt tárgy nem pálya útvonal Please select a Profile object - Please select a Profile object + Kérem válasszon egy profil tárgyat @@ -5892,12 +6171,12 @@ For example: Creates a Tag Dress-up object from a selected path - Creates a Tag Dress-up object from a selected path + Címke módosító tárgyat hoz létre a kiválasztott útvonalból Please select one path object - Please select one path object + Kérem jelöljön ki egy pálya tárgyat @@ -5905,12 +6184,12 @@ For example: Axis Map - Axis Map + Tengely térkép Remap one axis to another. - Remap one axis to another. + Áthoz egy tengelyt a másikra. @@ -5920,7 +6199,7 @@ For example: Please select one path object - Please select one path object + Jelöljön ki egy pálya tárgyat @@ -5928,14 +6207,14 @@ For example: The selected object is not a path - The selected object is not a path + A kijelölt tárgy nem pálya útvonal Please select a Path object - Please select a Path object + Kérem válasszon egy pályaútvonal tárgyat @@ -5943,12 +6222,12 @@ For example: Unsupported stock object %s - Unsupported stock object %s + Nem támogatott alaptest tárgy %s Unsupported stock type %s (%d) - Unsupported stock type %s (%d) + Nem támogatott alaptest típus %s (%d) @@ -5963,19 +6242,19 @@ For example: Creates a Dogbone Dress-up object from a selected path - Creates a Dogbone Dress-up object from a selected path + Létrehoz egy kutyacsont felépítésű tárgyat a kiválasztott útvonalból Please select one path object - Please select one path object + Kérem jelöljön ki egy pálya tárgyat The selected object is not a path - The selected object is not a path + A kijelölt tárgy nem pálya útvonal @@ -5983,27 +6262,27 @@ For example: DragKnife - DragKnife + Vágószerszám Modifies a path to add dragknife corner actions - Modifies a path to add dragknife corner actions + Módosít egy szerszámpályát egy vágószerszám sarok művelet hozzáadásával Please select one path object - Please select one path object + Kérem jelöljön ki egy pálya tárgyat The selected object is not a path - The selected object is not a path + A kijelölt tárgy nem pálya útvonal Please select a Path object - Please select a Path object + Kérem válasszon egy pályaútvonal tárgyat @@ -6011,7 +6290,7 @@ For example: Dressups - Dressups + Felépítés @@ -6019,17 +6298,17 @@ For example: RampMethod1 - RampMethod1 + Rámpa mód 1 RampMethod2 - RampMethod2 + Rámpa mód 2 RampMethod3 - RampMethod3 + Rámpa mód 3 @@ -6039,17 +6318,17 @@ For example: Horizontal Feed Rate - Horizontal Feed Rate + Vízszintes adagolási sebesség Vertical Feed Rate - Vertical Feed Rate + Függőleges adagolási sebesség Ramp Feed Rate - Ramp Feed Rate + Rámpa adagolási sebesség @@ -6064,22 +6343,22 @@ For example: Creates a Ramp Entry Dress-up object from a selected path - Creates a Ramp Entry Dress-up object from a selected path + Szerszámpálya módosító tárgyat hoz létre a kiválasztott útvonalból Please select one path object - Please select one path object + Kérem jelöljön ki egy pálya tárgyat The selected object is not a path - The selected object is not a path + A kijelölt tárgy nem pálya útvonal Please select a Profile object - Please select a Profile object + Kérem válasszon egy profil tárgyat @@ -6087,7 +6366,7 @@ For example: Select Probe Point File - Select Probe Point File + Mérési pontfájl kiválasztása @@ -6098,7 +6377,7 @@ For example: Select Output File - Select Output File + Válassza ki a kimeneti fájlt @@ -6108,7 +6387,7 @@ For example: Create a Probing Grid from a job stock - Create a Probing Grid from a job stock + Mintavételi rács létrehozása munka erőforráshoz @@ -6121,7 +6400,7 @@ For example: Use Probe Map to correct Z depth - Use Probe Map to correct Z depth + A Z mélység korrigálása a szondatérkép segítségével @@ -6129,7 +6408,7 @@ For example: Fixture - Fixture + Nullapont eltolás @@ -6150,17 +6429,17 @@ For example: 2.5D - 2.5D + 2.5D Lathe - Lathe + Esztergálás Multiaxis - Multiaxis + Többtengelyes @@ -6170,12 +6449,12 @@ For example: Stock not a cylinder! - Stock not a cylinder! + Alaptest nem egy henger! Select Output File - Select Output File + Válassza ki a kimeneti fájlt @@ -6185,17 +6464,17 @@ For example: Unsupported stock object %s - Unsupported stock object %s + Nem támogatott alaptest tárgy %s Unsupported stock type %s (%d) - Unsupported stock type %s (%d) + Nem támogatott alaptest típus %s (%d) Model Selection - Model Selection + Modell kijelölés @@ -6205,7 +6484,7 @@ For example: Please add one. - Please add one. + Kérlek add hozzá egyet. @@ -6220,12 +6499,12 @@ For example: This job has no base model. - This job has no base model. + Ennek a munkának nincs alap modellje. This job has no tool. - This job has no tool. + Ennek a munkának nincs eszköze. @@ -6235,7 +6514,7 @@ For example: Creates a Path Job - Creates a Path Job + Elérésiút feladatot hoz létre @@ -6250,17 +6529,17 @@ For example: Base -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f - Base -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f + Kiindulás -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f Box: %.2f x %.2f x %.2f - Box: %.2f x %.2f x %.2f + Négyzet: %.2f x %.2f x %.2f Unsupported stock type - Unsupported stock type + Nem támogatott alaptest típus @@ -6268,17 +6547,17 @@ For example: Invalid base object %s - no shape found - Invalid base object %s - no shape found + Érvénytelen alapobjektum %s - nincs alakzat Unsupported stock type named {} - Unsupported stock type named {} + Nem támogatott alaptest típus név {} Unsupported PathStock template version {} - Unsupported PathStock template version {} + Nem támogatott AlaptestUtvonal sablon változat {} @@ -6286,12 +6565,12 @@ For example: Camotics - Camotics + Camotics Simulate using Camotics - Simulate using Camotics + Szimuláció Camotics használatával @@ -6299,12 +6578,12 @@ For example: Fixture - Fixture + Nullapont eltolás Creates a Fixture Offset - Creates a Fixture Offset + Tartozék eltolás létrehozása @@ -6313,24 +6592,24 @@ For example: <b>Note</b>: This dialog shows Path Commands in FreeCAD base units (mm/s). Values will be converted to the desired unit during post-processing. - <b>Note</b>: This dialog shows Path Commands in FreeCAD base units (mm/s). - Values will be converted to the desired unit during post-processing. + <b>Megjegyzés</b>: Ez a párbeszédablak a FreeCAD alapegységekben (mm/s) jeleníti meg az elérési út parancsokat. + Az értékek az utófeldolgozás során a kívánt egységre konvertálódnak. Inspect Path Commands - Inspect Path Commands + Elérésiút parancsok vizsgálata Inspects the contents of a Path object - Inspects the contents of a Path object + Útvonal tárgy tartalmának vizsgálata Please select exactly one path object - Please select exactly one path object + Kérem, pontosan egy szerszámpálya tárgyat jelöljön ki @@ -6338,12 +6617,12 @@ For example: Export Template - Export Template + Sablon exportálás Exports Path Job as a template to be used for other jobs - Exports Path Job as a template to be used for other jobs + Munka-útvonal exportja sablonként, felhasználható más munkákhoz @@ -6351,237 +6630,237 @@ For example: Cylinder: %.2f x %.2f - Cylinder: %.2f x %.2f + Henger: %.2f x %.2f Path_Sanity - - + + Check the path job for common errors - Check the path job for common errors + Ellenőrizze a szerszámpálya útvonalát a gyakori hibákra - + Base Object(s) - Base Object(s) + Alap tárgy(ak) - + Job Sequence - Job Sequence + Feladatsor - + Job Description - Job Description + Feladat leírás - + Job Type - Job Type + Feladat típusa - + CAD File Name - CAD File Name + CAD fájl név - + Last Save Date - Last Save Date + Utolsó mentés dátuma - + Customer - Customer + Ügyfél - + Designer - Designer + Tervező - - + + Operation Művelet - + Minimum Z Height - Minimum Z Height + Minimális Z magasság - + Maximum Z Height - Maximum Z Height + Maximális Z magasság - + Cycle Time - Cycle Time + Ciklusidő - + Coolant Hűtőfolyadék - + TOTAL JOB - TOTAL JOB + ÖSSZES MUNKAFOLYAMAT - + Tool Number - Tool Number + Eszköz szám - + Description Leírás - + Manufacturer - Manufacturer + Gyártó - + Part Number - Part Number + Cikkszám - + URL URL - + Inspection Notes - Inspection Notes + Vizsgálati megjegyzés - + Tool Controller Eszköz vezérlő - + Feed Rate - Feed Rate + Előtolási sebesség - + Spindle Speed - Spindle Speed + Orsó sebessége - + Tool Shape - Tool Shape + Szerszám alakja - + Tool Diameter - Tool Diameter + Szerszám étmérő - + X Size - X Size + X méret - + Y Size - Y Size + Y méret - + Z Size - Z Size + Z méret - + Material Anyag - + Work Offsets - Work Offsets + Nullapontos eltolások - + Order By Rendezés - + Part Datum - Part Datum + Alkatrész referenciarendszer - + G-code File - G-code File + G-kód fájl - + Last Post Process Date - Last Post Process Date + Utolsó feldolgozott dátum - + Stops - Stops + Álj - + Programmer Programozó - + Machine Gép - + Postprocessor Utófeldolgozó - + Post Processor Flags - Post Processor Flags + Utófeldolgozó zászlók - + File Size (kbs) - File Size (kbs) + Fájlméret (kb) - + Line Count - Line Count + Sorok száma - + Note Megjegyzés - + Operator Irányító - + Date - Date + Dátum @@ -6589,12 +6868,12 @@ For example: CAM Simulator - CAM Simulator + CAM szimulátor Simulate G-code on stock - Simulate G-code on stock + Szimulálni G-kód állomány útvonalát @@ -6612,12 +6891,12 @@ For example: Clearing - Clearing + Tisztítás Profiling - Profiling + Marás @@ -6627,7 +6906,7 @@ For example: Adaptive clearing and profiling - Adaptive clearing and profiling + Alkalmazkodó tisztázás és marás (profilkialakítás) @@ -6635,12 +6914,12 @@ For example: job %s has no Base. - job %s has no Base. + %s feladatnak nincs alapja. no job for operation %s found. - no job for operation %s found. + %s művelethez nem található feladat. @@ -6653,12 +6932,12 @@ For example: Flood - Flood + Áradás Mist - Mist + Pára @@ -6667,7 +6946,7 @@ For example: The selected tool has no CuttingEdgeAngle property. Assuming Endmill - The selected tool has no CuttingEdgeAngle property. Assuming Endmill + A kijelölt eszköz nem rendelkezik CuttingEdgeAngle tulajdonsággal. Tengelyvágók elfogadása @@ -6678,7 +6957,7 @@ For example: Miter - Miter + Gérvágó @@ -6686,12 +6965,12 @@ For example: G98 - G98 + G98 G99 - G99 + G99 @@ -6716,7 +6995,7 @@ For example: Creates a Path Drilling object from the features of a base object - Creates a Path Drilling object from the features of a base object + Fúrási útvonalat hoz létre az alap tárgy egy jellegzetességéből @@ -6739,7 +7018,7 @@ For example: Creates a Path Helix from the features of a base object - Creates a Path Helix from the features of a base object + Spirál útvonalat hoz létre az alap tárgy egy jellegzetességéből @@ -6769,12 +7048,12 @@ For example: Collectively - Collectively + Közösen Individually - Individually + Egyénileg @@ -6789,22 +7068,22 @@ For example: Miter - Miter + Gérvágó The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. - The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + A kijelölt szegély(ek) nem érhetők el. Ha többszörös, a kijelölés újrarendelése működhet. Unable to create path for face(s). - Unable to create path for face(s). + Nem hozható létre a felület(ek) útvonala. Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). + Ellenőrizze az élkiválasztást és a végső mélységi követelményeket a nyitott él(ek) maráshoz. @@ -6817,12 +7096,12 @@ For example: Face Region - Face Region + Felületi terület Perimeter - Perimeter + Kerület @@ -6832,12 +7111,12 @@ For example: Collectively - Collectively + Közösen Individually - Individually + Egyénileg @@ -6890,7 +7169,7 @@ For example: Final depth set below ZMin of face(s) selected. - Final depth set below ZMin of face(s) selected. + A kiválasztott felület(ek) ZMin alatti végső mélysége. @@ -6910,12 +7189,12 @@ For example: Pass Extension - Pass Extension + Áthalad a meghosszabbításon The distance the facing operation will extend beyond the boundary shape. - The distance the facing operation will extend beyond the boundary shape. + A távolság a szemben állók műveletére túlnyúlik az alakzat határán. @@ -6923,12 +7202,12 @@ For example: New property added to - New property added to + Új tulajdonságot hozzáad ehhez Check default value(s). - Check default value(s). + Ellenőrizze az alapértelmezett értéke(ke)t. @@ -6970,7 +7249,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Határolókeret közepe @@ -7003,110 +7282,110 @@ For example: No Base Geometry object in the operation. - No Base Geometry object in the operation. + A műveletben nincs alapgeometriai tárgy. Custom points are identical. - Custom points are identical. + Az egyéni pontok azonosak. Custom points not at same Z height. - Custom points not at same Z height. + Az egyéni pontok nem azonos z-magasságban vannak. Current Extend Radius value produces negative arc radius. - Current Extend Radius value produces negative arc radius. + A sugár kibontására vonatkozó aktuális érték negatív ív sugarat hoz létre. No path extensions available for full circles. - No path extensions available for full circles. + Az útvonalbővítmények zárt körökben nem érhetők el. operation collides with model. - operation collides with model. + művelet ütközik a modellel. Verify slot path start and end points. - Verify slot path start and end points. + Ellenőrizze a réspálya kezdő- és végpontjait. The selected face is inaccessible. - The selected face is inaccessible. + A kijelölt felület nem érhető el. Only a vertex selected. Add another feature to the Base Geometry. - Only a vertex selected. Add another feature to the Base Geometry. + Csak egy pont van kiválasztva. Adjon hozzá egy másik tárgyat az alapgeometriahoz. A single selected face must have four edges minimum. - A single selected face must have four edges minimum. + Egyetlen kiválasztott felületnek legalább négy éllel kell rendelkeznie. No parallel edges identified. - No parallel edges identified. + Párhuzamos éleket nem észlel. value error. - value error. + értékhiba. Current tool larger than arc diameter. - Current tool larger than arc diameter. + A jelenlegi szerszám nagyobb, mint egy ívátmérő. Failed, slot from edge only accepts lines, arcs and circles. - Failed, slot from edge only accepts lines, arcs and circles. + Sikertelen, hosszanti lyuk egy szélről csak vonalakat, íveket és köröket fogad el. Failed to determine point 1 from - Failed to determine point 1 from + Az 1. pontot nem lehetett meghatározni erről Failed to determine point 2 from - Failed to determine point 2 from + Az 2. pontot nem lehetett meghatározni erről Selected geometry not parallel. - Selected geometry not parallel. + A kiválasztott geometria nem párhuzamos. The selected face is not oriented vertically: - The selected face is not oriented vertically: + A kiválasztott felület tájolása nem függőleges: Current offset value produces negative radius. - Current offset value produces negative radius. + Az aktuális eltolási érték negatív sugarat hoz létre. Slot - Slot + Szerszám száma Create a Slot operation from selected geometry or custom points. - Create a Slot operation from selected geometry or custom points. + Hozzon létre egy horonyvágási műveletet a kiválasztott geometriából vagy meghatározott pontokból. @@ -7114,82 +7393,82 @@ For example: This operation requires OpenCamLib to be installed. - This operation requires OpenCamLib to be installed. + Ehhez a művelethez OpenCamLib kell telepíteni. The GeometryTolerance for this Job is 0.0. - The GeometryTolerance for this Job is 0.0. + Ennek a feladatnak a geometriai tűréshatára 0,0. Initializing LinearDeflection to 0.001 mm. - Initializing LinearDeflection to 0.001 mm. + A lineáris eltérés betöltése 0,001 mm-re. No JOB - No JOB + Nincs FELADAT Canceling 3D Surface operation. Error creating OCL cutter. - Canceling 3D Surface operation. Error creating OCL cutter. + A 3D felületi művelet megszakadt. Nem sikerült létrehozni az OCL vágószerszámot. operation time is - operation time is + feldolgozási idő Canceled 3D Surface operation. - Canceled 3D Surface operation. + A 3D felületi működés megszakadt. No profile geometry shape returned. - No profile geometry shape returned. + Nem tért vissza profilgeometriai alakzat. No profile path geometry returned. - No profile path geometry returned. + A profil röppályageometria nem tért vissza. No clearing shape returned. - No clearing shape returned. + Nincs visszavágási minta. No clearing path geometry returned. - No clearing path geometry returned. + Nem tért vissza a tisztázó útvonal geometriája. No scan data to convert to G-code. - No scan data to convert to G-code. + Nincsenek beolvasott adatok, amelyet G-kódra konvertálhatunk. Failed to identify tool for operation. - Failed to identify tool for operation. + Nem sikerült azonosítani a működéshez szükséges eszközt. Failed to map selected tool to an OCL tool type. - Failed to map selected tool to an OCL tool type. + Nem sikerült a kijelölt eszközt OCL-eszköztípusra leképezni. Failed to translate active tool to OCL tool type. - Failed to translate active tool to OCL tool type. + Az aktív eszközt nem sikerült ocl eszköztípusra lefordítani. OCL tool not available. Cannot determine is cutter has tilt available. - OCL tool not available. Cannot determine is cutter has tilt available. + OCL eszköz nem érhető el. Nem tudja megállapítani, hogy rendelkezésre áll-e a dönthető vágószerszám. @@ -7207,17 +7486,17 @@ For example: CenterOfMass - CenterOfMass + Tömegközéppont CenterOfBoundBox - CenterOfBoundBox + A határolókeret közepe XminYmin - XminYmin + XminYmin @@ -7242,7 +7521,7 @@ For example: CircularZigZag - CircularZigZag + Körkörös cikk-cakk @@ -7279,12 +7558,12 @@ For example: Collectively - Collectively + Közösen Individually - Individually + Egyénileg @@ -7304,7 +7583,7 @@ For example: Only - Only + Csak @@ -7314,7 +7593,7 @@ For example: Last - Last + Utolsó @@ -7324,17 +7603,17 @@ For example: Rotational - Rotational + Forgó 3D Surface - 3D Surface + 3D felület Create a 3D Surface Operation from a model - Create a 3D Surface Operation from a model + Hozzon létre egy 3D-s felület műveletet egy modellből @@ -7342,42 +7621,42 @@ For example: Shape appears to not be horizontal planar. - Shape appears to not be horizontal planar. + Úgy tűnik, hogy az alakzat nincs a vízszintes síkban. Cannot calculate the Center Of Mass. - Cannot calculate the Center Of Mass. + Nem tudja kiszámítani a tömegközéppontját. Using Center of Boundbox instead. - Using Center of Boundbox instead. + Ehelyett a határolómező közepét használja. Face selection is unavailable for Rotational scans. - Face selection is unavailable for Rotational scans. + A forgási szkennelésekhez nem áll rendelkezésre felületkiválasztás. Ignoring selected faces. - Ignoring selected faces. + A kijelölt felületek figyelmen kívül hagyása. Failed to pre-process base as a whole. - Failed to pre-process base as a whole. + Nem sikerült a folyamat egészét előre feldolgozni. Failed to identify a horizontal cross-section for Face - Failed to identify a horizontal cross-section for Face + Nem sikerült azonosítania a felület vízszintes keresztmetszetét Diameter dimension missing from ToolBit shape. - Diameter dimension missing from ToolBit shape. + Nincs szerszámbetétek alakzat méret. @@ -7385,57 +7664,57 @@ For example: Custom External - Custom External + Egyéni külső Custom Internal - Custom Internal + Egyéni belső Imperial External (2A) - Imperial External (2A) + Birodalmi külső (2A) Imperial External (3A) - Imperial External (3A) + Birodalmi külső (3A) Imperial Internal (2B) - Imperial Internal (2B) + Birodalmi belső (2B) Imperial Internal (3B) - Imperial Internal (3B) + Birodalmi belső (3B) Metric External (4G6G) - Metric External (4G6G) + Metrikus külső (4G6G) Metric External (6G) - Metric External (6G) + Metrikus külső (6G) Metric Internal (6H) - Metric Internal (6H) + Metrikus belső (6H) LeftHand - LeftHand + Balmenet RightHand - RightHand + Jobbmenet @@ -7450,12 +7729,12 @@ For example: Thread Milling - Thread Milling + Menetmarás Creates a Path Thread Milling operation from features of a base object - Creates a Path Thread Milling operation from features of a base object + Menetmarás útvonal műveletének létrehozása alap tárgy jellemzőiből @@ -7463,22 +7742,22 @@ For example: VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + A V-kivágás gravírozást igényel élvágási szöggel Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + A véső vágóélének szöge < 180 fok. Vcarve - Vcarve + V kivágás Creates a medial line engraving path - Creates a medial line engraving path + Középvonali gravírozási útvonal létrehozása @@ -7486,7 +7765,7 @@ For example: The Job Base Object has no engraveable element. Engraving operation will produce no output. - The Job Base Object has no engraveable element. Engraving operation will produce no output. + A tevékenység tárgya nem rendelkezik vésett elemmel. A gravírozási művelet nem hoz létre kimenetet. @@ -7494,7 +7773,7 @@ For example: This operation requires OpenCamLib to be installed. - This operation requires OpenCamLib to be installed. + Ehhez a művelethez OpenCamLib kell telepíteni. @@ -7504,7 +7783,7 @@ For example: Experimental - Experimental + Kísérleti @@ -7519,17 +7798,17 @@ For example: CenterOfMass - CenterOfMass + Tömegközéppont CenterOfBoundBox - CenterOfBoundBox + A határolókeret közepe XminYmin - XminYmin + XminYmin @@ -7539,7 +7818,7 @@ For example: Off - Off + Ki @@ -7551,7 +7830,7 @@ For example: CircularZigZag - CircularZigZag + Körkörös cikk-cakk @@ -7595,12 +7874,12 @@ For example: Collectively - Collectively + Közösen Individually - Individually + Egyénileg @@ -7618,63 +7897,63 @@ For example: New property added to - New property added to + Új tulajdonságot hozzáad ehhez Check default value(s). - Check default value(s). + Ellenőrizze az alapértelmezett értéke(ke)t. The GeometryTolerance for this Job is 0.0. - The GeometryTolerance for this Job is 0.0. + Ennek a feladatnak a geometriai tűréshatára 0,0. Initializing LinearDeflection to 0.0001 mm. - Initializing LinearDeflection to 0.0001 mm. + Lineáris elhajlás inicializálása 0.0001 mm-re. Sample interval limits are 0.0001 to 25.4 millimeters. - Sample interval limits are 0.0001 to 25.4 millimeters. + A mintavételi időköz határértékek 0.0001 és 25.4 milliméter között vannak. Cut pattern angle limits are +-360 degrees. - Cut pattern angle limits are +-360 degrees. + A vágási minta szöghatár értékei +-360 fok. Cut pattern angle limits are +- 360 degrees. - Cut pattern angle limits are +- 360 degrees. + A vágási minta szöghatár értékei +- 360 fok. AvoidLastX_Faces: Only zero or positive values permitted. - AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: Csak nulla vagy pozitív értékek megengedettek. AvoidLastX_Faces: Avoid last X faces count limited to 100. - AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Kerülje az utolsó X felületek számolója 100-ra korlátozott. No JOB - No JOB + Nincs FELADAT Canceling Waterline operation. Error creating OCL cutter. - Canceling Waterline operation. Error creating OCL cutter. + A vízvonal művelet megszakítása. Hiba az OCL-vágó létrehozásakor. operation time is - operation time is + feldolgozási idő @@ -7683,7 +7962,7 @@ For example: Make False, to prevent operation from generating code - Make False, to prevent operation from generating code + Állítsa hamisra annak megakadályozására, hogy a művelet, kódot generálhasson @@ -7698,27 +7977,27 @@ For example: Vertexes are not supported - Vertexes are not supported + Csomópontok nem támogatottak Edges are not supported - Edges are not supported + Élek nem támogatottak Faces are not supported - Faces are not supported + Felületek nem támogatottak Multiple operations are labeled as - Multiple operations are labeled as + Számos művelet van így megjelölve Base Location - Base Location + Alap helyzet @@ -7729,8 +8008,8 @@ For example: FinalDepth cannot be modified for this operation. If it is necessary to set the FinalDepth manually please select a different operation. - FinalDepth cannot be modified for this operation. -If it is necessary to set the FinalDepth manually please select a different operation. + Végleges-Mélység nem módosítható ehhez a művelethez. +Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy másik műveletet. @@ -7740,12 +8019,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Diameters - Diameters + Átmérők AreaOp Operation - AreaOp Operation + AreaOp művelet @@ -7755,25 +8034,25 @@ If it is necessary to set the FinalDepth manually please select a different oper Uncreate AreaOp Operation - Uncreate AreaOp Operation + Megsemmisített AreaOp művelet Pick Start Point - Pick Start Point + Válasszon indulási pontot No suitable tool controller found. Aborting op creation - No suitable tool controller found. -Aborting op creation + Nem található megfelelő szerszámvezérlő. +Az op-létrehozás megszakítása No tool controller, aborting op creation - No tool controller, aborting op creation + Nincs eszközvezérlő, megszakítja az op létrehozását @@ -7781,12 +8060,12 @@ Aborting op creation No base objects for PathArray. - No base objects for PathArray. + Az útvonal elrendezési eszközhöz nincsenek alaptárgyak. Arrays of paths having different tool controllers are handled according to the tool controller of the first path. - Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + A különböző szerszámvezérlővel rendelkező görbék tömbjeit az első elérési út szerszámvezérlője szerint kezeli. @@ -7799,12 +8078,12 @@ Aborting op creation Creates an array from selected path(s) - Creates an array from selected path(s) + Elrendezés létrehozása a kijelölt elérési út(ak)ból Arrays can be created only from Path operations. - Arrays can be created only from Path operations. + Elrendezést csak az útvonal műveletekből hozhatnak létre. @@ -7817,7 +8096,7 @@ Aborting op creation Add a Comment to your CNC program - Add a Comment to your CNC program + Megjegyzés hozzáadása a CNC programhoz @@ -7830,7 +8109,7 @@ Aborting op creation Creates a linked copy of another path - Creates a linked copy of another path + Létrehoz egy másik szerszámpálya útvonalra hivatkozó másolatot @@ -7843,7 +8122,7 @@ Aborting op creation Create custom G-code snippet - Create custom G-code snippet + Saját G-kód töredék létrehozása @@ -7851,12 +8130,12 @@ Aborting op creation Deburr - Deburr + Sorjázás Creates a Deburr Path along Edges or around Faces - Creates a Deburr Path along Edges or around Faces + Sorjázási mintát hoz létre élek mentén vagy felületek körül @@ -7864,12 +8143,12 @@ Aborting op creation Engrave - Engrave + Gravírtű Creates an Engraving Path around a Draft ShapeString - Creates an Engraving Path around a Draft ShapeString + Létrehoz egy begravírozó útvonalat egy Szövegalakzat körül @@ -7877,22 +8156,22 @@ Aborting op creation Hop - Hop + Visszahúzási sík Creates a Path Hop object - Creates a Path Hop object + Gyorsmenet biztonsági visszahúzási távolság beszúrása Please select one path object - Please select one path object + Kérem jelöljön ki egy pálya tárgyat The selected object is not a path - The selected object is not a path + A kijelölt tárgy nem pálya útvonal @@ -7905,7 +8184,7 @@ Aborting op creation Create a Facing Operation from a model or face - Create a Facing Operation from a model or face + Felületművelet létrehozása modellből vagy felületből @@ -7913,12 +8192,12 @@ Aborting op creation 3D Pocket - 3D Pocket + 3D zseb Creates a Path 3D Pocket from a face or faces - Creates a Path 3D Pocket from a face or faces + Létrehoz egy szerszámpálya 3D zsebet egy felületből vagy felületekből @@ -7926,12 +8205,12 @@ Aborting op creation Pocket Shape - Pocket Shape + Zseb alakzat Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces + Létrehoz egy szerszámpálya zseb útvonal tárgyat felületből vagy felületekből @@ -7939,18 +8218,18 @@ Aborting op creation Simple Copy - Simple Copy + Egyszerű másolás Creates a non-parametric copy of another path - Creates a non-parametric copy of another path + Másik szerszámpálya útvonalról egy nem-paraméteres másolatot készít Please select exactly one path object - Please select exactly one path object + Kérem, pontosan egy szerszámpálya tárgyat jelöljön ki @@ -7963,7 +8242,7 @@ Aborting op creation Add Optional or Mandatory Stop to the program - Add Optional or Mandatory Stop to the program + Feltételes, vagy programozott állj hozzáadása @@ -7976,7 +8255,7 @@ Aborting op creation Create a Waterline Operation from a model - Create a Waterline Operation from a model + Vízvonal-művelet létrehozása modellből @@ -7984,12 +8263,12 @@ Aborting op creation Post Process - Post Process + Utófeldolgozó Post Process the selected Job - Post Process the selected Job + Kijelölt feladat utó eljárása @@ -8002,7 +8281,7 @@ Aborting op creation No job object - No job object + Nincs munka tárgy @@ -8025,12 +8304,12 @@ Aborting op creation Add Tool Controller to the Job - Add Tool Controller to the Job + Vezérlő eszköz hozzáadása a munkához Add Tool Controller - Add Tool Controller + Vezérlő eszköz hozzáadása @@ -8038,7 +8317,7 @@ Aborting op creation Toolbit cannot be edited: Shapefile not found - Toolbit cannot be edited: Shapefile not found + Az eszközhegye nem szerkeszthető: Az alakzatfájl nem található @@ -8046,12 +8325,12 @@ Aborting op creation Create Tool - Create Tool + Eszköz létrehozása Creates a new ToolBit object - Creates a new ToolBit object + Új szerszámbetét tárgy létrehozása @@ -8059,7 +8338,7 @@ Aborting op creation Save Tool as... - Save Tool as... + Eszköz mentése másként... @@ -8067,12 +8346,12 @@ Aborting op creation Save Tool - Save Tool + Eszköz mentése Save an existing ToolBit object to a file - Save an existing ToolBit object to a file + Meglévő szerszámbetét tárgy mentése fájlba @@ -8080,12 +8359,12 @@ Aborting op creation Load Tool - Load Tool + Eszköz betöltése Load an existing ToolBit object from a file - Load an existing ToolBit object from a file + Meglévő szerszámbetét tárgy betöltése fájlba @@ -8093,48 +8372,48 @@ Aborting op creation Toolbit working directory not set up. Do that now? - Toolbit working directory not set up. Do that now? + A szerszámbetétek munkakönyvtára nincs beállítva. Tegye ezt most? Choose a writable location for your toolbits - Choose a writable location for your toolbits + Válasszon egy írható helyet a szerszámbetétekhez Toolbit Working directory {} needs these sudirectories: {} Create them? - Toolbit Working directory {} needs these sudirectories: + A szerszámbetét munkakönyvtárnak {} a következő könyvtárakra van szüksége: {} - Create them? + Hozza létre őket? Copy example files to new {} directory? - Copy example files to new {} directory? + Példafájlok másolása új {} könyvtárba? Tooltable JSON (*.fctl) - Tooltable JSON (*.fctl) + Eszközasztal JSON (*.json) Save toolbit library - Save toolbit library + Szerszámkönyvtár mentése LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) + LinuxCNC szerszámlista (*.tbl) Camotics tooltable (*.json) - Camotics tooltable (*.json) + Camotics eszköztábla (*.json) @@ -8142,12 +8421,12 @@ Aborting op creation ToolBit Dock - ToolBit Dock + Szerszámpanel Toggle the Toolbit Dock - Toggle the Toolbit Dock + Szerszámpanel átváltása @@ -8155,12 +8434,12 @@ Aborting op creation ToolBit Library editor - ToolBit Library editor + Eszközkönyvtár-szerkesztő Open an editor to manage ToolBit libraries - Open an editor to manage ToolBit libraries + Szerkesztő megnyitása a szerszámbetét-tárak kezeléséhez diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.ts b/src/Mod/Path/Gui/Resources/translations/Path_it.ts index 39fa0d6197..28262e8880 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_it.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_it.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Seleziona un modello da usare per il lavoro.</p><p>Nel caso in cui non ci siano modelli è possibile crearne uno attraverso il menu a comparsa di un lavoro esistente. Nominare il file job_*.json e posizionarlo nella macro o nella directory del percorso (vedi preferenze) per essere selezionabile da questo elenco.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Esporta modello di lavoro - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Se abilitato include tutte le impostazioni di post processing nel modello.</p></body></html> - Post Processing Post-elaborazione - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Suggerimento sulla configurazione del post processing corrente.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Se abilitate le definizioni del controller strumenti vengono memorizzate nel modello.</p></body></html> - Tools Strumenti - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Controlla tutti i controller strumenti che dovrebbero essere inclusi nel modello.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Abilita per includere valori dalla SetupSheet nel modello.</p><p>Qualsiasi valore della SetupSheet modificato rispetto al valore di default viene selezionato. Se questo campo non è selezionato la attuale SetupSheet non è stata modificata.</p></body></html> - - - + Setup Sheet Configura Foglio - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Abilita per includere le altezze predefinite per le operazioni nel modello.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Altezze operativa - + Operation Depths Profondità operativa - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Abilita per includere le velocità rapide predefinite della punta nel modello.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Velocità utensile in rapido - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Abilita per includere la modalità di raffreddamento predefinita nel modello.</p></body></html> - - - + Coolant Mode Modalità refrigerante - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Abilita tutte le operazioni per le quali i valori di configurazione dovrebbero essere esportati.</p><p><br/></p><p>Nota che sono elencate solo le operazioni che al momento hanno configurato i valori di configurazione.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Grezzo - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Estensione - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Se abilitato il posizionamento corrente dello solido di stock è salvato nel modello.</p></body></html> - - - + Placement Posizionamento - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Esporta @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Seleziona uno dei post processori.</p><p>FreeCAD è dotato di diversi post processori preinstallati, assicurati che almeno uno di essi sia abilitato nelle tue preferenze.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Nome della proprietà. Può contenere solo lettere, numeri e underscore. I nomi MixedCase verranno visualizzati con spazi &quot;MixedCase&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Il gruppo categoria a cui appartiene la proprietà.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Gruppo - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Il tipo del valore della proprietà.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip da visualizzare quando l'utente passa al mouse sulla proprietà.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip PuntaUtensile - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Aggiungi punte dello strumento esistenti a questa libreria.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Aggiungi Esistente - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Elimina le Punte selezionate dalla libreria.</p><p><br/></p></body></html> - Remove Rimuovi - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Seleziona un percorso di lavoro per l'editor della libreria di strumenti.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Aggiungi una nuova tabella di Punte</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Salva la libreria selezionata con un nuovo nome o esporta in un altro formato</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Salva l'attuale Libreria</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Est. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Est. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Est. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Raggio - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Raggio del Cilindro.</p></body></html> - Height Altezza - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Altezza del Cilindro.</p></body></html> - Length Lunghezza - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Lunghezza del Box.</p></body></html> - Width Larghezza - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Larghezza del Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Altezza del Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Ho controllato che il percorso sia vincolato dal solido. Altrimenti il volume del solido descrive una zona &quot;di esclusione&quot;.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Lista di perazioni con Geometria di Base nel Lavoro corrente.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Seleziona una o più caratteristiche nella vista 3D e premi 'Aggiungi' per aggiungerle come elementi base per questa operazione.</p><p><br/></p><p>Le caratteristiche selezionate possono essere eliminate.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Aggiungi le funzioni selezionate alla lista delle geometrie di base per questa operazione.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Aggiungi - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Rimuovi - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Cancella la lista delle geometrie di base.</p></body></html> - Clear Pulisci - - - All objects will be processed using the same operation properties - Tutti gli oggetti saranno processati usando le stesse proprietà per l'operazione - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Tabella di elementi foro e il raggio determinato dei fori associati.</p><p><br/></p><p>Puoi aggiungere elementi da processare selezionandoli e premendo 'Aggiungi'. Se un elemento è aggiunto accidentalmente alla lista può essere rimosso usando 'Rimuovi' e non verrà più processato.</p><p><br/></p><p>Resettare elimina tutti gli oggetti correnti dalla lista e riempie la lista con fori circolari idonei per l'operazione dal modello. Puoi ancora affinare la lista attivando/disattivando, rimuovendo e aggiungendo elementi.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Caratteristica - + Diameter Diametro - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Aggiungi gli elementi selezionati dalla vista 3D alla lista delle geometrie di base.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Rimuovi gli elementi selezionati dalla lista delle geometrie di base. L'operazione non viene più applicata ad essi.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Rimuovere tutti gli elementi della lista e riempire la lista con tutte le caratteristiche ammissibili dall'oggetto base del lavoro.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Ripristina - + + All objects will be processed using the same operation properties. Tutti gli oggetti saranno elaborati utilizzando le stesse proprietà operative. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Elenco delle posizioni da elaborare.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Apre una finestra di dialogo per aggiungere posizioni arbitrarie.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Rimuovere la posizione selezionata dalla lista. L'operazione non viene più applicata.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Modifica la posizione selezionata.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Trasferisci il valore Z della funzione selezionata come Profondità Iniziale per l'operazione.</p></body></html> - - - - - Final Depth - Profondità Finale + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Trasferisci il valore Z della funzione selezionata come Profondità Finale per l'operazione.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Profondità Finale + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Profondità del taglio finale dell'operazione. Può essere utilizzato per ottenere una finitura più pulita.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Lo strumento e le sue impostazioni da utilizzare per questa operazione.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Modalità refrigerante @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Controllore Strumento - + Coolant Refrigerante + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Tipo Operazione - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Tipo di operazione adattiva</p></body></html> - - + Step Over Percent Percentuale di sovrapposizione @@ -1017,71 +1032,36 @@ Accuracy vs Performance Precisione vs Prestazioni - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Usa contorno + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>La direzione in cui la profilatura viene eseguita, in senso orario o antiorario.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Larghezza del taglio dello smusso.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Profondità aggiuntiva di immersione della punta.</p></body></html> - Join: Unisci: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Giunto arrotondato</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Abilita Estensioni - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Se selezionato tutte le potenziali estensioni sono visualizzate. Estensioni abilitate in viola e non abilitate in giallo.</p></body></html> - Show All Mostra tutto + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Imposta la dimensione della dimensione -il valore predefinito è la metà del diametro dello strumento.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Albero dei bordi esistenti e delle loro potenziali estensioni.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Abilita - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Disabilita - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Modalità di Taglio - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Salita - + Conventional Convenzionale - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Spirale - + ZigZagOffset Offset a zig zag - + Line Linea - + Grid Griglia - + Triangle Triangolo - + Angle Angolo - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Usa Punto Iniziale - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Cancella Bordi - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Lato fresatura + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Verifica se questa operazione dovrebbe utilizzare un punto di partenza.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Processa Fori - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Usa Compensazione - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Processa Cerchi - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Scegli quale punto usare per la prima funzione selezionata.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Nessuna Geometria Base selezionata.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Nessuna Geometria di Base selezionata. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Orientamento Percorso - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicolare - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Invertire la direzione di taglio - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Seleziona il limite complessivo per l'operazione.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Passo successivo - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Altezze - + Expression Espressione - + Offset Offset - + Clearance Distanza - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Sicuro - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Orizzontale - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Verticale - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Altezza Predefinita - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Angolo Predefinito - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Raggio Predefinito - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Raggio del raccordo sul bordo superiore del tag.</p><p>Se il raggio è più grande di quello che la forma stessa del tag supporta, la forma risultante sarà quella di una cupola.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Percorso - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Percorso per cercare modelli, post processori, tabelle degli strumenti e altri file esterni.</p><p><br/></p><p>Se lasciato vuoto viene utilizzata la directory macro.</p></body></html> - - - + Template Modello - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Il modello predefinito da selezionare quando si crea un nuovo lavoro. </p><p><br/></p><p>Questo può essere utile quando quasi tutti i lavori saranno elaborati dalla stessa macchina con una configurazione simile.</p><p><br/></p><p>Se lasciato vuoto nessun modello sarà preselezionato.</p></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Tolleranza Geometrica Predefinita - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Valore predefinito per i nuovi lavori, utilizzato per il calcolo dei Persorsi. Più piccolo aumenta la precisione, ma rallenta il calcolo - + Default Curve Accuracy Precisione Curva Predefinita - - + + Post Processor Post Processore - + Output File File Output - + Default Path Percorso Predefinito - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Apri Finestra File - + Open File Dialog on conflict Apri la finestra di dialogo dei file sul conflitto - + Overwrite existing file Sovrascrivi file esistente - + Append Unique ID on conflict Aggiungi ID univoco al conflitto - + Post Processors Selection Selezione Post Processori - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Sembra che non ci siano script post processor installati. Si prega di aggiungere alcuni nella directory macro e assicurarsi che il nome del file termina con &quot;_post. y&quot;.</p></body></html> - - - + Default Post Processor Post Processor Predefinito - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Seleziona uno dei post processori come predefinito.</p></body></html> - - - + DefaultPostProcessor Post-Processore Predefinito - + Mod/Path Mod/Percorso - + Default Arguments Argomenti Predefiniti - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Argomenti opzionali passati al Post Processor predefinito specificato sopra. Vedere la documentazione del Post Processor per gli argomenti supportati.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Configurazione - + Stock Grezzo - + Create Box Crea Box - + Create Cylinder Crea Cilindro - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Est. X - + Ext. Y Est. Y - + Ext. Z Est. Z - + Radius Raggio - - + + Height Altezza - + Length Lunghezza - + Width Larghezza - + Placement Posizionamento - + Angle Angolo - + Axis Asse - + Position Posizione - + Tools Strumenti - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Memorizza Percorsi Assoluti @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Vestizione + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Stile - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Estendi + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Lunghezza / Raggio: - - - - Radius / Center: - Raggio / Centro: - - - + Keep Tool Down Mantieni Lo Strumento Giù - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Usa Macchina CRC - - - + Arc Arco - + Tangent Tangente - + Perpendicular Perpendicolare - - Radius - Raggio - - - - Center - Centro - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Raggio - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Mappatura Assi + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Distanza Scostamento - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Altezza da sollevare durante l'azione d'angolo</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Controllore Strumento + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Modalità refrigerante - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Lo strumento e le sue impostazioni da utilizzare per questa operazione.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nome - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File File della Forma - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path percorso o tracciato + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Modifica @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } File Output - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processore - + Arguments Argomenti - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Sistemi - + Order By Ordina per - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Configurazione - + Layout Layout - + Stock Grezzo - + Create Box Crea Box - + Create Cylinder Crea Cilindro - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Usa Solido Esistente - + Refresh Aggiorna - + Ext. X Est. X - + Ext. Y Est. Y - + Ext. Z Est. Z - + Radius Raggio - - + + Height Altezza - + Length Lunghezza - + Width Larghezza - + Alignment Allineamento - + Move to Origin Sposta in Origine - + Set Origin Imposta Origine - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Imposta - + X-Axis Asse X - + Y-Axis Asse Y - + Z-Axis Asse Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Sposta - XY - + Rotate - XY Ruota - XY - + Compound Composto - - + + Default Values Valori Predefiniti - + Depths Profondità - + Start Depth Profondità Iniziale - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Profondità Finale - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Altezze - + Expression Espressione - + Offset Offset - + Clearance Distanza - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Sicuro - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Refrigerante - + Coolant Mode Modalità refrigerante - - + + Tools Strumenti - + Name Nome - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Mandrino - + Add Aggiungi - + Remove Rimuovi - + Rapid Speeds Rapid Speeds - + Horizontal Orizzontale - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Verticale - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Piano di lavoro - + Active Tool Strumento Attivo - + Delete Elimina - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Attenzione - + Ok Ok - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operazione - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Refrigerante - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descrizione - + Manufacturer Manufacturer - + Part Number Part Number - + URL Url - + Inspection Notes Inspection Notes - + Tool Controller Controllore Strumento - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Materiale - + Work Offsets Work Offsets - + Order By Ordina per - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmatore - + Machine Macchina - + Postprocessor Postprocessore - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Nota - + Operator Operatore - + Date Date @@ -7794,7 +8073,7 @@ Aborting op creation Array - Serie + Serie ortogonale diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts index 789f54c406..30841f0ec2 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools ツール - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement 配置 - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export エクスポート @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group グループ - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove 削除 - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius 半径 - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height 高さ - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length 長さ - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add 追加 - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove 削除 - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear クリア - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter 直径 - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset リセット - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant 冷却剤 + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All 全て表示 + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable 有効 - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable 無効化 - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral 渦巻 - + ZigZagOffset ZigZagOffset - + Line 直線 - + Grid グリッド - + Triangle 三角形 - + Angle 角度 - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular 直交する|鉛直な - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ ステップオーバー - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights 高さ - + Expression Expression - + Offset オフセット - + Clearance クリアランス - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal 水平方向 - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical 垂直方向 - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ パス - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template テンプレート - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry ジオメトリー - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius 半径 - - + + Height 高さ - + Length 長さ - + Width - + Placement 配置 - + Angle 角度 - + Axis - + Position Position - + Tools ツール - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - ドレスアップ + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + スタイル - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc 円弧 - + Tangent 正接 - + Perpendicular 直交する|鉛直な - - Radius - 半径 - - - - Center - 中心 - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius 半径 - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name 名前 - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path 軌道、パス + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit 編集 @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh 更新 - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius 半径 - - + + Height 高さ - + Length 長さ - + Width - + Alignment Alignment - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis X 軸 - + Y-Axis Y軸 - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound コンパウンド - - + + Default Values Default Values - + Depths 深さ - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights 高さ - + Expression Expression - + Offset オフセット - + Clearance クリアランス - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant 冷却剤 - + Coolant Mode Coolant Mode - - + + Tools ツール - + Name 名前 - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add 追加 - + Remove 削除 - + Rapid Speeds Rapid Speeds - + Horizontal 水平方向 - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical 垂直方向 - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete 削除 - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok OK - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation オペレーション - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant 冷却剤 - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description 説明 - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material マテリアル - + Work Offsets Work Offsets - + Order By Order By - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer プログラマー - + Machine マシン - + Postprocessor ポストプロセッサー - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note 注記 - + Operator 演算子 - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ka.ts b/src/Mod/Path/Gui/Resources/translations/Path_ka.ts index 9a43c01002..4fe0eb0afd 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ka.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ka.ts @@ -29,7 +29,7 @@ Area workplane - Area workplane + სამუშაო ფართობი @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export ამოცანის შაბლონის გატანა - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>თ ჩართულია, შაბლონში ყველა პოსტპროცესინგის პარამეტრი ჩაირთვება.</p></body></html> - Post Processing დამუშავების შემდეგი მოქმედებები - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>მინიშნება მიმდინარე პოსტპროცესინგის კონფიგურაციის შესახებ.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>თუ ჩართულია, ხელსაწყოს კონტროლერის განსაზღვრებები შაბლონში შეინახება.</p></body></html> - Tools ხელსაწყოები - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>მონიშნეთ შაბლონში ჩასასმელი ხელსაწყოს ყველა კონტროლერი.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet ფურცლის მორგება - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>ჩართეთ ოპერაციების ნაგულისხმევი სიმაღლის შაბლონში შესანახად.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights ოპერაციის სიმაღლეები - + Operation Depths ოპერაციის სიღრმეები - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>ჩართეთ უქმი მოძრაობის ნაგულისხმევი სიჩქარის შაბლონში შესანახად.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds ხელსაწყოს უქმი სიჩქარეები - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>შაბლონში ნაგულისხმევი გამაგრილებლის რეჟიმის შენახვის ჩართვა.</p></body></html> - - - + Coolant Mode გამაგრილებლის რეჟიმი - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock ნედლეული - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>თუ ჩართულია, ნედლეულის მყარი სხელის მიმდინარე მდებარეობა შაბლონში იქნება შენახული.</p></body></html> - - - + Placement მდებარეობა - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>მიმდინარე ნედლეულის მდებარეობის მინიშნება.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>კატეგორიის ტიპი, რომელსაც ეს თვისება ეკუთვნის.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group ჯგუფი - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>თვისების მნიშვნელობის ტიპი.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>თვისებაზე თაგუნას გადატარებისას მინიშნების ჩვენება.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip მინიშნება - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>ჩართეთ, თუ ზედიზედ რამდენიმე თვსების შექმნა გნებავთ.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>ხელსაწყოს მჭრელი იარაღის ამ ბიბლიოთეკაში ჩამატება.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing არსებულის დამატება - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>ხელსაწყოს მონიშნული მჭრელი იარაღ(ებ)-ის ბიბლიოთეკიდან წაშლა.</p><p><br/></p></body></html> - Remove მოცილება - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>მონიშნეთ სამუშაო ტრაექტორია ხელსაწყოს ბიბლიოთეკის რედაქტორისთვის.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>ხელსაწყოების ახალი ცხრილის დამატება</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>მონიშნული ბიბლიოთეკის სხვა სახელით შენახვა ან სხვა ფორმატში გატანა</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>ხელსაწყოს მჭრელი იარაღების ბიბლიოთეკის ცხრილი.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>მიმდინარე ბიბლიოთეკის შენახვა</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>აირჩიეთ, რა ტიპის მოხაზულობა უნდა იყოს გამოყენებული ქვედა ტრაექტორიის შესაზღუდად.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>აირჩიეთ, რა ტიპის სხეული უნდა იყოს გამოყენებული ქვედა ტრაექტორიის შესაზღუდად.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X გაფ. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y გაფ. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z გაფ. Z - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + მოდელის შემომსაზღვრელი ჩარჩოს გაფართოება Radius რადიუსი - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>ცილინდრის რადიუსი.</p></body></html> - Height სიმაღლე - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>ცილინდრის სიმაღლე.</p></body></html> - Length სიგრძე - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>შემომსაზღვრელი ჩარჩოს სიგრძე.</p></body></html> - Width სიგანე - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>შემომსაზღვრელი ჩარჩოს სიგანე.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>შემომსაზღვრელი ჩარჩოს სიმაღლე.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>მიმდინარე ამოცანაში საბაზისო გეომეტრიის შემცველი ოპერაციების სია.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>მონიშნული თვისებების ამ ოპერაციის საბაზისო გეომეტრიების სიაში ჩამატება.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add დამატება - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>მონიშნული ელემენტების ბაზისური გეომეტრიების სიიდან წაშლა. ოპერაცია მათზე აღარ გადატარდება.</p></body></html> - - + Remove მოცილება - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>საბაზისო გეომეტრიების სიის გასუფთავება.</p></body></html> - Clear გასუფთავება - - - All objects will be processed using the same operation properties - ყველა ობიექტი ოპერაციის იგივე თვისებების გამოყენებით დამუშავდება - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature თვისება - + Diameter დიამეტრი - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>3D ხედის მონიშნული ელემენტების ბაზისური გეომეტრიების სიაში ჩამატება.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>მონიშნული ელემენტების ბაზისური გეომეტრიების სიიდან წაშლა. ოპერაცია მათზე აღარ გადატარდება.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset საწყის მნიშვნელობებზე დაბრუნება - + + All objects will be processed using the same operation properties. ყველა ობიექტი ოპერაციის იგივე თვისებების გამოყენებით დამუშავდება. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>დასამუშავებელი მდებარეობების სია.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>შემთხვევითი ადგილების დამატების ფანჯრის გახსნა.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>მონიშნული მდებარეობის სიიდან წაშლა. ოპერაცია მათზე აღარ გადატარდება.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>მონიშნული მდებარეობის ჩასწორება.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,53 +865,53 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>ოპერაციის საწყისი სიღრმე. Z-ღერძის უმაღლესი წერტილი, რომელიც ამ ოპერაციამ უნდა დაამუშაოს.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>მონიშნული თვისების Z მნიშვნელობის ოპერაციის StartDepth-ად გამოყენება</p></body></html> - - - - - Final Depth - საბოლოო სიღრმე + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>მონიშნული თვისების Z მნიშვნელობის ოპერაციის საბოლოო სიღრმედ გამოყენება</p></body></html> + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. + + + + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + საბოლოო სიღრმე - + Step Down ბიჯი ქვემოთ - - - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - Finish Step Down - Finish Step Down - - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> + ქვემო ნაბიჯის დასრულება @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height გაბარიტული სიმაღლე - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ხელსაწყოს კონტროლერი - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>ხელსაწყო და ამ ოპერაციაში გამოყენებული მისი პარამეტრები.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode გამაგრილებლის რეჟიმი @@ -970,118 +982,86 @@ + + + + + + - + + + Tool Controller ხელსაწყოს კონტროლერი - + Coolant გამაგრილებელი + + + Type of adaptive operation + ადაპტიური ოპერაციის ტიპი + Cut Region რეგიონის ამოჭრა - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>მონიშნული მოხაზულობების შიგნით ან გარეთ ამოჭრა</p></body></html> - Operation Type ოპერაციის ტიპი - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent - Step Over Percent + მიწოდების ბიჯის პროცენტულობა Accuracy vs Performance სიზუსტე vs წარმადობა - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>გავლენას ახდენს გამოთვლის წარმადობაზე, სტაბილურობისა და სიზუსტის წინააღმდეგ</p></body></html> - Helix Ramp Angle სპირალის რამპის კუთხე - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle სპირალის კონუსის კუთხე - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter სპირალის მაქს. დიამეტრი - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance აწევის მანძილი - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio ხელსაწყოს დაბლა დაკავების დონე - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave დასატოვებელი ნედლეული - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline კიდის გამოყენება + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>მიმართულება, რომლითაც პროფილი შესრულდება. საათის, თუ საათის საწინააღმდეგო მიმართულებით.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>ნაზოლის კვეთის სიგანე.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,27 +1189,11 @@ mm მმ - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>ხელსაწყოს ჩაძირვის დამატებითი სიღრმე.</p></body></html> - Join: შეერთება: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>მრგვალი სახსარი</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>ირიბპირა შეერთება -</p></body></html> - TextLabel @@ -1197,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1242,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>მიუთითეთ ძირითადი ფორმის სტრიქონის წვეროს ნომერი, საიდანაც ამოტვიფვრა უნდა დაიწყოს.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1252,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1267,18 +1291,18 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>სპირალის მიმართულება. საათის მიმართულებით თუ პირიქით.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent - Step over percent - - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> + მიწოდების ბიჯის პროცენტულობა @@ -1291,20 +1315,20 @@ Enable Extensions გაფართოებების ჩართვა - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All ყველას ჩვენება + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1318,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><body>არსებული წიბოების ხე და მათი შესაძლო გაფართოება.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable ჩაართვა - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable გამორთვა - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape - Boundary Shape + საზღვრის მონახაზი - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode ამოჭრის რეჟიმი - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern შაბლონი - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ზიგზაგი - + Spiral ხვეული - + ZigZagOffset ზიგზაგის წანაცვლება - + Line ხაზი - + Grid ბადე - + Triangle სამკუთხედი - + Angle კუთხე - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>შაბლონის გადატარების კუთხე.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance მასალის დასაშვებობა - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>მასალის რაოდენობა სამიზნე ფორმასთან მიმართებაში, რომელიც ოპერაციის მიერ უნდა იქნას დატოვებული.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>მიუთითეთ, ეს ოპერაცია საწყის წერტილს იყენებს თუ არა.</p></body></html> - - - + - + Use Start Point სასტარტო წერტილის გამოყენება - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges წიბოების გასუფთავება - + Min Travel მინიმალური გზა @@ -1518,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>შეიყვანეთ ზონდირების წერტილების ჩაწერი ფაილის სახელი.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1531,57 +1567,67 @@ Cut Side გვერდის ჭრა + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER ადგილის დამკავებელი + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>ამ ოპერაციის შედეგად დარჩენილი დამატებითი მასალის რაოდენობა სამიზნე ფორმასთან მიმართებაში.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>შეამოწმეთ, ამ ოპერაციამ უნდა გამოიყენოს საწყისი წერტილი, თუ არა.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes ნახვრეტების დამუშავება - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation კომპენსაციის გამოყენება - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles პროცესების წრეები - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>ჩართეთ, თუ ამ პროფილის ოპერაციებმა საბაზისო გეომეტრული ფიგურების გარე პერიმეტრიც უნდა დაამუშაონ.</p></body></html> - Process Perimeter @@ -1592,10 +1638,15 @@ Start Feature Reference თვისების მიბმის დასაწყისი + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>მონიშნეთ რომელი წერტილი იქნება გამოყენებული პირველ მონიშნულ თვისებაზე.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1607,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + შემომსაზღვრელი ჩარჩოს ცენტრი @@ -1644,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>აირჩიეთ, რომელი წერტილი გამოიყენოთ მეორე არჩეულ თვისებაზე.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>საბაზისო გეომეტრია მონიშნული არაა.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. საბაზისო გეომეტრია არჩეული არაა. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>ვიყენებ ხელით მითითებული წერტილებს მონაცემების ჩანართის თვისებებიდან.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1672,21 +1748,11 @@ Extend Path Start ტრაექტორიის დასაწყისის გაგრძელება - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>დადებითი გააგრძელებს ტრაექტორიის დასაწყისს, უარყოფითი შეამოკლებს.</p></body></html> - Extend Path End ტრაექტორიის ბოლოს დაგრძელება - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>დადებითი გააგრძელებს ტრაექტორიის ბოლოს, უარყოფითი შეამოკლებს.</p></body></html> - @@ -1694,13 +1760,6 @@ Layer Mode ფენის რეჟიმი - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>ოპერაციის სიღრმეზე ერთი გავლის დასრულება. ან აირჩიეთ მრავალი გავლა, სრული სიღრმის მისაღწევად.</p></body></html> - Single-pass @@ -1716,11 +1775,6 @@ Path Orientation ტრაექტორიის ორიენტაცია - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>აირჩიეთ ტრაექტორიის ორიენტაცია მონიშნული თვისებების გათვალისწინებით.</p></body></html> - Start to End @@ -1731,106 +1785,134 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction უკუღმა ჭრის მიმართულება - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>აირჩიეთ ოპერაციის საერთო საზღვარი.</p></body></html> - Scan Type სკანირების ტიპი - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern ნიმუშის ამოჭრა - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges პროფილის წიბოები - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>მონიშნულის წიბოების პროფილირება.</p></body></html> - Avoid Last X Faces ბოლო X ზედაპირების თავიდან აცილება - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box შემომსაზღვრელი ჩარჩო + + + + Select the overall boundary for the operation. + აირჩიეთ ოპერაციის საერთო საზღვარი. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + ოპერაციის სიღრმეზე ერთი გავლის დასრულება. ან აირჩიეთ მრავალი გავლა, სრული სიღრმის მისაღწევად. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + მონიშნულის წიბოების პროფილირება. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + შემომსაზღვრელი ჩარჩოს დამატებითი წანაცვლების X, Y - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>მონიშნული შემომსაზღვრელი ჩარჩოს დამატებითი წანაცვლება X ღერძის გასწვრივ."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>მონიშნული შემომსაზღვრელი ჩარჩოს დამატებითი წანაცვლება Y ღერძის გასწვრივ."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + სამიზნე ზედაპირიდან Z-ღერძის სიღრმის წანაცვლების დაყენება. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + დააყენეთ სამპლინგის გაფართოება. მცირე მნიშვნელობები სწრაფად ზრდიან დამუშავების დროს. + + + + Make True, if specifying a Start Point + ჩართვა, თუ საწყისი წერტილი მითითებულია + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + ტრაექტორიის თითოეული ბიჯის, მათ შორის გადასვლის და ჩატეხვების ცალცალკე გაუმჯობესება. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset სიღრმის წანაცვლება - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>დააყენეთ Z ღერძის სამიზნე ზედაპირთან წანაცვლების მნიშვნელობა.</p></body></html> - @@ -1838,51 +1920,34 @@ გადაბიჯება - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval სინჯის ინტერვალი - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head<body><p>/>დააყენეთ სემპლინგის გაფართოება. რაც მცირეა მნიშვნელობა, მით გაიზრდება დამუშავების დროც.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>თუ უთითებთ საწყის წერტილს, ეს ჩართეთ</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths ხაზოვანი ტრაექტორიების ოპტიმიზაცია - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement ნაძალადევი შემოსაზღვრა - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>ტრაექტორიის თითოეული ბიჯის, მათ შორის გადასვლის და ჩატეხვების ცალცალკე გაუმჯობესება.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1898,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights სიმაღლეები - + Expression გამოთქმა - + Offset წანაცვლება - + Clearance კლირენსი - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe უსაფრთხო - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds უქმი სიჩქარე - + Horizontal ჰორიზონტალურად - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>ახალი ხელსაწყოს კონტროლიორის HorizRapid-სთვის მინიჭებული უქმი ჰორიზონტალური სიჩქარე. </p></body></html> - - - + Vertical ვერტიკალურად - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>ახალი ხელსაწყოს კონტროლიორის VerTRapid-სთვის მინიჭებული უქმი ვერტიკალური სიჩქარე. </p></body></html> - Thread @@ -2036,13 +2129,12 @@ Lead In/Out - Lead In/Out + შეყვანა/გამოყვანა - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2051,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines თანახაზობრივი ხაზების გაფილტვრა - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2071,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>აირჩიეთ ალგორითმი: OCL DropCutter*-ი თუ საცდელი(არაა დაფუძნებული OCL-ზე).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + გამოსაყენებელ ალგორითმად აირჩიეთ OCL Dropcutter*-ი ან ექსპერიმენტალური (არა-OCL-ზე ბაზირებული). @@ -2202,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height ნაგულისხმევი სიმაღლე - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle ნაგულისხმევი კუთხე - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius ნაგულისხმევი რადიუსი - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation ჭდის გენერაცია - + Initial # Tags საწყისი #ჭდეები - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>შეიყვანეთ ახალი ზღუდარის შექმნის დროს გენერირებული ჭდეების რაოდენობა.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2274,224 +2378,288 @@ ტრაექტორია - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template შაბლონი - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry გეომეტრია - + Default Geometry Tolerance გეომეტრიის ნაგულისხმევი ცდომილება - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation ტრაექტრიების გამოთვლისას გამოყენებული ახალი დავალებების ნაგულისხმები მნიშვნელობა. მნიშვნელობა რაც უფრო მცირეა, იზრდება სიზუსტე, მაგრამ ნელდება გამოთვლა - + Default Curve Accuracy რკალის ნაგულისხმევი სიზუსტე - - + + Post Processor პოსტპროცესორი - + Output File გასატანი ფაილი - + Default Path ნაგულისხმევი ტრაექტორია - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy ფაილის შენახვის წესები - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog ფაილის გახსნის ფანჯარა - + Open File Dialog on conflict კონფლიქტისას ფაილის გახსნის ფანჯრის ჩვენება - + Overwrite existing file არსებულ ფაილზე ზემოდან გადაწერა - + Append Unique ID on conflict კონფლიქტის შემთხვევაში უნიკალური ID-ის მიწერა - + Post Processors Selection პოსტპროცესორის არჩევა - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor ნაგულისხმევი პოსტპროცესორი - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>აირჩიეთ ერთერთი პრეპროცესორი ნაგულისხმევად გამოსაყენებლად.</p></body></html> - - - + DefaultPostProcessor ნაგულისხმევი პოსტპროცესორი - + Mod/Path Mod/ტრაექტორია - + Default Arguments ნაგულისხმევი არგუმენტები - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup დაყენება - + Stock ნედლეული - + Create Box პარალელეპიპედის შექმნა - + Create Cylinder ცილინდრის შექმნა - + Extend Model's Bounding Box - Extend Model's Bounding Box + მოდელის შემომსაზღვრელი ჩარჩოს გაფართოება - + Ext. X გაფ. X - + Ext. Y გაფ. Y - + Ext. Z გაფ. Z - + Radius რადიუსი - - + + Height სიმაღლე - + Length სიგრძე - + Width სიგანე - + Placement მდებარეობა - + Angle კუთხე - + Axis ღერძი - + Position Position - + Tools ხელსაწყოები - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths სრული ტრაექტორიების შენახვა @@ -2735,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - შეფუთვა + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + სტილი - - Extend In: - გაფართოება: + + + Length / Radius + Length / Radius - - Style In: - შეყვანის სტილი: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + გაფართოება + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - გარეთ გაფართოება: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - გამომავალი სტილი: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - სიგრძე / რადიუსი: - - - - Radius / Center: - რადიუსი / ცენტრი: - - - + Keep Tool Down ხელსაწყოს დაბლა დაკავება - + Rapid Plunge სწრაფი ჩაყვინთვა - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers ფენების ჩათვლით - - Use Machine CRC - მანქანური CRC-ის გამოყენება - - - + Arc რკალი - + Tangent მხები - + Perpendicular Perpendicular - - Radius - რადიუსი - - - - Center - ცენტრი - - - + + Length/Radius positive not Null სიგრძე/რადიუსი ნულზე მეტი უნდა იყოს - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object გთხოვთ აირჩიოთ ერთი ტრაექტორიის ობიექტი - + The selected object is not a path მონიშნული ობიექტი ტრაექტორია არაა - + Please select a Profile object მონიშნეთ პროფილის ობიექტი @@ -2896,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius რადიუსი - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping ღერძების ჩვენება + + + The radius of the wrapped axis + შემოხვეული ღერძის რადიუსი + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2994,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>პროფილის რომელი მხრიდან მომრგვალდება კუთხეები - ასევე განსაზღვრავს, რომელი კუთხეებს აქვთ ზღუდარები. ნაგულისხმევი მნიშვნელობა დამოკიდებულია პროფილზე, რომელსაც ზღუდარი ედება.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3059,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>კუთხეები, რომლებიც ფილტრის კუთხეზე ნაკლები არიან, კუთხის ქმედებებს არ მიიღებენ</p></body></html> + Angles less than filter angle will not receive corner actions + კუთხეები, რომლებიც ფილტრის კუთხეზე ნაკლები არიან, კუთხის ქმედებებს არ მიიღებენ + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + კუთხის მოქმედებისას აწევის სიმაღლე Offset Distance წანაცვლების მანძილი - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>წერტილის კვალის დაშორება შპინდელის მიღმა</p></body></html> - Pivot Height ღერძის სიმაღლე - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>კუთხის ქმედებისას აწევის სიმაღლე</p></body></html> - Holding Tags @@ -3104,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3231,7 +3398,7 @@ p, li { white-space: pre-wrap; } Finish Step Down - Finish Step Down + ქვემო ნაბიჯის დასრულება @@ -3255,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController + Tool Controller ხელსაწყოს კონტროლერი + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. + Coolant Mode გამაგრილებლის რეჟიმი - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>ხელსაწყო და ამ ოპერაციაში გამოყენებული მისი პარამეტრები.</p></body></html> - Algorithm @@ -3300,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>შეიყვანეთ ზონდირების მონაცემების ფაილის სახელი</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3400,7 +3567,7 @@ p, li { white-space: pre-wrap; } Make Camotics File - Make Camotics File + Camotics-ის ფაილის შექმნა @@ -3425,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name სახელი - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3440,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File ფიგურის ფაილი - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>ხელსაწყოს მჭრელი იარაღის ტიპისა და მოხაზულობის აღწერის შემცველი ფაილი.</p></body></html> - path ტრაექტორია + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>ხელსაწყოს მჭრელი იარაღის მოხაზულობის აღწერის შემცველი ფაილის შეცვლა.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3505,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>ხელსაწყოს ამოსარჩევად ხელმისაწვდომი მჭრელი იარაღები.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3548,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit ჩასწორება @@ -3574,406 +3741,522 @@ p, li { white-space: pre-wrap; } გასატანი ფაილი - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor პროცესორი - + Arguments არგუმენტები - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems სამუშაო კოორდინატების სისტემები - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems სისტემები - + Order By დალაგება - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output გამოტანის გაყოფა - + Setup დაყენება - + Layout შაბლონი - + Stock ნედლეული - + Create Box პარალელეპიპედის შექმნა - + Create Cylinder ცილინდრის შექმნა - + Extend Model's Bounding Box - Extend Model's Bounding Box + მოდელის შემომსაზღვრელი ჩარჩოს გაფართოება - + Use Existing Solid არსებული მყარი სხეულის გამოყენება - + Refresh განახლება - + Ext. X გაფ. X - + Ext. Y გაფ. Y - + Ext. Z გაფ. Z - + Radius რადიუსი - - + + Height სიმაღლე - + Length სიგრძე - + Width სიგანე - + Alignment სწორება - + Move to Origin წყაროსთან გადატანა - + Set Origin წყაროს დაყენება - + Center in Stock დაცენტრება ნედლეულში - + XY in Stock XY ნედლეულში - + Set დაყენება - + X-Axis X ღერძი - + Y-Axis Y ღერძი - + Z-Axis Z ღერძი - + X=0 Z=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model მოდელისა და ნედლეულის მიბმა - + Move - XY გადატანა - XY - + Rotate - XY შებრუნება XY - + Compound გადაბმა - - + + Default Values ნაგულისხმევი მნიშვნელობები - + Depths სიღრმეები - + Start Depth საწყისი სიღრმე - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth საბოლოო სიღრმე - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down ბიჯი ქვემოთ - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights სიმაღლეები - + Expression გამოთქმა - + Offset წანაცვლება - + Clearance კლირენსი - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe უსაფრთხო - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant გამაგრილებელი - + Coolant Mode გამაგრილებლის რეჟიმი - - + + Tools ხელსაწყოები - + Name სახელი - + Nr. რ-ბა. - - + + Feed მიწოდება - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle შპინდელი - + Add დამატება - + Remove მოცილება - + Rapid Speeds უქმი სიჩქარე - + Horizontal ჰორიზონტალურად - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>ახალი ხელსაწყოს კონტროლიორის HorizRapid-სთვის მინიჭებული უქმი ჰორიზონტალური სიჩქარე. </p></body></html> - - - + Vertical ვერტიკალურად - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>ახალი ხელსაწყოს კონტროლიორის VerTRapid-სთვის მინიჭებული უქმი ვერტიკალური სიჩქარე. </p></body></html> - - - + Workplan სამუშაო გეგმა - + Active Tool აქტიური ხელსაწყო - + Delete წაშლა - + Op Defaults ოპ. მნიშვნელობები @@ -3989,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D ოპერაციები @@ -3997,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup პროექტის მორგება - + Tool Commands ხელსაწყოს ბრძანებები - + New Operations ახალი ოპერაციები - - + + Path Modification ტრაექტორიის ჩასწორება - + Helpful Tools საჭირო ხელსაწყოები - - - - - - - - + + + + + + + + &Path &ტრაექტორია - + Path Dressup ტრაექტორიის ზღუდარი - + Supplemental Commands დამატებითი ბრძანებები - + Specialty Operations სპეციალური ოპერაციები - + Utils ხელსაწყოები @@ -4058,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4083,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning გაფრთხილება - + Ok დიახ - + Don't Show This Anymore აღარ მაჩვენო @@ -4239,7 +4522,7 @@ For example: The non-planar adaptive start is also unavailable. - The non-planar adaptive start is also unavailable. + არაბრტყელი ადაპტიური სტარტიც ხელმიუწვდომელია. @@ -4416,12 +4699,12 @@ For example: Expression used for the start depth of new operations. - Expression used for the start depth of new operations. + ახალი ოპერაციების StepDepth-სთვის გამოყენებული გამოსახულება. Expression used for the final depth of new operations. - Expression used for the final depth of new operations. + ახალი ოპერაციების საბოლოო სიღრმისთვის გამოყენებული გამოსახულება. @@ -4434,7 +4717,7 @@ For example: - + The base path to modify @@ -4477,7 +4760,7 @@ For example: Dressup length if incision is set to 'custom' - Dressup length if incision is set to 'custom' + ზღუდარის სიგრძე, თუ შეჭრა დაყენებულია 'ხელით მითითებულზე' @@ -4546,62 +4829,57 @@ For example: კუთხის მოქმედებისას აწევის სიმაღლე - + Calculate roll-on to path ბილიკამდე გადასვლის გამოთვლა - + Calculate roll-off from path ტრაექტორიიდან გადახვევის გამოთვლა - + Keep the Tool Down in Path ხელსაწყოს ტრაექტორიაში დაბლა შეკავება - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach მიდგომის რადიუსის სიგრძე - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path ტრაექტორიაში მოძრაობის სტილი - + The Style of motion out of the Path ტრაექტორიის გარეთ მოძრაობის სტილი - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance ადიდებს შეყვანის მანძილს - + Extends LeadOut distance ზრდის გამოყვანის მანძილს - + Perform plunges with G0 ჩაძირვის G0-ით შესრულება - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -4653,7 +4931,7 @@ For example: The G-code output file for this project - The G-code output file for this project + ამ პროექტის G-code გამოსატანი ფაილი @@ -4705,7 +4983,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + გამომავლის მრავალ G-code ფაილად დაშლა @@ -4744,12 +5022,12 @@ For example: Select the type of Job - Select the type of Job + აირჩიეთ დავალების ტიპი The base object this stock is derived from - The base object this stock is derived from + ამ ნედლეულის საბაზისო ობიექტი @@ -4825,7 +5103,7 @@ For example: Make False, to prevent operation from generating code - Make False, to prevent operation from generating code + გამორთეთ ოპერაციისთვის კოდის გენერაციის ხელის შესაშლელად @@ -4930,12 +5208,12 @@ For example: Holds the calculated value for the StartDepth - Holds the calculated value for the StartDepth + შეიცავს StartDepth-ის გამოთვლილ მნიშვნელობას Holds the calculated value for the FinalDepth - Holds the calculated value for the FinalDepth + შეიცავს FinalDepth-ის გამოთვლილ მნიშვნელობას @@ -4982,7 +5260,7 @@ For example: Starting Depth of Tool- first cut depth in Z - Starting Depth of Tool- first cut depth in Z + ხელსაწყოს საწყისი სიღრმე - პირველი ჭრის სიღრმე Z-ში @@ -5050,7 +5328,7 @@ For example: The G-code to be inserted - The G-code to be inserted + G-Code-ის ჩაისმება @@ -5070,17 +5348,17 @@ For example: Direction of operation - Direction of operation + ოპერაციის მიმართულება Side of operation - Side of operation + ოპერაციის მხარე The segment where the operation starts - The segment where the operation starts + სეგმენტი, სადაც ოპერაცია იწყება @@ -5171,7 +5449,7 @@ For example: Start cutting from the inside or outside - Start cutting from the inside or outside + ამოჭრის შიგნდან დაწყება თუ გარედან @@ -5279,12 +5557,12 @@ For example: Number of points to probe in X direction - Number of points to probe in X direction + X მიმართულებით ზონდირებადი წერტილების რაოდენობა Number of points to probe in Y direction - Number of points to probe in Y direction + Y მიმართულებით ზონდირებადი წერტილების რაოდენობა @@ -5299,7 +5577,7 @@ For example: Maximum distance before a miter join is truncated - Maximum distance before a miter join is truncated + მაქსიმალური დაშორება ირიბპირა შეერთებამდე @@ -5336,7 +5614,7 @@ For example: Enter custom start point for slot path. - Enter custom start point for slot path. + შეიყვანეთ სლოტის ტრაექტორიის სასურველი საწყისი წერტილი. @@ -5428,7 +5706,7 @@ For example: The model will be rotated around this axis. - The model will be rotated around this axis. + მოდელი შემოტრიალდება ღერძის გარშემო. @@ -5510,7 +5788,7 @@ For example: Set the start point for the cut pattern. - Set the start point for the cut pattern. + დააყენეთ შაბლონის ამოჭრის საწყისი წერტილი. @@ -5622,7 +5900,7 @@ For example: Operation to clear the inside of the thread - Operation to clear the inside of the thread + კუთხვილის შიგნიდან გაწმენდის ოპერაცია @@ -5664,7 +5942,7 @@ For example: Ignore outer waterlines above this height. - Ignore outer waterlines above this height. + მითითებული სიმაღლის ზემოთ გარე წყალხაზის იგნორირება. @@ -5684,12 +5962,12 @@ For example: The number of copies in X direction in Linear pattern - The number of copies in X direction in Linear pattern + ასლების რაოდენობა X მიმართულებით ხაზოვანი შაბლონით The number of copies in Y direction in Linear pattern - The number of copies in Y direction in Linear pattern + ასლების რაოდენობა Y მიმართულებით ხაზოვანი შაბლონით @@ -5704,7 +5982,7 @@ For example: The centre of rotation in Polar pattern - The centre of rotation in Polar pattern + პოლარულ შაბლონში ბრუნვის ცენტრი @@ -5750,7 +6028,7 @@ For example: Add Optional or Mandatory Stop to the program - Add Optional or Mandatory Stop to the program + პროგრამაში აუცილებელი ან არასავალდებული შეჩერების ჩამატება @@ -5760,7 +6038,7 @@ For example: The parametrized body representing the tool bit - The parametrized body representing the tool bit + ხელსაწყოს მჭრელი იარაღის აღმწერი პარამეტრიზებული სხეული @@ -5776,7 +6054,7 @@ For example: List of all properties inherited from the bit - List of all properties inherited from the bit + მჭრელი იარაღიდან მემკვიდრეობით მიღებული ყველა თვისების სია @@ -5893,7 +6171,7 @@ For example: Creates a Tag Dress-up object from a selected path - Creates a Tag Dress-up object from a selected path + მონიშნული ტრაექტორიიდან ჭდის ზღუდარის ობიექტის შექმნა @@ -5989,7 +6267,7 @@ For example: Modifies a path to add dragknife corner actions - Modifies a path to add dragknife corner actions + ტრაექტორიის ჩასწორება დანის კუთხის მოქმედებების დასამატებლად @@ -6236,7 +6514,7 @@ For example: Creates a Path Job - Creates a Path Job + ქმნის ტრაექტორიის დავალებას @@ -6305,7 +6583,7 @@ For example: Creates a Fixture Offset - Creates a Fixture Offset + სამაგრის წანაცვლების შექმნა @@ -6358,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors ტრაექტორიის დავალების გავრცელებულ შეცდომებზე შემოწმება - + Base Object(s) საბაზისო ობიექტ(ებ)ი - + Job Sequence დავალებების მიმდევრობა - + Job Description დავალების აღწერა - + Job Type დავალების ტიპი - + CAD File Name CAD ფაილის სახელი - + Last Save Date ბოლოს შენახვის თარიღი - + Customer შემკვეთი - + Designer დიზაინერი - - + + Operation ოპერაცია - + Minimum Z Height მინიმალური Z სიმაღლე - + Maximum Z Height მაქსიმალური Z სიმაღლე - + Cycle Time ციკლის დრო - + Coolant გამაგრილებელი - + TOTAL JOB სრული დავალება - + Tool Number ხელსაწყოს ნომერი - + Description აღწერა - + Manufacturer მწარმოებელი - + Part Number ნაწილის ნომერი - + URL URL - + Inspection Notes ინსპექციის შენიშვნები - + Tool Controller ხელსაწყოს კონტროლერი - + Feed Rate მიწოდების სიჩქარე - + Spindle Speed შპინდელის სიჩქარე - + Tool Shape ხელსაწყოს ფორმა - + Tool Diameter ხელსაწყოს დიამეტრი - + X Size X ზომა - + Y Size Y ზომა - + Z Size Z ზომა - + Material მასალა - + Work Offsets სამუშაოს წანაცვლებები - + Order By დალაგება - + Part Datum ნაწილის თარიღი - + G-code File - G-code File + G-code-ის ფაილი - + Last Post Process Date ბოლო პოსტპროცესის თარიღი - + Stops გაჩერებები - + Programmer პროგრამისტი - + Machine მანქანა - + Postprocessor პოსტპროცესორი - + Post Processor Flags პოსტპროცესორის პარამეტრები - + File Size (kbs) ფაილის ზომა (კბ) - + Line Count ხაზების რაოდენობა - + Note შენიშვნა - + Operator ოპერატორი - + Date თარიღი @@ -6595,7 +6873,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + ნედლეულზე G-Code-ის სიმულაცია @@ -6641,7 +6919,7 @@ For example: no job for operation %s found. - no job for operation %s found. + დავალება ოპისთვის %s ნაპოვნი არაა. @@ -6891,7 +7169,7 @@ For example: Final depth set below ZMin of face(s) selected. - Final depth set below ZMin of face(s) selected. + საბოლოო სიღრმე მონიშნული ზედაპირ(ებ)-ზე ZMin-ზე ნაკლებია. @@ -6971,7 +7249,7 @@ For example: Center of Bounding Box - Center of Bounding Box + შემომსაზღვრელი ჩარჩოს ცენტრი @@ -7091,7 +7369,7 @@ For example: The selected face is not oriented vertically: - The selected face is not oriented vertically: + მონიშნული ზედაპირი არაა ვერტიკალურად ორიენტირებული: @@ -7120,12 +7398,12 @@ For example: The GeometryTolerance for this Job is 0.0. - The GeometryTolerance for this Job is 0.0. + ამ დავალების GeometryTolerance 0.0-ის ტოლია. Initializing LinearDeflection to 0.001 mm. - Initializing LinearDeflection to 0.001 mm. + LinearDeflection-ის საწყისი მნიშვნელობაა 0.0001 მმ. @@ -7135,7 +7413,7 @@ For example: Canceling 3D Surface operation. Error creating OCL cutter. - Canceling 3D Surface operation. Error creating OCL cutter. + 3D ზედაპირის ოპერაციის გაუქმება. შეცდომა OCL მჭრელის შექმნისას. @@ -7170,7 +7448,7 @@ For example: No scan data to convert to G-code. - No scan data to convert to G-code. + G-code-ში გადასაყვანად სკანირების მონაცემების არ არსებობს. @@ -7185,7 +7463,7 @@ For example: Failed to translate active tool to OCL tool type. - Failed to translate active tool to OCL tool type. + აქტიური ხელსაწყოს OCL ხელსაწყოს ტიპად გარდაქმნის შეცდომა. @@ -7335,7 +7613,7 @@ For example: Create a 3D Surface Operation from a model - Create a 3D Surface Operation from a model + მოდელისგან 3D ზედაპირის ოპერაციის შექმნა @@ -7343,7 +7621,7 @@ For example: Shape appears to not be horizontal planar. - Shape appears to not be horizontal planar. + მოხაზულობა ჰორიზონტალურ სიბრტყეს არ წარმოადგენს. @@ -7368,7 +7646,7 @@ For example: Failed to pre-process base as a whole. - Failed to pre-process base as a whole. + ბაზის როგორც მთლიანის დამუშავების შეცდომა. @@ -7629,12 +7907,12 @@ For example: The GeometryTolerance for this Job is 0.0. - The GeometryTolerance for this Job is 0.0. + ამ დავალების GeometryTolerance 0.0-ის ტოლია. Initializing LinearDeflection to 0.0001 mm. - Initializing LinearDeflection to 0.0001 mm. + LinearDeflection-ის საწყისი მნიშვნელობაა 0.0001 მმ. @@ -7655,12 +7933,12 @@ For example: AvoidLastX_Faces: Only zero or positive values permitted. - AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: დასაშვებია მხოლოდ ნულოვანი ან დადებითი მნიშვნელობები. AvoidLastX_Faces: Avoid last X faces count limited to 100. - AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: თავიდან ასაცილებელი ბოლო X ზედაპირების უდიდესი რიცხვი 100-ის ტოლია. @@ -7670,7 +7948,7 @@ For example: Canceling Waterline operation. Error creating OCL cutter. - Canceling Waterline operation. Error creating OCL cutter. + წყალხაზის ოპერაციის გაუქმება. შეცდომა OCL მჭრელის შექმნისას. @@ -7684,7 +7962,7 @@ For example: Make False, to prevent operation from generating code - Make False, to prevent operation from generating code + გამორთეთ ოპერაციისთვის კოდის გენერაციის ხელის შესაშლელად @@ -7805,7 +8083,7 @@ Aborting op creation Arrays can be created only from Path operations. - Arrays can be created only from Path operations. + მასივების შექმნა მხოლოდ ტრაექტორიის ოპერაციებითაა შესაძლებელი. @@ -7844,7 +8122,7 @@ Aborting op creation Create custom G-code snippet - Create custom G-code snippet + მომხმარებლის G-code-ის ფრაგმენტის შექმნა @@ -7945,7 +8223,7 @@ Aborting op creation Creates a non-parametric copy of another path - Creates a non-parametric copy of another path + სხვა ტრაექტორიის არაპარამეტრული ასლის შექმნა @@ -7964,7 +8242,7 @@ Aborting op creation Add Optional or Mandatory Stop to the program - Add Optional or Mandatory Stop to the program + პროგრამაში აუცილებელი ან არასავალდებული შეჩერების ჩამატება @@ -8039,7 +8317,7 @@ Aborting op creation Toolbit cannot be edited: Shapefile not found - Toolbit cannot be edited: Shapefile not found + ხელსაწყოს იარაღის მჭრელი იარაღის ჩასწორება შეუძლებელია: Shapefile ვერ ვიპოვე @@ -8086,7 +8364,7 @@ Aborting op creation Load an existing ToolBit object from a file - Load an existing ToolBit object from a file + არსებული ხელსაწყოს ობიექტის ფაილიდან ჩატვირთვა @@ -8099,7 +8377,7 @@ Aborting op creation Choose a writable location for your toolbits - Choose a writable location for your toolbits + აირჩიეთ თქვენი მჭრელი იარაღის ჩაწერადი ადგილი @@ -8161,7 +8439,7 @@ Aborting op creation Open an editor to manage ToolBit libraries - Open an editor to manage ToolBit libraries + ხელსაწყოს მჭრელი იარაღის ბიბლიოთეკების რედაქტორის გახსნა diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ko.ts b/src/Mod/Path/Gui/Resources/translations/Path_ko.ts index 4d8f1bf8ab..0b5fa86915 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ko.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ko.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools 도구 - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement 위치 설정 - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group 그룹 - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove 제거 - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Radius - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height 높이 - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length 거리 - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width 너비 - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add 추가하기 - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove 제거 - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear 지우기 - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter 직경 - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset 재설정 - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All 모두 표시하기 + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable 활성화 - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Disable - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral 나선형 - + ZigZagOffset ZigZagOffset - + Line - + Grid 격자 - + Triangle 삼각형 - + Angle - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ 한 단계 진행 - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Heights - + Expression Expression - + Offset 오프셋 - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal 가로 - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical 세로 - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Path - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template 템플릿 - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometry - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radius - - + + Height 높이 - + Length 거리 - + Width 너비 - + Placement 위치 설정 - + Angle - + Axis - + Position Position - + Tools 도구 - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + 스타일 - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc - + Tangent Tangent - + Perpendicular Perpendicular - - Radius - Radius - - - - Center - 센터 - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radius - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name 이름 - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path 궤적 + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit 편집 @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh 새로 고침 - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radius - - + + Height 높이 - + Length 거리 - + Width 너비 - + Alignment 정렬 - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis X 축 - + Y-Axis Y 축 - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound 복합체 - - + + Default Values Default Values - + Depths Depths - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Heights - + Expression Expression - + Offset 오프셋 - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Coolant Mode - - + + Tools 도구 - + Name 이름 - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add 추가하기 - + Remove 제거 - + Rapid Speeds Rapid Speeds - + Horizontal 가로 - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical 세로 - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete 삭제 - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning 경고 - + Ok OK - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description 설명 - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material 재료 - + Work Offsets Work Offsets - + Order By Order By - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Note - + Operator 연산자 - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts index 8683020998..b91eb93422 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Werksjabloon exporteren - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Nabewerking - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Gereedschap - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Voorraad - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Plaatsing - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Exporteren @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Groep - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Bestaande toevoegen - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Verwijderen - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Radius - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Hoogte - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Lengte - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Breedte - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Toevoegen - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Verwijderen - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Wissen - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Diameter - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Herstel - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Gereedschapsregelaar - + Coolant Koelvloeistof + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Alles tonen + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Schakel in - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Uitschakelen - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Klimmen - + Conventional Conventioneel - + Pattern Patroon - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Spiraal - + ZigZagOffset ZigZagOffset - + Line Lijn - + Grid Raster - + Triangle Driehoek - + Angle Hoek - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Gebruik startpunt - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Randen wissen - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Geen basisgeometrie geselecteerd. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Loodrecht - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scantype - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Stap over - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Hoogtes - + Expression Expression - + Offset Verschuiving - + Clearance Speling - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Horizontaal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Verticaal - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Standaard Hoogte - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Standaard hoek - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag genereren - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Pad - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Sjabloon - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometrie - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Voorraad - + Create Box Create Box - + Create Cylinder Cilinder maken - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radius - - + + Height Hoogte - + Length Lengte - + Width Breedte - + Placement Plaatsing - + Angle Hoek - + Axis As - + Position Positie - + Tools Gereedschap - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Verkleding + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Intrede + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Stijl - - Extend In: - Uitbreiden in: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Uitbreiden + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Uittrede + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - LeadOut inschakelen + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Boog - + Tangent Raaklijn - + Perpendicular Loodrecht - - Radius - Radius - - - - Center - Middelpunt - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut InUit-Trede - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radius - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Gereedschapsregelaar + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Naam - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path traject + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Bewerken @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Argumenten - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Sorteren op - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Lay-out - + Stock Voorraad - + Create Box Create Box - + Create Cylinder Cilinder maken - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Vernieuwen - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radius - - + + Height Hoogte - + Length Lengte - + Width Breedte - + Alignment Uitlijning - + Move to Origin Verplaatsen naar oorsprong - + Set Origin Oorsprong instellen - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Instellen - + X-Axis X-As - + Y-Axis Y-As - + Z-Axis Z-As - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Draai - XY - + Compound Samenstelling - - + + Default Values Standaardwaarden - + Depths Diepten - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Hoogtes - + Expression Expression - + Offset Verschuiving - + Clearance Speling - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Koelvloeistof - + Coolant Mode Coolant Mode - - + + Tools Gereedschap - + Name Naam - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spoel - + Add Toevoegen - + Remove Verwijderen - + Rapid Speeds Rapid Speeds - + Horizontal Horizontaal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Verticaal - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Werkplan - + Active Tool Active Tool - + Delete Verwijderen - + Op Defaults Op standaardwaarden @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D-bewerkingen @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Gereedschapscommando's - + New Operations Nieuwe bewerkingen - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Pad - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok Ok - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD-bestandsnaam - + Last Save Date Laatste opslagdatum - + Customer Customer - + Designer Ontwerper - - + + Operation Bewerking - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Koelvloeistof - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Omschrijving - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Gereedschapsregelaar - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X-grootte - + Y Size Y-grootte - + Z Size Z-grootte - + Material Materiaal - + Work Offsets Work Offsets - + Order By Sorteren op - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmeur - + Machine Machine - + Postprocessor Nabewerking - + Post Processor Flags Post Processor Flags - + File Size (kbs) Bestandsgrootte (kbs) - + Line Count Line Count - + Note Aantekening - + Operator Operand - + Date Datum diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts index efc5e7c423..b5ff98df85 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Wybierz szablon do użycia.</p><p>Jeśli nie ma dostępnych żadnych szablonów, można je utworzyć z menu podręcznego w istniejącym zadaniu. Nazwij plik job_*.json i umieść go w katalogu macro lub path (zobacz preferencje), aby był możliwy do wybrania z tej listy.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Eksportuj szablon zadania - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Jeśli opcja jest włączona, dołącz wszystkie ustawienia przetwarzania końcowego do szablonu.</p></body></html> - Post Processing Przetwarzanie końcowe - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Wskazówka dotycząca bieżącej konfiguracji przetwarzania końcowego.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Jeżeli opcja jest włączona, to definicje sterowników narzędzi są zapisywane w szablonie.</p></body></html> - Tools Przybory - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Sprawdź wszystkie kontrolery narzędzi, które powinny być zawarte w szablonie.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Włączenie włączenia wartości Arkusza Ustawień do szablonu.</p><p>Wszystkie wartości Arkusza Ustawień, które zostały zmienione w stosunku do wartości domyślnych są wstępnie zaznaczone. Jeśli to pole nie jest zaznaczone, aktualny Arkusz Ustawień nie został zmodyfikowany..</p></body></html> - - - + Setup Sheet Arkusz konfiguracji - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Włącz, aby umieścić domyślne wysokości dla operacji w szablonie.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Wysokość operacji - + Operation Depths Głębokości operacji - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Włącz, aby umieścić domyślne prędkości posuwu szybkiego narzędzia w szablonie.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Prędkość posuwu szybkiego narzędzia - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Włącz, aby uwzględnić domyślny tryb chłodzenia w szablonie.</p></body></html> - - - + Coolant Mode Tryb chłodzenia - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Włącz wszystkie operacje, dla których wartości konfiguracyjne powinny być wyeksportowane.</p><p><br/></p><p>Zauważ, że wymienione są tylko operacje, które mają obecnie konfigurację wartości.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Naddatek - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Zakres - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Wskazówka na temat aktualnego ustawienia nadmiaru dla rozmiaru.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Jeśli włączone, w szablonie jest przechowywane bieżące rozmieszczenie bryły wyjściowej. </p></body></html> - - - + Placement Umiejscowienie - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Wskazówka dotycząca aktualnego umiejscowienia naddatku.</p></body></html> - - - + Export Eksport @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Wybierz jeden z post-procesorów.</p><p>FreeCAD jest wyposażony w kilka preinstalowanych procesorów, upewnij się, że co najmniej jeden z nich jest włączony w twoich preferencjach.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Nazwa właściwości. Może zawierać tylko litery, cyfry i znak podkreślenia. Nazwy złożone będą wyświetlane ze spacjami &quot;Przypadek złożony&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Grupa kategorii, do której należy właściwość.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupa - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Typ wartości właściwości.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1, val2, val3, ... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Podpowiedź do narzędzia, która zostanie wyświetlona, gdy użytkownik ustawi kursor myszki nad właściwością.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Końcówka narzędzia - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Sprawdź, czy chcesz utworzyć kilka właściwości w partii.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Dodaj istniejący zestaw narzędzi do tej biblioteki.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Dodaj do już istniejącej - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Usuń wybrany zestaw narzędzi z tej biblioteki.</p><p><br/></p></body></html> - Remove Usuń - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Wybierz ścieżkę roboczą dla edytora biblioteki narzędzi.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Dodaj nową tabelę narzędzi</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Zapisz wybraną bibliotekę pod nową nazwą lub wyeksportuj do innego formatu</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Tabela końcówek narzędzi z biblioteki.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Zapisz aktualną bibliotekę</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Wybierz typ kształtu, którego chcesz użyć do ograniczenia podstawowej ścieżki.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Wybierz kształt, którego chcesz użyć do ograniczenia podstawowej ścieżki.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Przedłużenie w kierunku osi X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Przedłużenie w kierunku osi Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Przedłużenie w kierunku osi Z - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + Rozszerz ramkę otaczającą model Radius Promień - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Promień walca.</p></body></html> - Height Wysokość - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Wysokość walca.</p></body></html> - Length Długość - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Długość sześcianu.</p></body></html> - Width Szerokość - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Szerokość sześcianu.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Wysokość sześcianu.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Sprawdziłem, że ścieżka jest ograniczona przez bryłę. W przeciwnym razie objętość bryły opisuje strefę &quot;wykluczenia.&quot;</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Lista operacji z bazową geometrią w aktualnym zadaniu.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Wybierz jedną lub więcej cech w oknie widoku 3D i naciśnij przycisk "Dodaj", aby dodać je jako elementy bazowe dla tej operacji.</p><p><br/></p><p>Wybrane cechy można całkowicie usunąć.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Dodaj wybrane cechy do listy geometrii bazowych dla tej operacji.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Dodaj - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Usuń wybrane elementy z listy geometrii podstawowych. Operacja nie zostanie do nich zastosowana.</p></body></html> - - + Remove Usuń - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Wyczyść listę geometrii podstawowych.</p></body></html> - Clear Wyczyść - - - All objects will be processed using the same operation properties - Wszystkie obiekty będą przetwarzane przy użyciu tych samych właściwości operacji - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Tabela cech otworu i określony promień powiązanego otworu.</p><p><br/></p><p>Możesz dodać cechę do przetwarzania, wybierając ją a następnie naciskając Dodaj. Jeśli funkcja zostanie przypadkowo dodana do listy, może zostać usunięta przez przycisk Usuń i nie będzie już przetwarzana.</p><p><br/></p><p>Zresetuje wszystkie bieżące elementy z listy i wypełnia listę wszystkimi okrągłymi otworami kwalifikującymi się do operacji z modelu. Następnie możesz ponownie udoskonalić listę poprzez włączenie / wyłączenie, usunięcie i dodanie cech.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Cecha - + Diameter Średnica - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Dodaj wybrane elementy z okna widoku 3D do listy geometrii podstawowych.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Usuń wybrane elementy z listy geometrii podstawowych. Operacja ta nie będzie już do nich stosowana.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Uusuń wszystkie pozycje listy i wypełnij listę wszystkimi kwalifikującymi się cechami z obiektu podstawowego zadania.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Reset - + + All objects will be processed using the same operation properties. Wszystkie obiekty będą przetwarzane przy użyciu tych samych właściwości operacji. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Lista miejsc, które zostaną poddane obróbce.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Otwiera okno dialogowe do dodawania dowolnych miejsc.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Usuń wybrane miejsca z listy. Operacja ta nie będzie już do nich stosowana.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edytuj wybraną lokalizację.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Zacznij operację od Głębokości. Najwyższy punkt w osi Z, który ma zostać przetworzony.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Przenieś wartość Z wybranej funkcji jako początkową głębokość dla tej operacji</p></body></html> - - - - - Final Depth - Ostateczna głębokość + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Głębokość operacji, która odpowiada najniższej wartości w osi Z, którą operacja musi przetwarzać.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Przenieś wartość Z wybranego cechy jako końcową głębokość operacji</p></body></html> - - - - - Step Down - Krok w dół + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>Głębokość w osi Z przesuwa się w dół między warstwami.</p><p>Ta wartość zależy od użytego narzędzia, materiału do cięcia, dostępnego chłodzenia i wielu innych czynników. Proszę zapoznać się z kartami danych producentów narzędzi dla odpowiedniej wartości.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Ostateczna głębokość + + + + + Step Down + Krok w dół Finish Step Down Zakończ krokiem w dół - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Głębokość operacji zakończenia cięcia. Może być użyta do uzyskania czystszego wykończenia.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Wysokość, powyżej której można bezpiecznie przemieszczać końcówkę narzędzia posuwem szybkim. Poniżej tej wysokości wszystkie ruchy na boki i w dół wykonuje się z prędkościami posuwu.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Wysokość prześwitu - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>Wysokość, w której ruch boczny narzędzia nie jest utrudniony przez żadne uchwyty lub samą część / nadmiar materiału.</p></body></html> - - - - - - - - - - - ToolController - Kontroler narzędzi - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Narzędzie i jego ustawienia do wykorzystania w tej operacji.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Tryb chłodzenia @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Kontroler narzędzi - + Coolant Chłodziwo + + + Type of adaptive operation + Rodzaj operacji adaptacyjnej + Cut Region Wytnij region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Wytnij na wewnątrz lub na zewnątrz wybranych kształtów</p></body></html> - Operation Type Typ operacji - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Typ operacji adaptacyjnej</p></body></html> - - + Step Over Percent Krok dalej procentowo @@ -1017,71 +1032,36 @@ Accuracy vs Performance Dokładność kontra wydajność - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Wpływ na wydajność obliczeń a stabilność i precyzję</p></body></html> - Helix Ramp Angle Kąt nachylenia helisy - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Kąt wejścia na pochylnię helisy</p></body></html> - Helix Cone Angle Kąt stożka helisy - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Kąt stożka wejścia helisy</p></body></html> - Helix Max Diameter Średnica maksymalna helisy - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>Wartość 0 ogranicza średnicę pochylni helisy</p><p> w przeciwnym razie używana jest wartość 75% średnicy narzędzia</p></body></html> - Lift Distance Odległość podnoszenia - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>Jak wysoko należy unieść narzędzie podczas szybkich ruchów łączących nad oczyszczonymi obszarami.</p><p>Jeśli ścieżka łącząca nie jest wolna, narzędzie jest podnoszone do wysokości oczyszczania..</p></body></html> - Keep Tool Down Ratio Zachowaj współczynnik zmniejszenia narzędzia - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Maksymalna długość ścieżki łączącej utrzymywanej przez narzędzie do dołu w stosunku do bezpośredniej odległości między punktami.</p><p>Jeśli zostanie przekroczona, zostanie wykonane łączenie przez podniesienie narzędzia na wysokość oczyszczania.</p></body></html> - Stock to Leave Ilość do zakończenia - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>Wielkość nadmiaru do pozostawienia (np. na operację wykańczania)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Użyj konturu + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Kierunek, w którym wykonywany jest profil, zgodnie z ruchem wskazówek zegara lub w kierunku przeciwnym do ruchu wskazówek zegara.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Szerokość fazki.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Dodatkowa głębokość zagłębienia narzędzia.</p></body></html> - Join: Dołącz: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Dołączenie okrągłe</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Dołączenie kątowe</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Nie wycofuj po każdym otworze</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Określa numer wierzchołka bazowego łańcucha kształtów, od którego powinno rozpocząć się grawerowanie..</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Określ czy operacja helisy powinna rozpocząć się w środku i kontynuowć na zewnątrz, lub rozpocznij na zewnątrz i ustaw drogę do środka.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Kierunek dla helisy, zgodnie z ruchem wskazówek zegara lub w kierunku przeciwnym do ruchu wskazówek zegara.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Krok dalej procentowo - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Określ procent średnicy narzędzia, w której każda helisa zostanie przesunięta względem poprzedniej.</p><p><br/></p><p>Krok ponad 100% oznacza, że poszczególne cięcia nie pokrywają się.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Włącz rozszerzenia - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Po wybraniu tej opcji wszystkie potencjalne rozszerzenia są wizualizowane. Rozszerzenia włączone są zaznaczone na fioletowo, a nie włączone na żółto..</p></body></html> - Show All Wyświetl wszystko + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Wydłuż narożnik między dwiema krawędziami kieszeni. Jeśli opcja jest zaznaczona sąsiednie krawędzie są połączone.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Ustaw zakres wymiaru - wartość domyślna to połowa średnicy narzędzia.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Drzewo istniejących krawędzi i ich potencjalnych rozszerzeń.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Włącz aktualnie wybrane rozszerzenie kieszeni.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Włącz - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Wyłącz aktualnie wybrane rozszerzenie kieszeni.</p></body></html> - Disable Wyłącz - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Usuń wszystkie włączone rozszerzenia – pozostaw zwykłą kieszeń.</p></body></html> - Boundary Shape Kształt granicy - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Określa, czy oblicówka ma być zawężona przez rzeczywisty kształt wybranej ściany (lub części, jeśli nie wybrano żadnej ściany), czy też oblicówka ma być odsunięta od ramki otaczającej.</p><p>Można je stosować do licowania całej powierzchni naddatku w celu zapewnienia jednakowych wysokości dla następujących operacji.</p></body></html> - - - + Cut Mode Tryb skrawania - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>W trybie skrawania zakłada się, że cięcie po jednej stronie końcówki narzędzia jest częścią wynikową, a druga strona jest już wyfrezowana lub zostanie usunięta później..</p><p>Pamiętając o tym, że tryb wznoszenia jest nazywany trybem, w którym końcówka narzędzia jest przesuwana podczas każdego obrotu w głąb skrawania, podczas gdy w trybie konwencjonalnym obrót końcówki narzędzia i ruch boczny narzędzia są w tym samym kierunku..</p></body></html> - - - + Climb Podejście - + Conventional Konwencjonalne - + Pattern Wzór - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Wzór, w którym końcówka narzędzia jest przesuwana w celu oczyszczenia materiału.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Zygzak - + Spiral Spirala - + ZigZagOffset Odsunięcie zygzaka - + Line Linia - + Grid Siatka - + Triangle Trójkąt - + Angle Kąt - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Kąt, w którym zastosowano wzór.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>Wartość, o jaką narzędzie jest przesuwane bocznie w każdym cyklu wzorca, podana w procentach średnicy narzędzia.</p><p>Przesunięcie o 100% powoduje, że dwa różne cykle nie nakładają się na siebie.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Dodatek materiału - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Ilość materiału, która powinna pozostać po tej operacji w stosunku do kształtu docelowego.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Określ, czy ta operacja używa punktu początkowego.</p></body></html> - - - + - + Use Start Point Użyj punktu początkowego - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>W przypadku wybrania tej opcji, operacja wykorzystuje kontur wybranej geometrii bazowej i ignoruje wszystkie otwory i wyspy.</p></body></html> - - - + Clear Edges Wyczyść krawędzie - + Min Travel Minimalna trasa @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Wprowadź nazwę pliku, w którym powinny być zapisywane sprawdzane punkty.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Wytnij stronę + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER MIEJSCE + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Ilość dodatkowego materiału, który pozostanie po tej operacji w stosunku do kształtu docelowego.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Sprawdź, czy ta operacja powinna używać punktu początkowego.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Sprawdź, czy ta operacja profilowania powinna również przetwarzać otwory w geometrii bazowej.</p><p><br/></p><p>Znalezione otwory są automatycznie odsunięte na przeciwległą stronę cięcia i wykonywane w przeciwnym kierunku niż obrzeża.</p><p><br/></p><p>Należy pamiętać, że nie obejmuje to otworów okrągłych, ponieważ zakłada się, że zostaną one wywiercone.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Przetwórz otwory - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Jeśli opcja ta jest zaznaczona, to operacja profilowania zostaje przesunięta o promień narzędzia. Kierunek przesunięcia ustalany jest przez stronę skrawania.</p></body></html> - Use Compensation Użyj kompensacji - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Zaznacz, jeśli chcesz, aby ta operacja profilowania została zastosowana również do otworów okrągłych, które normalnie są wiercone.</p><p><br/></p><p>Może to być przydatne, jeśli nie ma dostępnego wiertła o odpowiedniej średnicy lub liczba otworów nie uzasadnia konieczności wymiany narzędzia.</p><p><br/></p><p>Należy zwrócić uwagę, że strona i kierunek skrawania są odwrócone w stosunku do podanych wartości.</p></body></html> - Process Circles Przetwórz okręgi - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Sprawdź, czy ta operacja profilowania powinna również przetwarzać zewnętrzny obwód podstawowych kształtów geometrycznych..</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Rozpocznij odniesienie cechy + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Wybierz punkt, który ma zostać wykorzystany na pierwszą wybraną cechę.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Środek ramki otaczającej @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Wybierz punkt, który ma zostać wykorzystany na drugą wybraną cechę..</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Nie wybrano żadnej geometrii bazowej.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Nie wybrano geometrii bazowej. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Obecnie używane są niestandardowe punkty wejściowe dostępne w Widoku właściwości na zakładce Dane.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Startowy zakres ścieżki - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Wartość dodatnia wydłuża początek ścieżki, ujemna skraca.</p></body></html> - Extend Path End Końcowy zakres ścieżki - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Wartość dodatnia wydłuża koniec ścieżki, ujemna skraca.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Tryb warstw - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Wykonaj operację w jednym przejściu na głębokość lub w kilku przejściach do głębokości końcowej.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Orientacja ścieżki - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Wybierz orientację ścieżki w odniesieniu do wybranej cechy (cech).</p></body></html> - Start to End @@ -1730,106 +1785,135 @@ Perpendicular Prostopadle - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Włącz, aby odwrócić kierunek skrawania ścieżki szczeliny.</p></body></html> - Reverse cut direction Odwróć kierunek skrawania - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Wybierz ogólny obszar graniczny dla operacji.</p></body></html> - Scan Type Metoda skanowania - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planarny: Skanowanie płaskie, powierzchniowe 3D. Obrotowy: Skanowanie obrotowe w 4 osiach.</p></body></html> - Cut Pattern Wytnij wzór - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Ustaw geometryczny wzór oczyszczenia, który ma być użyty w operacji.</p></body></html> - Profile Edges Krawędzie profilu - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Wyprofiluj zaznaczone krawędzie.</p></body></html> - Avoid Last X Faces Unikaj ostatnich X ścian - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Unikaj skrawania ostatnich 'N' ścian na liście geometrii bazowej wybranych ścian.</p></body></html> - Bounding Box Ramka otaczająca + + + + Select the overall boundary for the operation. + Wybierz ogólną granicę dla operacji. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planarny: Skanowanie płaskie, powierzchniowe 3D. +Obrotowy: Skanowanie obrotowe w 4 osiach. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Wykonaj operację w jednym przejściu na głębokość lub w kilku przejściach do głębokości końcowej. + + + + + Set the geometric clearing pattern to use for the operation. + Ustaw geometryczny wzorzec oczyszczenia, który ma być używany podczas operacji. + + + + Profile the edges of the selection. + Wyprofiluj zaznaczone krawędzie. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Unikaj wycinania ostatnich "N" ścian na liście geometrii bazowej wybranych powierzchni. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Dodatkowe odsunięcie X, Y obiektu Ramki otaczającej - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Dodatkowe przesunięcie względem wybranej ramki otaczającej wzdłuż osi X."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Dodatkowe przesunięcie względem wybranej ramki otaczającej wzdłuż osi Y."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Linie frezowania wgłębnego tworzone są równoległe do tej osi. + + + + + Set the Z-axis depth offset from the target surface. + Ustaw przesunięcie głębokości osi Z od powierzchni docelowej. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Ustaw rozdzielczość próbkowania. Im mniejsza wartość tym dłuższy czas przetwarzania. + + + + Make True, if specifying a Start Point + Upewnij się, że określasz punkt początkowy + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Włącz optymalizację ścieżek liniowych (punktów współliniowych). Usuwa niepotrzebne punkty współliniowe z wygenerowanego G-code. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Włącz optymalizację przejść i przerw pomiędzy każdym krokiem w ścieżce. Drop Cutter Direction Kierunek spuszczania freza - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Linie frezowania tworzone są równolegle do tej osi.</p></body></html> - Depth offset Głębokość przesunięcia - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Ustaw przesunięcie głębokości osi Z od powierzchni docelowej.</p></body></html> - @@ -1837,51 +1921,34 @@ Krok dalej - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Odstęp między próbkami - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Ustaw częstotliwość próby. Mniejsze wartości szybko zwiększają czas przetwarzania..</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Ustaw wartość Prawda, jeśli określono punkt początkowy</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optymalizuj ścieżki liniowe - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Jeśli opcja ta ma wartość prawda, frez pozostanie wewnątrz granic modelu lub wybranych powierzchni.</p></body></html> - - - + Boundary Enforcement Ograniczenie do brzegów - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Umożliwia oddzielną optymalizację przejazdów i przerw w obrębie każdego kroku na ścieżce.</p></body></html> - - - + Optimize StepOver Transitions Optymalizacja przejścia krok dalej @@ -1897,89 +1964,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Głębokość początkowa nowo utworzonej operacji.</p><p><br/></p><p>Domyślnie: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Głębokość końcowa dla nowo utworzonej operacji.</p><p><br/></p><p>Domyślnie: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Krok w dół nowo utworzonej operacji.</p><p><br/></p><p>Domyślnie: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Wysokości - + Expression Wyrażenie - + Offset Odsunięcie - + Clearance Pasowanie - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Wysokość prześwitu dla nowych operacji.</p><p><br/></p><p>Domyślnie: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>Odsunięcie wysokości prześwitu - może być wykorzystywane przez wyrażenia do ustawienia domyślnej wysokości prześwitu dla nowych operacji.</p><p><br/></p><p>Domyślnie: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Bezpieczeństwo - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Bezpieczna wysokość dla nowych operacji.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>Odsunięcie wysokości bezpiecznej może być dla wyrażeń do ustawienia wysokości bezpiecznej pod nowe operacje.</p><p><br/></p><p>Domyślnie: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Szybki posów - + Horizontal Poziomo - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Szybki posuw pionowy przypisany do wartości VertRapid nowego kontrolera narzędzi.</p></body></html> - - - + Vertical Pionowo - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Szybki posuw pionowy przypisany do VertRapid nowego kontrolera narzędzi.</p></body></html> - Thread @@ -2039,9 +2134,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2144,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Wartość ta jest używana przy dzieleniu łuków na segmenty. Mniejsze wartości będą skutkowały zwiększeniem pliku G-code. Większe wartości mogą powodować niechciane segmenty w ścieżce linii środkowej..</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filtruj linie współbieżne - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Określa jak agresywnie współliniowe odcinki są filtrowane z diagramu voronoi</p><p>Dozwolone wartości to 0 - 90° (większe wartości powodują zwiększenie filtrowania).</p><p>Domyślna wartość to 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2164,9 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Wybierz algorytm do użycia: Frezowanie OCL*, lub eksperymentalne (nie oparte na OCL).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Wybierz algorytm do użycia: +OL Dropcutter* lub Eksperymentalny (nieoparty na OCL). @@ -2201,54 +2296,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Ustaw domyślną szerokość pól mocujących.</p><p>Jeśli szerokość jest ustawiona na wartość 0, kreator będzie próbował ustalić rozsądną wartość na podstawie samej ścieżki.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Wysokość domyślna - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Domyślna wysokość pól mocujących.</p><p>Jeśli podana wysokość jest równa 0, to kreator użyje połowy wysokości części. Jeśli wysokość będzie większa niż wysokość części, to zostanie ona zmniejszona do wysokości części.</p></body></html> - - - + Default Angle Kąt domyślny - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Kąt zanurzenia przy wznoszeniu i opuszczaniu pola mocującego.</p></body></html> - - - + Default Radius Domyślny promień - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Promień zaokrąglenia na górnej krawędzi pola mocującego.</p><p>Jeśli promień jest większy niż ten, który utrzymuje sam kształt podpory, wynikowy kształt będzie kopułą.</p></body></html> - - - + Tag Generation Generowanie pól mocujących - + Initial # Tags Pola mocujące # wstępne - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Określ liczbę wygenerowanych pól mocujących po utworzeniu nowego ulepszenia.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2380,288 @@ Ścieżka - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Ścieżka przeszukiwania dla szablonów, postprocesorów, tabel narzędzi i innych plików zewnętrznych.</p><p><br/></p><p>Jeśli pole pozostanie puste, używany jest katalog makrodefinicji.</p></body></html> - - - + Template Szablon - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Domyślny szablon do wyboru podczas tworzenia nowego zadania. </p><p><br/></p><p>Może to być pomocne, gdy prawie wszystkie zadania będą przetwarzane przez tę samą maszynę z podobną konfiguracją.</p><p><br/></p><p>Jeśli pole pozostanie puste, żaden szablon nie zostanie wstępnie wybrany.</p></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Domyślna tolerancja geometrii - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Domyślna wartość dla nowych zadań, używana do obliczania ścieżek. Mniejsza wartość zwiększa dokładność, ale spowalnia obliczenia - + Default Curve Accuracy Domyślna dokładność krzywej - - + + Post Processor Post-procesor - + Output File Plik wyjściowy - + Default Path Domyślna ścieżka - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Wprowadź ścieżkę i opcjonalnie nazwę pliku (zobacz niżej) do użycia jako wartości domyślne dla eksportu postprocessora.</p><p>Następujące podstawienia są wykonywane zanim nazwa zostanie rozwiązana w czasie postprocessingu:</p><p>Podstawianie umożliwia:</p><p>%D ... ścieżkę aktywnego dokumentu</p><p>%d ... nazwę aktywnego dokumentu (z rozszerzeniem)</p><p>%M ... ścieżkę makrodefinicji użytkownika</p><p>%j ... nazwę obiektu akwtywnego zadania</p><p><br/></p><p>Poniższe parametry mogą zostać użyte jeśli wynik jest dzielony. Jeśli nie jest dzielony</p><p>zostaną zignorowane. </p><p>%T ... numer narzędzia</p><p>%t ... oznaczenie kontrolera narzędzia</p><p><br/></p><p>%W ... układ współrzędnych roboczych </p><p>%O ... oznaczenie operacji</p><p><br/></p><p>Przy dzieleniu wyniku zawsze zostanie dodany numer sekwencji.</p><p><br/></p><p>jeśli %S jest uwzględniony, możesz wskazać gdzie numer zostanie wklejony. Bez tego, numer zostanie dodany na końcu ciągu zznaków.</p><p><br/></p><p>%S ... numer sekwencji</p><p><br/></p><p>Następujący przykład przechowuje wszystkie pliki z taką samą nazwą jak dokument ścieżka/katalog domowy/freecad (proszę usunąć cudzysłów):</p><p>&quot;/katalog domowy/cnc/%d.g-code&quot;</p><p>Zapoznaj się z poniższą polityką zapisywania plików aby dowiedzieć się jak rozwiązywać konflikty nazw./p></body></html> - - - + File Save Policy Zasady zapisywania plików - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Wybierz sposób postępowania z potencjalnymi konfliktami nazw plików. Zawsze otwieraj okno dialogowe, otwieraj okno dialogowe tylko wtedy, gdy plik wyjściowy już istnieje, nadpisz istniejący plik lub dodaj unikalny (3 cyfry) identyfikator sekwencyjny do nazwy pliku.</p></body></html> - - - + Open File Dialog Otwórz okno dialogowe plików - + Open File Dialog on conflict Otwórz okno dialogowe plików przy konflikcie - + Overwrite existing file Nadpisz istniejący plik - + Append Unique ID on conflict Dołącz unikalny identyfikator przy konflikcie - + Post Processors Selection Wybór Postprocesorów - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Wygląda na to, że nie ma zainstalowanych żadnych skryptów postprocesora. Proszę dodać kilka do katalogu z makrami i upewnić się, że nazwa pliku kończy się na &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Domyślny Postprocesor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Wybierz jeden z postprocesorów jako domyślny.</p></body></html> - - - + DefaultPostProcessor Domyślny Postprocesor - + Mod/Path Mod/Ścieżka - + Default Arguments Argumenty domyślne - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Opcjonalne argumenty przekazywane do domyślnego Post Processora określonego powyżej. Zapoznaj się z dokumentacją Post Processora, aby zobaczyć obsługiwane argumenty.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Konfiguracja - + Stock Naddatek - + Create Box Utwórz pole - + Create Cylinder Utwórz walec - + Extend Model's Bounding Box - Extend Model's Bounding Box + Rozszerz ramkę otaczającą model - + Ext. X Przedłużenie w kierunku osi X - + Ext. Y Przedłużenie w kierunku osi Y - + Ext. Z Przedłużenie w kierunku osi Z - + Radius Promień - - + + Height Wysokość - + Length Długość - + Width Szerokość - + Placement Umiejscowienie - + Angle Kąt - + Axis - + Position Pozycja - + Tools Przybory - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Odniesienia do końcówek narzędzi i ich kształtów mogą być zapisane z bezwzględną ścieżką lub z relatywną ścieżką do ścieżki wyszukiwania.</p><p>Generalnie zaleca się używanie ścieżek względnych ze względu na ich elastyczność i odporność na zmiany układu.</p><p>Jeśli wiele narzędzi lub kształtów narzędzi o tej samej nazwie istnieje w różnych katalogach, może być wymagane użycie ścieżek bezwzględnych. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Przechowuj ścieżki bezwzględne @@ -2734,137 +2905,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Ulepszenie + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Wprowadzenie + + Enable Lead In + Enable Lead In - - Enable LeadIn - Włącz wprowadzenie + + + Style + Styl - - Extend In: - Zakres wejściowy: + + + Length / Radius + Length / Radius - - Style In: - Styl wejścia: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Rozszerz + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Wyprowadzenie + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Włącz wyprowadzenie + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Zakres wyjściowy: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Styl wyjścia: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Długość / Promień: - - - - Radius / Center: - Promień / Środek: - - - + Keep Tool Down Utrzymuj narzędzie u dołu - + Rapid Plunge Szybkie zanurzenie - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Zastosuj wprowadzenie / wyprowadzenie na wszystkich warstwach</p></body></html> - - - + Include Layers Dołącz warstwy - - Use Machine CRC - Użyj CRC maszynowego - - - + Arc Wzdłuż łuku - + Tangent Stycznie - + Perpendicular Prostopadle - - Radius - Promień - - - - Center - Wyśrodkowane - - - + + Length/Radius positive not Null Długość / Promień wartość dodatnia różna od zera - + LeadInOut Wprowadzenie / wyprowadzenie - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Tworzy obiekt Kompensacja Promienia Wejścia Frezu G41/G42 z wybranej ścieżki - + Please select one path object Proszę wybierz jeden obiekt ścieżki - + The selected object is not a path Wybrany obiekt nie jest ścieżką - + Please select a Profile object Proszę wybrać obiekt profilu @@ -2895,20 +3065,20 @@ p, li { white-space: pre-wrap; } Radius Promień - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>Promień osi owiniętej</p></body></html> - Axis Mapping Odwzorowanie osi + + + The radius of the wrapped axis + Dostosowany promień osi + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>Wejściowa oś odwzorowania. Współrzędne pierwszej osi zostaną odwzorowane na drugą.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3163,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>Po której stronie profilu wstawiane są nadcięcia w narożnikach - decyduje to również o tym, które narożniki zostaną wykończone. Wartość domyślna jest ustalana na podstawie profilu, który ma być poddany wykończeniu.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3228,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Kąty mniejsze niż kąt filtrowania nie otrzymają operacji narożnikowych</p></body></html> + Angles less than filter angle will not receive corner actions + Kąty mniejsze, niż kąt filtra nie otrzymają akcji narożników + + + + Distance the point trails behind the spindle + Jak daleko punkt idzie za wrzecionem + + + + Height to raise during corner action + Wysokość do podniesienia podczas akcji narożnika Offset Distance Odległość odsunięcia - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Odległość, na jaką punkt przesuwa się za wrzecionem</p></body></html> - Pivot Height Wysokość przegubu - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Wysokość do podniesienia podczas działania w narożniku</p></body></html> - Holding Tags @@ -3103,28 +3273,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Szerokość otrzymanego pola mocującego.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Wysokość pola mocującego.</p><p>Zauważ, że powstałe znaczniki mogą być mniejsze, jeśli szerokość i kąt znacznika skutkują trójkątnym kształtem.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Kąt zanurzenia przy wznoszeniu i opuszczaniu pola mocującego.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Promień zaokrąglenia u góry.</p><p>Jeśli promień jest zbyt duży dla danego kształtu pola mocującego, zostanie on zredukowany do maksymalnego możliwego promienia - w rezultacie otrzymamy kształt kulisty.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Lista aktualnych znaczników. Edytuj współrzędne podwójnym kliknięciem lub przyciskiem Edycja.</p><p>Znaczniki są automatycznie dezaktywowane jeśli nakładają się z poprzednim lub nie leżą na linii bazowej.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3424,19 @@ p, li { white-space: pre-wrap; } - ToolController + Tool Controller Kontroler narzędzi + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. + Coolant Mode Tryb chłodzenia - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Narzędzie i jego ustawienia do wykorzystania w tej operacji.</p></body></html> - Algorithm @@ -3299,8 +3469,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Wprowadź nazwę pliku zawierającego dane próby</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3594,6 @@ p, li { white-space: pre-wrap; } Name Nazwa - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Wyświetlana nazwa końcówki narzędzia (wartość początkowa pobrana z pliku kształtu).</p></body></html> - Display Name @@ -3439,20 +3604,25 @@ p, li { white-space: pre-wrap; } Shape File Plik kształtu - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Plik, który definiuje typ i kształt końcówki narzędzia.</p></body></html> - path ścieżka + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Zmiana pliku definiującego typ i kształt końcówki narzędzia.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3674,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Noże tokarskie dostępne do wyboru.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Utwórz Kontrolery Narzędzi dla wybranych końcówek narzędzi i dodaj je do zadania</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3717,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Edycja @@ -3573,406 +3743,522 @@ p, li { white-space: pre-wrap; } Plik wyjściowy - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Procesor - + Arguments Parametry - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Opcjonalne argumenty przekazywane do Post Processora. Argumenty są specyficzne dla każdego Post Processora, zobacz jego dokumentację aby poznać szczegóły.</p></body></html> - - - + Work Coordinate Systems Układy współrzędnych pracy - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Kolejność według uchwytów spowoduje, że wszystkie operacje zostaną wykonane w pierwszym układzie współrzędnych przed przejściem do drugiego. Następnie wszystkie operacje zostaną wykonane w tej samej kolejności.</p><p>Jest to użyteczne, jeżeli operator może bezpiecznie załadować pracę do jednego układu współrzędnych, podczas gdy maszyna wykonuje pracę w innym układzie.</p><p>Kolejność według narzędzia, zminimalizuje zmiany narzędzi. Zmiana narzędzia zostanie wykonana, a następnie wszystkie operacje we wszystkich układach współrzędnych przed zmianą narzędzi.</p><p>Porządkowanie według operacji spowoduje wykonanie każdej operacji we wszystkich układach współrzędnych przed przejściem do następnej operacji. Jest to szczególnie użyteczne w połączeniu z "Podziel wyjście" nawet przy pojedynczym roboczym układzie współrzędnych, ponieważ umieści każdą operację w osobnym pliku</p></body></html> - - - + Systems Systemy - + Order By Sortuj według - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Układy współrzędnych pracy</span> nazywany również <span style=" font-style:italic;">Przesunięciem roboczym</span> <span style=" font-style:italic;">Przesunięciem uchwytów</span>, lub <span style=" font-style:italic;">Uchwyty </span>są przydatne do budowania wydajnych miejsc pracy, gdzie ta sama część jest wykonywana wiele razy na maszynie.</p><p>FreeCAD nie ma wiedzy na temat tego, gdzie istnieje konkretny system współrzędnych w systemie współrzędnych maszynowych, więc dodanie dodatkowych systemów współrzędnych do Twojego zadania nie spowoduje żadnych zmian wizualnych w Twoim zadaniu. Zmieni to jednak Twoje wyniki gcode. Dokładny sposób wpływu na dane wyjściowe jest kontrolowany przez opcje w ustawieniach "Sortuj według".</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Wprowadź ścieżkę i opcjonalnie nazwę pliku (zobacz niżej) do użycia jako wartości domyślne dla eksportu postprocessora.</p><p>Następujące podstawienia są wykonywane zanim nazwa zostanie rozwiązana w czasie postprocessingu:</p><p>Podstawianie umożliwia:</p><p>%D ... ścieżkę aktywnego dokumentu</p><p>%d ... nazwę aktywnego dokumentu (z rozszerzeniem)</p><p>%M ... ścieżkę makrodefinicji użytkownika</p><p>%j ... nazwę obiektu akwtywnego zadania</p><p><br/></p><p>Poniższe parametry mogą zostać użyte jeśli wynik jest dzielony. Jeśli nie jest dzielony</p><p>zostaną zignorowane. </p><p>%T ... numer narzędzia</p><p>%t ... oznaczenie kontrolera narzędzia</p><p><br/></p><p>%W ... układ współrzędnych roboczych </p><p>%O ... oznaczenie operacji</p><p><br/></p><p>Przy dzieleniu wyniku zawsze zostanie dodany numer sekwencji.</p><p><br/></p><p>jeśli %S jest uwzględniony, możesz wskazać gdzie numer zostanie wklejony. Bez tego, numer zostanie dodany na końcu ciągu zznaków.</p><p><br/></p><p>%S ... numer sekwencji</p><p><br/></p><p>Następujący przykład przechowuje wszystkie pliki z taką samą nazwą jak dokument ścieżka/katalog domowy/freecad (proszę usunąć cudzysłów):</p><p>&quot;/katalog domowy/cnc/%d.g-code&quot;</p><p>Zapoznaj się z poniższą polityką zapisywania plików aby dowiedzieć się jak rozwiązywać konflikty nazw./p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Jeśli używane są różne układy współrzędnych, ustawienie tej opcji na wartość PRAWDA spowoduje, że gcode zostanie zapisany do wielu plików wyjściowych, zgodnie z właściwością "Sortuj według". Na przykład, jeśli chcesz uporządkować według oprzyrządowania, pierwszy plik wyjściowy będzie dla pierwszego oprzyrządowania i oddzielny plik dla drugiego.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Jeśli parametr ma wartość Prawda, przetwarzanie końcowe utworzy wiele plików wyjściowych w oparciu o <span style=" font-style:italic;">zapotrzebowanie</span> w ustawieniach.</p><p><br/></p><p>Na przykład, jeśli <span style=" font-style:italic;">zapotrzebowanie</span> jest ustawione na opcję Narzędzie, pierwszy plik wyjściowy będzie zawierał pierwszą zmianę narzędzia i wszystkie operacje, we wszystkich układach współrzędnych, które mogą być wykonane przy użyciu tego narzędzia przed wywołaniem następnej zmiany narzędzia.</p><p><br/></p><p>Jeżeli <span style=" font-style:italic;">zapotrzebowanie</span> jest ustawione na opcję <span style=" font-style:italic;">operacja</span> i <span style=" font-style:italic;">podział wyjścia</span> ma wartość Prawda, każda operacja zostanie zapisana do osobnego pliku.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Podział wyniku - + Setup Konfiguracja - + Layout Układ - + Stock Naddatek - + Create Box Utwórz pole - + Create Cylinder Utwórz walec - + Extend Model's Bounding Box - Extend Model's Bounding Box + Rozszerz ramkę otaczającą model - + Use Existing Solid Użyj istniejącej bryły - + Refresh Odśwież - + Ext. X Przedłużenie w kierunku osi X - + Ext. Y Przedłużenie w kierunku osi Y - + Ext. Z Przedłużenie w kierunku osi Z - + Radius Promień - - + + Height Wysokość - + Length Długość - + Width Szerokość - + Alignment Wyrównanie - + Move to Origin Przesuń do punktu odniesienia położenia - + Set Origin Ustaw odniesienie położenia - + Center in Stock Środek naddatku - + XY in Stock XY w naddatku - + Set Ustaw - + X-Axis Oś - X - + Y-Axis Oś - Y - + Z-Axis Oś Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Połącz naddatek z modelem - + Move - XY Przesuń - XY - + Rotate - XY Obróć - XY - + Compound Złożenie - - + + Default Values Wartości domyślne - + Depths Głębia - + Start Depth Głębokość początkowa - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Głębokość początkowa nowo utworzonej operacji.</p><p><br/></p><p>Domyślnie: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Ostateczna głębokość - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Głębokość końcowa dla nowo utworzonej operacji.</p><p><br/></p><p>Domyślnie: OpFinalDepth</p></body></html> - - - + Step Down Krok w dół - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Krok w dół nowo utworzonej operacji.</p><p><br/></p><p>Domyślnie: OpToolDiameter</p></body></html> - - - + Heights Wysokości - + Expression Wyrażenie - + Offset Odsunięcie - + Clearance Pasowanie - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Wysokość prześwitu dla nowych operacji.</p><p><br/></p><p>Domyślnie: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>Odsunięcie wysokości prześwitu - może być wykorzystywane przez wyrażenia do ustawienia domyślnej wysokości prześwitu dla nowych operacji.</p><p><br/></p><p>Domyślnie: &quot;3 mm&quot;</p></body></html> - - - + Safe Bezpieczeństwo - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Wyrażenie ustawione jako Bezpieczna wysokość dla nowych operacji.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>Odsunięcie wysokości bezpiecznej może być dla wyrażeń do ustawienia wysokości bezpiecznej pod nowe operacje.</p><p><br/></p><p>Domyślnie: &quot;5 mm&quot;</p></body></html> - - - + Coolant Chłodziwo - + Coolant Mode Tryb chłodzenia - - + + Tools Przybory - + Name Nazwa - + Nr. Nr. - - + + Feed Posuw - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Posuw poziomo</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Posuw pionowo</p></body></html> - - - + Spindle Wrzeciono - + Add Dodaj - + Remove Usuń - + Rapid Speeds Szybki posów - + Horizontal Poziomo - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Szybki posuw pionowy przypisany do wartości VertRapid nowego kontrolera narzędzi.</p></body></html> - - - + Vertical Pionowo - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Szybki posuw pionowy przypisany do VertRapid nowego kontrolera narzędzi.</p></body></html> - - - + Workplan Plan pracy - + Active Tool Aktywne narzędzie - + Delete Usuń - + Op Defaults Wartości domyślne operacji @@ -3988,7 +4274,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations Operacje 3D @@ -3996,60 +4282,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Konfiguracja projektu - + Tool Commands - Polecenia Narzędzi + Polecenia narzędziowe - + New Operations Nowe operacje - - + + Path Modification - Modyfikacja ścieżki + Path — modyfikacja - + Helpful Tools Narzędzia pomocnicze - - - - - - - - + + + + + + + + &Path &Ścieżka - + Path Dressup Ulepszenie ścieżki - + Supplemental Commands Polecenia dodatkowe - + Specialty Operations Operacje specjalne - + Utils Narzędzia @@ -4057,7 +4343,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4069,30 +4355,30 @@ For example: 'Metric, Small Parts & CNC' 'US Customary' 'Imperial Decimal' - The currently selected unit schema: + Aktualnie wybrany schemat jednostek: '{}' - Does not use 'minutes' for velocity values. + Nie używa "minut" dla wartości prędkości. -CNC machines require feed rate to be expressed in -unit/minute. To ensure correct G-code: -Select a minute-based schema in preferences. -For example: - 'Metric, Small Parts & CNC' - 'US Customary' - 'Imperial Decimal' +maszyny CNC wymagają, aby prędkość posuwu była wyrażona w +jednostkach na minutę. Aby zapewnić poprawny Gcod: +Wybierz w ustawieniach schemat jednostek oparty na minutach. +Na przykład: + "Metryczny, małe części i CNC" + "Zwyczajowy USA" + "Angielski dziesiętny" - + Warning Ostrzeżenie - + Ok OK - + Don't Show This Anymore Nie wyświetlaj tego więcej @@ -4105,7 +4391,7 @@ For example: Drag Slider to Simulate - Drag Slider to Simulate + Przeciągnij suwak aby symulować @@ -4298,7 +4584,7 @@ For example: Complete the selection of edges that form a loop - Complete the selection of edges that form a loop + Ukończ wybór krawędzi tworzących pętlę @@ -4395,37 +4681,37 @@ For example: The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. - The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. + Użycie tego pola zależy od SafeHeightExpression - domyślnie jego wartość jest dodawana do głębokości początkowej i używana do bezpiecznej wysokości danej operacji. Expression for the safe height of new operations. - Expression for the safe height of new operations. + Wyrażenie dla bezpiecznej wysokości nowych operacji. The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. - The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. + Użycie tego pola zależy od ClearanceHeightExpression - domyślnie jego wartość jest dodawana do głębokości początkowej i używana do wysokości prześwitu danej operacji. Expression for the clearance height of new operations. - Expression for the clearance height of new operations. + Wyrażenie dla wysokości prześwitu dla nowych operacji. Expression used for the start depth of new operations. - Expression used for the start depth of new operations. + Wyrażenie używane dla głębokości początkowej nowych operacji. Expression used for the final depth of new operations. - Expression used for the final depth of new operations. + Wyrażenie używane dla głębokości końcowej nowych operacji. Expression used for step down of new operations. - Expression used for step down of new operations. + Wyrażenie stosowane do zmniejszania głębokości nowych operacji. @@ -4433,7 +4719,7 @@ For example: - + The base path to modify @@ -4476,7 +4762,7 @@ For example: Dressup length if incision is set to 'custom' - Dressup length if incision is set to 'custom' + Długość ulepszenia, jeśli nacięcie jest ustawione na "niestandardowe" @@ -4542,65 +4828,60 @@ For example: Height to raise during corner action - Height to raise during corner action + Wysokość do podniesienia podczas akcji narożnika - + Calculate roll-on to path Oblicza najazd na ścieżkę - + Calculate roll-off from path Oblicza odjazd od ścieżki - + Keep the Tool Down in Path Trzymaj narzędzie w dół na ścieżce - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Długość lub promień podejścia - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path Styl ruchu w kierunku do ścieżki - + The Style of motion out of the Path Styl ruchu w kierunku od ścieżki - - The Mode of Point Radiusoffset or Center - Tryb przesunięcia punktu promienia lub środka - - - + Extends LeadIn distance Zwiększa dystans podejścia - + Extends LeadOut distance Zwiększa dystans odejścia - + Perform plunges with G0 Wykonuj zanurzenia za pomocą G0 - + Apply LeadInOut to layers within an operation Zastosuj warstwy wejścia-wyjścia w jednej operacji @@ -4632,7 +4913,7 @@ For example: The depth where the ramp dressup is enabled. Above this ramps are not generated, but motion commands are passed through as is. - The depth where the ramp dressup is enabled. Above this ramps are not generated, but motion commands are passed through as is. + Głębokość, na której włączona jest funkcja ulepszenia dla parkowania. Powyżej niej parkowanie nie jest generowane, ale polecenia ruchu są przekazywane bez zmian. @@ -4652,7 +4933,7 @@ For example: The G-code output file for this project - The G-code output file for this project + Plik wyjściowy G-code dla tego projektu @@ -4668,7 +4949,7 @@ For example: Last Time the Job was post-processed - Last Time the Job was post-processed + Ostatnim razem zadanie zostało poddane procesowi przetwarzania końcowego @@ -4704,7 +4985,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Podziel wynik przetwarzania na wiele plików G-code @@ -4721,7 +5002,7 @@ For example: SetupSheet holding the settings for this job - SetupSheet holding the settings for this job + Arkusz ustawień zawierający konfigurację dla tego zadania @@ -4743,7 +5024,7 @@ For example: Select the type of Job - Select the type of Job + Wybierz typ zadania @@ -4778,7 +5059,7 @@ For example: Extra allowance from part bound box in positive Z direction - Extra allowance from part bound box in positive Z direction + Dodatkowy naddatek z ramki otaczającej części w dodatnim kierunku Z @@ -4813,7 +5094,7 @@ For example: Internal representation of stock type - Internal representation of stock type + Wewnętrzna reprezentacja typu naddatku @@ -4824,7 +5105,7 @@ For example: Make False, to prevent operation from generating code - Make False, to prevent operation from generating code + Zaznacz "Fałsz”, jeśli chcesz uniemożliwić operacji generowanie jakiegokolwiek kodu @@ -4871,7 +5152,7 @@ For example: To take a finishing profile path at the end - To take a finishing profile path at the end + Aby na końcu wybrać ścieżkę profilu wykańczającego @@ -4907,7 +5188,7 @@ For example: Limit helix entry diameter, if limit larger than tool diameter or 0, tool diameter is used - Limit helix entry diameter, if limit larger than tool diameter or 0, tool diameter is used + Ogranicz średnicę wejścia helisy, jeśli limit jest większy niż średnica narzędzia lub wynosi 0, zostanie użyta średnica narzędzia @@ -4991,12 +5272,12 @@ For example: Starting Depth internal use only for derived values - Starting Depth internal use only for derived values + Początkowa głębokość do użytku wewnętrznego tylko dla wartości pochodnych Incremental Step Down of Tool - Incremental Step Down of Tool + Przyrostowy krok w dół narzędzia @@ -5011,7 +5292,7 @@ For example: Rapid Safety Height between locations. - Rapid Safety Height between locations. + Wysokość bezpieczeństwa posuwu szybkiego między miejscami. @@ -5049,7 +5330,7 @@ For example: The G-code to be inserted - The G-code to be inserted + G-code do wstawienia @@ -5069,17 +5350,17 @@ For example: Direction of operation - Direction of operation + Kierunek obróbki Side of operation - Side of operation + Strona obróbki The segment where the operation starts - The segment where the operation starts + Segment, w którym rozpoczyna się obróbka @@ -5121,7 +5402,7 @@ For example: The height where cutting feed rate starts and retract height for peck operation - The height where cutting feed rate starts and retract height for peck operation + Wysokość, na której zaczyna się prędkość posuwu skrawania i wysokość wycofania dla operacji głębokiego zagłębiania @@ -5133,7 +5414,7 @@ For example: Apply G99 retraction: only retract to RetractHeight between holes in this operation - Apply G99 retraction: only retract to RetractHeight between holes in this operation + Zastosuj wycofanie G99: w tej operacji wycofuj tylko do wysokości "WysokośćWycofania" pomiędzy otworami @@ -5145,27 +5426,27 @@ For example: The vertex index to start the path from - The vertex index to start the path from + Indeks wierzchołka, od którego ma się rozpocząć ścieżka Default length of extensions. - Default length of extensions. + Domyślna długość przedłużeń. List of features to extend. - List of features to extend. + Lista elementów do rozszerzenia. When enabled connected extension edges are combined to wires. - When enabled connected extension edges are combined to wires. + Gdy ta opcja jest włączona, połączone krawędzie przedłużenia są łączone w krzywe łamane. The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) - The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) + Kierunek wykonywania obróbki okrężnej, zgodnie z ruchem wskazówek zegara (CW) lub przeciwnie do ruchu wskazówek zegara (CCW) @@ -5183,7 +5464,7 @@ For example: Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath + Dodatkową wartość odległości od profilu końcowego odpowiednia do obróbki zgrubnej @@ -5193,12 +5474,12 @@ For example: Clear edges of surface (Only applicable to BoundBox) - Clear edges of surface (Only applicable to BoundBox) + Oczyść krawędzie powierzchni (dotyczy tylko ramki otaczającej) Exclude milling raised areas inside the face. - Exclude milling raised areas inside the face. + Wyklucz frezowanie podwyższonych obszarów wewnątrz powierzchni czołowej. @@ -5206,38 +5487,38 @@ For example: Choose how to process multiple Base Geometry features. - Choose how to process multiple Base Geometry features. + Wybierz sposób przetwarzania wielu elementów geometrii podstawowej. Use adaptive algorithm to eliminate excessive air milling above planar pocket top. - Use adaptive algorithm to eliminate excessive air milling above planar pocket top. + Użyj algorytmu adaptacyjnego, aby wyeliminować nadmierne frezowanie w powietrzu w górze płaskiej kieszeni. Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. - Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. + Użyj algorytmu adaptacyjnego, aby wyeliminować nadmierne frezowanie w powietrzu pod dołem płaskiej kieszeni. Process the model and stock in an operation with no Base Geometry selected. - Process the model and stock in an operation with no Base Geometry selected. + Przetwarzaj model i materiał w elemencie bez wybranej geometrii bazowej. The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) - The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) + Kierunek, w którym narzędzie porusza się po ścieżce wokół części, zgodnie (CW) lub przeciwnie (CCW) do ruchu wskazówek zegara Extra offset to apply to the operation. Direction is operation dependent. - Extra offset to apply to the operation. Direction is operation dependent. + Dodatkowe odsunięcie dla operacji. Kierunek jest zależny od operacji. Start pocketing at center or boundary - Start pocketing at center or boundary + Rozpocznij obróbkę kieszeni w środku lub na obwiedni @@ -5298,7 +5579,7 @@ For example: Maximum distance before a miter join is truncated - Maximum distance before a miter join is truncated + Maksymalna odległość przed obcięciem połączenia kątowego @@ -5417,7 +5698,7 @@ For example: Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. + Linie frezowania wgłębnego tworzone są równoległe do tej osi. @@ -5444,67 +5725,68 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Unikaj wycinania ostatnich "N" ścian na liście geometrii bazowej wybranych powierzchni. Do not cut internal features on avoided faces. - Do not cut internal features on avoided faces. + Nie obrabiaj wewnętrznych cech na pominiętych ścianach. Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. - Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. + Wartości dodatnie przesuwają frez w kierunku lub poza granicę. Wartości ujemne oddalają frez od granicy. If true, the cutter will remain inside the boundaries of the model or selected face(s). - If true, the cutter will remain inside the boundaries of the model or selected face(s). + Jeśli opcja ta ma wartość Prawda, frez pozostanie wewnątrz granic modelu lub wybranych powierzchni. Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. - Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. + Dodatnie wartości przesuwają frez w kierunku lub do wewnątrz cechy. Wartości ujemne oddalają frez od cechy. Cut internal feature areas within a larger selected face. - Cut internal feature areas within a larger selected face. + Wytnij wewnętrzne obszary obiektów w obrębie większej wybranej ściany. Select the overall boundary for the operation. - Select the overall boundary for the operation. + Wybierz ogólną granicę dla operacji. Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) - Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) + Ustaw kierunek dla narzędzia cięcia, aby wejść w materiał: +Climb (zgodnie z ruchem wskazówek zegara) lub Conventional (odwrotnie do ruchu wskazówek zegara) The yaw angle used for certain clearing patterns - The yaw angle used for certain clearing patterns + Kąt odchylenia stosowany dla niektórych schematów oczyszczania Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. - Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. + Odwróć kolejność obróbki ścieżek przejścia. W przypadku wykrojów okrągłych zacznij od zewnętrznej strony i pracuj w kierunku środka. Set the Z-axis depth offset from the target surface. - Set the Z-axis depth offset from the target surface. + Ustaw przesunięcie głębokości osi Z od powierzchni docelowej. @@ -5539,7 +5821,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. - Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Włącz optymalizację ścieżek liniowych (punktów współliniowych). Usuwa niepotrzebne punkty współliniowe z wygenerowanego G-code. @@ -5550,19 +5832,19 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. + Konwertuj łuki współpłaszczyznowe na polecenia G-code G2 / G3 dla wzorów cięcia "Kołowy” i "Zygzak kołowy”. Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. - Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. + Liniowe i promieniowe odstępy artefaktów, które są mniejsze niż ten próg, są zamykane w ścieżce. Feedback: three smallest gaps identified in the path geometry. - Feedback: three smallest gaps identified in the path geometry. + Informacja zwrotna: zidentyfikowano trzy malutkie luki w geometrii ścieżki. @@ -5649,12 +5931,13 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. + Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości nie zwiększają znacznie czasu przetwarzania. Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). - Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Wybierz algorytm do użycia: +OL Dropcutter* lub Eksperymentalny (nieoparty na OCL). @@ -5679,7 +5962,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. The spacing between the array copies in Linear pattern - The spacing between the array copies in Linear pattern + Odstęp między kopiami szyku, we wzorze liniowym @@ -5855,7 +6138,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Creates a Path Boundary Dress-up from a selected path - Creates a Path Boundary Dress-up from a selected path + Tworzy obiekt ulepszenia brzegu ścieżki z wybranej ścieżki @@ -5958,7 +6241,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Dogbone - Dogbone + Nadcięcie w narożnikach @@ -6060,7 +6343,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. RampEntry - Granice ścieżki + Parkowanie @@ -6236,7 +6519,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Creates a Path Job - Creates a Path Job + Tworzy zadanie ścieżki @@ -6305,7 +6588,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Creates a Fixture Offset - Creates a Fixture Offset + Tworzy przesunięcie uchwytu @@ -6358,229 +6641,229 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Path_Sanity - - + + Check the path job for common errors Sprawdź zadanie ścieżki pod kątem typowych błędów - + Base Object(s) Obiekty bazowe - + Job Sequence Sekwencja zadania - + Job Description Opis zadania - + Job Type Typ zadania - + CAD File Name Nazwa pliku CAD - + Last Save Date Data ostatniego zapisu - + Customer Klient - + Designer Projektant - - + + Operation Operacja - + Minimum Z Height Minimalna wysokość Z - + Maximum Z Height Maksymalna wysokość Z - + Cycle Time Czas cyklu - + Coolant Chłodziwo - + TOTAL JOB Zadanie ogółem - + Tool Number Numer narzędzia - + Description Opis - + Manufacturer Producent - + Part Number Numer części - + URL Adres URL - + Inspection Notes Uwagi do kontroli - + Tool Controller Kontroler narzędzi - + Feed Rate Posuw - + Spindle Speed Prędkość wrzeciona - + Tool Shape Kształt narzędzia - + Tool Diameter Średnica narzędzia - + X Size Rozmiar X - + Y Size Rozmiar Y - + Z Size Rozmiar Z - + Material Materiał - + Work Offsets Przesunięcia punktu zerowego - + Order By Sortuj według - + Part Datum Układ odniesienia detalu - + G-code File - G-code File + Plik G-code - + Last Post Process Date Data ostatniego przetwarzania - + Stops Zatrzymaj - + Programmer Programista - + Machine Maszyna - + Postprocessor Postprocesor - + Post Processor Flags Flagi postprocesora - + File Size (kbs) Rozmiar pliku (kb) - + Line Count Liczba linii - + Note Notatka - + Operator Operator - + Date Data @@ -6595,7 +6878,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Simulate G-code on stock - Simulate G-code on stock + Symulacja ścieżki G-code na naddatku @@ -6641,7 +6924,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. no job for operation %s found. - no job for operation %s found. + nie znaleziono zadań dla operacji %s. @@ -6717,7 +7000,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Creates a Path Drilling object from the features of a base object - Creates a Path Drilling object from the features of a base object + Tworzy obiekt ścieżki odwiertów z cech obiektu podstawowego @@ -6740,7 +7023,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Creates a Path Helix from the features of a base object - Creates a Path Helix from the features of a base object + Tworzy ścieżkę Helisy z cech obiektu podstawowego @@ -6971,7 +7254,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Center of Bounding Box - Center of Bounding Box + Środek ramki otaczającej @@ -7170,7 +7453,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. No scan data to convert to G-code. - No scan data to convert to G-code. + Brak danych do konwersji na G-code. @@ -7464,12 +7747,12 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + Wycięcie V wymaga frezu do grawerowania o kącie nacięcia krawędzi Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + Kąt krawędzi tnącej grawera musi być <180 stopni. @@ -7684,7 +7967,7 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Make False, to prevent operation from generating code - Make False, to prevent operation from generating code + Zaznacz "Fałsz”, jeśli chcesz uniemożliwić operacji generowanie jakiegokolwiek kodu @@ -7844,7 +8127,7 @@ Przerwanie procesu tworzenia Create custom G-code snippet - Create custom G-code snippet + Utwórz własny fragment G-code @@ -7919,7 +8202,7 @@ Przerwanie procesu tworzenia Creates a Path 3D Pocket from a face or faces - Creates a Path 3D Pocket from a face or faces + Tworzy obiekt Ścieżka 3D kieszeni z jednej lub kilku ścian diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts index 1bd80ef6fb..7d9417c6b5 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Selecione um modelo para ser usado na tarefa.</p><p>Caso não haja modelos, você pode criar um através do menu pop-up de um trabalho existente. Nomeie o arquivo job_*.json e coloque-o no macro ou no diretório de path (veja nas configurações) para ser selecionável nesta lista.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Exportar Modelo de trabalho - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Se ativado, incluir todas as configurações e o pós-procesamento no modelo.</p></body></html> - Post Processing Pós-processamento - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Dica sobre a configuração atual do pós-processamento.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Se ativado, as configurações do controlador de ferramenta são armazenadas no modelo.</p></body></html> - Tools Ferramentas - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Checar todos os controladores de ferramenta que devem ser incluídos no modelo.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Ative para incluir todos os valores da Planilha de Configuração no modelo.</p><p>Qualquer valor do Planilha de Configuração que seja diferente do padrão serão pré-selecionados. Se este campo não for selecionado, a Planilha de Configuração atual não foi modificada.</p></body></html> - - - + Setup Sheet Planilha de Configuração - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Habilitar para incluir as alturas padrão para operações no modelo.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Alturas da Operação - + Operation Depths Profundidade da operação - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Marque para incluir as velocidades padrões das ferramentas rápidas no modelo.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Velocidade da Ferramenta - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Ative para incluir o modo de resfriamento padrão no modelo.</p></body></html> - - - + Coolant Mode Modo de resfriamento - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Habilita todas as operações para as quais os valores de configuração devem ser exportados.</p><p><br/></p><p>Note que somente as configurações que têm valores definidos são listadas aqui.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Bruto - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extensão - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Dica sobre a configuração de sobremetal do bruto.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Se ativado o posicionamento atual do sólido do bruto é armazenado no template.</p></body></html> - - - + Placement Posicionamento - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Dica sobre a atual colocação do bruto.</p></body></html> - - - + Export Exportação @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Selecione um dos pós-processadores.</p><p>FreeCAD vem com vários pós-processadores pré-instalados, por favor, certifique-se de que pelo menos um deles esteja habilitado nas suas preferências.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Nome da propriedade. Só pode conter letras, números e sublinhados. Mistura de nomes exibirá com espaços &quot;Caso misturado&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>O grupo de categoria ao qual a propriedade pertence.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupo - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>O tipo do valor da propriedade.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Dica a ser exibida quando o usuário passar o mouse sobre a propriedade.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Aresta da ferramenta - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Verifique se você deseja criar várias propriedades em um lote.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Adicionar ferramenta existente à esta biblioteca.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Adicionar existente - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Excluir as ferramenta(s) de corte selecionada(s) da biblioteca.</p><p><br/></p></body></html> - Remove Remover - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Selecione uma trajetória para o editor de biblioteca de ferramentas.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Adicionar nova tabela de ferramentas</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Salva a biblioteca selecionada com um novo nome ou exporte para outro formato</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Tabela de ferramentas de corte da biblioteca.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Salve a biblioteca atual</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Selecione o tipo de forma a ser usado para restringir a trajetória subjacente.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Selecione o corpo a ser usado para restringir a trajetória subjacente.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Comp. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Comp. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Comp. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Raio - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Raio do Cilindro.</p></body></html> - Height Altura - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Altura do cilindro.</p></body></html> - Length Comprimento - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Comprimento da caixa.</p></body></html> - Width Largura - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Largura da caixa.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Altura da caixa.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Selecione um ou mais recursos na vista 3D e pressione 'Adicionar' para adicioná-los como itens base para esta operação.</p><p><br/></p><p>Os recursos selecionados podem ser excluídos completamente.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Adicionar - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Remover - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Limpar - - - All objects will be processed using the same operation properties - Todos os objetos serão processados usando as mesmas propriedades da operação - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Recurso - + Diameter Diâmetro - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Adicionar itens selecionados da vista 3 para a lista de geometrias base.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remover a lista de itens selecionados da lista de geometrias base. A operação não é mais aplicada a eles.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remover todos os itens da lista e preencher a lista com todos os recursos elegíveis do objeto base do trabalho.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Restaurar - + + All objects will be processed using the same operation properties. Todos os objetos serão processados usando as mesmas propriedades da operação. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Lista de locais a serem processados.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Abre uma caixa de diálogo para adicionar locais arbitrários.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remover o local selecionado da lista. A operação não é mais aplicada a eles.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Editar a localização selecionada.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Inicia a profundidade da operação. O ponto mais alto em eixo Z que a operação precisa processar.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfira o valor Z do recurso selecionado como profundidade inicial para a operação.</p></body></html> - - - - - Final Depth - Profundidade final + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>A profundidade da operação que corresponde ao valor mais baixo em seu eixo Z a operação precisa processar.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfira o valor Z do recurso selecionado como profundidade final para a operação.</p></body></html> - - - - - Step Down - Passo Abaixo + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>A profundidade no eixo Z da operação move para baixo entre as camadas.</p><p>Este valor depende da ferramenta utilizada, do material a ser cortado, do resfriamento disponível e de muitos outros fatores. Por favor, consulte as folhas de dados dos fabricantes de ferramentas para o valor adequado.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Profundidade final + + + + + Step Down + Passo Abaixo Finish Step Down Passo abaixo final - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Profundidade do corte final da operação. Pode ser usado para produzir um fim mais limpo.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Altura livre - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - Controlador de Ferramentas - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Modo de resfriamento @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Controlador de ferramenta - + Coolant Líquido de refrigeração + + + Type of adaptive operation + Type of adaptive operation + Cut Region Região de corte - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Tipo de operação - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Porcentagem de sobreposição @@ -1017,71 +1032,36 @@ Accuracy vs Performance Precisão vs Desempenho - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influências no cálculo de desempenho e precisão</p></body></html> - Helix Ramp Angle Ângulo de rampa de hélice - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Distância de Levantamento - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Bruto a deixar - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Usar contorno + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>A direção na qual o perfil é executado, no sentido horário ou anti-horário.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Largura do corte chanfrado</p></body></html></p> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Profundidade adicional da ferramenta.</p></body></html> - Join: Juntar: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Junta arredondada</p></body></html></p> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Junta reta</p></body></html></p> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Especifique o número do vértice da string de forma subjacente na qual a gravura deve começar.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Especifica se a operação de hélice deve começar no interior e ir usinando para fora, ou começar pelo exterior e ir até o centro.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>A direção da hélice, no sentido horário ou anti-horário.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Porcentagem de profundidade de corte - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Especifique a porcentagem do diâmetro da ferramenta no qual cada hélice será deslocada em relação à anterior.</p><p><br/></p><p>Um avanço de 100% significa que não haverá sobreposição dos cortes individuais.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Habilitar Extensões - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Se selecionado, todas as extensões serão visualizadas. Extensões permitidas aparecem em roxo e não habilitadas em amarelo.</p></body></html> - Show All Mostrar tudo + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Estenda o canto entre duas arestas adjacentes e combinadas de um objeto.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Define a extensão da dimensão - o valor padrão é metade do diâmetro da ferramenta.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Árvore das arestas existentes e suas potenciais extensões.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Ativar - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Desativa es extensões selecionadas.</p></body></html> - Disable Desativar - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Forma limite - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Modo de Corte - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Subir - + Conventional Convencional - + Pattern Padrão - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Zigue-zague - + Spiral Espiral - + ZigZagOffset Offset de ZigZag - + Line Linha - + Grid Grade - + Triangle Triângulo - + Angle Ângulo - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Usar ponto inicial - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Se selecionada, a operação usa o contorno da geometria da base selecionada e ignora todos os furos e ilhas.</p></body></html> - - - + Clear Edges Limpar arestas - + Min Travel Trajeto mínimo @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Processar furos - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Usar compensação - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Processar círculos - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Nenhuma geometria de base selecionada. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Estender o Caminho Inicial - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Modo de Camadas - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Orientação do Path - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Tipo de escaneamento - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Padrão de Corte - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Evitar Últimas X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Caixa delimitadora + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Deslocamento da profundidade - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Avançar - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Intervalo de amostragem - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Otimizar caminhos lineares - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Aplicação dos limites - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Alturas - + Expression Expressão - + Offset Deslocamento - + Clearance Folga - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Segura - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Velocidade de avaço rápido - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filtrar linhas colineares - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Altura Padrão - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Ângulo Padrão - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Raio padrão - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Geração de Etiquetas - + Initial # Tags #Tags iniciais - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Trajetória - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Modelo - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Tolerância geométrica padrão - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Precisão padrão da curva - - + + Post Processor Pós-processador - + Output File Arquivo de saída - + Default Path Trajetória padrão - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy Política de Salvamento do Arquivo - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Abrir diálogo de arquivo - + Open File Dialog on conflict Abrir diálogo de arquivo em conflito - + Overwrite existing file Sobrescrever o arquivo existente - + Append Unique ID on conflict Acrescentar ID único em conflito - + Post Processors Selection Seleção pós-processador - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Bruto - + Create Box Criar caixa - + Create Cylinder Criar cilindro - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Comp. X - + Ext. Y Comp. Y - + Ext. Z Comp. Z - + Radius Raio - - + + Height Altura - + Length Comprimento - + Width Largura - + Placement Posicionamento - + Angle Ângulo - + Axis Eixo - + Position Posição - + Tools Ferramentas - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Salvar caminhos absolutos @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Vestimento + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Entrada + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Estilo - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Estender + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Saída + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Arco - + Tangent Tangente - + Perpendicular Perpendicular - - Radius - Raio - - - - Center - Centro - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut Entrada/Saída - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Raio - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Mapeamento dos eixos + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - Controlador de Ferramentas + Tool Controller + Controlador de ferramenta + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Modo de resfriamento - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nome - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Arquivo de forma - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path trajetória + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Editar @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Arquivo de saída - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processador - + Arguments Argumentos - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Sistemas - + Order By Ordenar por - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Dividir a Saída - + Setup Setup - + Layout Layout - + Stock Bruto - + Create Box Criar caixa - + Create Cylinder Criar cilindro - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Usar Sólido Existente - + Refresh Atualizar - + Ext. X Comp. X - + Ext. Y Comp. Y - + Ext. Z Comp. Z - + Radius Raio - - + + Height Altura - + Length Comprimento - + Width Largura - + Alignment Alinhamento - + Move to Origin Mover para origem - + Set Origin Definir origem - + Center in Stock Centro do bruto - + XY in Stock XY no bruto - + Set Definir - + X-Axis Eixo-X - + Y-Axis Eixo-Y - + Z-Axis Eixo Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Vincular bruto e modelo - + Move - XY Deslocamento - XY - + Rotate - XY Rotação - XY - + Compound Composto - - + + Default Values Valores padrão - + Depths Profundidades - + Start Depth Profundidade inicial - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Profundidade final - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Passo Abaixo - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Alturas - + Expression Expressão - + Offset Deslocamento - + Clearance Folga - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Segura - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Líquido de refrigeração - + Coolant Mode Modo de resfriamento - - + + Tools Ferramentas - + Name Nome - + Nr. Núm. - - + + Feed Avanço - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Eixo motor - + Add Adicionar - + Remove Remover - + Rapid Speeds Velocidade de avaço rápido - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Plano de trabalho - + Active Tool Ferramenta ativa - + Delete Excluir - + Op Defaults Valores padrão das operações @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Aviso - + Ok Ok - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6245,7 +6524,7 @@ For example: Jobs - Jobs + Empregos @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operação - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Líquido de refrigeração - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descrição - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Controlador de ferramenta - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Ordenar por - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programador - + Machine Máquina - + Postprocessor Pós-processador - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Observação - + Operator Operador - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts index 9b6fe1bca5..42c0b782d2 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Ferramentas - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Colocação - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Exportar @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupo - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Remover - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Raio - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Altura - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Comprimento - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Largura - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Adicionar - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Remover - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Limpar - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Diâmetro - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Reiniciar - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Controlador de Ferramenta - + Coolant Refrigerante + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Mostrar todos + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Ativar - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Desativar - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Convencional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Espiral - + ZigZagOffset ZigZagOffset - + Line Linha - + Grid Grelha - + Triangle Triângulo - + Angle Ângulo - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Ignorar - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Alturas - + Expression Expression - + Offset Deslocamento paralelo - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Trajetória - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Modelo - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Raio - - + + Height Altura - + Length Comprimento - + Width Largura - + Placement Colocação - + Angle Ângulo - + Axis Eixo - + Position Posição - + Tools Ferramentas - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - mascarada + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Estilo - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Arco - + Tangent Tangente - + Perpendicular Perpendicular - - Radius - Raio - - - - Center - Centro - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Raio - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Controlador de Ferramenta + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nome - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path caminho + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Editar @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Ordenar Por - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Atualizar - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Raio - - + + Height Altura - + Length Comprimento - + Width Largura - + Alignment Alinhamento - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis Eixo-X - + Y-Axis Eixo-Y - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound Composto - - + + Default Values Default Values - + Depths Profundidades - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Alturas - + Expression Expression - + Offset Deslocamento paralelo - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Refrigerante - + Coolant Mode Coolant Mode - - + + Tools Ferramentas - + Name Nome - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add Adicionar - + Remove Remover - + Rapid Speeds Rapid Speeds - + Horizontal Horizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete Apagar - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Atenção - + Ok Ok - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operação - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Refrigerante - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descrição - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Controlador de Ferramenta - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Ordenar Por - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programador - + Machine Máquina - + Postprocessor Pós-processador - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Nota - + Operator Operador - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts index 64a59f78f5..98124bbe06 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Selectați un șablon pentru a fi folosit pentru lucrare.</p><p>În cazul în care nu există șabloane puteți crea unul prin meniul pop-up al unui job existent. Numiți fișierul job_*.json și plasați-l în macro sau în directorul de căi (vezi preferințe) pentru a putea fi selectat din această listă.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Export șablon de lucru - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Dacă este activată, include toate setările de procesare a postărilor în șablon.</p></body></html> - Post Processing Post procesare - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Sfaturi despre configurația curentă a post-procesării.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Dacă este activată, definițiile controlerului de unelte sunt stocate în șablon.</p></body></html> - Tools Instrumente - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Dacă este activată, definițiile controlerului de unelte sunt stocate în șablon.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Activați să includeți valorile setupSheet în șablon.</p><p>Orice valori ale foii de configurare care sunt schimbate din valoarea lor implicită sunt preselectate. Dacă acest câmp nu a selectat configurarea curentă nu a fost modificată.</p></body></html> - - - + Setup Sheet Configurare placă - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Activați includerea înălțimilor implicite pentru operațiunile din șablon.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Înălțimi operațiune - + Operation Depths Adâncimile operațiunii - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Activați pentru a include în șablon vitezele implicite ale uneltelor rapide.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Viteza Uneltelor Rapide - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Activează includerea modului de răcire implicit în șablon.</p></body></html> - - - + Coolant Mode Mod Coolant - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Activează toate Operațiunile pentru care valorile de configurare ar trebui să fie exportate.</p><p><br/></p><p>Reține că doar operațiunile sunt listate care au în prezent valorile de configurare.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock depozit - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Măsură - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Spune despre setarea curentă a gradului de masura.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Dacă este activată, plasamentul curent al solidului stocului este stocat în șablon.</p></body></html> - - - + Placement Amplasare - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Sfaturi despre configurația curentă a post-procesării.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Selectaţi unul dintre procesoarele de postare.</p><p>FreeCAD vine cu mai multe postări pre-instalate, asigură-te că cel puțin una dintre ele este activată în preferințele tale.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -363,24 +391,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Numele proprietății. Pot conține doar litere, numere și linii de subliniere. Numele mixedCase va fi afișat cu spațiile &quot;Combinat Caz&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Grupul de categorii căruia îi aparține proprietatea.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grup - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -389,88 +427,78 @@ val1,val2,val3,... - val1,val2,val3,... - - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> + val1,val2,val3,... Enums - Enums + Enums ToolTip - ToolTip - - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> + Balon explicativ Create another - Create another + Crează altul Library Manager - Library Manager + Manager bibliotecă Create Toolbit - Create Toolbit + Creează o unealtă - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing - Add Existing - - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> + Adăugare existentă Remove Elimină - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -482,22 +510,22 @@ Choose a Path Job - Choose a Path Job + Alege o lucrare de traiectorie Choose a Tool Controller - Choose a Tool Controller + Alege un controler de instrumente Tool Controller - Tool Controller + Controler sculă Copy Selected Tools - Copy Selected Tools + Copiază uneltele selectate @@ -515,12 +543,12 @@ Processor - Processor + Procesor Arguments - Arguments + Argumente @@ -557,143 +585,143 @@ Boundary Body - Boundary Body + Corp limită - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. Create Box - Create Box + Crează casetă Create Cylinder - Create Cylinder + Cilindru nou Use Existing Solid - Use Existing Solid + Folosește un solid existent - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X - Ext. X + Ext. X + + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX Ext. Y - Ext. Y + Ext Y + + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY Ext. Z - Ext. Z + Ext. Z + + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extinde caseta de încadrare a modelului Radius Raza - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Înălţime - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Lungime - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Lăţime - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside - Constrained to Inside + Limitat de interior - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -702,95 +730,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Adaugă - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Elimină - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Lista curățării geometrelor de bază.</p></body></html> - Clear Șterge - - - All objects will be processed using the same operation properties - Toate obiectele vor fi procesate folosind aceleași proprietăți - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Tabelul caracteristicilor găurii și raza determinată a găurii asociate.</p><p><br/></p><p>Puteți adăuga o funcție de procesare selectând-o apoi apăsând Add. Dacă o caracteristică este adăugată accidental la listă, poate fi eliminată prin Eliminare și nu va mai fi procesată.</p><p><br/></p><p>Resetează șterge toate articolele curente din listă și completează lista cu găuri circulare eligibile pentru operațiune din model. Puteți rafina din nou lista după, prin activarea/dezactivarea, ștergerea și adăugarea caracteristicilor.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Caracteristică - + Diameter Diametru - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Reinițializare - + + All objects will be processed using the same operation properties. - All objects will be processed using the same operation properties. + Toate obiectele vor fi procesate folosind aceleași proprietăți. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -804,18 +836,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -836,54 +868,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -901,31 +933,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -936,19 +956,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -961,8 +973,8 @@ - - + + Coolant Mode Mod Coolant @@ -973,45 +985,48 @@ + + + + + + - + + + Tool Controller - Tool Controller + Controler sculă - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1020,71 +1035,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1097,10 +1077,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1116,8 +1141,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1134,8 +1159,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1152,26 +1192,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1180,7 +1205,7 @@ Peck - Peck + Ia @@ -1190,32 +1215,32 @@ Retract - Retract + Retragere Dwell - Dwell + Zbor - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole Keep Tool Down - Keep Tool Down + Păstrează unealta jos Time - Time + Timp Extend Depth - Extend Depth + Extinde adâncimea @@ -1225,263 +1250,275 @@ Drill Tip - Drill Tip + Sfat de antrenament 2x Drill Tip - 2x Drill Tip + 2 x Sfat de foraj Chip Break - Chip Break + Pauză de cip Start at Vertex - Start at Vertex + Începe la nod - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. Start from - Start from + Pornire de la - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. Inside - Inside + În interior Outside - Outside + În afara - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent - Step over percent - - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> + Pas peste procentaj Extra Offset - Extra Offset + Extra Offset Enable Extensions - Enable Extensions - - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> + Activare extensii Show All Arată-le pe toate + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined Extend Corners - Extend Corners + Extindeți colțurile Default Length - Default Length + Lungime implicita - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Activeaza - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Dezactivare - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape - Boundary Shape + Formă limită - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode - Cut Mode + Mod de tăiere - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Urcare - + Conventional Convențional - + Pattern - Pattern + Model - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag - ZigZag + ZigZag - + Spiral Spirală - + ZigZagOffset - ZigZagOffset + ZigZagOffset - + Line Linie - + Grid Grilă - + Triangle Triunghi - + Angle Unghi - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance - Material Allowance + Permis material - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point - Use Start Point + Folosește punctul de pornire - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges - Clear Edges + Curăță marginile - + Min Travel - Min Travel + Călătorie minimă Probe Grid Points - Probe Grid Points + Puncte grilă Probe @@ -1496,17 +1533,17 @@ Probe - Probe + Probe X Offset - X Offset + Offset X Y Offset - Y Offset + Offset Y @@ -1520,8 +1557,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1533,57 +1570,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1594,10 +1641,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1609,7 +1661,7 @@ Center of Bounding Box - Center of Bounding Box + Centrul casetei de încadrare @@ -1646,24 +1698,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1674,21 +1751,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1696,13 +1763,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1718,11 +1778,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1733,105 +1788,133 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box - Bounding Box + Casetă de încadrare + + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. Bounding box extra offset X, Y - Bounding box extra offset X, Y + Caseta de încadrare extra offset X, Y - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - - - - Drop Cutter Direction - Drop Cutter Direction + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - - - - Depth offset - Depth offset + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Activează optimizarea căilor liniare (puncte co-liniare). Elimină puncte co-liniare inutile de la ieșirea prin codul G. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. + + + + Drop Cutter Direction + Sterge Directia de Cutter + + + + Depth offset + Deplasare adâncime @@ -1840,58 +1923,41 @@ A ieși din - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval - Sample interval + Intervalul de eșantionare - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths - Optimize Linear Paths + Optimizare căi liniare - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement - Boundary Enforcement + Executarea silită - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions - Optimize StepOver Transitions + Optimizează tranzițiile pasive Setup Global - Setup Global + Configurare globală @@ -1900,93 +1966,121 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Înălţimi - + Expression - Expression + Expresie - + Offset Compensare - + Clearance Îndepărtare - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe - Safe + Sigur - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds - Rapid Speeds + Viteze rapide - + Horizontal Orizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Verticală - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread - Thread + Discuchar@@0ie @@ -2007,12 +2101,12 @@ Major Diameter - Major Diameter + Diametrul principal Minor Diameter - Minor Diameter + Diametru minor @@ -2022,69 +2116,68 @@ TPI - TPI + TPI Operation - Operation + Operațiune Passes - Passes + Pase Lead In/Out - Lead In/Out + Plumb in/Iesit - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> Discretization Deflection - Discretization Deflection + Deficit de discretizare - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines - Filter Colinear lines - - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> + Filtrare linii colorate Algorithm - Algorithm + Algoritm - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). Boundary Adjustment - Boundary Adjustment + Ajustare limită Point Edit - Point Edit + Modificare punct @@ -2104,17 +2197,17 @@ Property Bag - Property Bag + Sac proprietate Modify... - Modify... + Modifică... Add... - Add... + Adăugare... @@ -2129,7 +2222,7 @@ Display Name - Display Name + Nume afișat @@ -2139,28 +2232,28 @@ Length Offset - Length Offset + Lungime Offset Tool Parameter - Tool Parameter + Parametru unealtă Flat Radius - Flat Radius + Flat Radius Corner Radius - Corner Radius + Corner Radius Point/Tip Angle - Point/Tip Angle + Punct/Unghiul vârfului @@ -2204,54 +2297,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2276,224 +2381,288 @@ Drum - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Șablon - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometry - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post procesare - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock depozit - + Create Box - Create Box + Crează casetă - + Create Cylinder - Create Cylinder + Cilindru nou - + Extend Model's Bounding Box - Extend Model's Bounding Box + Extinde caseta de încadrare a modelului - + Ext. X - Ext. X + Ext. X - + Ext. Y - Ext. Y + Ext Y - + Ext. Z - Ext. Z + Ext. Z - + Radius Raza - - + + Height Înălţime - + Length Lungime - + Width Lăţime - + Placement Amplasare - + Angle Unghi - + Axis Axele - + Position Position - + Tools Instrumente - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2612,7 +2781,7 @@ Bounding Box - Bounding Box + Casetă de încadrare @@ -2622,27 +2791,27 @@ Task Panel Layout - Task Panel Layout + Aspect panou sarcini Classic - Classic + Clasic Classic - reversed - Classic - reversed + Clasic - inversat Multi Panel - Multi Panel + Panou multiplu Multi Panel - reversed - Multi Panel - reversed + Panou multiplu - inversat @@ -2657,43 +2826,43 @@ Suppress all warnings about setting speed rates for accurate cycle time calculation - Suppress all warnings about setting speed rates for accurate cycle time calculation + Suprimă toate avertismentele despre tarifele de viteză ale setării pentru calculul exact al duratei ciclului Suppress all missing speeds warning - Suppress all missing speeds warning + Suprimă avertismentul pentru toate vitezele lipsă Suppress warning about setting the rapid speed rates for accurate cycle time calculation. Ignored if all speed warnings are already suppressed. - Suppress warning about setting the rapid speed rates for accurate cycle time calculation. Ignored if all speed warnings are already suppressed. + Suprimă avertismentul cu privire la setarea vitezei rapide pentru calcularea exactă a duratei ciclului. Ignorat dacă toate avertismentele de viteză sunt deja suprimate. Suppress missing rapid speeds warning - Suppress missing rapid speeds warning + Suprimă avertismentul de viteză rapidă lipsă Suppress warning whenever a Path selection mode is activated - Suppress warning whenever a Path selection mode is activated + Suprimă avertisment ori de câte ori este activat modul de selectare a traiectoriei Suppress Velocity warning - Suppress Velocity warning + Suprimă avertismentul de Velocitate Suppress selection mode warning - Suppress selection mode warning + Suprimă avertismentul modului de selecţie Open CAMlib - Open CAMlib + Deschide CAMlib @@ -2703,27 +2872,27 @@ p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'DejaVu Sans'; font-size:12pt; font-weight:400; font-style:normal;"> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans'; font-size:16pt;">If openCAMlib is installed with its python interface it can be used by some additional 3d operations.</span></p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans'; font-size:16pt;">Changing this value requires a restart of FreeCAD to take effect.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> + <!DOCTYPE HTML PUBLIC "-/W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict. td"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'DejaVu Sans'; font-size:12pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans'; font-size:16pt;">If openCAMlib is installed with its python interface it can be used by some additional 3d operations.</span></p> -<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans'; font-size:16pt;">Changing this value requires a restart of FreeCAD to take effect.</span></p></body></html> +<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans'; font-size:16pt;">În cazul în care openCAMlib este instalat cu interfața sa python poate fi folosit de câteva operațiuni 3d suplimentare.</span></p> +<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans'; font-size:16pt;">Modificarea acestei valori necesită o repornire a FreeCAD pentru a intra în vigoare.</span></p></body></html> Enable OCL dependent features - Enable OCL dependent features + Activează funcțiile dependente de OCL Suppress warning if openCAMlib cannot be found - Suppress warning if openCAMlib cannot be found + Suprimă avertismentul dacă openCAMlib nu poate fi găsit Suppress openCAMlib warning - Suppress openCAMlib warning + Suprimă avertismentul openCAMlib @@ -2737,139 +2906,138 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Îmbracă + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Ghid + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Stil - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extinde + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down - Keep Tool Down + Păstrează unealta jos - + Rapid Plunge - Rapid Plunge + Junchiul rapid - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers - Include Layers + Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Arc - + Tangent Tangenta - + Perpendicular Perpendicular - - Radius - Raza - - - - Center - Centru - - - + + Length/Radius positive not Null - Length/Radius positive not Null + Lungime/Raza pozitivă nu este nulă - + LeadInOut Ieșire - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path + Creează o compensație pentru raza de tăiere G41/G42 obiect Entry Dressup de pe o traiectorie selectată - + Please select one path object - Please select one path object + Vă rugăm să selectaţi un obiect traiectorie - + The selected object is not a path - The selected object is not a path + Obiectul selectat nu este o cale - + Please select a Profile object - Please select a Profile object + Vă rugăm să selectați un obiect Profil @@ -2890,7 +3058,7 @@ p, li { white-space: pre-wrap; } AxisMap Dressup - AxisMap Dressup + AxisMap Dressup @@ -2898,55 +3066,55 @@ p, li { white-space: pre-wrap; } Radius Raza - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping - Axis Mapping + Mapare axe + + + + The radius of the wrapped axis + The radius of the wrapped axis - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. X->A - X->A + X->A Y->A - Y->A + Y->A X->B - X->B + X->B Y->B - Y->B + Y->B X->C - X->C + X->C Y->C - Y->C + Y->C Dogbones - Dogbones + Câini @@ -2962,7 +3130,7 @@ p, li { white-space: pre-wrap; } <html><head/><body><p>Select desired style of the bone dressup:</p><p><span style=" font-weight:600; font-style:italic;">Dogbone</span> ... take the shortest path to cover the corner,</p><p><span style=" font-weight:600; font-style:italic;">T-bone</span> ... extend a certain direction until corner is covered</p></body></html> - <html><head/><body><p>Select desired style of the bone dressup:</p><p><span style=" font-weight:600; font-style:italic;">Dogbone</span> ... take the shortest path to cover the corner,</p><p><span style=" font-weight:600; font-style:italic;">T-bone</span> ... extend a certain direction until corner is covered</p></body></html> + <html><head/><body><p>Selectaţi stilul dorit al rochiei osoase:</p><p><span style=" font-weight:600; font-style:italic;">Dogos</span> ... ia cea mai scurtă cale pentru a acoperi colțul,</p><p><span style=" font-weight:600; font-style:italic;">Tbone</span> . . prelungește o anumită direcție până când colțul este acoperit</p></body></html> @@ -2972,12 +3140,12 @@ p, li { white-space: pre-wrap; } T-bone horizontal - T-bone horizontal + Tosul orizontal T-bone vertical - T-bone vertical + T-os vertical @@ -2996,8 +3164,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3061,29 +3229,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3106,28 +3274,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3142,7 +3310,7 @@ p, li { white-space: pre-wrap; } Add... - Add... + Adăugare... @@ -3253,27 +3421,27 @@ p, li { white-space: pre-wrap; } Operation - Operation + Operațiune - ToolController - ToolController + Tool Controller + Controler sculă + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Mod Coolant - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm - Algorithm + Algoritm @@ -3302,8 +3470,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3397,12 +3565,12 @@ p, li { white-space: pre-wrap; } Launch Camotics - Launch Camotics + Lansează Camotics Make Camotics File - Make Camotics File + Creează fișier Camotics @@ -3410,7 +3578,7 @@ p, li { white-space: pre-wrap; } Tool Bit Attributes - Tool Bit Attributes + Atribute Tool Bit @@ -3420,42 +3588,42 @@ p, li { white-space: pre-wrap; } Tool Bit - Tool Bit + Bat de unealtă Name Nume - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name - Display Name + Nume afișat Shape File - Shape File - - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> + Fisier forma path traiectorie + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3465,7 +3633,7 @@ p, li { white-space: pre-wrap; } Point/Tip Angle - Point/Tip Angle + Punct/Unghiul vârfului @@ -3475,7 +3643,7 @@ p, li { white-space: pre-wrap; } 0 mm - 0 mm + 0 mm @@ -3490,7 +3658,7 @@ p, li { white-space: pre-wrap; } Attributes - Attributes + Atribute @@ -3498,7 +3666,7 @@ p, li { white-space: pre-wrap; } Tool Selector - Tool Selector + Selector unelte @@ -3507,18 +3675,18 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job Add To Job - Add To Job + Adaugă la Job @@ -3526,7 +3694,7 @@ p, li { white-space: pre-wrap; } Job Edit - Job Edit + Editare Job @@ -3550,8 +3718,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Editare @@ -3563,7 +3731,7 @@ p, li { white-space: pre-wrap; } Template Export - Template Export + Export șablon @@ -3575,409 +3743,525 @@ p, li { white-space: pre-wrap; } Output File Output File - - - Processor - Processor - - - - Arguments - Arguments - - - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - - Work Coordinate Systems - Work Coordinate Systems - - - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - - Systems - Systems - - - - Order By - Order By - - - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + Processor + Procesor - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + Arguments + Argumente - + + Work Coordinate Systems + Sisteme de coordonare a muncii + + + + Systems + Sisteme + + + + Order By + Ordonare după + + + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + + + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + + + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + + + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output - Split Output + Repartizați ieșirea - + Setup Setup - + Layout - Layout + Aspect - + Stock depozit - + Create Box - Create Box + Crează casetă - + Create Cylinder - Create Cylinder + Cilindru nou - + Extend Model's Bounding Box - Extend Model's Bounding Box + Extinde caseta de încadrare a modelului - + Use Existing Solid - Use Existing Solid + Folosește un solid existent - + Refresh Reîmprospătare - + Ext. X - Ext. X + Ext. X - + Ext. Y - Ext. Y + Ext Y - + Ext. Z - Ext. Z + Ext. Z - + Radius Raza - - + + Height Înălţime - + Length Lungime - + Width Lăţime - + Alignment Aliniament - + Move to Origin - Move to Origin + Mută la Origine - + Set Origin - Set Origin + Setează Origine - + Center in Stock - Center in Stock + Centru în stoc - + XY in Stock - XY in Stock + XY în stoc - + Set - Set + Setează - + X-Axis Axa X - + Y-Axis Axa Y - + Z-Axis - Z-Axis + Axa Z - + X=0 - X=0 + X=0 - + Y=0 - Y=0 + Y=0 - + Z=0 - Z=0 + Z=0 - + Link Stock and Model - Link Stock and Model + Link Stocul și Modelul - + Move - XY - Move - XY + Mutare - XY - + Rotate - XY - Rotate - XY + Rotire - XY - + Compound Compus - - + + Default Values - Default Values + Valori implicite - + Depths Adâncimea - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Înălţimi - + Expression - Expression + Expresie - + Offset Compensare - + Clearance Îndepărtare - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe - Safe + Sigur - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Mod Coolant - - + + Tools Instrumente - + Name Nume - + Nr. - Nr. + Nr. - - + + Feed - Feed + Flux - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Ax - + Add Adaugă - + Remove Elimină - + Rapid Speeds - Rapid Speeds + Viteze rapide - + Horizontal Orizontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Verticală - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan - Workplan + Plan de lucru - + Active Tool - Active Tool + Unealtă activă - + Delete Ştergeţi - + Op Defaults - Op Defaults + Op Implicit @@ -3985,74 +4269,74 @@ p, li { white-space: pre-wrap; } Engraving Operations - Engraving Operations + Operațiuni de gravurare Path_3dTools - + 3D Operations - 3D Operations + Operațiuni 3D Workbench - + Project Setup - Project Setup + Configurare proiect - + Tool Commands - Tool Commands + Comenzi unelte - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4060,7 +4344,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4072,30 +4356,30 @@ For example: 'Metric, Small Parts & CNC' 'US Customary' 'Imperial Decimal' - The currently selected unit schema: + Schema de unități selectată în prezent: '{}' - Does not use 'minutes' for velocity values. + Nu folosește 'minute' pentru valorile de viteză. -CNC machines require feed rate to be expressed in -unit/minute. To ensure correct G-code: -Select a minute-based schema in preferences. -For example: - 'Metric, Small Parts & CNC' - 'US Customary' - 'Imperial Decimal' +Utilizatorii CNC solicită ca rata furajelor să fie exprimată în +unități/minut. Pentru a asigura corectitudinea codurilor G: +Selectează preferințele unei scheme bazate pe minut. +De exemplu: + „Metric”, Piese mici & CNC' + 'Vizibil SUA' + 'Decimal imperial' - + Warning Warning - + Ok Ok - + Don't Show This Anymore Don't Show This Anymore @@ -4268,7 +4552,7 @@ For example: Choose a Path Job - Choose a Path Job + Alege o lucrare de traiectorie @@ -4301,7 +4585,7 @@ For example: Complete the selection of edges that form a loop - Complete the selection of edges that form a loop + Completează selecția muchiilor care formează o buclă @@ -4371,7 +4655,7 @@ For example: List of custom property groups int = field(default=None) - List of custom property groups + Lista grupurilor de proprietăți personalizate @@ -4398,37 +4682,37 @@ For example: The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. - The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. + Utilizarea acestui câmp depinde de SafeHeightExpression - în mod implicit, valoarea sa este adăugată la adâncimea de pornire și utilizată pentru înălțimea de siguranță a unei operații. Expression for the safe height of new operations. - Expression for the safe height of new operations. + Expresie pentru înălțimea de siguranță a noilor operațiuni. The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. - The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. + Utilizarea acestui câmp depinde de ClearanceHeightExpression - în mod implicit, valoarea este adăugată la adâncimea de pornire și utilizată pentru înălțimea unei operații. Expression for the clearance height of new operations. - Expression for the clearance height of new operations. + Exprimarea înălţimii de degajare a noilor operaţii. Expression used for the start depth of new operations. - Expression used for the start depth of new operations. + Expresie utilizată pentru adâncimea de pornire a noilor operațiuni. Expression used for the final depth of new operations. - Expression used for the final depth of new operations. + Expresie utilizată pentru adâncimea finală a noilor operațiuni. Expression used for step down of new operations. - Expression used for step down of new operations. + Expresie utilizată pentru eșantionarea noilor operațiuni. @@ -4436,7 +4720,7 @@ For example: - + The base path to modify @@ -4479,7 +4763,7 @@ For example: Dressup length if incision is set to 'custom' - Dressup length if incision is set to 'custom' + Lungimea decupării dacă incizia este setată la 'custom' @@ -4548,62 +4832,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -4655,7 +4934,7 @@ For example: The G-code output file for this project - The G-code output file for this project + Fișierul de ieșire G-code pentru acest proiect @@ -4707,7 +4986,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Împărțiți ieșirea în mai multe fișiere G-code @@ -4746,7 +5025,7 @@ For example: Select the type of Job - Select the type of Job + Selectaţi tipul de job @@ -5052,7 +5331,7 @@ For example: The G-code to be inserted - The G-code to be inserted + Se introduce codul G-code @@ -5072,17 +5351,17 @@ For example: Direction of operation - Direction of operation + Direcția de funcționare Side of operation - Side of operation + Partea de funcționare The segment where the operation starts - The segment where the operation starts + Segmentul de unde începe operațiunea @@ -5541,7 +5820,7 @@ For example: Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. - Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Activează optimizarea căilor liniare (puncte co-liniare). Elimină puncte co-liniare inutile de la ieșirea prin codul G. @@ -5552,7 +5831,7 @@ For example: Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. + Convertiți arcurile co-planare la comenzile G2/G3 pentru comenzile de tăiere `Circular` și `CircularZigZag`. @@ -5847,7 +6126,7 @@ For example: The selected object is not a path - The selected object is not a path + Obiectul selectat nu este o cale @@ -5857,12 +6136,12 @@ For example: Creates a Path Boundary Dress-up from a selected path - Creates a Path Boundary Dress-up from a selected path + Creează o limită a traiectoriei dintr-o traiectorie selectată Please select one path object - Please select one path object + Vă rugăm să selectaţi un obiect traiectorie @@ -5875,12 +6154,12 @@ For example: The selected object is not a path - The selected object is not a path + Obiectul selectat nu este o cale Please select a Profile object - Please select a Profile object + Vă rugăm să selectați un obiect Profil @@ -5900,7 +6179,7 @@ For example: Please select one path object - Please select one path object + Vă rugăm să selectaţi un obiect traiectorie @@ -5972,13 +6251,13 @@ For example: Please select one path object - Please select one path object + Vă rugăm să selectaţi un obiect traiectorie The selected object is not a path - The selected object is not a path + Obiectul selectat nu este o cale @@ -5996,12 +6275,12 @@ For example: Please select one path object - Please select one path object + Vă rugăm să selectaţi un obiect traiectorie The selected object is not a path - The selected object is not a path + Obiectul selectat nu este o cale @@ -6072,17 +6351,17 @@ For example: Please select one path object - Please select one path object + Vă rugăm să selectaţi un obiect traiectorie The selected object is not a path - The selected object is not a path + Obiectul selectat nu este o cale Please select a Profile object - Please select a Profile object + Vă rugăm să selectați un obiect Profil @@ -6106,7 +6385,7 @@ For example: Probe - Probe + Probe @@ -6142,7 +6421,7 @@ For example: Operation - Operation + Operațiune @@ -6238,7 +6517,7 @@ For example: Creates a Path Job - Creates a Path Job + Creează o lucrare de traiectorie @@ -6307,7 +6586,7 @@ For example: Creates a Fixture Offset - Creates a Fixture Offset + Creează o Offset de Fixtură @@ -6360,229 +6639,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation - Operation + Operațiune - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descriere - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller - Tool Controller + Controler sculă - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Materialul - + Work Offsets Work Offsets - + Order By - Order By + Ordonare după - + Part Datum Part Datum - + G-code File - G-code File + Fișier G-code - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programator - + Machine Mașină - + Postprocessor Postprocesor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Notă - + Operator Operator - + Date Date @@ -6597,7 +6876,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + Simulare G-code pe stoc @@ -6605,12 +6884,12 @@ For example: Outside - Outside + În afara Inside - Inside + În interior @@ -6643,7 +6922,7 @@ For example: no job for operation %s found. - no job for operation %s found. + nu a fost găsit niciun job pentru operațiunea %s. @@ -6704,12 +6983,12 @@ For example: Drill Tip - Drill Tip + Sfat de antrenament 2x Drill Tip - 2x Drill Tip + 2 x Sfat de foraj @@ -6719,7 +6998,7 @@ For example: Creates a Path Drilling object from the features of a base object - Creates a Path Drilling object from the features of a base object + Creează un obiect traiectorie de forare din caracteristicile unui obiect de bază @@ -6742,7 +7021,7 @@ For example: Creates a Path Helix from the features of a base object - Creates a Path Helix from the features of a base object + Creează o traiectorie Helix din caracteristicile unui obiect de bază @@ -6751,13 +7030,13 @@ For example: Outside - Outside + În afara Inside - Inside + În interior @@ -6865,7 +7144,7 @@ For example: ZigZag - ZigZag + ZigZag @@ -6875,7 +7154,7 @@ For example: ZigZagOffset - ZigZagOffset + ZigZagOffset @@ -6941,7 +7220,7 @@ For example: ZigZag - ZigZag + ZigZag @@ -6973,7 +7252,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Centrul casetei de încadrare @@ -7172,7 +7451,7 @@ For example: No scan data to convert to G-code. - No scan data to convert to G-code. + Nu există date scanate pentru a fi convertite în G-code. @@ -7265,7 +7544,7 @@ For example: ZigZag - ZigZag + ZigZag @@ -7466,12 +7745,12 @@ For example: VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + VCarve are nevoie de un tăietor de îndrăgostit cu un unghi de margine Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + Unghiul marginii de lance Engraver trebuie să fie < 180 grade. @@ -7578,7 +7857,7 @@ For example: ZigZag - ZigZag + ZigZag @@ -7753,7 +8032,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Operation - Operation + Operațiune @@ -7846,7 +8125,7 @@ Aborting op creation Create custom G-code snippet - Create custom G-code snippet + Creează fragmente personalizate G-code @@ -7890,12 +8169,12 @@ Aborting op creation Please select one path object - Please select one path object + Vă rugăm să selectaţi un obiect traiectorie The selected object is not a path - The selected object is not a path + Obiectul selectat nu este o cale @@ -7921,7 +8200,7 @@ Aborting op creation Creates a Path 3D Pocket from a face or faces - Creates a Path 3D Pocket from a face or faces + Creează o traiectorie 3D Pocket de pe o fațetă sau fețe diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts index db3eea4b46..78b8c1759c 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Выберите шаблон для работы.</p><p> Если нет шаблонов, вы можете создать их через всплывающее меню существующего задания. Назовите файл job_*.json и поместите его в макрос или директорию пути (см. настройки) для выбора из этого списка.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Экспорт шаблона задания - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Если включено, включить все настройки пост-обработки в шаблон.</p></body></html> - Post Processing Постобработка - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Подсказка о текущей конфигурации пост-обработки.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Если включенные определения контроллера инструментов хранятся в шаблоне.</p></body></html> - Tools Инструменты - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Проверьте все контроллеры инструментов, которые должны быть включены в шаблон.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Включите, чтобы включить значения Листа Настроек в шаблон.</p><p> Все значения Листа Настроек, которые были изменены с их значения по умолчанию были выбраны. Если это поле не выбрано, текущий Лист Настроек не был изменен.</p></body></html> - - - + Setup Sheet Лист настроек - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Включите, чтобы включить исходные высоты для операций в шаблоне.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Высоты операции - + Operation Depths Глубины операции - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Включите, чтобы добавить в шаблон стандартные скорости быстрого хода инструмента.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Скорости быстрого хода инструмента - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Включите, чтобы добавить в шаблон стандартный режим охлаждения.</p></body></html> - - - + Coolant Mode Режим охлаждения - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Включить все операции, для которых значения конфигурации должны быть экспортированы.</p><p><br/></p><p>Обратите внимание, что перечислены только операции, которые в настоящее время имеют значения конфигурации.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Заготовка - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Масштаб - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Подсказка о текущей настройке масштаба заготовки.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Если включено, текущее размещение заготовки хранится в шаблоне.</p></body></html> - - - + Placement Расположение - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Подсказка о текущем месте заготовки.</p></body></html> - - - + Export Экспорт @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Выберите один из пост-процессоров.</p><p>FreeCAD поставляется с несколькими пост-процессорами, пожалуйста, убедитесь, что хотя бы один из них включен в ваших предпочтениях.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Название параметра. Может содержать только буквы, цифры и подчеркивания. MixedCase названия будут отображаться с пробелами &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Категория, к которой принадлежит свойство.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Группа - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Тип значения свойства.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Подсказка будет отображаться при наведении курсора мыши на свойство "наведите курсор".</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Подсказка - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Проверьте, хотите ли вы создать несколько свойств в партии.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Добавить существующий инструмент в эту библиотеку.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Добавить существующий - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Удалить выбранный инструмент(-ы) из библиотеки.</p><p><br/></p></body></html> - Remove Удалить - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Выберите путь работы для редактора библиотеки инструментов.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Добавить новую таблицу инструментов</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Сохраните выбранную библиотеку под новым именем или экспортируйте в другой формат</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Таблица битов библиотеки инструментов.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Сохранить текущую библиотеку</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Выберите тип фигуры для ограничения пути.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Выберите тело, используемое для ограничения пути.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + Расширить ограничивающую рамку (габариты) модели Radius Радиус - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Радиус цилиндра</p></body></html> - Height Высота - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Высота Цилиндра.</p></body></html> - Length Длина - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Длина коробки.</p></body></html> - Width Ширина - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Ширина коробки.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Высота коробки.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>Я проверил, что путь ограничен солидным. В противном случае объем твердых частиц описывает зону &quot;не лезь сюда&quot;.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Список операций с базовой геометрией в текущем задании.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Выберите одну или несколько функций в виде 3d и нажмите 'Добавить', чтобы добавить их в качестве базовых элементов для этой операции.</p><p><br/></p><p>Выбранные функции могут быть удалены полностью.</p></body></html> </html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Добавить выбранные функции в список основных геометрий для этой операции.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Добавить - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Удалить выбранные элементы списка из списка базовых геометрий. Операция с ними не будет выполнена.</p></body></html> - - + Remove Удалить - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Очищает список геометрий базы.</p></body></html> - Clear Очистить - - - All objects will be processed using the same operation properties - Все объекты будут обработаны с использованием одинаковых свойств операции - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Таблица характеристик отверстий и определенного радиуса связанной ямы.</p><p><br/></p><p>Вы можете добавить функцию для обработки, выбрав их и нажмите Добавить. Если функция случайно добавлена в список, она может быть удалена через Удалить и больше не будет обработана.</p><p><br/></p><p>Сброс удаляет все текущие элементы из списка и заполняет список всеми круглыми отверстиями, имеющими право на операцию из модели. Вы можете еще раз уточнить список включение/отключение, удаление и добавление функций.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Характеристика - + Diameter Диаметр - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Добавить выбранные элементы из 3d вида в список базовых геометрий.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Удалить выбранные элементы списка из списка базовых геометрий. Операция с ними не будет выполнена.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Очистить список и заполнить всеми подходящими функциями из базового объекта задания.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Сброс - + + All objects will be processed using the same operation properties. Все объекты будут обработаны с использованием одинаковых свойств операции. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Список мест для обработки.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Открывает диалог для добавления произвольного местоположения.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Удалить выбранную локацию из списка. Операция больше не применяется к ним.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Изменить выбранное место.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Начальная глубина операции. Максимальная точка по оси Z-должен обрабатываться.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Передача значения Z выбранной функции в качестве стартовой глубины для операции.</p></body></html> - - - - - Final Depth - Конечная глубина + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Глубина операции, которая соответствует наименьшему значению в оси Z, должна обрабатываться операция.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Передача значения Z выбранной функции в качестве финальной глубины для операции.</p></body></html> - - - - - Step Down - Шаг вниз + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>Глубина в оси Z перемещается вниз между слоями.</p><p>Это значение зависит от используемого инструмента, материала для сокращения, доступного охлаждения и многих других факторов. Пожалуйста, обратитесь к таблицам производителей инструментов для определения правильного значения.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Конечная глубина + + + + + Step Down + Шаг вниз Finish Step Down Завершить шаг вниз - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Глубина финального реза операции. Может быть использована для завершения очистки.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Высота выше безопасна для быстрого перемещения инструмента. Ниже этой высоты все движения по боку и вниз выполняются со скоростью питания.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Высота зазора - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>Высота в тех случаях, когда поперечное перемещение инструмента не препятствует какой-либо арматуре или самой части / материалу заготовки.</p></body></html> - - - - - - - - - - - ToolController - Контроллер инструментов - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Инструмент и его настройки для этой операции.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Режим охлаждения @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Контроллер инструмента - + Coolant Охлаждающая жидкость + + + Type of adaptive operation + Тип адаптивной операции + Cut Region Вырезать область - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Вырезать внутри или снаружи выбранных фигур</p></body></html> - Operation Type Тип операции - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Тип адаптивной операции</p></body></html> - - + Step Over Percent Процент шага(подачи) @@ -1017,71 +1032,36 @@ Accuracy vs Performance Точность или Производительность - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Влияет на эффективность расчета <b>производительности<b> против стабильности и точности</p></body></html> - Helix Ramp Angle Угол наклона спирали - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Угол спиральной рампы(наклон)</p></body></html> - Helix Cone Angle Угол конуса спирали - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Угол входного конуса спирали</p></body></html> - Helix Max Diameter Максимальный диаметр Спирали - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>Если &gt;0 ограничивает диаметр хеликса</p><p>в противном случае используется 75 процентов от диаметра инструмента</p></body></html> - Lift Distance Расстояние подъема - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>Насколько поднимать инструмент во время быстрого перемещения по расчищенным областям.</p><p>Если путь связывания нечеткий, инструмент поднимается на свободную высоту.< /p></тело></html> - Keep Tool Down Ratio Сохранять соотношение - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Максимальная длина пути соединения инструмента в нижнем положении по сравнению с прямым расстоянием между точками.</p><p>Если превышено, соединение будет выполнено путем подъема инструмента на свободную высоту.</p></body></html> - Stock to Leave Оставляемый запас - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>Сколько материала оставить (т. е. для чистовой обработки)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Использовать контур + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Направление выполнения профилирования, по часовой стрелке или против часовой стрелки.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Ширина фаски.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm мм - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Дополнительная глубина погружения инструмента.</p></body></html> - Join: Соединить: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Круглое соединение [по кругу]</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Соединение под углом</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Не убирать после каждого отверстия</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Укажите номер вершины, на которой должна начинаться гравировка.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Укажите, должна ли операция спирали начинаться внутри и двигаться наружу или начинаться снаружи и двигаться к центру.</p></body> </html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Направление спирали, по часовой или против часовой стрелки.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Шаг с обходом в процентах - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Укажите процент от диаметра инструмента, на который каждая спираль будет смещена относительно предыдущей.</p><p><br/></p><p>Шаг более 100 % означает отсутствие перекрытия отдельных разрезов.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Включить расширения - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Если выбрано, отображаются все возможные расширения. Включенные расширения выделены фиолетовым, а неактивные — желтым.</p></body></html> - Show All Показать Все + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Расширить угол между двумя краями кармана. Если выбранные смежные ребра объединяются.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Задайте размер — значение по умолчанию равно половине диаметра инструмента.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Дерево существующих ребер и их потенциальных расширений.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Включить выбранное расширение кармана.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Включить - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Отключите выбранное расширение кармана.</p></body></html> - Disable Отключить - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Удалить все расширения, включенные в данный момент - оставив обычную операцию кармана.</p></body></html> - Boundary Shape Граница формы - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Укажите, если граница должна быть ограничена фактической фигурой выбранного лица (или частью, если поверхность не выбрана), или если рамка наклона должна быть нарушена.</p><p>Последняя может использоваться для ограждения всей площади склада для обеспечения единообразных высот для следующих операций.</p></body></html> - - - + Cut Mode Режим резки - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>Режим резки предполагает, что вырезание с одной стороны бита инструмента представляет собой результирующую часть, а другая сторона либо уже вырезана, либо будет удалена позднее.</p><p>При этом вызывается режим восхождения, когда бит инструмента перемещается в разрез при каждом вращении, В то время как в традиционном режиме в одном и том же направлении происходит поворот битов инструмента и поперечное перемещение.</p></body></html> - - - + Climb Подъём - + Conventional Соглашения - + Pattern Шаблон - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Шаблон, в который перемещается бит инструмента для очистки материала.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Спираль - + ZigZagOffset ZigZag смещение - + Line Линия - + Grid Сетка - + Triangle Треугольник - + Angle Угол - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Угол, в котором применяется шаблон.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>Степень смещения инструмента на каждом цикле шаблона, указано в процентах от диаметра инструмента.</p><p>Шаг выше 100% результатов без перекрытия между двумя разными циклами.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Допуск материала - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Количество материалов, которые должны быть оставлены этой операцией в связи с целевой фигурой.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Укажите, использует ли эта операция начальную точку.</p></body></html> - - - + - + Use Start Point Использовать начальную точку - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Если выбранная операция использует контур выбранной геометрии базы и игнорирует все отверстия и острова.</p></body></html> - - - + Clear Edges Зачистка краев - + Min Travel Мин. траектория (ход) @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Введите имя файла, где должны быть записаны точки зонда.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Вырезать грань + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER МЕСТО + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Количество дополнительного материала, оставшегося в результате этой операции, относительно целевой фигуры.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Проверьте, должна ли эта операция использовать начальную точку.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Проверьте, должна ли эта операция профиля также обрабатывать отверстия в базовой геометрии.</p><p><br/></p><p>Найденные отверстия автоматически смещаются с противоположной стороны и выполняются в противоположном направлении как периметра.</p><p><br/></p><p>Обратите внимание, что это не включает в себя цилиндрические отверстия, предположение о том, что они будут просверлены.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Делать отверстие - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Если установлено, то работа с профилем смещена на радиус инструментов. Направление смещения определяется режущей стороной.</p></body></html> - Use Compensation Использовать Компенсацию - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Проверьте, если вы хотите, чтобы эта операция профиля также применялась к цилиндрическим отверстиям, которые обычно сверливаются.</p><p><br/></p><p>Это может быть полезно, если нет бурения достаточного размера или количество отверстий не гарантирует смену инструмента.</p><p><br/></p><p>Обратите внимание, что направление разрезания обратно к заданным значениям.</p></body></html> - Process Circles Делать круги - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Проверьте, должно ли это действие профиля также обрабатывать внешний периметр фигур базовой геометрии.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Создать справочник параметров + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Выберите, какую точку использовать для первой выбранной функции.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Центр габаритов детали @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Выберите, какую точку использовать во второй выбранной функции.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Базовая геометрия не выбрана.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Базовая геометрия не выбрана. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>В настоящее время использование пользовательских точек входов в Просмотре свойств вкладки Данные.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Продолжить траекторию - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Положительное значение продлевает начало пути, отрицательные сокращают.</p></body></html> - Extend Path End Завершение траектории - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Положительное значение продлевает путь, отрицательное сокращает.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Режим слоя - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Завершите операцию за один проход на глубину или многократном проходе на конечную глубину.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Расположение пути - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Выберите ориентацию пути в отношении выбранной функции(-ий).</p></body></html> - Start to End @@ -1730,106 +1785,134 @@ Perpendicular Перпендикулярно - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Включить обратное направление разрезания пути.</p></body></html> - Reverse cut direction Поменять направление обработки - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Выберите общую границу для операции.</p></body></html> - Scan Type Тип сканирования - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Планар: Плоское, 3D сканирование поверхности. Порожение: 4-осевое сканирование вращения.</p></body></html> - Cut Pattern Вырезать шаблон - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Установите геометрический шаблон очистки для этой операции.</p></body></html> - Profile Edges Профилировать ребро - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Профилируйте края выделения.</p></body></html> - Avoid Last X Faces Избегать последних X фасок - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Избегайте резки последних 'N' граней в списке Базовой геометрии выбранных лиц.</p></body></html> - Bounding Box Габариты + + + + Select the overall boundary for the operation. + Выберите общую границу операции. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Планарное: плоское, трехмерной сканирование поверхности. Вращательное: 4-осное вращательное сканирование. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Завершите операцию за один проход на глубину или за несколько проходов до конечной глубины. + + + + + Set the geometric clearing pattern to use for the operation. + Установить шаблон геометрической очистки (чистовой обработки) для использования в операции. + + + + Profile the edges of the selection. + Обработать выделенные края. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Избегайте обрезки последних N граней в списке выбранных граней базовой геометрии. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Дополнительное смещение габаритов детали X, Y - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Дополнительное смещение выбранного диапазона вдоль оси X."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Дополнительное смещение выбранного диапазона вдоль оси Y."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Линии отреза создаются параллельно этой оси. + + + + + Set the Z-axis depth offset from the target surface. + Установите смещение глубины по оси Z от целевой поверхности. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Установите разрешение выборки. Меньшие значения быстро увеличивают время обработки. + + + + Make True, if specifying a Start Point + Установить в Истину, если указывается начальная точка + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Включить оптимизацию линейных путей (коллинеарных точек). Удаляет ненужные коллинеарные точки из вывода G-кода. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Включить отдельную оптимизацию переходов между частями операции. Drop Cutter Direction Направление вырезания - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Линии резца создаются параллельно этой оси.</p></body></html> - Depth offset Смещение Глубины - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Установите смещение глубины по оси Z от целевой поверхности.</p></body></html> - @@ -1837,51 +1920,34 @@ Шаг с обходом - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Пример интервала - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Установите разрешение на выборку. Меньшие значения быстро увеличивают время обработки.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Сделайте True, если указываете начальную точку</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Оптимизация Линейных путей - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Если задано значение true, резак останется внутри границ модели или выбранных граней</p></body></html> - - - + Boundary Enforcement Граница применения - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Включить отдельную оптимизацию переходов между и разрывов внутри каждого шага пути.</p></body></html> - - - + Optimize StepOver Transitions Оптимизировать шаг переходов @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Выражение, заданное как StartDepth вновь созданной операции.</p><p><br/></p><p>По умолчанию: OpStartDepth</p>< /тело></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Выражение, заданное как FinalDepth для вновь созданной операции.</p><p><br/></p><p>По умолчанию: OpFinalDepth</p>< /тело></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Выражение, заданное как StepDown вновь созданной операции.</p><p><br/></p><p>По умолчанию: OpToolDiameter</p>< /body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Высоты - + Expression Выражение - + Offset Смещение - + Clearance Отклонение - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Выражение установлено как ClearanceHeight для новых операций.</p><p><br/></p><p>По умолчанию: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot; /p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset — может использоваться выражениями для установки значения ClearanceHeight по умолчанию для новых операций.</p><p><br/></p><p>По умолчанию: &quot;3 ммquot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Безопасно - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Выражение установлено как SafeHeight для новых операций.</p><p><br/></p><p>По умолчанию: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;< /p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset может использоваться для выражений, чтобы установить SafeHeight для новых операций.</p><p><br/></p><p>По умолчанию: &quot;5 мм&quot;</p></body></html> - - - + Rapid Speeds Большая скорость - + Horizontal По горизонтали - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Быстрая горизонтальная скорость, назначенная как HorizRapid для нового ToolController.</p></body></html> - - - + Vertical По вертикали - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Быстрая вертикальная скорость, назначенная VertRapid нового ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Это значение используется для дискретизации дуг в сегменты. Меньшие значения приведут к большему gcode. Большие значения могут привести к нежелательным сегментам на пути средней линии.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Фильтр коллинеарных линий (в одной пареллели) - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Задает степень фильтрации коллинеарных сегментов диаграммы Вороного</p><p>Допустимые значения: 0–90 градусов (чем больше число, тем сильнее фильтруется)</p><p >По умолчанию = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Выберите алгоритм для использования: OCL Dropcutter*, или экспериментальный (не основанный на OCL).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Выберите используемый алгоритм: OCL Dropcutter* или Experimental (не на основе OCL). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Установите ширину удерживающих тегов по умолчанию.</p><p>Если для ширины установлено значение 0, dressup попытается угадать разумное значение на основе самого пути. </p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Высота по умолчанию - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Высота удерживающих держателей по умолчанию.</p><p>Если указанная высота равна 0, при одевании будет использоваться половина высоты детали. Если высота больше, чем высота детали, алгоритм [dressup] уменьшит высоту до высоты детали.</p></body></html> - - - + Default Angle Угол по умолчанию - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Угол подъема и опускания держателя.</p></body></html> - - - + Default Radius Радиус по умолчанию - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Радиус скругления на верхнем краю тега.</p><p>Если радиус больше, чем поддерживает сама форма тега, результирующая форма будет как купол.</p></body></html> - - - + Tag Generation Генерация тегов (перемычек, держателей) - + Initial # Tags Начальный # Тегов (Перемычек) - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Укажите количество тэгов, сгенерированных при создании нового dressup.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Path - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Путь к поиску фвйлов шаблонов, пост-процессоров, таблиц инструментов и других внешних файлов.</p><p><br/></p><p>Если оставить пустым используется директория макросов.</p></body></html> - - - + Template Шаблон - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Шаблон по умолчанию будет выделен при создании нового задания. </p><p><br/></p><p>Полезно, когда почти все задания будут обрабатываться на одном станке с одной юстировкой.</p><p><br/></p><p>Если оставить пустым, ни один шаблон выделен не будет.</p></body></html> - - - + Geometry Геометрия - + Default Geometry Tolerance Допуск на геометрию по умолчанию - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Значение по умолчанию для новых заданий, используемых для вычисления пути. Меньше повышает точность, но замедляет вычисления - + Default Curve Accuracy Точность кривой по умолчанию - - + + Post Processor Пост-процессор - + Output File Выходной файл - + Default Path Путь по умолчанию - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Введите путь и, при желании, имя файла (см. ниже), которые будут использоваться по умолчанию для экспорта постпроцессора.</p><p>Перед тем, как имя разрешается во время постобработки:</p><p>Подстановка позволяет следующее:</p><p>%D ... каталог активного документа</p><p>%d . .. имя активного документа (с расширением)</p><p>%M ... каталог макросов пользователя</p><p>%j ... имя активного объекта задания</p><p ><br/></p><p>Следующее можно использовать, если выходные данные разделены. Если выходные данные не разделены</p><p>, они будут проигнорированы. </p><p>%T ... Номер инструмента</p><p>%t ... Метка контроллера инструмента</p><p><br/></p><p>%W . .. Рабочая система координат</p><p>%O ... Метка операции</p><p><br/></p><p>При разделении вывода всегда будет добавляться порядковый номер.< /p><p><br/></p><p>если %S включен, вы можете указать, где встречается число. Без него номер будет добавлен в конец строки.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/ ></p><p>В следующем примере все файлы с тем же именем, что и у документа, хранятся в каталоге /home/freecad (удалите кавычки):</p><p>&quot;/home/cnc/%d.g- code&quot;</p><p>О том, как разрешать конфликты имен, см. приведенную ниже политику сохранения файлов.</p></body></html> - - - + File Save Policy Политика сохранения файлов - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Выберите способ устранения возможных конфликтов имен файлов. Всегда открывать диалоговое окно, открывать диалоговое окно только в том случае, если выходной файл уже существует, перезаписывать любой существующий файл или добавлять уникальный (3-значный) последовательный идентификатор к имени файла.</p></body></html> - - - + Open File Dialog Открыть диалоговое окно - + Open File Dialog on conflict Открыть диалоговое окно файла при конфликте - + Overwrite existing file Переписать существующий файл? - + Append Unique ID on conflict Добавить уникальный ID при конфликте - + Post Processors Selection Выбор пост-процессоров - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Кажется, скрипты постпроцессора не установлены. Добавьте несколько макросов в каталог макросов и убедитесь, что имя файла заканчивается на &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Пост-процессор по умолчанию - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Выберите один из пост-процессоров по умолчанию.</p></body></html> - - - + DefaultPostProcessor Постпроцессор по умолчанию - + Mod/Path Мод/Путь - + Default Arguments Аргументы по умолчанию - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Необязательные аргументы передаются указанному выше пост-процессору. Смотрите документацию пост-процессора для поддерживаемых аргументов.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Конфигурация - + Stock Заготовка - + Create Box Создать Параллелепипед - + Create Cylinder Создать Цилиндр - + Extend Model's Bounding Box - Extend Model's Bounding Box + Расширить ограничивающую рамку (габариты) модели - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Радиус - - + + Height Высота - + Length Длина - + Width Ширина - + Placement Расположение - + Angle Угол - + Axis Ось - + Position Положение - + Tools Инструменты - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Ссылки на биты инструментов и их формы могут храниться либо с абсолютным путем, либо с относительным путем к пути поиска.</p><p>Как правило, рекомендуется используйте относительные пути из-за их гибкости и устойчивости к изменениям макета.</p><p>Если несколько инструментов или форм инструментов с одинаковыми именами существуют в разных каталогах, может потребоваться использование абсолютных путей. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Сохранять абсолютные пути @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Форма по траектории + + Enable Lead-in move + Enable Lead-in move - - LeadIn - ввода + + Enable Lead In + Enable Lead In - - Enable LeadIn - Включить ввод + + + Style + Стиль - - Extend In: - Продлить через: + + + Length / Radius + Length / Radius - - Style In: - Стиль начать: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Расширение + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Вывод + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Включить вывод + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Продлить из: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Стиль закончил: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Длина / радиус: - - - - Radius / Center: - Радиус / центр: - - - + Keep Tool Down Держать инструмент нажатым - + Rapid Plunge Быстрое погружение - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Применить ввод-вывод (Lead In/Out) на всех слоях</p></body></html> - - - + Include Layers Включить слои - - Use Machine CRC - Использовать машинный CRC (контрольная сумма) - - - + Arc Дуга - + Tangent Касательная - + Perpendicular Перпендикулярно - - Radius - Радиус - - - - Center - Центр - - - + + Length/Radius positive not Null Положительная длина/радиус не ноль - + LeadInOut отвода/подвода - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Создает объект компенсации радиуса резца G41/G42 из выделенной траектории - + Please select one path object Пожалуйста выберите один объект траектории - + The selected object is not a path Выделенный объект не является траекторией - + Please select a Profile object Пожалуйста выберите объект профилирования @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Радиус - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>Радиус завернутой оси</p></body></html> - Axis Mapping Сопоставление Оси + + + The radius of the wrapped axis + Радиус завернутой оси + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>Ось сопоставления входных данных. Координаты первой оси будут сопоставлены с вторым.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>С какой стороны костей профиля вставляются - это также определяет, какие углы накладываются вверх. Значение по умолчанию определяется на основе написанного профиля.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Углы, меньшие угла фильтра, не будут обрабатывать угловые действия</p></body></html> + Angles less than filter angle will not receive corner actions + Углы меньше угла фильтра не будут получать угловые действия + + + + Distance the point trails behind the spindle + Расстояние, на котором точка следует за шпинделем + + + + Height to raise during corner action + Высота подъема при повороте Offset Distance Расстояние смещения - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Расстояние, на котором точка следует за шпинделем</p></body></html> - Pivot Height Высота поворота - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Высота, на которую нужно подняться при повороте</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Ширина держателя.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Высота держателя.</p><p>Обратите внимание, что результирующий держатель может быть меньше, если ширина и угол тега имеют треугольную форму.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Угол подъема и опускания держателя.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Радиус скругления вверху.</p><p>Если радиус слишком велик для формы держателя, он уменьшается до максимально возможного радиуса, что приводит к сферической форме.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Список текущих держателей. Редактируйте координаты двойным щелчком или кнопкой «Редактировать».</p><p>Теги автоматически отключаются, если они перекрываются с предыдущим тегом или не лежат на базовой проволоке.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - Контроллер инструментов + Tool Controller + Контроллер инструмента + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Режим охлаждения - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Инструмент и его настройки для этой операции.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Введите имя файла, содержащего данные зонда</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Название - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Отображаемое имя биты инструмента (начальное значение взято из файла формы).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Файл фигуры - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Файл, который определяет тип и форму панели инструментов.</p></body></html> - path траектория + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Изменить файл, определяющий тип и форму инструмента бит.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Доступные биты инструментов для выбора.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Создать контроллеры инструментов для выбранных инструментов и добавить их в работу</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Редактировать @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Выходной файл - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Процессор - + Arguments Аргументы - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Необязательные аргументы передаются пост-процессору. Аргументы специфичны для каждого пост-процессора, пожалуйста, обратитесь к документации для деталей.</p></body></html> - - - + Work Coordinate Systems Рабочая система координат WCS - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Упорядочивание по фиксатору приведет к тому, что все операции будут выполняться в первой системе координат перед переключением на вторую. Тогда все операции будут выполняться там в том же порядке.</p><p>Это полезно, если оператор может безопасно загрузить работу в одну систему координат, в то время как станок выполняет работу в другой.</p><p>Порядок по инструменту, сведет к минимуму изменения инструмента. Будет выполнена смена инструмента, затем все операции во всех системах координат перед сменой инструментов.</p><p>Сортировка по операциям будет выполнять каждую операцию во всех системах координат перед переходом к следующей операции. Это особенно полезно в сочетании с «раздельным выводом» даже при наличии только одной рабочей системы координат, поскольку каждая операция будет помещена в отдельный файл</p></body></html> - - - + Systems Системы - + Order By Упорядочить По - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Системы рабочих координат</span>, также называемые <span style=" font-style:italic;">Рабочие смещения </span>, <span style=" font-style:italic;">Смещения фиксаторов</span> или <span style=" font-style:italic;">Фиксаторы </span> полезны для создания эффективного производства. задания, в которых одна и та же деталь выполняется много раз на станке.</p><p>FreeCAD не знает, где находится конкретная система координат в системе координат станка, поэтому добавление дополнительных систем координат к вашему заданию не приведет к визуальным изменениям в пределах твоя работа. Однако это изменит ваш вывод gcode. Точный способ воздействия на вывод определяется настройкой «Упорядочить по».</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Введите путь и, при желании, имя файла (см. ниже), которые будут использоваться по умолчанию для экспорта постпроцессора.</p><p>Перед тем, как имя разрешается во время постобработки:</p><p>Подстановка позволяет следующее:</p><p>%D ... каталог активного документа</p><p>%d . .. имя активного документа (с расширением)</p><p>%M ... каталог макросов пользователя</p><p>%j ... имя активного объекта задания</p><p ><br/></p><p>Следующее можно использовать, если выходные данные разделены. Если выходные данные не разделены</p><p>, они будут проигнорированы. </p><p>%T ... Номер инструмента</p><p>%t ... Метка контроллера инструмента</p><p><br/></p><p>%W . .. Рабочая система координат</p><p>%O ... Метка операции</p><p><br/></p><p>При разделении вывода всегда будет добавляться порядковый номер.< /p><p><br/></p><p>если %S включен, вы можете указать, где встречается число. Без него номер будет добавлен в конец строки.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/ ></p><p>В следующем примере все файлы с тем же именем, что и у документа, хранятся в каталоге /home/freecad (удалите кавычки):</p><p>&quot;/home/cnc/%d.g- code&quot;</p><p>О том, как разрешать конфликты имен, см. приведенную ниже политику сохранения файлов.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Если используется несколько систем координат, установка значения TRUE приведет к тому, что gcode будет записан в несколько выходных файлов, что контролируется свойством «упорядочить по». Например, при заказе по прибору первый выходной файл будет для первого прибора, а отдельный файл для второго.</p><p><br/></p><p><br/></p ></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Если установлено значение True, при постобработке будет создано несколько выходных файлов на основе параметра <span style=" font-style:italic;">порядок по</span>.</span> p><p><br/></p><p>Например, если для параметра <span style=" font-style:italic;">order by</span> задано значение Tool, первый выходной файл будет содержать первая смена инструмента и все операции во всех системах координат, которые можно выполнить с этим инструментом до вызова следующей смены инструмента.</p><p><br/></p><p>If <span style =" font-style:italic;">порядок по</span> установлен на <span style=" font-style:italic;">операция</span> и <span style=" font-style:italic;" >split output</span> равно true, каждая операция будет записана в отдельный файл.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Разделить вывод - + Setup Конфигурация - + Layout Макет - + Stock Заготовка - + Create Box Создать Параллелепипед - + Create Cylinder Создать Цилиндр - + Extend Model's Bounding Box - Extend Model's Bounding Box + Расширить ограничивающую рамку (габариты) модели - + Use Existing Solid Использовать существующий твердый - + Refresh Обновить - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Радиус - - + + Height Высота - + Length Длина - + Width Ширина - + Alignment Выравнивание - + Move to Origin Переместить в начало координат - + Set Origin Установить точку начала координат - + Center in Stock Центр на заготовке - + XY in Stock XY на заготовке - + Set Задать - + X-Axis Ось X - + Y-Axis Ось Y - + Z-Axis Ось Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Связать заготовку и модель - + Move - XY Переместить - XY - + Rotate - XY Поворот - XY - + Compound Соединить - - + + Default Values Значение по Умолчанию - + Depths Глубины - + Start Depth Начальная глубина - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Выражение, заданное как StartDepth вновь созданной операции.</p><p><br/></p><p>По умолчанию: OpStartDepth</p>< /тело></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Конечная глубина - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Выражение, заданное как FinalDepth для вновь созданной операции.</p><p><br/></p><p>По умолчанию: OpFinalDepth</p>< /тело></html> - - - + Step Down Шаг вниз - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Выражение, заданное как StepDown вновь созданной операции.</p><p><br/></p><p>По умолчанию: OpToolDiameter</p>< /body></html> - - - + Heights Высоты - + Expression Выражение - + Offset Смещение - + Clearance Отклонение - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Выражение установлено как ClearanceHeight для новых операций.</p><p><br/></p><p>По умолчанию: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot; /p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset — может использоваться выражениями для установки значения ClearanceHeight по умолчанию для новых операций.</p><p><br/></p><p>По умолчанию: &quot;3 ммquot;</p></body></html> - - - + Safe Безопасно - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Выражение установлено как SafeHeight для новых операций.</p><p><br/></p><p>По умолчанию: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;< /p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset может использоваться для выражений, чтобы установить SafeHeight для новых операций.</p><p><br/></p><p>По умолчанию: &quot;5 мм&quot;</p></body></html> - - - + Coolant Охлаждающая жидкость - + Coolant Mode Режим охлаждения - - + + Tools Инструменты - + Name Название - + Nr. №. - - + + Feed Подача - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Горизонтальная подача</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Вертикальная подача</p></body></html> - - - + Spindle Обороты - + Add Добавить - + Remove Удалить - + Rapid Speeds Большая скорость - + Horizontal По горизонтали - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Быстрая горизонтальная скорость, назначенная как HorizRapid для нового ToolController.</p></body></html> - - - + Vertical По вертикали - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Быстрая вертикальная скорость, назначенная VertRapid нового ToolController.</p></body></html> - - - + Workplan План работы - + Active Tool Активный инструмент - + Delete Удалить - + Op Defaults Операции по умолчанию @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations Трёхмерные операции @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Настройка проекта - + Tool Commands Команды инструментов - + New Operations Новые операции - - + + Path Modification Изменения траектории - + Helpful Tools Вспомогательные инструменты - - - - - - - - + + + + + + + + &Path & Траектория - + Path Dressup Путь, для которого делаем технологические поддерживающие перемычки - + Supplemental Commands Дополнительные Команды - + Specialty Operations Специализирующие операции - + Utils Утилиты @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4069,30 +4353,30 @@ For example: 'Metric, Small Parts & CNC' 'US Customary' 'Imperial Decimal' - The currently selected unit schema: - '{}' - Does not use 'minutes' for velocity values. + Текущая выбранная схема объекта: + '{}' + Не использует «минуты» для значений скорости. -CNC machines require feed rate to be expressed in -unit/minute. To ensure correct G-code: -Select a minute-based schema in preferences. -For example: - 'Metric, Small Parts & CNC' - 'US Customary' - 'Imperial Decimal' +Для станков с ЧПУ скорость подачи должна быть выражена в +единица/минута. Чтобы обеспечить правильный G-код: +Выберите поминутную схему в настройках. +Например: + «Метрика, мелкие детали и ЧПУ» + «Обычай США» + «Имперская десятичная дробь» - + Warning Предупреждение - + Ok Да - + Don't Show This Anymore Больше не показывать @@ -4298,7 +4582,7 @@ For example: Complete the selection of edges that form a loop - Complete the selection of edges that form a loop + Завершите выбор ребер, образующих петлю @@ -4395,37 +4679,37 @@ For example: The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. - The usage of this field depends on SafeHeightExpression - by default its value is added to the start depth and used for the safe height of an operation. + Использование этого поля зависит от выражения безопасной высоты — по умолчанию его значение добавляется к начальной глубине и используется для безопасной высоты операции. Expression for the safe height of new operations. - Expression for the safe height of new operations. + Выражение для безопасной высоты новых операций. The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. - The usage of this field depends on ClearanceHeightExpression - by default is value is added to the start depth and used for the clearance height of an operation. + Использование этого поля зависит от Выражения высоты зазора - по умолчанию, если значение добавляется к начальной глубине и используется для высоты зазора операции. Expression for the clearance height of new operations. - Expression for the clearance height of new operations. + Выражение для габаритной высоты новых операций. Expression used for the start depth of new operations. - Expression used for the start depth of new operations. + Выражение, используемое для начальной глубины новых операций. Expression used for the final depth of new operations. - Expression used for the final depth of new operations. + Выражение, используемое для конечной глубины новых операций. Expression used for step down of new operations. - Expression used for step down of new operations. + Выражение, используемое для StepDown (шага по глубине) новых операций. @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4476,7 +4760,7 @@ For example: Dressup length if incision is set to 'custom' - Dressup length if incision is set to 'custom' + Длина перемычки, если для разреза установлено значение «Пользовательский» @@ -4545,62 +4829,57 @@ For example: Высота подъема при повороте - + Calculate roll-on to path Рассчитать переход к пути - + Calculate roll-off from path Рассчитать откат от пути - + Keep the Tool Down in Path Сохранить инструмент Внизу в пути - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Используйте компенсацию радиуса фрезы станка/смещение траектории инструмента G41/G42 - - - + Length or Radius of the approach Длина и радиус подхода - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path Стиль движения по Пути обработки - + The Style of motion out of the Path Стиль движения вне Пути обработки - - The Mode of Point Radiusoffset or Center - Режим точечного "смещения радиуса" или "центра" - - - + Extends LeadIn distance Увеличивает расстояние ввода - + Extends LeadOut distance Увеличивает расстояние отвода - + Perform plunges with G0 Выполнить подходы (погружение, вгрызание) со скоростью G0 - + Apply LeadInOut to layers within an operation Применить схему Подвод/Отвод фрезы (инструмента) к слоям в ходе операции @@ -4652,7 +4931,7 @@ For example: The G-code output file for this project - The G-code output file for this project + G-code выходной файл для этого проекта @@ -4704,7 +4983,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Разделить вывод на несколько gcode файлов @@ -4743,7 +5022,7 @@ For example: Select the type of Job - Select the type of Job + Выберите тип обработки @@ -5049,7 +5328,7 @@ For example: The G-code to be inserted - The G-code to be inserted + Gcode будет вставлен @@ -5069,17 +5348,17 @@ For example: Direction of operation - Direction of operation + Направление для выполнения операции Side of operation - Side of operation + Сторона операции The segment where the operation starts - The segment where the operation starts + Сегмент, с которого начинается операция @@ -5538,7 +5817,7 @@ For example: Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. - Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Включить оптимизацию линейных путей (коллинеарных точек). Удаляет ненужные коллинеарные точки из вывода G-кода. @@ -5549,7 +5828,7 @@ For example: Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 G-code commands for `Circular` and `CircularZigZag` cut patterns. + Преобразование копланарных дуг в команды gcode G2/G3 для рисунков резки «Круговой» и «Круговой зигзаг». @@ -5854,7 +6133,7 @@ For example: Creates a Path Boundary Dress-up from a selected path - Creates a Path Boundary Dress-up from a selected path + Создает перемычки границы пути обработки из выбранного пути @@ -6235,7 +6514,7 @@ For example: Creates a Path Job - Creates a Path Job + Создает путь обработки к заданию @@ -6304,7 +6583,7 @@ For example: Creates a Fixture Offset - Creates a Fixture Offset + Создать отступ крепления (зажимного приспособления) @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Проверьте задание пути на распространенные ошибки - + Base Object(s) Базовый объект(ы) - + Job Sequence Последовательность заданий обработки - + Job Description Описание задания обработки - + Job Type Тип задания - + CAD File Name Имя файла CAD - + Last Save Date Дата последнего сохранения - + Customer Клиент - + Designer Дизайнер - - + + Operation Операция - + Minimum Z Height Минимальная высота Z - + Maximum Z Height Максимум Z высота - + Cycle Time Время цикла - + Coolant Охлаждающая жидкость - + TOTAL JOB ВСЕГО ЗАДАНИЙ ОБРАБОТКИ - + Tool Number Инструмент № - + Description Описание - + Manufacturer Производитель - + Part Number Артикул детали - + URL URL - + Inspection Notes Инспекционные примечания - + Tool Controller Контроллер инструмента - + Feed Rate Подача рабочая - + Spindle Speed Скорость шпинделя - + Tool Shape Форма инструмента - + Tool Diameter Диаметр инструмента - + X Size Размер по оси X - + Y Size Размер по оси Y - + Z Size Размер по оси Z - + Material Материал - + Work Offsets Рабочие смещения - + Order By Упорядочить По - + Part Datum Опорные координаты детали - + G-code File - G-code File + Файл G Code - + Last Post Process Date Дата последнего пост-процесса - + Stops Остановки - + Programmer Программист - + Machine Станок - + Postprocessor Постпроцессор - + Post Processor Flags Флаги Пост-процессора - + File Size (kbs) Размер файла (Кб) - + Line Count Кол-во Линий - + Note Заметка - + Operator Оператор - + Date Дата @@ -6594,7 +6873,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + Имитация работы G-кода на заготовке @@ -6640,7 +6919,7 @@ For example: no job for operation %s found. - no job for operation %s found. + работа для операции %s не найдена. @@ -6716,7 +6995,7 @@ For example: Creates a Path Drilling object from the features of a base object - Creates a Path Drilling object from the features of a base object + Создание траектории сверления объекта по особенностям базового объекта @@ -6739,7 +7018,7 @@ For example: Creates a Path Helix from the features of a base object - Creates a Path Helix from the features of a base object + Создает путь Спираль из особенностей базового объекта @@ -6970,7 +7249,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Центр габаритов детали @@ -7169,7 +7448,7 @@ For example: No scan data to convert to G-code. - No scan data to convert to G-code. + Нет данных сканирования для преобразования в Gcode. @@ -7463,12 +7742,12 @@ For example: VCarve requires an engraving cutter with a cutting edge angle - VCarve requires an engraving cutter with a cutting edge angle + Для V-выреза требуется гравировальная фреза с острым углом режущей кромки Engraver cutting edge angle must be < 180 degrees. - Engraver cutting edge angle must be < 180 degrees. + Угол режущей кромки гравера должен быть < 180 градусов. @@ -7843,7 +8122,7 @@ Aborting op creation Create custom G-code snippet - Create custom G-code snippet + Создать фрагмент пользовательского gcode @@ -7918,7 +8197,7 @@ Aborting op creation Creates a Path 3D Pocket from a face or faces - Creates a Path 3D Pocket from a face or faces + Создает 3D-карман пути из грани или граней diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts index a89f56bdb6..7afe2dfa9a 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Izberite predlogo, ki jo želite uporabiti pri opravilu.</p><p>Če ni nobene predloge, jo lahko ustverite v pojavnem meniju obstoječega opravila. Poimenujte datoteko opravilo_*.json in jo postavitev v mapo makrov ali poti (glej prednastavitve), če želite, da jo bo mogoče izbrati na tem seznamu.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Izvoz opravilnih predlog - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Če je omogočeno, dodaj v predlogo tudi vse nastavitve poobdelave.</p></body></html> - Post Processing Poobdelovanje - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Namig o nastavitvah trenutnega poopravila.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Če je omogočeno, se opredelitve orodnega krmilnika shranijo v predlogo.</p></body></html> - Tools Orodja - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Označi vse orodne krmilnike, ki jih želite vključiti v predlogo.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Omogočite, če želite vrednosti iz nastavitvenika shraniti v predlogo.</p><p>Katerakoli vredost iz nastavitvenika, ki je drugačna od privzete vrednosti, je predizbrana. Če to polje ni izbrano, trenutni nastavitvenik ni bil spremenjen.</p></body></html> - - - + Setup Sheet Nastavitvenik - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Omogočite, če želite opravilom v predlogi dodati privzete višine.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Višine opravila - + Operation Depths Globine opravila - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Omogočite, če želite v predlogo dodati privzete hitrosti hitrih hodov orodja.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Hitrohodne hitrosti orodja - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Omogočite, če želite v predlogi zajeti tudi privzeti način hladila.</p></body></html> - - - + Coolant Mode Hladilni način - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Omogoči vsa opravila, katerih nastavitvene vrednosti želite izvoziti.</p><p><br/></p><p>Opomba: našteta so le opravila, ki imajo trenutno nastavljene nastavitvene vrednosti.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Surovec - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Obseg - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Namig o nastavitvah obsega trenutnega surovca.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Če je omogočeno, se trenutna postavitev surovca shrani v predlogo.</p></body></html> - - - + Placement Postavitev - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Namig o postavitvi trenutnega surovca.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Izberite enega izmed poobdelovalnikov.</p><p>S FreeCADom dobite prednameščenih več poobdelovalnikov. Preverite, ali je vsaj eden v vaših prednastavitvah že omogočen.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Ime lastnosti lahko vsebuje le črke, številke in podčrtaje. Medzačetniška imena bodo prikazana s presledki &quot;Medzačetnice&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Skupina vrste, ki ji lastnost pripada.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Skupina - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Vrsta vrednost lastnosti.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Orodni namig, ki se prikaže pri prečenju z miško čez lastnost.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Orodni namig - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Označite, če želite več lastnosti ustvariti v svežnju.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Dodaj obstoječi orodni nastavek v to knjižnico.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Dodaj obstoječega - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Izbriši iz knjižnice izbrane orodne nastavke.</p><p><br/></p></body></html> - Remove Odstrani - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Izberite delovno pot urejevalnika orodne knjižnice.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Dodaj novo orodno preglednico</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Shrani izbrano knjižnico pod drugim imenom ali izvozi v drug zapis</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Razpredelnica z orodnimi nastavki iz knjižnice.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Shrani trenutno knjižnico</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Izberite vrsto oblike, s katero želite omejiti izhodiščno pot.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Izberite telo, s katerim želite omejiti izhodiščno pot.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Razš. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Razš. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Razš. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Polmer - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Polmer valja.</p></body></html> - Height Višina - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Višina valja.</p></body></html> - Length Dolžina - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Dolžina kvadra.</p></body></html> - Width Širina - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Širina kvadra.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Višina kvadra.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Seznam dejanj z izhodiščno geometrijo v trenutnem opravilu.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Izberite v 3D pogledu eno ali več značilnosti in pritisnite "Dodaj", da postanejo izhodiščni predmeti tega dejanja.</p><p><br/></p><p>Izbrane značilnosti je mogoče v celoti izbrisati.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Dodaj na seznam izhodiščnih geometij tega dejanja izbrane značilnosti.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Dodaj - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Odstrani izbrane predmete s seznama izhodiščnih geometrij. Dejanje zanje ne bo uveljavljeno.</p></body></html> - - + Remove Odstrani - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Počisti seznam izhodiščnih geometrij.</p></body></html> - Clear Počisti - - - All objects will be processed using the same operation properties - Vsi predmeti bodo obdelani z opravili, ki imajo enake lastnosti - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Preglednica lukenjskih značilnosti in določeni polmer povezane luknje..</p><p><br/></p><p>Značilnost lahko za obdelovanje dodate tako, da jih izbere in kliknete na Dodaj. Če je značilnost na seznam dodana po pomoti, jo lahko umaknete z Odstrani in ne bo več obdelana.</p><p><br/></p><p>Ponastavitev izbriše vse trenutne predmete s seznama in zapolni seznam z vsemokroglimi luknjami, primernimi za dejanja z oblikovanca. Kasneje lahko seznam z omogočanjem, onemogočanjem, odstranjanjem in dodajanjem značilnost še vendno prilagajate.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Značilnost - + Diameter Premer - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Dodaj na seznam izhodiščnih geometrij izbrane predmete s 3D pogleda.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Odstrani izbrane predmete s seznama izhodiščnih geometrij. Dejanje zanje ni več uveljavljeno.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Počisti celoten seznam in ga izpolni z vsemi primernimi značilnostmi za izhodiščni predmet opravila.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Ponastavi - + + All objects will be processed using the same operation properties. Vsi predmeti bodo obdelani z dejanji, ki imajo enake lastnosti. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>Seznam mest za obdelavo.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Odpre pogovorno okno za dodajanje poljubnih mest.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Odstrani izbrano mesto s seznama. Dejanje zanj ni več uveljavljeno.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Uredi izbrano mesto.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Začetna globina dejanja. Najvišja točka na osi Z, ki jo mora dejanje obdelati.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Prenesi vrednost Z izbrane značilnosti kot začetno globino dejanja.</p></body></html> - - - - - Final Depth - Končna globina + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Globina dejanja, ki odgovarja najnižji vrednosti na osi Z in jo mora dejanje obdelati.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Prenesi vrednost Z izbrane značilnosti kot končno globino dejanja.</p></body></html> - - - - - Step Down - Poglobitveni korak + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>Globina v osi Z, po kateri se dejanje premika navzdol med plastmi.</p><p>Vrednost je odvisna od uporabljenega orodja, rezkanega materiala, hlajenja in še mnogo drugih dejavnikov. Za določitev pravilne vrednosti preverite proizvajalčev tehnični list.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Končna globina + + + + + Step Down + Poglobitveni korak Finish Step Down Zadnji korak - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Globina zadnjega reza dejanja. Služi lahko doseganju gladkejše končne obdelave.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Višina, nad katero je varno premikanje orodnih nastavkov s hitrimi hodi. Vsi vodoravni in navpični premiki se pod to višino izvajajo s hitrostmi podajanja.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Prosta višina - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>Višina, pri kateri bočnega gibanja orodnega nastavka ne ovirajo pritrdila ali gradivo dela oz. surovca.</p></body></html> - - - - - - - - - - - ToolController - Orodni krmilnik - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Orodje in njegove nastavitve za to dejanje.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Hladilni način @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Orodni krmilnik - + Coolant Hladilo + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Odstotek zmika @@ -1017,71 +1032,36 @@ Accuracy vs Performance Natančnost proti učinkovitosti - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Vpliva na razmerje med učinkovitostjo računanja in natančnostjo ter stabilnostjo</p></body></html> - Helix Ramp Angle Kót vijačnega spuščanje - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Kót spuščanj pri vijačnem vstopanju</p></body></html> - Helix Cone Angle Kót stožčaste vijačnice - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Kót stožca pri vijačnem vstopanju</p></body></html> - Helix Max Diameter Nav. premer vijačnice - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Uporabi obris + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Smer izvajanje orisa; v smeri urinega kazalca ali v nasprotni smeri urinega kazalca.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Širina posnemanja roba.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Dodatna poglobitev orodja.</p></body></html> - Join: Spoji: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Zaokrožen stik</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Stik na zajero</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Določi številko oglišča podložene oblike, pri katerem naj se začne vrezovanje.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Določite, ali naj dejanje vijačnice začen znotraj in se pomika proti zunanjosti, ali naj prične zunaj se pomika proti središču.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Smer vijačnice; v smeri urinega kazalca ali v nasprotni smeri urinega kazalca.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Odstotek zmika - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Določi zamik vsake vijačnice glede na predhodnjo kot odstotek premera orodja.</p><p><br/></p><p>Stoodstotni zmik pomeni, da se rezi med seboj ne prekrivajo.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Če je izbrano, bodo vse morebitne razširitve prikazane: omogočene škrlatno in onemogočene rumeno. </p></body></html> - Show All Prikaži vse + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Podaljšaj z dvema robovoma ugreza tudi vogal med njima. Če je izbrano, se sosedna robova povežeta.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Določi podaljšanje mere - privzeta vrednost je polovica premera orodja.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Drevo obstoječih robov in morebitnih njihovih razširitev.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Omogoči razširitev trenutno izbranemu ugrezu.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Omogoči - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Onemogoči razširitev trenutno izbranemu ugrezu.</p></body></html> - Disable Onemogoči - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Odstrani vse omogočene razširitve - pusti surovo dejanje ugreza.</p></body></html> - Boundary Shape Mejna oblika - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Rezalni način - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>Rezalni način predpostavlja, da rez na eni strani orodnega nastavka predstavlja željeni del, druga stran pa je bodisi že porezkana ali pa bo kasneje odstranjena.</p><p> Ob upoštevanju tega je priklican istosmerni način, ko se orodni nastavke pomika v rez po vsakem zasuku, medtem ko sta pri protismernem načinu zasuk in vodoravno gibanje nastavka v isti smeri.</p></body></html> - - - + Climb Plezanje, Istosmerno (način rezkanja, nasproten od protismernega -convetional) - + Conventional Običajen, Protismerno (način rezkanja, nasproten od istosmernega -climb) - + Pattern Vzorec - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Vzorec s katerim orodje napreduje, da umika gradivo.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Cikcak - + Spiral Viba - + ZigZagOffset CikcakOdmik - + Line Črta - + Grid Mreža - + Triangle Trikotnik - + Angle Kot - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Kót zasuka vzorca.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>Koliko se orodje vodoravno zmakne pri vsaki ponovitvi vzorca je določeno v odstotnem deležu premera orodja.</p><p>Stoodstotni zmik pomeni, da se pri ponovitvi vzorec ne prekriva.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Napuščeno gradivo - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Količina gradiva v odnosu na željeno obliko, ki naj po končanem dejanju ostane.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Določi, če to dejanje uporablja začetno točko.</p></body></html> - - - + - + Use Start Point Uporabi začetno točko - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Če je označeno, dejanje uporabi le zunanji obris izbrane geometrije in prezre vse luknje in otoke.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Najm. poti @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Vnesite ime datoteke, v katero želite shraniti tipalne točke</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Stran rezanja + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PROSTORNIK + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Količina gradiva v odnosu na željeno obliko, ki po končanem dejanju ostane.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Označite, če želite, da to dejanje uporabi začetno točko.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Označite, če želite, da to dejanje orisa obdela tudi luknje v izhodiščni geometriji.</p><p><br/></p><p>Pri prepoznanih luknjah se samodejno zamekne na nasprotno stran rezanja in izvede v drugi smeri, ki na obodu.</p><p><br/></p><p>Opomba: to ne vključuje stožčastih lukenj, saj je predvideno, da se bodo vrtale.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Obdelaj luknje - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>Če je označeno, je dejanje orisa odmaknjeno za pol orodja. Smer odmikanja je določena s stranjo rezanja.</p></body></html> - Use Compensation Uporabi izravnavo - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Označite, če želite, da se dejanje tega orisa uporabi tudi za stožčaste luknje, čeprav se jih navadno vrta.</p><p><br/></p><p>To je lahko uporabno, če nimate svedra prave velikosti, ali pa se zaradi števila lukenj orodja ne splača menjati.</p><p><br/></p><p> Pozor, stran rezanja in smer rezanja se obrneta glede na podane vrednosti.</p></body></html> - Process Circles Obdelaj kroge - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Označite, če želite, da orisno dejanje obdela tudi zunanji obod oblik izhodiščne geometrije.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Izberite, katero točko na prvoizbrani značilnosti se uporabi.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Izberite, katero točko na drugoizbrani značilnosti se uporabi.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Izbrane ni nobene izhodiščne geometrije.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Izbrane ni nobene izhodiščne geometrije. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Trenutno je v uporabi vnašanje točk po meri v pogledu z lastnostmi, znotraj podatkovnega zavihka.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Podaljšanje začetka poti - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Pozitivna vrednost začetek poti podaljša, negativna pa ga skrajša.</p></body></html> - Extend Path End Podaljšanje konca poti - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Pozitivna vrednost konec poti podaljša, negativna pa ga skrajša.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Plastni način - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Usmeritev poti - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Izberite usmeritev poti glede na izbrane značilnosti.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Pravokoten - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Omogočite, če želite obrniti smer rezanj utorove poti.</p></body></html> - Reverse cut direction Obratna smer rezanja - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Izberi mejo celega dejanja.</p></body></html> - Scan Type Vrsta odčitavanja - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Ravninsko: Ploskovno 3D odčitavanje površja. Sukajoče: štiriosno sukajoče odčitavanje.</p></body></html> - Cut Pattern Rezkalni vzorec - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Nastavi geometričen vzorec čiščenja pri dejanju.</p></body></html> - Profile Edges Robovi orisov - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Oriši robove izbora.</p></body></html> - Avoid Last X Faces Izogibanje zadnjim X ploskvam - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Izogibanje rezkanja zadnjih "N" ploskev v seznamu izhodiščnih geometrij pri izbranih ploskvah.</p></body></html> - Bounding Box Očrtni kvader + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Dodatni odmik od izbranega očrtnega kvadra vzdolž osi x.</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Dodatni odmik od izbranega očrtnega kvadra vzdolž osi y.</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Smer spustnega rezkanja - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Poteze spustnega rezkanja bodo vzporedne tej osi.</p></body></html> - Depth offset Zamik globine - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Določite globinski odmik od tarčnega povšje po osi Z.</p></body></html> - @@ -1837,51 +1920,34 @@ Zmik - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Vzorčni korak - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Nastavi ločljivost vzorčenja. Manjše vrednosti hitro povečajo obdelovalni čas.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Naj bo Prav, če se določa začetna točka</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimiraj preme poti - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>Če drži, bo rezkar ostal znotraj meja oblikovanca ali izbranih ploskev</p></body></html> - - - + Boundary Enforcement Prednostnost meja - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Omogoči ločeno izboljševanje prehodov med vsako zmaknjeno potjo in prekinitvami znotraj nje.</p></body></html> - - - + Optimize StepOver Transitions Optimiraj prehode med zmiki @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Nastavitev izraza kot Začetna globina novoustvarjenega dejanja.</p><p><br/></p><p>Privzeto: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Nastavitev izraza kot Končna globina novoustvarjenega dejanja.</p><p><br/></p><p>Privzeto: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Nastavitev izraza kot Spust pri novoustvarjenem dejanju.</p><p><br/></p><p>Privzeto: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Višine - + Expression Izraz - + Offset Odmik - + Clearance Zračnost - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Izraz nastavljen kot Prosta višina prehoda za nova opravila.</p><p><br/></p><p>Privzeto: &quot;NajvZSurovcaOpr+OdmikProsteVišinePrehoda.vNastavitveniku&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>OdmikProstegaPrehoda je mogoče z izrazi uporabiti za nastavljanje privzete proste višine pri novih dejanjih.</p><p><br/></p><p>Privzeto: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Varno - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Izraz nastavljen kot Varna višina prehoda za nova opravila.</p><p><br/></p><p>Privzeto: &quot;NajvZSurovcaOpr+OdmikVarneVišinePrehoda.vNastavitveniku&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>OdmikVarneVišine je mogoče z izrazi uporabiti za nastavljanje varne višine pri novih dejanjih.</p><p><br/></p><p>Privzeto: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Hitrohodne hitrosti - + Horizontal Vodoravno - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Hitrost vodoravnega hitrega hoda dodeljena novemu krmilniku orodja kot VodHitriHod.</p></body></html> - - - + Vertical Navpično - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Hitrost navpičnega hitrega hoda dodeljena NavHitriHodu kovega krmilniky orodja.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Vrednost se uporablja pri poenostavljanju loka v odseke. Z manjšimi vrednostmi dobimo večjo g-kodo, višje vrednosti pa lahko privedejo do neželjenih odsekov na srednjični poti.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Presejanje sopremih (kolinearnih) črt - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Določa strogost odbiranja sopremih odsekov iz voronijskega vzorca</p><p>Veljavne so vrednosti med 0 in 90 stopinj (višje številke bolj presejajo)</p><p>Privzeto = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Izberite algoritem, ki ga želite uporabiti: OCL spustno rezkanje (Dropcutter)* ali Delovna različica (Ni na osnovi OCL).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Določi privzeto širino mostičkov.</p><p>Če je širina nastavljena na 0, bo postopek dodelave na podlagi poti skušal določiti razumno vrednost.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Privzeta višina - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Privzeta višina mostičkov.</p><p>Če je izbrana višina 0, bo pri dodelavi uporabljena polovična višina dela. Če bi bil mostiček višji od dela, bo pri dodelavi višina izenačena z višino dela.</p></body></html> - - - + Default Angle Privzeti kot - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Kot zarivanja pri dviganju in spuščanju mostička.</p></body></html> - - - + Default Radius Privzeti polmer - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Ustvarjanje mostičkov - + Initial # Tags Prvih # mostičkov - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Določite, koliko mostičkov se ustvari pri novi dodelavi.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Pot - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Pot za iskanje predlog, poobdelovalnikov, ordnih preglednic in drugih zunanjih datotek.</p><p><br/></p><p>Če pustite prazno, bo uporabljena mapa z makri.</p></body></html> - - - + Template Predloga - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Privzeta predloga, ki je izbrana pri ustvarjanju novega opravila.</p><p><br/></p><p>To je lahko v veliko pomoč posebno, ko se večina opravil izvaja z istim orodjem in podobnimi nastavitvami.</p><p><br/></p><p>Če pustite prazno, ne bo predizbrana nobena predloga.</p></body></html> - - - + Geometry Geometrija - + Default Geometry Tolerance Privzeto dopustno odstopanje geometrije - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Privzeta vrednost pri novih opravilih, ki se uporablja pri izračunavanju poti. Manjša vrednost poveča natančnost a hkrati upočasni računanje - + Default Curve Accuracy Privzeta natančnost krivulj - - + + Post Processor Poobdelovalnik - + Output File Izhodna datoteka - + Default Path Privzeta pot - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy Pravila shranjevanja datotek - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Izberite način spopadanja z navzkrižji pri poimenovanju datotek. Vedno odpri pogovorno okno, pogovorno okno odpri le, če izhodna datoteka že obstaja, prepiši katerokoli obstoječo datoteko ali dodaj k imenu datoteke (troštevilčno) enolično zaporedno določilo.</p></body></html> - - - + Open File Dialog Odpri datotečno pogovorno okno - + Open File Dialog on conflict Odpri datotečno pogovorno okno pri navzkrižju - + Overwrite existing file Prepiši obstoječo datoteko - + Append Unique ID on conflict V primeru navzkrižja pripni enolično določilo - + Post Processors Selection Izbor poobdelovalnika - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Kaže, da ni namešen noben poobdeovalni skript. Dodajte jih nekaj v vašo mapo makrov in poskrbite, da se njihovo ime konča z &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Privzeti poobdelovalnik - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Določite enega izmed poobdelovalnikov kot privzetega.</p></body></html> - - - + DefaultPostProcessor PrivzetiPoobdelovalnik - + Mod/Path Mod/Path - + Default Arguments Privzete spremenljivke - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Spremenljivke, po izbiri podane privzetemu, zgoraj navedenemu poobdelovalniku. Preberite si gradivo poobdelovalnika o podprtih spremenljivkah.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Nastavitev - + Stock Surovec - + Create Box Ustvari kvader - + Create Cylinder Ustvari valj - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Razš. X - + Ext. Y Razš. Y - + Ext. Z Razš. Z - + Radius Polmer - - + + Height Višina - + Length Dolžina - + Width Širina - + Placement Postavitev - + Angle Kot - + Axis Os - + Position Position - + Tools Orodja - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Sklici na Orodne nastavke in njihove oblike imajo lahko shranjeno neodnosno pot ali pot odnosno na iskalno pot..</p><p>Navadno se priporoča uporabo odnosnih poti zaradi njihove prilagodljivosti in neobčutljivosti na spremembe postavitve.</p><p>Če bi obstajalo več orodij ali oblik orodij z enakim imenom v različnih mapah, je potrebno uporabiti neodnosne poti. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Shrani neodnosne poti @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dodelava (samodejne običajne dodatne poti za orodje) + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Vstop + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Slog - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + razširi (območje), podaljšaj (podolžni predmete) + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Izstop + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Lok - + Tangent Dotikalnica - + Perpendicular Pravokoten - - Radius - Polmer - - - - Center - Središče - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut Vstopanje/Izstopanje - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Polmer - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>Polmer zavite osi</p></body></html> - Axis Mapping Preslikava osi + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>Vhodna os preslikavanja. Sorednice prve osi bodo preslikane v drugo os.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>Stran orisa, na katero se izvedejo kosti - to določa tudi kateri koti se dodelajo. Privzetaa vrednost je določena glede na to, kateri oris se dodeluje.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Koti, ki so manjši od mejnega kota, nimajo kotnih dejanj</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Velikost odmika - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Oddaljenost, na kateri točka sledi vretenu</p></body></html> - Pivot Height Obračalna višina - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Višina dviga med izvajanjem kota</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Širina izhajajočega mostička.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Višina mostička.</p><p>Pozor, dobljeni mostiček bi lahko bil manjši, če bi njegova širina in kót narekovala trikotno obliko.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Kot zarivanja pri dviganju in spuščanju mostička.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Polmer zgornje zaokrožitve.</p><p>Če je pomer prevelik glede na obliko mostička, se pomer zmanjša na največjega možnega, kar privede do krogelne oblike.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Seznam obstoječih mostičkov. Njihove sorednice lahko urejate z dvoklikom ali gumbom Uredi.</p><p>Mostiček, ki se prekriva s predhodnim ali ne leži na izhodiščnem črtovju, je samodejno onemogočen</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController + Tool Controller Orodni krmilnik + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. + Coolant Mode Hladilni način - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Orodje in njegove nastavitve za to dejanje.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Vnesite ime datoteke z meritvami tipala </p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Ime - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Prikaži ime orodnega nastavka (začetne vrednosti vzete iz oblikovne datoteke).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Oblikovna datoteka - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Datoteka, ki določa vrsto in obliko orodnega nastavka.</p></body></html> - path pot + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Spremeni datoteko, ki določa vrsto in obliko orodnega nastavka.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Orodni nastavki, med katerimi lahko izbirate.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Ustvari orodne krmilnike izbranim orodnim nastavkom in jih dodaj k opravilu</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Uredi @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Izhodna datoteka - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Opravilnik - + Arguments Spremenljivke - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Spremenljivke, po izbiri podane poobdelovalniku. Vsak poobdeovalnik ima posebne spremenljivke. Za več podrobnosti si preberite njihovo gradivo.</p></body></html> - - - + Work Coordinate Systems Delovni koordinatni sistem - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Z razvrščanjem po Pritrdilih bodo najprej izvedena vsa dejanja v prvem koordinatnem sistemu in šele nato dejanja v drugem sistemu po enakem zaporedju.</p><p>To je uporabno, če lahko upravljalec varno pripravlja za delo v enem koordinatnem sistemu, medtem ko stroj izvaja v drugem.</p><p>Z razvrščanjem po Orodju bo najmanj menjavanja orodij. Ko se orodje zamenja, se izvedejo vsa dejanja, v vseh koordinatnih sistemih, preden se ga ponovno zamenja.</p><p>Z razvrščanjem po dejanjih bo izvedeno vsako dejanje v vseh koordinatnih sistemih pred naslednjim dejanjem. To je uporabno predvsem v spregi z "ločenim izhodom", saj bo vsako dejanje, tudi če je uporabljen le en delovni koordinatni sistem, shranjeno v ločeno datoteko.</p></body></html> - - - + Systems Sistemi - + Order By Razvrsti po - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Delovni koordinatni sistemi</span> imenovani tudi <span style=" font-style:italic;">Delovni odmiki</span>, <span style=" font-style:italic;">Odmik pritrdila</span>, ali <span style=" font-style:italic;">Pritrdila </span>so uporabni pri ustvarjanju proizvodnih opravil, pri katerih je isti kos na stroju narejen velikokrat.</p><p>FreeCAD nima podatka o položaju določenih koordinatnih sistemov znotraj strojnega koordinatnga sistema, zato dodajanje novih koordinatnih sistemov k vašemu opravilu ne bo imel vpliva na videz vašega opravila. Bo pa spremenilo izhodno g-kodo. Natančno določitev vpliva na izhod se upravlja z nastavitvami "Razvrsti po".</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Če je uporabljenih več koordinatnih sistemov, bo nastavitev te možnosti na DRŽI pomenila, da bo g-koda zapisana v več izhodnih datotek glede na izbrano nastavitev "razvrsti po". Npr. če se razvršča po Pritrdilih, bo prva izhodna datoteka za prvo pritrdilo in ločena datoteka za drugo.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>Če drži, bo tekom poobdelave ustvarjenih več izhodnih datotek na osnovi nastavitev<span style=" font-style:italic;">razvrsti po</span>.</p><p><br/></p><p>Npr., če je <span style=" font-style:italic;">razvrsti po</span> nastavljeno na Orodje, bo prva izhodna datoteka vsebovala prvo spremembo orodja in vsa dejanja v vseh koordinatnih sistemih, ki jih je mogoče izvesti s tem orodjem, preden pride do zamenjave orodja.</p><p><br/></p><p>Če je <span style=" font-style:italic;">razvrsti po</span> nastavljen na <span style=" font-style:italic;">dejanje</span> in možnost <span style=" font-style:italic;">ločen izhod</span> drži, bo vsako dejanje zapisno v ločeno datoteko.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Ločen izhod - + Setup Nastavitev - + Layout Postavitev - + Stock Surovec - + Create Box Ustvari kvader - + Create Cylinder Ustvari valj - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Uporabi obstoječe telo - + Refresh Osveži - + Ext. X Razš. X - + Ext. Y Razš. Y - + Ext. Z Razš. Z - + Radius Polmer - - + + Height Višina - + Length Dolžina - + Width Širina - + Alignment Poravnava - + Move to Origin Prestavi v izhodišče - + Set Origin Nastavi izhodišče - + Center in Stock Središče v Surovcu - + XY in Stock XY v surovcu - + Set Nastavi - + X-Axis Os X - + Y-Axis Os Y - + Z-Axis Os Z - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Poveži surovec in obdelovanec - + Move - XY Prestavi - XY - + Rotate - XY Zasukaj - XY - + Compound Sestav - - + + Default Values Privzete vrednosti - + Depths Globine - + Start Depth Začetna globina - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Nastavitev izraza kot Začetna globina novoustvarjenega dejanja.</p><p><br/></p><p>Privzeto: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Končna globina - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Nastavitev izraza kot Končna globina novoustvarjenega dejanja.</p><p><br/></p><p>Privzeto: OpFinalDepth</p></body></html> - - - + Step Down Poglobitveni korak - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Nastavitev izraza kot Spust pri novoustvarjenem dejanju.</p><p><br/></p><p>Privzeto: OpToolDiameter</p></body></html> - - - + Heights Višine - + Expression Izraz - + Offset Odmik - + Clearance Zračnost - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Izraz nastavljen kot Prosta višina prehoda za nova opravila.</p><p><br/></p><p>Privzeto: &quot;NajvZSurovcaOpr+OdmikProsteVišinePrehoda.vNastavitveniku&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>OdmikProstegaPrehoda je mogoče z izrazi uporabiti za nastavljanje privzete proste višine pri novih dejanjih.</p><p><br/></p><p>Privzeto: &quot;3 mm&quot;</p></body></html> - - - + Safe Varno - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Izraz nastavljen kot Varna višina prehoda za nova opravila.</p><p><br/></p><p>Privzeto: &quot;NajvZSurovcaOpr+OdmikVarneVišinePrehoda.vNastavitveniku&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>OdmikVarneVišine je mogoče z izrazi uporabiti za nastavljanje varne višine pri novih dejanjih.</p><p><br/></p><p>Privzeto: &quot;5 mm&quot;</p></body></html> - - - + Coolant Hladilo - + Coolant Mode Hladilni način - - + + Tools Orodja - + Name Ime - + Nr. Št. - - + + Feed Podajanje - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Vreteno - + Add Dodaj - + Remove Odstrani - + Rapid Speeds Hitrohodne hitrosti - + Horizontal Vodoravno - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Hitrost vodoravnega hitrega hoda dodeljena novemu krmilniku orodja kot VodHitriHod.</p></body></html> - - - + Vertical Navpično - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Hitrost navpičnega hitrega hoda dodeljena NavHitriHodu kovega krmilniky orodja.</p></body></html> - - - + Workplan Načrt dela - + Active Tool Dejavno orodje - + Delete Izbriši - + Op Defaults Privzeto za opravila @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Pot - + Path Dressup Dodelava poti - + Supplemental Commands Dodatni ukazi - + Specialty Operations Posebnopodročna opravila - + Utils Pripomočki @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Opozorilo - + Ok V redu - + Don't Show This Anymore Ne prikazuj več tega @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Dejanje - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Hladilo - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Opis - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Orodni krmilnik - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Snov - + Work Offsets Work Offsets - + Order By Razvrsti po - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programer - + Machine Naprava - + Postprocessor Poopravilnik - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Opomba - + Operator Operator - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sr-CS.ts b/src/Mod/Path/Gui/Resources/translations/Path_sr-CS.ts index f206389dbb..49ec48c679 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sr-CS.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sr-CS.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Izvezi šablon Obrade - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Alati - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Brzi pomak alata - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Pripremak - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Položaj - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Izaberi jedan od postprocesora.</p><p>FreeCAD dolazi sa nekoliko već instaliranih pretprocesora, budi siguran da je najmanje jedan omogućen u podešavanjima.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupa - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Ukloni - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Uveć. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Uveć. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Uveć. Z - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + Uvećaj graničnu kutiju modela Radius Poluprečnik - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Poluprečnik cilindra.</p></body></html> - Height Visina - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Visina cilindra.</p></body></html> - Length Dužina - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Dužina kutije.</p></body></html> - Width Širina - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Širina kutije.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Visina kutije.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Dodaj - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Ukloni - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Obriši - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Prečnik - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Poništi - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Rashladna tečnost + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Prikaži sve + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Omogući - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Onemogući - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Spirala - + ZigZagOffset ZigZagOffset - + Line Linija - + Grid Koordinatna mreža - + Triangle Trougao - + Angle Ugao - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Centar granične kutije @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,106 +1785,134 @@ Perpendicular Upravnost - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Dodatni odmak X i Y granične kutije - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Step over - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Heights - + Expression Expression - + Offset Odmak - + Clearance Zazor - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Brzi pomak - + Horizontal Horizontalnost - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertikalnost - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Podrazumevana visina - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Podrazumevani ugao - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Podrazumevani poluprečnik - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Putanja - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Šablon - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometrija - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Izlazna datoteka - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Definiši podrazumevano ime, ekstenziju i putanju izlazne G-kod datoteke, koje će koristiti postprocesor.</p><p>Ako želite možete definisati pravila kako da posprocesor nazove vašu izlaznu datoteku i gde da je smesti.</p><p>Sledeća pravila mogu postojati:</p><p>%D ... Fascikla aktivnog dokumenta:</p><p>%d ... ime aktivnog dokumenta (sa ekstenzijom):</p><p>%M ... fascikla korisničkih makro-a</p><p>%j ... ime aktivnog objekta Obrada</p><p ><br/></p><p>Sledeća pravila se mogu koristiti ako se izlaz deli. Ako izlaz nije podeljen</p><p>ova pravila će biti zanemarena. </p><p>%T ... Broj alata</p><p>%t ... Oznaka kontrolera alata</p><p><br/></p><p>%W ... Radni koordinatni sistem</p><p>%O ... Oznaka operacije</p><p><br/></p><p>Kada delite izlaz, redni broj će uvek biti dodat.< /p><p><br/></p><p>ako je %S uključen, možete odrediti gde se broj pojavljuje. Bez toga, broj će biti dodat na kraj znakovnog niza.</p><p><br/></p><p>%S ... Redni broj</p><p><br/ ></p><p>Sledeći primer skladišti sve datoteke sa istim imenom kao i dokument u fasciklu /home/freecad (uklonite navodnike):</p><p>&quot;/home/cnc/%d.g- code&quot;</p><p>Ako se dogodi konflikt sa imenima pogledaj u nastavku smernice za čuvanje datoteke.</p></bodi></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Podrazumevani Argumenti - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Opcioni argumenti se prosleđuju podrazumevanom postprocesoru koji je gore naveden. Pogledajte dokumentaciju postprocesora za podržane argumente.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Pripremak - + Create Box Napravi kutiju - + Create Cylinder Napravi valjak - + Extend Model's Bounding Box - Extend Model's Bounding Box + Uvećaj graničnu kutiju modela - + Ext. X Uveć. X - + Ext. Y Uveć. Y - + Ext. Z Uveć. Z - + Radius Poluprečnik - - + + Height Visina - + Length Dužina - + Width Širina - + Placement Položaj - + Angle Ugao - + Axis Osa - + Position Position - + Tools Alati - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Vrsta - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Produži + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Dužina / Poluprečnik: - - - - Radius / Center: - Poluprečnik / Centar: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Kružni luk - + Tangent Tangenta - + Perpendicular Upravnost - - Radius - Poluprečnik - - - - Center - Po sredini - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Poluprečnik - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Ime - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path putanja + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Uredi @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Izlazna datoteka - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Argumenti - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Opcioni argumenti se prosleđuju postprocesoru. Argumenti su specifični za svaki postprocesor, pogledajte dokumentaciju postprocesora za detalje.</p></body></html> - - - + Work Coordinate Systems Radni koordinatni sistem - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Sistemi - + Order By Razvrstaj po - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Definiši podrazumevano ime, ekstenziju i putanju izlazne G-kod datoteke, koje će koristiti postprocesor.</p><p>Ako želite možete definisati pravila kako da posprocesor nazove vašu izlaznu datoteku i gde da je smesti.</p><p>Sledeća pravila mogu postojati:</p><p>%D ... Fascikla aktivnog dokumenta:</p><p>%d ... ime aktivnog dokumenta (sa ekstenzijom):</p><p>%M ... fascikla korisničkih makro-a</p><p>%j ... ime aktivnog objekta Obrada</p><p ><br/></p><p>Sledeća pravila se mogu koristiti ako se izlaz deli. Ako izlaz nije podeljen</p><p>ova pravila će biti zanemarena. </p><p>%T ... Broj alata</p><p>%t ... Oznaka kontrolera alata</p><p><br/></p><p>%W ... Radni koordinatni sistem</p><p>%O ... Oznaka operacije</p><p><br/></p><p>Kada delite izlaz, redni broj će uvek biti dodat.< /p><p><br/></p><p>ako je %S uključen, možete odrediti gde se broj pojavljuje. Bez toga, broj će biti dodat na kraj znakovnog niza.</p><p><br/></p><p>%S ... Redni broj</p><p><br/ ></p><p>Sledeći primer skladišti sve datoteke sa istim imenom kao i dokument u fasciklu /home/freecad (uklonite navodnike):</p><p>&quot;/home/cnc/%d.g- code&quot;</p><p>Ako se dogodi konflikt sa imenima pogledaj u nastavku smernice za čuvanje datoteke.</p></bodi></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Podeli izlaz - + Setup Setup - + Layout Layout - + Stock Pripremak - + Create Box Napravi kutiju - + Create Cylinder Napravi valjak - + Extend Model's Bounding Box - Extend Model's Bounding Box + Uvećaj graničnu kutiju modela - + Use Existing Solid Koristi postojeće puno telo - + Refresh Osveži - + Ext. X Uveć. X - + Ext. Y Uveć. Y - + Ext. Z Uveć. Z - + Radius Poluprečnik - - + + Height Visina - + Length Dužina - + Width Širina - + Alignment Poravnanje - + Move to Origin Pomeri na koordinatni početak - + Set Origin Podesi koordinatni početak - + Center in Stock Centar pripremka - + XY in Stock XY in Stock - + Set Podesi - + X-Axis X-osa - + Y-Axis Y-osa - + Z-Axis Z-osa - + X=0 X=0 - + Y=0 X=0 - + Z=0 Z=0 - + Link Stock and Model Poveži pripremak i model - + Move - XY Pomeranje - XY - + Rotate - XY Rotacija - XY - + Compound Sastavljeni objekat - - + + Default Values Podrazumevane vrednosti - + Depths Depths - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Heights - + Expression Expression - + Offset Odmak - + Clearance Zazor - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Rashladna tečnost - + Coolant Mode Coolant Mode - - + + Tools Alati - + Name Ime - + Nr. Nr. - - + + Feed Pomak - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontalni pomak</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertikalni pomak</p></body></html> - - - + Spindle Spindle - + Add Dodaj - + Remove Ukloni - + Rapid Speeds Brzi pomak - + Horizontal Horizontalnost - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertikalnost - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Aktivni alat - + Delete Obriši - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok U redu - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -4652,7 +4931,7 @@ For example: The G-code output file for this project - The G-code output file for this project + Izlazna datoteka G-koda za ovaj projekat @@ -4704,7 +4983,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Podeli izlaz na nekoliko datoteka G-koda @@ -4743,7 +5022,7 @@ For example: Select the type of Job - Select the type of Job + Izaberi vrstu Obrade @@ -5049,7 +5328,7 @@ For example: The G-code to be inserted - The G-code to be inserted + G-kod koji treba umetnuti @@ -5069,12 +5348,12 @@ For example: Direction of operation - Direction of operation + Smer operacije Side of operation - Side of operation + Strana operacije @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Rashladna tečnost - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Opis - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL adresa - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Materijal - + Work Offsets Work Offsets - + Order By Razvrstaj po - + Part Datum Part Datum - + G-code File - G-code File + G-kod datoteka - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Note - + Operator Operator - + Date Date @@ -6594,7 +6873,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + Simuliraj G-kod na pripremku @@ -6970,7 +7249,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Centar granične kutije diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sr.ts b/src/Mod/Path/Gui/Resources/translations/Path_sr.ts index 85b970e07a..f5da9efe7f 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sr.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Извези шаблон Обраде - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Алати - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Брзи помак алата - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Припремак - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Положај - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Извези @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Изабери један од постпроцесора.</p><p>FreeCAD долази са неколико већ инсталираних претпроцесора, буди сигуран да је најмање један омогућен у подешавањима.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Група - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Уклони - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Увећ. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Увећ. Z + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Увећ. Y - - - Extend Model's Bounding Box - Extend Model's Bounding Box - - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> + Extension of bounding box's MinZ + Extension of bounding box's MinZ - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + + + + Extend Model's Bounding Box + Увећај граничну кутију модела Radius Полупречник - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Полупречник цилиндра.</p></body></html> - Height Висина - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Висина цилиндра.</p></body></html> - Length Дужина - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Дужина кутије.</p></body></html> - Width Ширина - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Ширина кутије.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Висина кутије.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Додај - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Уклони - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Обриши - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Пречник - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Поништи - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Расхладна течност + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm мм - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Прикажи све + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Омогући - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Онемогући - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Спирала - + ZigZagOffset ZigZagOffset - + Line Линија - + Grid Координатна мрежа - + Triangle Троугао - + Angle Угао - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1606,7 +1658,7 @@ Center of Bounding Box - Center of Bounding Box + Центар граничне кутије @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,106 +1785,134 @@ Perpendicular Усправан - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y - Bounding box extra offset X, Y + Додатни одмак X и Y граничне кутије - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Step over - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Heights - + Expression Expression - + Offset Одмак - + Clearance Зазор - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Брзи помак - + Horizontal Хоризонталност - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Вертикалност - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Подразумевана висина - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Подразумевани угао - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Подразумевани полупречник - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Путања - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Шаблон - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Геометрија - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Излазна датотека - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Дефиниши подразумевано име, екстензију и путању излазне Г-код датотеке, које ће користити постпроцесор.</p><p>Ако желите можете дефинисати правила како да поспроцесор назове вашу излазну датотеку и где да је смести.</p><p>Следећа правила могу постојати:</p><p>%D ...Фасцикла активног документа:</p><p>%d ... име активног документа:</p><p>%M ... фасцикла корисничких макро-а</p><p>%j ... име активног објекта Обрада</p><p ><br/></p><p>Следећа правила се могу користити ако се излаз дели. Ако излаз није подељен</p><p>ова правила ће бити занемарена. </p><p>%T ... Број алата</p><p>%t ... Ознака контролера алата</p><p><br/></p><p>%W ... Радни координатни систем</p><p>%O ... Ознака операције</p><p><br/></p><p>Када делите излаз, редни број ће увек бити додат.< /p><p><br/></p><p>ако је %S укључен, можете одредити где се број појављује. Без тога, број ће бити додат на крај знаковног низа.</p><p><br/></p><p>%S ... Редни број</p><p><br/ ></p><p>Следећи пример складишти све датотеке са истим именом као и документ у фасциклу /home/freecad (уклоните наводнике):</p><p>&quot;/home/cnc/%d.g- code&quot;</p><p>Ако се догоди конфликт са именима погледај у наставку смернице за чување датотеке.</p></bodi></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Подразумевани Аргументи - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Опциони аргументи се прослеђују подразумеваном постпроцесору који је горе наведен. Погледајте документацију постпроцесора за подржане аргументе.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Припремак - + Create Box Направи кутију - + Create Cylinder Направи ваљак - + Extend Model's Bounding Box - Extend Model's Bounding Box + Увећај граничну кутију модела - + Ext. X Увећ. X - + Ext. Y Увећ. Z - + Ext. Z Увећ. Y - + Radius Полупречник - - + + Height Висина - + Length Дужина - + Width Ширина - + Placement Положај - + Angle Угао - + Axis Оса - + Position Position - + Tools Алати - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Врста - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Продужи + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Дужина / Полупречник: - - - - Radius / Center: - Полупречник / Центар: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Кружни лук - + Tangent Тангента - + Perpendicular Усправан - - Radius - Полупречник - - - - Center - По средини - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Полупречник - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Име - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path путања + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Уреди @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Излазна датотека - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Аргументи - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Опциони аргументи се прослеђују постпроцесору. Аргументи су специфични за сваки постпроцесор, погледајте документацију постпроцесора за детаље.</p></body></html> - - - + Work Coordinate Systems Радни координатни систем - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Системи - + Order By Разврстај по - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Дефиниши подразумевано име, екстензију и путању излазне Г-код датотеке, које ће користити постпроцесор.</p><p>Ако желите можете дефинисати правила како да поспроцесор назове вашу излазну датотеку и где да је смести.</p><p>Следећа правила могу постојати:</p><p>%D ...Фасцикла активног документа:</p><p>%d ... име активног документа:</p><p>%M ... фасцикла корисничких макро-а</p><p>%j ... име активног објекта Обрада</p><p ><br/></p><p>Следећа правила се могу користити ако се излаз дели. Ако излаз није подељен</p><p>ова правила ће бити занемарена. </p><p>%T ... Број алата</p><p>%t ... Ознака контролера алата</p><p><br/></p><p>%W ... Радни координатни систем</p><p>%O ... Ознака операције</p><p><br/></p><p>Када делите излаз, редни број ће увек бити додат.< /p><p><br/></p><p>ако је %S укључен, можете одредити где се број појављује. Без тога, број ће бити додат на крај знаковног низа.</p><p><br/></p><p>%S ... Редни број</p><p><br/ ></p><p>Следећи пример складишти све датотеке са истим именом као и документ у фасциклу /home/freecad (уклоните наводнике):</p><p>&quot;/home/cnc/%d.g- code&quot;</p><p>Ако се догоди конфликт са именима погледај у наставку смернице за чување датотеке.</p></bodi></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Подели излаз - + Setup Setup - + Layout Layout - + Stock Припремак - + Create Box Направи кутију - + Create Cylinder Направи ваљак - + Extend Model's Bounding Box - Extend Model's Bounding Box + Увећај граничну кутију модела - + Use Existing Solid Користи постојеће пуно тело - + Refresh Оcвежи - + Ext. X Увећ. X - + Ext. Y Увећ. Z - + Ext. Z Увећ. Y - + Radius Полупречник - - + + Height Висина - + Length Дужина - + Width Ширина - + Alignment Поравнавање - + Move to Origin Помери на координатни почетак - + Set Origin Задај координатни почетак - + Center in Stock Центар припремка - + XY in Stock XY in Stock - + Set Подеси - + X-Axis X-оса - + Y-Axis Y-оса - + Z-Axis Z-оса - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Повежи припремак и модел - + Move - XY Померање - XY - + Rotate - XY Ротација - XY - + Compound Састављени објекат - - + + Default Values Подразумеване вредности - + Depths Depths - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Heights - + Expression Expression - + Offset Одмак - + Clearance Зазор - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Расхладна течност - + Coolant Mode Coolant Mode - - + + Tools Алати - + Name Име - + Nr. Nr. - - + + Feed Помак - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Хоризонтални помак</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Вертикални помак</p></body></html> - - - + Spindle Spindle - + Add Додај - + Remove Уклони - + Rapid Speeds Брзи помак - + Horizontal Хоризонталност - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Вертикалност - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Активни алат - + Delete Обриши - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok У реду - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -4652,7 +4931,7 @@ For example: The G-code output file for this project - The G-code output file for this project + Излазна датотека Г-кода за овај пројекат @@ -4704,7 +4983,7 @@ For example: Split output into multiple G-code files - Split output into multiple G-code files + Подели излаз на неколико датотека Г-кода @@ -4743,7 +5022,7 @@ For example: Select the type of Job - Select the type of Job + Изабери врсту Обраде @@ -5049,7 +5328,7 @@ For example: The G-code to be inserted - The G-code to be inserted + Г-код који треба уметнути @@ -5069,12 +5348,12 @@ For example: Direction of operation - Direction of operation + Смер операције Side of operation - Side of operation + Страна операције @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Расхладна течност - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Опис - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL адреса - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Материјал - + Work Offsets Work Offsets - + Order By Разврстај по - + Part Datum Part Datum - + G-code File - G-code File + Г-код датотека - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Напомена - + Operator Оператор - + Date Date @@ -6594,7 +6873,7 @@ For example: Simulate G-code on stock - Simulate G-code on stock + Симулирај Г-код на припремку @@ -6970,7 +7249,7 @@ For example: Center of Bounding Box - Center of Bounding Box + Центар граничне кутије diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts index e3f7609c9e..5d344a0bc6 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Verktyg - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Placering - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Exportera @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grupp - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Lägg till befintlig - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Ta bort - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Radie - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Höjd - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Längd - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Bredd - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Lägg till - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Ta bort - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Rensa - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Funktion - + Diameter Diameter - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Återställ - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Kylmedel + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Visa alla + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Aktivera - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Avaktivera - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Mönster - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Spiral - + ZigZagOffset ZigZagOffset - + Line Linje - + Grid Rutnät - + Triangle Triangel - + Angle Vinkel - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Använd startpunkt - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Bearbeta hål - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Bearbeta cirklar - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Lagerläge - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Vinkelrät - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Klipp ut mönster - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profilkanter - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Stega förbi - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Höjder - + Expression Uttryck - + Offset Offset - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Horisontell - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Lodrät - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Standardhöjd - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Standardradie - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Bana - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Mall - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometri - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Skapa cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radie - - + + Height Höjd - + Length Längd - + Width Bredd - + Placement Placering - + Angle Vinkel - + Axis Axel - + Position Position - + Tools Verktyg - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Stil - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Cirkelbåge - + Tangent Tangens - + Perpendicular Vinkelrät - - Radius - Radie - - - - Center - Centrum - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radie - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Namn - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path bana + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Redigera @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems System - + Order By Beställt av - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Skapa cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Uppdatera - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radie - - + + Height Höjd - + Length Längd - + Width Bredd - + Alignment Justering - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY i lager - + Set Set - + X-Axis X-axel - + Y-Axis Y-axel - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Flytta - XY - + Rotate - XY Rotera - XY - + Compound Förening - - + + Default Values Standardvärden - + Depths Djup - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Höjder - + Expression Uttryck - + Offset Offset - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Kylmedel - + Coolant Mode Coolant Mode - - + + Tools Verktyg - + Name Namn - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add Lägg till - + Remove Ta bort - + Rapid Speeds Rapid Speeds - + Horizontal Horisontell - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Lodrät - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Aktivt verktyg - + Delete Radera - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Varning - + Ok OK - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Kylmedel - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Beskrivning - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Beställt av - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmerare - + Machine Maskin - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Anteckning - + Operator Operator - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts index aa53487bae..df8608e47d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>İş için kullanılacak bir şablon seçin.</p><p>Şablon yoksa, mevcut bir işin açılır menüsünden bir şablon oluşturabilirsiniz. Dosyayı job_*.json olarak adlandırın ve bu listeden seçilebilmesi için makroya veya iz dizinine yerleştirin (tercihlere bakın).</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export İş Şablonu Dışa Aktarma - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>Etkinleştirilirse, şablondaki tüm sonradan işleme ayarlarını dahil edin.</p></body></html> - Post Processing Rötuş - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Geçerli işlem sonrası yapılandırma hakkında ipucu.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>Etkinleştirilmişse, araç denetleyici tanımları şablonda saklanır.</p></body></html> - Tools Araçlar - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Şablona dahil edilmesi gereken tüm takım denetleyicilerini kontrol edin.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Kurulum Sayfasının değerlerini şablona dahil etmeyi etkinleştirin.</p><p>Varsayılanlarından değiştirilen Kurulum Sayfasının tüm değerleri önceden seçilir. Bu alan seçilmediyse, mevcut Kurulum Sayfası değiştirilmemiştir.</p></body></html> - - - + Setup Sheet Kurulum Sayfası - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Şablondaki işlemler için varsayılan yükseklikleri dahil etmeyi etkinleştirin.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Çalışma Yükseklikleri - + Operation Depths Çalışma Derinlikleri - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Şablona varsayılan yüksek araç süratlerini dahil etmeyi etkinleştirin.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Takım Yüksek Süratleri - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Şablona varsayılan soğutma sıvısı modunu dahil etmeyi etkinleştirin.</p></body></html> - - - + Coolant Mode Soğutucu Modu - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Yapılandırma değerlerinin dışa aktarılması gereken tüm İşlemleri etkinleştirin.</p><p><br/></p><p>Yalnızca hangi işlemlerin listelendiğini unutmayın. şu anda yapılandırma değerleri kurulumuna sahip.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Kütük - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Kapsam - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Mevcut stok kapsamı ayarı hakkında ipucu.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>Etkinleştirilirse, stok katının mevcut yerleşimi şablonda saklanır.</p></body></html> - - - + Placement Yerleşim - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Mevcut stok yerleşimi hakkında ipucu.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Son çıkan işlemcilerden birini seçin.</p><p>FreeCAD, önceden yüklenmiş birkaç işlemci ile birlikte gelir, lütfen tercihlerinizde bunlardan en az birinin etkinleştirildiğinden emin olun..</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Özelliğin adı. Yalnızca harfler, sayılar ve alt çizgiler içerebilir. Karma büyüklükte isimler, boşluklarla birlikte &quot;Karma Büyüklükte&quot;</p></body></html> görüntülenecektir + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>Özelliğin ait olduğu kategori grubu.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grup - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>Özelliğin değerinin tipi.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... değ1,değ2,değ3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>Özelliğin üzerine fareyi getirdiğinizde takım hakkında ipucu görüntülenir.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Takım hakkında ipucu - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Bir grup halinde birden fazla özellik oluşturmak isteyip istemediğinizi kontrol edin.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Mevcut takım ucunu bu arşive ekleyin.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Mevcut olanı ekle - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Seçilen takım ucunu(veya uçlarını) bu arşivden silin.</p><p><br/></p></body></html> - Remove Kaldır - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Takım arşivi düzenleyicisi için bir çalışma izi seçin.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Yeni Takım Tablosu Ekle</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Seçilen arşivi yeni bir adla kaydedin veya başka bir biçimde dışa aktarın</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Arşivdeki Takım Uçları Tablosu.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Geçerli arşivi kaydedin</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Temeldeki izi kısıtlamak için ne tür bir şekil kullanılacağını seçin.</p</body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Temeldeki İzi kısıtlamak için kullanılacak gövdeyi seçin.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X X Uzt. + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Y Uzt. + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Z Uzt. + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Yarıçap - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Silindir Yarıçapı.</p></body></html> - Height Yükseklik - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Silindir Yüksekliği.</p></body></html> - Length Uzunluk - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Kutunun uzunluğu.</p></body></html> - Width Genişlik - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Kutunun Genişliği.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Kutunun yüksekliği.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>Geçerli İş'te Temel Geometri ile yapılan işlemlerin listesi.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>3B görünümde bir veya daha fazla özellik seçin ve bunları bu işlem için temel öğeler olarak eklemek için 'Ekle'ye basın.</p><p><br/>< /p><p>Seçili özellikler tamamen silinebilir.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Seçili özellikleri bu işlem için temel geometriler listesine ekleyin.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Ekle - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Seçilen liste öğelerini temel geometriler listesinden kaldırın. İşlem onlara uygulanmayacak.</p></body></html> - - + Remove Kaldır - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Temel geometrilerin listesini temizler.</p></body></html> - Clear Temizle - - - All objects will be processed using the same operation properties - Tüm nesneler aynı işlem özellikleri kullanılarak işlenecektir - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Delik unsurları tablosu ve ilişkili deliğin belirlenen yarıçapı.</p><p><br/></p><p> Onları seçip ardından Ekle'ye basarak işlemek için unsur ekleyebilirsiniz. Listeye yanlışlıkla eklenen bir özellik, Kaldır aracılığıyla kaldırılabilir ve artık işlenmez.</p><p><br/></p><p>Sıfırla, geçerli tüm öğeleri listeden siler ve listeyi, modelden işleme uygun tüm dairesel deliklerle doldurur. Daha sonra özellikleri etkinleştirerek/devre dışı bırakarak, kaldırarak ve ekleyerek listeyi yeniden daraltabilirsiniz.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Özellik - + Diameter Çap - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>3B görünümden seçili öğeleri temel geometriler listesine ekleyin.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Temel geometriler listesinden seçili liste öğelerini kaldırın. İşlem artık onlara uygulanmaz.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Tüm liste öğelerini kaldırın ve listeyi işin temel nesnesinden tüm uygun özelliklerle doldurun.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Sıfırla - + + All objects will be processed using the same operation properties. Tüm nesneler aynı işlem özellikleri kullanılarak işlenecektir. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>İşlenecek konumların listesi.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Keyfi konumlar eklemek için bir iletişim kutusu açar.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Seçilen konumu listeden kaldırın. İşlem artık onlara uygulanmaz.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Seçili konumu düzenleyin.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>İşlemin Başlangıç Derinliği. İşlemin özel işlem uygulaması gereken Z-eksenindeki en yüksek nokta.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Seçili özelliğin Z değerini işlem için Başlangıç Derinliği olarak aktarınız.</p></body></html> - - - - - Final Depth - Bitiş Derinliği + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>İşlemin özel işlem uygulaması gereken Z-eksenindeki en düşük değere karşılık gelen işlemin derinliği.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>İşlemin Son Derinliği olarak seçili özelliğin Z değerini aktarınız.</p></body></html> - - - - - Step Down - Aşağı Yönde Adım Atınız + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>İşlemin katmanlar arasında aşağı doğru hareket ettiği Z-eksenindeki derinlik.</p><p>Bu değer kullanılan takıma, kesilecek malzemeye, mevcut olan soğutmaya ve diğer birçok etkene bağlıdır. Lütfen uygun değer için alet üreticilerinin veri sayfalarına bakın.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Bitiş Derinliği + + + + + Step Down + Aşağı Yönde Adım Atınız Finish Step Down Aşağıya İnme Adımını Bitiriniz - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>İşlemin son kesiminin derinliği. Daha temiz bir yüzey elde etmek için kullanılabilir.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>Takım ucunu süratli hareketlerle hareket ettirmenin güvenli olduğu yükseklik. Bu yüksekliğin altında tüm yanal ve aşağı hareketler ilerleme hızıyla gerçekleştirilir.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Aralık Yüksekliği - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>Takım ucunun yanal hareketinin herhangi bir sabitleyici tarafından veya parça / stok malzemenin kendisi tarafından engellenmediği yükseklik.</p></body></html> - - - - - - - - - - - ToolController - Takım Kontrolcüsü - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Bu işlem için takım ve takım ayarları kullanılacaktır.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Soğutucu Modu @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Araç Denetleyicisi - + Coolant Soğutma sıvısı + + + Type of adaptive operation + Type of adaptive operation + Cut Region Kesim Bölgesi - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type İşlem Türü - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Yüzde üzerinden adımla @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Dış Hattı Kullan + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Saat yönünde veya saatin tersi yönünde uygulanan profilin yönü</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Pah kesme genişliği.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Takımın daldırılması için daha fazla derinlik.</p></body></html> - Join: Birleştir: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Yuvarlatılmış eklem</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Gönyeli eklem</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Kazımanın başlaması gereken temel şekil dizgisinin tepe noktası numarasını belirtin.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Burgu işleminin içeriden başlayıp dışa doğru mu yoksa dışarıdan başlayıp merkeze doğru mu devam edeceğini belirtin.</p></body> </html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>Saat yönünde veya saatin tersi yönünde burgunun yönü</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Yüzde üzerinden adımla - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Her bir burgunun bir öncekine göre dengeleneceği takım çapının yüzdesini belirtin.</p><p><br/></p><p>Bir adım %100'ün üzerinde, tek tek kesimlerin örtüşmediği anlamına gelir.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Uzantıları Etkinleştir - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>Seçilirse tüm potansiyel uzantılar görselleştirilir. Etkinleştirilen uzantılar mor renkte ve etkin olmayan uzantılar sarı renkte.</p></body></html> - Show All Tümünü Göster + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Bir paketin iki kenarı arasındaki köşeyi genişletin. Komşu kenarlar seçildiyse birleştirilir.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Boyutun kapsamını ayarlayın -varsayılan değer takımın çapının yarısıdır.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Mevcut kenarların ağaç listesi ve bunların olası uzantıları.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Şu anda seçili olan paket uzantısını etkinleştirin.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Etkinleştir - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Şu anda seçili olan paket uzantısını devre dışı bırakınız.</p></body></html> - Disable Devre dışı - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Yalın paket işlemini bırakarak - şu anda etkin olan tüm uzantıları kaldırın.</p></body></html> - Boundary Shape Sınır Şekli - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Ön kaplamanın seçilen yüzün (veya hiçbir yüz seçilmemişse parçanın) gerçek şekliyle mi sınırlandırılacağını yoksa sınırlayıcı kutunun yüzü kapalı mı olacağını belirtin.</p><p>Sonuncusu, aşağıdaki işlemler için tek tip yükseklikler sağlamak için tüm stok alanının yüzü için kullanılabilir.</p></body></html> - - - + Cut Mode Kesim Modu - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>Kesme modu, takım ucunun bir tarafındaki kesimin ortaya çıkan parçayı temsil ettiğini ve diğer tarafın ya önceden frezelenmiş olduğunu ya da daha sonra kaldırılacağını varsayar.</p><p>Bunu akılda tutarak tırmanma modu, takım ucu her dönüşte kesime hareket ettirildiğinde çağrılır, oysa geleneksel modda takım uçlarının dönüşü ve takımların yanal hareketi aynı yöndedir.</p></body></html> - - - + Climb Tırmanma - + Conventional Geleneksel - + Pattern Desen - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Malzemeyi temizlemek için taşınan takım ucunun örneği çıkarılır.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag Zikzak - + Spiral Sarmal - + ZigZagOffset ZikzakÖtelemesi - + Line Çizgi - + Grid Izgara - + Triangle Üçgen - + Angle Açı - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Desenin uygulandığı açı.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>Takım çapının yüzdesi olarak belirtilen, kalıbın her döngüsünde takımın yanal olarak yer değiştirme miktarı.</p><p>%100'ün üzerinden bir adım atmak iki farklı döngü arasında çakışma olmamasına neden olur.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Malzemenin Toleransı - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Hedef şekile göre bu işlemin yapılması sonucu olşacak artık malzeme miktarı.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Bu işlemin bir başlangıç noktası kullanıp kullanmadığını belirtin.</p></body></html> - - - + - + Use Start Point Başlangıç Noktasını Kullan - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>Seçilirse, işlem seçilen temel geometrinin ana hatlarını kullanır ve tüm delikleri ve adaları yok sayar.</p></body></html> - - - + Clear Edges Kenarları Temizle - + Min Travel En kısa Seyahat @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Sonda noktalarının yazılacağı dosya adını girin.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Kesme Tarafı + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER YER TUTUCU + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>Hedef şekile göre bu işlemden kalan fazladan malzeme miktarı.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Bu işlemin bir başlangıç noktası kullanması gerekip gerekmediğini kontrol edin.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Bu profil işleminin temel geometrideki delikleri de işlemesi gerekip gerekmediğini kontrol edin.</p><p><br/></p><p>Bulunan delikler otomatik olarak karşı kesim tarafında dengelenir ve çevre olarak zıt yönde uygulanır.</p><p><br/></p><p>Bunun silindirik delikleri içermediğini, bunların delinecekleri varsayımıyla yapıldığını unutmayın. </p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Delikleri İşle - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>İşaretlenirse, profil işlemi takım yarıçapına göre kaydırılır. Denglenme yönü Kesim Tarafı tarafından belirlenir.</p></body></html> - Use Compensation Telafiyi Kullan - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Bu profil işleminin normalde delinen silindirik deliklere de uygulanmasını isteyip istemediğinizi kontrol ediniz.</p><p><br/></p><p >Yeterli boyutta bir matkap yoksa veya delik numarası bir takım değişikliğini gerektirmiyorsa bu yararlı olabilir.</p><p><br/></p><p>Kesilen taraf ve yönün belirtilen değerlere göre ters olduğuna dikkat ediniz.</p></body></html> - Process Circles Daireleri İşle - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Bu profil işleminin temel geometri şekillerinin dış çevresini de işlemesi gerekip gerekmediğini kontrol edin.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Özellik Referansını Başlatınız + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>İlk seçilen özellikte hangi noktanın kullanılacağını seçin.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Seçilen ikinci özellikte hangi noktanın kullanılacağını seçin.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>Temel Geometri seçilmedi.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. Hiçbir Temel Geometri seçilmedi. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Şu anda Veri sekmesinin Özellik Görünümünde özel nokta girişleri kullanılıyor.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start İzin Başlangıcını Genişletiniz - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>İzin başlangıcını pozitif genişletir, negatif ise daraltır.</p></body></html> - Extend Path End İzin Sonunu Uzatınız - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>İzin sonunu pozitif genişletir, negatif ise daraltır.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Katman Kipi - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Yol Yönlendirmesi - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Seçilen özelliğe(veya özelliklere) göre iz yönünü seçin.</p></body></html> - Start to End @@ -1730,71 +1785,71 @@ Perpendicular Dik - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Yiv izinin kesme yönünü tersine çevirmeyi etkinleştirin.</p></body></html> - Reverse cut direction Kesme yönünü ters çevir - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>İşlem için tüm sınırı seçin.</p></body></html> - Scan Type Tarama Türü - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Düzlemsel: Düz, 3B yüzey tarama. Dönel: 4. eksen dönel -tarama</p></body></html> - Cut Pattern Kesme Deseni - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>İşlem için kullanılacak geometrik temizleme modelini ayarlayın.</p></body></html> - Profile Edges Profil Kenarları - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Seçimin kenarlarını profilleyin.</p></body></html> - Avoid Last X Faces Son X Yüzeylerinden kaçın - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Seçili yüzlerin Temel Geometri listesindeki son 'N' yüzlerini kesmekten kaçının.</p></body></html> - Bounding Box Kapsayan Kutu + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1802,35 +1857,62 @@ tarama</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>X-ekseni boyunca seçili sınırlayıcı kutuya ilave dengelenme."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Y-ekseni boyunca seçili sınırlayıcı kutuya ilave dengelenme."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction İniş Kesici Yönü - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>İniş kesici çizgileri bu eksene paralel oluşturulur.</p></body></html> - Depth offset Derinlik sapması - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Hedef yüzeyden Z-ekseni derinliği dengelenmesini ayarlayın.</p></body></html> - @@ -1838,51 +1920,34 @@ tarama</p></body></html> Üzerinden atla - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Örnekle aralığı - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Örnekleme çözünürlüğünü ayarlayın. Daha küçük değerler işleme süresini daha çabuk artırır.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Bir Başlangıç Noktası belirtiyorsanız Doğru Yap</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Doğrusal Yolları En İyi Hale Getir - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>İşaretlenirse; kesici takım, model veya seçili yüzey(ler) in sınırları içerisinde kalacaktır</p></body></html> - - - + Boundary Enforcement Sınır Zorlaması - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>İz üzerinden atılan her adım arasındaki geçişlerin ve araların ayrı ayrı optimizasyonunu etkinleştiriniz.</p></body></html> - - - + Optimize StepOver Transitions Adım Atma Geçişlerini Optimize Edin @@ -1898,89 +1963,117 @@ tarama</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>İfade, yeni oluşturulan bir işlemin Başlangıç Derinliği olarak ayarlandı.</p><p><br/></p><p>Varsayılan: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>İfade, yeni oluşturulan bir işlemin Bitiş Derinliği olarak ayarlandı.</p><p><br/></p><p>Varsayılan: OpStartDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>İfade, yeni oluşturulan bir işlemin Adım Azaltması olarak ayarlandı.</p><p><br/></p><p>Varsayılan: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Yükseklik - + Expression İfade - + Offset Uzaklaşma - + Clearance Boşluk - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>İfade, yeni işlemler için Boşluk Yüksekliği olarak ayarlandı.</p><p><br/></p><p>Varsayılan: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>Boşluk Yüksekliği Dengeleme - yeni işlemler için varsayılan Boşluk Yüksekliği değerini ayarlayan ifadeler tarafından kullanılabilir.</p><p><br/></p><p>Varsayılan:&quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Güvenli - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>İfade, yeni işlemler için Emniyetli Yükselti olarak ayarlandı.</p><p><br/></p><p>Varsayılan: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;< /p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>Emniyetli Yükselti Dengeleme - yeni işlemler için varsayılan Emniyetli Yükselti değerini ayarlayan ifadeler tarafından kullanılabilir.</p><p><br/></p><p>Varsayılan:&quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Yüksek Süratli - + Horizontal Yatay - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Yeni Takım Kontrolcüsüne YatySürat olarak atanan yataydaki yüksek sürat.</p></body></html> - - - + Vertical Dikey - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Yeni Takım Kontrolcüsüne DikySürat olarak atanan dikeydeki yüksek sürat.</p></body></html> - Thread @@ -2040,9 +2133,8 @@ tarama</p></body></html> - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2051,19 +2143,19 @@ tarama</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>Bu değer, yayları dilimlere ayırmada kullanılır. Daha küçük değerler daha büyük gcode ile sonuçlanacaktır. Daha büyük değerler, orta hattın izinde istenmeyen dilimlere neden olabilir.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Eşdoğrusal Çizgileri Filtrele - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Voronoi şemasından aynı eşdoğrusal dilimlerin ne kadar girişken bir şekilde filtreleneceğini ayarlar</p><p>Geçerli değerler 0 - 90 derecedir (daha büyük numaralar daha fazla filtre uygular)</p><p >Varsayılan = 10</p><p><br/></p></body></html> - Algorithm @@ -2071,8 +2163,8 @@ tarama</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Kullanılacak algoritmayı seçin: OCL İniş Kesici* veya Deneysel (OCL tabanlı değil).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2202,54 +2294,66 @@ tarama</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Birleştirme etiketleri için varsayılan genişliğini ayarlayın.</p><p>Genişlik 0 olarak ayarlanırsa, giydirme, ize dayalı olarak makul bir değer tahmin etmeye çalışır. </p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Varsayılan Yükseklik - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Varsayılan birleştirme etiketleri yüksekliği.</p><p>Belirtilen yükseklik 0 ise, giydirme bölümün yüksekliğinin yarısını kullanır. Yüksekliğin parçanın yüksekliğinden büyük olması durumunda, giydirme, yüksekliği parçanın yüksekliğine indirecektir.</p></body></html> - - - + Default Angle Varsayılan Açı - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Birleştirme etiketinin yükselişi ve alçalması için dalma açısı.</p></body></html> - - - + Default Radius Varsayılan Yarıçap - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Etiket Üretimi - + Initial # Tags Başlangıç # Etiketleri - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Yeni bir giydirme oluşturulduğunda oluşturulan etiketlerin sayısını belirtin.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2274,224 +2378,288 @@ tarama</p></body></html> Path - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Şablonları, son çıkan işlemcileri, takım tablolarını ve diğer harici dosyaları arama yolu.</p><p><br/></p><p>Boş bırakılırsa makro dizini kullanılır.</p></body></html> - - - + Template şablon - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Yeni bir İş oluştururken seçilecek varsayılan şablon. </p><p><br/></p><p>Bu, hemen hemen tüm işler benzer bir kurulumla aynı makine tarafından işleneceğinde yardımcı olabilir.</p><p><br/></p><p>Boş bırakılırsa hiçbir şablon önceden seçilmez.</p></body></html> - - - + Geometry Geometri - + Default Geometry Tolerance Varsayılan Geometri Toleransı - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Dizinleri hesaplamak için kullanılan yeni İşler için varsayılan değer. Daha küçük değerler, hassasiyeti artırır; ancak hesaplamayı yavaşlatır - + Default Curve Accuracy Varsayılan Eğri Hassasiyeti - - + + Post Processor Sonradan İşleyici - + Output File Çıktı Dosyası - + Default Path Varsayılan Yol - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy Dosya Kaydetme Yöntemi - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Olası dosya adı çakışmalarıyla nasıl başa çıkacağınızı seçin. Her zaman bir iletişim kutusu açın, yalnızca çıktı dosyası zaten varsa bir iletişim kutusu açın, mevcut herhangi bir dosyanın üzerine yazın veya dosya adına benzersiz bir (3 basamaklı) sıralı kimlik ekleyin.</p></body></html> - - - + Open File Dialog Dosya İletişim Kutusunu Açınız - + Open File Dialog on conflict Çakışmadaki Dosya İletişim Kutusunu Açınız - + Overwrite existing file Mevcut dosyanın üzerine yaz - + Append Unique ID on conflict Çakışmadakine Benzersiz Kimlik ekle - + Post Processors Selection Son Çıkan İşlemci Seçimi - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Yüklü herhangi bir son çıkan işlemci komut dosyası yok gibi görünüyor. Lütfen bazılarını makro dizininize ekleyin ve dosya adının &quot;_post.py&quot; ile bittiğinden emin olunuz.</p></body></html> - - - + Default Post Processor Varsayılan Son Çıkan İşlemci - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Son çıkan işlemcilerden birini varsayılan olarak seçiniz.</p></body></html> - - - + DefaultPostProcessor Varsayılan Son Çıkan İşlemci - + Mod/Path Mod/Dizin - + Default Arguments Varsayılan Bağımsız Değişkenler - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Yukarıda belirtilen varsayılan Son Çıkan İşlemcilere iletilen isteğe bağlı bağımsız değişkenler. Desteklenen bağımsız değişkenler için Son Çıkan İşlemcilerin belgelerine bakınız.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Kurulum - + Stock Kütük - + Create Box Kutu Oluştur - + Create Cylinder Silindir Oluştur - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X X Uzt. - + Ext. Y Y Uzt. - + Ext. Z Z Uzt. - + Radius Yarıçap - - + + Height Yükseklik - + Length Uzunluk - + Width Genişlik - + Placement Yerleşim - + Angle Açı - + Axis Eksen - + Position Position - + Tools Araçlar - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>Takım uçları ve bunların şekillerine yapılan referanslar ya mutlak bir dizinle ya da arama yoluyla ilişkili bir dizinle saklanabilir.</p><p>Genel olarak düzen değişikliklerine karşı esneklikleri ve sağlamlıkları nedeniyle ilişkili dizinleri kullanın.</p><p>Farklı dizinlerde aynı ada sahip birden fazla takım veya takım şekli varsa, mutlak yolların kullanılması gerekebilir. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Tam Yolları Saklayınız @@ -2735,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Donanmak + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Besleme Yönetimi + + Enable Lead In + Enable Lead In - - Enable LeadIn - LeadIn'i Etkinleştir + + + Style + Stil(tarz) - - Extend In: - İçe Genişlet: + + + Length / Radius + Length / Radius - - Style In: - Girdi Biçimi: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Genişlet + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - Temel Çıkış + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - LeadOut'u etkinleştir + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Dışa Genişlet: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Çıktı Biçimi: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Uzunluk / Yarıçap: - - - - Radius / Center: - Yarıçap / Merkez: - - - + Keep Tool Down Takımı Aşağıda Tutun - + Rapid Plunge Hızlı Dalma - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Katmanları dahil et - - Use Machine CRC - Makine CRC'sini Kullan - - - + Arc Yay - + Tangent Teğet - + Perpendicular Dik - - Radius - Yarıçap - - - - Center - Ortala - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut BslngcBits - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2896,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Yarıçap - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>Sarılmış eksenin yarıçapı</p></body></html>The radius of the wrapped axis - Axis Mapping Eksen Eşleme + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>Giriş eşleme ekseni. Birinci eksenin koordinatları ikinci eksene eşlenecektir.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2994,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>Profil kemiklerinin olduğu tarafın üzerine eklenir - bu ayrıca hangi köşelerin donatılacağını da belirler. Varsayılan değer, giydirilen profile göre belirlenir.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3059,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Filtre açısından küçük olan açılar köşe hareketlerini almaz</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Öteleme Mesafesi - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Milin arkasındaki nokta izlerinin mesafesi</p></body></html> - Pivot Height Pim Yüksekliği - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Köşe hareketi sırasında yükseltilecek yükseklik</p></body></html> - Holding Tags @@ -3104,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Sonuçta elde edilen birleştirme etiketinin genişliği.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Birleştirme etiketinin yüksekliği.</p><p>Etiketin genişliği ve açısı üçgen bir şekil veriyorsa, sonuçtaki etiketin daha küçük olabileceğini unutmayın.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Birleştirme etiketinin yükselişi ve alçalması için dalma açısı.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Yukarıdaki yuvarlamanın yarıçapı.</p><p>Yarıçap, etiket şekli için çok büyükse, mümkün olan maksimum yarıçapa indirgenir - bu da küresel bir şekle neden olur.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>Geçerli etiketlerin listesi. Koordinatları çift tıklayarak veya Düzenle düğmesine basarak düzenleyin.</p><p>Etiketler, önceki etiketle örtüşürlerse veya ana kablo üzerinde durmuyorlarsa otomatik olarak devre dışı bırakılır.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3255,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - Takım Kontrolcüsü + Tool Controller + Araç Denetleyicisi + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Soğutucu Modu - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>Bu işlem için takım ve takım ayarları kullanılacaktır.</p></body></html> - Algorithm @@ -3300,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Prob verilerini içeren dosya adını girin</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3425,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Isim - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Takım ucunun görünen adı (şekil dosyasından alınan başlangıç değeri).</p></body></html> - Display Name @@ -3440,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Şekil Dosyası - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>Takım ucunun türünü ve şeklini tanımlayan dosya.</p></body></html> - path yol + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Takım ucunun türünü ve şeklini tanımlayan dosyayı değiştirin.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3505,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Aralarından seçim yapabileceğiniz mevcut Takım Uçları.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Seçili takım uçları için Takım Kontrolcüleri oluşturun ve bunları İşe ekleyin</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3548,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Düzenle @@ -3574,406 +3741,522 @@ p, li { white-space: pre-wrap; } Çıktı Dosyası - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor İşlemci - + Arguments Argümanlar - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Post İşlemciye iletilen isteğe bağlı bağımsız değişkenler. Bağımsız değişkenler her Son Çıkan İşlemci için özeldir, ayrıntılar için lütfen belgelerine bakın.</p></body></html> - - - + Work Coordinate Systems Çalışma Koordinat Sistemi - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Sabitleyiciye Göre Sıralama, ikinciye geçmeden önce tüm işlemlerin birinci koordinat sisteminde uygulanmasına neden olur. Daha sonra tüm işlemler orada aynı sırayla gerçekleştirilecektir.</p><p>Makine başka bir koordinat sisteminde iş yaparken operatörün işi güvenli bir şekilde bir koordinat sistemine yükleyebilmesi durumunda bu yararlıdır.</p><p>Takım tarafından sıralama, Takım Değişikliklerini en aza indirecektir. Bir takım değişikliği yapılıcaktır, ardından takımları değiştirmeden önceki tüm koordinat sistemlerindeki tüm işlemler yapılacaktır.</p><p>İşlem bazında sıralama, sonraki işleme geçmeden önce her işlemi tüm koordinat sistemlerinde yapacaktır. Bu, her işlemi ayrı bir dosyaya koyacağından, yalnızca bir iş koordinat sistemiyle bile 'bölünmüş çıktı' ile bağlantılı olarak özellikle yararlıdır</p></body></html> - - - + Systems Sistemler - + Order By Sıralama - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">İş Ötelemesi</span>,<span style=" font-style:italic;"> Sabitleyici Ötelemeleri</span> veya <span style=" font-style:italic;">Sabitleyiciler</span> olarak da adlandırılan <span style=" font-style:italic;">İş Koordinat Sistemleri,</span> aynı parçanın makinede birçok kez yapıldığı verimli üretim işleri oluşturmak için kullanışlıdır.</p><p>FreeCAD'in makine koordinat sistemi içinde belirli bir koordinat sisteminin nerede olduğu hakkında bilgisi yoktur, bu nedenle işinize ek koordinat sistemleri eklemek işinizde görsel bir değişiklik olmayacaktır. Ancak, gcode çıktınızı değiştirecektir. Çıktının tam olarak etkilenme şekli, 'sıralama ölçütü' ayarı tarafından kontrol edilir.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>Birden çok koordinat sistemi kullanılıyorsa, bunu TRUE olarak ayarlamak, gcode'un 'ile sırala' özelliği tarafından kontrol edildiği gibi birden çok çıktı dosyasına yazılmasına neden olur. Örneğin, Sabitleyici ile sipariş verirseniz, ilk çıktı dosyası ilk sabitleyici için ve ikincisi için ayrı dosya olacaktır.</p><p><br/></p><p><br/></p ></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>True ise, son çıkan işleme özelliği, <span style=" font-style:italic;">ile sırala</span> ayarına göre birden çok çıktı dosyası oluşturacaktır. </p><p><br/></p><p>Örneğin, takım <span style=" font-style:italic;">ile sırala</span> olarak ayarlanırsa, ilk çıktı dosyası ilk takım değişikliğini ve sonraki takım değişikliği çağrılmadan önce tüm koordinat sistemlerinde o takımla yapılabilecek tüm işlemleri içerecektir.</p><p><br/></p><p><span style=" font-style:italic;">ile sırala</span> yürütülen işleme ayarlanmışsa ve <span style=" font-style:italic;">bölünmüş çıktı</span> true ise her işlem ayrı bir dosyaya yazılacaktır.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Çıktıyı Bölümlere Ayır - + Setup Kurulum - + Layout Yerleşim - + Stock Kütük - + Create Box Kutu Oluştur - + Create Cylinder Silindir Oluştur - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Mevcut Katıyı Kullan - + Refresh Yenile - + Ext. X X Uzt. - + Ext. Y Y Uzt. - + Ext. Z Z Uzt. - + Radius Yarıçap - - + + Height Yükseklik - + Length Uzunluk - + Width Genişlik - + Alignment Hizalama - + Move to Origin Orijine Taşı - + Set Origin Orijinii Seç - + Center in Stock Stokta Merkez - + XY in Stock Stokta XY - + Set Ayarla - + X-Axis X-Ekseni - + Y-Axis Y-Ekseni - + Z-Axis Z-ekseni - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Bağlantı Stoku ve Modeli - + Move - XY Taşı - XY - + Rotate - XY Döndür - XY - + Compound Bileşik - - + + Default Values Varsayılan Değerler - + Depths Derinlik - + Start Depth Başlangıç Derinliği - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>İfade, yeni oluşturulan bir işlemin Başlangıç Derinliği olarak ayarlandı.</p><p><br/></p><p>Varsayılan: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Bitiş Derinliği - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>İfade, yeni oluşturulan bir işlemin Bitiş Derinliği olarak ayarlandı.</p><p><br/></p><p>Varsayılan: OpStartDepth</p></body></html> - - - + Step Down Aşağı Yönde Adım Atınız - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>İfade, yeni oluşturulan bir işlemin Adım Azaltması olarak ayarlandı.</p><p><br/></p><p>Varsayılan: OpToolDiameter</p></body></html> - - - + Heights Yükseklik - + Expression İfade - + Offset Uzaklaşma - + Clearance Boşluk - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>İfade, yeni işlemler için Boşluk Yüksekliği olarak ayarlandı.</p><p><br/></p><p>Varsayılan: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>Boşluk Yüksekliği Dengeleme - yeni işlemler için varsayılan Boşluk Yüksekliği değerini ayarlayan ifadeler tarafından kullanılabilir.</p><p><br/></p><p>Varsayılan:&quot;3 mm&quot;</p></body></html> - - - + Safe Güvenli - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>İfade, yeni işlemler için Emniyetli Yükselti olarak ayarlandı.</p><p><br/></p><p>Varsayılan: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;< /p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>Emniyetli Yükselti Dengeleme - yeni işlemler için varsayılan Emniyetli Yükselti değerini ayarlayan ifadeler tarafından kullanılabilir.</p><p><br/></p><p>Varsayılan:&quot;5 mm&quot;</p></body></html> - - - + Coolant Soğutma sıvısı - + Coolant Mode Soğutucu Modu - - + + Tools Araçlar - + Name Isim - + Nr. Nr. - - + + Feed Akış - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Mil - + Add Ekle - + Remove Kaldır - + Rapid Speeds Yüksek Süratli - + Horizontal Yatay - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Yeni Takım Kontrolcüsüne YatySürat olarak atanan yataydaki yüksek sürat.</p></body></html> - - - + Vertical Dikey - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Yeni Takım Kontrolcüsüne DikySürat olarak atanan dikeydeki yüksek sürat.</p></body></html> - - - + Workplan İş Planı - + Active Tool Etkin Takım - + Delete Sil - + Op Defaults Op Varsayılanları @@ -3989,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3997,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4058,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4083,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok Tamam - + Don't Show This Anymore Don't Show This Anymore @@ -4434,7 +4717,7 @@ For example: - + The base path to modify @@ -4546,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6358,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation İşlem - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Soğutma sıvısı - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Açıklama - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Araç Denetleyicisi - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Malzeme - + Work Offsets Work Offsets - + Order By Sıralama - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programcı - + Machine Makine - + Postprocessor Post işlemcisi - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Not - + Operator İşleç - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts index 3d228b105e..d2ce0df9ee 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Інструменти - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Розташувати - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Експорт @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Група - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... вал1,вал2,вал3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip Підказка - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Видалити - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Радіус - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Висота - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Довжина - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Ширина - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Додати - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Видалити - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Очистити - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Діаметр - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Скинути - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Тип операції - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm мм - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: З'єднати: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Показати усе + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Ввімкнути - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Вимкнути - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Шаблон - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Спіраль - + ZigZagOffset ZigZagOffset - + Line Лінія - + Grid Сітка - + Triangle Трикутник - + Angle Кут - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Перпендикулярний - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Обмежувальна рамка + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Крок за кроком - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Висоти - + Expression Expression - + Offset Зміщення - + Clearance Відхилення - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal По горизонталі - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical По вертикалі - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Траєкторія - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Шлях для пошуку шаблонів, постпроцесорів, таблиць інструментів та інших зовнішніх файлів.</p><p><br/></p><p>Якщо залишити порожнім, буде використовуватись каталог макросів.</p></body></html> - - - + Template Шаблон - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>Шаблон за замовчуванням, який вибирається під час створення нового завдання. </p><p><br/></p><p>Це може бути корисно, коли майже всі завдання оброблятимуться на одному комп’ютері з подібними налаштуваннями.</p><p><br/></p><p>Якщо залишити пустим, шаблон не буде попередньо вибрано.</p></body></html> - - - + Geometry Geometry - + Default Geometry Tolerance Допуск геометрії за замовчуванням - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Значення за замовчуванням для нових Завдань, яке використовується для обчислення Траєкторій. Менше значення збільшує точність, але уповільнює обчислення - + Default Curve Accuracy Допуск кривих за замовчуванням - - + + Post Processor Пост-процесор - + Output File Вихідний файл - + Default Path Шлях за замовчуванням - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy Політика Збереження Файлу - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Дозволяє вибрати, як чинити з потенційними конфліктами імен файлів. Завжди відкривати діалог, відкривати діалог, лише якщо вихідний файл вже існує, перезаписати будь-який існуючий файл або додати унікальний (3-значний) послідовний ідентифікатор до імені файлу.</p></body></html> - - - + Open File Dialog Відкрити Діалог Файл - + Open File Dialog on conflict Відкрити Діалог Файл при конфлікті - + Overwrite existing file Перезаписати існуючий файл - + Append Unique ID on conflict Додати унікальний ID при конфлікті - + Post Processors Selection Вибір Пост Процесорів - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>Схоже, що у вас не встановлені скрипти постпроцесора. Будь ласка, додайте кілька до каталогу макросів і переконайтеся, що імʼя файлу закінчується на &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Пост Процесор за замовчуванням - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Дозволяє вибрати один із постпроцесорів як за замовчуванням.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Аргументи За Замовчуванням - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Радіус - - + + Height Висота - + Length Довжина - + Width Ширина - + Placement Розташувати - + Angle Кут - + Axis Вісь - + Position Позиція - + Tools Інструменти - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - Вхід + + Enable Lead In + Enable Lead In - - Enable LeadIn - Увімкнути Вхід + + + Style + Стиль - - Extend In: - Розширити через: + + + Length / Radius + Length / Radius - - Style In: - Стиль в: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + розширювати + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Увімкнути вихід + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Розширити до: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Стиль Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Довжина / радіус: - - - - Radius / Center: - Радіус / центр: - - - + Keep Tool Down Тримати інструмент опущеним - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Застосування вводу/виводу на всіх шарах</p></body></html> - - - + Include Layers Включити шари - - Use Machine CRC - Використовувати машинний CRC - - - + Arc Дуга - + Tangent Дотичний - + Perpendicular Перпендикулярний - - Radius - Радіус - - - - Center - Центр - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Радіус - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Назва - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path траєкторія + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Правка @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Вихідний файл - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Процесор - + Arguments Аргументи - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Оновити - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Радіус - - + + Height Висота - + Length Довжина - + Width Ширина - + Alignment Вирівнювання - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis Вісь X - + Y-Axis Вісь Y - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound З'єднання - - + + Default Values Default Values - + Depths Depths - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Висоти - + Expression Expression - + Offset Зміщення - + Clearance Відхилення - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Coolant Mode - - + + Tools Інструменти - + Name Назва - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add Додати - + Remove Видалити - + Rapid Speeds Rapid Speeds - + Horizontal По горизонталі - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical По вертикалі - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete Видалити - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Попередження - + Ok Гаразд - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Опис - + Manufacturer Manufacturer - + Part Number Part Number - + URL Посилання - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Матеріал - + Work Offsets Work Offsets - + Order By Order By - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Примітка - + Operator Оператор - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts index 95b266305c..92fd18885f 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools Eines - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement Posició - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export Export @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group Grup - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove Elimina - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius Radi - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height Alçària - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length Longitud - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width Amplària - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add Afegir - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove Elimina - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear Neteja - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter Diàmetre - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset Reinicialitza - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All Mostra-ho tot + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable Habilita - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable Desactiva - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral Espiral - + ZigZagOffset ZigZagOffset - + Line Línia - + Grid Quadrícula - + Triangle Triangle - + Angle Angle - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ Passa al següent - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Alçàries - + Expression Expression - + Offset Separació - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal Horitzontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ Camí - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template Template - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry Geometria - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radi - - + + Height Alçària - + Length Longitud - + Width Amplària - + Placement Posició - + Angle Angle - + Axis Eix - + Position Position - + Tools Eines - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + Estil - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc Arc - + Tangent Tangent - + Perpendicular Perpendicular - - Radius - Radi - - - - Center - Centre - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius Radi - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name Nom - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path camí + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit Edita @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh Actualitza - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius Radi - - + + Height Alçària - + Length Longitud - + Width Amplària - + Alignment Alineació - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis Eix X - + Y-Axis Eix Y - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound Compost - - + + Default Values Default Values - + Depths Profunditats - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Alçàries - + Expression Expression - + Offset Separació - + Clearance Clearance - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Coolant Mode - - + + Tools Eines - + Name Nom - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add Afegir - + Remove Elimina - + Rapid Speeds Rapid Speeds - + Horizontal Horitzontal - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical Vertical - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete Elimina - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok D'acord - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operació - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description Descripció - + Manufacturer Manufacturer - + Part Number Part Number - + URL URL - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material Material - + Work Offsets Work Offsets - + Order By Order By - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Note - + Operator Operador - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts index 0f6d37278e..32f487bcf4 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools 工具 - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement 定位 - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export 导出 @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove 删除 - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius 半径 - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height 高度 - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length 长度 - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width 宽度 - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add 添加 - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove 删除 - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear 清除 - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature Feature - + Diameter 直径 - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset 重设 - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller 工具控制器 - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All 显示全部 + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable 启用 - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable 禁用 - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb 攀登 - + Conventional 常用 - + Pattern Pattern - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral 螺旋 - + ZigZagOffset ZigZagOffset - + Line 线 - + Grid 网格 - + Triangle 三角形 - + Angle 角度 - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular 垂直 - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ 单步执行 - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights 高度 - + Expression Expression - + Offset 偏移 - + Clearance 间隙 - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal 水平 - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical 垂直 - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height Default Height - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle Default Angle - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius Default Radius - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ 刀轨 - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template 模板 - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry 几何属性 - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup Setup - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius 半径 - - + + Height 高度 - + Length 长度 - + Width 宽度 - + Placement 定位 - + Angle 角度 - + Axis 轴线 - + Position 位置 - + Tools 工具 - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - 修饰 + + Enable Lead-in move + Enable Lead-in move - - LeadIn - 导入 + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + 样式 - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - 引出 + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc 圆弧 - + Tangent 相切 - + Perpendicular 垂直 - - Radius - 半径 - - - - Center - 中心 - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut 引入 - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius 半径 - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping 轴映射 + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + 工具控制器 + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name 名称 - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path 路径 + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit 编辑 @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup Setup - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh 刷新 - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius 半径 - - + + Height 高度 - + Length 长度 - + Width 宽度 - + Alignment 对齐 - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis X轴 - + Y-Axis Y轴 - + Z-Axis Z轴 - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound 组合 - - + + Default Values Default Values - + Depths 深度 - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights 高度 - + Expression Expression - + Offset 偏移 - + Clearance 间隙 - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Coolant Mode - - + + Tools 工具 - + Name 名称 - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>Horizontal Feed</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>Vertical Feed</p></body></html> - - - + Spindle Spindle - + Add 添加 - + Remove 删除 - + Rapid Speeds Rapid Speeds - + Horizontal 水平 - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical 垂直 - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete 删除 - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok 确认 - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation 操作 - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description 描述 - + Manufacturer Manufacturer - + Part Number Part Number - + URL 网址 - + Inspection Notes Inspection Notes - + Tool Controller 工具控制器 - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material 材质 - + Work Offsets Work Offsets - + Order By Order By - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note 备注 - + Operator 运算符 - + Date Date diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts index e9eb6ef239..7bb5a387e2 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts @@ -115,8 +115,8 @@ - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> - <html><head/><body><p>Select a template to be used for the job.</p><p>In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list.</p></body></html> + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. + Select a template to be used for the job. In case there are no templates you can create one through the popup menu of an existing job. Name the file job_*.json and place it in the macro or the path directory (see preferences) in order to be selectable from this list. @@ -148,128 +148,156 @@ Job Template Export Job Template Export - - - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - <html><head/><body><p>If enabled include all post processing settings in the template.</p></body></html> - Post Processing Post Processing - - - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - <html><head/><body><p>Hint about the current post processing configuration.</p></body></html> - - - - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - <html><head/><body><p>If enabled tool controller definitions are stored in the template.</p></body></html> - Tools 工具 - - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - <html><head/><body><p>Check all tool controllers which should be included in the template.</p></body></html> - - - - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - <html><head/><body><p>Enable to include values of the SetupSheet in the template.</p><p>Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified.</p></body></html> - - - + Setup Sheet Setup Sheet - - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> - <html><head/><body><p>Enable to include the default heights for operations in the template.</p></body></html> + + If enabled include all post processing settings in the template. + If enabled include all post processing settings in the template. - + + Hint about the current post processing configuration. + Hint about the current post processing configuration. + + + + If enabled tool controller definitions are stored in the template. + If enabled tool controller definitions are stored in the template. + + + + Check all tool controllers which should be included in the template. + Check all tool controllers which should be included in the template. + + + + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + Enable to include values of the SetupSheet in the template. + +Any values of the SetupSheet that are changed from their default are preselected. If this field not selected the current SetupSheet was not modified. + + + + Enable to include the default heights for operations in the template. + Enable to include the default heights for operations in the template. + + + Operation Heights Operation Heights - + Operation Depths Operation Depths - - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> - <html><head/><body><p>Enable to include the default rapid tool speeds in the template.</p></body></html> + + Enable to include the default rapid tool speeds in the template. + Enable to include the default rapid tool speeds in the template. - + + Enable to include the default coolant mode in the template. + Enable to include the default coolant mode in the template. + + + + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + Enable all Operations for which the configuration values should be exported. + +<br/> + +Note that only operations are listed which currently have configuration values setup. + + + + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box). + +This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining. + +Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template. + + + + Hint about the current stock extent setting. + Hint about the current stock extent setting. + + + + If enabled the current placement of the stock solid is stored in the template. + If enabled the current placement of the stock solid is stored in the template. + + + + Hint about the current stock placement. + Hint about the current stock placement. + + + Tool Rapid Speeds Tool Rapid Speeds - - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - <html><head/><body><p>Enable to include the default coolant mode in the template.</p></body></html> - - - + Coolant Mode Coolant Mode - - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - <html><head/><body><p>Enable all Operations for which the configuration values should be exported.</p><p><br/></p><p>Note that only operations are listed which currently have configuration values setup.</p></body></html> - - - - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - <html><head/><body><p>If enabled the creation of stock is included in the template. If a template does not include a stock definition the default stock creation algorithm will be used (creation from the Base object's bounding box).</p><p>This option is most useful if stock is a box or cylinder, or if the machine has a standard placement for machining.</p><p>Note that this option is disabled if a stock object from an existing solid is used in the job - they cannot be stored in a template.</p></body></html> - - - - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - <html><head/><body><p>If enabled the current size settings for the stock object are included in the template.</p><p>For Box and Cylinder stocks this means the actual size of the stock solid being created.</p><p>For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings.</p></body></html> - - - + Stock Stock - + + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + If enabled the current size settings for the stock object are included in the template. + +For Box and Cylinder stocks this means the actual size of the stock solid being created. + +For stock from the Base object's bounding box it means the extra material in all directions. A stock object created from such a template will get its basic size from the new job's Base object and apply the stored extra settings. + + + Extent Extent - - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - <html><head/><body><p>Hint about the current stock extent setting.</p></body></html> - - - - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - <html><head/><body><p>If enabled the current placement of the stock solid is stored in the template.</p></body></html> - - - + Placement 放置位置 - - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - <html><head/><body><p>Hint about the current stock placement.</p></body></html> - - - + Export 匯出 @@ -280,8 +308,8 @@ - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> - <html><head/><body><p>Select one of the post processors.</p><p>FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences.</p></body></html> + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. + Select one of the post processors. FreeCAD comes with several post processors pre-installed, please make sure at least one of them is enabled in your preferences. @@ -360,24 +388,34 @@ - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> - <html><head/><body><p>Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces &quot;Mixed Case&quot;</p></body></html> + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" + Name of property. Can only contain letters, numbers, and underscores. MixedCase names will display with spaces "Mixed Case" - <html><head/><body><p>The category group the property belongs to.</p></body></html> - <html><head/><body><p>The category group the property belongs to.</p></body></html> + The category group the property belongs to. + The category group the property belongs to. + + + + The type of the property value. + The type of the property value. + + + + ToolTip to be displayed when user hovers mouse over property. + ToolTip to be displayed when user hovers mouse over property. + + + + Check if you want to create several properties in a batch. + Check if you want to create several properties in a batch. Group 群組 - - - <html><head/><body><p>The type of the property value.</p></body></html> - <html><head/><body><p>The type of the property value.</p></body></html> - Type @@ -388,11 +426,6 @@ val1,val2,val3,... val1,val2,val3,... - - - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - <html><head/><body><p>ToolTip to be displayed when user hovers mouse over property.</p></body></html> - Enums @@ -403,11 +436,6 @@ ToolTip ToolTip - - - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - <html><head/><body><p>Check if you want to create several properties in a batch.</p></body></html> - Create another @@ -425,49 +453,49 @@ - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> - <html><head/><body><p>Add existing Tool Bit to this library.</p><p><br/></p></body></html> + Add existing Tool Bit to this library. + Add existing Tool Bit to this library. + + + + Delete selected Tool Bit(s) from the library. + Delete selected Tool Bit(s) from the library. + + + + Select a working path for the tool library editor. + Select a working path for the tool library editor. + + + + Add New Tool Table + Add New Tool Table + + + + Save the selected library with a new name or export to another format + Save the selected library with a new name or export to another format + + + + Table of Tool Bits of the library. + Table of Tool Bits of the library. + + + + Save the current Library + Save the current Library Add Existing Add Existing - - - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - <html><head/><body><p>Delete selected Tool Bit(s) from the library.</p><p><br/></p></body></html> - Remove 移除 - - - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - <html><head/><body><p>Select a working path for the tool library editor.</p></body></html> - - - - <html><head/><body><p>Add New Tool Table</p></body></html> - <html><head/><body><p>Add New Tool Table</p></body></html> - - - - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - <html><head/><body><p>Save the selected library with a new name or export to another format</p></body></html> - - - - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - <html><head/><body><p>Table of Tool Bits of the library.</p></body></html> - - - - <html><head/><body><p>Save the current Library</p></body></html> - <html><head/><body><p>Save the current Library</p></body></html> - Close @@ -558,8 +586,8 @@ - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select what type of shape to use to constrain the underlying Path.</p></body></html> + Select what type of shape to use to constrain the underlying Path. + Select what type of shape to use to constrain the underlying Path. @@ -578,110 +606,110 @@ - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> - <html><head/><body><p>Select the body to be used to constrain the underlying Path.</p></body></html> + Select the body to be used to constrain the underlying Path. + Select the body to be used to constrain the underlying Path. Ext. X Ext. X + + + Extension of bounding box's MinX + Extension of bounding box's MinX + + + + Extension of bounding box's MaxX + Extension of bounding box's MaxX + Ext. Y Ext. Y + + + Extension of bounding box's MinY + Extension of bounding box's MinY + + + + Extension of bounding box's MaxY + Extension of bounding box's MaxY + Ext. Z Ext. Z + + + Extension of bounding box's MinZ + Extension of bounding box's MinZ + + + + Extension of bounding box's MaxZ + Extension of bounding box's MaxZ + + + + Radius of the Cylinder + Radius of the Cylinder + + + + Height of the Cylinder + Height of the Cylinder + + + + Length of the Box + Length of the Box + + + + Width of the Box + Width of the Box + + + + Height of the Box + Height of the Box + + + + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + If checked the path is constrained by the solid. Otherwise the volume of the solid describes a 'keep out' zone + Extend Model's Bounding Box Extend Model's Bounding Box - - - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxX.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxY.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MinZ.</p></body></html> - - - - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - <html><head/><body><p>Extension of bounding box's MaxZ.</p></body></html> - Radius 半徑 - - - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - <html><head/><body><p>Radius of the Cylinder.</p></body></html> - Height 高度 - - - <html><head/><body><p>Height of the Cylinder.</p></body></html> - <html><head/><body><p>Height of the Cylinder.</p></body></html> - Length 間距 - - - <html><head/><body><p>Length of the Box.</p></body></html> - <html><head/><body><p>Length of the Box.</p></body></html> - Width 寬度 - - - <html><head/><body><p>Width of the Box.</p></body></html> - <html><head/><body><p>Width of the Box.</p></body></html> - - - - <html><head/><body><p>Height of the Box.</p></body></html> - <html><head/><body><p>Height of the Box.</p></body></html> - - - - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - <html><head/><body><p>I checked the path is constrained by the solid. Otherwise the volume of the solid describes a &quot;keep out&quot; zone.</p></body></html> - Constrained to Inside @@ -689,8 +717,8 @@ - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> - <html><head/><body><p>List of operations with Base Geometry in current Job.</p></body></html> + List of operations with Base Geometry in current Job + List of operations with Base Geometry in current Job @@ -699,95 +727,99 @@ - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> - <html><head/><body><p>Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation.</p><p><br/></p><p>Selected features can be deleted entirely.</p></body></html> + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. + Select one or more features in the 3d view and press 'Add' to add them as the base items for this operation. Selected features can be deleted entirely. - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> - <html><head/><body><p>Add selected features to the list of base geometries for this operation.</p></body></html> + Add selected features to the list of base geometries for this operation + Add selected features to the list of base geometries for this operation + + + + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + Remove the selected list items from the list of base geometries. The operation will not be applied to them. + + + + Clears list of base geometries + Clears list of base geometries - + Add 新增 - - - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - <html><head/><body><p>Remove the selected list items from the list of base geometries. The operation will not be applied to them.</p></body></html> - - + Remove 移除 - - - <html><head/><body><p>Clears list of base geometries.</p></body></html> - <html><head/><body><p>Clears list of base geometries.</p></body></html> - Clear 清除 - - - All objects will be processed using the same operation properties - All objects will be processed using the same operation properties - - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> - <html><head/><body><p>Table of hole features and the determined radius of the associated hole.</p><p><br/></p><p>You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed.</p><p><br/></p><p>Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features.</p></body></html> + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. + Table of hole features and the determined radius of the associated hole. + +You can add feature for processing by selecting them and then pressing Add. If a feature is accidentally added to the list it can be removed through Remove and will no longer be processed. + +Reset deletes all current items from the list and fills the list with all circular holes eligible for the operation from the model. You can again refine the list afterwards by enabling/disabling, removing and adding features. - + Feature 特徵 - + Diameter 直徑 - - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> - <html><head/><body><p>Add selected items from 3d view to the list of base geometries.</p></body></html> + + Add selected items from 3d view to the list of base geometries + Add selected items from 3d view to the list of base geometries - - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected list items from the list of base geometries. The operation is no longer applied to them.</p></body></html> + + Remove selected list items from the list of base geometries. The operation is no longer applied to them. + Remove selected list items from the list of base geometries. The operation is no longer applied to them. - - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> - <html><head/><body><p>Remove all list items and fill list with all eligible features from the job's base object.</p></body></html> + + Remove all list items and fill list with all eligible features from the job's base object. + Remove all list items and fill list with all eligible features from the job's base object. - + Reset 重設 - + + All objects will be processed using the same operation properties. All objects will be processed using the same operation properties. - <html><head/><body><p>List of locations to be processed.</p></body></html> - <html><head/><body><p>List of locations to be processed.</p></body></html> + List of locations to be processed. + List of locations to be processed. @@ -801,18 +833,18 @@ - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> - <html><head/><body><p>Opens a dialog to add arbitrary locations.</p></body></html> + Opens a dialog to add arbitrary locations. + Opens a dialog to add arbitrary locations. - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> - <html><head/><body><p>Remove selected location from the list. The operation is no longer applied to them.</p></body></html> + Remove selected location from the list. The operation is no longer applied to them. + Remove selected location from the list. The operation is no longer applied to them. - <html><head/><body><p>Edit selected location.</p></body></html> - <html><head/><body><p>Edit selected location.</p></body></html> + Edit selected location. + Edit selected location. @@ -833,54 +865,54 @@ - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>Start Depth of the operation. The highest point in Z-axis the operation needs to process.</p></body></html> + Start Depth of the operation. The highest point in Z-axis the operation needs to process. + Start Depth of the operation. The highest point in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Start Depth for the operation.</p></body></html> - - - - - Final Depth - Final Depth + Transfer the Z value of the selected feature as the Start Depth for the operation. + Transfer the Z value of the selected feature as the Start Depth for the operation. - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> - <html><head/><body><p>The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process.</p></body></html> + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. + The depth of the operation which corresponds to the lowest value in Z-axis the operation needs to process. - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - <html><head/><body><p>Transfer the Z value of the selected feature as the Final Depth for the operation.</p></body></html> - - - - - Step Down - Step Down + Transfer the Z value of the selected feature as the Final Depth for the operation. + Transfer the Z value of the selected feature as the Final Depth for the operation. - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> - <html><head/><body><p>The depth in Z-axis the operation moves downwards between layers.</p><p>This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value.</p></body></html> + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + The depth in Z-axis the operation moves downwards between layers. This value depends on the tool being used, the material to be cut, available cooling and many other factors. Please consult the tool manufacturers data sheets for the proper value. + + + + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + Depth of the final cut of the operation. Can be used to produce a cleaner finish. + + + + + Final Depth + Final Depth + + + + + Step Down + Step Down Finish Step Down Finish Step Down - - - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - <html><head/><body><p>Depth of the final cut of the operation. Can be used to produce a cleaner finish.</p></body></html> - Min Diameter @@ -898,31 +930,19 @@ - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> - <html><head/><body><p>The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds.</p></body></html> + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + The height above which it is safe to move the tool bit with rapid movements. Below this height all lateral and downward movements are performed with feed rate speeds. + + + + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. + The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself. Clearance Height Clearance Height - - - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - <html><head/><body><p>The height where lateral movement of the toolbit is not obstructed by any fixtures or the part / stock material itself.</p></body></html> - - - - - - - - - - - ToolController - ToolController - @@ -933,19 +953,11 @@ - - - - - - - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. @@ -958,8 +970,8 @@ - - + + Coolant Mode Coolant Mode @@ -970,45 +982,48 @@ + + + + + + - + + + Tool Controller Tool Controller - + Coolant Coolant + + + Type of adaptive operation + Type of adaptive operation + Cut Region Cut Region - - - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - <html><head/><body><p>Cut inside or outside of the selected shapes</p></body></html> - Operation Type Operation Type - - - <html><head/><body><p>Type of adaptive operation</p></body></html> - <html><head/><body><p>Type of adaptive operation</p></body></html> - - + Step Over Percent Step Over Percent @@ -1017,71 +1032,36 @@ Accuracy vs Performance Accuracy vs Performance - - - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - <html><head/><body><p>Influences calculation performance vs stability and accuracy</p></body></html> - Helix Ramp Angle Helix Ramp Angle - - - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - <html><head/><body><p>Angle of the helix ramp entry</p></body></html> - Helix Cone Angle Helix Cone Angle - - - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - <html><head/><body><p>Angle of the helix entry cone</p></body></html> - Helix Max Diameter Helix Max Diameter - - - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - <html><head/><body><p>If &gt;0 it limits the helix ramp diameter</p><p>otherwise the 75 percent of tool diameter is used</p></body></html> - Lift Distance Lift Distance - - - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - <html><head/><body><p>How much to lift the tool up during the rapid linking moves over cleared regions.</p><p>If linking path is not clear tool is raised to clearence height.</p></body></html> - Keep Tool Down Ratio Keep Tool Down Ratio - - - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - <html><head/><body><p>Max length of keep-tool-down linking path compared to direct distance between points.</p><p>If exceeded link will be done by raising the tool to clearence height.</p></body></html> - Stock to Leave Stock to Leave - - - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - <html><head/><body><p>How much material to leave (i.e. for finishing operation)</p></body></html> - Force Clearing Inside-out @@ -1094,10 +1074,55 @@ - + Use Outline Use Outline + + + Influences calculation performance vs stability and accuracy + Influences calculation performance vs stability and accuracy + + + + Cut inside or outside of the selected shapes + Cut inside or outside of the selected shapes + + + + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + If greater than zero it limits the helix ramp diameter, otherwise 75 percent of tool diameter is used + + + + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + How much to lift the tool up during the rapid linking moves over cleared regions. If linking path is not clear tool is raised to clearance height. + + + + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + Max length of keep-tool-down linking path compared to direct distance between points. If exceeded link will be done by raising the tool to clearance height. + + + + How much material to leave (i.e. for finishing operation) + How much material to leave (i.e. for finishing operation) + + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles. + + + + Angle of the helix ramp entry + Angle of the helix ramp entry + + + + Angle of the helix entry cone + Angle of the helix entry cone + Stop @@ -1113,8 +1138,8 @@ - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction in which the profile is performed, clockwise or counter clockwise.</p></body></html> + The direction in which the profile is performed, clockwise or counterclockwise. + The direction in which the profile is performed, clockwise or counterclockwise. @@ -1131,8 +1156,23 @@ - <html><head/><body><p>Width of chamfer cut.</p></body></html> - <html><head/><body><p>Width of chamfer cut.</p></body></html> + Width of chamfer cut. + Width of chamfer cut. + + + + Extra depth of tool immersion. + Extra depth of tool immersion. + + + + Round joint + Round joint + + + + Miter joint + Miter joint @@ -1149,26 +1189,11 @@ mm mm - - - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - <html><head/><body><p>Extra depth of tool immersion.</p></body></html> - Join: Join: - - - <html><head/><body><p>Round joint</p></body></html> - <html><head/><body><p>Round joint</p></body></html> - - - - <html><head/><body><p>Miter joint</p></body></html> - <html><head/><body><p>Miter joint</p></body></html> - TextLabel @@ -1196,8 +1221,8 @@ - <html><head/><body><p>Don't retract after every hole</p></body></html> - <html><head/><body><p>Don't retract after every hole</p></body></html> + Don't retract after every hole + Don't retract after every hole @@ -1241,8 +1266,8 @@ - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> - <html><head/><body><p>Specify the vertex number of the underlying shape string at which engraving should start.</p></body></html> + Specify the vertex number of the underlying shape string at which engraving should start. + Specify the vertex number of the underlying shape string at which engraving should start. @@ -1251,8 +1276,8 @@ - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> - <html><head/><body><p>Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center.</p></body></html> + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. + Specify if the helix operation should start at the inside and work its way outwards, or start at the outside and work its way to the center. @@ -1266,19 +1291,19 @@ - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> - <html><head/><body><p>The direction for the helix, clockwise or counter clockwise.</p></body></html> + The direction for the helix, clockwise or counterclockwise. + The direction for the helix, clockwise or counterclockwise. + + + + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. + Specify the percent of the tool diameter each helix will be offset to the previous one. A step over of 100% means no overlap of the individual cuts. Step over percent Step over percent - - - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - <html><head/><body><p>Specify the percent of the tool diameter each helix will be offset to the previous one.</p><p><br/></p><p>A step over of 100% means no overlap of the individual cuts.</p></body></html> - @@ -1290,20 +1315,20 @@ Enable Extensions Enable Extensions - - - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - <html><head/><body><p>If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow.</p></body></html> - Show All 顯示全部 + + + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + If selected all potential extensions are visualised. Enabled extensions in purple and not enabled extensions in yellow + - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> - <html><head/><body><p>Extend the corner between two edges of a pocket. If selected adjacent edges are combined.</p></body></html> + Extend the corner between two edges of a pocket. If selected adjacent edges are combined + Extend the corner between two edges of a pocket. If selected adjacent edges are combined @@ -1317,161 +1342,173 @@ - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> - <html><head/><body><p>Set the extent of the dimension -the default value is half the tool diameter.</p></body></html> + Set the extent of the dimension -the default value is half the tool diameter + Set the extent of the dimension -the default value is half the tool diameter - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> - <html><head/><body><p>Tree of existing edges and their potential extensions.</p></body></html> + Tree of existing edges and their potential extensions + Tree of existing edges and their potential extensions - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Enable the currently selected pocket extension.</p></body></html> + Enable the currently selected pocket extension + Enable the currently selected pocket extension + + + + Disable the currently selected pocket extension + Disable the currently selected pocket extension + + + + Remove all currently enabled extensions - leaving the plain pocket operation + Remove all currently enabled extensions - leaving the plain pocket operation Enable 啟用 - - - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - <html><head/><body><p>Disable the currently selected pocket extension.</p></body></html> - Disable 停用 - - - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - <html><head/><body><p>Remove all currently enabled extensions - leaving the plain pocket operation.</p></body></html> - Boundary Shape Boundary Shape - - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - <html><head/><body><p>Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off.</p><p>The latter can be used to face of the entire stock area to ensure uniform heights for the following operations.</p></body></html> - - - + Cut Mode Cut Mode - - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - <html><head/><body><p>The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on.</p><p>Keeping that in mind climb mode is called when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bits rotation and the tools lateral movement are in the same direction.</p></body></html> - - - + Climb Climb - + Conventional Conventional - + Pattern 圖樣 - - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> - <html><head/><body><p>Pattern the tool bit is moved in to clear the material.</p></body></html> + + + + + + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation - + + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + Specify if the facing should be restricted by the actual shape of the selected face (or the part if no face is selected), or if the bounding box should be faced off. + +The latter can be used to face of the entire stock area to ensure uniform heights for the following operations + + + + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + The cutting mode assumes that the cut on one side of the tool bit represents the resulting part and the other side is either already milled away or will be removed later on. Climb mode is when the tool bit is moved into the cut on each rotation, whereas in conventional mode the tool bit's rotation and the tool's lateral movement are in the same direction + + + + Pattern the tool bit is moved in to clear the material + Pattern the tool bit is moved in to clear the material + + + ZigZag ZigZag - + Spiral 螺旋 - + ZigZagOffset ZigZagOffset - + Line - + Grid 格線 - + Triangle 三角形 - + Angle 角度 - - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> - <html><head/><body><p>Angle in which the pattern is applied.</p></body></html> + + Angle in which the pattern is applied + Angle in which the pattern is applied - - - - - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> - <html><head/><body><p>The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter.</p><p>A step over of 100% results in no overlap between two different cycles.</p></body></html> + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. A step over of 100% results in no overlap between two different cycles - + + The amount of material that should be left by this operation in relation to the target shape + The amount of material that should be left by this operation in relation to the target shape + + + + Specify if this operation uses a starting point + Specify if this operation uses a starting point + + + + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + If selected the operation uses the outline of the selected base geometry and ignores all holes and islands + + + Material Allowance Material Allowance - - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of material that should be left by this operation in relation to the target shape.</p></body></html> - - - - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - <html><head/><body><p>Specify if this operation uses a starting point.</p></body></html> - - - + - + Use Start Point Use Start Point - - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - <html><head/><body><p>If selected the operation uses the outline of the selected base geometry and ignores all holes and islands.</p></body></html> - - - + Clear Edges Clear Edges - + Min Travel Min Travel @@ -1517,8 +1554,8 @@ - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> - <html><head/><body><p>Enter the filename where the probe points should be written.</p></body></html> + Enter the filename where the probe points should be written + Enter the filename where the probe points should be written @@ -1530,57 +1567,67 @@ Cut Side Cut Side + + + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + Specify if the profile should be performed inside or outside the base geometry features. This only matters if Use Compensation is checked (the default) + PLACEHOLDER PLACEHOLDER + + + The direction in which the profile is performed, clockwise or counterclockwise + The direction in which the profile is performed, clockwise or counterclockwise + - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> - <html><head/><body><p>The amount of extra material left by this operation in relation to the target shape.</p></body></html> + The amount of extra material left by this operation in relation to the target shape + The amount of extra material left by this operation in relation to the target shape - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> - <html><head/><body><p>Check if this operation should use a starting point.</p></body></html> + Check if this operation should use a starting point + Check if this operation should use a starting point - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process holes in the base geometry.</p><p><br/></p><p>Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters.</p><p><br/></p><p>Note that this does not include cylindrical holes, the assumption being that they will get drilled.</p></body></html> + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + Check if this profile operation should also process holes in the base geometry. Found holes are automatically offset on the opposite cut side and performed in the opposite direction as perimeters. Note that this does not include cylindrical holes, the assumption being that they will get drilled + + + + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side + + + + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled. This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change. Note that the cut side and direction is reversed in respect to the specified values + + + + Check if this profile operation should also process the outside perimeter of the base geometry shapes + Check if this profile operation should also process the outside perimeter of the base geometry shapes Process Holes Process Holes - - - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - <html><head/><body><p>If checked the profile operation is offset by the tool radius. The offset direction is determined by the Cut Side.</p></body></html> - Use Compensation Use Compensation - - - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - <html><head/><body><p>Check if you want this profile operation to also be applied to cylindrical holes, which normally get drilled.</p><p><br/></p><p>This can be useful if no drill of adequate size is available or the number of holes don't warrant a tool change.</p><p><br/></p><p>Note that the cut side and direction is reversed in respect to the specified values.</p></body></html> - Process Circles Process Circles - - - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - <html><head/><body><p>Check if this profile operation should also process the outside perimeter of the base geometry shapes.</p></body></html> - Process Perimeter @@ -1591,10 +1638,15 @@ Start Feature Reference Start Feature Reference + + + The tool and its settings to be used for this operation + The tool and its settings to be used for this operation + - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the first selected feature.</p></body></html> + Choose what point to use on the first selected feature + Choose what point to use on the first selected feature @@ -1643,24 +1695,49 @@ - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> - <html><head/><body><p>Choose what point to use on the second selected feature.</p></body></html> + Choose what point to use on the second selected feature + Choose what point to use on the second selected feature - <html><head/><body><p>No Base Geometry selected.</p></body></html> - <html><head/><body><p>No Base Geometry selected.</p></body></html> + No Base Geometry selected + No Base Geometry selected + + + + Currently using custom point inputs in the Property View of the Data tab + Currently using custom point inputs in the Property View of the Data tab + + + + Positive extends the beginning of the path, negative shortens + Positive extends the beginning of the path, negative shortens + + + + Positive extends the end of the path, negative shortens + Positive extends the end of the path, negative shortens + + + + Complete the operation in a single pass at depth, or multiple passes to final depth + Complete the operation in a single pass at depth, or multiple passes to final depth + + + + Choose the path orientation with regard to the feature(s) selected + Choose the path orientation with regard to the feature(s) selected + + + + Enable to reverse the cut direction of the slot path + Enable to reverse the cut direction of the slot path No Base Geometry selected. No Base Geometry selected. - - - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - <html><head/><body><p>Currently using custom point inputs in the Property View of the Data tab.</p></body></html> - Currently using custom point inputs available in the Property View of the Data tab. @@ -1671,21 +1748,11 @@ Extend Path Start Extend Path Start - - - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the beginning of the path, negative shortens.</p></body></html> - Extend Path End Extend Path End - - - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - <html><head/><body><p>Positive extends the end of the path, negative shortens.</p></body></html> - @@ -1693,13 +1760,6 @@ Layer Mode Layer Mode - - - - - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - <html><head/><body><p>Complete the operation in a single pass at depth, or multiple passes to final depth.</p></body></html> - Single-pass @@ -1715,11 +1775,6 @@ Path Orientation Path Orientation - - - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - <html><head/><body><p>Choose the path orientation with regard to the feature(s) selected.</p></body></html> - Start to End @@ -1730,70 +1785,71 @@ Perpendicular Perpendicular - - - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - <html><head/><body><p>Enable to reverse the cut direction of the slot path.</p></body></html> - Reverse cut direction Reverse cut direction - - - - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - <html><head/><body><p>Select the overall boundary for the operation.</p></body></html> - Scan Type Scan Type - - - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - <html><head/><body><p>Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan.</p></body></html> - Cut Pattern Cut Pattern - - - - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - <html><head/><body><p>Set the geometric clearing pattern to use for the operation.</p></body></html> - Profile Edges Profile Edges - - - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - <html><head/><body><p>Profile the edges of the selection.</p></body></html> - Avoid Last X Faces Avoid Last X Faces - - - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - <html><head/><body><p>Avoid cutting the last 'N' faces in the Base Geometry list of selected faces.</p></body></html> - Bounding Box Bounding Box + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + + + + + Complete the operation in a single pass at depth, or multiple passes to final depth. + Complete the operation in a single pass at depth, or multiple passes to final depth. + + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Bounding box extra offset X, Y @@ -1801,35 +1857,62 @@ - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the X axis."</p></body></html> + Additional offset to the selected bounding box along the X axis." + Additional offset to the selected bounding box along the X axis." - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> - <html><head/><body><p>Additional offset to the selected bounding box along the Y axis."</p></body></html> + Additional offset to the selected bounding box along the Y axis." + Additional offset to the selected bounding box along the Y axis." + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s) + If true, the cutter will remain inside the boundaries of the model or selected face(s) + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. Drop Cutter Direction Drop Cutter Direction - - - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - <html><head/><body><p>Dropcutter lines are created parallel to this axis.</p></body></html> - Depth offset Depth offset - - - - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - <html><head/><body><p>Set the Z-axis depth offset from the target surface.</p></body></html> - @@ -1837,51 +1920,34 @@ 跨越 - - + + + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + The amount by which the tool is laterally displaced on each cycle of the pattern, specified in percent of the tool diameter. + +A step over of 100% results in no overlap between two different cycles. + + + + Sample interval Sample interval - - - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - <html><head/><body><p>Set the sampling resolution. Smaller values quickly increase processing time.</p></body></html> - - - - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - <html><head/><body><p>Make True, if specifying a Start Point</p></body></html> - - - - - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - <html><head/><body><p>Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-code output.</p></body></html> - - - - + + Optimize Linear Paths Optimize Linear Paths - - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - <html><head/><body><p>If true, the cutter will remain inside the boundaries of the model or selected face(s)</p></body></html> - - - + Boundary Enforcement Boundary Enforcement - - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - <html><head/><body><p>Enable separate optimization of transitions between, and breaks within, each step over path.</p></body></html> - - - + Optimize StepOver Transitions Optimize StepOver Transitions @@ -1897,89 +1963,117 @@ - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth + Expression set as the StartDepth of a newly created operation. + +Default: OpStartDepth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> + + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth + Expression set as the FinalDepth for a newly created operation. + +Default: OpFinalDepth - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> + + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter + Expression set as the StepDown of a newly created operation. + +Default: OpToolDiameter - + Heights Heights - + Expression Expression - + Offset 偏移複製 - + Clearance 間隙 - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" - + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Rapid Speeds Rapid Speeds - + Horizontal 水平 - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical 垂直 - - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - Thread @@ -2039,9 +2133,8 @@ - - <html><head/><body><p><br/></p></body></html> - <html><head/><body><p><br/></p></body></html> + <br/></p></body></html> + <br/></p></body></html> @@ -2050,19 +2143,19 @@ - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> - <html><head/><body><p>This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path.</p></body></html> + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + This value is used in discretizing arcs into segments. Smaller values will result in larger gcode. Larger values may cause unwanted segments in the medial line path. + + + + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 + Sets how aggressively colinear segments are filtered from the voronoi diagram. Valid values are 0 - 90 degrees (larger numbers filter more). Default = 10 Filter Colinear lines Filter Colinear lines - - - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - <html><head/><body><p>Sets how aggressively colinear segments are filtered from the voronoi diagram</p><p>Valid values are 0 - 90 degrees (larger numbers filter more)</p><p>Default = 10</p><p><br/></p></body></html> - Algorithm @@ -2070,8 +2163,8 @@ - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> - <html><head/><body><p>Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based).</p></body></html> + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). @@ -2201,54 +2294,66 @@ - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> - <html><head/><body><p>Set the default width of holding tags.</p><p>If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself.</p></body></html> + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. + Set the default width of holding tags. + +If the width is set to 0 the dressup will try to guess a reasonable value based on the path itself. - + + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + Default height of holding tags. + +If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part. + + + + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. + + + + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + Radius of the fillet on the tag's top edge. + +If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome. + + + + Specify the number of tags generated when a new dressup is created. + Specify the number of tags generated when a new dressup is created. + + + Default Height 預設高度 - - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - <html><head/><body><p>Default height of holding tags.</p><p>If the specified height is 0 the dressup will use half the height of the part. Should the height be bigger than the height of the part the dressup will reduce the height to the height of the part.</p></body></html> - - - + Default Angle 預設角度 - - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - - - + Default Radius 預設角度 - - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - <html><head/><body><p>Radius of the fillet on the tag's top edge.</p><p>If the radius is bigger than that which the tag shape itself supports, the resulting shape will be that of a dome.</p></body></html> - - - + Tag Generation Tag Generation - + Initial # Tags Initial # Tags - - - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - <html><head/><body><p>Specify the number of tags generated when a new dressup is created.</p></body></html> - Gui::Dialog::DlgSettingsPath @@ -2273,224 +2378,288 @@ 路徑 - - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - <html><head/><body><p>Path to look for templates, post processors, tool tables and other external files.</p><p><br/></p><p>If left empty the macro directory is used.</p></body></html> - - - + Template 模板 - - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - <html><head/><body><p>The default template to be selected when creating a new Job. </p><p><br/></p><p>This can be helpful when almost all jobs will be processed by the same machine with a similar setup.</p><p><br/></p><p>If left empty no template will be preselected.</p></body></html> - - - + Geometry 幾何 - + Default Geometry Tolerance Default Geometry Tolerance - + Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation Default value for new Jobs, used for computing Paths. Smaller increases accuracy, but slows down computation - + Default Curve Accuracy Default Curve Accuracy - - + + Post Processor Post Processor - + Output File Output File - + Default Path Default Path - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - - - + File Save Policy File Save Policy - - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - <html><head/><body><p>Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name.</p></body></html> - - - + Open File Dialog Open File Dialog - + Open File Dialog on conflict Open File Dialog on conflict - + Overwrite existing file Overwrite existing file - + Append Unique ID on conflict Append Unique ID on conflict - + Post Processors Selection Post Processors Selection - - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - <html><head/><body><p>It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;.</p></body></html> - - - + Default Post Processor Default Post Processor - - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - <html><head/><body><p>Select one of the post processors as the default.</p></body></html> - - - + DefaultPostProcessor DefaultPostProcessor - + Mod/Path Mod/Path - + Default Arguments Default Arguments - - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> - <html><head/><body><p>Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments.</p></body></html> + + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. + Path to look for templates, post processors, tool tables and other external files. + +If left empty the macro directory is used. - + + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + The default template to be selected when creating a new Job. + +This can be helpful when almost all jobs will be processed by the same machine with a similar setup. + +If left empty no template will be preselected. + + + + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post-processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +&quot;/home/cnc/%d.g-code&quot; +See the file save policy below on how to deal with name conflicts. + + + + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + Choose how to deal with potential file name conflicts. Always open a dialog, only open a dialog if the output file already exists, overwrite any existing file or add a unique (3 digit) sequential ID to the file name. + + + + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + It doesn't seem there are any post processor scripts installed. Please add some into your macro directory and make sure the file name ends with &quot;_post.py&quot;. + + + + Select one of the post processors as the default. + Select one of the post processors as the default. + + + + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + Optional arguments passed to the default Post Processor specified above. See the Post Processor's documentation for supported arguments. + + + Setup 設定 - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius 半徑 - - + + Height 高度 - + Length 間距 - + Width 寬度 - + Placement 放置位置 - + Angle 角度 - + Axis 軸座標 - + Position 位置 - + Tools 工具 - - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> - <html><head/><body><p>References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path.</p><p>Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes.</p><p>Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. </p></body></html> + + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. + References to Tool Bits and their shapes can either be stored with an absolute path or with a relative path to the search path. +Generally it is recommended to use relative paths due to their flexibility and robustness to layout changes. +Should multiple tools or tool shapes with the same name exist in different directories it can be required to use absolute paths. - + Store Absolute Paths Store Absolute Paths @@ -2734,137 +2903,136 @@ p, li { white-space: pre-wrap; } Path_DressupLeadInOut - - Dressup - Dressup + + Enable Lead-in move + Enable Lead-in move - - LeadIn - LeadIn + + Enable Lead In + Enable Lead In - - Enable LeadIn - Enable LeadIn + + + Style + 風格 - - Extend In: - Extend In: + + + Length / Radius + Length / Radius - - Style In: - Style In: + + length or radius of the Lead-in + length or radius of the Lead-in + + + + + Extend + Extend + + + + extends the leadin distance + extends the leadin distance + + + + Enable Lead-out move + Enable Lead-out move + + + + Enable Lead Out + Enable Lead Out + + + + length or radius of the Lead-out + length or radius of the Lead-out - LeadOut - LeadOut + Extends the leadout distance + Extends the leadout distance - - Enable LeadOut - Enable LeadOut + + Plunge at rapid speed + Plunge at rapid speed - - Extend Out: - Extend Out: + + Apply Lead In/Out on all layers + Apply Lead In/Out on all layers - - Style Out: - Style Out: + + Keep the tool down in the path + Keep the tool down in the path - - Length / Radius: - Length / Radius: - - - - Radius / Center: - Radius / Center: - - - + Keep Tool Down Keep Tool Down - + Rapid Plunge Rapid Plunge - - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - <html><head/><body><p>Apply Lead In/Out on all layers</p></body></html> - - - + Include Layers Include Layers - - Use Machine CRC - Use Machine CRC - - - + Arc 圓弧 - + Tangent 切線 - + Perpendicular Perpendicular - - Radius - 半徑 - - - - Center - 中心 - - - + + Length/Radius positive not Null Length/Radius positive not Null - + LeadInOut LeadInOut - + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - + Please select one path object Please select one path object - + The selected object is not a path The selected object is not a path - + Please select a Profile object Please select a Profile object @@ -2895,20 +3063,20 @@ p, li { white-space: pre-wrap; } Radius 半徑 - - - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - <html><head/><body><p>The radius of the wrapped axis</p></body></html> - Axis Mapping Axis Mapping + + + The radius of the wrapped axis + The radius of the wrapped axis + - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> - <html><head/><body><p>The input mapping axis. Coordinates of the first axis will be mapped to the second.</p></body></html> + The input mapping axis. Coordinates of the first axis will be mapped to the second. + The input mapping axis. Coordinates of the first axis will be mapped to the second. @@ -2993,8 +3161,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> - <html><head/><body><p>On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up.</p></body></html> + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. + On which side of the profile bones are inserted - this also determines which corners are dressed up. The default value is determined based on the profile being dressed up. @@ -3058,29 +3226,29 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> - <html><head/><body><p>Angles less than filter angle will not receive corner actions</p></body></html> + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action Offset Distance Offset Distance - - - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - <html><head/><body><p>Distance the point trails behind the spindle</p></body></html> - Pivot Height Pivot Height - - - <html><head/><body><p>Height to raise during corner action</p></body></html> - <html><head/><body><p>Height to raise during corner action</p></body></html> - Holding Tags @@ -3103,28 +3271,28 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> - <html><head/><body><p>Width of the resulting holding tag.</p></body></html> + Width of the resulting holding tag. + Width of the resulting holding tag. - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> - <html><head/><body><p>Height of holding tag.</p><p>Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape.</p></body></html> + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. + Height of holding tag. Note that resulting tag might be smaller if the tag's width and angle result in a triangular shape. - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> - <html><head/><body><p>Plunge angle for ascent and descent of holding tag.</p></body></html> + Plunge angle for ascent and descent of holding tag. + Plunge angle for ascent and descent of holding tag. - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> - <html><head/><body><p>Radius of the fillet at the top.</p><p>If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape.</p></body></html> + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. + Radius of the fillet at the top. If the radius is too big for the tag shape it gets reduced to the maximum possible radius - resulting in a spherical shape. - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> - <html><head/><body><p>List of current tags. Edit coordinates by double click or Edit button.</p><p>Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire.</p></body></html> + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. + List of current tags. Edit coordinates by double click or Edit button. Tags are automatically disabled if they overlap with the previous tag, or don't lie on the base wire. @@ -3254,19 +3422,19 @@ p, li { white-space: pre-wrap; } - ToolController - ToolController + Tool Controller + Tool Controller + + + + The tool and its settings to be used for this operation. + The tool and its settings to be used for this operation. Coolant Mode Coolant Mode - - - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - <html><head/><body><p>The tool and its settings to be used for this operation.</p></body></html> - Algorithm @@ -3299,8 +3467,8 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> - <html><head/><body><p>Enter the filename containing the probe data</p></body></html> + Enter the filename containing the probe data + Enter the filename containing the probe data @@ -3424,11 +3592,6 @@ p, li { white-space: pre-wrap; } Name 名稱 - - - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - <html><head/><body><p>Display name of the Tool Bit (initial value taken from the shape file).</p></body></html> - Display Name @@ -3439,20 +3602,25 @@ p, li { white-space: pre-wrap; } Shape File Shape File - - - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - <html><head/><body><p>The file which defines the type and shape of the Tool Bit.</p></body></html> - path 軌跡 + + + Display name of the Tool Bit (initial value taken from the shape file). + Display name of the Tool Bit (initial value taken from the shape file). + + + + The file which defines the type and shape of the Tool Bit. + The file which defines the type and shape of the Tool Bit. + - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> - <html><head/><body><p>Change file defining type and shape of Tool Bit.</p></body></html> + Change file defining type and shape of Tool Bit. + Change file defining type and shape of Tool Bit. @@ -3504,13 +3672,13 @@ p, li { white-space: pre-wrap; } - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> - <html><head/><body><p>Available Tool Bits to choose from.</p></body></html> + Available Tool Bits to choose from. + Available Tool Bits to choose from. - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> - <html><head/><body><p>Create ToolControllers for the selected toolbits and add them to the Job</p></body></html> + Create ToolControllers for the selected toolbits and add them to the Job + Create ToolControllers for the selected toolbits and add them to the Job @@ -3547,8 +3715,8 @@ p, li { white-space: pre-wrap; } - - + + Edit 編輯 @@ -3573,406 +3741,522 @@ p, li { white-space: pre-wrap; } Output File - + + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + Enter a path and optionally file name (see below) to be used as the default for the post processor export. +The following substitutions are performed before the name is resolved at the time of the post-processing: +Substitution allows the following: +%D ... directory of the active document +%d ... name of the active document (with extension) +%M ... user macro directory +%j ... name of the active Job object + +The Following can be used if output is being split. If Output is not split +these will be ignored. +%T ... Tool Number +%t ... Tool Controller label + +%W ... Work Coordinate System +%O ... Operation Label + +When splitting output, a sequence number will always be added. + +if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string. + +%S ... Sequence Number + +The following example store all files with the same name as the document the directory /home/freecad (please remove quotes): +"/home/cnc/%d.g-code" +See the file save policy below on how to deal with name conflicts. + + + Processor Processor - + Arguments Arguments - - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - <html><head/><body><p>Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see it's documentation for details.</p></body></html> - - - + Work Coordinate Systems Work Coordinate Systems - - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - <html><head/><body><p>Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order.</p><p>This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another.</p><p>Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools.</p><p>Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file</p></body></html> - - - + Systems Systems - + Order By Order By - - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine.</p><p>FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. + Optional arguments passed to the Post Processor. The arguments are specific for each Post Processor, please see its documentation for details. - - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> - <html><head/><body><p>Enter a path and optionally file name (see below) to be used as the default for the post processor export.</p><p>The following substitutions are performed before the name is resolved at the time of the post processing:</p><p>Substitution allows the following:</p><p>%D ... directory of the active document</p><p>%d ... name of the active document (with extension)</p><p>%M ... user macro directory</p><p>%j ... name of the active Job object</p><p><br/></p><p>The Following can be used if output is being split. If Output is not split</p><p>these will be ignored. </p><p>%T ... Tool Number</p><p>%t ... Tool Controller label</p><p><br/></p><p>%W ... Work Coordinate System</p><p>%O ... Operation Label</p><p><br/></p><p>When splitting output, a sequence number will always be added.</p><p><br/></p><p>if %S is included, you can specify where the number occurs. Without it, the number will be added to the end of the string.</p><p><br/></p><p>%S ... Sequence Number</p><p><br/></p><p>The following example store all files with the same name as the document the directory /home/freecad (please remove quotes):</p><p>&quot;/home/cnc/%d.g-code&quot;</p><p>See the file save policy below on how to deal with name conflicts.</p></body></html> + + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. + Ordering by Fixture, will cause all operations to be performed in the first coordinate system before switching to the second. Then all operations will be performed there in the same order. + +This is useful if the operator can safely load work into one coordinate system while the machine is doing work in another. + +Ordering by Tool, will minimize the Tool Changes. A tool change will be done, then all operations in all coordinate systems before changing tools. + +Ordering by operation will do each operation in all coordinate systems before moving to the next operation. This is especially useful in conjunction with the 'split output' even with only a single work coordinate system since it will put each operation into a separate file. - - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second.</p><p><br/></p><p><br/></p></body></html> + + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> + <html><head/><body><p><span style=" font-style:italic;">Work Coordinate Systems</span> also called <span style=" font-style:italic;">Work Offsets</span>, <span style=" font-style:italic;">Fixture Offsets</span>, or <span style=" font-style:italic;">Fixtures </span>are useful for building efficient production jobs where the same part is done many times on the machine. +FreeCAD has no knowledge of where a particular coordinate system exists within the machine coordinate system so adding additional coordinate systems to your job will have no visual change within your job. It will, however, change your gcode output. The exact way in which the output is affected is controlled by the 'order by' setting.</p></body></html> - - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> - <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting.</p><p><br/></p><p>For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called.</p><p><br/></p><p>If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> + <html><head/><body><p>If multiple coordinate systems are in use, setting this to TRUE will cause the gcode to be written to multiple output files as controlled by the 'order by' property. For example, if ordering by Fixture, the first output file will be for the first fixture and separate file for the second. + + + +</p></body></html> - + + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + <html><head/><body><p>If True, post-processing will create multiple output files based on the <span style=" font-style:italic;">order by</span> setting. + + +For example, if <span style=" font-style:italic;">order by</span> is set to Tool, the first output file will contain the first tool change and all operations, in all coordinate systems, that can be done with that tool before the next tool change is called. + + +If <span style=" font-style:italic;">order by</span> is set to <span style=" font-style:italic;">operation</span> and <span style=" font-style:italic;">split output</span> is true, each operation will be written to a separate file.</p></body></html> + + + Split Output Split Output - + Setup 設定 - + Layout Layout - + Stock Stock - + Create Box Create Box - + Create Cylinder Create Cylinder - + Extend Model's Bounding Box Extend Model's Bounding Box - + Use Existing Solid Use Existing Solid - + Refresh 重新整理 - + Ext. X Ext. X - + Ext. Y Ext. Y - + Ext. Z Ext. Z - + Radius 半徑 - - + + Height 高度 - + Length 間距 - + Width 寬度 - + Alignment 對齊 - + Move to Origin Move to Origin - + Set Origin Set Origin - + Center in Stock Center in Stock - + XY in Stock XY in Stock - + Set Set - + X-Axis X 軸 - + Y-Axis Y 軸 - + Z-Axis Z-Axis - + X=0 X=0 - + Y=0 Y=0 - + Z=0 Z=0 - + Link Stock and Model Link Stock and Model - + Move - XY Move - XY - + Rotate - XY Rotate - XY - + Compound 複合 - - + + Default Values Default Values - + Depths Depths - + Start Depth Start Depth - - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> - <html><head/><body><p>Expression set as the StartDepth of a newly created operation.</p><p><br/></p><p>Default: OpStartDepth</p></body></html> + + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> + <html><head/><body><p>Expression set as the StartDepth of a newly created operation. + + +Default: OpStartDepth</p></body></html> - + + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + <html><head/><body><p>Expression set as the FinalDepth for a newly created operation. + + +Default: OpFinalDepth</p></body></html> + + + + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + <html><head/><body><p>Expression set as the StepDown of a newly created operation. + + +Default: OpToolDiameter</p></body></html> + + + + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + Expression set as ClearanceHeight for new operations. + +Default: "OpStockZMax+SetupSheet.ClearanceHeightOffset" + + + + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations. + +Default: "3 mm" + + + + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + Expression set as SafeHeight for new operations. + +Default: "OpStockZMax+SetupSheet.SafeHeightOffset" + + + + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + SafeHeightOffset can be for expressions to set the SafeHeight for new operations. + +Default: "5mm" + + + + Horizontal Feed + Horizontal Feed + + + + Vertical Feed + Vertical Feed + + + + Rapid horizontal speed assigned as HorizRapid to new ToolController. + Rapid horizontal speed assigned as HorizRapid to new ToolController. + + + + Rapid vertical speed assigned to VertRapid of new ToolController. + Rapid vertical speed assigned to VertRapid of new ToolController. + + + Final Depth Final Depth - - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - <html><head/><body><p>Expression set as the FinalDepth for a newly created operation.</p><p><br/></p><p>Default: OpFinalDepth</p></body></html> - - - + Step Down Step Down - - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - <html><head/><body><p>Expression set as the StepDown of a newly created operation.</p><p><br/></p><p>Default: OpToolDiameter</p></body></html> - - - + Heights Heights - + Expression Expression - + Offset 偏移複製 - + Clearance 間隙 - - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.ClearanceHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - <html><head/><body><p>ClearanceHeightOffset - can be used by expressions to set the default ClearanceHeight for new operations.</p><p><br/></p><p>Default: &quot;3 mm&quot;</p></body></html> - - - + Safe Safe - - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - <html><head/><body><p>Expression set as SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;OpStockZMax+SetupSheet.SafeHeightOffset&quot;</p></body></html> - - - - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - <html><head/><body><p>SafeHeightOffset can be for expressions to set the SafeHeight for new operations.</p><p><br/></p><p>Default: &quot;5 mm&quot;</p></body></html> - - - + Coolant Coolant - + Coolant Mode Coolant Mode - - + + Tools 工具 - + Name 名稱 - + Nr. Nr. - - + + Feed Feed - - <html><head/><body><p>Horizontal Feed</p></body></html> - <html><head/><body><p>水平進刀</p></body></html> - - - - <html><head/><body><p>Vertical Feed</p></body></html> - <html><head/><body><p>垂直進刀</p></body></html> - - - + Spindle Spindle - + Add 新增 - + Remove 移除 - + Rapid Speeds Rapid Speeds - + Horizontal 水平 - - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - <html><head/><body><p>Rapid horizontal speed assigned as HorizRapid to new ToolController.</p></body></html> - - - + Vertical 垂直 - - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - <html><head/><body><p>Rapid vertical speed assigned to VertRapid of new ToolController.</p></body></html> - - - + Workplan Workplan - + Active Tool Active Tool - + Delete 刪除 - + Op Defaults Op Defaults @@ -3988,7 +4272,7 @@ p, li { white-space: pre-wrap; } Path_3dTools - + 3D Operations 3D Operations @@ -3996,60 +4280,60 @@ p, li { white-space: pre-wrap; } Workbench - + Project Setup Project Setup - + Tool Commands Tool Commands - + New Operations New Operations - - + + Path Modification Path Modification - + Helpful Tools Helpful Tools - - - - - - - - + + + + + + + + &Path &Path - + Path Dressup Path Dressup - + Supplemental Commands Supplemental Commands - + Specialty Operations Specialty Operations - + Utils Utils @@ -4057,7 +4341,7 @@ p, li { white-space: pre-wrap; } Path - + The currently selected unit schema: '{}' Does not use 'minutes' for velocity values. @@ -4082,17 +4366,17 @@ For example: 'Imperial Decimal' - + Warning Warning - + Ok 確認 - + Don't Show This Anymore Don't Show This Anymore @@ -4433,7 +4717,7 @@ For example: - + The base path to modify @@ -4545,62 +4829,57 @@ For example: Height to raise during corner action - + Calculate roll-on to path Calculate roll-on to path - + Calculate roll-off from path Calculate roll-off from path - + Keep the Tool Down in Path Keep the Tool Down in Path - - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 - - - + Length or Radius of the approach Length or Radius of the approach - + + Length or Radius of the exit + Length or Radius of the exit + + + The Style of motion into the Path The Style of motion into the Path - + The Style of motion out of the Path The Style of motion out of the Path - - The Mode of Point Radiusoffset or Center - The Mode of Point Radiusoffset or Center - - - + Extends LeadIn distance Extends LeadIn distance - + Extends LeadOut distance Extends LeadOut distance - + Perform plunges with G0 Perform plunges with G0 - + Apply LeadInOut to layers within an operation Apply LeadInOut to layers within an operation @@ -6357,229 +6636,229 @@ For example: Path_Sanity - - + + Check the path job for common errors Check the path job for common errors - + Base Object(s) Base Object(s) - + Job Sequence Job Sequence - + Job Description Job Description - + Job Type Job Type - + CAD File Name CAD File Name - + Last Save Date Last Save Date - + Customer Customer - + Designer Designer - - + + Operation Operation - + Minimum Z Height Minimum Z Height - + Maximum Z Height Maximum Z Height - + Cycle Time Cycle Time - + Coolant Coolant - + TOTAL JOB TOTAL JOB - + Tool Number Tool Number - + Description 說明 - + Manufacturer Manufacturer - + Part Number Part Number - + URL 網址 - + Inspection Notes Inspection Notes - + Tool Controller Tool Controller - + Feed Rate Feed Rate - + Spindle Speed Spindle Speed - + Tool Shape Tool Shape - + Tool Diameter Tool Diameter - + X Size X Size - + Y Size Y Size - + Z Size Z Size - + Material 材質 - + Work Offsets Work Offsets - + Order By Order By - + Part Datum Part Datum - + G-code File G-code File - + Last Post Process Date Last Post Process Date - + Stops Stops - + Programmer Programmer - + Machine Machine - + Postprocessor Postprocessor - + Post Processor Flags Post Processor Flags - + File Size (kbs) File Size (kbs) - + Line Count Line Count - + Note Note - + Operator 操作 - + Date Date diff --git a/src/Mod/Points/Gui/Resources/translations/Points.ts b/src/Mod/Points/Gui/Resources/translations/Points.ts index 431774000c..702291d088 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points - + Convert to points... - + Convert to points @@ -23,18 +23,18 @@ CmdPointsExport - + Points - + Export points... - + Exports a point cloud @@ -42,18 +42,18 @@ CmdPointsImport - + Points - + Import points... - + Imports a point cloud @@ -61,18 +61,18 @@ CmdPointsMerge - + Points - + Merge point clouds - + Merge several point clouds into one @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points - + Cut point cloud - + Cuts a point cloud with a picked polygon @@ -99,18 +99,18 @@ CmdPointsStructure - + Points - + Structured point cloud - - + + Convert points to structured point cloud @@ -118,18 +118,18 @@ CmdPointsTransform - + Points - + Transform Points - + Test to transform a point cloud @@ -137,17 +137,17 @@ Command - + Import points - + Transform points - + Convert to points @@ -291,24 +291,24 @@ QObject - - + + Point formats - - + + All Files - + Distance - + Enter maximum distance: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_be.ts b/src/Mod/Points/Gui/Resources/translations/Points_be.ts index f47e173102..9b212d0a4f 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_be.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_be.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Кропкі - + Convert to points... Пераўтварыць у кропкі... - + Convert to points Пераўтварыць у кропкі @@ -23,18 +23,18 @@ CmdPointsExport - + Points Кропкі - + Export points... Экспарт кропак... - + Exports a point cloud Экспарт воблака кропак @@ -42,18 +42,18 @@ CmdPointsImport - + Points Кропкі - + Import points... Імпарт кропак... - + Imports a point cloud Імпарт воблака кропак @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Кропкі - + Merge point clouds Аб'яднаць воблака кропак - + Merge several point clouds into one Аб'яднаць некалькі воблакаў кропак у адно @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Кропкі - + Cut point cloud Выразаць воблака кропак - + Cuts a point cloud with a picked polygon Выразаць воблака кропак, якое абмежавана абраным шматкутнікам @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Кропкі - + Structured point cloud Воблака структураваных кропак - - + + Convert points to structured point cloud Пераўтварыць кропкі ў воблака структураваных кропак @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Кропкі - + Transform Points Пераўтварэнне Кропак - + Test to transform a point cloud Тэст для пераўтварэння воблака кропак @@ -137,17 +137,17 @@ Command - + Import points Імпарт кропак - + Transform points Пераўтварэнне кропак - + Convert to points Пераўтварыць у кропкі @@ -291,24 +291,24 @@ QObject - - + + Point formats Фарматы кропкі - - + + All Files Усе файлы - + Distance Distance - + Enter maximum distance: Увядзіце найбольшую адлегласць: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ca.ts b/src/Mod/Points/Gui/Resources/translations/Points_ca.ts index 06cbf24cbe..e8932cf516 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ca.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ca.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Punts - + Convert to points... Convertir en punts... - + Convert to points Convertir en punts @@ -23,18 +23,18 @@ CmdPointsExport - + Points Punts - + Export points... Exportar punts... - + Exports a point cloud Exporta un núvol de punts @@ -42,18 +42,18 @@ CmdPointsImport - + Points Punts - + Import points... Importar punts... - + Imports a point cloud Importa un núvol de punts @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Punts - + Merge point clouds Fusiona els núvols de punts - + Merge several point clouds into one Fusiona diversos núvols de punts en un de sol @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Punts - + Cut point cloud Talla un núvol de punts - + Cuts a point cloud with a picked polygon Talla un núvol de punts amb un polígon seleccionat @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Punts - + Structured point cloud Núvol de punts estructurats - - + + Convert points to structured point cloud Converteix els punts en un núvol de punts estructurats @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Punts - + Transform Points Transforma els punts - + Test to transform a point cloud Prova per a transformar un núvol de punts @@ -137,17 +137,17 @@ Command - + Import points Importa els punts - + Transform points Transforma els punts - + Convert to points Convertir en punts @@ -291,24 +291,24 @@ QObject - - + + Point formats Formats de punt - - + + All Files Tots els fitxers - + Distance Distance - + Enter maximum distance: Introduïu la distància màxima: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_cs.ts b/src/Mod/Points/Gui/Resources/translations/Points_cs.ts index 2e1a7e9b43..8c760a2e92 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_cs.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_cs.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Body - + Convert to points... Převést na body... - + Convert to points Převést na body @@ -23,18 +23,18 @@ CmdPointsExport - + Points Body - + Export points... Export bodů... - + Exports a point cloud Export množiny bodů @@ -42,18 +42,18 @@ CmdPointsImport - + Points Body - + Import points... Import bodů... - + Imports a point cloud Import množiny bodů @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Body - + Merge point clouds Sloučit mračna bodů - + Merge several point clouds into one Sloučet několik mračen bodů do jednoho @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Body - + Cut point cloud Ořezat množinu bodů - + Cuts a point cloud with a picked polygon Ořezat množinu bodů výběrovým polygonem @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Body - + Structured point cloud Strukturované mračno bodů - - + + Convert points to structured point cloud Převést body na strukturované mračno bodů @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Body - + Transform Points Transfomovat body - + Test to transform a point cloud Zkusit transformovat množinu bodů @@ -137,17 +137,17 @@ Command - + Import points Importovat body - + Transform points Transformovat body - + Convert to points Převést na body @@ -291,24 +291,24 @@ QObject - - + + Point formats Formáty bodů - - + + All Files Všechny soubory - + Distance Distance - + Enter maximum distance: Zadejte maximální vzdálenost: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_de.ts b/src/Mod/Points/Gui/Resources/translations/Points_de.ts index 801a88bc0b..b6b3e5e4e5 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_de.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_de.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Punkte - + Convert to points... In Punkte umwandeln... - + Convert to points In Punkte umwandeln @@ -23,18 +23,18 @@ CmdPointsExport - + Points Punkte - + Export points... Punkte exportieren... - + Exports a point cloud Exportiert eine Punktwolke @@ -42,18 +42,18 @@ CmdPointsImport - + Points Punkte - + Import points... Punkte importieren... - + Imports a point cloud Importiert eine Punktwolke @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Punkte - + Merge point clouds Punktwolken zusammenführen - + Merge several point clouds into one Mehrere Punktwolken zu einer zusammenführen @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Punkte - + Cut point cloud Punktwolke schneiden - + Cuts a point cloud with a picked polygon Schneiden einer Punktwolke mit einem gewählten Polygon @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Punkte - + Structured point cloud Strukturierte Punktwolke - - + + Convert points to structured point cloud Punkte in eine strukturierte Punktwolke umwandeln @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Punkte - + Transform Points Punkte transformieren - + Test to transform a point cloud Test zur Transformation einer Punktwolke @@ -137,17 +137,17 @@ Command - + Import points Punkte importieren - + Transform points Punkte transformieren - + Convert to points In Punkte umwandeln @@ -291,24 +291,24 @@ QObject - - + + Point formats Punkt-Formate - - + + All Files Alle Dateien - + Distance Abstand - + Enter maximum distance: Maximale Entfernung eingeben: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_el.ts b/src/Mod/Points/Gui/Resources/translations/Points_el.ts index c982f5799c..bd03817248 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_el.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_el.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Σημεία - + Convert to points... Μετατροπή σε σημεία... - + Convert to points Μετατροπή σε σημεία @@ -23,18 +23,18 @@ CmdPointsExport - + Points Σημεία - + Export points... Εξαγωγή σημείων... - + Exports a point cloud Πραγματοποιεί εξαγωγή ενός νέφους σημείων @@ -42,18 +42,18 @@ CmdPointsImport - + Points Σημεία - + Import points... Εισαγωγή σημείων... - + Imports a point cloud Πραγματοποιεί εισαγωγή ενός νέφους σημείων @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Σημεία - + Merge point clouds Συγχώνευση νεφών σημείων - + Merge several point clouds into one Συγχώνευση διαφόρων νεφών σημείων σε ένα @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Σημεία - + Cut point cloud Περικοπή νέφους σημείων - + Cuts a point cloud with a picked polygon Περικόπτει ένα νέφος σημείων με ένα επιλεγμένο πολύγωνο @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Σημεία - + Structured point cloud Structured point cloud - - + + Convert points to structured point cloud Μετατροπή σημείων σε δομημένο σύννεφο σημείων @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Σημεία - + Transform Points Μετατόπιση Σημείων - + Test to transform a point cloud Δοκιμή μετατόπισης ενός νέφους σημείων @@ -137,17 +137,17 @@ Command - + Import points Import points - + Transform points Μετατόπιση Σημείων - + Convert to points Μετατροπή σε σημεία @@ -291,24 +291,24 @@ QObject - - + + Point formats Μορφές σημείων - - + + All Files Όλα τα Αρχεία - + Distance Distance - + Enter maximum distance: Εισαγωγή μέγιστης απόστασης: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_es-AR.ts b/src/Mod/Points/Gui/Resources/translations/Points_es-AR.ts index 6385633eeb..fa74622b51 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_es-AR.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_es-AR.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Puntos - + Convert to points... Convertir en puntos... - + Convert to points Convertir en puntos @@ -23,18 +23,18 @@ CmdPointsExport - + Points Puntos - + Export points... Exportar puntos... - + Exports a point cloud Exporta una nube de puntos @@ -42,18 +42,18 @@ CmdPointsImport - + Points Puntos - + Import points... Importar puntos... - + Imports a point cloud Importar nube de puntos @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Puntos - + Merge point clouds Combinar nubes de puntos - + Merge several point clouds into one Combinar varias nubes de puntos en una @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Puntos - + Cut point cloud Cortar nube de puntos - + Cuts a point cloud with a picked polygon Corta una malla con un polígono seleccionado @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Puntos - + Structured point cloud Nube de puntos estructurados - - + + Convert points to structured point cloud Convertir puntos a nube de puntos estructurados @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Puntos - + Transform Points Transformar puntos - + Test to transform a point cloud Prueba para transformar una nube de puntos @@ -137,17 +137,17 @@ Command - + Import points Importar puntos - + Transform points Transformar puntos - + Convert to points Convertir en puntos @@ -291,24 +291,24 @@ QObject - - + + Point formats Formatos de punto - - + + All Files Todos los Archivos - + Distance Distancia - + Enter maximum distance: Ingresa la distancia máxima: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts b/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts index 7f5eb271e1..a28201cafb 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Puntos - + Convert to points... Convertir en puntos... - + Convert to points Convertir en puntos @@ -23,18 +23,18 @@ CmdPointsExport - + Points Puntos - + Export points... Exportar puntos... - + Exports a point cloud exporta una nube de puntos @@ -42,18 +42,18 @@ CmdPointsImport - + Points Puntos - + Import points... Importar puntos... - + Imports a point cloud Importa una nube de puntos @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Puntos - + Merge point clouds Combinar nube de puntos - + Merge several point clouds into one Combinar varias nubes de puntos en una @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Puntos - + Cut point cloud Cortar una nube de puntos - + Cuts a point cloud with a picked polygon Corta una nube de puntos con un poligono seleccionado @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Puntos - + Structured point cloud Nube de puntos estructurada - - + + Convert points to structured point cloud Convertir puntos a nube de puntos estructurada @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Puntos - + Transform Points Trasformar puntos - + Test to transform a point cloud Test para transformar una nube de puntos @@ -137,17 +137,17 @@ Command - + Import points Importar puntos - + Transform points Transformar puntos - + Convert to points Convertir en puntos @@ -291,24 +291,24 @@ QObject - - + + Point formats Formatos de los puntos - - + + All Files Todos los Archivos - + Distance Distancia - + Enter maximum distance: Pon la distancia máxima: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_eu.ts b/src/Mod/Points/Gui/Resources/translations/Points_eu.ts index f656c9779b..d40b7e6a01 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_eu.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_eu.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Puntuak - + Convert to points... Bihurtu puntuetara... - + Convert to points Bihurtu puntuetara @@ -23,18 +23,18 @@ CmdPointsExport - + Points Puntuak - + Export points... Esportatu puntuak... - + Exports a point cloud Esportatu puntuen hodei bat @@ -42,18 +42,18 @@ CmdPointsImport - + Points Puntuak - + Import points... Inportatu puntuak... - + Imports a point cloud Inportatu puntuen hodei bat @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Puntuak - + Merge point clouds Fusionatu puntuen hodeiak - + Merge several point clouds into one Fusionatu puntuen hainbat hodei bakarrean @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Puntuak - + Cut point cloud Moztu puntuen hodeia - + Cuts a point cloud with a picked polygon Puntuen hodei bat mozten du hautatutako poligono batekin @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Puntuak - + Structured point cloud Puntu-hodei egituratua - - + + Convert points to structured point cloud Bihurtu puntuak puntu-hodei egituratu @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Puntuak - + Transform Points Transformatu puntuak - + Test to transform a point cloud Puntuen hodei bat transformatzeko proba @@ -137,17 +137,17 @@ Command - + Import points Inportatu puntuak - + Transform points Transformatu puntuak - + Convert to points Bihurtu puntuetara @@ -291,24 +291,24 @@ QObject - - + + Point formats Puntu-formatuak - - + + All Files Fitxategi guztiak - + Distance Distantzia - + Enter maximum distance: Sartu distantzia maximoa: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fi.ts b/src/Mod/Points/Gui/Resources/translations/Points_fi.ts index 1c22810a50..fe36e8678d 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_fi.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_fi.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Pisteet - + Convert to points... Muunna pisteiksi... - + Convert to points Muunna pisteiksi @@ -23,18 +23,18 @@ CmdPointsExport - + Points Pisteet - + Export points... Vie pisteet... - + Exports a point cloud Vie pistepilven @@ -42,18 +42,18 @@ CmdPointsImport - + Points Pisteet - + Import points... Tuo pisteet... - + Imports a point cloud Tuo pistepilven @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Pisteet - + Merge point clouds Yhdistä pistepilvet - + Merge several point clouds into one Yhdistä useita pistepilviä yhdeksi @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Pisteet - + Cut point cloud Leikkaa pistepilvi - + Cuts a point cloud with a picked polygon Leikkaa pistepilven valitun monikulmion kanssa @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Pisteet - + Structured point cloud Strukturoitu pistepilvi - - + + Convert points to structured point cloud Muunna pisteet jäsenneltyyn pistepilveen @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Pisteet - + Transform Points Muunna pisteet - + Test to transform a point cloud Testaa pistepilveksi muuntamista @@ -137,17 +137,17 @@ Command - + Import points Tuo pisteet - + Transform points Muuta pisteet - + Convert to points Muunna pisteiksi @@ -291,24 +291,24 @@ QObject - - + + Point formats Pisteen muodot - - + + All Files Kaikki tiedostot - + Distance Etäisyys - + Enter maximum distance: Syötä enimmäisetäisyys: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fr.ts b/src/Mod/Points/Gui/Resources/translations/Points_fr.ts index 7f3bf9cef0..8cd3eb3ff5 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_fr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_fr.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Points - + Convert to points... Convertir en points... - + Convert to points Convertir en points @@ -23,18 +23,18 @@ CmdPointsExport - + Points Points - + Export points... Exporter les points... - + Exports a point cloud Exporte un nuage de points @@ -42,18 +42,18 @@ CmdPointsImport - + Points Points - + Import points... Importer des points... - + Imports a point cloud Importe un nuage de points @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Points - + Merge point clouds Fusionner des nuages de points - + Merge several point clouds into one Fusionner plusieurs nuages de points en un seul @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Points - + Cut point cloud Couper un nuage de points - + Cuts a point cloud with a picked polygon Coupe un nuage de points à l'aide d'un polygone sélectionné @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Points - + Structured point cloud Nuage structuré de points - - + + Convert points to structured point cloud Convertir les points en nuage structuré de points @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Points - + Transform Points Transformer les points - + Test to transform a point cloud Test de transformation d'un nuage de points @@ -137,17 +137,17 @@ Command - + Import points Importer des points - + Transform points Transformer des points - + Convert to points Convertir en points @@ -291,24 +291,24 @@ QObject - - + + Point formats Formats de points - - + + All Files Tous les fichiers - + Distance Distance - + Enter maximum distance: Entrez la distance maximale : diff --git a/src/Mod/Points/Gui/Resources/translations/Points_gl.ts b/src/Mod/Points/Gui/Resources/translations/Points_gl.ts index aefa9b7061..de091b929c 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_gl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_gl.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Puntos - + Convert to points... Converter en puntos... - + Convert to points Converter en puntos @@ -23,18 +23,18 @@ CmdPointsExport - + Points Puntos - + Export points... Exportar puntos... - + Exports a point cloud Exporta a nube de puntos @@ -42,18 +42,18 @@ CmdPointsImport - + Points Puntos - + Import points... Importar puntos... - + Imports a point cloud Importa unha nube de puntos @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Puntos - + Merge point clouds Misturar nube de puntos - + Merge several point clouds into one Misturar varias nubes de puntos nunha @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Puntos - + Cut point cloud Cortar nube de puntos - + Cuts a point cloud with a picked polygon Corta unha nube de puntos cun polígono escollido @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Puntos - + Structured point cloud Nube de puntos estruturados - - + + Convert points to structured point cloud Converter os puntos nunha nube de puntos estruturados @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Puntos - + Transform Points Transformar puntos - + Test to transform a point cloud Test para transformar unha nube de puntos @@ -137,17 +137,17 @@ Command - + Import points Importar puntos - + Transform points Transformar puntos - + Convert to points Converter en puntos @@ -291,24 +291,24 @@ QObject - - + + Point formats Formatos de punto - - + + All Files Tódolos ficheiros - + Distance Distance - + Enter maximum distance: Insira a distancia máxima: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hr.ts b/src/Mod/Points/Gui/Resources/translations/Points_hr.ts index 39dec1ab06..03b5a7fc80 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_hr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_hr.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Točke - + Convert to points... Pretvori u točke... - + Convert to points Pretvori u točke @@ -23,18 +23,18 @@ CmdPointsExport - + Points Točke - + Export points... Izvezi točke... - + Exports a point cloud prenesi pokazni oblak @@ -42,18 +42,18 @@ CmdPointsImport - + Points Točke - + Import points... Uvezi točke... - + Imports a point cloud prenesi pokazni oblak @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Točke - + Merge point clouds Sjedini nakupinu točaka - + Merge several point clouds into one Sjedini nekoliko nakupljenih točaka u jednu @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Točke - + Cut point cloud odreži pokazni oblak - + Cuts a point cloud with a picked polygon Reže oblak točaka odabranim višekutnikom @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Točke - + Structured point cloud Strukturirani oblak točaka - - + + Convert points to structured point cloud Pretvori točke u strukturirani oblak točaka @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Točke - + Transform Points Promijeni točke - + Test to transform a point cloud Test za pretvaranje pokaznog oblaka @@ -137,17 +137,17 @@ Command - + Import points Uvoz točaka - + Transform points Transformacija točaka - + Convert to points Pretvori u točke @@ -291,24 +291,24 @@ QObject - - + + Point formats Formati točaka - - + + All Files Sve datoteke - + Distance Udaljenost - + Enter maximum distance: Unesite maksimalnu udaljenost: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hu.ts b/src/Mod/Points/Gui/Resources/translations/Points_hu.ts index 605c5fd2c3..9c0a3a2bcb 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_hu.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_hu.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Pontok - + Convert to points... Pontokká alakít... - + Convert to points Pontokká alakít @@ -23,18 +23,18 @@ CmdPointsExport - + Points Pontok - + Export points... Pontok exportálása... - + Exports a point cloud Pontfelhő exportálása @@ -42,18 +42,18 @@ CmdPointsImport - + Points Pontok - + Import points... Pontok importálása... - + Imports a point cloud Egy pontfelhő importálása @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Pontok - + Merge point clouds Pontfelhő összefűzés - + Merge several point clouds into one Több pontfelhő összefésülése egybe @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Pontok - + Cut point cloud Pontfelhő kivágása - + Cuts a point cloud with a picked polygon Pontfelhő kivágása egy kiválasztott polygonnal @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Pontok - + Structured point cloud Strukturált pontfelhő - - + + Convert points to structured point cloud Pontok strukturált pontfelhővé alakítása @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Pontok - + Transform Points Pontok átalakítása - + Test to transform a point cloud Pontfelhő átalakításának tesztje @@ -137,17 +137,17 @@ Command - + Import points Pontokat importál - + Transform points Pontokat alakít át - + Convert to points Pontokká alakít @@ -291,24 +291,24 @@ QObject - - + + Point formats Pont formátumok - - + + All Files Összes fájl - + Distance Távolság - + Enter maximum distance: Maximális távolság beírása: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_it.ts b/src/Mod/Points/Gui/Resources/translations/Points_it.ts index 6be64f7bba..71c1e473d9 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_it.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_it.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Punti - + Convert to points... Converti in punti... - + Convert to points Converti in punti @@ -23,18 +23,18 @@ CmdPointsExport - + Points Punti - + Export points... Esporta punti... - + Exports a point cloud Esporta una nuvola di punti @@ -42,18 +42,18 @@ CmdPointsImport - + Points Punti - + Import points... Importa punti... - + Imports a point cloud Importa una nuvola di punti @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Punti - + Merge point clouds Unisci le nuvole di punti - + Merge several point clouds into one Unisce più nuvole di punti in una sola @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Punti - + Cut point cloud Taglia nuvola di punti - + Cuts a point cloud with a picked polygon Taglia una nuvola di punti con un poligono specificato @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Punti - + Structured point cloud Nuvola di punti strutturata - - + + Convert points to structured point cloud Converte i punti in una nuvola di punti strutturata @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Punti - + Transform Points Trasforma punti - + Test to transform a point cloud Test della trasformazione di una nuvola di punti @@ -137,17 +137,17 @@ Command - + Import points Importa punti - + Transform points Trasforma punti - + Convert to points Converti in punti @@ -291,24 +291,24 @@ QObject - - + + Point formats Formato dei punti - - + + All Files Tutti i file - + Distance Distanza - + Enter maximum distance: Immettere la distanza massima: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ja.ts b/src/Mod/Points/Gui/Resources/translations/Points_ja.ts index b4071bac72..7996be729f 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ja.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ja.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points 点群 - + Convert to points... 点に変換... - + Convert to points 点に変換 @@ -23,18 +23,18 @@ CmdPointsExport - + Points 点群 - + Export points... 点群をエクスポート... - + Exports a point cloud 点群をエクスポート @@ -42,18 +42,18 @@ CmdPointsImport - + Points 点群 - + Import points... 点群をインポート... - + Imports a point cloud 点群をインポート @@ -61,18 +61,18 @@ CmdPointsMerge - + Points 点群 - + Merge point clouds 点群のマージ - + Merge several point clouds into one 複数の点群をひとつにマージ @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points 点群 - + Cut point cloud 点群をカット - + Cuts a point cloud with a picked polygon 点群をピックしたポリゴンでカット @@ -99,18 +99,18 @@ CmdPointsStructure - + Points 点群 - + Structured point cloud 構造化された点群 - - + + Convert points to structured point cloud 点を構造化された点群に変換 @@ -118,18 +118,18 @@ CmdPointsTransform - + Points 点群 - + Transform Points 点群を変換 - + Test to transform a point cloud 点群を変換するためのテスト @@ -137,17 +137,17 @@ Command - + Import points 点群をインポート - + Transform points 点群を変換 - + Convert to points 点に変換 @@ -291,24 +291,24 @@ QObject - - + + Point formats 点群の形式 - - + + All Files すべてのファイル - + Distance 距離 - + Enter maximum distance: 最大距離を入力: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ka.ts b/src/Mod/Points/Gui/Resources/translations/Points_ka.ts index 0bd8ceb821..3c60f53083 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ka.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ka.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points წერტილები - + Convert to points... წერტილებად გარდაქნა... - + Convert to points წერტილებად გარდაქმნა @@ -23,18 +23,18 @@ CmdPointsExport - + Points წერტილები - + Export points... წერტილების გატანა... - + Exports a point cloud წერტილების ღრუბლის გატანა @@ -42,18 +42,18 @@ CmdPointsImport - + Points წერტილები - + Import points... წერტილების შემოტანა... - + Imports a point cloud წერტილების ღრუბლის შემოტანა @@ -61,18 +61,18 @@ CmdPointsMerge - + Points წერტილები - + Merge point clouds წერტილების ღრუბლების შერწყმა - + Merge several point clouds into one რამდენიმე წერტილის ღრუბლის შერწყმა @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points წერტილები - + Cut point cloud წერტილების ღრუბლის ამოჭრა - + Cuts a point cloud with a picked polygon წერტილების ღრუბლის მონიშნული პოლიგონით ამოჭრა @@ -99,18 +99,18 @@ CmdPointsStructure - + Points წერტილები - + Structured point cloud დალაგებული წერტილების ღრუბელი - - + + Convert points to structured point cloud წერტილების დალაგებული წერტილების ღრუბლად გარდაქმნა @@ -118,18 +118,18 @@ CmdPointsTransform - + Points წერტილები - + Transform Points წერტლების გარდაქმნა - + Test to transform a point cloud წერტილების ღრუბლად გარდაქმნის ტესტი @@ -137,17 +137,17 @@ Command - + Import points წერტილების შემოტანა - + Transform points წერტლების გარდაქმნა - + Convert to points წერტილებად გარდაქმნა @@ -291,24 +291,24 @@ QObject - - + + Point formats წერტილის ფორმატები - - + + All Files ყველა ფაილი - + Distance Distance - + Enter maximum distance: შეიყვანეთ მაქსიმალური მანძილი: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ko.ts b/src/Mod/Points/Gui/Resources/translations/Points_ko.ts index 5d0ed4f811..b20424cd72 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ko.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ko.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Points - + Convert to points... Convert to points... - + Convert to points Convert to points @@ -23,18 +23,18 @@ CmdPointsExport - + Points Points - + Export points... Export points... - + Exports a point cloud Exports a point cloud @@ -42,18 +42,18 @@ CmdPointsImport - + Points Points - + Import points... Import points... - + Imports a point cloud Imports a point cloud @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Points - + Merge point clouds Merge point clouds - + Merge several point clouds into one Merge several point clouds into one @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Points - + Cut point cloud Cut point cloud - + Cuts a point cloud with a picked polygon Cuts a point cloud with a picked polygon @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Points - + Structured point cloud Structured point cloud - - + + Convert points to structured point cloud Convert points to structured point cloud @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Points - + Transform Points Transform Points - + Test to transform a point cloud Test to transform a point cloud @@ -137,17 +137,17 @@ Command - + Import points Import points - + Transform points Transform points - + Convert to points Convert to points @@ -291,24 +291,24 @@ QObject - - + + Point formats Point formats - - + + All Files 모든 파일 - + Distance Distance - + Enter maximum distance: Enter maximum distance: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_nl.ts b/src/Mod/Points/Gui/Resources/translations/Points_nl.ts index a62519f538..ddd4c61390 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_nl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_nl.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Punten - + Convert to points... Converteer naar punten... - + Convert to points Converteer naar punten @@ -23,18 +23,18 @@ CmdPointsExport - + Points Punten - + Export points... Exporteer punten... - + Exports a point cloud Exporteert een puntenwolk @@ -42,18 +42,18 @@ CmdPointsImport - + Points Punten - + Import points... Importeer punten... - + Imports a point cloud Importeert puntwolk @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Punten - + Merge point clouds Samenvoegen puntwolken - + Merge several point clouds into one Verschillende puntwolken samenvoegen @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Punten - + Cut point cloud Snij puntwolk - + Cuts a point cloud with a picked polygon Knipt een puntwolk met een geselecteerde veelhoek @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Punten - + Structured point cloud Gestructureerde puntenwolk - - + + Convert points to structured point cloud Punten omzetten naar gestructureerde puntenwolk @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Punten - + Transform Points Transformeer Punten - + Test to transform a point cloud Test om een puntwolk te transformeren @@ -137,17 +137,17 @@ Command - + Import points Importeer punten - + Transform points Transformeer punten - + Convert to points Converteer naar punten @@ -291,24 +291,24 @@ QObject - - + + Point formats Puntformaten - - + + All Files Alle bestanden - + Distance Afstand - + Enter maximum distance: Geef maximale afstand op: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pl.ts b/src/Mod/Points/Gui/Resources/translations/Points_pl.ts index e4dcb965b4..f7462cffae 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pl.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Punkty - + Convert to points... Konwertuj na punkty ... - + Convert to points Konwertuj na punkty @@ -23,18 +23,18 @@ CmdPointsExport - + Points Punkty - + Export points... Eksport punktów ... - + Exports a point cloud Eksportuje chmurę punktów @@ -42,18 +42,18 @@ CmdPointsImport - + Points Punkty - + Import points... Import punktów ... - + Imports a point cloud Importuje chmurę punktów @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Punkty - + Merge point clouds Scal chmury punktów - + Merge several point clouds into one Scal kilka chmur punktów w jedną @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Punkty - + Cut point cloud Wytnij punkt chmury - + Cuts a point cloud with a picked polygon Tnie chmurę punktów za pomocą wskazanego wielokąta @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Punkty - + Structured point cloud Uporządkowana chmura punktów - - + + Convert points to structured point cloud Konwertuj punkty do uporządkowanej chmury punktów @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Punkty - + Transform Points Przekształć Punkty - + Test to transform a point cloud Test przekształcenia chmury punktów @@ -137,17 +137,17 @@ Command - + Import points Importuj punkty - + Transform points Przekształć punkty - + Convert to points Konwertuj na punkty @@ -291,24 +291,24 @@ QObject - - + + Point formats Formaty punktu - - + + All Files Wszystkie pliki - + Distance Odległość - + Enter maximum distance: Największa odległość: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts index 9be77f5ce2..b4bd48dd17 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Pontos - + Convert to points... Converter em pontos... - + Convert to points Converter em pontos @@ -23,18 +23,18 @@ CmdPointsExport - + Points Pontos - + Export points... Exportar pontos... - + Exports a point cloud Exporta uma nuvem de pontos @@ -42,18 +42,18 @@ CmdPointsImport - + Points Pontos - + Import points... Importar pontos... - + Imports a point cloud Importar uma nuvem de pontos @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Pontos - + Merge point clouds Mesclar nuvem de pontos - + Merge several point clouds into one Mesclar várias pontos nuvens em uma @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Pontos - + Cut point cloud Cortar nuvem de pontos - + Cuts a point cloud with a picked polygon Corta uma nuvem de pontos com um polígono traçado @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Pontos - + Structured point cloud Nuvem de ponto estruturada - - + + Convert points to structured point cloud Converte pontos para uma nuvem de ponto estruturada @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Pontos - + Transform Points Transformar pontos - + Test to transform a point cloud Teste para transformar uma nuvem de pontos @@ -137,17 +137,17 @@ Command - + Import points Importar pontos - + Transform points Transformar pontos - + Convert to points Converter em pontos @@ -291,24 +291,24 @@ QObject - - + + Point formats Formatos de pontos - - + + All Files Todos os Arquivos - + Distance Distância - + Enter maximum distance: Digite a distância máxima: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts index 24bf374270..d4d97cbaff 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Pontos - + Convert to points... Converter para pontos... - + Convert to points Converter para pontos @@ -23,18 +23,18 @@ CmdPointsExport - + Points Pontos - + Export points... Exportar Pontos ... - + Exports a point cloud Exporta uma nuvem de pontos @@ -42,18 +42,18 @@ CmdPointsImport - + Points Pontos - + Import points... Importar Pontos ... - + Imports a point cloud Importar uma nuvem de pontos @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Pontos - + Merge point clouds Combinar nuvem de pontos - + Merge several point clouds into one Combinar varias nuvens de pontos numa @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Pontos - + Cut point cloud Cortar nuvem de pontos - + Cuts a point cloud with a picked polygon Corta uma nuvem de pontos com um polígono traçado @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Pontos - + Structured point cloud Nuvem de ponto estruturado - - + + Convert points to structured point cloud Converter pontos em nuvem de pontos estruturados @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Pontos - + Transform Points Transformar Pontos - + Test to transform a point cloud Teste para transformar uma nuvem de pontos @@ -137,17 +137,17 @@ Command - + Import points Importar pontos - + Transform points Transformar pontos - + Convert to points Converter para pontos @@ -291,24 +291,24 @@ QObject - - + + Point formats Formatos de ponto - - + + All Files Todos os Ficheiros - + Distance Distância - + Enter maximum distance: Insira a distância máxima: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ro.ts b/src/Mod/Points/Gui/Resources/translations/Points_ro.ts index 688ae99a22..9ca563d2e3 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ro.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ro.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Puncte - + Convert to points... Conversia în puncte... - + Convert to points Conversia în puncte @@ -23,18 +23,18 @@ CmdPointsExport - + Points Puncte - + Export points... Exportaţi puncte... - + Exports a point cloud Exportă un nor de puncte @@ -42,18 +42,18 @@ CmdPointsImport - + Points Puncte - + Import points... Importaţi puncte... - + Imports a point cloud Importaţi un nor de puncte @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Puncte - + Merge point clouds Îmbinare a norilor de puncte - + Merge several point clouds into one Îmbina mai mulți nori de punct într-unul singur @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Puncte - + Cut point cloud Decupaţi norul de puncte - + Cuts a point cloud with a picked polygon Decupează un nor de puncte cu un poligon ales @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Puncte - + Structured point cloud Nor de puncte structurate - - + + Convert points to structured point cloud Convertește punctele în nor de puncte structurate @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Puncte - + Transform Points Transformaţi Punctele - + Test to transform a point cloud Testaţi pentru a transforma un nor de puncte @@ -137,17 +137,17 @@ Command - + Import points Importă puncte - + Transform points Transformă puncte - + Convert to points Conversia în puncte @@ -291,24 +291,24 @@ QObject - - + + Point formats Formate de puncte - - + + All Files Toate fișierele - + Distance Distance - + Enter maximum distance: Introduceţi distanţa maximă: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ru.ts b/src/Mod/Points/Gui/Resources/translations/Points_ru.ts index fa48539ce6..f8db4fe43e 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ru.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ru.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Точки - + Convert to points... Преобразовать в точки... - + Convert to points Преобразовать в точки @@ -23,18 +23,18 @@ CmdPointsExport - + Points Точки - + Export points... Экспорт точек... - + Exports a point cloud Экспорт облака точек @@ -42,18 +42,18 @@ CmdPointsImport - + Points Точки - + Import points... Импорт точек... - + Imports a point cloud Импорт облака точек @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Точки - + Merge point clouds Слияние облаков точек - + Merge several point clouds into one Объединить несколько облаков точек в одно @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Точки - + Cut point cloud Вырезать облако точек - + Cuts a point cloud with a picked polygon Вырезать облако точек, ограниченное отмеченным полигоном @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Точки - + Structured point cloud Облако структурированных точек - - + + Convert points to structured point cloud Преобразование точек в облако структурированных точек @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Точки - + Transform Points Преобразование точек - + Test to transform a point cloud Тест для преобразования облака точек @@ -137,17 +137,17 @@ Command - + Import points Импортировать точки - + Transform points Преобразовать точки - + Convert to points Преобразовать в точки @@ -291,24 +291,24 @@ QObject - - + + Point formats Форматы точек - - + + All Files Все файлы - + Distance Расстояние - + Enter maximum distance: Введите максимальное расстояние: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sl.ts b/src/Mod/Points/Gui/Resources/translations/Points_sl.ts index 2a753d3beb..e84775c3a6 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sl.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Točke - + Convert to points... Pretvori v točke … - + Convert to points Pretvori v točke @@ -23,18 +23,18 @@ CmdPointsExport - + Points Točke - + Export points... Izvozi točke … - + Exports a point cloud Izvozi točkovni oblak @@ -42,18 +42,18 @@ CmdPointsImport - + Points Točke - + Import points... Uvozi točke … - + Imports a point cloud Uvozi točkovni oblak @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Točke - + Merge point clouds Združi oblake točk - + Merge several point clouds into one Združi več oblakov točk v enega @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Točke - + Cut point cloud Izreži točkovni oblak - + Cuts a point cloud with a picked polygon Izreži točkovni oblak z izbranim mnogokotnikom @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Točke - + Structured point cloud Urejen oblak točk - - + + Convert points to structured point cloud Spremeni točke v urejen oblak točk @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Točke - + Transform Points Preoblikuj točke - + Test to transform a point cloud Preizkusite za preoblikovanje točkovnega oblaka @@ -137,17 +137,17 @@ Command - + Import points Uvozi točke - + Transform points Preoblikuj točke - + Convert to points Pretvori v točke @@ -291,24 +291,24 @@ QObject - - + + Point formats Formati točk - - + + All Files Vse datoteke - + Distance Distance - + Enter maximum distance: Vnesite največjo razdaljo: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sr-CS.ts b/src/Mod/Points/Gui/Resources/translations/Points_sr-CS.ts index 21e1bdffe2..e8c4bf4bed 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sr-CS.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sr-CS.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Tačke - + Convert to points... Pretvori u tačke... - + Convert to points Pretvori u tačke @@ -23,18 +23,18 @@ CmdPointsExport - + Points Tačke - + Export points... Izvezi tačke... - + Exports a point cloud Izvozi oblak tačaka @@ -42,18 +42,18 @@ CmdPointsImport - + Points Tačke - + Import points... Uvezi tačke... - + Imports a point cloud Uvozi oblak tačaka @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Tačke - + Merge point clouds Objedini oblake tačaka - + Merge several point clouds into one Objedini nekoliko oblaka tačaka u jedan @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Tačke - + Cut point cloud Seče oblak tačaka - + Cuts a point cloud with a picked polygon Seče oblak tačaka sa izabranim mnogouglom @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Tačke - + Structured point cloud Strukturirani oblak tačaka - - + + Convert points to structured point cloud Pretvori tačke u strukturirani oblak tačaka @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Tačke - + Transform Points Transformiši Tačke - + Test to transform a point cloud Test za transformisanje oblaka tačaka @@ -137,17 +137,17 @@ Command - + Import points Uvezi tačke - + Transform points Transformiši tačke - + Convert to points Pretvori u tačke @@ -291,24 +291,24 @@ QObject - - + + Point formats Formati tačke - - + + All Files Sve datoteke - + Distance Distance - + Enter maximum distance: Unesi maksimalno rastojanje: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sr.ts b/src/Mod/Points/Gui/Resources/translations/Points_sr.ts index dd1fc193bf..cb0a5ce600 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sr.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Тачке - + Convert to points... Претвори у тачке... - + Convert to points Претвори у тачке @@ -23,18 +23,18 @@ CmdPointsExport - + Points Тачке - + Export points... Извези тачке... - + Exports a point cloud Извози облак тачака @@ -42,18 +42,18 @@ CmdPointsImport - + Points Тачке - + Import points... Увези тачке... - + Imports a point cloud Увози облак тачака @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Тачке - + Merge point clouds Обједини облак тачака - + Merge several point clouds into one Обједини више облака тачака у један @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Тачке - + Cut point cloud Исеци облак тачака - + Cuts a point cloud with a picked polygon Сече облак тачака са изабраним многоуглом @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Тачке - + Structured point cloud Структурирани облак тачака - - + + Convert points to structured point cloud Претвори тачке у структурирани облак тачака @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Тачке - + Transform Points Трансформиши Тачке - + Test to transform a point cloud Тест за трансформисање облака тачака @@ -137,17 +137,17 @@ Command - + Import points Увези тачке - + Transform points Трансформиши тачке - + Convert to points Претвори у тачке @@ -291,24 +291,24 @@ QObject - - + + Point formats Формати тачке - - + + All Files Све датотеке - + Distance Distance - + Enter maximum distance: Унеси максимално растојање: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts b/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts index b8477c1b9e..e1803cc611 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Punkter - + Convert to points... Omvandla till punkter... - + Convert to points Omvandla till punkter @@ -23,18 +23,18 @@ CmdPointsExport - + Points Punkter - + Export points... Exportera punkter... - + Exports a point cloud Exporterar ett punktmoln @@ -42,18 +42,18 @@ CmdPointsImport - + Points Punkter - + Import points... Importera punkter... - + Imports a point cloud Importera ett punktmoln @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Punkter - + Merge point clouds Sammanfoga punktmoln - + Merge several point clouds into one Sammanfoga flera punktmoln till en @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Punkter - + Cut point cloud Klipp ut punktmoln - + Cuts a point cloud with a picked polygon Klipper ut ett punktmoln med en vald polygon @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Punkter - + Structured point cloud Strukturerat punktmoln - - + + Convert points to structured point cloud Konvertera punkter till strukturerat punktmoln @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Punkter - + Transform Points Omvandla punkter - + Test to transform a point cloud Testa att omforma ett punktmoln @@ -137,17 +137,17 @@ Command - + Import points Importera punkter - + Transform points Omvandla punkter - + Convert to points Omvandla till punkter @@ -291,24 +291,24 @@ QObject - - + + Point formats Punkt-format - - + + All Files Alla Filer - + Distance Distans - + Enter maximum distance: Ange maximalt avstånd: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_tr.ts b/src/Mod/Points/Gui/Resources/translations/Points_tr.ts index 7969fb99b2..392d3e3d53 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_tr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_tr.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Noktalar - + Convert to points... Noktalarına dönüştür... - + Convert to points Noktalarına dönüştür @@ -23,18 +23,18 @@ CmdPointsExport - + Points Noktalar - + Export points... Noktaları dışarı aktar... - + Exports a point cloud Bir nokta bulutunu dışarı aktarır @@ -42,18 +42,18 @@ CmdPointsImport - + Points Noktalar - + Import points... Noktaları içeri aktar... - + Imports a point cloud Bir nokta bulutunu içeri aktarır @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Noktalar - + Merge point clouds Nokta bulutlarını birleştir - + Merge several point clouds into one Birkaç nokta bulutlarını tek bir tanede birleştir @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Noktalar - + Cut point cloud Nokta bulutunu kes - + Cuts a point cloud with a picked polygon Seçili çokgen ile nokta kümesi keser @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Noktalar - + Structured point cloud Yapısal nokta bulutu - - + + Convert points to structured point cloud Noktaları yapılandırılmış nokta bulutuna dönüştürme @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Noktalar - + Transform Points Noktaları dönüştür - + Test to transform a point cloud Bir nokta kümesini dönüştürme denemesi @@ -137,17 +137,17 @@ Command - + Import points Noktaları içeri aktar - + Transform points Noktaları dönüştürün - + Convert to points Noktalarına dönüştür @@ -291,24 +291,24 @@ QObject - - + + Point formats Nokta biçimleri - - + + All Files Tüm Dosyalar - + Distance Uzaklık - + Enter maximum distance: Maksimum uzaklığı girin: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_uk.ts b/src/Mod/Points/Gui/Resources/translations/Points_uk.ts index e663d609dc..466f99a61c 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_uk.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_uk.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Точки - + Convert to points... Конвертувати в точки... - + Convert to points Конвертувати в точки @@ -23,18 +23,18 @@ CmdPointsExport - + Points Точки - + Export points... Експорт точок... - + Exports a point cloud Експорт хмари точок @@ -42,18 +42,18 @@ CmdPointsImport - + Points Точки - + Import points... Імпорт точок... - + Imports a point cloud Імпорт хмари точок @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Точки - + Merge point clouds Об'єднання хмарки точок - + Merge several point clouds into one Об'єднати декілька груп точок в одну @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Точки - + Cut point cloud Вирізати хмару точок - + Cuts a point cloud with a picked polygon Вирізати точки у виділеній області @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Точки - + Structured point cloud Хмара структурованих точок - - + + Convert points to structured point cloud Конвертувати точки в хмару структурованих точок @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Точки - + Transform Points Перетворення точок - + Test to transform a point cloud Випробування для перетворення хмари точок @@ -137,17 +137,17 @@ Command - + Import points Імпортувати точки - + Transform points Трансформувати точки - + Convert to points Конвертувати в точки @@ -291,24 +291,24 @@ QObject - - + + Point formats Формат точок - - + + All Files Всі файли - + Distance Відстань - + Enter maximum distance: Введіть максимальну відстань: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_val-ES.ts b/src/Mod/Points/Gui/Resources/translations/Points_val-ES.ts index 9775364726..9a3eabfc35 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_val-ES.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_val-ES.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points Punts - + Convert to points... Converteix en punts... - + Convert to points Converteix en punts @@ -23,18 +23,18 @@ CmdPointsExport - + Points Punts - + Export points... Exporta punts... - + Exports a point cloud Exporta un núvol de punts @@ -42,18 +42,18 @@ CmdPointsImport - + Points Punts - + Import points... Importa punts... - + Imports a point cloud Importa un núvol de punts @@ -61,18 +61,18 @@ CmdPointsMerge - + Points Punts - + Merge point clouds Fusiona els núvols de punts - + Merge several point clouds into one Fusiona diversos núvols de punts en un de sol @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points Punts - + Cut point cloud Retalla un núvol de punts - + Cuts a point cloud with a picked polygon Retalla un núvol de punts amb un polígon seleccionat @@ -99,18 +99,18 @@ CmdPointsStructure - + Points Punts - + Structured point cloud Núvol de punts estructurats - - + + Convert points to structured point cloud Converteix els punts en un núvol de punts estructurats @@ -118,18 +118,18 @@ CmdPointsTransform - + Points Punts - + Transform Points Transforma els punts - + Test to transform a point cloud Prova per a transformar un núvol de punts @@ -137,17 +137,17 @@ Command - + Import points Import points - + Transform points Transform points - + Convert to points Converteix en punts @@ -291,24 +291,24 @@ QObject - - + + Point formats Formats de punts - - + + All Files Tots els fitxers - + Distance Distance - + Enter maximum distance: Introduïu la distància màxima: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts b/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts index bab9ca9b9d..c72e9e8431 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points - + Convert to points... 将转换为点... - + Convert to points 转换为点 @@ -23,18 +23,18 @@ CmdPointsExport - + Points - + Export points... 导出点... - + Exports a point cloud 导出点云 @@ -42,18 +42,18 @@ CmdPointsImport - + Points - + Import points... 导入点群... - + Imports a point cloud 导入点云 @@ -61,18 +61,18 @@ CmdPointsMerge - + Points - + Merge point clouds 合并点云 - + Merge several point clouds into one 将几个点云合并为一个 @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points - + Cut point cloud 剪切点云 - + Cuts a point cloud with a picked polygon 剪切多边形选择框中的点云 @@ -99,18 +99,18 @@ CmdPointsStructure - + Points - + Structured point cloud 结构化点云 - - + + Convert points to structured point cloud 将点转换为结构化点云 @@ -118,18 +118,18 @@ CmdPointsTransform - + Points - + Transform Points 变换点群 - + Test to transform a point cloud 变换点云测试 @@ -137,17 +137,17 @@ Command - + Import points 导入点 - + Transform points 变换点 - + Convert to points 转换为点 @@ -291,24 +291,24 @@ QObject - - + + Point formats 点格式 - - + + All Files 所有文件 - + Distance 距离 - + Enter maximum distance: 输入的最大距离: diff --git a/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts b/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts index dbf195bb0e..fe6c148017 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts @@ -4,18 +4,18 @@ CmdPointsConvert - + Points - + Convert to points... 轉換為點... - + Convert to points 轉換為點 @@ -23,18 +23,18 @@ CmdPointsExport - + Points - + Export points... 匯出點... - + Exports a point cloud 匯出點雲 @@ -42,18 +42,18 @@ CmdPointsImport - + Points - + Import points... 匯入點... - + Imports a point cloud 匯入點雲 @@ -61,18 +61,18 @@ CmdPointsMerge - + Points - + Merge point clouds Merge point clouds - + Merge several point clouds into one Merge several point clouds into one @@ -80,18 +80,18 @@ CmdPointsPolyCut - + Points - + Cut point cloud 切割點雲 - + Cuts a point cloud with a picked polygon 由選定之多邊形切割點雲 @@ -99,18 +99,18 @@ CmdPointsStructure - + Points - + Structured point cloud Structured point cloud - - + + Convert points to structured point cloud Convert points to structured point cloud @@ -118,18 +118,18 @@ CmdPointsTransform - + Points - + Transform Points 切換點 - + Test to transform a point cloud 測試修改點雲 @@ -137,17 +137,17 @@ Command - + Import points Import points - + Transform points Transform points - + Convert to points 轉換為點 @@ -291,24 +291,24 @@ QObject - - + + Point formats Point formats - - + + All Files 所有檔案 - + Distance 距離 - + Enter maximum distance: 輸入最大距離: diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher.ts index 02a25c5ac6..9635919377 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher.ts @@ -70,7 +70,7 @@ CmdSketcherCarbonCopy - Carbon copy + Create a carbon copy @@ -1094,7 +1094,7 @@ with respect to a line or a third point CmdSketcherExternal - External geometry + Create an external geometry @@ -1974,11 +1974,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry - - - Add carbon copy - - Add slot @@ -2066,9 +2061,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space @@ -2078,12 +2073,12 @@ invalid constraints, degenerated geometry, etc. - + Swap constraint names - + Rename sketch constraint @@ -2112,6 +2107,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point + + + Create a carbon copy + + CommandGroup @@ -2227,10 +2227,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher @@ -3081,7 +3081,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3160,12 +3160,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - + Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3359,62 +3359,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + + + + Change value - + Toggle to/from reference - + Deactivate - + Activate - + Show constraints - + Hide constraints - + Rename - + Center sketch - + Delete - + Swap constraint names - + Unnamed constraint - + Only the names of named constraints can be swapped. @@ -3497,72 +3502,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal - + Construction - + Internal - + External - + All types - + Point - + Line - + Circle - + Ellipse - + Arc of circle - + Arc of ellipse - + Arc of hyperbola - + Arc of parabola - + B-Spline @@ -3570,12 +3575,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + + + + + Point on Object + + + + + Vertical Constraint + + + + + Horizontal Constraint + + + + + Parallel Constraint + + + + + Perpendicular Constraint + + + + + Tangent Constraint + + + + + Equal Length + + + + + Symmetric + + + + + Block Constraint + + + + + Lock Constraint + + + + + Horizontal Distance + + + + + Vertical Distance + + + + + Length Constraint + + + + + Radius Constraint + + + + + Diameter Constraint + + + + + Radiam Constraint + + + + + Angle Constraint + + + + + Toggle construction geometry + + + + + Select Constraints + + + + + Select Origin + + + + + Select Horizontal Axis + + + + + Select Vertical Axis + + + + Layer - + + Layer 0 + + + + + Layer 1 + + + + + Hidden + + + + Delete @@ -4465,40 +4600,40 @@ However, no constraints linking to the endpoints were found. - + Constraints - + Auto constraints - + Auto remove redundants - + Show only filtered Constraints - + Extended information (in widget) - + Hide internal alignment (in widget) - - - - + + + + Error @@ -4531,120 +4666,120 @@ However, no constraints linking to the endpoints were found. - - - - - - - - - - + + + + + + + + + + Construction - + Elements - - - - + + + + Point - - - - - - - - - - + + + + + + + + + + Internal - - - - + + + + Line - - - - + + + + Arc - - - - + + + + Circle - - - - + + + + Ellipse - - - - + + + + Elliptical Arc - - - - + + + + Hyperbolic Arc - - - - + + + + Parabolic Arc - - - - + + + + BSpline - - - - + + + + Other - + Extended information @@ -4863,119 +4998,119 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch - + A dialog is already open in the task panel - + Do you want to close this dialog? - + Invalid sketch - + Do you want to open the sketch validation tool? - + The sketch is invalid and cannot be edited. - + Please remove the following constraint: - + Please remove at least one of the following constraints: - + Please remove the following redundant constraint: - + Please remove the following redundant constraints: - + The following constraint is partially redundant: - + The following constraints are partially redundant: - + Please remove the following malformed constraint: - + Please remove the following malformed constraints: - + Empty sketch - + Over-constrained: - + Malformed constraints: - + Redundant constraints: - + Partially redundant: - + Solver failed to converge - + Under constrained: - + %n DoF(s) - + Fully constrained @@ -5722,7 +5857,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more @@ -6064,4 +6199,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna + + RenderingOrderAction + + + + + Normal Geometry + + + + + + + Construction Geometry + + + + + + + External Geometry + + + + + CmdRenderingOrder + + + Configure rendering order + + + + + Reorder the items in the list to configure rendering order. + + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_be.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_be.ts index cdd50a20f8..c8db43ad91 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_be.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_be.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Дакладная копія + Create a carbon copy + Create a carbon copy @@ -1094,8 +1094,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Вонкавая геаметрыя + Create an external geometry + Create an external geometry @@ -1978,11 +1978,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Дадаць вонкавую геаметрыю - - - Add carbon copy - Дадаць дакладную копію - Add slot @@ -2070,9 +2065,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Абнавіць абмежаванне віртуальнай прасторы @@ -2082,12 +2077,12 @@ invalid constraints, degenerated geometry, etc. Дадаць аўтаматычныя абмежаванні - + Swap constraint names Памяняць імёны абмежаванняў - + Rename sketch constraint Пераназваць абмежаванні эскізу @@ -2116,6 +2111,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Дадаць вузлавую кропку + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2231,10 +2231,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Варштат эскізу @@ -3089,8 +3089,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Дзве крывыя павінны заканчвацца ў абранай кропцы, каб іх можна было аб'яднаць. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3168,12 +3168,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Для выдалення выраўноўвання восяў патрабуецца, па меншай меры, адзін абраны не вонкавы геаметрычны элемент - + Unsupported visual layer operation Аперацыя візуальнага пласта не падтрымліваецца - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted У бягучым часе не падтрымліваецца рух вонкавай геаметрыі на іншы візуальны пласт. Вонкавая геаметрыя будзе апушчаная @@ -3369,62 +3369,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Змяніць значэнне - + Toggle to/from reference Пераключэнне з апорнага і наадварот - + Deactivate Адключыць - + Activate Задзейнічаць - + Show constraints Паказаць абмежаванні - + Hide constraints Схаваць абмежаванні - + Rename Пераназваць - + Center sketch Па цэнтру эскіза - + Delete Выдаліць - + Swap constraint names Памяняць імёны абмежаванняў - + Unnamed constraint Неназванае абмежаванне - + Only the names of named constraints can be swapped. Можна памяняць месцамі толькі імёны названых абмежаванняў. @@ -3507,72 +3512,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal Звычайны - + Construction Будаўнічы - + Internal Унутраны - + External Вонкавы - + All types Усе тыпы - + Point Кропка - + Line Лінія - + Circle Акружнасць - + Ellipse Эліпс - + Arc of circle Дуга акружнасці - + Arc of ellipse Дуга эліпса - + Arc of hyperbola Дуга гіпербалы - + Arc of parabola Дуга парабалы - + B-Spline B-сплайн @@ -3580,12 +3585,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Кропка на аб'екце + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Сіметрычна + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Адлегласць па Гарызанталі + + + + Vertical Distance + Адлегласць па Вертыкалі + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Пераключыць будаўнічую геаметрыю + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Пласт - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Нябачныя + + + Delete Выдаліць @@ -3825,7 +3960,7 @@ reflected on copies Dragging performance - Прадукцыйнасць перацягвання + Эфектыўнасць перацягвання @@ -4492,40 +4627,40 @@ However, no constraints linking to the endpoints were found. Налады - + Constraints Constraints - + Auto constraints Аўтаматычныя абмежаванні - + Auto remove redundants Аўтаматычнае знішчэнне залішніх - + Show only filtered Constraints Паказаць толькі фільтраваныя абмежаванні - + Extended information (in widget) Пашыраная інфармацыя (у віджэце) - + Hide internal alignment (in widget) Схаваць унутранае выраўноўванне (у віджэце) - - - - + + + + Error Памылка @@ -4558,120 +4693,120 @@ However, no constraints linking to the endpoints were found. Налады - - - - - - - - - - + + + + + + + + + + Construction Будаўнічы - + Elements Элементы - - - - + + + + Point Кропка - - - - - - - - - - + + + + + + + + + + Internal Унутраны - - - - + + + + Line Лінія - - - - + + + + Arc Дуга - - - - + + + + Circle Акружнасць - - - - + + + + Ellipse Эліпс - - - - + + + + Elliptical Arc Эліптычная дуга - - - - + + + + Hyperbolic Arc Гіпербалічная дуга - - - - + + + + Parabolic Arc Парабалічная дуга - - - - + + + + BSpline B-сплайн - - - - + + + + Other Іншы - + Extended information Пашыраная інфармацыя @@ -4892,112 +5027,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Хібны эскіз - + Do you want to open the sketch validation tool? Адчыніць інструмент праверкі эскіза? - + The sketch is invalid and cannot be edited. Эскіз хібны і не можа быць зменены. - + Please remove the following constraint: Калі ласка, выдаліце наступнае абмежаванне: - + Please remove at least one of the following constraints: Калі ласка, выдаліце, прынамсі, адное з наступных абмежаванняў: - + Please remove the following redundant constraint: Калі ласка, выдаліце наступнае залішняе абмежаванне: - + Please remove the following redundant constraints: Калі ласка, выдаліце наступныя залішнія абмежаванні: - + The following constraint is partially redundant: Наступнае абмежаванне часткова залішняе: - + The following constraints are partially redundant: Наступныя абмежаванні часткова залішнія: - + Please remove the following malformed constraint: Калі ласка, выдаліце наступнае скажонае абмежаванне: - + Please remove the following malformed constraints: Калі ласка, выдаліце наступныя скажоныя абмежаванні: - + Empty sketch Пусты эскіз - + Over-constrained: Празмерна-абмежаваны: - + Malformed constraints: Скажоныя абмежаванні: - + Redundant constraints: Залішнія абмежаванні: - + Partially redundant: Часткова залішнія: - + Solver failed to converge Сродку рашэння не атрымалася сысціся - + Under constrained: Ва ўмовах абмежавання: - + %n DoF(s) %n ступень свабоды @@ -5007,7 +5142,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Цалкам абмежаваны @@ -5762,7 +5897,7 @@ Eigen Sparse QR - аптымізаваны для разрэджаных мат ViewProviderSketch - + and %1 more і яшчэ %1 @@ -6108,4 +6243,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Пераключыць усе функцыі прывязкі. У меню вы можаце індывідуальна перамыкаць 'Прывязаць да сеткі', 'Прывязаць да аб'ектаў' і іншыя налады прывязкі + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Будаўнічая геаметрыя + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts index 9562a71b03..fa6de4dc47 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - calc + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Geometria externa + Create an external geometry + Create an external geometry @@ -1981,11 +1981,6 @@ restriccions invàlides, geometries degenerades, etc. Add external geometry Afegeix una geometria externa - - - Add carbon copy - Afegeix un calc - Add slot @@ -2073,9 +2068,9 @@ restriccions invàlides, geometries degenerades, etc. - - - + + + Update constraint's virtual space Actualitza l'espai virtual de la restricció @@ -2085,12 +2080,12 @@ restriccions invàlides, geometries degenerades, etc. Afegeix restriccions automàtiques - + Swap constraint names Intercanvia els noms de restricció - + Rename sketch constraint Reanomena restricció del croquis @@ -2119,6 +2114,11 @@ restriccions invàlides, geometries degenerades, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2234,10 +2234,10 @@ restriccions invàlides, geometries degenerades, etc. QObject - + Sketcher Esbossos @@ -3088,8 +3088,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3167,12 +3167,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c L'eliminació de l'alineació dels eixos requereix almenys un element geomètric no extern seleccionat - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3366,62 +3366,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Canvia el valor - + Toggle to/from reference Commuta la referència a/des de - + Deactivate Desactiva - + Activate Activa - + Show constraints Mostra les restriccions - + Hide constraints Oculta les restriccions - + Rename Reanomena - + Center sketch Centra el croquis - + Delete Elimina - + Swap constraint names Intercanvia els noms de restricció - + Unnamed constraint Restricció sense nom - + Only the names of named constraints can be swapped. Només es poden intercanviar els noms de les restriccions anomenades. @@ -3504,72 +3509,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal Normal - + Construction Construcció - + Internal Internal - + External Extern - + All types All types - + Point Punt - + Line Línia - + Circle Cercle - + Ellipse El·lipse - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3577,12 +3582,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Point on Object + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simetría + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horizontal Distance + + + + Vertical Distance + Vertical Distance + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Commuta la geometria de construcció + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Amagades + + + Delete Elimina @@ -4479,40 +4614,40 @@ However, no constraints linking to the endpoints were found. Paràmetres - + Constraints Constraints - + Auto constraints Restriccions automàtiques - + Auto remove redundants Suprimeix les redundàncies automàticament - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Error @@ -4545,120 +4680,120 @@ However, no constraints linking to the endpoints were found. Paràmetres - - - - - - - - - - + + + + + + + + + + Construction Construcció - + Elements Elements - - - - + + + + Point Punt - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Línia - - - - + + + + Arc Arc - - - - + + + + Circle Cercle - - - - + + + + Ellipse El·lipse - - - - + + + + Elliptical Arc Arc el·líptic - - - - + + + + Hyperbolic Arc Arc hiperbòlic - - - - + + + + Parabolic Arc Arc parabòlic - - - - + + + + BSpline BSpline - - - - + + + + Other Altres - + Extended information Informació ampliada @@ -4879,114 +5014,114 @@ Això es fa mitjançant l'anàlisi de les geometries i restriccions de l'esbós. SketcherGui::ViewProviderSketch - + Edit sketch Editar croquis - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch El croquis no és vàlid - + Do you want to open the sketch validation tool? Voleu obrir l'eina de validació d'esbossos? - + The sketch is invalid and cannot be edited. El croquis no és vàlid i no es pot editar. - + Please remove the following constraint: Suprimiu la restricció següent: - + Please remove at least one of the following constraints: Suprimiu almenys una de les restriccions següents: - + Please remove the following redundant constraint: Suprimiu la restricció redundant següent: - + Please remove the following redundant constraints: Suprimiu les restriccions redundants següents: - + The following constraint is partially redundant: La restricció següent és parcialment redundant: - + The following constraints are partially redundant: Les següents restriccions són parcialment redundants: - + Please remove the following malformed constraint: Si us plau, elimineu la restricció defectuosa següent: - + Please remove the following malformed constraints: Si us plau, elimineu les restriccions defectuoses següents: - + Empty sketch Croquis buit - + Over-constrained: Sobre-restringit: - + Malformed constraints: Selecciona restriccions defectuoses: - + Redundant constraints: Restriccions redundants: - + Partially redundant: Parcialment redundant: - + Solver failed to converge El solucionador no ha pogut convergir - + Under constrained: Sub-restringit: - + %n DoF(s) %n Grau(s) de llibertat @@ -4994,7 +5129,7 @@ El solucionador no ha pogut convergir - + Fully constrained Esbós completament restringit @@ -5748,7 +5883,7 @@ L'algoritme Eigen Sparse QR està optimitzat per a matrius escasses; generalment ViewProviderSketch - + and %1 more i % 1 més @@ -6094,4 +6229,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometria de construcció + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts index b918990c0e..b014fc8963 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Kopie + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Externí geometrie + Create an external geometry + Create an external geometry @@ -1983,11 +1983,6 @@ neplatných vazeb, degenerované geometrie atd. Add external geometry Přidat vnější geometrii - - - Add carbon copy - Přidat kopii - Add slot @@ -2075,9 +2070,9 @@ neplatných vazeb, degenerované geometrie atd. - - - + + + Update constraint's virtual space Aktualizovat virtuální prostor vazby @@ -2087,12 +2082,12 @@ neplatných vazeb, degenerované geometrie atd. Přidat automatické vazby - + Swap constraint names Prohodit názvy vazeb - + Rename sketch constraint Přejmenovat vazbu náčrtu @@ -2121,6 +2116,11 @@ neplatných vazeb, degenerované geometrie atd. Add Knot Point Přidat uzel + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2236,10 +2236,10 @@ neplatných vazeb, degenerované geometrie atd. QObject - + Sketcher Náčrt @@ -3094,8 +3094,8 @@ Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; - Exactly two curve should end at the selected point to be able to join them. - Přesně dvě křivky by měly končit ve vybraném bodě, aby bylo možné je spojit. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3173,12 +3173,12 @@ Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; Odstranění osového zarovnání vyžaduje alespoň jeden vybraný geometrický element, který není vnější - + Unsupported visual layer operation Nepodporovaná operace vizuální vrstvy - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted V současné době není podporováno přesunutí externí geometrie do jiné vizuální vrstvy. Vnější geometrie bude vynechána @@ -3372,62 +3372,67 @@ Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Změnit hodnotu - + Toggle to/from reference Přepnout referenčnost - + Deactivate Deaktivovat - + Activate Aktivovat - + Show constraints Zobrazit vaztby - + Hide constraints Skrýt vazby - + Rename Přejmenovat - + Center sketch Střed náčrtu - + Delete Odstranit - + Swap constraint names Prohodit názvy vazeb - + Unnamed constraint Nepojmenovaná vazba - + Only the names of named constraints can be swapped. Pouze názvy pojmenovaných vazeb mohou být vyměněny. @@ -3510,72 +3515,72 @@ Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; SketcherGui::ElementFilterList - + Normal Normála - + Construction Konstrukce - + Internal Interní - + External Externí - + All types Všechny typy - + Point Bod - + Line Čára - + Circle Kruh - + Ellipse Elipsa - + Arc of circle Kruhový oblouk - + Arc of ellipse Oblouk elipsy - + Arc of hyperbola Oblouk hyperboly - + Arc of parabola Oblouk paraboly - + B-Spline B-splajn @@ -3583,12 +3588,142 @@ Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Bod na objekt + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symetrické + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Vodorovná vzdálenost + + + + Vertical Distance + Vertikální vzdálenost + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Přepne konstrukční geometrii + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Skryté + + + Delete Odstranit @@ -4494,40 +4629,40 @@ Nebyly nalezeny vazby připojené k těmto koncovým bodům. Nastavení - + Constraints Constraints - + Auto constraints Automatické vazby - + Auto remove redundants Automaticky odstraňovat redundantní - + Show only filtered Constraints Zobrazit pouze filtrované vazby - + Extended information (in widget) Rozšířené informace (ve widgetu) - + Hide internal alignment (in widget) Skrýt vnitřní zarovnání (ve widgetu) - - - - + + + + Error Chyba @@ -4560,120 +4695,120 @@ Nebyly nalezeny vazby připojené k těmto koncovým bodům. Nastavení - - - - - - - - - - + + + + + + + + + + Construction Konstrukce - + Elements Elementy - - - - + + + + Point Bod - - - - - - - - - - + + + + + + + + + + Internal Interní - - - - + + + + Line Čára - - - - + + + + Arc oblouk - - - - + + + + Circle Kruh - - - - + + + + Ellipse Elipsa - - - - + + + + Elliptical Arc Eliptický oblouk - - - - + + + + Hyperbolic Arc Hyperbolický oblouk - - - - + + + + Parabolic Arc Parabolický oblouk - - - - + + + + BSpline BSplajn - - - - + + + + Other Jiný - + Extended information Rozšířené informace @@ -4894,112 +5029,112 @@ Toto se provádí analýzou geometrií a vazeb náčrtu. SketcherGui::ViewProviderSketch - + Edit sketch Upravit skicu - + A dialog is already open in the task panel Dialog je opravdu otevřen v panelu úloh - + Do you want to close this dialog? Chcete zavřít tento dialog? - + Invalid sketch Neplatný náčrt - + Do you want to open the sketch validation tool? Chcete otevřít nástroje pro ověření náčrtu? - + The sketch is invalid and cannot be edited. Náčrt není platný a nemůže být upravován. - + Please remove the following constraint: Odstraňte, prosím, následující vazbu: - + Please remove at least one of the following constraints: Odstraňte, prosím, alespoň jednu z následujících vazeb: - + Please remove the following redundant constraint: Odstraňte, prosím, následující nadbytečnou vazbu: - + Please remove the following redundant constraints: Odstraňte, prosím, následující nadbytečné vazby: - + The following constraint is partially redundant: Toto omezení je částečně nadbytečné: - + The following constraints are partially redundant: Tato omezení jsou částečně nadbytečná: - + Please remove the following malformed constraint: Odstraňte prosím tuto poškozenou vazbu: - + Please remove the following malformed constraints: Odstraňte prosím tyto poškozené vazby: - + Empty sketch Prázdný náčrt - + Over-constrained: Převazbené: - + Malformed constraints: Poškozené vazby: - + Redundant constraints: Nadbytečné vazby: - + Partially redundant: Částečně nadbytečné: - + Solver failed to converge Řešič nezkonvergoval - + Under constrained: Nedostatečně omezené: - + %n DoF(s) %n Stupeň Volnosti(s) @@ -5010,7 +5145,7 @@ Toto se provádí analýzou geometrií a vazeb náčrtu. - + Fully constrained Plně zavazbené @@ -5764,7 +5899,7 @@ Eigen Sparse QR algoritmus je optimalizován pro řídké matrice; obvykle rychl ViewProviderSketch - + and %1 more a %1 další @@ -6110,4 +6245,41 @@ Body musí být nastaveny blíže než pětina rozestupu mřížky k napnutí m Přepnout všechny funkce snapingu. V menu můžete přepnout jednotlivě 'Přichytnout na Grid', 'Přichytit k objektů' a další nastavení hlemýžďů + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Konstrukční geometrie + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts index 9d7b66c611..f2ff0da5df 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Pause + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Externe Geometrie + Create an external geometry + Create an external geometry @@ -1982,11 +1982,6 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen.Add external geometry Externe Geometrie hinzufügen - - - Add carbon copy - Blaupause hinzufügen - Add slot @@ -2074,9 +2069,9 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. - - - + + + Update constraint's virtual space Virtuellen Raum der Einschränkungen aktualisieren @@ -2086,12 +2081,12 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen.Automatische Randbedingungen hinzufügen - + Swap constraint names Namen der Beschränkungen tauschen - + Rename sketch constraint Skizzeneinschränkung umbenennen @@ -2120,6 +2115,11 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen.Add Knot Point Knotenpunkt hinzufügen + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2235,10 +2235,10 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. QObject - + Sketcher Skizze @@ -2668,7 +2668,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. Select exactly one line or one point and one line or two points or two circles from the sketch. - Select exactly one line or one point and one line or two points or two circles from the sketch. + Wählen Sie genau eine Linie oder einen Punkt und eine Linie oder zwei Punkte oder zwei Kreise aus der Skizze aus. @@ -2861,7 +2861,7 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun Select either one point and several curves, or one curve and several points. - Select either one point and several curves, or one curve and several points. + Wählen Sie entweder einen Punkt und mehrere Kurven oder eine Kurve und mehrere Punkte. @@ -3093,8 +3093,8 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun - Exactly two curve should end at the selected point to be able to join them. - Genau zwei Kurven sollten am ausgewählten Punkt enden, damit sie verbunden werden können. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3172,12 +3172,12 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun Das Entfernen der Achsenausrichtung erfordert mindestens ein ausgewähltes nicht-externes geometrisches Element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3371,62 +3371,67 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Wert ändern - + Toggle to/from reference Referenz-Modus ein- / ausschalten - + Deactivate Deaktivieren - + Activate Aktivieren - + Show constraints Einschränkungen einblenden - + Hide constraints Einschränkungen ausblenden - + Rename Umbenennen - + Center sketch Skizze zentrieren - + Delete Löschen - + Swap constraint names Namen der Beschränkungen tauschen - + Unnamed constraint Unbenannte Beschränkung - + Only the names of named constraints can be swapped. Nur die Namen von benannten Beschränkungen können vertauscht werden. @@ -3509,72 +3514,72 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun SketcherGui::ElementFilterList - + Normal Normal - + Construction Konstruktion - + Internal Intern - + External Extern - + All types Alle Typen - + Point Punkt - + Line Linie - + Circle Kreis - + Ellipse Ellipse - + Arc of circle Kreisbogen - + Arc of ellipse Ellipsenbogen - + Arc of hyperbola Hyperbelbogen - + Arc of parabola Parabelbogen - + B-Spline B-Spline @@ -3582,12 +3587,142 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Punkt auf Linie + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symmetrisch + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horizontaler Abstand + + + + Vertical Distance + Vertikaler Abstand + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Hilfsgeometrie umschalten + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Ebene - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Verdeckt + + + Delete Löschen @@ -4492,40 +4627,40 @@ Es wurden keine Beschränkungen zu diesen Punkten gefunden. Einstellungen - + Constraints Einschränkungen - + Auto constraints Automatische Randbedingungen - + Auto remove redundants Automatisches Entfernen überflüssiger Randbedingungen - + Show only filtered Constraints Nur gefilterte Randbedingungen anzeigen - + Extended information (in widget) Weitere Informationen (im Widget) - + Hide internal alignment (in widget) Interne Ausrichtung ausblenden (im Widget) - - - - + + + + Error Fehlermeldungen @@ -4558,120 +4693,120 @@ Es wurden keine Beschränkungen zu diesen Punkten gefunden. Einstellungen - - - - - - - - - - + + + + + + + + + + Construction Konstruktion - + Elements Elemente - - - - + + + + Point Punkt - - - - - - - - - - + + + + + + + + + + Internal Intern - - - - + + + + Line Linie - - - - + + + + Arc Kreisbogen - - - - + + + + Circle Kreis - - - - + + + + Ellipse Ellipse - - - - + + + + Elliptical Arc Elliptischer Bogen - - - - + + + + Hyperbolic Arc Hyperbolischer Bogen - - - - + + + + Parabolic Arc Parabolischer Bogen - - - - + + + + BSpline BSpline - - - - + + + + Other Andere - + Extended information Erweiterte Informationen @@ -4696,12 +4831,12 @@ Es wurden keine Beschränkungen zu diesen Punkten gefunden. Click to select the conflicting constraints. - Click to select the conflicting constraints. + Klicken, um die widersprüchlichen Beschränkungen auszuwählen. Click to select the redundant constraints. - Click to select the redundant constraints. + Klicken, um die redundanten Beschränkungen auszuwählen. @@ -4711,7 +4846,7 @@ Es wurden keine Beschränkungen zu diesen Punkten gefunden. Click to select the malformed constraints. - Click to select the malformed constraints. + Klicken, um die fehlerhaften Beschränkungen auszuwählen. @@ -4892,112 +5027,112 @@ Dies erfolgt durch Analyse der Skizzengeometrien und Beschränkungen. SketcherGui::ViewProviderSketch - + Edit sketch Skizze bearbeiten - + A dialog is already open in the task panel Ein Dialog im Arbeitspanel ist bereits geöffnet - + Do you want to close this dialog? Möchten Sie dieses Dialogfeld schließen? - + Invalid sketch Ungültige Skizze - + Do you want to open the sketch validation tool? Möchten Sie das Werkzeug zum Überprüfen der Skizze öffnen? - + The sketch is invalid and cannot be edited. Die Skizze ist ungültig und kann nicht bearbeitet werden. - + Please remove the following constraint: Bitte folgende Beschränkung entfernen: - + Please remove at least one of the following constraints: Bitte mindestens eine der folgenden Beschränkungen entfernen: - + Please remove the following redundant constraint: Bitte folgende redundante Beschränkung entfernen: - + Please remove the following redundant constraints: Bitte folgende, redundante Beschränkungen entfernen: - + The following constraint is partially redundant: Die folgende Randbedingung ist teilweise überflüssig: - + The following constraints are partially redundant: Die folgenden Randbedingungen sind teilweise überflüssig: - + Please remove the following malformed constraint: Bitte folgende fehlerhafte Beschränkung entfernen: - + Please remove the following malformed constraints: Bitte folgende fehlerhafte Beschränkung entfernen: - + Empty sketch Leere Skizze - + Over-constrained: Überbestimmt: - + Malformed constraints: Fehlerhafte Beschränkungen: - + Redundant constraints: Überflüssige Randbedingungen: - + Partially redundant: Teilweise redundant: - + Solver failed to converge Löser konnte nicht konvergieren - + Under constrained: Unterbestimmt: - + %n DoF(s) %n Freiheitsgrad @@ -5005,7 +5140,7 @@ Dies erfolgt durch Analyse der Skizzengeometrien und Beschränkungen. - + Fully constrained Vollständig bestimmt @@ -5758,7 +5893,7 @@ Eigen Sparse QR ein Algorithmus, der für dünn besetzte Matrizen optimiert ist; ViewProviderSketch - + and %1 more und %1 mehr @@ -6104,4 +6239,41 @@ Punkte müssen näher als ein Fünftel der Rasterweite an eine Rasterlinie geset Alle Einrastfunktionen umschalten. Im Menü können 'Einrasten auf Raster', 'Einrasten auf Objekte' und weitere Einrasteinstellungen individuell eingestellt werden + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Konstruktionsgeometrie + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts index 6e33da0108..ed3a263467 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Carbon copy + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Εξωτερική γεωμετρία + Create an external geometry + Create an external geometry @@ -1979,11 +1979,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Add external geometry - - - Add carbon copy - Add carbon copy - Add slot @@ -2071,9 +2066,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Update constraint's virtual space @@ -2083,12 +2078,12 @@ invalid constraints, degenerated geometry, etc. Add auto constraints - + Swap constraint names Ανταλλαγή ονομάτων περιορισμών - + Rename sketch constraint Μετονομασία περιορισμού σχεδίου @@ -2117,6 +2112,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2233,10 +2233,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Σχεδιασμός @@ -3091,8 +3091,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3170,12 +3170,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3369,62 +3369,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Αλλαγή τιμής - + Toggle to/from reference Μετάβαση προς/από στοιχείο αναφοράς - + Deactivate Deactivate - + Activate Activate - + Show constraints Εμφάνιση περιορισμών - + Hide constraints Απόκρυψη περιορισμών - + Rename Μετονομασία - + Center sketch Κεντράρισμα σχεδίου - + Delete Διαγραφή - + Swap constraint names Ανταλλαγή ονομάτων περιορισμών - + Unnamed constraint Ανώνυμος περιορισμός - + Only the names of named constraints can be swapped. Μόνο τα ονόματα των ονομασμένων περιορισμών μπορούν να ανταλλαχθούν. @@ -3507,72 +3512,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal Κανονικό - + Construction Κατασκευή - + Internal Internal - + External External - + All types All types - + Point Σημείο - + Line Γραμμή - + Circle Κύκλος - + Ellipse Έλλειψη - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3580,12 +3585,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Point on Object + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Συμμετρική + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horizontal Distance + + + + Vertical Distance + Vertical Distance + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Εναλλαγή κατασκευαστικής λειτουργίας + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Hidden + + + Delete Διαγραφή @@ -4492,40 +4627,40 @@ However, no constraints linking to the endpoints were found. Ρυθμίσεις - + Constraints Constraints - + Auto constraints Αυτόματοι περιορισμοί - + Auto remove redundants Αυτόματη Απομάκρυνση των Περιττών - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Σφάλμα @@ -4558,120 +4693,120 @@ However, no constraints linking to the endpoints were found. Ρυθμίσεις - - - - - - - - - - + + + + + + + + + + Construction Κατασκευή - + Elements Στοιχεία - - - - + + + + Point Σημείο - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Γραμμή - - - - + + + + Arc Τόξο - - - - + + + + Circle Κύκλος - - - - + + + + Ellipse Έλλειψη - - - - + + + + Elliptical Arc Ελλειπτικό Τόξο - - - - + + + + Hyperbolic Arc Υπερβολικό Τόξο - - - - + + + + Parabolic Arc Παραβολικό Τόξο - - - - + + + + BSpline Καμπύλη Βασικής Συνάρτησης BSpline - - - - + + + + Other Άλλο - + Extended information Εκτεταμένες Πληροφορίες @@ -4891,112 +5026,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Επεξεργασία σκίτσου - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Μη έγκυρο σχέδιο - + Do you want to open the sketch validation tool? Θέλετε να ανοίξετε το εργαλείο επικύρωσης σχεδίων; - + The sketch is invalid and cannot be edited. Το σχέδιο είναι μη έγκυρο και δε δύναται να υποστεί επεξεργασία. - + Please remove the following constraint: Παρακαλώ αφαιρέστε τον παρακάτω περιορισμό: - + Please remove at least one of the following constraints: Παρακαλώ αφαιρέστε τουλάχιστον έναν από τους παρακάτω περιορισμούς: - + Please remove the following redundant constraint: Παρακαλώ αφαιρέστε τον παρακάτω περιττό περιορισμό: - + Please remove the following redundant constraints: Παρακαλώ αφαιρέστε τους παρακάτω περιττούς περιορισμούς: - + The following constraint is partially redundant: Ο ακόλουθος περιορισμός είναι εν μέρει περιττός: - + The following constraints are partially redundant: Οι ακόλουθοι περιορισμοί είναι εν μέρει περιττοί: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Κενό σχέδιο - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Περιττοί περιορισμοί: - + Partially redundant: Εν μέρει περιττό: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -5004,7 +5139,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fully constrained @@ -5759,7 +5894,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more and %1 more @@ -6105,4 +6240,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Κατασκευαστική Γεωμετρία + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.ts index f06134a3e9..4fb13b8a40 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.ts @@ -70,13 +70,13 @@ CmdSketcherCarbonCopy - Carbon copy - Copia carbónica + Create a carbon copy + Create a carbon copy Copy the geometry of another sketch - Copy the geometry of another sketch + Copia la geometría de otro croquis @@ -408,7 +408,7 @@ Block the selected edge from moving - Block the selected edge from moving + Bloquea el movimiento del borde seleccionado @@ -513,8 +513,8 @@ Create both a horizontal and a vertical distance constraint on the selected vertex - Create both a horizontal and a vertical distance constraint -on the selected vertex + Crea una restricción de distancia horizontal y vertical +en el vértice seleccionado @@ -1097,8 +1097,8 @@ con respecto a una línea o un tercer punto CmdSketcherExternal - External geometry - Geometría externa + Create an external geometry + Create an external geometry @@ -1684,7 +1684,7 @@ restricciones inválidas, geometrías degeneradas, etc. Add circle to line distance constraint - Add circle to line distance constraint + Agrega un círculo a la restricción de distancia de línea @@ -1983,11 +1983,6 @@ restricciones inválidas, geometrías degeneradas, etc. Add external geometry Añadir geometría externa - - - Add carbon copy - Añadir copia de carbón - Add slot @@ -2075,9 +2070,9 @@ restricciones inválidas, geometrías degeneradas, etc. - - - + + + Update constraint's virtual space Actualizar el espacio virtual de la restricción @@ -2087,12 +2082,12 @@ restricciones inválidas, geometrías degeneradas, etc. Añadir restricciones automáticas - + Swap constraint names Cambiar nombres de restricciones - + Rename sketch constraint Renombrar restricción de croquis @@ -2121,6 +2116,11 @@ restricciones inválidas, geometrías degeneradas, etc. Add Knot Point Añadir punto de nudo + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2236,10 +2236,10 @@ restricciones inválidas, geometrías degeneradas, etc. QObject - + Sketcher Croquizador @@ -3094,8 +3094,8 @@ Combinaciones aceptadas: dos curvas; un punto final y una curva; dos puntos fina - Exactly two curve should end at the selected point to be able to join them. - Exactamente dos curvas deben terminar en el punto seleccionado para poder unirlas. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3173,12 +3173,12 @@ Combinaciones aceptadas: dos curvas; un punto final y una curva; dos puntos fina La eliminación de alineación de ejes requiere al menos un elemento geométrico no externo seleccionado - + Unsupported visual layer operation Operación de capa visual no soportada - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted Actualmente no está soportado el mover la geometría externa a otra capa visual. Se omitirá la geometría externa @@ -3372,62 +3372,67 @@ Combinaciones aceptadas: dos curvas; un punto final y una curva; dos puntos fina SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Cambiar valor - + Toggle to/from reference Cambiar a/desde referencia - + Deactivate Desactivar - + Activate Activar - + Show constraints Mostrar restricciones - + Hide constraints Ocultar restricciones - + Rename Renombrar - + Center sketch Centrar croquis - + Delete Eliminar - + Swap constraint names Cambiar nombres de restricciones - + Unnamed constraint Restricción sin nombre - + Only the names of named constraints can be swapped. Sólo los nombres de las restricciones nombradas pueden ser cambiados. @@ -3510,72 +3515,72 @@ Combinaciones aceptadas: dos curvas; un punto final y una curva; dos puntos fina SketcherGui::ElementFilterList - + Normal Normal - + Construction Construcción - + Internal Interno - + External Externo - + All types Todos los tipos - + Point Punto - + Line Línea - + Circle Círculo - + Ellipse Elipse - + Arc of circle Arco del círculo - + Arc of ellipse Arco de elipse - + Arc of hyperbola Arco de hipérbola - + Arc of parabola Arco de parábola - + B-Spline B-spline @@ -3583,12 +3588,142 @@ Combinaciones aceptadas: dos curvas; un punto final y una curva; dos puntos fina SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Punto en objeto + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simétrico + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Distancia horizontal + + + + Vertical Distance + Distancia vertical + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Alternar geometría de construcción + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Capa - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Oculto + + + Delete Eliminar @@ -3712,7 +3847,7 @@ Combinaciones aceptadas: dos curvas; un punto final y una curva; dos puntos fina Reverse direction - Reverse direction + Invertir dirección @@ -4496,40 +4631,40 @@ Sin embargo, no se encontraron restricciones que vinculen a los puntos finales.< Configuración - + Constraints Restricciones - + Auto constraints Restricciones automáticas - + Auto remove redundants Eliminar restricciones redundantes automáticamente - + Show only filtered Constraints Mostrar sólo restricciones filtradas - + Extended information (in widget) Información extendida (en widget) - + Hide internal alignment (in widget) Ocultar alineamiento interno (en widget) - - - - + + + + Error Error @@ -4562,120 +4697,120 @@ Sin embargo, no se encontraron restricciones que vinculen a los puntos finales.< Configuración - - - - - - - - - - + + + + + + + + + + Construction Construcción - + Elements Elementos - - - - + + + + Point Punto - - - - - - - - - - + + + + + + + + + + Internal Interno - - - - + + + + Line Línea - - - - + + + + Arc Arco - - - - + + + + Circle Círculo - - - - + + + + Ellipse Elipse - - - - + + + + Elliptical Arc Arco Elíptico - - - - + + + + Hyperbolic Arc Arco Hiperbólico - - - - + + + + Parabolic Arc Arco Parabólico - - - - + + + + BSpline BSpline - - - - + + + + Other Otro - + Extended information Información extendida @@ -4700,27 +4835,27 @@ Sin embargo, no se encontraron restricciones que vinculen a los puntos finales.< Click to select the conflicting constraints. - Click to select the conflicting constraints. + Haga clic para seleccionar las restricciones en conflicto. Click to select the redundant constraints. - Click to select the redundant constraints. + Haga clic para seleccionar las restricciones redundantes. The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. - The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. + El croquis tiene elementos sin restricciones que dan lugar a esos grados de libertad. Haga clic para seleccionar los elementos sin restricciones. Click to select the malformed constraints. - Click to select the malformed constraints. + Haga clic para seleccionar las restricciones mal formadas. Some constraints in combination are partially redundant. Click to select the partially redundant constraints. - Some constraints in combination are partially redundant. Click to select the partially redundant constraints. + Algunas restricciones en combinación son parcialmente redundantes. Haga clic para seleccionar las restricciones parcialmente redundantes. @@ -4896,112 +5031,112 @@ Esto se hace al analizar las geometrías y restricciones del croquis. SketcherGui::ViewProviderSketch - + Edit sketch Editar boceto - + A dialog is already open in the task panel Un diálogo ya está abierto en el panel de tareas - + Do you want to close this dialog? ¿Desea cerrar este diálogo? - + Invalid sketch Croquis no válido - + Do you want to open the sketch validation tool? ¿Quieres abrir la herramienta de validación de croquis? - + The sketch is invalid and cannot be edited. El croquis no es válido y no puede editarse. - + Please remove the following constraint: Por favor, elimine la siguiente restricción: - + Please remove at least one of the following constraints: Por favor, elimine al menos una de las siguientes restricciones: - + Please remove the following redundant constraint: Por favor, elimine la siguiente restricción redundante: - + Please remove the following redundant constraints: Por favor, elimine las siguientes restricciones redundantes: - + The following constraint is partially redundant: La siguiente restricción es parcialmente redundante: - + The following constraints are partially redundant: Las siguientes restricciones son parcialmente redundantes: - + Please remove the following malformed constraint: Por favor, elimine la siguiente restricción mal formada: - + Please remove the following malformed constraints: Por favor, elimine las siguientes restricciones mal formadas: - + Empty sketch Croquis vacío - + Over-constrained: Sobre-restringido: - + Malformed constraints: Restricciones mal formadas: - + Redundant constraints: Restricciones redundantes: - + Partially redundant: Parcialmente redundante: - + Solver failed to converge El solucionador falló al converger - + Under constrained: Sub-restringido: - + %n DoF(s) %n DoF @@ -5009,7 +5144,7 @@ Esto se hace al analizar las geometrías y restricciones del croquis. - + Fully constrained Totalmente restringido @@ -5763,7 +5898,7 @@ El algoritmo QR de Eigen Sparse está optimizado para matrices dispersas; genera ViewProviderSketch - + and %1 more y %1 más @@ -5910,7 +6045,7 @@ El espaciado de la cuadrícula cambia si es menor que este número de píxeles.< Line pattern used for grid lines. - Lineas patrón usadas por la retícula. + Patrón de línea usado para líneas de cuadrícula. @@ -6109,4 +6244,41 @@ Los puntos deben estar más cerca de una quinta parte del espacio de la cuadríc Alterna todas las funcionalidades de adhesión. En el menú puedes cambiar individualmente 'Adherir a la cuadrícula', 'Adherir a objetos' y otros ajustes de adhesión + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometría de Construcción + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts index 6b8cf5ce5e..4d572d7f90 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts @@ -70,13 +70,13 @@ CmdSketcherCarbonCopy - Carbon copy - Copia de carbón + Create a carbon copy + Create a carbon copy Copy the geometry of another sketch - Copy the geometry of another sketch + Copiar la geometría de otro croquis @@ -408,7 +408,7 @@ Block the selected edge from moving - Block the selected edge from moving + Bloquear al borde seleccionado de moverse @@ -513,8 +513,8 @@ Create both a horizontal and a vertical distance constraint on the selected vertex - Create both a horizontal and a vertical distance constraint -on the selected vertex + Crea una restricción de distancia horizontal y vertical +en el vértice seleccionado @@ -1096,8 +1096,8 @@ con respecto a una línea o un tercer punto CmdSketcherExternal - External geometry - Geometría externa + Create an external geometry + Create an external geometry @@ -1683,7 +1683,7 @@ restricciones inválidas, geometrías degeneradas, etc. Add circle to line distance constraint - Add circle to line distance constraint + Agrega un círculo a la restricción de distancia de línea @@ -1982,11 +1982,6 @@ restricciones inválidas, geometrías degeneradas, etc. Add external geometry Añadir geometría externa - - - Add carbon copy - Añadir copia de carbón - Add slot @@ -2074,9 +2069,9 @@ restricciones inválidas, geometrías degeneradas, etc. - - - + + + Update constraint's virtual space Actualizar el espacio virtual de la restricción @@ -2086,12 +2081,12 @@ restricciones inválidas, geometrías degeneradas, etc. Añadir restricciones automáticas - + Swap constraint names Intercambiar los nombres de restricción - + Rename sketch constraint Renombrar restricción de croquis @@ -2120,6 +2115,11 @@ restricciones inválidas, geometrías degeneradas, etc. Add Knot Point Añadir punto de nudo + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2235,10 +2235,10 @@ restricciones inválidas, geometrías degeneradas, etc. QObject - + Sketcher Croquizador @@ -3092,8 +3092,8 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c - Exactly two curve should end at the selected point to be able to join them. - Exactamente dos curvas deben terminar en el punto seleccionado para poder unirlas. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3171,12 +3171,12 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c La eliminación de alineación de ejes requiere al menos un elemento geométrico no externo seleccionado - + Unsupported visual layer operation Operación de capa visual no soportada - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted Actualmente no está soportado para mover la geometría externa a otra capa visual. Se omitirá la geometría externa @@ -3370,62 +3370,67 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Cambiar valor - + Toggle to/from reference Cambiar referencia a/desde - + Deactivate Desactivar - + Activate Activar - + Show constraints Mostrar las restricciones - + Hide constraints Ocultar las restricciones - + Rename Renombrar - + Center sketch Centrar croquis - + Delete Borrar - + Swap constraint names Intercambiar los nombres de restricción - + Unnamed constraint Restricción sin nombre - + Only the names of named constraints can be swapped. Sólo los nombres de las restricciones nombradas pueden ser cambiados. @@ -3508,72 +3513,72 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c SketcherGui::ElementFilterList - + Normal Normal - + Construction Construcción - + Internal Interno - + External Externo - + All types Todos los tipos - + Point Punto - + Line Línea - + Circle Circunferencia - + Ellipse Elipse - + Arc of circle Arco del círculo - + Arc of ellipse Arco de elipse - + Arc of hyperbola Arco de hipérbola - + Arc of parabola Arco de parábola - + B-Spline B-spline @@ -3581,12 +3586,142 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Punto en objeto + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simétrico + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Distancia horizontal + + + + Vertical Distance + Distancia vertical + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Alternar geometría de construcción + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Capa - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Oculto + + + Delete Borrar @@ -3710,7 +3845,7 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c Reverse direction - Reverse direction + Invertir dirección @@ -4492,40 +4627,40 @@ Sin embargo, no se encontraron restricciones a los extremos. Opciones - + Constraints Restricciones - + Auto constraints Restricciones automáticas - + Auto remove redundants Auto eliminar redundantes - + Show only filtered Constraints Mostrar sólo restricciones filtradas - + Extended information (in widget) Información extendida (en widget) - + Hide internal alignment (in widget) Ocultar alineamiento interno (en widget) - - - - + + + + Error Error @@ -4558,120 +4693,120 @@ Sin embargo, no se encontraron restricciones a los extremos. Opciones - - - - - - - - - - + + + + + + + + + + Construction Construcción - + Elements Elementos - - - - + + + + Point Punto - - - - - - - - - - + + + + + + + + + + Internal Interno - - - - + + + + Line Línea - - - - + + + + Arc Arco - - - - + + + + Circle Circunferencia - - - - + + + + Ellipse Elipse - - - - + + + + Elliptical Arc Arco elíptico - - - - + + + + Hyperbolic Arc Arco hiperbólico - - - - + + + + Parabolic Arc Arco parabólico - - - - + + + + BSpline BSpline - - - - + + + + Other Otros - + Extended information Información extendida @@ -4696,27 +4831,27 @@ Sin embargo, no se encontraron restricciones a los extremos. Click to select the conflicting constraints. - Click to select the conflicting constraints. + Haga clic para seleccionar las restricciones en conflicto. Click to select the redundant constraints. - Click to select the redundant constraints. + Haga clic para seleccionar las restricciones redundantes. The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. - The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. + El criquis tiene elementos sin restricciones que dan lugar a esos grados de libertad. Haga clic para seleccionar los elementos sin restricciones. Click to select the malformed constraints. - Click to select the malformed constraints. + Haga clic para seleccionar las restricciones mal formadas. Some constraints in combination are partially redundant. Click to select the partially redundant constraints. - Some constraints in combination are partially redundant. Click to select the partially redundant constraints. + Algunas restricciones en combinación son parcialmente redundantes. Haga clic para seleccionar las restricciones parcialmente redundantes. @@ -4892,112 +5027,112 @@ Esto se hace al analizar las geometrías y restricciones del croquis. SketcherGui::ViewProviderSketch - + Edit sketch Editar boceto - + A dialog is already open in the task panel Un diálogo ya está abierto en el panel de tareas - + Do you want to close this dialog? ¿Desea cerrar este diálogo? - + Invalid sketch Croquis no válido - + Do you want to open the sketch validation tool? ¿Desea abrir la herramienta de validación del croquis? - + The sketch is invalid and cannot be edited. El croquis no es válido y no puede editarse. - + Please remove the following constraint: Elimine la siguiente restricción: - + Please remove at least one of the following constraints: Por favor elimine al menos una de las siguientes restricciones: - + Please remove the following redundant constraint: Por favor elimine la siguiente restricción redundante: - + Please remove the following redundant constraints: Por favor elimine las siguientes restricciones redundante: - + The following constraint is partially redundant: La siguiente restricción es parcialmente redundante: - + The following constraints are partially redundant: Las siguientes restricciones son parcialmente redundantes: - + Please remove the following malformed constraint: Por favor, elimine la siguiente restricción mal formada: - + Please remove the following malformed constraints: Por favor, elimine las siguientes restricciones mal formadas: - + Empty sketch Croquis vacío - + Over-constrained: Sobre-restringido: - + Malformed constraints: Restricciones mal formadas: - + Redundant constraints: Restricciones redundantes: - + Partially redundant: Parcialmente redundante: - + Solver failed to converge El solucionador falló al converger - + Under constrained: Sub-restringido: - + %n DoF(s) %n DoF @@ -5005,7 +5140,7 @@ Esto se hace al analizar las geometrías y restricciones del croquis. - + Fully constrained Totalmente restringido @@ -5759,7 +5894,7 @@ El algoritmo QR de Eigen Sparse está optimizado para matrices dispersas; genera ViewProviderSketch - + and %1 more y %1 más @@ -6105,4 +6240,41 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Alterna todas las funcionalidades de adhesión. En el menú puedes cambiar individualmente 'Adherir a la cuadrícula', 'Adherir a objetos' y otros ajustes de adhesión + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometría de Construcción + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts index 990d86ed75..cd6673a7d9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Kalkoa + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherExternal - External geometry - Kanpo-geometria + Create an external geometry + Create an external geometry @@ -1984,11 +1984,6 @@ murrizketak, geometria degeneratuak, etab. aztertuta. Add external geometry Gehitu kanpo-geometria - - - Add carbon copy - Gehitu kalkoa - Add slot @@ -2076,9 +2071,9 @@ murrizketak, geometria degeneratuak, etab. aztertuta. - - - + + + Update constraint's virtual space Eguneratu murrizketen espazio birtuala @@ -2088,12 +2083,12 @@ murrizketak, geometria degeneratuak, etab. aztertuta. Gehitu murrizketa automatikoak - + Swap constraint names Trukatu murrizketen izenak - + Rename sketch constraint Aldatu krokis-murrizketaren izena @@ -2122,6 +2117,11 @@ murrizketak, geometria degeneratuak, etab. aztertuta. Add Knot Point Gehitu adabegi-puntua + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2237,10 @@ murrizketak, geometria degeneratuak, etab. aztertuta. QObject - + Sketcher Krokisgilea @@ -3095,8 +3095,8 @@ Onartutako konbinazioak: bi kurba; amaiera-puntu bat eta kurba bat; bi amaiera-p - Exactly two curve should end at the selected point to be able to join them. - Bi kurbak soilik amaitu beharko lukete hautatutako puntuan, haiek elkartu ahal izateko. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3174,12 +3174,12 @@ Onartutako konbinazioak: bi kurba; amaiera-puntu bat eta kurba bat; bi amaiera-p Ardatzen lerrokatzea kentzeko, kanpokoa ez den elementu geometriko bat, gutxienez, hautatu behar da - + Unsupported visual layer operation Ikusizko geruzan onartzen ez den eragiketa - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted Momentuz ez da onartzen kanpoko geometria bat ikusizko beste geruza batera eramatea. Kanpoko geometriari ez ikusiarena egingo zaio @@ -3373,62 +3373,67 @@ Onartutako konbinazioak: bi kurba; amaiera-puntu bat eta kurba bat; bi amaiera-p SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Aldatu balioa - + Toggle to/from reference Txandakatu nondik/nora erreferentzia - + Deactivate Desaktibatu - + Activate Aktibatu - + Show constraints Erakutsi murrizketak - + Hide constraints Ezkutatu murrizketak - + Rename Aldatu izena - + Center sketch Zentratu krokisa - + Delete Ezabatu - + Swap constraint names Trukatu murrizketen izenak - + Unnamed constraint Izenik gabeko murrizketa - + Only the names of named constraints can be swapped. Izendun murrizketen izenak soilik truka daitezke. @@ -3511,72 +3516,72 @@ Onartutako konbinazioak: bi kurba; amaiera-puntu bat eta kurba bat; bi amaiera-p SketcherGui::ElementFilterList - + Normal Normala - + Construction Eraikuntza - + Internal Barnekoa - + External Kanpokoa - + All types Mota guztiak - + Point Puntua - + Line Lerroa - + Circle Zirkulua - + Ellipse Elipsea - + Arc of circle Zirkulu-arkua - + Arc of ellipse Elipse-arkua - + Arc of hyperbola Hiperbole-arkua - + Arc of parabola Parabola-arkua - + B-Spline B-Spline @@ -3584,12 +3589,142 @@ Onartutako konbinazioak: bi kurba; amaiera-puntu bat eta kurba bat; bi amaiera-p SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Puntua objektuan + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simetrikoa + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Distantzia horizontala + + + + Vertical Distance + Distantzia bertikala + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Txandakatu eraikuntza-geometria + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Geruza - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Ezkutua + + + Delete Ezabatu @@ -4498,40 +4633,40 @@ Hala ere, ez da aurkitu amaiera-puntuei estekatutako murrizketarik.Ezarpenak - + Constraints Murrizketak - + Auto constraints Murrizketa automatikoak - + Auto remove redundants Automatikoki kendu erredundanteak - + Show only filtered Constraints Erakutsi iragazitako murrizketak soilik - + Extended information (in widget) Informazio hedatua (widgetean) - + Hide internal alignment (in widget) Ezkutatu barneko lerrokatzea (widgetean) - - - - + + + + Error Errorea @@ -4564,120 +4699,120 @@ Hala ere, ez da aurkitu amaiera-puntuei estekatutako murrizketarik.Ezarpenak - - - - - - - - - - + + + + + + + + + + Construction Eraikuntza - + Elements Elementuak - - - - + + + + Point Puntua - - - - - - - - - - + + + + + + + + + + Internal Barnekoa - - - - + + + + Line Lerroa - - - - + + + + Arc Arkua - - - - + + + + Circle Zirkulua - - - - + + + + Ellipse Elipsea - - - - + + + + Elliptical Arc Arku eliptikoa - - - - + + + + Hyperbolic Arc Arku hiperbolikoa - - - - + + + + Parabolic Arc Arku parabolikoa - - - - + + + + BSpline BSpline - - - - + + + + Other Beste bat - + Extended information Informazio gehiago @@ -4897,112 +5032,112 @@ Krokisaren geometriak eta murrizketak analizatzen dira horretarako. SketcherGui::ViewProviderSketch - + Edit sketch Editatu krokisa - + A dialog is already open in the task panel Elkarrizketa-koadro bat irekita dago ataza-panelean - + Do you want to close this dialog? Elkarrizketa-koadro hau itxi nahi duzu? - + Invalid sketch Baliogabeko krokisa - + Do you want to open the sketch validation tool? Krokisak balidatzeko tresna ireki nahi al duzu? - + The sketch is invalid and cannot be edited. Krokisa baliogabea da eta ezin da editatu. - + Please remove the following constraint: Kendu honako murrizketa: - + Please remove at least one of the following constraints: Kendu gutxienez honako murrizketetako bat: - + Please remove the following redundant constraint: Kendu erredundantea den honako murrizketa: - + Please remove the following redundant constraints: Kendu erredundanteak diren honako murriketak: - + The following constraint is partially redundant: Honako murrizketa partzialki erredundantea da: - + The following constraints are partially redundant: Honako murrizketak partzialki erredundanteak dira: - + Please remove the following malformed constraint: Kendu gaizki eratuta dagoen honako murrizketa: - + Please remove the following malformed constraints: Kendu gaizki eratuta dauden honako murrizketak: - + Empty sketch Krokis hutsa - + Over-constrained: Gehiegi murriztutakoa: - + Malformed constraints: Gaizki eratutako murrizketak: - + Redundant constraints: Murrizketa erredundanteak: - + Partially redundant: Partzialki erredundantea: - + Solver failed to converge Ebazleak ezin izan du konbergitu - + Under constrained: Gutxiegi murriztutakoa: - + %n DoF(s) Askatasun-gradu %n @@ -5010,7 +5145,7 @@ Krokisaren geometriak eta murrizketak analizatzen dira horretarako. - + Fully constrained Osorik murritua @@ -5765,7 +5900,7 @@ Eigen Sparse QR algoritmoa matrize sakabanatuetarako optimizatuta dago; normalea ViewProviderSketch - + and %1 more eta %1 gehiago @@ -6110,4 +6245,41 @@ Puntuak sareta-tartearen bosten bat baino hurbilago ezarri behar dira lerro bate Aktibatu/desaktibatu atxikitze-funtzionaltasun guztiak. Menuan, ' Atxiki saretari', 'Atxiki objektuei' eta gainerako atxikitze-ezarpenak eskuz aktibatu/desaktibatu daitezke + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Eraikuntza-geometria + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts index 0cac0ac50a..b6a29baa29 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Carbon copy + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherExternal - External geometry - Ulkoinen geometria + Create an external geometry + Create an external geometry @@ -1235,7 +1235,7 @@ X- tai Y-akselia tai origoa. Wrong selection - Väärä valinta + Virheellinen valinta @@ -1985,11 +1985,6 @@ virheellisiä rajoitteita, rappeutunutta geometriaa jne. Add external geometry Lisää ulkoinen geometria - - - Add carbon copy - Lisää hiilikopio - Add slot @@ -2077,9 +2072,9 @@ virheellisiä rajoitteita, rappeutunutta geometriaa jne. - - - + + + Update constraint's virtual space Päivitä rajoituksen virtuaalinen tila @@ -2089,12 +2084,12 @@ virheellisiä rajoitteita, rappeutunutta geometriaa jne. Lisää automaattisesti rajoitteita - + Swap constraint names Vaihda keskenään rajoitteiden nimiä - + Rename sketch constraint Nimeä rajoite uudelleen @@ -2123,6 +2118,11 @@ virheellisiä rajoitteita, rappeutunutta geometriaa jne. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2238,10 +2238,10 @@ virheellisiä rajoitteita, rappeutunutta geometriaa jne. QObject - + Sketcher Luonnostelija @@ -3096,8 +3096,8 @@ Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päät - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3175,12 +3175,12 @@ Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päät Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3374,62 +3374,67 @@ Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päät SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Muuta arvoa - + Toggle to/from reference Vaihda viittaukseen/viittauksesta - + Deactivate Deaktivoi - + Activate Aktivoi - + Show constraints Näytä rajoitteet - + Hide constraints Piilota rajoitteet - + Rename Nimeä uudelleen - + Center sketch Keskitä luonnos - + Delete Poista - + Swap constraint names Vaihda keskenään rajoitteiden nimiä - + Unnamed constraint Nimetön rajoite - + Only the names of named constraints can be swapped. Vain nimettyjen rajoitteiden nimet voidaan vaihtaa keskenään. @@ -3512,72 +3517,72 @@ Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päät SketcherGui::ElementFilterList - + Normal Normaali - + Construction Rakenne - + Internal Internal - + External Ulkoinen - + All types Kaikki tyypit - + Point Piste - + Line Viiva - + Circle Ympyrä - + Ellipse Ellipsi - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3585,12 +3590,142 @@ Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päät SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Point on Object + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symmetrinen + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horizontal Distance + + + + Vertical Distance + Vertical Distance + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Vaihda rakennegeometriatilaa + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Piilotettu + + + Delete Poista @@ -4499,40 +4634,40 @@ Kuitenkaan ei ole löytynyt rajoitteita, jotka liittyisivät päätepisteisiin.< Asetukset - + Constraints Rajoitteet - + Auto constraints Automaattiset rajoitteet - + Auto remove redundants Poista tarpeettomat automaattisesti - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Virhe @@ -4565,120 +4700,120 @@ Kuitenkaan ei ole löytynyt rajoitteita, jotka liittyisivät päätepisteisiin.< Asetukset - - - - - - - - - - + + + + + + + + + + Construction Rakenne - + Elements Osat - - - - + + + + Point Piste - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Viiva - - - - + + + + Arc Kaari - - - - + + + + Circle Ympyrä - - - - + + + + Ellipse Ellipsi - - - - + + + + Elliptical Arc Elliptinen kaari - - - - + + + + Hyperbolic Arc Hyperbolinen Kaari - - - - + + + + Parabolic Arc Parabolinen Kaari - - - - + + + + BSpline BSpline - - - - + + + + Other Muu - + Extended information Extended information @@ -4899,112 +5034,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Muokkaa luonnosta - + A dialog is already open in the task panel Valintaikkuna on jo avoinna tehtäväpaneelissa - + Do you want to close this dialog? Haluatko sulkea tämän valintaikkunan? - + Invalid sketch Virheellinen luonnos - + Do you want to open the sketch validation tool? Haluatko avata luonnoksen validointityökalun? - + The sketch is invalid and cannot be edited. Luonnos on virheellinen eikä sitä voi muokata. - + Please remove the following constraint: Poista seuraava rajoite: - + Please remove at least one of the following constraints: Poista ainakin yksi seuraavista rajoitteista: - + Please remove the following redundant constraint: Poista seuraava turha rajoite: - + Please remove the following redundant constraints: Poista seuraavat turhat rajoitteet: - + The following constraint is partially redundant: Seuraava rajoite on osittain tarpeeton: - + The following constraints are partially redundant: Seuraavat rajoitteet ovat osittain tarpeettomia: - + Please remove the following malformed constraint: Poista seuraava virheellinen rajoite: - + Please remove the following malformed constraints: Poista seuraavat virheelliset rajoitteet: - + Empty sketch Tyhjä luonnos - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -5012,7 +5147,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fully constrained @@ -5767,7 +5902,7 @@ Eigen-Sparse-QR -algoritmi on optimoitu matriiseille jotka ovat harvoja; yleens ViewProviderSketch - + and %1 more and %1 more @@ -6113,4 +6248,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Rakennegeometria + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts index 8a8cb3bd77..81112ae7de 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Copie carbone + Create a carbon copy + Create a carbon copy @@ -1094,8 +1094,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Géométrie externe + Create an external geometry + Create an external geometry @@ -1230,7 +1230,7 @@ as mirroring reference. Wrong selection - Mauvaise sélection + Sélection invalide @@ -1269,12 +1269,12 @@ as mirroring reference. Rectangular array - Matrice rectangulaire + Réseau rectangulaire Creates a rectangular array pattern of the geometry taking as reference the last selected point - Crée motif d'une matrice rectangulaire de la géométrie en prenant comme référence le dernier point sélectionné + Créer un réseau rectangulaire de la géométrie en prenant comme référence le dernier point sélectionné @@ -1979,11 +1979,6 @@ les contraintes invalides, les géométries dégénérées, etc. Add external geometry Ajouter une géométrie externe - - - Add carbon copy - Ajouter une copie carbone - Add slot @@ -2071,9 +2066,9 @@ les contraintes invalides, les géométries dégénérées, etc. - - - + + + Update constraint's virtual space Mettre à jour l'espace virtuel de la contrainte @@ -2083,12 +2078,12 @@ les contraintes invalides, les géométries dégénérées, etc. Ajouter des contraintes automatiques - + Swap constraint names Intervertir les noms de contrainte - + Rename sketch constraint Renommer la contrainte d'esquisse @@ -2117,6 +2112,11 @@ les contraintes invalides, les géométries dégénérées, etc. Add Knot Point Ajouter un point de nœud + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2232,10 +2232,10 @@ les contraintes invalides, les géométries dégénérées, etc. QObject - + Sketcher Sketcher @@ -3090,8 +3090,8 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d - Exactly two curve should end at the selected point to be able to join them. - Exactement deux courbes doivent se terminer au point sélectionné pour pouvoir les connecter. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3169,12 +3169,12 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d La suppression de l'alignement des axes nécessite au moins un élément géométrique non externe sélectionné - + Unsupported visual layer operation L'opération du calque visuel n'est pas prise en charge - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted Il n'est pas possible pour l'instant de déplacer une géométrie externe vers une autre couche visuelle. La géométrie externe sera omise @@ -3368,62 +3368,67 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Changer la valeur - + Toggle to/from reference Basculer vers ou à partir d'une référence - + Deactivate Désactiver - + Activate Activer - + Show constraints Montrer les contraintes - + Hide constraints Masquer les contraintes - + Rename Renommer - + Center sketch Centrer l'esquisse - + Delete Supprimer - + Swap constraint names Intervertir les noms de contrainte - + Unnamed constraint Contrainte non nommée - + Only the names of named constraints can be swapped. Seuls les noms des contraintes nommées peuvent être permutés. @@ -3506,72 +3511,72 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d SketcherGui::ElementFilterList - + Normal Normal - + Construction Construction - + Internal Interne - + External Externe - + All types Tous les types - + Point Point - + Line Ligne - + Circle Cercle - + Ellipse Ellipse - + Arc of circle Arc de cercle - + Arc of ellipse Arc d’ellipse - + Arc of hyperbola Arc d'hyperbole - + Arc of parabola Arc de parabole - + B-Spline B-spline @@ -3579,12 +3584,142 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Point sur Objet + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symétrique + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Distance horizontale + + + + Vertical Distance + Distance Verticale + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Basculer le mode de la géométrie de construction + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Calque - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Masqué + + + Delete Supprimer @@ -3731,7 +3866,7 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d Number of columns of the linear array - Nombre de colonnes de la matrice linéaire + Nombre de colonnes de la répétition linéaire @@ -3741,7 +3876,7 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d Number of rows of the linear array - Nombre de lignes de la matrice linéaire + Nombre de lignes de la répétition linéaire @@ -3757,7 +3892,8 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d If selected, each element in the array is constrained with respect to the others using construction lines - Si sélectionné, chaque élément de la matrice est contraint par rapport aux autres en utilisant des lignes de construction + Si sélectionné, chaque élément du réseau est contraint +par rapport aux autres en utilisant des lignes de construction @@ -3792,7 +3928,7 @@ reflected on copies Number of columns of the linear array - Nombre de colonnes de la matrice linéaire + Nombre de colonnes de la répétition linéaire @@ -4489,40 +4625,40 @@ Toutefois, aucune contrainte liée aux extrémités n'a été trouvée.Réglages - + Constraints Contraintes - + Auto constraints Contraintes automatiques - + Auto remove redundants Suppression automatique des redondances - + Show only filtered Constraints Affiche uniquement les contraintes filtrées - + Extended information (in widget) Informations étendues (dans le widget) - + Hide internal alignment (in widget) Masquer l'alignement interne (dans le widget) - - - - + + + + Error Erreur @@ -4555,120 +4691,120 @@ Toutefois, aucune contrainte liée aux extrémités n'a été trouvée.Réglages - - - - - - - - - - + + + + + + + + + + Construction Construction - + Elements Éléments - - - - + + + + Point Point - - - - - - - - - - + + + + + + + + + + Internal Interne - - - - + + + + Line Ligne - - - - + + + + Arc Arc - - - - + + + + Circle Cercle - - - - + + + + Ellipse Ellipse - - - - + + + + Elliptical Arc Arc elliptique - - - - + + + + Hyperbolic Arc Arc hyperbolique - - - - + + + + Parabolic Arc Arc parabolique - - - - + + + + BSpline BSpline - - - - + + + + Other Autre - + Extended information Informations étendues @@ -4889,112 +5025,112 @@ Cela est fait en analysant les géométries et les contraintes de l'esquisse. SketcherGui::ViewProviderSketch - + Edit sketch Modifier l'esquisse - + A dialog is already open in the task panel Une boîte de dialogue est déjà ouverte dans le panneau des tâches - + Do you want to close this dialog? Voulez-vous fermer cette boîte de dialogue? - + Invalid sketch Esquisse non valide - + Do you want to open the sketch validation tool? Voulez-vous ouvrir l'outil de validation d'esquisse ? - + The sketch is invalid and cannot be edited. L'esquisse n'est pas valide et ne peut pas être éditée. - + Please remove the following constraint: Veuillez supprimer la contrainte suivante : - + Please remove at least one of the following constraints: Veuillez supprimer au moins une des contraintes suivantes : - + Please remove the following redundant constraint: Veuillez supprimer la contrainte redondante suivante : - + Please remove the following redundant constraints: Veuillez supprimer les contraintes redondantes suivantes : - + The following constraint is partially redundant: La contrainte suivante est partiellement redondante : - + The following constraints are partially redundant: Les contraintes suivantes sont partiellement redondantes : - + Please remove the following malformed constraint: Veuillez supprimer la contrainte malformée suivante : - + Please remove the following malformed constraints: Veuillez supprimer les contraintes malformées suivantes : - + Empty sketch Esquisse vide - + Over-constrained: L'esquisse possède trop de contraintes: - + Malformed constraints: Contraintes mal formées : - + Redundant constraints: Contraintes redondantes : - + Partially redundant: Contraintes partiellement redondantes: - + Solver failed to converge Le solveur n'a pas pu converger - + Under constrained: L'esquisse manque de contraintes : - + %n DoF(s) %n Degré de liberté @@ -5002,7 +5138,7 @@ Cela est fait en analysant les géométries et les contraintes de l'esquisse. - + Fully constrained Entièrement contrainte @@ -5755,7 +5891,7 @@ L'algorithme Eigen Sparse QR est optimisé pour les matrices peu denses, génér ViewProviderSketch - + and %1 more et %1 de plus @@ -5795,7 +5931,7 @@ L'algorithme Eigen Sparse QR est optimisé pour les matrices peu denses, génér Sketcher B-spline tools - Outils d'esquisse B-spline + Outils d'esquisse des B-splines @@ -6101,4 +6237,41 @@ Les points doivent être placés à moins d'un cinquième de l'espacement de la Activer/désactiver toutes les fonctionnalités d'aimantation. Dans le menu, vous pouvez activer individuellement les fonctions "Aimanter à la grille", "Aimanter aux objets" et d'autres paramètres d'aimantation. + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Géométrie de construction + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts index cd4d608115..0a7256c9a3 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Carbon copy + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Xeometría externa + Create an external geometry + Create an external geometry @@ -1984,11 +1984,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Add external geometry - - - Add carbon copy - Add carbon copy - Add slot @@ -2076,9 +2071,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Update constraint's virtual space @@ -2088,12 +2083,12 @@ invalid constraints, degenerated geometry, etc. Add auto constraints - + Swap constraint names Trocar os nomes das constricións entre si - + Rename sketch constraint Rename sketch constraint @@ -2122,6 +2117,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2237,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Sketcher @@ -3093,8 +3093,8 @@ As combinacións aceptadas son: dúas curvas; cabo e curva; dous cabos; dúas cu - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3172,12 +3172,12 @@ As combinacións aceptadas son: dúas curvas; cabo e curva; dous cabos; dúas cu Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3371,62 +3371,67 @@ As combinacións aceptadas son: dúas curvas; cabo e curva; dous cabos; dúas cu SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Cambiar valor - + Toggle to/from reference Alternar para/de referencia - + Deactivate Desactivar - + Activate Activar - + Show constraints Amosar constricións - + Hide constraints Agochar constricións - + Rename Renomear - + Center sketch Centrar o esbozo - + Delete Desbotar - + Swap constraint names Trocar os nomes das constricións entre si - + Unnamed constraint Constrición sen nome - + Only the names of named constraints can be swapped. Só se poden permutar os nomes das constricións xa nomeadas. @@ -3509,72 +3514,72 @@ As combinacións aceptadas son: dúas curvas; cabo e curva; dous cabos; dúas cu SketcherGui::ElementFilterList - + Normal Normal - + Construction Construción - + Internal Internal - + External Externo - + All types All types - + Point Punto - + Line Liña - + Circle Círculo - + Ellipse Elipse - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3582,12 +3587,142 @@ As combinacións aceptadas son: dúas curvas; cabo e curva; dous cabos; dúas cu SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Point on Object + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simetría + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Distancia Horizontal + + + + Vertical Distance + Distancia vertical + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Alternar xeometrías construción/debuxo + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Hidden + + + Delete Desbotar @@ -4496,40 +4631,40 @@ Pola contra, non se atoparon constricións ligadas os cabos. Axustes - + Constraints Constraints - + Auto constraints Constricións automáticas - + Auto remove redundants Auto remove redundants - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Erro @@ -4562,120 +4697,120 @@ Pola contra, non se atoparon constricións ligadas os cabos. Axustes - - - - - - - - - - + + + + + + + + + + Construction Construción - + Elements Elementos - - - - + + + + Point Punto - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Liña - - - - + + + + Arc Arco - - - - + + + + Circle Círculo - - - - + + + + Ellipse Elipse - - - - + + + + Elliptical Arc Arco elíptico - - - - + + + + Hyperbolic Arc Arco hiperbólico - - - - + + + + Parabolic Arc Arco parabólico - - - - + + + + BSpline BSpline - - - - + + + + Other Outros - + Extended information Extended information @@ -4896,112 +5031,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Esbozo non válido - + Do you want to open the sketch validation tool? Quere abrir a ferramenta de validación do esbozo? - + The sketch is invalid and cannot be edited. O esbozo non é válido e non se pode editar. - + Please remove the following constraint: Por favor, remova a seguinte constrición: - + Please remove at least one of the following constraints: Por favor, remova polo menos unha das seguintes constricións: - + Please remove the following redundant constraint: Por favor, remova a seguinte constrición redundante: - + Please remove the following redundant constraints: Por favor, remova a seguintes constricións redundantes: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Esbozo baleiro - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -5009,7 +5144,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fully constrained @@ -5763,7 +5898,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more and %1 more @@ -6109,4 +6244,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Xeometría de construción + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts index 5914b419a6..a22f3d69b1 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts @@ -72,8 +72,8 @@ CmdSketcherCarbonCopy - Carbon copy - Indigo kopija + Create a carbon copy + Create a carbon copy @@ -1100,8 +1100,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Vanjska geometrija + Create an external geometry + Create an external geometry @@ -2043,11 +2043,6 @@ nevaljana ograničenja, degenerirana geometrija itd. Add external geometry Dodajte vanjsku geometriju - - - Add carbon copy - Dodajte indigo kopiju - Add slot @@ -2143,9 +2138,9 @@ nevaljana ograničenja, degenerirana geometrija itd. - - - + + + Update constraint's virtual space Ažuriraj virtualni prostor ograničenja @@ -2157,12 +2152,12 @@ nevaljana ograničenja, degenerirana geometrija itd. Dodajte automatska ograničenja - + Swap constraint names Zamjeni imena ograničenja - + Rename sketch constraint Preimenujte ograničenja skica @@ -2193,6 +2188,11 @@ nevaljana ograničenja, degenerirana geometrija itd. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2310,10 +2310,10 @@ nevaljana ograničenja, degenerirana geometrija itd. QObject - + Sketcher Skica @@ -3179,8 +3179,8 @@ Prihvatljive kombinacije: dvije krivulje; jedna krajnja točka i krivulja; dvije - Exactly two curve should end at the selected point to be able to join them. - Točno dvije krivulje trebaju završiti na odabranoj točki da bi se mogle spojiti. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3258,12 +3258,12 @@ Prihvatljive kombinacije: dvije krivulje; jedna krajnja točka i krivulja; dvije Uklanjanje poravnanja osi zahtijeva najmanje jedan odabrani ne-vanjski geometrijski element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3457,62 +3457,67 @@ Prihvatljive kombinacije: dvije krivulje; jedna krajnja točka i krivulja; dvije SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Promjena vrijednosti - + Toggle to/from reference Prebaci u/iz referencu/e - + Deactivate Dezaktivirati - + Activate Aktivirati - + Show constraints Pokaži ograničenja - + Hide constraints Sakrij ograničenja - + Rename Preimenuj - + Center sketch Centriraj skicu - + Delete Izbriši - + Swap constraint names Zamjeni imena ograničenja - + Unnamed constraint Bezimeno ograničenje - + Only the names of named constraints can be swapped. Samo imena imenovanih ograničenja mogu biti zamijenjena. @@ -3595,72 +3600,72 @@ Prihvatljive kombinacije: dvije krivulje; jedna krajnja točka i krivulja; dvije SketcherGui::ElementFilterList - + Normal Normalno - + Construction Izgradnja - + Internal Interno - + External Externi - + All types Svi tipovi - + Point Točka - + Line Linija - + Circle Krug - + Ellipse Elipsa - + Arc of circle luk kruga - + Arc of ellipse luk elipse - + Arc of hyperbola luk hiperbole - + Arc of parabola luk parabole - + B-Spline B-krivulja @@ -3668,12 +3673,142 @@ Prihvatljive kombinacije: dvije krivulje; jedna krajnja točka i krivulja; dvije SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Točka na objektu + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simetrično + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Vodoravna udaljenost + + + + Vertical Distance + Okomita udaljenost + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Uključivanje/isključivanje konstrukcijske geometrije + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Sloj - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Skriveno + + + Delete Izbriši @@ -4612,42 +4747,42 @@ Međutim, nema povezanih ograničenja na krajnje točake. Postavke - + Constraints Ograničenja - + Auto constraints Auto ograničenja - + Auto remove redundants Automatsko uklanjanje suvišnoga - + Show only filtered Constraints Prikaži samo filtrirana ograničenja - + Extended information (in widget) Proširene informacije (u dodatku) - + Hide internal alignment (in widget) Sakrij unutarnje poravnanje (u dodatku) - - - - + + + + Error Pogreška @@ -4680,120 +4815,120 @@ Međutim, nema povezanih ograničenja na krajnje točake. Postavke - - - - - - - - - - + + + + + + + + + + Construction Izgradnja - + Elements Elementi - - - - + + + + Point Točka - - - - - - - - - - + + + + + + + + + + Internal Interno - - - - + + + + Line Linija - - - - + + + + Arc Luk - - - - + + + + Circle Krug - - - - + + + + Ellipse Elipsa - - - - + + + + Elliptical Arc Eliptični luk - - - - + + + + Hyperbolic Arc Hiperbolni luk - - - - + + + + Parabolic Arc Parabolični luk - - - - + + + + BSpline BSpline - - - - + + + + Other Drugo - + Extended information Proširene informacije @@ -5018,112 +5153,112 @@ To se radi analizom geometrije i ograničenja skice. SketcherGui::ViewProviderSketch - + Edit sketch Uredi skicu - + A dialog is already open in the task panel Dijalog je već otvoren u ploči zadataka - + Do you want to close this dialog? Želite li zatvoriti ovaj dijalog? - + Invalid sketch Neispravna skica - + Do you want to open the sketch validation tool? Želite li otvoriti alat provjera valjanosti skice? - + The sketch is invalid and cannot be edited. Skica je neispravna i ne može se uređivati. - + Please remove the following constraint: Molim uklonite sljedeće ograničenje: - + Please remove at least one of the following constraints: Molim uklonite barem jedno od sljedećih ograničenja: - + Please remove the following redundant constraint: Molimo obrišite ovo redundantno ograničenje: - + Please remove the following redundant constraints: Molimo obrišite ova redundantna ograničenja: - + The following constraint is partially redundant: Sljedeće ograničenje je djelomično suvišno: - + The following constraints are partially redundant: Sljedeća ograničenja su djelomično suvišna: - + Please remove the following malformed constraint: Uklonite sljedeće deformirano ograničenje: - + Please remove the following malformed constraints: Uklonite sljedeća deformirana ograničenja: - + Empty sketch Prazan skica - + Over-constrained: Pretjerano ograničeno: - + Malformed constraints: Deformirana ograničenja: - + Redundant constraints: Suvišna ograničenja: - + Partially redundant: Djelomično suvišno: - + Solver failed to converge Solver nije uspio konvergirati - + Under constrained: Premalo ograničen: - + %n DoF(s) %n Stupnjeva slobode @@ -5132,7 +5267,7 @@ To se radi analizom geometrije i ograničenja skice. - + Fully constrained Potpuno ograničen @@ -5905,7 +6040,7 @@ Eigen Sparse QR algoritam optimiziran je za rijetke matrice; obično brže ViewProviderSketch - + and %1 more i %1 još @@ -6257,4 +6392,41 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Konstrukcijska Geometrija + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts index 593bac73be..489d4e1b8b 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts @@ -70,13 +70,13 @@ CmdSketcherCarbonCopy - Carbon copy - Másolat + Create a carbon copy + Create a carbon copy Copy the geometry of another sketch - Copy the geometry of another sketch + Másik vázlat geometriáinak másolatai @@ -408,7 +408,7 @@ Block the selected edge from moving - Block the selected edge from moving + A kijelölt él mozgásának letiltása @@ -513,8 +513,8 @@ Create both a horizontal and a vertical distance constraint on the selected vertex - Create both a horizontal and a vertical distance constraint -on the selected vertex + Vízszintes és függőleges távolságkényszerítés létrehozása +a kijelölt csúcsponton @@ -1095,8 +1095,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Külső geometria + Create an external geometry + Create an external geometry @@ -1233,7 +1233,7 @@ mint tükörreferencia hivatkozás. Wrong selection - Hibás kijelölés + Rossz kijelölés @@ -1683,7 +1683,7 @@ invalid constraints, degenerated geometry, etc. Add circle to line distance constraint - Add circle to line distance constraint + Kör hozzáadása a vonal távolsági kényszerítéséhez @@ -1982,11 +1982,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Külső geometria hozzáadása - - - Add carbon copy - Másolat hozzáadása - Add slot @@ -2074,9 +2069,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space A kényszerítés virtuális helyének frissítése @@ -2086,12 +2081,12 @@ invalid constraints, degenerated geometry, etc. Automatikus kényszerítés hozzáadása - + Swap constraint names Kényszerítés nevek cseréje - + Rename sketch constraint Vázlat kényszerítés átnevezése @@ -2120,6 +2115,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Csomópont hozzáadása + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2235,10 +2235,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Vázlatkészítő @@ -3093,8 +3093,8 @@ Elfogadott kombinációk: két görbe; egy végpont és egy görbe; két végpon - Exactly two curve should end at the selected point to be able to join them. - Pontosan két görbének kell véget érnie a kiválasztott ponton, hogy kombinálhatók legyenek. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3172,12 +3172,12 @@ Elfogadott kombinációk: két görbe; egy végpont és egy görbe; két végpon A tengelyek igazításának eltávolításához legalább egy kiválasztott nem külső geometriai elemre van szükség - + Unsupported visual layer operation Nem támogatott vizuális réteg művelet - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted Jelenleg nem támogatott a külső geometria áthelyezése egy másik vizuális rétegre. A külső geometria kimarad @@ -3371,62 +3371,67 @@ Elfogadott kombinációk: két görbe; egy végpont és egy görbe; két végpon SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Érték módosítása - + Toggle to/from reference Váltás a referenciához/-ról - + Deactivate Kikapcsolás - + Activate Bekapcsol - + Show constraints Kényszerítések mutatása - + Hide constraints Kényszerítés elrejtése - + Rename Átnevezés - + Center sketch Vázlat közép - + Delete Törlés - + Swap constraint names Kényszerítés nevek cseréje - + Unnamed constraint Névtelen illesztés - + Only the names of named constraints can be swapped. Névvel ellátott illesztéseknek csak a neveit lehet felcserélni. @@ -3509,72 +3514,72 @@ Elfogadott kombinációk: két görbe; egy végpont és egy görbe; két végpon SketcherGui::ElementFilterList - + Normal Alapértelmezett - + Construction Építési - + Internal Belső - + External Külső - + All types Minden típus - + Point Pont - + Line Vonal - + Circle Kör - + Ellipse Ellipszis - + Arc of circle A kör íve - + Arc of ellipse Az ellipszis íve - + Arc of hyperbola A hiperbola íve - + Arc of parabola A parabola íve - + B-Spline B-görbe @@ -3582,12 +3587,142 @@ Elfogadott kombinációk: két görbe; egy végpont és egy görbe; két végpon SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Pont a tárgyon + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Szimmetrikus + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Vízszintes távolság + + + + Vertical Distance + Függőleges távolság + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Építési geometria átkapcsolása + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Réteg - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Rejtett + + + Delete Törlés @@ -4494,40 +4629,40 @@ Azonban, nem találhatók a végpontokhoz kötött kényszerítések.Beállítások - + Constraints Kényszerítések - + Auto constraints Automatikus kényszerítés - + Auto remove redundants Feleslegesek automatikus eltávolítása - + Show only filtered Constraints Csak szűrt kényszerítések megjelenítése - + Extended information (in widget) Továbbfejlesztett információk (modulban) - + Hide internal alignment (in widget) Belső igazítás elrejtése (modulban) - - - - + + + + Error Hiba @@ -4560,120 +4695,120 @@ Azonban, nem találhatók a végpontokhoz kötött kényszerítések.Beállítások - - - - - - - - - - + + + + + + + + + + Construction Építési - + Elements Elemek - - - - + + + + Point Pont - - - - - - - - - - + + + + + + + + + + Internal Belső - - - - + + + + Line Vonal - - - - + + + + Arc Ív - - - - + + + + Circle Kör - - - - + + + + Ellipse Ellipszis - - - - + + + + Elliptical Arc Elliptikus ív - - - - + + + + Hyperbolic Arc Hiperbolikus ív - - - - + + + + Parabolic Arc Parabolikus ív - - - - + + + + BSpline Folyamatos ív - - - - + + + + Other Egyéb - + Extended information Részletes információ @@ -4698,27 +4833,27 @@ Azonban, nem találhatók a végpontokhoz kötött kényszerítések. Click to select the conflicting constraints. - Click to select the conflicting constraints. + Kattintással jelölje ki az ütköző kényszerítéseket. Click to select the redundant constraints. - Click to select the redundant constraints. + Kattintással jelölje ki a felesleges kényszerítéseket. The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. - The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. + A vázlat kényszerítés nélküli elemeket tartalmaz, amelyek a szabadság ezen fokait eredményezik. Kattintással jelölje ki a kényszerítés nélküli elemeket. Click to select the malformed constraints. - Click to select the malformed constraints. + Kattintással jelölje ki a hibás kényszerítéseket. Some constraints in combination are partially redundant. Click to select the partially redundant constraints. - Some constraints in combination are partially redundant. Click to select the partially redundant constraints. + Egyes kényszerítések együttesen részben feleslegesek. Kattintással jelölje ki a részben felesleges kényszerítéseket. @@ -4894,112 +5029,112 @@ Ez a vázlat geometriáinak és kényszerítéseinek elemzésével történik. SketcherGui::ViewProviderSketch - + Edit sketch Vázlat szerkesztése - + A dialog is already open in the task panel Egy párbeszédablak már nyitva van a feladat panelen - + Do you want to close this dialog? Szeretné bezárni a párbeszédpanelt? - + Invalid sketch Érvénytelen vázlat - + Do you want to open the sketch validation tool? Szeretné megnyitni a vázlat érvényesítés eszközt? - + The sketch is invalid and cannot be edited. A vázlat érvénytelen, és nem szerkeszthető. - + Please remove the following constraint: Kérjük, távolítsa el az alábbi ilesztést: - + Please remove at least one of the following constraints: Kérjük, távolítsa el, legalább az egyiket a következő kényszerítésekből: - + Please remove the following redundant constraint: Kérjük, távolítsa el a következő felesleges kényszerítést: - + Please remove the following redundant constraints: Kérjük, távolítsa el a következő felesleges kényszerítéseket: - + The following constraint is partially redundant: A következő kényszerítés részben felesleges: - + The following constraints are partially redundant: A következő kényszerítések részben feleslegesek: - + Please remove the following malformed constraint: Távolítsa el a következő hibás kényszerítést: - + Please remove the following malformed constraints: Távolítsa el a következő hibás kényszerítéseket: - + Empty sketch Üres vázlat - + Over-constrained: Eltúlzott kényszertés: - + Malformed constraints: Hibásan formázott kényszerítés: - + Redundant constraints: Felesleges kényszerítések: - + Partially redundant: Részben felesleges: - + Solver failed to converge A megoldó nem tudott hasonlítani - + Under constrained: Kényszerítés alatt: - + %n DoF(s) %n szabadságfok(ok) @@ -5007,7 +5142,7 @@ Ez a vázlat geometriáinak és kényszerítéseinek elemzésével történik. - + Fully constrained Teljesen kényszertett @@ -5761,7 +5896,7 @@ Az Eigen Sparse QR algoritmus ritka mátrixokra van optimalizálva; általában ViewProviderSketch - + and %1 more és további %1 @@ -6107,4 +6242,41 @@ A pontokat a rácsháló távolságának egyötödénél közelebb kell állíta Az összes illesztési funkció bekapcsolása. A menüben külön-külön kapcsolhatja a 'Rácshoz illeszt', a 'Tárgyhoz illeszt' és a további beállításokat + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Építési geometria + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts index f6b5191431..1f6d43620a 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Copia carbone + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ rispetto a una linea o a un terzo punto CmdSketcherExternal - External geometry - Geometria esterna + Create an external geometry + Create an external geometry @@ -1984,11 +1984,6 @@ vincoli non validi, geometria degenerata, ecc. Add external geometry Aggiungi geometria esterna - - - Add carbon copy - Aggiungi copia carbone - Add slot @@ -2076,9 +2071,9 @@ vincoli non validi, geometria degenerata, ecc. - - - + + + Update constraint's virtual space Aggiorna lo spazio virtuale del vincolo @@ -2088,12 +2083,12 @@ vincoli non validi, geometria degenerata, ecc. Aggiungi vincoli automatici - + Swap constraint names Scambia i nomi dei vincoli - + Rename sketch constraint Rinomina il vincolo dello schizzo @@ -2122,6 +2117,11 @@ vincoli non validi, geometria degenerata, ecc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2237,10 @@ vincoli non validi, geometria degenerata, ecc. QObject - + Sketcher Sketcher @@ -3095,8 +3095,8 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3174,12 +3174,12 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; La rimozione dell'allineamento degli assi richiede almeno un elemento geometrico non esterno selezionato - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3373,62 +3373,67 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Cambia valore - + Toggle to/from reference Attiva o disattiva da/in riferimento - + Deactivate Disattiva - + Activate Attiva - + Show constraints Visualizza i vincoli - + Hide constraints Nascondi i vincoli - + Rename Rinomina - + Center sketch Centra lo schizzo - + Delete Elimina - + Swap constraint names Scambia i nomi dei vincoli - + Unnamed constraint Vincolo senza nome - + Only the names of named constraints can be swapped. Si possono scambiare solo i nomi dei vincoli denominati. @@ -3511,72 +3516,72 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; SketcherGui::ElementFilterList - + Normal Normale - + Construction Costruzione - + Internal Internal - + External Esterno - + All types Tutti i tipi - + Point Punto - + Line Linea - + Circle Cerchio - + Ellipse Ellisse - + Arc of circle Arco di cerchio - + Arc of ellipse Arco di ellisse - + Arc of hyperbola Arco di iperbola - + Arc of parabola Arco di parabola - + B-Spline B-Spline @@ -3584,12 +3589,142 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Punto sull'oggetto + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simmetrica + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Distanza Orizzontale + + + + Vertical Distance + Distanza Verticale + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Geometria di costruzione + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Nascosto + + + Delete Elimina @@ -4494,40 +4629,40 @@ Tuttavia, non sono stati trovati i vincoli che riguardano i punti finali.Impostazioni - + Constraints Vincoli - + Auto constraints Vincoli automatici - + Auto remove redundants Rimuovi automaticamente i ridondanti - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Errore @@ -4560,120 +4695,120 @@ Tuttavia, non sono stati trovati i vincoli che riguardano i punti finali.Impostazioni - - - - - - - - - - + + + + + + + + + + Construction Costruzione - + Elements Elementi - - - - + + + + Point Punto - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Linea - - - - + + + + Arc Arco - - - - + + + + Circle Cerchio - - - - + + + + Ellipse Ellisse - - - - + + + + Elliptical Arc Arco ellittico - - - - + + + + Hyperbolic Arc Arco di iperbole - - - - + + + + Parabolic Arc Arco parabolico - - - - + + + + BSpline B-spline - - - - + + + + Other Altro - + Extended information Informazioni estese @@ -4894,112 +5029,112 @@ Questo viene fatto analizzando le geometrie e i vincoli dello schizzo. SketcherGui::ViewProviderSketch - + Edit sketch Modifica lo schizzo - + A dialog is already open in the task panel Nel pannello azioni c'è già una finestra di dialogo aperta - + Do you want to close this dialog? Vuoi chiudere questa finestra di dialogo? - + Invalid sketch Schizzo non valido - + Do you want to open the sketch validation tool? Vuoi aprire lo strumento di convalida di schizzo? - + The sketch is invalid and cannot be edited. Lo schizzo non è valido e non può essere modificato. - + Please remove the following constraint: Si prega di rimuovere il seguente vincolo: - + Please remove at least one of the following constraints: Si prega di rimuovere almeno uno dei seguenti vincoli: - + Please remove the following redundant constraint: Si prega di rimuovere il seguente vincolo ridondante: - + Please remove the following redundant constraints: Si prega di rimuovere i seguenti vincoli ridondanti: - + The following constraint is partially redundant: Il seguente vincolo è parzialmente ridondante: - + The following constraints are partially redundant: I seguenti vincoli sono parzialmente ridondanti: - + Please remove the following malformed constraint: Rimuovere il seguente vincolo malformato: - + Please remove the following malformed constraints: Rimuovere i seguenti vincoli malformati: - + Empty sketch Schizzo vuoto - + Over-constrained: Sovravincolato: - + Malformed constraints: Vincoli malformati: - + Redundant constraints: Vincoli ridondanti: - + Partially redundant: Parzialmente ridondante: - + Solver failed to converge Risolutore impossibilitato a convergere - + Under constrained: Sotto vincolati: - + %n DoF(s) %n Gradi di libertà @@ -5007,7 +5142,7 @@ Questo viene fatto analizzando le geometrie e i vincoli dello schizzo. - + Fully constrained Completamente vincolato @@ -5759,7 +5894,7 @@ L'algoritmo di Eigen Sparse QR è ottimizzato per matrici sparsi; solitamente pi ViewProviderSketch - + and %1 more e %1 in più @@ -6105,4 +6240,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometria di costruzione + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts index 4210bbdec1..2860afeec9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts @@ -70,13 +70,13 @@ CmdSketcherCarbonCopy - Carbon copy - カーボンコピー + Create a carbon copy + Create a carbon copy Copy the geometry of another sketch - Copy the geometry of another sketch + 別のスケッチのジオメトリーをコピー @@ -408,7 +408,7 @@ Block the selected edge from moving - Block the selected edge from moving + 選択したエッジが動かないようブロック @@ -447,7 +447,7 @@ Fix a length of a line or the distance between a line and a vertex or between two circles - Fix a length of a line or the distance between a line and a vertex or between two circles + 直線の長さ、直線と節点の間の距離、または2つの円の間の距離を拘束 @@ -513,8 +513,7 @@ Create both a horizontal and a vertical distance constraint on the selected vertex - Create both a horizontal and a vertical distance constraint -on the selected vertex + 選択した頂点に水平距離拘束と垂直距離拘束の両方を作成 @@ -593,8 +592,7 @@ on the selected vertex Create a refraction law (Snell's law)constraint between two endpoints of rays and an edge as an interface. - Create a refraction law (Snell's law)constraint between two endpoints of rays -and an edge as an interface. + 光線の2端点と境界のエッジの間に屈折の法則 (スネル則の法則) による拘束を作成 @@ -1096,8 +1094,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - 外部ジオメトリー + Create an external geometry + Create an external geometry @@ -1675,12 +1673,12 @@ invalid constraints, degenerated geometry, etc. Add circle to circle distance constraint - Add circle to circle distance constraint + 円と円の間の距離拘束を追加 Add circle to line distance constraint - Add circle to line distance constraint + 円と線の間の距離拘束を追加 @@ -1979,11 +1977,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry 外部ジオメトリーを追加 - - - Add carbon copy - カーボンコピーを追加 - Add slot @@ -2071,9 +2064,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space 拘束の仮想スペースを更新 @@ -2083,12 +2076,12 @@ invalid constraints, degenerated geometry, etc. 自動拘束を追加 - + Swap constraint names 拘束名を交換 - + Rename sketch constraint スケッチ拘束の名前を変更 @@ -2117,6 +2110,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point ノット点を追加 + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2232,10 +2230,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher スケッチャー @@ -2618,7 +2616,7 @@ invalid constraints, degenerated geometry, etc. Number of selected objects is not 3 - Number of selected objects is not 3 + 選択したオブジェクトの数が3ではありません。 @@ -2665,7 +2663,7 @@ invalid constraints, degenerated geometry, etc. Select exactly one line or one point and one line or two points or two circles from the sketch. - Select exactly one line or one point and one line or two points or two circles from the sketch. + スケッチから1直線、1点と1直線、2点、または2円を選択してください。 @@ -2848,17 +2846,17 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Tangent constraint at B-spline knot is only supported with lines! - Tangent constraint at B-spline knot is only supported with lines! + B-スプラインのノットでの接線拘束は線でのみサポートされています! B-spline knot to endpoint tangency was applied instead. - B-spline knot to endpoint tangency was applied instead. + 代わりにB-スプラインのノットと端点の正接拘束が適用されました。 Select either one point and several curves, or one curve and several points. - Select either one point and several curves, or one curve and several points. + 1点と複数の曲線、または1曲線と複数の点を選択してください。 @@ -3080,28 +3078,28 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Nothing is selected. Please select end points of curves. - Nothing is selected. Please select end points of curves. + 何も選択されていません。曲線の端点を選択してください。 Too many curves on point - Too many curves on point + 点に対する曲線が多すぎます。 - Exactly two curve should end at the selected point to be able to join them. - 結合するには2曲線の端点だけが選択されている必要があります。 + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. Too few curves on point - Too few curves on point + 点に対する曲線が少なすぎます。 Two end points, or coincident point should be selected. - Two end points, or coincident point should be selected. + 2端点、または一致点を選択する必要があります。 @@ -3169,24 +3167,24 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c 軸配置を除去するには、非外部ジオメトリー要素を1つ以上選択する必要があります。 - + Unsupported visual layer operation - Unsupported visual layer operation + サポートされていない表示レイヤー操作です。 - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted - It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted + 外部ジオメトリーの別の表示レイヤーへの移動は現在サポートされていません。外部ジオメトリーは省略されます。 Set knot multiplicity - Set knot multiplicity + ノット多重度を設定 Set knot multiplicity at the last point provided, between 1 and %1:Note that multiplicity may be ignored under certain circumstances.Please refer to documentation for details - Set knot multiplicity at the last point provided, between 1 and %1:Note that multiplicity may be ignored under certain circumstances.Please refer to documentation for details + 最後に指定された点に 1 から %1 の間のノット多重度を設定します。特定の状況では多重度は無視されることに注意してください。詳細についてはドキュメントを参照してください。 @@ -3357,73 +3355,78 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Selected constraints - Selected constraints + 選択されている拘束 Associated constraints - Associated constraints + 関連する拘束 SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value 値を変更 - + Toggle to/from reference 参照への切り替え - + Deactivate 非アクティブ化 - + Activate アクティブ化 - + Show constraints 拘束を表示 - + Hide constraints 拘束を非表示 - + Rename 名前の変更 - + Center sketch スケッチを中央に配置 - + Delete 削除 - + Swap constraint names 拘束名を交換 - + Unnamed constraint 名前のない拘束 - + Only the names of named constraints can be swapped. スワップできるのは名前のついた拘束だけです。 @@ -3506,72 +3509,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal 標準 - + Construction 構築 - + Internal - Internal + 内部 - + External 外部 - + All types 全てのタイプ - + Point - + Line 直線 - + Circle - + Ellipse 楕円 - + Arc of circle 円弧 - + Arc of ellipse 楕円弧 - + Arc of hyperbola 双曲線弧 - + Arc of parabola 放物線弧 - + B-Spline B-スプライン曲線 @@ -3579,12 +3582,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + オブジェクト上の点 + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + 対称 + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + 水平距離 + + + + Vertical Distance + 垂直距離 + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + 構築ジオメトリーの切り替え + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + 非表示 + + + Delete 削除 @@ -4470,7 +4603,7 @@ However, no constraints linking to the endpoints were found. Click to show filters - クリックしてフィルターを表示 + クリックしてフィルターを表示します。 @@ -4480,7 +4613,7 @@ However, no constraints linking to the endpoints were found. Show/hide all listed constraints from 3D view. (same as ticking/unticking all listed constraints in list below) - Show/hide all listed constraints from 3D view. (same as ticking/unticking all listed constraints in list below) + リストにあるすべての拘束を3Dビューで表示/非表示します。(以下のリストのすべての拘束をチェック/チェック解除するのと同じ) @@ -4488,40 +4621,40 @@ However, no constraints linking to the endpoints were found. 設定 - + Constraints Constraints - + Auto constraints 自動拘束 - + Auto remove redundants 冗長な要素を自動削除 - + Show only filtered Constraints - Show only filtered Constraints + フィルターされた拘束のみ表示 - + Extended information (in widget) - Extended information (in widget) + 拡張情報 (ウィジェット内) - + Hide internal alignment (in widget) - Hide internal alignment (in widget) + 内部配置を非表示 (ウィジェット内) - - - - + + + + Error エラー @@ -4541,7 +4674,7 @@ However, no constraints linking to the endpoints were found. Click to show filters - クリックしてフィルターを表示 + クリックしてフィルターを表示します。 @@ -4554,120 +4687,120 @@ However, no constraints linking to the endpoints were found. 設定 - - - - - - - - - - + + + + + + + + + + Construction 構築 - + Elements 要素 - - - - + + + + Point - - - - - - - - - - + + + + + + + + + + Internal - Internal + 内部 - - - - + + + + Line 直線 - - - - + + + + Arc 円弧 - - - - + + + + Circle - - - - + + + + Ellipse 楕円 - - - - + + + + Elliptical Arc 楕円弧 - - - - + + + + Hyperbolic Arc 双曲線の円弧 - - - - + + + + Parabolic Arc 放物線の円弧 - - - - + + + + BSpline B-スプライン - - - - + + + + Other その他 - + Extended information 拡張情報 @@ -4692,27 +4825,27 @@ However, no constraints linking to the endpoints were found. Click to select the conflicting constraints. - Click to select the conflicting constraints. + クリックして競合する拘束を選択します。 Click to select the redundant constraints. - Click to select the redundant constraints. + クリックして冗長な拘束を選択します。 The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. - The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. + スケッチには拘束されていない要素があり、それが自由度を上げています。クリックして拘束されていない要素を選択してください。 Click to select the malformed constraints. - Click to select the malformed constraints. + クリックして不正な拘束を選択します。 Some constraints in combination are partially redundant. Click to select the partially redundant constraints. - Some constraints in combination are partially redundant. Click to select the partially redundant constraints. + 併用されている拘束の一部が部分的に冗長です。クリックして部分的に冗長な拘束を選択してください。 @@ -4887,119 +5020,119 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch スケッチを編集 - + A dialog is already open in the task panel タスクパネルで既にダイアログが開かれています - + Do you want to close this dialog? このダイアログを閉じますか? - + Invalid sketch スケッチが無効です - + Do you want to open the sketch validation tool? スケッチ検証ツールを起動しますか? - + The sketch is invalid and cannot be edited. スケッチが不正で、編集できません。 - + Please remove the following constraint: 以下の拘束を削除してください: - + Please remove at least one of the following constraints: 以下の拘束から少なくとも1つを削除してください: - + Please remove the following redundant constraint: 以下の不要な拘束を削除してください: - + Please remove the following redundant constraints: 以下の不要な拘束を削除してください: - + The following constraint is partially redundant: 以下の拘束は一部が冗長です: - + The following constraints are partially redundant: 以下の拘束は一部が冗長です: - + Please remove the following malformed constraint: 次の不正な拘束を削除してください: - + Please remove the following malformed constraints: 次の不正な拘束を削除してください: - + Empty sketch スケッチが空です - + Over-constrained: 過剰拘束: - + Malformed constraints: 不正な拘束: - + Redundant constraints: 冗長な拘束: - + Partially redundant: 部分的に冗長: - + Solver failed to converge ソルバーの収束に失敗 - + Under constrained: 拘束中: - + %n DoF(s) %n 自由度 - + Fully constrained 完全拘束 @@ -5751,7 +5884,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more %1 以上 @@ -5969,18 +6102,18 @@ The grid spacing change if it becomes smaller than this number of pixel. The Sketch has malformed constraints! - The Sketch has malformed constraints! + スケッチに不正な拘束があります! The Sketch has partially redundant constraints! - The Sketch has partially redundant constraints! + スケッチに一部が冗長な拘束があります! Parabolas were migrated. Migrated files won't open in previous versions of FreeCAD!! - Parabolas were migrated. Migrated files won't open in previous versions of FreeCAD!! + 放物線がバージョン変換されました。変換されたファイルは以前のバージョンのFreeCADでは開けません!! @@ -6000,12 +6133,12 @@ The grid spacing change if it becomes smaller than this number of pixel. Interpolate B-spline - Interpolate B-spline + B-スプラインを補間 Create a B-spline by interpolation, i.e. via knots in the sketch. - Create a B-spline by interpolation, i.e. via knots in the sketch. + 補間、つまりスケッチのノットを介してB-スプラインを作成 @@ -6013,12 +6146,12 @@ The grid spacing change if it becomes smaller than this number of pixel. Interpolate periodic B-spline - Interpolate periodic B-spline + 周期的なB-スプラインを補間 Create a periodic B-spline by interpolation, i.e. via knots in the sketch. - Create a periodic B-spline by interpolation, i.e. via knots in the sketch. + 補間、つまりスケッチのノットを介して周期的なB-スプラインを作成 @@ -6026,13 +6159,13 @@ The grid spacing change if it becomes smaller than this number of pixel. B-spline by knots - B-spline by knots + ノットによるB-スプライン Create a B-spline by knots - Create a B-spline by knots + ノットによるB-スプラインを作成 @@ -6040,13 +6173,13 @@ The grid spacing change if it becomes smaller than this number of pixel. Periodic B-spline by knots - Periodic B-spline by knots + ノットによる周期的なB-スプライン Create a periodic B-spline by knots - Create a periodic B-spline by knots + ノットによる周期的なB-スプラインを作成 @@ -6059,7 +6192,7 @@ The grid spacing change if it becomes smaller than this number of pixel. New points will snap to the currently preselected object. It will also snap to the middle of lines and arcs. - New points will snap to the currently preselected object. It will also snap to the middle of lines and arcs. + 新しい点は現在、事前選択されているオブジェクトにスナップします。また線や円弧の中点にスナップします。 @@ -6097,4 +6230,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna すべてのスナップ機能を切り替えます。メニューで個別に「グリッドにスナップ」、「オブジェクトにスナップ」、その他のスナップ設定を切り替えられます。 + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + 構築ジオメトリー + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ka.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ka.ts index cd11f2dd10..d437c9e1ed 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ka.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ka.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - ზუსტი ასლი + Create a carbon copy + Create a carbon copy @@ -89,7 +89,7 @@ Creates a clone of the geometry taking as reference the last selected point - Creates a clone of the geometry taking as reference the last selected point + ქმნის გეომეტრიის ასლს, საბაზისოდ ბოლოს მონიშნული წერტილით @@ -163,7 +163,7 @@ Creates a clone of the geometry taking as reference the last selected point - Creates a clone of the geometry taking as reference the last selected point + ქმნის გეომეტრიის ასლს, საბაზისოდ ბოლოს მონიშნული წერტილით @@ -395,7 +395,7 @@ Fix the angle of a line or the angle between two lines - Fix the angle of a line or the angle between two lines + ხაზის ან ორ ხაზს შორს კუთხის დაფიქსირება @@ -513,8 +513,8 @@ Create both a horizontal and a vertical distance constraint on the selected vertex - Create both a horizontal and a vertical distance constraint -on the selected vertex + ორივე, ჰორიზონტალური და ვერტიკალური შეზღუდვების შექმნა +არჩეულ წვეროზე @@ -660,7 +660,7 @@ with respect to a line or a third point Creates a simple copy of the geometry taking as reference the last selected point - Creates a simple copy of the geometry taking as reference the last selected point + ქმნის გეომეტრიის მარტივ ასლს, საბაზისოდ ბოლოს მონიშნული წერტილით @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - გარე გეომეტრია + Create an external geometry + Create an external geometry @@ -1290,7 +1290,7 @@ X და Y ღერძებით და საწყისი წერტი Modifies constraints to remove axes alignment while trying to preserve the constraint relationship of the selection - Modifies constraints to remove axes alignment while trying to preserve the constraint relationship of the selection + ცვლის შეზღუდვებს ღერძების სწორების წასაშლელად მონიშნულთან შეზღუდვის ურთიერთობის შენარჩუნების მცდელობის ფონზე @@ -1484,7 +1484,7 @@ This will clear the 'Support' property, if any. Creates symmetric geometry with respect to the last selected line or point - Creates symmetric geometry with respect to the last selected line or point + ქმნის სიმეტრიულ გეომეტრიას ბოლოს არჩეულ ხაზთან ან წერტილთან დამოკიდებულებით @@ -1982,11 +1982,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry გარე გეომეტრიის დამატება - - - Add carbon copy - ასლიის დამატება - Add slot @@ -2074,9 +2069,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space შეზღუდვის ვირტუალური სივრცის განახლება @@ -2086,12 +2081,12 @@ invalid constraints, degenerated geometry, etc. ავტომატური შეზღუდვების დამატება - + Swap constraint names შეზღუდვების სახელების მიმოცვლა - + Rename sketch constraint ესკიზის შეზღუდვისთვის სახელის გადარქმევა @@ -2120,6 +2115,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point კვანძის წერტილის დამატება + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2235,10 +2235,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher ესკიზმქმნელი @@ -2596,7 +2596,7 @@ invalid constraints, degenerated geometry, etc. Select only vertices from the sketch. The last selected vertex may be the origin. - Select only vertices from the sketch. The last selected vertex may be the origin. + ესკიზზე მხოლოდ წვეროები მონიშნეთ. ბოლოს მონიშნული წვერო საწყისი შეიძლება იყოს. @@ -2632,7 +2632,7 @@ invalid constraints, degenerated geometry, etc. Endpoint to endpoint tangency was applied instead. - Endpoint to endpoint tangency was applied instead. + სამაგიეროდ გამოყენებულია ბოლო წერტილიდან ბოლო წერტილთან მხები. @@ -2678,7 +2678,7 @@ invalid constraints, degenerated geometry, etc. Endpoint to edge tangency was applied instead. - Endpoint to edge tangency was applied instead. + სამაგიეროდ გამოყენებულია ბოლო წერტილიდან წიბოსთნ მხები. @@ -2980,7 +2980,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. Constraint_SnellsLaw - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. + აირჩიეთ ხაზის ორი ბოლოწერტილები, რომლებსაც სხივის როლში შეუძლიათ გამოსვლა და წიბო, რომელიც ზღვარს წრმოადგენს. პირველი მონიშნული წერტილი შეესაბამება ინდექსს n1, მეორე n2 და მიბმის მნიშვნელობა შესატყვისობას n2/n1-ზე აყენებს. @@ -3078,12 +3078,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Please select a b-spline curve to insert a knot (not a knot on it). If the curve is not a b-spline, please convert it into one first. - Please select a b-spline curve to insert a knot (not a knot on it). If the curve is not a b-spline, please convert it into one first. + აირჩიეთ B-სპლაინის მრუდი კვანძის ჩასასმელად (და არა კვანძზე დასასმელად). თუ მრუდი B-სპლაინი არა, ჯერ გადააკეთეთ. Nothing is selected. Please select end points of curves. - Nothing is selected. Please select end points of curves. + არაფერი მოგინიშნავთ. მონიშნეთ მრუდების ბოლო წერტილები. @@ -3093,8 +3093,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3104,7 +3104,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Two end points, or coincident point should be selected. - Two end points, or coincident point should be selected. + არჩეული უნდა იყოს ორი ბოლო წერტილი ან დამთხვევის წერტილი. @@ -3172,12 +3172,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation მხარდაუჭერელი ვიზუალური ფენის ოპერაცია - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted გარე გეომეტრიის სხვა ვიზუალურ ფენაზე გადატანა ამჟამად მხარდაჭერილი არაა. გარე გეომეტრია გამოტოვებული იქნება @@ -3371,62 +3371,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value მნიშვნელობის შეცვლა - + Toggle to/from reference ბმულის წყაროსა და დანიშნულების ადგილების შეცვლა - + Deactivate დეაქტივაცია - + Activate გააქტიურება - + Show constraints შეზღუდვების ჩვენება - + Hide constraints შეზღუდვების დამალვა - + Rename სახელის გადარქმევა - + Center sketch ესკიზის ცენტრზე სწორება - + Delete წაშლა - + Swap constraint names შეზღუდვების სახელების მიმოცვლა - + Unnamed constraint უსახელო შეზღუდვა - + Only the names of named constraints can be swapped. მხოლოდ დასახელებული შეზღუდვების სახელები შეიძლება მიმოიცვალოს. @@ -3509,72 +3514,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal ნორმალური - + Construction კონსტრუქცია - + Internal შიდა - + External გარე - + All types ყველა ტიპი - + Point წერტილი - + Line ხაზი - + Circle წრე - + Ellipse ოვალი - + Arc of circle წრეწირის რკალი - + Arc of ellipse ოვალის რკალი - + Arc of hyperbola ჰიპერბოლის რკალი - + Arc of parabola პარაბოლის რკალი - + B-Spline B-სპლაინი @@ -3582,12 +3587,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + ობიექტზე მითითება + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + სიმეტრიული + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + ჰორიზონტალური მანძილი + + + + Vertical Distance + ვერტიკალური დაშორება + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + მშენებლობითი გეომეტრიის ჩართ/გამორთ + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer ფენა - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + დამალული + + + Delete წაშლა @@ -3711,7 +3846,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Reverse direction - Reverse direction + მიმართულების შებრუნება @@ -4151,7 +4286,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Cursor position coordinates will be displayed beside cursor while editing sketch. - Cursor position coordinates will be displayed beside cursor while editing sketch. + ესკზიზის ჩასწორებისას კურსორთან მისი მდებარეობის კოორდინატები გამოჩნდება. @@ -4229,7 +4364,7 @@ Defaults to: %N = %V Use system decimals setting for cursor coordinates - Use system decimals setting for cursor coordinates + კურსორის კოორდინატებისთვის სისტემური წილადების პარამეტრის გამოყენება @@ -4494,40 +4629,40 @@ However, no constraints linking to the endpoints were found. გამართვა - + Constraints Constraints - + Auto constraints ავტომატური შეზღუდვები - + Auto remove redundants დამატებითების ავტომატური წაშლა - + Show only filtered Constraints მხოლოდ გაფილტრული შეზღუდვების ჩვენება - + Extended information (in widget) დამატებითი ინფორმაცია (ვიჯეტში) - + Hide internal alignment (in widget) შიდა სწორების დამალვა (ვიჯეტში) - - - - + + + + Error შეცდომა @@ -4560,120 +4695,120 @@ However, no constraints linking to the endpoints were found. გამართვა - - - - - - - - - - + + + + + + + + + + Construction კონსტრუქცია - + Elements ელემენტები - - - - + + + + Point წერტილი - - - - - - - - - - + + + + + + + + + + Internal შიდა - - - - + + + + Line ხაზი - - - - + + + + Arc რკალი - - - - + + + + Circle წრე - - - - + + + + Ellipse ოვალი - - - - + + + + Elliptical Arc ელიფსის რკალი - - - - + + + + Hyperbolic Arc ჰიპერბოლური რკალი - - - - + + + + Parabolic Arc პარაბოლური რკალი - - - - + + + + BSpline BSpline - - - - + + + + Other სხვა - + Extended information მეტი ინფორმაცია @@ -4698,27 +4833,27 @@ However, no constraints linking to the endpoints were found. Click to select the conflicting constraints. - Click to select the conflicting constraints. + დააწკაპუნეთ კონფლიქტური შეზღუდვების მოსანიშნად. Click to select the redundant constraints. - Click to select the redundant constraints. + დააწკაპუნეთ დამატებითი შეზღუდვების მოსანიშნად. The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. - The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. + ესკიზს გააჩნია შეუზღუდავი ობიექტები, როლებიც თავისუფლების დონეებს ბადებს. დააწკაპუნეთ შეუზღუდავი ელემენტების მოსანიშნად. Click to select the malformed constraints. - Click to select the malformed constraints. + დააწკაპუნეთ არასწორად ჩამოყალიბებული შეზღუდვების მოსანიშნად. Some constraints in combination are partially redundant. Click to select the partially redundant constraints. - Some constraints in combination are partially redundant. Click to select the partially redundant constraints. + ზოგიერთი შეზღუდვა კომბინაციაში ნაწილობრივ დამატებითია. დააწკაპუნეთ ნაწილობრივ დამატებითი შეზღუდვების მოსანიშნად. @@ -4771,7 +4906,7 @@ This is purely based on topological shape of the sketch and not on its geometry/ Defines the X/Y tolerance inside which missing coincidences are searched. - Defines the X/Y tolerance inside which missing coincidences are searched. + აღწერს X/Y დაშვებას, რომლის შიგნითაც ნაკლული დამთხვევების ძებნა მოხდება. @@ -4787,8 +4922,8 @@ This is purely based on topological shape of the sketch and not on its geometry/ Finds and displays missing coincidences in the sketch. This is done by analyzing the sketch geometries and constraints. - Finds and displays missing coincidences in the sketch. -This is done by analyzing the sketch geometries and constraints. + ეძებს და აჩვენებს ნაკლულ დამთხვევებს ესკიზში. +ეს ესკიზის გეომეტრიებისა და შეზრუდვების ანალიზის საშუალებით ხდება. @@ -4894,112 +5029,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch ესკიზი დაზიანებულია - + Do you want to open the sketch validation tool? გნებავთ ესკიზის გადამოწმების ხელსაწყოს გახსნა? - + The sketch is invalid and cannot be edited. ესკიზი არასწორია. მისი ჩასწორება შეუძლებელია. - + Please remove the following constraint: გთხოვთ, წაშალოთ შემდეგი შეზღუდვა: - + Please remove at least one of the following constraints: გთხოვთ, ამოიღოთ მინიმუმ ერთი შემდეგი შეზღუდვა: - + Please remove the following redundant constraint: გთხოვთ, წაშალოთ შემდეგი დამატებითი შეზღუდვები: - + Please remove the following redundant constraints: გთხოვთ, წაშალოთ შემდეგი დამატებითი შეზღუდვები: - + The following constraint is partially redundant: ეს შეზღუდვა ნაწილობრივ დამატებითია: - + The following constraints are partially redundant: ეს შეზღუდვები ნაწილობრივ დამატებითია: - + Please remove the following malformed constraint: გთხოვთ, წაშალოთ შემდეგი არასწორად ფორმირებული შეზღუდვა: - + Please remove the following malformed constraints: გთხოვთ, წაშალოთ შემდეგი არასწორად ფორმირებული შეზღუდვები: - + Empty sketch ცარიელი ესკიზი - + Over-constrained: ზედმეტად-შეზღუდული: - + Malformed constraints: არასწორად შექმნილი შეზღუდვები: - + Redundant constraints: დამატებითი შეზღუდვები: - + Partially redundant: ნაწილობრივ დამატებითი: - + Solver failed to converge ამომხსნელის შეცდომა შეერთების დროს - + Under constrained: საკმარისზე ნაკლებად შეზღუდული: - + %n DoF(s) %n თხ @@ -5007,7 +5142,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained სრულად შეზღუდული @@ -5081,7 +5216,7 @@ This is done by analyzing the sketch geometries and constraints. Creates a clone of the geometry taking as reference the last selected point - Creates a clone of the geometry taking as reference the last selected point + ქმნის გეომეტრიის ასლს, საბაზისოდ ბოლოს მონიშნული წერტილით @@ -5142,7 +5277,7 @@ This is done by analyzing the sketch geometries and constraints. Creates a simple copy of the geometry taking as reference the last selected point - Creates a simple copy of the geometry taking as reference the last selected point + ქმნის გეომეტრიის მარტივ ასლს, საბაზისოდ ბოლოს მონიშნული წერტილით @@ -5570,7 +5705,7 @@ BFGS ამომხსნელი იყენებს Broyden–Fletcher–G Maximum iterations to find convergence before solver is stopped - Maximum iterations to find convergence before solver is stopped + იტერაციების მაქსიმუმი კონვერგენციის საპოვნელად, სანამ ამომხსნელი გაჩერდება @@ -5590,7 +5725,7 @@ BFGS ამომხსნელი იყენებს Broyden–Fletcher–G Error threshold under which convergence is reached - Error threshold under which convergence is reached + შეცდომის ზღვარი, რომლის ქვეშაც კონვერგენცია მიიღწევა @@ -5706,7 +5841,7 @@ Eigen Sparse QR ალგორითმი ოპტიმიზებული Same as 'Convergence', but for redundant solving - Same as 'Convergence', but for redundant solving + იგივე, რაც „კონვერგენცია“, მაგრამ დამატებითი ამოხსნისთვის @@ -5762,7 +5897,7 @@ Eigen Sparse QR ალგორითმი ოპტიმიზებული ViewProviderSketch - + and %1 more და %1 სხვა @@ -5844,7 +5979,7 @@ Eigen Sparse QR ალგორითმი ოპტიმიზებული Automatically adapt grid spacing based on the viewer dimensions. - Automatically adapt grid spacing based on the viewer dimensions. + ბადის დაშორების ავტომატური მორგება ნახვის ფანჯრის ზომებზე. @@ -5936,7 +6071,7 @@ The grid spacing change if it becomes smaller than this number of pixel. Distance between two subsequent division lines - Distance between two subsequent division lines + მანძილი გაყოფის ორ მეზობელ ხაზს შორის @@ -5949,7 +6084,7 @@ The grid spacing change if it becomes smaller than this number of pixel. Resize grid automatically depending on zoom. - Resize grid automatically depending on zoom. + ბადის ზომების ავტომატური შეცვლა გადიდებაზე დამოკიდებულებით. @@ -6081,8 +6216,8 @@ The grid spacing change if it becomes smaller than this number of pixel. New points will snap to the nearest grid line. Points must be set closer than a fifth of the grid spacing to a grid line to snap. - New points will snap to the nearest grid line. -Points must be set closer than a fifth of the grid spacing to a grid line to snap. + ახალი წერტილები მიებმება უახლოესი ბადის ხაზს. +მისაბმელად ისინი ამ უკანასკნელთან ბადის ბიჯის მეხუთედზე უფრო ახლოს უნდა იყვნენ. @@ -6108,4 +6243,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna მიბმის ყველა ფუნქციონალის გადართვა. 'ბადეზე მიბმა', 'ობიექტებზე მიბმა და სხვა მიბმის პარამეტრები მენიუში შეგიძლიათ სათითაოდ გადართოთ + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + კონსტრუქციის გეომეტრია + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts index 7e9c666824..09cb523523 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts @@ -45,7 +45,7 @@ Show/hide B-spline control point weight - Show/hide B-spline control point weight + B-스플라인 제어점 가중치 보기/숨기기 @@ -58,7 +58,7 @@ Show/hide B-spline control polygon - Show/hide B-spline control polygon + B-스플라인 제어 다각형 보기/숨기기 @@ -70,13 +70,13 @@ CmdSketcherCarbonCopy - Carbon copy - Carbon copy + Create a carbon copy + Create a carbon copy Copy the geometry of another sketch - Copy the geometry of another sketch + 다른 스케치의 도형 복사 @@ -107,7 +107,7 @@ Show/hide B-spline control polygon - Show/hide B-spline control polygon + B-스플라인 제어 다각형 보기/숨기기 @@ -122,7 +122,7 @@ Show/hide B-spline control point weight - Show/hide B-spline control point weight + B-스플라인 제어점 가중치 보기/숨기기 @@ -130,12 +130,12 @@ Constrain arc or circle - Constrain arc or circle + 호 또는 원 구속 Constrain an arc or a circle - Constrain an arc or a circle + 호 또는 원을 구속함 @@ -145,12 +145,12 @@ Constrain diameter - Constrain diameter + 직경 구속 Constrain auto radius/diameter - Constrain auto radius/diameter + 자동 반지름/직경 구속 @@ -291,12 +291,12 @@ Create rectangles - Create rectangles + 사각형 생성 Creates a rectangle in the sketch - Creates a rectangle in the sketch + 스케치에 사각형을 생성함 @@ -306,12 +306,12 @@ Centered rectangle - Centered rectangle + 중심이 있는 사각형 Rounded rectangle - Rounded rectangle + 둥근 사각형 @@ -403,12 +403,12 @@ Constrain block - Constrain block + 블록 구속조건 Block the selected edge from moving - Block the selected edge from moving + 선택 모서리가 움직이지 않도록 차단 @@ -421,7 +421,7 @@ Create a coincident constraint between points, or a concentric constraint between circles, arcs, and ellipses - Create a coincident constraint between points, or a concentric constraint between circles, arcs, and ellipses + 점들 사이의 일치 구속 또는 원, 호, 타원 사이의 동심 구속을 생성함 @@ -429,7 +429,7 @@ Constrain diameter - Constrain diameter + 직경 구속 @@ -447,7 +447,7 @@ Fix a length of a line or the distance between a line and a vertex or between two circles - Fix a length of a line or the distance between a line and a vertex or between two circles + 선의 길이 또는 선과 꼭짓점 사이 또는 두 원 사이의 거리를 고정함 @@ -468,7 +468,7 @@ Constrain vertical distance - Constrain vertical distance + 수직 거리 구속 @@ -513,8 +513,7 @@ Create both a horizontal and a vertical distance constraint on the selected vertex - Create both a horizontal and a vertical distance constraint -on the selected vertex + 선택 꼭짓점에 수평 및 수직 거리 구속을 생성함 @@ -561,12 +560,12 @@ on the selected vertex Constrain auto radius/diameter - Constrain auto radius/diameter + 자동 반지름/직경 구속 Fix the diameter if a circle is chosen, or the radius if an arc/spline pole is chosen - Fix the diameter if a circle is chosen, or the radius if an arc/spline pole is chosen + 원을 선택한 경우 지름을, 호/스플라인 폴을 선택한 경우 반지름을 수정합니다. @@ -574,7 +573,7 @@ on the selected vertex Constrain radius or weight - Constrain radius or weight + 반지름 또는 중량 구속 @@ -608,8 +607,7 @@ and an edge as an interface. Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points -with respect to a line or a third point + 선 또는 세 번째 점을 기준으로 두 점 사이에 대칭 구속조건을 생성합니다. @@ -643,12 +641,12 @@ with respect to a line or a third point Convert geometry to B-spline - Convert geometry to B-spline + 도형을 B-스플라인으로 변환 Converts the selected geometry to a B-spline - Converts the selected geometry to a B-spline + 선택한 도형을 B-spline으로 변환하기 @@ -752,7 +750,7 @@ with respect to a line or a third point Create a B-spline via control points in the sketch. - Create a B-spline via control points in the sketch. + 스케치에서 제어점을 통해 B-스플라인 생성 @@ -851,12 +849,12 @@ with respect to a line or a third point Create rounded rectangle - Create rounded rectangle + 둥근 사각형 생성 Create a rounded rectangle in the sketch - Create a rounded rectangle in the sketch + 스케치에서 둥근 사각형 생성 @@ -916,12 +914,12 @@ with respect to a line or a third point Create corner-preserving fillet - Create corner-preserving fillet + 모서리를 유지하는 모깎기 생성 Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + 교차점과 대부분의 구속을 유지하는 모깎기 @@ -955,12 +953,12 @@ with respect to a line or a third point Create centered rectangle - Create centered rectangle + 중심이 있는 사각형 생성 Create a centered rectangle in the sketch - Create a centered rectangle in the sketch + 스케치에 중심이 있는 사각형을 생성함 @@ -973,7 +971,7 @@ with respect to a line or a third point Create a regular polygon in the sketch - Create a regular polygon in the sketch + 스케치에 정다각형을 생성함 @@ -1020,12 +1018,12 @@ with respect to a line or a third point Decrease B-spline degree - Decrease B-spline degree + B-스플라인 각도 감소 Decreases the degree of the B-spline - Decreases the degree of the B-spline + B-스플라인의 각도를 감소시킴 @@ -1085,20 +1083,20 @@ with respect to a line or a third point Extend edge - Extend edge + 모서리 연장 Extend an edge with respect to the picked position - Extend an edge with respect to the picked position + 선택된 위치를 기준으로 모서리 연장하기 CmdSketcherExternal - External geometry - 외부 geometry + Create an external geometry + Create an external geometry @@ -1111,12 +1109,12 @@ with respect to a line or a third point Increase B-spline degree - Increase B-spline degree + B-스플라인 각도 증가 Increases the degree of the B-spline - Increases the degree of the B-spline + B-스플라인의 각도를 증가시킴 @@ -1129,7 +1127,7 @@ with respect to a line or a third point Increases the multiplicity of the selected knot of a B-spline - Increases the multiplicity of the selected knot of a B-spline + B-스플라인의 선택된 매듭의 다중도를 증가시킴 @@ -1137,12 +1135,12 @@ with respect to a line or a third point Insert knot - Insert knot + 매듭 삽입 Inserts knot at given parameter. If a knot already exists at that parameter, it's multiplicity is increased by one. - Inserts knot at given parameter. If a knot already exists at that parameter, it's multiplicity is increased by one. + 주어진 매개변수에 매듭을 삽입합니다. 해당 매개변수에 매듭이 이미 있는 경우, 매듭의 다중도가 1씩 증가됩니다. @@ -1150,12 +1148,12 @@ with respect to a line or a third point Join curves - Join curves + 곡선을 결합합니다 Join two curves at selected end points - Join two curves at selected end points + 선택된 끝점에 두 곡선을 결합합니다 @@ -1168,7 +1166,7 @@ with respect to a line or a third point Finish editing the active sketch. - Finish editing the active sketch. + 활성 스케치의 편집을 끝냅니다. @@ -1183,14 +1181,14 @@ with respect to a line or a third point Set the 'Support' of a sketch. First select the supporting geometry, for example, a face or an edge of a solid object, then call this command, then choose the desired sketch. - Set the 'Support' of a sketch. -First select the supporting geometry, for example, a face or an edge of a solid object, -then call this command, then choose the desired sketch. + 스케치의 '지원'을 설정함. +먼저 솔리드 객체의 면이나 모서리와 같은 지원 도형를 선택하고, +이 명령을 호출하고, 원하는 스케치를 선택함. Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. - Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. + 선택한 객체 중 일부는 매핑할 스케치에 종속되어 있음. 순환 종속성은 허용되지 않음. @@ -1203,7 +1201,7 @@ then call this command, then choose the desired sketch. Create a new sketch from merging two or more selected sketches. - Create a new sketch from merging two or more selected sketches. + 선택한 두 개 이상의 스케치를 병합하여 새 스케치를 만듭니다. @@ -1213,7 +1211,7 @@ then call this command, then choose the desired sketch. Select at least two sketches. - Select at least two sketches. + 최소한 두 개의 스케치를 선택합니다. @@ -1228,9 +1226,7 @@ then call this command, then choose the desired sketch. Create a new mirrored sketch for each selected sketch by using the X or Y axes, or the origin point, as mirroring reference. - Create a new mirrored sketch for each selected sketch -by using the X or Y axes, or the origin point, -as mirroring reference. + X 또는 Y 축 또는 원점을 미러링 기준으로 하여, 선택한 각 스케치에 대해 미러링된 새 스케치를 만듭니다. @@ -1240,7 +1236,7 @@ as mirroring reference. Select one or more sketches. - Select one or more sketches. + 하나 이상의 스케치를 선택합니다. @@ -1253,7 +1249,7 @@ as mirroring reference. Moves the geometry taking as reference the last selected point - Moves the geometry taking as reference the last selected point + 마지막으로 선택한 점을 기준으로 도형을 이동합니다. @@ -1266,7 +1262,7 @@ as mirroring reference. Create a new sketch. - Create a new sketch. + 새 스케치를 생성합니다. @@ -1274,12 +1270,12 @@ as mirroring reference. Rectangular array - Rectangular array + 직사각형 배열 Creates a rectangular array pattern of the geometry taking as reference the last selected point - Creates a rectangular array pattern of the geometry taking as reference the last selected point + 마지막으로 선택한 점을 기준으로 도형의 직사각형 배열 패턴을 생성합니다. @@ -1287,12 +1283,12 @@ as mirroring reference. Remove axes alignment - Remove axes alignment + 축 정렬을 제거합니다. Modifies constraints to remove axes alignment while trying to preserve the constraint relationship of the selection - Modifies constraints to remove axes alignment while trying to preserve the constraint relationship of the selection + 선택의 구속 관계를 유지하면서 축 정렬을 제거하도록 구속을 수정합니다. @@ -1306,8 +1302,8 @@ as mirroring reference. Place the selected sketch on one of the global coordinate planes. This will clear the 'Support' property, if any. - Place the selected sketch on one of the global coordinate planes. -This will clear the 'Support' property, if any. + 선택한 스케치를 전역 좌표평면 중 하나에 배치합니다. +'지원' 속성이 있는 경우 지워집니다. @@ -1320,7 +1316,7 @@ This will clear the 'Support' property, if any. Show all internal geometry or hide unused internal geometry - Show all internal geometry or hide unused internal geometry + 모든 내부 도형을 보거나 또는 사용하지 않는 내부 도형을 숨깁니다. @@ -1329,7 +1325,7 @@ This will clear the 'Support' property, if any. Select conflicting constraints - Select conflicting constraints + 충돌하는 구속을 선택합니다. @@ -1337,12 +1333,12 @@ This will clear the 'Support' property, if any. Select associated constraints - Select associated constraints + 관련 구속을 선택합니다. Select the constraints associated with the selected geometrical elements - Select the constraints associated with the selected geometrical elements + 선택한 기하학적 요소와 관련된 구속을 선택합니다. @@ -1350,12 +1346,12 @@ This will clear the 'Support' property, if any. Select associated geometry - Select associated geometry + 관련된 도형을 선택합니다. Select the geometrical elements associated with the selected constraints - Select the geometrical elements associated with the selected constraints + 선택한 구속과 관련된 기하학적 요소를 선택합니다. @@ -1363,12 +1359,12 @@ This will clear the 'Support' property, if any. Select unconstrained DoF - Select unconstrained DoF + 구속되지 않은 자유도DoF를 선택합니다 Select geometrical elements where the solver still detects unconstrained degrees of freedom. - Select geometrical elements where the solver still detects unconstrained degrees of freedom. + 솔버solver가 여전히 구속되지 않은 자유도DoF를 감지한 곳의 기하학적 요소를 선택합니다. @@ -1376,12 +1372,12 @@ This will clear the 'Support' property, if any. Select horizontal axis - Select horizontal axis + 수평 축을 선택합니다. Select the local horizontal axis of the sketch - Select the local horizontal axis of the sketch + 스케치의 수평 축을 선택합니다. @@ -1390,7 +1386,7 @@ This will clear the 'Support' property, if any. Select malformed constraints - Select malformed constraints + 잘못된 구속을 선택합니다. @@ -1398,12 +1394,12 @@ This will clear the 'Support' property, if any. Select origin - Select origin + 원점을 선택합니다. Select the local origin point of the sketch - Select the local origin point of the sketch + 스케치의 지역 원점을 선택합니다. @@ -1412,7 +1408,7 @@ This will clear the 'Support' property, if any. Select partially redundant constraints - Select partially redundant constraints + 부분적으로 중복되는 구속을 선택합니다. @@ -1421,7 +1417,7 @@ This will clear the 'Support' property, if any. Select redundant constraints - Select redundant constraints + 중복되는 구속을 선택합니다. @@ -1429,12 +1425,12 @@ This will clear the 'Support' property, if any. Select vertical axis - Select vertical axis + 수직 축을 선택합니다. Select the local vertical axis of the sketch - Select the local vertical axis of the sketch + 스케치의 지역 수직 축을 선택합니다. @@ -1442,12 +1438,12 @@ This will clear the 'Support' property, if any. Split edge - Split edge + 모서리를 분할합니다. Splits an edge into two while preserving constraints - Splits an edge into two while preserving constraints + 구속을 유지한 채 모서리를 둘로 분할합니다. @@ -1455,12 +1451,12 @@ This will clear the 'Support' property, if any. Stop operation - Stop operation + 작동을 중지합니다. When in edit mode, stop the active operation (drawing, constraining, etc.). - When in edit mode, stop the active operation (drawing, constraining, etc.). + 편집 모드에 있는 경우, 활성 작업(그리기, 구속 등) 을 중지합니다. @@ -1468,12 +1464,12 @@ This will clear the 'Support' property, if any. Switch virtual space - Switch virtual space + 가상 공간을 전환합니다. Switches the selected constraints or the view to the other virtual space - Switches the selected constraints or the view to the other virtual space + 선택한 구속 또는 뷰를 다른 가상 공간으로 전환합니다. @@ -1972,23 +1968,18 @@ invalid constraints, degenerated geometry, etc. Extend edge - Extend edge + 모서리 연장 Split edge - Split edge + 모서리를 분할합니다. Add external geometry Add external geometry - - - Add carbon copy - Add carbon copy - Add slot @@ -2027,7 +2018,7 @@ invalid constraints, degenerated geometry, etc. Insert knot - Insert knot + 매듭 삽입 @@ -2076,9 +2067,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Update constraint's virtual space @@ -2088,12 +2079,12 @@ invalid constraints, degenerated geometry, etc. Add auto constraints - + Swap constraint names 제약조건 이름 변경 - + Rename sketch constraint Rename sketch constraint @@ -2122,6 +2113,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2233,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Sketcher @@ -3095,8 +3091,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3174,12 +3170,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3373,62 +3369,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value 값 변경 - + Toggle to/from reference 생성/레퍼런스 모드로 변경 - + Deactivate 비활성화 - + Activate 활성화 - + Show constraints Show constraints - + Hide constraints Hide constraints - + Rename 이름 바꾸기 - + Center sketch 중심 스케치 - + Delete 삭제 - + Swap constraint names 제약조건 이름 변경 - + Unnamed constraint 이름없는 제약조건 - + Only the names of named constraints can be swapped. 이름을 가지고 있는 제약조건의 이름만 바꿀 수 있습니다. @@ -3511,72 +3512,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal 일반 - + Construction Construction - + Internal Internal - + External External - + All types All types - + Point - + Line - + Circle - + Ellipse 타원 - + Arc of circle 원의 호 - + Arc of ellipse 타원의 호 - + Arc of hyperbola 쌍곡선의 호 - + Arc of parabola 포물선의 호 - + B-Spline B-스플라인 @@ -3584,12 +3585,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Point on Object + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symmetric + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + 수평 길이 + + + + Vertical Distance + 수직 길이 + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Geometry 타입 변경 + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Hidden + + + Delete 삭제 @@ -4498,40 +4629,40 @@ However, no constraints linking to the endpoints were found. Settings - + Constraints Constraints - + Auto constraints 자동 제약조건 - + Auto remove redundants 불필요한 제약 자동 제거 - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error 에러 @@ -4564,120 +4695,120 @@ However, no constraints linking to the endpoints were found. Settings - - - - - - - - - - + + + + + + + + + + Construction Construction - + Elements 요소 - - - - + + + + Point - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line - - - - + + + + Arc - - - - + + + + Circle - - - - + + + + Ellipse 타원 - - - - + + + + Elliptical Arc 타원형 호 - - - - + + + + Hyperbolic Arc 쌍곡선형 호 - - - - + + + + Parabolic Arc 포물선형 호 - - - - + + + + BSpline BSpline - - - - + + + + Other 기타 - + Extended information Extended information @@ -4898,119 +5029,119 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch 스케치 수정 - + A dialog is already open in the task panel 테스크 패널에 이미 다이얼로그가 열려있습니다. - + Do you want to close this dialog? 다이얼로그를 닫으시겠습니까? - + Invalid sketch 유효하지 않은 스케치 - + Do you want to open the sketch validation tool? 스케치 확인 도구를 여시겠습니까? - + The sketch is invalid and cannot be edited. 스키체가 유효하지 않으므로 수정할 수 없습니다. - + Please remove the following constraint: 다음 제약조건을 제거하세요. - + Please remove at least one of the following constraints: 다음 제약조건중 하나 이상을 제거하세요. - + Please remove the following redundant constraint: 중복 제약조건을 제거하세요: - + Please remove the following redundant constraints: 중복 제약조건을 제거하세요: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch 빈 스케치 - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) - + Fully constrained Fully constrained @@ -5048,7 +5179,7 @@ This is done by analyzing the sketch geometries and constraints. Increases the multiplicity of the selected knot of a B-spline - Increases the multiplicity of the selected knot of a B-spline + B-스플라인의 선택된 매듭의 다중도를 증가시킴 @@ -5432,7 +5563,7 @@ Select the method to attach this sketch to selected objects. Moves the geometry taking as reference the last selected point - Moves the geometry taking as reference the last selected point + 마지막으로 선택한 점을 기준으로 도형을 이동합니다. @@ -5765,7 +5896,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more and %1 more @@ -6111,4 +6242,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + 생성 geometry + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts index 3edaec2708..418124467d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts @@ -32,7 +32,7 @@ Show/hide B-spline knot multiplicity - Toon/Verberg B-spline knoop vermenigvuldiging + Toon/Verberg B-spline knoop multipliciteit @@ -70,13 +70,13 @@ CmdSketcherCarbonCopy - Carbon copy - CC + Create a carbon copy + Create a carbon copy Copy the geometry of another sketch - Copy the geometry of another sketch + Kopieer de geometrie van een andere schets @@ -117,7 +117,7 @@ Show/hide B-spline knot multiplicity - Toon/Verberg B-spline knoop vermenigvuldiging + Toon/Verberg B-spline knoop multipliciteit @@ -408,7 +408,7 @@ Block the selected edge from moving - Block the selected edge from moving + Weerhoud de geselecteerde rand van verplaatsen @@ -421,7 +421,7 @@ Create a coincident constraint between points, or a concentric constraint between circles, arcs, and ellipses - Create a coincident constraint between points, or a concentric constraint between circles, arcs, and ellipses + Maak een samenvallende beperking tussen punten, of een concentrische beperking tussen cirkels, bogen en ellipsen @@ -447,7 +447,7 @@ Fix a length of a line or the distance between a line and a vertex or between two circles - Fix a length of a line or the distance between a line and a vertex or between two circles + Zet de lengte van een lijn vast of de afstand tussen een lijn en een hoekpunt of tussen twee cirkels @@ -513,8 +513,7 @@ Create both a horizontal and a vertical distance constraint on the selected vertex - Create both a horizontal and a vertical distance constraint -on the selected vertex + Maak zowel een horizontale als een verticale afstandsbeperking op het geselecteerde hoekpunt @@ -566,7 +565,7 @@ on the selected vertex Fix the diameter if a circle is chosen, or the radius if an arc/spline pole is chosen - Fix the diameter if a circle is chosen, or the radius if an arc/spline pole is chosen + Zet de diameter vast als en cirkel is geselecteerd, of de straal als een boog/spline pool is geselecteerd @@ -593,8 +592,7 @@ on the selected vertex Create a refraction law (Snell's law)constraint between two endpoints of rays and an edge as an interface. - Create a refraction law (Snell's law)constraint between two endpoints of rays -and an edge as an interface. + Maak een beperking volgens de brekingswet (wet van Snellius) tussen twee eindpunten van lichtstralen en een rand als interface. @@ -1097,8 +1095,8 @@ met betrekking tot een lijn of een derde punt CmdSketcherExternal - External geometry - Externe geometrie + Create an external geometry + Create an external geometry @@ -1142,7 +1140,7 @@ met betrekking tot een lijn of een derde punt Inserts knot at given parameter. If a knot already exists at that parameter, it's multiplicity is increased by one. - Inserts knot at given parameter. If a knot already exists at that parameter, it's multiplicity is increased by one. + Voegt een knooppunt in bij de gegeven parameter. Als het knooppunt reeds bestaat bij die parameter, wordt de multipliciteit verhoogd met 1. @@ -1150,12 +1148,12 @@ met betrekking tot een lijn of een derde punt Join curves - Join curves + Krommen samenvoegen Join two curves at selected end points - Join two curves at selected end points + Verbind twee krommen met elkaar bij de geselecteerde eindpunten @@ -1680,12 +1678,12 @@ ongeldige constraints, gedegenereerde geometrie, etc. Add circle to circle distance constraint - Add circle to circle distance constraint + Voeg cirkel toe aan cirkel afstand beperking Add circle to line distance constraint - Add circle to line distance constraint + Voeg cirkel toe aan lijnafstand beperking @@ -1804,7 +1802,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. Add radiam constraint - Add radiam constraint + Voeg straal/diameter beperking toe @@ -1984,11 +1982,6 @@ ongeldige constraints, gedegenereerde geometrie, etc. Add external geometry Externe geometrie toevoegen - - - Add carbon copy - CC toevoegen - Add slot @@ -2032,7 +2025,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. Join Curves - Join Curves + Krommen verbinden @@ -2076,9 +2069,9 @@ ongeldige constraints, gedegenereerde geometrie, etc. - - - + + + Update constraint's virtual space Update beperking's virtuele ruimte @@ -2088,12 +2081,12 @@ ongeldige constraints, gedegenereerde geometrie, etc. Voeg automatische beperkingen toe - + Swap constraint names Wissel de beperkingsnamen om - + Rename sketch constraint Hernoem schets beperking @@ -2120,7 +2113,12 @@ ongeldige constraints, gedegenereerde geometrie, etc. Add Knot Point - Add Knot Point + Knooppunt toevoegen + + + + Create a carbon copy + Create a carbon copy @@ -2182,7 +2180,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. You are requesting no change in knot multiplicity. - U vraagt geen verandering in de knobbelmultipliciteit. + U vraagt geen verandering in de knoop multipliciteit. @@ -2198,7 +2196,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. The multiplicity cannot be increased beyond the degree of the B-spline. - De veelvouds-getal mag niet groter zijn dan het aantal graden van de B-spline. + De multipliciteit mag niet groter zijn dan het aantal graden van de B-spline. @@ -2213,17 +2211,17 @@ ongeldige constraints, gedegenereerde geometrie, etc. Knot cannot have zero multiplicity. - Knot cannot have zero multiplicity. + Knooppunt kan geen multipliciteit van nul hebben. Knot multiplicity cannot be higher than the degree of the BSpline. - Knot multiplicity cannot be higher than the degree of the BSpline. + Knooppunt multipliciteit kan niet hoger zijn dan de graad van de B-spline. Knot cannot be inserted outside the BSpline parameter range. - Knot cannot be inserted outside the BSpline parameter range. + Knooppunt kan niet worden toegevoegd buiten de parameters van de B-spline. @@ -2237,10 +2235,10 @@ ongeldige constraints, gedegenereerde geometrie, etc. QObject - + Sketcher Schetsen @@ -2473,29 +2471,29 @@ ongeldige constraints, gedegenereerde geometrie, etc. Cannot add a constraint between two fixed geometries. Fixed geometries include external geometry, blocked geometry, and special points such as B-spline knot points. - Cannot add a constraint between two fixed geometries. Fixed geometries include external geometry, blocked geometry, and special points such as B-spline knot points. + Kan geen beperking toevoegen tussen twee vaste geometrieën. Vaste geometrieën omvatten externe geometrie, geblokkeerde geometrie en speciale punten zoals B-spline knooppunten. Sketcher Constraint Substitution - Sketcher Constraint Substitution + Sketcher Beperking Vervanging Keep notifying me of constraint substitutions - Keep notifying me of constraint substitutions + Blijf mij informeren over vervangingen van beperkingen Only sketch and its support are allowed to be selected. - Only sketch and its support are allowed to be selected. + Alleen de schets en de ondersteuning ervan mogen worden geselecteerd. One of the selected has to be on the sketch. - One of the selected has to be on the sketch. + Een van het geselecteerde moet op de schets liggen. @@ -2529,7 +2527,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. The selected edge is not a line segment. - The selected edge is not a line segment. + De geselecteerde rand is geen lijnsegment. @@ -2623,7 +2621,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. Number of selected objects is not 3 - Number of selected objects is not 3 + Het aantal geselecteerde objecten is niet gelijk aan 3 @@ -2644,17 +2642,17 @@ ongeldige constraints, gedegenereerde geometrie, etc. Select two or more vertices from the sketch. - Select two or more vertices from the sketch. + Selecteer twee of meer hoekpunten van de schets. Select two or more vertices from the sketch for a coincident constraint, or two or more circles, ellipses, arcs or arcs of ellipse for a concentric constraint. - Select two or more vertices from the sketch for a coincident constraint, or two or more circles, ellipses, arcs or arcs of ellipse for a concentric constraint. + Selecteer twee of meer hoekpunten van de schets voor een samenvallende beperking, of twee of meer cirkels, ellipsen, bogen of ellipsbogen voor een concentrische beperking. Select two vertices from the sketch for a coincident constraint, or two circles, ellipses, arcs or arcs of ellipse for a concentric constraint. - Select two vertices from the sketch for a coincident constraint, or two circles, ellipses, arcs or arcs of ellipse for a concentric constraint. + Selecteer twee hoekpunten van de schets voor een samenvallende beperking, of twee cirkels, ellipsen, bogen of ellipsbogen voor een concentrische beperking. @@ -2670,17 +2668,17 @@ ongeldige constraints, gedegenereerde geometrie, etc. Select exactly one line or one point and one line or two points or two circles from the sketch. - Select exactly one line or one point and one line or two points or two circles from the sketch. + Selecteer precies één lijn of één punt en één lijn, of twee punten of twee cirkels van de schets. This constraint does not make sense for non-linear curves. - This constraint does not make sense for non-linear curves. + Deze beperking heeft geen zin voor niet-lineaire krommen. Endpoint to edge tangency was applied instead. - Endpoint to edge tangency was applied instead. + Eindpunt tot de rand raaklijn werd in plaats daarvan toegepast. @@ -2713,7 +2711,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. Select an edge that is not a B-spline weight. - Select an edge that is not a B-spline weight. + Selecteer een rand die geen B-spline gewicht is. @@ -2747,7 +2745,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. This constraint only makes sense on a line segment or a pair of points. - This constraint only makes sense on a line segment or a pair of points. + Deze beperking heeft alleen zin op een lijnsegment of een tweetal punten. @@ -2773,13 +2771,13 @@ ongeldige constraints, gedegenereerde geometrie, etc. Select a valid line. - Select a valid line. + Selecteer een geldige lijn. The selected edge is not a valid line. - The selected edge is not a valid line. + De geselecteerde rand is geen geldige lijn. @@ -2824,7 +2822,7 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Endpoint to edge tangency was applied. The point on object constraint was deleted. - Endpoint to edge tangency was applied. The point on object constraint was deleted. + Eindpunt tot rand raaklijn is toegepast. Het punt op de object beperking is verwijderd. @@ -2853,17 +2851,17 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Tangent constraint at B-spline knot is only supported with lines! - Tangent constraint at B-spline knot is only supported with lines! + Raaklijn beperking bij B-spline knoop wordt alleen ondersteund met lijnen! B-spline knot to endpoint tangency was applied instead. - B-spline knot to endpoint tangency was applied instead. + B-spline knoop tot eindpunt raaklijn werd in plaats hiervan toegepast. Select either one point and several curves, or one curve and several points. - Select either one point and several curves, or one curve and several points. + Selecteer of één punt en meerdere curves of één curve en meerdere punten. @@ -2938,12 +2936,12 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Select two or more compatible edges. - Select two or more compatible edges. + Selecteer twee of meer passende randen. Sketch axes cannot be used in equality constraints. - Sketch axes cannot be used in equality constraints. + Schets assen kunnen niet worden gebruikt voor gelijkheid beperkingen. @@ -2955,7 +2953,7 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Select two or more edges of similar type. - Select two or more edges of similar type. + Selecteer twee of meer randen van een vergelijkbaar type. @@ -3023,12 +3021,12 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt B-Spline Degree - B-Spline Degree + B-spline graad Define B-Spline Degree, between 1 and %1: - Define B-Spline Degree, between 1 and %1: + Definieer de B-Spline graad, tussen 1 en %1: @@ -3090,23 +3088,23 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Too many curves on point - Too many curves on point + Te veel krommen op het punt - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. Too few curves on point - Too few curves on point + Te weinig krommen op het punt Two end points, or coincident point should be selected. - Two end points, or coincident point should be selected. + Twee eindpunten, of een samenvallend punt, moeten worden geselecteerd. @@ -3171,27 +3169,27 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Removal of axes alignment requires at least one selected non-external geometric element - Removal of axes alignment requires at least one selected non-external geometric element + Verwijdering van de assen uitlijning vereist ten minste één geselecteerd niet-extern geometrisch element - + Unsupported visual layer operation - Unsupported visual layer operation + Niet ondersteunde visuele laag bewerking - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted - It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted + Het verplaatsen van externe geometrie naar een andere visuele laag wordt momenteel niet ondersteund. Externe geometrie wordt weggelaten Set knot multiplicity - Set knot multiplicity + Multipliciteit van het knooppunt instellen Set knot multiplicity at the last point provided, between 1 and %1:Note that multiplicity may be ignored under certain circumstances.Please refer to documentation for details - Set knot multiplicity at the last point provided, between 1 and %1:Note that multiplicity may be ignored under certain circumstances.Please refer to documentation for details + Stel de knooppunt multipliciteit in op het laatst verstrekte punt, tussen 1 en %1:Nb: Houd er rekening mee dat de multipliciteit onder bepaalde omstandigheden genegeerd kan worden. Zie documentatie voor details @@ -3257,7 +3255,7 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Point on Object - Point on Object + Punt op object @@ -3362,73 +3360,78 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Selected constraints - Selected constraints + Geselecteerde beperkingen Associated constraints - Associated constraints + Gekoppelde beperkingen SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Waarde wijzigen - + Toggle to/from reference Schakel naar/van referentie om - + Deactivate Deactiveren - + Activate Activeren - + Show constraints Toon beperkingen - + Hide constraints Verberg beperkingen - + Rename Hernoemen - + Center sketch Middelste schets - + Delete Verwijderen - + Swap constraint names Wissel de beperkingsnamen om - + Unnamed constraint Onbenoemde beperking - + Only the names of named constraints can be swapped. Alleen de namen van de genoemde beperkingen kunnen omgewisseld worden. @@ -3511,85 +3514,215 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt SketcherGui::ElementFilterList - + Normal Normaal - + Construction Constructie - + Internal Intern - + External Extern - + All types Alle types - + Point Punt - + Line Lijn - + Circle Cirkel - + Ellipse Ellips - + Arc of circle Cirkelboog - + Arc of ellipse - Arc of ellipse + Boog van ellips - + Arc of hyperbola - Arc of hyperbola + Boog van hyperbool - + Arc of parabola - Arc of parabola + Boog van parabool - + B-Spline - B-Spline + B-Spline SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Punt op object + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symmetrisch + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horizontale Afstand + + + + Vertical Distance + Verticale Afstand + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Bouwgeometrie in-/uitschakelen + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Verborgen + + + Delete Verwijderen @@ -3821,7 +3954,7 @@ wordt gereflecteerd op de kopieën Task Panel Widgets - Task Panel Widgets + Taak Paneel Widgets @@ -3886,12 +4019,12 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Working colors - Working colors + Kleuren Creating line - Creating line + Lijnen trekken @@ -3901,7 +4034,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Coordinate text - Coordinate text + Coördinaat tekst @@ -3911,7 +4044,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Cursor crosshair - Cursor crosshair + Draadkruis cursor @@ -3923,7 +4056,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Geometric element colors - Geometric element colors + Kleuren van geometrische elementen @@ -3933,7 +4066,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Unconstrained - Unconstrained + Niet beperkt @@ -3985,7 +4118,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Internal alignment edge - Internal alignment edge + Inwendige rand voor uitlijning @@ -4030,12 +4163,12 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Constraint colors - Constraint colors + Kleuren van beperkingen Constraint symbols - Constraint symbols + Beperking symbolen @@ -4065,7 +4198,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Expression dependent constraint - Expression dependent constraint + Beperking afhankelijk van een vergelijking @@ -4075,7 +4208,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Deactivated constraint - Deactivated constraint + Gedeactiveerde beperking @@ -4085,7 +4218,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Colors outside Sketcher - Colors outside Sketcher + Kleuren buiten de Sketcher @@ -4118,7 +4251,7 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Font size used for labels and constraints. - Font size used for labels and constraints. + Lettergrootte gebruikt voor labels en beperkingen. @@ -4133,14 +4266,14 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. The 3D view is scaled based on this factor. - The 3D view is scaled based on this factor. + De 3D-weergave is geschaald op basis van deze factor. Base length units will not be displayed in constraints or cursor coordinates. Supports all unit systems except 'US customary' and 'Building US/Euro'. - Base length units will not be displayed in constraints or cursor coordinates. -Supports all unit systems except 'US customary' and 'Building US/Euro'. + Basis lengte-eenheden zullen niet worden weergegeven in beperkingen of cursor coördinaten. +Ondersteunt alle eenheid systemen behalve 'US customary ' en 'Building US/Euro'. @@ -4150,17 +4283,17 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. The number of polygons used for geometry approximation. - The number of polygons used for geometry approximation. + Het aantal polygonen gebruikt voor de benadering van de geometrie. Cursor position coordinates will be displayed beside cursor while editing sketch. - Cursor position coordinates will be displayed beside cursor while editing sketch. + Cursor positie coördinaten worden naast de cursor weergegeven tijdens het bewerken van de schets. A dialog will pop up to input a value for new dimensional constraints. - A dialog will pop up to input a value for new dimensional constraints. + Een dialoogvenster zal verschijnen om een waarde in te voeren voor nieuwe dimensionele beperkingen. @@ -4170,7 +4303,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. The current sketcher creation tool will remain active after creation. - The current sketcher creation tool will remain active after creation. + De huidige Sketcher tool blijft actief na het gebruik. @@ -4498,40 +4631,40 @@ Er zijn echter geen beperkingen gevonden die verband houden met de eindpunten.Instellingen - + Constraints Beperkingen - + Auto constraints Automatische beperkingen - + Auto remove redundants Automatische verwijdering van redundanties - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Fout @@ -4564,120 +4697,120 @@ Er zijn echter geen beperkingen gevonden die verband houden met de eindpunten.Instellingen - - - - - - - - - - + + + + + + + + + + Construction Constructie - + Elements Elementen - - - - + + + + Point Punt - - - - - - - - - - + + + + + + + + + + Internal Intern - - - - + + + + Line Lijn - - - - + + + + Arc Boog - - - - + + + + Circle Cirkel - - - - + + + + Ellipse Ellips - - - - + + + + Elliptical Arc Elliptische boog - - - - + + + + Hyperbolic Arc Hyperbolische boog - - - - + + + + Parabolic Arc Parabolische boog - - - - + + + + BSpline BSpline - - - - + + + + Other Andere - + Extended information Uitgebreide informatie @@ -4898,112 +5031,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Schets bewerken - + A dialog is already open in the task panel Een dialoog is al geopend in het taakvenster - + Do you want to close this dialog? Wilt u dit dialoogvenster sluiten? - + Invalid sketch Ongeldige schets - + Do you want to open the sketch validation tool? Wilt u het schetsvalidatiegereedschap openen? - + The sketch is invalid and cannot be edited. De schets is ongeldig en kan niet worden bewerkt. - + Please remove the following constraint: Gelieve de volgende beperking te verwijderen: - + Please remove at least one of the following constraints: Gelieve minstens één van de volgende beperkingen te verwijderen: - + Please remove the following redundant constraint: Gelieve de volgende overbodige beperking te verwijderen: - + Please remove the following redundant constraints: Gelieve de volgende overbodige beperkingen te verwijderen: - + The following constraint is partially redundant: De volgende beperking is gedeeltelijk overbodig: - + The following constraints are partially redundant: De volgende beperkingen zijn gedeeltelijk overbodig: - + Please remove the following malformed constraint: Verwijder de volgende conflicterende beperking: - + Please remove the following malformed constraints: Verwijder de volgende conflicterende beperkingen: - + Empty sketch Lege schets - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -5011,7 +5144,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fully constrained @@ -5579,17 +5712,17 @@ BFGS-solver gebruikt het Broyden-Fletcher-Goldfarb–Shanno-algoritme. If selected, the Maximum iterations value is multiplied by the sketch size - Indien geselecteerd, wordt de maximale iteratieswaarde vermenigvuldigd met de schetsgrootte + Indien geselecteerd, wordt de waarde van Maximum aantal iteraties vermenigvuldigd met de schets grootte Sketch size multiplier: - Schetsgroottevermenigvuldiger: + Schetsgrootte vermenigvuldigingsfactor: Maximum iterations will be multiplied by number of parameters - Maximaal aantal herhalingen zal vermenigvuldigd worden met het aantal parameters + Maximum aantal iteraties zal vermenigvuldigd worden met het aantal parameters @@ -5685,7 +5818,7 @@ Eigen Sparse-QR-algoritme is geoptimaliseerd voor spaarzame matrices; meestal sn If selected, the Maximum iterations value for the redundant algorithm is multiplied by the sketch size - Indien geselecteerd, wordt de maximale iteratieswaarde voor het redundante algoritme vermenigvuldigd met de schetsgrootte + Indien geselecteerd, wordt de waarde van Maximum aantal iteraties voor het overbodige algoritme vermenigvuldigd met de schets grootte @@ -5766,7 +5899,7 @@ Eigen Sparse-QR-algoritme is geoptimaliseerd voor spaarzame matrices; meestal sn ViewProviderSketch - + and %1 more en %1 meer @@ -6112,4 +6245,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Bouwgeometrie + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts index 7cab2ae6f6..1521b3e4b0 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Kalka techniczna + Create a carbon copy + Create a carbon copy @@ -382,7 +382,7 @@ Decrease knot multiplicity - Zmniejsz liczebność węzłów + Zmniejsz liczbę węzłów @@ -1033,7 +1033,7 @@ w odniesieniu do linii lub trzeciego punktu Decrease knot multiplicity - Zmniejsz liczebność węzłów + Zmniejsz liczbę węzłów @@ -1072,7 +1072,7 @@ w odniesieniu do linii lub trzeciego punktu Edit sketch - Edycja szkicu + Edytuj szkic @@ -1097,8 +1097,8 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherExternal - External geometry - Geometria zewnętrzna + Create an external geometry + Create an external geometry @@ -1984,11 +1984,6 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. Add external geometry Dodaj geometrię zewnętrzną - - - Add carbon copy - Dodaj kalkę techniczną - Add slot @@ -2022,7 +2017,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. Decrease knot multiplicity - Zmniejsz liczebność węzłów + Zmniejsz liczbę węzłów @@ -2076,9 +2071,9 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. - - - + + + Update constraint's virtual space Aktualizuj wiązania przestrzeni wirtualnej @@ -2088,12 +2083,12 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. Dodaj wiązania automatycznie - + Swap constraint names Zamień nazwy wiązań - + Rename sketch constraint Zmień nazwę wiązania szkicu @@ -2122,6 +2117,11 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. Add Knot Point Dodaj punkt węzła + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2237,10 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. QObject - + Sketcher Szkicownik @@ -3095,8 +3095,8 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow - Exactly two curve should end at the selected point to be able to join them. - Dokładnie dwie krzywe powinny kończyć się w wybranym punkcie, aby można było je połączyć. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3174,12 +3174,12 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Usunięcie wyrównania osi wymaga wybrania co najmniej jednego niezewnętrznego elementu geometrycznego - + Unsupported visual layer operation Nieobsługiwana operacja warstw wizualnych - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted Obecnie nie jest obsługiwane przenoszenie geometrii zewnętrznej do innej warstwy wizualnej. Geometria zewnętrzna zostanie pominięta @@ -3373,62 +3373,67 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value - Zmień wartość elementu + Zmień wartość - + Toggle to/from reference - Przełączanie do/od odniesienia + Przełącz z / do trybu konstrukcyjnego - + Deactivate Dezaktywuj - + Activate Aktywuj - + Show constraints Pokaż wiązania - + Hide constraints Ukryj wiązania - + Rename Zmień nazwę - + Center sketch Wyśrodkuj szkic - + Delete Usuń - + Swap constraint names Zamień nazwy wiązań - + Unnamed constraint Wiązanie bez przypisanej nazwy - + Only the names of named constraints can be swapped. Tylko nazwy wiązań z przypisaną nazwą mogą być zamienione. @@ -3511,72 +3516,72 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow SketcherGui::ElementFilterList - + Normal Normalny - + Construction Konstrukcyjny - + Internal Wewnętrzne - + External Zewnętrzne - + All types Wszystkie rodzaje - + Point Punkt - + Line Linia - + Circle Okrąg - + Ellipse Elipsa - + Arc of circle Łuk okręgu - + Arc of ellipse Łuk elipsy - + Arc of hyperbola Łuk hiperboli - + Arc of parabola Łuk paraboli - + B-Spline Krzywa złożona @@ -3584,12 +3589,142 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Punkt na obiekcie + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symetrycznie + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Odległość pozioma + + + + Vertical Distance + Odległość pionowa + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Przełącz tryb konstrukcji + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Warstwa - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Niewidoczne + + + Delete Usuń @@ -4496,40 +4631,40 @@ Nie znaleziono jednak żadnych wiązań z punktami końcowymi. Ustawienia - + Constraints Wiązania - + Auto constraints Wiązania automatyczne - + Auto remove redundants Usuń wiązania nadmiarowe automatycznie - + Show only filtered Constraints - Pokaż wyłącznie przefiltrowane wiązania + Pokazuj wyłącznie wiązania według filtrów - + Extended information (in widget) Informacje rozszerzone (w widżecie) - + Hide internal alignment (in widget) - Ukryj wewnętrzne wyrównanie (w widżecie) + Ukryj wyrównanie wewnętrzne (w widżecie) - - - - + + + + Error Błąd @@ -4562,120 +4697,120 @@ Nie znaleziono jednak żadnych wiązań z punktami końcowymi. Ustawienia - - - - - - - - - - + + + + + + + + + + Construction - Konstrukcyjny + Konstrukcja - + Elements Elementy - - - - + + + + Point Punkt - - - - - - - - - - + + + + + + + + + + Internal Wewnętrzne - - - - + + + + Line Linia - - - - + + + + Arc Wzdłuż łuku - - - - + + + + Circle Okrąg - - - - + + + + Ellipse Elipsa - - - - + + + + Elliptical Arc Łuk eliptyczny - - - - + + + + Hyperbolic Arc Łuk hiperboliczny - - - - + + + + Parabolic Arc Łuk paraboliczny - - - - + + + + BSpline BSpline - - - - + + + + Other Inne - + Extended information Informacje rozszerzone @@ -4690,7 +4825,7 @@ Nie znaleziono jednak żadnych wiązań z punktami końcowymi. Auto update - Aktualizacja automatyczna + Aktualizuj automatycznie @@ -4896,112 +5031,112 @@ Odbywa się to przez analizę geometrii szkicu i wiązań. SketcherGui::ViewProviderSketch - + Edit sketch - Edycja szkicu + Edytuj szkic - + A dialog is already open in the task panel Okno dialogowe jest już otwarte w panelu zadań - + Do you want to close this dialog? Czy chcesz zamknąć to okno dialogowe? - + Invalid sketch Nieprawidłowy szkic - + Do you want to open the sketch validation tool? Czy chcesz otworzyć narzędzie sprawdzania szkicu? - + The sketch is invalid and cannot be edited. Szkic jest nieprawidłowy i nie może być edytowany. - + Please remove the following constraint: Usuń następujące wiązania: - + Please remove at least one of the following constraints: Usuń co najmniej jedno z następujących wiązań: - + Please remove the following redundant constraint: Usuń następujący zbędny wiąz: - + Please remove the following redundant constraints: Usuń następujące, nadmiarowe wiązania: - + The following constraint is partially redundant: Następujące wiązanie jest częściowo zbędne: - + The following constraints are partially redundant: Następujące wiązania są częściowo zbędne: - + Please remove the following malformed constraint: Proszę usunąć następujące błędnie sformułowane wiązanie: - + Please remove the following malformed constraints: Proszę usunąć następujące błędnie sformułowane wiązania: - + Empty sketch Pusty szkic - + Over-constrained: Przesadne wiązania: - + Malformed constraints: Zniekształcone wiązania: - + Redundant constraints: Wiązania nadmiarowe: - + Partially redundant: Częściowo nadmiarowe: - + Solver failed to converge Solver nie osiągnął zbieżności - + Under constrained: Niezwiązany: - + %n DoF(s) %n stopień swobody @@ -5011,7 +5146,7 @@ Odbywa się to przez analizę geometrii szkicu i wiązań. - + Fully constrained W pełni związany @@ -5766,7 +5901,7 @@ Eigen Sparse QR, algorytm jest zoptymalizowany dla macierzy rzadkich, zwykle szy ViewProviderSketch - + and %1 more i %1 więcej @@ -6112,4 +6247,41 @@ Przytrzymaj CTRL, aby włączyć "Przyciąganie do kąta". Kąt zaczyna się od Przełącz wszystkie funkcje przyciągania. W menu możesz przełączać indywidualnie "Przyciągnij do siatki"', "Przyciągnij do obiektów" i kolejne ustawienia przyciągania + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometria konstrukcyjna + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts index 87dbef8756..43760b590f 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Com cópia + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ em relação a uma linha ou um terceiro ponto CmdSketcherExternal - External geometry - Geometria externa + Create an external geometry + Create an external geometry @@ -1984,11 +1984,6 @@ restrições inválidas, geometria corrompida, etc. Add external geometry Adicionar geometria externa - - - Add carbon copy - Adicionar cópia de carbono - Add slot @@ -2076,9 +2071,9 @@ restrições inválidas, geometria corrompida, etc. - - - + + + Update constraint's virtual space Atualizar espaço virtual das restrições @@ -2088,12 +2083,12 @@ restrições inválidas, geometria corrompida, etc. Adicionar restrições automáticas - + Swap constraint names Trocar nomes de restrição - + Rename sketch constraint Renomear restrição do esboço @@ -2122,6 +2117,11 @@ restrições inválidas, geometria corrompida, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2237,10 @@ restrições inválidas, geometria corrompida, etc. QObject - + Sketcher Esboço @@ -3095,8 +3095,8 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3174,12 +3174,12 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois A remoção do alinhamento dos eixos requer, pelo menos, um elemento geométrico não externo selecionado - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3373,62 +3373,67 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Mudar o valor - + Toggle to/from reference Alternar para/de referência - + Deactivate Desativar - + Activate Ativar - + Show constraints Mostrar as restrições - + Hide constraints Ocultar as restrições - + Rename Renomear - + Center sketch Croqui do centro - + Delete Excluir - + Swap constraint names Trocar nomes de restrição - + Unnamed constraint Restrição sem nome - + Only the names of named constraints can be swapped. Apenas os nomes das restrições nomeadas podem ser trocados. @@ -3511,72 +3516,72 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::ElementFilterList - + Normal Normal - + Construction Construção - + Internal Internal - + External Externo - + All types All types - + Point Ponto - + Line Linha - + Circle Círculo - + Ellipse Elipse - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3584,12 +3589,142 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::ElementView - - Layer - Layer + + Point Coincidence + Point Coincidence - + + Point on Object + Ponto sobre o objeto + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simétrico + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Distância Horizontal + + + + Vertical Distance + Distância Vertical + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Ativa/desativa a geometria de construção + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + + Layer + Camada + + + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Oculto + + + Delete Excluir @@ -4498,40 +4633,40 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade.Configurações - + Constraints Restrições - + Auto constraints Restrições automáticas - + Auto remove redundants Remover redundâncias automaticamente - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Erro @@ -4564,120 +4699,120 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade.Configurações - - - - - - - - - - + + + + + + + + + + Construction Construção - + Elements Elementos - - - - + + + + Point Ponto - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Linha - - - - + + + + Arc Arco - - - - + + + + Circle Círculo - - - - + + + + Ellipse Elipse - - - - + + + + Elliptical Arc Arco elíptico - - - - + + + + Hyperbolic Arc Arco hiperbólico - - - - + + + + Parabolic Arc Arco parabólico - - - - + + + + BSpline BSpline - - - - + + + + Other Outro - + Extended information Informação adicional @@ -4898,112 +5033,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Editar esboço - + A dialog is already open in the task panel Uma caixa de diálogo já está aberta no painel de tarefas - + Do you want to close this dialog? Deseja fechar este diálogo? - + Invalid sketch Esboço inválido - + Do you want to open the sketch validation tool? Você quer abrir a ferramenta de validação de esboço? - + The sketch is invalid and cannot be edited. O esboço é inválido e não pode ser editado. - + Please remove the following constraint: Por favor, remova a seguinte restrição: - + Please remove at least one of the following constraints: Por favor remova pelo menos uma das seguintes restrições: - + Please remove the following redundant constraint: Por favor, remova a seguinte restrição redundante: - + Please remove the following redundant constraints: Por favor, remova as seguintes restrições redundantes: - + The following constraint is partially redundant: A restrição seguinte é parcialmente redundante: - + The following constraints are partially redundant: As restrições seguintes são parcialmente redundantes: - + Please remove the following malformed constraint: Por favor remova as seguintes restrições malformadas: - + Please remove the following malformed constraints: Por favor remova as seguintes restrições malformadas: - + Empty sketch Esboço vazio - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -5011,7 +5146,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fully constrained @@ -5764,7 +5899,7 @@ o algorítimo Eigen Sparse QR é otimizado para matrizes escassas; geralmente é ViewProviderSketch - + and %1 more and %1 more @@ -6110,4 +6245,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometria de construção + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts index 65fa0d4682..dea2c61147 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Carbon copy + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Geometria externa + Create an external geometry + Create an external geometry @@ -1984,11 +1984,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Add external geometry - - - Add carbon copy - Add carbon copy - Add slot @@ -2076,9 +2071,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Update constraint's virtual space @@ -2088,12 +2083,12 @@ invalid constraints, degenerated geometry, etc. Add auto constraints - + Swap constraint names Trocar nomes da restrição - + Rename sketch constraint Rename sketch constraint @@ -2122,6 +2117,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2237,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Sketcher @@ -3095,8 +3095,8 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3174,12 +3174,12 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Remoção do alinhamento de eixos requer pelo menos que um elemento geométrico não-externo seja selecionado - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3373,62 +3373,67 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Alterar Valor - + Toggle to/from reference Alternar para/de referência - + Deactivate Desativar - + Activate Ativar - + Show constraints Mostrar restrições - + Hide constraints Ocultar restrições - + Rename Renomear - + Center sketch Centrar o esboço (sketch) - + Delete Apagar - + Swap constraint names Trocar nomes da restrição - + Unnamed constraint Restrição sem nome - + Only the names of named constraints can be swapped. Apenas os nomes das restrições nomeadas podem ser trocados. @@ -3511,72 +3516,72 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::ElementFilterList - + Normal Normal - + Construction Construção - + Internal Internal - + External External - + All types All types - + Point Ponto - + Line Linha - + Circle Círculo - + Ellipse Elipse - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3584,12 +3589,142 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Point on Object + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simétrica + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horizontal Distance + + + + Vertical Distance + Vertical Distance + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Ativa/desativa a geometria de construção + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Camada - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Escondida + + + Delete Apagar @@ -4498,40 +4633,40 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade.Ajustes - + Constraints Constraints - + Auto constraints Restrições automaticas - + Auto remove redundants Auto remove redundants - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Erro @@ -4564,120 +4699,120 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade.Ajustes - - - - - - - - - - + + + + + + + + + + Construction Construção - + Elements Elementos - - - - + + + + Point Ponto - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Linha - - - - + + + + Arc Arco - - - - + + + + Circle Círculo - - - - + + + + Ellipse Elipse - - - - + + + + Elliptical Arc Arco elíptico - - - - + + + + Hyperbolic Arc Arco hiperbólico - - - - + + + + Parabolic Arc Arco parabólico - - - - + + + + BSpline BSpline - - - - + + + + Other Outros - + Extended information Extended information @@ -4898,112 +5033,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Editar Esboço - + A dialog is already open in the task panel Já está aberta uma janela no painel de tarefas - + Do you want to close this dialog? Deseja fechar esta janela? - + Invalid sketch Esboço (sketch) inválido - + Do you want to open the sketch validation tool? Quer abrir a ferramenta de validação de esboço? - + The sketch is invalid and cannot be edited. O esboço é inválido e não pode ser editado. - + Please remove the following constraint: Por favor, remova a seguinte restrição: - + Please remove at least one of the following constraints: Por favor remova pelo menos uma das seguintes restrições: - + Please remove the following redundant constraint: Por favor, remova a seguinte restrição redundante: - + Please remove the following redundant constraints: Por favor, remova a seguinte restrição redundante: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Esboço vazio - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -5011,7 +5146,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fully constrained @@ -5765,7 +5900,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more and %1 more @@ -6111,4 +6246,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometria de construção + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts index 8f9db1698f..3a476472e0 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts @@ -6,7 +6,7 @@ Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + Arată/ascunde curbura B-spline @@ -19,7 +19,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + Arată/ascunde gradul B-spline @@ -32,7 +32,7 @@ Show/hide B-spline knot multiplicity - Show/hide B-spline knot multiplicity + Arată/ascunde multiplicitatea nodului B-spline @@ -45,12 +45,12 @@ Show/hide B-spline control point weight - Show/hide B-spline control point weight + Afișare/ascundere control punct B-spline Switches between showing and hiding the control point weight for all B-splines - Switches between showing and hiding the control point weight for all B-splines + Comută între afişarea şi ascunderea greutăţii punctului de control pentru toate B-splines @@ -58,7 +58,7 @@ Show/hide B-spline control polygon - Show/hide B-spline control polygon + Arată/ascunde poligonul de control B-spline @@ -70,13 +70,13 @@ CmdSketcherCarbonCopy - Carbon copy - Copie identică + Create a carbon copy + Create a carbon copy Copy the geometry of another sketch - Copy the geometry of another sketch + Copiați geometria altei schițe @@ -102,27 +102,27 @@ Show/hide B-spline degree - Show/hide B-spline degree + Arată/ascunde gradul B-spline Show/hide B-spline control polygon - Show/hide B-spline control polygon + Arată/ascunde poligonul de control B-spline Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + Arată/ascunde curbura B-spline Show/hide B-spline knot multiplicity - Show/hide B-spline knot multiplicity + Arată/ascunde multiplicitatea nodului B-spline Show/hide B-spline control point weight - Show/hide B-spline control point weight + Afișare/ascundere control punct B-spline @@ -150,7 +150,7 @@ Constrain auto radius/diameter - Constrain auto radius/diameter + Constrângere automată radius/diametru @@ -199,7 +199,7 @@ Create a B-spline in the sketch - Creaţi o curbă B-spline în schiţă + Creaţi B-spline în schiţă @@ -212,7 +212,7 @@ Create a circle in the sketcher - Crează un cerc în desenator + Creați un cerc în schiță @@ -245,7 +245,7 @@ Ellipse by periapsis, apoapsis, minor radius - Ellipse by periapsis, apoapsis, minor radius + Elipse prin periapză, apoapoză, rază minoră @@ -268,22 +268,22 @@ Fillets - Fillets + Fileuri Create a fillet between two lines - Create a fillet between two lines + Creați un fillet între două linii Sketch fillet - Sketch fillet + Filet schita Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Fillet de schiță constrâns @@ -403,12 +403,12 @@ Constrain block - Constrain block + Bloc: Constrângere Block the selected edge from moving - Block the selected edge from moving + Blochează muchia selectată să se miște @@ -421,7 +421,7 @@ Create a coincident constraint between points, or a concentric constraint between circles, arcs, and ellipses - Create a coincident constraint between points, or a concentric constraint between circles, arcs, and ellipses + Creează o constrângere între puncte, sau o constrângere concentrată între cercuri, arcuri și elipse @@ -447,7 +447,7 @@ Fix a length of a line or the distance between a line and a vertex or between two circles - Fix a length of a line or the distance between a line and a vertex or between two circles + Repară lungimea unei linii sau distanța dintre o linie și un nod sau între două cercuri @@ -468,7 +468,7 @@ Constrain vertical distance - Constrain vertical distance + Constrângere distanţă verticală @@ -513,8 +513,8 @@ Create both a horizontal and a vertical distance constraint on the selected vertex - Create both a horizontal and a vertical distance constraint -on the selected vertex + Creați atât o constrângere de distanță orizontală, cât și una verticală +pe vârful selectat @@ -561,12 +561,12 @@ on the selected vertex Constrain auto radius/diameter - Constrain auto radius/diameter + Constrângere automată radius/diametru Fix the diameter if a circle is chosen, or the radius if an arc/spline pole is chosen - Fix the diameter if a circle is chosen, or the radius if an arc/spline pole is chosen + Repară diametrul dacă este ales un cerc sau raza dacă este ales un stâlp ar/splină @@ -574,12 +574,12 @@ on the selected vertex Constrain radius or weight - Constrain radius or weight + Raza de constrângere sau greutatea Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline - Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline + Repară raza unui cerc sau a unui arc sau fixează greutatea unui stâlp de B-Spline @@ -593,8 +593,8 @@ on the selected vertex Create a refraction law (Snell's law)constraint between two endpoints of rays and an edge as an interface. - Create a refraction law (Snell's law)constraint between two endpoints of rays -and an edge as an interface. + Creați o constrângere de lege de refracție (Legea lui Snell) între două puncte finale ale razelor +și o margine ca interfață. @@ -608,8 +608,8 @@ and an edge as an interface. Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points -with respect to a line or a third point + Creați o constrângere de simetrie între două puncte +cu privire la o linie sau un al treilea punct @@ -643,12 +643,12 @@ with respect to a line or a third point Convert geometry to B-spline - Convert geometry to B-spline + Convertește geometria în B-spline Converts the selected geometry to a B-spline - Converts the selected geometry to a B-spline + Converteşte geometria selectată într-o curbă B-spline @@ -752,7 +752,7 @@ with respect to a line or a third point Create a B-spline via control points in the sketch. - Create a B-spline via control points in the sketch. + Creaţi o curbă B-spline prin punctele de control în schiţă. @@ -895,7 +895,7 @@ with respect to a line or a third point Create a periodic B-spline via control points in the sketch. - Create a periodic B-spline via control points in the sketch. + Creați o curbă B-spline periodică prin punctele de control în schiță. @@ -916,12 +916,12 @@ with respect to a line or a third point Create corner-preserving fillet - Create corner-preserving fillet + Crează fillet de tip colț-conservator Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Filet care păstrează punctul de intersecție și majoritatea constrângerilor @@ -1020,12 +1020,12 @@ with respect to a line or a third point Decrease B-spline degree - Decrease B-spline degree + Scade gradul B-spline Decreases the degree of the B-spline - Decreases the degree of the B-spline + Reduce gradul curbei B-spline @@ -1046,12 +1046,12 @@ with respect to a line or a third point Delete all constraints - Delete all constraints + Șterge toate constrângerile Delete all constraints in the sketch - Delete all constraints in the sketch + Ștergeți toate constrângerile din schiță @@ -1059,12 +1059,12 @@ with respect to a line or a third point Delete all geometry - Delete all geometry + Şterge toate geometria Delete all geometry and constraints in the current sketch, with the exception of external geometry - Delete all geometry and constraints in the current sketch, with the exception of external geometry + Ștergeți toate geometria și constrângerile din schița curentă, cu excepția geometriei externe @@ -1077,7 +1077,7 @@ with respect to a line or a third point Edit the selected sketch. - Edit the selected sketch. + Editează schița selectată. @@ -1097,8 +1097,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Geometrie externă + Create an external geometry + Create an external geometry @@ -1111,7 +1111,7 @@ with respect to a line or a third point Increase B-spline degree - Increase B-spline degree + Crește gradul B-spline @@ -1137,12 +1137,12 @@ with respect to a line or a third point Insert knot - Insert knot + Inserare Robot Inserts knot at given parameter. If a knot already exists at that parameter, it's multiplicity is increased by one. - Inserts knot at given parameter. If a knot already exists at that parameter, it's multiplicity is increased by one. + Inserează în parametrul dat. Dacă un nod există deja la acel parametru, multiplicitatea este mărită cu unul. @@ -1150,12 +1150,12 @@ with respect to a line or a third point Join curves - Join curves + Alătură-te curbelor Join two curves at selected end points - Join two curves at selected end points + Alătură-te celor două curbe la punctele finale selectate @@ -1168,7 +1168,7 @@ with respect to a line or a third point Finish editing the active sketch. - Finish editing the active sketch. + Termină editarea schiței active. @@ -1183,14 +1183,14 @@ with respect to a line or a third point Set the 'Support' of a sketch. First select the supporting geometry, for example, a face or an edge of a solid object, then call this command, then choose the desired sketch. - Set the 'Support' of a sketch. -First select the supporting geometry, for example, a face or an edge of a solid object, -then call this command, then choose the desired sketch. + Setează 'Suport' unei schiţe. +Mai întâi selectați geometria de sprijin, de exemplu, o față sau o margine a unui obiect solid, +apoi apelează această comandă, apoi alege schița dorită. Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. - Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. + Unele dintre obiectele selectate depind de schiță pentru a fi mapate. Dependențele circulare nu sunt permise. @@ -1203,7 +1203,7 @@ then call this command, then choose the desired sketch. Create a new sketch from merging two or more selected sketches. - Create a new sketch from merging two or more selected sketches. + Creați o schiță nouă prin îmbinarea a două sau mai multe schițe selectate. @@ -1213,7 +1213,7 @@ then call this command, then choose the desired sketch. Select at least two sketches. - Select at least two sketches. + Selectaţi cel puţin două schiţe. @@ -1228,9 +1228,9 @@ then call this command, then choose the desired sketch. Create a new mirrored sketch for each selected sketch by using the X or Y axes, or the origin point, as mirroring reference. - Create a new mirrored sketch for each selected sketch -by using the X or Y axes, or the origin point, -as mirroring reference. + Creați o schiță nouă oglindită pentru fiecare schiță selectată +folosind axele X sau Y, sau punctul de origine, +ca referință de oglindire. @@ -1240,7 +1240,7 @@ as mirroring reference. Select one or more sketches. - Select one or more sketches. + Selectaţi una sau mai multe schiţe. @@ -1266,7 +1266,7 @@ as mirroring reference. Create a new sketch. - Create a new sketch. + Creează o schiță nouă. @@ -1274,12 +1274,12 @@ as mirroring reference. Rectangular array - Rectangular array + Matrice rectangulară Creates a rectangular array pattern of the geometry taking as reference the last selected point - Creates a rectangular array pattern of the geometry taking as reference the last selected point + Creează un model de matrice dreptunghiulară luând ca referință ultimul punct selectat @@ -1306,8 +1306,8 @@ as mirroring reference. Place the selected sketch on one of the global coordinate planes. This will clear the 'Support' property, if any. - Place the selected sketch on one of the global coordinate planes. -This will clear the 'Support' property, if any. + Plasați schița selectată pe unul dintre planurile coordonate globale. +Acest lucru va șterge proprietatea 'Support', dacă este cazul. @@ -1320,7 +1320,7 @@ This will clear the 'Support' property, if any. Show all internal geometry or hide unused internal geometry - Show all internal geometry or hide unused internal geometry + Arată toate geometria internă sau ascunderea geometriei interne neutilizate @@ -1329,7 +1329,7 @@ This will clear the 'Support' property, if any. Select conflicting constraints - Select conflicting constraints + Selectaţi constrângerile contradictorii @@ -1337,12 +1337,12 @@ This will clear the 'Support' property, if any. Select associated constraints - Select associated constraints + Selectează constrângerile asociate Select the constraints associated with the selected geometrical elements - Select the constraints associated with the selected geometrical elements + Selectați constrângerile asociate cu elementele geometrice selectate @@ -1350,12 +1350,12 @@ This will clear the 'Support' property, if any. Select associated geometry - Select associated geometry + Selectaţi geometria asociată Select the geometrical elements associated with the selected constraints - Select the geometrical elements associated with the selected constraints + Selectați elementele geometrice asociate cu constrângerile selectate @@ -1363,12 +1363,12 @@ This will clear the 'Support' property, if any. Select unconstrained DoF - Select unconstrained DoF + Selectați DoF fără constrângeri Select geometrical elements where the solver still detects unconstrained degrees of freedom. - Select geometrical elements where the solver still detects unconstrained degrees of freedom. + Selectaţi elementele geometrice unde Rezolvitorul încă detectează grade de libertate nelimitate. @@ -1376,12 +1376,12 @@ This will clear the 'Support' property, if any. Select horizontal axis - Select horizontal axis + Selectaţi axa orizontală Select the local horizontal axis of the sketch - Select the local horizontal axis of the sketch + Selectaţi axa orizontală locală a schiţei @@ -1390,7 +1390,7 @@ This will clear the 'Support' property, if any. Select malformed constraints - Select malformed constraints + Selectaţi constrângerile formate incorect @@ -1398,12 +1398,12 @@ This will clear the 'Support' property, if any. Select origin - Select origin + Selectaţi originea Select the local origin point of the sketch - Select the local origin point of the sketch + Selectaţi punctul local de origine al schiţei @@ -1412,7 +1412,7 @@ This will clear the 'Support' property, if any. Select partially redundant constraints - Select partially redundant constraints + Selectați constrângerile parțial redundante @@ -1421,7 +1421,7 @@ This will clear the 'Support' property, if any. Select redundant constraints - Select redundant constraints + Selectaţi constrângerile redundante @@ -1429,12 +1429,12 @@ This will clear the 'Support' property, if any. Select vertical axis - Select vertical axis + Selectare axă verticală Select the local vertical axis of the sketch - Select the local vertical axis of the sketch + Selectaţi punctul local de origine al schiţei @@ -1442,12 +1442,12 @@ This will clear the 'Support' property, if any. Split edge - Split edge + Selectează marginea Splits an edge into two while preserving constraints - Splits an edge into two while preserving constraints + Împarte o margine în două, păstrând în același timp constrângerile @@ -1455,12 +1455,12 @@ This will clear the 'Support' property, if any. Stop operation - Stop operation + Opriți toate operațiunile? When in edit mode, stop the active operation (drawing, constraining, etc.). - When in edit mode, stop the active operation (drawing, constraining, etc.). + Când sunteți în modul de editare, opriți operația activă (desen, constrângere, etc.). @@ -1494,12 +1494,12 @@ This will clear the 'Support' property, if any. Activate/deactivate constraint - Activate/deactivate constraint + Activează/Dezactivează constrângerea Activates or deactivates the selected constraints - Activates or deactivates the selected constraints + Activează sau dezactivează constrângerile selectate @@ -1520,14 +1520,14 @@ This will clear the 'Support' property, if any. Toggle driving/reference constraint - Toggle driving/reference constraint + Comută constrângerea de condus/referință Set the toolbar, or the selected constraints, into driving or reference mode - Set the toolbar, or the selected constraints, -into driving or reference mode + Setează bara de instrumente sau constrângerile selectate, +în modul de conducere sau referinţă @@ -1554,8 +1554,8 @@ into driving or reference mode Validate a sketch by looking at missing coincidences, invalid constraints, degenerated geometry, etc. - Validate a sketch by looking at missing coincidences, -invalid constraints, degenerated geometry, etc. + Validați o schiță uitându-vă la coincidențele lipsă, +constrângeri nevalide, geometrie degenerată, etc. @@ -1565,7 +1565,7 @@ invalid constraints, degenerated geometry, etc. Select only one sketch. - Select only one sketch. + Selectaţi doar o schiţă. @@ -1578,7 +1578,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, switch between section view and full view. - When in edit mode, switch between section view and full view. + Când este în modul de editare, comutați între vizualizarea secțiunii și vizualizarea completă. @@ -1591,7 +1591,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, set the camera orientation perpendicular to the sketch plane. - When in edit mode, set the camera orientation perpendicular to the sketch plane. + Când este în modul de editare, setați orientarea camerei perpendiculară pe planul schiței. @@ -1600,132 +1600,132 @@ invalid constraints, degenerated geometry, etc. Add horizontal constraint - Add horizontal constraint + Adaugă o constrângere orizontală Add horizontal alignment - Add horizontal alignment + Adaugă aliniere orizontală Add vertical constraint - Add vertical constraint + Adaugă constrângere verticală Add vertical alignment - Add vertical alignment + Adaugă aliniere verticală Add 'Lock' constraint - Add 'Lock' constraint + Adaugă constrângere 'Blocare' Add relative 'Lock' constraint - Add relative 'Lock' constraint + Adaugă constrângere 'Blocare' Add fixed constraint - Add fixed constraint + Adaugă o constrângere fixă Add 'Block' constraint - Add 'Block' constraint + Adaugă constrângere 'Blocare' Add block constraint - Add block constraint + Adaugă constrângere 'Blocare' Add coincident constraint - Add coincident constraint + Adaugă constrângere de coincident Add distance from horizontal axis constraint - Add distance from horizontal axis constraint + Adăugați distanța de la constrângerea axei orizontale Add distance from vertical axis constraint - Add distance from vertical axis constraint + Adăugați distanța față de constrângerea axei verticale Add point to point distance constraint - Add point to point distance constraint + Adăugați o constrângere de distanță punct la punct Add point to line Distance constraint - Add point to line Distance constraint + Adăugați punct la linie Constrângere de distanță Add circle to circle distance constraint - Add circle to circle distance constraint + Adăugați restricție de distanță cerc la cerc Add circle to line distance constraint - Add circle to line distance constraint + Adăugați cerc la constrângere de distanță pe linie Add length constraint - Add length constraint + Adăugați o constrângere de lungime Add point on object constraint - Add point on object constraint + Adăugați punct asupra constrângerii obiectului Add point to point horizontal distance constraint - Add point to point horizontal distance constraint + Adăugați constrângere de distanță orizontală punct la punct Add fixed x-coordinate constraint - Add fixed x-coordinate constraint + Adaugă o constrângere fixă la coordonatele x Add point to point vertical distance constraint - Add point to point vertical distance constraint + Adaugă punct la punctul de distanță verticală constrângere Add fixed y-coordinate constraint - Add fixed y-coordinate constraint + Adaugă o constrângere fixă la coordonatele y Add parallel constraint - Add parallel constraint + Adaugă o constrângere paralelă @@ -1736,22 +1736,22 @@ invalid constraints, degenerated geometry, etc. Add perpendicular constraint - Add perpendicular constraint + Adaugă constrângere perpendiculară Add perpendicularity constraint - Add perpendicularity constraint + Adaugă constrângere perpendiculară Swap coincident+tangency with ptp tangency - Swap coincident+tangency with ptp tangency + Schimbă coincidentul+tangență cu tangență ptp Swap PointOnObject+tangency with point to curve tangency - Swap PointOnObject+tangency with point to curve tangency + Schimbă PointOnObject+tangență cu tangență în curbă @@ -1762,7 +1762,7 @@ invalid constraints, degenerated geometry, etc. Add tangent constraint - Add tangent constraint + Adaugă constrângere tangentă @@ -1780,7 +1780,7 @@ invalid constraints, degenerated geometry, etc. Add tangent constraint point - Add tangent constraint point + Adaugă punct tangent de constrângere @@ -1788,7 +1788,7 @@ invalid constraints, degenerated geometry, etc. Add radius constraint - Add radius constraint + Adaugă constrângere rază @@ -1796,7 +1796,7 @@ invalid constraints, degenerated geometry, etc. Add diameter constraint - Add diameter constraint + Adaugă o constrângere pentru diametru @@ -1804,7 +1804,7 @@ invalid constraints, degenerated geometry, etc. Add radiam constraint - Add radiam constraint + Adaugă constrângere de rază @@ -1814,13 +1814,13 @@ invalid constraints, degenerated geometry, etc. Add angle constraint - Add angle constraint + Adaugă o constrângere de unghi Add equality constraint - Add equality constraint + Adaugă constrângere pentru egalitate @@ -1829,27 +1829,27 @@ invalid constraints, degenerated geometry, etc. Add symmetric constraint - Add symmetric constraint + Adaugă constrângere simetrică Add Snell's law constraint - Add Snell's law constraint + Adaugă constrângere legii lui Snell Toggle constraint to driving/reference - Toggle constraint to driving/reference + Comută constrângerea pentru condus/referință Activate/Deactivate constraint - Activate/Deactivate constraint + Activează/Dezactivează constrângerea Create a new sketch on a face - Create a new sketch on a face + Creați o schiță nouă pe o față @@ -1859,22 +1859,22 @@ invalid constraints, degenerated geometry, etc. Reorient sketch - Reorient sketch + Restaurare schiță Attach sketch - Attach sketch + Atașează schiță Detach sketch - Detach sketch + Detașează schița Create a mirrored sketch for each selected sketch - Create a mirrored sketch for each selected sketch + Creați o schiță oglindită pentru fiecare schiță selectată @@ -1884,17 +1884,17 @@ invalid constraints, degenerated geometry, etc. Toggle draft from/to draft - Toggle draft from/to draft + Comută ciorna din/to ciorne Add sketch line - Add sketch line + Adaugă linie schiță Add sketch box - Add sketch box + Adaugă căsuța de schițe @@ -1909,54 +1909,54 @@ invalid constraints, degenerated geometry, etc. Add line to sketch wire - Add line to sketch wire + Adaugă linie la cablul schiţei Add arc to sketch wire - Add arc to sketch wire + Adauga arc la polilinie Add sketch arc - Add sketch arc + Adaugă arc de schiță Add sketch circle - Add sketch circle + Adaugă cerc schiță Add sketch ellipse - Add sketch ellipse + Adaugă elipsă schiță Add sketch arc of ellipse - Add sketch arc of ellipse + Adaugă un arc de elipsă Add sketch arc of hyperbola - Add sketch arc of hyperbola + Adăugați arc de schiță de hiperbolă Add sketch arc of Parabola - Add sketch arc of Parabola + Adăugați arc de schiță de Parabola Add Pole circle - Add Pole circle + Adauga camp cerc Add sketch point - Add sketch point + Adaugă punct de schiță @@ -1977,42 +1977,37 @@ invalid constraints, degenerated geometry, etc. Split edge - Split edge + Selectează marginea Add external geometry - Add external geometry - - - - Add carbon copy - Add carbon copy + Adaugă geometrie externă Add slot - Add slot + Adăugare slot Add hexagon - Add hexagon + Adaugă hexagon Convert to NURBS - Convert to NURBS + Convertește în NURBS Increase spline degree - Increase spline degree + Crește gradul B-spline Decrease spline degree - Decrease spline degree + Scade gradul curbei @@ -2027,37 +2022,37 @@ invalid constraints, degenerated geometry, etc. Insert knot - Insert knot + Inserare Robot Join Curves - Join Curves + Alătură-te curbelor Exposing Internal Geometry - Exposing Internal Geometry + Prezentare geometrie internă Create symmetric geometry - Create symmetric geometry + Crează geometrie simetrică Copy/clone/move geometry - Copy/clone/move geometry + Copiază/clonă/mută geometria Create copy of geometry - Create copy of geometry + Creați o copie a geometriei Delete all geometry - Delete all geometry + Şterge toate geometria @@ -2072,55 +2067,60 @@ invalid constraints, degenerated geometry, etc. Toggle constraints to the other virtual space - Toggle constraints to the other virtual space + Comută constrângerile la celălalt spațiu virtual - - - + + + Update constraint's virtual space - Update constraint's virtual space + Actualizează spațiul virtual al constrângerilor Add auto constraints - Add auto constraints + Adaugă Auto-Constrângeri - + Swap constraint names Inversați numele constrângerilor - + Rename sketch constraint - Rename sketch constraint + Redenumește constrângerea schiței Drag Point - Drag Point + Trage punctul Drag Curve - Drag Curve + Trage Curba Drag Constraint - Drag Constraint + Constrângere Drag Modify sketch constraints - Modify sketch constraints + Modifică constrângerile schiței Add Knot Point - Add Knot Point + Adaugă punct nod + + + + Create a carbon copy + Create a carbon copy @@ -2128,7 +2128,7 @@ invalid constraints, degenerated geometry, etc. Sketcher - Sketcher + Schiță @@ -2136,37 +2136,37 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch while applying coincident constraints. - Autoconstrain error: Unsolvable sketch while applying coincident constraints. + Eroare de autoconstrângere: schiță nerezolvabilă în timp ce se aplică constrângeri de coincidență. Autoconstrain error: Unsolvable sketch while applying vertical/horizontal constraints. - Autoconstrain error: Unsolvable sketch while applying vertical/horizontal constraints. + Eroare de autoconstrângere: schiță nerezolvată în timp ce se aplică constrângeri verticale/orizontale. Autoconstrain error: Unsolvable sketch while applying equality constraints. - Autoconstrain error: Unsolvable sketch while applying equality constraints. + Eroare de autoconstrângere: schiță nerezolvabilă în timp ce se aplică constrângeri privind egalitatea. Autoconstrain error: Unsolvable sketch without constraints. - Autoconstrain error: Unsolvable sketch without constraints. + Eroare de autoconstrângere: schiță fără soluție fără constrângeri. Autoconstrain error: Unsolvable sketch after applying horizontal and vertical constraints. - Autoconstrain error: Unsolvable sketch after applying horizontal and vertical constraints. + Eroare de autoconstrângere: schiță nerezolvabilă după aplicarea constrângerilor orizontale și verticale. Autoconstrain error: Unsolvable sketch after applying point-on-point constraints. - Autoconstrain error: Unsolvable sketch after applying point-on-point constraints. + Eroare de autoconstrângere: schiță nerezolvabilă după aplicarea constrângerilor punct-la-punct. Autoconstrain error: Unsolvable sketch after applying equality constraints. - Autoconstrain error: Unsolvable sketch after applying equality constraints. + Eroare de autoconstrângere: schiță nerezolvabilă după aplicarea constrângerilor de egalitate. @@ -2177,7 +2177,7 @@ invalid constraints, degenerated geometry, etc. BSpline Geometry Index (GeoID) is out of bounds. - BSpline Geometry Index (GeoID) is out of bounds. + Indicele de geometrie BSpline (GeoID) nu este în limite maxime. @@ -2188,7 +2188,7 @@ invalid constraints, degenerated geometry, etc. The Geometry Index (GeoId) provided is not a B-spline curve. - The Geometry Index (GeoId) provided is not a B-spline curve. + Indicele de geometrie (GeoId) furnizat nu este o curbă B-spline. @@ -2198,7 +2198,7 @@ invalid constraints, degenerated geometry, etc. The multiplicity cannot be increased beyond the degree of the B-spline. - The multiplicity cannot be increased beyond the degree of the B-spline. + Multiplicitatea nu poate fi crescută dincolo de gradul curbei B-spline. @@ -2213,17 +2213,17 @@ invalid constraints, degenerated geometry, etc. Knot cannot have zero multiplicity. - Knot cannot have zero multiplicity. + Nu poate avea multiplicitate zero. Knot multiplicity cannot be higher than the degree of the BSpline. - Knot multiplicity cannot be higher than the degree of the BSpline. + Multiplicitatea nodului nu poate fi mai mare decât gradul BSpline. Knot cannot be inserted outside the BSpline parameter range. - Knot cannot be inserted outside the BSpline parameter range. + Nu se poate insera un nod în afara intervalului parametrului BSpline. @@ -2237,12 +2237,12 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher - Sketcher + Schiță @@ -2468,34 +2468,34 @@ invalid constraints, degenerated geometry, etc. Cannot add a constraint between two external geometries. - Cannot add a constraint between two external geometries. + Nu se poate adăuga o constrângere între două geometrii externe. Cannot add a constraint between two fixed geometries. Fixed geometries include external geometry, blocked geometry, and special points such as B-spline knot points. - Cannot add a constraint between two fixed geometries. Fixed geometries include external geometry, blocked geometry, and special points such as B-spline knot points. + Nu se poate adăuga o constrângere între două geometrii fixe. Geometriile fixe includ geometrii externe, geometriei blocate și puncte speciale cum ar fi puncte de nod B-spline. Sketcher Constraint Substitution - Sketcher Constraint Substitution + Constrângere Schiță Substituție Keep notifying me of constraint substitutions - Keep notifying me of constraint substitutions + Continuă să mă notifici cu privire la substituțiile constrângerilor Only sketch and its support are allowed to be selected. - Only sketch and its support are allowed to be selected. + Doar schița și suportul său sunt permise pentru a fi selectate. One of the selected has to be on the sketch. - One of the selected has to be on the sketch. + Una dintre cele selectate trebuie să fie pe schiță. @@ -2529,7 +2529,7 @@ invalid constraints, degenerated geometry, etc. The selected edge is not a line segment. - The selected edge is not a line segment. + Marginea selectată nu este un segment de linie. @@ -2548,14 +2548,14 @@ invalid constraints, degenerated geometry, etc. The selected edge already has a horizontal constraint! - The selected edge already has a horizontal constraint! + Marginea selectată are deja o constrângere orizontală! The selected edge already has a vertical constraint! - The selected edge already has a vertical constraint! + Marginea selectată are deja o constrângere verticală! @@ -2565,7 +2565,7 @@ invalid constraints, degenerated geometry, etc. The selected edge already has a Block constraint! - The selected edge already has a Block constraint! + Marginea selectată are deja o constrângere de bloc! @@ -2576,7 +2576,7 @@ invalid constraints, degenerated geometry, etc. There are more than one fixed points selected. Select a maximum of one fixed point! - There are more than one fixed points selected. Select a maximum of one fixed point! + Există mai mult de un punct fix selectat. Selectați maxim un punct fix! @@ -2608,7 +2608,7 @@ invalid constraints, degenerated geometry, etc. A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. - A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. + O constrângere de blocare nu poate fi adăugată dacă schița nu este rezolvată sau există constrângeri redundante și contradictorii. @@ -2623,7 +2623,7 @@ invalid constraints, degenerated geometry, etc. Number of selected objects is not 3 - Number of selected objects is not 3 + Numărul de obiecte selectate nu este 3 @@ -2644,17 +2644,17 @@ invalid constraints, degenerated geometry, etc. Select two or more vertices from the sketch. - Select two or more vertices from the sketch. + Selectaţi două sau mai multe noduri din schiţă. Select two or more vertices from the sketch for a coincident constraint, or two or more circles, ellipses, arcs or arcs of ellipse for a concentric constraint. - Select two or more vertices from the sketch for a coincident constraint, or two or more circles, ellipses, arcs or arcs of ellipse for a concentric constraint. + Selectați două sau mai multe noduri din schiță pentru o constrângere de coincident, sau două sau mai multe cercuri, elipsuri, arcuri sau arcuri de elipsă pentru o constrângere concentrată. Select two vertices from the sketch for a coincident constraint, or two circles, ellipses, arcs or arcs of ellipse for a concentric constraint. - Select two vertices from the sketch for a coincident constraint, or two circles, ellipses, arcs or arcs of ellipse for a concentric constraint. + Selectaţi două vârfuri din schiţă pentru o constrângere de incident, sau două cercuri, elipse, arcuri sau arcuri de elipsă pentru o constrângere concentrată. @@ -2670,17 +2670,17 @@ invalid constraints, degenerated geometry, etc. Select exactly one line or one point and one line or two points or two circles from the sketch. - Select exactly one line or one point and one line or two points or two circles from the sketch. + Selectaţi exact o linie sau un punct şi o linie sau două puncte sau două cercuri din schiţă. This constraint does not make sense for non-linear curves. - This constraint does not make sense for non-linear curves. + Această constrângere nu are sens pentru curbe neliniare. Endpoint to edge tangency was applied instead. - Endpoint to edge tangency was applied instead. + Tangența la margine a fost aplicată în schimb. @@ -2713,12 +2713,12 @@ invalid constraints, degenerated geometry, etc. Select an edge that is not a B-spline weight. - Select an edge that is not a B-spline weight. + Selectaţi o muchie care nu este o greutate B-spline. None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. - None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. + Niciunul dintre punctele selectate nu a fost constrâns pe curbele respective, deoarece acestea sunt părți ale aceluiași element, pentru că sunt atât geometrie externă, cât şi pentru că marginea nu este eligibilă. @@ -2741,13 +2741,13 @@ invalid constraints, degenerated geometry, etc. Cannot add a fixed x-coordinate constraint on the origin point! - Cannot add a fixed x-coordinate constraint on the origin point! + Nu se poate adăuga o constrângere fixă la coordonatele x pe punctul de origine! This constraint only makes sense on a line segment or a pair of points. - This constraint only makes sense on a line segment or a pair of points. + Această constrângere are sens doar pe un segment de linie sau pe o pereche de puncte. @@ -2757,7 +2757,7 @@ invalid constraints, degenerated geometry, etc. Cannot add a fixed y-coordinate constraint on the origin point! - Cannot add a fixed y-coordinate constraint on the origin point! + Nu se poate adăuga o constrângere fixă la coordonatele y pe punctul de origine! @@ -2773,13 +2773,13 @@ invalid constraints, degenerated geometry, etc. Select a valid line. - Select a valid line. + Selectați o linie validă. The selected edge is not a valid line. - The selected edge is not a valid line. + Marginea selectată nu este o linie validă. @@ -2823,7 +2823,7 @@ Se acceptă combinațiile: două curbe; un punct extrem şi o curbă; două punc Endpoint to edge tangency was applied. The point on object constraint was deleted. - Endpoint to edge tangency was applied. The point on object constraint was deleted. + A fost aplicat punctul final de la margine tangenței. Punctul de pe obiect a fost șters. @@ -2850,17 +2850,17 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Tangent constraint at B-spline knot is only supported with lines! - Tangent constraint at B-spline knot is only supported with lines! + Constrângerea tangentă la nodul B-spline este suportată doar cu linii! B-spline knot to endpoint tangency was applied instead. - B-spline knot to endpoint tangency was applied instead. + Tangenţa B-spline până la final a fost aplicată. Select either one point and several curves, or one curve and several points. - Select either one point and several curves, or one curve and several points. + Selectaţi fie un punct şi mai multe curbe, fie o curbă şi mai multe puncte. @@ -2895,7 +2895,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. - Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. + Selectaţi fie unul sau mai mulţi poli B-Spline sau doar unul sau mai multe arcuri sau cercuri din schiţă, dar nu amestecate. @@ -2935,12 +2935,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Select two or more compatible edges. - Select two or more compatible edges. + Selectaţi două sau mai multe margini compatibile. Sketch axes cannot be used in equality constraints. - Sketch axes cannot be used in equality constraints. + Axele schiţei nu pot fi folosite în constrângerile de egalitate. @@ -2952,7 +2952,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Select two or more edges of similar type. - Select two or more edges of similar type. + Selectaţi două sau mai multe margini de tip similar. @@ -2967,7 +2967,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Cannot add a symmetry constraint between a line and its end points. - Cannot add a symmetry constraint between a line and its end points. + Nu se poate adăuga o constrângere de simetrie între o linie și punctele sale de sfârșit. @@ -2979,7 +2979,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. Constraint_SnellsLaw - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. + Selectaţi două puncte finale ale liniilor pentru a acţiona ca raze, şi o margine reprezentând o limită. Primul punct selectat corespunde indicelui n1, secundă la n2, iar valoarea de referință setează raportul n2/n1. @@ -2989,17 +2989,17 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Cannot create constraint with external geometry only. - Cannot create constraint with external geometry only. + Nu se poate crea constrângere doar cu geometrie externă. Incompatible geometry is selected. - Incompatible geometry is selected. + Geometria incompatibilă este selectată. SnellsLaw on B-spline edge is currently unsupported. - SnellsLaw on B-spline edge is currently unsupported. + SnellsLaw pe marginea curbei B-spline este în prezent neacceptat. @@ -3008,7 +3008,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Select constraints from the sketch. - Select constraints from the sketch. + Selectează constrângerile din schiță. @@ -3020,12 +3020,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c B-Spline Degree - B-Spline Degree + Grad B-Spline Define B-Spline Degree, between 1 and %1: - Define B-Spline Degree, between 1 and %1: + Defineste grade B-Spline intre 1 si %1: @@ -3072,38 +3072,38 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Nothing is selected. Please select a b-spline. - Nothing is selected. Please select a b-spline. + Nimic nu este selectat. Vă rugăm să selectaţi o curbă b-spline. Please select a b-spline curve to insert a knot (not a knot on it). If the curve is not a b-spline, please convert it into one first. - Please select a b-spline curve to insert a knot (not a knot on it). If the curve is not a b-spline, please convert it into one first. + Vă rugăm să selectaţi o curbă b-spline pentru a insera un nod (nu un nod pe acesta). Dacă curba nu este o curbă b-spline, vă rugăm să o convertiți mai întâi într-una singură. Nothing is selected. Please select end points of curves. - Nothing is selected. Please select end points of curves. + Nu se selectează nimic. Te rugăm să selectezi punctele finale ale curbelor. Too many curves on point - Too many curves on point + Prea multe curbe la punct - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. Too few curves on point - Too few curves on point + Prea multe curbe la punct Two end points, or coincident point should be selected. - Two end points, or coincident point should be selected. + Trebuie selectate două puncte finale sau punctul de incident. @@ -3153,7 +3153,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Are you really sure you want to delete all geometry and constraints? - Are you really sure you want to delete all geometry and constraints? + Sunteţi sigur că doriţi să ştergeţi toate geometria şi constrângerile? @@ -3171,24 +3171,25 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Îndepărtarea alinierii axelor necesită cel puțin un element geometric intern selectat - + Unsupported visual layer operation - Unsupported visual layer operation + Operație strat vizual nesuportat - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted - It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted + Momentan nu este suportat să mutați geometria externă într-un alt strat vizual. Geometria externă va fi omisă Set knot multiplicity - Set knot multiplicity + Setați multiplicitatea nodurilor Set knot multiplicity at the last point provided, between 1 and %1:Note that multiplicity may be ignored under certain circumstances.Please refer to documentation for details - Set knot multiplicity at the last point provided, between 1 and %1:Note that multiplicity may be ignored under certain circumstances.Please refer to documentation for details + Setați multiplicitatea nodurilor în ultimul punct furnizat, între 1 și %1:Rețineți că multiplicitatea poate fi ignorată în anumite circumstanțe. Vă rugăm să consultați documentația pentru detalii + @@ -3206,12 +3207,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c This object belongs to another body. Hold Ctrl to allow cross-references. - This object belongs to another body. Hold Ctrl to allow cross-references. + Acest obiect aparține altui corp. Țineți apăsat Ctrl pentru a permite referințe încrucișate. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - This object belongs to another body and it contains external geometry. Cross-reference not allowed. + Acest obiect aparține altui corp și conține geometrie externă. Referințele încrucișate nu sunt permise. @@ -3221,7 +3222,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. + Schița selectată nu este paralelă cu această schiță. Țineți apăsat Ctrl+Alt pentru a permite schițe non-paralele. @@ -3244,7 +3245,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Geometric - Geometric + Geometrică @@ -3254,7 +3255,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Point on Object - Point on Object + Punct pe obiect @@ -3284,7 +3285,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Equality - Equality + Egalitate @@ -3299,7 +3300,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Internal Alignment - Internal Alignment + Aliniere internă @@ -3309,12 +3310,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Horizontal Distance - Horizontal Distance + Distanță orizontală Vertical Distance - Vertical Distance + Distanță verticală @@ -3344,7 +3345,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Snell's Law - Snell's Law + Legea lui Snell @@ -3359,73 +3360,78 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Selected constraints - Selected constraints + Constrângeri selectate Associated constraints - Associated constraints + Constrângeri asociate SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Modificaţi valoarea - + Toggle to/from reference Activează/dezactivează o referință - + Deactivate - Deactivate + Dezactivați - + Activate - Activate + Activare - + Show constraints Arătați constrângerile - + Hide constraints Ascunde constrângerile - + Rename Redenumire - + Center sketch Centrați schița - + Delete Ştergeţi - + Swap constraint names Inversați numele constrângerilor - + Unnamed constraint Cosntrângere fără denumire - + Only the names of named constraints can be swapped. Numai numele constrângerilor denumite pot fi permutate între ele. @@ -3465,12 +3471,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Insert weight - Insert weight + Introduceți greutatea Weight: - Weight: + Greutate: @@ -3508,85 +3514,215 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal Normal - + Construction Construcţie - + Internal - Internal + Intern - + External - External + Extern - + All types - All types + Toate tipurile - + Point Punct - + Line Linie - + Circle Cerc - + Ellipse Elipsa - + Arc of circle - Arc of circle + Arc de cerc - + Arc of ellipse - Arc of ellipse + Arc de elipsă - + Arc of hyperbola - Arc of hyperbola + Arc de hiperbolă - + Arc of parabola - Arc of parabola + Arc de parabolă - + B-Spline - B-Spline + B-Spline SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Punct pe obiect + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simetrice + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Distanță orizontală + + + + Vertical Distance + Distanță verticală + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Activează/dezactivează construcția geometrică + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Hidden + + + Delete Ştergeţi @@ -3634,12 +3770,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Constraint name (available for expressions) - Constraint name (available for expressions) + Nume constrângere (disponibil pentru expresii) Reference (or constraint) dimension - Reference (or constraint) dimension + Dimensiunea referinţei (sau a constrângerii) @@ -3710,7 +3846,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Reverse direction - Reverse direction + Direcție inversă @@ -3759,8 +3895,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c If selected, each element in the array is constrained with respect to the others using construction lines - If selected, each element in the array is constrained -with respect to the others using construction lines + Dacă este selectat, fiecare element din array este constrâns +în raport cu ceilalți folosind linii de construcție @@ -3772,9 +3908,9 @@ with respect to the others using construction lines If selected, it substitutes dimensional constraints by geometric constraints in the copies, so that a change in the original element is directly reflected on copies - If selected, it substitutes dimensional constraints by geometric constraints -in the copies, so that a change in the original element is directly -reflected on copies + Dacă este selectată, substituie constrângerile dimensionale cu constrângerile geometrice +în copii, astfel încât o modificare a elementului original să fie direct +reflectată pe copii @@ -3812,60 +3948,60 @@ reflected on copies Sketcher dialog will have additional section 'Advanced solver control' to adjust solver settings - Sketcher dialog will have additional section -'Advanced solver control' to adjust solver settings + Dialog schiță va avea secțiunea adițională +'Controlul avansat al Rezolvitorului' pentru a ajusta setările Rezolvitorului Task Panel Widgets - Task Panel Widgets + Widget-uri Panou Sarcini Show section 'Advanced solver control' - Show section 'Advanced solver control' + Arată secţiunea 'Controlul Avansat al Rezolvitorului' Dragging performance - Dragging performance + Redactarea dragonului Special solver algorithm will be used while dragging sketch elements. Requires to re-enter edit mode to take effect. - Special solver algorithm will be used while dragging sketch elements. -Requires to re-enter edit mode to take effect. + Algoritmul special de rezolvare va fi folosit în timp ce trageți elementele schiței. +Necesită reintroducerea modului de editare pentru a avea efect. Improve solving while dragging - Improve solving while dragging + Îmbunătățește rezolvarea în timpul glisării New constraints that would be redundant will automatically be removed - New constraints that would be redundant will automatically be removed + Noile constrângeri care ar fi redundante vor fi eliminate automat Auto remove redundants - Auto remove redundants + Șterge automat redundantele Allow to leave sketch edit mode when pressing Esc button - Allow to leave sketch edit mode when pressing Esc button + Permiteți să lăsați modul de editare schiță când apăsați butonul Esc Esc can leave sketch edit mode - Esc can leave sketch edit mode + Esc poate lăsa modul editare schiță Notifies about automatic constraint substitutions - Notifies about automatic constraint substitutions + Notificări despre substituțiile automate ale constrângerilor @@ -3883,54 +4019,54 @@ Requires to re-enter edit mode to take effect. Working colors - Working colors + Culori de lucru Creating line - Creating line + Crearea liniei Color used while new sketch elements are created - Color used while new sketch elements are created + Culoare folosită în timp ce noi elemente de schiță sunt create Coordinate text - Coordinate text + Text de coordonare Text color of the coordinates - Text color of the coordinates + Culoarea textului coordonatelor Cursor crosshair - Cursor crosshair + Traversarea cursorului Color of crosshair cursor. (The one you get when creating a new sketch element.) - Color of crosshair cursor. -(The one you get when creating a new sketch element.) + Culoarea cursorului intershair. +(Cel pe care îl primiți atunci când creați un nou element de schiță.) Geometric element colors - Geometric element colors + Culori elemente geometrice Constrained - Constrained + Constrângere Unconstrained - Unconstrained + Fără constrângeri @@ -3941,12 +4077,12 @@ Requires to re-enter edit mode to take effect. Color of fully constrained edge color in edit mode - Color of fully constrained edge color in edit mode + Culoarea culorii marginii complet constrânse în modul de editare Color of edges being edited - Color of edges being edited + Culoarea marginilor care se editează @@ -3957,12 +4093,12 @@ Requires to re-enter edit mode to take effect. Color of fully constrained vertex color in edit mode - Color of fully constrained vertex color in edit mode + Culoarea culorii vertexului complet constrânsă în modul editare Color of vertices being edited - Color of vertices being edited + Culoarea nodurilor ce se editează @@ -3972,27 +4108,27 @@ Requires to re-enter edit mode to take effect. Color of fully constrained construction edge color in edit mode - Color of fully constrained construction edge color in edit mode + Culoarea de culoare a marginii construcției complet constrânsă în modul de editare Color of construction geometry in edit mode - Color of construction geometry in edit mode + Culoarea construcției geometrie în modul de editare Internal alignment edge - Internal alignment edge + Marginea internă de aliniere Color of fully constrained internal alignment edge color in edit mode - Color of fully constrained internal alignment edge color in edit mode + Culoarea culorii marginii interne de aliniere pe deplin constrânsă în modul de editare Color of edges of internal alignment geometry - Color of edges of internal alignment geometry + Culoarea marginilor geometriei de aliniere internă @@ -4002,42 +4138,42 @@ Requires to re-enter edit mode to take effect. Color of external geometry in edit mode - Color of external geometry in edit mode + Culoarea geometriei externe în modul de editare Fully constrained Sketch - Fully constrained Sketch + Schiță complet constrânsă Color of fully constrained geometry in edit mode - Color of fully constrained geometry in edit mode + Culoarea geometriei complet constrânse în modul de editare Invalid Sketch - Invalid Sketch + Schiță nevalidă Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Culoarea geometriei care indică o schiță nevalidă Constraint colors - Constraint colors + Constrângere culori Constraint symbols - Constraint symbols + Simboluri constrângeri Color of driving constraints in edit mode - Color of driving constraints in edit mode + Culoarea constrângerilor în modul de editare @@ -4047,7 +4183,7 @@ Requires to re-enter edit mode to take effect. Color of dimensional driving constraints - Color of dimensional driving constraints + Culoarea constrângerilor de conducere dimensionale @@ -4057,42 +4193,42 @@ Requires to re-enter edit mode to take effect. Color of reference constraints in edit mode - Color of reference constraints in edit mode + Culoarea constrângerilor de referință în modul de editare Expression dependent constraint - Expression dependent constraint + Constrângere dependentă de expresie Color of expression dependent constraints in edit mode - Color of expression dependent constraints in edit mode + Culoarea constrângerilor dependente de expresie în modul de editare Deactivated constraint - Deactivated constraint + Constrângere dezactivată Color of deactivated constraints in edit mode - Color of deactivated constraints in edit mode + Culoarea constrângerilor dezactivate în modul de editare Colors outside Sketcher - Colors outside Sketcher + Culori în afara Schiței Color of edges - Color of edges + Culoarea marginilor Color of vertices - Color of vertices + Culoarea nodurilor @@ -4115,7 +4251,7 @@ Requires to re-enter edit mode to take effect. Font size used for labels and constraints. - Font size used for labels and constraints. + Dimensiune fonturi utilizate pentru etichete și constrângeri. @@ -4125,19 +4261,19 @@ Requires to re-enter edit mode to take effect. View scale ratio - View scale ratio + Vezi raportul scalei The 3D view is scaled based on this factor. - The 3D view is scaled based on this factor. + Vizualizarea 3D este scalată pe baza acestui factor. Base length units will not be displayed in constraints or cursor coordinates. Supports all unit systems except 'US customary' and 'Building US/Euro'. - Base length units will not be displayed in constraints or cursor coordinates. -Supports all unit systems except 'US customary' and 'Building US/Euro'. + Unitățile de lungime de bază nu vor fi afișate în constrângeri sau coordonatele cursorului. +Suportă toate sistemele de unități cu excepția 'obiceiul SUA' și 'Construirea SUA/EUR'. @@ -4147,17 +4283,17 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. The number of polygons used for geometry approximation. - The number of polygons used for geometry approximation. + Numărul de poligoane utilizate pentru aproximarea geometriei. Cursor position coordinates will be displayed beside cursor while editing sketch. - Cursor position coordinates will be displayed beside cursor while editing sketch. + Coordonatele poziției cursorului vor fi afișate lângă cursor în timpul editării schiței. A dialog will pop up to input a value for new dimensional constraints. - A dialog will pop up to input a value for new dimensional constraints. + Un dialog va apărea pentru a introduce o valoare pentru noile constrângeri de dimensiune. @@ -4167,22 +4303,22 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. The current sketcher creation tool will remain active after creation. - The current sketcher creation tool will remain active after creation. + Instrumentul actual de creare a schiței va rămâne activ după creare. Geometry creation "Continue Mode" - Geometry creation "Continue Mode" + Crearea geometriei "Modul continuu" The current constraint creation tool will remain active after creation. - The current constraint creation tool will remain active after creation. + Instrumentul actual de creare a constrângerilor va rămâne activ după creare. Constraint creation "Continue Mode" - Constraint creation "Continue Mode" + Crearea de constrângeri "Modul continuu" @@ -4192,17 +4328,17 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. If checked, displays the name on dimensional constraints (if exists). - If checked, displays the name on dimensional constraints (if exists). + Dacă este bifat, afișează numele pe constrângerile dimensionale (dacă există). Show dimensional constraint name with format - Show dimensional constraint name with format + Arată numele constrângerii dimensionale cu format %N = %V - %N = %V + %N = %V @@ -4211,26 +4347,26 @@ Defaults to: %N = %V %N - name parameter %V - dimension value - The format of the dimensional constraint string presentation. -Defaults to: %N = %V + Formatul prezentării șirului constrângerilor dimensionale. +Implicit la: %N = %V -%N - name parameter -%V - dimension value +%N - parametru nume +%V - valoare dimensiune Show coordinates beside cursor while editing - Show coordinates beside cursor while editing + Arată coordonatele lângă cursor în timpul editării Cursor coordinates will use the system decimals setting instead of the short form. - Cursor coordinates will use the system decimals setting instead of the short form. + Coordonatele cursorului vor utiliza setarea de zecimale în locul formularului scurt. Use system decimals setting for cursor coordinates - Use system decimals setting for cursor coordinates + Folosește setarea de zecimale pentru coordonatele cursorului @@ -4240,7 +4376,7 @@ Defaults to: %N = %V When opening a sketch, hide all features that depend on it. - When opening a sketch, hide all features that depend on it. + La deschiderea unei schiţe, ascunde toate caracteristicile care depind de ea. @@ -4250,7 +4386,7 @@ Defaults to: %N = %V When opening a sketch, show sources for external geometry links. - When opening a sketch, show sources for external geometry links. + La deschiderea unei schiţe, arată surse pentru link-uri de geometrie externe. @@ -4260,17 +4396,17 @@ Defaults to: %N = %V When opening a sketch, show objects the sketch is attached to. - When opening a sketch, show objects the sketch is attached to. + La deschiderea unei schiţe, arată obiectele la care se ataşează schiţa. Show objects that the sketch is attached to - Show objects that the sketch is attached to + Arată obiectele la care schița este atașată When closing a sketch, move camera back to where it was before the sketch was opened. - When closing a sketch, move camera back to where it was before the sketch was opened. + Atunci când închideți o schiță, mutați camera foto înapoi acolo unde era înainte ca schița să fie deschisă. @@ -4281,35 +4417,35 @@ Defaults to: %N = %V When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - When entering edit mode, force orthographic view of camera. -Works only when "Restore camera position after editing" is enabled. + La introducerea modului de editare, forțați vizualizarea ortografică a camerei. +Funcționează numai când este activată opțiunea "Restaurați poziția camerei după editare". Force orthographic camera when entering edit - Force orthographic camera when entering edit + Forțează camera ortogonală la introducerea editării Open a sketch in Section View mode by default. Then objects are only visible behind the sketch plane. - Open a sketch in Section View mode by default. -Then objects are only visible behind the sketch plane. + Deschideți o schiță în modul View secțiune în mod implicit. +Apoi obiectele sunt vizibile doar în spatele planului schiței. Open sketch in Section View mode - Open sketch in Section View mode + Deschide schița în modul View Secțiune Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. + Notă: aceste setări implicite sunt aplicate schițelor noi. Comportamentul este amintit individual pentru fiecare schiță ca proprietăți în fila Vizualizare. Applies current visibility automation settings to all sketches in open documents. - Applies current visibility automation settings to all sketches in open documents. + Aplică setările curente de automatizare a vizibilității la toate schițele în documente deschise. @@ -4324,7 +4460,7 @@ Then objects are only visible behind the sketch plane. Sketcher - Sketcher + Schiță @@ -4384,11 +4520,11 @@ Then objects are only visible behind the sketch plane. %2 constraints are linking to the endpoints. The constraints have been listed in Report view (menu View -> Panels -> Report view). Click "Swap endpoints in constraints" button to reassign endpoints. Do this only once to sketches created in FreeCAD older than v0.15 - %1 reversed external-geometry arcs were found. Their endpoints are encircled in 3d view. + Au fost găsite %1 arcuri inversate din punct de vedere geometria externă. extremitățile lor sunt încercate în vizualizarea 3d. -%2 constraints are linking to the endpoints. The constraints have been listed in Report view (menu View -> Panels -> Report view). +%2 constrângeri se leagă la punctele finale. Constrângerile au fost listate în vizualizarea raport (meniu View -> Panouri -> Vizualizare raport). -Click "Swap endpoints in constraints" button to reassign endpoints. Do this only once to sketches created in FreeCAD older than v0.15 +Apăsați butonul "Swap endpoints" pentru a realoca punctele de sfârșit. Faceți acest lucru o singură dată pentru schițele create în FreeCAD mai vechi de v0.15 @@ -4442,22 +4578,22 @@ However, no constraints linking to the endpoints were found. No degenerated geometry - No degenerated geometry + Nicio geometrie degenerată No degenerated geometry found - No degenerated geometry found + Nicio geometrie degenerată găsită Degenerated geometry - Degenerated geometry + Geometrie degenerată %1 degenerated geometry found - %1 degenerated geometry found + %1 geometrie degenerată găsită @@ -4470,22 +4606,22 @@ However, no constraints linking to the endpoints were found. Check to toggle filters - Check to toggle filters + Verificați pentru a comuta filtrele Click to show filters - Click to show filters + Click pentru a afișa filtrele Filters - Filters + Filtre Show/hide all listed constraints from 3D view. (same as ticking/unticking all listed constraints in list below) - Show/hide all listed constraints from 3D view. (same as ticking/unticking all listed constraints in list below) + Arată/ascunde toate constrângerile listate din vizualizarea 3D. (identic cu bifarea/debifarea tuturor constrângerilor din lista de mai jos) @@ -4493,40 +4629,40 @@ However, no constraints linking to the endpoints were found. Setari - + Constraints Constraints - + Auto constraints Constrângeri automate - + Auto remove redundants - Auto remove redundants + Șterge automat redundantele - + Show only filtered Constraints - Show only filtered Constraints + Arată doar constrângerile filtrate - + Extended information (in widget) - Extended information (in widget) + Informaţii extinse (în widget) - + Hide internal alignment (in widget) - Hide internal alignment (in widget) + Ascunde aliniere internă (în widget) - - - - + + + + Error Eroare @@ -4541,17 +4677,17 @@ However, no constraints linking to the endpoints were found. Check to toggle filters - Check to toggle filters + Verificați pentru a comuta filtrele Click to show filters - Click to show filters + Click pentru a afișa filtrele Filters - Filters + Filtre @@ -4559,122 +4695,122 @@ However, no constraints linking to the endpoints were found. Setari - - - - - - - - - - + + + + + + + + + + Construction Construcţie - + Elements Elemente - - - - + + + + Point Punct - - - - - - - - - - + + + + + + + + + + Internal - Internal + Intern - - - - + + + + Line Linie - - - - + + + + Arc Arc - - - - + + + + Circle Cerc - - - - + + + + Ellipse Elipsa - - - - + + + + Elliptical Arc Arc eliptic - - - - + + + + Hyperbolic Arc Arc hiperbolic - - - - + + + + Parabolic Arc Arc parabolic - - - - + + + + BSpline BSpline - - - - + + + + Other Altceva - + Extended information - Extended information + Informații suplimentare @@ -4687,37 +4823,37 @@ However, no constraints linking to the endpoints were found. Auto update - Auto update + Actualizare automată Executes a recomputation of active document after every sketch action - Executes a recomputation of active document after every sketch action + Execută o recalculare a documentului activ după fiecare acţiune de schiţă Click to select the conflicting constraints. - Click to select the conflicting constraints. + Faceți clic pentru a selecta constrângerile conflictuale. Click to select the redundant constraints. - Click to select the redundant constraints. + Click pentru a selecta constrângerile redundante. The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. - The sketch has unconstrained elements giving rise to those Degrees Of Freedom. Click to select the unconstrained elements. + Schița are elemente fără constrângeri care dau naștere acelor grade de libertate. Faceți clic pentru a selecta elementele fără constrângeri. Click to select the malformed constraints. - Click to select the malformed constraints. + Click pentru a selecta constrângerile informate. Some constraints in combination are partially redundant. Click to select the partially redundant constraints. - Some constraints in combination are partially redundant. Click to select the partially redundant constraints. + Unele constrângeri combinate sunt parțial redundante. Faceți clic pentru a selecta constrângerile parțial redundante. @@ -4738,24 +4874,24 @@ However, no constraints linking to the endpoints were found. Open and non-manifold vertexes - Open and non-manifold vertexes + Deschide și nenumărate noduri Highlights open and non-manifold vertexes that could lead to error if sketch is used to generate solids This is purely based on topological shape of the sketch and not on its geometry/constrain set. - Highlights open and non-manifold vertexes that could lead to error if sketch is used to generate solids -This is purely based on topological shape of the sketch and not on its geometry/constrain set. + Evidențiază versuri deschise și nenumărate care ar putea duce la eroare dacă schița este folosită pentru a genera solide +Acesta este bazat doar pe forma topologică a schiței și nu pe setul său geometrie/constrângere. Highlight troublesome vertexes - Highlight troublesome vertexes + Evidențiază texte problematice Fixes found missing coincidences by adding extra coincident constrains - Fixes found missing coincidences by adding extra coincident constrains + Fixele au găsit coincidențe lipsă prin adăugarea unor constrângeri suplimentare pentru coincidente @@ -4770,12 +4906,12 @@ This is purely based on topological shape of the sketch and not on its geometry/ Defines the X/Y tolerance inside which missing coincidences are searched. - Defines the X/Y tolerance inside which missing coincidences are searched. + Definește toleranța X/Y în interiorul căreia sunt căutate coincidențele lipsă. If checked, construction geometries are ignored in the search - If checked, construction geometries are ignored in the search + Dacă este bifat, geometriile de construcție sunt ignorate în căutare @@ -4786,8 +4922,8 @@ This is purely based on topological shape of the sketch and not on its geometry/ Finds and displays missing coincidences in the sketch. This is done by analyzing the sketch geometries and constraints. - Finds and displays missing coincidences in the sketch. -This is done by analyzing the sketch geometries and constraints. + Găsește și afișează coincidențele care lipsesc în schiță. +Acest lucru se realizează prin analizarea geometrelor și constrângerilor schiței. @@ -4812,17 +4948,17 @@ This is done by analyzing the sketch geometries and constraints. Finds invalid/malformed constrains in the sketch - Finds invalid/malformed constrains in the sketch + Găsește constrângeri invalide/incorecte în schiță Tries to fix found invalid constraints - Tries to fix found invalid constraints + Încercări de rezolvare a constrângerilor găsite nevalide Deletes constraints referring to external geometry - Deletes constraints referring to external geometry + Şterge constrângerile care se referă la geometria externă @@ -4832,17 +4968,17 @@ This is done by analyzing the sketch geometries and constraints. Degenerated geometry - Degenerated geometry + Geometrie degenerată Finds degenerated geometries in the sketch - Finds degenerated geometries in the sketch + Găsește geometrele degenerate în schiță Tries to fix found degenerated geometries - Tries to fix found degenerated geometries + Încercări pentru a rezolva geometriile degenerate găsite @@ -4852,12 +4988,12 @@ This is done by analyzing the sketch geometries and constraints. Finds reversed external geometries - Finds reversed external geometries + Găsește geometrele externe inversate Fixes found reversed external geometries by swapping their endpoints - Fixes found reversed external geometries by swapping their endpoints + Remedierea geometrelor externe inversate prin schimbarea criteriilor finale de evaluare @@ -4872,7 +5008,7 @@ This is done by analyzing the sketch geometries and constraints. Enables/updates constraint orientation locking - Enables/updates constraint orientation locking + Activează/actualizarea constrângerilor de orientare @@ -4882,7 +5018,7 @@ This is done by analyzing the sketch geometries and constraints. Disables constraint orientation locking - Disables constraint orientation locking + Dezactivează blocarea orientării constrângerilor @@ -4893,112 +5029,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Editaţi schiţa - + A dialog is already open in the task panel O fereastră de dialog este deja deschisă în fereastra de sarcini - + Do you want to close this dialog? Doriţi să închideţi această fereastră de dialog? - + Invalid sketch Schiță nevalidă - + Do you want to open the sketch validation tool? Doriți să să deschideți scula de validare a schiței? - + The sketch is invalid and cannot be edited. Schița nu este validă și nu poate fi editată. - + Please remove the following constraint: Înlătură urmatoarea constrângere: - + Please remove at least one of the following constraints: Înlaturaţi cel puţin una din urmatoarele constrângeri: - + Please remove the following redundant constraint: Înlăturaţi urmatoarele constrângeri redundante: - + Please remove the following redundant constraints: Înlăturaţi urmatoarele constrângeri redundante: - + The following constraint is partially redundant: - The following constraint is partially redundant: + Următoarea constrângere este parțial redundantă: - + The following constraints are partially redundant: - The following constraints are partially redundant: + Următoarele constrângeri sunt parțial redundante: - + Please remove the following malformed constraint: - Please remove the following malformed constraint: + Eliminați următoarele constrângeri informate: - + Please remove the following malformed constraints: - Please remove the following malformed constraints: + Eliminați următoarele constrângeri informate: - + Empty sketch Schita goala - - - Over-constrained: - Over-constrained: - - - - Malformed constraints: - Malformed constraints: - - Redundant constraints: - Redundant constraints: + Over-constrained: + Supraconstrânse: - Partially redundant: - Partially redundant: + Malformed constraints: + Constrângeri incorecte: - Solver failed to converge - Solver failed to converge + Redundant constraints: + Constrângeri redundante: - + + Partially redundant: + Parţial redundant: + + + + Solver failed to converge + Rezolvitorul nu a putut converge + + + Under constrained: - Under constrained: + Sub constrângeri: - + %n DoF(s) %n DoF(s) @@ -5007,9 +5143,9 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained - Fully constrained + Complet constrâns @@ -5063,7 +5199,7 @@ This is done by analyzing the sketch geometries and constraints. Switches between showing and hiding the control point weight for all B-splines - Switches between showing and hiding the control point weight for all B-splines + Comută între afişarea şi ascunderea greutăţii punctului de control pentru toate B-splines @@ -5116,7 +5252,7 @@ This is done by analyzing the sketch geometries and constraints. Fix the radius/diameter of a circle or an arc - Fix the radius/diameter of a circle or an arc + Repară raza/diametrul unui cerc sau al unui arc @@ -5133,7 +5269,7 @@ This is done by analyzing the sketch geometries and constraints. Fix the radius/diameter of a circle or an arc - Fix the radius/diameter of a circle or an arc + Repară raza/diametrul unui cerc sau al unui arc @@ -5178,7 +5314,7 @@ This is done by analyzing the sketch geometries and constraints. Create an arc of ellipse by its center, major radius, and endpoints - Create an arc of ellipse by its center, major radius, and endpoints + Creaţi un arc de elipsă definit prin centrul său, raza majoră şi puncte finale @@ -5187,7 +5323,7 @@ This is done by analyzing the sketch geometries and constraints. Create an arc of hyperbola by its center, major radius, and endpoints - Create an arc of hyperbola by its center, major radius, and endpoints + Creaţi un arc de hiperbolă definit prin centrul său, raza majoră şi puncte finale @@ -5196,7 +5332,7 @@ This is done by analyzing the sketch geometries and constraints. Create an arc of parabola by its focus, vertex, and endpoints - Create an arc of parabola by its focus, vertex, and endpoints + Creaţi un arc de parabolă prin focalizarea, nodul şi punctele sale finale @@ -5246,7 +5382,7 @@ This is done by analyzing the sketch geometries and constraints. Creates a radius between two lines - Creates a radius between two lines + Creează o rază între două linii @@ -5305,7 +5441,7 @@ This is done by analyzing the sketch geometries and constraints. Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Fillet care păstrează constrângerile și punctul de intersecție @@ -5402,8 +5538,8 @@ This is done by analyzing the sketch geometries and constraints. Current attachment mode is incompatible with the new selection. Select the method to attach this sketch to selected objects. - Current attachment mode is incompatible with the new selection. -Select the method to attach this sketch to selected objects. + Modul de atașare curent este incompatibil cu noua selecție. +Selectați metoda pentru a atașa această schiță la obiectele selectate. @@ -5469,7 +5605,7 @@ Doriți să fie detașată de suport? DOF - DOF + DOF @@ -5479,7 +5615,7 @@ Doriți să fie detașată de suport? Forces recomputation of active document - Forces recomputation of active document + Forța de recalculare a documentului activ @@ -5497,16 +5633,16 @@ Doriți să fie detașată de suport? Default solver: - Default solver: + Rezolvitorul implicit: Solver is used for solving the geometry. LevenbergMarquardt and DogLeg are trust region optimization algorithms. BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. - Solver is used for solving the geometry. -LevenbergMarquardt and DogLeg are trust region optimization algorithms. -BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. + Rezolvitorul este folosit pentru a rezolva geometria. +LevenbergMarquardt și DogLeg sunt algoritmi de optimizare a regiunii de încredere. +Rezolvitorul BFGS folosește algoritmul Broyden-Fletcher–Goldfarb-Shanno. @@ -5539,7 +5675,7 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Step type used in the DogLeg algorithm - Step type used in the DogLeg algorithm + Tipul de pas folosit în algoritmul DogLeg @@ -5564,12 +5700,12 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Maximum iterations: - Maximum iterations: + Număr maxim de iterații: Maximum iterations to find convergence before solver is stopped - Maximum iterations to find convergence before solver is stopped + Maximul de iterații pentru a găsi convergența înainte ca Rezolvitorul să fie oprit @@ -5584,7 +5720,7 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Maximum iterations will be multiplied by number of parameters - Maximum iterations will be multiplied by number of parameters + Numărul maxim de iterații va fi multiplicat cu numărul de parametri @@ -5600,8 +5736,8 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Threshold for squared error that is used to determine whether a solution converges or not - Threshold for squared error that is used -to determine whether a solution converges or not + Pragul pentru eroare la pătrat care este folosit +pentru a determina dacă o soluție converge sau nu @@ -5611,16 +5747,16 @@ to determine whether a solution converges or not QR algorithm: - QR algorithm: + QR algorithm: During diagnosing the QR rank of matrix is calculated. Eigen Dense QR is a dense matrix QR with full pivoting; usually slower Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster - During diagnosing the QR rank of matrix is calculated. -Eigen Dense QR is a dense matrix QR with full pivoting; usually slower -Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster + În timpul diagnosticării se calculează rangul matricei QR. +Eigen Dense QR este o matrice densă QR cu pivot complet; de obicei mai lent +Algoritmul QR Eigen Sparse este optimizat pentru matrici dispersați; de obicei mai repede @@ -5640,7 +5776,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster During a QR, values under the pivot threshold are treated as zero - During a QR, values under the pivot threshold are treated as zero + În timpul unei RC, valorile sub pragul pivot sunt tratate ca zero @@ -5655,12 +5791,12 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Redundant solver: - Redundant solver: + Rezolvitor redundant: Solver used to determine whether a group is redundant or conflicting - Solver used to determine whether a group is redundant or conflicting + Rezolvitor utilizat pentru a determina dacă un grup este redundant sau conflictual @@ -5670,12 +5806,12 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Redundant max. iterations: - Redundant max. iterations: + Maxim iterații redundante: Same as 'Maximum iterations', but for redundant solving - Same as 'Maximum iterations', but for redundant solving + La fel ca „Maximele iterații”, dar pentru soluționarea redundantă @@ -5685,12 +5821,12 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Redundant sketch size multiplier: - Redundant sketch size multiplier: + Multiplicator dimensiune schiță redundantă: Same as 'Sketch size multiplier', but for redundant solving - Same as 'Sketch size multiplier', but for redundant solving + La fel ca 'Multiplicatorul mărimii schiței', dar pentru rezolvarea redundantă @@ -5700,12 +5836,12 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Redundant convergence - Redundant convergence + Convergenţă redundantă Same as 'Convergence', but for redundant solving - Same as 'Convergence', but for redundant solving + La fel ca „Convergența”, dar pentru soluționarea redundantă @@ -5720,12 +5856,12 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Console debug mode: - Console debug mode: + Mod depanare consolă: Verbosity of console output - Verbosity of console output + Verbosity of console output @@ -5761,9 +5897,9 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more - and %1 more + și încă %1 @@ -5771,17 +5907,17 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster P&rofiles - P&rofiles + P&rofiles S&ketch - S&ketch + &Schiță Sketcher - Sketcher + Schiță @@ -5801,7 +5937,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Sketcher B-spline tools - Sketcher B-spline tools + Unelte B-spline Sketcher @@ -5814,12 +5950,12 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Creates a hexagonal profile - Creates a hexagonal profile + Creează un profil hexagonal Creates a hexagonal profile in the sketch - Creates a hexagonal profile in the sketch + Creează un profil hexagonal în schiță @@ -5833,22 +5969,22 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Grid settings - Grid settings + Setări grilă A grid will be shown - A grid will be shown + O grilă va fi afișată Automatically adapt grid spacing based on the viewer dimensions. - Automatically adapt grid spacing based on the viewer dimensions. + Adaptează automat spațierea grilei pe baza dimensiunilor vizualizatorului. Grid Auto Spacing - Grid Auto Spacing + Spațiere automată grilă @@ -5859,45 +5995,45 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Distance between two subsequent grid lines. If 'Grid Auto Spacing' is enabled, will be used as base value. - Distance between two subsequent grid lines. -If 'Grid Auto Spacing' is enabled, will be used as base value. + Distanța dintre două linii ulterioare de grilă. +Dacă 'Spațiere automată Grid' este activată, va fi folosită ca valoare de bază. Pixel size threshold - Pixel size threshold + Pragul dimensiunii pixelilor While using 'Grid Auto Spacing' this sets a threshold in pixel to the grid spacing. The grid spacing change if it becomes smaller than this number of pixel. - While using 'Grid Auto Spacing' this sets a threshold in pixel to the grid spacing. -The grid spacing change if it becomes smaller than this number of pixel. + În timp ce se folosește „Spațiere automată în grilă”, acest lucru stabilește un prag în pixeli pentru spațiul grilei. +Schimbarea spațierii grilei dacă devine mai mică decât acest număr de pixeli. Grid display - Grid display + Afișare grilă Minor grid lines - Minor grid lines + Linii de grilă minore Major grid lines - Major grid lines + Linii grilă majore Major grid line every: - Major grid line every: + Mare linie grilă la fiecare: Every N lines there will be a major line. Set to 1 to disable major lines. - Every N lines there will be a major line. Set to 1 to disable major lines. + Fiecare N linii va fi o linie majoră. Stabiliți la 1 pentru a dezactiva liniile principale. @@ -5908,7 +6044,7 @@ The grid spacing change if it becomes smaller than this number of pixel. Line pattern used for grid lines. - Line pattern used for grid lines. + Modelul de linie utilizat pentru liniile de grilă. @@ -5919,7 +6055,7 @@ The grid spacing change if it becomes smaller than this number of pixel. Distance between two subsequent grid lines - Distance between two subsequent grid lines + Distanța dintre două linii grilă ulterioare @@ -5930,12 +6066,12 @@ The grid spacing change if it becomes smaller than this number of pixel. Line pattern used for grid division. - Line pattern used for grid division. + Model de linie utilizat pentru diviziunea rețelei. Distance between two subsequent division lines - Distance between two subsequent division lines + Distanța dintre două linii de divizare ulterioare @@ -5943,22 +6079,22 @@ The grid spacing change if it becomes smaller than this number of pixel. Grid Auto Spacing - Grid Auto Spacing + Spațiere automată grilă Resize grid automatically depending on zoom. - Resize grid automatically depending on zoom. + Redimensionează grila automat în funcție de zoom. Spacing - Spacing + Spațiere Distance between two subsequent grid lines - Distance between two subsequent grid lines + Distanța dintre două linii grilă ulterioare @@ -5966,12 +6102,12 @@ The grid spacing change if it becomes smaller than this number of pixel. Activate Grid - Activate Grid + Activare grilă Activate grid and grid settings - Activate grid and grid settings + Activează setările de grilă și grilă @@ -5979,18 +6115,18 @@ The grid spacing change if it becomes smaller than this number of pixel. The Sketch has malformed constraints! - The Sketch has malformed constraints! + Schița a malformat constrângerile! The Sketch has partially redundant constraints! - The Sketch has partially redundant constraints! + Schița are constrângeri parțial redundante! Parabolas were migrated. Migrated files won't open in previous versions of FreeCAD!! - Parabolas were migrated. Migrated files won't open in previous versions of FreeCAD!! + Parabolele au fost migrate. Fișierele migrate nu vor fi deschise în versiunile anterioare de FreeCAD! @@ -6010,12 +6146,12 @@ The grid spacing change if it becomes smaller than this number of pixel. Interpolate B-spline - Interpolate B-spline + Interpolat B-spline Create a B-spline by interpolation, i.e. via knots in the sketch. - Create a B-spline by interpolation, i.e. via knots in the sketch. + Creaţi o curbă B-spline prin interpolare, adică prin nodurile din schiţă. @@ -6023,12 +6159,12 @@ The grid spacing change if it becomes smaller than this number of pixel. Interpolate periodic B-spline - Interpolate periodic B-spline + Interpolat periodic B-spline Create a periodic B-spline by interpolation, i.e. via knots in the sketch. - Create a periodic B-spline by interpolation, i.e. via knots in the sketch. + Creaţi o curbă B-spline periodică prin interpolare, adică prin nodurile din schiţă. @@ -6036,13 +6172,13 @@ The grid spacing change if it becomes smaller than this number of pixel. B-spline by knots - B-spline by knots + B-spline definită prin noduri Create a B-spline by knots - Create a B-spline by knots + Creaţi o curbă B-spline cu noduri @@ -6050,13 +6186,13 @@ The grid spacing change if it becomes smaller than this number of pixel. Periodic B-spline by knots - Periodic B-spline by knots + B-spline periodic cu noduri Create a periodic B-spline by knots - Create a periodic B-spline by knots + Creaţi o curbă B-spline periodică cu noduri @@ -6064,34 +6200,34 @@ The grid spacing change if it becomes smaller than this number of pixel. Snap to objects - Snap to objects + Aleargă la obiecte New points will snap to the currently preselected object. It will also snap to the middle of lines and arcs. - New points will snap to the currently preselected object. It will also snap to the middle of lines and arcs. + Punctele noi se vor fixa la obiectul preselectat în prezent. De asemenea, se va fixa în mijlocul liniilor şi arcurilor. Snap to Grid - Snap to Grid + Aleargă la grilă New points will snap to the nearest grid line. Points must be set closer than a fifth of the grid spacing to a grid line to snap. - New points will snap to the nearest grid line. -Points must be set closer than a fifth of the grid spacing to a grid line to snap. + Punctele noi se vor fixa la cea mai apropiată linie de grilă. +Punctele trebuie să fie mai apropiate de o cincime din spațierea grilei de o linie grilă pentru ancorare. Snap angle - Snap angle + Unghiul de ancorare Angular step for tools that use 'Snap at Angle' (line for instance). Hold CTRL to enable 'Snap at Angle'. The angle start from the East axis (horizontal right) - Angular step for tools that use 'Snap at Angle' (line for instance). Hold CTRL to enable 'Snap at Angle'. The angle start from the East axis (horizontal right) + Etapa unghiulară pentru instrumentele care folosesc „Snap at Angle” (de exemplu, linia). Țineți apăsat CTRL pentru a activa 'Snap la Angle'. Unghiul începe din axa de est (orizontal în dreapta) @@ -6099,12 +6235,49 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle Snap - Toggle Snap + Unghi de ancorare Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings - Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + Comută toate funcționalitățile de ancorare. În meniu puteți comuta individual 'Snap to Grid', 'Snap to Objects' și alte setări de ancorare + + + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometria construcției + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts index 990c760875..8f973c1e67 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Копия + Create a carbon copy + Create a carbon copy @@ -1095,8 +1095,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Внешняя геометрия + Create an external geometry + Create an external geometry @@ -1979,11 +1979,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Добавить внешнюю геометрию - - - Add carbon copy - Добавить копию - Add slot @@ -2071,9 +2066,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Обновить ограничения виртуального пространства @@ -2083,12 +2078,12 @@ invalid constraints, degenerated geometry, etc. Добавить автоматические ограничения - + Swap constraint names Изменить имена ограничений - + Rename sketch constraint Переименовать ограничение эскиза @@ -2117,6 +2112,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Добавить точку узла + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2232,10 +2232,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Sketcher @@ -3088,8 +3088,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Точно две кривые должны заканчиваться в выбранной точке, чтобы можно было их соединить. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3167,12 +3167,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Для удаления выравнивания осей требуется выбрать по крайней мере один не-внешний геометрический элемент - + Unsupported visual layer operation Неподдерживаемая операция визуального слоя - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted В настоящее время не поддерживается перемещение внешней геометрии на другой визуальный слой. Внешняя геометрия будет опущена @@ -3366,62 +3366,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Изменить значение - + Toggle to/from reference Ссылка На / от - + Deactivate Деактивировать - + Activate Aктивировать - + Show constraints Показать ограничения - + Hide constraints Скрыть ограничения - + Rename Переименовать - + Center sketch По центру эскиза - + Delete Удалить - + Swap constraint names Изменить имена ограничений - + Unnamed constraint Неименованные ограничения - + Only the names of named constraints can be swapped. Только имена именованных ограничений могут быть заменены. @@ -3504,72 +3509,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal Обычные - + Construction Конструктор - + Internal Внутренний - + External Внешний - + All types Все типы - + Point Точка - + Line Линия - + Circle Окружность - + Ellipse Эллипс - + Arc of circle Дуга окружности - + Arc of ellipse Дуга эллипса - + Arc of hyperbola Дуга гиперболы - + Arc of parabola Дуга параболы - + B-Spline B-сплайн @@ -3577,12 +3582,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Точка на объекте + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Симметрично + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Горизонтальное расстояние + + + + Vertical Distance + Вертикальное расстояние + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Переключить вспомогательную геометрию + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Слой - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Скрыто + + + Delete Удалить @@ -4488,40 +4623,40 @@ However, no constraints linking to the endpoints were found. Настройки - + Constraints Ограничения - + Auto constraints Автоматические ограничения - + Auto remove redundants Автоудаление избыточных ограничений - + Show only filtered Constraints Показать только отфильтрованные ограничения - + Extended information (in widget) Расширенная информация (в виджете) - + Hide internal alignment (in widget) Скрыть внутреннее выравнивание (в виджете) - - - - + + + + Error Ошибки @@ -4554,120 +4689,120 @@ However, no constraints linking to the endpoints were found. Настройки - - - - - - - - - - + + + + + + + + + + Construction Конструктор - + Elements Элементы - - - - + + + + Point Точка - - - - - - - - - - + + + + + + + + + + Internal Внутренний - - - - + + + + Line Линия - - - - + + + + Arc Дуга - - - - + + + + Circle Окружность - - - - + + + + Ellipse Эллипс - - - - + + + + Elliptical Arc Дуга эллипса - - - - + + + + Hyperbolic Arc Гиперболическая дуга - - - - + + + + Parabolic Arc Параболическая дуга - - - - + + + + BSpline Bсплайн - - - - + + + + Other Нечто - + Extended information Расширенная информация @@ -4888,112 +5023,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Редактировать эскиз - + A dialog is already open in the task panel Диалог уже открыт в панели задач - + Do you want to close this dialog? Вы хотите закрыть этот диалог? - + Invalid sketch Эскиз повреждён - + Do you want to open the sketch validation tool? Открыть инструмент проверки наброска? - + The sketch is invalid and cannot be edited. Эскиз содержит ошибки и не может быть изменен. - + Please remove the following constraint: Пожалуйста, удалите следующие ограничения: - + Please remove at least one of the following constraints: Пожалуйста, удалите по крайней мере одно из следующих ограничений: - + Please remove the following redundant constraint: Пожалуйста, удалите следующие избыточные ограничения: - + Please remove the following redundant constraints: Пожалуйста, удалите следующие избыточные ограничения: - + The following constraint is partially redundant: Следующее ограничение частично избыточно: - + The following constraints are partially redundant: Следующие ограничения частично избыточны: - + Please remove the following malformed constraint: Пожалуйста, удалите следующее искаженное ограничение: - + Please remove the following malformed constraints: Пожалуйста, удалите следующие некорректые ограничения: - + Empty sketch Эскиз не содержащий элементов - + Over-constrained: Чрезмерно ограничено: - + Malformed constraints: Неправильные ограничения: - + Redundant constraints: Избыточные ограничения: - + Partially redundant: Частично избыточны: - + Solver failed to converge Решатель не смог сместиться - + Under constrained: Без ограничений: - + %n DoF(s) %n DoF(Степени свободы) @@ -5003,7 +5138,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Полностью ограничен @@ -5756,7 +5891,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more и еще %1 @@ -6102,4 +6237,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Вкл/выкл все функции привязки. В меню вы можете индивидуально переключиться в Grid, «Привязать к объектам» и далее привязать + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Вспомогательная геометрия + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts index ca0ca7842d..14acecedd2 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Kopija, V vednost (za epošto) + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ glede na črto ali tretjo točko CmdSketcherExternal - External geometry - Zunanja geometrija + Create an external geometry + Create an external geometry @@ -1983,11 +1983,6 @@ neveljavna omejila, izrojene geometrije, ... Add external geometry Dodaj zunanjo geometrijo - - - Add carbon copy - Dodaj kopijo - Add slot @@ -2075,9 +2070,9 @@ neveljavna omejila, izrojene geometrije, ... - - - + + + Update constraint's virtual space Posodobi navidezni prostor omejila @@ -2087,12 +2082,12 @@ neveljavna omejila, izrojene geometrije, ... Dodaj samodejna omejila - + Swap constraint names Zamenjaj imeni omejil - + Rename sketch constraint Preimenuj očrtno omejilo @@ -2121,6 +2116,11 @@ neveljavna omejila, izrojene geometrije, ... Add Knot Point Dodaj vozliščno točko + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2236,10 +2236,10 @@ neveljavna omejila, izrojene geometrije, ... QObject - + Sketcher Očrtovalnik @@ -3094,8 +3094,8 @@ Dovoljene kombinacije: dve krivulji, končna točka in krivulja, dve končni to - Exactly two curve should end at the selected point to be able to join them. - Natanko dve krvulji se morata končati v izbrani točki, če ju želite združiti. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3173,12 +3173,12 @@ Dovoljene kombinacije: dve krivulji, končna točka in krivulja, dve končni to Za ukinitev poravnave z osmi mora biti izbrana vsaj ena nezunanja geometrijska prvina - + Unsupported visual layer operation Nepodprto vidno dejanje plasti - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted Trenutno ni podprto premikanje zunanjih geometrij v drugo videzno plast. Zunanje gometrije bodo opuščene @@ -3373,62 +3373,67 @@ Zaustavljati, Zapirati (pot), Zastirati (svetlobo, pogled) SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Spremeni vrednost - + Toggle to/from reference Preklopi k/od sklica - + Deactivate Onemogoči - + Activate Omogoči - + Show constraints Prikaži omejila - + Hide constraints Skrij omejila - + Rename Preimenuj - + Center sketch Usredini očrt - + Delete Izbriši - + Swap constraint names Zamenjaj imeni omejil - + Unnamed constraint Neimenovana omejilo - + Only the names of named constraints can be swapped. Zamenjati je mogoče le imena poimenovanih omejil. @@ -3511,72 +3516,72 @@ Zaustavljati, Zapirati (pot), Zastirati (svetlobo, pogled) SketcherGui::ElementFilterList - + Normal Običajno - + Construction Pomožni način - + Internal Notranja - + External Zunanji - + All types Vse vrste - + Point Točka - + Line Črta - + Circle Krog - + Ellipse Elipsa - + Arc of circle Krožni lok - + Arc of ellipse Eliptični lok - + Arc of hyperbola Hiperbolični lok - + Arc of parabola Paraboličen lok - + B-Spline B-zlepek @@ -3584,12 +3589,142 @@ Zaustavljati, Zapirati (pot), Zastirati (svetlobo, pogled) SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Točka na predmetu + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Somerno + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Vodoravni odmik + + + + Vertical Distance + Navpični odmik + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Preklopi pomožno geometrijo + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Plast - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Skrito + + + Delete Izbriši @@ -4495,40 +4630,40 @@ However, no constraints linking to the endpoints were found. Nastavitve - + Constraints Constraints - + Auto constraints Samoomejila - + Auto remove redundants Samodejno odstrani čezmernosti - + Show only filtered Constraints Prikaži le presejana omejila - + Extended information (in widget) Razširjena informacija (v gradniku) - + Hide internal alignment (in widget) Skrij notranjo poravnavo (v gradniku) - - - - + + + + Error Napaka @@ -4561,120 +4696,120 @@ However, no constraints linking to the endpoints were found. Nastavitve - - - - - - - - - - + + + + + + + + + + Construction Pomožni način - + Elements Prvine - - - - + + + + Point Točka - - - - - - - - - - + + + + + + + + + + Internal Notranja - - - - + + + + Line Črta - - - - + + + + Arc Lok - - - - + + + + Circle Krog - - - - + + + + Ellipse Elipsa - - - - + + + + Elliptical Arc Eliptični lok - - - - + + + + Hyperbolic Arc Hiperbolični Lok - - - - + + + + Parabolic Arc Parabolični Lok - - - - + + + + BSpline B-zlepek - - - - + + + + Other Drugo - + Extended information Podrobnejši podatki @@ -4895,112 +5030,112 @@ Izvede se s pregledom geometrij in omejil očrta. SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Neveljaven očrt - + Do you want to open the sketch validation tool? Ali želite odprti orodje za preverjanje veljavnosti očrta? - + The sketch is invalid and cannot be edited. Očrt je neveljaven in ga ni mogoče urejati. - + Please remove the following constraint: Odstranite naslednjo omejilo: - + Please remove at least one of the following constraints: Odstranite vsaj eno od naslednjih omejil: - + Please remove the following redundant constraint: Odstranite naslednje čezmerno omejilo: - + Please remove the following redundant constraints: Odstranite naslednja čezmerna omejila: - + The following constraint is partially redundant: Naslednje omejilo je deloma čezmerno: - + The following constraints are partially redundant: Naslednja omejila so deloma čezmerna: - + Please remove the following malformed constraint: Odstranite naslednje narobe oblikovano omejilo: - + Please remove the following malformed constraints: Odstranite naslednja narobe oblikovana omejila: - + Empty sketch Prazen očrt - + Over-constrained: Preomejeno: - + Malformed constraints: Narobe oblikovana omejila: - + Redundant constraints: Čezmerna omejila: - + Partially redundant: Delno čezmerno: - + Solver failed to converge Reševalniku je zbliževanje spodletelo - + Under constrained: Podomejeno: - + %n DoF(s) %n prostostna stopnja @@ -5010,7 +5145,7 @@ Izvede se s pregledom geometrij in omejil očrta. - + Fully constrained Polnoomejen @@ -5765,7 +5900,7 @@ Eigen Sparse QR algoritem je optimiziran za redke razpredelnice; običajno hitre ViewProviderSketch - + and %1 more in še %1 @@ -6111,4 +6246,41 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Preklopi vse pripenjanje. V meniju lahko posamično preklopite "Pripenjanje na mrežo", Pripenjanje na predmete" in druge nastavitve pripenjanja + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Pomožna geometrija + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr-CS.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr-CS.ts index f13dd82020..32383fbdad 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr-CS.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr-CS.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Indigo kopija + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ u odnosu na pravu ili treću tačku CmdSketcherExternal - External geometry - Spoljna geometrija + Create an external geometry + Create an external geometry @@ -1982,11 +1982,6 @@ nevažeća ograničenja, degenerisanu geometriju, itd. Add external geometry Dodaj spoljašnju geometriju - - - Add carbon copy - Dodaj indigo kopiju - Add slot @@ -2074,9 +2069,9 @@ nevažeća ograničenja, degenerisanu geometriju, itd. - - - + + + Update constraint's virtual space Ažuriraj virtuelni prostor ograničenja @@ -2086,12 +2081,12 @@ nevažeća ograničenja, degenerisanu geometriju, itd. Dodaj automatska ograničenja - + Swap constraint names Zameni imena ograničenja - + Rename sketch constraint Preimenuj ograničenja skice @@ -2120,6 +2115,11 @@ nevažeća ograničenja, degenerisanu geometriju, itd. Add Knot Point Dodaj čvor + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2235,10 +2235,10 @@ nevažeća ograničenja, degenerisanu geometriju, itd. QObject - + Sketcher Sketcher @@ -3093,8 +3093,8 @@ Prihvaćene kombinacije: dve krive; krajnja tačka i kriva; dve krajnje tačke; - Exactly two curve should end at the selected point to be able to join them. - Tačno dve krive treba da se završe u izabranoj tački da bi se mogle spojiti. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3172,12 +3172,12 @@ Prihvaćene kombinacije: dve krive; krajnja tačka i kriva; dve krajnje tačke; Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3371,62 +3371,67 @@ Prihvaćene kombinacije: dve krive; krajnja tačka i kriva; dve krajnje tačke; SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Promeni vrednost - + Toggle to/from reference Toggle to/from reference - + Deactivate Deaktivirati - + Activate Aktivirati - + Show constraints Prikaži ograničenja - + Hide constraints Sakrij ograničenja - + Rename Preimenuj - + Center sketch Centriraj skicu - + Delete Obriši - + Swap constraint names Zameni imena ograničenja - + Unnamed constraint Ograničenje bez naziva - + Only the names of named constraints can be swapped. Samo imena imenovanih ograničenja se mogu zameniti. @@ -3509,72 +3514,72 @@ Prihvaćene kombinacije: dve krive; krajnja tačka i kriva; dve krajnje tačke; SketcherGui::ElementFilterList - + Normal Obične - + Construction Pomoćna geometrija - + Internal Unutrašnji - + External Spoljni - + All types Sve vrste - + Point Tačka - + Line Linija - + Circle Krug - + Ellipse Elipsa - + Arc of circle Kružni luk - + Arc of ellipse Eliptični luk - + Arc of hyperbola Hiperbolični luk - + Arc of parabola Parabolični luk - + B-Spline B-Splajn kriva @@ -3582,12 +3587,142 @@ Prihvaćene kombinacije: dve krive; krajnja tačka i kriva; dve krajnje tačke; SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Tačka na objektu + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simetrično + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horizontalno rastojanje + + + + Vertical Distance + Vertikalno rastojanje + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Pomoćna geometrija + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Sloj - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Zaklonjene + + + Delete Obriši @@ -4496,40 +4631,40 @@ Međutim, nisu pronađena nikakva ograničenja vezana za krajnje tačke.Podešavanja - + Constraints Constraints - + Auto constraints Automatska ograničenja - + Auto remove redundants Automatski uklonite suvišna - + Show only filtered Constraints Prikaži samo filtrirana ograničenja - + Extended information (in widget) Proširene informacije (u panelu) - + Hide internal alignment (in widget) Sakrij unutrašnje poravnanje (u panelu) - - - - + + + + Error Greška @@ -4562,120 +4697,120 @@ Međutim, nisu pronađena nikakva ograničenja vezana za krajnje tačke.Podešavanja - - - - - - - - - - + + + + + + + + + + Construction Pomoćna geometrija - + Elements Elementi - - - - + + + + Point Tačka - - - - - - - - - - + + + + + + + + + + Internal Unutrašnji - - - - + + + + Line Linija - - - - + + + + Arc Kružni luk - - - - + + + + Circle Krug - - - - + + + + Ellipse Elipsa - - - - + + + + Elliptical Arc Eliptični Luk - - - - + + + + Hyperbolic Arc Hiperbolični luk - - - - + + + + Parabolic Arc Parabolični luk - - - - + + + + BSpline B-splajn kriva - - - - + + + + Other Drugo - + Extended information Proširene informacije @@ -4896,112 +5031,112 @@ Ovo se radi analizom geometrije i ograničenja skice. SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Neispravna skica - + Do you want to open the sketch validation tool? Da li želiš da otvoriš alatku za proveru skice? - + The sketch is invalid and cannot be edited. Skica sadrži greške i ne može biti menjana. - + Please remove the following constraint: Ukloni sledeće ograničenje: - + Please remove at least one of the following constraints: Ukloni bar jedno od sledećih ograničenja: - + Please remove the following redundant constraint: Ukloni sledeće suvišno ograničenje: - + Please remove the following redundant constraints: Ukloni sledeća suvišna ograničenja: - + The following constraint is partially redundant: Sledeće ograničenje je suvišno: - + The following constraints are partially redundant: Sledeća ograničenja su suvišna: - + Please remove the following malformed constraint: Ukloni sledeće oštećeno ograničenje: - + Please remove the following malformed constraints: Ukloni sledeće oštećena ograničenja: - + Empty sketch Prazna skica - + Over-constrained: Previše ograničeno: - + Malformed constraints: Oštećena ograničenja: - + Redundant constraints: Suvišna ograničenja: - + Partially redundant: Delimično suvišna: - + Solver failed to converge Solver failed to converge - + Under constrained: Nedovoljno ograničeno: - + %n DoF(s) %n Stepeni slobode @@ -5010,7 +5145,7 @@ Ovo se radi analizom geometrije i ograničenja skice. - + Fully constrained Potpuno ograničen @@ -5765,7 +5900,7 @@ Eigen redak QR algoritam je optimizovan za retke matrice; obično brže ViewProviderSketch - + and %1 more i %1 više @@ -6111,4 +6246,41 @@ Tačke se moraju nalaziti na udaljenosti manjoj od 1/5 razmaka linija mreže da Uključi/Isključi sve funkcije hvatanja. U meniju možeš pojedinačno da prebacuješ 'Uhvati koordinatnu mrežu', 'Uhvati objekte' i ostala podešavanja hvatanja + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Pomoćna geometrija + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts index e535e44731..30384616e8 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Индиго копија + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Спољна геометрија + Create an external geometry + Create an external geometry @@ -1982,11 +1982,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Додај спољашњу геометрију - - - Add carbon copy - Додај индиго копију - Add slot @@ -2074,9 +2069,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Ажурирај виртуелни простор ограничења @@ -2086,12 +2081,12 @@ invalid constraints, degenerated geometry, etc. Додај аутоматска ограничења - + Swap constraint names Замени имена ограничења - + Rename sketch constraint Преименуј ограничење скице @@ -2120,6 +2115,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Додај чвор + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2235,10 +2235,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Sketcher @@ -3093,8 +3093,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Тачно две криве треба да се заврше у изабраној тачки да би се могле спојити. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3172,12 +3172,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3371,62 +3371,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Промени вредност - + Toggle to/from reference Toggle to/from reference - + Deactivate Деактивирати - + Activate Активирати - + Show constraints Прикажи ограничења - + Hide constraints Сакриј ограничења - + Rename Преименуј - + Center sketch Центрирај скицу - + Delete Обриши - + Swap constraint names Замени имена ограничења - + Unnamed constraint Ограничење без назива - + Only the names of named constraints can be swapped. Само имена именованих ограничења се могу заменити. @@ -3509,72 +3514,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal Обичне - + Construction Помоћна геометрија - + Internal Унутрашњи - + External Спољни - + All types Све врсте - + Point Тачка - + Line Линија - + Circle Круг - + Ellipse Елипса - + Arc of circle Кружни лук - + Arc of ellipse Елиптични лук - + Arc of hyperbola Хиперболични лук - + Arc of parabola Параболични лук - + B-Spline Б-сплајн @@ -3582,12 +3587,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Тачка на објекту + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Симетрично + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Хоризонтално растојање + + + + Vertical Distance + Вертикално растојање + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Помоћна геометрија + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Слој - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Заклоњење + + + Delete Обриши @@ -4496,40 +4631,40 @@ However, no constraints linking to the endpoints were found. Подешавања - + Constraints Constraints - + Auto constraints Аутоматска ограничења - + Auto remove redundants Аутоматски уклоните сувишна - + Show only filtered Constraints Прикажи само филтрирана ограничења - + Extended information (in widget) Проширене информације (у панелу) - + Hide internal alignment (in widget) Сакриј унутрашње поравнање (у панелу) - - - - + + + + Error Грешка @@ -4562,120 +4697,120 @@ However, no constraints linking to the endpoints were found. Подешавања - - - - - - - - - - + + + + + + + + + + Construction Помоћна геометрија - + Elements Елементи - - - - + + + + Point Тачка - - - - - - - - - - + + + + + + + + + + Internal Унутрашњи - - - - + + + + Line Линија - - - - + + + + Arc Кружни лук - - - - + + + + Circle Круг - - - - + + + + Ellipse Елипса - - - - + + + + Elliptical Arc Елиптични Лук - - - - + + + + Hyperbolic Arc Хиперболични лук - - - - + + + + Parabolic Arc Параболични лук - - - - + + + + BSpline Б-сплајн крива - - - - + + + + Other Друго - + Extended information Проширене информације @@ -4896,112 +5031,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Измени скицу - + A dialog is already open in the task panel Дијалог је већ отворен у панелу задатака - + Do you want to close this dialog? Да ли желите да затворите овај дијалог? - + Invalid sketch Неисправна скица - + Do you want to open the sketch validation tool? Да ли желиш да отвориш алатку за проверу скице? - + The sketch is invalid and cannot be edited. Скица садржи грешке и не може бити мењана. - + Please remove the following constraint: Уклони следеће ограничење: - + Please remove at least one of the following constraints: Уклони бар једно од следећих ограничења: - + Please remove the following redundant constraint: Уклони следеће сувишно ограничење: - + Please remove the following redundant constraints: Уклони следећа сувишна ограничења: - + The following constraint is partially redundant: Следеће ограничење је сувишно: - + The following constraints are partially redundant: Следећа ограничења су сувишна: - + Please remove the following malformed constraint: Уклони следеће оштећено ограничење: - + Please remove the following malformed constraints: Уклони следеће оштећена ограничења: - + Empty sketch Празна скица - + Over-constrained: Превише ограничено: - + Malformed constraints: Оштећена ограничења: - + Redundant constraints: Сувишна ограничења: - + Partially redundant: Делимично сувишна: - + Solver failed to converge Solver failed to converge - + Under constrained: Недовољно ограничено: - + %n DoF(s) %n Степени слободе @@ -5010,7 +5145,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Потпуно ограничен @@ -5765,7 +5900,7 @@ Eigen редак QR алгоритам је оптимизован за ретк ViewProviderSketch - + and %1 more и %1 више @@ -6111,4 +6246,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Укључи/Искључи све функције хватања. У менију можеш појединачно да пребацујеш 'Ухвати координатну мрежу', 'Ухвати објекте' и остала подешавања хватања + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Помоћна геометрија + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts index 256c0593dd..0120296d67 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - karbonkopia + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ med avseende på en linje eller tredje punkt CmdSketcherExternal - External geometry - Extern geometri + Create an external geometry + Create an external geometry @@ -1984,11 +1984,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Add external geometry - - - Add carbon copy - Add carbon copy - Add slot @@ -2076,9 +2071,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Update constraint's virtual space @@ -2088,12 +2083,12 @@ invalid constraints, degenerated geometry, etc. Add auto constraints - + Swap constraint names Kasta om namn på begränsningar - + Rename sketch constraint Rename sketch constraint @@ -2122,6 +2117,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2237,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Skissare @@ -3095,8 +3095,8 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3174,12 +3174,12 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3373,62 +3373,67 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Ändra värde - + Toggle to/from reference Växa till/från referens - + Deactivate Deaktivera - + Activate Aktivera - + Show constraints Visa begränsningar - + Hide constraints Dölj begränsningar - + Rename Döp om - + Center sketch Centrera skiss - + Delete Radera - + Swap constraint names Kasta om namn på begränsningar - + Unnamed constraint Namnlös begränsning - + Only the names of named constraints can be swapped. Bara namnen hos namngivna begränsningar kan kastas om. @@ -3511,72 +3516,72 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk SketcherGui::ElementFilterList - + Normal Normal - + Construction Konstruktion - + Internal Internal - + External External - + All types All types - + Point Punkt - + Line Linje - + Circle Cirkel - + Ellipse Ellips - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3584,12 +3589,142 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Punkt på objekt + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symmetrisk + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horisontellt avstånd + + + + Vertical Distance + Vertikalt avstånd + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Växla konstruktionsgeometri + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Dold + + + Delete Radera @@ -4498,40 +4633,40 @@ Inga begränsningar länkade till slutpunkterna hittades däremot. Inställningar - + Constraints Begränsningar - + Auto constraints Auto begränsningar - + Auto remove redundants Ta bort överflödiga automatiskt - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Fel @@ -4564,120 +4699,120 @@ Inga begränsningar länkade till slutpunkterna hittades däremot. Inställningar - - - - - - - - - - + + + + + + + + + + Construction Konstruktion - + Elements Element - - - - + + + + Point Punkt - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Linje - - - - + + + + Arc Cirkelbåge - - - - + + + + Circle Cirkel - - - - + + + + Ellipse Ellips - - - - + + + + Elliptical Arc Elliptisk båge - - - - + + + + Hyperbolic Arc Hyperbolisk båge - - - - + + + + Parabolic Arc Parabolisk båge - - - - + + + + BSpline BSpline - - - - + + + + Other Övrigt - + Extended information Utökad information @@ -4898,112 +5033,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Redigera skiss - + A dialog is already open in the task panel En dialogruta är redan öppen i uppgiftspanelen - + Do you want to close this dialog? Vill du stänga denna dialogruta? - + Invalid sketch Ogiltig skiss - + Do you want to open the sketch validation tool? Vill du öppna verktyget för skissvalidering? - + The sketch is invalid and cannot be edited. Skissen är ogiltig och kan inte redigeras. - + Please remove the following constraint: Ta bort följande begränsning: - + Please remove at least one of the following constraints: Ta bort minst en av följande begränsningar: - + Please remove the following redundant constraint: Ta bort följande redundanta begränsningen: - + Please remove the following redundant constraints: Ta bort följande redundanta begränsningarna: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Tom skiss - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -5011,7 +5146,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fullständigt begränsad @@ -5766,7 +5901,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more and %1 more @@ -6112,4 +6247,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Konstruktionsgeometri + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts index 82e56db114..e2c6320329 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Karbon kopya + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Dış geometri + Create an external geometry + Create an external geometry @@ -1980,11 +1980,6 @@ bozulmuş geometriye vb. bakarak bir eskizi doğrulayın. Add external geometry Harici geometri ekle - - - Add carbon copy - Karbon kopya ekle - Add slot @@ -2072,9 +2067,9 @@ bozulmuş geometriye vb. bakarak bir eskizi doğrulayın. - - - + + + Update constraint's virtual space Kısıtlamanın sanal alanını güncelleyin @@ -2084,12 +2079,12 @@ bozulmuş geometriye vb. bakarak bir eskizi doğrulayın. Otomatik kısıtlamalar ekleyin - + Swap constraint names Kısıtlama adlarını değiştirin - + Rename sketch constraint Eskiz kısıtlamasını yeniden adlandır @@ -2118,6 +2113,11 @@ bozulmuş geometriye vb. bakarak bir eskizi doğrulayın. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2233,10 +2233,10 @@ bozulmuş geometriye vb. bakarak bir eskizi doğrulayın. QObject - + Sketcher Taslakçı @@ -3091,8 +3091,8 @@ Kabul edilen kombinasyonlar: iki eğri; bir son nokta ve bir eğri; iki uç nokt - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3170,12 +3170,12 @@ Kabul edilen kombinasyonlar: iki eğri; bir son nokta ve bir eğri; iki uç nokt Eksenleri hizalamayı kaldırma için en az bir seçili iç geometrik eleman gerekir - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3369,62 +3369,67 @@ Kabul edilen kombinasyonlar: iki eğri; bir son nokta ve bir eğri; iki uç nokt SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Değeri değiştir - + Toggle to/from reference Referansa / dan geçiş yapma - + Deactivate Devre dışı bırak - + Activate Etkinleştir - + Show constraints Kısıtlamaları Göster - + Hide constraints Kısıtlamaları Gizle - + Rename Yeniden Adlandır - + Center sketch Merkez eskiz - + Delete Sil - + Swap constraint names Kısıtlama adlarını değiştirin - + Unnamed constraint Adsız kısıtlama - + Only the names of named constraints can be swapped. Yalnızca adlandırılmış kısıtlamaların adları değiştirilebilir. @@ -3507,72 +3512,72 @@ Kabul edilen kombinasyonlar: iki eğri; bir son nokta ve bir eğri; iki uç nokt SketcherGui::ElementFilterList - + Normal Olağan - + Construction İnşa - + Internal Internal - + External Dış - + All types All types - + Point Nokta - + Line Çizgi - + Circle Daire - + Ellipse Elips - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3580,12 +3585,142 @@ Kabul edilen kombinasyonlar: iki eğri; bir son nokta ve bir eğri; iki uç nokt SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Nesne Üzerinde Nokta + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simetrik + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Yatay Mesafe + + + + Vertical Distance + Dikey Mesafe + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Yapı geometrisini aç/kapat + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Gizli + + + Delete Sil @@ -4490,40 +4625,40 @@ Ancak, uç noktalara bağlanan hiçbir kısıtlama bulunamadı. Ayarlar - + Constraints Constraints - + Auto constraints Otomatik kısıtlamalar - + Auto remove redundants Gereksizleri otomatik kaldır - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Hata @@ -4556,120 +4691,120 @@ Ancak, uç noktalara bağlanan hiçbir kısıtlama bulunamadı. Ayarlar - - - - - - - - - - + + + + + + + + + + Construction İnşa - + Elements Elementler - - - - + + + + Point Nokta - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Çizgi - - - - + + + + Arc Yay - - - - + + + + Circle Daire - - - - + + + + Ellipse Elips - - - - + + + + Elliptical Arc Eliptik Ark - - - - + + + + Hyperbolic Arc Hiperbolik yay - - - - + + + + Parabolic Arc Parabolik Ark - - - - + + + + BSpline BSpline - - - - + + + + Other Diğer - + Extended information Detaylı bilgi @@ -4890,112 +5025,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Taslağı düzenle - + A dialog is already open in the task panel Araç çubuğunda bir pencere zaten açık - + Do you want to close this dialog? Bu pencereyi kapatmak ister misiniz? - + Invalid sketch Geçersiz eskiz - + Do you want to open the sketch validation tool? Eskiz doğrulama aracını açmak istiyor musunuz? - + The sketch is invalid and cannot be edited. Eskiz geçersizdir ve düzenlenemez. - + Please remove the following constraint: Lütfen aşağıdaki kısıtlamayı kaldırın: - + Please remove at least one of the following constraints: Lütfen aşağıdaki kısıtlamalardan en az birini kaldırın: - + Please remove the following redundant constraint: Lütfen aşağıdaki gereksiz kısıtlamayı kaldırın: - + Please remove the following redundant constraints: Lütfen aşağıdaki gereksiz kısıtlamaları kaldırın: - + The following constraint is partially redundant: Aşağıdaki kısıtlama kısmen gereksizdir: - + The following constraints are partially redundant: Aşağıdaki kısıtlamalar kısmen gereksizdir: - + Please remove the following malformed constraint: Lütfen aşağıdaki hatalı biçimlendirilmiş kısıtlamayı kaldırın: - + Please remove the following malformed constraints: Lütfen aşağıdaki hatalı biçimlendirilmiş kısıtlamaları kaldırın: - + Empty sketch Boş eskiz - + Over-constrained: Aşırı-Kısıtlı: - + Malformed constraints: Hatalı biçimlendirilmiş kısıtlamalar: - + Redundant constraints: Gereksiz kısıtlamalar: - + Partially redundant: Kısmen gereksiz: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -5003,7 +5138,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fully constrained @@ -5758,7 +5893,7 @@ Eigen Sparse QR algoritması seyrek matrisler için optimize edilmiştir; genell ViewProviderSketch - + and %1 more and %1 more @@ -6104,4 +6239,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Yapı Geometrisi + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts index 4f9530c2c2..4a5959d98b 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Копія + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Зовнішня геометрія + Create an external geometry + Create an external geometry @@ -1982,11 +1982,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Додати зовнішню геометрію - - - Add carbon copy - Додати копію - Add slot @@ -2074,9 +2069,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Оновити віртуальний простір обмеження @@ -2086,12 +2081,12 @@ invalid constraints, degenerated geometry, etc. Додати автообмеження - + Swap constraint names Поміняти назви обмеження - + Rename sketch constraint Перейменувати обмеження ескізу @@ -2120,6 +2115,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2235,10 +2235,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Створювач ескізів @@ -3093,8 +3093,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3172,12 +3172,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Для видалення вирівнювання осей потрібно вибрати принаймні один не зовнішній геометричний елемент - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3371,62 +3371,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Змінити значення - + Toggle to/from reference Посилання на/з - + Deactivate Деактивувати - + Activate Активувати - + Show constraints Показати обмеження - + Hide constraints Приховати обмеження - + Rename Перейменувати - + Center sketch По центру ескізу - + Delete Видалити - + Swap constraint names Поміняти назви обмеження - + Unnamed constraint Обмеження без імені - + Only the names of named constraints can be swapped. Тільки імена іменованих обмежень можуть бути змінені. @@ -3509,72 +3514,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal Звичайна - + Construction Допоміжна - + Internal Внутрішній - + External Зовнішня - + All types Всі типи - + Point Точка - + Line Лінія - + Circle Коло - + Ellipse Еліпс - + Arc of circle Дуга кола - + Arc of ellipse Дуга еліпса - + Arc of hyperbola Дуга гіперболи - + Arc of parabola Дуга параболи - + B-Spline B-сплайн @@ -3582,12 +3587,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Точка на обʼєкті + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Симетрично + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Відстані по горизонталі + + + + Vertical Distance + Відстані по вертикалі + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Перемкнути режим допоміжної геометрії + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Hidden + + + Delete Видалити @@ -4496,40 +4631,40 @@ However, no constraints linking to the endpoints were found. Параметри - + Constraints Обмеження - + Auto constraints Автоматичні обмеження - + Auto remove redundants Автовилучення надлишкових - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Помилка @@ -4562,120 +4697,120 @@ However, no constraints linking to the endpoints were found. Параметри - - - - - - - - - - + + + + + + + + + + Construction Допоміжна - + Elements Елементи - - - - + + + + Point Точка - - - - - - - - - - + + + + + + + + + + Internal Внутрішній - - - - + + + + Line Лінія - - - - + + + + Arc Дуга - - - - + + + + Circle Коло - - - - + + + + Ellipse Еліпс - - - - + + + + Elliptical Arc Еліптична дуга - - - - + + + + Hyperbolic Arc Гіперболічна дуга - - - - + + + + Parabolic Arc Параболічна дуга - - - - + + + + BSpline B-сплайн - - - - + + + + Other Інші - + Extended information Розширена інформація @@ -4897,112 +5032,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Редагувати ескіз - + A dialog is already open in the task panel Діалогове вікно вже відкрито в панелі задач - + Do you want to close this dialog? Ви бажаєте закрити це діалогове вікно? - + Invalid sketch Неприпустимий ескіз - + Do you want to open the sketch validation tool? Відкрити інструмент перевірки ескізу? - + The sketch is invalid and cannot be edited. Ескіз містить помилки та не може бути змінений. - + Please remove the following constraint: Будь ласка, видаліть наступне обмеження: - + Please remove at least one of the following constraints: Будь ласка, видаліть принаймні одне з таких обмежень: - + Please remove the following redundant constraint: Будь ласка, видаліть наступне надлишкове обмеження: - + Please remove the following redundant constraints: Видаліть, будь ласка, наступні надлишкові обмеження: - + The following constraint is partially redundant: Наступне обмеження частково надлишкове: - + The following constraints are partially redundant: Наступні обмеження частково надлишкові: - + Please remove the following malformed constraint: Видаліть, будь ласка, наступне невірне обмеження: - + Please remove the following malformed constraints: Видаліть, будь ласка, наступні невірні обмеження: - + Empty sketch Порожній ескіз - + Over-constrained: Надлишкові обмеження: - + Malformed constraints: Невірні обмеження: - + Redundant constraints: Надлишкові обмеження: - + Partially redundant: Частково надлишкові: - + Solver failed to converge Рішення не сходиться - + Under constrained: Частково обмежений: - + %n DoF(s) %n ступінь свободи @@ -5012,7 +5147,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Повністю обмежений @@ -5767,7 +5902,7 @@ Eigen Dense QR — щільна матриця QR з повним поворот ViewProviderSketch - + and %1 more та %1 більше @@ -6113,4 +6248,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Допоміжна геометрія + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts index 738eb5cfa4..4d8785cbab 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Carbon copy + Create a carbon copy + Create a carbon copy @@ -1097,8 +1097,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - Geometria externa + Create an external geometry + Create an external geometry @@ -1984,11 +1984,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Add external geometry - - - Add carbon copy - Add carbon copy - Add slot @@ -2076,9 +2071,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Update constraint's virtual space @@ -2088,12 +2083,12 @@ invalid constraints, degenerated geometry, etc. Add auto constraints - + Swap constraint names Intercanvia els noms de restricció - + Rename sketch constraint Rename sketch constraint @@ -2122,6 +2117,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2237,10 +2237,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher Sketcher @@ -3091,8 +3091,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3170,12 +3170,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3369,62 +3369,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value Canvia el valor - + Toggle to/from reference Commuta la referència a/des de - + Deactivate Desactiva - + Activate Activa - + Show constraints Mostra restriccions - + Hide constraints Amaga restriccions - + Rename Reanomena - + Center sketch Centra l'esbós - + Delete Elimina - + Swap constraint names Intercanvia els noms de restricció - + Unnamed constraint Restricció sense nom - + Only the names of named constraints can be swapped. Només es poden intercanviar els noms de les restriccions anomenades. @@ -3507,72 +3512,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal Normal - + Construction Construcció - + Internal Internal - + External Extern - + All types All types - + Point Punt - + Line Línia - + Circle Cercle - + Ellipse El·lipse - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3580,12 +3585,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + Point on Object + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Simètric + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + Horizontal Distance + + + + Vertical Distance + Vertical Distance + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + Commuta la geometria de construcció + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + Amagades + + + Delete Elimina @@ -4482,40 +4617,40 @@ However, no constraints linking to the endpoints were found. Paràmetres - + Constraints Constraints - + Auto constraints Restriccions automàtiques - + Auto remove redundants Suprimeix les redundàncies automàticament - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error Error @@ -4548,120 +4683,120 @@ However, no constraints linking to the endpoints were found. Paràmetres - - - - - - - - - - + + + + + + + + + + Construction Construcció - + Elements Elements - - - - + + + + Point Punt - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line Línia - - - - + + + + Arc Arc - - - - + + + + Circle Cercle - - - - + + + + Ellipse El·lipse - - - - + + + + Elliptical Arc Arc el·líptic - - - - + + + + Hyperbolic Arc Arc hiperbòlic - - - - + + + + Parabolic Arc Arc parabòlic - - - - + + + + BSpline BSpline - - - - + + + + Other Altres - + Extended information Informació ampliada @@ -4882,112 +5017,112 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch L'esbós no és vàlid. - + Do you want to open the sketch validation tool? Voleu obrir l'eina de validació d'esbossos? - + The sketch is invalid and cannot be edited. L'esbós no és vàlid i no es pot editar. - + Please remove the following constraint: Suprimiu la restricció següent: - + Please remove at least one of the following constraints: Suprimiu almenys una de les restriccions següents: - + Please remove the following redundant constraint: Suprimiu la restricció redundant següent: - + Please remove the following redundant constraints: Suprimiu les restriccions redundants següents: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch L'esbós és buit. - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: Under constrained: - + %n DoF(s) %n DoF(s) @@ -4995,7 +5130,7 @@ This is done by analyzing the sketch geometries and constraints. - + Fully constrained Fully constrained @@ -5747,7 +5882,7 @@ L'algoritme Eigen Sparse QR està optimitzat per a matrius escasses; generalment ViewProviderSketch - + and %1 more and %1 more @@ -6093,4 +6228,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Geometria de construcció + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts index 03ff86dd52..f126f5df6f 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - 草图复制 + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - 外部参考几何体 + Create an external geometry + Create an external geometry @@ -1980,11 +1980,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry Add external geometry - - - Add carbon copy - Add carbon copy - Add slot @@ -2072,9 +2067,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space Update constraint's virtual space @@ -2084,12 +2079,12 @@ invalid constraints, degenerated geometry, etc. Add auto constraints - + Swap constraint names 替换约束名 - + Rename sketch constraint Rename sketch constraint @@ -2118,6 +2113,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2233,10 +2233,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher 草图设计 @@ -3091,8 +3091,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3170,12 +3170,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Removal of axes alignment requires at least one selected non-external geometric element - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3369,62 +3369,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value 更改值 - + Toggle to/from reference 切换到参考基准/从参考基准切换过来 - + Deactivate 停用 - + Activate 启用 - + Show constraints 显示约束 - + Hide constraints 隐藏约束 - + Rename 重命名 - + Center sketch 将所选草图置于窗口中央 - + Delete 删除 - + Swap constraint names 替换约束名 - + Unnamed constraint 未命名约束 - + Only the names of named constraints can be swapped. 只有已命名约束名称可被替换。 @@ -3507,72 +3512,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal 法向 - + Construction 构造 - + Internal Internal - + External 外部 - + All types All types - + Point - + Line 线 - + Circle - + Ellipse 椭圆 - + Arc of circle Arc of circle - + Arc of ellipse Arc of ellipse - + Arc of hyperbola Arc of hyperbola - + Arc of parabola Arc of parabola - + B-Spline B-Spline @@ -3580,12 +3585,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + 对象上的点 + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + 对称 + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + 水平距离 + + + + Vertical Distance + 垂直距离 + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + 切换辅助线 + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer Layer - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + 隐藏 + + + Delete 删除 @@ -4491,40 +4626,40 @@ However, no constraints linking to the endpoints were found. 设置 - + Constraints 约束 - + Auto constraints 自动约束 - + Auto remove redundants 自动删除冗余 - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error 错误 @@ -4557,120 +4692,120 @@ However, no constraints linking to the endpoints were found. 设置 - - - - - - - - - - + + + + + + + + + + Construction 构造 - + Elements 元素 - - - - + + + + Point - - - - - - - - - - + + + + + + + + + + Internal Internal - - - - + + + + Line 线 - - - - + + + + Arc 圆弧 - - - - + + + + Circle - - - - + + + + Ellipse 椭圆 - - - - + + + + Elliptical Arc 椭圆弧 - - - - + + + + Hyperbolic Arc 双曲线弧 - - - - + + + + Parabolic Arc 抛物线弧 - - - - + + + + BSpline B样条曲线 - - - - + + + + Other 其它 - + Extended information 扩展信息 @@ -4891,119 +5026,119 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch 编辑草绘 - + A dialog is already open in the task panel 一个对话框已在任务面板打开 - + Do you want to close this dialog? 您要关闭此对话框吗? - + Invalid sketch 无效的草图 - + Do you want to open the sketch validation tool? 你想打开草图验证工具么? - + The sketch is invalid and cannot be edited. 该草图不可用并不可编辑。 - + Please remove the following constraint: 请删除以下约束: - + Please remove at least one of the following constraints: 请至少删除以下约束之一: - + Please remove the following redundant constraint: 请删除以下冗余约束: - + Please remove the following redundant constraints: 请删除以下冗余约束: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch 空草图 - + Over-constrained: Over-constrained: - + Malformed constraints: Malformed constraints: - + Redundant constraints: Redundant constraints: - + Partially redundant: Partially redundant: - + Solver failed to converge Solver failed to converge - + Under constrained: 未约束的: - + %n DoF(s) %n个自由度 - + Fully constrained Fully constrained @@ -5757,7 +5892,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster ViewProviderSketch - + and %1 more and %1 more @@ -6103,4 +6238,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + 辅助几何图形 + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts index 7e8a1ce9aa..7c152f661a 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts @@ -70,8 +70,8 @@ CmdSketcherCarbonCopy - Carbon copy - Carbon copy + Create a carbon copy + Create a carbon copy @@ -1096,8 +1096,8 @@ with respect to a line or a third point CmdSketcherExternal - External geometry - 外部幾何圖形 + Create an external geometry + Create an external geometry @@ -1979,11 +1979,6 @@ invalid constraints, degenerated geometry, etc. Add external geometry 添加外部幾何 - - - Add carbon copy - 添加副本 - Add slot @@ -2071,9 +2066,9 @@ invalid constraints, degenerated geometry, etc. - - - + + + Update constraint's virtual space 更新拘束的虛擬空間 @@ -2083,12 +2078,12 @@ invalid constraints, degenerated geometry, etc. 添加自動拘束 - + Swap constraint names 調換拘束名稱 - + Rename sketch constraint 重新命名草圖拘束 @@ -2117,6 +2112,11 @@ invalid constraints, degenerated geometry, etc. Add Knot Point Add Knot Point + + + Create a carbon copy + Create a carbon copy + CommandGroup @@ -2232,10 +2232,10 @@ invalid constraints, degenerated geometry, etc. QObject - + Sketcher 草圖 @@ -3088,8 +3088,8 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c - Exactly two curve should end at the selected point to be able to join them. - Exactly two curve should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. + Exactly two curves should end at the selected point to be able to join them. @@ -3167,12 +3167,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c 移除軸對齊需要至少選擇一個非外部幾何元件 - + Unsupported visual layer operation Unsupported visual layer operation - + It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted It is currently unsupported to move external geometry to another visual layer. External geometry will be omitted @@ -3366,62 +3366,67 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ConstraintView - + + Select Elements + Select Elements + + + Change value 變更值 - + Toggle to/from reference 於參考及一般模式間切換 - + Deactivate 停用 - + Activate 啟用 - + Show constraints 顯示拘束 - + Hide constraints 隱藏拘束 - + Rename 重新命名 - + Center sketch 將所選草圖置於視窗中央 - + Delete 刪除 - + Swap constraint names 調換拘束名稱 - + Unnamed constraint 未命名之拘束 - + Only the names of named constraints can be swapped. 僅有命名之拘束其名稱可以被調換 @@ -3504,72 +3509,72 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementFilterList - + Normal 垂直 - + Construction 建構 - + Internal 內部 - + External 外部 - + All types 所有類型 - + Point - + Line - + Circle - + Ellipse 橢圓 - + Arc of circle 圓弧 - + Arc of ellipse 橢圓弧 - + Arc of hyperbola 曲線弧 - + Arc of parabola 拋物線弧 - + B-Spline 貝茲曲線 @@ -3577,12 +3582,142 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ElementView - + + Point Coincidence + Point Coincidence + + + + Point on Object + 物件上的點 + + + + Vertical Constraint + Vertical Constraint + + + + Horizontal Constraint + Horizontal Constraint + + + + Parallel Constraint + Parallel Constraint + + + + Perpendicular Constraint + Perpendicular Constraint + + + + Tangent Constraint + Tangent Constraint + + + + Equal Length + Equal Length + + + + Symmetric + Symmetric + + + + Block Constraint + Block Constraint + + + + Lock Constraint + Lock Constraint + + + + Horizontal Distance + 水平距離 + + + + Vertical Distance + 垂直距離 + + + + Length Constraint + Length Constraint + + + + Radius Constraint + Radius Constraint + + + + Diameter Constraint + Diameter Constraint + + + + Radiam Constraint + Radiam Constraint + + + + Angle Constraint + Angle Constraint + + + + Toggle construction geometry + 幾何於建構線及一般模式切換 + + + + Select Constraints + Select Constraints + + + + Select Origin + Select Origin + + + + Select Horizontal Axis + Select Horizontal Axis + + + + Select Vertical Axis + Select Vertical Axis + + + Layer 圖層 - + + Layer 0 + Layer 0 + + + + Layer 1 + Layer 1 + + + + Hidden + 隱藏 + + + Delete 刪除 @@ -4483,40 +4618,40 @@ However, no constraints linking to the endpoints were found. 設定 - + Constraints Constraints - + Auto constraints 自動拘束 - + Auto remove redundants 自動移除冗餘 - + Show only filtered Constraints Show only filtered Constraints - + Extended information (in widget) Extended information (in widget) - + Hide internal alignment (in widget) Hide internal alignment (in widget) - - - - + + + + Error 錯誤 @@ -4549,120 +4684,120 @@ However, no constraints linking to the endpoints were found. 設定 - - - - - - - - - - + + + + + + + + + + Construction 建構 - + Elements 元件 - - - - + + + + Point - - - - - - - - - - + + + + + + + + + + Internal 內部 - - - - + + + + Line - - - - + + + + Arc 圓弧 - - - - + + + + Circle - - - - + + + + Ellipse 橢圓 - - - - + + + + Elliptical Arc 橢圓弧 - - - - + + + + Hyperbolic Arc 雙曲線弧 - - - - + + + + Parabolic Arc 拋物線弧形 - - - - + + + + BSpline BSpline(B 雲形線) - - - - + + + + Other 其他 - + Extended information 延伸資訊 @@ -4883,119 +5018,119 @@ This is done by analyzing the sketch geometries and constraints. SketcherGui::ViewProviderSketch - + Edit sketch 編輯草圖 - + A dialog is already open in the task panel 於工作面板已開啟對話窗 - + Do you want to close this dialog? 您確定要關閉此對話窗嗎? - + Invalid sketch 錯誤之草圖 - + Do you want to open the sketch validation tool? 您要開啟草圖驗證工具嗎? - + The sketch is invalid and cannot be edited. 此為無效且不能編輯之草圖 - + Please remove the following constraint: 請移除下列拘束: - + Please remove at least one of the following constraints: 請移除下列至少一個拘束: - + Please remove the following redundant constraint: 請移除下列多餘拘束: - + Please remove the following redundant constraints: 請移除下列多餘拘束: - + The following constraint is partially redundant: 以下拘束為部份冗餘: - + The following constraints are partially redundant: 以下拘束為部份冗餘: - + Please remove the following malformed constraint: 請移除下列格式錯誤拘束: - + Please remove the following malformed constraints: 請移除下列格式錯誤拘束: - + Empty sketch 空白草圖 - + Over-constrained: 過度拘束: - + Malformed constraints: 格式錯誤的拘束: - + Redundant constraints: 冗餘拘束: - + Partially redundant: 部份冗餘: - + Solver failed to converge 求解器無法收斂 - + Under constrained: 在拘束下: - + %n DoF(s) %n 自由度 - + Fully constrained 完全拘束 @@ -5747,7 +5882,7 @@ Eigen Sparse QR 算法針對稀疏矩陣進行了優化;通常更快 ViewProviderSketch - + and %1 more 還有 %1 個 @@ -6093,4 +6228,41 @@ Points must be set closer than a fifth of the grid spacing to a grid line to sna Toggle all snapping functionalities. In the menu you can toggle individually 'Snap to Grid', 'Snap to Objects' and further snap settings + + RenderingOrderAction + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + 建構用幾何圖元 + + + + + + External Geometry + External Geometry + + + + CmdRenderingOrder + + + Configure rendering order + Configure rendering order + + + + Reorder the items in the list to configure rendering order. + Reorder the items in the list to configure rendering order. + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet.ts index 78c18cf7a6..f821f88378 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet.ts @@ -1125,7 +1125,7 @@ Defaults to: %V = %A Py - + Unnamed diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_be.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_be.ts index ff9b3b0ee3..87c02af583 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_be.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_be.ts @@ -725,7 +725,7 @@ switch the design configuration. The property will be created if not exist. Alias contains invalid characters! - Псеўданім змяшчае недапушчальныя знакі! + Псеўданім змяшчае хібныя знакі! @@ -1176,7 +1176,7 @@ Defaults to: %V = %A Py - + Unnamed Без назвы diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.ts index 4e7665e1ec..9448557839 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.ts @@ -1163,7 +1163,7 @@ Defaults to: %V = %A Py - + Unnamed Sense nom diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.ts index 0847e0dab5..1d1163bd16 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.ts @@ -1181,7 +1181,7 @@ Výchozí hodnota: %V = %A Py - + Unnamed Nepojmenovaný diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.ts index cd0ff97657..53f3d09ef0 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.ts @@ -1162,7 +1162,7 @@ Defaults to: %V = %A Py - + Unnamed Unbenannt diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_el.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_el.ts index 2a07ed2694..a50ebc4649 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_el.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_el.ts @@ -1165,7 +1165,7 @@ Defaults to: %V = %A Py - + Unnamed Ανώνυμο diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.ts index fe2f19358f..45a5ab9fa1 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.ts @@ -1167,7 +1167,7 @@ Por defecto: %V = %A Py - + Unnamed Sin nombre diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.ts index 80b567ac6a..b676f80cc4 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.ts @@ -1165,7 +1165,7 @@ Por defecto: %V = %A Py - + Unnamed Sin nombre diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts index f23f39a5ef..8cb3bb44ea 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_eu.ts @@ -1165,7 +1165,7 @@ Lehenespenak: %V = %A Py - + Unnamed Izenik gabea diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts index 659b70b8e4..82026a6b61 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts @@ -1164,7 +1164,7 @@ Defaults to: %V = %A Py - + Unnamed Nimetön diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts index 8f36cc4867..54a3d8bfb8 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts @@ -1162,7 +1162,7 @@ Par défaut : %V = %A Py - + Unnamed Sans nom diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_gl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_gl.ts index 505979f248..4843907d81 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_gl.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_gl.ts @@ -1165,7 +1165,7 @@ Defaults to: %V = %A Py - + Unnamed Sen nome diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.ts index 3f5cfd5cec..30a98c43b3 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.ts @@ -1180,7 +1180,7 @@ Zadano: %V = %A Py - + Unnamed Neimenovano diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts index 79fbe68762..4ee7217b0f 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts @@ -1165,7 +1165,7 @@ Alapértelmezett értéke: %V = %A Py - + Unnamed Névtelen diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.ts index 47daccf075..fd139e979e 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.ts @@ -1163,7 +1163,7 @@ Predefinito a: %V = %A Py - + Unnamed Senza nome diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.ts index 249808d74b..0af099e58f 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.ts @@ -1150,7 +1150,7 @@ Defaults to: %V = %A Py - + Unnamed Unnamed diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ka.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ka.ts index 99cf8a4d00..a2d47e4a26 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ka.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ka.ts @@ -1157,7 +1157,7 @@ Defaults to: %V = %A Py - + Unnamed უსახელო diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ko.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ko.ts index bfb7a5070f..7c5f3ce9ae 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ko.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ko.ts @@ -1157,7 +1157,7 @@ Defaults to: %V = %A Py - + Unnamed 이름없음 diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts index 7359cae32f..fe9a3c0fe0 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts @@ -1165,7 +1165,7 @@ Defaults to: %V = %A Py - + Unnamed Naamloos diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts index 5f84110c03..20fb624172 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts @@ -1180,7 +1180,7 @@ Domyślnie %V = %A Py - + Unnamed Nienazwany diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts index 00ac2f3d5d..e632de1909 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts @@ -1164,7 +1164,7 @@ Defaults to: %V = %A Py - + Unnamed Sem nome diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.ts index 966d280fba..919b789808 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.ts @@ -1165,7 +1165,7 @@ Defaults to: %V = %A Py - + Unnamed Sem nome diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.ts index 6c0338d72d..3af7785390 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.ts @@ -1171,7 +1171,7 @@ Implicit la: %V = %A Py - + Unnamed Nedenumit diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.ts index 091a199e5b..d3a420bbd6 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.ts @@ -1177,7 +1177,7 @@ Defaults to: %V = %A Py - + Unnamed Безымянный diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sl.ts index d045283ad6..05e62d0f22 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sl.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sl.ts @@ -1179,7 +1179,7 @@ Privzeto: %V = %A Py - + Unnamed Neimenovan diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr-CS.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr-CS.ts index 29d4d8b455..a7561bd4c8 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr-CS.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr-CS.ts @@ -1173,7 +1173,7 @@ Defaults to: %V = %A Py - + Unnamed Bez imena diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.ts index 255c67f9c6..86acc38175 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.ts @@ -1173,7 +1173,7 @@ Defaults to: %V = %A Py - + Unnamed Без имена diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts index 17f503d9d8..e64a13d674 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts @@ -1165,7 +1165,7 @@ Defaults to: %V = %A Py - + Unnamed Namnlös diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_tr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_tr.ts index f03daa750f..ee855b512c 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_tr.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_tr.ts @@ -1163,7 +1163,7 @@ Defaults to: %V = %A Py - + Unnamed Adsız diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.ts index bcec0fa2cf..e1d09d7e99 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.ts @@ -1180,7 +1180,7 @@ Defaults to: %V = %A Py - + Unnamed Без назви diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_val-ES.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_val-ES.ts index 3001c59afa..99d25c96fc 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_val-ES.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_val-ES.ts @@ -1165,7 +1165,7 @@ Defaults to: %V = %A Py - + Unnamed Sense nom diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.ts index 2facec3cad..96b9e30311 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.ts @@ -1157,7 +1157,7 @@ Defaults to: %V = %A Py - + Unnamed 未命名 diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.ts index 43a0eeeb8f..d77a3a1a1f 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.ts @@ -1149,7 +1149,7 @@ Defaults to: %V = %A Py - + Unnamed 未命名 diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw.ts index 2ba1b89e8c..7b9be70b64 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw.ts @@ -1500,7 +1500,7 @@ - Image (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw + - Turn View Frames On/Off @@ -2061,7 +2061,7 @@ - + Create Image @@ -2086,7 +2086,7 @@ - + Create CenterLine @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ - + No TechDraw Page - + Need a TechDraw Page for this command - + Select a Face first - + No TechDraw object in selection - + Create a page to insert. - - + + No Faces to hatch in this selection @@ -3395,12 +3395,12 @@ - + Create Center Line - + Edit Center Line diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_be.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_be.ts index 605e2ce946..2156897613 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_be.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_be.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Выява (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1778,7 +1778,7 @@ Move view to bottom of stack - Перамясціць прагляд у ніз стэку + Перамясціць прагляд у ніз зборкі @@ -1804,7 +1804,7 @@ Adjust stacking order of views - Адрэгуляваць парадак праглядаў + Адрэгуляваць парадак зборкі праглядаў @@ -1837,7 +1837,7 @@ Move view to top of stack - Перамясціць прагляд у верх стэку + Перамясціць прагляд у верх зборкі @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw Тэхнічны чарцёж + - Turn View Frames On/Off Уключыць/адключыць рамку для змены чарцяжа @@ -2061,7 +2061,7 @@ Стварыць геаметрычную штрыхоўку - + Create Image Стварыць выяву @@ -2086,7 +2086,7 @@ Стварыць бягучы выгляд - + Create CenterLine Стварыць цэнтральную лінію @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Няправільны выбар @@ -2727,7 +2727,7 @@ Select exactly one Clip group. - Абярыце роўна адну суполку выразак. + Абярыце толькі адну суполку выразак. @@ -2841,8 +2841,8 @@ - - + + @@ -3209,7 +3209,7 @@ Select exactly one Leader line or one Weld symbol. - Абярыце роўна адну лінію зноскі, альбо адзін сімвал зварнога шва. + Абярыце толькі адну лінію зноскі, альбо адзін сімвал зварнога шва. @@ -3238,33 +3238,33 @@ Некаторыя грані ў абраным ужо заштрыхаваныя. Замяніць? - + No TechDraw Page Без старонкі Тэхнічнага чарцяжа - + Need a TechDraw Page for this command Для каманды патрэбна старонка Тэхнічнага чарцяжа - + Select a Face first Спачатку абярыце грань - + No TechDraw object in selection Без аб'екту Тэхнічнага чарцяжа ў абраным - + Create a page to insert. Стварыць старонку каб уставіць. - - + + No Faces to hatch in this selection Без граняў для штрыхоўкі ў абраным @@ -3395,12 +3395,12 @@ Не атрымалася знайсці сродак трохмернага прадстаўлення - + Create Center Line Стварыць цэнтральную лінію - + Edit Center Line Змяніць цэнтральную лінію @@ -4020,7 +4020,7 @@ line segments returned by the hidden line removal algorithm. Faces must be detected in order to use hatching, but there can be a performance penalty in complex models. Калі птушка, Тэхнічны чарцёж паспрабуе пабудаваць грані, з дапамогай адрэзкаў ліній, якія вяртаюцца алгарытмам выдалення схаваных ліній. -Для ўжывання штрыхоўкі грані павінны быць выяўленыя, але ў складаных мадэлях можа прывесці да зніжэння прадукцыйнасці. +Для ўжывання штрыхоўкі грані павінны быць выяўленыя, але ў складаных мадэлях можа прывесці да зніжэння эфектыўнасці. @@ -5227,7 +5227,7 @@ Fast, but result is a collection of short straight lines. Show hidden equal parameterization lines - Паказаць нябачныя роўныя лінія параметрызацыі + Паказаць нябачныя аднолькавыя лінія параметрызацыі @@ -5661,8 +5661,8 @@ Do you want to continue? half of the angle the lines have to each other - points: in equal distance to the points цэнтральная лінія паміж -- лініямі: на роўнай адлегласці ад ліній і з паловай вугла паміж лініямі -- кропкамі: на роўнай адлегласці ад кропак +- лініямі: на аднолькавай адлегласці ад ліній і з паловай вугла паміж лініямі +- кропкамі: на аднолькавай адлегласці ад кропак @@ -6238,7 +6238,7 @@ Do you want to continue? Taper - Конус + Конус зянкоўкі @@ -8070,7 +8070,7 @@ using the given X/Y Spacing Move view to bottom of stack - Перамясціць прагляд у ніз стэку + Перамясціць прагляд у ніз зборкі @@ -8086,7 +8086,7 @@ using the given X/Y Spacing Move view to top of stack - Перамясціць прагляд у верх стэку + Перамясціць прагляд у верх зборкі @@ -8171,7 +8171,7 @@ using the given X/Y Spacing TechDraw Stacking - TechDraw Stacking + Зборка Тэхнічных чарцяжоў diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.ts index 8913eec378..8ad3eabb9b 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Imatge (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Activa o desactiva els marcs de la vista @@ -2061,7 +2061,7 @@ Create GeomHatch - + Create Image Crear imatge @@ -2086,7 +2086,7 @@ Crea una Vista Activa - + Create CenterLine Crea una línia central @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Selecció incorrecta @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Algunes cares en la selecció ja tenen trama. Voleu reemplaçar-les? - + No TechDraw Page No hi ha cap pàgina TechDraw - + Need a TechDraw Page for this command Es necessita una pàgina TechDraw per a aquesta ordre - + Select a Face first Seleccioneu primer una cara - + No TechDraw object in selection No hi ha cap objecte TechDraw en la selecció - + Create a page to insert. Creeu una pàgina per a inserir. - - + + No Faces to hatch in this selection No hi ha cares on aplicar el tramat en aquesta selecció @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Crea una línia central - + Edit Center Line Edita la línia central diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.ts index d37adaa642..b67e059ef9 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Obrázek (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Zapnout nebo vypnout zobrazení rámců @@ -2061,7 +2061,7 @@ Vytvořit geometrické šrafy - + Create Image Vytvořit obrázek @@ -2086,7 +2086,7 @@ Vytvořit aktivní pohled - + Create CenterLine Vytvořit osu @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Nesprávný výběr @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Některé plochy ve výběru jsou již šrafované. Nahradit? - + No TechDraw Page Žádná stránka TechDraw - + Need a TechDraw Page for this command Pro tento příkaz je potřeba TechDraw stránka - + Select a Face first Nejprve vyberte plochu - + No TechDraw object in selection Ve výběru není objekt z TechDraw - + Create a page to insert. Vytvoření stránky pro vložení. - - + + No Faces to hatch in this selection V tomto výběru nejsou plochy pro šrafování @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Vytvořit osu - + Edit Center Line upravit osu diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts index 51d51863dc..aa0ea65ca9 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Bild (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Ansichtsrahmen ein- oder ausschalten @@ -2061,7 +2061,7 @@ Geometrische Schraffur erstellen - + Create Image Bild erstellen @@ -2086,7 +2086,7 @@ Aktuelle Ansicht erstellen - + Create CenterLine Mittellinie erstellen @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Falsche Auswahl @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Einige Flächen in der Auswahl sind bereits schraffiert. Ersetzen? - + No TechDraw Page Keine TechDraw-Seite - + Need a TechDraw Page for this command Benötige eine TechDraw-Seite für diesen Befehl - + Select a Face first Wählen Sie zuerst eine Fläche - + No TechDraw object in selection Diese Auswahl enthält kein TechDraw-Objekt - + Create a page to insert. Erzeugen Sie eine Seite zum Einfügen des Objekts. - - + + No Faces to hatch in this selection Diese Auswahl enthält keine zu schraffierende Flächen @@ -3395,12 +3395,12 @@ Kann keinen 3D-Viewer finden - + Create Center Line Mittellinie erstellen - + Edit Center Line Mittellinie bearbeiten @@ -8174,7 +8174,7 @@ mit dem vorgegebenen X/Y-Abstand TechDraw Stacking - TechDraw Stacking + TechDraw Stapeln diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.ts index 05154ccbe6..c421a24bec 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Εικόνα (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw Τεχνική Σχεδίαση + - Turn View Frames On/Off Turn View Frames On/Off @@ -2061,7 +2061,7 @@ Create GeomHatch - + Create Image Create Image @@ -2086,7 +2086,7 @@ Create ActiveView - + Create CenterLine Create CenterLine @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Εσφαλμένη επιλογή @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Some Faces in selection are already hatched. Replace? - + No TechDraw Page Δεν υπάρχει καμία Σελίδα Τεχνικής Σχεδίασης - + Need a TechDraw Page for this command Απαιτείται μια Σελίδα Τεχνικής Σχεδίασης για αυτήν την εντολή - + Select a Face first Επιλέξτε πρώτα μια Όψη - + No TechDraw object in selection Δεν υπάρχει κανένα αντικείμενο Τεχνικής Σχεδίασης στην επιλογή - + Create a page to insert. Δημιουργήστε μια σελίδα για να εισάγετε. - - + + No Faces to hatch in this selection No Faces to hatch in this selection @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Create Center Line - + Edit Center Line Edit Center Line diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.ts index ff557a125b..4e84cbcd8b 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Imagen (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw DibujoTécnico + - Turn View Frames On/Off Encender/apagar marcos de Vista @@ -2061,7 +2061,7 @@ Crear rayado geométrico - + Create Image Crear imagen @@ -2086,7 +2086,7 @@ Crear vista activa - + Create CenterLine Crear línea central @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Selección incorrecta @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Algunas Caras en la selección ya están rayadas. ¿Desea reemplazarlas? - + No TechDraw Page No hay página de DibujoTécnico - + Need a TechDraw Page for this command Necesita una página DibujoTécnico para este comando - + Select a Face first Seleccione una Cara Primero - + No TechDraw object in selection Ningún objeto DibujoTécnico en la selección - + Create a page to insert. Crear una página para insertar. - - + + No Faces to hatch in this selection No hay Caras para rayar en esta selección @@ -3395,12 +3395,12 @@ No se puede encontrar un visor 3D - + Create Center Line Crear Línea Centro - + Edit Center Line Editar Línea Centro @@ -4497,7 +4497,7 @@ al rayar una cara con un patrón PAT Complex Section Line Marks - Complex Section Line Marks + Marcas de línea de sección compleja @@ -4626,7 +4626,7 @@ al rayar una cara con un patrón PAT <html><head/><body><p>Check this to use light text and lines on dark backgrounds. Set Page Color to a dark color. Transparent or light color faces are recommended with this option.</p></body></html> - <html><head/><body><p>Check this to use light text and lines on dark backgrounds. Set Page Color to a dark color. Transparent or light color faces are recommended with this option.</p></body></html> + <html><head/><body><p>Seleccione esto para usar textos y líneas claros en fondos oscuros. Establezca color de página a un color oscuro. Las caras transparentes o de color claro se recomiendan con esta opción.</p></body></html> @@ -4696,7 +4696,7 @@ al rayar una cara con un patrón PAT <html><head/><body><p>If checked FreeCAD will use a single colour for all text and lines. If unchecked FreeCAD will attempt to use lighter versions of preferred colours.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If checked FreeCAD will use a single colour for all text and lines. If unchecked FreeCAD will attempt to use lighter versions of preferred colours.</p><p><br/></p><p><br/></p></body></html> + <html><head/><body><p>Si está marcado FreeCAD usará un solo color para todos los textos y líneas. Si no está marcado FreeCAD intentará utilizar versiones más ligeras de los colores preferidos.</p><p><br/></p><p><br/></p></body></html> @@ -5847,7 +5847,7 @@ Do you want to continue? NoParallel - NoParallel + No paralelo @@ -6749,7 +6749,7 @@ en lugar del valor de cota Offset X - Offset X + Desplazamiento X @@ -6759,7 +6759,7 @@ en lugar del valor de cota Offset Y - Offset Y + Desplazamiento Y @@ -6817,7 +6817,7 @@ en lugar del valor de cota Offset X - Offset X + Desplazamiento X @@ -6832,7 +6832,7 @@ en lugar del valor de cota Offset Y - Offset Y + Desplazamiento Y @@ -6842,7 +6842,7 @@ en lugar del valor de cota Rotation the pattern (degrees) - Rotation the pattern (degrees) + Rotación del patrón (grados) @@ -7634,7 +7634,7 @@ usando el espacio X/Y dado <html><head/><body><p>Rebuild display now. May be slow for complex models.</p></body></html> - <html><head/><body><p>Rebuild display now. May be slow for complex models.</p></body></html> + <html><head/><body><p>Reconstruir pantalla ahora. Puede ser lento para modelos complejos.</p></body></html> @@ -8016,7 +8016,7 @@ usando el espacio X/Y dado Insert complex Section View - Insert complex Section View + Insertar vista de sección compleja @@ -8077,7 +8077,7 @@ usando el espacio X/Y dado Insert simple Section View - Insert simple Section View + Insertar vista de sección simple @@ -8186,7 +8186,7 @@ usando el espacio X/Y dado TechDraw Stacking - TechDraw Stacking + Apilamiento de FreeCAD @@ -8239,38 +8239,38 @@ usando el espacio X/Y dado Move a View to a new Page - Move a View to a new Page + Mover una vista a una nueva página Move View to a different Page - Move View to a different Page + Mover vista a una página diferente Select View to move from list. - Select View to move from list. + Seleccione Vista para mover de la lista. Select View - Select View + Seleccionar vista Select From Page. - Select From Page. + Seleccionar desde la página. Select Page - Select Page + Seleccionar página Select To Page. - Select To Page. + Seleccionar a página. @@ -8278,48 +8278,48 @@ usando el espacio X/Y dado Share View - Share View + Compartir vista Share a View on a second Page - Share a View on a second Page + Compartir una vista en una segunda página Share View with another Page - Share View with another Page + Compartir vista con otra página View to share - View to share + Vista a compartir Select View to share from list. - Select View to share from list. + Seleccione vista para compartir de la lista. Select View - Select View + Seleccionar vista Select From Page. - Select From Page. + Seleccionar desde la página. Select Page - Select Page + Seleccionar página Select To Page. - Select To Page. + Seleccionar a página. @@ -8390,7 +8390,7 @@ usando el espacio X/Y dado <html><head/><body><p>Double click to edit a line. New lines are added at the current location in the list.</p></body></html> - <html><head/><body><p>Double click to edit a line. New lines are added at the current location in the list.</p></body></html> + <html><head/><body><p>Doble clic para editar una línea. Se añaden nuevas líneas en la ubicación actual de la lista.</p></body></html> diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts index 021c493d88..b9b5944356 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Imagen (*.png*.jpg*.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Activar o desactivar la vista marcos @@ -2061,7 +2061,7 @@ Crear GeomHatch - + Create Image Crear imagen @@ -2086,7 +2086,7 @@ Crear Vista Activa - + Create CenterLine Crear Línea Central @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Selección incorrecta @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Algunas caras en la selección ya están sombreadas. ¿Desea reemplazarlas? - + No TechDraw Page No hay página de TechDraw - + Need a TechDraw Page for this command Necesita una página TechDraw para este comando - + Select a Face first Seleccione primero una cara - + No TechDraw object in selection Ningún objeto TechDraw en la selección - + Create a page to insert. Crear una página para insertar. - - + + No Faces to hatch in this selection No hay caras para sombrear en esta selección @@ -3395,12 +3395,12 @@ No se puede encontrar un visor 3D - + Create Center Line Crear Línea Central - + Edit Center Line Editar Línea Central @@ -4159,7 +4159,7 @@ Only change unless you know what you are doing! Use New Face Finder Algorithm - Use New Face Finder Algorithm + Usar nuevo algoritmo de buscador de caras @@ -4205,12 +4205,12 @@ al rayar una cara con un patrón PAT Overlap Edges Scrub Passes - Overlap Edges Scrub Passes + Superponer pases de bordes <html><head/><body><p>The number of times FreeCAD should try to remove overlapping edges returned by the Hidden Line Removal algorithm. A value of 0 indicates no scrubbing, 1 indicates a single pass and 2 indicates a second pass should be performed. Values above 2 are generally not productive. Each pass adds to the time required to produce the drawing.</p></body></html> - <html><head/><body><p>The number of times FreeCAD should try to remove overlapping edges returned by the Hidden Line Removal algorithm. A value of 0 indicates no scrubbing, 1 indicates a single pass and 2 indicates a second pass should be performed. Values above 2 are generally not productive. Each pass adds to the time required to produce the drawing.</p></body></html> + <html><head/><body><p>El número de veces que FreeCAD debe intentar eliminar los bordes superpuestos devueltos por el algoritmo de eliminación de línea oculto. Un valor de 0 indica que no se puede limpiar, 1 indica un solo pase y 2 indica que se debe realizar un segundo paso. Los valores superiores a 2 generalmente no son productivos. Cada pase añade el tiempo necesario para producir el dibujo.</p></body></html> @@ -4497,7 +4497,7 @@ al rayar una cara con un patrón PAT Complex Section Line Marks - Complex Section Line Marks + Marcas de línea de sección compleja @@ -4626,7 +4626,7 @@ al rayar una cara con un patrón PAT <html><head/><body><p>Check this to use light text and lines on dark backgrounds. Set Page Color to a dark color. Transparent or light color faces are recommended with this option.</p></body></html> - <html><head/><body><p>Check this to use light text and lines on dark backgrounds. Set Page Color to a dark color. Transparent or light color faces are recommended with this option.</p></body></html> + <html><head/><body><p>Compruebe esto para usar texto claro y líneas en fondos oscuros. Establecer color de página a un color oscuro. Las caras transparentes o de color claro se recomiendan con esta opción.</p></body></html> @@ -4696,7 +4696,7 @@ al rayar una cara con un patrón PAT <html><head/><body><p>If checked FreeCAD will use a single colour for all text and lines. If unchecked FreeCAD will attempt to use lighter versions of preferred colours.</p><p><br/></p><p><br/></p></body></html> - <html><head/><body><p>If checked FreeCAD will use a single colour for all text and lines. If unchecked FreeCAD will attempt to use lighter versions of preferred colours.</p><p><br/></p><p><br/></p></body></html> + <html><head/><body><p>Si está marcado FreeCAD usará un solo color para todos los textos y líneas. Si no está marcado FreeCAD intentará utilizar versiones más ligeras de los colores preferidos.</p><p><br/></p><p><br/></p></body></html> @@ -4760,12 +4760,12 @@ al rayar una cara con un patrón PAT <html><head/><body><p>Controls the size of gap between dimension point and start of extension line for ISO dimensions. Value * linewidth is the gap. Normally, no gap is used. If using a gap, the recommended value 8.</p></body></html> - <html><head/><body><p>Controls the size of gap between dimension point and start of extension line for ISO dimensions. Value * linewidth is the gap. Normally, no gap is used. If using a gap, the recommended value 8.</p></body></html> + <html><head/><body><p>Controla el tamaño del hueco entre el punto de dimensión y el inicio de la línea de extensión para las dimensiones ISO. El ancho de línea del valor * es la brecha. Normalmente, no se utiliza ninguna laguna. Si se utiliza una brecha, valor recomendado 8.</p></body></html> <html><head/><body><p>Controls the size of gap between dimension point and start of extension line for ASME dimensions. Value * linewidth is the gap. Normally, no gap is used. If a gap is used, the recommended value is 6.</p></body></html> - <html><head/><body><p>Controls the size of gap between dimension point and start of extension line for ASME dimensions. Value * linewidth is the gap. Normally, no gap is used. If a gap is used, the recommended value is 6.</p></body></html> + <html><head/><body><p>Controla el tamaño del hueco entre el punto de dimensión y el inicio de la línea de extensión para las dimensiones ASME. El ancho de línea del valor * es la brecha. Normalmente, no se utiliza ninguna laguna. Si se utiliza un hueco, el valor recomendado es 6.</p></body></html> @@ -4780,7 +4780,7 @@ al rayar una cara con un patrón PAT <html><head/><body><p>Controls the size of spacing between dimension line and dimension text. Value * linewidth is the line spacing.</p></body></html> - <html><head/><body><p>Controls the size of spacing between dimension line and dimension text. Value * linewidth is the line spacing.</p></body></html> + <html><head/><body><p>Controla el tamaño del espacio entre la línea de la dimensión y el texto de la dimensión. Valor * ancho de línea es el espaciado entre líneas.</p></body></html><p> @@ -5847,7 +5847,7 @@ Do you want to continue? NoParallel - NoParallel + No paralelo @@ -6571,7 +6571,7 @@ en lugar del valor de dimensión <html><head/><body><p>If checked the content of tolerance format spec will</p><p>be used instead of the tolerance value</p></body></html> - <html><head/><body><p>If checked the content of tolerance format spec will</p><p>be used instead of the tolerance value</p></body></html> + <html><head/><body><p>Si se comprueba el contenido de la especificación de formato de tolerancia</p><p>se utilizará en lugar del valor de tolerancia</p></body></html> @@ -6749,7 +6749,7 @@ en lugar del valor de dimensión Offset X - Offset X + Desplazamiento X @@ -6759,7 +6759,7 @@ en lugar del valor de dimensión Offset Y - Offset Y + Desplazamiento Y @@ -6817,7 +6817,7 @@ en lugar del valor de dimensión Offset X - Offset X + Desplazamiento X @@ -6832,7 +6832,7 @@ en lugar del valor de dimensión Offset Y - Offset Y + Desplazamiento Y @@ -6842,7 +6842,7 @@ en lugar del valor de dimensión Rotation the pattern (degrees) - Rotation the pattern (degrees) + Rotación del patrón (grados) @@ -7634,7 +7634,7 @@ usando el Espaciado X/Y dado <html><head/><body><p>Rebuild display now. May be slow for complex models.</p></body></html> - <html><head/><body><p>Rebuild display now. May be slow for complex models.</p></body></html> + <html><head/><body><p>Reconstruir pantalla ahora. Puede ser lento para modelos complejos.</p></body></html> @@ -7816,7 +7816,7 @@ usando el Espaciado X/Y dado <html><head/><body><p>Material removal prohibited, whole part</p></body></html> - <html><head/><body><p>Material removal prohibited, whole part</p></body></html> + <html><head/><body><p>Eliminación de material prohibido, parte entera</p></body></html> @@ -7826,17 +7826,17 @@ usando el Espaciado X/Y dado <html><head/><body><p>Material removal required, whole part</p></body></html> - <html><head/><body><p>Material removal required, whole part</p></body></html> + <html><head/><body><p>Requerida eliminación de material, parte entera</p></body></html> <html><head/><body><p>Material removal required</p></body></html> - <html><head/><body><p>Material removal required</p></body></html> + <html><head/><body><p>Eliminación de material requerido</p></body></html> <html><head/><body><p>Material removal prohibited</p></body></html> - <html><head/><body><p>Material removal prohibited</p></body></html> + <html><head/><body><p>Eliminación de material prohibido</p></body></html> @@ -7851,12 +7851,12 @@ usando el Espaciado X/Y dado <html><head/><body><p>Rotation angle</p></body></html> - <html><head/><body><p>Rotation angle</p></body></html> + <html><head/><body><p>Ángulo de rotación</p></body></html> <html><head/><body><p>Use ISO standard</p></body></html> - <html><head/><body><p>Use ISO standard</p></body></html> + <html><head/><body><p>Usar ISO estándar</p></body></html> @@ -7866,7 +7866,7 @@ usando el Espaciado X/Y dado <html><head/><body><p>Use ASME standard</p></body></html> - <html><head/><body><p>Use ASME standard</p></body></html> + <html><head/><body><p>Usar ASME estándar</p></body></html> @@ -7876,27 +7876,27 @@ usando el Espaciado X/Y dado Hole /Shaft Fit ISO 286 - Hole /Shaft Fit ISO 286 + Agujero / Eje Ajuste ISO 286 shaft fit - shaft fit + Ajuste de eje hole fit - hole fit + Ajuste de agujero c11 - c11 + c11 f7 - f7 + f7 @@ -7906,49 +7906,49 @@ usando el Espaciado X/Y dado h6 - h6 + h6 h7 - h7 + h7 h9 - h9 + h9 k6 - k6 + k6 n6 - n6 + n6 r6 - r6 + r6 s6 - s6 + s6 loose fit - loose fit + Ajuste suelto H11/ - H11/ + H11/ @@ -8016,7 +8016,7 @@ usando el Espaciado X/Y dado Insert complex Section View - Insert complex Section View + Insertar vista de sección compleja @@ -8077,7 +8077,7 @@ usando el Espaciado X/Y dado Insert simple Section View - Insert simple Section View + Insertar vista de sección simple @@ -8166,17 +8166,17 @@ usando el Espaciado X/Y dado TechDraw Attributes - TechDraw Attributes + Atributos de TechDraw TechDraw Centerlines - TechDraw Centerlines + Centros TechDraw TechDraw Extend Dimensions - TechDraw Extend Dimensions + Dimensiones de TechDraw @@ -8186,7 +8186,7 @@ usando el Espaciado X/Y dado TechDraw Stacking - TechDraw Stacking + Pila de TechDraw @@ -8239,38 +8239,38 @@ usando el Espaciado X/Y dado Move a View to a new Page - Move a View to a new Page + Mover una vista a una nueva página Move View to a different Page - Move View to a different Page + Mover vista a una página diferente Select View to move from list. - Select View to move from list. + Seleccione Vista para mover de la lista. Select View - Select View + Seleccionar vista Select From Page. - Select From Page. + Seleccionar desde la página. Select Page - Select Page + Seleccionar página Select To Page. - Select To Page. + Seleccionar a página. @@ -8278,48 +8278,48 @@ usando el Espaciado X/Y dado Share View - Share View + Compartir vista Share a View on a second Page - Share a View on a second Page + Compartir una vista en una segunda página Share View with another Page - Share View with another Page + Compartir vista con otra página View to share - View to share + Vista a compartir Select View to share from list. - Select View to share from list. + Seleccione vista para compartir de la lista. Select View - Select View + Seleccionar vista Select From Page. - Select From Page. + Seleccionar desde la página. Select Page - Select Page + Seleccionar página Select To Page. - Select To Page. + Seleccionar a página. @@ -8390,7 +8390,7 @@ usando el Espaciado X/Y dado <html><head/><body><p>Double click to edit a line. New lines are added at the current location in the list.</p></body></html> - <html><head/><body><p>Double click to edit a line. New lines are added at the current location in the list.</p></body></html> + <html><head/><body><p>Doble clic para editar una línea. Se añaden nuevas líneas en la ubicación actual de la lista.</p></body></html> @@ -8438,11 +8438,11 @@ usando el Espaciado X/Y dado - select second edge to define the direction of the extension lines<br> - optional: select two more vertexes which define the measurement instead of the length<br> of the first selected edge - Create an axonometric length dimension<br> - - select first edge to define direction and length of the dimension line<br> - - select second edge to define the direction of the extension lines<br> - - optional: select two more vertexes which define the measurement instead of the length<br> - of the first selected edge + Crear una dimensión axonométrica de longitud<br> + - seleccione el primer borde para definir la dirección y la longitud de la línea de dimensión<br> + - seleccione el segundo borde para definir la dirección de las líneas de extensión<br> + - opcional: seleccione dos vértices más que definan la medida en lugar de la longitud<br> + del primer borde seleccionado @@ -8450,7 +8450,7 @@ usando el Espaciado X/Y dado Add hole or shaft fit - Add hole or shaft fit + Añadir agujero o ajuste eje @@ -8459,31 +8459,31 @@ usando el Espaciado X/Y dado - click the tool button, a panel openes<br> - select shaft fit / hole fit<br> - select the desired ISO 286 fit field using the combo box - Add a hole or shaft fit to a dimension<br> - - select one length dimension or diameter dimension<br> - - click the tool button, a panel openes<br> - - select shaft fit / hole fit<br> - - select the desired ISO 286 fit field using the combo box + Añade un agujero o ajuste a una dimensión<br> + - selecciona una dimensión de longitud o diámetro<br> + - haz clic en el botón de herramienta, abre un panel<br> + - seleccione ajuste de eje / ajuste de agujero<br> + - seleccione el campo de ajuste ISO 286 deseado usando la caja de combo loose fit - loose fit + Ajuste suelto snug fit - snug fit + Ajuste perfecto press fit - press fit + Ajuste forzado Hole / Shaft Fit ISO 286 - Hole / Shaft Fit ISO 286 + Agujero / Eje Ajuste ISO 286 @@ -8491,12 +8491,12 @@ usando el Espaciado X/Y dado Filled Arrow - Filled Arrow + Flecha rellena Open Arrow - Open Arrow + Flecha abierta @@ -8511,17 +8511,17 @@ usando el Espaciado X/Y dado Open Circle - Open Circle + Círculo abierto Fork - Fork + Bifurcación Filled Triangle - Filled Triangle + Triángulo relleno @@ -8564,22 +8564,22 @@ usando el Espaciado X/Y dado FrontTopLeft - FrontTopLeft + Frontal izquierdo FrontTopRight - FrontTopRight + Frontal derecho FrontBottomLeft - FrontBottomLeft + Frontal inferior izquierdo FrontBottomRight - FrontBottomRight + Frontal inferior derecho diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts index 0144c735f1..b552d6dd08 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Irudia (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Aktibatu/desaktibatu bista-markoak @@ -2061,7 +2061,7 @@ Sortu itzaleztadura geometrikoa - + Create Image Sortu irudia @@ -2086,7 +2086,7 @@ Sortu bista aktiboa - + Create CenterLine Sortu erdiko lerroa @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Hautapen okerra @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Hautapeneko zenbait aurpegi dagoeneko itzaleztatuta daude. Ordeztu? - + No TechDraw Page Ez dago TechDraw orrialderik - + Need a TechDraw Page for this command TechDraw orrialdea behar da komando honetarako - + Select a Face first Hautatu aurpegi bat lehenengo - + No TechDraw object in selection Ez dago TechDraw objekturik hautapenean - + Create a page to insert. Sortu orrialde bat bertan bistak txertatzeko. - - + + No Faces to hatch in this selection Ez dago itzaleztatzeko aurpegirik hautapen honetan @@ -3395,12 +3395,12 @@ Ez da 3D bisorerik aurkitu - + Create Center Line Sortu erdiko lerroa - + Edit Center Line Editatu erdiko lerroa @@ -8188,7 +8188,7 @@ emandako X/Y espazioa erabilita TechDraw Stacking - TechDraw Stacking + TechDraw pilaketa diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.ts index 58a433f6ed..0c32b81c09 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Kuva (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Näytä kehykset - Käytössä/Pois @@ -2061,7 +2061,7 @@ Luo Geometrinen Kuviointi - + Create Image Luo kuva @@ -2086,7 +2086,7 @@ Luo Aktiivinen Näkymä - + Create CenterLine Luo Keskilinja @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Virheellinen valinta @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Jotkut valitut Alueet on jo Kuvioitu. Korvataanko ne? - + No TechDraw Page TechDraw-sivua ei ole - + Need a TechDraw Page for this command Tätä komentoa varten tarvitaan TechDraw-sivu - + Select a Face first Valitse ensin Alue - + No TechDraw object in selection TechDraw-objektia ei ole valittuna - + Create a page to insert. Luo sivu kuvien lisäämistä varten. - - + + No Faces to hatch in this selection Valinnassa ei ole Aluetta kuvioitavaksi @@ -3395,12 +3395,12 @@ 3D-katselinta ei löydy - + Create Center Line Luo Keskilinja - + Edit Center Line Muokkaa keskilinjaa diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts index 8fca5c3d55..67023ab364 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Image (*.png *.jpg, *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Activer ou désactiver les cadres de vues @@ -2061,7 +2061,7 @@ Créer des hachures géométriques - + Create Image Créer image @@ -2086,7 +2086,7 @@ Créer une vue active - + Create CenterLine Créer une trait d'axe @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Sélection non valide @@ -2842,8 +2842,8 @@ - - + + @@ -3239,33 +3239,33 @@ Certaines faces dans la sélection sont déjà hachurées. Remplacer ? - + No TechDraw Page Aucune Page TechDraw - + Need a TechDraw Page for this command Une Page TechDraw est requise pour cette commande - + Select a Face first Sélectionnez d'abord une face - + No TechDraw object in selection Aucun objet TechDraw dans la sélection - + Create a page to insert. Créer une page à insérer. - - + + No Faces to hatch in this selection Pas de faces à hachurer dans la sélection @@ -3396,12 +3396,12 @@ Impossible de trouver une visionneuse 3D - + Create Center Line Créer une ligne centrale - + Edit Center Line Modifier la ligne centrale @@ -8181,7 +8181,7 @@ en utilisant l'espacement X/Y donné TechDraw Stacking - TechDraw Stacking + Empaquetage TechDraw @@ -8454,10 +8454,10 @@ en utilisant l'espacement X/Y donné - click the tool button, a panel openes<br> - select shaft fit / hole fit<br> - select the desired ISO 286 fit field using the combo box - Ajouter une tolérance à un trou ou à un arbre à une cote<br> + Ajouter une tolérance de trou ou d'arbre à une cote<br> - sélectionnez une cote de longueur ou une cote de diamètre<br> - cliquez sur le bouton de l'outil, un panneau s'ouvre<br> - - sélectionnez tolérance d'arbre/tolérance de trou<br> + - sélectionnez la tolérance d'arbre/tolérance de trou<br> - sélectionnez la tolérance ISO 286 désirée à l'aide de la boîte combinée @@ -8478,7 +8478,7 @@ en utilisant l'espacement X/Y donné Hole / Shaft Fit ISO 286 - Tolérance ISO 286 de trou/d'arbre + Tolérance ISO 286 de trou / d'arbre diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.ts index 76c7097fe2..b31cf3eb31 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Imaxe (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Activa ou desactiva a Vista de Estruturas @@ -2061,7 +2061,7 @@ Create GeomHatch - + Create Image Create Image @@ -2086,7 +2086,7 @@ Create ActiveView - + Create CenterLine Create CenterLine @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Selección incorrecta @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Some Faces in selection are already hatched. Replace? - + No TechDraw Page Ningunha páxina TechDraw - + Need a TechDraw Page for this command Necesita Páxina TechDraw para este comando - + Select a Face first Escolma primeiro unha Cara - + No TechDraw object in selection Sen obxecto TechDraw en selección - + Create a page to insert. Crea unha páxina a insire. - - + + No Faces to hatch in this selection Sen Faces a raiar na selección @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Create Center Line - + Edit Center Line Edit Center Line diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.ts index 3284989b2d..e1cedf81a3 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.ts @@ -1514,8 +1514,8 @@ - Image (*.png *.jpg *.jpeg) - Slika (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1908,13 +1908,13 @@ CmdTechDrawToggleFrame - + TechDraw Tehničko Crtanje + - Turn View Frames On/Off Prebacuj Okvire Pogled Uključeno/Isključeno @@ -2077,7 +2077,7 @@ Stvori geometrijsku ispunu uzorka - + Create Image izradi sliku @@ -2102,7 +2102,7 @@ Stvori aktivni Pogled - + Create CenterLine Stvori središnju Liniju @@ -2696,9 +2696,9 @@ - - - + + + Incorrect selection Netočan odabir @@ -2862,8 +2862,8 @@ - - + + @@ -3260,33 +3260,33 @@ Neka su lica u odabiru već ispunjena uzorkom. Zamijeniti? - + No TechDraw Page Nema stranice za tehničko crtanje - + Need a TechDraw Page for this command Potreban je stranicu tehničko crtanje za ovu naredbu - + Select a Face first Odaberite prvo naličje - + No TechDraw object in selection Nema objekta tehničkog crtanja u odabiru - + Create a page to insert. Stvaranje stranica za umetanje. - - + + No Faces to hatch in this selection Nema lica za ispunu uzorkom u ovom odabiru @@ -3417,12 +3417,12 @@ Ne mogu pronači 3D preglednik - + Create Center Line Stvori Srednju liniju - + Edit Center Line Uređivanje simetrale diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts index 4d5789d7e2..695d870c9d 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Kép (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw MűszakiRajz + - Turn View Frames On/Off Keretek nézetének be-/kikapcsolása @@ -2061,7 +2061,7 @@ Geometriai nyílás létrehozása - + Create Image Kép létrehozás @@ -2086,7 +2086,7 @@ Aktív nézet létrehozása - + Create CenterLine Középvonal létrehozása @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Hibás kijelölés @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Néhány felület a kijelölésben már ki van töltve. Lecseréli? - + No TechDraw Page Nincs MűszakiRajz oldal - + Need a TechDraw Page for this command Szükséges egy MűszakiRajz oldal ehhez a parancshoz - + Select a Face first Először jelöljön ki egy felületet - + No TechDraw object in selection Nincs MűszakiRajz tárgy a kiválasztásban - + Create a page to insert. Oldal létrehozása a beillesztéshez. - - + + No Faces to hatch in this selection Nincs felület a straffozáshoz ebben a kijelölésben @@ -3395,12 +3395,12 @@ Nem talál 3D megjelenítőt - + Create Center Line Középvonal létrehozása - + Edit Center Line Középvonal szerkesztése @@ -4158,7 +4158,7 @@ Csak akkor változtass, ha tudod, mit csinálsz! Use New Face Finder Algorithm - Use New Face Finder Algorithm + Új felületkereső algoritmus használata @@ -8171,17 +8171,17 @@ tiltott</p></body></html> TechDraw Attributes - TechDraw Attributes + Műszaki rajz - Jellemzők TechDraw Centerlines - TechDraw Centerlines + Műszaki rajz - Középvonalak TechDraw Extend Dimensions - TechDraw Extend Dimensions + Műszaki rajz - nyújtási méretek @@ -8191,7 +8191,7 @@ tiltott</p></body></html> TechDraw Stacking - TechDraw Stacking + Műszaki rajz - Kötegelés @@ -8496,12 +8496,12 @@ tiltott</p></body></html> Filled Arrow - Filled Arrow + Kitöltött nyíl Open Arrow - Open Arrow + Nyitott nyílhegy @@ -8516,17 +8516,17 @@ tiltott</p></body></html> Open Circle - Open Circle + Nyitott kör Fork - Fork + Elágazás Filled Triangle - Filled Triangle + Kitöltött háromszög @@ -8569,22 +8569,22 @@ tiltott</p></body></html> FrontTopLeft - FrontTopLeft + ElölFellülBalra FrontTopRight - FrontTopRight + ElölFellülJobbra FrontBottomLeft - FrontBottomLeft + ElölAllulBalra FrontBottomRight - FrontBottomRight + ElölAllulJobbra diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts index c459c78a98..3fd0833fd2 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts @@ -1502,8 +1502,8 @@ - Image (*.png *.jpg *.jpeg) - Immagine (*. png *. jpg *. jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1894,13 +1894,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Attiva o disattiva la vista cornici @@ -2063,7 +2063,7 @@ Crea tratteggio geometrico - + Create Image Crea immagine @@ -2088,7 +2088,7 @@ Crea vista attiva - + Create CenterLine Crea linea di mezzeria @@ -2678,9 +2678,9 @@ - - - + + + Incorrect selection Selezione non corretta @@ -2843,8 +2843,8 @@ - - + + @@ -3240,33 +3240,33 @@ Alcune facce selezionate sono già tratteggiate. Sostituire? - + No TechDraw Page Nessuna pagina di TechDraw - + Need a TechDraw Page for this command Per questo comando serve una Pagina di TechDraw - + Select a Face first Prima selezionare una faccia - + No TechDraw object in selection Nessun oggetto TechDraw nella selezione - + Create a page to insert. Crea una pagina da inserire. - - + + No Faces to hatch in this selection In questa selezione non c'è nessuna faccia da trattegggiare @@ -3397,12 +3397,12 @@ Impossibile trovare un visualizzatore 3D - + Create Center Line Crea linea centrale - + Edit Center Line Modifica linea centrale diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.ts index 01179626d3..b5403e2db2 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - 画像 (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off ビューフレームのオン・オフを切り替え @@ -2061,7 +2061,7 @@ 幾何ハッチングを作成 - + Create Image 画像を作成 @@ -2086,7 +2086,7 @@ アクティブビューを作成 - + Create CenterLine 中心線を作成 @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection 誤った選択です。 @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ 選択中の面はすでにハッチングされています。置き換えしますか? - + No TechDraw Page TechDrawページがありません。 - + Need a TechDraw Page for this command このコマンドにはTechDrawページが必要です。 - + Select a Face first 最初に面を選択してください - + No TechDraw object in selection 選択対象にTechDrawオブジェクトが含まれていません。 - + Create a page to insert. 挿入するページを作成 - - + + No Faces to hatch in this selection このセクションにはハッチングをする面がありません。 @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line 中心線を作成 - + Edit Center Line 中心線を編集 diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ka.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ka.ts index fc7675af50..2a1cd1848f 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ka.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ka.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - გამოსახულება (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off ჩარჩოების ელემენტების ჩასწორების ჩართ/გამორთ @@ -2053,7 +2053,7 @@ Remove old Hatch - Remove old Hatch + ძველი დაშტრიხვის წაშლა @@ -2061,7 +2061,7 @@ გეომ-დაშტრიხვის შექმნა - + Create Image გამოსახულების შექმნა @@ -2086,7 +2086,7 @@ აქტიური ხედის შექმნა - + Create CenterLine ცენტრალურ ხაზის შექმნა @@ -2334,7 +2334,7 @@ Surface Finish Symbols - Surface Finish Symbols + ზედაპირის დასრულების სიმბოლოები @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection არასწორი არჩევანი @@ -2841,8 +2841,8 @@ - - + + @@ -2894,7 +2894,7 @@ Selected edge is a BSpline and a diameter can not be calculated. - Selected edge is a BSpline and a diameter can not be calculated. + მონიშნული წიბო B-სპლაინია და მისი დიამეტრის გამოთვლა შეუძლებელია. @@ -3215,7 +3215,7 @@ SurfaceFinishSymbols - SurfaceFinishSymbols + ზედაპირისდასრულებისსიმბოლოები @@ -3238,33 +3238,33 @@ ზოგიერთი ზედაპირი უკვე დაშტრიხულია. ჩავანაცვლო? - + No TechDraw Page TechDraw-ის გვერდი ნაპოვნი არაა - + Need a TechDraw Page for this command ბრძანებისთვის საჭიროა TechDraw-ის გვერდი - + Select a Face first ჯერ აირჩიეთ ზედაპირი - + No TechDraw object in selection მონიშნულში TechDraw-ის ობიექტი არ არსებობს - + Create a page to insert. ჩასასმელი გვერდის შექმნა. - - + + No Faces to hatch in this selection მონიშნულებში დასაშტრიხი ზედაპირები ნაპოვნი არაა @@ -3395,12 +3395,12 @@ 3D მნახველი ვერ ვიპოვე - + Create Center Line ცენტრალური ხაზის შექმნა - + Edit Center Line ცენტრალური ხაზის ჩასწორება @@ -3600,7 +3600,7 @@ Edit Face Hatch - Edit Face Hatch + ზედაპირის დაშტრიხვის ჩასწორება @@ -3625,7 +3625,7 @@ Lay symbol - Lay symbol + გრეხის სიმბოლო @@ -3736,8 +3736,8 @@ the following referencing objects might be lost: You cannot delete this weld symbol because it has a tile weld that would become broken. - You cannot delete this weld symbol because -it has a tile weld that would become broken. + ამ შედუღების სიმბოლოს წაშლა რ შეგიძლიათ, +რადგან მას გააჩნია შედუღების tile, რომელიც შეიძლება, დაზიანდეს. @@ -4452,7 +4452,7 @@ when hatching a face with a PAT pattern Restrict Filled Triangle line end to vertical or horizontal directions - Restrict Filled Triangle line end to vertical or horizontal directions + შევსებული სამკუთხედის ხაზების შეზღუდვა ჰორიზონტალური და ვერტიკალური მიმართულებებით @@ -4877,7 +4877,7 @@ Multiplier of 'Font Size' Controls the size of gap between dimension point and start of extension line for ASME dimensions. - Controls the size of gap between dimension point and start of extension line for ASME dimensions. + აკონტროლებს გამოტოვების ზომას ზომის წერტილსა და გაფართოების ხაზის დასაწყისს შორის ASME ზომებისთვის. @@ -5973,7 +5973,7 @@ Do you want to continue? Escape picking - Escape picking + არჩევანის გაუქმება @@ -6541,8 +6541,8 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead of the dimension value - If checked the content of 'Format Spec' will -be used instead of the dimension value + თუ ჩართულია, ზომის მნიშვნელობის მაგიერ +გამოყენებული იქნება 'ფორმატის სპეციფიკაცია' @@ -6572,7 +6572,7 @@ be used instead of the dimension value <html><head/><body><p>If checked the content of tolerance format spec will</p><p>be used instead of the tolerance value</p></body></html> - <html><head/><body><p>If checked the content of tolerance format spec will</p><p>be used instead of the tolerance value</p></body></html> + <html><head/><body><p>თუ ჩართულია, ამტანობის ფორმატის სპეციფიკაციის შემცველობა</p><p>იქნება გამოყენებული, ამტანობის მნიშვნელობის მაგიერ</p></body></html> @@ -7812,37 +7812,37 @@ using the given X/Y Spacing Surface Finish Symbols - Surface Finish Symbols + ზედაპირის დასრულების სიმბოლოები <html><head/><body><p>Material removal prohibited, whole part</p></body></html> - <html><head/><body><p>Material removal prohibited, whole part</p></body></html> + <html><head/><body><p>მასალის წაშლა აკრძალულია. სრული ნაწილი</p></body></html> <html><head/><body><p>Any method allowed, whole part</p></body></html> - <html><head/><body><p>Any method allowed, whole part</p></body></html> + <html><head/><body><p>ყველა მეთოდი დაშვებულია. სრული ნაწილი</p></body></html> <html><head/><body><p>Material removal required, whole part</p></body></html> - <html><head/><body><p>Material removal required, whole part</p></body></html> + <html><head/><body><p>აუცილებელია მასალის წაშლა. სრული ნაწილი</p></body></html> <html><head/><body><p>Material removal required</p></body></html> - <html><head/><body><p>Material removal required</p></body></html> + <html><head/><body><p>აუცილებელია მასალის წაშლა</p></body></html> <html><head/><body><p>Material removal prohibited</p></body></html> - <html><head/><body><p>Material removal prohibited</p></body></html> + <html><head/><body><p>მასალის წაშლა აკრძალულია</p></body></html> <html><head/><body><p>Any method allowed</p></body></html> - <html><head/><body><p>Any method allowed</p></body></html> + <html><head/><body><p>ყველა მეთოდი დაშვებულია</p></body></html> @@ -7852,12 +7852,12 @@ using the given X/Y Spacing <html><head/><body><p>Rotation angle</p></body></html> - <html><head/><body><p>Rotation angle</p></body></html> + <html><head/><body><p>ბრუნვის კუთხე</p></body></html> <html><head/><body><p>Use ISO standard</p></body></html> - <html><head/><body><p>Use ISO standard</p></body></html> + <html><head/><body><p>ISO სტანდარტის გამოყენება</p></body></html> @@ -7867,7 +7867,7 @@ using the given X/Y Spacing <html><head/><body><p>Use ASME standard</p></body></html> - <html><head/><body><p>Use ASME standard</p></body></html> + <html><head/><body><p>ASME სტანდარტის გამოყენება</p></body></html> @@ -7877,12 +7877,12 @@ using the given X/Y Spacing Hole /Shaft Fit ISO 286 - Hole /Shaft Fit ISO 286 + ნახვრეტი/ლილვი შეესაბამება ISO 286-ს shaft fit - shaft fit + ლილვის ჩატევა @@ -7944,7 +7944,7 @@ using the given X/Y Spacing loose fit - loose fit + თავისუფლად ჩატევა @@ -8187,7 +8187,7 @@ using the given X/Y Spacing TechDraw Stacking - TechDraw Stacking + TechDraw-ის ნაკრები @@ -8451,7 +8451,7 @@ using the given X/Y Spacing Add hole or shaft fit - Add hole or shaft fit + ნახვრეტის ან ლილვის დამატება @@ -8469,7 +8469,7 @@ using the given X/Y Spacing loose fit - loose fit + თავისუფლად ჩატევა @@ -8484,7 +8484,7 @@ using the given X/Y Spacing Hole / Shaft Fit ISO 286 - Hole / Shaft Fit ISO 286 + ნახვრეტი/ლილვი შეესაბამება ISO 286-ს diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.ts index 5682b4c99f..f182be4010 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.ts @@ -69,7 +69,7 @@ Add Cosmetic Line Through 2 Points - Add Cosmetic Line Through 2 Points + 두 점을 지나는 꾸밈선 추가 @@ -82,7 +82,7 @@ Insert 3-Point Angle Dimension - Insert 3-Point Angle Dimension + 3점 각도 치수 삽입 @@ -95,7 +95,7 @@ Insert Active View (3D View) - Insert Active View (3D View) + 활성 뷰 삽입 (3D 뷰) @@ -108,7 +108,7 @@ Insert Angle Dimension - Insert Angle Dimension + 각도 치수 삽입 @@ -121,7 +121,7 @@ Insert Annotation - Insert Annotation + 주석 삽입 @@ -134,12 +134,12 @@ Insert Arch Workbench Object - Insert Arch Workbench Object + Arch 워크벤치 객체 삽입 Insert a View of a Section Plane from Arch Workbench - Insert a View of a Section Plane from Arch Workbench + Arch 워크벤치에서 단면 뷰 삽입하기 @@ -152,7 +152,7 @@ Insert Balloon Annotation - Insert Balloon Annotation + 풍선 주석 삽입 @@ -165,12 +165,12 @@ Insert Center Line - Insert Center Line + 중심 선 삽입 Add Centerline to Faces - Add Centerline to Faces + 면에 중심선 추가 @@ -183,7 +183,7 @@ Insert Clip Group - Insert Clip Group + Clip 그룹 삽입 @@ -196,7 +196,7 @@ Add View to Clip Group - Add View to Clip Group + Clip 그룹에 뷰 추가 @@ -209,7 +209,7 @@ Remove View from Clip Group - Remove View from Clip Group + Clip 그룹에서 뷰 제거 @@ -222,12 +222,12 @@ Insert Complex Section - Insert Complex Section + 복합 단면 삽입 Insert a Complex Section - Insert a Complex Section + 복합 단면 삽입하기 @@ -240,7 +240,7 @@ Remove Cosmetic Object - Remove Cosmetic Object + 꾸밈 객체 제거 @@ -253,7 +253,7 @@ Add Cosmetic Vertex - Add Cosmetic Vertex + 꾸밈 꼭짓점 추가 @@ -266,12 +266,12 @@ Insert Cosmetic Vertex - Insert Cosmetic Vertex + 꾸밈 꼭짓점 삽입 Add Cosmetic Vertex - Add Cosmetic Vertex + 꾸밈 꼭짓점 추가 @@ -284,12 +284,12 @@ Change Appearance of Lines - Change Appearance of Lines + 선 외형 변경 Change Appearance of selected Lines - Change Appearance of selected Lines + 선택한 선의 외형 변경 @@ -302,7 +302,7 @@ Insert Detail View - Insert Detail View + 상세 뷰 삽입 @@ -315,7 +315,7 @@ Insert Diameter Dimension - Insert Diameter Dimension + 직경 치수 삽입 @@ -328,7 +328,7 @@ Insert Dimension - Insert Dimension + 치수 삽입 @@ -341,12 +341,12 @@ Insert Draft Workbench Object - Insert Draft Workbench Object + Draft 워크벤치 객체 삽입 Insert a View of a Draft Workbench object - Insert a View of a Draft Workbench object + Draft 워크벤치 객체의 뷰 삽입 @@ -359,12 +359,12 @@ Export Page as DXF - Export Page as DXF + 페이지를 DXF로 내보내기 Save DXF file - Save DXF file + DXF 파일 저장 @@ -382,7 +382,7 @@ Export Page as SVG - Export Page as SVG + 페이지를 SVG로 내보내기 @@ -395,7 +395,7 @@ Extend Line - Extend Line + 연장선 @@ -413,7 +413,7 @@ Calculate the area of selected faces - Calculate the area of selected faces + 선택한 면들의 면적 계산 @@ -918,7 +918,7 @@ Extend Line - Extend Line + 연장선 @@ -1420,7 +1420,7 @@ Add Centerline to Faces - Add Centerline to Faces + 면에 중심선 추가 @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Image (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Turn View Frames On/Off @@ -2061,7 +2061,7 @@ Create GeomHatch - + Create Image Create Image @@ -2086,7 +2086,7 @@ Create ActiveView - + Create CenterLine Create CenterLine @@ -2159,7 +2159,7 @@ Add Cosmetic Vertex - Add Cosmetic Vertex + 꾸밈 꼭짓점 추가 @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Incorrect selection @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Some Faces in selection are already hatched. Replace? - + No TechDraw Page No TechDraw Page - + Need a TechDraw Page for this command Need a TechDraw Page for this command - + Select a Face first Select a Face first - + No TechDraw object in selection No TechDraw object in selection - + Create a page to insert. Create a page to insert. - - + + No Faces to hatch in this selection No Faces to hatch in this selection @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Create Center Line - + Edit Center Line Edit Center Line @@ -5428,7 +5428,7 @@ Do you want to continue? Save DXF file - Save DXF file + DXF 파일 저장 diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.ts index b88e6a1979..f2b9c33989 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Afbeelding (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Zet View Frames aan of uit @@ -2061,7 +2061,7 @@ GeomHatch aanmaken - + Create Image Afbeelding maken @@ -2086,7 +2086,7 @@ Maak Actiefweergave - + Create CenterLine Maak een middenlijn @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Onjuiste selectie @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Sommige vlakken in de selectie zijn al gearceerd. Vervangen? - + No TechDraw Page Geen TechDraw-pagina - + Need a TechDraw Page for this command Dit commando vereist een TechDraw-pagina - + Select a Face first Kies eerst een vlak - + No TechDraw object in selection Geen TechDraw-object in de selectie - + Create a page to insert. Maak een pagina om in te voegen. - - + + No Faces to hatch in this selection Geen vlakken om te arceren in deze sectie @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Maak een middenlijn aan - + Edit Center Line Bewerk middenlijn diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts index 283f41e61c..bfdcdbcea2 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Obraz (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw Rysunek Techniczny + - Turn View Frames On/Off Włącz / wyłącz wyświetlanie ramek @@ -2061,7 +2061,7 @@ Utwórz kreskowanie geometryczne - + Create Image Utwórz obraz @@ -2086,7 +2086,7 @@ Utwórz aktywny widok - + Create CenterLine Utwórz linię środkową @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Nieprawidłowy wybór @@ -2841,8 +2841,8 @@ - - + + @@ -3158,7 +3158,7 @@ Selection is empty. - Obszar zaznaczenia jest pusty. + Obszar zaznaczenia nie zawiera obiektów. @@ -3238,33 +3238,33 @@ Niektóre wybrane ściany posiadają już kreskowanie. Zastąpić? - + No TechDraw Page Brak strony TechDraw - + Need a TechDraw Page for this command Potrzebujesz strony Rysunku Technicznego dla tego polecenia - + Select a Face first Najpierw wybierz ścianę - + No TechDraw object in selection Brak obiektu środowiska Rysunek Techniczny w wyborze - + Create a page to insert. Utwórz stronę do wstawienia. - - + + No Faces to hatch in this selection Brak ściany do zakreskowania w tym zaznaczeniu @@ -3330,7 +3330,7 @@ Toggle KeepUpdated - Włącz / wyłącz automatyczną aktualizacje + Włącz / wyłącz automatyczną aktualizację @@ -3395,12 +3395,12 @@ Nie można znaleźć przeglądarki 3D - + Create Center Line Utwórz linię środkową - + Edit Center Line Edytuj linię środkową @@ -8173,17 +8173,17 @@ przy użyciu podanego odstępu X/Y TechDraw Attributes - Atrybuty TechDraw + Rysunek Techniczny — atrybuty TechDraw Centerlines - Linie środkowe TechDraw + Rysunek Techniczny — linie środkowe TechDraw Extend Dimensions - Rozszerz wymiary TechDraw + Rysunek Techniczny — rozszerzenie wymiary @@ -8193,7 +8193,7 @@ przy użyciu podanego odstępu X/Y TechDraw Stacking - TechDraw Stacking + Rysunek Techniczny — sortowanie diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.ts index 9ee0d6f14d..513f73163c 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Imagem (*. png *. jpg *. jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw - Desenhos Técnicos + - Turn View Frames On/Off Ligar/desligar molduras das vistas @@ -2061,7 +2061,7 @@ Criar hachura geométrica - + Create Image Criar imagem @@ -2086,7 +2086,7 @@ Criar vista ativa - + Create CenterLine Criar linha central @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Seleção incorreta @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Algumas faces na seleção já estão hachuradas. Substituir? - + No TechDraw Page Nenhuma página TechDraw - + Need a TechDraw Page for this command Uma página TechDraw é necessária para este comando - + Select a Face first Selecione uma face primeiro - + No TechDraw object in selection Nenhum objeto TechDraw na seleção - + Create a page to insert. Crie uma página para inserir. - - + + No Faces to hatch in this selection Sem faces para preencher nesta seleção @@ -3395,12 +3395,12 @@ Não é possível encontrar um visualizador 3D - + Create Center Line Criar linha central - + Edit Center Line Editar linha central diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.ts index 3788fcfbc0..be7c6e6604 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Imagem (*. png *. jpg *. jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw (Desenhos Técnicos) + - Turn View Frames On/Off Ligar/desligar molduras das vistas @@ -2061,7 +2061,7 @@ Criar TramaGeometrica - + Create Image Criar imagem @@ -2086,7 +2086,7 @@ Create ActiveView - + Create CenterLine Criar LinhadeEixo @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Selecção incorrecta @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Algumas faces na seleção já estão sombreadas. Substituir? - + No TechDraw Page Nenhuma folha TechDraw - + Need a TechDraw Page for this command É necessária uma folha TechDraw para este comando - + Select a Face first Seleccione uma face primeiro - + No TechDraw object in selection Nenhum objeto TechDraw na seleção - + Create a page to insert. Criar uma página para inserir. - - + + No Faces to hatch in this selection Sem faces para preencher nesta seleção @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Criar linha de eixo - + Edit Center Line Editar linha de eixo diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.ts index b9d7d6dcd8..48e010df75 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Imagine (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw Desen tehnic + - Turn View Frames On/Off Turn View Frames On/Off @@ -2061,7 +2061,7 @@ Create GeomHatch - + Create Image Create Image @@ -2086,7 +2086,7 @@ Create ActiveView - + Create CenterLine Create CenterLine @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Selectarea incorectă @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Some Faces in selection are already hatched. Replace? - + No TechDraw Page Nici o pagină de TechDraw - + Need a TechDraw Page for this command Aveți nevoie de o TechDraw Page pentru această comandă - + Select a Face first Selectaţi mai întâi o fațetă - + No TechDraw object in selection Nici un obiect de TechDraw în selecţie - + Create a page to insert. Creează o pagină pentru inserare - - + + No Faces to hatch in this selection Nici o fațetă în această selecţie @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Create Center Line - + Edit Center Line Edit Center Line @@ -8186,7 +8186,7 @@ using the given X/Y Spacing TechDraw Stacking - TechDraw Stacking + TechDraw Sacking diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.ts index 7ec82cb640..68f00d8c51 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Изображение (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw Технический чертёж + - Turn View Frames On/Off Скрыть/показать элементы для редактирования чертежа @@ -2061,7 +2061,7 @@ Создать геометрическую штриховку - + Create Image Создать изображение @@ -2086,7 +2086,7 @@ Создать активный вид - + Create CenterLine Создать центральную линию @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Некорректный выбор @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Некоторые Грани в выборке уже заштрихованы. Заменить? - + No TechDraw Page Отсутствует лист чертежа - + Need a TechDraw Page for this command Требуется лист чертежа для этой команды - + Select a Face first Сначала выберите поверхность - + No TechDraw object in selection В вашем выборе нет объекта технического чертежа - + Create a page to insert. Создать страницу для вставки. - - + + No Faces to hatch in this selection Нет граней для штриховки в этом выделении @@ -3395,12 +3395,12 @@ Не удалось найти средство 3D просмотра - + Create Center Line Создать центральную линию - + Edit Center Line Изменить центральную линию @@ -8183,7 +8183,7 @@ using the given X/Y Spacing TechDraw Stacking - TechDraw Stacking + Сборка чертежей diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts index 286628a6a0..a3e2b1020e 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Slika (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TehRisbe (TechDraw) + - Turn View Frames On/Off Vklopi ali izklopi Okvire Pogledov @@ -2061,7 +2061,7 @@ Ustvari GeometričnoČrtkanje - + Create Image Ustvari sliko @@ -2086,7 +2086,7 @@ Ustvari DejavniPogled - + Create CenterLine Ustvari Središčnico @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Nepravilen izbor @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Nekatere ploskve v izboru so že počrtkane. Želite nadomesti? - + No TechDraw Page Ni strani TehRisbe - + Need a TechDraw Page for this command Za ta ukaz potrebujete stran TehRisbe - + Select a Face first Izberi ploskev najprej - + No TechDraw object in selection V izboru ni predmeta TehRisbe - + Create a page to insert. Ustvari stran za vstavljanje. - - + + No Faces to hatch in this selection V tem izboru ni Ploskev za počrtkanje @@ -3395,12 +3395,12 @@ 3D pregledovalnika ni mogoče najti - + Create Center Line Ustvari središčnico - + Edit Center Line Uredi središčnico @@ -6174,7 +6174,7 @@ Ali želite nadaljevati? Tangent plane - Tangent plane + Dotikalna ravnina @@ -6294,47 +6294,47 @@ Ali želite nadaljevati? Greek Letters - Greek Letters + Grške črke Capital delta - Capital delta + Velika delta Capital sigma - Capital sigma + Velika sigma Capital omega - Capital omega + Velika omega Small mu - Small mu + Mali mi Small sigma - Small sigma + Mala sigma Small phi - Small phi + Mali fi Small omega - Small omega + Mala omega Format: - Format: + Oblika: @@ -6647,59 +6647,59 @@ uporabljena namesto vrednosti kote Use override angles if checked. Use default angles if unchecked. - Use override angles if checked. Use default angles if unchecked. + Če je označeno, uporabi spremnjene kote, če ni, privzete. Override angles - Override angles + Spremeni kote Dimension line angle - Dimension line angle + Kot kotirne črte Angle of dimension line with drawing X axis (degrees) - Angle of dimension line with drawing X axis (degrees) + Kót med kotirno črto in osjo x (v stopinjah) Set dimension line angle to default (ortho view). - Set dimension line angle to default (ortho view). + Ponastavi kót kotirne črte na privzeto (pravokotni pogled). Use default - Use default + Uporabi privzeto Set dimension line angle to match selected edge or vertices. - Set dimension line angle to match selected edge or vertices. + Nastavi kót kotirnih črt tako, da se bo ujemal z izbranim robom ali oglišči. Use selection - Use selection + Uporabi izbor Extension line angle - Extension line angle + Kót pomožnih kotirnih črt Angle of extension lines with drawing X axis (degrees) - Angle of extension lines with drawing X axis (degrees) + Kót med pomožno kotirno črto in osjo x (v stopinjah) Set extension line angle to default (ortho). - Set extension line angle to default (ortho). + Ponastavi kót pomožnih kotirnih črt na privzeto (pravokotno). diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr-CS.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr-CS.ts index 9579a364f4..fe09d50011 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr-CS.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr-CS.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Slika (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Prikaži/Sakrij okvire oko pogleda @@ -2061,7 +2061,7 @@ Napravi geometrijsku šrafuru - + Create Image Napravi sliku @@ -2086,7 +2086,7 @@ Napravi aktivni pogled - + Create CenterLine Napravi osnu liniju @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Pogrešan izbor @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Neke izabrane stranice su već šrafirane. Zameniti? - + No TechDraw Page Nema TechDraw crteža - + Need a TechDraw Page for this command Potreban je TechDraw crtež za ovu komandu - + Select a Face first Prvo izaberi stranicu - + No TechDraw object in selection Nije izabran TechDraw objekat - + Create a page to insert. Napravi stranicu za umetanje. - - + + No Faces to hatch in this selection Nije izabrana stranica za šrafiranje @@ -3395,12 +3395,12 @@ Ne mogu da pronađem 3D prikazivač - + Create Center Line Napravi osnu liniju - + Edit Center Line Uredi osnu liniju @@ -8186,7 +8186,7 @@ using the given X/Y Spacing TechDraw Stacking - TechDraw Stacking + TechDraw redosled diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.ts index 2630f10975..2c7aea32c6 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Слика (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Прикажи/Сакриј оквире око погледа @@ -2061,7 +2061,7 @@ Направи геометријску шрафуру - + Create Image Направи слику @@ -2086,7 +2086,7 @@ Направи активни поглед - + Create CenterLine Направи Осну линију @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Погрешан избор @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Неке изабране странице су већ шрафиране. Заменити? - + No TechDraw Page Нема TechDraw цртежа - + Need a TechDraw Page for this command Потребан је TechDraw цртеж за ову команду - + Select a Face first Прво изабери страницу - + No TechDraw object in selection Није изабран TechDraw објекат - + Create a page to insert. Направи страницу за уметање. - - + + No Faces to hatch in this selection Није изабрана страница за шрафирање @@ -3395,12 +3395,12 @@ Не могу да пронађем 3Д приказивач - + Create Center Line Направи Осну линију - + Edit Center Line Уреди Осну линију @@ -8186,7 +8186,7 @@ using the given X/Y Spacing TechDraw Stacking - TechDraw Stacking + TechDraw редослед diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.ts index 169a52be06..2b2d1089d8 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Bild (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Växla vyramar av/på @@ -2061,7 +2061,7 @@ Skapa GeomHatch - + Create Image Skapa bild @@ -2086,7 +2086,7 @@ Skapa ActiveView - + Create CenterLine Skapa CenterLine @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Felaktig markering @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Vissa Ansikten i valet är redan kläckta. Ersätta? - + No TechDraw Page Ingen TechDraw-sida - + Need a TechDraw Page for this command En TechDraw-sida behövs för detta kommando - + Select a Face first Markera en yta först - + No TechDraw object in selection Inget TechDraw-objekt i markering - + Create a page to insert. Skapa en sida att infoga. - - + + No Faces to hatch in this selection Inga ytor att snittfylla i aktuell markering @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Skapa mittlinje - + Edit Center Line Redigera mittlinje diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.ts index fa256ccfb5..1c7011cfb0 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Resim (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TeknikÇizim + - Turn View Frames On/Off Görünüm Çerçevelerini Aç / Kapat @@ -2061,7 +2061,7 @@ GeoTarama oluştur - + Create Image Resim oluştur @@ -2086,7 +2086,7 @@ AktifGörüntü Oluşturun - + Create CenterLine MerkezÇizgisi Oluştur @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Yanlış seçim @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Seçimdeki bazı Yüzler zaten taralı. Değiştirilsin mi? - + No TechDraw Page TechDraw sayfa yok - + Need a TechDraw Page for this command Bu komut için bir TechDraw sayfa gerekiyor - + Select a Face first Önce bir etki alanı seçin - + No TechDraw object in selection TechDraw nesne seçimi yok - + Create a page to insert. İçeri aktarmak için bir sayfa oluşturun. - - + + No Faces to hatch in this selection Seçim içinde taranacak yüzey bulunmuyor @@ -3395,12 +3395,12 @@ 3D görüntüleyici bulunamıyor - + Create Center Line Merkez Çizgisi Oluştur - + Edit Center Line Merkez Çizgisini Düzenle diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts index 71793c84c9..5786492cc5 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Зображення (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw ТехМалюнок + - Turn View Frames On/Off Turn View Frames On/Off @@ -2061,7 +2061,7 @@ Create GeomHatch - + Create Image Створити зображення @@ -2086,7 +2086,7 @@ Create ActiveView - + Create CenterLine Create CenterLine @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Некоректний вибір @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Some Faces in selection are already hatched. Replace? - + No TechDraw Page No TechDraw Page - + Need a TechDraw Page for this command Need a TechDraw Page for this command - + Select a Face first Оберіть поверхню першою - + No TechDraw object in selection No TechDraw object in selection - + Create a page to insert. Створити сторінку для вставки. - - + + No Faces to hatch in this selection No Faces to hatch in this selection @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Create Center Line - + Edit Center Line Edit Center Line diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.ts index 6fcdde459f..c0f3aa65f7 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - Imatge (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw TechDraw + - Turn View Frames On/Off Activa o desactiva els marcs de la vista @@ -2061,7 +2061,7 @@ Create GeomHatch - + Create Image Create Image @@ -2086,7 +2086,7 @@ Create ActiveView - + Create CenterLine Create CenterLine @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection Selecció incorrecta @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Algunes cares en la selecció ja tenen trama. Voleu reemplaçar-les? - + No TechDraw Page No hi ha cap pàgina TechDraw - + Need a TechDraw Page for this command Es necessita una pàgina TechDraw per a aquesta ordre - + Select a Face first Seleccioneu primer una cara - + No TechDraw object in selection No hi ha cap objecte TechDraw en la selecció - + Create a page to insert. Creeu una pàgina per a inserir. - - + + No Faces to hatch in this selection No hi ha cares on aplicar el tramat en aquesta selecció @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line Crea una línia central - + Edit Center Line Edita la línia central diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.ts index 1c96ee1943..54432c3e94 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - 图像 (*. png *. jpg *. jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw 工程图 + - Turn View Frames On/Off 打开或关闭视图框 @@ -2061,7 +2061,7 @@ 创建 GeomHatch - + Create Image 创建图像 @@ -2086,7 +2086,7 @@ 创建活动视图 - + Create CenterLine 创建中心线 @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection 选择错误 @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Some Faces in selection are already hatched. Replace? - + No TechDraw Page 无 TechDraw 页 - + Need a TechDraw Page for this command 此命令需要TechDraw 页 - + Select a Face first 先选择一个面 - + No TechDraw object in selection 选择中没有 TechDraw 对象 - + Create a page to insert. 创建一个插入页面. - - + + No Faces to hatch in this selection 在此选择中没有面可以填充剖面线 @@ -3395,12 +3395,12 @@ Can not find a 3D viewer - + Create Center Line 创建中心线 - + Edit Center Line 编辑中心线 diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.ts index f4a5683d87..c4837b5321 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.ts @@ -1500,8 +1500,8 @@ - Image (*.png *.jpg *.jpeg) - 影像 (*.png *.jpg *.jpeg) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) + Image files (*.jpg *.jpeg *.png *.bmp);;All files (*) @@ -1892,13 +1892,13 @@ CmdTechDrawToggleFrame - + TechDraw 工程圖 + - Turn View Frames On/Off 開/關 視圖幀 @@ -2061,7 +2061,7 @@ Create GeomHatch - + Create Image 建立圖片 @@ -2086,7 +2086,7 @@ 建立活動視圖 - + Create CenterLine 建立中心線 @@ -2676,9 +2676,9 @@ - - - + + + Incorrect selection 不正確的選取 @@ -2841,8 +2841,8 @@ - - + + @@ -3238,33 +3238,33 @@ Some Faces in selection are already hatched. Replace? - + No TechDraw Page 沒有 TechDraw 頁面 - + Need a TechDraw Page for this command 本命令需要一個 TechDraw 頁面 - + Select a Face first 請先選擇一個面 - + No TechDraw object in selection 沒有 TechDraw 物體在選擇中 - + Create a page to insert. 建立要插入的頁面。 - - + + No Faces to hatch in this selection No Faces to hatch in this selection @@ -3395,12 +3395,12 @@ 找不到 3D 檢視器 - + Create Center Line 建立中心線 - + Edit Center Line 編輯中心線 diff --git a/src/Mod/Web/Gui/Resources/translations/Web.ts b/src/Mod/Web/Gui/Resources/translations/Web.ts index dde8e168e6..7918c3fc7b 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web.ts @@ -128,7 +128,7 @@ QObject - + Browser diff --git a/src/Mod/Web/Gui/Resources/translations/Web_be.ts b/src/Mod/Web/Gui/Resources/translations/Web_be.ts index a4ccdd791a..5bd0db2ae7 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_be.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_be.ts @@ -128,7 +128,7 @@ QObject - + Browser Інтэрнэт-аглядальнік diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ca.ts b/src/Mod/Web/Gui/Resources/translations/Web_ca.ts index 72949139bf..a5a6b1ae04 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_ca.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_ca.ts @@ -128,7 +128,7 @@ QObject - + Browser Navegador diff --git a/src/Mod/Web/Gui/Resources/translations/Web_cs.ts b/src/Mod/Web/Gui/Resources/translations/Web_cs.ts index 144635e79c..72680eac62 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_cs.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_cs.ts @@ -128,7 +128,7 @@ QObject - + Browser Prohlížeč diff --git a/src/Mod/Web/Gui/Resources/translations/Web_de.ts b/src/Mod/Web/Gui/Resources/translations/Web_de.ts index 0cd71b4f07..ee20938612 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_de.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_de.ts @@ -128,7 +128,7 @@ QObject - + Browser Browser diff --git a/src/Mod/Web/Gui/Resources/translations/Web_el.ts b/src/Mod/Web/Gui/Resources/translations/Web_el.ts index 833f868555..60e27bf733 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_el.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_el.ts @@ -128,7 +128,7 @@ QObject - + Browser Περιηγητής diff --git a/src/Mod/Web/Gui/Resources/translations/Web_es-AR.ts b/src/Mod/Web/Gui/Resources/translations/Web_es-AR.ts index 2a52c0055d..9044e4fc86 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_es-AR.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_es-AR.ts @@ -128,7 +128,7 @@ QObject - + Browser Navegador diff --git a/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts index 83212fb81b..b0575d68ab 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts @@ -128,7 +128,7 @@ QObject - + Browser Navegador diff --git a/src/Mod/Web/Gui/Resources/translations/Web_eu.ts b/src/Mod/Web/Gui/Resources/translations/Web_eu.ts index 67e58656aa..07b8051a84 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_eu.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_eu.ts @@ -128,7 +128,7 @@ QObject - + Browser Nabigatzailea diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fi.ts b/src/Mod/Web/Gui/Resources/translations/Web_fi.ts index 6f59e4714a..88fc0073da 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_fi.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_fi.ts @@ -128,7 +128,7 @@ QObject - + Browser Selain diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fr.ts b/src/Mod/Web/Gui/Resources/translations/Web_fr.ts index 6462c38986..e8b60f8b50 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_fr.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_fr.ts @@ -128,7 +128,7 @@ QObject - + Browser Navigateur diff --git a/src/Mod/Web/Gui/Resources/translations/Web_gl.ts b/src/Mod/Web/Gui/Resources/translations/Web_gl.ts index 46d04e5f92..5e17961950 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_gl.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_gl.ts @@ -128,7 +128,7 @@ QObject - + Browser Navegador diff --git a/src/Mod/Web/Gui/Resources/translations/Web_hr.ts b/src/Mod/Web/Gui/Resources/translations/Web_hr.ts index 3e74a0b0cf..85b841ea67 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_hr.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_hr.ts @@ -128,7 +128,7 @@ QObject - + Browser Preglednik diff --git a/src/Mod/Web/Gui/Resources/translations/Web_hu.ts b/src/Mod/Web/Gui/Resources/translations/Web_hu.ts index ef3bb7ac4a..bee583f2c8 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_hu.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_hu.ts @@ -128,7 +128,7 @@ QObject - + Browser Böngésző diff --git a/src/Mod/Web/Gui/Resources/translations/Web_it.ts b/src/Mod/Web/Gui/Resources/translations/Web_it.ts index d360fa901b..7e56022500 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_it.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_it.ts @@ -128,7 +128,7 @@ QObject - + Browser Browser diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ja.ts b/src/Mod/Web/Gui/Resources/translations/Web_ja.ts index 0bbf0b4e46..312c6ee55a 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_ja.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_ja.ts @@ -128,7 +128,7 @@ QObject - + Browser ブラウザー diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ka.ts b/src/Mod/Web/Gui/Resources/translations/Web_ka.ts index 8fec53a51d..2af0b85ce5 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_ka.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_ka.ts @@ -128,7 +128,7 @@ QObject - + Browser ბრაუზერი diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ko.ts b/src/Mod/Web/Gui/Resources/translations/Web_ko.ts index 6ed1f7ad30..8cc6d68a76 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_ko.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_ko.ts @@ -128,7 +128,7 @@ QObject - + Browser 브라우저 diff --git a/src/Mod/Web/Gui/Resources/translations/Web_nl.ts b/src/Mod/Web/Gui/Resources/translations/Web_nl.ts index 0c162d218b..36c194745a 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_nl.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_nl.ts @@ -128,7 +128,7 @@ QObject - + Browser Browser diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pl.ts b/src/Mod/Web/Gui/Resources/translations/Web_pl.ts index 0799d79f18..26217bc410 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_pl.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_pl.ts @@ -128,7 +128,7 @@ QObject - + Browser Przeglądarka diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts index d49ff94214..50c716387e 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts @@ -128,7 +128,7 @@ QObject - + Browser Navegador diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.ts b/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.ts index 167e07ae53..391ffe9fcf 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.ts @@ -128,7 +128,7 @@ QObject - + Browser Navegador diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ro.ts b/src/Mod/Web/Gui/Resources/translations/Web_ro.ts index 053694c28d..02d2a772b3 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_ro.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_ro.ts @@ -128,7 +128,7 @@ QObject - + Browser Navigator diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ru.ts b/src/Mod/Web/Gui/Resources/translations/Web_ru.ts index 87090907f5..2f28aec2ce 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_ru.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_ru.ts @@ -128,7 +128,7 @@ QObject - + Browser Браузер diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sl.ts b/src/Mod/Web/Gui/Resources/translations/Web_sl.ts index 87b0e7a121..41caa55334 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_sl.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_sl.ts @@ -128,7 +128,7 @@ QObject - + Browser Brskalnik diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sr-CS.ts b/src/Mod/Web/Gui/Resources/translations/Web_sr-CS.ts index b3648c25d9..efd4e8d985 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_sr-CS.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_sr-CS.ts @@ -128,7 +128,7 @@ QObject - + Browser Pregledač diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sr.ts b/src/Mod/Web/Gui/Resources/translations/Web_sr.ts index afc68a8950..55aeaf471f 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_sr.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_sr.ts @@ -128,7 +128,7 @@ QObject - + Browser Прегледач diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.ts b/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.ts index 64732383fc..ca62c283d2 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.ts @@ -128,7 +128,7 @@ QObject - + Browser Webbläsare diff --git a/src/Mod/Web/Gui/Resources/translations/Web_tr.ts b/src/Mod/Web/Gui/Resources/translations/Web_tr.ts index 6447a02830..24e2bdfc99 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_tr.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_tr.ts @@ -128,7 +128,7 @@ QObject - + Browser Tarayıcı diff --git a/src/Mod/Web/Gui/Resources/translations/Web_uk.ts b/src/Mod/Web/Gui/Resources/translations/Web_uk.ts index 3ba8d58d78..8645bf9663 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_uk.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_uk.ts @@ -128,7 +128,7 @@ QObject - + Browser Браузер diff --git a/src/Mod/Web/Gui/Resources/translations/Web_val-ES.ts b/src/Mod/Web/Gui/Resources/translations/Web_val-ES.ts index cdfa8c9d80..27308678ba 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_val-ES.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_val-ES.ts @@ -128,7 +128,7 @@ QObject - + Browser Navegador diff --git a/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.ts b/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.ts index 447624b452..a0d7e0a9c7 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.ts @@ -128,7 +128,7 @@ QObject - + Browser 浏览器 diff --git a/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.ts b/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.ts index ea70ee7fcb..be5433e60c 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.ts @@ -128,7 +128,7 @@ QObject - + Browser 瀏覽器