mesh segmentation algorithm for surfaces

This commit is contained in:
wmayer
2018-12-10 00:23:31 +01:00
parent 9be3e63332
commit 0caa169eb0
11 changed files with 871 additions and 28 deletions

View File

@@ -111,6 +111,13 @@ PlaneSurfaceFit::PlaneSurfaceFit()
{
}
PlaneSurfaceFit::PlaneSurfaceFit(const Base::Vector3f& b, const Base::Vector3f& n)
: basepoint(b)
, normal(n)
, fitter(nullptr)
{
}
PlaneSurfaceFit::~PlaneSurfaceFit()
{
delete fitter;
@@ -118,13 +125,15 @@ PlaneSurfaceFit::~PlaneSurfaceFit()
void PlaneSurfaceFit::Initialize(const MeshCore::MeshGeomFacet& tria)
{
fitter->Clear();
if (fitter) {
fitter->Clear();
basepoint = tria.GetGravityPoint();
normal = tria.GetNormal();
fitter->AddPoint(tria._aclPoints[0]);
fitter->AddPoint(tria._aclPoints[1]);
fitter->AddPoint(tria._aclPoints[2]);
basepoint = tria.GetGravityPoint();
normal = tria.GetNormal();
fitter->AddPoint(tria._aclPoints[0]);
fitter->AddPoint(tria._aclPoints[1]);
fitter->AddPoint(tria._aclPoints[2]);
}
}
bool PlaneSurfaceFit::TestTriangle(const MeshGeomFacet&) const
@@ -134,22 +143,32 @@ bool PlaneSurfaceFit::TestTriangle(const MeshGeomFacet&) const
void PlaneSurfaceFit::AddTriangle(const MeshCore::MeshGeomFacet& tria)
{
fitter->AddPoint(tria.GetGravityPoint());
if (fitter)
fitter->AddPoint(tria.GetGravityPoint());
}
bool PlaneSurfaceFit::Done() const
{
return fitter->Done();
if (!fitter)
return true;
else
return fitter->Done();
}
float PlaneSurfaceFit::Fit()
{
return fitter->Fit();
if (!fitter)
return 0;
else
return fitter->Fit();
}
float PlaneSurfaceFit::GetDistanceToSurface(const Base::Vector3f& pnt) const
{
return fitter->GetDistanceToPlane(pnt);
if (!fitter)
return pnt.DistanceToPlane(basepoint, normal);
else
return fitter->GetDistanceToPlane(pnt);
}
// --------------------------------------------------------
@@ -291,27 +310,27 @@ float SphereSurfaceFit::GetDistanceToSurface(const Base::Vector3f& pnt) const
// --------------------------------------------------------
MeshDistanceGenericSurfaceSegment::MeshDistanceGenericSurfaceSegment(AbstractSurfaceFit* fit,
const MeshKernel& mesh,
unsigned long minFacets,
float tol)
MeshDistanceGenericSurfaceFitSegment::MeshDistanceGenericSurfaceFitSegment(AbstractSurfaceFit* fit,
const MeshKernel& mesh,
unsigned long minFacets,
float tol)
: MeshDistanceSurfaceSegment(mesh, minFacets, tol)
, fitter(fit)
{
}
MeshDistanceGenericSurfaceSegment::~MeshDistanceGenericSurfaceSegment()
MeshDistanceGenericSurfaceFitSegment::~MeshDistanceGenericSurfaceFitSegment()
{
delete fitter;
}
void MeshDistanceGenericSurfaceSegment::Initialize(unsigned long index)
void MeshDistanceGenericSurfaceFitSegment::Initialize(unsigned long index)
{
MeshGeomFacet triangle = kernel.GetFacet(index);
fitter->Initialize(triangle);
}
bool MeshDistanceGenericSurfaceSegment::TestInitialFacet(unsigned long index) const
bool MeshDistanceGenericSurfaceFitSegment::TestInitialFacet(unsigned long index) const
{
MeshGeomFacet triangle = kernel.GetFacet(index);
for (int i=0; i<3; i++) {
@@ -321,7 +340,7 @@ bool MeshDistanceGenericSurfaceSegment::TestInitialFacet(unsigned long index) co
return fitter->TestTriangle(triangle);
}
bool MeshDistanceGenericSurfaceSegment::TestFacet (const MeshFacet& face) const
bool MeshDistanceGenericSurfaceFitSegment::TestFacet (const MeshFacet& face) const
{
if (!fitter->Done())
fitter->Fit();
@@ -334,7 +353,7 @@ bool MeshDistanceGenericSurfaceSegment::TestFacet (const MeshFacet& face) const
return fitter->TestTriangle(triangle);
}
void MeshDistanceGenericSurfaceSegment::AddFacet(const MeshFacet& face)
void MeshDistanceGenericSurfaceFitSegment::AddFacet(const MeshFacet& face)
{
MeshGeomFacet triangle = kernel.GetFacet(face);
fitter->AddTriangle(triangle);