[Reverse Eng] Gui: remove unused headers
- also enable precompiled headers - also some sorting
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@@ -20,49 +20,43 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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# include <QApplication>
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# include <QMessageBox>
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# include <BRep_Builder.hxx>
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# include <BRepBuilderAPI_MakePolygon.hxx>
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# include <TopoDS_Compound.hxx>
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#endif
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#include <sstream>
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#include <Mod/Part/App/TopoShape.h>
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#include <Mod/Part/App/PartFeature.h>
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#include <Mod/Part/App/FaceMakerCheese.h>
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#include <Mod/Part/App/Geometry.h>
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#include <Mod/Part/App/Tools.h>
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#include <Mod/Points/App/Structured.h>
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#include <Mod/Mesh/App/Mesh.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/Core/Approximation.h>
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#include <Mod/Mesh/App/Core/Algorithm.h>
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#include <App/Application.h>
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#include <App/Document.h>
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#include <App/DocumentObjectGroup.h>
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#include <Base/CoordinateSystem.h>
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#include <Base/Tools.h>
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#include <Gui/Application.h>
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#include <Gui/Command.h>
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#include <Gui/Control.h>
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#include <Gui/MainWindow.h>
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#include <Gui/FileDialog.h>
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#include <Gui/Selection.h>
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#include <Base/Builder3D.h>
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#include <Base/CoordinateSystem.h>
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#include <Base/Converter.h>
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#include <Base/Tools.h>
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#include <Mod/Part/App/FaceMakerCheese.h>
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#include <Mod/Part/App/Geometry.h>
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#include <Mod/Part/App/PartFeature.h>
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#include <Mod/Part/App/Tools.h>
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#include <Mod/Points/App/Structured.h>
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#include <Mod/ReverseEngineering/App/ApproxSurface.h>
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#include <Mod/Mesh/App/Core/Approximation.h>
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#include <Mod/Mesh/App/Core/Algorithm.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include "../App/ApproxSurface.h"
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#include "FitBSplineSurface.h"
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#include "Poisson.h"
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#include "Segmentation.h"
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#include "SegmentationManual.h"
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using namespace std;
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DEF_STD_CMD_A(CmdApproxSurface)
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