[TD]detail of rotated ComplexSection

This commit is contained in:
wandererfan
2022-12-10 20:08:32 -05:00
committed by WandererFan
parent 02386e3150
commit 100d4956c8
11 changed files with 1541 additions and 1592 deletions

View File

@@ -37,8 +37,8 @@
#include <Base/BoundBox.h>
#include <Mod/TechDraw/TechDrawGlobal.h>
#include "DrawView.h"
#include "CosmeticExtension.h"
#include "DrawView.h"
class gp_Pnt;
@@ -58,9 +58,10 @@ using GeometryObjectPtr = std::shared_ptr<GeometryObject>;
class Vertex;
class BaseGeom;
class Face;
}
}// namespace TechDraw
namespace TechDraw {
namespace TechDraw
{
class DrawHatch;
class DrawGeomHatch;
class DrawViewDimension;
@@ -72,14 +73,14 @@ class CosmeticVertex;
class CosmeticEdge;
class CenterLine;
class GeomFormat;
}
}// namespace TechDraw
namespace TechDraw
{
class DrawViewSection;
class TechDrawExport DrawViewPart : public DrawView, public CosmeticExtension
class TechDrawExport DrawViewPart: public DrawView, public CosmeticExtension
{
PROPERTY_HEADER_WITH_EXTENSIONS(TechDraw::DrawViewPart);
@@ -87,32 +88,31 @@ public:
DrawViewPart();
~DrawViewPart() override;
App::PropertyLinkList Source;
App::PropertyXLinkList XSource;
App::PropertyVector Direction; //TODO: Rename to YAxisDirection or whatever this actually is (ProjectionDirection)
App::PropertyVector XDirection;
App::PropertyBool Perspective;
App::PropertyDistance Focus;
App::PropertyLinkList Source;
App::PropertyXLinkList XSource;
App::PropertyVector
Direction;//TODO: Rename to YAxisDirection or whatever this actually is (ProjectionDirection)
App::PropertyVector XDirection;
App::PropertyBool Perspective;
App::PropertyDistance Focus;
App::PropertyBool CoarseView;
App::PropertyBool SeamVisible;
App::PropertyBool SmoothVisible;
App::PropertyBool CoarseView;
App::PropertyBool SeamVisible;
App::PropertyBool SmoothVisible;
//App::PropertyBool OutlinesVisible;
App::PropertyBool IsoVisible;
App::PropertyBool IsoVisible;
App::PropertyBool HardHidden;
App::PropertyBool SmoothHidden;
App::PropertyBool SeamHidden;
App::PropertyBool HardHidden;
App::PropertyBool SmoothHidden;
App::PropertyBool SeamHidden;
//App::PropertyBool OutlinesHidden;
App::PropertyBool IsoHidden;
App::PropertyInteger IsoCount;
App::PropertyBool IsoHidden;
App::PropertyInteger IsoCount;
short mustExecute() const override;
App::DocumentObjectExecReturn *execute() override;
const char* getViewProviderName() const override {
return "TechDrawGui::ViewProviderViewPart";
}
PyObject *getPyObject() override;
App::DocumentObjectExecReturn* execute() override;
const char* getViewProviderName() const override { return "TechDrawGui::ViewProviderViewPart"; }
PyObject* getPyObject() override;
std::vector<TechDraw::DrawHatch*> getHatches() const;
std::vector<TechDraw::DrawGeomHatch*> getGeomHatches() const;
@@ -127,34 +127,35 @@ public:
bool hasGeometry() const;
TechDraw::GeometryObjectPtr getGeometryObject() const { return geometryObject; }
TechDraw::BaseGeomPtr getGeomByIndex(int idx) const; //get existing geom for edge idx in projection
TechDraw::VertexPtr getProjVertexByIndex(int idx) const; //get existing geom for vertex idx in projection
TechDraw::BaseGeomPtr
getGeomByIndex(int idx) const;//get existing geom for edge idx in projection
TechDraw::VertexPtr
getProjVertexByIndex(int idx) const;//get existing geom for vertex idx in projection
TechDraw::VertexPtr getProjVertexByCosTag(std::string cosTag);
std::vector<TechDraw::BaseGeomPtr> getFaceEdgesByIndex(int idx) const; //get edges for face idx in projection
std::vector<TechDraw::BaseGeomPtr>
getFaceEdgesByIndex(int idx) const;//get edges for face idx in projection
virtual Base::BoundBox3d getBoundingBox() const;
double getBoxX() const;
double getBoxY() const;
QRectF getRect() const override;
virtual std::vector<DrawViewSection*> getSectionRefs() const; //are there ViewSections based on this ViewPart?
virtual std::vector<DrawViewSection*>
getSectionRefs() const;//are there ViewSections based on this ViewPart?
virtual std::vector<DrawViewDetail*> getDetailRefs() const;
virtual Base::Vector3d projectPoint(const Base::Vector3d& pt,
bool invert = true) const;
virtual Base::Vector3d projectPoint(const Base::Vector3d& pt, bool invert = true) const;
virtual BaseGeomPtr projectEdge(const TopoDS_Edge& e) const;
virtual BaseGeomPtrVector projectWire(const TopoDS_Wire& inWire) const;
virtual gp_Ax2 getViewAxis(const Base::Vector3d& pt,
const Base::Vector3d& direction,
const bool flip=true) const;
virtual gp_Ax2 getViewAxis(const Base::Vector3d& pt, const Base::Vector3d& direction,
const bool flip = true) const;
virtual gp_Ax2 getProjectionCS(Base::Vector3d pt = Base::Vector3d(0.0, 0.0, 0.0)) const;
virtual Base::Vector3d getXDirection() const; //don't use XDirection.getValue()
virtual Base::Vector3d getXDirection() const;//don't use XDirection.getValue()
virtual Base::Vector3d getOriginalCentroid() const;
virtual Base::Vector3d getCurrentCentroid() const;
virtual Base::Vector3d getLegacyX(const Base::Vector3d& pt,
const Base::Vector3d& axis,
const bool flip = true) const;
virtual Base::Vector3d getLegacyX(const Base::Vector3d& pt, const Base::Vector3d& axis,
const bool flip = true) const;
gp_Ax2 localVectorToCS(const Base::Vector3d localUnit) const;
Base::Vector3d localVectorToDirection(const Base::Vector3d localUnit) const;
@@ -168,6 +169,7 @@ public:
virtual TopoDS_Shape getSourceShape() const;
virtual TopoDS_Shape getSourceShapeFused() const;
virtual std::vector<TopoDS_Shape> getSourceShape2d() const;
virtual TopoDS_Shape getShapeForDetail() const;
TopoDS_Shape getShape() const;
double getSizeAlongVector(Base::Vector3d alignmentVector);
@@ -209,7 +211,7 @@ public:
std::vector<App::DocumentObject*> getAllSources() const;
bool waitingForFaces() const { return m_waitingForFaces; }
void waitingForFaces(bool s) { m_waitingForFaces = s;}
void waitingForFaces(bool s) { m_waitingForFaces = s; }
bool waitingForHlr() const { return m_waitingForHlr; }
void waitingForHlr(bool s) { m_waitingForHlr = s; }
virtual bool waitingForResult() const;
@@ -224,14 +226,15 @@ protected:
bool checkXDirection() const;
TechDraw::GeometryObjectPtr geometryObject;
TechDraw::GeometryObjectPtr m_tempGeometryObject; //holds the new GO until hlr is completed
TechDraw::GeometryObjectPtr m_tempGeometryObject;//holds the new GO until hlr is completed
Base::BoundBox3d bbox;
void onChanged(const App::Property* prop) override;
void unsetupObject() override;
virtual TechDraw::GeometryObjectPtr buildGeometryObject(TopoDS_Shape& shape, const gp_Ax2& viewAxis);
virtual TechDraw::GeometryObjectPtr makeGeometryForShape(TopoDS_Shape& shape); //const??
virtual TechDraw::GeometryObjectPtr buildGeometryObject(TopoDS_Shape& shape,
const gp_Ax2& viewAxis);
virtual TechDraw::GeometryObjectPtr makeGeometryForShape(TopoDS_Shape& shape);//const??
void partExec(TopoDS_Shape& shape);
virtual void addShapes2d(void);
@@ -242,10 +245,11 @@ protected:
bool m_handleFaces;
TopoDS_Shape m_saveShape; //TODO: make this a Property. Part::TopoShapeProperty??
Base::Vector3d m_saveCentroid; //centroid before centering shape in origin
TopoDS_Shape m_saveShape; //TODO: make this a Property. Part::TopoShapeProperty??
Base::Vector3d m_saveCentroid;//centroid before centering shape in origin
void handleChangedPropertyName(Base::XMLReader &reader, const char* TypeName, const char* PropName) override;
void handleChangedPropertyName(Base::XMLReader& reader, const char* TypeName,
const char* PropName) override;
bool prefHardViz();
bool prefSeamViz();
@@ -255,7 +259,7 @@ protected:
bool prefSeamHid();
bool prefSmoothHid();
bool prefIsoHid();
int prefIsoCount();
int prefIsoCount();
std::vector<TechDraw::VertexPtr> m_referenceVerts;
@@ -270,11 +274,10 @@ private:
QMetaObject::Connection connectFaceWatcher;
QFutureWatcher<void> m_faceWatcher;
QFuture<void> m_faceFuture;
};
using DrawViewPartPython = App::FeaturePythonT<DrawViewPart>;
} //namespace TechDraw
}//namespace TechDraw
#endif // #ifndef DrawViewPart_h_
#endif// #ifndef DrawViewPart_h_