Gui: fix possible problems with new style connect

* In UIntSpinBox rename the signal to not overwrite the signal of the base class
* In UIntSpinBox use the (ambiguous) signal 'valueChanged' of the base class QSpinBox
* To avoid that connect() fails use the function pointer of the Qt class where the signal is defined
This commit is contained in:
wmayer
2023-01-12 17:02:59 +01:00
parent 19d624396f
commit 103de43a4e
14 changed files with 43 additions and 50 deletions

View File

@@ -302,7 +302,7 @@ void ButtonModel::loadConfig(const char *RequiredDeviceName)
CommandView::CommandView(QWidget *parent) : QTreeView(parent)
{
this->setEnabled(false);
connect(this, &Gui::Dialog::CommandView::clicked, this, &CommandView::goClicked);
connect(this, &QTreeView::clicked, this, &CommandView::goClicked);
}
void CommandView::goChangeCommandSelection(const QString& commandName)