Gui: fix possible problems with new style connect

* In UIntSpinBox rename the signal to not overwrite the signal of the base class
* In UIntSpinBox use the (ambiguous) signal 'valueChanged' of the base class QSpinBox
* To avoid that connect() fails use the function pointer of the Qt class where the signal is defined
This commit is contained in:
wmayer
2023-01-12 17:02:59 +01:00
parent 19d624396f
commit 103de43a4e
14 changed files with 43 additions and 50 deletions

View File

@@ -44,7 +44,7 @@ using namespace Gui::Dialog;
UndoDialog::UndoDialog( QWidget* parent )
: QMenu( parent )
{
connect(this, &Gui::Dialog::UndoDialog::aboutToShow, this, &UndoDialog::onFetchInfo);
connect(this, &QMenu::aboutToShow, this, &UndoDialog::onFetchInfo);
}
/**
@@ -92,7 +92,7 @@ void UndoDialog::onSelected()
RedoDialog::RedoDialog( QWidget* parent )
: QMenu( parent )
{
connect(this, &Gui::Dialog::RedoDialog::aboutToShow, this, &RedoDialog::onFetchInfo);
connect(this, &QMenu::aboutToShow, this, &RedoDialog::onFetchInfo);
}
/**