Gui: fix possible problems with new style connect

* In UIntSpinBox rename the signal to not overwrite the signal of the base class
* In UIntSpinBox use the (ambiguous) signal 'valueChanged' of the base class QSpinBox
* To avoid that connect() fails use the function pointer of the Qt class where the signal is defined
This commit is contained in:
wmayer
2023-01-12 17:02:59 +01:00
parent 19d624396f
commit 103de43a4e
14 changed files with 43 additions and 50 deletions

View File

@@ -504,12 +504,12 @@ TreeWidget::TreeWidget(const char* name, QWidget* parent)
this->selectTimer->setSingleShot(true);
connect(this->statusTimer, &QTimer::timeout, this, &TreeWidget::onUpdateStatus);
connect(this, &Gui::TreeWidget::itemEntered, this, &TreeWidget::onItemEntered);
connect(this, &Gui::TreeWidget::itemCollapsed, this, &TreeWidget::onItemCollapsed);
connect(this, &Gui::TreeWidget::itemExpanded, this, &TreeWidget::onItemExpanded);
connect(this, &Gui::TreeWidget::itemSelectionChanged,
this, &TreeWidget::onItemSelectionChanged);
connect(this, &Gui::TreeWidget::itemChanged, this, &TreeWidget::onItemChanged);
connect(this, &QTreeWidget::itemEntered, this, &TreeWidget::onItemEntered);
connect(this, &QTreeWidget::itemCollapsed, this, &TreeWidget::onItemCollapsed);
connect(this, &QTreeWidget::itemExpanded, this, &TreeWidget::onItemExpanded);
connect(this, &QTreeWidget::itemSelectionChanged,
this, &TreeWidget::onItemSelectionChanged);
connect(this, &QTreeWidget::itemChanged, this, &TreeWidget::onItemChanged);
connect(this->preselectTimer, &QTimer::timeout, this, &TreeWidget::onPreSelectTimer);
connect(this->selectTimer, &QTimer::timeout, this, &TreeWidget::onSelectTimer);
preselectTime.start();