Gui: Increase orthographicFocalDistance to get more near and far distance slack
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committed by
Yorik van Havre
parent
4e2382d6fa
commit
107230f31b
@@ -722,7 +722,14 @@ void NavigationStyle::reorientCamera(SoCamera* camera, const SbRotation& rotatio
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SbVec3f direction;
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camera->orientation.getValue().multVec(SbVec3f(0, 0, -1), direction);
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#if (COIN_MAJOR_VERSION * 100 + COIN_MINOR_VERSION * 10 + COIN_MICRO_VERSION < 405)
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// Large focal distance puts the camera far away which causes Coin's auto clipping
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// calculations to add more slack (more space between near and far plane) and thus reduces
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// chances or hidden geometry.
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constexpr float orthographicFocalDistance = 250;
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#else
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constexpr float orthographicFocalDistance = 1;
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#endif
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camera->position = getFocalPoint() - orthographicFocalDistance * direction;
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camera->focalDistance = orthographicFocalDistance;
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}
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