Part Design: adding const char PDBODYKEY and using. No functional change.

This commit is contained in:
blobfish
2015-05-01 15:39:50 -04:00
committed by Stefan Tröger
parent 56af3ca44d
commit 10a7f15c37
11 changed files with 31 additions and 29 deletions

View File

@@ -105,7 +105,7 @@ bool ViewProviderBody::doubleClicked(void)
// assure the PartDesign workbench
Gui::Command::assureWorkbench("PartDesignWorkbench");
//Gui::Command::doCommand(Gui::Command::Gui,"PartDesignGui.setActiveBody(App.activeDocument().%s)",this->getObject()->getNameInDocument());
Gui::Command::doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('Body',App.activeDocument().%s)",this->getObject()->getNameInDocument());
Gui::Command::doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('%s', App.activeDocument().%s)", PDBODYKEY, this->getObject()->getNameInDocument());
return true;
}