[Mesh] Gui: So*: remove unused includes

- also some sorting
This commit is contained in:
Uwe
2022-12-04 16:00:03 +01:00
parent e3ee7d549a
commit 10aff43462
12 changed files with 85 additions and 114 deletions

View File

@@ -20,21 +20,19 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <algorithm>
# include <climits>
# ifdef FC_OS_WIN32
# include <windows.h>
# include <windows.h>
# endif
# ifdef FC_OS_MACOSX
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
# else
# include <GL/gl.h>
# include <GL/glu.h>
# include <GL/gl.h>
# include <GL/glu.h>
# endif
# include <Inventor/SbLine.h>
# include <Inventor/SoPickedPoint.h>
@@ -45,29 +43,27 @@
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/actions/SoPickAction.h>
# include <Inventor/actions/SoSearchAction.h>
# include <Inventor/actions/SoWriteAction.h>
# include <Inventor/bundles/SoMaterialBundle.h>
# include <Inventor/bundles/SoTextureCoordinateBundle.h>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/details/SoLineDetail.h>
# include <Inventor/errors/SoReadError.h>
# include <Inventor/misc/SoState.h>
#endif
#include "SoFCMeshObject.h"
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Gui/SoFCInteractiveElement.h>
#include <Gui/SoFCSelectionAction.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/MeshIO.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include <Mod/Mesh/App/Core/Elements.h>
#include <Mod/Mesh/App/Core/Grid.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include "SoFCMeshObject.h"
using namespace MeshGui;
class SoOutputStreambuf : public std::streambuf
{
public: