[Mesh] Gui: So*: remove unused includes
- also some sorting
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@@ -20,21 +20,19 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <algorithm>
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# include <climits>
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# ifdef FC_OS_WIN32
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# include <windows.h>
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# include <windows.h>
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# endif
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# ifdef FC_OS_MACOSX
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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# else
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# include <GL/gl.h>
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# include <GL/glu.h>
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# include <GL/gl.h>
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# include <GL/glu.h>
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# endif
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# include <Inventor/SbLine.h>
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# include <Inventor/SoPickedPoint.h>
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@@ -45,29 +43,27 @@
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# include <Inventor/actions/SoGLRenderAction.h>
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# include <Inventor/actions/SoPickAction.h>
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# include <Inventor/actions/SoSearchAction.h>
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# include <Inventor/actions/SoWriteAction.h>
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# include <Inventor/bundles/SoMaterialBundle.h>
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# include <Inventor/bundles/SoTextureCoordinateBundle.h>
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# include <Inventor/details/SoFaceDetail.h>
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# include <Inventor/details/SoLineDetail.h>
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# include <Inventor/errors/SoReadError.h>
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# include <Inventor/misc/SoState.h>
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#endif
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#include "SoFCMeshObject.h"
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#include <Base/Console.h>
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#include <Base/Exception.h>
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#include <Gui/SoFCInteractiveElement.h>
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#include <Gui/SoFCSelectionAction.h>
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#include <Mod/Mesh/App/Core/Algorithm.h>
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#include <Mod/Mesh/App/Core/MeshIO.h>
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#include <Mod/Mesh/App/Core/MeshKernel.h>
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#include <Mod/Mesh/App/Core/Elements.h>
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#include <Mod/Mesh/App/Core/Grid.h>
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#include <Mod/Mesh/App/Core/MeshKernel.h>
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#include "SoFCMeshObject.h"
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using namespace MeshGui;
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class SoOutputStreambuf : public std::streambuf
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{
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public:
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