+ unify DLL export defines to namespace names
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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141
src/Base/BoundBoxPy.xml
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141
src/Base/BoundBoxPy.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<GenerateModel xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="generateMetaModel_Module.xsd">
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<PythonExport
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Father="PyObjectBase"
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Name="BoundBoxPy"
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Twin="BoundBox"
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TwinPointer="BoundBox3d"
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Include="Base/BoundBox.h"
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FatherInclude="Base/PyObjectBase.h"
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Namespace="Base"
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Constructor="true"
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Delete="true"
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FatherNamespace="Base">
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<Documentation>
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<Author Licence="LGPL" Name="Juergen Riegel" EMail="FreeCAD@juergen-riegel.net" />
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<DeveloperDocu>This is the BoundBox export class</DeveloperDocu>
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<UserDocu>Bound box class
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A bounding box is an orthographic cube which is a way to describe outer boundaries.
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You get a bounding box from a lot of 3D types. It is often used to check if a 3D
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entity lies in the range of another object. Checking for boundig interference first
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can save a lot of computing time!
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Constructor:
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App.BoundBox([Xmin,Ymin,Zmin,Xmax,Ymax,Zmax])
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App.BoundBox(Tuple, Tuple)
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App.BoundBox(Vector, Vector)
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App.BoundBox(BoundBox)
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</UserDocu>
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</Documentation>
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<Methode Name="add">
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<Documentation>
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<UserDocu>method add(BoundBox)
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Add (enlarge) the given BoundBox</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="isIntersection">
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<Documentation>
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<UserDocu>method isIntersection(Vector|BoundBox|Vector Base, Vector Dir)
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Checks if the given object intersects with the BoundBox. That can be:
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- A Vector (Point)
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- Another BoundBox
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- A line, specified by Base and Dir
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="enlarge">
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<Documentation>
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<UserDocu>method enlarge(Float)
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Enlarge the BoundBox by the given value in each direction.
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A negative value shrinks the box.</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="getIntersectionPoint">
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<Documentation>
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<UserDocu>method Vector getIntersectionPoint(Vector Base, Vector Dir)
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Calculate the intersection point of a line with the BoundBox
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="move">
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<Documentation>
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<UserDocu> method getIntersectionPoint(Vector)
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Move the BoundBox by the given vector
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="isCutPlane">
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<Documentation>
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<UserDocu>method bool isCutPlane(Vector Base, Vector Normal)
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Check if the plane specified by Base and Normal intersects (cuts) the BoundBox</UserDocu>
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</Documentation>
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</Methode>
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<Attribute Name="Center" ReadOnly="true">
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<Documentation>
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<UserDocu>Center point of the bounding box</UserDocu>
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</Documentation>
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<Parameter Name="Center" Type="Object" />
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</Attribute>
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<Attribute Name="XMax" ReadOnly="false">
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<Documentation>
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<UserDocu>The maximum x boundary position</UserDocu>
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</Documentation>
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<Parameter Name="XMax" Type="Float" />
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</Attribute>
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<Attribute Name="YMax" ReadOnly="false">
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<Documentation>
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<UserDocu>The maximum y boundary position</UserDocu>
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</Documentation>
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<Parameter Name="YMax" Type="Float" />
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</Attribute>
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<Attribute Name="ZMax" ReadOnly="false">
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<Documentation>
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<UserDocu>The maximum z boundary position</UserDocu>
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</Documentation>
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<Parameter Name="ZMax" Type="Float" />
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</Attribute>
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<Attribute Name="XMin" ReadOnly="false">
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<Documentation>
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<UserDocu>The minimum x boundary position</UserDocu>
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</Documentation>
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<Parameter Name="XMin" Type="Float" />
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</Attribute>
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<Attribute Name="YMin" ReadOnly="false">
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<Documentation>
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<UserDocu>The minimum y boundary position</UserDocu>
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</Documentation>
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<Parameter Name="YMin" Type="Float" />
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</Attribute>
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<Attribute Name="ZMin" ReadOnly="false">
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<Documentation>
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<UserDocu>The minimum z boundary position</UserDocu>
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</Documentation>
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<Parameter Name="ZMin" Type="Float" />
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</Attribute>
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<Attribute Name="XLength" ReadOnly="true">
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<Documentation>
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<UserDocu>Length of the BoundBox in x direction</UserDocu>
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</Documentation>
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<Parameter Name="XLength" Type="Float" />
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</Attribute>
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<Attribute Name="YLength" ReadOnly="true">
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<Documentation>
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<UserDocu>Length of the BoundBox in y direction</UserDocu>
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</Documentation>
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<Parameter Name="YLength" Type="Float" />
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</Attribute>
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<Attribute Name="ZLength" ReadOnly="true">
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<Documentation>
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<UserDocu>Length of the BoundBox in z direction</UserDocu>
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</Documentation>
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<Parameter Name="ZLength" Type="Float" />
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</Attribute>
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<Attribute Name="DiagonalLength" ReadOnly="true">
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<Documentation>
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<UserDocu>Diagonal length of the BoundBox</UserDocu>
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</Documentation>
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<Parameter Name="DiagonalLength" Type="Float" />
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</Attribute>
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</PythonExport>
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</GenerateModel>
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