+ unify DLL export defines to namespace names

git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
This commit is contained in:
wmayer
2011-10-10 13:44:52 +00:00
commit 120ca87015
4155 changed files with 2965978 additions and 0 deletions

368
src/Gui/ProgressDialog.cpp Normal file
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/***************************************************************************
* Copyright (c) 2009 Werner Mayer <wmayer@users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#include "ProgressDialog.h"
#include "MainWindow.h"
using namespace Gui;
namespace Gui {
struct SequencerDialogPrivate
{
ProgressDialog* dlg;
QTime measureTime;
QTime progressTime;
QString text;
bool guiThread;
};
}
SequencerDialog* SequencerDialog::_pclSingleton = 0;
SequencerDialog* SequencerDialog::instance()
{
// not initialized?
if (!_pclSingleton)
_pclSingleton = new SequencerDialog();
return _pclSingleton;
}
SequencerDialog::SequencerDialog ()
{
d = new SequencerDialogPrivate;
d->dlg = new ProgressDialog(this,getMainWindow());
d->guiThread = true;
}
SequencerDialog::~SequencerDialog()
{
delete d;
}
void SequencerDialog::pause()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->dlg->thread(); // this is the main thread
if (thr == currentThread)
// allow key handling of dialog
d->dlg->leaveControlEvents();
}
void SequencerDialog::resume()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->dlg->thread(); // this is the main thread
if (thr == currentThread)
d->dlg->enterControlEvents(); // grab again
}
void SequencerDialog::startStep()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->dlg->thread(); // this is the main thread
if (thr != currentThread) {
d->guiThread = false;
d->dlg->setRange(0, (int)nTotalSteps);
d->dlg->setModal(false);
if (nTotalSteps == 0) {
d->progressTime.start();
}
d->measureTime.start();
QMetaObject::invokeMethod(d->dlg, "setValue", Qt::QueuedConnection,
QGenericReturnArgument(), Q_ARG(int,0));
}
else {
d->guiThread = true;
d->dlg->setRange(0, (int)nTotalSteps);
d->dlg->setModal(true);
if (nTotalSteps == 0) {
d->progressTime.start();
}
d->measureTime.start();
d->dlg->setValue(0);
d->dlg->enterControlEvents();
}
}
void SequencerDialog::nextStep(bool canAbort)
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->dlg->thread(); // this is the main thread
if (thr != currentThread) {
setProgress((int)nProgress+1);
}
else {
if (wasCanceled() && canAbort) {
// restore cursor
pause();
bool ok = d->dlg->canAbort();
// continue and show up wait cursor if needed
resume();
// force to abort the operation
if ( ok ) {
abort();
} else {
rejectCancel();
setProgress((int)nProgress+1);
}
}
else {
setProgress((int)nProgress+1);
}
}
}
void SequencerDialog::setProgress(int step)
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->dlg->thread(); // this is the main thread
// if number of total steps is unknown then increment only by one
if (nTotalSteps == 0) {
int elapsed = d->progressTime.elapsed();
// allow an update every 500 milliseconds only
if (elapsed > 500) {
d->progressTime.restart();
if (thr != currentThread) {
QMetaObject::invokeMethod(d->dlg, "setValue", Qt::/*Blocking*/QueuedConnection,
QGenericReturnArgument(), Q_ARG(int,d->dlg->value()+1));
}
else {
d->dlg->setValue(d->dlg->value()+1);
qApp->processEvents();
}
}
}
else {
if (thr != currentThread) {
QMetaObject::invokeMethod(d->dlg, "setValue", Qt::/*Blocking*/QueuedConnection,
QGenericReturnArgument(), Q_ARG(int,step));
if (d->dlg->isVisible())
showRemainingTime();
}
else {
d->dlg->setValue(step);
if (d->dlg->isVisible())
showRemainingTime();
qApp->processEvents();
}
}
}
void SequencerDialog::showRemainingTime()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->dlg->thread(); // this is the main thread
int elapsed = d->measureTime.elapsed();
int progress = d->dlg->value();
int totalSteps = d->dlg->maximum() - d->dlg->minimum();
QString txt = d->text;
// More than 5 percent complete or more than 5 secs have elapsed.
if (progress * 20 > totalSteps || elapsed > 5000) {
int rest = (int) ( (double) totalSteps/progress * elapsed ) - elapsed;
// more than 1 secs have elapsed and at least 100 ms are remaining
if (elapsed > 1000 && rest > 100) {
QTime time( 0,0, 0);
time = time.addSecs( rest/1000 );
QString remain = Gui::ProgressDialog::tr("Remaining: %1").arg(time.toString());
QString status = QString::fromAscii("%1\t[%2]").arg(txt).arg(remain);
if (thr != currentThread) {
QMetaObject::invokeMethod(d->dlg, "setLabelText",
Qt::/*Blocking*/QueuedConnection,
QGenericReturnArgument(),
Q_ARG(QString,status));
}
else {
d->dlg->setLabelText(status);
}
}
}
}
void SequencerDialog::resetData()
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->dlg->thread(); // this is the main thread
if (thr != currentThread) {
QMetaObject::invokeMethod(d->dlg, "reset", Qt::QueuedConnection);
QMetaObject::invokeMethod(d->dlg, "hide", Qt::QueuedConnection);
QMetaObject::invokeMethod(d->dlg, "setLabelText",
Qt::/*Blocking*/QueuedConnection,
QGenericReturnArgument(),
Q_ARG(QString,QString()));
}
else {
d->dlg->reset();
// Note: Under Qt 4.1.4 this forces to run QWindowsStyle::eventFilter() twice
// handling the same event thus a warning is printed. Possibly, this is a bug
// in Qt. The message is QEventDispatcherUNIX::unregisterTimer: invalid argument.
d->dlg->hide();
d->dlg->setLabelText(QString());
d->dlg->leaveControlEvents();
}
SequencerBase::resetData();
}
void SequencerDialog::abort()
{
//resets
resetData();
Base::AbortException exc("Aborting...");
throw exc;
}
void SequencerDialog::setText (const char* pszTxt)
{
QThread *currentThread = QThread::currentThread();
QThread *thr = d->dlg->thread(); // this is the main thread
// set label text of the dialog
d->text = pszTxt ? QString::fromUtf8(pszTxt) : QLatin1String("");
if (thr != currentThread) {
QMetaObject::invokeMethod(d->dlg, "setLabelText",
Qt::/*Blocking*/QueuedConnection,
QGenericReturnArgument(),
Q_ARG(QString,d->text));
}
else {
d->dlg->setLabelText(d->text);
}
}
bool SequencerDialog::isBlocking() const
{
return d->guiThread;
}
// -------------------------------------------------------
/* TRANSLATOR Gui::ProgressDialog */
ProgressDialog::ProgressDialog (SequencerDialog* s, QWidget * parent)
: QProgressDialog(parent, Qt::FramelessWindowHint), sequencer(s)
{
connect(this, SIGNAL(canceled()), this, SLOT(onCancel()));
}
ProgressDialog::~ProgressDialog ()
{
}
void ProgressDialog::onCancel()
{
sequencer->tryToCancel();
}
bool ProgressDialog::canAbort() const
{
int ret = QMessageBox::question(getMainWindow(),tr("Aborting"),
tr("Do you really want to abort the operation?"), QMessageBox::Yes,
QMessageBox::No|QMessageBox::Default);
return (ret == QMessageBox::Yes) ? true : false;
}
void ProgressDialog::enterControlEvents()
{
qApp->installEventFilter(this);
// Make sure that we get the key events, otherwise the Inventor viewer usurps the key events
// This also disables accelerators.
grabKeyboard();
}
void ProgressDialog::leaveControlEvents()
{
qApp->removeEventFilter(this);
// relase the keyboard again
releaseKeyboard();
}
bool ProgressDialog::eventFilter(QObject* o, QEvent* e)
{
if (sequencer->isRunning() && e != 0) {
switch ( e->type() )
{
// check for ESC
case QEvent::KeyPress:
{
QKeyEvent* ke = (QKeyEvent*)e;
if (ke->key() == Qt::Key_Escape) {
// cancel the operation
this->cancel();
}
return true;
} break;
// ignore all these events
case QEvent::KeyRelease:
case QEvent::Enter:
case QEvent::Leave:
case QEvent::MouseButtonDblClick:
case QEvent::ContextMenu:
{
return true;
} break;
// special case if the main window's close button was pressed
case QEvent::Close:
{
// avoid to exit while app is working
// note: all other widget types are allowed to be closed anyway
if (o == getMainWindow()) {
e->ignore();
return true;
}
} break;
// do a system beep and ignore the event
case QEvent::MouseButtonPress:
{
QApplication::beep();
return true;
} break;
default:
{
} break;
}
}
return QProgressDialog::eventFilter(o, e);
}
#include "moc_ProgressDialog.cpp"