+ unify DLL export defines to namespace names
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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95
src/Gui/SpaceballEvent.cpp
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95
src/Gui/SpaceballEvent.cpp
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/***************************************************************************
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* Copyright (c) 2010 Thomas Anderson <ta@nextgenengineering> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#include "SpaceballEvent.h"
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using namespace Spaceball;
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int MotionEvent::MotionEventType = -1;
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int ButtonEvent::ButtonEventType = -1;
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MotionEvent::MotionEvent() : QInputEvent(static_cast<QEvent::Type>(MotionEventType)),
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xTrans(0), yTrans(0), zTrans(0), xRot(0), yRot(0), zRot(0)
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{
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}
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void MotionEvent::translations(int &xTransOut, int &yTransOut, int &zTransOut)
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{
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xTransOut = xTrans;
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yTransOut = yTrans;
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zTransOut = zTrans;
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}
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void MotionEvent::setTranslations(const int &xTransIn, const int &yTransIn, const int &zTransIn)
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{
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xTrans = xTransIn;
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yTrans = yTransIn;
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zTrans = zTransIn;
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}
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void MotionEvent::rotations(int &xRotOut, int &yRotOut, int &zRotOut)
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{
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xRotOut = xRot;
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yRotOut = yRot;
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zRotOut = zRot;
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}
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void MotionEvent::setRotations(const int &xRotIn, const int &yRotIn, const int &zRotIn)
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{
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xRot = xRotIn;
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yRot = yRotIn;
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zRot = zRotIn;
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}
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ButtonEvent::ButtonEvent() : QInputEvent(static_cast<QEvent::Type>(ButtonEventType)),
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buttonState(BUTTON_NONE), button(0), handled(false)
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{
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}
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ButtonEvent::ButtonEvent(const ButtonEvent& in) : QInputEvent(static_cast<QEvent::Type>(ButtonEventType))
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{
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buttonState = in.buttonState;
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button = in.button;
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handled = in.handled;
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}
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ButtonStateType ButtonEvent::buttonStatus()
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{
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return buttonState;
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}
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void ButtonEvent::setButtonStatus(const ButtonStateType &buttonStatusIn)
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{
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buttonState = buttonStatusIn;
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}
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int ButtonEvent::buttonNumber()
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{
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return button;
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}
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void ButtonEvent::setButtonNumber(const int &buttonNumberIn)
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{
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button = buttonNumberIn;
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}
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