+ unify DLL export defines to namespace names
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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71
src/Mod/Mesh/App/Facet.cpp
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71
src/Mod/Mesh/App/Facet.cpp
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/***************************************************************************
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* Copyright (c) 2007 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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#endif
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#include "Facet.h"
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#include "Mesh.h"
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using namespace Mesh;
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Facet::Facet(const MeshCore::MeshFacet& face, MeshObject* obj, unsigned long index)
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: Index(index), Mesh(obj)
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{
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for (int i=0; i<3; i++) {
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PIndex[i] = face._aulPoints[i];
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NIndex[i] = face._aulNeighbours[i];
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}
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if (Mesh.isValid() && index != ULONG_MAX) {
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for (int i=0; i<3; i++) {
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Base::Vector3d vert = Mesh->getPoint(PIndex[i]);
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_aclPoints[i].Set((float)vert.x, (float)vert.y, (float)vert.z);
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}
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}
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}
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Facet::Facet(const Facet& f)
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: MeshCore::MeshGeomFacet(f), Index(f.Index), Mesh(f.Mesh)
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{
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for (int i=0; i<3; i++) {
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PIndex[i] = f.PIndex[i];
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NIndex[i] = f.NIndex[i];
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}
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}
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Facet::~Facet()
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{
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}
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void Facet::operator = (const Facet& f)
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{
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MeshCore::MeshGeomFacet::operator = (f);
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Mesh = f.Mesh;
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Index = f.Index;
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for (int i=0; i<3; i++) {
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PIndex[i] = f.PIndex[i];
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NIndex[i] = f.NIndex[i];
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}
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}
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