+ unify DLL export defines to namespace names
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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66
src/Mod/Mesh/App/FeatureMeshTransform.cpp
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66
src/Mod/Mesh/App/FeatureMeshTransform.cpp
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/***************************************************************************
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* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#endif
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#include <Base/Console.h>
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#include <Base/Exception.h>
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#include <Base/Sequencer.h>
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#include <Base/Matrix.h>
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using Base::Matrix4D;
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#include "FeatureMeshTransform.h"
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#include <App/PropertyLinks.h>
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#include <App/PropertyGeo.h>
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using namespace Mesh;
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using namespace MeshCore;
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PROPERTY_SOURCE(Mesh::Transform, Mesh::Feature)
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Transform::Transform(void)
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{
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ADD_PROPERTY(Source ,(0));
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ADD_PROPERTY(Position,(Matrix4D()));
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}
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App::DocumentObjectExecReturn *Transform::execute(void)
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{
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/*
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Feature *pcFirst = dynamic_cast<Feature*>(Source.getValue());
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if(!pcFirst || pcFirst->isError())
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return new App::DocumentObjectExecReturn("Unknown Error");
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Matrix4D Matrix =Position.getValue();
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MeshCore::MeshKernel *pcKernel = new MeshCore::MeshKernel(pcFirst->Mesh.getValue()); // Result Meshkernel
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pcKernel->Transform(Matrix);
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Mesh.setValue(pcKernel);
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*/
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return App::DocumentObject::StdReturn;
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}
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