+ unify DLL export defines to namespace names
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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src/Mod/Mesh/App/WildMagic4/Wm4Intersector.cpp
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src/Mod/Mesh/App/WildMagic4/Wm4Intersector.cpp
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// Wild Magic Source Code
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// David Eberly
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// http://www.geometrictools.com
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// Copyright (c) 1998-2007
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or (at
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// your option) any later version. The license is available for reading at
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// either of the locations:
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// http://www.gnu.org/copyleft/lgpl.html
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// http://www.geometrictools.com/License/WildMagicLicense.pdf
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// The license applies to versions 0 through 4 of Wild Magic.
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//
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// Version: 4.0.0 (2006/06/28)
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#include "Wm4FoundationPCH.h"
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#include "Wm4Intersector.h"
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namespace Wm4
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{
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//----------------------------------------------------------------------------
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template <class Real, class TVector>
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Intersector<Real,TVector>::Intersector ()
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{
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m_fContactTime = (Real)0.0;
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m_iIntersectionType = IT_EMPTY;
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}
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//----------------------------------------------------------------------------
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template <class Real, class TVector>
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Intersector<Real,TVector>::~Intersector ()
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{
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}
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//----------------------------------------------------------------------------
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template <class Real, class TVector>
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Real Intersector<Real,TVector>::GetContactTime () const
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{
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return m_fContactTime;
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}
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//----------------------------------------------------------------------------
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template <class Real, class TVector>
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int Intersector<Real,TVector>::GetIntersectionType () const
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{
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return m_iIntersectionType;
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}
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//----------------------------------------------------------------------------
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template <class Real, class TVector>
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bool Intersector<Real,TVector>::Test ()
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{
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// stub for derived class
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assert(false);
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return false;
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}
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//----------------------------------------------------------------------------
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template <class Real, class TVector>
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bool Intersector<Real,TVector>::Find ()
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{
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// stub for derived class
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assert(false);
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return false;
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}
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//----------------------------------------------------------------------------
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template <class Real, class TVector>
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bool Intersector<Real,TVector>::Test (Real, const TVector&, const TVector&)
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{
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// stub for derived class
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assert(false);
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return false;
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}
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//----------------------------------------------------------------------------
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template <class Real, class TVector>
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bool Intersector<Real,TVector>::Find (Real, const TVector&, const TVector&)
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{
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// stub for derived class
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assert(false);
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return false;
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// explicit instantiation
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//----------------------------------------------------------------------------
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template WM4_FOUNDATION_ITEM
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class Intersector<float,Vector2f>;
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template WM4_FOUNDATION_ITEM
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class Intersector<float,Vector3f>;
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template WM4_FOUNDATION_ITEM
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class Intersector<double,Vector2d>;
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template WM4_FOUNDATION_ITEM
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class Intersector<double,Vector3d>;
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//----------------------------------------------------------------------------
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}
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