+ unify DLL export defines to namespace names
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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142
src/Mod/Mesh/Gui/AppMeshGui.cpp
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142
src/Mod/Mesh/Gui/AppMeshGui.cpp
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/***************************************************************************
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* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#endif
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#include <Base/Interpreter.h>
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#include <Base/Console.h>
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#include <Gui/Application.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/WidgetFactory.h>
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#include <Gui/Language/Translator.h>
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#include <Mod/Mesh/App/MeshProperties.h>
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#include "images.h"
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#include "DlgEvaluateMeshImp.h"
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#include "PropertyEditorMesh.h"
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#include "DlgSettingsMeshView.h"
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#include "SoFCMeshObject.h"
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#include "SoFCIndexedFaceSet.h"
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#include "ViewProvider.h"
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#include "ViewProviderMeshFaceSet.h"
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#include "ViewProviderCurvature.h"
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#include "ViewProviderTransform.h"
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#include "ViewProviderTransformDemolding.h"
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#include "ViewProviderDefects.h"
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#include "ViewProviderPython.h"
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#include "Workbench.h"
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#include "qrc_Mesh.cpp"
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// use a different name to CreateCommand()
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void CreateMeshCommands(void);
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void loadMeshResource()
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{
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// add resources and reloads the translators
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Q_INIT_RESOURCE(Mesh);
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Gui::Translator::instance()->refresh();
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}
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/* registration table */
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static struct PyMethodDef MeshGui_methods[] = {
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{NULL, NULL} /* end of table marker */
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};
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/* Python entry */
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extern "C" {
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void MeshGuiExport initMeshGui()
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{
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if (!Gui::Application::Instance) {
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PyErr_SetString(PyExc_ImportError, "Cannot load Gui module in console application.");
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return;
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}
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// load dependent module
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try {
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Base::Interpreter().loadModule("Mesh");
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}
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catch(const Base::Exception& e) {
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PyErr_SetString(PyExc_ImportError, e.what());
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return;
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}
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(void) Py_InitModule("MeshGui", MeshGui_methods); /* mod name, table ptr */
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Base::Console().Log("Loading GUI of Mesh module... done\n");
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// Register icons
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Gui::BitmapFactory().addXPM("curv_info", curv_info);
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Gui::BitmapFactory().addXPM("import_mesh", import_mesh);
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Gui::BitmapFactory().addXPM("export_mesh", export_mesh);
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Gui::BitmapFactory().addXPM("solid_mesh", solid_mesh);
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Gui::BitmapFactory().addXPM("mesh_fillhole", mesh_fillhole);
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Gui::BitmapFactory().addXPM("mesh_pipette", mesh_pipette);
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// instantiating the commands
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CreateMeshCommands();
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(void)new MeshGui::CleanupHandler;
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// register preferences pages
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(void)new Gui::PrefPageProducer<MeshGui::DlgSettingsMeshView> ("Display");
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MeshGui::SoFCMeshObjectElement ::initClass();
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MeshGui::SoSFMeshObject ::initClass();
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MeshGui::SoFCMeshObjectNode ::initClass();
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MeshGui::SoFCMeshObjectShape ::initClass();
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MeshGui::SoFCMeshSegmentShape ::initClass();
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MeshGui::SoFCMeshObjectBoundary ::initClass();
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MeshGui::SoFCIndexedFaceSet ::initClass();
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MeshGui::SoFCMeshPickNode ::initClass();
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MeshGui::SoFCMeshGridNode ::initClass();
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MeshGui::PropertyMeshKernelItem ::init();
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MeshGui::ViewProviderMesh ::init();
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MeshGui::ViewProviderMeshObject ::init();
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MeshGui::ViewProviderIndexedFaceSet ::init();
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MeshGui::ViewProviderMeshFaceSet ::init();
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MeshGui::ViewProviderPython ::init();
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MeshGui::ViewProviderExport ::init();
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MeshGui::ViewProviderMeshCurvature ::init();
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MeshGui::ViewProviderMeshTransform ::init();
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MeshGui::ViewProviderMeshTransformDemolding ::init();
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MeshGui::ViewProviderMeshDefects ::init();
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MeshGui::ViewProviderMeshOrientation ::init();
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MeshGui::ViewProviderMeshNonManifolds ::init();
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MeshGui::ViewProviderMeshDuplicatedFaces ::init();
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MeshGui::ViewProviderMeshDuplicatedPoints ::init();
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MeshGui::ViewProviderMeshDegenerations ::init();
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MeshGui::ViewProviderMeshIndices ::init();
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MeshGui::ViewProviderMeshSelfIntersections ::init();
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MeshGui::ViewProviderMeshFolds ::init();
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MeshGui::Workbench ::init();
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Gui::ViewProviderBuilder::add(
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Mesh::PropertyMeshKernel::getClassTypeId(),
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MeshGui::ViewProviderMeshFaceSet::getClassTypeId());
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// add resources and reloads the translators
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loadMeshResource();
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}
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} // extern "C" {
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