+ unify DLL export defines to namespace names

git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
This commit is contained in:
wmayer
2011-10-10 13:44:52 +00:00
commit 120ca87015
4155 changed files with 2965978 additions and 0 deletions

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/***************************************************************************
* Copyright (c) 2007 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cfloat>
# include <BRepLib.hxx>
# include <BRepPrimAPI_MakeCone.hxx>
# include <BRepPrimAPI_MakeCylinder.hxx>
# include <BRepPrimAPI_MakeSphere.hxx>
# include <BRepPrimAPI_MakeTorus.hxx>
# include <BRepPrim_Wedge.hxx>
# include <BRepBuilderAPI_MakeEdge.hxx>
# include <BRepBuilderAPI_MakeFace.hxx>
# include <BRepBuilderAPI_MakeWire.hxx>
# include <BRepBuilderAPI_GTransform.hxx>
# include <gp_GTrsf.hxx>
# include <GCE2d_MakeSegment.hxx>
# include <Geom_Plane.hxx>
# include <Geom_ConicalSurface.hxx>
# include <Geom_CylindricalSurface.hxx>
# include <Geom2d_Line.hxx>
# include <Geom2d_TrimmedCurve.hxx>
# include <Handle_Geom_Plane.hxx>
# include <Handle_Geom_CylindricalSurface.hxx>
# include <Handle_Geom2d_Line.hxx>
# include <Handle_Geom2d_TrimmedCurve.hxx>
# include <Precision.hxx>
# include <Standard_Real.hxx>
# include <TopoDS_Solid.hxx>
#endif
#include "PrimitiveFeature.h"
#include <Base/Tools.h>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
namespace Part {
const App::PropertyFloatConstraint::Constraints floatRange = {0.0f,FLT_MAX,0.1f};
const App::PropertyFloatConstraint::Constraints apexRange = {0.0f,90.0f,0.1f};
const App::PropertyFloatConstraint::Constraints angleRangeU = {0.0f,360.0f,1.0f};
const App::PropertyFloatConstraint::Constraints angleRangeV = {-90.0f,90.0f,1.0f};
const App::PropertyFloatConstraint::Constraints torusRangeV = {-180.0f,180.0f,1.0f};
}
using namespace Part;
PROPERTY_SOURCE_ABSTRACT(Part::Primitive, Part::Feature)
Primitive::Primitive(void)
{
touch();
}
Primitive::~Primitive()
{
}
short Primitive::mustExecute(void) const
{
return Feature::mustExecute();
}
void Primitive::onChanged(const App::Property* prop)
{
if (!isRestoring()) {
// Do not support sphere, ellipsoid and torus because the creation
// takes too long and thus is not feasible
std::string grp = (prop->getGroup() ? prop->getGroup() : "");
if (grp == "Plane" || grp == "Cylinder" || grp == "Cone"){
try {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
catch (...) {
}
}
}
Part::Feature::onChanged(prop);
}
PROPERTY_SOURCE(Part::Plane, Part::Primitive)
Plane::Plane()
{
ADD_PROPERTY_TYPE(Length,(100.0f),"Plane",App::Prop_None,"The length of the plane");
ADD_PROPERTY_TYPE(Width ,(100.0f),"Plane",App::Prop_None,"The width of the plane");
}
short Plane::mustExecute() const
{
if (Length.isTouched() ||
Width.isTouched() )
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Plane::execute(void)
{
double L = this->Length.getValue();
double W = this->Width.getValue();
if (L < Precision::Confusion())
return new App::DocumentObjectExecReturn("Length of plane too small");
if (W < Precision::Confusion())
return new App::DocumentObjectExecReturn("Width of plane too small");
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
Handle_Geom_Plane aPlane = new Geom_Plane(pnt, dir);
BRepBuilderAPI_MakeFace mkFace(aPlane, 0.0, L, 0.0, W);
const char *error=0;
switch (mkFace.Error())
{
case BRepBuilderAPI_FaceDone:
break; // ok
case BRepBuilderAPI_NoFace:
error = "no face";
break;
case BRepBuilderAPI_NotPlanar:
error = "not planar";
break;
case BRepBuilderAPI_CurveProjectionFailed:
break;
case BRepBuilderAPI_ParametersOutOfRange:
error = "parameters out of range";
break;
#if OCC_HEX_VERSION < 0x060500
case BRepBuilderAPI_SurfaceNotC2:
error = "surface not C2";
break;
#endif
default:
error = "unknown error";
break;
}
// Error ?
if (error) {
return new App::DocumentObjectExecReturn(error);
}
TopoDS_Shape ResultShape = mkFace.Shape();
this->Shape.setValue(ResultShape);
return App::DocumentObject::StdReturn;
}
PROPERTY_SOURCE(Part::Sphere, Part::Primitive)
Sphere::Sphere(void)
{
ADD_PROPERTY_TYPE(Radius,(5.0),"Sphere",App::Prop_None,"The radius of the sphere");
Radius.setConstraints(&floatRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle2.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle3.setConstraints(&angleRangeU);
}
short Sphere::mustExecute() const
{
if (Radius.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Sphere::execute(void)
{
// Build a sphere
if (Radius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of sphere too small");
try {
BRepPrimAPI_MakeSphere mkSphere(Radius.getValue(),
Angle1.getValue()/180.0f*Standard_PI,
Angle2.getValue()/180.0f*Standard_PI,
Angle3.getValue()/180.0f*Standard_PI);
TopoDS_Shape ResultShape = mkSphere.Shape();
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
PROPERTY_SOURCE(Part::Ellipsoid, Part::Primitive)
Ellipsoid::Ellipsoid(void)
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius1.setConstraints(&floatRange);
ADD_PROPERTY_TYPE(Radius2,(4.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius2.setConstraints(&floatRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle2.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle3.setConstraints(&angleRangeU);
}
short Ellipsoid::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Ellipsoid::execute(void)
{
// Build a sphere
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
try {
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
gp_Ax2 ax2(pnt,dir);
BRepPrimAPI_MakeSphere mkSphere(ax2,
Radius2.getValue(),
Angle1.getValue()/180.0f*Standard_PI,
Angle2.getValue()/180.0f*Standard_PI,
Angle3.getValue()/180.0f*Standard_PI);
Standard_Real scale = Radius1.getValue()/Radius2.getValue();
gp_Dir xDir = ax2.XDirection();
gp_Dir yDir = ax2.YDirection();
gp_GTrsf mat;
mat.SetValue(1,1,xDir.X());
mat.SetValue(2,1,xDir.Y());
mat.SetValue(3,1,xDir.Z());
mat.SetValue(1,2,yDir.X());
mat.SetValue(2,2,yDir.Y());
mat.SetValue(3,2,yDir.Z());
mat.SetValue(1,3,dir.X()*scale);
mat.SetValue(2,3,dir.Y()*scale);
mat.SetValue(3,3,dir.Z()*scale);
BRepBuilderAPI_GTransform mkTrsf(mkSphere.Shape(), mat);
TopoDS_Shape ResultShape = mkTrsf.Shape();
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
PROPERTY_SOURCE(Part::Cylinder, Part::Primitive)
Cylinder::Cylinder(void)
{
ADD_PROPERTY_TYPE(Radius,(2.0),"Cylinder",App::Prop_None,"The radius of the cylinder");
ADD_PROPERTY_TYPE(Height,(10.0f),"Cylinder",App::Prop_None,"The height of the cylinder");
ADD_PROPERTY_TYPE(Angle,(360.0f),"Cylinder",App::Prop_None,"The angle of the cylinder");
Angle.setConstraints(&angleRangeU);
}
short Cylinder::mustExecute() const
{
if (Radius.isTouched())
return 1;
if (Height.isTouched())
return 1;
if (Angle.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Cylinder::execute(void)
{
// Build a cylinder
if (Radius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of cylinder too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of cylinder too small");
try {
BRepPrimAPI_MakeCylinder mkCylr(Radius.getValue(),
Height.getValue(),
Angle.getValue()/180.0f*Standard_PI);
TopoDS_Shape ResultShape = mkCylr.Shape();
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
PROPERTY_SOURCE(Part::Cone, Part::Primitive)
Cone::Cone(void)
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Cone",App::Prop_None,"The radius of the cone");
ADD_PROPERTY_TYPE(Radius2,(4.0),"Cone",App::Prop_None,"The radius of the cone");
ADD_PROPERTY_TYPE(Height,(10.0),"Cone",App::Prop_None,"The height of the cone");
ADD_PROPERTY_TYPE(Angle,(360.0),"Cone",App::Prop_None,"The angle of the cone");
Angle.setConstraints(&angleRangeU);
}
short Cone::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Height.isTouched())
return 1;
if (Angle.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Cone::execute(void)
{
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of cone too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of cone too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of cone too small");
try {
// Build a cone
BRepPrimAPI_MakeCone mkCone(Radius1.getValue(),
Radius2.getValue(),
Height.getValue(),
Angle.getValue()/180.0f*Standard_PI);
TopoDS_Shape ResultShape = mkCone.Shape();
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
PROPERTY_SOURCE(Part::Torus, Part::Primitive)
Torus::Torus(void)
{
ADD_PROPERTY_TYPE(Radius1,(10.0),"Torus",App::Prop_None,"The radius of the torus");
Radius1.setConstraints(&floatRange);
ADD_PROPERTY_TYPE(Radius2,(2.0),"Torus",App::Prop_None,"The radius of the torus");
Radius2.setConstraints(&floatRange);
ADD_PROPERTY_TYPE(Angle1,(-180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle1.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle2,(180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle2.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0),"Torus",App::Prop_None,"The angle of the torus");
Angle3.setConstraints(&angleRangeU);
}
short Torus::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Torus::execute(void)
{
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of torus too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of torus too small");
try {
// Build a torus
BRepPrimAPI_MakeTorus mkTorus(Radius1.getValue(),
Radius2.getValue(),
Angle1.getValue()/180.0f*Standard_PI,
Angle2.getValue()/180.0f*Standard_PI,
Angle3.getValue()/180.0f*Standard_PI);
const TopoDS_Solid& ResultShape = mkTorus.Solid();
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
PROPERTY_SOURCE(Part::Helix, Part::Primitive)
Helix::Helix(void)
{
ADD_PROPERTY_TYPE(Pitch, (1.0),"Helix",App::Prop_None,"The pitch of the helix");
Pitch.setConstraints(&floatRange);
ADD_PROPERTY_TYPE(Height,(2.0),"Helix",App::Prop_None,"The height of the helix");
Height.setConstraints(&floatRange);
ADD_PROPERTY_TYPE(Radius,(1.0),"Helix",App::Prop_None,"The radius of the helix");
Radius.setConstraints(&floatRange);
ADD_PROPERTY_TYPE(Angle,(0.0),"Helix",App::Prop_None,"If angle is > 0 a conical otherwise a cylindircal surface is used");
Angle.setConstraints(&apexRange);
}
short Helix::mustExecute() const
{
if (Pitch.isTouched())
return 1;
if (Height.isTouched())
return 1;
if (Radius.isTouched())
return 1;
if (Angle.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Helix::execute(void)
{
try {
Standard_Real myPitch = Pitch.getValue();
Standard_Real myHeight = Height.getValue();
Standard_Real myRadius = Radius.getValue();
Standard_Real myAngle = Angle.getValue();
if (myPitch < Precision::Confusion())
return new App::DocumentObjectExecReturn("Pitch of helix too small");
if (myHeight < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of helix too small");
if (myRadius < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of helix too small");
gp_Ax2 cylAx2(gp_Pnt(0.0,0.0,0.0) , gp::DZ());
Handle_Geom_Surface surf;
if (myAngle < Precision::Confusion()) {
surf = new Geom_CylindricalSurface(cylAx2, myRadius);
}
else {
myAngle = Base::toRadians(myAngle);
surf = new Geom_ConicalSurface(gp_Ax3(cylAx2), myAngle, myRadius);
}
gp_Pnt2d aPnt(0, 0);
gp_Dir2d aDir(2. * PI, myPitch);
gp_Ax2d aAx2d(aPnt, aDir);
Handle(Geom2d_Line) line = new Geom2d_Line(aAx2d);
gp_Pnt2d beg = line->Value(0);
gp_Pnt2d end = line->Value(sqrt(4.0*PI*PI+myPitch*myPitch)*(myHeight/myPitch));
Handle(Geom2d_TrimmedCurve) segm = GCE2d_MakeSegment(beg , end);
TopoDS_Edge edgeOnSurf = BRepBuilderAPI_MakeEdge(segm , surf);
TopoDS_Wire wire = BRepBuilderAPI_MakeWire(edgeOnSurf);
BRepLib::BuildCurves3d(wire);
this->Shape.setValue(wire);
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
PROPERTY_SOURCE(Part::Wedge, Part::Primitive)
Wedge::Wedge()
{
ADD_PROPERTY_TYPE(Xmin,(0.0f),"Wedge",App::Prop_None,"Xmin of the wedge");
ADD_PROPERTY_TYPE(Ymin,(0.0f),"Wedge",App::Prop_None,"Ymin of the wedge");
ADD_PROPERTY_TYPE(Zmin,(0.0f),"Wedge",App::Prop_None,"Zmin of the wedge");
ADD_PROPERTY_TYPE(X2min,(2.0f),"Wedge",App::Prop_None,"X2min of the wedge");
ADD_PROPERTY_TYPE(Z2min,(2.0f),"Wedge",App::Prop_None,"Z2min of the wedge");
ADD_PROPERTY_TYPE(Xmax,(10.0f),"Wedge",App::Prop_None,"Xmax of the wedge");
ADD_PROPERTY_TYPE(Ymax,(10.0f),"Wedge",App::Prop_None,"Ymax of the wedge");
ADD_PROPERTY_TYPE(Zmax,(10.0f),"Wedge",App::Prop_None,"Zmax of the wedge");
ADD_PROPERTY_TYPE(X2max,(8.0f),"Wedge",App::Prop_None,"X2max of the wedge");
ADD_PROPERTY_TYPE(Z2max,(8.0f),"Wedge",App::Prop_None,"Z2max of the wedge");
}
short Wedge::mustExecute() const
{
if (Xmin.isTouched() ||
Ymin.isTouched() ||
Zmin.isTouched() ||
X2min.isTouched() ||
Z2min.isTouched() ||
Xmax.isTouched() ||
Ymax.isTouched() ||
Zmax.isTouched() ||
X2max.isTouched() ||
Z2max.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Wedge::execute(void)
{
double xmin = Xmin.getValue();
double ymin = Ymin.getValue();
double zmin = Zmin.getValue();
double z2min = Z2min.getValue();
double x2min = X2min.getValue();
double xmax = Xmax.getValue();
double ymax = Ymax.getValue();
double zmax = Zmax.getValue();
double z2max = Z2max.getValue();
double x2max = X2max.getValue();
double dx = xmax-xmin;
double dy = ymax-ymin;
double dz = zmax-zmin;
double dz2 = z2max-z2min;
double dx2 = x2max-x2min;
if (dx < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta x of wedge too small");
if (dy < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta y of wedge too small");
if (dz < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta z of wedge too small");
if (dz2 < 0)
return new App::DocumentObjectExecReturn("delta z2 of wedge is negative");
if (dx2 < 0)
return new App::DocumentObjectExecReturn("delta x2 of wedge is negative");
try {
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
BRepPrim_Wedge mkWedge(gp_Ax2(pnt,dir),
xmin, ymin, zmin, z2min, x2min,
xmax, ymax, zmax, z2max, x2max);
TopoDS_Shape resultShape = mkWedge.Shell();
this->Shape.setValue(resultShape);
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
void Wedge::onChanged(const App::Property* prop)
{
if (prop == &Xmin || prop == &Ymin || prop == &Zmin ||
prop == &X2min || prop == &Z2min ||
prop == &Xmax || prop == &Ymax || prop == &Zmax ||
prop == &X2max || prop == &Z2max) {
if (!isRestoring()) {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
}
Part::Primitive::onChanged(prop);
}