+ unify DLL export defines to namespace names
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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src/Mod/Part/Gui/ViewProvider2DObject.cpp
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266
src/Mod/Part/Gui/ViewProvider2DObject.cpp
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/***************************************************************************
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* Copyright (c) 2004 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <Standard_math.hxx>
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# include <Inventor/nodes/SoBaseColor.h>
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# include <Inventor/nodes/SoDrawStyle.h>
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# include <Inventor/nodes/SoMaterial.h>
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# include <Inventor/nodes/SoLineSet.h>
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# include <Inventor/nodes/SoPickStyle.h>
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# include <Inventor/nodes/SoSeparator.h>
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# include <Inventor/nodes/SoVertexProperty.h>
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#endif
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/// Here the FreeCAD includes sorted by Base,App,Gui......
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#include <Base/Parameter.h>
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#include <Base/ViewProj.h>
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#include "ViewProvider2DObject.h"
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#include <Mod/Part/App/PartFeature.h>
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//#include "Tree.h"
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using namespace PartGui;
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using namespace std;
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//**************************************************************************
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// Construction/Destruction
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const char* ViewProvider2DObject::GridStyleEnums[]= {"Dashed","Light",NULL};
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PROPERTY_SOURCE(PartGui::ViewProvider2DObject, PartGui::ViewProviderPart)
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ViewProvider2DObject::ViewProvider2DObject()
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{
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ADD_PROPERTY_TYPE(ShowGrid,(false),"Grid",(App::PropertyType)(App::Prop_None),"Switch the grid on/off");
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ADD_PROPERTY_TYPE(GridSize,(10),"Grid",(App::PropertyType)(App::Prop_None),"Gap size of the grid");
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ADD_PROPERTY_TYPE(GridStyle,((long)0),"Grid",(App::PropertyType)(App::Prop_None),"Appearence style of the grid");
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ADD_PROPERTY_TYPE(GridSnap,(false),"GridSnap",(App::PropertyType)(App::Prop_None),"Switch the grid snap on/off");
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GridRoot = new SoSeparator();
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GridRoot->ref();
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MinX = MinY = -100;
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MaxX = MaxY = 100;
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GridStyle.setEnums(GridStyleEnums);
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pcRoot->addChild(GridRoot);
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sPixmap = "PartFeatureImport";
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}
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ViewProvider2DObject::~ViewProvider2DObject()
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{
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GridRoot->unref();
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}
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// **********************************************************************************
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SoSeparator* ViewProvider2DObject::createGrid(void)
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{
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//double dx = 10 * GridSize.getValue(); // carpet size
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//double dy = 10 * GridSize.getValue();
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// float Size = (MaxX-MinX > MaxY-MinY) ? MaxX-MinX : MaxY-MinY;
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float Step = GridSize.getValue(); //pow(10,floor(log10(Size/5.0)));
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float MiX = MinX - (MaxX-MinX)*0.5;
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float MaX = MaxX + (MaxX-MinX)*0.5;
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float MiY = MinY - (MaxY-MinY)*0.5;
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float MaY = MaxY + (MaxY-MinY)*0.5;
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//Round the values otherwise grid is not aligned with center
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MiX = ceil(MiX / Step) * Step;
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MaX = ceil(MaX / Step) * Step;
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MiY = ceil(MiY / Step) * Step;
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MaY = ceil(MaY / Step) * Step;
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//float Step = 10.0;
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double dz = 0.0; // carpet-grid separation
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//int gridsize = 20; // grid size
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SoSeparator *parent = GridRoot;
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GridRoot->removeAllChildren();
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SoBaseColor *mycolor;
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SoVertexProperty *vts;
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// carpet
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/* mycolor = new SoBaseColor;
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mycolor->rgb.setValue(0.2f, 0.7f, 0.7f);
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parent->addChild(mycolor);
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vts = new SoVertexProperty;
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vts->vertex.set1Value(0, -0.5*dx, -1.5*dy, 0.5*dz);
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vts->vertex.set1Value(1, -0.5*dx, -1.5*dy, -0.5*dz);
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vts->vertex.set1Value(2, 0.5*dx, -1.5*dy, 0.5*dz);
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vts->vertex.set1Value(3, 0.5*dx, -1.5*dy, -0.5*dz);
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SoQuadMesh *carpet = new SoQuadMesh;
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carpet->verticesPerColumn = 2;
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carpet->verticesPerRow = 2;
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carpet->vertexProperty = vts;
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parent->addChild(carpet);*/
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// gridlines
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mycolor = new SoBaseColor;
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mycolor->rgb.setValue(0.7f, 0.7f ,0.7f);
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parent->addChild(mycolor);
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SoDrawStyle* DefaultStyle = new SoDrawStyle;
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DefaultStyle->lineWidth = 1;
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DefaultStyle->linePattern = 0x0f0f;
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SoMaterial* LightStyle = new SoMaterial;
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LightStyle->transparency = 0.7f;
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if (GridStyle.getValue() == 0)
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parent->addChild(DefaultStyle);
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else
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parent->addChild(LightStyle);
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SoPickStyle* PickStyle = new SoPickStyle;
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PickStyle->style = SoPickStyle::UNPICKABLE;
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parent->addChild(PickStyle);
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SoLineSet *grid = new SoLineSet;
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vts = new SoVertexProperty;
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grid->vertexProperty = vts;
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int vi=0, l=0;
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// vertical lines
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float i;
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for (i=MiX; i<MaX; i+=Step) {
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/*float h=-0.5*dx + float(i) / gridsize * dx;*/
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vts->vertex.set1Value(vi++, i, MiY, dz);
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vts->vertex.set1Value(vi++, i, MaY, dz);
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grid->numVertices.set1Value(l++, 2);
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}
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// horizontal lines
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for (i=MiY; i<MaY; i+=Step) {
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//float v=-0.5*dy + float(i) / gridsize * dy;
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vts->vertex.set1Value(vi++, MiX, i, dz );
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vts->vertex.set1Value(vi++, MaX, i, dz );
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grid->numVertices.set1Value(l++, 2);
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}
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parent->addChild(vts);
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parent->addChild(grid);
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return parent;
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}
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void ViewProvider2DObject::updateData(const App::Property* prop)
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{
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ViewProviderPart::updateData(prop);
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if (prop->getTypeId() == Part::PropertyPartShape::getClassTypeId()) {
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Base::BoundBox3d bbox = static_cast<const Part::PropertyPartShape*>(prop)->getBoundingBox();
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GridRoot->removeAllChildren();
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if (!bbox.IsValid()) return;
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Base::Placement place = static_cast<const Part::PropertyPartShape*>(prop)->getComplexData()->getPlacement();
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place.invert();
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Base::ViewProjMatrix proj(place.toMatrix());
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Base::BoundBox2D bbox2d = bbox.ProjectBox(&proj);
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this->MinX = bbox2d.fMinX;
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this->MaxX = bbox2d.fMaxX;
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this->MinY = bbox2d.fMinY;
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this->MaxY = bbox2d.fMaxY;
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if (ShowGrid.getValue()) {
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createGrid();
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}
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}
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}
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void ViewProvider2DObject::onChanged(const App::Property* prop)
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{
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// call father
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ViewProviderPart::onChanged(prop);
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if (prop == &ShowGrid) {
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if(ShowGrid.getValue())
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createGrid();
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else
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GridRoot->removeAllChildren();
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}
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if ((prop == &GridSize) || (prop == &GridStyle)) {
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if (ShowGrid.getValue()) {
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GridRoot->removeAllChildren();
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createGrid();
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}
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}
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}
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void ViewProvider2DObject::attach(App::DocumentObject *pcFeat)
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{
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ViewProviderPart::attach(pcFeat);
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if (ShowGrid.getValue())
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createGrid();
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}
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bool ViewProvider2DObject::setEdit(int)
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{
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return false;
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}
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void ViewProvider2DObject::unsetEdit(int)
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{
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}
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std::vector<std::string> ViewProvider2DObject::getDisplayModes(void) const
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{
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// get the modes of the father
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std::vector<std::string> StrList = ViewProviderGeometryObject::getDisplayModes();
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// add your own modes
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StrList.push_back("Flat Lines");
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//StrList.push_back("Shaded");
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StrList.push_back("Wireframe");
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StrList.push_back("Points");
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return StrList;
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}
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const char* ViewProvider2DObject::getDefaultDisplayMode() const
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{
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return "Wireframe";
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}
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// -----------------------------------------------------------------------
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namespace Gui {
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/// @cond DOXERR
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PROPERTY_SOURCE_TEMPLATE(PartGui::ViewProvider2DObjectPython, PartGui::ViewProvider2DObject)
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/// @endcond
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// explicit template instantiation
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template class PartGuiExport ViewProviderPythonFeatureT<PartGui::ViewProvider2DObject>;
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}
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