move Path to CAM
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87
src/Mod/CAM/PathSimulator/App/PathSim.cpp
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87
src/Mod/CAM/PathSimulator/App/PathSim.cpp
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/***************************************************************************
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* Copyright (c) 2017 Shai Seger <shaise at gmail> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#include "PathSim.h"
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using namespace Base;
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using namespace PathSimulator;
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TYPESYSTEM_SOURCE(PathSimulator::PathSim , Base::BaseClass);
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PathSim::PathSim()
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{
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}
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PathSim::~PathSim()
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{
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}
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void PathSim::BeginSimulation(Part::TopoShape * stock, float resolution)
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{
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Base::BoundBox3d bbox = stock->getBoundBox();
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m_stock = std::make_unique<cStock>(bbox.MinX, bbox.MinY, bbox.MinZ, bbox.LengthX(), bbox.LengthY(), bbox.LengthZ(), resolution);
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}
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void PathSim::SetToolShape(const TopoDS_Shape& toolShape, float resolution)
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{
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m_tool = std::make_unique<cSimTool>(toolShape, resolution);
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}
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Base::Placement * PathSim::ApplyCommand(Base::Placement * pos, Command * cmd)
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{
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Point3D fromPos(*pos);
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Point3D toPos(*pos);
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toPos.UpdateCmd(*cmd);
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if (m_tool)
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{
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if (cmd->Name == "G0" || cmd->Name == "G1")
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{
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m_stock->ApplyLinearTool(fromPos, toPos, *m_tool);
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}
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else if (cmd->Name == "G2")
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{
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Vector3d vcent = cmd->getCenter();
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Point3D cent(vcent);
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m_stock->ApplyCircularTool(fromPos, toPos, cent, *m_tool, false);
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}
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else if (cmd->Name == "G3")
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{
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Vector3d vcent = cmd->getCenter();
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Point3D cent(vcent);
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m_stock->ApplyCircularTool(fromPos, toPos, cent, *m_tool, true);
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}
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}
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Base::Placement *plc = new Base::Placement();
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Vector3d vec(toPos.x, toPos.y, toPos.z);
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plc->setPosition(vec);
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return plc;
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}
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