MeshPart: Use std::numeric_limits and std::numbers instead of defines

This commit is contained in:
Benjamin Nauck
2025-03-27 19:01:33 +01:00
parent 99bb999deb
commit 1301b58296
7 changed files with 18 additions and 20 deletions

View File

@@ -71,11 +71,11 @@ Tessellation::Tessellation(QWidget* parent)
relative = handle->GetBool("RelativeLinearDeflection", relative);
ui->relativeDeviation->setChecked(relative);
ui->spinSurfaceDeviation->setMaximum(INT_MAX);
ui->spinSurfaceDeviation->setMaximum(std::numeric_limits<int>::max());
ui->spinSurfaceDeviation->setValue(value);
ui->spinAngularDeviation->setValue(angle);
ui->spinMaximumEdgeLength->setRange(0, INT_MAX);
ui->spinMaximumEdgeLength->setRange(0, std::numeric_limits<int>::max());
ui->comboFineness->setCurrentIndex(2);
onComboFinenessCurrentIndexChanged(2);