Measure: Extend angle measurements
Support to measure the angle using a planar B-spline surface
This commit is contained in:
@@ -43,6 +43,7 @@
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#include <ShapeAnalysis_Edge.hxx>
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#include <gp_Circ.hxx>
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#include <BRepBuilderAPI_Copy.hxx>
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#include <GeomLib_IsPlanarSurface.hxx>
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#include <DatumFeature.h>
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#include <App/Application.h>
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@@ -56,12 +57,14 @@
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#include <Base/Rotation.h>
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#include <Base/Vector3D.h>
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#include "Attacher.h"
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#include "VectorAdapter.h"
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#include "PartFeature.h"
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#include "MeasureClient.h"
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using namespace Part;
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using Attacher::AttachEnginePlane;
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// From: https://github.com/Celemation/FreeCAD/blob/joel_selection_summary_demo/src/Gui/Selection/SelectionSummary.cpp
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@@ -183,10 +186,19 @@ App::MeasureElementType PartMeasureTypeCb(App::DocumentObject* ob, const char* s
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BRepAdaptor_Surface surface(face);
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switch (surface.GetType()) {
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case GeomAbs_Cylinder: { return App::MeasureElementType::CYLINDER; }
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case GeomAbs_Plane: { return App::MeasureElementType::PLANE; }
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case GeomAbs_Cylinder: {
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return App::MeasureElementType::CYLINDER;
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}
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case GeomAbs_Plane: {
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return App::MeasureElementType::PLANE;
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}
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default: {
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return App::MeasureElementType::SURFACE; }
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TopLoc_Location loc;
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Handle(Geom_Surface) surf = BRep_Tool::Surface(face, loc);
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GeomLib_IsPlanarSurface check(surf, AttachEnginePlane::planarPrecision());
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return check.IsPlanar() ? App::MeasureElementType::PLANE
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: App::MeasureElementType::SURFACE;
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}
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}
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}
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case TopAbs_SHELL: {
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@@ -31,6 +31,7 @@
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#include "PrimitiveFeature.h"
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#include "PartFeature.h"
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#include "Attacher.h"
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#include <Standard_Type.hxx>
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#include <Geom_CylindricalSurface.hxx>
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@@ -40,117 +41,163 @@
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#include <Geom_Line.hxx>
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#include <GeomAPI_ProjectPointOnCurve.hxx>
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#include <BRep_Tool.hxx>
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#include <GeomLib_IsPlanarSurface.hxx>
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#include <GeomLProp_SLProps.hxx>
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using Attacher::AttachEnginePlane;
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namespace Part {
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VectorAdapter::VectorAdapter() : status(false), vector()
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VectorAdapter::VectorAdapter()
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: status(false)
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{
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}
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VectorAdapter::VectorAdapter(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn) :
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status(false), vector(), origin(pickedPointIn)
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VectorAdapter::VectorAdapter(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn)
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: status(false)
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, origin(pickedPointIn)
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{
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Handle(Geom_Surface) surface = BRep_Tool::Surface(faceIn);
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if (surface->IsKind(STANDARD_TYPE(Geom_ElementarySurface)))
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{
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Handle(Geom_ElementarySurface) eSurface = Handle(Geom_ElementarySurface)::DownCast(surface);
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gp_Dir direction = eSurface->Axis().Direction();
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vector = direction;
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std::vector<std::function<bool(const TopoDS_Face &, const gp_Vec &)>> funcs = {
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[this](const TopoDS_Face& face, const gp_Vec& vec) {
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return this->handleElementarySurface(face, vec);
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},
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[this](const TopoDS_Face& face, const gp_Vec& vec) {
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return this->handlePlanarSurface(face, vec);
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}
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};
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for (const auto& it : funcs) {
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if (it(faceIn, pickedPointIn)) {
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break;
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}
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}
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}
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VectorAdapter::VectorAdapter(const TopoDS_Edge &edgeIn, const gp_Vec &pickedPointIn)
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: status(false)
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, origin(pickedPointIn)
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{
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TopoDS_Vertex firstVertex = TopExp::FirstVertex(edgeIn, Standard_True);
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TopoDS_Vertex lastVertex = TopExp::LastVertex(edgeIn, Standard_True);
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vector = convert(lastVertex) - convert(firstVertex);
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if (vector.Magnitude() < Precision::Confusion()) {
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return;
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}
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vector.Normalize();
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if (faceIn.Orientation() == TopAbs_REVERSED) {
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vector.Reverse();
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}
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if (surface->IsKind(STANDARD_TYPE(Geom_CylindricalSurface)) ||
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surface->IsKind(STANDARD_TYPE(Geom_SphericalSurface))
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)
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{
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origin = eSurface->Axis().Location().XYZ();
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projectOriginOntoVector(pickedPointIn);
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}
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else {
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origin = pickedPointIn + vector;
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}
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status = true;
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}
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projectOriginOntoVector(pickedPointIn);
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}
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VectorAdapter::VectorAdapter(const TopoDS_Edge &edgeIn, const gp_Vec &pickedPointIn) :
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status(false), vector(), origin(pickedPointIn)
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VectorAdapter::VectorAdapter(const TopoDS_Vertex &vertex1In, const TopoDS_Vertex &vertex2In)
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: status(false)
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{
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TopoDS_Vertex firstVertex = TopExp::FirstVertex(edgeIn, Standard_True);
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TopoDS_Vertex lastVertex = TopExp::LastVertex(edgeIn, Standard_True);
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vector = convert(lastVertex) - convert(firstVertex);
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if (vector.Magnitude() < Precision::Confusion()) {
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return;
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}
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vector.Normalize();
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vector = convert(vertex2In) - convert(vertex1In);
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vector.Normalize();
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status = true;
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projectOriginOntoVector(pickedPointIn);
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//build origin half way.
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gp_Vec tempVector = (convert(vertex2In) - convert(vertex1In));
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double mag = tempVector.Magnitude();
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tempVector.Normalize();
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tempVector *= (mag / 2.0);
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origin = tempVector + convert(vertex1In);
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status = true;
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}
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VectorAdapter::VectorAdapter(const TopoDS_Vertex &vertex1In, const TopoDS_Vertex &vertex2In) :
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status(false), vector(), origin()
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VectorAdapter::VectorAdapter(const gp_Vec &vector1, const gp_Vec &vector2)
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: status(false)
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{
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vector = convert(vertex2In) - convert(vertex1In);
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vector.Normalize();
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vector = vector2- vector1;
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vector.Normalize();
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//build origin half way.
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gp_Vec tempVector = (convert(vertex2In) - convert(vertex1In));
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double mag = tempVector.Magnitude();
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tempVector.Normalize();
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tempVector *= (mag / 2.0);
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origin = tempVector + convert(vertex1In);
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//build origin half way.
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gp_Vec tempVector = vector2 - vector1;
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double mag = tempVector.Magnitude();
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tempVector.Normalize();
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tempVector *= (mag / 2.0);
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origin = tempVector + vector1;
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status = true;
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status = true;
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}
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VectorAdapter::VectorAdapter(const gp_Vec &vector1, const gp_Vec &vector2) :
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status(false), vector(), origin()
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bool VectorAdapter::handleElementarySurface(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn)
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{
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vector = vector2- vector1;
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vector.Normalize();
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Handle(Geom_Surface) surface = BRep_Tool::Surface(faceIn);
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if (surface->IsKind(STANDARD_TYPE(Geom_ElementarySurface))) {
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Handle(Geom_ElementarySurface) eSurface = Handle(Geom_ElementarySurface)::DownCast(surface);
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gp_Dir direction = eSurface->Axis().Direction();
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vector = direction;
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vector.Normalize();
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if (faceIn.Orientation() == TopAbs_REVERSED) {
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vector.Reverse();
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}
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if (surface->IsKind(STANDARD_TYPE(Geom_CylindricalSurface)) ||
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surface->IsKind(STANDARD_TYPE(Geom_SphericalSurface))
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) {
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origin = eSurface->Axis().Location().XYZ();
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projectOriginOntoVector(pickedPointIn);
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}
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else {
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origin = pickedPointIn + vector;
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}
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status = true;
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return true;
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}
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//build origin half way.
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gp_Vec tempVector = vector2 - vector1;
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double mag = tempVector.Magnitude();
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tempVector.Normalize();
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tempVector *= (mag / 2.0);
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origin = tempVector + vector1;
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return false;
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}
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status = true;
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bool VectorAdapter::handlePlanarSurface(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn)
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{
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Handle(Geom_Surface) surface = BRep_Tool::Surface(faceIn);
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GeomLib_IsPlanarSurface check(surface, AttachEnginePlane::planarPrecision());
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if (check.IsPlanar()) {
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double u1 {};
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double u2 {};
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double v1 {};
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double v2 {};
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surface->Bounds(u1, u2, v1, v2);
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GeomLProp_SLProps prop(surface, u1, v1, 1, Precision::Confusion());
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if (prop.IsNormalDefined()) {
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vector = prop.Normal();
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vector.Normalize();
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if (faceIn.Orientation() == TopAbs_REVERSED) {
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vector.Reverse();
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}
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origin = pickedPointIn + vector;
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status = true;
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return true;
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}
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}
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return false;
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}
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void VectorAdapter::projectOriginOntoVector(const gp_Vec &pickedPointIn)
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{
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Handle(Geom_Curve) heapLine = new Geom_Line(origin.XYZ(), vector.XYZ());
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gp_Pnt tempPoint(pickedPointIn.XYZ());
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GeomAPI_ProjectPointOnCurve projection(tempPoint, heapLine);
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if (projection.NbPoints() < 1) {
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return;
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}
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origin.SetXYZ(projection.Point(1).XYZ());
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Handle(Geom_Curve) heapLine = new Geom_Line(origin.XYZ(), vector.XYZ());
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gp_Pnt tempPoint(pickedPointIn.XYZ());
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GeomAPI_ProjectPointOnCurve projection(tempPoint, heapLine);
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if (projection.NbPoints() >= 1) {
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origin.SetXYZ(projection.Point(1).XYZ());
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}
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}
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VectorAdapter::operator gp_Lin() const
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{
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gp_Pnt tempOrigin;
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tempOrigin.SetXYZ(origin.XYZ());
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return gp_Lin(tempOrigin, gp_Dir(vector));
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gp_Pnt tempOrigin;
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tempOrigin.SetXYZ(origin.XYZ());
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return gp_Lin(tempOrigin, gp_Dir(vector));
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}
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/*convert a vertex to vector*/
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gp_Vec VectorAdapter::convert(const TopoDS_Vertex &vertex)
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{
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gp_Pnt point = BRep_Tool::Pnt(vertex);
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gp_Vec out(point.X(), point.Y(), point.Z());
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return out;
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gp_Pnt point = BRep_Tool::Pnt(vertex);
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gp_Vec out(point.X(), point.Y(), point.Z());
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return out;
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}
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}
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@@ -43,45 +43,46 @@ namespace Part
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class VectorAdapter
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{
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public:
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/*!default construction isValid is set to false*/
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VectorAdapter();
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/*!Build a vector from a faceIn
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* @param faceIn vector will be normal to plane and equal to cylindrical axis.
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* @param pickedPointIn location of pick. straight conversion from sbvec. not accurate.*/
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VectorAdapter(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn);
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/*!Build a vector from an edgeIn
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* @param edgeIn vector will be lastPoint - firstPoint.
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* @param pickedPointIn location of pick. straight conversion from sbvec. not accurate.*/
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VectorAdapter(const TopoDS_Edge &edgeIn, const gp_Vec &pickedPointIn);
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/*!Build a vector From 2 vertices.
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*vector will be equal to @param vertex2In - @param vertex1In.*/
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VectorAdapter(const TopoDS_Vertex &vertex1In, const TopoDS_Vertex &vertex2In);
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/*!Build a vector From 2 vectors.
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*vector will be equal to @param vector2 - @param vector1.*/
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VectorAdapter(const gp_Vec &vector1, const gp_Vec &vector2);
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/*!default construction isValid is set to false*/
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VectorAdapter();
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/*!Build a vector from a faceIn
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* @param faceIn vector will be normal to plane and equal to cylindrical axis.
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* @param pickedPointIn location of pick. straight conversion from sbvec. not accurate.*/
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VectorAdapter(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn);
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/*!Build a vector from an edgeIn
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* @param edgeIn vector will be lastPoint - firstPoint.
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* @param pickedPointIn location of pick. straight conversion from sbvec. not accurate.*/
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VectorAdapter(const TopoDS_Edge &edgeIn, const gp_Vec &pickedPointIn);
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/*!Build a vector From 2 vertices.
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*vector will be equal to @param vertex2In - @param vertex1In.*/
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VectorAdapter(const TopoDS_Vertex &vertex1In, const TopoDS_Vertex &vertex2In);
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/*!Build a vector From 2 vectors.
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*vector will be equal to @param vector2 - @param vector1.*/
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VectorAdapter(const gp_Vec &vector1, const gp_Vec &vector2);
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/*!make sure no errors in vector construction.
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* @return true = vector is good. false = vector is NOT good.*/
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bool isValid() const {return status;}
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/*!get the calculated vector.
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* @return the vector. use isValid to ensure correct results.*/
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operator gp_Vec() const {return vector;}//explicit bombs
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/*!build occ line used for extrema calculation*/
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operator gp_Lin() const;//explicit bombs
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gp_Vec getPickPoint() const {return origin;}
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operator Base::Vector3d() const {
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return Base::Vector3d(vector.X(), vector.Y(), vector.Z());
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}
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/*!make sure no errors in vector construction.
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* @return true = vector is good. false = vector is NOT good.*/
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bool isValid() const {return status;}
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/*!get the calculated vector.
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* @return the vector. use isValid to ensure correct results.*/
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explicit operator gp_Vec() const {return vector;}
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/*!build occ line used for extrema calculation*/
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explicit operator gp_Lin() const;
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gp_Vec getPickPoint() const {return origin;}
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explicit operator Base::Vector3d() const {
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return Base::Vector3d(vector.X(), vector.Y(), vector.Z());
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}
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static gp_Vec convert(const TopoDS_Vertex& vertex);
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private:
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void projectOriginOntoVector(const gp_Vec &pickedPointIn);
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bool status;
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gp_Vec vector;
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gp_Vec origin;
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private:
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void projectOriginOntoVector(const gp_Vec &pickedPointIn);
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bool handleElementarySurface(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn);
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bool handlePlanarSurface(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn);
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bool status;
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gp_Vec vector;
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gp_Vec origin;
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};
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