PartDesign: Fix hole centered on point edge case (#21257)
* Light refactor of getTopoShape function * Fix hole edge case * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Update src/Mod/Part/App/PartFeature.cpp Co-authored-by: Kacper Donat <kadet1090@gmail.com> * Update src/Mod/Part/App/PartFeature.cpp Co-authored-by: Kacper Donat <kadet1090@gmail.com> * Update src/Mod/Part/App/PartFeature.cpp Co-authored-by: Kacper Donat <kadet1090@gmail.com> * Update src/Mod/Part/App/PartFeature.cpp Co-authored-by: Kacper Donat <kadet1090@gmail.com> * Refactor simplifyCompound() * Use Base::Flags<GetShapeOption> * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Shorten enum name and move it from class scope to namespace scope * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Kacper Donat <kadet1090@gmail.com>
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@@ -645,7 +645,12 @@ std::pair<Base::Vector3d, Base::Vector3d> DrawGuiUtil::getProjDirFromFace(App::D
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projDir = d3Dirs.first;
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rotVec = d3Dirs.second;
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auto ts = Part::Feature::getShape(obj, faceName.c_str(), true);
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auto ts = Part::Feature::getShape(obj,
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Part::ShapeOption::NeedSubElement
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| Part::ShapeOption::ResolveLink
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| Part::ShapeOption::Transform,
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faceName.c_str());
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if (ts.IsNull() || ts.ShapeType() != TopAbs_FACE) {
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Base::Console().warning("getProjDirFromFace(%s) is not a Face\n", faceName.c_str());
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return dirs;
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