Base: Move App::Color to Base
Every basic data type is stored in Base module, color is standing out as one that does not. Moving it to Base opens possibilities to integrate it better with the rest of FreeCAD.
This commit is contained in:
@@ -138,8 +138,8 @@ void ColorField::rebuild()
|
||||
fConstant = -fAscent * fMin;
|
||||
}
|
||||
|
||||
// fuellt das Array von Farbe 1, Index 1 bis Farbe 2, Index 2
|
||||
void ColorField::interpolate(Color clCol1, std::size_t usInd1, Color clCol2, std::size_t usInd2)
|
||||
// fills the array from color 1, index 1 to color 2, index 2
|
||||
void ColorField::interpolate(Base::Color clCol1, std::size_t usInd1, Base::Color clCol2, std::size_t usInd2)
|
||||
{
|
||||
float fStep = 1.0f, fLen = float(usInd2 - usInd1);
|
||||
|
||||
@@ -154,7 +154,7 @@ void ColorField::interpolate(Color clCol1, std::size_t usInd1, Color clCol2, std
|
||||
float ucR = clCol1.r + fR * fStep;
|
||||
float ucG = clCol1.g + fG * fStep;
|
||||
float ucB = clCol1.b + fB * fStep;
|
||||
colorField[i] = Color(ucR, ucG, ucB);
|
||||
colorField[i] = Base::Color(ucR, ucG, ucB);
|
||||
fStep += 1.0f;
|
||||
}
|
||||
}
|
||||
@@ -370,20 +370,20 @@ bool ColorLegend::setValue(std::size_t ulPos, float fVal)
|
||||
}
|
||||
}
|
||||
|
||||
Color ColorLegend::getColor(std::size_t ulPos) const
|
||||
Base::Color ColorLegend::getColor(std::size_t ulPos) const
|
||||
{
|
||||
if (ulPos < colorFields.size()) {
|
||||
return colorFields[ulPos];
|
||||
}
|
||||
else {
|
||||
return Color();
|
||||
return Base::Color();
|
||||
}
|
||||
}
|
||||
|
||||
// color as: 0x00rrggbb
|
||||
uint32_t ColorLegend::getPackedColor(std::size_t ulPos) const
|
||||
{
|
||||
Color clRGB = getColor(ulPos);
|
||||
Base::Color clRGB = getColor(ulPos);
|
||||
return clRGB.getPackedValue();
|
||||
}
|
||||
|
||||
@@ -402,7 +402,7 @@ std::size_t ColorLegend::addMin(const std::string& rclName)
|
||||
names.push_front(rclName);
|
||||
values.push_front(values.front() - 1.0f);
|
||||
|
||||
Color clNewRGB;
|
||||
Base::Color clNewRGB;
|
||||
clNewRGB.r = ((float)rand() / (float)RAND_MAX);
|
||||
clNewRGB.g = ((float)rand() / (float)RAND_MAX);
|
||||
clNewRGB.b = ((float)rand() / (float)RAND_MAX);
|
||||
@@ -417,7 +417,7 @@ std::size_t ColorLegend::addMax(const std::string& rclName)
|
||||
names.push_back(rclName);
|
||||
values.push_back(values.back() + 1.0f);
|
||||
|
||||
Color clNewRGB;
|
||||
Base::Color clNewRGB;
|
||||
clNewRGB.r = ((float)rand() / (float)RAND_MAX);
|
||||
clNewRGB.g = ((float)rand() / (float)RAND_MAX);
|
||||
clNewRGB.b = ((float)rand() / (float)RAND_MAX);
|
||||
@@ -481,7 +481,7 @@ void ColorLegend::resize(std::size_t ulCt)
|
||||
bool ColorLegend::setColor(std::size_t ulPos, float ucRed, float ucGreen, float ucBlue)
|
||||
{
|
||||
if (ulPos < names.size()) {
|
||||
colorFields[ulPos] = Color(ucRed, ucGreen, ucBlue);
|
||||
colorFields[ulPos] = Base::Color(ucRed, ucGreen, ucBlue);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user