Mesh: Apply clang-format

This commit is contained in:
wmayer
2023-09-23 00:29:09 +02:00
committed by wwmayer
parent 4e328682d9
commit 15b11bc360
78 changed files with 4221 additions and 3294 deletions

View File

@@ -23,21 +23,23 @@
#ifndef MESHGUI_MESHSELECTION_H
#define MESHGUI_MESHSELECTION_H
#include <vector>
#include <QWidget>
#include <vector>
#include <Gui/SelectionObject.h>
#include <Inventor/nodes/SoEventCallback.h>
#ifndef MESH_GLOBAL_H
# include <Mod/Mesh/MeshGlobal.h>
#include <Mod/Mesh/MeshGlobal.h>
#endif
namespace Gui {
class View3DInventorViewer;
namespace Gui
{
class View3DInventorViewer;
}
namespace MeshGui {
namespace MeshGui
{
class ViewProviderMesh;
@@ -74,32 +76,32 @@ public:
void setViewer(Gui::View3DInventorViewer* v);
protected:
void setCallback(SoEventCallbackCB *cb);
void setCallback(SoEventCallbackCB* cb);
std::list<ViewProviderMesh*> getViewProviders() const;
Gui::View3DInventorViewer* getViewer() const;
void prepareFreehandSelection(bool,SoEventCallbackCB *cb);
void startInteractiveCallback(Gui::View3DInventorViewer* viewer,SoEventCallbackCB *cb);
void prepareFreehandSelection(bool, SoEventCallbackCB* cb);
void startInteractiveCallback(Gui::View3DInventorViewer* viewer, SoEventCallbackCB* cb);
void stopInteractiveCallback(Gui::View3DInventorViewer* viewer);
private:
static void selectGLCallback(void * ud, SoEventCallback * n);
static void pickFaceCallback(void * ud, SoEventCallback * n);
static void selectGLCallback(void* ud, SoEventCallback* n);
static void pickFaceCallback(void* ud, SoEventCallback* n);
private:
bool onlyPointToUserTriangles{false};
bool onlyVisibleTriangles{false};
bool addToSelection{false};
bool addComponent{false};
bool removeComponent{false};
SoEventCallbackCB *activeCB{nullptr};
SoEventCallbackCB *selectionCB{nullptr};
Gui::View3DInventorViewer* ivViewer{nullptr};
bool onlyPointToUserTriangles {false};
bool onlyVisibleTriangles {false};
bool addToSelection {false};
bool addComponent {false};
bool removeComponent {false};
SoEventCallbackCB* activeCB {nullptr};
SoEventCallbackCB* selectionCB {nullptr};
Gui::View3DInventorViewer* ivViewer {nullptr};
mutable std::vector<Gui::SelectionObject> meshObjects;
static unsigned char cross_bitmap[];
static unsigned char cross_mask_bitmap[];
};
}
} // namespace MeshGui
#endif // MESHGUI_MESHSELECTION_H
#endif // MESHGUI_MESHSELECTION_H