Mesh: Apply clang-format
This commit is contained in:
@@ -23,21 +23,23 @@
|
||||
#ifndef MESHGUI_MESHSELECTION_H
|
||||
#define MESHGUI_MESHSELECTION_H
|
||||
|
||||
#include <vector>
|
||||
#include <QWidget>
|
||||
#include <vector>
|
||||
|
||||
#include <Gui/SelectionObject.h>
|
||||
#include <Inventor/nodes/SoEventCallback.h>
|
||||
#ifndef MESH_GLOBAL_H
|
||||
# include <Mod/Mesh/MeshGlobal.h>
|
||||
#include <Mod/Mesh/MeshGlobal.h>
|
||||
#endif
|
||||
|
||||
|
||||
namespace Gui {
|
||||
class View3DInventorViewer;
|
||||
namespace Gui
|
||||
{
|
||||
class View3DInventorViewer;
|
||||
}
|
||||
|
||||
namespace MeshGui {
|
||||
namespace MeshGui
|
||||
{
|
||||
|
||||
class ViewProviderMesh;
|
||||
|
||||
@@ -74,32 +76,32 @@ public:
|
||||
void setViewer(Gui::View3DInventorViewer* v);
|
||||
|
||||
protected:
|
||||
void setCallback(SoEventCallbackCB *cb);
|
||||
void setCallback(SoEventCallbackCB* cb);
|
||||
std::list<ViewProviderMesh*> getViewProviders() const;
|
||||
Gui::View3DInventorViewer* getViewer() const;
|
||||
void prepareFreehandSelection(bool,SoEventCallbackCB *cb);
|
||||
void startInteractiveCallback(Gui::View3DInventorViewer* viewer,SoEventCallbackCB *cb);
|
||||
void prepareFreehandSelection(bool, SoEventCallbackCB* cb);
|
||||
void startInteractiveCallback(Gui::View3DInventorViewer* viewer, SoEventCallbackCB* cb);
|
||||
void stopInteractiveCallback(Gui::View3DInventorViewer* viewer);
|
||||
|
||||
private:
|
||||
static void selectGLCallback(void * ud, SoEventCallback * n);
|
||||
static void pickFaceCallback(void * ud, SoEventCallback * n);
|
||||
static void selectGLCallback(void* ud, SoEventCallback* n);
|
||||
static void pickFaceCallback(void* ud, SoEventCallback* n);
|
||||
|
||||
private:
|
||||
bool onlyPointToUserTriangles{false};
|
||||
bool onlyVisibleTriangles{false};
|
||||
bool addToSelection{false};
|
||||
bool addComponent{false};
|
||||
bool removeComponent{false};
|
||||
SoEventCallbackCB *activeCB{nullptr};
|
||||
SoEventCallbackCB *selectionCB{nullptr};
|
||||
Gui::View3DInventorViewer* ivViewer{nullptr};
|
||||
bool onlyPointToUserTriangles {false};
|
||||
bool onlyVisibleTriangles {false};
|
||||
bool addToSelection {false};
|
||||
bool addComponent {false};
|
||||
bool removeComponent {false};
|
||||
SoEventCallbackCB* activeCB {nullptr};
|
||||
SoEventCallbackCB* selectionCB {nullptr};
|
||||
Gui::View3DInventorViewer* ivViewer {nullptr};
|
||||
mutable std::vector<Gui::SelectionObject> meshObjects;
|
||||
|
||||
static unsigned char cross_bitmap[];
|
||||
static unsigned char cross_mask_bitmap[];
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace MeshGui
|
||||
|
||||
#endif // MESHGUI_MESHSELECTION_H
|
||||
#endif // MESHGUI_MESHSELECTION_H
|
||||
|
||||
Reference in New Issue
Block a user