Section directions from rotated DPGI's

This commit is contained in:
WandererFan
2016-12-27 19:38:47 -05:00
committed by wmayer
parent 139edb2415
commit 16ce8d40f5
12 changed files with 113 additions and 91 deletions

View File

@@ -75,6 +75,7 @@
#include "GeometryObject.h"
#include "EdgeWalker.h"
#include "DrawUtil.h"
#include "DrawProjGroupItem.h"
#include "DrawProjectSplit.h"
#include "DrawViewSection.h"
@@ -452,34 +453,43 @@ bool DrawViewSection::isReallyInBox (const Base::Vector3d v, const Base::BoundBo
}
//! calculate the section Normal/Projection Direction given baseView projection direction and section name
/*static*/
Base::Vector3d DrawViewSection::getSectionVector (const Base::Vector3d baseViewDir, const std::string sectionName)
Base::Vector3d DrawViewSection::getSectionVector (const std::string sectionName)
{
Base::Vector3d result;
Base::Vector3d stdX(1.0,0.0,0.0);
Base::Vector3d stdY(0.0,1.0,0.0);
Base::Vector3d stdZ(0.0,0.0,1.0);
Base::Vector3d view = baseViewDir;
double adjustAngle = 0.0;
if (getBaseDPGI() != nullptr) {
adjustAngle = getBaseDPGI()->getRotateAngle();
}
Base::Vector3d view = getBaseDVP()->Direction.getValue();
view.Normalize();
Base::Vector3d left = view.Cross(stdZ);
left.Normalize(); //redundent?
Base::Vector3d down = view.Cross(left);
down.Normalize(); //redundent?
left.Normalize();
Base::Vector3d up = view.Cross(left);
up.Normalize();
double dot = view.Dot(stdZ);
if (sectionName == "Up") {
result = down;
if (DrawUtil::fpCompare(fabs(dot),1.0)) {
result = (-1.0 * stdY);
result = up;
if (DrawUtil::fpCompare(dot,1.0)) { //view = stdZ
result = (-1.0 * stdY);
} else if (DrawUtil::fpCompare(dot,-1.0)) { //view = -stdZ
result = stdY;
}
} else if (sectionName == "Down") {
result = down * -1.0;
if (DrawUtil::fpCompare(fabs(dot),1.0)) {
result = up * -1.0;
if (DrawUtil::fpCompare(dot,1.0)) { //view = stdZ
result = stdY;
} else if (DrawUtil::fpCompare(dot, -1.0)) { //view = -stdZ
result = (-1.0 * stdY);
}
} else if (sectionName == "Left") {
result = left * -1.0;
if (DrawUtil::fpCompare(fabs(dot),1.0)) {
if (DrawUtil::fpCompare(fabs(dot),1.0)) { //view = +/- stdZ
result = stdX;
}
} else if (sectionName == "Right") {
@@ -491,8 +501,28 @@ Base::Vector3d DrawViewSection::getSectionVector (const Base::Vector3d baseViewD
Base::Console().Log("Error - DVS::getSectionVector - bad sectionName: %s\n",sectionName.c_str());
result = stdZ;
}
return result;
Base::Vector3d adjResult = DrawUtil::vecRotate(result,adjustAngle,view);
return adjResult;
}
TechDraw::DrawViewPart* DrawViewSection::getBaseDVP()
{
TechDraw::DrawViewPart* baseDVP = nullptr;
App::DocumentObject* base = BaseView.getValue();
if (base->getTypeId().isDerivedFrom(TechDraw::DrawViewPart::getClassTypeId())) {
baseDVP = static_cast<TechDraw::DrawViewPart*>(base);
}
return baseDVP;
}
TechDraw::DrawProjGroupItem* DrawViewSection::getBaseDPGI()
{
TechDraw::DrawProjGroupItem* baseDPGI = nullptr;
App::DocumentObject* base = BaseView.getValue();
if (base->getTypeId().isDerivedFrom(TechDraw::DrawProjGroupItem::getClassTypeId())) {
baseDPGI = static_cast<TechDraw::DrawProjGroupItem*>(base);
}
return baseDPGI;
}
void DrawViewSection::getParameters()