From 196983cf95b66c84eae3fc4dfb9199b1de729e4d Mon Sep 17 00:00:00 2001 From: wmayer Date: Sun, 28 Aug 2022 13:01:12 +0200 Subject: [PATCH] Base: [skip ci] optimize writing Inventor file --- src/Base/Builder3D.cpp | 314 ++++++++++++++++++++--------------------- 1 file changed, 157 insertions(+), 157 deletions(-) diff --git a/src/Base/Builder3D.cpp b/src/Base/Builder3D.cpp index 9bd274273f..e813daac55 100644 --- a/src/Base/Builder3D.cpp +++ b/src/Base/Builder3D.cpp @@ -53,9 +53,9 @@ using namespace Base; * A more elaborate description of the constructor. */ Builder3D::Builder3D() -:bStartEndOpen(false) + : bStartEndOpen(false) { - result << "#Inventor V2.1 ascii " << std::endl << std::endl; + result << "#Inventor V2.1 ascii \n\n"; result << "Separator { "; } @@ -328,7 +328,7 @@ void Builder3D::saveToFile(const char* FileName) if(!file) throw FileException("Builder3D::saveToFile(): Can not open file..."); - file << "#Inventor V2.1 ascii " << std::endl; + file << "#Inventor V2.1 ascii \n"; file << result.str(); } @@ -338,7 +338,7 @@ InventorBuilder::InventorBuilder(std::ostream& output) : result(output) , indent(0) { - result << "#Inventor V2.1 ascii " << std::endl << std::endl; + result << "#Inventor V2.1 ascii \n\n"; beginSeparator(); } @@ -357,100 +357,100 @@ void InventorBuilder::close() void InventorBuilder::beginSeparator() { - result << Base::blanks(indent) << "Separator { " << std::endl; - indent+=2; + result << Base::blanks(indent) << "Separator { \n"; + indent += 2; } void InventorBuilder::endSeparator() { indent-=2; - result << Base::blanks(indent) << "}" << std::endl; + result << Base::blanks(indent) << "}\n"; } void InventorBuilder::addInfo(const char* text) { - result << Base::blanks(indent) << "Info { " << std::endl; - result << Base::blanks(indent) << " string \"" << text << "\"" << std::endl; - result << Base::blanks(indent) << "} " << std::endl; + result << Base::blanks(indent) << "Info { \n"; + result << Base::blanks(indent) << " string \"" << text << "\"\n"; + result << Base::blanks(indent) << "} \n"; } void InventorBuilder::addLabel(const char* text) { - result << Base::blanks(indent) << "Label { " << std::endl; - result << Base::blanks(indent) << " label \"" << text << "\"" << std::endl; - result << Base::blanks(indent) << "} " << std::endl; + result << Base::blanks(indent) << "Label { \n"; + result << Base::blanks(indent) << " label \"" << text << "\"\n"; + result << Base::blanks(indent) << "} \n"; } void InventorBuilder::addBaseColor(float color_r, float color_g, float color_b) { - result << Base::blanks(indent) << "BaseColor { " << std::endl; + result << Base::blanks(indent) << "BaseColor { \n"; result << Base::blanks(indent) << " rgb " - << color_r << " "<< color_g << " "<< color_b << std::endl; - result << Base::blanks(indent) << "} " << std::endl; + << color_r << " " << color_g << " " << color_b << '\n'; + result << Base::blanks(indent) << "} \n"; } void InventorBuilder::addMaterial(float color_r, float color_g, float color_b, float color_a) { - result << Base::blanks(indent) << "Material { " << std::endl; + result << Base::blanks(indent) << "Material { \n"; result << Base::blanks(indent) << " diffuseColor " - << color_r << " "<< color_g << " "<< color_b << std::endl; + << color_r << " " << color_g << " " << color_b << '\n'; if (color_a > 0) - result << Base::blanks(indent) << " transparency " << color_a << std::endl; - result << Base::blanks(indent) << "} " << std::endl; + result << Base::blanks(indent) << " transparency " << color_a << '\n'; + result << Base::blanks(indent) << "} \n"; } void InventorBuilder::beginMaterial() { - result << Base::blanks(indent) << "Material { " << std::endl; - indent +=2; - result << Base::blanks(indent) << "diffuseColor [" << std::endl; - indent +=2; + result << Base::blanks(indent) << "Material { \n"; + indent += 2; + result << Base::blanks(indent) << "diffuseColor [\n"; + indent += 2; } void InventorBuilder::endMaterial() { - indent -=2; - result << Base::blanks(indent) << "]" << std::endl; - indent -=2; - result << Base::blanks(indent) << "}" << std::endl; + indent -= 2; + result << Base::blanks(indent) << "]\n"; + indent -= 2; + result << Base::blanks(indent) << "}\n"; } void InventorBuilder::addColor(float color_r, float color_g, float color_b) { - result << color_r << " " << color_g << " " << color_b << std::endl; + result << color_r << " " << color_g << " " << color_b << '\n'; } void InventorBuilder::addMaterialBinding(const char* bind) { result << Base::blanks(indent) << "MaterialBinding { value " - << bind << " } " << std::endl; + << bind << " } \n"; } void InventorBuilder::addDrawStyle(short pointSize, short lineWidth, unsigned short linePattern, const char* style) { - result << Base::blanks(indent) << "DrawStyle {" << std::endl - << Base::blanks(indent) << " style " << style << std::endl - << Base::blanks(indent) << " pointSize " << pointSize << std::endl - << Base::blanks(indent) << " lineWidth " << lineWidth << std::endl - << Base::blanks(indent) << " linePattern " << linePattern << std::endl - << Base::blanks(indent) << "}" << std::endl; + result << Base::blanks(indent) << "DrawStyle {\n" + << Base::blanks(indent) << " style " << style << '\n' + << Base::blanks(indent) << " pointSize " << pointSize << '\n' + << Base::blanks(indent) << " lineWidth " << lineWidth << '\n' + << Base::blanks(indent) << " linePattern " << linePattern << '\n' + << Base::blanks(indent) << "}\n"; } void InventorBuilder::addShapeHints(float crease) { - result << Base::blanks(indent) << "ShapeHints {" << std::endl - << Base::blanks(indent) << " creaseAngle " << crease << std::endl - << Base::blanks(indent) << "}" << std::endl; + result << Base::blanks(indent) << "ShapeHints {\n" + << Base::blanks(indent) << " creaseAngle " << crease << '\n' + << Base::blanks(indent) << "}\n"; } void InventorBuilder::addPolygonOffset(float factor, float units, const char* styles, bool on) { - result << Base::blanks(indent) << "PolygonOffset {" << std::endl - << Base::blanks(indent) << " factor " << factor << std::endl - << Base::blanks(indent) << " units " << units << std::endl - << Base::blanks(indent) << " styles " << styles << std::endl - << Base::blanks(indent) << " on " << (on ? "TRUE" : "FALSE") << std::endl - << Base::blanks(indent) << "}" << std::endl; + result << Base::blanks(indent) << "PolygonOffset {\n" + << Base::blanks(indent) << " factor " << factor << '\n' + << Base::blanks(indent) << " units " << units << '\n' + << Base::blanks(indent) << " styles " << styles << '\n' + << Base::blanks(indent) << " on " << (on ? "TRUE" : "FALSE") << '\n' + << Base::blanks(indent) << "}\n"; } //************************************************************************** @@ -465,22 +465,22 @@ void InventorBuilder::addPolygonOffset(float factor, float units, const char* st */ void InventorBuilder::beginPoints() { - result << Base::blanks(indent) << "Coordinate3 { " << std::endl; + result << Base::blanks(indent) << "Coordinate3 { \n"; indent += 2; - result << Base::blanks(indent) << "point [ " << std::endl; + result << Base::blanks(indent) << "point [ \n"; indent += 2; } /// insert a point in a point set void InventorBuilder::addPoint(float x, float y, float z) { - result << Base::blanks(indent) << x << " " << y << " " << z << "," << std::endl; + result << Base::blanks(indent) << x << " " << y << " " << z << ",\n"; } /// add a vector to a point set void InventorBuilder::addPoint(const Vector3f &vec) { - addPoint(vec.x,vec.y,vec.z); + addPoint(vec.x, vec.y, vec.z); } void InventorBuilder::addPoints(const std::vector &vec) @@ -496,9 +496,9 @@ void InventorBuilder::addPoints(const std::vector &vec) void InventorBuilder::endPoints() { indent -= 2; - result << Base::blanks(indent) << "]" << std::endl; + result << Base::blanks(indent) << "]\n"; indent -= 2; - result << Base::blanks(indent) << "}" << std::endl; + result << Base::blanks(indent) << "}\n"; } /** @@ -510,7 +510,7 @@ void InventorBuilder::endPoints() */ void InventorBuilder::addPointSet() { - result << Base::blanks(indent) << "PointSet { } " << std::endl; + result << Base::blanks(indent) << "PointSet { } \n"; } /** @@ -522,7 +522,7 @@ void InventorBuilder::addPointSet() */ void InventorBuilder::addLineSet() { - result << Base::blanks(indent) << "LineSet { } " << std::endl; + result << Base::blanks(indent) << "LineSet { } \n"; } //************************************************************************** @@ -540,13 +540,13 @@ void InventorBuilder::addLineSet() */ void InventorBuilder::addText(float pos_x, float pos_y, float pos_z, const char * text, float color_r, float color_g, float color_b) { - result << Base::blanks(indent) << "Separator { " << std::endl + result << Base::blanks(indent) << "Separator { \n" << Base::blanks(indent) << " Material { diffuseColor " - << color_r << " "<< color_g << " "<< color_b << "} " << std::endl + << color_r << " "<< color_g << " "<< color_b << "} \n" << Base::blanks(indent) << " Transform { translation " - << pos_x << " "<< pos_y << " "<< pos_z << "} " << std::endl - << Base::blanks(indent) << " Text2 { string \" " << text << "\" " << "} " << std::endl - << Base::blanks(indent) << "}" << std::endl; + << pos_x << " "<< pos_y << " "<< pos_z << "} \n" + << Base::blanks(indent) << " Text2 { string \" " << text << "\" " << "} \n" + << Base::blanks(indent) << "}\n"; } @@ -567,17 +567,17 @@ void InventorBuilder::addSingleLine(const Vector3f& pt1, const Vector3f& pt2, sh //itoa(linePattern, buf, 16); //strcat(lp, buf); - result << " Separator { " << std::endl - << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} " << std::endl - << " DrawStyle { lineWidth " << lineSize << " linePattern " << lp << " } " << std::endl - << " Coordinate3 { " << std::endl + result << " Separator { \n" + << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} \n" + << " DrawStyle { lineWidth " << lineSize << " linePattern " << lp << " } \n" + << " Coordinate3 { \n" << " point [ " << pt1.x << " " << pt1.y << " " << pt1.z << "," << pt2.x << " " << pt2.y << " " << pt2.z - << " ] " << std::endl - << " } " << std::endl - << " LineSet { } " << std::endl - << " } " << std::endl; + << " ] \n" + << " } \n" + << " LineSet { } \n" + << " } \n"; } void InventorBuilder::addSingleArrow(const Vector3f& pt1, const Vector3f& pt2, short lineSize, @@ -599,26 +599,26 @@ void InventorBuilder::addSingleArrow(const Vector3f& pt1, const Vector3f& pt2, s rot.Normalize(); float a = Vector3f(0.0f, 1.0f, 0.0f).GetAngle(dir); - result << Base::blanks(indent) << "Separator { " << std::endl + result << Base::blanks(indent) << "Separator { \n" << Base::blanks(indent) << " Material { diffuseColor " - << color_r << " "<< color_g << " "<< color_b << "} " << std::endl + << color_r << " "<< color_g << " "<< color_b << "} \n" << Base::blanks(indent) << " DrawStyle { lineWidth " - << lineSize << "} " << std::endl - << Base::blanks(indent) << " Coordinate3 { " << std::endl + << lineSize << "} \n" + << Base::blanks(indent) << " Coordinate3 { \n" << Base::blanks(indent) << " point [ " << pt1.x << " " << pt1.y << " " << pt1.z << "," << pt2s.x << " " << pt2s.y << " " << pt2s.z - << " ] " << std::endl - << Base::blanks(indent) << " } " << std::endl - << Base::blanks(indent) << " LineSet { } " << std::endl - << Base::blanks(indent) << " Transform { " << std::endl + << " ] \n" + << Base::blanks(indent) << " } \n" + << Base::blanks(indent) << " LineSet { } \n" + << Base::blanks(indent) << " Transform { \n" << Base::blanks(indent) << " translation " - << cpt.x << " " << cpt.y << " " << cpt.z << " " << std::endl + << cpt.x << " " << cpt.y << " " << cpt.z << " \n" << Base::blanks(indent) << " rotation " - << rot.x << " " << rot.y << " " << rot.z << " " << a << std::endl - << Base::blanks(indent) << " } " << std::endl - << Base::blanks(indent) << " Cone { bottomRadius " << cr << " height " << cl << "} " << std::endl - << Base::blanks(indent) << "} " << std::endl; + << rot.x << " " << rot.y << " " << rot.z << " " << a << '\n' + << Base::blanks(indent) << " } \n" + << Base::blanks(indent) << " Cone { bottomRadius " << cr << " height " << cl << "} \n" + << Base::blanks(indent) << "} \n"; } /** Add a line defined by a list of points whereat always a pair (i.e. a point and the following point) builds a line. @@ -630,22 +630,22 @@ void InventorBuilder::addLineSet(const std::vector& points, short line char lp[20]; sprintf(lp, "0x%x", linePattern); - result << " Separator { " << std::endl - << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} " << std::endl - << " DrawStyle { lineWidth " << lineSize << " linePattern " << lp << " } " << std::endl - << " Coordinate3 { " << std::endl + result << " Separator { \n" + << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} \n" + << " DrawStyle { lineWidth " << lineSize << " linePattern " << lp << " } \n" + << " Coordinate3 { \n" << " point [ "; std::vector::const_iterator it = points.begin(); if ( it != points.end() ) { result << it->x << " " << it->y << " " << it->z; for ( ++it ; it != points.end(); ++it ) - result << "," << std::endl << " " << it->x << " " << it->y << " " << it->z; + result << ",\n " << it->x << " " << it->y << " " << it->z; } - result << " ] " << std::endl - << " } " << std::endl - << " LineSet { " << std::endl + result << " ] \n" + << " } \n" + << " LineSet { \n" << " numVertices [ "; /*size_t ct = points.size() / 2; if ( ct > 0 ) @@ -655,14 +655,14 @@ void InventorBuilder::addLineSet(const std::vector& points, short line { result << ","; if (i%16==0) - result << std::endl << " "; + result << "\n "; result << "2"; } }*/ result << " -1 "; - result << " ] " << std::endl - << " } " << std::endl - << " } " << std::endl; + result << " ] \n" + << " } \n" + << " } \n"; } //************************************************************************** @@ -673,8 +673,8 @@ void InventorBuilder::addIndexedFaceSet(const std::vector& indices) if (indices.size() < 4) return; - result << Base::blanks(indent) << "IndexedFaceSet { " << std::endl - << Base::blanks(indent) << " coordIndex [ " << std::endl; + result << Base::blanks(indent) << "IndexedFaceSet { \n" + << Base::blanks(indent) << " coordIndex [ \n"; indent += 4; std::vector::const_iterator it_last_f = indices.end()-1; @@ -685,19 +685,19 @@ void InventorBuilder::addIndexedFaceSet(const std::vector& indices) if (it != it_last_f) result << *it << ", "; else - result << *it << " ] " << std::endl; + result << *it << " ] \n"; if (++index % 8 == 0) - result << std::endl; + result << '\n'; } indent -= 4; - result << Base::blanks(indent) << "} " << std::endl; + result << Base::blanks(indent) << "} \n"; } void InventorBuilder::addFaceSet(const std::vector& vertices) { - result << Base::blanks(indent) << "FaceSet { " << std::endl - << Base::blanks(indent) << " numVertices [ " << std::endl; + result << Base::blanks(indent) << "FaceSet { \n" + << Base::blanks(indent) << " numVertices [ \n"; indent += 4; std::vector::const_iterator it_last_f = vertices.end()-1; @@ -708,60 +708,60 @@ void InventorBuilder::addFaceSet(const std::vector& vertices) if (it != it_last_f) result << *it << ", "; else - result << *it << " ] " << std::endl; + result << *it << " ] \n"; if (++index % 8 == 0) - result << std::endl; + result << '\n'; } indent -= 4; - result << Base::blanks(indent) << "} " << std::endl; + result << Base::blanks(indent) << "} \n"; } void InventorBuilder::beginNormal() { - result << Base::blanks(indent) << "Normal { " << std::endl; + result << Base::blanks(indent) << "Normal { \n"; indent += 2; - result << Base::blanks(indent) << "vector [ " << std::endl; + result << Base::blanks(indent) << "vector [ \n"; indent += 2; } void InventorBuilder::endNormal() { indent -= 2; - result << Base::blanks(indent) << "]" << std::endl; + result << Base::blanks(indent) << "]\n"; indent -= 2; - result << Base::blanks(indent) << "}" << std::endl; + result << Base::blanks(indent) << "}\n"; } void InventorBuilder::addNormalBinding(const char* binding) { - result << Base::blanks(indent) << "NormalBinding {" << std::endl - << Base::blanks(indent) << " value " << binding << std::endl - << Base::blanks(indent) << "}" << std::endl; + result << Base::blanks(indent) << "NormalBinding {\n" + << Base::blanks(indent) << " value " << binding << '\n' + << Base::blanks(indent) << "}\n"; } void InventorBuilder::addSingleTriangle(const Vector3f& pt0, const Vector3f& pt1, const Vector3f& pt2, bool filled, short lineSize, float color_r, float color_g, float color_b) { - std::string fs = ""; - if (filled) - { - fs = " FaceSet { } "; - } + std::string fs = ""; + if (filled) + { + fs = " FaceSet { } "; + } - result << " Separator { " << std::endl - << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} " << std::endl - << " DrawStyle { lineWidth " << lineSize << "} " << std::endl - << " Coordinate3 { " << std::endl + result << " Separator { \n" + << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} \n" + << " DrawStyle { lineWidth " << lineSize << "} \n" + << " Coordinate3 { \n" << " point [ " << pt0.x << " " << pt0.y << " " << pt0.z << "," << pt1.x << " " << pt1.y << " " << pt1.z << "," << pt2.x << " " << pt2.y << " " << pt2.z - << "] " << std::endl - << " } " << std::endl - << " IndexedLineSet { coordIndex[ 0, 1, 2, 0, -1 ] } " << std::endl - << fs << std::endl - << " } " << std::endl; + << "] \n" + << " } \n" + << " IndexedLineSet { coordIndex[ 0, 1, 2, 0, -1 ] } \n" + << fs << '\n' + << " } \n"; } void InventorBuilder::addSinglePlane(const Vector3f& base, const Vector3f& eX, const Vector3f& eY, @@ -778,20 +778,20 @@ void InventorBuilder::addSinglePlane(const Vector3f& base, const Vector3f& eX, c fs = " FaceSet { } "; } - result << " Separator { " << std::endl - << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} " << std::endl - << " DrawStyle { lineWidth " << lineSize << "} " << std::endl - << " Coordinate3 { " << std::endl + result << " Separator { \n" + << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} \n" + << " DrawStyle { lineWidth " << lineSize << "} \n" + << " Coordinate3 { \n" << " point [ " << pt0.x << " " << pt0.y << " " << pt0.z << "," << pt1.x << " " << pt1.y << " " << pt1.z << "," << pt2.x << " " << pt2.y << " " << pt2.z << "," << pt3.x << " " << pt3.y << " " << pt3.z - << "] " << std::endl - << " } " << std::endl - << " IndexedLineSet { coordIndex[ 0, 1, 2, 3, 0, -1 ] } " << std::endl - << fs << std::endl - << " } " << std::endl; + << "] \n" + << " } \n" + << " IndexedLineSet { coordIndex[ 0, 1, 2, 3, 0, -1 ] } \n" + << fs << '\n' + << " } \n"; } /** @@ -805,21 +805,21 @@ void InventorBuilder::addNurbsSurface(const std::vector& control const std::vector& uKnots, const std::vector& vKnots) { - result << " Separator { " << std::endl - << " Coordinate3 { " << std::endl + result << " Separator { \n" + << " Coordinate3 { \n" << " point [ "; for (std::vector::const_iterator it = controlPoints.begin(); it != controlPoints.end(); ++it) { if (it != controlPoints.begin()) - result << "," << std::endl << " "; + result << ",\n "; result << it->x << " " << it->y << " " << it->z; } - result << " ]" << std::endl - << " }" << std::endl; - result << " NurbsSurface { " << std::endl - << " numUControlPoints " << numUControlPoints << std::endl - << " numVControlPoints " << numVControlPoints << std::endl + result << " ]\n" + << " }\n"; + result << " NurbsSurface { \n" + << " numUControlPoints " << numUControlPoints << '\n' + << " numVControlPoints " << numVControlPoints << '\n' << " uKnotVector [ "; int index = 0; for (std::vector::const_iterator it = uKnots.begin(); it != uKnots.end(); ++it) { @@ -827,26 +827,26 @@ void InventorBuilder::addNurbsSurface(const std::vector& control index++; if ((it+1) < uKnots.end()) { if (index % 4 == 0) - result << "," << std::endl << " "; + result << ",\n "; else result << ", "; } } - result << " ]" << std::endl + result << " ]\n" << " vKnotVector [ "; for (std::vector::const_iterator it = vKnots.begin(); it != vKnots.end(); ++it) { result << *it; index++; if ((it+1) < vKnots.end()) { if (index % 4 == 0) - result << "," << std::endl << " "; + result << ",\n "; else result << ", "; } } - result << " ]" << std::endl - << " }" << std::endl - << " }" << std::endl; + result << " ]\n" + << " }\n" + << " }\n"; } void InventorBuilder::addCylinder(float radius, float height) @@ -878,10 +878,10 @@ void InventorBuilder::addBoundingBox(const Vector3f& pt1, const Vector3f& pt2, s pt[6].Set(pt2.x, pt2.y, pt1.z); pt[7].Set(pt2.x, pt2.y, pt2.z); - result << " Separator { " << std::endl - << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} " << std::endl - << " DrawStyle { lineWidth " << lineWidth << "} " << std::endl - << " Coordinate3 { " << std::endl + result << " Separator { \n" + << " Material { diffuseColor " << color_r << " "<< color_g << " "<< color_b << "} \n" + << " DrawStyle { lineWidth " << lineWidth << "} \n" + << " Coordinate3 { \n" << " point [ " << " " << pt[0].x << " " << pt[0].y << " " << pt[0].z << ",\n" << " " << pt[1].x << " " << pt[1].y << " " << pt[1].z << ",\n" @@ -891,15 +891,15 @@ void InventorBuilder::addBoundingBox(const Vector3f& pt1, const Vector3f& pt2, s << " " << pt[5].x << " " << pt[5].y << " " << pt[5].z << ",\n" << " " << pt[6].x << " " << pt[6].y << " " << pt[6].z << ",\n" << " " << pt[7].x << " " << pt[7].y << " " << pt[7].z - << "] " << std::endl - << " } " << std::endl + << "] \n" + << " } \n" << " IndexedLineSet { coordIndex[ 0, 2, 6, 4, 0, -1\n" " 1, 5, 7, 3, 1, -1,\n" " 5, 4, 6, 7, 5, -1,\n" " 7, 6, 2, 3, 7, -1,\n" " 3, 2, 0, 1, 3, -1,\n" - " 5, 1, 0, 4, 5, -1 ] } " << std::endl - << " } " << std::endl; + " 5, 1, 0, 4, 5, -1 ] } \n" + << " } \n"; } void InventorBuilder::addTransformation(const Matrix4D& transform) @@ -915,13 +915,13 @@ void InventorBuilder::addTransformation(const Matrix4D& transform) void InventorBuilder::addTransformation(const Vector3f& translation, const Vector3f& rotationaxis, float fAngle) { - result << Base::blanks(indent) << "Transform {" << std::endl; + result << Base::blanks(indent) << "Transform {\n"; result << Base::blanks(indent) << " translation " - << translation.x << " " << translation.y << " " << translation.z << std::endl; + << translation.x << " " << translation.y << " " << translation.z << '\n'; result << Base::blanks(indent) << " rotation " << rotationaxis.x << " " << rotationaxis.y << " " << rotationaxis.z - << " " << fAngle << std::endl; - result << Base::blanks(indent) << "}" << std::endl; + << " " << fAngle << '\n'; + result << Base::blanks(indent) << "}" << '\n'; } // -----------------------------------------------------------------------------