source typo fixes pt5
+ cleaning up some more non-short-URLs Issue #2914
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@@ -153,13 +153,13 @@ bool ConsoleSingleton::IsMsgTypeEnabled(const char* sObs, FreeCAD_ConsoleMsgType
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/** Prints a Message
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* This method issues a Message.
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* Messages are used show some non vital information. That means in the
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* case FreeCAD running with GUI a Message in the status Bar apear. In console
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* mode a message comes out.
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* Messages are used to show some non vital information. That means when
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* FreeCAD is running in GUI mode a Message appears on the status bar.
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* In console mode a message is printed to the console.
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* \par
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* You can use a printf like interface like:
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* \code
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* Console().Message("Doing somthing important %d times\n",i);
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* Console().Message("Doing something important %d times\n",i);
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* \endcode
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* @see Warning
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* @see Error
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@@ -179,10 +179,10 @@ void ConsoleSingleton::Message( const char *pMsg, ... )
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/** Prints a Message
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* This method issues a Warning.
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* Messages are used to get the users attantion. That means in the
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* case FreeCAD running with GUI a Message Box is poping up. In console
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* mode a colored message comes out! So dont use careless. For information
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* purpose the Log or Message method is more aprobiated.
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* Messages are used to get the users attention. That means when
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* FreeCAD is in GUI mode a Message Box pops up. In console
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* mode a colored message is returned to the console! Don't use this carelessly.
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* For information purposes the 'Log' or 'Message' methods are more appropriate.
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* \par
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* You can use a printf like interface like:
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* \code
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@@ -205,15 +205,15 @@ void ConsoleSingleton::Warning( const char *pMsg, ... )
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}
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/** Prints a Message
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* This method issues an Error which makes some execution imposible.
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* Errors are used to get the users attantion. That means in the
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* case FreeCAD running with GUI a Error Message Box is poping up. In console
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* mode a colored message comes out! So dont use this careless. For information
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* purpose the Log or Message method is more aprobiated.
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* This method issues an Error which makes some execution impossible.
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* Errors are used to get the users attention. That means when FreeCAD
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* is running in GUI mode an Error Message Box pops up. In console
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* mode a colored message is printed to the console! Don't use this carelessly.
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* For information purposes the 'Log' or 'Message' methods are more appropriate.
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* \par
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* You can use a printf like interface like:
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* \code
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* Console().Error("Somthing realy bad in %s happend\n",str);
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* Console().Error("Something really bad in %s happened\n",str);
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* \endcode
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* @see Message
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* @see Warning
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@@ -233,15 +233,14 @@ void ConsoleSingleton::Error( const char *pMsg, ... )
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/** Prints a Message
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* this method is more for devlopment and tracking purpos.
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* It can be used to track execution of algorithms and functions
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* and put it in files. The normal user dont need to see it, its more
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* for developers and experinced users. So in normal user modes the
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* logging is switched of.
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* This method is appropriate for development and tracking purposes.
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* It can be used to track execution of algorithms and functions.
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* The normal user doesn't need to see it, it's more for developers
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* and experienced users. So in normal user mode the logging is switched off.
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* \par
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* You can use a printf like interface like:
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* You can use a printf-like interface for example:
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* \code
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* Console().Log("Exectue part %d in algorithem %s\n",i,str);
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* Console().Log("Execute part %d in algorithm %s\n",i,str);
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* \endcode
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* @see Message
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* @see Warning
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@@ -266,8 +265,8 @@ void ConsoleSingleton::Log( const char *pMsg, ... )
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/** Delivers the time/date
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* this method give you a string with the actual time/date. You can
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* use that for Log() calls to make time stamps.
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* This method gives you a string with the actual time/date. You can
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* use that for Log() calls to make timestamps.
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* @return Const string with the date/time
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*/
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const char* ConsoleSingleton::Time(void)
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@@ -289,7 +288,7 @@ const char* ConsoleSingleton::Time(void)
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/** Attaches an Observer to Console
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* Use this method to attach a ConsoleObserver derived class to
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* the Console. After the observer is attached all messages will also
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* forwardet to it.
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* be forwarded to it.
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* @see ConsoleObserver
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*/
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void ConsoleSingleton::AttachObserver(ConsoleObserver *pcObserver)
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@@ -391,9 +390,9 @@ PyMethodDef ConsoleSingleton::Methods[] = {
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{"PrintWarning", (PyCFunction) ConsoleSingleton::sPyWarning, 1,
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"PrintWarning -- Print a warning to the output"},
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{"SetStatus", (PyCFunction) ConsoleSingleton::sPySetStatus, 1,
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"Set the status for either Log, Msg, Wrn or Error for an observer"},
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"Set the status for either Log, Msg, Wrn, or Error for an observer"},
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{"GetStatus", (PyCFunction) ConsoleSingleton::sPyGetStatus, 1,
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"Get the status for either Log, Msg, Wrn or Error for an observer"},
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"Get the status for either Log, Msg, Wrn, or Error for an observer"},
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{NULL, NULL, 0, NULL} /* Sentinel */
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};
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@@ -580,7 +579,7 @@ PyObject *ConsoleSingleton::sPySetStatus(PyObject * /*self*/, PyObject *args, Py
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else if(strcmp(pstr2,"Err") == 0)
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pObs->bErr = (Bool==0)?false:true;
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else
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Py_Error(Base::BaseExceptionFreeCADError,"Unknown Message Type (use Log,Err,Msg or Wrn)");
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Py_Error(Base::BaseExceptionFreeCADError,"Unknown Message Type (use Log, Err, Msg, or Wrn)");
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Py_INCREF(Py_None);
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return Py_None;
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