make subassembly constraints always accessible
This commit is contained in:
@@ -269,7 +269,8 @@ struct Module3D {
|
||||
typedef GlobalEdge type;
|
||||
};
|
||||
|
||||
typedef mpl::vector5<vertex_prop, edge_prop, math_prop, fix_prop, solverfailure> properties;
|
||||
typedef mpl::vector6<vertex_prop, edge_prop, math_prop,
|
||||
fix_prop, solverfailure, subsystemsolving> properties;
|
||||
typedef mpl::vector2<Geometry3D, Constraint3D> objects;
|
||||
typedef mpl::vector5<tag::point3D, tag::direction3D, tag::line3D, tag::plane3D, tag::cylinder3D> geometries;
|
||||
typedef mpl::map0<> signals;
|
||||
|
||||
Reference in New Issue
Block a user