Sketcher: fix reversed geometry and rotated arcs
Fixes a bug where an arc, ellipse, or arc-of-ellipse, being reversed in XY plane, behaved badly in sketcher (see forum thread "Sketch: how to handle reversed external arcs?" http://forum.freecadweb.org/viewtopic.php?f=10&t=9130 ). Also fixes a problem with rotated arcs (see forum thread "Rotating Arc in Sketcher" http://forum.freecadweb.org/viewtopic.php?f=22&t=9145#p74262 ). This is done by adding an emulation flag to a few methods in Part::GeomXXX, which makes the shape to pretend being non-reversed (CCW). This causes endpoints of reversed arcs of circles lineked as external geometry to swap, causing broken sketches sometimes.
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@@ -269,17 +269,17 @@ Base::Vector3d SketchObject::getPoint(int GeoId, PointPos PosId) const
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} else if (geo->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()) {
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const Part::GeomArcOfCircle *aoc = dynamic_cast<const Part::GeomArcOfCircle*>(geo);
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if (PosId == start)
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return aoc->getStartPoint();
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return aoc->getStartPoint(/*emulateCCW=*/true);
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else if (PosId == end)
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return aoc->getEndPoint();
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return aoc->getEndPoint(/*emulateCCW=*/true);
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else if (PosId == mid)
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return aoc->getCenter();
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} else if (geo->getTypeId() == Part::GeomArcOfEllipse::getClassTypeId()) {
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const Part::GeomArcOfEllipse *aoc = dynamic_cast<const Part::GeomArcOfEllipse*>(geo);
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if (PosId == start)
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return aoc->getStartPoint();
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return aoc->getStartPoint(/*emulateCCW=*/true);
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else if (PosId == end)
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return aoc->getEndPoint();
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return aoc->getEndPoint(/*emulateCCW=*/true);
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else if (PosId == mid)
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return aoc->getCenter();
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}
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@@ -699,8 +699,8 @@ int SketchObject::fillet(int GeoId1, int GeoId2,
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delete arc;
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return -1;
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}
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dist1.ProjToLine(arc->getStartPoint()-intersection, dir1);
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dist2.ProjToLine(arc->getStartPoint()-intersection, dir2);
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dist1.ProjToLine(arc->getStartPoint(/*emulateCCW=*/true)-intersection, dir1);
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dist2.ProjToLine(arc->getStartPoint(/*emulateCCW=*/true)-intersection, dir2);
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Part::Geometry *newgeo = dynamic_cast<Part::Geometry* >(arc);
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filletId = addGeometry(newgeo);
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if (filletId < 0) {
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@@ -733,14 +733,14 @@ int SketchObject::fillet(int GeoId1, int GeoId2,
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if (dist1.Length() < dist2.Length()) {
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tangent1->SecondPos = start;
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tangent2->SecondPos = end;
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movePoint(GeoId1, PosId1, arc->getStartPoint());
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movePoint(GeoId2, PosId2, arc->getEndPoint());
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movePoint(GeoId1, PosId1, arc->getStartPoint(/*emulateCCW=*/true));
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movePoint(GeoId2, PosId2, arc->getEndPoint(/*emulateCCW=*/true));
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}
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else {
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tangent1->SecondPos = end;
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tangent2->SecondPos = start;
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movePoint(GeoId1, PosId1, arc->getEndPoint());
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movePoint(GeoId2, PosId2, arc->getStartPoint());
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movePoint(GeoId1, PosId1, arc->getEndPoint(/*emulateCCW=*/true));
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movePoint(GeoId2, PosId2, arc->getStartPoint(/*emulateCCW=*/true));
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}
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addConstraint(tangent1);
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@@ -936,7 +936,7 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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Part::GeomArcOfCircle *geoNew = new Part::GeomArcOfCircle();
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geoNew->setCenter(center);
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geoNew->setRadius(circle->getRadius());
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geoNew->setRange(theta1, theta2);
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geoNew->setRange(theta1, theta2,/*emulateCCW=*/true);
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std::vector< Part::Geometry * > newVals(geomlist);
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newVals[GeoId] = geoNew;
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@@ -1022,8 +1022,8 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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geoNew->setCenter(center);
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geoNew->setMajorRadius(ellipse->getMajorRadius());
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geoNew->setMinorRadius(ellipse->getMinorRadius());
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geoNew->setAngleXU(ellipse->getAngleXU());
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geoNew->setRange(theta1, theta2);
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geoNew->setMajorAxisDir(ellipse->getMajorAxisDir());
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geoNew->setRange(theta1, theta2, /*emulateCCW=*/true);
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std::vector< Part::Geometry * > newVals(geomlist);
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newVals[GeoId] = geoNew;
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@@ -1083,7 +1083,7 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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const Part::GeomArcOfCircle *aoc = dynamic_cast<const Part::GeomArcOfCircle*>(geo);
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Base::Vector3d center = aoc->getCenter();
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double startAngle, endAngle;
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aoc->getRange(startAngle, endAngle);
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aoc->getRange(startAngle, endAngle, /*emulateCCW=*/true);
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double dir = (startAngle < endAngle) ? 1 : -1; // this is always == 1
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double arcLength = (endAngle - startAngle)*dir;
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double theta0 = Base::fmod(atan2(point.y - center.y, point.x - center.x) - startAngle, 2.f*M_PI); // x0
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@@ -1104,8 +1104,8 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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Part::GeomArcOfCircle *aoc1 = dynamic_cast<Part::GeomArcOfCircle*>(geomlist[GeoId]);
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Part::GeomArcOfCircle *aoc2 = dynamic_cast<Part::GeomArcOfCircle*>(geomlist[newGeoId]);
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aoc1->setRange(startAngle, startAngle + theta1);
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aoc2->setRange(startAngle + theta2, endAngle);
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aoc1->setRange(startAngle, startAngle + theta1, /*emulateCCW=*/true);
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aoc2->setRange(startAngle + theta2, endAngle, /*emulateCCW=*/true);
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// constrain the trimming points on the corresponding geometries
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Sketcher::Constraint *newConstr = new Sketcher::Constraint();
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@@ -1201,7 +1201,7 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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if (theta1 > theta0) { // trim arc start
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delConstraintOnPoint(GeoId, start, false);
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Part::GeomArcOfCircle *aoc1 = dynamic_cast<Part::GeomArcOfCircle*>(geomlist[GeoId]);
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aoc1->setRange(startAngle + theta1, endAngle);
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aoc1->setRange(startAngle + theta1, endAngle, /*emulateCCW=*/true);
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// constrain the trimming point on the corresponding geometry
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Sketcher::Constraint *newConstr = new Sketcher::Constraint();
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newConstr->Type = constrType;
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@@ -1219,7 +1219,7 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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else { // trim arc end
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delConstraintOnPoint(GeoId, end, false);
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Part::GeomArcOfCircle *aoc1 = dynamic_cast<Part::GeomArcOfCircle*>(geomlist[GeoId]);
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aoc1->setRange(startAngle, startAngle + theta1);
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aoc1->setRange(startAngle, startAngle + theta1, /*emulateCCW=*/true);
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Sketcher::Constraint *newConstr = new Sketcher::Constraint();
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newConstr->Type = constrType;
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newConstr->First = GeoId;
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@@ -1239,21 +1239,21 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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const Part::GeomArcOfEllipse *aoe = dynamic_cast<const Part::GeomArcOfEllipse*>(geo);
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Base::Vector3d center = aoe->getCenter();
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double startAngle, endAngle;
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aoe->getRange(startAngle, endAngle);
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aoe->getRange(startAngle, endAngle,/*emulateCCW=*/true);
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double dir = (startAngle < endAngle) ? 1 : -1; // this is always == 1
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double arcLength = (endAngle - startAngle)*dir;
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double theta0 = Base::fmod(
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atan2(-aoe->getMajorRadius()*((point.x-center.x)*sin(aoe->getAngleXU())-(point.y-center.y)*cos(aoe->getAngleXU())),
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aoe->getMinorRadius()*((point.x-center.x)*cos(aoe->getAngleXU())+(point.y-center.y)*sin(aoe->getAngleXU()))
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atan2(-aoe->getMajorRadius()*((point.x-center.x)*aoe->getMajorAxisDir().y-(point.y-center.y)*aoe->getMajorAxisDir().x),
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aoe->getMinorRadius()*((point.x-center.x)*aoe->getMajorAxisDir().x+(point.y-center.y)*aoe->getMajorAxisDir().y)
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)- startAngle, 2.f*M_PI); // x0
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if (GeoId1 >= 0 && GeoId2 >= 0) {
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double theta1 = Base::fmod(
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atan2(-aoe->getMajorRadius()*((point1.x-center.x)*sin(aoe->getAngleXU())-(point1.y-center.y)*cos(aoe->getAngleXU())),
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aoe->getMinorRadius()*((point1.x-center.x)*cos(aoe->getAngleXU())+(point1.y-center.y)*sin(aoe->getAngleXU()))
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atan2(-aoe->getMajorRadius()*((point1.x-center.x)*aoe->getMajorAxisDir().y-(point1.y-center.y)*aoe->getMajorAxisDir().x),
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aoe->getMinorRadius()*((point1.x-center.x)*aoe->getMajorAxisDir().x+(point1.y-center.y)*aoe->getMajorAxisDir().y)
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)- startAngle, 2.f*M_PI) * dir; // x1
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double theta2 = Base::fmod(
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atan2(-aoe->getMajorRadius()*((point2.x-center.x)*sin(aoe->getAngleXU())-(point2.y-center.y)*cos(aoe->getAngleXU())),
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aoe->getMinorRadius()*((point2.x-center.x)*cos(aoe->getAngleXU())+(point2.y-center.y)*sin(aoe->getAngleXU()))
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atan2(-aoe->getMajorRadius()*((point2.x-center.x)*aoe->getMajorAxisDir().y-(point2.y-center.y)*aoe->getMajorAxisDir().x),
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aoe->getMinorRadius()*((point2.x-center.x)*aoe->getMajorAxisDir().x+(point2.y-center.y)*aoe->getMajorAxisDir().y)
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)- startAngle, 2.f*M_PI) * dir; // x2
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if (theta1 > theta2) {
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@@ -1270,8 +1270,8 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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Part::GeomArcOfEllipse *aoe1 = dynamic_cast<Part::GeomArcOfEllipse*>(geomlist[GeoId]);
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Part::GeomArcOfEllipse *aoe2 = dynamic_cast<Part::GeomArcOfEllipse*>(geomlist[newGeoId]);
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aoe1->setRange(startAngle, startAngle + theta1);
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aoe2->setRange(startAngle + theta2, endAngle);
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aoe1->setRange(startAngle, startAngle + theta1, /*emulateCCW=*/true);
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aoe2->setRange(startAngle + theta2, endAngle, /*emulateCCW=*/true);
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// constrain the trimming points on the corresponding geometries
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Sketcher::Constraint *newConstr = new Sketcher::Constraint();
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@@ -1362,15 +1362,15 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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}
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double theta1 = Base::fmod(
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atan2(-aoe->getMajorRadius()*((point1.x-center.x)*sin(aoe->getAngleXU())-(point1.y-center.y)*cos(aoe->getAngleXU())),
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aoe->getMinorRadius()*((point1.x-center.x)*cos(aoe->getAngleXU())+(point1.y-center.y)*sin(aoe->getAngleXU()))
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atan2(-aoe->getMajorRadius()*((point1.x-center.x)*aoe->getMajorAxisDir().y-(point1.y-center.y)*aoe->getMajorAxisDir().x),
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aoe->getMinorRadius()*((point1.x-center.x)*aoe->getMajorAxisDir().x+(point1.y-center.y)*aoe->getMajorAxisDir().y)
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)- startAngle, 2.f*M_PI) * dir; // x1
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if (theta1 >= 0.001*arcLength && theta1 <= 0.999*arcLength) {
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if (theta1 > theta0) { // trim arc start
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delConstraintOnPoint(GeoId, start, false);
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Part::GeomArcOfEllipse *aoe1 = dynamic_cast<Part::GeomArcOfEllipse*>(geomlist[GeoId]);
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aoe1->setRange(startAngle + theta1, endAngle);
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aoe1->setRange(startAngle + theta1, endAngle, /*emulateCCW=*/true);
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// constrain the trimming point on the corresponding geometry
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Sketcher::Constraint *newConstr = new Sketcher::Constraint();
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newConstr->Type = constrType;
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@@ -1388,7 +1388,7 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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else { // trim arc end
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delConstraintOnPoint(GeoId, end, false);
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Part::GeomArcOfEllipse *aoe1 = dynamic_cast<Part::GeomArcOfEllipse*>(geomlist[GeoId]);
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aoe1->setRange(startAngle, startAngle + theta1);
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aoe1->setRange(startAngle, startAngle + theta1, /*emulateCCW=*/true);
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return 0;
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}
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@@ -1451,7 +1451,7 @@ int SketchObject::ExposeInternalGeometry(int GeoId)
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Base::Vector3d center;
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double majord;
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double minord;
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double phi;
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Base::Vector3d majdir;
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if(geo->getTypeId() == Part::GeomEllipse::getClassTypeId()){
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const Part::GeomEllipse *ellipse = static_cast<const Part::GeomEllipse *>(geo);
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@@ -1459,7 +1459,7 @@ int SketchObject::ExposeInternalGeometry(int GeoId)
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center=ellipse->getCenter();
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majord=ellipse->getMajorRadius();
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minord=ellipse->getMinorRadius();
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phi=ellipse->getAngleXU();
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majdir=ellipse->getMajorAxisDir();
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}
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else {
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const Part::GeomArcOfEllipse *aoe = static_cast<const Part::GeomArcOfEllipse *>(geo);
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@@ -1467,18 +1467,20 @@ int SketchObject::ExposeInternalGeometry(int GeoId)
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center=aoe->getCenter();
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majord=aoe->getMajorRadius();
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minord=aoe->getMinorRadius();
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phi=aoe->getAngleXU();
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majdir=aoe->getMajorAxisDir();
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}
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Base::Vector3d mindir = Vector3d(-majdir.y, majdir.x);
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Base::Vector3d majorpositiveend = center + majord * Base::Vector3d(cos(phi),sin(phi),0);
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Base::Vector3d majornegativeend = center - majord * Base::Vector3d(cos(phi),sin(phi),0);
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Base::Vector3d minorpositiveend = center + minord * Base::Vector3d(-sin(phi),cos(phi),0);
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Base::Vector3d minornegativeend = center - minord * Base::Vector3d(-sin(phi),cos(phi),0);
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Base::Vector3d majorpositiveend = center + majord * majdir;
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Base::Vector3d majornegativeend = center - majord * majdir;
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Base::Vector3d minorpositiveend = center + minord * mindir;
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Base::Vector3d minornegativeend = center - minord * mindir;
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double df= sqrt(majord*majord-minord*minord);
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Base::Vector3d focus1P = center + df * Base::Vector3d(cos(phi),sin(phi),0);
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Base::Vector3d focus2P = center - df * Base::Vector3d(cos(phi),sin(phi),0);
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Base::Vector3d focus1P = center + df * majdir;
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Base::Vector3d focus2P = center - df * majdir;
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if(!major)
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{
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@@ -1982,16 +1984,14 @@ void SketchObject::rebuildExternalGeometry(void)
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gp_Pnt P2 = projCurve.Value(projCurve.LastParameter());
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//gp_Dir normal = e.Axis().Direction();
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gp_Dir normal = gp_Dir(0,0,1);
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gp_Dir normal = gp_Dir(0,0,1);
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gp_Dir xdir = e.XAxis().Direction();
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gp_Ax2 xdirref(p, normal);
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if (P1.SquareDistance(P2) < Precision::Confusion()) {
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Part::GeomEllipse* ellipse = new Part::GeomEllipse();
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ellipse->setMajorRadius(e.MajorRadius());
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ellipse->setMinorRadius(e.MinorRadius());
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ellipse->setCenter(Base::Vector3d(p.X(),p.Y(),p.Z()));
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ellipse->setAngleXU(-xdir.AngleWithRef(xdirref.XDirection(),normal));
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Handle_Geom_Ellipse curve = new Geom_Ellipse(e);
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ellipse->setHandle(curve);
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ellipse->Construction = true;
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ExternalGeo.push_back(ellipse);
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}
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