[TD]handle loose geometry via HLR

This commit is contained in:
wandererfan
2023-10-25 19:08:02 -04:00
committed by WandererFan
parent 2e54b4c4f1
commit 1d3aca0733
7 changed files with 350 additions and 421 deletions

View File

@@ -225,7 +225,7 @@ protected:
const gp_Ax2& viewAxis);
virtual TechDraw::GeometryObjectPtr makeGeometryForShape(TopoDS_Shape& shape);//const??
void partExec(TopoDS_Shape& shape);
virtual void addShapes2d(void);
virtual void addPoints(void);
void extractFaces();
void findFacesNew(const std::vector<TechDraw::BaseGeomPtr>& goEdges);