FEM: typo fixes
This commit is contained in:
@@ -1120,7 +1120,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
|
||||
insEdgeVec(EdgeMap, nIdx0, nIdx1);
|
||||
insEdgeVec(EdgeMap, nIdx1, nIdx2);
|
||||
insEdgeVec(EdgeMap, nIdx2, nIdx0);
|
||||
// rember the element and face number for that triangle
|
||||
// remember the element and face number for that triangle
|
||||
vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
|
||||
break; }
|
||||
default: assert(0);
|
||||
@@ -1146,7 +1146,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
|
||||
// add the two edge segments for that triangle
|
||||
insEdgeVec(EdgeMap, nIdx0, nIdx1);
|
||||
insEdgeVec(EdgeMap, nIdx1, nIdx2);
|
||||
// rember the element and face number for that triangle
|
||||
// remember the element and face number for that triangle
|
||||
vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
|
||||
// create triangle number 2 ----------------------------------------------
|
||||
indices[index++] = nIdx2;
|
||||
@@ -1313,7 +1313,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
|
||||
// add the two edge segments for that triangle
|
||||
insEdgeVec(EdgeMap, nIdx5, nIdx0);
|
||||
insEdgeVec(EdgeMap, nIdx0, nIdx1);
|
||||
// rember the element and face number for that triangle
|
||||
// remember the element and face number for that triangle
|
||||
vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
|
||||
// create triangle number 2 ----------------------------------------------
|
||||
indices[index++] = nIdx1;
|
||||
@@ -1451,7 +1451,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
|
||||
// add the two edge segments for that triangle
|
||||
insEdgeVec(EdgeMap, nIdx7, nIdx0);
|
||||
insEdgeVec(EdgeMap, nIdx0, nIdx1);
|
||||
// rember the element and face number for that triangle
|
||||
// remember the element and face number for that triangle
|
||||
vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
|
||||
// create triangle number 2 ----------------------------------------------
|
||||
indices[index++] = nIdx1;
|
||||
|
||||
Reference in New Issue
Block a user