FEM: typo fixes

This commit is contained in:
luz.paz
2018-04-14 08:43:36 -04:00
committed by wmayer
parent 36ba2bca08
commit 1d8aaad976
13 changed files with 26 additions and 26 deletions

View File

@@ -1120,7 +1120,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
insEdgeVec(EdgeMap, nIdx0, nIdx1);
insEdgeVec(EdgeMap, nIdx1, nIdx2);
insEdgeVec(EdgeMap, nIdx2, nIdx0);
// rember the element and face number for that triangle
// remember the element and face number for that triangle
vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
break; }
default: assert(0);
@@ -1146,7 +1146,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
// add the two edge segments for that triangle
insEdgeVec(EdgeMap, nIdx0, nIdx1);
insEdgeVec(EdgeMap, nIdx1, nIdx2);
// rember the element and face number for that triangle
// remember the element and face number for that triangle
vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
// create triangle number 2 ----------------------------------------------
indices[index++] = nIdx2;
@@ -1313,7 +1313,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
// add the two edge segments for that triangle
insEdgeVec(EdgeMap, nIdx5, nIdx0);
insEdgeVec(EdgeMap, nIdx0, nIdx1);
// rember the element and face number for that triangle
// remember the element and face number for that triangle
vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
// create triangle number 2 ----------------------------------------------
indices[index++] = nIdx1;
@@ -1451,7 +1451,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
// add the two edge segments for that triangle
insEdgeVec(EdgeMap, nIdx7, nIdx0);
insEdgeVec(EdgeMap, nIdx0, nIdx1);
// rember the element and face number for that triangle
// remember the element and face number for that triangle
vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
// create triangle number 2 ----------------------------------------------
indices[index++] = nIdx1;