+ rename methods in Vector3 class
+ add convenience methods Cross and Dot to Vector3 class + fix bug in DistanceToLineSegment in Vector3 class
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@@ -962,8 +962,8 @@ int SketchObject::fillet(int GeoId1, int GeoId2,
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delete arc;
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return -1;
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}
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dist1.ProjToLine(arc->getStartPoint(/*emulateCCW=*/true)-intersection, dir1);
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dist2.ProjToLine(arc->getStartPoint(/*emulateCCW=*/true)-intersection, dir2);
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dist1.ProjectToLine(arc->getStartPoint(/*emulateCCW=*/true)-intersection, dir1);
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dist2.ProjectToLine(arc->getStartPoint(/*emulateCCW=*/true)-intersection, dir2);
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Part::Geometry *newgeo = dynamic_cast<Part::Geometry* >(arc);
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filletId = addGeometry(newgeo);
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if (filletId < 0) {
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