Find and replace:
http:\/\/(.{0,10})freecad
https://$1freecad
Done in all remaining files (after doing it in SVGs in the last commit)
This commit is contained in:
DeflateAwning
2023-10-29 22:39:22 -06:00
parent 46b3c02647
commit 1e3179e9bc
143 changed files with 207 additions and 207 deletions

View File

@@ -516,9 +516,9 @@ void View3DInventorViewer::init()
// Important note:
// When creating a new GL render action we have to copy over the cache context id
// because otherwise we may get strange rendering behaviour. For more details see
// http://forum.freecad.org/viewtopic.php?f=10&t=7486&start=120#p74398 and for
// https://forum.freecad.org/viewtopic.php?f=10&t=7486&start=120#p74398 and for
// the fix and some details what happens behind the scene have a look at this
// http://forum.freecad.org/viewtopic.php?f=10&t=7486&p=74777#p74736
// https://forum.freecad.org/viewtopic.php?f=10&t=7486&p=74777#p74736
uint32_t id = this->getSoRenderManager()->getGLRenderAction()->getCacheContext();
this->getSoRenderManager()->setGLRenderAction(new SoBoxSelectionRenderAction);
this->getSoRenderManager()->getGLRenderAction()->setCacheContext(id);
@@ -2303,7 +2303,7 @@ void View3DInventorViewer::renderGLImage()
// #define ENABLE_GL_DEPTH_RANGE
// The calls of glDepthRange inside renderScene() causes problems with transparent objects
// so that's why it is disabled now: http://forum.freecad.org/viewtopic.php?f=3&t=6037&hilit=transparency
// so that's why it is disabled now: https://forum.freecad.org/viewtopic.php?f=3&t=6037&hilit=transparency
// Documented in superclass. Overrides this method to be able to draw
// the axis cross, if selected, and to keep a continuous animation