[TD]Refactor Dimensions for 3d upgrade
- separate validation, geometry and reference handling into individual files - improve 3d reference geometry handling - eliminate duplicate dim creation code - add Dimension reference repair dialog - Refactor formatting out of DrawViewDimension - move dimension repaint control to ViewProvider
This commit is contained in:
@@ -1271,198 +1271,15 @@ bool BSpline::isLine()
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//used by DVDim for approximate dims
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bool BSpline::isCircle()
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{
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bool result = false;
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double radius;
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Base::Vector3d center;
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bool isArc = false;
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getCircleParms(result, radius, center, isArc);
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return result;
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}
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//used by DVDim for approximate dims
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void BSpline::getCircleParms(bool& isCircle, double& radius, Base::Vector3d& center, bool& isArc)
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{
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double curveLimit = 0.0001;
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BRepAdaptor_Curve c(occEdge);
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Handle(Geom_BSplineCurve) spline = c.BSpline();
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double f, l;
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f = c.FirstParameter();
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l = c.LastParameter();
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double parmRange = fabs(l - f);
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int testCount = 6;
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double parmStep = parmRange/testCount;
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std::vector<double> curvatures;
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std::vector<gp_Pnt> centers;
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gp_Pnt curveCenter;
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double sumCurvature = 0;
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Base::Vector3d sumCenter, valueAt;
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try {
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GeomLProp_CLProps prop(spline, f, 3, Precision::Confusion());
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curvatures.push_back(prop.Curvature());
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sumCurvature += prop.Curvature();
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prop.CentreOfCurvature(curveCenter);
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centers.push_back(curveCenter);
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sumCenter += Base::Vector3d(curveCenter.X(), curveCenter.Y(), curveCenter.Z());
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for (int i = 1; i < (testCount - 1); i++) {
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prop.SetParameter(parmStep * i);
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curvatures.push_back(prop.Curvature());
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sumCurvature += prop.Curvature();
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prop.CentreOfCurvature(curveCenter);
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centers.push_back(curveCenter);
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sumCenter += Base::Vector3d(curveCenter.X(), curveCenter.Y(), curveCenter.Z());
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}
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prop.SetParameter(l);
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curvatures.push_back(prop.Curvature());
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sumCurvature += prop.Curvature();
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prop.CentreOfCurvature(curveCenter);
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centers.push_back(curveCenter);
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sumCenter += Base::Vector3d(curveCenter.X(), curveCenter.Y(), curveCenter.Z());
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}
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catch (Standard_Failure&) {
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Base::Console().Log("TechDraw - GEO::BSpline::getCircleParms - CLProps failed\n");
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isCircle = false;
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return;
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}
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Base::Vector3d avgCenter = sumCenter/testCount;
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double errorCenter = 0;
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for (auto& c: centers) {
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errorCenter += (avgCenter - Base::Vector3d(c.X(), c.Y(), c.Z())).Length();
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}
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errorCenter = errorCenter/testCount;
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double avgCurve = sumCurvature/testCount;
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double errorCurve = 0;
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for (auto& cv: curvatures) {
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errorCurve += fabs(avgCurve - cv); //fabs???
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}
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errorCurve = errorCurve/testCount;
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isArc = !c.IsClosed();
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isCircle = false;
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if ( errorCurve < curveLimit ) {
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isCircle = true;
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radius = 1.0/avgCurve;
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center = avgCenter;
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}
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return GeometryUtils::isCircle(occEdge);
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}
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// make a circular edge from BSpline
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TopoDS_Edge BSpline::asCircle(bool& arc)
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{
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TopoDS_Edge result;
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BRepAdaptor_Curve c(occEdge);
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// find the two ends
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Handle(Geom_Curve) curve = c.Curve().Curve();
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double f = c.FirstParameter();
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double l = c.LastParameter();
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gp_Pnt s = c.Value(f);
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gp_Pnt e = c.Value(l);
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if (s.IsEqual(e, 0.001)) { //more reliable
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arc = false;
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} else {
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arc = true;
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}
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// arc = !c.IsClosed(); //reliable?
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Handle(Geom_BSplineCurve) spline = c.BSpline();
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if (spline->NbPoles() < 5) { //need 5 poles (s-p1-pm-p2-e) for algo
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return result; //how to do with fewer poles?
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}
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try {
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// get three points on curve (non extreme poles)
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int nb_poles = spline->NbPoles();
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gp_Pnt p1 = spline->Pole(2); //OCC numbering starts at 1!!
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gp_Pnt p2 = spline->Pole(nb_poles-1);
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gp_Pnt pm;
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if (nb_poles == 5) {
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pm = spline->Pole(3); //5 poles => 2.5 => 2
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} else {
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pm = spline->Pole(nb_poles / 2);
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}
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// project three poles onto the curve
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GeomAPI_ProjectPointOnCurve proj1;
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GeomAPI_ProjectPointOnCurve proj2;
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GeomAPI_ProjectPointOnCurve projm;
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proj1.Init(p1, curve, f, l);
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proj1.Perform(p1);
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proj2.Init(p2, curve, f, l);
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proj2.Perform(p2);
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projm.Init(pm, curve, f, l);
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projm.Perform(pm);
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if ( (proj1.NbPoints() == 0) ||
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(proj2.NbPoints() == 0) ||
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(projm.NbPoints() == 0) ) {
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return result;
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}
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gp_Pnt pc1, pc2, pcm;
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// get projected points
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pc1 = proj1.NearestPoint();
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pc2 = proj2.NearestPoint();
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pcm = projm.NearestPoint();
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// make 2 circles and find their radii
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gce_MakeCirc gce_circ1 = gce_MakeCirc(s, pc1, pcm); //3 point circle
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if (gce_circ1.Status() != gce_Done) {
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return result;
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}
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gp_Circ circle1 = gce_circ1.Value();
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double radius1 = circle1.Radius();
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gp_Pnt center1 = circle1.Location();
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Base::Vector3d vc1 = DrawUtil::toVector3d(center1);
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gce_MakeCirc gce_circ2 = gce_MakeCirc(pcm, pc2, e);
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if (gce_circ2.Status() != gce_Done) {
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return result;
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}
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gp_Circ circle2 = gce_circ2.Value();
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double radius2 = circle2.Radius();
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gp_Pnt center2 = circle2.Location();
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Base::Vector3d vc2 = DrawUtil::toVector3d(center2);
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// compare radii & centers
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double allowError = 0.001; //mm^-3 good enough for printing
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double radius;
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Base::Vector3d center;
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if ( (DrawUtil::fpCompare(radius2, radius1, allowError)) &&
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(vc1.IsEqual(vc2, allowError)) ) {
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if (arc) {
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GC_MakeArcOfCircle makeArc(s, pcm, e);
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Handle(Geom_TrimmedCurve) tCurve = makeArc.Value();
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BRepBuilderAPI_MakeEdge newEdge(tCurve);
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result = newEdge;
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} else {
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radius = (radius1 + radius2) / 2.0;
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center = (vc1 + vc2) / 2.0;
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gp_Pnt gCenter(center.x, center.y, center.z);
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gp_Ax2 stdZ(gCenter, gp_Dir(0, 0, 1));
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gp_Circ newCirc(stdZ, radius);
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BRepBuilderAPI_MakeEdge newEdge(newCirc);
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result = newEdge;
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}
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}
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}
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catch (const Standard_Failure& e) {
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Base::Console().Log("Geom::asCircle - OCC error - %s - while approx spline as circle\n",
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e.GetMessageString());
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TopoDS_Edge nullReturn;
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result = nullReturn;
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}
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catch (...) {
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Base::Console().Log("Geom::asCircle - unknown error occurred while approx spline as circle\n");
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TopoDS_Edge nullReturn;
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result = nullReturn;
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}
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return result;
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return GeometryUtils::asCircle(occEdge, arc);
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}
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bool BSpline::intersectsArc(Base::Vector3d p1, Base::Vector3d p2)
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{
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gp_Pnt pnt1(p1.x, p1.y,p1.z);
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@@ -1771,4 +1588,186 @@ TopoDS_Edge GeometryUtils::edgeFromCircleArc(TechDraw::AOCPtr c)
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return aMakeEdge.Edge();
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}
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//used by DVDim for approximate dims
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bool GeometryUtils::isCircle(TopoDS_Edge occEdge)
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{
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double radius;
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Base::Vector3d center;
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bool isArc = false;
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return GeometryUtils::getCircleParms(occEdge, radius, center, isArc);
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}
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//tries to interpret a BSpline edge as a circle. Used by DVDim for approximate dimensions.
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bool GeometryUtils::getCircleParms(TopoDS_Edge occEdge, double& radius, Base::Vector3d& center, bool& isArc)
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{
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double curveLimit = EWTOLERANCE;
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BRepAdaptor_Curve c(occEdge);
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Handle(Geom_BSplineCurve) spline = c.BSpline();
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double f, l;
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f = c.FirstParameter();
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l = c.LastParameter();
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double parmRange = fabs(l - f);
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int testCount = 6;
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double parmStep = parmRange/testCount;
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std::vector<double> curvatures;
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std::vector<gp_Pnt> centers;
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gp_Pnt curveCenter;
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double sumCurvature = 0;
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Base::Vector3d sumCenter, valueAt;
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try {
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GeomLProp_CLProps prop(spline, f, 3, Precision::Confusion());
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curvatures.push_back(prop.Curvature());
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sumCurvature += prop.Curvature();
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prop.CentreOfCurvature(curveCenter);
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centers.push_back(curveCenter);
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sumCenter += DrawUtil::toVector3d(curveCenter);
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for (int i = 1; i < (testCount - 1); i++) {
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prop.SetParameter(parmStep * i);
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curvatures.push_back(prop.Curvature());
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sumCurvature += prop.Curvature();
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prop.CentreOfCurvature(curveCenter);
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centers.push_back(curveCenter);
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sumCenter += DrawUtil::toVector3d(curveCenter);
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}
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prop.SetParameter(l);
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curvatures.push_back(prop.Curvature());
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sumCurvature += prop.Curvature();
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prop.CentreOfCurvature(curveCenter);
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centers.push_back(curveCenter);
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sumCenter += DrawUtil::toVector3d(curveCenter);
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}
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catch (Standard_Failure&) {
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Base::Console().Error("OCC error. Could not interpret BSpline as Circle\n");
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return false;
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}
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Base::Vector3d avgCenter = sumCenter/testCount;
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double avgCurve = sumCurvature/testCount;
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double errorCurve = 0;
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for (auto& cv: curvatures) {
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errorCurve += fabs(avgCurve - cv); //fabs???
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}
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errorCurve = errorCurve/testCount;
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isArc = !c.IsClosed();
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bool isCircle(false);
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if ( errorCurve < curveLimit ) {
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isCircle = true;
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radius = 1.0/avgCurve;
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center = avgCenter;
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}
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return isCircle;
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}
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// make a circle or arc of circle Edge from BSpline Edge
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TopoDS_Edge GeometryUtils::asCircle(TopoDS_Edge occEdge, bool& arc)
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{
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TopoDS_Edge result;
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BRepAdaptor_Curve c(occEdge);
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// find the two ends
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Handle(Geom_Curve) curve = c.Curve().Curve();
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double f = c.FirstParameter();
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double l = c.LastParameter();
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gp_Pnt s = c.Value(f);
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gp_Pnt e = c.Value(l);
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if (s.IsEqual(e, 0.001)) { //more reliable
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arc = false;
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} else {
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arc = true;
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}
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// arc = !c.IsClosed(); //reliable?
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Handle(Geom_BSplineCurve) spline = c.BSpline();
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if (spline->NbPoles() < 5) { //need 5 poles (s-p1-pm-p2-e) for algo
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return result; //how to do with fewer poles?
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}
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try {
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// get three points on curve (non extreme poles)
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int nb_poles = spline->NbPoles();
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gp_Pnt p1 = spline->Pole(2); //OCC numbering starts at 1!!
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gp_Pnt p2 = spline->Pole(nb_poles-1);
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gp_Pnt pm;
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if (nb_poles == 5) {
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pm = spline->Pole(3); //5 poles => 2.5 => 2
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} else {
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pm = spline->Pole(nb_poles / 2);
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}
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// project three poles onto the curve
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GeomAPI_ProjectPointOnCurve proj1;
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GeomAPI_ProjectPointOnCurve proj2;
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GeomAPI_ProjectPointOnCurve projm;
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proj1.Init(p1, curve, f, l);
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proj1.Perform(p1);
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proj2.Init(p2, curve, f, l);
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proj2.Perform(p2);
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projm.Init(pm, curve, f, l);
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projm.Perform(pm);
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if ( (proj1.NbPoints() == 0) ||
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(proj2.NbPoints() == 0) ||
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(projm.NbPoints() == 0) ) {
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return result;
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}
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gp_Pnt pc1, pc2, pcm;
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// get projected points
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pc1 = proj1.NearestPoint();
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pc2 = proj2.NearestPoint();
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pcm = projm.NearestPoint();
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// make 2 circles and find their radii
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gce_MakeCirc gce_circ1 = gce_MakeCirc(s, pc1, pcm); //3 point circle
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if (gce_circ1.Status() != gce_Done) {
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return result;
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}
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gp_Circ circle1 = gce_circ1.Value();
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double radius1 = circle1.Radius();
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gp_Pnt center1 = circle1.Location();
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Base::Vector3d vc1 = DrawUtil::toVector3d(center1);
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gce_MakeCirc gce_circ2 = gce_MakeCirc(pcm, pc2, e);
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if (gce_circ2.Status() != gce_Done) {
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return result;
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}
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gp_Circ circle2 = gce_circ2.Value();
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double radius2 = circle2.Radius();
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gp_Pnt center2 = circle2.Location();
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Base::Vector3d vc2 = DrawUtil::toVector3d(center2);
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// compare radii & centers
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double allowError = 0.001; //mm^-3 good enough for printing
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double radius;
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Base::Vector3d center;
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if ( (DrawUtil::fpCompare(radius2, radius1, allowError)) &&
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(vc1.IsEqual(vc2, allowError)) ) {
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if (arc) {
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GC_MakeArcOfCircle makeArc(s, pcm, e);
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Handle(Geom_TrimmedCurve) tCurve = makeArc.Value();
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BRepBuilderAPI_MakeEdge mkEdge(tCurve);
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result = mkEdge.Edge();
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} else {
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radius = (radius1 + radius2) / 2.0;
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center = (vc1 + vc2) / 2.0;
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gp_Pnt gCenter(center.x, center.y, center.z);
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gp_Ax2 stdZ(gCenter, gp_Dir(0, 0, 1));
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gp_Circ newCirc(stdZ, radius);
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BRepBuilderAPI_MakeEdge mkEdge(newCirc);
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result = mkEdge.Edge();
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}
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}
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}
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catch (const Standard_Failure& e) {
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Base::Console().Error("asCircle - OCC error - %s - while approx spline as circle\n",
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e.GetMessageString());
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throw Base::RuntimeError("Failed to make circle from bspline");
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}
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catch (...) {
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Base::Console().Error("asCircle - unknown error occurred while approx spline as circle\n");
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}
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return result;
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}
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Block a user