Use Base::toRadians() instead of manually converting
This commit is contained in:
@@ -33,6 +33,7 @@
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#include <Base/Console.h>
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#include <Base/Converter.h>
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#include <Base/Tools.h>
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#include "CenterLine.h"
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#include "DrawUtil.h"
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@@ -392,7 +393,7 @@ std::pair<Base::Vector3d, Base::Vector3d> CenterLine::rotatePointsAroundMid(cons
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const double angleDeg)
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{
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std::pair<Base::Vector3d, Base::Vector3d> result;
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double angleRad = angleDeg * std::numbers::pi / 180.0;
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double angleRad = Base::toRadians(angleDeg);
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result.first.x = ((p1.x - mid.x) * cos(angleRad)) - ((p1.y - mid.y) * sin(angleRad)) + mid.x;
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result.first.y = ((p1.x - mid.x) * sin(angleRad)) + ((p1.y - mid.y) * cos(angleRad)) + mid.y;
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@@ -114,6 +114,7 @@
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#include <Base/FileInfo.h>
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#include <Base/Interpreter.h>
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#include <Base/Parameter.h>
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#include <Base/Tools.h>
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#include <Mod/Part/App/PartFeature.h>
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@@ -956,7 +957,7 @@ gp_Vec DrawComplexSection::projectVector(const gp_Vec& vec) const
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// being slightly wrong. see https://forum.freecad.org/viewtopic.php?t=79017&sid=612a62a60f5db955ee071a7aaa362dbb
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bool DrawComplexSection::validateOffsetProfile(TopoDS_Wire profile, Base::Vector3d direction, double angleThresholdDeg) const
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{
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double angleThresholdRad = angleThresholdDeg * std::numbers::pi / 180.0; // 5 degrees
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double angleThresholdRad = Base::toRadians(angleThresholdDeg); // 5 degrees
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TopExp_Explorer explEdges(profile, TopAbs_EDGE);
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for (; explEdges.More(); explEdges.Next()) {
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std::pair<Base::Vector3d, Base::Vector3d> segmentEnds = getSegmentEnds(TopoDS::Edge(explEdges.Current()));
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@@ -53,6 +53,7 @@
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#include <Base/Converter.h>
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#include <Base/FileInfo.h>
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#include <Base/Parameter.h>
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#include <Base/Tools.h>
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#include "DrawGeomHatch.h"
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#include "DrawGeomHatchPy.h" // generated from DrawGeomHatchPy.xml
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@@ -402,12 +403,13 @@ std::vector<TopoDS_Edge> DrawGeomHatch::makeEdgeOverlay(PATLineSpec hatchLine, B
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double interval = hatchLine.getInterval() * scale;
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double offset = hatchLine.getOffset() * scale;
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double angle = hatchLine.getAngle() + rotation;
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origin.RotateZ(rotation * pi / 180.);
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origin.RotateZ(Base::toRadians(rotation));
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if (scale == 0. || interval == 0.)
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return {};
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Base::Vector3d hatchDirection(cos(angle * pi / 180.), sin(angle * pi / 180.), 0.);
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const double hatchAngle = Base::toRadians(angle);
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Base::Vector3d hatchDirection(cos(hatchAngle), sin(hatchAngle), 0.);
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Base::Vector3d hatchPerpendicular(-hatchDirection.y, hatchDirection.x, 0.);
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Base::Vector3d hatchIntervalAndOffset = offset * hatchDirection + interval * hatchPerpendicular;
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@@ -63,6 +63,7 @@
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#include <Base/FileInfo.h>
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#include <Base/Parameter.h>
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#include <Base/Stream.h>
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#include <Base/Tools.h>
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#include <Base/UnitsApi.h>
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#include <Base/Vector3D.h>
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@@ -1060,8 +1061,8 @@ Base::Vector3d DrawUtil::toAppSpace(const DrawViewPart& dvp, const Base::Vector
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// remove the effect of the Rotation property
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double rotDeg = dvp.Rotation.getValue();
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double rotRad = rotDeg * std::numbers::pi / 180.0;
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if (rotDeg != 0.0) {
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double rotRad = Base::toRadians(rotDeg);
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// we always rotate around the origin.
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appPoint.RotateZ(-rotRad);
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}
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@@ -71,6 +71,7 @@
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#include <Base/Converter.h>
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#include <Base/Exception.h>
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#include <Base/Parameter.h>
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#include <Base/Tools.h>
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#include "Cosmetic.h"
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#include "CenterLine.h"
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@@ -1105,7 +1106,7 @@ gp_Ax2 DrawViewPart::getRotatedCS(const Base::Vector3d basePoint) const
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// Base::Console().Message("DVP::getRotatedCS() - %s - %s\n", getNameInDocument(), Label.getValue());
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gp_Ax2 unrotated = getProjectionCS(basePoint);
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gp_Ax1 rotationAxis(Base::convertTo<gp_Pnt>(basePoint), unrotated.Direction());
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double angleRad = Rotation.getValue() * std::numbers::pi / 180.0;
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double angleRad = Base::toRadians(Rotation.getValue());
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gp_Ax2 rotated = unrotated.Rotated(rotationAxis, -angleRad);
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return rotated;
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}
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@@ -710,8 +710,6 @@ Circle::Circle()
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Circle::Circle(Base::Vector3d c, double r)
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{
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using std::numbers::pi;
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geomType = GeomType::CIRCLE;
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radius = r;
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center = c;
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@@ -721,11 +719,9 @@ Circle::Circle(Base::Vector3d c, double r)
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gp_Circ circle;
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circle.SetAxis(axis);
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circle.SetRadius(r);
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double angle1 = 0.0;
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double angle2 = 360.0;
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Handle(Geom_Circle) hCircle = new Geom_Circle (circle);
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BRepBuilderAPI_MakeEdge aMakeEdge(hCircle, angle1*(pi/180), angle2*(pi/180));
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BRepBuilderAPI_MakeEdge aMakeEdge(hCircle, 0.0, 2.0 * std::numbers::pi);
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TopoDS_Edge edge = aMakeEdge.Edge();
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occEdge = edge;
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}
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@@ -826,7 +822,7 @@ AOC::AOC(Base::Vector3d c, double r, double sAng, double eAng) : Circle()
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circle.SetRadius(r);
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Handle(Geom_Circle) hCircle = new Geom_Circle (circle);
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BRepBuilderAPI_MakeEdge aMakeEdge(hCircle, sAng*(std::numbers::pi/180), eAng*(std::numbers::pi/180));
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BRepBuilderAPI_MakeEdge aMakeEdge(hCircle, Base::toRadians(sAng), Base::toRadians(eAng));
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TopoDS_Edge edge = aMakeEdge.Edge();
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occEdge = edge;
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@@ -35,6 +35,7 @@
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#include <Base/Console.h>
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#include <Base/Stream.h>
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#include <Base/Tools.h>
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#include <Base/Vector3D.h>
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#include "HatchLine.h"
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@@ -396,7 +397,7 @@ double PATLineSpec::getSlope()
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} else if (angle < -90.0) {
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angle = (180 + angle);
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}
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return tan(angle * std::numbers::pi/180.0);
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return tan(Base::toRadians(angle));
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}
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bool PATLineSpec::isDashed()
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@@ -413,7 +414,7 @@ double PATLineSpec::getIntervalX()
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return getInterval();
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} else {
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double perpAngle = fabs(getAngle() - 90.0);
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return fabs(getInterval() / cos(perpAngle * std::numbers::pi/180.0));
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return fabs(getInterval() / cos(Base::toRadians(perpAngle)));
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}
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}
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@@ -426,7 +427,7 @@ double PATLineSpec::getIntervalY()
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return 0.0;
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} else {
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double perpAngle = fabs(getAngle() - 90.0);
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return fabs(getInterval() * tan(perpAngle * std::numbers::pi/180.0));
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return fabs(getInterval() * tan(Base::toRadians(perpAngle)));
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}
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}
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@@ -65,6 +65,7 @@
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#endif// #ifndef _PreComp_
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#include <Base/Console.h>
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#include <Base/Tools.h>
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#include "DrawUtil.h"
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#include "ShapeUtils.h"
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@@ -266,19 +267,17 @@ TopoDS_Shape ShapeUtils::mirrorShape(const TopoDS_Shape& input, const gp_Pnt& in
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//!rotates a shape about a viewAxis
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TopoDS_Shape ShapeUtils::rotateShape(const TopoDS_Shape& input, const gp_Ax2& viewAxis,
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double rotAngle)
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double rotAngle)
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{
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TopoDS_Shape transShape;
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if (input.IsNull()) {
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return transShape;
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}
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gp_Ax1 rotAxis = viewAxis.Axis();
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double rotation = rotAngle * std::numbers::pi / 180.0;
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try {
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gp_Ax1 rotAxis = viewAxis.Axis();
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gp_Trsf tempTransform;
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tempTransform.SetRotation(rotAxis, rotation);
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tempTransform.SetRotation(rotAxis, Base::toRadians(rotAngle));
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BRepBuilderAPI_Transform mkTrf(input, tempTransform);
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transShape = mkTrf.Shape();
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}
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@@ -26,6 +26,7 @@
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# include <QStyleOptionGraphicsItem>
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#endif
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#include <Base/Tools.h>
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#include <Mod/TechDraw/App/DrawUtil.h>
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#include "QGIHighlight.h"
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@@ -125,7 +126,7 @@ void QGIHighlight::makeReference()
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QRectF r(m_start, m_end);
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double radius = r.width() / 2.0;
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QPointF center = r.center();
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double angleRad = m_referenceAngle * std::numbers::pi / 180.0;
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double angleRad = Base::toRadians(m_referenceAngle);
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double posX = center.x() + cos(angleRad) * radius + horizOffset;
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double posY = center.y() - sin(angleRad) * radius - vertOffset;
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m_reference->setPos(posX, posY);
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@@ -698,7 +698,7 @@ void QGIViewBalloon::drawBalloon(bool originDrag)
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double radius = sqrt(pow((textHeight / 2.0), 2) + pow((textWidth / 2.0), 2));
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radius = radius * scale;
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radius += Rez::guiX(3.0);
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offsetLR = (tan(30 * pi / 180) * radius);
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offsetLR = tan(Base::toRadians(30.0)) * radius;
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QPolygonF triangle;
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double startAngle = -pi / 2;
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double angle = startAngle;
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@@ -826,7 +826,7 @@ void QGIViewBalloon::drawBalloon(bool originDrag)
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else {
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arAngle = 0;
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}
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double radAngle = arAngle * pi / 180.0;
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double radAngle = Base::toRadians(arAngle);
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double sinAngle = sin(radAngle);
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double cosAngle = cos(radAngle);
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xAdj = Rez::guiX(arrowAdj * cosAngle);
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@@ -39,6 +39,7 @@
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#include <App/Application.h>
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#include <Base/Console.h>
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#include <Base/Parameter.h>
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#include <Base/Tools.h>
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#include <Base/UnitsApi.h>
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#include <Gui/Command.h>
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#include <Mod/TechDraw/App/DrawUtil.h>
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@@ -1838,9 +1839,9 @@ void QGIViewDimension::drawDistance(TechDraw::DrawViewDimension* dimension,
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if (dimension->AngleOverride.getValue()) {
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drawDistanceOverride(fromQtApp(linePoints.first()), fromQtApp(linePoints.second()),
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dimension->LineAngle.getValue() * std::numbers::pi / 180.0, labelRectangle,
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Base::toRadians(dimension->LineAngle.getValue()), labelRectangle,
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standardStyle, renderExtent, flipArrows,
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dimension->ExtensionAngle.getValue() * std::numbers::pi / 180.0);
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Base::toRadians(dimension->ExtensionAngle.getValue()));
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}
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else {
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drawDistanceExecutive(fromQtApp(linePoints.extensionLineFirst()), fromQtApp(linePoints.extensionLineSecond()),
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@@ -32,6 +32,7 @@
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#include <App/Document.h>
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#include <Base/Console.h>
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#include <Base/Parameter.h>
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#include <Base/Tools.h>
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#include <Base/Vector3D.h>
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#include <Gui/Selection/Selection.h>
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#include <Mod/TechDraw/App/CenterLine.h>
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@@ -964,7 +965,7 @@ void QGIViewPart::drawHighlight(TechDraw::DrawViewDetail* viewDetail, bool b)
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highlight->setPos(0.0, 0.0);//sb setPos(center.x, center.y)?
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Base::Vector3d center = viewDetail->AnchorPoint.getValue() * viewPart->getScale();
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double rotationRad = viewPart->Rotation.getValue() * std::numbers::pi / 180.0;
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double rotationRad = Base::toRadians(viewPart->Rotation.getValue());
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center.RotateZ(rotationRad);
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double radius = viewDetail->Radius.getValue() * viewPart->getScale();
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@@ -31,6 +31,7 @@
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#include <App/Link.h>
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#include <Base/Console.h>
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#include <Base/Converter.h>
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#include <Base/Tools.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/Command.h>
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#include <Gui/Control.h>
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@@ -319,7 +320,7 @@ void TaskComplexSection::slotViewDirectionChanged(Base::Vector3d newDirection)
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void TaskComplexSection::slotChangeAngle(double newAngle)
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{
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// Base::Console().Message("TCS::slotAngleChanged(%.3f)\n", newAngle);
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double angleRadians = newAngle * std::numbers::pi / 180.0;
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double angleRadians = Base::toRadians(newAngle);
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double unitX = cos(angleRadians);
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double unitY = sin(angleRadians);
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Base::Vector3d localUnit(unitX, unitY, 0.0);
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@@ -113,7 +113,7 @@ void TaskCosmeticLine::setUiPrimary()
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setWindowTitle(QObject::tr("Create Cosmetic Line"));
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// double rotDeg = m_partFeat->Rotation.getValue();
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// double rotRad = rotDeg * std::numbers::pi / 180.0;
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// double rotRad = Base::toRadians(rotDeg);
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Base::Vector3d centroid = m_partFeat->getCurrentCentroid();
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Base::Vector3d p1, p2;
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if (m_is3d.front()) {
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@@ -31,6 +31,7 @@
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#include <App/Document.h>
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#include <App/DocumentObject.h>
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#include <Base/Console.h>
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#include <Base/Tools.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/Command.h>
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#include <Gui/Control.h>
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@@ -281,7 +282,7 @@ void TaskSectionView::slotViewDirectionChanged(Base::Vector3d newDirection)
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//the CompassWidget reports that the view direction angle has changed
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void TaskSectionView::slotChangeAngle(double newAngle)
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{
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double angleRadians = newAngle * std::numbers::pi / 180.0;
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double angleRadians = Base::toRadians(newAngle);
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double unitX = cos(angleRadians);
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double unitY = sin(angleRadians);
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Base::Vector3d localUnit(unitX, unitY, 0.0);
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