merge master via cli
This commit is contained in:
@@ -26,6 +26,7 @@
|
||||
# include <cstring>
|
||||
# include <sstream>
|
||||
#endif
|
||||
# include <array>
|
||||
|
||||
#include "Matrix.h"
|
||||
#include "Converter.h"
|
||||
@@ -897,3 +898,94 @@ ScaleType Matrix4D::hasScale(double tol) const
|
||||
|
||||
return ScaleType::NoScaling;
|
||||
}
|
||||
|
||||
std::array<Matrix4D, 4> Matrix4D::decompose() const {
|
||||
// decompose the matrix to shear, scale, rotation and move
|
||||
// so that matrix = move * rotation * scale * shear
|
||||
// return an array of matrices
|
||||
Matrix4D moveMatrix;
|
||||
Matrix4D rotationMatrix;
|
||||
Matrix4D scaleMatrix;
|
||||
Matrix4D residualMatrix(*this);
|
||||
// extract transform
|
||||
moveMatrix.move(residualMatrix.getCol(3));
|
||||
residualMatrix.setCol(3, Vector3d());
|
||||
// find and extract rotation
|
||||
int prim_dir = -1;
|
||||
std::array<Vector3d, 3> dirs = {
|
||||
Vector3d(1., 0., 0.),Vector3d(0., 1., 0.),Vector3d(0., 0., 1.)
|
||||
};
|
||||
int i;
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (residualMatrix.getCol(i).IsNull()) {
|
||||
continue;
|
||||
}
|
||||
if (prim_dir < 0) {
|
||||
dirs[i] = residualMatrix.getCol(i);
|
||||
dirs[i].Normalize();
|
||||
prim_dir = i;
|
||||
continue;
|
||||
} else {
|
||||
Vector3d cross = dirs[prim_dir].Cross(residualMatrix.getCol(i));
|
||||
if (cross.IsNull()) {
|
||||
continue;
|
||||
}
|
||||
cross.Normalize();
|
||||
int last_dir = 3-i-prim_dir;
|
||||
if (i - prim_dir == 1) {
|
||||
dirs[last_dir] = cross;
|
||||
dirs[i] = cross.Cross(dirs[prim_dir]);
|
||||
} else {
|
||||
dirs[last_dir] = -cross;
|
||||
dirs[i] = dirs[prim_dir].Cross(-cross);
|
||||
}
|
||||
prim_dir = -2; // done
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (prim_dir >= 0) {
|
||||
// handle case with only one valid direction
|
||||
Vector3d cross = dirs[prim_dir].Cross(Vector3d(0., 0., 1.));
|
||||
if (cross.IsNull()) {
|
||||
cross = dirs[prim_dir].Cross(Vector3d(0., 1., 0.));
|
||||
}
|
||||
dirs[(prim_dir+1)%3] = cross;
|
||||
dirs[(prim_dir+2)%3] = dirs[prim_dir].Cross(cross);
|
||||
}
|
||||
rotationMatrix.setCol(0, dirs[0]);
|
||||
rotationMatrix.setCol(1, dirs[1]);
|
||||
rotationMatrix.setCol(2, dirs[2]);
|
||||
rotationMatrix.inverseGauss();
|
||||
residualMatrix = rotationMatrix * residualMatrix;
|
||||
// To keep signs of the scale factors equal
|
||||
if (residualMatrix.determinant() < 0) {
|
||||
rotationMatrix.rotZ(D_PI);
|
||||
residualMatrix.rotZ(D_PI);
|
||||
}
|
||||
rotationMatrix.inverseGauss();
|
||||
// extract scale
|
||||
double xScale = residualMatrix.dMtrx4D[0][0];
|
||||
double yScale = residualMatrix.dMtrx4D[1][1];
|
||||
double zScale = residualMatrix.dMtrx4D[2][2];
|
||||
scaleMatrix.dMtrx4D[0][0] = xScale;
|
||||
scaleMatrix.dMtrx4D[1][1] = yScale;
|
||||
scaleMatrix.dMtrx4D[2][2] = zScale;
|
||||
// The remaining shear
|
||||
residualMatrix.scale(xScale ? 1.0 / xScale : 1.0, yScale ? 1.0 / yScale : 1.0, zScale ? 1.0 / zScale : 1.0);
|
||||
// Restore trace in shear matrix
|
||||
residualMatrix.setDiagonal(Vector3d(1.0, 1.0, 1.0));
|
||||
// Remove values close to zero
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (std::abs(scaleMatrix.dMtrx4D[i][i]) < 1e-15)
|
||||
scaleMatrix.dMtrx4D[i][i] = 0.0;
|
||||
for (int j = 0; j < 3; j++) {
|
||||
if (std::abs(residualMatrix.dMtrx4D[i][j]) < 1e-15)
|
||||
residualMatrix.dMtrx4D[i][j] = 0.0;
|
||||
if (std::abs(rotationMatrix.dMtrx4D[i][j]) < 1e-15)
|
||||
rotationMatrix.dMtrx4D[i][j] = 0.0;
|
||||
}
|
||||
}
|
||||
return std::array<Matrix4D, 4>{
|
||||
residualMatrix, scaleMatrix, rotationMatrix, moveMatrix
|
||||
};
|
||||
}
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#define BASE_MATRIX_H
|
||||
|
||||
#include <string>
|
||||
#include <array>
|
||||
|
||||
#include "Vector3D.h"
|
||||
#ifndef FC_GLOBAL_H
|
||||
@@ -175,6 +176,8 @@ public:
|
||||
{ scale(Vector3d(scalexyz, scalexyz, scalexyz)); }
|
||||
/// Check for scaling factor
|
||||
ScaleType hasScale(double tol=0.0) const;
|
||||
/// Decompose matrix into pure shear, scale, rotation and move
|
||||
std::array<Matrix4D, 4> decompose() const;
|
||||
/// Rotate around the X axis (in transformed space) for the given value in radians
|
||||
void rotX (double fAngle);
|
||||
/// Rotate around the Y axis (in transformed space) for the given value in radians
|
||||
|
||||
@@ -97,28 +97,35 @@ if it's not a scale matrix.
|
||||
tol : float</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="nullify">
|
||||
<Methode Name="decompose" Const="true">
|
||||
<Documentation>
|
||||
<UserDocu>decompose() -> Base.Matrix, Base.Matrix, Base.Matrix, Base.Matrix\n
|
||||
Return a tuple of matrices representing shear, scale, rotation and move.
|
||||
So that matrix = move * rotation * scale * shear.</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="nullify" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>nullify() -> None
|
||||
|
||||
Make this the null matrix.</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="isNull" Const="true">
|
||||
<Methode Name="isNull" Const="true" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>isNull() -> bool
|
||||
|
||||
Check if this is the null matrix.</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="unity">
|
||||
<Methode Name="unity" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>unity() -> None
|
||||
|
||||
Make this matrix to unity (4D identity matrix).</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="isUnity" Const="true">
|
||||
<Methode Name="isUnity" Const="true" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>isUnity() -> bool
|
||||
|
||||
@@ -185,7 +192,7 @@ index : int
|
||||
vector : Base.Vector</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="diagonal" Const="true">
|
||||
<Methode Name="diagonal" Const="true" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>diagonal() -> Base.Vector
|
||||
|
||||
@@ -252,34 +259,34 @@ Compute the transformed vector using the matrix.
|
||||
vector : Base.Vector</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="invert">
|
||||
<Methode Name="invert" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>invert() -> None
|
||||
|
||||
Compute the inverse matrix in-place, if possible.</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="inverse" Const="true">
|
||||
<Methode Name="inverse" Const="true" NoArgs="true">
|
||||
<Documentation><UserDocu>inverse() -> Base.Matrix
|
||||
|
||||
Compute the inverse matrix, if possible.</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="transpose">
|
||||
<Methode Name="transpose" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>transpose() -> None
|
||||
|
||||
Transpose the matrix in-place.</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="transposed" Const="true">
|
||||
<Methode Name="transposed" Const="true" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>transposed() -> Base.Matrix
|
||||
|
||||
Returns a transposed copy of this matrix.</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="determinant" Const="true">
|
||||
<Methode Name="determinant" Const="true" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>determinant() -> float
|
||||
|
||||
@@ -309,7 +316,7 @@ dim : int
|
||||
Dimension parameter must be in the range [1,4].</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="analyze" Const="true">
|
||||
<Methode Name="analyze" Const="true" NoArgs="true">
|
||||
<Documentation>
|
||||
<UserDocu>analyze() -> str
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
|
||||
|
||||
#include "PreCompiled.h"
|
||||
//#include <array>
|
||||
|
||||
// inclusion of the generated files (generated out of MatrixPy.xml)
|
||||
#include "RotationPy.h"
|
||||
@@ -351,12 +352,21 @@ PyObject* MatrixPy::hasScale(PyObject * args)
|
||||
Py::Module mod("FreeCAD");
|
||||
return Py::new_reference_to(mod.callMemberFunction("ScaleType", Py::TupleN(Py::Int(static_cast<int>(type)))));
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::nullify(PyObject * args)
|
||||
PyObject* MatrixPy::decompose(PyObject * args)
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
auto ms = getMatrixPtr()->decompose();
|
||||
Py::Tuple tuple(4);
|
||||
for (int i=0; i<4; i++) {
|
||||
tuple.setItem(i, Py::Matrix(ms[i]));
|
||||
}
|
||||
return Py::new_reference_to(tuple);
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::nullify()
|
||||
{
|
||||
PY_TRY {
|
||||
getMatrixPtr()->nullify();
|
||||
Py_Return;
|
||||
@@ -364,11 +374,8 @@ PyObject* MatrixPy::nullify(PyObject * args)
|
||||
PY_CATCH;
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::isNull(PyObject * args)
|
||||
PyObject* MatrixPy::isNull()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
PY_TRY {
|
||||
bool ok = getMatrixPtr()->isNull();
|
||||
return Py::new_reference_to(Py::Boolean(ok));
|
||||
@@ -376,11 +383,8 @@ PyObject* MatrixPy::isNull(PyObject * args)
|
||||
PY_CATCH;
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::unity(PyObject * args)
|
||||
PyObject* MatrixPy::unity()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
PY_TRY {
|
||||
getMatrixPtr()->setToUnity();
|
||||
Py_Return;
|
||||
@@ -388,11 +392,8 @@ PyObject* MatrixPy::unity(PyObject * args)
|
||||
PY_CATCH;
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::isUnity(PyObject * args)
|
||||
PyObject* MatrixPy::isUnity()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
PY_TRY {
|
||||
bool ok = getMatrixPtr()->isUnity();
|
||||
return Py::new_reference_to(Py::Boolean(ok));
|
||||
@@ -487,11 +488,8 @@ PyObject* MatrixPy::setRow(PyObject * args)
|
||||
Py_Return;
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::diagonal(PyObject * args)
|
||||
PyObject* MatrixPy::diagonal()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
Matrix4D* mat = getMatrixPtr();
|
||||
Base::Vector3d v = mat->diagonal();
|
||||
return Py::new_reference_to(Py::Vector(v));
|
||||
@@ -628,11 +626,8 @@ PyObject* MatrixPy::multVec(PyObject * args)
|
||||
return new VectorPy(new Vector3d(vec));
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::invert(PyObject * args)
|
||||
PyObject* MatrixPy::invert()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
PY_TRY {
|
||||
if (fabs(getMatrixPtr()->determinant()) > DBL_EPSILON) {
|
||||
getMatrixPtr()->inverseGauss();
|
||||
@@ -646,11 +641,8 @@ PyObject* MatrixPy::invert(PyObject * args)
|
||||
PY_CATCH;
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::inverse(PyObject * args)
|
||||
PyObject* MatrixPy::inverse()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
PY_TRY {
|
||||
if (fabs(getMatrixPtr()->determinant()) > DBL_EPSILON) {
|
||||
Base::Matrix4D m = *getMatrixPtr();
|
||||
@@ -665,11 +657,8 @@ PyObject* MatrixPy::inverse(PyObject * args)
|
||||
PY_CATCH;
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::determinant(PyObject * args)
|
||||
PyObject* MatrixPy::determinant()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
return PyFloat_FromDouble(getMatrixPtr()->determinant());
|
||||
}
|
||||
|
||||
@@ -741,11 +730,8 @@ PyObject* MatrixPy::isOrthogonal(PyObject * args)
|
||||
return Py::new_reference_to(Py::Float(ok ? mult : 0.0));
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::transposed(PyObject * args)
|
||||
PyObject* MatrixPy::transposed()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
PY_TRY {
|
||||
Base::Matrix4D m = *getMatrixPtr();
|
||||
m.transpose();
|
||||
@@ -754,11 +740,8 @@ PyObject* MatrixPy::transposed(PyObject * args)
|
||||
PY_CATCH;
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::transpose(PyObject * args)
|
||||
PyObject* MatrixPy::transpose()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
PY_TRY {
|
||||
getMatrixPtr()->transpose();
|
||||
Py_Return;
|
||||
@@ -766,11 +749,8 @@ PyObject* MatrixPy::transpose(PyObject * args)
|
||||
PY_CATCH;
|
||||
}
|
||||
|
||||
PyObject* MatrixPy::analyze(PyObject * args)
|
||||
PyObject* MatrixPy::analyze()
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return nullptr;
|
||||
|
||||
PY_TRY {
|
||||
std::string type = getMatrixPtr()->analyse();
|
||||
return PyUnicode_FromString(type.c_str());
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
|
||||
|
||||
#include "PreCompiled.h"
|
||||
#include <array>
|
||||
|
||||
#include <boost/algorithm/string/predicate.hpp>
|
||||
#include "Base/Exception.h"
|
||||
@@ -220,28 +221,8 @@ void Rotation::setValue(const double q[4])
|
||||
|
||||
void Rotation::setValue(const Matrix4D & m)
|
||||
{
|
||||
|
||||
auto type = m.hasScale();
|
||||
if (type == Base::ScaleType::Other) {
|
||||
THROWM(Base::ValueError, "setValue(matrix): Could not determine the rotation.");
|
||||
}
|
||||
Matrix4D mc(m);
|
||||
if (type != Base::ScaleType::NoScaling) {
|
||||
mc.setCol(3, Vector3d(0.0, 0.0, 0.0));
|
||||
if (type == Base::ScaleType::NonUniformRight) {
|
||||
mc.transpose();
|
||||
}
|
||||
double sx = 1.0 / mc.getRow(0).Length();
|
||||
double sy = 1.0 / mc.getRow(1).Length();
|
||||
double sz = 1.0 / mc.getRow(2).Length();
|
||||
mc.scale(sx, sy, sz);
|
||||
if (type == Base::ScaleType::NonUniformRight) {
|
||||
mc.transpose();
|
||||
}
|
||||
if (mc.determinant3() < 0.0) {
|
||||
mc.scale(-1.0, -1.0, -1.0);
|
||||
}
|
||||
}
|
||||
// Get the rotation part matrix
|
||||
Matrix4D mc = m.decompose()[2];
|
||||
// Extract quaternion
|
||||
double trace = (mc[0][0] + mc[1][1] + mc[2][2]);
|
||||
if (trace > 0.0) {
|
||||
|
||||
Reference in New Issue
Block a user