[pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci
This commit is contained in:
pre-commit-ci[bot]
2023-09-12 13:03:02 +00:00
committed by WandererFan
parent c469601f95
commit 222a2520b1
435 changed files with 2669 additions and 2645 deletions

View File

@@ -114,9 +114,9 @@ void SurfaceTriangulation::perform(int ksearch)
gp3.setSearchRadius(searchRadius);
gp3.setMu(mu);
gp3.setMaximumNearestNeighbors(100);
gp3.setMaximumSurfaceAngle(M_PI / 4);// 45 degrees
gp3.setMinimumAngle(M_PI / 18); // 10 degrees
gp3.setMaximumAngle(2 * M_PI / 3); // 120 degrees
gp3.setMaximumSurfaceAngle(M_PI / 4); // 45 degrees
gp3.setMinimumAngle(M_PI / 18); // 10 degrees
gp3.setMaximumAngle(2 * M_PI / 3); // 120 degrees
gp3.setNormalConsistency(false);
gp3.setConsistentVertexOrdering(true);
@@ -171,9 +171,9 @@ void SurfaceTriangulation::perform(const std::vector<Base::Vector3f>& normals)
gp3.setSearchRadius(searchRadius);
gp3.setMu(mu);
gp3.setMaximumNearestNeighbors(100);
gp3.setMaximumSurfaceAngle(M_PI / 4);// 45 degrees
gp3.setMinimumAngle(M_PI / 18); // 10 degrees
gp3.setMaximumAngle(2 * M_PI / 3); // 120 degrees
gp3.setMaximumSurfaceAngle(M_PI / 4); // 45 degrees
gp3.setMinimumAngle(M_PI / 18); // 10 degrees
gp3.setMaximumAngle(2 * M_PI / 3); // 120 degrees
gp3.setNormalConsistency(true);
gp3.setConsistentVertexOrdering(true);
@@ -785,4 +785,4 @@ void MeshConversion::convert(const pcl::PolygonMesh& pclMesh, Mesh::MeshObject&
meshObject.harmonizeNormals();
}
#endif// HAVE_PCL_SURFACE
#endif // HAVE_PCL_SURFACE