Mesh: define the typenames FacetIndex and PointIndex to distinguish between facet and point related indexes
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@@ -40,7 +40,7 @@ float MeshDefinitions::_fMinEdgeLength = MESH_MIN_EDGE_LEN;
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bool MeshDefinitions::_bRemoveMinLength = MESH_REMOVE_MIN_LEN;
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float MeshDefinitions::_fMinEdgeAngle = Base::toRadians<float>(MESH_MIN_EDGE_ANGLE);
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MeshDefinitions::MeshDefinitions (void)
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MeshDefinitions::MeshDefinitions ()
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{
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}
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